ohzi-core 8.0.2 → 9.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (210) hide show
  1. package/build/index.module.js +1 -1
  2. package/build/index.module.js.map +1 -1
  3. package/package.json +1 -1
  4. package/src/BaseApplication.js +3 -1
  5. package/src/Browser.js +2 -1
  6. package/src/CameraManager.js +14 -1
  7. package/src/Capabilities.js +2 -1
  8. package/src/Configuration.js +2 -1
  9. package/src/CustomBezierCurve.js +3 -1
  10. package/src/Debug.js +15 -11
  11. package/src/EventManager.js +2 -1
  12. package/src/Graphics.js +15 -12
  13. package/src/Initializer.js +19 -18
  14. package/src/Input.js +3 -2
  15. package/src/KeyboardInput.js +3 -1
  16. package/src/OS.js +2 -1
  17. package/src/OScreen.js +2 -1
  18. package/src/OrthographicCamera.js +4 -2
  19. package/src/PerspectiveCamera.js +4 -2
  20. package/src/ReflectionPlaneContext.js +2 -1
  21. package/src/RenderLayers.js +3 -1
  22. package/src/RenderLoop.js +11 -9
  23. package/src/RenderOrder.js +3 -1
  24. package/src/ResourceContainer.js +3 -2
  25. package/src/SceneManager.js +2 -1
  26. package/src/Screen.js +3 -2
  27. package/src/Time.js +2 -1
  28. package/src/UI.js +5 -4
  29. package/src/action_sequencer/ActionEvent.js +4 -2
  30. package/src/action_sequencer/ActionInterpolator.js +4 -2
  31. package/src/action_sequencer/ActionSequencer.js +4 -2
  32. package/src/action_sequencer/NumberInterpolator.js +5 -3
  33. package/src/action_sequencer/VectorInterpolator.js +4 -2
  34. package/src/blitter_index.js +5 -5
  35. package/src/canvas_drawer/CanvasDrawer.js +3 -1
  36. package/src/canvas_drawer/MultiLineTextDrawer.js +4 -2
  37. package/src/canvas_drawer/SimpleTextDrawer.js +4 -2
  38. package/src/components/AudioClip.js +3 -1
  39. package/src/components/AxisHelper.js +3 -1
  40. package/src/components/BaseObject.js +3 -1
  41. package/src/components/EdgeMesh.js +3 -1
  42. package/src/components/GeometryEdgeVisualizer.js +5 -2
  43. package/src/components/Grid.js +5 -2
  44. package/src/components/Line.js +3 -1
  45. package/src/components/MultiLinePath.js +4 -2
  46. package/src/components/MultiLineText2D.js +4 -2
  47. package/src/components/ObjectAxis.js +4 -2
  48. package/src/components/ObjectOrientedBoundingBox.js +3 -1
  49. package/src/components/PlaneHelper.js +3 -1
  50. package/src/components/Shape2D.js +4 -2
  51. package/src/components/Shape3D.js +4 -2
  52. package/src/components/Text2D.js +5 -3
  53. package/src/components/UIElement.js +11 -9
  54. package/src/components/UpdatableMaterialMesh.js +3 -1
  55. package/src/components/WorldImage.js +3 -1
  56. package/src/components/mouse_interactors/ObjectRotator.js +6 -4
  57. package/src/components/sdf_text/SDFText.js +4 -2
  58. package/src/components/sdf_text/SDFTextBatch.js +6 -4
  59. package/src/components/sdf_text/TextGlyph.js +3 -1
  60. package/src/data_textures/CustomDataTexture.js +3 -1
  61. package/src/data_textures/RGBADataTexture.js +4 -2
  62. package/src/data_textures/RGBAFloatDataTexture.js +4 -2
  63. package/src/data_textures/RGBDataTexture.js +4 -2
  64. package/src/data_textures/RGBFloatDataTexture.js +4 -2
  65. package/src/editor/ManipulatorHandle.js +6 -4
  66. package/src/editor/ObjectEditor.js +6 -4
  67. package/src/editor/ObjectManipulator.js +6 -4
  68. package/src/editor/ObjectPicker.js +5 -3
  69. package/src/gpu_particles/GPUParticleSystem.js +4 -2
  70. package/src/gpu_particles/ParticleAttribute.js +5 -3
  71. package/src/gpu_particles/ParticlePositionAttribute.js +5 -3
  72. package/src/html_utilities/CSSAnimator.js +6 -4
  73. package/src/html_utilities/css_animator_states/Animating.js +6 -4
  74. package/src/html_utilities/css_animator_states/Idle.js +3 -1
  75. package/src/index.js +112 -110
  76. package/src/materials/AddMaterial.js +5 -2
  77. package/src/materials/AlphaFilterMaterial.js +5 -2
  78. package/src/materials/BaseShaderMaterial.js +3 -1
  79. package/src/materials/BlitMaterial.js +3 -1
  80. package/src/materials/BloomComposeMaterial.js +6 -4
  81. package/src/materials/BoxBlurMaterial.js +5 -2
  82. package/src/materials/ClearAlphaMaterial.js +5 -3
  83. package/src/materials/ClearColorMaterial.js +5 -3
  84. package/src/materials/ClearDepthNormalMaterial.js +5 -2
  85. package/src/materials/DeferredRendererComposeMaterial.js +5 -2
  86. package/src/materials/DepthNormalMaterial.js +3 -1
  87. package/src/materials/DisplayNormalTextureMaterial.js +5 -2
  88. package/src/materials/DualFilteringBlurMaterial.js +5 -2
  89. package/src/materials/FXAAMaterial.js +5 -3
  90. package/src/materials/GaussianBlurMaterial.js +6 -2
  91. package/src/materials/LuminosityHighPassMaterial.js +6 -2
  92. package/src/materials/MedianFilterMaterial.js +5 -2
  93. package/src/materials/NormalMaterial.js +3 -1
  94. package/src/materials/SDFScreenTextMaterial.js +5 -2
  95. package/src/materials/SDFTextMaterial.js +6 -3
  96. package/src/materials/SSAOComposeMaterial.js +5 -2
  97. package/src/materials/SSAOMaterial.js +7 -3
  98. package/src/materials/ScreenSpaceTextureMaterial.js +4 -2
  99. package/src/materials/UIElementMaterial.js +6 -3
  100. package/src/materials/UnrealBloomComposeMaterial.js +6 -2
  101. package/src/materials/UnrealBlurMaterial.js +5 -2
  102. package/src/materials/UnrealComposeMaterial.js +5 -2
  103. package/src/materials/ViewPositionMaterial.js +3 -1
  104. package/src/materials/deferred/DeferredPointLightMaterial.js +5 -2
  105. package/src/materials/gpu_particles/AttributeUpdateMaterial.js +8 -4
  106. package/src/materials/gpu_particles/BasicParticleMaterial.js +3 -1
  107. package/src/materials/gpu_particles/ParticleStorageMaterial.js +4 -1
  108. package/src/materials/gpu_particles/PositionStorageMaterial.js +5 -4
  109. package/src/object_pool/Pool.js +3 -1
  110. package/src/primitives/Arrow.js +3 -1
  111. package/src/primitives/Cube.js +3 -1
  112. package/src/primitives/HorizontalPlane.js +3 -1
  113. package/src/primitives/Sphere.js +3 -1
  114. package/src/primitives/VerticalPlane.js +3 -1
  115. package/src/raycast/GroupRaycaster.js +7 -5
  116. package/src/raycast/PlaneDragResolver.js +6 -4
  117. package/src/raycast/PlaneRaycastResolver.js +3 -1
  118. package/src/raycast/PlaneRaycaster.js +5 -3
  119. package/src/raycast/RaycastResolver.js +3 -1
  120. package/src/raycast/SurfaceDragResolver.js +6 -4
  121. package/src/raycast/states/BaseState.js +3 -1
  122. package/src/raycast/states/IdleState.js +5 -3
  123. package/src/raycast/states/OnRaycastEnter.js +5 -3
  124. package/src/raycast/states/OnRaycastExit.js +5 -3
  125. package/src/raycast/states/OnRaycastHover.js +5 -3
  126. package/src/render_mode/BaseRender.js +3 -1
  127. package/src/render_mode/BloomRender.js +10 -8
  128. package/src/render_mode/DebugNormalsRender.js +8 -6
  129. package/src/render_mode/DeferredRender.js +10 -8
  130. package/src/render_mode/NormalAORender.js +13 -11
  131. package/src/render_mode/NormalRender.js +7 -5
  132. package/src/render_mode/OutlineRender.js +6 -3
  133. package/src/render_mode/PlanarReflectionsRender.js +9 -6
  134. package/src/render_mode/TransparencyMixRender.js +8 -4
  135. package/src/render_mode/UnrealBloomRender.js +11 -9
  136. package/src/render_mode/VRRender.js +71 -0
  137. package/src/render_utilities/Blitter.js +4 -2
  138. package/src/render_utilities/Blurrer.js +5 -3
  139. package/src/render_utilities/DepthAndNormalsRenderer.js +7 -5
  140. package/src/render_utilities/DualFilteringBlurrer.js +6 -4
  141. package/src/render_utilities/GaussianBlurrer.js +6 -4
  142. package/src/render_utilities/MedianFilter.js +5 -3
  143. package/src/render_utilities/ViewPositionRenderer.js +7 -5
  144. package/src/resource_loader/AbstractLoader.js +5 -3
  145. package/src/resource_loader/AsyncTextureLoader.js +4 -2
  146. package/src/resource_loader/AudioLoader.js +5 -3
  147. package/src/resource_loader/BasisLoader.js +4 -2
  148. package/src/resource_loader/CubemapLoader.js +6 -4
  149. package/src/resource_loader/DAELoader.js +6 -4
  150. package/src/resource_loader/DDSLoader.js +6 -4
  151. package/src/resource_loader/FileLoader.js +6 -4
  152. package/src/resource_loader/FontLoader.js +4 -2
  153. package/src/resource_loader/GLTFDRACOLoader.js +6 -4
  154. package/src/resource_loader/GLTFLoader.js +6 -4
  155. package/src/resource_loader/HDRCubeTextureLoader.js +6 -4
  156. package/src/resource_loader/JSONLoader.js +4 -2
  157. package/src/resource_loader/OBJLoader.js +6 -4
  158. package/src/resource_loader/PointArrayLoader.js +8 -6
  159. package/src/resource_loader/RGBETextureLoader.js +6 -4
  160. package/src/resource_loader/ResourceBatch.js +4 -2
  161. package/src/resource_loader/SVGLoader.js +6 -4
  162. package/src/resource_loader/TextLoader.js +6 -4
  163. package/src/resource_loader/TextureLoader.js +4 -2
  164. package/src/resource_loader/VideoLoader.js +4 -2
  165. package/src/shaders/anti_aliasing/fxaa.frag +10 -10
  166. package/src/shaders/basic_line/basic_line.vert +1 -1
  167. package/src/static_batcher/BatchedMesh.js +7 -5
  168. package/src/static_batcher/GeometryBatch.js +3 -1
  169. package/src/static_batcher/GeometryBatcher.js +4 -3
  170. package/src/static_batcher/MeshBatcher.js +4 -2
  171. package/src/ui/ui_element_position/ScreenSpacePosition.js +3 -1
  172. package/src/ui/ui_element_position/WorldSpacePosition.js +4 -2
  173. package/src/ui/ui_element_state/OnIdle.js +4 -2
  174. package/src/ui/ui_element_state/OnMouseEnter.js +4 -2
  175. package/src/ui/ui_element_state/OnMouseExit.js +4 -2
  176. package/src/ui/ui_element_state/OnMouseHover.js +4 -2
  177. package/src/ui/ui_element_state/UIElementState.js +3 -1
  178. package/src/utilities/ArrayUtilities.js +3 -1
  179. package/src/utilities/CameraUtilities.js +6 -5
  180. package/src/utilities/EasingFunctions.js +35 -35
  181. package/src/utilities/FrustumPointFitter.js +3 -1
  182. package/src/utilities/GeometryUtilities.js +3 -1
  183. package/src/utilities/HTMLUtilities.js +3 -1
  184. package/src/utilities/ImageUtilities.js +3 -1
  185. package/src/utilities/MeshSampler.js +2 -1
  186. package/src/utilities/ModelUtilities.js +2 -1
  187. package/src/utilities/OMath.js +3 -1
  188. package/src/utilities/ObjectUtilities.js +3 -1
  189. package/src/utilities/OrthographicFrustumPointFitter.js +3 -1
  190. package/src/utilities/PerspectiveFrustumPointFitter.js +5 -2
  191. package/src/utilities/StringUtilities.js +3 -1
  192. package/src/utilities/TimeUtilities.js +3 -1
  193. package/src/utilities/Validation.js +3 -1
  194. package/src/view_components/ApplicationView.js +7 -5
  195. package/src/view_components/ViewComponent.js +5 -3
  196. package/src/view_components/ViewComponentManager.js +3 -2
  197. package/src/view_components/ViewContext.js +2 -1
  198. package/src/view_components/ViewManager.js +4 -3
  199. package/src/view_components/ViewState.js +3 -1
  200. package/src/view_components/transition/ActionSequencerBuilder.js +7 -5
  201. package/src/view_components/transition/DrawIOAnimationSheet.js +3 -1
  202. package/src/view_components/transition/TransitionTable.js +4 -2
  203. package/src/view_components/transition/ViewStateTransitionHandler.js +5 -3
  204. package/types/raycast/states/OnRaycastHover.d.ts +2 -1
  205. package/types/render_mode/DebugNormalsRender.d.ts +2 -1
  206. package/types/resource_loader/GLTFLoader.d.ts +3 -1
  207. package/types/ui/ui_element_state/OnIdle.d.ts +1 -1
  208. package/types/ui/ui_element_state/OnMouseEnter.d.ts +1 -1
  209. package/types/ui/ui_element_state/OnMouseExit.d.ts +1 -1
  210. package/types/view_components/ApplicationView.d.ts +1 -1
@@ -1,17 +1,17 @@
1
- import CameraManager from '../CameraManager';
2
- import SceneManager from '../SceneManager';
3
- import OScreen from '../OScreen';
4
- import BaseRender from '../render_mode/BaseRender';
5
- import Configuration from '../Configuration';
6
- import SSAOMaterial from '../materials/SSAOMaterial';
7
- import SSAOComposeMaterial from '../materials/SSAOComposeMaterial';
8
- import DisplayNormalTextureMaterial from '../materials/DisplayNormalTextureMaterial';
9
- import Blurrer from '../render_utilities/Blurrer';
10
- import Graphics from '../Graphics';
1
+ import { CameraManager } from '../CameraManager';
2
+ import { SceneManager } from '../SceneManager';
3
+ import { OScreen } from '../OScreen';
4
+ import { BaseRender } from '../render_mode/BaseRender';
5
+ import { Configuration } from '../Configuration';
6
+ import { SSAOMaterial } from '../materials/SSAOMaterial';
7
+ import { SSAOComposeMaterial } from '../materials/SSAOComposeMaterial';
8
+ import { DisplayNormalTextureMaterial } from '../materials/DisplayNormalTextureMaterial';
9
+ import { Blurrer } from '../render_utilities/Blurrer';
10
+ import { Graphics } from '../Graphics';
11
11
 
12
12
  import { WebGLRenderTarget } from 'three';
13
13
 
14
- export default class NormalAORender extends BaseRender
14
+ class NormalAORender extends BaseRender
15
15
  {
16
16
  constructor()
17
17
  {
@@ -69,3 +69,5 @@ export default class NormalAORender extends BaseRender
69
69
  }
70
70
  }
71
71
  }
72
+
73
+ export { NormalAORender };
@@ -1,9 +1,9 @@
1
- import CameraManager from '../CameraManager';
2
- import SceneManager from '../SceneManager';
3
- import BaseRender from '../render_mode/BaseRender';
4
- import Graphics from '../Graphics';
1
+ import { CameraManager } from '../CameraManager';
2
+ import { SceneManager } from '../SceneManager';
3
+ import { BaseRender } from '../render_mode/BaseRender';
4
+ import { Graphics } from '../Graphics';
5
5
 
6
- export default class NormalRender extends BaseRender
6
+ class NormalRender extends BaseRender
7
7
  {
8
8
  constructor()
9
9
  {
@@ -34,3 +34,5 @@ export default class NormalRender extends BaseRender
34
34
  }
35
35
  }
36
36
  }
37
+
38
+ export { NormalRender };
@@ -1,5 +1,6 @@
1
- import OScreen from '../OScreen';
2
- import RenderLayers from '../RenderLayers';
1
+ import { OScreen } from '../OScreen';
2
+ import { RenderLayers } from '../RenderLayers';
3
+
3
4
  import compose_frag from '../shaders/box_blur/compose.frag';
4
5
  import box_blur_frag from '../shaders/box_blur/box_blur.frag';
5
6
  import copy_frag from '../shaders/copy/copy.frag';
@@ -14,7 +15,7 @@ import { ShaderMaterial } from 'three';
14
15
  import { Vector2 } from 'three';
15
16
  import { Vector4 } from 'three';
16
17
 
17
- export default class OutlineRender
18
+ class OutlineRender
18
19
  {
19
20
  constructor(webgl)
20
21
  {
@@ -152,3 +153,5 @@ export default class OutlineRender
152
153
  webgl._renderer.autoClear = true;
153
154
  }
154
155
  }
156
+
157
+ export { OutlineRender };
@@ -1,10 +1,11 @@
1
1
  import basic_color_frag from '../shaders/basic_color/basic_color.frag';
2
2
  import basic_color_vert from '../shaders/basic_color/basic_color.vert';
3
- import SceneManager from '../SceneManager';
4
- import CameraManager from '../CameraManager';
5
- import ReflectionPlaneContext from '../ReflectionPlaneContext';
6
- import OScreen from '../OScreen';
7
- import BaseRender from '../render_mode/BaseRender';
3
+
4
+ import { SceneManager } from '../SceneManager';
5
+ import { CameraManager } from '../CameraManager';
6
+ import { ReflectionPlaneContext } from '../ReflectionPlaneContext';
7
+ import { OScreen } from '../OScreen';
8
+ import { BaseRender } from '../render_mode/BaseRender';
8
9
 
9
10
  import { ShaderMaterial } from 'three';
10
11
  import { Matrix4 } from 'three';
@@ -13,7 +14,7 @@ import { Scene } from 'three';
13
14
  import { MeshBasicMaterial } from 'three';
14
15
  import { Mesh } from 'three';
15
16
 
16
- export default class PlanarReflectionsRender extends BaseRender
17
+ class PlanarReflectionsRender extends BaseRender
17
18
  {
18
19
  constructor()
19
20
  {
@@ -116,3 +117,5 @@ export default class PlanarReflectionsRender extends BaseRender
116
117
  CameraManager.current.matrixWorldInverse.copy(this.original_view_matrix);
117
118
  }
118
119
  }
120
+
121
+ export { PlanarReflectionsRender };
@@ -1,10 +1,12 @@
1
- import OScreen from '../OScreen';
2
- import RenderLayers from '../RenderLayers';
1
+ import { OScreen } from '../OScreen';
2
+ import { RenderLayers } from '../RenderLayers';
3
+
3
4
  import transparent_mix_vert from '../shaders/transparent_mix/transparent_mix.vert';
4
5
  import transparent_mix_frag from '../shaders/transparent_mix/transparent_mix.frag';
5
6
  import copy_frag from '../shaders/transparent_mix/copy.frag';
6
7
  import fxaa from '../shaders/anti_aliasing/fxaa.frag';
7
- import Configuration from '../Configuration';
8
+
9
+ import { Configuration } from '../Configuration';
8
10
 
9
11
  import { Mesh } from 'three';
10
12
  import { WebGLRenderTarget } from 'three';
@@ -13,7 +15,7 @@ import { Vector2 } from 'three';
13
15
  import { PlaneGeometry } from 'three';
14
16
  import { Scene } from 'three';
15
17
 
16
- export default class TransparencyMixRender
18
+ class TransparencyMixRender
17
19
  {
18
20
  constructor(webgl)
19
21
  {
@@ -141,3 +143,5 @@ export default class TransparencyMixRender
141
143
  webgl._renderer.autoClear = true;
142
144
  }
143
145
  }
146
+
147
+ export { TransparencyMixRender };
@@ -1,16 +1,16 @@
1
- import OScreen from '../OScreen';
2
- import BaseRender from '../render_mode/BaseRender';
3
- import UnrealBloomComposeMaterial from '../materials/UnrealBloomComposeMaterial';
4
- import AddMaterial from '../materials/AddMaterial';
1
+ import { OScreen } from '../OScreen';
2
+ import { BaseRender } from '../render_mode/BaseRender';
3
+ import { UnrealBloomComposeMaterial } from '../materials/UnrealBloomComposeMaterial';
4
+ import { AddMaterial } from '../materials/AddMaterial';
5
5
 
6
6
  import { WebGLRenderTarget } from 'three';
7
7
 
8
- import GaussianBlurrer from '../render_utilities/GaussianBlurrer';
9
- import Graphics from '../Graphics';
10
- import CameraManager from '../CameraManager';
11
- import SceneManager from '../SceneManager';
8
+ import { GaussianBlurrer } from '../render_utilities/GaussianBlurrer';
9
+ import { Graphics } from '../Graphics';
10
+ import { CameraManager } from '../CameraManager';
11
+ import { SceneManager } from '../SceneManager';
12
12
 
13
- export default class UnrealBloomRender extends BaseRender
13
+ class UnrealBloomRender extends BaseRender
14
14
  {
15
15
  constructor()
16
16
  {
@@ -107,3 +107,5 @@ export default class UnrealBloomRender extends BaseRender
107
107
  }
108
108
  }
109
109
  }
110
+
111
+ export { UnrealBloomRender };
@@ -0,0 +1,71 @@
1
+ import { CameraManager } from '../CameraManager';
2
+ import { SceneManager } from '../SceneManager';
3
+ import { BaseRender } from '../render_mode/BaseRender';
4
+ import { Graphics } from '../Graphics';
5
+
6
+ class VRRender extends BaseRender
7
+ {
8
+ constructor()
9
+ {
10
+ super();
11
+ }
12
+
13
+ render()
14
+ {
15
+ // Graphics.clear(undefined, CameraManager.current, true, true);
16
+
17
+ if (SceneManager.current.on_pre_render)
18
+ {
19
+ SceneManager.current.on_pre_render();
20
+ }
21
+
22
+ if (SceneManager.current.render)
23
+ {
24
+ SceneManager.current.render();
25
+ }
26
+ else
27
+ {
28
+ Graphics.render(SceneManager.current, CameraManager.current, Graphics._renderer.getRenderTarget());
29
+ }
30
+
31
+ this.render_spectator_camera();
32
+
33
+ if (SceneManager.current.on_post_render)
34
+ {
35
+ SceneManager.current.on_post_render();
36
+ }
37
+ }
38
+
39
+ render_spectator_camera()
40
+ {
41
+ const spectator_camera = CameraManager.spectator;
42
+
43
+ if (spectator_camera && Graphics._renderer.xr.isPresenting)
44
+ {
45
+ // Copy the XR Camera's position and rotation, but use your
46
+ // main camera's projection matrix
47
+ const xrCam = Graphics._renderer.xr.getCamera(CameraManager.current);
48
+
49
+ spectator_camera.projectionMatrix.copy(CameraManager.current.projectionMatrix);
50
+
51
+ spectator_camera.position.copy(xrCam.position);
52
+ spectator_camera.quaternion.copy(xrCam.quaternion);
53
+
54
+ // we'll restore this later
55
+ const currentRenderTarget = Graphics._renderer.getRenderTarget();
56
+
57
+ // turn off the WebXR rendering
58
+ Graphics._renderer.xr.isPresenting = false;
59
+
60
+ // render to the canvas on our main display
61
+ Graphics._renderer.setRenderTarget(null);
62
+ Graphics._renderer.render(SceneManager.current, spectator_camera);
63
+
64
+ // reset back to enable WebXR
65
+ Graphics._renderer.setRenderTarget(currentRenderTarget);
66
+ Graphics._renderer.xr.isPresenting = true;
67
+ }
68
+ }
69
+ }
70
+
71
+ export { VRRender };
@@ -1,11 +1,11 @@
1
- import BlitMaterial from '../materials/BlitMaterial';
1
+ import { BlitMaterial } from '../materials/BlitMaterial';
2
2
 
3
3
  import { Scene } from 'three';
4
4
  import { Mesh } from 'three';
5
5
  import { PlaneGeometry } from 'three';
6
6
  import { OrthographicCamera } from 'three';
7
7
 
8
- export default class Blitter
8
+ class Blitter
9
9
  {
10
10
  constructor(renderer)
11
11
  {
@@ -97,3 +97,5 @@ export default class Blitter
97
97
  this.renderer.setRenderTarget(current_rt);
98
98
  }
99
99
  }
100
+
101
+ export { Blitter };
@@ -1,9 +1,9 @@
1
- import BoxBlurMaterial from '../materials/BoxBlurMaterial';
2
- import Graphics from '../Graphics';
1
+ import { BoxBlurMaterial } from '../materials/BoxBlurMaterial';
2
+ import { Graphics } from '../Graphics';
3
3
 
4
4
  import { WebGLRenderTarget } from 'three';
5
5
 
6
- export default class Blurrer
6
+ class Blurrer
7
7
  {
8
8
  constructor(renderer)
9
9
  {
@@ -27,3 +27,5 @@ export default class Blurrer
27
27
  // return this.RT2;
28
28
  }
29
29
  }
30
+
31
+ export { Blurrer };
@@ -1,13 +1,13 @@
1
- import CameraManager from '../CameraManager';
2
- import OScreen from '../OScreen';
1
+ import { CameraManager } from '../CameraManager';
2
+ import { OScreen } from '../OScreen';
3
3
 
4
- import ClearDepthNormalMaterial from '../materials/ClearDepthNormalMaterial';
5
- import DepthNormalMaterial from '../materials/DepthNormalMaterial';
4
+ import { ClearDepthNormalMaterial } from '../materials/ClearDepthNormalMaterial';
5
+ import { DepthNormalMaterial } from '../materials/DepthNormalMaterial';
6
6
 
7
7
  import { WebGLRenderTarget } from 'three';
8
8
  import { Vector3 } from 'three';
9
9
 
10
- export default class DepthAndNormalsRenderer
10
+ class DepthAndNormalsRenderer
11
11
  {
12
12
  constructor()
13
13
  {
@@ -43,3 +43,5 @@ export default class DepthAndNormalsRenderer
43
43
  return this.RT;
44
44
  }
45
45
  }
46
+
47
+ export { DepthAndNormalsRenderer };
@@ -1,8 +1,8 @@
1
- import DualFilteringBlurMaterial from '../materials/DualFilteringBlurMaterial';
2
- import AlphaFilterMaterial from '../materials/AlphaFilterMaterial';
3
- import Graphics from '../Graphics';
1
+ import { DualFilteringBlurMaterial } from '../materials/DualFilteringBlurMaterial';
2
+ import { AlphaFilterMaterial } from '../materials/AlphaFilterMaterial';
3
+ import { Graphics } from '../Graphics';
4
4
  import { WebGLRenderTarget } from 'three';
5
- export default class DualFilteringBlurrer
5
+ class DualFilteringBlurrer
6
6
  {
7
7
  constructor(use_alpha_mask)
8
8
  {
@@ -54,3 +54,5 @@ export default class DualFilteringBlurrer
54
54
  }
55
55
  }
56
56
  }
57
+
58
+ export { DualFilteringBlurrer };
@@ -1,10 +1,10 @@
1
- import GaussianBlurMaterial from '../materials/GaussianBlurMaterial';
2
- import LuminosityHighPassMaterial from '../materials/LuminosityHighPassMaterial';
3
- import Graphics from '../Graphics';
1
+ import { GaussianBlurMaterial } from '../materials/GaussianBlurMaterial';
2
+ import { LuminosityHighPassMaterial } from '../materials/LuminosityHighPassMaterial';
3
+ import { Graphics } from '../Graphics';
4
4
 
5
5
  import { WebGLRenderTarget, LinearFilter, RGBAFormat } from 'three';
6
6
 
7
- export default class GaussianBlurrer
7
+ class GaussianBlurrer
8
8
  {
9
9
  constructor(nMips = 5)
10
10
  {
@@ -144,3 +144,5 @@ export default class GaussianBlurrer
144
144
  this.renderTargetsVertical.length = 0;
145
145
  }
146
146
  }
147
+
148
+ export { GaussianBlurrer };
@@ -1,9 +1,9 @@
1
- import MedianFilterMaterial from '../materials/MedianFilterMaterial';
2
- import Graphics from '../Graphics';
1
+ import { MedianFilterMaterial } from '../materials/MedianFilterMaterial';
2
+ import { Graphics } from '../Graphics';
3
3
 
4
4
  import { WebGLRenderTarget, Vector2, RGBAFormat, FloatType, NearestFilter } from 'three';
5
5
 
6
- export default class MedianFilter
6
+ class MedianFilter
7
7
  {
8
8
  constructor(renderer)
9
9
  {
@@ -64,3 +64,5 @@ export default class MedianFilter
64
64
  return new Vector2(1, 1);
65
65
  }
66
66
  }
67
+
68
+ export { MedianFilter };
@@ -1,13 +1,13 @@
1
- import CameraManager from '../CameraManager';
2
- import SceneManager from '../SceneManager';
3
- import OScreen from '../OScreen';
4
- import ViewPositionMaterial from '../materials/ViewPositionMaterial';
1
+ import { CameraManager } from '../CameraManager';
2
+ import { SceneManager } from '../SceneManager';
3
+ import { OScreen } from '../OScreen';
4
+ import { ViewPositionMaterial } from '../materials/ViewPositionMaterial';
5
5
 
6
6
  import { WebGLRenderTarget } from 'three';
7
7
  import { FloatType } from 'three';
8
8
  import { Color } from 'three';
9
9
 
10
- export default class ViewPositionRenderer
10
+ class ViewPositionRenderer
11
11
  {
12
12
  constructor()
13
13
  {
@@ -46,3 +46,5 @@ export default class ViewPositionRenderer
46
46
  return this.RT;
47
47
  }
48
48
  }
49
+
50
+ export { ViewPositionRenderer };
@@ -1,7 +1,7 @@
1
- import Browser from '../Browser';
2
- import Validation from '../utilities/Validation';
1
+ import { Browser } from '../Browser';
2
+ import { Validation } from '../utilities/Validation';
3
3
 
4
- export default class AbstractLoader
4
+ class AbstractLoader
5
5
  {
6
6
  constructor(resource_id, url, size = 1)
7
7
  {
@@ -112,3 +112,5 @@ export default class AbstractLoader
112
112
  console.error(data);
113
113
  }
114
114
  }
115
+
116
+ export { AbstractLoader };
@@ -1,8 +1,8 @@
1
- import AbstractLoader from './AbstractLoader';
1
+ import { AbstractLoader } from './AbstractLoader';
2
2
 
3
3
  import { Texture } from 'three';
4
4
 
5
- export default class AsyncTextureLoader extends AbstractLoader
5
+ class AsyncTextureLoader extends AbstractLoader
6
6
  {
7
7
  constructor(resource_id, url, size)
8
8
  {
@@ -43,3 +43,5 @@ export default class AsyncTextureLoader extends AbstractLoader
43
43
  }
44
44
  }
45
45
  }
46
+
47
+ export { AsyncTextureLoader };
@@ -1,9 +1,9 @@
1
1
  import { AudioContext } from 'three';
2
2
 
3
- import AudioClip from '../components/AudioClip';
4
- import AbstractLoader from './AbstractLoader';
3
+ import { AudioClip } from '../components/AudioClip';
4
+ import { AbstractLoader } from './AbstractLoader';
5
5
 
6
- export default class AudioLoader extends AbstractLoader
6
+ class AudioLoader extends AbstractLoader
7
7
  {
8
8
  constructor(resource_id, url, loop = true, volume = 0, size, positional = false)
9
9
  {
@@ -74,3 +74,5 @@ export default class AudioLoader extends AbstractLoader
74
74
  });
75
75
  }
76
76
  }
77
+
78
+ export { AudioLoader };
@@ -1,8 +1,8 @@
1
- import AbstractLoader from './AbstractLoader';
1
+ import { AbstractLoader } from './AbstractLoader';
2
2
 
3
3
  // import { sRGBEncoding } from 'three';
4
4
 
5
- export default class BasisLoader extends AbstractLoader
5
+ class BasisLoader extends AbstractLoader
6
6
  {
7
7
  constructor(resource_id, url, loader, size)
8
8
  {
@@ -47,3 +47,5 @@ export default class BasisLoader extends AbstractLoader
47
47
  }
48
48
  }
49
49
  }
50
+
51
+ export { BasisLoader };
@@ -1,13 +1,13 @@
1
- import AbstractLoader from './AbstractLoader';
1
+ import { AbstractLoader } from './AbstractLoader';
2
2
 
3
- import { CubeTextureLoader as THREECubeTextureLoader } from 'three';
3
+ import { CubeTextureLoader } from 'three';
4
4
 
5
- export default class CubemapLoader extends AbstractLoader
5
+ class CubemapLoader extends AbstractLoader
6
6
  {
7
7
  constructor(resource_id, url, size)
8
8
  {
9
9
  super(resource_id, url, size);
10
- this.loader = new THREECubeTextureLoader();
10
+ this.loader = new CubeTextureLoader();
11
11
  this.loader.setPath(url + '/');
12
12
  this.urls = [
13
13
  'px.png',
@@ -53,3 +53,5 @@ export default class CubemapLoader extends AbstractLoader
53
53
  }
54
54
  }
55
55
  }
56
+
57
+ export { CubemapLoader };
@@ -1,13 +1,13 @@
1
- import AbstractLoader from './AbstractLoader';
1
+ import { AbstractLoader } from './AbstractLoader';
2
2
 
3
- import * as THREEColladaLoader from 'three/examples/jsm/loaders/ColladaLoader.js';
3
+ import { ColladaLoader } from 'three/examples/jsm/loaders/ColladaLoader.js';
4
4
 
5
- export default class DAELoader extends AbstractLoader
5
+ class DAELoader extends AbstractLoader
6
6
  {
7
7
  constructor(resource_id, url, size)
8
8
  {
9
9
  super(resource_id, url, size);
10
- this.loader = new THREEColladaLoader.ColladaLoader();
10
+ this.loader = new ColladaLoader();
11
11
  }
12
12
 
13
13
  on_preloaded_finished(resource_container)
@@ -44,3 +44,5 @@ export default class DAELoader extends AbstractLoader
44
44
  }
45
45
  }
46
46
  }
47
+
48
+ export { DAELoader };
@@ -1,13 +1,13 @@
1
- import AbstractLoader from './AbstractLoader';
1
+ import { AbstractLoader } from './AbstractLoader';
2
2
 
3
- import * as THREEDDSLoader from 'three/examples/jsm/loaders/DDSLoader.js';
3
+ import { DDSLoader as TDDSLoader } from 'three/examples/jsm/loaders/DDSLoader.js';
4
4
 
5
- export default class DDSLoader extends AbstractLoader
5
+ class DDSLoader extends AbstractLoader
6
6
  {
7
7
  constructor(resource_id, url, size)
8
8
  {
9
9
  super(resource_id, url, size);
10
- this.loader = new THREEDDSLoader.DDSLoader();
10
+ this.loader = new TDDSLoader();
11
11
  }
12
12
 
13
13
  on_preloaded_finished(resource_container)
@@ -44,3 +44,5 @@ export default class DDSLoader extends AbstractLoader
44
44
  }
45
45
  }
46
46
  }
47
+
48
+ export { DDSLoader };
@@ -1,13 +1,13 @@
1
- import AbstractLoader from './AbstractLoader';
1
+ import { AbstractLoader } from './AbstractLoader';
2
2
 
3
- import { FileLoader as THREEFileLoader } from 'three';
3
+ import { FileLoader as TFileLoader } from 'three';
4
4
 
5
- export default class FileLoader extends AbstractLoader
5
+ class FileLoader extends AbstractLoader
6
6
  {
7
7
  constructor(resource_id, url, size)
8
8
  {
9
9
  super(resource_id, url, size);
10
- this.loader = new THREEFileLoader();
10
+ this.loader = new TFileLoader();
11
11
  }
12
12
 
13
13
  on_preloaded_finished(resource_container)
@@ -44,3 +44,5 @@ export default class FileLoader extends AbstractLoader
44
44
  }
45
45
  }
46
46
  }
47
+
48
+ export { FileLoader };
@@ -1,8 +1,8 @@
1
- import AbstractLoader from './AbstractLoader';
1
+ import { AbstractLoader } from './AbstractLoader';
2
2
 
3
3
  import { FontLoader as TFontLoader } from 'three/examples/jsm/loaders/FontLoader.js';
4
4
 
5
- export default class FontLoader extends AbstractLoader
5
+ class FontLoader extends AbstractLoader
6
6
  {
7
7
  constructor(resource_id, url, size)
8
8
  {
@@ -44,3 +44,5 @@ export default class FontLoader extends AbstractLoader
44
44
  }
45
45
  }
46
46
  }
47
+
48
+ export { FontLoader };
@@ -1,13 +1,13 @@
1
- import AbstractLoader from './AbstractLoader';
1
+ import { AbstractLoader } from './AbstractLoader';
2
2
 
3
- import * as THREEGLTFLoader from 'three/examples/jsm/loaders/GLTFLoader.js';
3
+ import { GLTFLoader } from 'three/examples/jsm/loaders/GLTFLoader.js';
4
4
 
5
- export default class GLTFDRACOLoader extends AbstractLoader
5
+ class GLTFDRACOLoader extends AbstractLoader
6
6
  {
7
7
  constructor(resource_id, url, loader, size)
8
8
  {
9
9
  super(resource_id, url, size);
10
- this.loader = new THREEGLTFLoader.GLTFLoader();
10
+ this.loader = new GLTFLoader();
11
11
 
12
12
  this.loader.setDRACOLoader(loader);
13
13
  }
@@ -46,3 +46,5 @@ export default class GLTFDRACOLoader extends AbstractLoader
46
46
  }
47
47
  }
48
48
  }
49
+
50
+ export { GLTFDRACOLoader };
@@ -1,13 +1,13 @@
1
- import AbstractLoader from './AbstractLoader';
1
+ import { AbstractLoader } from './AbstractLoader';
2
2
 
3
- import * as THREEGLTFLoader from 'three/examples/jsm/loaders/GLTFLoader.js';
3
+ import { GLTFLoader as TGLTFLoader } from 'three/examples/jsm/loaders/GLTFLoader.js';
4
4
 
5
- export default class GLTFLoader extends AbstractLoader
5
+ class GLTFLoader extends AbstractLoader
6
6
  {
7
7
  constructor(resource_id, url, size)
8
8
  {
9
9
  super(resource_id, url, size);
10
- this.loader = new THREEGLTFLoader.GLTFLoader();
10
+ this.loader = new TGLTFLoader();
11
11
  }
12
12
 
13
13
  on_preloaded_finished(resource_container)
@@ -45,3 +45,5 @@ export default class GLTFLoader extends AbstractLoader
45
45
  }
46
46
  }
47
47
  }
48
+
49
+ export { GLTFLoader };
@@ -1,14 +1,14 @@
1
- import AbstractLoader from './AbstractLoader';
1
+ import { AbstractLoader } from './AbstractLoader';
2
2
 
3
- import * as THREEHDRCubeTextureLoader from 'three/examples/jsm/loaders/HDRCubeTextureLoader.js';
3
+ import { HDRCubeTextureLoader as THDRCubeTextureLoader } from 'three/examples/jsm/loaders/HDRCubeTextureLoader.js';
4
4
  import { UnsignedByteType } from 'three';
5
5
 
6
- export default class HDRCubeTextureLoader extends AbstractLoader
6
+ class HDRCubeTextureLoader extends AbstractLoader
7
7
  {
8
8
  constructor(resource_id, url, size)
9
9
  {
10
10
  super(resource_id, url, size);
11
- this.loader = new THREEHDRCubeTextureLoader.HDRCubeTextureLoader();
11
+ this.loader = new THDRCubeTextureLoader();
12
12
  this.url_suffix = ['/px.hdr', '/nx.hdr', '/py.hdr', '/ny.hdr', '/pz.hdr', '/nz.hdr'];
13
13
  }
14
14
 
@@ -48,3 +48,5 @@ export default class HDRCubeTextureLoader extends AbstractLoader
48
48
  }
49
49
  }
50
50
  }
51
+
52
+ export { HDRCubeTextureLoader };