rocketleaguesdk 1.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (53) hide show
  1. package/README.md +152 -0
  2. package/classes/AkAudio.ts +577 -0
  3. package/classes/Core.ts +1559 -0
  4. package/classes/Engine.ts +23515 -0
  5. package/classes/GFxUI.ts +425 -0
  6. package/classes/IpDrv.ts +1902 -0
  7. package/classes/OnlineSubsystemEOS.ts +800 -0
  8. package/classes/ProjectX.ts +13294 -0
  9. package/classes/TAGame.ts +49959 -0
  10. package/classes/WinDrv.ts +110 -0
  11. package/classes/XAudio2.ts +15 -0
  12. package/classes/index.ts +19 -0
  13. package/constants/Core.ts +27 -0
  14. package/constants/Engine.ts +109 -0
  15. package/constants/IpDrv.ts +13 -0
  16. package/constants/ProjectX.ts +19 -0
  17. package/constants/TAGame.ts +78 -0
  18. package/constants/index.ts +14 -0
  19. package/enums/AkAudio.ts +121 -0
  20. package/enums/Core.ts +1528 -0
  21. package/enums/Engine.ts +3761 -0
  22. package/enums/GFxUI.ts +111 -0
  23. package/enums/IpDrv.ts +321 -0
  24. package/enums/OnlineSubsystemEOS.ts +25 -0
  25. package/enums/ProjectX.ts +593 -0
  26. package/enums/TAGame.ts +2586 -0
  27. package/enums/index.ts +17 -0
  28. package/examples/basic.ts +236 -0
  29. package/index.ts +33 -0
  30. package/package.json +100 -0
  31. package/parameters/AkAudio.ts +598 -0
  32. package/parameters/Core.ts +4062 -0
  33. package/parameters/Engine.ts +30205 -0
  34. package/parameters/GFxUI.ts +1282 -0
  35. package/parameters/IpDrv.ts +6486 -0
  36. package/parameters/OnlineSubsystemEOS.ts +3733 -0
  37. package/parameters/ProjectX.ts +23169 -0
  38. package/parameters/TAGame.ts +92073 -0
  39. package/parameters/WinDrv.ts +237 -0
  40. package/parameters/index.ts +18 -0
  41. package/structs/AkAudio.ts +115 -0
  42. package/structs/Core.ts +666 -0
  43. package/structs/Engine.ts +5185 -0
  44. package/structs/GFxUI.ts +117 -0
  45. package/structs/IpDrv.ts +601 -0
  46. package/structs/OnlineSubsystemEOS.ts +20 -0
  47. package/structs/ProjectX.ts +2110 -0
  48. package/structs/TAGame.ts +6273 -0
  49. package/structs/index.ts +17 -0
  50. package/tsconfig.json +28 -0
  51. package/types/core.ts +16 -0
  52. package/types/index.ts +8 -0
  53. package/types/offsets.ts +29 -0
@@ -0,0 +1,3761 @@
1
+ /**
2
+ * Engine Package - Enums
3
+ * Auto-generated by Stev Peifer
4
+ */
5
+
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+ /**
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+ * Enum Engine.AnimSequence.AnimationCompressionFormat
8
+ */
9
+ export enum AnimationCompressionFormat {
10
+ ACF_None = 0,
11
+ ACF_Float96NoW = 1,
12
+ ACF_Fixed48NoW = 2,
13
+ ACF_IntervalFixed32NoW = 3,
14
+ ACF_Fixed32NoW = 4,
15
+ ACF_Float32NoW = 5,
16
+ ACF_Identity = 6,
17
+ ACF_MAX = 7,
18
+ }
19
+
20
+ /**
21
+ * Enum Engine.AnimSequence.AnimationKeyFormat
22
+ */
23
+ export enum AnimationKeyFormat {
24
+ AKF_ConstantKeyLerp = 0,
25
+ AKF_VariableKeyLerp = 1,
26
+ AKF_PerTrackCompression = 2,
27
+ AKF_MAX = 3,
28
+ }
29
+
30
+ /**
31
+ * Enum Engine.OnlineSubsystem.AvatarSize
32
+ */
33
+ export enum AvatarSize {
34
+ AvatarSize_Small = 0,
35
+ AvatarSize_Medium = 1,
36
+ AvatarSize_Large = 2,
37
+ AvatarSize_MAX = 3,
38
+ }
39
+
40
+ /**
41
+ * Enum Engine.ParticleModuleBeamBase.Beam2SourceTargetMethod
42
+ */
43
+ export enum Beam2SourceTargetMethod {
44
+ PEB2STM_Default = 0,
45
+ PEB2STM_UserSet = 1,
46
+ PEB2STM_Emitter = 2,
47
+ PEB2STM_Particle = 3,
48
+ PEB2STM_Actor = 4,
49
+ PEB25TM_SkelMeshActor = 5,
50
+ Beam2SourceTargetMethod_MAX = 6,
51
+ }
52
+
53
+ /**
54
+ * Enum Engine.ParticleModuleBeamBase.Beam2SourceTargetTangentMethod
55
+ */
56
+ export enum Beam2SourceTargetTangentMethod {
57
+ PEB2STTM_Direct = 0,
58
+ PEB2STTM_UserSet = 1,
59
+ PEB2STTM_Distribution = 2,
60
+ PEB2STTM_Emitter = 3,
61
+ PEB2STTM_MAX = 4,
62
+ }
63
+
64
+ /**
65
+ * Enum Engine.ParticleModuleBeamModifier.BeamModifierType
66
+ */
67
+ export enum BeamModifierType {
68
+ PEB2MT_Source = 0,
69
+ PEB2MT_Target = 1,
70
+ PEB2MT_MAX = 2,
71
+ }
72
+
73
+ /**
74
+ * Enum Engine.SkeletalMesh.BoneBreakOption
75
+ */
76
+ export enum BoneBreakOption {
77
+ BONEBREAK_SoftPreferred = 0,
78
+ BONEBREAK_AutoDetect = 1,
79
+ BONEBREAK_RigidPreferred = 2,
80
+ BONEBREAK_MAX = 3,
81
+ }
82
+
83
+ /**
84
+ * Enum Engine.SkeletalMesh.ClothBoneType
85
+ */
86
+ export enum ClothBoneType {
87
+ CLOTHBONE_Fixed = 0,
88
+ CLOTHBONE_BreakableAttachment = 1,
89
+ CLOTHBONE_TearLine = 2,
90
+ CLOTHBONE_MAX = 3,
91
+ }
92
+
93
+ /**
94
+ * Enum Engine.SkeletalMesh.ClothMovementScaleGen
95
+ */
96
+ export enum ClothMovementScaleGen {
97
+ ECMDM_DistToFixedVert = 0,
98
+ ECMDM_VertexBoneWeight = 1,
99
+ ECMDM_Empty = 2,
100
+ ECMDM_MAX = 3,
101
+ }
102
+
103
+ /**
104
+ * Enum Engine.ParticleModuleLocationPrimitiveCylinder.CylinderHeightAxis
105
+ */
106
+ export enum CylinderHeightAxis {
107
+ PMLPC_HEIGHTAXIS_X = 0,
108
+ PMLPC_HEIGHTAXIS_Y = 1,
109
+ PMLPC_HEIGHTAXIS_Z = 2,
110
+ PMLPC_HEIGHTAXIS_MAX = 3,
111
+ }
112
+
113
+ /**
114
+ * Enum Engine.DistributionFloatParameterBase.DistributionParamMode
115
+ */
116
+ export enum DistributionParamMode {
117
+ DPM_Normal = 0,
118
+ DPM_Abs = 1,
119
+ DPM_Direct = 2,
120
+ DPM_MAX = 3,
121
+ }
122
+
123
+ /**
124
+ * Enum Engine.OnlineSubsystem.EAchievementMediaAssetType
125
+ */
126
+ export enum EAchievementMediaAssetType {
127
+ AMAT_Unknown = 0,
128
+ AMAT_Icon = 1,
129
+ AMAT_Art = 2,
130
+ AMAT_MAX = 3,
131
+ }
132
+
133
+ /**
134
+ * Enum Engine.OnlineSubsystem.EAchievementParticipationType
135
+ */
136
+ export enum EAchievementParticipationType {
137
+ APT_Unknown = 0,
138
+ APT_Individual = 1,
139
+ APT_Group = 2,
140
+ APT_MAX = 3,
141
+ }
142
+
143
+ /**
144
+ * Enum Engine.OnlineSubsystem.EAchievementProgressState
145
+ */
146
+ export enum EAchievementProgressState {
147
+ APS_Unknown = 0,
148
+ APS_Achieved = 1,
149
+ APS_NotStarted = 2,
150
+ APS_InProgress = 3,
151
+ APS_MAX = 4,
152
+ }
153
+
154
+ /**
155
+ * Enum Engine.OnlineSubsystem.EAchievementRewardType
156
+ */
157
+ export enum EAchievementRewardType {
158
+ ART_Unknown = 0,
159
+ ART_Gamerscore = 1,
160
+ ART_InApp = 2,
161
+ ART_Art = 3,
162
+ ART_MAX = 4,
163
+ }
164
+
165
+ /**
166
+ * Enum Engine.OnlineSubsystem.EAchievementUnlockType
167
+ */
168
+ export enum EAchievementUnlockType {
169
+ AUT_Unknown = 0,
170
+ AUT_All = 1,
171
+ AUT_Persistent = 2,
172
+ AUT_Challenge = 3,
173
+ AUT_MAX = 4,
174
+ }
175
+
176
+ /**
177
+ * Enum Engine.Actor.EActorMetricsType
178
+ */
179
+ export enum EActorMetricsType {
180
+ METRICS_VERTS = 0,
181
+ METRICS_TRIS = 1,
182
+ METRICS_SECTIONS = 2,
183
+ METRICS_MAX = 3,
184
+ }
185
+
186
+ /**
187
+ * Enum Engine.InGameAdManager.EAdManagerDelegate
188
+ */
189
+ export enum EAdManagerDelegate {
190
+ AMD_ClickedBanner = 0,
191
+ AMD_UserClosedAd = 1,
192
+ AMD_MAX = 2,
193
+ }
194
+
195
+ /**
196
+ * Enum Engine.AnimNodeAimOffset.EAimID
197
+ */
198
+ export enum EAimID {
199
+ EAID_LeftUp = 0,
200
+ EAID_LeftDown = 1,
201
+ EAID_RightUp = 2,
202
+ EAID_RightDown = 3,
203
+ EAID_ZeroUp = 4,
204
+ EAID_ZeroDown = 5,
205
+ EAID_ZeroLeft = 6,
206
+ EAID_ZeroRight = 7,
207
+ EAID_CellLU = 8,
208
+ EAID_CellCU = 9,
209
+ EAID_CellRU = 10,
210
+ EAID_CellLC = 11,
211
+ EAID_CellCC = 12,
212
+ EAID_CellRC = 13,
213
+ EAID_CellLD = 14,
214
+ EAID_CellCD = 15,
215
+ EAID_CellRD = 16,
216
+ EAID_MAX = 17,
217
+ }
218
+
219
+ /**
220
+ * Enum Engine.AmbientOcclusionEffect.EAmbientOcclusionQuality
221
+ */
222
+ export enum EAmbientOcclusionQuality {
223
+ AO_High = 0,
224
+ AO_Medium = 1,
225
+ AO_Low = 2,
226
+ AO_MAX = 3,
227
+ }
228
+
229
+ /**
230
+ * Enum Engine.AnimNodeAimOffset.EAnimAimDir
231
+ */
232
+ export enum EAnimAimDir {
233
+ ANIMAIM_LEFTUP = 0,
234
+ ANIMAIM_CENTERUP = 1,
235
+ ANIMAIM_RIGHTUP = 2,
236
+ ANIMAIM_LEFTCENTER = 3,
237
+ ANIMAIM_CENTERCENTER = 4,
238
+ ANIMAIM_RIGHTCENTER = 5,
239
+ ANIMAIM_LEFTDOWN = 6,
240
+ ANIMAIM_CENTERDOWN = 7,
241
+ ANIMAIM_RIGHTDOWN = 8,
242
+ ANIMAIM_MAX = 9,
243
+ }
244
+
245
+ /**
246
+ * Enum Engine.SkeletalMeshComponent.EAnimRotationOnly
247
+ */
248
+ export enum EAnimRotationOnly {
249
+ EARO_AnimSet = 0,
250
+ EARO_ForceEnabled = 1,
251
+ EARO_ForceDisabled = 2,
252
+ EARO_MAX = 3,
253
+ }
254
+
255
+ /**
256
+ * Enum Engine.ParticleModuleAttractorParticle.EAttractorParticleSelectionMethod
257
+ */
258
+ export enum EAttractorParticleSelectionMethod {
259
+ EAPSM_Random = 0,
260
+ EAPSM_Sequential = 1,
261
+ EAPSM_MAX = 2,
262
+ }
263
+
264
+ /**
265
+ * Enum Engine.ParticleModuleAttractorSkelVertSurface.EAttractorSkelVertSurfaceDestination
266
+ */
267
+ export enum EAttractorSkelVertSurfaceDestination {
268
+ VERTSURFACEDEST_Vert = 0,
269
+ VERTSURFACEDEST_Surface = 1,
270
+ VERTSURFACEDEST_MAX = 2,
271
+ }
272
+
273
+ /**
274
+ * Enum Engine.OnlineAuthInterface.EAuthStatus
275
+ */
276
+ export enum EAuthStatus {
277
+ AUS_NotStarted = 0,
278
+ AUS_Pending = 1,
279
+ AUS_Authenticated = 2,
280
+ AUS_Failed = 3,
281
+ AUS_MAX = 4,
282
+ }
283
+
284
+ /**
285
+ * Enum Engine.OnlineAuthInterface.EAuthTicketServiceRequester
286
+ */
287
+ export enum EAuthTicketServiceRequester {
288
+ AuthTicketServiceRequester_Psynet = 0,
289
+ AuthTicketServiceRequester_EpicOnlineServices = 1,
290
+ AuthTicketServiceRequester_MAX = 2,
291
+ }
292
+
293
+ /**
294
+ * Enum Engine.AkBank.EBankLoadStatus
295
+ */
296
+ export enum EBankLoadStatus {
297
+ BLS_Unloaded = 0,
298
+ BLS_Pending = 1,
299
+ BLS_Loaded = 2,
300
+ BLS_TimedOut = 3,
301
+ BLS_MAX = 4,
302
+ }
303
+
304
+ /**
305
+ * Enum Engine.AnimNodeBlendByBase.EBaseBlendType
306
+ */
307
+ export enum EBaseBlendType {
308
+ BBT_ByActorTag = 0,
309
+ BBT_ByActorClass = 1,
310
+ BBT_MAX = 2,
311
+ }
312
+
313
+ /**
314
+ * Enum Engine.Engine.EBasicLoadResult
315
+ */
316
+ export enum EBasicLoadResult {
317
+ BasicLoadResult_Pending = 0,
318
+ BasicLoadResult_Success = 1,
319
+ BasicLoadResult_FileNotFound = 2,
320
+ BasicLoadResult_WrongVersion = 3,
321
+ BasicLoadResult_FileCorrupt = 4,
322
+ BasicLoadResult_MountCorrupt = 5,
323
+ BasicLoadResult_UserNotSignedIn = 6,
324
+ BasicLoadResult_Error = 7,
325
+ BasicLoadResult_MAX = 8,
326
+ }
327
+
328
+ /**
329
+ * Enum Engine.ParticleModuleTypeDataBeam2.EBeam2Method
330
+ */
331
+ export enum EBeam2Method {
332
+ PEB2M_Distance = 0,
333
+ PEB2M_Target = 1,
334
+ PEB2M_Branch = 2,
335
+ PEB2M_MAX = 3,
336
+ }
337
+
338
+ /**
339
+ * Enum Engine.ParticleModuleTypeDataBeam.EBeamEndPointMethod
340
+ */
341
+ export enum EBeamEndPointMethod {
342
+ PEBEPM_Calculated = 0,
343
+ PEBEPM_Distribution = 1,
344
+ PEBEPM_Distribution_Constant = 2,
345
+ PEBEPM_MAX = 3,
346
+ }
347
+
348
+ /**
349
+ * Enum Engine.ParticleModuleTypeDataBeam.EBeamMethod
350
+ */
351
+ export enum EBeamMethod {
352
+ PEBM_Distance = 0,
353
+ PEBM_EndPoints = 1,
354
+ PEBM_EndPoints_Interpolated = 2,
355
+ PEBM_UserSet_EndPoints = 3,
356
+ PEBM_UserSet_EndPoints_Interpolated = 4,
357
+ PEBM_MAX = 5,
358
+ }
359
+
360
+ /**
361
+ * Enum Engine.ParticleModuleTypeDataBeam2.EBeamTaperMethod
362
+ */
363
+ export enum EBeamTaperMethod {
364
+ PEBTM_None = 0,
365
+ PEBTM_Full = 1,
366
+ PEBTM_Partial = 2,
367
+ PEBTM_MAX = 3,
368
+ }
369
+
370
+ /**
371
+ * Enum Engine.EngineTypes.EBlendMode
372
+ */
373
+ export enum EBlendMode {
374
+ BLEND_Opaque = 0,
375
+ BLEND_Masked = 1,
376
+ BLEND_Translucent = 2,
377
+ BLEND_Additive = 3,
378
+ BLEND_Modulate = 4,
379
+ BLEND_ModulateAndAdd = 5,
380
+ BLEND_SoftMasked = 6,
381
+ BLEND_AlphaComposite = 7,
382
+ BLEND_DitheredTranslucent = 8,
383
+ BLEND_MAX = 9,
384
+ }
385
+
386
+ /**
387
+ * Enum Engine.AnimNode_MultiBlendPerBone.EBlendType
388
+ */
389
+ export enum EBlendType {
390
+ EBT_ParentBoneSpace = 0,
391
+ EBT_MeshSpace = 1,
392
+ EBT_MAX = 2,
393
+ }
394
+
395
+ /**
396
+ * Enum Engine.PlatformBlockListStatus.EBlockListDownloadStatus
397
+ */
398
+ export enum EBlockListDownloadStatus {
399
+ EB_Pending = 0,
400
+ EB_Failure = 1,
401
+ EB_Success = 2,
402
+ EB_MAX = 3,
403
+ }
404
+
405
+ /**
406
+ * Enum Engine.SkelControlBase.EBoneControlSpace
407
+ */
408
+ export enum EBoneControlSpace {
409
+ BCS_WorldSpace = 0,
410
+ BCS_ActorSpace = 1,
411
+ BCS_ComponentSpace = 2,
412
+ BCS_ParentBoneSpace = 3,
413
+ BCS_BoneSpace = 4,
414
+ BCS_OtherBoneSpace = 5,
415
+ BCS_BaseMeshSpace = 6,
416
+ BCS_MAX = 7,
417
+ }
418
+
419
+ /**
420
+ * Enum Engine.ParticleModuleAttractorBoneSocket.EBoneSocketAttractorFalloffType
421
+ */
422
+ export enum EBoneSocketAttractorFalloffType {
423
+ BSFOFF_Constant = 0,
424
+ BSFOFF_Linear = 1,
425
+ BSFOFF_Exponent = 2,
426
+ BSFOFF_MAX = 3,
427
+ }
428
+
429
+ /**
430
+ * Enum Engine.SkeletalMeshComponent.EBoneVisibilityStatus
431
+ */
432
+ export enum EBoneVisibilityStatus {
433
+ BVS_HiddenByParent = 0,
434
+ BVS_Visible = 1,
435
+ BVS_ExplicitlyHidden = 2,
436
+ BVS_MAX = 3,
437
+ }
438
+
439
+ /**
440
+ * Enum Engine.ProcBuilding.EBuildingStatsBrowserColumns
441
+ */
442
+ export enum EBuildingStatsBrowserColumns {
443
+ BSBC_Name = 0,
444
+ BSBC_Ruleset = 1,
445
+ BSBC_NumStaticMeshComps = 2,
446
+ BSBC_NumInstancedStaticMeshComps = 3,
447
+ BSBC_NumInstancedTris = 4,
448
+ BSBC_LightmapMemBytes = 5,
449
+ BSBC_ShadowmapMemBytes = 6,
450
+ BSBC_LODDiffuseMemBytes = 7,
451
+ BSBC_LODLightingMemBytes = 8,
452
+ BSBC_MAX = 9,
453
+ }
454
+
455
+ /**
456
+ * Enum Engine.Camera.ECameraAnimPlaySpace
457
+ */
458
+ export enum ECameraAnimPlaySpace {
459
+ CAPS_CameraLocal = 0,
460
+ CAPS_World = 1,
461
+ CAPS_UserDefined = 2,
462
+ CAPS_MAX = 3,
463
+ }
464
+
465
+ /**
466
+ * Enum Engine.Canvas.ECanvasBlendMode
467
+ */
468
+ export enum ECanvasBlendMode {
469
+ BLEND_CANVAS_Opaque = 0,
470
+ BLEND_CANVAS_Masked = 1,
471
+ BLEND_CANVAS_Translucent = 2,
472
+ BLEND_CANVAS_Additive = 3,
473
+ BLEND_CANVAS_Modulate = 4,
474
+ BLEND_CANVAS_ModulateAndAdd = 5,
475
+ BLEND_CANVAS_SoftMasked = 6,
476
+ BLEND_CANVAS_AlphaComposite = 7,
477
+ BLEND_CANVAS_DitheredTranslucent = 8,
478
+ BLEND_CANVAS_AlphaOnly = 9,
479
+ BLEND_CANVAS_MAX = 10,
480
+ }
481
+
482
+ /**
483
+ * Enum Engine.OnlineSubsystem.ECatalogSortOrder
484
+ */
485
+ export enum ECatalogSortOrder {
486
+ CSO_FreeAndPaidCountDaily = 0,
487
+ CSO_PaidCountAllTime = 1,
488
+ CSO_PaidCountDail = 2,
489
+ CSO_DigitalReleaseDate = 3,
490
+ CSO_ReleaseDate = 4,
491
+ CSO_UserRatings = 5,
492
+ CSO_MAX = 6,
493
+ }
494
+
495
+ /**
496
+ * Enum Engine.CloudStorageBase.ECloudStorageDelegate
497
+ */
498
+ export enum ECloudStorageDelegate {
499
+ CSD_KeyValueReadComplete = 0,
500
+ CSD_KeyValueWriteComplete = 1,
501
+ CSD_ValueChanged = 2,
502
+ CSD_DocumentQueryComplete = 3,
503
+ CSD_DocumentReadComplete = 4,
504
+ CSD_DocumentWriteComplete = 5,
505
+ CSD_DocumentConflictDetected = 6,
506
+ CSD_MAX = 7,
507
+ }
508
+
509
+ /**
510
+ * Enum Engine.Actor.ECollisionType
511
+ */
512
+ export enum ECollisionType {
513
+ COLLIDE_CustomDefault = 0,
514
+ COLLIDE_NoCollision = 1,
515
+ COLLIDE_BlockAll = 2,
516
+ COLLIDE_BlockWeapons = 3,
517
+ COLLIDE_TouchAll = 4,
518
+ COLLIDE_TouchWeapons = 5,
519
+ COLLIDE_BlockAllButWeapons = 6,
520
+ COLLIDE_TouchAllButWeapons = 7,
521
+ COLLIDE_BlockWeaponsKickable = 8,
522
+ COLLIDE_MAX = 9,
523
+ }
524
+
525
+ /**
526
+ * Enum Engine.OnlineSubsystem.ECommunicationMethod
527
+ */
528
+ export enum ECommunicationMethod {
529
+ COMM_Text = 0,
530
+ COMM_Voice = 1,
531
+ COMM_MAX = 2,
532
+ }
533
+
534
+ /**
535
+ * Enum Engine.WorldInfo.EConsoleType
536
+ */
537
+ export enum EConsoleType {
538
+ CONSOLE_Any = 0,
539
+ CONSOLE_Xbox360 = 1,
540
+ CONSOLE_PS3 = 2,
541
+ CONSOLE_Mobile = 3,
542
+ CONSOLE_IPhone = 4,
543
+ CONSOLE_Android = 5,
544
+ CONSOLE_WiiU = 6,
545
+ CONSOLE_Flash = 7,
546
+ CONSOLE_Mobile_Retina = 8,
547
+ CONSOLE_PC = 9,
548
+ CONSOLE_Kindle = 10,
549
+ CONSOLE_PS4 = 11,
550
+ CONSOLE_Dingo = 12,
551
+ CONSOLE_NNX = 13,
552
+ CONSOLE_Lockhart = 14,
553
+ CONSOLE_Anaconda = 15,
554
+ CONSOLE_Prospero = 16,
555
+ CONSOLE_Scorpio = 17,
556
+ CONSOLE_Ounce = 18,
557
+ CONSOLE_MAX = 19,
558
+ }
559
+
560
+ /**
561
+ * Enum Engine.CoverLink.ECoverAction
562
+ */
563
+ export enum ECoverAction {
564
+ CA_Default = 0,
565
+ CA_BlindLeft = 1,
566
+ CA_BlindRight = 2,
567
+ CA_LeanLeft = 3,
568
+ CA_LeanRight = 4,
569
+ CA_PopUp = 5,
570
+ CA_BlindUp = 6,
571
+ CA_PeekLeft = 7,
572
+ CA_PeekRight = 8,
573
+ CA_PeekUp = 9,
574
+ CA_MAX = 10,
575
+ }
576
+
577
+ /**
578
+ * Enum Engine.CoverLink.ECoverDirection
579
+ */
580
+ export enum ECoverDirection {
581
+ CD_Default = 0,
582
+ CD_Left = 1,
583
+ CD_Right = 2,
584
+ CD_Up = 3,
585
+ CD_MAX = 4,
586
+ }
587
+
588
+ /**
589
+ * Enum Engine.CoverGroup.ECoverGroupFillAction
590
+ */
591
+ export enum ECoverGroupFillAction {
592
+ CGFA_Overwrite = 0,
593
+ CGFA_Add = 1,
594
+ CGFA_Remove = 2,
595
+ CGFA_Clear = 3,
596
+ CGFA_Cylinder = 4,
597
+ CGFA_MAX = 5,
598
+ }
599
+
600
+ /**
601
+ * Enum Engine.CoverLink.ECoverLocationDescription
602
+ */
603
+ export enum ECoverLocationDescription {
604
+ CoverDesc_None = 0,
605
+ CoverDesc_InWindow = 1,
606
+ CoverDesc_InDoorway = 2,
607
+ CoverDesc_BehindCar = 3,
608
+ CoverDesc_BehindTruck = 4,
609
+ CoverDesc_OnTruck = 5,
610
+ CoverDesc_BehindBarrier = 6,
611
+ CoverDesc_BehindColumn = 7,
612
+ CoverDesc_BehindCrate = 8,
613
+ CoverDesc_BehindWall = 9,
614
+ CoverDesc_BehindStatue = 10,
615
+ CoverDesc_BehindSandbags = 11,
616
+ CoverDesc_MAX = 12,
617
+ }
618
+
619
+ /**
620
+ * Enum Engine.CoverLink.ECoverType
621
+ */
622
+ export enum ECoverType {
623
+ CT_None = 0,
624
+ CT_Standing = 1,
625
+ CT_MidLevel = 2,
626
+ CT_MAX = 3,
627
+ }
628
+
629
+ /**
630
+ * Enum Engine.PlatformAccountSettings.ECrossPlatformChatState
631
+ */
632
+ export enum ECrossPlatformChatState {
633
+ PCCS_Everybody = 0,
634
+ PCCS_InGameFriends = 1,
635
+ PCCS_Block = 2,
636
+ PCCS_MAX = 3,
637
+ }
638
+
639
+ /**
640
+ * Enum Engine.Brush.ECsgOper
641
+ */
642
+ export enum ECsgOper {
643
+ CSG_Active = 0,
644
+ CSG_Add = 1,
645
+ CSG_Subtract = 2,
646
+ CSG_Intersect = 3,
647
+ CSG_Deintersect = 4,
648
+ CSG_MAX = 5,
649
+ }
650
+
651
+ /**
652
+ * Enum Engine.MaterialExpressionCustom.ECustomMaterialOutputType
653
+ */
654
+ export enum ECustomMaterialOutputType {
655
+ CMOT_Float1 = 0,
656
+ CMOT_Float2 = 1,
657
+ CMOT_Float3 = 2,
658
+ CMOT_Float4 = 3,
659
+ CMOT_MAX = 4,
660
+ }
661
+
662
+ /**
663
+ * Enum Engine.ApexDestructibleDamageParameters.EDamageParameterOverrideMode
664
+ */
665
+ export enum EDamageParameterOverrideMode {
666
+ DPOM_Absolute = 0,
667
+ DPOM_Multiplier = 1,
668
+ DPOM_MAX = 2,
669
+ }
670
+
671
+ /**
672
+ * Enum Engine.AudioDevice.EDebugState
673
+ */
674
+ export enum EDebugState {
675
+ DEBUGSTATE_None = 0,
676
+ DEBUGSTATE_IsolateDryAudio = 1,
677
+ DEBUGSTATE_IsolateReverb = 2,
678
+ DEBUGSTATE_TestLPF = 3,
679
+ DEBUGSTATE_TestStereoBleed = 4,
680
+ DEBUGSTATE_TestLFEBleed = 5,
681
+ DEBUGSTATE_DisableLPF = 6,
682
+ DEBUGSTATE_DisableRadio = 7,
683
+ DEBUGSTATE_MAX = 8,
684
+ }
685
+
686
+ /**
687
+ * Enum Engine.DecalComponent.EDecalTransform
688
+ */
689
+ export enum EDecalTransform {
690
+ DecalTransform_OwnerAbsolute = 0,
691
+ DecalTransform_OwnerRelative = 1,
692
+ DecalTransform_SpawnRelative = 2,
693
+ DecalTransform_MAX = 3,
694
+ }
695
+
696
+ /**
697
+ * Enum Engine.SoundNodeWave.EDecompressionType
698
+ */
699
+ export enum EDecompressionType {
700
+ DTYPE_Setup = 0,
701
+ DTYPE_Invalid = 1,
702
+ DTYPE_Preview = 2,
703
+ DTYPE_Native = 3,
704
+ DTYPE_RealTime = 4,
705
+ DTYPE_Procedural = 5,
706
+ DTYPE_Xenon = 6,
707
+ DTYPE_Dingo = 7,
708
+ DTYPE_MAX = 8,
709
+ }
710
+
711
+ /**
712
+ * Enum Engine.MaterialExpressionDepthOfFieldFunction.EDepthOfFieldFunctionValue
713
+ */
714
+ export enum EDepthOfFieldFunctionValue {
715
+ TDOF_NearAndFarMask = 0,
716
+ TDOF_NearMask = 1,
717
+ TDOF_FarMask = 2,
718
+ TDOF_MAX = 3,
719
+ }
720
+
721
+ /**
722
+ * Enum Engine.Scene.EDetailMode
723
+ */
724
+ export enum EDetailMode {
725
+ DM_Low = 0,
726
+ DM_Medium = 1,
727
+ DM_High = 2,
728
+ DM_MAX = 3,
729
+ }
730
+
731
+ /**
732
+ * Enum Engine.DOFAndBloomEffect.EDOFQuality
733
+ */
734
+ export enum EDOFQuality {
735
+ DOFQuality_Low = 0,
736
+ DOFQuality_Medium = 1,
737
+ DOFQuality_High = 2,
738
+ DOFQuality_MAX = 3,
739
+ }
740
+
741
+ /**
742
+ * Enum Engine.DOFAndBloomEffect.EDOFType
743
+ */
744
+ export enum EDOFType {
745
+ DOFType_SimpleDOF = 0,
746
+ DOFType_ReferenceDOF = 1,
747
+ DOFType_BokehDOF = 2,
748
+ DOFType_MAX = 3,
749
+ }
750
+
751
+ /**
752
+ * Enum Engine.Actor.EDoubleClickDir
753
+ */
754
+ export enum EDoubleClickDir {
755
+ DCLICK_None = 0,
756
+ DCLICK_Left = 1,
757
+ DCLICK_Right = 2,
758
+ DCLICK_Forward = 3,
759
+ DCLICK_Back = 4,
760
+ DCLICK_Active = 5,
761
+ DCLICK_Done = 6,
762
+ DCLICK_MAX = 7,
763
+ }
764
+
765
+ /**
766
+ * Enum Engine.DynamicLightEnvironmentComponent.EDynamicLightEnvironmentBoundsMethod
767
+ */
768
+ export enum EDynamicLightEnvironmentBoundsMethod {
769
+ DLEB_OwnerComponents = 0,
770
+ DLEB_ManualOverride = 1,
771
+ DLEB_ActiveComponents = 2,
772
+ DLEB_MAX = 3,
773
+ }
774
+
775
+ /**
776
+ * Enum Engine.Interface_NavMeshPathObstacle.EEdgeHandlingStatus
777
+ */
778
+ export enum EEdgeHandlingStatus {
779
+ EHS_AddedBothDirs = 0,
780
+ EHS_Added0to1 = 1,
781
+ EHS_Added1to0 = 2,
782
+ EHS_AddedNone = 3,
783
+ EHS_MAX = 4,
784
+ }
785
+
786
+ /**
787
+ * Enum Engine.ParticleModuleParameterDynamic.EEmitterDynamicParameterValue
788
+ */
789
+ export enum EEmitterDynamicParameterValue {
790
+ EDPV_UserSet = 0,
791
+ EDPV_VelocityX = 1,
792
+ EDPV_VelocityY = 2,
793
+ EDPV_VelocityZ = 3,
794
+ EDPV_VelocityMag = 4,
795
+ EDPV_MAX = 5,
796
+ }
797
+
798
+ /**
799
+ * Enum Engine.ParticleModuleRequired.EEmitterNormalsMode
800
+ */
801
+ export enum EEmitterNormalsMode {
802
+ ENM_CameraFacing = 0,
803
+ ENM_Spherical = 1,
804
+ ENM_Cylindrical = 2,
805
+ ENM_MAX = 3,
806
+ }
807
+
808
+ /**
809
+ * Enum Engine.ParticleEmitter.EEmitterRenderMode
810
+ */
811
+ export enum EEmitterRenderMode {
812
+ ERM_Normal = 0,
813
+ ERM_Point = 1,
814
+ ERM_Cross = 2,
815
+ ERM_None = 3,
816
+ ERM_MAX = 4,
817
+ }
818
+
819
+ /**
820
+ * Enum Engine.FacebookIntegration.EFacebookIntegrationDelegate
821
+ */
822
+ export enum EFacebookIntegrationDelegate {
823
+ FID_AuthorizationComplete = 0,
824
+ FID_FacebookRequestComplete = 1,
825
+ FID_DialogComplete = 2,
826
+ FID_FriendsListComplete = 3,
827
+ FID_MAX = 4,
828
+ }
829
+
830
+ /**
831
+ * Enum Engine.SkeletalMeshComponent.EFaceFXBlendMode
832
+ */
833
+ export enum EFaceFXBlendMode {
834
+ FXBM_Overwrite = 0,
835
+ FXBM_Additive = 1,
836
+ FXBM_MAX = 2,
837
+ }
838
+
839
+ /**
840
+ * Enum Engine.SkeletalMeshComponent.EFaceFXRegOp
841
+ */
842
+ export enum EFaceFXRegOp {
843
+ FXRO_Add = 0,
844
+ FXRO_Multiply = 1,
845
+ FXRO_Replace = 2,
846
+ FXRO_MAX = 3,
847
+ }
848
+
849
+ /**
850
+ * Enum Engine.OnlineSubsystem.EFeaturePrivilege
851
+ */
852
+ export enum EFeaturePrivilege {
853
+ FP_OnlinePlay = 0,
854
+ FP_CommunicationText = 1,
855
+ FP_CommunicationVideo = 2,
856
+ FP_CommunicationVoice = 3,
857
+ FP_ShareUserCreatedContent = 4,
858
+ FP_PurchaseContent = 5,
859
+ FP_ViewPlayerProfile = 6,
860
+ FP_ShowPresenceInformation = 7,
861
+ FP_RecordDVRClips = 8,
862
+ FP_CloudStorage = 9,
863
+ FP_PremiumContent = 10,
864
+ FP_PremiumVideoContent = 11,
865
+ FP_BrowseInternet = 12,
866
+ FP_SocialNetworkSharing = 13,
867
+ FP_KinectSharing = 14,
868
+ FP_FitnessUpload = 15,
869
+ FP_Crossplay = 16,
870
+ FP_MAX = 17,
871
+ }
872
+
873
+ /**
874
+ * Enum Engine.OnlineSubsystem.EFeaturePrivilegeLevel
875
+ */
876
+ export enum EFeaturePrivilegeLevel {
877
+ FPL_Disabled = 0,
878
+ FPL_Premium = 1,
879
+ FPL_EnabledFriendsOnly = 2,
880
+ FPL_Enabled = 3,
881
+ FPL_Offline = 4,
882
+ FPL_MAX = 5,
883
+ }
884
+
885
+ /**
886
+ * Enum Engine.DecalComponent.EFilterMode
887
+ */
888
+ export enum EFilterMode {
889
+ FM_None = 0,
890
+ FM_Ignore = 1,
891
+ FM_Affect = 2,
892
+ FM_MAX = 3,
893
+ }
894
+
895
+ /**
896
+ * Enum Engine.CoverLink.EFireLinkID
897
+ */
898
+ export enum EFireLinkID {
899
+ FLI_FireLink = 0,
900
+ FLI_RejectedFireLink = 1,
901
+ FLI_MAX = 2,
902
+ }
903
+
904
+ /**
905
+ * Enum Engine.DOFEffect.EFocusType
906
+ */
907
+ export enum EFocusType {
908
+ FOCUS_Distance = 0,
909
+ FOCUS_Position = 1,
910
+ FOCUS_MAX = 2,
911
+ }
912
+
913
+ /**
914
+ * Enum Engine.FontImportOptions.EFontImportCharacterSet
915
+ */
916
+ export enum EFontImportCharacterSet {
917
+ FontICS_Default = 0,
918
+ FontICS_Ansi = 1,
919
+ FontICS_Symbol = 2,
920
+ FontICS_MAX = 3,
921
+ }
922
+
923
+ /**
924
+ * Enum Engine.Actor.EForceMode
925
+ */
926
+ export enum EForceMode {
927
+ ForceMode_Force = 0,
928
+ ForceMode_Impulse = 1,
929
+ ForceMode_Velocity = 2,
930
+ ForceMode_SmoothImpulse = 3,
931
+ ForceMode_SmoothVelocity = 4,
932
+ ForceMode_Acceleration = 5,
933
+ ForceMode_MAX = 6,
934
+ }
935
+
936
+ /**
937
+ * Enum Engine.GameEngine.EFullyLoadPackageType
938
+ */
939
+ export enum EFullyLoadPackageType {
940
+ FULLYLOAD_Map = 0,
941
+ FULLYLOAD_Game_PreLoadClass = 1,
942
+ FULLYLOAD_Game_PostLoadClass = 2,
943
+ FULLYLOAD_Always = 3,
944
+ FULLYLOAD_Mutator = 4,
945
+ FULLYLOAD_MAX = 5,
946
+ }
947
+
948
+ /**
949
+ * Enum Engine.MaterialExpressionFunctionInput.EFunctionInputType
950
+ */
951
+ export enum EFunctionInputType {
952
+ FunctionInput_Scalar = 0,
953
+ FunctionInput_Vector2 = 1,
954
+ FunctionInput_Vector3 = 2,
955
+ FunctionInput_Vector4 = 3,
956
+ FunctionInput_Texture2D = 4,
957
+ FunctionInput_TextureCube = 5,
958
+ FunctionInput_StaticBool = 6,
959
+ FunctionInput_MAX = 7,
960
+ }
961
+
962
+ /**
963
+ * Enum Engine._Types_Engine.EGameClipsAvailability
964
+ */
965
+ export enum EGameClipsAvailability {
966
+ GameClipsAvailability_Pending = 0,
967
+ GameClipsAvailability_NotAvailable = 1,
968
+ GameClipsAvailability_Available = 2,
969
+ GameClipsAvailability_MAX = 3,
970
+ }
971
+
972
+ /**
973
+ * Enum Engine._Types_Engine.EGameClipsClipStatus
974
+ */
975
+ export enum EGameClipsClipStatus {
976
+ GameClipsClipStatus_None = 0,
977
+ GameClipsClipStatus_Creating = 1,
978
+ GameClipsClipStatus_Uploading = 2,
979
+ GameClipsClipStatus_Completed = 3,
980
+ GameClipsClipStatus_Failed = 4,
981
+ GameClipsClipStatus_MAX = 5,
982
+ }
983
+
984
+ /**
985
+ * Enum Engine._Types_Engine.EGameClipsConnection
986
+ */
987
+ export enum EGameClipsConnection {
988
+ GameClipsConnection_Epic = 0,
989
+ GameClipsConnection_Postparty = 1,
990
+ GameClipsConnection_MAX = 2,
991
+ }
992
+
993
+ /**
994
+ * Enum Engine._Types_Engine.EGameClipsConnectionStatus
995
+ */
996
+ export enum EGameClipsConnectionStatus {
997
+ GameClipsConnectionStatus_Pending = 0,
998
+ GameClipsConnectionStatus_NotConnected = 1,
999
+ GameClipsConnectionStatus_Connected = 2,
1000
+ GameClipsConnectionStatus_MAX = 3,
1001
+ }
1002
+
1003
+ /**
1004
+ * Enum Engine._Types_Engine.EGameClipsMaskStatus
1005
+ */
1006
+ export enum EGameClipsMaskStatus {
1007
+ GameClipsMaskStatus_Show = 0,
1008
+ GameClipsMaskStatus_Hide = 1,
1009
+ GameClipsMaskStatus_MAX = 2,
1010
+ }
1011
+
1012
+ /**
1013
+ * Enum Engine._Types_Engine.EGameClipsRecording
1014
+ */
1015
+ export enum EGameClipsRecording {
1016
+ GameClipsRecording_Pending = 0,
1017
+ GameClipsRecording_NotRecording = 1,
1018
+ GameClipsRecording_Recording = 2,
1019
+ GameClipsRecording_MAX = 3,
1020
+ }
1021
+
1022
+ /**
1023
+ * Enum Engine._Types_Engine.EGameClipsStateChangeType
1024
+ */
1025
+ export enum EGameClipsStateChangeType {
1026
+ GameClipsStateChangeType_Availability = 0,
1027
+ GameClipsStateChangeType_Recording = 1,
1028
+ GameClipsStateChangeType_ClipStatus = 2,
1029
+ GameClipsStateChangeType_UserStatus = 3,
1030
+ GameClipsStateChangeType_MAX = 4,
1031
+ }
1032
+
1033
+ /**
1034
+ * Enum Engine.MaterialExpressionGameObjectParameter.EGameObjectShaderParameterType
1035
+ */
1036
+ export enum EGameObjectShaderParameterType {
1037
+ GOSPT_BallPositionAndSize = 0,
1038
+ GOSPT_BallVelocity = 1,
1039
+ GOSPT_BallSpeed = 2,
1040
+ GOSPT_BallMaxSpeed = 3,
1041
+ GOSPT_IsSuperSonic = 4,
1042
+ GOSPT_IsBoosting = 5,
1043
+ GOSPT_IsMakingContactWithBall = 6,
1044
+ GOSPT_IsCarOnGround = 7,
1045
+ GOSPT_ObjectDistanceToBall = 8,
1046
+ GOSPT_ObjectSpeed = 9,
1047
+ GOSPT_ObjectVelocity = 10,
1048
+ GOSPT_SuperSonicSpeed = 11,
1049
+ GOSPT_CarMaxSpeed = 12,
1050
+ GOSPT_MAX = 13,
1051
+ }
1052
+
1053
+ /**
1054
+ * Enum Engine.MaterialExpressionGameParameter.EGameShaderParameterType
1055
+ */
1056
+ export enum EGameShaderParameterType {
1057
+ GSPT_Team0_ColorPrimary = 0,
1058
+ GSPT_Team0_ColorSecondary = 1,
1059
+ GSPT_Team1_ColorPrimary = 2,
1060
+ GSPT_Team1_ColorSecondary = 3,
1061
+ GSPT_Team0_ColorPrimaryFullBrightness = 4,
1062
+ GSPT_Team0_ColorSecondaryFullBrightness = 5,
1063
+ GSPT_Team1_ColorPrimaryFullBrightness = 6,
1064
+ GSPT_Team1_ColorSecondaryFullBrightness = 7,
1065
+ GSPT_MAX = 8,
1066
+ }
1067
+
1068
+ /**
1069
+ * Enum Engine.GameplayEvents.EGameStatGroups
1070
+ */
1071
+ export enum EGameStatGroups {
1072
+ GSG_EngineStats = 0,
1073
+ GSG_Game = 1,
1074
+ GSG_Team = 2,
1075
+ GSG_Player = 3,
1076
+ GSG_Weapon = 4,
1077
+ GSG_Damage = 5,
1078
+ GSG_Projectile = 6,
1079
+ GSG_Pawn = 7,
1080
+ GSG_GameSpecific = 8,
1081
+ GSG_Aggregate = 9,
1082
+ GSG_MAX = 10,
1083
+ }
1084
+
1085
+ /**
1086
+ * Enum Engine.InterpTrackHeadTracking.EHeadTrackingAction
1087
+ */
1088
+ export enum EHeadTrackingAction {
1089
+ EHTA_DisableHeadTracking = 0,
1090
+ EHTA_EnableHeadTracking = 1,
1091
+ EHTA_MAX = 2,
1092
+ }
1093
+
1094
+ /**
1095
+ * Enum Engine.WorldInfo.EHostMigrationProgress
1096
+ */
1097
+ export enum EHostMigrationProgress {
1098
+ HostMigration_None = 0,
1099
+ HostMigration_FindingNewHost = 1,
1100
+ HostMigration_MigratingAsHost = 2,
1101
+ HostMigration_MigratingAsClient = 3,
1102
+ HostMigration_ClientTravel = 4,
1103
+ HostMigration_HostReadyToTravel = 5,
1104
+ HostMigration_Failed = 6,
1105
+ HostMigration_MAX = 7,
1106
+ }
1107
+
1108
+ /**
1109
+ * Enum Engine.Engine.EImageFilterOptions
1110
+ */
1111
+ export enum EImageFilterOptions {
1112
+ ImageFilter_NONE = 0,
1113
+ ImageFilter_SEPIA = 1,
1114
+ ImageFilter_GRAYSCALE = 2,
1115
+ ImageFilter_SCENE_DEPTH = 3,
1116
+ ImageFilter_GLOWY = 4,
1117
+ ImageFilter_SUBPAR = 5,
1118
+ ImageFilter_SOBEL = 6,
1119
+ ImageFilter_SOBEL_STRIKER = 7,
1120
+ ImageFilter_COMIC_BOOK = 8,
1121
+ ImageFilter_TOON = 9,
1122
+ ImageFilter_OUTLINES = 10,
1123
+ ImageFilter_CHROMATIC = 11,
1124
+ ImageFilter_NIGHT_VISION = 12,
1125
+ ImageFilter_MAX_FILTERS = 13,
1126
+ ImageFilter_MAX = 14,
1127
+ }
1128
+
1129
+ /**
1130
+ * Enum Engine.ApexDestructibleAsset.EImpactDamageOverride
1131
+ */
1132
+ export enum EImpactDamageOverride {
1133
+ IDO_None = 0,
1134
+ IDO_On = 1,
1135
+ IDO_Off = 2,
1136
+ IDO_MAX = 3,
1137
+ }
1138
+
1139
+ /**
1140
+ * Enum Engine.InAppMessageBase.EInAppMessageInterfaceDelegate
1141
+ */
1142
+ export enum EInAppMessageInterfaceDelegate {
1143
+ IAMD_InAppSMSUIComplete = 0,
1144
+ IAMD_InAppEmailComplete = 1,
1145
+ IAMD_MAX = 2,
1146
+ }
1147
+
1148
+ /**
1149
+ * Enum Engine.FluidInfluenceComponent.EInfluenceType
1150
+ */
1151
+ export enum EInfluenceType {
1152
+ Fluid_Flow = 0,
1153
+ Fluid_Raindrops = 1,
1154
+ Fluid_Wave = 2,
1155
+ Fluid_Sphere = 3,
1156
+ Fluid_MAX = 4,
1157
+ }
1158
+
1159
+ /**
1160
+ * Enum Engine.CameraShake.EInitialOscillatorOffset
1161
+ */
1162
+ export enum EInitialOscillatorOffset {
1163
+ EOO_OffsetRandom = 0,
1164
+ EOO_OffsetZero = 1,
1165
+ EOO_MAX = 2,
1166
+ }
1167
+
1168
+ /**
1169
+ * Enum Engine.PlayerController.EInputMatchAction
1170
+ */
1171
+ export enum EInputMatchAction {
1172
+ IMA_GreaterThan = 0,
1173
+ IMA_LessThan = 1,
1174
+ IMA_MAX = 2,
1175
+ }
1176
+
1177
+ /**
1178
+ * Enum Engine.EngineTypes.EInputPlatformType
1179
+ */
1180
+ export enum EInputPlatformType {
1181
+ IPT_PC = 0,
1182
+ IPT_360 = 1,
1183
+ IPT_PS3 = 2,
1184
+ IPT_PS4 = 3,
1185
+ IPT_XBOX_ONE = 4,
1186
+ IPT_NNX = 5,
1187
+ IPT_NNX_SINGLE = 6,
1188
+ IPT_MAX = 7,
1189
+ }
1190
+
1191
+ /**
1192
+ * Enum Engine.PlayerController.EInputTypes
1193
+ */
1194
+ export enum EInputTypes {
1195
+ IT_XAxis = 0,
1196
+ IT_YAxis = 1,
1197
+ IT_MAX = 2,
1198
+ }
1199
+
1200
+ /**
1201
+ * Enum Engine.SkeletalMeshComponent.EInstanceWeightUsage
1202
+ */
1203
+ export enum EInstanceWeightUsage {
1204
+ IWU_PartialSwap = 0,
1205
+ IWU_FullSwap = 1,
1206
+ IWU_MAX = 2,
1207
+ }
1208
+
1209
+ /**
1210
+ * Enum Engine.InterpTrackMoveAxis.EInterpMoveAxis
1211
+ */
1212
+ export enum EInterpMoveAxis {
1213
+ AXIS_TranslationX = 0,
1214
+ AXIS_TranslationY = 1,
1215
+ AXIS_TranslationZ = 2,
1216
+ AXIS_RotationX = 3,
1217
+ AXIS_RotationY = 4,
1218
+ AXIS_RotationZ = 5,
1219
+ AXIS_MAX = 6,
1220
+ }
1221
+
1222
+ /**
1223
+ * Enum Engine.InterpTrackMove.EInterpTrackMoveFrame
1224
+ */
1225
+ export enum EInterpTrackMoveFrame {
1226
+ IMF_World = 0,
1227
+ IMF_RelativeToInitial = 1,
1228
+ IMF_MAX = 2,
1229
+ }
1230
+
1231
+ /**
1232
+ * Enum Engine.InterpTrackMove.EInterpTrackMoveRotMode
1233
+ */
1234
+ export enum EInterpTrackMoveRotMode {
1235
+ IMR_Keyframed = 0,
1236
+ IMR_LookAtGroup = 1,
1237
+ IMR_Ignore = 2,
1238
+ IMR_MAX = 3,
1239
+ }
1240
+
1241
+ /**
1242
+ * Enum Engine.OnlineSubsystem.EInventoryItemState
1243
+ */
1244
+ export enum EInventoryItemState {
1245
+ IIS_Unknown = 0,
1246
+ IIS_All = 1,
1247
+ IIS_Enabled = 2,
1248
+ IIS_Suspended = 3,
1249
+ IIS_Expired = 4,
1250
+ IIS_Canceled = 5,
1251
+ IIS_MAX = 6,
1252
+ }
1253
+
1254
+ /**
1255
+ * Enum Engine.OnlineSubsystem.ELanBeaconState
1256
+ */
1257
+ export enum ELanBeaconState {
1258
+ LANB_NotUsingLanBeacon = 0,
1259
+ LANB_Hosting = 1,
1260
+ LANB_Searching = 2,
1261
+ LANB_MAX = 3,
1262
+ }
1263
+
1264
+ /**
1265
+ * Enum Engine.LandscapeGizmoActiveActor.ELandscapeGizmoType
1266
+ */
1267
+ export enum ELandscapeGizmoType {
1268
+ LGT_None = 0,
1269
+ LGT_Height = 1,
1270
+ LGT_Weight = 2,
1271
+ LGT_MAX = 3,
1272
+ }
1273
+
1274
+ /**
1275
+ * Enum Engine.MaterialExpressionLandscapeLayerBlend.ELandscapeLayerBlendType
1276
+ */
1277
+ export enum ELandscapeLayerBlendType {
1278
+ LB_AlphaBlend = 0,
1279
+ LB_HeightBlend = 1,
1280
+ LB_MAX = 2,
1281
+ }
1282
+
1283
+ /**
1284
+ * Enum Engine.Landscape.ELandscapeSetupErrors
1285
+ */
1286
+ export enum ELandscapeSetupErrors {
1287
+ LSE_None = 0,
1288
+ LSE_NoLandscapeInfo = 1,
1289
+ LSE_CollsionXY = 2,
1290
+ LSE_NoLayerInfo = 3,
1291
+ LSE_MAX = 4,
1292
+ }
1293
+
1294
+ /**
1295
+ * Enum Engine.LightComponent.ELightAffectsClassification
1296
+ */
1297
+ export enum ELightAffectsClassification {
1298
+ LAC_USER_SELECTED = 0,
1299
+ LAC_DYNAMIC_AFFECTING = 1,
1300
+ LAC_STATIC_AFFECTING = 2,
1301
+ LAC_DYNAMIC_AND_STATIC_AFFECTING = 3,
1302
+ LAC_MAX = 4,
1303
+ }
1304
+
1305
+ /**
1306
+ * Enum Engine.EngineTypes.ELightingBuildQuality
1307
+ */
1308
+ export enum ELightingBuildQuality {
1309
+ Quality_Preview = 0,
1310
+ Quality_Medium = 1,
1311
+ Quality_High = 2,
1312
+ Quality_Production = 3,
1313
+ Quality_NoGlobalIllumination = 4,
1314
+ Quality_MAX = 5,
1315
+ }
1316
+
1317
+ /**
1318
+ * Enum Engine.StaticMeshComponent.ELightmapModificationFunction
1319
+ */
1320
+ export enum ELightmapModificationFunction {
1321
+ MLMF_Modulate = 0,
1322
+ MLMF_ModulateAlpha = 1,
1323
+ MLMF_MAX = 2,
1324
+ }
1325
+
1326
+ /**
1327
+ * Enum Engine.LightComponent.ELightShadowMode
1328
+ */
1329
+ export enum ELightShadowMode {
1330
+ LightShadow_Normal = 0,
1331
+ LightShadow_Modulate = 1,
1332
+ LightShadow_ModulateBetter = 2,
1333
+ LightShadow_MAX = 3,
1334
+ }
1335
+
1336
+ /**
1337
+ * Enum Engine.OnlineLobbySettings.ELobbyDistance
1338
+ */
1339
+ export enum ELobbyDistance {
1340
+ LD_Best = 0,
1341
+ LD_Close = 1,
1342
+ LD_Far = 2,
1343
+ LD_Any = 3,
1344
+ LD_MAX = 4,
1345
+ }
1346
+
1347
+ /**
1348
+ * Enum Engine.OnlineLobbySettings.ELobbyKickReason
1349
+ */
1350
+ export enum ELobbyKickReason {
1351
+ LKR_Unknown = 0,
1352
+ LKR_Kicked = 1,
1353
+ LKR_Full = 2,
1354
+ LKR_InGame = 3,
1355
+ LKR_LeaveAction = 4,
1356
+ LKR_OwnerDisappeared = 5,
1357
+ LKR_ConnectionError = 6,
1358
+ LKR_SignedOut = 7,
1359
+ LKR_CrossplayDisabled = 8,
1360
+ LKR_LeaderPartyUp = 9,
1361
+ LKR_NotInTourParty = 10,
1362
+ LKR_TourCheckingIn = 11,
1363
+ LKR_MAX = 12,
1364
+ }
1365
+
1366
+ /**
1367
+ * Enum Engine.OnlineLobbySettings.ELobbyVisibility
1368
+ */
1369
+ export enum ELobbyVisibility {
1370
+ LV_Public = 0,
1371
+ LV_Friends = 1,
1372
+ LV_Private = 2,
1373
+ LV_Invisible = 3,
1374
+ LV_MAX = 4,
1375
+ }
1376
+
1377
+ /**
1378
+ * Enum Engine.ParticleModuleAttractorBoneSocket.ELocationBoneSocketDestination
1379
+ */
1380
+ export enum ELocationBoneSocketDestination {
1381
+ BONESOCKETDEST_Bones = 0,
1382
+ BONESOCKETDEST_Sockets = 1,
1383
+ BONESOCKETDEST_MAX = 2,
1384
+ }
1385
+
1386
+ /**
1387
+ * Enum Engine.ParticleModuleAttractorBoneSocket.ELocationBoneSocketDestSelectionMethod
1388
+ */
1389
+ export enum ELocationBoneSocketDestSelectionMethod {
1390
+ BONESOCKETDESTSEL_Sequential = 0,
1391
+ BONESOCKETDESTSEL_Random = 1,
1392
+ BONESOCKETDESTSEL_RandomExhaustive = 2,
1393
+ BONESOCKETDESTSEL_BlendAll = 3,
1394
+ BONESOCKETDESTSEL_MAX = 4,
1395
+ }
1396
+
1397
+ /**
1398
+ * Enum Engine.ParticleModuleLocationBoneSocket.ELocationBoneSocketSelectionMethod
1399
+ */
1400
+ export enum ELocationBoneSocketSelectionMethod {
1401
+ BONESOCKETSEL_Sequential = 0,
1402
+ BONESOCKETSEL_Random = 1,
1403
+ BONESOCKETSEL_RandomExhaustive = 2,
1404
+ BONESOCKETSEL_MAX = 3,
1405
+ }
1406
+
1407
+ /**
1408
+ * Enum Engine.ParticleModuleLocationBoneSocket.ELocationBoneSocketSource
1409
+ */
1410
+ export enum ELocationBoneSocketSource {
1411
+ BONESOCKETSOURCE_Bones = 0,
1412
+ BONESOCKETSOURCE_Sockets = 1,
1413
+ BONESOCKETSOURCE_MAX = 2,
1414
+ }
1415
+
1416
+ /**
1417
+ * Enum Engine.ParticleModuleLocationEmitter.ELocationEmitterSelectionMethod
1418
+ */
1419
+ export enum ELocationEmitterSelectionMethod {
1420
+ ELESM_Random = 0,
1421
+ ELESM_Sequential = 1,
1422
+ ELESM_MAX = 2,
1423
+ }
1424
+
1425
+ /**
1426
+ * Enum Engine.ParticleModuleLocationSkelVertSurface.ELocationSkelVertSurfaceSource
1427
+ */
1428
+ export enum ELocationSkelVertSurfaceSource {
1429
+ VERTSURFACESOURCE_Vert = 0,
1430
+ VERTSURFACESOURCE_Surface = 1,
1431
+ VERTSURFACESOURCE_MAX = 2,
1432
+ }
1433
+
1434
+ /**
1435
+ * Enum Engine.ParticleModuleLocationStaticVertSurface.ELocationStaticVertSurfaceSource
1436
+ */
1437
+ export enum ELocationStaticVertSurfaceSource {
1438
+ VERTSTATICSURFACESOURCE_Vert = 0,
1439
+ VERTSTATICSURFACESOURCE_Surface = 1,
1440
+ VERTSTATICSURFACESOURCE_MAX = 2,
1441
+ }
1442
+
1443
+ /**
1444
+ * Enum Engine.OnlineSubsystem.ELoginStatus
1445
+ */
1446
+ export enum ELoginStatus {
1447
+ LS_NotLoggedIn = 0,
1448
+ LS_UsingLocalProfile = 1,
1449
+ LS_LoggedIn = 2,
1450
+ LS_MAX = 3,
1451
+ }
1452
+
1453
+ /**
1454
+ * Enum Engine.EngineTypes.EMaterialLightingModel
1455
+ */
1456
+ export enum EMaterialLightingModel {
1457
+ MLM_Phong = 0,
1458
+ MLM_NonDirectional = 1,
1459
+ MLM_Unlit = 2,
1460
+ MLM_SHPRT = 3,
1461
+ MLM_Custom = 4,
1462
+ MLM_Anisotropic = 5,
1463
+ MLM_MAX = 6,
1464
+ }
1465
+
1466
+ /**
1467
+ * Enum Engine.MaterialExpressionTransformPosition.EMaterialPositionTransform
1468
+ */
1469
+ export enum EMaterialPositionTransform {
1470
+ TRANSFORMPOS_World = 0,
1471
+ TRANSFORMPOS_MAX = 1,
1472
+ }
1473
+
1474
+ /**
1475
+ * Enum Engine.MaterialExpressionTransformPosition.EMaterialPositionTransformSource
1476
+ */
1477
+ export enum EMaterialPositionTransformSource {
1478
+ TRANSFORMPOSSOURCE_Local = 0,
1479
+ TRANSFORMPOSSOURCE_PostProjection = 1,
1480
+ TRANSFORMPOSSOURCE_MAX = 2,
1481
+ }
1482
+
1483
+ /**
1484
+ * Enum Engine.EngineTypes.EMaterialTessellationMode
1485
+ */
1486
+ export enum EMaterialTessellationMode {
1487
+ MTM_NoTessellation = 0,
1488
+ MTM_FlatTessellation = 1,
1489
+ MTM_PNTriangles = 2,
1490
+ MTM_MAX = 3,
1491
+ }
1492
+
1493
+ /**
1494
+ * Enum Engine.MaterialInterface.EMaterialUsage
1495
+ */
1496
+ export enum EMaterialUsage {
1497
+ MATUSAGE_SkeletalMesh = 0,
1498
+ MATUSAGE_FracturedMeshes = 1,
1499
+ MATUSAGE_ParticleSprites = 2,
1500
+ MATUSAGE_BeamTrails = 3,
1501
+ MATUSAGE_ParticleSubUV = 4,
1502
+ MATUSAGE_SpeedTree = 5,
1503
+ MATUSAGE_StaticLighting = 6,
1504
+ MATUSAGE_GammaCorrection = 7,
1505
+ MATUSAGE_LensFlare = 8,
1506
+ MATUSAGE_InstancedMeshParticles = 9,
1507
+ MATUSAGE_FluidSurface = 10,
1508
+ MATUSAGE_Decals = 11,
1509
+ MATUSAGE_MaterialEffect = 12,
1510
+ MATUSAGE_MorphTargets = 13,
1511
+ MATUSAGE_FogVolumes = 14,
1512
+ MATUSAGE_RadialBlur = 15,
1513
+ MATUSAGE_InstancedMeshes = 16,
1514
+ MATUSAGE_SplineMesh = 17,
1515
+ MATUSAGE_ScreenDoorFade = 18,
1516
+ MATUSAGE_APEXMesh = 19,
1517
+ MATUSAGE_Terrain = 20,
1518
+ MATUSAGE_Landscape = 21,
1519
+ MATUSAGE_MobileLandscape = 22,
1520
+ MATUSAGE_MAX = 23,
1521
+ }
1522
+
1523
+ /**
1524
+ * Enum Engine.MaterialExpressionTransform.EMaterialVectorCoordTransform
1525
+ */
1526
+ export enum EMaterialVectorCoordTransform {
1527
+ TRANSFORM_World = 0,
1528
+ TRANSFORM_View = 1,
1529
+ TRANSFORM_Local = 2,
1530
+ TRANSFORM_Tangent = 3,
1531
+ TRANSFORM_MAX = 4,
1532
+ }
1533
+
1534
+ /**
1535
+ * Enum Engine.MaterialExpressionTransform.EMaterialVectorCoordTransformSource
1536
+ */
1537
+ export enum EMaterialVectorCoordTransformSource {
1538
+ TRANSFORMSOURCE_World = 0,
1539
+ TRANSFORMSOURCE_Local = 1,
1540
+ TRANSFORMSOURCE_Tangent = 2,
1541
+ TRANSFORMSOURCE_View = 3,
1542
+ TRANSFORMSOURCE_MAX = 4,
1543
+ }
1544
+
1545
+ /**
1546
+ * Enum Engine.SkeletalMeshComponent.EMaxDistanceScaleMode
1547
+ */
1548
+ export enum EMaxDistanceScaleMode {
1549
+ MDSM_Multiply = 0,
1550
+ MDSM_Substract = 1,
1551
+ MDSM_MAX = 2,
1552
+ }
1553
+
1554
+ /**
1555
+ * Enum Engine.OnlineSubsystem.EMediaItemType
1556
+ */
1557
+ export enum EMediaItemType {
1558
+ MIT_Unknown = 0,
1559
+ MIT_Game = 1,
1560
+ MIT_Application = 2,
1561
+ MIT_GameContent = 3,
1562
+ MIT_GameConsumable = 4,
1563
+ MIT_Subscription = 5,
1564
+ MIT_MAX = 6,
1565
+ }
1566
+
1567
+ /**
1568
+ * Enum Engine.UIDataProvider_MenuItem.EMenuOptionType
1569
+ */
1570
+ export enum EMenuOptionType {
1571
+ MENUOT_ComboReadOnly = 0,
1572
+ MENUOT_ComboNumeric = 1,
1573
+ MENUOT_CheckBox = 2,
1574
+ MENUOT_Slider = 3,
1575
+ MENUOT_Spinner = 4,
1576
+ MENUOT_EditBox = 5,
1577
+ MENUOT_CollectionCheckBox = 6,
1578
+ MENUOT_CollapsingList = 7,
1579
+ MENUOT_MAX = 8,
1580
+ }
1581
+
1582
+ /**
1583
+ * Enum Engine.ParticleModuleTypeDataMesh.EMeshCameraFacingOptions
1584
+ */
1585
+ export enum EMeshCameraFacingOptions {
1586
+ XAxisFacing_NoUp = 0,
1587
+ XAxisFacing_ZUp = 1,
1588
+ XAxisFacing_NegativeZUp = 2,
1589
+ XAxisFacing_YUp = 3,
1590
+ XAxisFacing_NegativeYUp = 4,
1591
+ LockedAxis_ZAxisFacing = 5,
1592
+ LockedAxis_NegativeZAxisFacing = 6,
1593
+ LockedAxis_YAxisFacing = 7,
1594
+ LockedAxis_NegativeYAxisFacing = 8,
1595
+ VelocityAligned_ZAxisFacing = 9,
1596
+ VelocityAligned_NegativeZAxisFacing = 10,
1597
+ VelocityAligned_YAxisFacing = 11,
1598
+ VelocityAligned_NegativeYAxisFacing = 12,
1599
+ EMeshCameraFacingOptions_MAX = 13,
1600
+ }
1601
+
1602
+ /**
1603
+ * Enum Engine.ParticleModuleTypeDataMesh.EMeshCameraFacingUpAxis
1604
+ */
1605
+ export enum EMeshCameraFacingUpAxis {
1606
+ CameraFacing_NoneUP = 0,
1607
+ CameraFacing_ZUp = 1,
1608
+ CameraFacing_NegativeZUp = 2,
1609
+ CameraFacing_YUp = 3,
1610
+ CameraFacing_NegativeYUp = 4,
1611
+ CameraFacing_MAX = 5,
1612
+ }
1613
+
1614
+ /**
1615
+ * Enum Engine.ParticleModuleTypeDataMesh.EMeshScreenAlignment
1616
+ */
1617
+ export enum EMeshScreenAlignment {
1618
+ PSMA_MeshFaceCameraWithRoll = 0,
1619
+ PSMA_MeshFaceCameraWithSpin = 1,
1620
+ PSMA_MeshFaceCameraWithLockedAxis = 2,
1621
+ PSMA_MAX = 3,
1622
+ }
1623
+
1624
+ /**
1625
+ * Enum Engine.SeqAct_SetMesh.EMeshType
1626
+ */
1627
+ export enum EMeshType {
1628
+ MeshType_StaticMesh = 0,
1629
+ MeshType_SkeletalMesh = 1,
1630
+ MeshType_MAX = 2,
1631
+ }
1632
+
1633
+ /**
1634
+ * Enum Engine.MicroTransactionBase.EMicroTransactionDelegate
1635
+ */
1636
+ export enum EMicroTransactionDelegate {
1637
+ MTD_PurchaseQueryComplete = 0,
1638
+ MTD_PurchaseComplete = 1,
1639
+ MTD_MAX = 2,
1640
+ }
1641
+
1642
+ /**
1643
+ * Enum Engine.MicroTransactionBase.EMicroTransactionResult
1644
+ */
1645
+ export enum EMicroTransactionResult {
1646
+ MTR_Succeeded = 0,
1647
+ MTR_Failed = 1,
1648
+ MTR_Canceled = 2,
1649
+ MTR_RestoredFromServer = 3,
1650
+ MTR_MAX = 4,
1651
+ }
1652
+
1653
+ /**
1654
+ * Enum Engine.EngineTypes.EMobileAlphaValueSource
1655
+ */
1656
+ export enum EMobileAlphaValueSource {
1657
+ MAVS_DiffuseTextureAlpha = 0,
1658
+ MAVS_MaskTextureRed = 1,
1659
+ MAVS_MaskTextureGreen = 2,
1660
+ MAVS_MaskTextureBlue = 3,
1661
+ MAVS_MAX = 4,
1662
+ }
1663
+
1664
+ /**
1665
+ * Enum Engine.EngineTypes.EMobileAmbientOcclusionSource
1666
+ */
1667
+ export enum EMobileAmbientOcclusionSource {
1668
+ MAOS_Disabled = 0,
1669
+ MAOS_VertexColorRed = 1,
1670
+ MAOS_VertexColorGreen = 2,
1671
+ MAOS_VertexColorBlue = 3,
1672
+ MAOS_VertexColorAlpha = 4,
1673
+ MAOS_MAX = 5,
1674
+ }
1675
+
1676
+ /**
1677
+ * Enum Engine.EngineTypes.EMobileColorMultiplySource
1678
+ */
1679
+ export enum EMobileColorMultiplySource {
1680
+ MCMS_None = 0,
1681
+ MCMS_BaseTextureRed = 1,
1682
+ MCMS_BaseTextureGreen = 2,
1683
+ MCMS_BaseTextureBlue = 3,
1684
+ MCMS_BaseTextureAlpha = 4,
1685
+ MCMS_MaskTextureRed = 5,
1686
+ MCMS_MaskTextureGreen = 6,
1687
+ MCMS_MaskTextureBlue = 7,
1688
+ MCMS_MaskTextureAlpha = 8,
1689
+ MCMS_MAX = 9,
1690
+ }
1691
+
1692
+ /**
1693
+ * Enum Engine.EngineTypes.EMobileEmissiveColorSource
1694
+ */
1695
+ export enum EMobileEmissiveColorSource {
1696
+ MECS_EmissiveTexture = 0,
1697
+ MECS_BaseTexture = 1,
1698
+ MECS_Constant = 2,
1699
+ MECS_MAX = 3,
1700
+ }
1701
+
1702
+ /**
1703
+ * Enum Engine.EngineTypes.EMobileEnvironmentBlendMode
1704
+ */
1705
+ export enum EMobileEnvironmentBlendMode {
1706
+ MEBM_Add = 0,
1707
+ MEBM_Lerp = 1,
1708
+ MEBM_MAX = 2,
1709
+ }
1710
+
1711
+ /**
1712
+ * Enum Engine.EngineTypes.EMobileSpecularMask
1713
+ */
1714
+ export enum EMobileSpecularMask {
1715
+ MSM_Constant = 0,
1716
+ MSM_Luminance = 1,
1717
+ MSM_DiffuseRed = 2,
1718
+ MSM_DiffuseGreen = 3,
1719
+ MSM_DiffuseBlue = 4,
1720
+ MSM_DiffuseAlpha = 5,
1721
+ MSM_MaskTextureRGB = 6,
1722
+ MSM_MaskTextureRed = 7,
1723
+ MSM_MaskTextureGreen = 8,
1724
+ MSM_MaskTextureBlue = 9,
1725
+ MSM_MaskTextureAlpha = 10,
1726
+ MSM_MAX = 11,
1727
+ }
1728
+
1729
+ /**
1730
+ * Enum Engine.EngineTypes.EMobileTexCoordsSource
1731
+ */
1732
+ export enum EMobileTexCoordsSource {
1733
+ MTCS_TexCoords0 = 0,
1734
+ MTCS_TexCoords1 = 1,
1735
+ MTCS_TexCoords2 = 2,
1736
+ MTCS_TexCoords3 = 3,
1737
+ MTCS_MAX = 4,
1738
+ }
1739
+
1740
+ /**
1741
+ * Enum Engine.EngineTypes.EMobileTextureBlendFactorSource
1742
+ */
1743
+ export enum EMobileTextureBlendFactorSource {
1744
+ MTBFS_VertexColor = 0,
1745
+ MTBFS_MaskTexture = 1,
1746
+ MTBFS_MAX = 2,
1747
+ }
1748
+
1749
+ /**
1750
+ * Enum Engine.EngineTypes.EMobileValueSource
1751
+ */
1752
+ export enum EMobileValueSource {
1753
+ MVS_Constant = 0,
1754
+ MVS_VertexColorRed = 1,
1755
+ MVS_VertexColorGreen = 2,
1756
+ MVS_VertexColorBlue = 3,
1757
+ MVS_VertexColorAlpha = 4,
1758
+ MVS_BaseTextureRed = 5,
1759
+ MVS_BaseTextureGreen = 6,
1760
+ MVS_BaseTextureBlue = 7,
1761
+ MVS_BaseTextureAlpha = 8,
1762
+ MVS_MaskTextureRed = 9,
1763
+ MVS_MaskTextureGreen = 10,
1764
+ MVS_MaskTextureBlue = 11,
1765
+ MVS_MaskTextureAlpha = 12,
1766
+ MVS_NormalTextureAlpha = 13,
1767
+ MVS_EmissiveTextureRed = 14,
1768
+ MVS_EmissiveTextureGreen = 15,
1769
+ MVS_EmissiveTextureBlue = 16,
1770
+ MVS_EmissiveTextureAlpha = 17,
1771
+ MVS_MAX = 18,
1772
+ }
1773
+
1774
+ /**
1775
+ * Enum Engine.ParticleModule.EModuleType
1776
+ */
1777
+ export enum EModuleType {
1778
+ EPMT_General = 0,
1779
+ EPMT_TypeData = 1,
1780
+ EPMT_Beam = 2,
1781
+ EPMT_Trail = 3,
1782
+ EPMT_Spawn = 4,
1783
+ EPMT_Required = 5,
1784
+ EPMT_Event = 6,
1785
+ EPMT_MAX = 7,
1786
+ }
1787
+
1788
+ /**
1789
+ * Enum Engine.Actor.EMoveDir
1790
+ */
1791
+ export enum EMoveDir {
1792
+ MD_Stationary = 0,
1793
+ MD_Forward = 1,
1794
+ MD_Backward = 2,
1795
+ MD_Left = 3,
1796
+ MD_Right = 4,
1797
+ MD_Up = 5,
1798
+ MD_Down = 6,
1799
+ MD_MAX = 7,
1800
+ }
1801
+
1802
+ /**
1803
+ * Enum Engine.SeqAct_ControlMovieTexture.EMovieControlType
1804
+ */
1805
+ export enum EMovieControlType {
1806
+ MCT_Play = 0,
1807
+ MCT_Stop = 1,
1808
+ MCT_Pause = 2,
1809
+ MCT_MAX = 3,
1810
+ }
1811
+
1812
+ /**
1813
+ * Enum Engine.TextureMovie.EMovieStreamSource
1814
+ */
1815
+ export enum EMovieStreamSource {
1816
+ MovieStream_File = 0,
1817
+ MovieStream_Memory = 1,
1818
+ MovieStream_MAX = 2,
1819
+ }
1820
+
1821
+ /**
1822
+ * Enum Engine.MaterialExpressionMusicAnalysisParameter.EMusicAnalysisShaderParameterType
1823
+ */
1824
+ export enum EMusicAnalysisShaderParameterType {
1825
+ MAPT_Music_Band_0 = 0,
1826
+ MAPT_Music_Band_1 = 1,
1827
+ MAPT_Music_Band_2 = 2,
1828
+ MAPT_Music_Band_3 = 3,
1829
+ MAPT_Music_Band_4 = 4,
1830
+ MAPT_Music_Band_5 = 5,
1831
+ MAPT_Music_Band_6 = 6,
1832
+ MAPT_Music_Band_7 = 7,
1833
+ MAPT_Music_Band_8 = 8,
1834
+ MAPT_Music_Band_9 = 9,
1835
+ MAPT_Music_LowFreq_Envelope = 10,
1836
+ MAPT_Music_HighFreq_Envelope = 11,
1837
+ MAPT_Music_Band_Smoothed_0 = 12,
1838
+ MAPT_Music_Band_Smoothed_1 = 13,
1839
+ MAPT_Music_Band_Smoothed_2 = 14,
1840
+ MAPT_Music_Band_Smoothed_3 = 15,
1841
+ MAPT_Music_Band_Smoothed_4 = 16,
1842
+ MAPT_Music_Band_Smoothed_5 = 17,
1843
+ MAPT_Music_Band_Smoothed_6 = 18,
1844
+ MAPT_Music_Band_Smoothed_7 = 19,
1845
+ MAPT_Music_Band_Smoothed_8 = 20,
1846
+ MAPT_Music_Band_Smoothed_9 = 21,
1847
+ MAPT_Music_LowFreq_Envelope_Smoothed = 22,
1848
+ MAPT_Music_HighFreq_Envelope_Smoothed = 23,
1849
+ MAPT_Music_MAX = 24,
1850
+ }
1851
+
1852
+ /**
1853
+ * Enum Engine.OnlineSubsystem.ENATType
1854
+ */
1855
+ export enum ENATType {
1856
+ NAT_Unknown = 0,
1857
+ NAT_Open = 1,
1858
+ NAT_Moderate = 2,
1859
+ NAT_Strict = 3,
1860
+ NAT_MAX = 4,
1861
+ }
1862
+
1863
+ /**
1864
+ * Enum Engine.Pylon.ENavMeshEdgeType
1865
+ */
1866
+ export enum ENavMeshEdgeType {
1867
+ NAVEDGE_Normal = 0,
1868
+ NAVEDGE_Mantle = 1,
1869
+ NAVEDGE_Coverslip = 2,
1870
+ NAVEDGE_SwatTurn = 3,
1871
+ NAVEDGE_DropDown = 4,
1872
+ NAVEDGE_PathObject = 5,
1873
+ NAVEDGE_BackRefDummy = 6,
1874
+ NAVEDGE_Jump = 7,
1875
+ NAVEDGE_MAX = 8,
1876
+ }
1877
+
1878
+ /**
1879
+ * Enum Engine.WorldInfo.ENetMode
1880
+ */
1881
+ export enum ENetMode {
1882
+ NM_Standalone = 0,
1883
+ NM_DedicatedServer = 1,
1884
+ NM_ListenServer = 2,
1885
+ NM_Client = 3,
1886
+ NM_MAX = 4,
1887
+ }
1888
+
1889
+ /**
1890
+ * Enum Engine.Actor.ENetRole
1891
+ */
1892
+ export enum ENetRole {
1893
+ ROLE_None = 0,
1894
+ ROLE_SimulatedProxy = 1,
1895
+ ROLE_AutonomousProxy = 2,
1896
+ ROLE_Authority = 3,
1897
+ ROLE_MAX = 4,
1898
+ }
1899
+
1900
+ /**
1901
+ * Enum Engine.OnlineSubsystem.ENetworkNotificationPosition
1902
+ */
1903
+ export enum ENetworkNotificationPosition {
1904
+ NNP_TopLeft = 0,
1905
+ NNP_TopCenter = 1,
1906
+ NNP_TopRight = 2,
1907
+ NNP_CenterLeft = 3,
1908
+ NNP_Center = 4,
1909
+ NNP_CenterRight = 5,
1910
+ NNP_BottomLeft = 6,
1911
+ NNP_BottomCenter = 7,
1912
+ NNP_BottomRight = 8,
1913
+ NNP_MAX = 9,
1914
+ }
1915
+
1916
+ /**
1917
+ * Enum Engine.OnlineSubsystem.EOnlineAccountCreateStatus
1918
+ */
1919
+ export enum EOnlineAccountCreateStatus {
1920
+ OACS_CreateSuccessful = 0,
1921
+ OACS_UnknownError = 1,
1922
+ OACS_InvalidUserName = 2,
1923
+ OACS_InvalidPassword = 3,
1924
+ OACS_InvalidUniqueUserName = 4,
1925
+ OACS_UniqueUserNameInUse = 5,
1926
+ OACS_ServiceUnavailable = 6,
1927
+ OACS_MAX = 7,
1928
+ }
1929
+
1930
+ /**
1931
+ * Enum Engine.OnlineSubsystem.EOnlineAccountTier
1932
+ */
1933
+ export enum EOnlineAccountTier {
1934
+ OAT_Unknown = 0,
1935
+ OAT_NewUser = 1,
1936
+ OAT_Silver = 2,
1937
+ OAT_Gold = 3,
1938
+ OAT_FamilyGold = 4,
1939
+ OAT_MAX = 5,
1940
+ }
1941
+
1942
+ /**
1943
+ * Enum Engine.OnlineSubsystem.EOnlineContentType
1944
+ */
1945
+ export enum EOnlineContentType {
1946
+ OCT_Downloaded = 0,
1947
+ OCT_SaveGame = 1,
1948
+ OCT_MAX = 2,
1949
+ }
1950
+
1951
+ /**
1952
+ * Enum Engine.OnlineSubsystem.EOnlineCreateGameSessionFlag
1953
+ */
1954
+ export enum EOnlineCreateGameSessionFlag {
1955
+ OCGSF_New = 0,
1956
+ OCGSF_ReSubmit = 1,
1957
+ OCGSF_MAX = 2,
1958
+ }
1959
+
1960
+ /**
1961
+ * Enum Engine.Settings.EOnlineDataAdvertisementType
1962
+ */
1963
+ export enum EOnlineDataAdvertisementType {
1964
+ ODAT_DontAdvertise = 0,
1965
+ ODAT_OnlineService = 1,
1966
+ ODAT_QoS = 2,
1967
+ ODAT_OnlineServiceAndQoS = 3,
1968
+ ODAT_MAX = 4,
1969
+ }
1970
+
1971
+ /**
1972
+ * Enum Engine.OnlineSubsystem.EOnlineEnumerationReadState
1973
+ */
1974
+ export enum EOnlineEnumerationReadState {
1975
+ OERS_NotStarted = 0,
1976
+ OERS_InProgress = 1,
1977
+ OERS_Done = 2,
1978
+ OERS_Failed = 3,
1979
+ OERS_MAX = 4,
1980
+ }
1981
+
1982
+ /**
1983
+ * Enum Engine.OnlineSubsystem.EOnlineFileType
1984
+ */
1985
+ export enum EOnlineFileType {
1986
+ OFT_Unknown = 0,
1987
+ OFT_Binary = 1,
1988
+ OFT_Json = 2,
1989
+ OFT_MAX = 3,
1990
+ }
1991
+
1992
+ /**
1993
+ * Enum Engine.OnlineSubsystem.EOnlineFriendState
1994
+ */
1995
+ export enum EOnlineFriendState {
1996
+ OFS_Offline = 0,
1997
+ OFS_Online = 1,
1998
+ OFS_Away = 2,
1999
+ OFS_Busy = 3,
2000
+ OFS_Unknown = 4,
2001
+ OFS_MAX = 5,
2002
+ }
2003
+
2004
+ /**
2005
+ * Enum Engine.OnlineGameSearch.EOnlineGameSearchComparisonType
2006
+ */
2007
+ export enum EOnlineGameSearchComparisonType {
2008
+ OGSCT_Equals = 0,
2009
+ OGSCT_NotEquals = 1,
2010
+ OGSCT_GreaterThan = 2,
2011
+ OGSCT_GreaterThanEquals = 3,
2012
+ OGSCT_LessThan = 4,
2013
+ OGSCT_LessThanEquals = 5,
2014
+ OGSCT_MAX = 6,
2015
+ }
2016
+
2017
+ /**
2018
+ * Enum Engine.OnlineGameSearch.EOnlineGameSearchEntryType
2019
+ */
2020
+ export enum EOnlineGameSearchEntryType {
2021
+ OGSET_Property = 0,
2022
+ OGSET_LocalizedSetting = 1,
2023
+ OGSET_ObjectProperty = 2,
2024
+ OGSET_MAX = 3,
2025
+ }
2026
+
2027
+ /**
2028
+ * Enum Engine.OnlineGameSearch.EOnlineGameSearchSortType
2029
+ */
2030
+ export enum EOnlineGameSearchSortType {
2031
+ OGSSO_Ascending = 0,
2032
+ OGSSO_Descending = 1,
2033
+ OGSSO_MAX = 2,
2034
+ }
2035
+
2036
+ /**
2037
+ * Enum Engine.OnlineSubsystem.EOnlineGameState
2038
+ */
2039
+ export enum EOnlineGameState {
2040
+ OGS_NoSession = 0,
2041
+ OGS_Pending = 1,
2042
+ OGS_Starting = 2,
2043
+ OGS_InProgress = 3,
2044
+ OGS_Ending = 4,
2045
+ OGS_Ended = 5,
2046
+ OGS_MAX = 6,
2047
+ }
2048
+
2049
+ /**
2050
+ * Enum Engine.OnlineSubsystem.EOnlineNewsType
2051
+ */
2052
+ export enum EOnlineNewsType {
2053
+ ONT_Unknown = 0,
2054
+ ONT_GameNews = 1,
2055
+ ONT_ContentAnnouncements = 2,
2056
+ ONT_Misc = 3,
2057
+ ONT_MAX = 4,
2058
+ }
2059
+
2060
+ /**
2061
+ * Enum Engine.OnlinePlayerStorage.EOnlinePlayerStorageAsyncState
2062
+ */
2063
+ export enum EOnlinePlayerStorageAsyncState {
2064
+ OPAS_NotStarted = 0,
2065
+ OPAS_Read = 1,
2066
+ OPAS_Write = 2,
2067
+ OPAS_Finished = 3,
2068
+ OPAS_MAX = 4,
2069
+ }
2070
+
2071
+ /**
2072
+ * Enum Engine.OnlinePlayerStorage.EOnlineProfilePropertyOwner
2073
+ */
2074
+ export enum EOnlineProfilePropertyOwner {
2075
+ OPPO_None = 0,
2076
+ OPPO_OnlineService = 1,
2077
+ OPPO_Game = 2,
2078
+ OPPO_MAX = 3,
2079
+ }
2080
+
2081
+ /**
2082
+ * Enum Engine.OnlineSubsystem.EOnlineServerConnectionStatus
2083
+ */
2084
+ export enum EOnlineServerConnectionStatus {
2085
+ OSCS_NotConnected = 0,
2086
+ OSCS_Connected = 1,
2087
+ OSCS_ConnectionDropped = 2,
2088
+ OSCS_NoNetworkConnection = 3,
2089
+ OSCS_ServiceUnavailable = 4,
2090
+ OSCS_UpdateRequired = 5,
2091
+ OSCS_ServersTooBusy = 6,
2092
+ OSCS_DuplicateLoginDetected = 7,
2093
+ OSCS_InvalidUser = 8,
2094
+ OSCS_InvalidResponse = 9,
2095
+ OSCS_TooYoung = 10,
2096
+ OSCS_EpicAccountLinkingFailed = 11,
2097
+ OSCS_MAX = 12,
2098
+ }
2099
+
2100
+ /**
2101
+ * Enum Engine.ParticleModuleOrbit.EOrbitChainMode
2102
+ */
2103
+ export enum EOrbitChainMode {
2104
+ EOChainMode_Add = 0,
2105
+ EOChainMode_Scale = 1,
2106
+ EOChainMode_Link = 2,
2107
+ EOChainMode_MAX = 3,
2108
+ }
2109
+
2110
+ /**
2111
+ * Enum Engine.PhysXParticleSystem.EPacketSizeMultiplier
2112
+ */
2113
+ export enum EPacketSizeMultiplier {
2114
+ EPSM_4 = 0,
2115
+ EPSM_8 = 1,
2116
+ EPSM_16 = 2,
2117
+ EPSM_32 = 3,
2118
+ EPSM_64 = 4,
2119
+ EPSM_128 = 5,
2120
+ EPSM_MAX = 6,
2121
+ }
2122
+
2123
+ /**
2124
+ * Enum Engine.ParticleModuleOrientationAxisLock.EParticleAxisLock
2125
+ */
2126
+ export enum EParticleAxisLock {
2127
+ EPAL_NONE = 0,
2128
+ EPAL_X = 1,
2129
+ EPAL_Y = 2,
2130
+ EPAL_Z = 3,
2131
+ EPAL_NEGATIVE_X = 4,
2132
+ EPAL_NEGATIVE_Y = 5,
2133
+ EPAL_NEGATIVE_Z = 6,
2134
+ EPAL_ROTATE_X = 7,
2135
+ EPAL_ROTATE_Y = 8,
2136
+ EPAL_ROTATE_Z = 9,
2137
+ EPAL_MAX = 10,
2138
+ }
2139
+
2140
+ /**
2141
+ * Enum Engine.ParticleEmitter.EParticleBurstMethod
2142
+ */
2143
+ export enum EParticleBurstMethod {
2144
+ EPBM_Instant = 0,
2145
+ EPBM_Interpolated = 1,
2146
+ EPBM_MAX = 2,
2147
+ }
2148
+
2149
+ /**
2150
+ * Enum Engine.ParticleModuleCameraOffset.EParticleCameraOffsetUpdateMethod
2151
+ */
2152
+ export enum EParticleCameraOffsetUpdateMethod {
2153
+ EPCOUM_DirectSet = 0,
2154
+ EPCOUM_Additive = 1,
2155
+ EPCOUM_Scalar = 2,
2156
+ EPCOUM_MAX = 3,
2157
+ }
2158
+
2159
+ /**
2160
+ * Enum Engine.ParticleModuleCollisionBase.EParticleCollisionComplete
2161
+ */
2162
+ export enum EParticleCollisionComplete {
2163
+ EPCC_Kill = 0,
2164
+ EPCC_Freeze = 1,
2165
+ EPCC_HaltCollisions = 2,
2166
+ EPCC_FreezeTranslation = 3,
2167
+ EPCC_FreezeRotation = 4,
2168
+ EPCC_FreezeMovement = 5,
2169
+ EPCC_MAX = 6,
2170
+ }
2171
+
2172
+ /**
2173
+ * Enum Engine.SeqEvent_ParticleEvent.EParticleEventOutputType
2174
+ */
2175
+ export enum EParticleEventOutputType {
2176
+ ePARTICLEOUT_Spawn = 0,
2177
+ ePARTICLEOUT_Death = 1,
2178
+ ePARTICLEOUT_Collision = 2,
2179
+ ePARTICLEOUT_AttractorCollision = 3,
2180
+ ePARTICLEOUT_Kismet = 4,
2181
+ ePARTICLEOUT_MAX = 5,
2182
+ }
2183
+
2184
+ /**
2185
+ * Enum Engine.ParticleSystemComponent.EParticleEventType
2186
+ */
2187
+ export enum EParticleEventType {
2188
+ EPET_Any = 0,
2189
+ EPET_Spawn = 1,
2190
+ EPET_Death = 2,
2191
+ EPET_Collision = 3,
2192
+ EPET_WorldAttractorCollision = 4,
2193
+ EPET_Kismet = 5,
2194
+ EPET_MAX = 6,
2195
+ }
2196
+
2197
+ /**
2198
+ * Enum Engine.ParticleModulePhysicsVolumes.EParticleLevelInfluenceType
2199
+ */
2200
+ export enum EParticleLevelInfluenceType {
2201
+ LIT_Never = 0,
2202
+ LIT_OutsidePhysicsVolumes = 1,
2203
+ LIT_Always = 2,
2204
+ LIT_MAX = 3,
2205
+ }
2206
+
2207
+ /**
2208
+ * Enum Engine.ParticleSpriteEmitter.EParticleScreenAlignment
2209
+ */
2210
+ export enum EParticleScreenAlignment {
2211
+ PSA_Square = 0,
2212
+ PSA_Rectangle = 1,
2213
+ PSA_Velocity = 2,
2214
+ PSA_TypeSpecific = 3,
2215
+ PSA_MAX = 4,
2216
+ }
2217
+
2218
+ /**
2219
+ * Enum Engine.ParticleModuleRequired.EParticleSortMode
2220
+ */
2221
+ export enum EParticleSortMode {
2222
+ PSORTMODE_None = 0,
2223
+ PSORTMODE_ViewProjDepth = 1,
2224
+ PSORTMODE_DistanceToView = 2,
2225
+ PSORTMODE_Age_OldestFirst = 3,
2226
+ PSORTMODE_Age_NewestFirst = 4,
2227
+ PSORTMODE_MAX = 5,
2228
+ }
2229
+
2230
+ /**
2231
+ * Enum Engine.ParticleModule.EParticleSourceSelectionMethod
2232
+ */
2233
+ export enum EParticleSourceSelectionMethod {
2234
+ EPSSM_Random = 0,
2235
+ EPSSM_Sequential = 1,
2236
+ EPSSM_MAX = 2,
2237
+ }
2238
+
2239
+ /**
2240
+ * Enum Engine.ParticleEmitter.EParticleSubUVInterpMethod
2241
+ */
2242
+ export enum EParticleSubUVInterpMethod {
2243
+ PSUVIM_None = 0,
2244
+ PSUVIM_Linear = 1,
2245
+ PSUVIM_Linear_Blend = 2,
2246
+ PSUVIM_Random = 3,
2247
+ PSUVIM_Random_Blend = 4,
2248
+ PSUVIM_MAX = 5,
2249
+ }
2250
+
2251
+ /**
2252
+ * Enum Engine.ParticleSystemComponent.EParticleSysParamType
2253
+ */
2254
+ export enum EParticleSysParamType {
2255
+ PSPT_None = 0,
2256
+ PSPT_Scalar = 1,
2257
+ PSPT_ScalarRand = 2,
2258
+ PSPT_Vector = 3,
2259
+ PSPT_VectorRand = 4,
2260
+ PSPT_Color = 5,
2261
+ PSPT_Actor = 6,
2262
+ PSPT_Material = 7,
2263
+ PSPT_Mesh = 8,
2264
+ PSPT_MAX = 9,
2265
+ }
2266
+
2267
+ /**
2268
+ * Enum Engine.ParticleSystem.EParticleSystemOcclusionBoundsMethod
2269
+ */
2270
+ export enum EParticleSystemOcclusionBoundsMethod {
2271
+ EPSOBM_None = 0,
2272
+ EPSOBM_ParticleBounds = 1,
2273
+ EPSOBM_CustomBounds = 2,
2274
+ EPSOBM_MAX = 3,
2275
+ }
2276
+
2277
+ /**
2278
+ * Enum Engine.ParticleSystem.EParticleSystemUpdateMode
2279
+ */
2280
+ export enum EParticleSystemUpdateMode {
2281
+ EPSUM_RealTime = 0,
2282
+ EPSUM_FixedTime = 1,
2283
+ EPSUM_MAX = 2,
2284
+ }
2285
+
2286
+ /**
2287
+ * Enum Engine.EngineTypes.EPathFindingError
2288
+ */
2289
+ export enum EPathFindingError {
2290
+ PATHERROR_STARTPOLYNOTFOUND = 0,
2291
+ PATHERROR_GOALPOLYNOTFOUND = 1,
2292
+ PATHERROR_ANCHORPYLONNOTFOUND = 2,
2293
+ PATHERROR_NOPATHFOUND = 3,
2294
+ PATHERROR_COMPUTEVALIDFINALDEST_FAIL = 4,
2295
+ PATHERROR_GETNEXTMOVELOCATION_FAIL = 5,
2296
+ PATHERROR_MOVETIMEOUT = 6,
2297
+ PATHERROR_MAX = 7,
2298
+ }
2299
+
2300
+ /**
2301
+ * Enum Engine.Pawn.EPathSearchType
2302
+ */
2303
+ export enum EPathSearchType {
2304
+ PST_Default = 0,
2305
+ PST_Breadth = 1,
2306
+ PST_NewBestPathTo = 2,
2307
+ PST_Constraint = 3,
2308
+ PST_MAX = 4,
2309
+ }
2310
+
2311
+ /**
2312
+ * Enum Engine.ProcBuilding.EPBCornerType
2313
+ */
2314
+ export enum EPBCornerType {
2315
+ EPBC_Default = 0,
2316
+ EPBC_Chamfer = 1,
2317
+ EPBC_Round = 2,
2318
+ EPBC_MAX = 3,
2319
+ }
2320
+
2321
+ /**
2322
+ * Enum Engine.SkeletalMeshComponent.EPhysBodyOp
2323
+ */
2324
+ export enum EPhysBodyOp {
2325
+ PBO_None = 0,
2326
+ PBO_Term = 1,
2327
+ PBO_Disable = 2,
2328
+ PBO_MAX = 3,
2329
+ }
2330
+
2331
+ /**
2332
+ * Enum Engine.PhysicalMaterial.EPhysEffectType
2333
+ */
2334
+ export enum EPhysEffectType {
2335
+ EPMET_Impact = 0,
2336
+ EPMET_Slide = 1,
2337
+ EPMET_MAX = 2,
2338
+ }
2339
+
2340
+ /**
2341
+ * Enum Engine.Actor.EPhysics
2342
+ */
2343
+ export enum EPhysics {
2344
+ PHYS_None = 0,
2345
+ PHYS_Walking = 1,
2346
+ PHYS_Falling = 2,
2347
+ PHYS_Swimming = 3,
2348
+ PHYS_Flying = 4,
2349
+ PHYS_Rotating = 5,
2350
+ PHYS_Projectile = 6,
2351
+ PHYS_Interpolating = 7,
2352
+ PHYS_Spider = 8,
2353
+ PHYS_RigidBody = 9,
2354
+ PHYS_SoftBody = 10,
2355
+ PHYS_NavMeshWalking = 11,
2356
+ PHYS_Unused = 12,
2357
+ PHYS_Custom = 13,
2358
+ PHYS_MAX = 14,
2359
+ }
2360
+
2361
+ /**
2362
+ * Enum Engine.ParticleModuleTypeDataMeshPhysX.EPhysXMeshRotationMethod
2363
+ */
2364
+ export enum EPhysXMeshRotationMethod {
2365
+ PMRM_Disabled = 0,
2366
+ PMRM_Spherical = 1,
2367
+ PMRM_Box = 2,
2368
+ PMRM_LongBox = 3,
2369
+ PMRM_FlatBox = 4,
2370
+ PMRM_Velocity = 5,
2371
+ PMRM_MAX = 6,
2372
+ }
2373
+
2374
+ /**
2375
+ * Enum Engine.OnlineSubsystem.EPinGrantResult
2376
+ */
2377
+ export enum EPinGrantResult {
2378
+ PinGrantResult_Success = 0,
2379
+ PinGrantResult_Expired = 1,
2380
+ PinGrantResult_MAX = 2,
2381
+ }
2382
+
2383
+ /**
2384
+ * Enum Engine.PitchTekSettings.EPitchTekTargetSize
2385
+ */
2386
+ export enum EPitchTekTargetSize {
2387
+ PTTS_1024 = 0,
2388
+ PTTS_2048 = 1,
2389
+ PTTS_4096 = 2,
2390
+ PTTS_MAX = 3,
2391
+ }
2392
+
2393
+ /**
2394
+ * Enum Engine.MaterialExpressionPitchTekTextureSample.EPitchTekTextureType
2395
+ */
2396
+ export enum EPitchTekTextureType {
2397
+ PitchTek_ColorTexture = 0,
2398
+ PitchTek_DataTexture = 1,
2399
+ PitchTek_MAX = 2,
2400
+ }
2401
+
2402
+ /**
2403
+ * Enum Engine.Texture.EPixelFormat
2404
+ */
2405
+ export enum EPixelFormat {
2406
+ PF_Unknown = 0,
2407
+ PF_A32B32G32R32F = 1,
2408
+ PF_A8R8G8B8 = 2,
2409
+ PF_G8 = 3,
2410
+ PF_G16 = 4,
2411
+ PF_DXT1 = 5,
2412
+ PF_DXT3 = 6,
2413
+ PF_DXT5 = 7,
2414
+ PF_UYVY = 8,
2415
+ PF_FloatRGB = 9,
2416
+ PF_FloatRGBA = 10,
2417
+ PF_DepthStencil = 11,
2418
+ PF_ShadowDepth = 12,
2419
+ PF_FilteredShadowDepth = 13,
2420
+ PF_R32F = 14,
2421
+ PF_G16R16 = 15,
2422
+ PF_G16R16F = 16,
2423
+ PF_G16R16F_FILTER = 17,
2424
+ PF_G32R32F = 18,
2425
+ PF_A2B10G10R10 = 19,
2426
+ PF_A2R10G10B10 = 20,
2427
+ PF_A16B16G16R16 = 21,
2428
+ PF_D24 = 22,
2429
+ PF_R16F = 23,
2430
+ PF_R16F_FILTER = 24,
2431
+ PF_BC5 = 25,
2432
+ PF_V8U8 = 26,
2433
+ PF_A1 = 27,
2434
+ PF_FloatR11G11B10 = 28,
2435
+ PF_A4R4G4B4 = 29,
2436
+ PF_R5G6B5 = 30,
2437
+ PF_G8R8 = 31,
2438
+ PF_R32_UINT = 32,
2439
+ PF_ASTC_4x4 = 33,
2440
+ PF_ASTC_6x6 = 34,
2441
+ PF_ASTC_8x8 = 35,
2442
+ PF_ASTC_10x10 = 36,
2443
+ PF_ASTC_12x12 = 37,
2444
+ PF_BC7 = 38,
2445
+ PF_COUNT = 39,
2446
+ PF_MAX = 40,
2447
+ }
2448
+
2449
+ /**
2450
+ * Enum Engine.PlatformInterfaceBase.EPlatformInterfaceDataType
2451
+ */
2452
+ export enum EPlatformInterfaceDataType {
2453
+ PIDT_None = 0,
2454
+ PIDT_Int = 1,
2455
+ PIDT_Float = 2,
2456
+ PIDT_String = 3,
2457
+ PIDT_Object = 4,
2458
+ PIDT_Custom = 5,
2459
+ PIDT_QWord = 6,
2460
+ PIDT_MAX = 7,
2461
+ }
2462
+
2463
+ /**
2464
+ * Enum Engine.OnlineSubsystem.EPlayerInteractionPerm
2465
+ */
2466
+ export enum EPlayerInteractionPerm {
2467
+ PIP_Unset = 0,
2468
+ PIP_Blocked = 1,
2469
+ PIP_Allowed = 2,
2470
+ PIP_MAX = 3,
2471
+ }
2472
+
2473
+ /**
2474
+ * Enum Engine.SeqAct_ActorFactory.EPointSelection
2475
+ */
2476
+ export enum EPointSelection {
2477
+ PS_Normal = 0,
2478
+ PS_Random = 1,
2479
+ PS_Reverse = 2,
2480
+ PS_MAX = 3,
2481
+ }
2482
+
2483
+ /**
2484
+ * Enum Engine.UberPostProcessEffect.EPostProcessAAType
2485
+ */
2486
+ export enum EPostProcessAAType {
2487
+ PostProcessAA_Off = 0,
2488
+ PostProcessAA_FXAA0 = 1,
2489
+ PostProcessAA_FXAA1 = 2,
2490
+ PostProcessAA_FXAA2 = 3,
2491
+ PostProcessAA_FXAA3 = 4,
2492
+ PostProcessAA_FXAA4 = 5,
2493
+ PostProcessAA_FXAA5 = 6,
2494
+ PostProcessAA_MLAA = 7,
2495
+ PostProcessAA_SMAA = 8,
2496
+ PostProcessAA_MAX = 9,
2497
+ }
2498
+
2499
+ /**
2500
+ * Enum Engine.WorldInfo.EPreferredLightmapType
2501
+ */
2502
+ export enum EPreferredLightmapType {
2503
+ EPLT_Default = 0,
2504
+ EPLT_Directional = 1,
2505
+ EPLT_Simple = 2,
2506
+ EPLT_MAX = 3,
2507
+ }
2508
+
2509
+ /**
2510
+ * Enum Engine.ProcBuildingRuleset.EProcBuildingAxis
2511
+ */
2512
+ export enum EProcBuildingAxis {
2513
+ EPBAxis_X = 0,
2514
+ EPBAxis_Z = 1,
2515
+ EPBAxis_MAX = 2,
2516
+ }
2517
+
2518
+ /**
2519
+ * Enum Engine.PBRuleNodeEdgeAngle.EProcBuildingEdge
2520
+ */
2521
+ export enum EProcBuildingEdge {
2522
+ EPBE_Top = 0,
2523
+ EPBE_Bottom = 1,
2524
+ EPBE_Left = 2,
2525
+ EPBE_Right = 3,
2526
+ EPBE_MAX = 4,
2527
+ }
2528
+
2529
+ /**
2530
+ * Enum Engine.OnlineProfileSettings.EProfileAutoAimOptions
2531
+ */
2532
+ export enum EProfileAutoAimOptions {
2533
+ PAAO_Off = 0,
2534
+ PAAO_On = 1,
2535
+ PAAO_MAX = 2,
2536
+ }
2537
+
2538
+ /**
2539
+ * Enum Engine.OnlineProfileSettings.EProfileAutoCenterOptions
2540
+ */
2541
+ export enum EProfileAutoCenterOptions {
2542
+ PACO_Off = 0,
2543
+ PACO_On = 1,
2544
+ PACO_MAX = 2,
2545
+ }
2546
+
2547
+ /**
2548
+ * Enum Engine.OnlineProfileSettings.EProfileControllerSensitivityOptions
2549
+ */
2550
+ export enum EProfileControllerSensitivityOptions {
2551
+ PCSO_Medium = 0,
2552
+ PCSO_Low = 1,
2553
+ PCSO_High = 2,
2554
+ PCSO_MAX = 3,
2555
+ }
2556
+
2557
+ /**
2558
+ * Enum Engine.OnlineProfileSettings.EProfileControllerVibrationToggleOptions
2559
+ */
2560
+ export enum EProfileControllerVibrationToggleOptions {
2561
+ PCVTO_Off = 0,
2562
+ PCVTO_IgnoreThis = 1,
2563
+ PCVTO_IgnoreThis2 = 2,
2564
+ PCVTO_On = 3,
2565
+ PCVTO_MAX = 4,
2566
+ }
2567
+
2568
+ /**
2569
+ * Enum Engine.OnlineProfileSettings.EProfileDifficultyOptions
2570
+ */
2571
+ export enum EProfileDifficultyOptions {
2572
+ PDO_Normal = 0,
2573
+ PDO_Easy = 1,
2574
+ PDO_Hard = 2,
2575
+ PDO_MAX = 3,
2576
+ }
2577
+
2578
+ /**
2579
+ * Enum Engine.OnlineProfileSettings.EProfileMovementControlOptions
2580
+ */
2581
+ export enum EProfileMovementControlOptions {
2582
+ PMCO_L_Thumbstick = 0,
2583
+ PMCO_R_Thumbstick = 1,
2584
+ PMCO_MAX = 2,
2585
+ }
2586
+
2587
+ /**
2588
+ * Enum Engine.OnlineProfileSettings.EProfileOmniDirEvadeOptions
2589
+ */
2590
+ export enum EProfileOmniDirEvadeOptions {
2591
+ PODI_Off = 0,
2592
+ PODI_On = 1,
2593
+ PODI_MAX = 2,
2594
+ }
2595
+
2596
+ /**
2597
+ * Enum Engine.OnlineProfileSettings.EProfilePreferredColorOptions
2598
+ */
2599
+ export enum EProfilePreferredColorOptions {
2600
+ PPCO_None = 0,
2601
+ PPCO_Black = 1,
2602
+ PPCO_White = 2,
2603
+ PPCO_Yellow = 3,
2604
+ PPCO_Orange = 4,
2605
+ PPCO_Pink = 5,
2606
+ PPCO_Red = 6,
2607
+ PPCO_Purple = 7,
2608
+ PPCO_Blue = 8,
2609
+ PPCO_Green = 9,
2610
+ PPCO_Brown = 10,
2611
+ PPCO_Silver = 11,
2612
+ PPCO_MAX = 12,
2613
+ }
2614
+
2615
+ /**
2616
+ * Enum Engine.OnlineProfileSettings.EProfileRaceAcceleratorControlOptions
2617
+ */
2618
+ export enum EProfileRaceAcceleratorControlOptions {
2619
+ PRACO_Trigger = 0,
2620
+ PRACO_Button = 1,
2621
+ PRACO_MAX = 2,
2622
+ }
2623
+
2624
+ /**
2625
+ * Enum Engine.OnlineProfileSettings.EProfileRaceBrakeControlOptions
2626
+ */
2627
+ export enum EProfileRaceBrakeControlOptions {
2628
+ PRBCO_Trigger = 0,
2629
+ PRBCO_Button = 1,
2630
+ PRBCO_MAX = 2,
2631
+ }
2632
+
2633
+ /**
2634
+ * Enum Engine.OnlineProfileSettings.EProfileRaceCameraLocationOptions
2635
+ */
2636
+ export enum EProfileRaceCameraLocationOptions {
2637
+ PRCLO_Behind = 0,
2638
+ PRCLO_Front = 1,
2639
+ PRCLO_Inside = 2,
2640
+ PRCLO_MAX = 3,
2641
+ }
2642
+
2643
+ /**
2644
+ * Enum Engine.OnlineProfileSettings.EProfileRaceTransmissionOptions
2645
+ */
2646
+ export enum EProfileRaceTransmissionOptions {
2647
+ PRTO_Auto = 0,
2648
+ PRTO_Manual = 1,
2649
+ PRTO_MAX = 2,
2650
+ }
2651
+
2652
+ /**
2653
+ * Enum Engine.OnlineProfileSettings.EProfileSettingID
2654
+ */
2655
+ export enum EProfileSettingID {
2656
+ PSI_Unknown = 0,
2657
+ PSI_ControllerVibration = 1,
2658
+ PSI_YInversion = 2,
2659
+ PSI_GamerCred = 3,
2660
+ PSI_GamerRep = 4,
2661
+ PSI_VoiceMuted = 5,
2662
+ PSI_VoiceThruSpeakers = 6,
2663
+ PSI_VoiceVolume = 7,
2664
+ PSI_GamerPictureKey = 8,
2665
+ PSI_GamerMotto = 9,
2666
+ PSI_GamerTitlesPlayed = 10,
2667
+ PSI_GamerAchievementsEarned = 11,
2668
+ PSI_GameDifficulty = 12,
2669
+ PSI_ControllerSensitivity = 13,
2670
+ PSI_PreferredColor1 = 14,
2671
+ PSI_PreferredColor2 = 15,
2672
+ PSI_AutoAim = 16,
2673
+ PSI_AutoCenter = 17,
2674
+ PSI_MovementControl = 18,
2675
+ PSI_RaceTransmission = 19,
2676
+ PSI_RaceCameraLocation = 20,
2677
+ PSI_RaceBrakeControl = 21,
2678
+ PSI_RaceAcceleratorControl = 22,
2679
+ PSI_GameCredEarned = 23,
2680
+ PSI_GameAchievementsEarned = 24,
2681
+ PSI_EndLiveIds = 25,
2682
+ PSI_ProfileVersionNum = 26,
2683
+ PSI_ProfileSaveCount = 27,
2684
+ PSI_MAX = 28,
2685
+ }
2686
+
2687
+ /**
2688
+ * Enum Engine.OnlineProfileSettings.EProfileVoiceThruSpeakersOptions
2689
+ */
2690
+ export enum EProfileVoiceThruSpeakersOptions {
2691
+ PVTSO_Off = 0,
2692
+ PVTSO_On = 1,
2693
+ PVTSO_Both = 2,
2694
+ PVTSO_MAX = 3,
2695
+ }
2696
+
2697
+ /**
2698
+ * Enum Engine.OnlineProfileSettings.EProfileXInversionOptions
2699
+ */
2700
+ export enum EProfileXInversionOptions {
2701
+ PXIO_Off = 0,
2702
+ PXIO_On = 1,
2703
+ PXIO_MAX = 2,
2704
+ }
2705
+
2706
+ /**
2707
+ * Enum Engine.OnlineProfileSettings.EProfileYInversionOptions
2708
+ */
2709
+ export enum EProfileYInversionOptions {
2710
+ PYIO_Off = 0,
2711
+ PYIO_On = 1,
2712
+ PYIO_MAX = 2,
2713
+ }
2714
+
2715
+ /**
2716
+ * Enum Engine.PlayerController.EProgressMessageType
2717
+ */
2718
+ export enum EProgressMessageType {
2719
+ PMT_Clear = 0,
2720
+ PMT_Information = 1,
2721
+ PMT_AdminMessage = 2,
2722
+ PMT_DownloadProgress = 3,
2723
+ PMT_ConnectionFailure = 4,
2724
+ PMT_PeerConnectionFailure = 5,
2725
+ PMT_PeerHostMigrationFailure = 6,
2726
+ PMT_SocketFailure = 7,
2727
+ PMT_Reconnect = 8,
2728
+ PMT_AntiCheatKick = 9,
2729
+ PMT_MAX = 10,
2730
+ }
2731
+
2732
+ /**
2733
+ * Enum Engine.Settings.EPropertyValueMappingType
2734
+ */
2735
+ export enum EPropertyValueMappingType {
2736
+ PVMT_RawValue = 0,
2737
+ PVMT_PredefinedValues = 1,
2738
+ PVMT_Ranged = 2,
2739
+ PVMT_IdMapped = 3,
2740
+ PVMT_MAX = 4,
2741
+ }
2742
+
2743
+ /**
2744
+ * Enum Engine.OnlineSubsystem.EPS4DisplayMode
2745
+ */
2746
+ export enum EPS4DisplayMode {
2747
+ PS4DM_CATEGORY = 0,
2748
+ PS4DM_PRODUCT = 1,
2749
+ PS4DM_PRODUCT_CODE = 2,
2750
+ PS4DM_CHECKOUT = 3,
2751
+ PS4DM_DOWNLOADLIST = 4,
2752
+ PS4DM_PLUS = 5,
2753
+ PS4DM_MAX = 6,
2754
+ }
2755
+
2756
+ /**
2757
+ * Enum Engine.OnlineSubsystem.EPS4ErrorDialog
2758
+ */
2759
+ export enum EPS4ErrorDialog {
2760
+ PS4_ERROR_SIGNED_OUT = 0,
2761
+ PS4_ERROR_SIGNED_MAX = 1,
2762
+ }
2763
+
2764
+ /**
2765
+ * Enum Engine.RB_RadialForceActor.ERadialForceType
2766
+ */
2767
+ export enum ERadialForceType {
2768
+ RFT_Force = 0,
2769
+ RFT_Impulse = 1,
2770
+ RFT_MAX = 2,
2771
+ }
2772
+
2773
+ /**
2774
+ * Enum Engine.PrimitiveComponent.ERadialImpulseFalloff
2775
+ */
2776
+ export enum ERadialImpulseFalloff {
2777
+ RIF_Constant = 0,
2778
+ RIF_Linear = 1,
2779
+ RIF_MAX = 2,
2780
+ }
2781
+
2782
+ /**
2783
+ * Enum Engine.PrimitiveComponent.ERBCollisionChannel
2784
+ */
2785
+ export enum ERBCollisionChannel {
2786
+ RBCC_Default = 0,
2787
+ RBCC_Nothing = 1,
2788
+ RBCC_Pawn = 2,
2789
+ RBCC_Vehicle = 3,
2790
+ RBCC_Water = 4,
2791
+ RBCC_GameplayPhysics = 5,
2792
+ RBCC_EffectPhysics = 6,
2793
+ RBCC_Ball = 7,
2794
+ RBCC_VehicleBlocker = 8,
2795
+ RBCC_BallBlocker = 9,
2796
+ RBCC_Untitled4 = 10,
2797
+ RBCC_Cloth = 11,
2798
+ RBCC_FluidDrain = 12,
2799
+ RBCC_SoftBody = 13,
2800
+ RBCC_FracturedMeshPart = 14,
2801
+ RBCC_BlockingVolume = 15,
2802
+ RBCC_DeadPawn = 16,
2803
+ RBCC_Clothing = 17,
2804
+ RBCC_ClothingCollision = 18,
2805
+ RBCC_MAX = 19,
2806
+ }
2807
+
2808
+ /**
2809
+ * Enum Engine.Engine.EReplayFXProperties
2810
+ */
2811
+ export enum EReplayFXProperties {
2812
+ ReplayFX_Distance = 0,
2813
+ ReplayFX_Kernel = 1,
2814
+ ReplayFX_MaxFar = 2,
2815
+ ReplayFX_MaxNear = 3,
2816
+ ReplayFX_MAX = 4,
2817
+ }
2818
+
2819
+ /**
2820
+ * Enum Engine.AnimNodeSequence.ERootBoneAxis
2821
+ */
2822
+ export enum ERootBoneAxis {
2823
+ RBA_Default = 0,
2824
+ RBA_Discard = 1,
2825
+ RBA_Translate = 2,
2826
+ RBA_MAX = 3,
2827
+ }
2828
+
2829
+ /**
2830
+ * Enum Engine.SkeletalMeshComponent.ERootMotionMode
2831
+ */
2832
+ export enum ERootMotionMode {
2833
+ RMM_Translate = 0,
2834
+ RMM_Velocity = 1,
2835
+ RMM_Ignore = 2,
2836
+ RMM_Accel = 3,
2837
+ RMM_Relative = 4,
2838
+ RMM_MAX = 5,
2839
+ }
2840
+
2841
+ /**
2842
+ * Enum Engine.SkeletalMeshComponent.ERootMotionRotationMode
2843
+ */
2844
+ export enum ERootMotionRotationMode {
2845
+ RMRM_Ignore = 0,
2846
+ RMRM_RotateActor = 1,
2847
+ RMRM_MAX = 2,
2848
+ }
2849
+
2850
+ /**
2851
+ * Enum Engine.AnimNodeSequence.ERootRotationOption
2852
+ */
2853
+ export enum ERootRotationOption {
2854
+ RRO_Default = 0,
2855
+ RRO_Discard = 1,
2856
+ RRO_Extract = 2,
2857
+ RRO_MAX = 3,
2858
+ }
2859
+
2860
+ /**
2861
+ * Enum Engine.Route.ERouteDirection
2862
+ */
2863
+ export enum ERouteDirection {
2864
+ ERD_Forward = 0,
2865
+ ERD_Reverse = 1,
2866
+ ERD_MAX = 2,
2867
+ }
2868
+
2869
+ /**
2870
+ * Enum Engine.Route.ERouteFillAction
2871
+ */
2872
+ export enum ERouteFillAction {
2873
+ RFA_Overwrite = 0,
2874
+ RFA_Add = 1,
2875
+ RFA_Remove = 2,
2876
+ RFA_Clear = 3,
2877
+ RFA_MAX = 4,
2878
+ }
2879
+
2880
+ /**
2881
+ * Enum Engine.Route.ERouteType
2882
+ */
2883
+ export enum ERouteType {
2884
+ ERT_Linear = 0,
2885
+ ERT_Loop = 1,
2886
+ ERT_Circle = 2,
2887
+ ERT_MAX = 3,
2888
+ }
2889
+
2890
+ /**
2891
+ * Enum Engine.GameViewportClient.ESafeZoneType
2892
+ */
2893
+ export enum ESafeZoneType {
2894
+ eSZ_TOP = 0,
2895
+ eSZ_BOTTOM = 1,
2896
+ eSZ_LEFT = 2,
2897
+ eSZ_RIGHT = 3,
2898
+ eSZ_MAX = 4,
2899
+ }
2900
+
2901
+ /**
2902
+ * Enum Engine.SceneCaptureComponent.ESceneCapturePostMethod
2903
+ */
2904
+ export enum ESceneCapturePostMethod {
2905
+ SceneCapPost_None = 0,
2906
+ SceneCapPost_Desat = 1,
2907
+ SceneCapPost_Seamless = 2,
2908
+ SceneCapPost_MAX = 3,
2909
+ }
2910
+
2911
+ /**
2912
+ * Enum Engine.SceneCaptureComponent.ESceneCaptureViewMode
2913
+ */
2914
+ export enum ESceneCaptureViewMode {
2915
+ SceneCapView_Lit = 0,
2916
+ SceneCapView_Unlit = 1,
2917
+ SceneCapView_LitNoShadows = 2,
2918
+ SceneCapView_Wire = 3,
2919
+ SceneCapView_MAX = 4,
2920
+ }
2921
+
2922
+ /**
2923
+ * Enum Engine.Scene.ESceneDepthPriorityGroup
2924
+ */
2925
+ export enum ESceneDepthPriorityGroup {
2926
+ SDPG_UnrealEdBackground = 0,
2927
+ SDPG_World = 1,
2928
+ SDPG_Foreground = 2,
2929
+ SDPG_UnrealEdForeground = 3,
2930
+ SDPG_PostProcess = 4,
2931
+ SDPG_MAX = 5,
2932
+ }
2933
+
2934
+ /**
2935
+ * Enum Engine.MaterialExpressionSceneTexture.ESceneTextureType
2936
+ */
2937
+ export enum ESceneTextureType {
2938
+ SceneTex_Lighting = 0,
2939
+ SceneTex_MAX = 1,
2940
+ }
2941
+
2942
+ /**
2943
+ * Enum Engine.ProcBuilding.EScopeEdge
2944
+ */
2945
+ export enum EScopeEdge {
2946
+ EPSA_Top = 0,
2947
+ EPSA_Bottom = 1,
2948
+ EPSA_Left = 2,
2949
+ EPSA_Right = 3,
2950
+ EPSA_None = 4,
2951
+ EPSA_MAX = 5,
2952
+ }
2953
+
2954
+ /**
2955
+ * Enum Engine.OnlineSubsystem.ESessionMemberStatus
2956
+ */
2957
+ export enum ESessionMemberStatus {
2958
+ DSMS_Reserved = 0,
2959
+ DSMS_Inactive = 1,
2960
+ DSMS_Ready = 2,
2961
+ DSMS_Active = 3,
2962
+ DSMS_MAX = 4,
2963
+ }
2964
+
2965
+ /**
2966
+ * Enum Engine.GameViewportClient.ESetMode
2967
+ */
2968
+ export enum ESetMode {
2969
+ SetMode_Toggle = 0,
2970
+ SetMode_Enable = 1,
2971
+ SetMode_Disable = 2,
2972
+ SetMode_MAX = 3,
2973
+ }
2974
+
2975
+ /**
2976
+ * Enum Engine.Settings.ESettingsDataType
2977
+ */
2978
+ export enum ESettingsDataType {
2979
+ SDT_Empty = 0,
2980
+ SDT_Int32 = 1,
2981
+ SDT_Int64 = 2,
2982
+ SDT_Double = 3,
2983
+ SDT_String = 4,
2984
+ SDT_Float = 5,
2985
+ SDT_Blob = 6,
2986
+ SDT_DateTime = 7,
2987
+ SDT_MAX = 8,
2988
+ }
2989
+
2990
+ /**
2991
+ * Enum Engine.LightComponent.EShadowFilterQuality
2992
+ */
2993
+ export enum EShadowFilterQuality {
2994
+ SFQ_Low = 0,
2995
+ SFQ_Medium = 1,
2996
+ SFQ_High = 2,
2997
+ SFQ_MAX = 3,
2998
+ }
2999
+
3000
+ /**
3001
+ * Enum Engine.LightComponent.EShadowProjectionTechnique
3002
+ */
3003
+ export enum EShadowProjectionTechnique {
3004
+ ShadowProjTech_Default = 0,
3005
+ ShadowProjTech_PCF = 1,
3006
+ ShadowProjTech_VSM = 2,
3007
+ ShadowProjTech_BPCF_Low = 3,
3008
+ ShadowProjTech_BPCF_Medium = 4,
3009
+ ShadowProjTech_BPCF_High = 5,
3010
+ ShadowProjTech_MAX = 6,
3011
+ }
3012
+
3013
+ /**
3014
+ * Enum Engine.PhysXParticleSystem.ESimulationMethod
3015
+ */
3016
+ export enum ESimulationMethod {
3017
+ ESM_SPH = 0,
3018
+ ESM_NO_PARTICLE_INTERACTION = 1,
3019
+ ESM_MIXED_MODE = 2,
3020
+ ESM_MAX = 3,
3021
+ }
3022
+
3023
+ /**
3024
+ * Enum Engine.RB_BodySetup.ESleepFamily
3025
+ */
3026
+ export enum ESleepFamily {
3027
+ SF_Normal = 0,
3028
+ SF_Sensitive = 1,
3029
+ SF_MAX = 2,
3030
+ }
3031
+
3032
+ /**
3033
+ * Enum Engine.AnimNode.ESliderType
3034
+ */
3035
+ export enum ESliderType {
3036
+ ST_1D = 0,
3037
+ ST_2D = 1,
3038
+ ST_MAX = 2,
3039
+ }
3040
+
3041
+ /**
3042
+ * Enum Engine.AudioDevice.ESoundClassName
3043
+ */
3044
+ export enum ESoundClassName {
3045
+ Master = 0,
3046
+ ESoundClassName_MAX = 1,
3047
+ }
3048
+
3049
+ /**
3050
+ * Enum Engine.SoundNodeAttenuation.ESoundDistanceCalc
3051
+ */
3052
+ export enum ESoundDistanceCalc {
3053
+ SOUNDDISTANCE_Normal = 0,
3054
+ SOUNDDISTANCE_InfiniteXYPlane = 1,
3055
+ SOUNDDISTANCE_InfiniteXZPlane = 2,
3056
+ SOUNDDISTANCE_InfiniteYZPlane = 3,
3057
+ SOUNDDISTANCE_MAX = 4,
3058
+ }
3059
+
3060
+ /**
3061
+ * Enum Engine.SpeedTreeComponent.ESpeedTreeMeshType
3062
+ */
3063
+ export enum ESpeedTreeMeshType {
3064
+ STMT_MinMinusOne = 0,
3065
+ STMT_Branches1 = 1,
3066
+ STMT_Branches2 = 2,
3067
+ STMT_Fronds = 3,
3068
+ STMT_LeafCards = 4,
3069
+ STMT_LeafMeshes = 5,
3070
+ STMT_Billboards = 6,
3071
+ STMT_Max = 7,
3072
+ }
3073
+
3074
+ /**
3075
+ * Enum Engine.SkelControlSpline.ESplineControlRotMode
3076
+ */
3077
+ export enum ESplineControlRotMode {
3078
+ SCR_NoChange = 0,
3079
+ SCR_AlongSpline = 1,
3080
+ SCR_Interpolate = 2,
3081
+ SCR_MAX = 3,
3082
+ }
3083
+
3084
+ /**
3085
+ * Enum Engine.GameViewportClient.ESplitScreenType
3086
+ */
3087
+ export enum ESplitScreenType {
3088
+ eSST_NONE = 0,
3089
+ eSST_2P_HORIZONTAL = 1,
3090
+ eSST_2P_VERTICAL = 2,
3091
+ eSST_3P_FAVOR_TOP = 3,
3092
+ eSST_3P_FAVOR_BOTTOM = 4,
3093
+ eSST_3P_FAVOR_SIDELEFT = 5,
3094
+ eSST_3P_FAVOR_SIDERIGHT = 6,
3095
+ eSST_4P = 7,
3096
+ eSST_MAX = 8,
3097
+ }
3098
+
3099
+ /**
3100
+ * Enum Engine.GameInfo.EStandbyType
3101
+ */
3102
+ export enum EStandbyType {
3103
+ STDBY_Rx = 0,
3104
+ STDBY_Tx = 1,
3105
+ STDBY_BadPing = 2,
3106
+ STDBY_MAX = 3,
3107
+ }
3108
+
3109
+ /**
3110
+ * Enum Engine.UIDataStore_OnlineStats.EStatsFetchType
3111
+ */
3112
+ export enum EStatsFetchType {
3113
+ SFT_Player = 0,
3114
+ SFT_CenteredOnPlayer = 1,
3115
+ SFT_Friends = 2,
3116
+ SFT_TopRankings = 3,
3117
+ SFT_MAX = 4,
3118
+ }
3119
+
3120
+ /**
3121
+ * Enum Engine.LevelStreamingVolume.EStreamingVolumeUsage
3122
+ */
3123
+ export enum EStreamingVolumeUsage {
3124
+ SVB_Loading = 0,
3125
+ SVB_LoadingAndVisibility = 1,
3126
+ SVB_VisibilityBlockingOnLoad = 2,
3127
+ SVB_BlockingOnLoad = 3,
3128
+ SVB_LoadingNotVisible = 4,
3129
+ SVB_MAX = 5,
3130
+ }
3131
+
3132
+ /**
3133
+ * Enum Engine.MaterialExpressionTerrainLayerCoords.ETerrainCoordMappingType
3134
+ */
3135
+ export enum ETerrainCoordMappingType {
3136
+ TCMT_Auto = 0,
3137
+ TCMT_XY = 1,
3138
+ TCMT_XZ = 2,
3139
+ TCMT_YZ = 3,
3140
+ TCMT_MAX = 4,
3141
+ }
3142
+
3143
+ /**
3144
+ * Enum Engine.TerrainMaterial.ETerrainMappingType
3145
+ */
3146
+ export enum ETerrainMappingType {
3147
+ TMT_Auto = 0,
3148
+ TMT_XY = 1,
3149
+ TMT_XZ = 2,
3150
+ TMT_YZ = 3,
3151
+ TMT_MAX = 4,
3152
+ }
3153
+
3154
+ /**
3155
+ * Enum Engine.MaterialExpressionAntialiasedTextureMask.ETextureColorChannel
3156
+ */
3157
+ export enum ETextureColorChannel {
3158
+ TCC_Red = 0,
3159
+ TCC_Green = 1,
3160
+ TCC_Blue = 2,
3161
+ TCC_Alpha = 3,
3162
+ TCC_MAX = 4,
3163
+ }
3164
+
3165
+ /**
3166
+ * Enum Engine.Texture.ETextureMipCount
3167
+ */
3168
+ export enum ETextureMipCount {
3169
+ TMC_ResidentMips = 0,
3170
+ TMC_AllMips = 1,
3171
+ TMC_AllMipsBiased = 2,
3172
+ TMC_MAX = 3,
3173
+ }
3174
+
3175
+ /**
3176
+ * Enum Engine.DateTime.ETimeZone
3177
+ */
3178
+ export enum ETimeZone {
3179
+ TZ_UTC = 0,
3180
+ TZ_Local = 1,
3181
+ TZ_MAX = 2,
3182
+ }
3183
+
3184
+ /**
3185
+ * Enum Engine.UberPostProcessEffect.ETonemapperType
3186
+ */
3187
+ export enum ETonemapperType {
3188
+ Tonemapper_Off = 0,
3189
+ Tonemapper_Filmic = 1,
3190
+ Tonemapper_Customizable = 2,
3191
+ Tonemapper_MAX = 3,
3192
+ }
3193
+
3194
+ /**
3195
+ * Enum Engine.Interaction.ETouchType
3196
+ */
3197
+ export enum ETouchType {
3198
+ Touch_Began = 0,
3199
+ Touch_Moved = 1,
3200
+ Touch_Stationary = 2,
3201
+ Touch_Ended = 3,
3202
+ Touch_Cancelled = 4,
3203
+ Touch_MAX = 5,
3204
+ }
3205
+
3206
+ /**
3207
+ * Enum Engine.InterpTrack.ETrackActiveCondition
3208
+ */
3209
+ export enum ETrackActiveCondition {
3210
+ ETAC_Always = 0,
3211
+ ETAC_GoreEnabled = 1,
3212
+ ETAC_GoreDisabled = 2,
3213
+ ETAC_MAX = 3,
3214
+ }
3215
+
3216
+ /**
3217
+ * Enum Engine.InterpTrackToggle.ETrackToggleAction
3218
+ */
3219
+ export enum ETrackToggleAction {
3220
+ ETTA_Off = 0,
3221
+ ETTA_On = 1,
3222
+ ETTA_Toggle = 2,
3223
+ ETTA_Trigger = 3,
3224
+ ETTA_MAX = 4,
3225
+ }
3226
+
3227
+ /**
3228
+ * Enum Engine.ParticleModuleTrailSource.ETrail2SourceMethod
3229
+ */
3230
+ export enum ETrail2SourceMethod {
3231
+ PET2SRCM_Default = 0,
3232
+ PET2SRCM_Particle = 1,
3233
+ PET2SRCM_Actor = 2,
3234
+ PET2SRCM_MAX = 3,
3235
+ }
3236
+
3237
+ /**
3238
+ * Enum Engine.ParticleModuleTrailSpawn.ETrail2SpawnMethod
3239
+ */
3240
+ export enum ETrail2SpawnMethod {
3241
+ PET2SM_Emitter = 0,
3242
+ PET2SM_Velocity = 1,
3243
+ PET2SM_Distance = 2,
3244
+ PET2SM_MAX = 3,
3245
+ }
3246
+
3247
+ /**
3248
+ * Enum Engine.ParticleModuleTypeDataRibbon.ETrailsRenderAxisOption
3249
+ */
3250
+ export enum ETrailsRenderAxisOption {
3251
+ Trails_CameraUp = 0,
3252
+ Trails_SourceUp = 1,
3253
+ Trails_WorldUp = 2,
3254
+ Trails_SourceSideIsUp = 3,
3255
+ Trails_MAX = 4,
3256
+ }
3257
+
3258
+ /**
3259
+ * Enum Engine.ParticleModuleTrailTaper.ETrailTaperMethod
3260
+ */
3261
+ export enum ETrailTaperMethod {
3262
+ PETTM_None = 0,
3263
+ PETTM_Full = 1,
3264
+ PETTM_Partial = 2,
3265
+ PETTM_MAX = 3,
3266
+ }
3267
+
3268
+ /**
3269
+ * Enum Engine.Engine.ETransitionType
3270
+ */
3271
+ export enum ETransitionType {
3272
+ TT_None = 0,
3273
+ TT_Paused = 1,
3274
+ TT_Loading = 2,
3275
+ TT_Saving = 3,
3276
+ TT_Connecting = 4,
3277
+ TT_Precaching = 5,
3278
+ TT_MAX = 6,
3279
+ }
3280
+
3281
+ /**
3282
+ * Enum Engine.Actor.ETravelType
3283
+ */
3284
+ export enum ETravelType {
3285
+ TRAVEL_Absolute = 0,
3286
+ TRAVEL_Partial = 1,
3287
+ TRAVEL_Relative = 2,
3288
+ TRAVEL_MAX = 3,
3289
+ }
3290
+
3291
+ /**
3292
+ * Enum Engine.AudioDevice.ETTSSpeaker
3293
+ */
3294
+ export enum ETTSSpeaker {
3295
+ TTSSPEAKER_Paul = 0,
3296
+ TTSSPEAKER_Harry = 1,
3297
+ TTSSPEAKER_Frank = 2,
3298
+ TTSSPEAKER_Dennis = 3,
3299
+ TTSSPEAKER_Kit = 4,
3300
+ TTSSPEAKER_Betty = 5,
3301
+ TTSSPEAKER_Ursula = 6,
3302
+ TTSSPEAKER_Rita = 7,
3303
+ TTSSPEAKER_Wendy = 8,
3304
+ TTSSPEAKER_MAX = 9,
3305
+ }
3306
+
3307
+ /**
3308
+ * Enum Engine.TwitterIntegrationBase.ETwitterIntegrationDelegate
3309
+ */
3310
+ export enum ETwitterIntegrationDelegate {
3311
+ TID_AuthorizeComplete = 0,
3312
+ TID_TweetUIComplete = 1,
3313
+ TID_RequestComplete = 2,
3314
+ TID_MAX = 3,
3315
+ }
3316
+
3317
+ /**
3318
+ * Enum Engine.TwitterIntegrationBase.ETwitterRequestMethod
3319
+ */
3320
+ export enum ETwitterRequestMethod {
3321
+ TRM_Get = 0,
3322
+ TRM_Post = 1,
3323
+ TRM_Delete = 2,
3324
+ TRM_MAX = 3,
3325
+ }
3326
+
3327
+ /**
3328
+ * Enum Engine.ParticleModuleAttractorSkelVertSurface.EVertSurfaceAttractorFalloffType
3329
+ */
3330
+ export enum EVertSurfaceAttractorFalloffType {
3331
+ VSFOFF_Constant = 0,
3332
+ VSFOFF_Linear = 1,
3333
+ VSFOFF_Exponent = 2,
3334
+ VSFOFF_MAX = 3,
3335
+ }
3336
+
3337
+ /**
3338
+ * Enum Engine.Camera.EViewTargetBlendFunction
3339
+ */
3340
+ export enum EViewTargetBlendFunction {
3341
+ VTBlend_Linear = 0,
3342
+ VTBlend_Cubic = 1,
3343
+ VTBlend_EaseIn = 2,
3344
+ VTBlend_EaseOut = 3,
3345
+ VTBlend_EaseInOut = 4,
3346
+ VTBlend_MidwayStep = 5,
3347
+ VTBlend_MAX = 6,
3348
+ }
3349
+
3350
+ /**
3351
+ * Enum Engine.WorldInfo.EVisibilityAggressiveness
3352
+ */
3353
+ export enum EVisibilityAggressiveness {
3354
+ VIS_LeastAggressive = 0,
3355
+ VIS_ModeratelyAggressive = 1,
3356
+ VIS_MostAggressive = 2,
3357
+ VIS_Max = 3,
3358
+ }
3359
+
3360
+ /**
3361
+ * Enum Engine.InterpTrackVisibility.EVisibilityTrackAction
3362
+ */
3363
+ export enum EVisibilityTrackAction {
3364
+ EVTA_Hide = 0,
3365
+ EVTA_Show = 1,
3366
+ EVTA_Toggle = 2,
3367
+ EVTA_MAX = 3,
3368
+ }
3369
+
3370
+ /**
3371
+ * Enum Engine.InterpTrackVisibility.EVisibilityTrackCondition
3372
+ */
3373
+ export enum EVisibilityTrackCondition {
3374
+ EVTC_Always = 0,
3375
+ EVTC_GoreEnabled = 1,
3376
+ EVTC_GoreDisabled = 2,
3377
+ EVTC_MAX = 3,
3378
+ }
3379
+
3380
+ /**
3381
+ * Enum Engine.ForceFeedbackWaveform.EWaveformFunction
3382
+ */
3383
+ export enum EWaveformFunction {
3384
+ WF_Constant = 0,
3385
+ WF_LinearIncreasing = 1,
3386
+ WF_LinearDecreasing = 2,
3387
+ WF_Sin0to90 = 3,
3388
+ WF_Sin90to180 = 4,
3389
+ WF_Sin0to180 = 5,
3390
+ WF_Noise = 6,
3391
+ WF_MAX = 7,
3392
+ }
3393
+
3394
+ /**
3395
+ * Enum Engine.AnimNode_MultiBlendPerBone.EWeightCheck
3396
+ */
3397
+ export enum EWeightCheck {
3398
+ EWC_AnimNodeSlotNotPlaying = 0,
3399
+ EWC_MAX = 1,
3400
+ }
3401
+
3402
+ /**
3403
+ * Enum Engine.OnlineSubsystem.EWordFilterCensorship
3404
+ */
3405
+ export enum EWordFilterCensorship {
3406
+ WordFilterCensorship_Uncensored = 0,
3407
+ WordFilterCensorship_Censored = 1,
3408
+ WordFilterCensorship_Evil = 2,
3409
+ WordFilterCensorship_MAX = 3,
3410
+ }
3411
+
3412
+ /**
3413
+ * Enum Engine.WorldAttractor.EWorldAttractorFalloffType
3414
+ */
3415
+ export enum EWorldAttractorFalloffType {
3416
+ FOFF_Constant = 0,
3417
+ FOFF_Linear = 1,
3418
+ FOFF_Exponent = 2,
3419
+ FOFF_MAX = 3,
3420
+ }
3421
+
3422
+ /**
3423
+ * Enum Engine.NxGenericForceFieldBrush.FFB_ForceFieldCoordinates
3424
+ */
3425
+ export enum FFB_ForceFieldCoordinates {
3426
+ FFB_CARTESIAN = 0,
3427
+ FFB_SPHERICAL = 1,
3428
+ FFB_CYLINDRICAL = 2,
3429
+ FFB_TOROIDAL = 3,
3430
+ FFB_MAX = 4,
3431
+ }
3432
+
3433
+ /**
3434
+ * Enum Engine.NxForceFieldGeneric.FFG_ForceFieldCoordinates
3435
+ */
3436
+ export enum FFG_ForceFieldCoordinates {
3437
+ FFG_CARTESIAN = 0,
3438
+ FFG_SPHERICAL = 1,
3439
+ FFG_CYLINDRICAL = 2,
3440
+ FFG_TOROIDAL = 3,
3441
+ FFG_MAX = 4,
3442
+ }
3443
+
3444
+ /**
3445
+ * Enum Engine.InstancedFoliageSettings.FoliageCullOption
3446
+ */
3447
+ export enum FoliageCullOption {
3448
+ FOLIAGECULL_Cull = 0,
3449
+ FOLIAGECULL_ScaleZ = 1,
3450
+ FOLIAGECULL_ScaleXYZ = 2,
3451
+ FOLIAGECULL_TranslateZ = 3,
3452
+ FOLIAGECULL_MAX = 4,
3453
+ }
3454
+
3455
+ /**
3456
+ * Enum Engine.FileWriter.FWFileType
3457
+ */
3458
+ export enum FWFileType {
3459
+ FWFT_Log = 0,
3460
+ FWFT_Stats = 1,
3461
+ FWFT_HTML = 2,
3462
+ FWFT_User = 3,
3463
+ FWFT_Debug = 4,
3464
+ FWFT_MAX = 5,
3465
+ }
3466
+
3467
+ /**
3468
+ * Enum Engine.PrimitiveComponent.GJKResult
3469
+ */
3470
+ export enum GJKResult {
3471
+ GJK_Intersect = 0,
3472
+ GJK_NoIntersection = 1,
3473
+ GJK_Fail = 2,
3474
+ GJK_MAX = 3,
3475
+ }
3476
+
3477
+ /**
3478
+ * Enum Engine.LevelGridVolume.LevelGridCellShape
3479
+ */
3480
+ export enum LevelGridCellShape {
3481
+ LGCS_Box = 0,
3482
+ LGCS_Hex = 1,
3483
+ LGCS_MAX = 2,
3484
+ }
3485
+
3486
+ /**
3487
+ * Enum Engine.ParticleModuleCollision.ParticleAttractorActionType
3488
+ */
3489
+ export enum ParticleAttractorActionType {
3490
+ PAAT_None = 0,
3491
+ PAAT_Destroy = 1,
3492
+ PAAT_Freeze = 2,
3493
+ PAAT_Event = 3,
3494
+ PAAT_MAX = 4,
3495
+ }
3496
+
3497
+ /**
3498
+ * Enum Engine.ParticleSystemComponent.ParticleReplayState
3499
+ */
3500
+ export enum ParticleReplayState {
3501
+ PRS_Disabled = 0,
3502
+ PRS_Capturing = 1,
3503
+ PRS_Replaying = 2,
3504
+ PRS_MAX = 3,
3505
+ }
3506
+
3507
+ /**
3508
+ * Enum Engine.ParticleSystem.ParticleSystemLODMethod
3509
+ */
3510
+ export enum ParticleSystemLODMethod {
3511
+ PARTICLESYSTEMLODMETHOD_Automatic = 0,
3512
+ PARTICLESYSTEMLODMETHOD_DirectSet = 1,
3513
+ PARTICLESYSTEMLODMETHOD_ActivateAutomatic = 2,
3514
+ PARTICLESYSTEMLODMETHOD_MAX = 3,
3515
+ }
3516
+
3517
+ /**
3518
+ * Enum Engine.ReverbVolume.ReverbPreset
3519
+ */
3520
+ export enum ReverbPreset {
3521
+ REVERB_Default = 0,
3522
+ REVERB_Bathroom = 1,
3523
+ REVERB_StoneRoom = 2,
3524
+ REVERB_Auditorium = 3,
3525
+ REVERB_ConcertHall = 4,
3526
+ REVERB_Cave = 5,
3527
+ REVERB_Hallway = 6,
3528
+ REVERB_StoneCorridor = 7,
3529
+ REVERB_Alley = 8,
3530
+ REVERB_Forest = 9,
3531
+ REVERB_City = 10,
3532
+ REVERB_Mountains = 11,
3533
+ REVERB_Quarry = 12,
3534
+ REVERB_Plain = 13,
3535
+ REVERB_ParkingLot = 14,
3536
+ REVERB_SewerPipe = 15,
3537
+ REVERB_Underwater = 16,
3538
+ REVERB_SmallRoom = 17,
3539
+ REVERB_MediumRoom = 18,
3540
+ REVERB_LargeRoom = 19,
3541
+ REVERB_MediumHall = 20,
3542
+ REVERB_LargeHall = 21,
3543
+ REVERB_Plate = 22,
3544
+ REVERB_MAX = 23,
3545
+ }
3546
+
3547
+ /**
3548
+ * Enum Engine.CloudSaveSystem.SaveDataVersionSupport
3549
+ */
3550
+ export enum SaveDataVersionSupport {
3551
+ SaveDataVersionSupportLessThenEqual = 0,
3552
+ SaveDataVersionSupportEqual = 1,
3553
+ SaveDataVersionSupportAny = 2,
3554
+ SaveDataVersionSupport_MAX = 3,
3555
+ }
3556
+
3557
+ /**
3558
+ * Enum Engine.CloudSaveSystem.SaveSlotOperationEnum
3559
+ */
3560
+ export enum SaveSlotOperationEnum {
3561
+ SSO_SET = 0,
3562
+ SSO_GET = 1,
3563
+ SSO_DELETE = 2,
3564
+ SSO_MAX = 3,
3565
+ }
3566
+
3567
+ /**
3568
+ * Enum Engine.SkeletalMesh.SkeletalMeshOptimizationImportance
3569
+ */
3570
+ export enum SkeletalMeshOptimizationImportance {
3571
+ SMOI_Off = 0,
3572
+ SMOI_Lowest = 1,
3573
+ SMOI_Low = 2,
3574
+ SMOI_Normal = 3,
3575
+ SMOI_High = 4,
3576
+ SMOI_Highest = 5,
3577
+ SMOI_MAX = 6,
3578
+ }
3579
+
3580
+ /**
3581
+ * Enum Engine.SkeletalMesh.SkeletalMeshOptimizationNormalMode
3582
+ */
3583
+ export enum SkeletalMeshOptimizationNormalMode {
3584
+ SMONM_Recalculate = 0,
3585
+ SMONM_RecalculateSoft = 1,
3586
+ SMONM_RecalculateHard = 2,
3587
+ SMONM_MAX = 3,
3588
+ }
3589
+
3590
+ /**
3591
+ * Enum Engine.SkeletalMesh.SkeletalMeshOptimizationType
3592
+ */
3593
+ export enum SkeletalMeshOptimizationType {
3594
+ SMOT_NumOfTriangles = 0,
3595
+ SMOT_MaxDeviation = 1,
3596
+ SMOT_MAX = 2,
3597
+ }
3598
+
3599
+ /**
3600
+ * Enum Engine.SkeletalMesh.SoftBodyBoneType
3601
+ */
3602
+ export enum SoftBodyBoneType {
3603
+ SOFTBODYBONE_Fixed = 0,
3604
+ SOFTBODYBONE_BreakableAttachment = 1,
3605
+ SOFTBODYBONE_TwoWayAttachment = 2,
3606
+ SOFTBODYBONE_MAX = 3,
3607
+ }
3608
+
3609
+ /**
3610
+ * Enum Engine.SoundNodeAttenuation.SoundDistanceModel
3611
+ */
3612
+ export enum SoundDistanceModel {
3613
+ ATTENUATION_Linear = 0,
3614
+ ATTENUATION_Logarithmic = 1,
3615
+ ATTENUATION_Inverse = 2,
3616
+ ATTENUATION_LogReverse = 3,
3617
+ ATTENUATION_NaturalSound = 4,
3618
+ ATTENUATION_MAX = 5,
3619
+ }
3620
+
3621
+ /**
3622
+ * Enum Engine.Texture.TextureAddress
3623
+ */
3624
+ export enum TextureAddress {
3625
+ TA_Wrap = 0,
3626
+ TA_Clamp = 1,
3627
+ TA_Mirror = 2,
3628
+ TA_MAX = 3,
3629
+ }
3630
+
3631
+ /**
3632
+ * Enum Engine.Texture.TextureCompressionSettings
3633
+ */
3634
+ export enum TextureCompressionSettings {
3635
+ TC_Default = 0,
3636
+ TC_Normalmap = 1,
3637
+ TC_Displacementmap = 2,
3638
+ TC_NormalmapAlpha = 3,
3639
+ TC_Grayscale = 4,
3640
+ TC_HighDynamicRange = 5,
3641
+ TC_OneBitAlpha = 6,
3642
+ TC_NormalmapUncompressed = 7,
3643
+ TC_NormalmapBC5 = 8,
3644
+ TC_NormalmapSwizzle = 9,
3645
+ TC_OneBitMonochrome = 10,
3646
+ TC_SimpleLightmapModification = 11,
3647
+ TC_VectorDisplacementmap = 12,
3648
+ TC_BC7 = 13,
3649
+ TC_MAX = 14,
3650
+ }
3651
+
3652
+ /**
3653
+ * Enum Engine.Texture.TextureFilter
3654
+ */
3655
+ export enum TextureFilter {
3656
+ TF_Nearest = 0,
3657
+ TF_Linear = 1,
3658
+ TF_MAX = 2,
3659
+ }
3660
+
3661
+ /**
3662
+ * Enum Engine.TextureFlipBook.TextureFlipBookMethod
3663
+ */
3664
+ export enum TextureFlipBookMethod {
3665
+ TFBM_UL_ROW = 0,
3666
+ TFBM_UL_COL = 1,
3667
+ TFBM_UR_ROW = 2,
3668
+ TFBM_UR_COL = 3,
3669
+ TFBM_LL_ROW = 4,
3670
+ TFBM_LL_COL = 5,
3671
+ TFBM_LR_ROW = 6,
3672
+ TFBM_LR_COL = 7,
3673
+ TFBM_RANDOM = 8,
3674
+ TFBM_MAX = 9,
3675
+ }
3676
+
3677
+ /**
3678
+ * Enum Engine.Texture.TextureGroup
3679
+ */
3680
+ export enum TextureGroup {
3681
+ TEXTUREGROUP_World = 0,
3682
+ TEXTUREGROUP_WorldNormalMap = 1,
3683
+ TEXTUREGROUP_WorldSpecular = 2,
3684
+ TEXTUREGROUP_Character = 3,
3685
+ TEXTUREGROUP_CharacterNormalMap = 4,
3686
+ TEXTUREGROUP_CharacterSpecular = 5,
3687
+ TEXTUREGROUP_Weapon = 6,
3688
+ TEXTUREGROUP_WeaponNormalMap = 7,
3689
+ TEXTUREGROUP_WeaponSpecular = 8,
3690
+ TEXTUREGROUP_Vehicle = 9,
3691
+ TEXTUREGROUP_VehicleNormalMap = 10,
3692
+ TEXTUREGROUP_VehicleSpecular = 11,
3693
+ TEXTUREGROUP_Cinematic = 12,
3694
+ TEXTUREGROUP_Effects = 13,
3695
+ TEXTUREGROUP_EffectsNotFiltered = 14,
3696
+ TEXTUREGROUP_Skybox = 15,
3697
+ TEXTUREGROUP_UI = 16,
3698
+ TEXTUREGROUP_Lightmap = 17,
3699
+ TEXTUREGROUP_RenderTarget = 18,
3700
+ TEXTUREGROUP_MobileFlattened = 19,
3701
+ TEXTUREGROUP_ProcBuilding_Face = 20,
3702
+ TEXTUREGROUP_ProcBuilding_LightMap = 21,
3703
+ TEXTUREGROUP_Shadowmap = 22,
3704
+ TEXTUREGROUP_ColorLookupTable = 23,
3705
+ TEXTUREGROUP_Terrain_Heightmap = 24,
3706
+ TEXTUREGROUP_Terrain_Weightmap = 25,
3707
+ TEXTUREGROUP_ImageBasedReflection = 26,
3708
+ TEXTUREGROUP_Bokeh = 27,
3709
+ TEXTUREGROUP_Pitch = 28,
3710
+ TEXTUREGROUP_MAX = 29,
3711
+ }
3712
+
3713
+ /**
3714
+ * Enum Engine.Texture.TextureMipGenSettings
3715
+ */
3716
+ export enum TextureMipGenSettings {
3717
+ TMGS_FromTextureGroup = 0,
3718
+ TMGS_SimpleAverage = 1,
3719
+ TMGS_Sharpen0 = 2,
3720
+ TMGS_Sharpen1 = 3,
3721
+ TMGS_Sharpen2 = 4,
3722
+ TMGS_Sharpen3 = 5,
3723
+ TMGS_Sharpen4 = 6,
3724
+ TMGS_Sharpen5 = 7,
3725
+ TMGS_Sharpen6 = 8,
3726
+ TMGS_Sharpen7 = 9,
3727
+ TMGS_Sharpen8 = 10,
3728
+ TMGS_Sharpen9 = 11,
3729
+ TMGS_Sharpen10 = 12,
3730
+ TMGS_NoMipmaps = 13,
3731
+ TMGS_LeaveExistingMips = 14,
3732
+ TMGS_Blur1 = 15,
3733
+ TMGS_Blur2 = 16,
3734
+ TMGS_Blur3 = 17,
3735
+ TMGS_Blur4 = 18,
3736
+ TMGS_Blur5 = 19,
3737
+ TMGS_MAX = 20,
3738
+ }
3739
+
3740
+ /**
3741
+ * Enum Engine.SkeletalMesh.TriangleSortAxis
3742
+ */
3743
+ export enum TriangleSortAxis {
3744
+ TSA_X_Axis = 0,
3745
+ TSA_Y_Axis = 1,
3746
+ TSA_Z_Axis = 2,
3747
+ TSA_MAX = 3,
3748
+ }
3749
+
3750
+ /**
3751
+ * Enum Engine.SkeletalMesh.TriangleSortOption
3752
+ */
3753
+ export enum TriangleSortOption {
3754
+ TRISORT_None = 0,
3755
+ TRISORT_CenterRadialDistance = 1,
3756
+ TRISORT_Random = 2,
3757
+ TRISORT_MergeContiguous = 3,
3758
+ TRISORT_Custom = 4,
3759
+ TRISORT_CustomLeftRight = 5,
3760
+ TRISORT_MAX = 6,
3761
+ }