qpremake 1.5.3 → 1.6.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (234) hide show
  1. package/README.md +5 -3
  2. package/package.json +2 -7
  3. package/lib/_localizationFiles/English.d.ts +0 -2
  4. package/lib/_localizationFiles/English.js +0 -307
  5. package/lib/_mods/parserModules/addSymbol.d.ts +0 -7
  6. package/lib/_mods/parserModules/addSymbol.js +0 -18
  7. package/lib/_mods/parserModules/expression.d.ts +0 -7
  8. package/lib/_mods/parserModules/expression.js +0 -45
  9. package/lib/_mods/parserModules/expression_parser.d.ts +0 -143
  10. package/lib/_mods/parserModules/expression_parser.js +0 -728
  11. package/lib/_mods/parserModules/img.d.ts +0 -8
  12. package/lib/_mods/parserModules/img.js +0 -42
  13. package/lib/_mods/parserModules/qpOriginal.d.ts +0 -5
  14. package/lib/_mods/parserModules/qpOriginal.js +0 -27
  15. package/lib/_mods/parserModules/sectionID.d.ts +0 -13
  16. package/lib/_mods/parserModules/sectionID.js +0 -56
  17. package/lib/_mods/parserModules/tags.d.ts +0 -9
  18. package/lib/_mods/parserModules/tags.js +0 -29
  19. package/lib/_mods/parserModules/uaddminus.d.ts +0 -9
  20. package/lib/_mods/parserModules/uaddminus.js +0 -42
  21. package/lib/_mods/parserModules/variantCheck.d.ts +0 -10
  22. package/lib/_mods/parserModules/variantCheck.js +0 -53
  23. package/lib/_queenSystem/handler/actionGenrator.d.ts +0 -994
  24. package/lib/_queenSystem/handler/actionGenrator.js +0 -646
  25. package/lib/_queenSystem/handler/actionInputGenerator.d.ts +0 -95
  26. package/lib/_queenSystem/handler/actionInputGenerator.js +0 -373
  27. package/lib/_queenSystem/handler/actionInputRequesterGenerator.d.ts +0 -92
  28. package/lib/_queenSystem/handler/actionInputRequesterGenerator.js +0 -341
  29. package/lib/_queenSystem/handler/cardHandler.d.ts +0 -20
  30. package/lib/_queenSystem/handler/cardHandler.js +0 -61
  31. package/lib/_queenSystem/handler/effectGenerator.d.ts +0 -1
  32. package/lib/_queenSystem/handler/effectGenerator.js +0 -127
  33. package/lib/_queenSystem/handler/localizationHandler.d.ts +0 -28
  34. package/lib/_queenSystem/handler/localizationHandler.js +0 -166
  35. package/lib/_queenSystem/handler/modHandler.d.ts +0 -10
  36. package/lib/_queenSystem/handler/modHandler.js +0 -36
  37. package/lib/_queenSystem/handler/oldDataProcessor.d.ts +0 -9
  38. package/lib/_queenSystem/handler/oldDataProcessor.js +0 -129
  39. package/lib/_queenSystem/handler/registryHandler.d.ts +0 -36
  40. package/lib/_queenSystem/handler/registryHandler.js +0 -63
  41. package/lib/_queenSystem/handler/zoneHandler.d.ts +0 -102
  42. package/lib/_queenSystem/handler/zoneHandler.js +0 -606
  43. package/lib/_queenSystem/loader/loader_card.d.ts +0 -20
  44. package/lib/_queenSystem/loader/loader_card.js +0 -124
  45. package/lib/_queenSystem/loader/loader_effect.d.ts +0 -27
  46. package/lib/_queenSystem/loader/loader_effect.js +0 -163
  47. package/lib/_queenSystem/loader/loader_handler.d.ts +0 -11
  48. package/lib/_queenSystem/loader/loader_handler.js +0 -24
  49. package/lib/_queenSystem/loader/loader_localization.d.ts +0 -11
  50. package/lib/_queenSystem/loader/loader_localization.js +0 -73
  51. package/lib/_queenSystem/loader/loader_mod.d.ts +0 -10
  52. package/lib/_queenSystem/loader/loader_mod.js +0 -72
  53. package/lib/_queenSystem/loader/loader_subtype.d.ts +0 -9
  54. package/lib/_queenSystem/loader/loader_subtype.js +0 -39
  55. package/lib/_queenSystem/loader/loader_type.d.ts +0 -9
  56. package/lib/_queenSystem/loader/loader_type.js +0 -39
  57. package/lib/_queenSystem/loader/loader_zone.d.ts +0 -14
  58. package/lib/_queenSystem/loader/loader_zone.js +0 -35
  59. package/lib/_queenSystem/queenSystem.d.ts +0 -127
  60. package/lib/_queenSystem/queenSystem.js +0 -996
  61. package/lib/_queenSystem/renderer/rendererInterface.d.ts +0 -27
  62. package/lib/_queenSystem/renderer/rendererInterface.js +0 -25
  63. package/lib/data/actionRegistry.d.ts +0 -56
  64. package/lib/data/actionRegistry.js +0 -60
  65. package/lib/data/cardRegistry.d.ts +0 -1162
  66. package/lib/data/cardRegistry.js +0 -716
  67. package/lib/data/deckRegistry.d.ts +0 -19
  68. package/lib/data/deckRegistry.js +0 -41
  69. package/lib/data/effectRegistry.d.ts +0 -465
  70. package/lib/data/effectRegistry.js +0 -151
  71. package/lib/data/effectTypeRegistry.d.ts +0 -14
  72. package/lib/data/effectTypeRegistry.js +0 -14
  73. package/lib/data/operatorRegistry.d.ts +0 -92
  74. package/lib/data/operatorRegistry.js +0 -82
  75. package/lib/data/rarityRegistry.d.ts +0 -28
  76. package/lib/data/rarityRegistry.js +0 -63
  77. package/lib/data/registryRegistry.d.ts +0 -10
  78. package/lib/data/registryRegistry.js +0 -14
  79. package/lib/data/subtypeRegistry.d.ts +0 -15
  80. package/lib/data/subtypeRegistry.js +0 -15
  81. package/lib/data/systemRegistry.d.ts +0 -253
  82. package/lib/data/systemRegistry.js +0 -56
  83. package/lib/data/zoneRegistry.d.ts +0 -43
  84. package/lib/data/zoneRegistry.js +0 -157
  85. package/lib/effectTextParser/index.d.ts +0 -42
  86. package/lib/effectTextParser/index.js +0 -316
  87. package/lib/global/index.d.ts +0 -8
  88. package/lib/global/index.js +0 -12
  89. package/lib/index.d.ts +0 -6335
  90. package/lib/index.js +0 -205
  91. package/lib/specificEffects/e_cond.d.ts +0 -11
  92. package/lib/specificEffects/e_cond.js +0 -36
  93. package/lib/specificEffects/e_fruit.d.ts +0 -3
  94. package/lib/specificEffects/e_fruit.js +0 -187
  95. package/lib/specificEffects/e_generic.d.ts +0 -191
  96. package/lib/specificEffects/e_generic.js +0 -662
  97. package/lib/specificEffects/e_generic_cardTargetting.d.ts +0 -38
  98. package/lib/specificEffects/e_generic_cardTargetting.js +0 -82
  99. package/lib/specificEffects/e_generic_noneTargetting.d.ts +0 -10
  100. package/lib/specificEffects/e_generic_noneTargetting.js +0 -26
  101. package/lib/specificEffects/e_status.d.ts +0 -80
  102. package/lib/specificEffects/e_status.js +0 -151
  103. package/lib/specificEffects/e_test.d.ts +0 -3
  104. package/lib/specificEffects/e_test.js +0 -21
  105. package/lib/types/abstract/gameComponents/API.d.ts +0 -19
  106. package/lib/types/abstract/gameComponents/API.js +0 -2
  107. package/lib/types/abstract/gameComponents/card.d.ts +0 -108
  108. package/lib/types/abstract/gameComponents/card.js +0 -771
  109. package/lib/types/abstract/gameComponents/effect.d.ts +0 -82
  110. package/lib/types/abstract/gameComponents/effect.js +0 -331
  111. package/lib/types/abstract/gameComponents/effectSubtype.d.ts +0 -22
  112. package/lib/types/abstract/gameComponents/effectSubtype.js +0 -40
  113. package/lib/types/abstract/gameComponents/effectType.d.ts +0 -11
  114. package/lib/types/abstract/gameComponents/effectType.js +0 -8
  115. package/lib/types/abstract/gameComponents/settings.d.ts +0 -80
  116. package/lib/types/abstract/gameComponents/settings.js +0 -72
  117. package/lib/types/abstract/gameComponents/zone.d.ts +0 -113
  118. package/lib/types/abstract/gameComponents/zone.js +0 -614
  119. package/lib/types/abstract/gameComponents/zone_gridBased.d.ts +0 -18
  120. package/lib/types/abstract/gameComponents/zone_gridBased.js +0 -58
  121. package/lib/types/abstract/gameComponents/zone_stackBased.d.ts +0 -13
  122. package/lib/types/abstract/gameComponents/zone_stackBased.js +0 -55
  123. package/lib/types/abstract/generics/node.d.ts +0 -23
  124. package/lib/types/abstract/generics/node.js +0 -46
  125. package/lib/types/abstract/generics/position.d.ts +0 -23
  126. package/lib/types/abstract/generics/position.js +0 -91
  127. package/lib/types/abstract/generics/tree.d.ts +0 -25
  128. package/lib/types/abstract/generics/tree.js +0 -153
  129. package/lib/types/abstract/generics/universalResponse.d.ts +0 -4
  130. package/lib/types/abstract/generics/universalResponse.js +0 -2
  131. package/lib/types/abstract/generics/wraper.d.ts +0 -21
  132. package/lib/types/abstract/generics/wraper.js +0 -56
  133. package/lib/types/abstract/parser/component.d.ts +0 -88
  134. package/lib/types/abstract/parser/component.js +0 -132
  135. package/lib/types/abstract/parser/index.d.ts +0 -6
  136. package/lib/types/abstract/parser/index.js +0 -28
  137. package/lib/types/abstract/parser/modPack.d.ts +0 -21
  138. package/lib/types/abstract/parser/modPack.js +0 -48
  139. package/lib/types/abstract/parser/moduleInputObject.d.ts +0 -12
  140. package/lib/types/abstract/parser/moduleInputObject.js +0 -21
  141. package/lib/types/abstract/parser/options.d.ts +0 -31
  142. package/lib/types/abstract/parser/options.js +0 -45
  143. package/lib/types/abstract/serializedGameComponents/Gamestate.d.ts +0 -46
  144. package/lib/types/abstract/serializedGameComponents/Gamestate.js +0 -70
  145. package/lib/types/abstract/serializedGameComponents/Localized.d.ts +0 -69
  146. package/lib/types/abstract/serializedGameComponents/Localized.js +0 -84
  147. package/lib/types/defaultZones/ability.d.ts +0 -10
  148. package/lib/types/defaultZones/ability.js +0 -22
  149. package/lib/types/defaultZones/deck.d.ts +0 -25
  150. package/lib/types/defaultZones/deck.js +0 -90
  151. package/lib/types/defaultZones/drop.d.ts +0 -5
  152. package/lib/types/defaultZones/drop.js +0 -13
  153. package/lib/types/defaultZones/field.d.ts +0 -11
  154. package/lib/types/defaultZones/field.js +0 -35
  155. package/lib/types/defaultZones/grave.d.ts +0 -8
  156. package/lib/types/defaultZones/grave.js +0 -21
  157. package/lib/types/defaultZones/hand.d.ts +0 -5
  158. package/lib/types/defaultZones/hand.js +0 -14
  159. package/lib/types/defaultZones/storage.d.ts +0 -9
  160. package/lib/types/defaultZones/storage.js +0 -21
  161. package/lib/types/defaultZones/system.d.ts +0 -12
  162. package/lib/types/defaultZones/system.js +0 -35
  163. package/lib/types/defaultZones/void.d.ts +0 -4
  164. package/lib/types/defaultZones/void.js +0 -10
  165. package/lib/types/effects/effectSubtypes/subtype_chained.d.ts +0 -10
  166. package/lib/types/effects/effectSubtypes/subtype_chained.js +0 -17
  167. package/lib/types/effects/effectSubtypes/subtype_delayed.d.ts +0 -9
  168. package/lib/types/effects/effectSubtypes/subtype_delayed.js +0 -16
  169. package/lib/types/effects/effectSubtypes/subtype_fieldLock.d.ts +0 -9
  170. package/lib/types/effects/effectSubtypes/subtype_fieldLock.js +0 -21
  171. package/lib/types/effects/effectSubtypes/subtype_graveLock.d.ts +0 -9
  172. package/lib/types/effects/effectSubtypes/subtype_graveLock.js +0 -21
  173. package/lib/types/effects/effectSubtypes/subtype_hand_or_fieldLock.d.ts +0 -9
  174. package/lib/types/effects/effectSubtypes/subtype_hand_or_fieldLock.js +0 -21
  175. package/lib/types/effects/effectSubtypes/subtype_hardUnique.d.ts +0 -9
  176. package/lib/types/effects/effectSubtypes/subtype_hardUnique.js +0 -15
  177. package/lib/types/effects/effectSubtypes/subtype_instant.d.ts +0 -8
  178. package/lib/types/effects/effectSubtypes/subtype_instant.js +0 -20
  179. package/lib/types/effects/effectSubtypes/subtype_once.d.ts +0 -12
  180. package/lib/types/effects/effectSubtypes/subtype_once.js +0 -27
  181. package/lib/types/effects/effectSubtypes/subtype_unique.d.ts +0 -9
  182. package/lib/types/effects/effectSubtypes/subtype_unique.js +0 -16
  183. package/lib/types/effects/effectTypes/initEffect.d.ts +0 -7
  184. package/lib/types/effects/effectTypes/initEffect.js +0 -23
  185. package/lib/types/effects/effectTypes/lockEffect.d.ts +0 -9
  186. package/lib/types/effects/effectTypes/lockEffect.js +0 -25
  187. package/lib/types/effects/effectTypes/manualEffect.d.ts +0 -9
  188. package/lib/types/effects/effectTypes/manualEffect.js +0 -18
  189. package/lib/types/effects/effectTypes/passiveEffect.d.ts +0 -9
  190. package/lib/types/effects/effectTypes/passiveEffect.js +0 -23
  191. package/lib/types/effects/effectTypes/triggerEffect.d.ts +0 -9
  192. package/lib/types/effects/effectTypes/triggerEffect.js +0 -28
  193. package/lib/types/errors/cannotLoad.d.ts +0 -5
  194. package/lib/types/errors/cannotLoad.js +0 -13
  195. package/lib/types/errors/cardNotExist.d.ts +0 -5
  196. package/lib/types/errors/cardNotExist.js +0 -13
  197. package/lib/types/errors/cardNotInApplicableZone.d.ts +0 -5
  198. package/lib/types/errors/cardNotInApplicableZone.js +0 -13
  199. package/lib/types/errors/effectCondNotMet.d.ts +0 -5
  200. package/lib/types/errors/effectCondNotMet.js +0 -13
  201. package/lib/types/errors/effectNotExist.d.ts +0 -5
  202. package/lib/types/errors/effectNotExist.js +0 -13
  203. package/lib/types/errors/error.d.ts +0 -17
  204. package/lib/types/errors/error.js +0 -42
  205. package/lib/types/errors/incorrectActionType.d.ts +0 -5
  206. package/lib/types/errors/incorrectActionType.js +0 -13
  207. package/lib/types/errors/index.d.ts +0 -16
  208. package/lib/types/errors/index.js +0 -36
  209. package/lib/types/errors/invalidOrderMap.d.ts +0 -6
  210. package/lib/types/errors/invalidOrderMap.js +0 -14
  211. package/lib/types/errors/invalidPosition.d.ts +0 -6
  212. package/lib/types/errors/invalidPosition.js +0 -13
  213. package/lib/types/errors/subTypeOverrideConflict.d.ts +0 -7
  214. package/lib/types/errors/subTypeOverrideConflict.js +0 -15
  215. package/lib/types/errors/unknownError.d.ts +0 -5
  216. package/lib/types/errors/unknownError.js +0 -13
  217. package/lib/types/errors/unregisteredAction.d.ts +0 -6
  218. package/lib/types/errors/unregisteredAction.js +0 -13
  219. package/lib/types/errors/wrongEffectIdx.d.ts +0 -5
  220. package/lib/types/errors/wrongEffectIdx.js +0 -14
  221. package/lib/types/errors/zoneAttrConflict.d.ts +0 -5
  222. package/lib/types/errors/zoneAttrConflict.js +0 -15
  223. package/lib/types/errors/zoneFull.d.ts +0 -5
  224. package/lib/types/errors/zoneFull.js +0 -13
  225. package/lib/types/errors/zoneNotExist.d.ts +0 -5
  226. package/lib/types/errors/zoneNotExist.js +0 -13
  227. package/lib/types/misc.d.ts +0 -97
  228. package/lib/types/misc.js +0 -8
  229. package/lib/types/mods/effectTextParserModule.d.ts +0 -16
  230. package/lib/types/mods/effectTextParserModule.js +0 -81
  231. package/lib/types/mods/gameModule.d.ts +0 -5
  232. package/lib/types/mods/gameModule.js +0 -8
  233. package/lib/utils/index.d.ts +0 -78
  234. package/lib/utils/index.js +0 -562
@@ -1,14 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- var effectTypeRegistry;
4
- (function (effectTypeRegistry) {
5
- effectTypeRegistry[effectTypeRegistry["e_t_none"] = -1] = "e_t_none";
6
- effectTypeRegistry[effectTypeRegistry["e_t_manual"] = 0] = "e_t_manual";
7
- effectTypeRegistry[effectTypeRegistry["e_t_passive"] = 1] = "e_t_passive";
8
- effectTypeRegistry[effectTypeRegistry["e_t_trigger"] = 2] = "e_t_trigger";
9
- effectTypeRegistry[effectTypeRegistry["e_t_init"] = 3] = "e_t_init";
10
- effectTypeRegistry[effectTypeRegistry["e_t_lock"] = 4] = "e_t_lock";
11
- effectTypeRegistry[effectTypeRegistry["e_t_counter"] = 5] = "e_t_counter";
12
- effectTypeRegistry[effectTypeRegistry["e_t_status"] = 6] = "e_t_status";
13
- })(effectTypeRegistry || (effectTypeRegistry = {}));
14
- exports.default = effectTypeRegistry;
@@ -1,92 +0,0 @@
1
- declare enum operatorRegistry {
2
- o_null = -1,
3
- o_aurora = 0,
4
- o_esper = 1,
5
- o_idol = 2,
6
- o_leo = 3,
7
- o_queen = 4,
8
- o_omega = 5,
9
- o_kaia = 6
10
- }
11
- type operatorData_fixxed = {
12
- name: operatorRegistry;
13
- realName: string;
14
- abilityCardID: string;
15
- desc: string;
16
- avatarURL: string;
17
- fullbodyURL: string;
18
- };
19
- type operatorData_variable = {
20
- [key: string]: string | number | boolean;
21
- };
22
- type oparatorData = operatorData_fixxed | (operatorData_fixxed & operatorData_variable);
23
- type operatorName = keyof typeof operatorRegistry;
24
- type operatorID = operatorRegistry;
25
- declare const operatorDataRegistry: {
26
- o_null: {
27
- name: string;
28
- realName: string;
29
- abilityCard: string;
30
- desc: string;
31
- avatarURL: string;
32
- fullbodyURL: string;
33
- };
34
- o_aurora: {
35
- name: string;
36
- realName: string;
37
- abilityCard: string;
38
- desc: string;
39
- avatarURL: string;
40
- fullbodyURL: string;
41
- };
42
- o_esper: {
43
- name: string;
44
- realName: string;
45
- abilityCard: string;
46
- desc: string;
47
- avatarURL: string;
48
- fullbodyURL: string;
49
- };
50
- o_idol: {
51
- name: string;
52
- realName: string;
53
- abilityCard: string;
54
- desc: string;
55
- avatarURL: string;
56
- fullbodyURL: string;
57
- };
58
- o_leo: {
59
- name: string;
60
- realName: string;
61
- abilityCard: string;
62
- desc: string;
63
- avatarURL: string;
64
- fullbodyURL: string;
65
- };
66
- o_queen: {
67
- name: string;
68
- realName: string;
69
- abilityCard: string;
70
- desc: string;
71
- avatarURL: string;
72
- fullbodyURL: string;
73
- };
74
- o_omega: {
75
- name: string;
76
- realName: string;
77
- abilityCard: string;
78
- desc: string;
79
- avatarURL: string;
80
- fullbodyURL: string;
81
- };
82
- o_kaia: {
83
- name: string;
84
- realName: string;
85
- abilityCard: string;
86
- desc: string;
87
- avatarURL: string;
88
- fullbodyURL: string;
89
- };
90
- };
91
- export default operatorDataRegistry;
92
- export { operatorRegistry, oparatorData, operatorName, operatorID };
@@ -1,82 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.operatorRegistry = void 0;
4
- var operatorRegistry;
5
- (function (operatorRegistry) {
6
- operatorRegistry[operatorRegistry["o_null"] = -1] = "o_null";
7
- operatorRegistry[operatorRegistry["o_aurora"] = 0] = "o_aurora";
8
- operatorRegistry[operatorRegistry["o_esper"] = 1] = "o_esper";
9
- operatorRegistry[operatorRegistry["o_idol"] = 2] = "o_idol";
10
- operatorRegistry[operatorRegistry["o_leo"] = 3] = "o_leo";
11
- operatorRegistry[operatorRegistry["o_queen"] = 4] = "o_queen";
12
- operatorRegistry[operatorRegistry["o_omega"] = 5] = "o_omega";
13
- operatorRegistry[operatorRegistry["o_kaia"] = 6] = "o_kaia";
14
- })(operatorRegistry || (exports.operatorRegistry = operatorRegistry = {}));
15
- const operatorDataRegistry = {
16
- //TODO : fill the images slot
17
- o_null: {
18
- name: "o_null",
19
- realName: "o_null",
20
- abilityCard: "c_null",
21
- desc: "o_null",
22
- avatarURL: "",
23
- fullbodyURL: ""
24
- },
25
- o_aurora: {
26
- name: "o_aurora",
27
- realName: "o_real_aurora",
28
- abilityCard: "c_serenity",
29
- desc: "o_desc_aurora",
30
- avatarURL: "",
31
- fullbodyURL: "",
32
- },
33
- o_esper: {
34
- name: "o_esper",
35
- realName: "o_real_esper",
36
- abilityCard: "c_world_seed",
37
- desc: "o_desc_esper",
38
- avatarURL: "",
39
- fullbodyURL: "",
40
- },
41
- o_idol: {
42
- name: "o_idol",
43
- realName: "o_real_idol",
44
- abilityCard: "c_encore",
45
- desc: "o_desc_idol",
46
- avatarURL: "",
47
- fullbodyURL: "",
48
- },
49
- o_leo: {
50
- name: "o_leo",
51
- realName: "o_real_leo",
52
- abilityCard: "c_moutain",
53
- desc: "o_desc_leo",
54
- avatarURL: "",
55
- fullbodyURL: "",
56
- },
57
- o_queen: {
58
- name: "o_queen",
59
- realName: "o_real_queen",
60
- abilityCard: "c_checkmate",
61
- desc: "o_desc_queen",
62
- avatarURL: "",
63
- fullbodyURL: "",
64
- },
65
- o_omega: {
66
- name: "o_omega",
67
- realName: "o_real_omega",
68
- abilityCard: "c_paradox",
69
- desc: "o_desc_omega",
70
- avatarURL: "",
71
- fullbodyURL: "",
72
- },
73
- o_kaia: {
74
- name: "o_kaia",
75
- realName: "o_real_kaia",
76
- abilityCard: "c_imagination",
77
- desc: "o_desc_kaia",
78
- avatarURL: "",
79
- fullbodyURL: "",
80
- },
81
- };
82
- exports.default = operatorDataRegistry;
@@ -1,28 +0,0 @@
1
- import { hexString3, hexString4, hexString6 } from "../types/misc";
2
- declare enum rarityRegistry {
3
- r_white = 0,
4
- r_blue = 1,
5
- r_green = 2,
6
- r_red = 3,
7
- r_ability = 4,
8
- r_algo = 5
9
- }
10
- type rarityID = rarityRegistry;
11
- type rarityName = keyof typeof rarityRegistry;
12
- type back_url_data = {
13
- base: string;
14
- upgrade_1: string;
15
- [key: string]: string;
16
- };
17
- type rarityData_fixxed = {
18
- hex: hexString3 | hexString4 | hexString6;
19
- drop_weight: number;
20
- backURL: back_url_data;
21
- };
22
- type rarityData_variable = {
23
- [key: string]: string | number | boolean;
24
- };
25
- type rarityData = rarityData_fixxed | (rarityData_fixxed & rarityData_variable);
26
- declare const rarityDataRegistry: Record<rarityName, rarityData>;
27
- export default rarityDataRegistry;
28
- export { rarityRegistry, rarityID, rarityName, rarityData };
@@ -1,63 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.rarityRegistry = void 0;
4
- var rarityRegistry;
5
- (function (rarityRegistry) {
6
- rarityRegistry[rarityRegistry["r_white"] = 0] = "r_white";
7
- rarityRegistry[rarityRegistry["r_blue"] = 1] = "r_blue";
8
- rarityRegistry[rarityRegistry["r_green"] = 2] = "r_green";
9
- rarityRegistry[rarityRegistry["r_red"] = 3] = "r_red";
10
- rarityRegistry[rarityRegistry["r_ability"] = 4] = "r_ability";
11
- rarityRegistry[rarityRegistry["r_algo"] = 5] = "r_algo";
12
- })(rarityRegistry || (exports.rarityRegistry = rarityRegistry = {}));
13
- const rarityDataRegistry = {
14
- r_white: {
15
- hex: "#FFF",
16
- drop_weight: 10,
17
- backURL: {
18
- base: "https://qpproject.github.io/cardbg/0/white.png",
19
- upgrade_1: "https://qpproject.github.io/cardbg/1/white.png"
20
- }
21
- },
22
- r_blue: {
23
- hex: "#00F",
24
- drop_weight: 7,
25
- backURL: {
26
- base: "https://qpproject.github.io/cardbg/0/blue.png",
27
- upgrade_1: "https://qpproject.github.io/cardbg/1/blue.png"
28
- }
29
- },
30
- r_green: {
31
- hex: "#0F0",
32
- drop_weight: 4,
33
- backURL: {
34
- base: "https://qpproject.github.io/cardbg/0/green.png",
35
- upgrade_1: "https://qpproject.github.io/cardbg/1/green.png"
36
- }
37
- },
38
- r_red: {
39
- hex: "#F00",
40
- drop_weight: 1,
41
- backURL: {
42
- base: "https://qpproject.github.io/cardbg/0/red.png",
43
- upgrade_1: "https://qpproject.github.io/cardbg/1/red.png"
44
- }
45
- },
46
- r_ability: {
47
- hex: "#FF0",
48
- drop_weight: -1,
49
- backURL: {
50
- base: "https://qpproject.github.io/cardbg/0/yellow.png",
51
- upgrade_1: "https://qpproject.github.io/cardbg/1/yellow.png"
52
- }
53
- },
54
- r_algo: {
55
- hex: "#9F00A7",
56
- drop_weight: -1,
57
- backURL: {
58
- base: "https://qpproject.github.io/cardbg/0/purple.png",
59
- upgrade_1: "https://qpproject.github.io/cardbg/0/purple.png"
60
- }
61
- }
62
- };
63
- exports.default = rarityDataRegistry;
@@ -1,10 +0,0 @@
1
- export declare enum registryRegistry {
2
- card = 0,
3
- effect = 1,
4
- effectSubType = 2,
5
- effectType = 3,
6
- rarity = 4,
7
- operator = 5,
8
- zone = 6,
9
- mod = 7
10
- }
@@ -1,14 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.registryRegistry = void 0;
4
- var registryRegistry;
5
- (function (registryRegistry) {
6
- registryRegistry[registryRegistry["card"] = 0] = "card";
7
- registryRegistry[registryRegistry["effect"] = 1] = "effect";
8
- registryRegistry[registryRegistry["effectSubType"] = 2] = "effectSubType";
9
- registryRegistry[registryRegistry["effectType"] = 3] = "effectType";
10
- registryRegistry[registryRegistry["rarity"] = 4] = "rarity";
11
- registryRegistry[registryRegistry["operator"] = 5] = "operator";
12
- registryRegistry[registryRegistry["zone"] = 6] = "zone";
13
- registryRegistry[registryRegistry["mod"] = 7] = "mod";
14
- })(registryRegistry || (exports.registryRegistry = registryRegistry = {}));
@@ -1,15 +0,0 @@
1
- declare enum subtypeRegistry {
2
- e_st_chained = 0,
3
- e_st_delayed = 1,
4
- e_st_fieldLock = 2,
5
- e_st_handOrFieldLock = 3,
6
- e_st_graveLock = 4,
7
- e_st_unique = 5,
8
- e_st_hardUnique = 6,
9
- e_st_instant = 7,
10
- e_st_once = 8
11
- }
12
- type subtypeName = keyof typeof subtypeRegistry;
13
- type subtypeID = (typeof subtypeRegistry)[subtypeName];
14
- export default subtypeRegistry;
15
- export type { subtypeName, subtypeID };
@@ -1,15 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- var subtypeRegistry;
4
- (function (subtypeRegistry) {
5
- subtypeRegistry[subtypeRegistry["e_st_chained"] = 0] = "e_st_chained";
6
- subtypeRegistry[subtypeRegistry["e_st_delayed"] = 1] = "e_st_delayed";
7
- subtypeRegistry[subtypeRegistry["e_st_fieldLock"] = 2] = "e_st_fieldLock";
8
- subtypeRegistry[subtypeRegistry["e_st_handOrFieldLock"] = 3] = "e_st_handOrFieldLock";
9
- subtypeRegistry[subtypeRegistry["e_st_graveLock"] = 4] = "e_st_graveLock";
10
- subtypeRegistry[subtypeRegistry["e_st_unique"] = 5] = "e_st_unique";
11
- subtypeRegistry[subtypeRegistry["e_st_hardUnique"] = 6] = "e_st_hardUnique";
12
- subtypeRegistry[subtypeRegistry["e_st_instant"] = 7] = "e_st_instant";
13
- subtypeRegistry[subtypeRegistry["e_st_once"] = 8] = "e_st_once";
14
- })(subtypeRegistry || (subtypeRegistry = {}));
15
- exports.default = subtypeRegistry;
@@ -1,253 +0,0 @@
1
- import type { Action } from "../_queenSystem/handler/actionGenrator";
2
- import type { Setting } from "../types/abstract/gameComponents/settings";
3
- import type { operatorID } from "./operatorRegistry";
4
- import type { actionName } from "./actionRegistry";
5
- import type { FunctionalKeys, id_able, Player_specific } from "../types/misc";
6
- import type Card from "../types/abstract/gameComponents/card";
7
- import type Effect from "../types/abstract/gameComponents/effect";
8
- import type Zone from "../types/abstract/gameComponents/zone";
9
- import type Position from "../types/abstract/generics/position";
10
- import type EffectType from "../types/abstract/gameComponents/effectType";
11
- import type queenSystem from "../_queenSystem/queenSystem";
12
- import type { Readonly_recur } from "../types/misc";
13
- import type EffectSubtype from "../types/abstract/gameComponents/effectSubtype";
14
- import type { playerTypeID } from "./zoneRegistry";
15
- import type { deckRegistry } from "./deckRegistry";
16
- type universalOmit = "originalData" | "setting" | "toDry" | "arr" | "zoneArr" | "actionTree" | "cardHandler" | "modHandler" | "zoneHandler" | "localizer" | "registryFile" | "takenInput" | keyof replacements;
17
- type replacements = {
18
- pos: dry_position;
19
- cardArr: ReadonlyArray<dry_card | undefined>;
20
- cardArr_filtered: dry_card[];
21
- statusEffects: ReadonlyArray<dry_effect>;
22
- effects: ReadonlyArray<dry_effect>;
23
- totalEffects: ReadonlyArray<dry_effect>;
24
- lastPos: dry_position;
25
- firstPos: dry_position;
26
- top: dry_position;
27
- bottom: dry_position;
28
- turnAction?: Action;
29
- NULLPOS: dry_position;
30
- NULLCARD: dry_card;
31
- setting: Readonly_recur<Setting>;
32
- zoneArr: ReadonlyArray<dry_zone>;
33
- };
34
- export type dry_parse<T extends Object, SafeFunctionKeys extends Exclude<FunctionalKeys<T>, universalOmit> = never> = Readonly_recur<Omit<T, universalOmit | FunctionalKeys<T>>> & {
35
- [K in SafeFunctionKeys]: T[K];
36
- } & {
37
- [K in keyof replacements as K extends keyof T ? K : never]: replacements[K];
38
- };
39
- export type dry_position = dry_parse<Position, "is" | "flat" | "map" | "toString">;
40
- export type dry_effectType = dry_parse<EffectType>;
41
- export type dry_effectSubType = dry_parse<EffectSubtype>;
42
- export type dry_effect = {
43
- [K in keyof Omit<Effect, universalOmit> as Effect[K] extends Function ? never : K]: Readonly_recur<Effect[K]>;
44
- } & {
45
- "getDisplayInput": Effect["getDisplayInput"];
46
- "toString": Effect["toString"];
47
- "getSubtypeidx": Effect["getSubtypeidx"];
48
- "is": Effect["is"];
49
- };
50
- export type dry_card = dry_parse<Card, "is" | "getAllPartitionsIDs" | "isInSamePartition" | "isFrom" | "addShareMemory" | "getFirstActualPartitionIndex">;
51
- export type dry_zone = dry_parse<Zone, "count" | "findIndex" | "getAction_add" | "getAction_move" | "getAction_shuffle" | "getAction_remove" | "getOppositeCards" | "getCardByPosition" | "getOppositeZone" | "toString" | "validatePosition" | "isOpposite" | "isPositionOccupied" | "is" | "getAllPos" | "of" | "getBackPos" | "getFrontPos" | "isC2Behind" | "isC2Infront" | "isOccupied" | "isExposed"> & {
52
- getEmptyPosArr?: () => dry_position[];
53
- getRandomEmptyPos?: () => dry_position;
54
- getAction_draw?: (s: dry_system, hand: dry_zone, cause: identificationInfo, isTurnDraw?: boolean) => Action<"a_draw">;
55
- };
56
- export type dry_system = dry_parse<Omit<queenSystem, "zoneArr">, "count" | "filter" | "map" | "forEach" | "filter" | "findSpecificChainOfAction_resolve" | "getActivatedCardIDs" | "getActivatedEffectIDs" | "getAllZonesOfPlayer" | "getResolvedActions" | "getWouldBeAttackTarget" | "getCardWithDataID" | "getCardWithID" | "getZoneOf" | "getZoneWithID" | "hasActionCompleted" | "getRootAction" | "is" | "getPIDof" | "generateSignature" | "isNotActionArr" | "getAllInputs" | "isPlayAction">;
57
- export interface logInfoNormal {
58
- currentPhase: TurnPhase.declare | TurnPhase.input | TurnPhase.recur | TurnPhase.complete;
59
- currentAction: Action;
60
- }
61
- export interface logInfoHasResponse {
62
- currentPhase: TurnPhase.chain | TurnPhase.trigger;
63
- currentAction: Action;
64
- responses: Record<string, string[]>;
65
- }
66
- export interface logInfoResolve {
67
- currentPhase: TurnPhase.resolve;
68
- currentAction: Action;
69
- resolvedResult: Action[];
70
- }
71
- export type logInfo = logInfoNormal | logInfoHasResponse | logInfoResolve;
72
- export declare enum TurnPhase {
73
- declare = 1,
74
- input = 2,
75
- chain = 3,
76
- recur = 4,
77
- resolve = 5,
78
- trigger = 6,
79
- complete = 7
80
- }
81
- export declare enum GamePhase {
82
- idle = 0,
83
- resolving = 1,
84
- infinite_loop = 2,
85
- p1_win = 3,
86
- p2_win = 4
87
- }
88
- export interface system_stat {
89
- threatLevel: number;
90
- maxThreatlevel: number;
91
- }
92
- export interface player_stat {
93
- playerType: playerTypeID;
94
- playerIndex: number;
95
- heart: number;
96
- maxHeart: number;
97
- operator: operatorID;
98
- deck?: deckRegistry;
99
- loadCardsInfo: {
100
- dataID: string;
101
- variant: string[];
102
- count: number;
103
- }[];
104
- }
105
- export interface gameState_stat {
106
- turn_count: number;
107
- turnActionID: number;
108
- gamePhase: GamePhase;
109
- turnPhase: TurnPhase;
110
- stat_player: player_stat;
111
- stat_system: system_stat;
112
- zones: dry_zone[];
113
- setting: Setting;
114
- }
115
- export declare enum suspensionReason {
116
- taking_input = 1,
117
- infinite_loop = 2,
118
- game_finished = 3
119
- }
120
- export declare enum identificationType {
121
- "zone" = 0,
122
- "card" = 1,
123
- "partition" = 2,
124
- "effect" = 3,
125
- "effectSubtype" = 4,
126
- "position" = 5,
127
- "action" = 6,
128
- "player" = 7,
129
- "none" = 8,
130
- "system" = 9
131
- }
132
- export interface identificationInfo_partition {
133
- type: identificationType.partition;
134
- sys: dry_system;
135
- pid: number;
136
- is(pid: number): boolean;
137
- }
138
- export interface identificationInfo_action {
139
- type: identificationType.action;
140
- sys: dry_system;
141
- action: Action;
142
- is<T extends actionName>(type: T): this is {
143
- type: identificationInfo_action;
144
- sys: dry_system;
145
- action: Action<T>;
146
- };
147
- }
148
- export type identificationInfo_card = {
149
- type: identificationType.card;
150
- sys: dry_system;
151
- card: dry_card;
152
- is: Card["is"];
153
- };
154
- export type identificationInfo_effect = {
155
- type: identificationType.effect;
156
- sys: dry_system;
157
- card: dry_card;
158
- eff: dry_effect;
159
- is(card: id_able, eff: id_able): boolean;
160
- };
161
- export type identificationInfo_zone = {
162
- type: identificationType.zone;
163
- sys: dry_system;
164
- zone: dry_zone;
165
- is: Zone["is"];
166
- of: Zone["of"];
167
- };
168
- export type identificationInfo_pos = {
169
- type: identificationType.position;
170
- sys: dry_system;
171
- pos: dry_position;
172
- is: Position["is"];
173
- };
174
- export type identificationInfo_none = {
175
- type: identificationType.none;
176
- };
177
- export type identificationInfo_player = {
178
- type: identificationType.player;
179
- sys: dry_system;
180
- id: number;
181
- is(player_owned_obj: Player_specific): boolean;
182
- };
183
- export type identificationInfo_subtype = {
184
- type: identificationType.effectSubtype;
185
- sys: dry_system;
186
- card: dry_card;
187
- eff: dry_effect;
188
- subtype: dry_effectSubType;
189
- is(card: id_able, eff: id_able, subtype: dry_effectSubType): boolean;
190
- };
191
- export type identificationInfo_system = {
192
- type: identificationType.system;
193
- };
194
- export type identificationInfo = identificationInfo_action | identificationInfo_card | identificationInfo_partition | identificationInfo_effect | identificationInfo_none | identificationInfo_player | identificationInfo_pos | identificationInfo_subtype | identificationInfo_zone | identificationInfo_system;
195
- export declare enum inputType {
196
- "zone" = 0,
197
- "card" = 1,
198
- "effect" = 2,
199
- "effectSubtype" = 3,
200
- "position" = 4,
201
- "player" = 5,
202
- "string" = 6,
203
- "boolean" = 7,
204
- "number" = 8
205
- }
206
- export type inputData_str = {
207
- type: inputType.string;
208
- data: string;
209
- };
210
- export type inputData_bool = {
211
- type: inputType.boolean;
212
- data: boolean;
213
- };
214
- export type inputData_num = {
215
- type: inputType.number;
216
- data: number;
217
- };
218
- export type inputData_pos = {
219
- type: inputType.position;
220
- data: Omit<identificationInfo_pos, "sys">;
221
- is: identificationInfo_pos["is"];
222
- };
223
- export type inputData_zone = {
224
- type: inputType.zone;
225
- data: Omit<identificationInfo_zone, "sys">;
226
- is: identificationInfo_zone["is"];
227
- of: identificationInfo_zone["of"];
228
- };
229
- export type inputData_card = {
230
- type: inputType.card;
231
- data: Omit<identificationInfo_card, "sys">;
232
- is: identificationInfo_card["is"];
233
- };
234
- export type inputData_effect = {
235
- type: inputType.effect;
236
- data: Omit<identificationInfo_effect, "sys">;
237
- is: identificationInfo_effect["is"];
238
- };
239
- export type inputData_subtype = {
240
- type: inputType.effectSubtype;
241
- data: Omit<identificationInfo_subtype, "sys">;
242
- is: identificationInfo_subtype["is"];
243
- };
244
- export type inputData_player = {
245
- type: inputType.player;
246
- data: Omit<identificationInfo_player, "sys">;
247
- is: identificationInfo_player["is"];
248
- };
249
- export type inputData_standard = inputData_str | inputData_num | inputData_bool | inputData_card | inputData_effect | inputData_subtype | inputData_zone | inputData_player | inputData_pos;
250
- export type inputData = inputData_standard;
251
- export type inputDataSpecific<T extends inputType> = T extends inputType.number ? inputData_num : T extends inputType.string ? inputData_str : T extends inputType.boolean ? inputData_bool : T extends inputType.player ? inputData_player : T extends inputType.position ? inputData_pos : T extends inputType.zone ? inputData_zone : T extends inputType.card ? inputData_card : T extends inputType.effect ? inputData_effect : T extends inputType.effectSubtype ? inputData_subtype : inputData;
252
- export type validSetFormat<T extends inputType = inputType> = Exclude<[T, inputDataSpecific<T>[] | undefined], []>;
253
- export {};
@@ -1,56 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.inputType = exports.identificationType = exports.suspensionReason = exports.GamePhase = exports.TurnPhase = void 0;
4
- var TurnPhase;
5
- (function (TurnPhase) {
6
- TurnPhase[TurnPhase["declare"] = 1] = "declare";
7
- TurnPhase[TurnPhase["input"] = 2] = "input";
8
- TurnPhase[TurnPhase["chain"] = 3] = "chain";
9
- TurnPhase[TurnPhase["recur"] = 4] = "recur";
10
- TurnPhase[TurnPhase["resolve"] = 5] = "resolve";
11
- TurnPhase[TurnPhase["trigger"] = 6] = "trigger";
12
- TurnPhase[TurnPhase["complete"] = 7] = "complete";
13
- })(TurnPhase || (exports.TurnPhase = TurnPhase = {}));
14
- var GamePhase;
15
- (function (GamePhase) {
16
- GamePhase[GamePhase["idle"] = 0] = "idle";
17
- GamePhase[GamePhase["resolving"] = 1] = "resolving";
18
- GamePhase[GamePhase["infinite_loop"] = 2] = "infinite_loop";
19
- GamePhase[GamePhase["p1_win"] = 3] = "p1_win";
20
- GamePhase[GamePhase["p2_win"] = 4] = "p2_win";
21
- })(GamePhase || (exports.GamePhase = GamePhase = {}));
22
- var suspensionReason;
23
- (function (suspensionReason) {
24
- suspensionReason[suspensionReason["taking_input"] = 1] = "taking_input";
25
- suspensionReason[suspensionReason["infinite_loop"] = 2] = "infinite_loop";
26
- suspensionReason[suspensionReason["game_finished"] = 3] = "game_finished";
27
- })(suspensionReason || (exports.suspensionReason = suspensionReason = {}));
28
- var identificationType;
29
- (function (identificationType) {
30
- identificationType[identificationType["zone"] = 0] = "zone";
31
- identificationType[identificationType["card"] = 1] = "card";
32
- identificationType[identificationType["partition"] = 2] = "partition";
33
- identificationType[identificationType["effect"] = 3] = "effect";
34
- identificationType[identificationType["effectSubtype"] = 4] = "effectSubtype";
35
- identificationType[identificationType["position"] = 5] = "position";
36
- identificationType[identificationType["action"] = 6] = "action";
37
- identificationType[identificationType["player"] = 7] = "player";
38
- identificationType[identificationType["none"] = 8] = "none";
39
- identificationType[identificationType["system"] = 9] = "system";
40
- })(identificationType || (exports.identificationType = identificationType = {}));
41
- var inputType;
42
- (function (inputType) {
43
- inputType[inputType["zone"] = 0] = "zone";
44
- inputType[inputType["card"] = 1] = "card";
45
- inputType[inputType["effect"] = 2] = "effect";
46
- inputType[inputType["effectSubtype"] = 3] = "effectSubtype";
47
- inputType[inputType["position"] = 4] = "position";
48
- inputType[inputType["player"] = 5] = "player";
49
- inputType[inputType["string"] = 6] = "string";
50
- inputType[inputType["boolean"] = 7] = "boolean";
51
- inputType[inputType["number"] = 8] = "number";
52
- })(inputType || (exports.inputType = inputType = {}));
53
- // import type { StrictGenerator } from "../types/misc"
54
- // export type inputRequester_format<T extends inputType = inputType, T2 extends inputType = T> = [validSetFormat<T2>, StrictGenerator<validSetFormat<T>, validSetFormat<T> | void, inputDataSpecific<T>>]
55
- // export type Action_final_generatorType<T extends inputType = inputType> = Generator<validSetFormat<T>, Action[], inputDataSpecific<T>>
56
- // export type Action_final_generatorType_recur<T extends inputType = inputType> = Generator<inputRequester_format<T>, Action[] | Action_final_generatorType_recur<T>, inputDataSpecific<T>>