ohzi-core 8.0.2 → 9.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (210) hide show
  1. package/build/index.module.js +1 -1
  2. package/build/index.module.js.map +1 -1
  3. package/package.json +1 -1
  4. package/src/BaseApplication.js +3 -1
  5. package/src/Browser.js +2 -1
  6. package/src/CameraManager.js +14 -1
  7. package/src/Capabilities.js +2 -1
  8. package/src/Configuration.js +2 -1
  9. package/src/CustomBezierCurve.js +3 -1
  10. package/src/Debug.js +15 -11
  11. package/src/EventManager.js +2 -1
  12. package/src/Graphics.js +15 -12
  13. package/src/Initializer.js +19 -18
  14. package/src/Input.js +3 -2
  15. package/src/KeyboardInput.js +3 -1
  16. package/src/OS.js +2 -1
  17. package/src/OScreen.js +2 -1
  18. package/src/OrthographicCamera.js +4 -2
  19. package/src/PerspectiveCamera.js +4 -2
  20. package/src/ReflectionPlaneContext.js +2 -1
  21. package/src/RenderLayers.js +3 -1
  22. package/src/RenderLoop.js +11 -9
  23. package/src/RenderOrder.js +3 -1
  24. package/src/ResourceContainer.js +3 -2
  25. package/src/SceneManager.js +2 -1
  26. package/src/Screen.js +3 -2
  27. package/src/Time.js +2 -1
  28. package/src/UI.js +5 -4
  29. package/src/action_sequencer/ActionEvent.js +4 -2
  30. package/src/action_sequencer/ActionInterpolator.js +4 -2
  31. package/src/action_sequencer/ActionSequencer.js +4 -2
  32. package/src/action_sequencer/NumberInterpolator.js +5 -3
  33. package/src/action_sequencer/VectorInterpolator.js +4 -2
  34. package/src/blitter_index.js +5 -5
  35. package/src/canvas_drawer/CanvasDrawer.js +3 -1
  36. package/src/canvas_drawer/MultiLineTextDrawer.js +4 -2
  37. package/src/canvas_drawer/SimpleTextDrawer.js +4 -2
  38. package/src/components/AudioClip.js +3 -1
  39. package/src/components/AxisHelper.js +3 -1
  40. package/src/components/BaseObject.js +3 -1
  41. package/src/components/EdgeMesh.js +3 -1
  42. package/src/components/GeometryEdgeVisualizer.js +5 -2
  43. package/src/components/Grid.js +5 -2
  44. package/src/components/Line.js +3 -1
  45. package/src/components/MultiLinePath.js +4 -2
  46. package/src/components/MultiLineText2D.js +4 -2
  47. package/src/components/ObjectAxis.js +4 -2
  48. package/src/components/ObjectOrientedBoundingBox.js +3 -1
  49. package/src/components/PlaneHelper.js +3 -1
  50. package/src/components/Shape2D.js +4 -2
  51. package/src/components/Shape3D.js +4 -2
  52. package/src/components/Text2D.js +5 -3
  53. package/src/components/UIElement.js +11 -9
  54. package/src/components/UpdatableMaterialMesh.js +3 -1
  55. package/src/components/WorldImage.js +3 -1
  56. package/src/components/mouse_interactors/ObjectRotator.js +6 -4
  57. package/src/components/sdf_text/SDFText.js +4 -2
  58. package/src/components/sdf_text/SDFTextBatch.js +6 -4
  59. package/src/components/sdf_text/TextGlyph.js +3 -1
  60. package/src/data_textures/CustomDataTexture.js +3 -1
  61. package/src/data_textures/RGBADataTexture.js +4 -2
  62. package/src/data_textures/RGBAFloatDataTexture.js +4 -2
  63. package/src/data_textures/RGBDataTexture.js +4 -2
  64. package/src/data_textures/RGBFloatDataTexture.js +4 -2
  65. package/src/editor/ManipulatorHandle.js +6 -4
  66. package/src/editor/ObjectEditor.js +6 -4
  67. package/src/editor/ObjectManipulator.js +6 -4
  68. package/src/editor/ObjectPicker.js +5 -3
  69. package/src/gpu_particles/GPUParticleSystem.js +4 -2
  70. package/src/gpu_particles/ParticleAttribute.js +5 -3
  71. package/src/gpu_particles/ParticlePositionAttribute.js +5 -3
  72. package/src/html_utilities/CSSAnimator.js +6 -4
  73. package/src/html_utilities/css_animator_states/Animating.js +6 -4
  74. package/src/html_utilities/css_animator_states/Idle.js +3 -1
  75. package/src/index.js +112 -110
  76. package/src/materials/AddMaterial.js +5 -2
  77. package/src/materials/AlphaFilterMaterial.js +5 -2
  78. package/src/materials/BaseShaderMaterial.js +3 -1
  79. package/src/materials/BlitMaterial.js +3 -1
  80. package/src/materials/BloomComposeMaterial.js +6 -4
  81. package/src/materials/BoxBlurMaterial.js +5 -2
  82. package/src/materials/ClearAlphaMaterial.js +5 -3
  83. package/src/materials/ClearColorMaterial.js +5 -3
  84. package/src/materials/ClearDepthNormalMaterial.js +5 -2
  85. package/src/materials/DeferredRendererComposeMaterial.js +5 -2
  86. package/src/materials/DepthNormalMaterial.js +3 -1
  87. package/src/materials/DisplayNormalTextureMaterial.js +5 -2
  88. package/src/materials/DualFilteringBlurMaterial.js +5 -2
  89. package/src/materials/FXAAMaterial.js +5 -3
  90. package/src/materials/GaussianBlurMaterial.js +6 -2
  91. package/src/materials/LuminosityHighPassMaterial.js +6 -2
  92. package/src/materials/MedianFilterMaterial.js +5 -2
  93. package/src/materials/NormalMaterial.js +3 -1
  94. package/src/materials/SDFScreenTextMaterial.js +5 -2
  95. package/src/materials/SDFTextMaterial.js +6 -3
  96. package/src/materials/SSAOComposeMaterial.js +5 -2
  97. package/src/materials/SSAOMaterial.js +7 -3
  98. package/src/materials/ScreenSpaceTextureMaterial.js +4 -2
  99. package/src/materials/UIElementMaterial.js +6 -3
  100. package/src/materials/UnrealBloomComposeMaterial.js +6 -2
  101. package/src/materials/UnrealBlurMaterial.js +5 -2
  102. package/src/materials/UnrealComposeMaterial.js +5 -2
  103. package/src/materials/ViewPositionMaterial.js +3 -1
  104. package/src/materials/deferred/DeferredPointLightMaterial.js +5 -2
  105. package/src/materials/gpu_particles/AttributeUpdateMaterial.js +8 -4
  106. package/src/materials/gpu_particles/BasicParticleMaterial.js +3 -1
  107. package/src/materials/gpu_particles/ParticleStorageMaterial.js +4 -1
  108. package/src/materials/gpu_particles/PositionStorageMaterial.js +5 -4
  109. package/src/object_pool/Pool.js +3 -1
  110. package/src/primitives/Arrow.js +3 -1
  111. package/src/primitives/Cube.js +3 -1
  112. package/src/primitives/HorizontalPlane.js +3 -1
  113. package/src/primitives/Sphere.js +3 -1
  114. package/src/primitives/VerticalPlane.js +3 -1
  115. package/src/raycast/GroupRaycaster.js +7 -5
  116. package/src/raycast/PlaneDragResolver.js +6 -4
  117. package/src/raycast/PlaneRaycastResolver.js +3 -1
  118. package/src/raycast/PlaneRaycaster.js +5 -3
  119. package/src/raycast/RaycastResolver.js +3 -1
  120. package/src/raycast/SurfaceDragResolver.js +6 -4
  121. package/src/raycast/states/BaseState.js +3 -1
  122. package/src/raycast/states/IdleState.js +5 -3
  123. package/src/raycast/states/OnRaycastEnter.js +5 -3
  124. package/src/raycast/states/OnRaycastExit.js +5 -3
  125. package/src/raycast/states/OnRaycastHover.js +5 -3
  126. package/src/render_mode/BaseRender.js +3 -1
  127. package/src/render_mode/BloomRender.js +10 -8
  128. package/src/render_mode/DebugNormalsRender.js +8 -6
  129. package/src/render_mode/DeferredRender.js +10 -8
  130. package/src/render_mode/NormalAORender.js +13 -11
  131. package/src/render_mode/NormalRender.js +7 -5
  132. package/src/render_mode/OutlineRender.js +6 -3
  133. package/src/render_mode/PlanarReflectionsRender.js +9 -6
  134. package/src/render_mode/TransparencyMixRender.js +8 -4
  135. package/src/render_mode/UnrealBloomRender.js +11 -9
  136. package/src/render_mode/VRRender.js +71 -0
  137. package/src/render_utilities/Blitter.js +4 -2
  138. package/src/render_utilities/Blurrer.js +5 -3
  139. package/src/render_utilities/DepthAndNormalsRenderer.js +7 -5
  140. package/src/render_utilities/DualFilteringBlurrer.js +6 -4
  141. package/src/render_utilities/GaussianBlurrer.js +6 -4
  142. package/src/render_utilities/MedianFilter.js +5 -3
  143. package/src/render_utilities/ViewPositionRenderer.js +7 -5
  144. package/src/resource_loader/AbstractLoader.js +5 -3
  145. package/src/resource_loader/AsyncTextureLoader.js +4 -2
  146. package/src/resource_loader/AudioLoader.js +5 -3
  147. package/src/resource_loader/BasisLoader.js +4 -2
  148. package/src/resource_loader/CubemapLoader.js +6 -4
  149. package/src/resource_loader/DAELoader.js +6 -4
  150. package/src/resource_loader/DDSLoader.js +6 -4
  151. package/src/resource_loader/FileLoader.js +6 -4
  152. package/src/resource_loader/FontLoader.js +4 -2
  153. package/src/resource_loader/GLTFDRACOLoader.js +6 -4
  154. package/src/resource_loader/GLTFLoader.js +6 -4
  155. package/src/resource_loader/HDRCubeTextureLoader.js +6 -4
  156. package/src/resource_loader/JSONLoader.js +4 -2
  157. package/src/resource_loader/OBJLoader.js +6 -4
  158. package/src/resource_loader/PointArrayLoader.js +8 -6
  159. package/src/resource_loader/RGBETextureLoader.js +6 -4
  160. package/src/resource_loader/ResourceBatch.js +4 -2
  161. package/src/resource_loader/SVGLoader.js +6 -4
  162. package/src/resource_loader/TextLoader.js +6 -4
  163. package/src/resource_loader/TextureLoader.js +4 -2
  164. package/src/resource_loader/VideoLoader.js +4 -2
  165. package/src/shaders/anti_aliasing/fxaa.frag +10 -10
  166. package/src/shaders/basic_line/basic_line.vert +1 -1
  167. package/src/static_batcher/BatchedMesh.js +7 -5
  168. package/src/static_batcher/GeometryBatch.js +3 -1
  169. package/src/static_batcher/GeometryBatcher.js +4 -3
  170. package/src/static_batcher/MeshBatcher.js +4 -2
  171. package/src/ui/ui_element_position/ScreenSpacePosition.js +3 -1
  172. package/src/ui/ui_element_position/WorldSpacePosition.js +4 -2
  173. package/src/ui/ui_element_state/OnIdle.js +4 -2
  174. package/src/ui/ui_element_state/OnMouseEnter.js +4 -2
  175. package/src/ui/ui_element_state/OnMouseExit.js +4 -2
  176. package/src/ui/ui_element_state/OnMouseHover.js +4 -2
  177. package/src/ui/ui_element_state/UIElementState.js +3 -1
  178. package/src/utilities/ArrayUtilities.js +3 -1
  179. package/src/utilities/CameraUtilities.js +6 -5
  180. package/src/utilities/EasingFunctions.js +35 -35
  181. package/src/utilities/FrustumPointFitter.js +3 -1
  182. package/src/utilities/GeometryUtilities.js +3 -1
  183. package/src/utilities/HTMLUtilities.js +3 -1
  184. package/src/utilities/ImageUtilities.js +3 -1
  185. package/src/utilities/MeshSampler.js +2 -1
  186. package/src/utilities/ModelUtilities.js +2 -1
  187. package/src/utilities/OMath.js +3 -1
  188. package/src/utilities/ObjectUtilities.js +3 -1
  189. package/src/utilities/OrthographicFrustumPointFitter.js +3 -1
  190. package/src/utilities/PerspectiveFrustumPointFitter.js +5 -2
  191. package/src/utilities/StringUtilities.js +3 -1
  192. package/src/utilities/TimeUtilities.js +3 -1
  193. package/src/utilities/Validation.js +3 -1
  194. package/src/view_components/ApplicationView.js +7 -5
  195. package/src/view_components/ViewComponent.js +5 -3
  196. package/src/view_components/ViewComponentManager.js +3 -2
  197. package/src/view_components/ViewContext.js +2 -1
  198. package/src/view_components/ViewManager.js +4 -3
  199. package/src/view_components/ViewState.js +3 -1
  200. package/src/view_components/transition/ActionSequencerBuilder.js +7 -5
  201. package/src/view_components/transition/DrawIOAnimationSheet.js +3 -1
  202. package/src/view_components/transition/TransitionTable.js +4 -2
  203. package/src/view_components/transition/ViewStateTransitionHandler.js +5 -3
  204. package/types/raycast/states/OnRaycastHover.d.ts +2 -1
  205. package/types/render_mode/DebugNormalsRender.d.ts +2 -1
  206. package/types/resource_loader/GLTFLoader.d.ts +3 -1
  207. package/types/ui/ui_element_state/OnIdle.d.ts +1 -1
  208. package/types/ui/ui_element_state/OnMouseEnter.d.ts +1 -1
  209. package/types/ui/ui_element_state/OnMouseExit.d.ts +1 -1
  210. package/types/view_components/ApplicationView.d.ts +1 -1
@@ -1,12 +1,13 @@
1
1
  import edge_visualizer_frag from '../shaders/edge_visualizer/edge_visualizer.frag';
2
2
  import edge_visualizer_vert from '../shaders/edge_visualizer/edge_visualizer.vert';
3
- import GeometryUtilities from '../utilities/GeometryUtilities';
3
+
4
+ import { GeometryUtilities } from '../utilities/GeometryUtilities';
4
5
 
5
6
  import { Mesh } from 'three';
6
7
  import { Color } from 'three';
7
8
  import { ShaderMaterial } from 'three';
8
9
 
9
- export default class GeometryEdgeVisualizer extends Mesh
10
+ class GeometryEdgeVisualizer extends Mesh
10
11
  {
11
12
  constructor(geometry, line_color)
12
13
  {
@@ -43,3 +44,5 @@ export default class GeometryEdgeVisualizer extends Mesh
43
44
  this.material.uniforms._Alpha.value = 0;
44
45
  }
45
46
  }
47
+
48
+ export { GeometryEdgeVisualizer };
@@ -1,13 +1,14 @@
1
1
  import grid_frag from '../shaders/grid/grid.frag';
2
2
  import grid_vert from '../shaders/grid/grid.vert';
3
- import GeometryUtilities from '../utilities/GeometryUtilities';
3
+
4
+ import { GeometryUtilities } from '../utilities/GeometryUtilities';
4
5
 
5
6
  import { Mesh } from 'three';
6
7
  import { ShaderMaterial } from 'three';
7
8
  import { Color } from 'three';
8
9
  import { PlaneGeometry } from 'three';
9
10
 
10
- export default class Grid extends Mesh
11
+ class Grid extends Mesh
11
12
  {
12
13
  constructor()
13
14
  {
@@ -31,3 +32,5 @@ export default class Grid extends Mesh
31
32
  this.rotation.x = -3.14 / 2;
32
33
  }
33
34
  }
35
+
36
+ export { Grid };
@@ -7,7 +7,7 @@ import { BufferGeometry } from 'three';
7
7
  import { ShaderMaterial } from 'three';
8
8
  import { Color } from 'three';
9
9
 
10
- export default class Line extends Mesh
10
+ class Line extends Mesh
11
11
  {
12
12
  constructor(points)
13
13
  {
@@ -197,3 +197,5 @@ export default class Line extends Mesh
197
197
  this.material.uniforms._Color.value.copy(col);
198
198
  }
199
199
  }
200
+
201
+ export { Line };
@@ -1,8 +1,8 @@
1
- import Line from '../Line';
1
+ import { Line } from '../Line';
2
2
 
3
3
  import { Object3D } from 'three';
4
4
 
5
- export default class MultiLinePath extends Object3D
5
+ class MultiLinePath extends Object3D
6
6
  {
7
7
  constructor(paths, webgl)
8
8
  {
@@ -17,3 +17,5 @@ export default class MultiLinePath extends Object3D
17
17
  }
18
18
  }
19
19
  }
20
+
21
+ export { MultiLinePath };
@@ -1,9 +1,9 @@
1
- import Text2D from './Text2D';
1
+ import { Text2D } from './Text2D';
2
2
 
3
3
  import { Object3D } from 'three';
4
4
  import { Vector2 } from 'three';
5
5
 
6
- export default class MultiLineText2D extends Object3D
6
+ class MultiLineText2D extends Object3D
7
7
  {
8
8
  constructor(text_array, font, color, pivot, is_static)
9
9
  {
@@ -60,3 +60,5 @@ export default class MultiLineText2D extends Object3D
60
60
  return 1;
61
61
  }
62
62
  }
63
+
64
+ export { MultiLineText2D };
@@ -1,9 +1,9 @@
1
- import Arrow from '../primitives/Arrow';
1
+ import { Arrow } from '../primitives/Arrow';
2
2
 
3
3
  import { Object3D } from 'three';
4
4
  import { Vector3 } from 'three';
5
5
 
6
- export default class ObjectAxis extends Object3D
6
+ class ObjectAxis extends Object3D
7
7
  {
8
8
  constructor(obj, size)
9
9
  {
@@ -18,3 +18,5 @@ export default class ObjectAxis extends Object3D
18
18
  this.add(new Arrow('#0000FF', size, forward));
19
19
  }
20
20
  }
21
+
22
+ export { ObjectAxis };
@@ -2,7 +2,7 @@
2
2
  import { Vector3 } from 'three';
3
3
  import { Quaternion } from 'three';
4
4
 
5
- export default class ObjectOrientedBoundingBox
5
+ class ObjectOrientedBoundingBox
6
6
  {
7
7
  constructor(points)
8
8
  {
@@ -199,3 +199,5 @@ export default class ObjectOrientedBoundingBox
199
199
  return corners;
200
200
  }
201
201
  }
202
+
203
+ export { ObjectOrientedBoundingBox };
@@ -4,7 +4,7 @@ import { MeshBasicMaterial } from 'three';
4
4
  import { PlaneGeometry } from 'three';
5
5
  import { Mesh } from 'three';
6
6
 
7
- export default class PlaneHelper extends Object3D
7
+ class PlaneHelper extends Object3D
8
8
  {
9
9
  constructor(scale = 1.0)
10
10
  {
@@ -34,3 +34,5 @@ export default class PlaneHelper extends Object3D
34
34
 
35
35
  }
36
36
  }
37
+
38
+ export { PlaneHelper };
@@ -1,11 +1,11 @@
1
- import GeometryEdgeVisualizer from './GeometryEdgeVisualizer';
1
+ import { GeometryEdgeVisualizer } from './GeometryEdgeVisualizer';
2
2
 
3
3
  import { Mesh } from 'three';
4
4
  import { Shape } from 'three';
5
5
  import { ShapeBufferGeometry } from 'three';
6
6
  import { MeshBasicMaterial } from 'three';
7
7
 
8
- export default class Shape2D extends Mesh
8
+ class Shape2D extends Mesh
9
9
  {
10
10
  constructor(points_2D, show_edges)
11
11
  {
@@ -40,3 +40,5 @@ export default class Shape2D extends Mesh
40
40
  geometry.computeVertexNormals();
41
41
  }
42
42
  }
43
+
44
+ export { Shape2D };
@@ -1,11 +1,11 @@
1
- import GeometryEdgeVisualizer from './GeometryEdgeVisualizer';
1
+ import { GeometryEdgeVisualizer } from './GeometryEdgeVisualizer';
2
2
 
3
3
  import { Mesh } from 'three';
4
4
  import { Shape } from 'three';
5
5
  import { ExtrudeBufferGeometry } from 'three';
6
6
  import { MeshNormalMaterial } from 'three';
7
7
 
8
- export default class Shape3D extends Mesh
8
+ class Shape3D extends Mesh
9
9
  {
10
10
  constructor(points_2D, show_edges, height)
11
11
  {
@@ -36,3 +36,5 @@ export default class Shape3D extends Mesh
36
36
  }
37
37
  }
38
38
  }
39
+
40
+ export { Shape3D };
@@ -1,10 +1,10 @@
1
- import WorldImage from './WorldImage';
2
- import SimpleTextDrawer from '../canvas_drawer/SimpleTextDrawer';
1
+ import { WorldImage } from './WorldImage';
2
+ import { SimpleTextDrawer } from '../canvas_drawer/SimpleTextDrawer';
3
3
 
4
4
  import { LinearMipMapLinearFilter } from 'three';
5
5
  import { LinearFilter } from 'three';
6
6
 
7
- export default class Text2D extends WorldImage
7
+ class Text2D extends WorldImage
8
8
  {
9
9
  constructor(text, font, color, pivot, is_static)
10
10
  {
@@ -37,3 +37,5 @@ export default class Text2D extends WorldImage
37
37
  return 'not implemented';
38
38
  }
39
39
  }
40
+
41
+ export { Text2D };
@@ -1,15 +1,15 @@
1
1
 
2
- import OScreen from '../OScreen';
2
+ import { OScreen } from '../OScreen';
3
3
 
4
- import UIElementMaterial from '../materials/UIElementMaterial';
4
+ import { UIElementMaterial } from '../materials/UIElementMaterial';
5
5
 
6
- import ScreenSpacePosition from '../ui/ui_element_position/ScreenSpacePosition';
7
- import WorldSpacePosition from '../ui/ui_element_position/WorldSpacePosition';
6
+ import { ScreenSpacePosition } from '../ui/ui_element_position/ScreenSpacePosition';
7
+ import { WorldSpacePosition } from '../ui/ui_element_position/WorldSpacePosition';
8
8
 
9
- import OnIdle from '../ui/ui_element_state/OnIdle';
10
- import OnMouseEnter from '../ui/ui_element_state/OnMouseEnter';
11
- import OnMouseExit from '../ui/ui_element_state/OnMouseExit';
12
- import OnMouseHover from '../ui/ui_element_state/OnMouseHover';
9
+ import { OnIdle } from '../ui/ui_element_state/OnIdle';
10
+ import { OnMouseEnter } from '../ui/ui_element_state/OnMouseEnter';
11
+ import { OnMouseExit } from '../ui/ui_element_state/OnMouseExit';
12
+ import { OnMouseHover } from '../ui/ui_element_state/OnMouseHover';
13
13
 
14
14
  import { Mesh } from 'three';
15
15
  import { PlaneGeometry } from 'three';
@@ -18,7 +18,7 @@ import { Vector3 } from 'three';
18
18
  import { NearestFilter } from 'three';
19
19
  import { Box2 } from 'three';
20
20
 
21
- export default class UIElement extends Mesh
21
+ class UIElement extends Mesh
22
22
  {
23
23
  constructor(vert, frag)
24
24
  {
@@ -206,3 +206,5 @@ export default class UIElement extends Mesh
206
206
  on_mouse_hover()
207
207
  {}
208
208
  }
209
+
210
+ export { UIElement };
@@ -1,6 +1,6 @@
1
1
  import { Mesh } from 'three';
2
2
 
3
- export default class UpdatableMaterialMesh extends Mesh
3
+ class UpdatableMaterialMesh extends Mesh
4
4
  {
5
5
  constructor(geometry, material)
6
6
  {
@@ -14,3 +14,5 @@ export default class UpdatableMaterialMesh extends Mesh
14
14
  };
15
15
  }
16
16
  }
17
+
18
+ export { UpdatableMaterialMesh };
@@ -8,7 +8,7 @@ import { DoubleSide } from 'three';
8
8
  import { PlaneGeometry } from 'three';
9
9
  import { Vector3 } from 'three';
10
10
 
11
- export default class WorldImage extends Mesh
11
+ class WorldImage extends Mesh
12
12
  {
13
13
  constructor(texture, pivot)
14
14
  {
@@ -89,3 +89,5 @@ export default class WorldImage extends Mesh
89
89
  this.material.dispose();
90
90
  }
91
91
  }
92
+
93
+ export { WorldImage };
@@ -1,11 +1,11 @@
1
- import RaycastResolver from '../../raycast/RaycastResolver';
2
- import GroupRaycaster from '../../raycast/GroupRaycaster';
3
- import Input from '../../Input';
1
+ import { RaycastResolver } from '../../raycast/RaycastResolver';
2
+ import { GroupRaycaster } from '../../raycast/GroupRaycaster';
3
+ import { Input } from '../../Input';
4
4
 
5
5
  import { Vector3 } from 'three';
6
6
  import { Quaternion } from 'three';
7
7
 
8
- export default class ObjectRotator extends RaycastResolver
8
+ class ObjectRotator extends RaycastResolver
9
9
  {
10
10
  constructor(object)
11
11
  {
@@ -59,3 +59,5 @@ export default class ObjectRotator extends RaycastResolver
59
59
  }
60
60
  }
61
61
  }
62
+
63
+ export { ObjectRotator };
@@ -1,7 +1,7 @@
1
1
  import { Vector3, Quaternion, Matrix4, Color, Box2, Vector2 } from 'three';
2
- import TextGlyph from './TextGlyph';
2
+ import { TextGlyph } from './TextGlyph';
3
3
 
4
- export default class SDFText
4
+ class SDFText
5
5
  {
6
6
  constructor(glyph_layout, text = '')
7
7
  {
@@ -152,3 +152,5 @@ export default class SDFText
152
152
  this.glyph_is_dirty = true;
153
153
  }
154
154
  }
155
+
156
+ export { SDFText };
@@ -1,6 +1,6 @@
1
- import SDFText from './SDFText';
2
- import SDFTextMaterial from '../../materials/SDFTextMaterial';
3
- import ArrayUtilities from '../../utilities/ArrayUtilities';
1
+ import { SDFText } from './SDFText';
2
+ import { SDFTextMaterial } from '../../materials/SDFTextMaterial';
3
+ import { ArrayUtilities } from '../../utilities/ArrayUtilities';
4
4
 
5
5
  import {
6
6
  PlaneGeometry,
@@ -12,7 +12,7 @@ import {
12
12
  DynamicDrawUsage
13
13
  } from 'three';
14
14
 
15
- export default class SDFTextBatch extends Mesh
15
+ class SDFTextBatch extends Mesh
16
16
  {
17
17
  constructor(font_layout, atlas_texture)
18
18
  {
@@ -191,3 +191,5 @@ export default class SDFTextBatch extends Mesh
191
191
  this.material.dispose();
192
192
  }
193
193
  }
194
+
195
+ export { SDFTextBatch };
@@ -1,6 +1,6 @@
1
1
  import { Vector2, Vector4 } from 'three';
2
2
 
3
- export default class TextGlyph
3
+ class TextGlyph
4
4
  {
5
5
  constructor(offset, plane_bounds, atlas_bounds)
6
6
  {
@@ -13,3 +13,5 @@ export default class TextGlyph
13
13
  this.atlas_bounds = new Vector4(atlas_bounds.left, atlas_bounds.right, atlas_bounds.top, atlas_bounds.bottom);
14
14
  }
15
15
  }
16
+
17
+ export { TextGlyph };
@@ -1,6 +1,6 @@
1
1
  import { DataTexture } from 'three';
2
2
 
3
- export default class CustomDataTexture extends DataTexture
3
+ class CustomDataTexture extends DataTexture
4
4
  {
5
5
  constructor(data, width, height, format, type)
6
6
  {
@@ -49,3 +49,5 @@ export default class CustomDataTexture extends DataTexture
49
49
  this.needsUpdate = true;
50
50
  }
51
51
  }
52
+
53
+ export { CustomDataTexture };
@@ -1,7 +1,7 @@
1
- import CustomDataTexture from './CustomDataTexture';
1
+ import { CustomDataTexture } from './CustomDataTexture';
2
2
  import { RGBAFormat } from 'three';
3
3
 
4
- export default class RGBADataTexture extends CustomDataTexture
4
+ class RGBADataTexture extends CustomDataTexture
5
5
  {
6
6
  constructor(width, height)
7
7
  {
@@ -10,3 +10,5 @@ export default class RGBADataTexture extends CustomDataTexture
10
10
  this.multiplier = 255;
11
11
  }
12
12
  }
13
+
14
+ export { RGBADataTexture };
@@ -1,8 +1,8 @@
1
- import CustomDataTexture from './CustomDataTexture';
1
+ import { CustomDataTexture } from './CustomDataTexture';
2
2
  import { FloatType } from 'three';
3
3
  import { RGBAFormat } from 'three';
4
4
 
5
- export default class RGBAFloatDataTexture extends CustomDataTexture
5
+ class RGBAFloatDataTexture extends CustomDataTexture
6
6
  {
7
7
  constructor(width, height)
8
8
  {
@@ -10,3 +10,5 @@ export default class RGBAFloatDataTexture extends CustomDataTexture
10
10
  super(data, width, height, RGBAFormat, FloatType);
11
11
  }
12
12
  }
13
+
14
+ export { RGBAFloatDataTexture };
@@ -1,7 +1,7 @@
1
- import CustomDataTexture from './CustomDataTexture';
1
+ import { CustomDataTexture } from './CustomDataTexture';
2
2
  import { RGBFormat } from 'three';
3
3
 
4
- export default class RGBDataTexture extends CustomDataTexture
4
+ class RGBDataTexture extends CustomDataTexture
5
5
  {
6
6
  constructor(width, height)
7
7
  {
@@ -10,3 +10,5 @@ export default class RGBDataTexture extends CustomDataTexture
10
10
  this.multiplier = 255;
11
11
  }
12
12
  }
13
+
14
+ export { RGBDataTexture };
@@ -1,8 +1,8 @@
1
- import CustomDataTexture from './CustomDataTexture';
1
+ import { CustomDataTexture } from './CustomDataTexture';
2
2
  import { FloatType } from 'three';
3
3
  import { RGBFormat } from 'three';
4
4
 
5
- export default class RGBFloatDataTexture extends CustomDataTexture
5
+ class RGBFloatDataTexture extends CustomDataTexture
6
6
  {
7
7
  constructor(width, height)
8
8
  {
@@ -10,3 +10,5 @@ export default class RGBFloatDataTexture extends CustomDataTexture
10
10
  super(data, width, height, RGBFormat, FloatType);
11
11
  }
12
12
  }
13
+
14
+ export { RGBFloatDataTexture };
@@ -1,5 +1,5 @@
1
- import CameraManager from '../CameraManager';
2
- import Input from '../Input';
1
+ import { CameraManager } from '../CameraManager';
2
+ import { Input } from '../Input';
3
3
 
4
4
  import { ArrowHelper } from 'three';
5
5
  import { Vector2 } from 'three';
@@ -9,9 +9,9 @@ import { BoxGeometry } from 'three';
9
9
  import { MeshBasicMaterial } from 'three';
10
10
  import { Mesh } from 'three';
11
11
  import { Raycaster } from 'three';
12
- import OMath from '../utilities/OMath';
12
+ import { OMath } from '../utilities/OMath';
13
13
 
14
- export default class ManipulatorHandle extends Object3D
14
+ class ManipulatorHandle extends Object3D
15
15
  {
16
16
  constructor(direction, color)
17
17
  {
@@ -68,3 +68,5 @@ export default class ManipulatorHandle extends Object3D
68
68
  return this.tmp_v2.copy(this.tmp_p2).normalize();
69
69
  }
70
70
  }
71
+
72
+ export { ManipulatorHandle };
@@ -1,10 +1,10 @@
1
- import Input from '../Input';
2
- import ObjectManipulator from './ObjectManipulator';
3
- import ObjectPicker from './ObjectPicker';
1
+ import { Input } from '../Input';
2
+ import { ObjectManipulator } from './ObjectManipulator';
3
+ import { ObjectPicker } from './ObjectPicker';
4
4
 
5
5
  import { Raycaster } from 'three';
6
6
 
7
- export default class ObjectEditor
7
+ class ObjectEditor
8
8
  {
9
9
  constructor(renderer, scene, camera)
10
10
  {
@@ -64,3 +64,5 @@ export default class ObjectEditor
64
64
  }
65
65
  }
66
66
  }
67
+
68
+ export { ObjectEditor };
@@ -1,12 +1,12 @@
1
- import ManipulatorHandle from '../editor/ManipulatorHandle';
2
- import Input from '../Input';
3
- import EventManager from '../EventManager';
1
+ import { ManipulatorHandle } from '../editor/ManipulatorHandle';
2
+ import { Input } from '../Input';
3
+ import { EventManager } from '../EventManager';
4
4
 
5
5
  import { Object3D } from 'three';
6
6
  import { Vector2 } from 'three';
7
7
  import { Vector3 } from 'three';
8
8
 
9
- export default class ObjectManipulator extends Object3D
9
+ class ObjectManipulator extends Object3D
10
10
  {
11
11
  constructor()
12
12
  {
@@ -116,3 +116,5 @@ export default class ObjectManipulator extends Object3D
116
116
  obj.getWorldPosition(this.position);
117
117
  }
118
118
  }
119
+
120
+ export { ObjectManipulator };
@@ -1,11 +1,11 @@
1
- import RenderLayers from '../RenderLayers';
2
- import OScreen from '../OScreen';
1
+ import { RenderLayers } from '../RenderLayers';
2
+ import { OScreen } from '../OScreen';
3
3
 
4
4
  import { Color } from 'three';
5
5
  import { WebGLRenderTarget } from 'three';
6
6
  import { Vector2 } from 'three';
7
7
 
8
- export default class ObjectPicker
8
+ class ObjectPicker
9
9
  {
10
10
  constructor(renderer, scene, camera)
11
11
  {
@@ -73,3 +73,5 @@ export default class ObjectPicker
73
73
  return (this.readback_buffer[2]) | (this.readback_buffer[1] << 8) | (this.readback_buffer[0] << 16);
74
74
  }
75
75
  }
76
+
77
+ export { ObjectPicker };
@@ -7,9 +7,9 @@ import { Scene } from 'three';
7
7
  import { Points } from 'three';
8
8
  import { InstancedBufferGeometry } from 'three';
9
9
  import { InstancedBufferAttribute } from 'three';
10
- import ParticleAttribute from './ParticleAttribute';
10
+ import { ParticleAttribute } from './ParticleAttribute';
11
11
 
12
- export default class GPUParticleSystem extends Object3D
12
+ class GPUParticleSystem extends Object3D
13
13
  {
14
14
  constructor(particle_count, material)
15
15
  {
@@ -107,3 +107,5 @@ export default class GPUParticleSystem extends Object3D
107
107
  return new InstancedBufferAttribute(uvs, 2, false);
108
108
  }
109
109
  }
110
+
111
+ export { GPUParticleSystem };
@@ -1,4 +1,4 @@
1
- import Graphics from '../Graphics';
1
+ import { Graphics } from '../Graphics';
2
2
 
3
3
  import { NearestFilter } from 'three';
4
4
  import { RGBAFormat } from 'three';
@@ -6,9 +6,9 @@ import { LinearEncoding } from 'three';
6
6
  import { HalfFloatType } from 'three';
7
7
  import { FloatType } from 'three';
8
8
  import { WebGLRenderTarget } from 'three';
9
- import Capabilities from '../Capabilities';
9
+ import { Capabilities } from '../Capabilities';
10
10
 
11
- export default class ParticleAttribute
11
+ class ParticleAttribute
12
12
  {
13
13
  constructor(attr_name, update_material)
14
14
  {
@@ -90,3 +90,5 @@ export default class ParticleAttribute
90
90
  return this.read.texture;
91
91
  }
92
92
  }
93
+
94
+ export { ParticleAttribute };
@@ -1,9 +1,9 @@
1
1
  import { BufferAttribute } from 'three';
2
2
 
3
- import ParticleAttribute from '../gpu_particles/ParticleAttribute';
4
- import ParticleStorageMaterial from '../materials/gpu_particles/ParticleStorageMaterial';
3
+ import { ParticleAttribute } from '../gpu_particles/ParticleAttribute';
4
+ import { ParticleStorageMaterial } from '../materials/gpu_particles/ParticleStorageMaterial';
5
5
 
6
- export default class ParticlePositionAttribute extends ParticleAttribute
6
+ class ParticlePositionAttribute extends ParticleAttribute
7
7
  {
8
8
  constructor(update_material)
9
9
  {
@@ -38,3 +38,5 @@ export default class ParticlePositionAttribute extends ParticleAttribute
38
38
  this.store_geometry_attribute_in_RT(new BufferAttribute(arr, 4), this.read, mat, attribute_writter_scene);
39
39
  }
40
40
  }
41
+
42
+ export { ParticlePositionAttribute };
@@ -1,8 +1,8 @@
1
- import Animating from './css_animator_states/Animating';
2
- import Idle from './css_animator_states/Idle';
3
- import EasingFunctions from '../utilities/EasingFunctions';
1
+ import { Animating } from './css_animator_states/Animating';
2
+ import { Idle } from './css_animator_states/Idle';
3
+ import { EasingFunctions } from '../utilities/EasingFunctions';
4
4
 
5
- export default class CSSAnimator
5
+ class CSSAnimator
6
6
  {
7
7
  constructor({
8
8
  element,
@@ -62,3 +62,5 @@ export default class CSSAnimator
62
62
  this.current_state.on_enter(this);
63
63
  }
64
64
  }
65
+
66
+ export { CSSAnimator };
@@ -1,8 +1,8 @@
1
- import Time from '../../Time';
2
- import Idle from './Idle';
1
+ import { Time } from '../../Time';
2
+ import { Idle } from './Idle';
3
3
 
4
- import OMath from '../../utilities/OMath';
5
- export default class Animating
4
+ import { OMath } from '../../utilities/OMath';
5
+ class Animating
6
6
  {
7
7
  constructor()
8
8
  {
@@ -42,3 +42,5 @@ export default class Animating
42
42
 
43
43
  }
44
44
  }
45
+
46
+ export { Animating };
@@ -1,4 +1,4 @@
1
- export default class Idle
1
+ class Idle
2
2
  {
3
3
  constructor()
4
4
  {
@@ -23,3 +23,5 @@ export default class Idle
23
23
 
24
24
  }
25
25
  }
26
+
27
+ export { Idle };