org.outernet.cesium-unity 1.15.3-linux.1

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Files changed (315) hide show
  1. package/CHANGES.md +420 -0
  2. package/CHANGES.md.meta +7 -0
  3. package/Editor/BuildCesiumForUnity.cs +186 -0
  4. package/Editor/BuildCesiumForUnity.cs.meta +11 -0
  5. package/Editor/Cesium3DTilesetEditor.cs +542 -0
  6. package/Editor/Cesium3DTilesetEditor.cs.meta +11 -0
  7. package/Editor/CesiumBingMapsRasterOverlayEditor.cs +66 -0
  8. package/Editor/CesiumBingMapsRasterOverlayEditor.cs.meta +11 -0
  9. package/Editor/CesiumCameraControllerEditor.cs +174 -0
  10. package/Editor/CesiumCameraControllerEditor.cs.meta +11 -0
  11. package/Editor/CesiumCameraManagerEditor.cs +65 -0
  12. package/Editor/CesiumCameraManagerEditor.cs.meta +11 -0
  13. package/Editor/CesiumCartographicPolygonEditor.cs +23 -0
  14. package/Editor/CesiumCartographicPolygonEditor.cs.meta +11 -0
  15. package/Editor/CesiumDebugColorizeTilesRasterOverlayEditor.cs +41 -0
  16. package/Editor/CesiumDebugColorizeTilesRasterOverlayEditor.cs.meta +11 -0
  17. package/Editor/CesiumEditor.asmdef +26 -0
  18. package/Editor/CesiumEditor.asmdef.meta +7 -0
  19. package/Editor/CesiumEditorStyle.cs +188 -0
  20. package/Editor/CesiumEditorStyle.cs.meta +11 -0
  21. package/Editor/CesiumEditorUtility.cs +394 -0
  22. package/Editor/CesiumEditorUtility.cs.meta +11 -0
  23. package/Editor/CesiumEditorWindow.cs +447 -0
  24. package/Editor/CesiumEditorWindow.cs.meta +11 -0
  25. package/Editor/CesiumFlyToControllerEditor.cs +76 -0
  26. package/Editor/CesiumFlyToControllerEditor.cs.meta +11 -0
  27. package/Editor/CesiumGeoreferenceEditor.cs +277 -0
  28. package/Editor/CesiumGeoreferenceEditor.cs.meta +11 -0
  29. package/Editor/CesiumGlobeAnchorEditor.cs +202 -0
  30. package/Editor/CesiumGlobeAnchorEditor.cs.meta +11 -0
  31. package/Editor/CesiumInspectorGUI.cs +187 -0
  32. package/Editor/CesiumInspectorGUI.cs.meta +11 -0
  33. package/Editor/CesiumIonAsset.cs +192 -0
  34. package/Editor/CesiumIonAsset.cs.meta +11 -0
  35. package/Editor/CesiumIonAssetsWindow.cs +257 -0
  36. package/Editor/CesiumIonAssetsWindow.cs.meta +11 -0
  37. package/Editor/CesiumIonRasterOverlayEditor.cs +87 -0
  38. package/Editor/CesiumIonRasterOverlayEditor.cs.meta +11 -0
  39. package/Editor/CesiumIonServerManager.cs +153 -0
  40. package/Editor/CesiumIonServerManager.cs.meta +11 -0
  41. package/Editor/CesiumIonServerSelector.cs +127 -0
  42. package/Editor/CesiumIonServerSelector.cs.meta +11 -0
  43. package/Editor/CesiumIonSession.cs +102 -0
  44. package/Editor/CesiumIonSession.cs.meta +11 -0
  45. package/Editor/CesiumPolygonRasterOverlayEditor.cs +102 -0
  46. package/Editor/CesiumPolygonRasterOverlayEditor.cs.meta +11 -0
  47. package/Editor/CesiumRasterOverlayEditor.cs +230 -0
  48. package/Editor/CesiumRasterOverlayEditor.cs.meta +11 -0
  49. package/Editor/CesiumSubSceneEditor.cs +201 -0
  50. package/Editor/CesiumSubSceneEditor.cs.meta +11 -0
  51. package/Editor/CesiumTileMapServiceRasterOverlayEditor.cs +88 -0
  52. package/Editor/CesiumTileMapServiceRasterOverlayEditor.cs.meta +11 -0
  53. package/Editor/CesiumWebMapServiceRasterOverlayEditor.cs +111 -0
  54. package/Editor/CesiumWebMapServiceRasterOverlayEditor.cs.meta +11 -0
  55. package/Editor/CesiumWebMapTileServiceRasterOverlayEditor.cs +277 -0
  56. package/Editor/CesiumWebMapTileServiceRasterOverlayEditor.cs.meta +3 -0
  57. package/Editor/CompileCesiumForUnityNative.cs +581 -0
  58. package/Editor/CompileCesiumForUnityNative.cs.meta +11 -0
  59. package/Editor/ConfigureReinterop.cs +255 -0
  60. package/Editor/ConfigureReinterop.cs.meta +11 -0
  61. package/Editor/Helpers.cs +102 -0
  62. package/Editor/Helpers.cs.meta +11 -0
  63. package/Editor/IonAssetsMultiColumnHeader.cs +45 -0
  64. package/Editor/IonAssetsMultiColumnHeader.cs.meta +11 -0
  65. package/Editor/IonAssetsTreeView.cs +214 -0
  66. package/Editor/IonAssetsTreeView.cs.meta +11 -0
  67. package/Editor/IonMissingAssetWindow.cs +65 -0
  68. package/Editor/IonMissingAssetWindow.cs.meta +11 -0
  69. package/Editor/IonTokenTroubleshootingWindow.cs +615 -0
  70. package/Editor/IonTokenTroubleshootingWindow.cs.meta +11 -0
  71. package/Editor/NativeDownloadHandler.cs +35 -0
  72. package/Editor/NativeDownloadHandler.cs.meta +11 -0
  73. package/Editor/QuickAddItem.cs +43 -0
  74. package/Editor/QuickAddItem.cs.meta +11 -0
  75. package/Editor/Resources/Cesium-128x128.png +0 -0
  76. package/Editor/Resources/Cesium-128x128.png.meta +98 -0
  77. package/Editor/Resources/Cesium-24x24.png +0 -0
  78. package/Editor/Resources/Cesium-24x24.png.meta +123 -0
  79. package/Editor/Resources/Cesium-64x64.png +0 -0
  80. package/Editor/Resources/Cesium-64x64.png.meta +98 -0
  81. package/Editor/Resources/Cesium-for-Unity-dark.png +0 -0
  82. package/Editor/Resources/Cesium-for-Unity-dark.png.meta +123 -0
  83. package/Editor/Resources/Cesium-for-Unity-light.png +0 -0
  84. package/Editor/Resources/Cesium-for-Unity-light.png.meta +123 -0
  85. package/Editor/Resources/Cesium-icon-16x16.png +0 -0
  86. package/Editor/Resources/Cesium-icon-16x16.png.meta +98 -0
  87. package/Editor/Resources/FontAwesome/attribution.txt +9 -0
  88. package/Editor/Resources/FontAwesome/attribution.txt.meta +7 -0
  89. package/Editor/Resources/FontAwesome/book-reader-solid.png +0 -0
  90. package/Editor/Resources/FontAwesome/book-reader-solid.png.meta +98 -0
  91. package/Editor/Resources/FontAwesome/book-reader-solid.svg +1 -0
  92. package/Editor/Resources/FontAwesome/book-reader-solid.svg.meta +7 -0
  93. package/Editor/Resources/FontAwesome/check-solid.png +0 -0
  94. package/Editor/Resources/FontAwesome/check-solid.png.meta +98 -0
  95. package/Editor/Resources/FontAwesome/check-solid.svg +1 -0
  96. package/Editor/Resources/FontAwesome/check-solid.svg.meta +7 -0
  97. package/Editor/Resources/FontAwesome/cloud-upload-alt-solid.png +0 -0
  98. package/Editor/Resources/FontAwesome/cloud-upload-alt-solid.png.meta +98 -0
  99. package/Editor/Resources/FontAwesome/cloud-upload-alt-solid.svg +1 -0
  100. package/Editor/Resources/FontAwesome/cloud-upload-alt-solid.svg.meta +7 -0
  101. package/Editor/Resources/FontAwesome/folder.png +0 -0
  102. package/Editor/Resources/FontAwesome/folder.png.meta +147 -0
  103. package/Editor/Resources/FontAwesome/folder.svg +5 -0
  104. package/Editor/Resources/FontAwesome/folder.svg.meta +7 -0
  105. package/Editor/Resources/FontAwesome/hands-helping-solid.png +0 -0
  106. package/Editor/Resources/FontAwesome/hands-helping-solid.png.meta +98 -0
  107. package/Editor/Resources/FontAwesome/hands-helping-solid.svg +1 -0
  108. package/Editor/Resources/FontAwesome/hands-helping-solid.svg.meta +7 -0
  109. package/Editor/Resources/FontAwesome/key-solid.png +0 -0
  110. package/Editor/Resources/FontAwesome/key-solid.png.meta +98 -0
  111. package/Editor/Resources/FontAwesome/key-solid.svg +1 -0
  112. package/Editor/Resources/FontAwesome/key-solid.svg.meta +7 -0
  113. package/Editor/Resources/FontAwesome/plus-solid.png +0 -0
  114. package/Editor/Resources/FontAwesome/plus-solid.png.meta +98 -0
  115. package/Editor/Resources/FontAwesome/plus-solid.svg +1 -0
  116. package/Editor/Resources/FontAwesome/plus-solid.svg.meta +7 -0
  117. package/Editor/Resources/FontAwesome/sign-out-alt-solid.png +0 -0
  118. package/Editor/Resources/FontAwesome/sign-out-alt-solid.png.meta +98 -0
  119. package/Editor/Resources/FontAwesome/sign-out-alt-solid.svg +1 -0
  120. package/Editor/Resources/FontAwesome/sign-out-alt-solid.svg.meta +7 -0
  121. package/Editor/Resources/FontAwesome/sync-alt-solid.png +0 -0
  122. package/Editor/Resources/FontAwesome/sync-alt-solid.png.meta +98 -0
  123. package/Editor/Resources/FontAwesome/sync-alt-solid.svg +1 -0
  124. package/Editor/Resources/FontAwesome/sync-alt-solid.svg.meta +7 -0
  125. package/Editor/Resources/FontAwesome/times-solid.png +0 -0
  126. package/Editor/Resources/FontAwesome/times-solid.png.meta +98 -0
  127. package/Editor/Resources/FontAwesome/times-solid.svg +1 -0
  128. package/Editor/Resources/FontAwesome/times-solid.svg.meta +7 -0
  129. package/Editor/Resources/FontAwesome.meta +8 -0
  130. package/Editor/Resources.meta +8 -0
  131. package/Editor/SelectIonTokenWindow.cs +249 -0
  132. package/Editor/SelectIonTokenWindow.cs.meta +11 -0
  133. package/Editor/arm64.meta +8 -0
  134. package/Editor/csc.rsp +1 -0
  135. package/Editor/csc.rsp.meta +7 -0
  136. package/Editor/libCesiumForUnityNative-Editor.so +0 -0
  137. package/Editor/libCesiumForUnityNative-Editor.so.meta +2 -0
  138. package/Editor/libCesiumForUnityNative-Runtime.so +0 -0
  139. package/Editor/libCesiumForUnityNative-Runtime.so.meta +2 -0
  140. package/Editor/x86_64.meta +8 -0
  141. package/Editor.meta +8 -0
  142. package/LICENSE +201 -0
  143. package/LICENSE.meta +7 -0
  144. package/Plugins/Standalone/libCesiumForUnityNative-Runtime.so +0 -0
  145. package/Plugins/Standalone/libCesiumForUnityNative-Runtime.so.meta +2 -0
  146. package/Plugins/Standalone.meta +8 -0
  147. package/Plugins.meta +8 -0
  148. package/README.md +39 -0
  149. package/README.md.meta +7 -0
  150. package/Reinterop.deps.json +172 -0
  151. package/Reinterop.deps.json.meta +7 -0
  152. package/Reinterop.dll +0 -0
  153. package/Reinterop.dll.meta +79 -0
  154. package/Runtime/Cesium3DTile.cs +37 -0
  155. package/Runtime/Cesium3DTile.cs.meta +11 -0
  156. package/Runtime/Cesium3DTileset.cs +788 -0
  157. package/Runtime/Cesium3DTileset.cs.meta +11 -0
  158. package/Runtime/Cesium3DTilesetLoadFailureDetails.cs +65 -0
  159. package/Runtime/Cesium3DTilesetLoadFailureDetails.cs.meta +11 -0
  160. package/Runtime/CesiumBackwardCompatibility.cs +163 -0
  161. package/Runtime/CesiumBackwardCompatibility.cs.meta +11 -0
  162. package/Runtime/CesiumBingMapsRasterOverlay.cs +72 -0
  163. package/Runtime/CesiumBingMapsRasterOverlay.cs.meta +11 -0
  164. package/Runtime/CesiumCameraController.cs +827 -0
  165. package/Runtime/CesiumCameraController.cs.meta +11 -0
  166. package/Runtime/CesiumCameraManager.cs +105 -0
  167. package/Runtime/CesiumCameraManager.cs.meta +11 -0
  168. package/Runtime/CesiumCartographicPolygon.cs +152 -0
  169. package/Runtime/CesiumCartographicPolygon.cs.meta +11 -0
  170. package/Runtime/CesiumCreditSystem.cs +343 -0
  171. package/Runtime/CesiumCreditSystem.cs.meta +11 -0
  172. package/Runtime/CesiumCreditSystemUI.cs +402 -0
  173. package/Runtime/CesiumCreditSystemUI.cs.meta +11 -0
  174. package/Runtime/CesiumDebugColorizeTilesRasterOverlay.cs +21 -0
  175. package/Runtime/CesiumDebugColorizeTilesRasterOverlay.cs.meta +11 -0
  176. package/Runtime/CesiumEllipsoid.cs +107 -0
  177. package/Runtime/CesiumEllipsoid.cs.meta +11 -0
  178. package/Runtime/CesiumFeature.cs +279 -0
  179. package/Runtime/CesiumFeature.cs.meta +11 -0
  180. package/Runtime/CesiumFeatureIdAttribute.cs +61 -0
  181. package/Runtime/CesiumFeatureIdAttribute.cs.meta +11 -0
  182. package/Runtime/CesiumFeatureIdSet.cs +165 -0
  183. package/Runtime/CesiumFeatureIdSet.cs.meta +11 -0
  184. package/Runtime/CesiumFeatureIdTexture.cs +68 -0
  185. package/Runtime/CesiumFeatureIdTexture.cs.meta +11 -0
  186. package/Runtime/CesiumFlyToController.cs +539 -0
  187. package/Runtime/CesiumFlyToController.cs.meta +11 -0
  188. package/Runtime/CesiumGeoreference.cs +628 -0
  189. package/Runtime/CesiumGeoreference.cs.meta +11 -0
  190. package/Runtime/CesiumGlobeAnchor.cs +664 -0
  191. package/Runtime/CesiumGlobeAnchor.cs.meta +11 -0
  192. package/Runtime/CesiumGlobeAnchorBackwardCompatibility0dot2dot0.cs +105 -0
  193. package/Runtime/CesiumGlobeAnchorBackwardCompatibility0dot2dot0.cs.meta +11 -0
  194. package/Runtime/CesiumIntMatN.cs +398 -0
  195. package/Runtime/CesiumIntMatN.cs.meta +11 -0
  196. package/Runtime/CesiumIntVecN.cs +525 -0
  197. package/Runtime/CesiumIntVecN.cs.meta +11 -0
  198. package/Runtime/CesiumIonRasterOverlay.cs +110 -0
  199. package/Runtime/CesiumIonRasterOverlay.cs.meta +11 -0
  200. package/Runtime/CesiumIonServer.cs +137 -0
  201. package/Runtime/CesiumIonServer.cs.meta +11 -0
  202. package/Runtime/CesiumMetadata.cs +33 -0
  203. package/Runtime/CesiumMetadata.cs.meta +11 -0
  204. package/Runtime/CesiumMetadataValue.cs +1764 -0
  205. package/Runtime/CesiumMetadataValue.cs.meta +11 -0
  206. package/Runtime/CesiumMetadataValueType.cs +203 -0
  207. package/Runtime/CesiumMetadataValueType.cs.meta +11 -0
  208. package/Runtime/CesiumModelMetadata.cs +26 -0
  209. package/Runtime/CesiumModelMetadata.cs.meta +11 -0
  210. package/Runtime/CesiumObjectPool.cs +74 -0
  211. package/Runtime/CesiumObjectPool.cs.meta +11 -0
  212. package/Runtime/CesiumObjectPools.cs +39 -0
  213. package/Runtime/CesiumObjectPools.cs.meta +11 -0
  214. package/Runtime/CesiumOriginShift.cs +146 -0
  215. package/Runtime/CesiumOriginShift.cs.meta +11 -0
  216. package/Runtime/CesiumPointCloudRenderer.cs +246 -0
  217. package/Runtime/CesiumPointCloudRenderer.cs.meta +11 -0
  218. package/Runtime/CesiumPointCloudShading.cs +76 -0
  219. package/Runtime/CesiumPointCloudShading.cs.meta +11 -0
  220. package/Runtime/CesiumPolygonRasterOverlay.cs +109 -0
  221. package/Runtime/CesiumPolygonRasterOverlay.cs.meta +11 -0
  222. package/Runtime/CesiumPrimitiveFeatures.cs +130 -0
  223. package/Runtime/CesiumPrimitiveFeatures.cs.meta +11 -0
  224. package/Runtime/CesiumPropertyArray.cs +64 -0
  225. package/Runtime/CesiumPropertyArray.cs.meta +11 -0
  226. package/Runtime/CesiumPropertyTable.cs +126 -0
  227. package/Runtime/CesiumPropertyTable.cs.meta +11 -0
  228. package/Runtime/CesiumPropertyTableProperty.cs +1734 -0
  229. package/Runtime/CesiumPropertyTableProperty.cs.meta +11 -0
  230. package/Runtime/CesiumRasterOverlay.cs +239 -0
  231. package/Runtime/CesiumRasterOverlay.cs.meta +11 -0
  232. package/Runtime/CesiumRasterOverlayLoadFailureDetails.cs +65 -0
  233. package/Runtime/CesiumRasterOverlayLoadFailureDetails.cs.meta +11 -0
  234. package/Runtime/CesiumRuntime.asmdef +32 -0
  235. package/Runtime/CesiumRuntime.asmdef.meta +7 -0
  236. package/Runtime/CesiumRuntime.cs +3 -0
  237. package/Runtime/CesiumRuntime.cs.meta +11 -0
  238. package/Runtime/CesiumRuntimeSettings.cs +188 -0
  239. package/Runtime/CesiumRuntimeSettings.cs.meta +11 -0
  240. package/Runtime/CesiumSampleHeightResult.cs +47 -0
  241. package/Runtime/CesiumSampleHeightResult.cs.meta +11 -0
  242. package/Runtime/CesiumSimplePlanarEllipsoidCurve.cs +93 -0
  243. package/Runtime/CesiumSimplePlanarEllipsoidCurve.cs.meta +11 -0
  244. package/Runtime/CesiumSubScene.cs +473 -0
  245. package/Runtime/CesiumSubScene.cs.meta +11 -0
  246. package/Runtime/CesiumTileExcluder.cs +47 -0
  247. package/Runtime/CesiumTileExcluder.cs.meta +11 -0
  248. package/Runtime/CesiumTileMapServiceRasterOverlay.cs +93 -0
  249. package/Runtime/CesiumTileMapServiceRasterOverlay.cs.meta +11 -0
  250. package/Runtime/CesiumWebMapServiceRasterOverlay.cs +129 -0
  251. package/Runtime/CesiumWebMapServiceRasterOverlay.cs.meta +11 -0
  252. package/Runtime/CesiumWebMapTileServiceRasterOverlay.cs +414 -0
  253. package/Runtime/CesiumWebMapTileServiceRasterOverlay.cs.meta +3 -0
  254. package/Runtime/CesiumWgs84Ellipsoid.cs +75 -0
  255. package/Runtime/CesiumWgs84Ellipsoid.cs.meta +11 -0
  256. package/Runtime/ConfigureReinterop.cs +926 -0
  257. package/Runtime/ConfigureReinterop.cs.meta +11 -0
  258. package/Runtime/Helpers.cs +122 -0
  259. package/Runtime/Helpers.cs.meta +11 -0
  260. package/Runtime/ICesiumRestartable.cs +17 -0
  261. package/Runtime/ICesiumRestartable.cs.meta +11 -0
  262. package/Runtime/NativeCoroutine.cs +28 -0
  263. package/Runtime/NativeCoroutine.cs.meta +11 -0
  264. package/Runtime/NativeDownloadHandler.cs +29 -0
  265. package/Runtime/NativeDownloadHandler.cs.meta +11 -0
  266. package/Runtime/Resources/CesiumCreditSystem.prefab +78 -0
  267. package/Runtime/Resources/CesiumCreditSystem.prefab.meta +7 -0
  268. package/Runtime/Resources/CesiumCreditSystemRuntimeTheme.tss +2 -0
  269. package/Runtime/Resources/CesiumCreditSystemRuntimeTheme.tss.meta +11 -0
  270. package/Runtime/Resources/CesiumCreditSystemUI.uxml +4 -0
  271. package/Runtime/Resources/CesiumCreditSystemUI.uxml.meta +10 -0
  272. package/Runtime/Resources/CesiumCreditSystemUIPanelSettings.asset +38 -0
  273. package/Runtime/Resources/CesiumCreditSystemUIPanelSettings.asset.meta +8 -0
  274. package/Runtime/Resources/CesiumDefaultTilesetMaterial.mat +232 -0
  275. package/Runtime/Resources/CesiumDefaultTilesetMaterial.mat.meta +8 -0
  276. package/Runtime/Resources/CesiumDefaultTilesetShader.shadergraph +14271 -0
  277. package/Runtime/Resources/CesiumDefaultTilesetShader.shadergraph.meta +10 -0
  278. package/Runtime/Resources/CesiumPointCloudShading.hlsl +156 -0
  279. package/Runtime/Resources/CesiumPointCloudShading.hlsl.meta +7 -0
  280. package/Runtime/Resources/CesiumPointCloudShadingMaterial.mat +125 -0
  281. package/Runtime/Resources/CesiumPointCloudShadingMaterial.mat.meta +8 -0
  282. package/Runtime/Resources/CesiumPointCloudShadingShader.shader +73 -0
  283. package/Runtime/Resources/CesiumPointCloudShadingShader.shader.meta +10 -0
  284. package/Runtime/Resources/CesiumRasterOverlay.shadersubgraph +2207 -0
  285. package/Runtime/Resources/CesiumRasterOverlay.shadersubgraph.meta +10 -0
  286. package/Runtime/Resources/CesiumSelectTexCoords.shadersubgraph +722 -0
  287. package/Runtime/Resources/CesiumSelectTexCoords.shadersubgraph.meta +10 -0
  288. package/Runtime/Resources/CesiumUnlitTilesetMaterial.mat +261 -0
  289. package/Runtime/Resources/CesiumUnlitTilesetMaterial.mat.meta +8 -0
  290. package/Runtime/Resources/CesiumUnlitTilesetShader.shadergraph +5873 -0
  291. package/Runtime/Resources/CesiumUnlitTilesetShader.shadergraph.meta +10 -0
  292. package/Runtime/Resources/DynamicCamera.prefab +253 -0
  293. package/Runtime/Resources/DynamicCamera.prefab.meta +7 -0
  294. package/Runtime/Resources/TransformTextureCoordinates.shadersubgraph +2171 -0
  295. package/Runtime/Resources/TransformTextureCoordinates.shadersubgraph.meta +10 -0
  296. package/Runtime/Resources/green1x1.png +0 -0
  297. package/Runtime/Resources/green1x1.png.meta +123 -0
  298. package/Runtime/Resources.meta +8 -0
  299. package/Runtime/TestGltfModel.cs +56 -0
  300. package/Runtime/TestGltfModel.cs.meta +11 -0
  301. package/Runtime/TestReinterop.cs +21 -0
  302. package/Runtime/TestReinterop.cs.meta +11 -0
  303. package/Runtime/UnityLifetime.cs +27 -0
  304. package/Runtime/UnityLifetime.cs.meta +11 -0
  305. package/Runtime/WaitForTask.cs +25 -0
  306. package/Runtime/WaitForTask.cs.meta +11 -0
  307. package/Runtime/csc.rsp +1 -0
  308. package/Runtime/csc.rsp.meta +7 -0
  309. package/Runtime.meta +8 -0
  310. package/ThirdParty.json +27 -0
  311. package/ThirdParty.json.meta +7 -0
  312. package/WGS84.asset +18 -0
  313. package/WGS84.asset.meta +8 -0
  314. package/package.json +29 -0
  315. package/package.json.meta +7 -0
@@ -0,0 +1,525 @@
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+ using System;
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+ using Unity.Mathematics;
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+
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+ namespace CesiumForUnity
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+ {
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+
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+ /// <summary>
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+ /// Represents a vec2 with signed integer components. This preserves the exact type
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+ /// of the integer components so they can be properly converted (or not converted)
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+ /// to other types.
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+ /// </summary>
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+ /// <remarks>
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+ /// Internally, this is used to store all signed integer vec2 types, including i8vec2,
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+ /// i16vec2, i32vec2, and i64vec2. The intended type is conveyed through CesiumMetadataComponentType.
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+ /// </remarks>
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+ internal struct CesiumIntVec2
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+ {
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+ public CesiumMetadataComponentType componentType
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+ {
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+ get; private set;
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+ }
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+
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+ public Int64 x
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+ {
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+ get; private set;
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+ }
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+ public Int64 y
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+ {
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+ get; private set;
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+ }
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+
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+ public CesiumIntVec2(SByte x, SByte y)
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+ {
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+ this.componentType = CesiumMetadataComponentType.Int8;
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+ this.x = x;
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+ this.y = y;
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+ }
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+
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+ public CesiumIntVec2(Int16 x, Int16 y)
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+ {
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+ this.componentType = CesiumMetadataComponentType.Int16;
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+ this.x = x;
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+ this.y = y;
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+ }
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+
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+ public CesiumIntVec2(Int32 x, Int32 y)
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+ {
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+ this.componentType = CesiumMetadataComponentType.Int32;
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+ this.x = x;
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+ this.y = y;
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+ }
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+
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+ public CesiumIntVec2(Int64 x, Int64 y)
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+ {
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+ this.componentType = CesiumMetadataComponentType.Int64;
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+ this.x = x;
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+ this.y = y;
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+ }
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+
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+ public CesiumIntVec2(int2 unityInt2)
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+ {
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+ this.componentType = CesiumMetadataComponentType.Int32;
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+ this.x = unityInt2.x;
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+ this.y = unityInt2.y;
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+ }
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+
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+ public Int64 this[int index]
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+ {
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+ get
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+ {
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+ switch (index)
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+ {
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+ case 0:
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+ return x;
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+ case 1:
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+ return y;
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+ default:
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+ throw new System.IndexOutOfRangeException();
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+ }
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+ }
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+ }
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+ }
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+
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+ /// <summary>
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+ /// Represents a vec3 with signed integer components. This preserves the exact type
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+ /// of the integer components so they can be properly converted (or not converted)
87
+ /// to other types.
88
+ /// </summary>
89
+ /// <remarks>
90
+ /// Internally, this is used to store all signed integer vec3 types, including i8vec3,
91
+ /// i16vec3, i32vec3, and i64vec3. The intended type is conveyed through CesiumMetadataComponentType.
92
+ /// </remarks>
93
+ internal struct CesiumIntVec3
94
+ {
95
+ public CesiumMetadataComponentType componentType
96
+ {
97
+ get; private set;
98
+ }
99
+
100
+ public Int64 x
101
+ {
102
+ get; private set;
103
+ }
104
+ public Int64 y
105
+ {
106
+ get; private set;
107
+ }
108
+ public Int64 z
109
+ {
110
+ get; private set;
111
+ }
112
+
113
+ public CesiumIntVec3(SByte x, SByte y, SByte z)
114
+ {
115
+ this.componentType = CesiumMetadataComponentType.Int8;
116
+ this.x = x;
117
+ this.y = y;
118
+ this.z = z;
119
+ }
120
+
121
+ public CesiumIntVec3(Int16 x, Int16 y, Int16 z)
122
+ {
123
+ this.componentType = CesiumMetadataComponentType.Int16;
124
+ this.x = x;
125
+ this.y = y;
126
+ this.z = z;
127
+ }
128
+
129
+ public CesiumIntVec3(Int32 x, Int32 y, Int32 z)
130
+ {
131
+ this.componentType = CesiumMetadataComponentType.Int32;
132
+ this.x = x;
133
+ this.y = y;
134
+ this.z = z;
135
+ }
136
+
137
+ public CesiumIntVec3(Int64 x, Int64 y, Int64 z)
138
+ {
139
+ this.componentType = CesiumMetadataComponentType.Int64;
140
+ this.x = x;
141
+ this.y = y;
142
+ this.z = z;
143
+ }
144
+
145
+ public CesiumIntVec3(int3 unityInt3)
146
+ {
147
+ this.componentType = CesiumMetadataComponentType.Int32;
148
+ this.x = unityInt3.x;
149
+ this.y = unityInt3.y;
150
+ this.z = unityInt3.z;
151
+ }
152
+
153
+ public Int64 this[int index]
154
+ {
155
+ get
156
+ {
157
+ switch (index)
158
+ {
159
+ case 0:
160
+ return x;
161
+ case 1:
162
+ return y;
163
+ case 2:
164
+ return z;
165
+ default:
166
+ throw new System.IndexOutOfRangeException();
167
+ }
168
+ }
169
+ }
170
+ }
171
+
172
+ /// <summary>
173
+ /// Represents a vec4 with signed integer components. This preserves the exact type
174
+ /// of the integer components so they can be properly converted (or not converted)
175
+ /// to other types.
176
+ /// </summary>
177
+ /// <remarks>
178
+ /// Internally, this is used to store all signed integer vec4 types, including i8vec4,
179
+ /// i16vec4, i32vec4, and i64vec4. The intended type is conveyed through CesiumMetadataComponentType.
180
+ /// </remarks>
181
+ internal struct CesiumIntVec4
182
+ {
183
+ public CesiumMetadataComponentType componentType
184
+ {
185
+ get; private set;
186
+ }
187
+
188
+ public Int64 x
189
+ {
190
+ get; private set;
191
+ }
192
+ public Int64 y
193
+ {
194
+ get; private set;
195
+ }
196
+ public Int64 z
197
+ {
198
+ get; private set;
199
+ }
200
+ public Int64 w
201
+ {
202
+ get; private set;
203
+ }
204
+
205
+ public CesiumIntVec4(SByte x, SByte y, SByte z, SByte w)
206
+ {
207
+ this.componentType = CesiumMetadataComponentType.Int8;
208
+ this.x = x;
209
+ this.y = y;
210
+ this.z = z;
211
+ this.w = w;
212
+ }
213
+ public CesiumIntVec4(Int16 x, Int16 y, Int16 z, Int16 w)
214
+ {
215
+ this.componentType = CesiumMetadataComponentType.Int16;
216
+ this.x = x;
217
+ this.y = y;
218
+ this.z = z;
219
+ this.w = w;
220
+ }
221
+ public CesiumIntVec4(Int32 x, Int32 y, Int32 z, Int32 w)
222
+ {
223
+ this.componentType = CesiumMetadataComponentType.Int32;
224
+ this.x = x;
225
+ this.y = y;
226
+ this.z = z;
227
+ this.w = w;
228
+ }
229
+
230
+ public CesiumIntVec4(Int64 x, Int64 y, Int64 z, Int64 w)
231
+ {
232
+ this.componentType = CesiumMetadataComponentType.Int64;
233
+ this.x = x;
234
+ this.y = y;
235
+ this.z = z;
236
+ this.w = w;
237
+ }
238
+
239
+ public CesiumIntVec4(int4 unityInt4)
240
+ {
241
+ this.componentType = CesiumMetadataComponentType.Int32;
242
+ this.x = unityInt4.x;
243
+ this.y = unityInt4.y;
244
+ this.z = unityInt4.z;
245
+ this.w = unityInt4.w;
246
+ }
247
+
248
+ public Int64 this[int index]
249
+ {
250
+ get
251
+ {
252
+ switch (index)
253
+ {
254
+ case 0:
255
+ return x;
256
+ case 1:
257
+ return y;
258
+ case 2:
259
+ return z;
260
+ case 3:
261
+ return w;
262
+ default:
263
+ throw new System.IndexOutOfRangeException();
264
+ }
265
+ }
266
+ }
267
+ }
268
+
269
+ /// <summary>
270
+ /// Represents a vec2 with unsigned integer components. This preserves the accuracy of the integer
271
+ /// values, which could otherwise lose precision if represented as doubles.
272
+ /// </summary>
273
+ /// <remarks>
274
+ /// Internally, this is used to store all unsigned integer vec2 types, including u8vec2,
275
+ /// u16vec2, u32vec2, and u64vec2. The intended type is conveyed through CesiumMetadataComponentType.
276
+ /// </remarks>
277
+ internal struct CesiumUintVec2
278
+ {
279
+ public CesiumMetadataComponentType componentType
280
+ {
281
+ get; private set;
282
+ }
283
+
284
+ public UInt64 x
285
+ {
286
+ get; private set;
287
+ }
288
+ public UInt64 y
289
+ {
290
+ get; private set;
291
+ }
292
+
293
+ public CesiumUintVec2(Byte x, Byte y)
294
+ {
295
+ this.componentType = CesiumMetadataComponentType.Uint8;
296
+ this.x = x;
297
+ this.y = y;
298
+ }
299
+
300
+ public CesiumUintVec2(UInt16 x, UInt16 y)
301
+ {
302
+ this.componentType = CesiumMetadataComponentType.Uint16;
303
+ this.x = x;
304
+ this.y = y;
305
+ }
306
+
307
+ public CesiumUintVec2(UInt32 x, UInt32 y)
308
+ {
309
+ this.componentType = CesiumMetadataComponentType.Uint32;
310
+ this.x = x;
311
+ this.y = y;
312
+ }
313
+
314
+ public CesiumUintVec2(UInt64 x, UInt64 y)
315
+ {
316
+ this.componentType = CesiumMetadataComponentType.Uint64;
317
+ this.x = x;
318
+ this.y = y;
319
+ }
320
+ public CesiumUintVec2(uint2 unityUint2)
321
+ {
322
+ this.componentType = CesiumMetadataComponentType.Uint32;
323
+ this.x = unityUint2.x;
324
+ this.y = unityUint2.y;
325
+ }
326
+
327
+ public UInt64 this[int index]
328
+ {
329
+ get
330
+ {
331
+ switch (index)
332
+ {
333
+ case 0:
334
+ return x;
335
+ case 1:
336
+ return y;
337
+ default:
338
+ throw new System.IndexOutOfRangeException();
339
+ }
340
+ }
341
+ }
342
+ }
343
+
344
+ /// <summary>
345
+ /// Represents a vec3 with unsigned integer components. This preserves the accuracy of the integer
346
+ /// values, which could otherwise lose precision if represented as doubles.
347
+ /// </summary>
348
+ /// <remarks>
349
+ /// Internally, this is used to store all unsigned integer vec3 types, including u8vec3,
350
+ /// u16vec3, u32vec3, and u64vec3. The intended type is conveyed through CesiumMetadataComponentType.
351
+ /// </remarks>
352
+ internal struct CesiumUintVec3
353
+ {
354
+ public CesiumMetadataComponentType componentType
355
+ {
356
+ get; private set;
357
+ }
358
+ public UInt64 x
359
+ {
360
+ get; private set;
361
+ }
362
+ public UInt64 y
363
+ {
364
+ get; private set;
365
+ }
366
+ public UInt64 z
367
+ {
368
+ get; private set;
369
+ }
370
+
371
+ public CesiumUintVec3(Byte x, Byte y, Byte z)
372
+ {
373
+ this.componentType = CesiumMetadataComponentType.Uint8;
374
+ this.x = x;
375
+ this.y = y;
376
+ this.z = z;
377
+ }
378
+
379
+ public CesiumUintVec3(UInt16 x, UInt16 y, UInt16 z)
380
+ {
381
+ this.componentType = CesiumMetadataComponentType.Uint16;
382
+ this.x = x;
383
+ this.y = y;
384
+ this.z = z;
385
+ }
386
+
387
+ public CesiumUintVec3(UInt32 x, UInt32 y, UInt32 z)
388
+ {
389
+ this.componentType = CesiumMetadataComponentType.Uint32;
390
+ this.x = x;
391
+ this.y = y;
392
+ this.z = z;
393
+ }
394
+
395
+ public CesiumUintVec3(UInt64 x, UInt64 y, UInt64 z)
396
+ {
397
+ this.componentType = CesiumMetadataComponentType.Uint64;
398
+ this.x = x;
399
+ this.y = y;
400
+ this.z = z;
401
+ }
402
+
403
+ public CesiumUintVec3(uint3 unityUint3)
404
+ {
405
+ this.componentType = CesiumMetadataComponentType.Uint32;
406
+ this.x = unityUint3.x;
407
+ this.y = unityUint3.y;
408
+ this.z = unityUint3.z;
409
+ }
410
+ public UInt64 this[int index]
411
+ {
412
+ get
413
+ {
414
+ switch (index)
415
+ {
416
+ case 0:
417
+ return x;
418
+ case 1:
419
+ return y;
420
+ case 2:
421
+ return z;
422
+ default:
423
+ throw new System.IndexOutOfRangeException();
424
+ }
425
+ }
426
+ }
427
+ }
428
+
429
+ /// <summary>
430
+ /// Represents a vec4 with unsigned integer components. This preserves the accuracy of the integer
431
+ /// values, which could otherwise lose precision if represented as doubles.
432
+ /// </summary>
433
+ /// <remarks>
434
+ /// Internally, this is used to store all unsigned integer vec4 types, including u8vec4,
435
+ /// u16vec4, u32vec4, and u64vec4. The intended type is conveyed through CesiumMetadataComponentType.
436
+ /// </remarks>
437
+ internal struct CesiumUintVec4
438
+ {
439
+ public CesiumMetadataComponentType componentType
440
+ {
441
+ get; private set;
442
+ }
443
+
444
+ public UInt64 x
445
+ {
446
+ get; private set;
447
+ }
448
+ public UInt64 y
449
+ {
450
+ get; private set;
451
+ }
452
+ public UInt64 z
453
+ {
454
+ get; private set;
455
+ }
456
+ public UInt64 w
457
+ {
458
+ get; private set;
459
+ }
460
+
461
+ public CesiumUintVec4(Byte x, Byte y, Byte z, Byte w)
462
+ {
463
+ this.componentType = CesiumMetadataComponentType.Uint8;
464
+ this.x = x;
465
+ this.y = y;
466
+ this.z = z;
467
+ this.w = w;
468
+ }
469
+
470
+ public CesiumUintVec4(UInt16 x, UInt16 y, UInt16 z, UInt16 w)
471
+ {
472
+ this.componentType = CesiumMetadataComponentType.Uint16;
473
+ this.x = x;
474
+ this.y = y;
475
+ this.z = z;
476
+ this.w = w;
477
+ }
478
+
479
+ public CesiumUintVec4(UInt32 x, UInt32 y, UInt32 z, UInt32 w)
480
+ {
481
+ this.componentType = CesiumMetadataComponentType.Uint32;
482
+ this.x = x;
483
+ this.y = y;
484
+ this.z = z;
485
+ this.w = w;
486
+ }
487
+
488
+ public CesiumUintVec4(UInt64 x, UInt64 y, UInt64 z, UInt64 w)
489
+ {
490
+ this.componentType = CesiumMetadataComponentType.Uint64;
491
+ this.x = x;
492
+ this.y = y;
493
+ this.z = z;
494
+ this.w = w;
495
+ }
496
+ public CesiumUintVec4(uint4 unityUint4)
497
+ {
498
+ this.componentType = CesiumMetadataComponentType.Uint32;
499
+ this.x = unityUint4.x;
500
+ this.y = unityUint4.y;
501
+ this.z = unityUint4.z;
502
+ this.w = unityUint4.w;
503
+ }
504
+
505
+ public UInt64 this[int index]
506
+ {
507
+ get
508
+ {
509
+ switch (index)
510
+ {
511
+ case 0:
512
+ return x;
513
+ case 1:
514
+ return y;
515
+ case 2:
516
+ return z;
517
+ case 3:
518
+ return w;
519
+ default:
520
+ throw new System.IndexOutOfRangeException();
521
+ }
522
+ }
523
+ }
524
+ }
525
+ }
@@ -0,0 +1,11 @@
1
+ fileFormatVersion: 2
2
+ guid: aaaf0340bcec5a14eb02ae1f599fef12
3
+ MonoImporter:
4
+ externalObjects: {}
5
+ serializedVersion: 2
6
+ defaultReferences: []
7
+ executionOrder: 0
8
+ icon: {instanceID: 0}
9
+ userData:
10
+ assetBundleName:
11
+ assetBundleVariant:
@@ -0,0 +1,110 @@
1
+ using Reinterop;
2
+ using System.Collections;
3
+ using UnityEngine;
4
+
5
+ namespace CesiumForUnity
6
+ {
7
+ /// <summary>
8
+ /// A <see cref="CesiumRasterOverlay"/> that uses an IMAGERY asset from Cesium ion.
9
+ /// </summary>
10
+ [ReinteropNativeImplementation("CesiumForUnityNative::CesiumIonRasterOverlayImpl", "CesiumIonRasterOverlayImpl.h")]
11
+ [AddComponentMenu("Cesium/Cesium Ion Raster Overlay")]
12
+ [IconAttribute("Packages/com.cesium.unity/Editor/Resources/Cesium-24x24.png")]
13
+ public partial class CesiumIonRasterOverlay : CesiumRasterOverlay, ISerializationCallbackReceiver
14
+ {
15
+ [SerializeField]
16
+ private long _ionAssetID = 0;
17
+
18
+ /// <summary>
19
+ /// The ID of the Cesium ion asset to use.
20
+ /// </summary>
21
+ public long ionAssetID
22
+ {
23
+ get => this._ionAssetID;
24
+ set
25
+ {
26
+ this._ionAssetID = value;
27
+ this.Refresh();
28
+ }
29
+ }
30
+
31
+ [SerializeField]
32
+ private string _ionAccessToken = "";
33
+
34
+ /// <summary>
35
+ /// The access token to use to access the Cesium ion resource.
36
+ /// </summary>
37
+ public string ionAccessToken
38
+ {
39
+ get => this._ionAccessToken;
40
+ set
41
+ {
42
+ this._ionAccessToken = value;
43
+ this.Refresh();
44
+ }
45
+ }
46
+
47
+ [SerializeField]
48
+ private CesiumIonServer _ionServer = null;
49
+
50
+ /// <summary>
51
+ /// The Cesium ion server from which this raster overlay is loaded.
52
+ /// </summary>
53
+ public CesiumIonServer ionServer
54
+ {
55
+ get
56
+ {
57
+ if (this._ionServer == null)
58
+ {
59
+ #if UNITY_EDITOR
60
+ // See OnAfterDeserialize.
61
+ if (this._useDefaultServer)
62
+ this._ionServer = CesiumIonServer.defaultServer;
63
+ else
64
+ this._ionServer = CesiumIonServer.serverForNewObjects;
65
+
66
+ this._useDefaultServer = false;
67
+ #else
68
+ this._ionServer = CesiumIonServer.serverForNewObjects;
69
+ #endif
70
+ }
71
+ return this._ionServer;
72
+ }
73
+ set
74
+ {
75
+ if (value == null) value = CesiumIonServer.serverForNewObjects;
76
+ this._ionServer = value;
77
+ this.Refresh();
78
+ }
79
+ }
80
+
81
+ /// <inheritdoc/>
82
+ protected override partial void AddToTileset(Cesium3DTileset tileset);
83
+ /// <inheritdoc/>
84
+ protected override partial void RemoveFromTileset(Cesium3DTileset tileset);
85
+
86
+ internal IEnumerator AddToTilesetLater(Cesium3DTileset tileset)
87
+ {
88
+ yield return new WaitForSecondsRealtime(0.1f);
89
+ this.AddToTileset(tileset);
90
+ }
91
+
92
+ void ISerializationCallbackReceiver.OnBeforeSerialize()
93
+ {
94
+ }
95
+
96
+ void ISerializationCallbackReceiver.OnAfterDeserialize()
97
+ {
98
+ #if UNITY_EDITOR
99
+ // For backward compatibility, overlays loaded without a server should adopt
100
+ // the default one rather than the current one.
101
+ if (this._ionServer == null)
102
+ this._useDefaultServer = true;
103
+ #endif
104
+ }
105
+
106
+ #if UNITY_EDITOR
107
+ private bool _useDefaultServer = false;
108
+ #endif
109
+ }
110
+ }
@@ -0,0 +1,11 @@
1
+ fileFormatVersion: 2
2
+ guid: 0bca0907bd759be4e8b4d7ca5f84131c
3
+ MonoImporter:
4
+ externalObjects: {}
5
+ serializedVersion: 2
6
+ defaultReferences: []
7
+ executionOrder: 0
8
+ icon: {instanceID: 0}
9
+ userData:
10
+ assetBundleName:
11
+ assetBundleVariant: