org.outernet.cesium-unity 1.15.3-linux.1

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Files changed (315) hide show
  1. package/CHANGES.md +420 -0
  2. package/CHANGES.md.meta +7 -0
  3. package/Editor/BuildCesiumForUnity.cs +186 -0
  4. package/Editor/BuildCesiumForUnity.cs.meta +11 -0
  5. package/Editor/Cesium3DTilesetEditor.cs +542 -0
  6. package/Editor/Cesium3DTilesetEditor.cs.meta +11 -0
  7. package/Editor/CesiumBingMapsRasterOverlayEditor.cs +66 -0
  8. package/Editor/CesiumBingMapsRasterOverlayEditor.cs.meta +11 -0
  9. package/Editor/CesiumCameraControllerEditor.cs +174 -0
  10. package/Editor/CesiumCameraControllerEditor.cs.meta +11 -0
  11. package/Editor/CesiumCameraManagerEditor.cs +65 -0
  12. package/Editor/CesiumCameraManagerEditor.cs.meta +11 -0
  13. package/Editor/CesiumCartographicPolygonEditor.cs +23 -0
  14. package/Editor/CesiumCartographicPolygonEditor.cs.meta +11 -0
  15. package/Editor/CesiumDebugColorizeTilesRasterOverlayEditor.cs +41 -0
  16. package/Editor/CesiumDebugColorizeTilesRasterOverlayEditor.cs.meta +11 -0
  17. package/Editor/CesiumEditor.asmdef +26 -0
  18. package/Editor/CesiumEditor.asmdef.meta +7 -0
  19. package/Editor/CesiumEditorStyle.cs +188 -0
  20. package/Editor/CesiumEditorStyle.cs.meta +11 -0
  21. package/Editor/CesiumEditorUtility.cs +394 -0
  22. package/Editor/CesiumEditorUtility.cs.meta +11 -0
  23. package/Editor/CesiumEditorWindow.cs +447 -0
  24. package/Editor/CesiumEditorWindow.cs.meta +11 -0
  25. package/Editor/CesiumFlyToControllerEditor.cs +76 -0
  26. package/Editor/CesiumFlyToControllerEditor.cs.meta +11 -0
  27. package/Editor/CesiumGeoreferenceEditor.cs +277 -0
  28. package/Editor/CesiumGeoreferenceEditor.cs.meta +11 -0
  29. package/Editor/CesiumGlobeAnchorEditor.cs +202 -0
  30. package/Editor/CesiumGlobeAnchorEditor.cs.meta +11 -0
  31. package/Editor/CesiumInspectorGUI.cs +187 -0
  32. package/Editor/CesiumInspectorGUI.cs.meta +11 -0
  33. package/Editor/CesiumIonAsset.cs +192 -0
  34. package/Editor/CesiumIonAsset.cs.meta +11 -0
  35. package/Editor/CesiumIonAssetsWindow.cs +257 -0
  36. package/Editor/CesiumIonAssetsWindow.cs.meta +11 -0
  37. package/Editor/CesiumIonRasterOverlayEditor.cs +87 -0
  38. package/Editor/CesiumIonRasterOverlayEditor.cs.meta +11 -0
  39. package/Editor/CesiumIonServerManager.cs +153 -0
  40. package/Editor/CesiumIonServerManager.cs.meta +11 -0
  41. package/Editor/CesiumIonServerSelector.cs +127 -0
  42. package/Editor/CesiumIonServerSelector.cs.meta +11 -0
  43. package/Editor/CesiumIonSession.cs +102 -0
  44. package/Editor/CesiumIonSession.cs.meta +11 -0
  45. package/Editor/CesiumPolygonRasterOverlayEditor.cs +102 -0
  46. package/Editor/CesiumPolygonRasterOverlayEditor.cs.meta +11 -0
  47. package/Editor/CesiumRasterOverlayEditor.cs +230 -0
  48. package/Editor/CesiumRasterOverlayEditor.cs.meta +11 -0
  49. package/Editor/CesiumSubSceneEditor.cs +201 -0
  50. package/Editor/CesiumSubSceneEditor.cs.meta +11 -0
  51. package/Editor/CesiumTileMapServiceRasterOverlayEditor.cs +88 -0
  52. package/Editor/CesiumTileMapServiceRasterOverlayEditor.cs.meta +11 -0
  53. package/Editor/CesiumWebMapServiceRasterOverlayEditor.cs +111 -0
  54. package/Editor/CesiumWebMapServiceRasterOverlayEditor.cs.meta +11 -0
  55. package/Editor/CesiumWebMapTileServiceRasterOverlayEditor.cs +277 -0
  56. package/Editor/CesiumWebMapTileServiceRasterOverlayEditor.cs.meta +3 -0
  57. package/Editor/CompileCesiumForUnityNative.cs +581 -0
  58. package/Editor/CompileCesiumForUnityNative.cs.meta +11 -0
  59. package/Editor/ConfigureReinterop.cs +255 -0
  60. package/Editor/ConfigureReinterop.cs.meta +11 -0
  61. package/Editor/Helpers.cs +102 -0
  62. package/Editor/Helpers.cs.meta +11 -0
  63. package/Editor/IonAssetsMultiColumnHeader.cs +45 -0
  64. package/Editor/IonAssetsMultiColumnHeader.cs.meta +11 -0
  65. package/Editor/IonAssetsTreeView.cs +214 -0
  66. package/Editor/IonAssetsTreeView.cs.meta +11 -0
  67. package/Editor/IonMissingAssetWindow.cs +65 -0
  68. package/Editor/IonMissingAssetWindow.cs.meta +11 -0
  69. package/Editor/IonTokenTroubleshootingWindow.cs +615 -0
  70. package/Editor/IonTokenTroubleshootingWindow.cs.meta +11 -0
  71. package/Editor/NativeDownloadHandler.cs +35 -0
  72. package/Editor/NativeDownloadHandler.cs.meta +11 -0
  73. package/Editor/QuickAddItem.cs +43 -0
  74. package/Editor/QuickAddItem.cs.meta +11 -0
  75. package/Editor/Resources/Cesium-128x128.png +0 -0
  76. package/Editor/Resources/Cesium-128x128.png.meta +98 -0
  77. package/Editor/Resources/Cesium-24x24.png +0 -0
  78. package/Editor/Resources/Cesium-24x24.png.meta +123 -0
  79. package/Editor/Resources/Cesium-64x64.png +0 -0
  80. package/Editor/Resources/Cesium-64x64.png.meta +98 -0
  81. package/Editor/Resources/Cesium-for-Unity-dark.png +0 -0
  82. package/Editor/Resources/Cesium-for-Unity-dark.png.meta +123 -0
  83. package/Editor/Resources/Cesium-for-Unity-light.png +0 -0
  84. package/Editor/Resources/Cesium-for-Unity-light.png.meta +123 -0
  85. package/Editor/Resources/Cesium-icon-16x16.png +0 -0
  86. package/Editor/Resources/Cesium-icon-16x16.png.meta +98 -0
  87. package/Editor/Resources/FontAwesome/attribution.txt +9 -0
  88. package/Editor/Resources/FontAwesome/attribution.txt.meta +7 -0
  89. package/Editor/Resources/FontAwesome/book-reader-solid.png +0 -0
  90. package/Editor/Resources/FontAwesome/book-reader-solid.png.meta +98 -0
  91. package/Editor/Resources/FontAwesome/book-reader-solid.svg +1 -0
  92. package/Editor/Resources/FontAwesome/book-reader-solid.svg.meta +7 -0
  93. package/Editor/Resources/FontAwesome/check-solid.png +0 -0
  94. package/Editor/Resources/FontAwesome/check-solid.png.meta +98 -0
  95. package/Editor/Resources/FontAwesome/check-solid.svg +1 -0
  96. package/Editor/Resources/FontAwesome/check-solid.svg.meta +7 -0
  97. package/Editor/Resources/FontAwesome/cloud-upload-alt-solid.png +0 -0
  98. package/Editor/Resources/FontAwesome/cloud-upload-alt-solid.png.meta +98 -0
  99. package/Editor/Resources/FontAwesome/cloud-upload-alt-solid.svg +1 -0
  100. package/Editor/Resources/FontAwesome/cloud-upload-alt-solid.svg.meta +7 -0
  101. package/Editor/Resources/FontAwesome/folder.png +0 -0
  102. package/Editor/Resources/FontAwesome/folder.png.meta +147 -0
  103. package/Editor/Resources/FontAwesome/folder.svg +5 -0
  104. package/Editor/Resources/FontAwesome/folder.svg.meta +7 -0
  105. package/Editor/Resources/FontAwesome/hands-helping-solid.png +0 -0
  106. package/Editor/Resources/FontAwesome/hands-helping-solid.png.meta +98 -0
  107. package/Editor/Resources/FontAwesome/hands-helping-solid.svg +1 -0
  108. package/Editor/Resources/FontAwesome/hands-helping-solid.svg.meta +7 -0
  109. package/Editor/Resources/FontAwesome/key-solid.png +0 -0
  110. package/Editor/Resources/FontAwesome/key-solid.png.meta +98 -0
  111. package/Editor/Resources/FontAwesome/key-solid.svg +1 -0
  112. package/Editor/Resources/FontAwesome/key-solid.svg.meta +7 -0
  113. package/Editor/Resources/FontAwesome/plus-solid.png +0 -0
  114. package/Editor/Resources/FontAwesome/plus-solid.png.meta +98 -0
  115. package/Editor/Resources/FontAwesome/plus-solid.svg +1 -0
  116. package/Editor/Resources/FontAwesome/plus-solid.svg.meta +7 -0
  117. package/Editor/Resources/FontAwesome/sign-out-alt-solid.png +0 -0
  118. package/Editor/Resources/FontAwesome/sign-out-alt-solid.png.meta +98 -0
  119. package/Editor/Resources/FontAwesome/sign-out-alt-solid.svg +1 -0
  120. package/Editor/Resources/FontAwesome/sign-out-alt-solid.svg.meta +7 -0
  121. package/Editor/Resources/FontAwesome/sync-alt-solid.png +0 -0
  122. package/Editor/Resources/FontAwesome/sync-alt-solid.png.meta +98 -0
  123. package/Editor/Resources/FontAwesome/sync-alt-solid.svg +1 -0
  124. package/Editor/Resources/FontAwesome/sync-alt-solid.svg.meta +7 -0
  125. package/Editor/Resources/FontAwesome/times-solid.png +0 -0
  126. package/Editor/Resources/FontAwesome/times-solid.png.meta +98 -0
  127. package/Editor/Resources/FontAwesome/times-solid.svg +1 -0
  128. package/Editor/Resources/FontAwesome/times-solid.svg.meta +7 -0
  129. package/Editor/Resources/FontAwesome.meta +8 -0
  130. package/Editor/Resources.meta +8 -0
  131. package/Editor/SelectIonTokenWindow.cs +249 -0
  132. package/Editor/SelectIonTokenWindow.cs.meta +11 -0
  133. package/Editor/arm64.meta +8 -0
  134. package/Editor/csc.rsp +1 -0
  135. package/Editor/csc.rsp.meta +7 -0
  136. package/Editor/libCesiumForUnityNative-Editor.so +0 -0
  137. package/Editor/libCesiumForUnityNative-Editor.so.meta +2 -0
  138. package/Editor/libCesiumForUnityNative-Runtime.so +0 -0
  139. package/Editor/libCesiumForUnityNative-Runtime.so.meta +2 -0
  140. package/Editor/x86_64.meta +8 -0
  141. package/Editor.meta +8 -0
  142. package/LICENSE +201 -0
  143. package/LICENSE.meta +7 -0
  144. package/Plugins/Standalone/libCesiumForUnityNative-Runtime.so +0 -0
  145. package/Plugins/Standalone/libCesiumForUnityNative-Runtime.so.meta +2 -0
  146. package/Plugins/Standalone.meta +8 -0
  147. package/Plugins.meta +8 -0
  148. package/README.md +39 -0
  149. package/README.md.meta +7 -0
  150. package/Reinterop.deps.json +172 -0
  151. package/Reinterop.deps.json.meta +7 -0
  152. package/Reinterop.dll +0 -0
  153. package/Reinterop.dll.meta +79 -0
  154. package/Runtime/Cesium3DTile.cs +37 -0
  155. package/Runtime/Cesium3DTile.cs.meta +11 -0
  156. package/Runtime/Cesium3DTileset.cs +788 -0
  157. package/Runtime/Cesium3DTileset.cs.meta +11 -0
  158. package/Runtime/Cesium3DTilesetLoadFailureDetails.cs +65 -0
  159. package/Runtime/Cesium3DTilesetLoadFailureDetails.cs.meta +11 -0
  160. package/Runtime/CesiumBackwardCompatibility.cs +163 -0
  161. package/Runtime/CesiumBackwardCompatibility.cs.meta +11 -0
  162. package/Runtime/CesiumBingMapsRasterOverlay.cs +72 -0
  163. package/Runtime/CesiumBingMapsRasterOverlay.cs.meta +11 -0
  164. package/Runtime/CesiumCameraController.cs +827 -0
  165. package/Runtime/CesiumCameraController.cs.meta +11 -0
  166. package/Runtime/CesiumCameraManager.cs +105 -0
  167. package/Runtime/CesiumCameraManager.cs.meta +11 -0
  168. package/Runtime/CesiumCartographicPolygon.cs +152 -0
  169. package/Runtime/CesiumCartographicPolygon.cs.meta +11 -0
  170. package/Runtime/CesiumCreditSystem.cs +343 -0
  171. package/Runtime/CesiumCreditSystem.cs.meta +11 -0
  172. package/Runtime/CesiumCreditSystemUI.cs +402 -0
  173. package/Runtime/CesiumCreditSystemUI.cs.meta +11 -0
  174. package/Runtime/CesiumDebugColorizeTilesRasterOverlay.cs +21 -0
  175. package/Runtime/CesiumDebugColorizeTilesRasterOverlay.cs.meta +11 -0
  176. package/Runtime/CesiumEllipsoid.cs +107 -0
  177. package/Runtime/CesiumEllipsoid.cs.meta +11 -0
  178. package/Runtime/CesiumFeature.cs +279 -0
  179. package/Runtime/CesiumFeature.cs.meta +11 -0
  180. package/Runtime/CesiumFeatureIdAttribute.cs +61 -0
  181. package/Runtime/CesiumFeatureIdAttribute.cs.meta +11 -0
  182. package/Runtime/CesiumFeatureIdSet.cs +165 -0
  183. package/Runtime/CesiumFeatureIdSet.cs.meta +11 -0
  184. package/Runtime/CesiumFeatureIdTexture.cs +68 -0
  185. package/Runtime/CesiumFeatureIdTexture.cs.meta +11 -0
  186. package/Runtime/CesiumFlyToController.cs +539 -0
  187. package/Runtime/CesiumFlyToController.cs.meta +11 -0
  188. package/Runtime/CesiumGeoreference.cs +628 -0
  189. package/Runtime/CesiumGeoreference.cs.meta +11 -0
  190. package/Runtime/CesiumGlobeAnchor.cs +664 -0
  191. package/Runtime/CesiumGlobeAnchor.cs.meta +11 -0
  192. package/Runtime/CesiumGlobeAnchorBackwardCompatibility0dot2dot0.cs +105 -0
  193. package/Runtime/CesiumGlobeAnchorBackwardCompatibility0dot2dot0.cs.meta +11 -0
  194. package/Runtime/CesiumIntMatN.cs +398 -0
  195. package/Runtime/CesiumIntMatN.cs.meta +11 -0
  196. package/Runtime/CesiumIntVecN.cs +525 -0
  197. package/Runtime/CesiumIntVecN.cs.meta +11 -0
  198. package/Runtime/CesiumIonRasterOverlay.cs +110 -0
  199. package/Runtime/CesiumIonRasterOverlay.cs.meta +11 -0
  200. package/Runtime/CesiumIonServer.cs +137 -0
  201. package/Runtime/CesiumIonServer.cs.meta +11 -0
  202. package/Runtime/CesiumMetadata.cs +33 -0
  203. package/Runtime/CesiumMetadata.cs.meta +11 -0
  204. package/Runtime/CesiumMetadataValue.cs +1764 -0
  205. package/Runtime/CesiumMetadataValue.cs.meta +11 -0
  206. package/Runtime/CesiumMetadataValueType.cs +203 -0
  207. package/Runtime/CesiumMetadataValueType.cs.meta +11 -0
  208. package/Runtime/CesiumModelMetadata.cs +26 -0
  209. package/Runtime/CesiumModelMetadata.cs.meta +11 -0
  210. package/Runtime/CesiumObjectPool.cs +74 -0
  211. package/Runtime/CesiumObjectPool.cs.meta +11 -0
  212. package/Runtime/CesiumObjectPools.cs +39 -0
  213. package/Runtime/CesiumObjectPools.cs.meta +11 -0
  214. package/Runtime/CesiumOriginShift.cs +146 -0
  215. package/Runtime/CesiumOriginShift.cs.meta +11 -0
  216. package/Runtime/CesiumPointCloudRenderer.cs +246 -0
  217. package/Runtime/CesiumPointCloudRenderer.cs.meta +11 -0
  218. package/Runtime/CesiumPointCloudShading.cs +76 -0
  219. package/Runtime/CesiumPointCloudShading.cs.meta +11 -0
  220. package/Runtime/CesiumPolygonRasterOverlay.cs +109 -0
  221. package/Runtime/CesiumPolygonRasterOverlay.cs.meta +11 -0
  222. package/Runtime/CesiumPrimitiveFeatures.cs +130 -0
  223. package/Runtime/CesiumPrimitiveFeatures.cs.meta +11 -0
  224. package/Runtime/CesiumPropertyArray.cs +64 -0
  225. package/Runtime/CesiumPropertyArray.cs.meta +11 -0
  226. package/Runtime/CesiumPropertyTable.cs +126 -0
  227. package/Runtime/CesiumPropertyTable.cs.meta +11 -0
  228. package/Runtime/CesiumPropertyTableProperty.cs +1734 -0
  229. package/Runtime/CesiumPropertyTableProperty.cs.meta +11 -0
  230. package/Runtime/CesiumRasterOverlay.cs +239 -0
  231. package/Runtime/CesiumRasterOverlay.cs.meta +11 -0
  232. package/Runtime/CesiumRasterOverlayLoadFailureDetails.cs +65 -0
  233. package/Runtime/CesiumRasterOverlayLoadFailureDetails.cs.meta +11 -0
  234. package/Runtime/CesiumRuntime.asmdef +32 -0
  235. package/Runtime/CesiumRuntime.asmdef.meta +7 -0
  236. package/Runtime/CesiumRuntime.cs +3 -0
  237. package/Runtime/CesiumRuntime.cs.meta +11 -0
  238. package/Runtime/CesiumRuntimeSettings.cs +188 -0
  239. package/Runtime/CesiumRuntimeSettings.cs.meta +11 -0
  240. package/Runtime/CesiumSampleHeightResult.cs +47 -0
  241. package/Runtime/CesiumSampleHeightResult.cs.meta +11 -0
  242. package/Runtime/CesiumSimplePlanarEllipsoidCurve.cs +93 -0
  243. package/Runtime/CesiumSimplePlanarEllipsoidCurve.cs.meta +11 -0
  244. package/Runtime/CesiumSubScene.cs +473 -0
  245. package/Runtime/CesiumSubScene.cs.meta +11 -0
  246. package/Runtime/CesiumTileExcluder.cs +47 -0
  247. package/Runtime/CesiumTileExcluder.cs.meta +11 -0
  248. package/Runtime/CesiumTileMapServiceRasterOverlay.cs +93 -0
  249. package/Runtime/CesiumTileMapServiceRasterOverlay.cs.meta +11 -0
  250. package/Runtime/CesiumWebMapServiceRasterOverlay.cs +129 -0
  251. package/Runtime/CesiumWebMapServiceRasterOverlay.cs.meta +11 -0
  252. package/Runtime/CesiumWebMapTileServiceRasterOverlay.cs +414 -0
  253. package/Runtime/CesiumWebMapTileServiceRasterOverlay.cs.meta +3 -0
  254. package/Runtime/CesiumWgs84Ellipsoid.cs +75 -0
  255. package/Runtime/CesiumWgs84Ellipsoid.cs.meta +11 -0
  256. package/Runtime/ConfigureReinterop.cs +926 -0
  257. package/Runtime/ConfigureReinterop.cs.meta +11 -0
  258. package/Runtime/Helpers.cs +122 -0
  259. package/Runtime/Helpers.cs.meta +11 -0
  260. package/Runtime/ICesiumRestartable.cs +17 -0
  261. package/Runtime/ICesiumRestartable.cs.meta +11 -0
  262. package/Runtime/NativeCoroutine.cs +28 -0
  263. package/Runtime/NativeCoroutine.cs.meta +11 -0
  264. package/Runtime/NativeDownloadHandler.cs +29 -0
  265. package/Runtime/NativeDownloadHandler.cs.meta +11 -0
  266. package/Runtime/Resources/CesiumCreditSystem.prefab +78 -0
  267. package/Runtime/Resources/CesiumCreditSystem.prefab.meta +7 -0
  268. package/Runtime/Resources/CesiumCreditSystemRuntimeTheme.tss +2 -0
  269. package/Runtime/Resources/CesiumCreditSystemRuntimeTheme.tss.meta +11 -0
  270. package/Runtime/Resources/CesiumCreditSystemUI.uxml +4 -0
  271. package/Runtime/Resources/CesiumCreditSystemUI.uxml.meta +10 -0
  272. package/Runtime/Resources/CesiumCreditSystemUIPanelSettings.asset +38 -0
  273. package/Runtime/Resources/CesiumCreditSystemUIPanelSettings.asset.meta +8 -0
  274. package/Runtime/Resources/CesiumDefaultTilesetMaterial.mat +232 -0
  275. package/Runtime/Resources/CesiumDefaultTilesetMaterial.mat.meta +8 -0
  276. package/Runtime/Resources/CesiumDefaultTilesetShader.shadergraph +14271 -0
  277. package/Runtime/Resources/CesiumDefaultTilesetShader.shadergraph.meta +10 -0
  278. package/Runtime/Resources/CesiumPointCloudShading.hlsl +156 -0
  279. package/Runtime/Resources/CesiumPointCloudShading.hlsl.meta +7 -0
  280. package/Runtime/Resources/CesiumPointCloudShadingMaterial.mat +125 -0
  281. package/Runtime/Resources/CesiumPointCloudShadingMaterial.mat.meta +8 -0
  282. package/Runtime/Resources/CesiumPointCloudShadingShader.shader +73 -0
  283. package/Runtime/Resources/CesiumPointCloudShadingShader.shader.meta +10 -0
  284. package/Runtime/Resources/CesiumRasterOverlay.shadersubgraph +2207 -0
  285. package/Runtime/Resources/CesiumRasterOverlay.shadersubgraph.meta +10 -0
  286. package/Runtime/Resources/CesiumSelectTexCoords.shadersubgraph +722 -0
  287. package/Runtime/Resources/CesiumSelectTexCoords.shadersubgraph.meta +10 -0
  288. package/Runtime/Resources/CesiumUnlitTilesetMaterial.mat +261 -0
  289. package/Runtime/Resources/CesiumUnlitTilesetMaterial.mat.meta +8 -0
  290. package/Runtime/Resources/CesiumUnlitTilesetShader.shadergraph +5873 -0
  291. package/Runtime/Resources/CesiumUnlitTilesetShader.shadergraph.meta +10 -0
  292. package/Runtime/Resources/DynamicCamera.prefab +253 -0
  293. package/Runtime/Resources/DynamicCamera.prefab.meta +7 -0
  294. package/Runtime/Resources/TransformTextureCoordinates.shadersubgraph +2171 -0
  295. package/Runtime/Resources/TransformTextureCoordinates.shadersubgraph.meta +10 -0
  296. package/Runtime/Resources/green1x1.png +0 -0
  297. package/Runtime/Resources/green1x1.png.meta +123 -0
  298. package/Runtime/Resources.meta +8 -0
  299. package/Runtime/TestGltfModel.cs +56 -0
  300. package/Runtime/TestGltfModel.cs.meta +11 -0
  301. package/Runtime/TestReinterop.cs +21 -0
  302. package/Runtime/TestReinterop.cs.meta +11 -0
  303. package/Runtime/UnityLifetime.cs +27 -0
  304. package/Runtime/UnityLifetime.cs.meta +11 -0
  305. package/Runtime/WaitForTask.cs +25 -0
  306. package/Runtime/WaitForTask.cs.meta +11 -0
  307. package/Runtime/csc.rsp +1 -0
  308. package/Runtime/csc.rsp.meta +7 -0
  309. package/Runtime.meta +8 -0
  310. package/ThirdParty.json +27 -0
  311. package/ThirdParty.json.meta +7 -0
  312. package/WGS84.asset +18 -0
  313. package/WGS84.asset.meta +8 -0
  314. package/package.json +29 -0
  315. package/package.json.meta +7 -0
@@ -0,0 +1,11 @@
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+ fileFormatVersion: 2
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+ guid: 6f6dc04352d0112499b4ec8d10016f3f
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+ MonoImporter:
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+ externalObjects: {}
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+ serializedVersion: 2
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+ defaultReferences: []
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+ executionOrder: 0
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+ icon: {instanceID: 0}
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+ userData:
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+ assetBundleName:
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+ assetBundleVariant:
@@ -0,0 +1,192 @@
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+ using System;
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+ using System.Collections.Generic;
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+ using UnityEngine;
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+
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+ namespace CesiumForUnity
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+ {
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+ /*
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+ * This class functions like a std::variant in C++. It only contains
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+ * either a Cesium3DTileset or a CesiumRasterOverlay.
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+ */
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+ public class CesiumIonAsset
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+ {
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+ private enum AssetType
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+ {
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+ Tileset,
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+ Overlay,
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+ Null
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+ }
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+
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+ private AssetType _type = AssetType.Null;
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+ private Cesium3DTileset _tileset;
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+ private CesiumIonRasterOverlay _overlay;
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+
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+ public CesiumIonAsset()
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+ {
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+ this._type = AssetType.Null;
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+ }
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+
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+ public CesiumIonAsset(Cesium3DTileset tileset)
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+ {
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+ this._type = AssetType.Tileset;
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+ this._tileset = tileset;
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+ }
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+
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+ public CesiumIonAsset(CesiumIonRasterOverlay overlay)
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+ {
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+ this._type = AssetType.Overlay;
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+ this._overlay = overlay;
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+ }
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+
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+ public Cesium3DTileset tileset
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+ {
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+ get => this._type == AssetType.Tileset ? this._tileset : null;
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+ }
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+
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+ public CesiumIonRasterOverlay overlay
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+ {
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+ get => this._type == AssetType.Overlay ? this._overlay : null;
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+ }
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+
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+ public string objectName
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+ {
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+ get
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+ {
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+ if (this._type == AssetType.Tileset && this._tileset != null)
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+ {
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+ return this._tileset.gameObject.name;
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+ }
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+
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+ if (this._type == AssetType.Overlay && this._overlay != null)
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+ {
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+ return this._overlay.gameObject.name;
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+ }
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+
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+ return "";
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+ }
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+ }
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+
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+ public string type
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+ {
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+ get
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+ {
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+ if (this._type == AssetType.Tileset)
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+ {
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+ return "Tileset";
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+ }
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+
78
+ if (this._type == AssetType.Overlay)
79
+ {
80
+ return "Raster Overlay";
81
+ }
82
+
83
+ return "";
84
+ }
85
+ }
86
+
87
+ public string componentType
88
+ {
89
+ get
90
+ {
91
+ if (this._type == AssetType.Tileset && this._tileset != null)
92
+ {
93
+ return this._tileset.GetType().Name;
94
+ }
95
+
96
+ if (this._type == AssetType.Overlay && this._overlay != null)
97
+ {
98
+ return this._overlay.GetType().Name;
99
+ }
100
+
101
+ return "";
102
+ }
103
+ }
104
+
105
+ public string ionAccessToken
106
+ {
107
+ get
108
+ {
109
+ if (this._type == AssetType.Tileset && this._tileset != null)
110
+ {
111
+ return this._tileset.tilesetSource == CesiumDataSource.FromCesiumIon
112
+ ? this._tileset.ionAccessToken : "";
113
+ }
114
+
115
+ if (this._type == AssetType.Overlay)
116
+ {
117
+ CesiumIonRasterOverlay ionOverlay = this._overlay as CesiumIonRasterOverlay;
118
+ return ionOverlay != null ? ionOverlay.ionAccessToken : "";
119
+ }
120
+
121
+ return "";
122
+ }
123
+ set
124
+ {
125
+ if (this._type == AssetType.Tileset && this._tileset != null)
126
+ {
127
+ this._tileset.ionAccessToken = value;
128
+ }
129
+
130
+ if (this._type == AssetType.Overlay)
131
+ {
132
+ CesiumIonRasterOverlay ionOverlay = this._overlay as CesiumIonRasterOverlay;
133
+ if (ionOverlay != null)
134
+ {
135
+ ionOverlay.ionAccessToken = value;
136
+ }
137
+ }
138
+ }
139
+ }
140
+
141
+ public long ionAssetID
142
+ {
143
+ get
144
+ {
145
+ if (this._type == AssetType.Tileset && this._tileset != null)
146
+ {
147
+ return this._tileset.tilesetSource == CesiumDataSource.FromCesiumIon
148
+ ? this._tileset.ionAssetID : 0;
149
+ }
150
+
151
+ if (this._type == AssetType.Overlay && this._overlay != null)
152
+ {
153
+ CesiumIonRasterOverlay ionOverlay = this._overlay as CesiumIonRasterOverlay;
154
+ return ionOverlay != null ? ionOverlay.ionAssetID : 0;
155
+ }
156
+
157
+ return 0;
158
+ }
159
+ }
160
+
161
+ public bool IsNull()
162
+ {
163
+ if(this._type == AssetType.Tileset)
164
+ {
165
+ return this._tileset == null;
166
+ }
167
+
168
+ if(this._type == AssetType.Overlay)
169
+ {
170
+ return this._overlay == null;
171
+ }
172
+
173
+ return true;
174
+ }
175
+
176
+ public bool IsUsingCesiumIon()
177
+ {
178
+ if (this._type == AssetType.Tileset && this._tileset != null)
179
+ {
180
+ return this._tileset.tilesetSource == CesiumDataSource.FromCesiumIon;
181
+ }
182
+
183
+ if (this._type == AssetType.Overlay && this._overlay != null)
184
+ {
185
+ CesiumIonRasterOverlay ionOverlay = this._overlay as CesiumIonRasterOverlay;
186
+ return ionOverlay != null;
187
+ }
188
+
189
+ return false;
190
+ }
191
+ }
192
+ }
@@ -0,0 +1,11 @@
1
+ fileFormatVersion: 2
2
+ guid: 6ca042ed5a804694c936b52f49e92a86
3
+ MonoImporter:
4
+ externalObjects: {}
5
+ serializedVersion: 2
6
+ defaultReferences: []
7
+ executionOrder: 0
8
+ icon: {instanceID: 0}
9
+ userData:
10
+ assetBundleName:
11
+ assetBundleVariant:
@@ -0,0 +1,257 @@
1
+ using Reinterop;
2
+ using System;
3
+ using UnityEngine;
4
+ using UnityEditor;
5
+ using UnityEditor.IMGUI.Controls;
6
+
7
+ namespace CesiumForUnity
8
+ {
9
+ public class CesiumIonAssetsWindow : EditorWindow
10
+ {
11
+ public static CesiumIonAssetsWindow currentWindow = null;
12
+
13
+ [MenuItem("Cesium/Cesium ion Assets")]
14
+ public static void ShowWindow()
15
+ {
16
+ if (currentWindow == null)
17
+ {
18
+ // Get existing open window or if none, make a new one docked next
19
+ // to the Project / Console window.
20
+ Type[] siblingWindows = new Type[] {
21
+ Type.GetType("UnityEditor.ProjectBrowser,UnityEditor.dll"),
22
+ Type.GetType("UnityEditor.ConsoleWindow,UnityEditor.dll")
23
+ };
24
+ currentWindow = GetWindow<CesiumIonAssetsWindow>(siblingWindows);
25
+ }
26
+
27
+ currentWindow.Show();
28
+ currentWindow.Focus();
29
+ }
30
+
31
+ private TreeViewState _assetsTreeState;
32
+ private IonAssetsTreeView _assetsTreeView;
33
+ private SearchField _searchField;
34
+ private CesiumIonServerSelector _serverSelector;
35
+
36
+ private void OnEnable()
37
+ {
38
+ this._serverSelector = new CesiumIonServerSelector(this);
39
+
40
+ // Load the icon separately from the other resources.
41
+ Texture2D icon = Resources.Load<Texture2D>("Cesium-64x64");
42
+ icon.wrapMode = TextureWrapMode.Clamp;
43
+ this.titleContent = new GUIContent("Cesium ion Assets", icon);
44
+
45
+ this._searchField = new SearchField();
46
+
47
+ CesiumIonSession session = CesiumIonServerManager.instance.currentSession;
48
+ session.Resume();
49
+ BuildTreeView();
50
+ CesiumIonSession.OnConnectionUpdated += this._assetsTreeView.Refresh;
51
+ CesiumIonSession.OnAssetsUpdated += this._assetsTreeView.Refresh;
52
+ CesiumIonServerManager.instance.CurrentChanged += this.OnCurrentServerChanged;
53
+
54
+ session.RefreshAssets();
55
+ }
56
+
57
+ private void OnDisable()
58
+ {
59
+ CesiumIonServerManager.instance.CurrentChanged -= this.OnCurrentServerChanged;
60
+ CesiumIonSession.OnConnectionUpdated -= this._assetsTreeView.Refresh;
61
+ CesiumIonSession.OnAssetsUpdated -= this._assetsTreeView.Refresh;
62
+
63
+ this._serverSelector.Dispose();
64
+ this._serverSelector = null;
65
+ }
66
+
67
+ private void OnCurrentServerChanged(CesiumIonServerManager manager)
68
+ {
69
+ CesiumIonSession session = CesiumIonServerManager.instance.currentSession;
70
+ session.RefreshAssets();
71
+ this._assetsTreeView.Refresh();
72
+ }
73
+
74
+ void BuildTreeView()
75
+ {
76
+ this._assetsTreeState = new TreeViewState();
77
+ this._assetsTreeView = new IonAssetsTreeView(this._assetsTreeState);
78
+ this._assetsTreeView.Reload();
79
+ }
80
+
81
+ void OnGUI()
82
+ {
83
+ GUILayout.BeginHorizontal();
84
+ this.DrawAssetListPanel();
85
+ this.DrawAssetDescriptionPanel();
86
+ GUILayout.EndHorizontal();
87
+
88
+ // Force the window to repaint if the cursor is hovered over it.
89
+ // By default, it only repaints sporadically, so the hover and
90
+ // selection behavior will appear delayed.
91
+ if (mouseOverWindow == currentWindow)
92
+ {
93
+ Repaint();
94
+ }
95
+ }
96
+
97
+ void DrawAssetListPanel()
98
+ {
99
+ GUILayout.BeginVertical(GUILayout.Width(position.width / 2));
100
+ this.DrawRefreshButtonAndSearchBar();
101
+ GUILayout.Space(15);
102
+ this.DrawAssetTreeView();
103
+ GUILayout.EndVertical();
104
+ }
105
+
106
+ private string _assetsSearchString = "";
107
+
108
+ void DrawRefreshButtonAndSearchBar()
109
+ {
110
+ EditorGUILayout.BeginHorizontal();
111
+
112
+ EditorGUILayout.BeginVertical();
113
+ EditorGUILayout.Space(15.0f);
114
+ this._serverSelector.OnGUI();
115
+ EditorGUILayout.EndVertical();
116
+
117
+ if (GUILayout.Button(
118
+ new GUIContent(CesiumEditorStyle.refreshIcon, "Refresh the asset list"),
119
+ CesiumEditorStyle.refreshButtonStyle))
120
+ {
121
+ CesiumIonSession session = CesiumIonServerManager.instance.currentSession;
122
+ session.RefreshAssets();
123
+ this._assetsTreeView.Refresh();
124
+ }
125
+
126
+ EditorGUILayout.BeginVertical();
127
+ EditorGUILayout.Space(15);
128
+
129
+ string searchString = this._searchField.OnToolbarGUI(
130
+ this._assetsSearchString,
131
+ GUILayout.Height(EditorGUIUtility.singleLineHeight)
132
+ );
133
+
134
+ if (searchString != null)
135
+ {
136
+ searchString = searchString.Trim();
137
+ if (!searchString.Equals(this._assetsSearchString))
138
+ {
139
+ this._assetsSearchString = searchString;
140
+ this._assetsTreeView.searchString = this._assetsSearchString;
141
+ }
142
+ }
143
+ else if (this._assetsSearchString.Length > 0)
144
+ {
145
+ this._assetsSearchString = "";
146
+ this._assetsTreeView.searchString = this._assetsSearchString;
147
+ }
148
+
149
+ EditorGUILayout.EndVertical();
150
+ EditorGUILayout.EndHorizontal();
151
+ }
152
+
153
+ void DrawAssetTreeView()
154
+ {
155
+ // Use this to get the corner of the rect that the TreeView should fill.
156
+ GUILayout.FlexibleSpace();
157
+ Rect viewRect = GUILayoutUtility.GetLastRect();
158
+ viewRect.width = position.width / 2.0f;
159
+
160
+ this._assetsTreeView.OnGUI(viewRect);
161
+ }
162
+
163
+ private static bool IsSupportedTileset(string type)
164
+ {
165
+ return type == "3DTILES" || type == "TERRAIN";
166
+ }
167
+
168
+ private static bool IsSupportedImagery(string type)
169
+ {
170
+ return type == "IMAGERY";
171
+ }
172
+
173
+ private Vector2 _scrollPosition = Vector2.zero;
174
+
175
+ void DrawAssetDescriptionPanel()
176
+ {
177
+ if (this._assetsTreeView.GetAssetsCount() == 0)
178
+ {
179
+ return;
180
+ }
181
+
182
+ int selectedId = this._assetsTreeState.lastClickedID;
183
+ if (selectedId <= 0 || selectedId > this._assetsTreeView.GetAssetsCount())
184
+ {
185
+ return;
186
+ }
187
+
188
+ IonAssetDetails assetDetails = this._assetsTreeView.GetAssetDetails(selectedId);
189
+
190
+ GUILayout.Space(10);
191
+ this._scrollPosition = GUILayout.BeginScrollView(this._scrollPosition);
192
+ GUILayout.BeginVertical();
193
+
194
+ GUILayout.Label(assetDetails.name, CesiumEditorStyle.headerStyle);
195
+ GUILayout.Label("(ID: " + assetDetails.id + ")");
196
+
197
+ if (IsSupportedTileset(assetDetails.type))
198
+ {
199
+ GUILayout.BeginHorizontal();
200
+ GUILayout.FlexibleSpace();
201
+ if (GUILayout.Button(
202
+ "Add to Level",
203
+ CesiumEditorStyle.cesiumButtonStyle))
204
+ {
205
+ // Asset indices are offset from the tree item IDs by 1.
206
+ this._assetsTreeView.AddAssetToLevel(selectedId - 1);
207
+ }
208
+ GUILayout.FlexibleSpace();
209
+ GUILayout.EndHorizontal();
210
+ }
211
+ else if (IsSupportedImagery(assetDetails.type))
212
+ {
213
+ GUILayout.BeginHorizontal();
214
+ GUILayout.FlexibleSpace();
215
+ // TODO: once multiple overlays are supported, we need the option to
216
+ // add the asset as a layer.
217
+ GUIContent addOverlayAsBaseLayerContent = new GUIContent(
218
+ "Use as Tileset Base Layer",
219
+ "Makes this asset the base overlay on the selected tileset. " +
220
+ "If no tileset is selected, then the overlay will be applied to the " +
221
+ "first found tileset." +
222
+ "\n\n" +
223
+ "If the tileset already has an overlay it will be replaced. " +
224
+ "If no tileset exists in the level, Cesium World Terrain is added.");
225
+ if (GUILayout.Button(
226
+ addOverlayAsBaseLayerContent,
227
+ CesiumEditorStyle.cesiumButtonStyle))
228
+ {
229
+ // Asset indices are offset from the tree item IDs by 1.
230
+ this._assetsTreeView.AddOverlayToTerrain(selectedId - 1);
231
+ }
232
+ GUILayout.FlexibleSpace();
233
+ GUILayout.EndHorizontal();
234
+ }
235
+ else
236
+ {
237
+ GUILayout.BeginHorizontal();
238
+ GUILayout.FlexibleSpace();
239
+ GUILayout.Button(
240
+ "This type of asset is not currently supported",
241
+ CesiumEditorStyle.cesiumButtonDisabledStyle
242
+ );
243
+ GUILayout.FlexibleSpace();
244
+ GUILayout.EndHorizontal();
245
+ }
246
+
247
+ GUILayout.Label("Description", CesiumEditorStyle.subheaderStyle);
248
+ EditorGUILayout.LabelField(assetDetails.description, EditorStyles.wordWrappedLabel);
249
+
250
+ GUILayout.Label("Attribution", CesiumEditorStyle.subheaderStyle);
251
+ EditorGUILayout.LabelField(assetDetails.attribution, EditorStyles.wordWrappedLabel);
252
+
253
+ GUILayout.EndVertical();
254
+ GUILayout.EndScrollView();
255
+ }
256
+ }
257
+ }
@@ -0,0 +1,11 @@
1
+ fileFormatVersion: 2
2
+ guid: 58cbec445c2b6b8409a379d9c631624b
3
+ MonoImporter:
4
+ externalObjects: {}
5
+ serializedVersion: 2
6
+ defaultReferences: []
7
+ executionOrder: 0
8
+ icon: {instanceID: 0}
9
+ userData:
10
+ assetBundleName:
11
+ assetBundleVariant:
@@ -0,0 +1,87 @@
1
+ using UnityEditor;
2
+ using UnityEngine;
3
+
4
+ namespace CesiumForUnity
5
+ {
6
+ [CustomEditor(typeof(CesiumIonRasterOverlay))]
7
+ public class CesiumIonRasterOverlayEditor : Editor
8
+ {
9
+ private CesiumIonRasterOverlay _ionOverlay;
10
+ private CesiumRasterOverlayEditor _rasterOverlayEditor;
11
+
12
+ private SerializedProperty _ionAssetID;
13
+ private SerializedProperty _ionAccessToken;
14
+ private SerializedProperty _ionServer;
15
+
16
+ private void OnEnable()
17
+ {
18
+ this._ionOverlay = (CesiumIonRasterOverlay)this.target;
19
+ this._rasterOverlayEditor =
20
+ (CesiumRasterOverlayEditor)Editor.CreateEditor(
21
+ this.target,
22
+ typeof(CesiumRasterOverlayEditor));
23
+
24
+ this._ionAssetID = this.serializedObject.FindProperty("_ionAssetID");
25
+ this._ionAccessToken = this.serializedObject.FindProperty("_ionAccessToken");
26
+ this._ionServer = this.serializedObject.FindProperty("_ionServer");
27
+ }
28
+
29
+ private void OnDisable()
30
+ {
31
+ if(this._rasterOverlayEditor != null)
32
+ {
33
+ DestroyImmediate(this._rasterOverlayEditor);
34
+ }
35
+ }
36
+
37
+ public override void OnInspectorGUI()
38
+ {
39
+ this.serializedObject.Update();
40
+
41
+ EditorGUIUtility.labelWidth = CesiumEditorStyle.inspectorLabelWidth;
42
+ DrawTroubleshootButton();
43
+ EditorGUILayout.Space(5);
44
+ DrawIonProperties();
45
+ EditorGUILayout.Space(5);
46
+ DrawRasterOverlayProperties();
47
+
48
+ this.serializedObject.ApplyModifiedProperties();
49
+ }
50
+
51
+ private void DrawTroubleshootButton()
52
+ {
53
+ GUIContent troubleshootTokenContent = new GUIContent(
54
+ "Troubleshoot Token",
55
+ "Check if the Cesium ion token used to access this raster overlay is working " +
56
+ "correctly, and fix it if necessary.");
57
+ if (GUILayout.Button(troubleshootTokenContent))
58
+ {
59
+ IonTokenTroubleshootingWindow.ShowWindow(this._ionOverlay, false);
60
+ }
61
+ }
62
+
63
+ private void DrawIonProperties()
64
+ {
65
+ GUIContent ionAssetIDContent = new GUIContent(
66
+ "ion Asset ID",
67
+ "The ID of the Cesium ion asset to use.");
68
+ EditorGUILayout.DelayedIntField(this._ionAssetID, ionAssetIDContent);
69
+
70
+ GUIContent ionAccessTokenContent = new GUIContent(
71
+ "ion Access Token",
72
+ "The access token to use to access the Cesium ion resource.");
73
+ EditorGUILayout.DelayedTextField(this._ionAccessToken, ionAccessTokenContent);
74
+
75
+ GUIContent ionServerContent = new GUIContent("ion Server", "The Cesium ion server to use.");
76
+ EditorGUILayout.PropertyField(this._ionServer, ionServerContent);
77
+ }
78
+
79
+ private void DrawRasterOverlayProperties()
80
+ {
81
+ if (this._rasterOverlayEditor != null)
82
+ {
83
+ this._rasterOverlayEditor.OnInspectorGUI();
84
+ }
85
+ }
86
+ }
87
+ }
@@ -0,0 +1,11 @@
1
+ fileFormatVersion: 2
2
+ guid: 57e47867c5ec958499b856117cb51214
3
+ MonoImporter:
4
+ externalObjects: {}
5
+ serializedVersion: 2
6
+ defaultReferences: []
7
+ executionOrder: 0
8
+ icon: {instanceID: 0}
9
+ userData:
10
+ assetBundleName:
11
+ assetBundleVariant: