ohzi-core 8.0.2 → 9.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (210) hide show
  1. package/build/index.module.js +1 -1
  2. package/build/index.module.js.map +1 -1
  3. package/package.json +1 -1
  4. package/src/BaseApplication.js +3 -1
  5. package/src/Browser.js +2 -1
  6. package/src/CameraManager.js +14 -1
  7. package/src/Capabilities.js +2 -1
  8. package/src/Configuration.js +2 -1
  9. package/src/CustomBezierCurve.js +3 -1
  10. package/src/Debug.js +15 -11
  11. package/src/EventManager.js +2 -1
  12. package/src/Graphics.js +15 -12
  13. package/src/Initializer.js +19 -18
  14. package/src/Input.js +3 -2
  15. package/src/KeyboardInput.js +3 -1
  16. package/src/OS.js +2 -1
  17. package/src/OScreen.js +2 -1
  18. package/src/OrthographicCamera.js +4 -2
  19. package/src/PerspectiveCamera.js +4 -2
  20. package/src/ReflectionPlaneContext.js +2 -1
  21. package/src/RenderLayers.js +3 -1
  22. package/src/RenderLoop.js +11 -9
  23. package/src/RenderOrder.js +3 -1
  24. package/src/ResourceContainer.js +3 -2
  25. package/src/SceneManager.js +2 -1
  26. package/src/Screen.js +3 -2
  27. package/src/Time.js +2 -1
  28. package/src/UI.js +5 -4
  29. package/src/action_sequencer/ActionEvent.js +4 -2
  30. package/src/action_sequencer/ActionInterpolator.js +4 -2
  31. package/src/action_sequencer/ActionSequencer.js +4 -2
  32. package/src/action_sequencer/NumberInterpolator.js +5 -3
  33. package/src/action_sequencer/VectorInterpolator.js +4 -2
  34. package/src/blitter_index.js +5 -5
  35. package/src/canvas_drawer/CanvasDrawer.js +3 -1
  36. package/src/canvas_drawer/MultiLineTextDrawer.js +4 -2
  37. package/src/canvas_drawer/SimpleTextDrawer.js +4 -2
  38. package/src/components/AudioClip.js +3 -1
  39. package/src/components/AxisHelper.js +3 -1
  40. package/src/components/BaseObject.js +3 -1
  41. package/src/components/EdgeMesh.js +3 -1
  42. package/src/components/GeometryEdgeVisualizer.js +5 -2
  43. package/src/components/Grid.js +5 -2
  44. package/src/components/Line.js +3 -1
  45. package/src/components/MultiLinePath.js +4 -2
  46. package/src/components/MultiLineText2D.js +4 -2
  47. package/src/components/ObjectAxis.js +4 -2
  48. package/src/components/ObjectOrientedBoundingBox.js +3 -1
  49. package/src/components/PlaneHelper.js +3 -1
  50. package/src/components/Shape2D.js +4 -2
  51. package/src/components/Shape3D.js +4 -2
  52. package/src/components/Text2D.js +5 -3
  53. package/src/components/UIElement.js +11 -9
  54. package/src/components/UpdatableMaterialMesh.js +3 -1
  55. package/src/components/WorldImage.js +3 -1
  56. package/src/components/mouse_interactors/ObjectRotator.js +6 -4
  57. package/src/components/sdf_text/SDFText.js +4 -2
  58. package/src/components/sdf_text/SDFTextBatch.js +6 -4
  59. package/src/components/sdf_text/TextGlyph.js +3 -1
  60. package/src/data_textures/CustomDataTexture.js +3 -1
  61. package/src/data_textures/RGBADataTexture.js +4 -2
  62. package/src/data_textures/RGBAFloatDataTexture.js +4 -2
  63. package/src/data_textures/RGBDataTexture.js +4 -2
  64. package/src/data_textures/RGBFloatDataTexture.js +4 -2
  65. package/src/editor/ManipulatorHandle.js +6 -4
  66. package/src/editor/ObjectEditor.js +6 -4
  67. package/src/editor/ObjectManipulator.js +6 -4
  68. package/src/editor/ObjectPicker.js +5 -3
  69. package/src/gpu_particles/GPUParticleSystem.js +4 -2
  70. package/src/gpu_particles/ParticleAttribute.js +5 -3
  71. package/src/gpu_particles/ParticlePositionAttribute.js +5 -3
  72. package/src/html_utilities/CSSAnimator.js +6 -4
  73. package/src/html_utilities/css_animator_states/Animating.js +6 -4
  74. package/src/html_utilities/css_animator_states/Idle.js +3 -1
  75. package/src/index.js +112 -110
  76. package/src/materials/AddMaterial.js +5 -2
  77. package/src/materials/AlphaFilterMaterial.js +5 -2
  78. package/src/materials/BaseShaderMaterial.js +3 -1
  79. package/src/materials/BlitMaterial.js +3 -1
  80. package/src/materials/BloomComposeMaterial.js +6 -4
  81. package/src/materials/BoxBlurMaterial.js +5 -2
  82. package/src/materials/ClearAlphaMaterial.js +5 -3
  83. package/src/materials/ClearColorMaterial.js +5 -3
  84. package/src/materials/ClearDepthNormalMaterial.js +5 -2
  85. package/src/materials/DeferredRendererComposeMaterial.js +5 -2
  86. package/src/materials/DepthNormalMaterial.js +3 -1
  87. package/src/materials/DisplayNormalTextureMaterial.js +5 -2
  88. package/src/materials/DualFilteringBlurMaterial.js +5 -2
  89. package/src/materials/FXAAMaterial.js +5 -3
  90. package/src/materials/GaussianBlurMaterial.js +6 -2
  91. package/src/materials/LuminosityHighPassMaterial.js +6 -2
  92. package/src/materials/MedianFilterMaterial.js +5 -2
  93. package/src/materials/NormalMaterial.js +3 -1
  94. package/src/materials/SDFScreenTextMaterial.js +5 -2
  95. package/src/materials/SDFTextMaterial.js +6 -3
  96. package/src/materials/SSAOComposeMaterial.js +5 -2
  97. package/src/materials/SSAOMaterial.js +7 -3
  98. package/src/materials/ScreenSpaceTextureMaterial.js +4 -2
  99. package/src/materials/UIElementMaterial.js +6 -3
  100. package/src/materials/UnrealBloomComposeMaterial.js +6 -2
  101. package/src/materials/UnrealBlurMaterial.js +5 -2
  102. package/src/materials/UnrealComposeMaterial.js +5 -2
  103. package/src/materials/ViewPositionMaterial.js +3 -1
  104. package/src/materials/deferred/DeferredPointLightMaterial.js +5 -2
  105. package/src/materials/gpu_particles/AttributeUpdateMaterial.js +8 -4
  106. package/src/materials/gpu_particles/BasicParticleMaterial.js +3 -1
  107. package/src/materials/gpu_particles/ParticleStorageMaterial.js +4 -1
  108. package/src/materials/gpu_particles/PositionStorageMaterial.js +5 -4
  109. package/src/object_pool/Pool.js +3 -1
  110. package/src/primitives/Arrow.js +3 -1
  111. package/src/primitives/Cube.js +3 -1
  112. package/src/primitives/HorizontalPlane.js +3 -1
  113. package/src/primitives/Sphere.js +3 -1
  114. package/src/primitives/VerticalPlane.js +3 -1
  115. package/src/raycast/GroupRaycaster.js +7 -5
  116. package/src/raycast/PlaneDragResolver.js +6 -4
  117. package/src/raycast/PlaneRaycastResolver.js +3 -1
  118. package/src/raycast/PlaneRaycaster.js +5 -3
  119. package/src/raycast/RaycastResolver.js +3 -1
  120. package/src/raycast/SurfaceDragResolver.js +6 -4
  121. package/src/raycast/states/BaseState.js +3 -1
  122. package/src/raycast/states/IdleState.js +5 -3
  123. package/src/raycast/states/OnRaycastEnter.js +5 -3
  124. package/src/raycast/states/OnRaycastExit.js +5 -3
  125. package/src/raycast/states/OnRaycastHover.js +5 -3
  126. package/src/render_mode/BaseRender.js +3 -1
  127. package/src/render_mode/BloomRender.js +10 -8
  128. package/src/render_mode/DebugNormalsRender.js +8 -6
  129. package/src/render_mode/DeferredRender.js +10 -8
  130. package/src/render_mode/NormalAORender.js +13 -11
  131. package/src/render_mode/NormalRender.js +7 -5
  132. package/src/render_mode/OutlineRender.js +6 -3
  133. package/src/render_mode/PlanarReflectionsRender.js +9 -6
  134. package/src/render_mode/TransparencyMixRender.js +8 -4
  135. package/src/render_mode/UnrealBloomRender.js +11 -9
  136. package/src/render_mode/VRRender.js +71 -0
  137. package/src/render_utilities/Blitter.js +4 -2
  138. package/src/render_utilities/Blurrer.js +5 -3
  139. package/src/render_utilities/DepthAndNormalsRenderer.js +7 -5
  140. package/src/render_utilities/DualFilteringBlurrer.js +6 -4
  141. package/src/render_utilities/GaussianBlurrer.js +6 -4
  142. package/src/render_utilities/MedianFilter.js +5 -3
  143. package/src/render_utilities/ViewPositionRenderer.js +7 -5
  144. package/src/resource_loader/AbstractLoader.js +5 -3
  145. package/src/resource_loader/AsyncTextureLoader.js +4 -2
  146. package/src/resource_loader/AudioLoader.js +5 -3
  147. package/src/resource_loader/BasisLoader.js +4 -2
  148. package/src/resource_loader/CubemapLoader.js +6 -4
  149. package/src/resource_loader/DAELoader.js +6 -4
  150. package/src/resource_loader/DDSLoader.js +6 -4
  151. package/src/resource_loader/FileLoader.js +6 -4
  152. package/src/resource_loader/FontLoader.js +4 -2
  153. package/src/resource_loader/GLTFDRACOLoader.js +6 -4
  154. package/src/resource_loader/GLTFLoader.js +6 -4
  155. package/src/resource_loader/HDRCubeTextureLoader.js +6 -4
  156. package/src/resource_loader/JSONLoader.js +4 -2
  157. package/src/resource_loader/OBJLoader.js +6 -4
  158. package/src/resource_loader/PointArrayLoader.js +8 -6
  159. package/src/resource_loader/RGBETextureLoader.js +6 -4
  160. package/src/resource_loader/ResourceBatch.js +4 -2
  161. package/src/resource_loader/SVGLoader.js +6 -4
  162. package/src/resource_loader/TextLoader.js +6 -4
  163. package/src/resource_loader/TextureLoader.js +4 -2
  164. package/src/resource_loader/VideoLoader.js +4 -2
  165. package/src/shaders/anti_aliasing/fxaa.frag +10 -10
  166. package/src/shaders/basic_line/basic_line.vert +1 -1
  167. package/src/static_batcher/BatchedMesh.js +7 -5
  168. package/src/static_batcher/GeometryBatch.js +3 -1
  169. package/src/static_batcher/GeometryBatcher.js +4 -3
  170. package/src/static_batcher/MeshBatcher.js +4 -2
  171. package/src/ui/ui_element_position/ScreenSpacePosition.js +3 -1
  172. package/src/ui/ui_element_position/WorldSpacePosition.js +4 -2
  173. package/src/ui/ui_element_state/OnIdle.js +4 -2
  174. package/src/ui/ui_element_state/OnMouseEnter.js +4 -2
  175. package/src/ui/ui_element_state/OnMouseExit.js +4 -2
  176. package/src/ui/ui_element_state/OnMouseHover.js +4 -2
  177. package/src/ui/ui_element_state/UIElementState.js +3 -1
  178. package/src/utilities/ArrayUtilities.js +3 -1
  179. package/src/utilities/CameraUtilities.js +6 -5
  180. package/src/utilities/EasingFunctions.js +35 -35
  181. package/src/utilities/FrustumPointFitter.js +3 -1
  182. package/src/utilities/GeometryUtilities.js +3 -1
  183. package/src/utilities/HTMLUtilities.js +3 -1
  184. package/src/utilities/ImageUtilities.js +3 -1
  185. package/src/utilities/MeshSampler.js +2 -1
  186. package/src/utilities/ModelUtilities.js +2 -1
  187. package/src/utilities/OMath.js +3 -1
  188. package/src/utilities/ObjectUtilities.js +3 -1
  189. package/src/utilities/OrthographicFrustumPointFitter.js +3 -1
  190. package/src/utilities/PerspectiveFrustumPointFitter.js +5 -2
  191. package/src/utilities/StringUtilities.js +3 -1
  192. package/src/utilities/TimeUtilities.js +3 -1
  193. package/src/utilities/Validation.js +3 -1
  194. package/src/view_components/ApplicationView.js +7 -5
  195. package/src/view_components/ViewComponent.js +5 -3
  196. package/src/view_components/ViewComponentManager.js +3 -2
  197. package/src/view_components/ViewContext.js +2 -1
  198. package/src/view_components/ViewManager.js +4 -3
  199. package/src/view_components/ViewState.js +3 -1
  200. package/src/view_components/transition/ActionSequencerBuilder.js +7 -5
  201. package/src/view_components/transition/DrawIOAnimationSheet.js +3 -1
  202. package/src/view_components/transition/TransitionTable.js +4 -2
  203. package/src/view_components/transition/ViewStateTransitionHandler.js +5 -3
  204. package/types/raycast/states/OnRaycastHover.d.ts +2 -1
  205. package/types/render_mode/DebugNormalsRender.d.ts +2 -1
  206. package/types/resource_loader/GLTFLoader.d.ts +3 -1
  207. package/types/ui/ui_element_state/OnIdle.d.ts +1 -1
  208. package/types/ui/ui_element_state/OnMouseEnter.d.ts +1 -1
  209. package/types/ui/ui_element_state/OnMouseExit.d.ts +1 -1
  210. package/types/view_components/ApplicationView.d.ts +1 -1
package/src/index.js CHANGED
@@ -1,114 +1,115 @@
1
- import AbstractLoader from './resource_loader/AbstractLoader';
2
- import ActionSequencerBuilder from './view_components/transition/ActionSequencerBuilder';
3
- import ApplicationView from './view_components/ApplicationView';
4
- import BaseApplication from './BaseApplication';
5
- import BaseRender from './render_mode/BaseRender';
6
- import BaseShaderMaterial from './materials/BaseShaderMaterial';
7
- import BlitMaterial from './materials/BlitMaterial';
8
- import Browser from './Browser';
9
- import CameraManager from './CameraManager';
10
- import Capabilities from './Capabilities';
11
- import CanvasDrawer from './canvas_drawer/CanvasDrawer';
12
- import Configuration from './Configuration';
13
- import CSSAnimator from './html_utilities/CSSAnimator';
14
- import DrawIOAnimationSheet from './view_components/transition/DrawIOAnimationSheet';
15
- import Debug from './Debug';
16
- import DebugNormalsRender from './render_mode/DebugNormalsRender';
17
- import EventManager from './EventManager';
18
- import Graphics from './Graphics';
19
- import Input from './Input';
20
- import Initializer from './Initializer';
21
- import NormalAORender from './render_mode/NormalAORender';
22
- import NormalRender from './render_mode/NormalRender';
23
- import UnrealBloomRender from './render_mode/UnrealBloomRender';
24
- import OrthographicCamera from './OrthographicCamera';
25
- import OS from './OS';
26
- import PerspectiveCamera from './PerspectiveCamera';
27
- import RenderLoop from './RenderLoop';
28
- import SceneManager from './SceneManager';
29
- import OScreen from './OScreen';
30
- import Screen from './Screen';
31
- import SimpleTextDrawer from './canvas_drawer/SimpleTextDrawer';
32
- import Time from './Time';
33
- import UI from './UI';
34
- import ViewComponent from './view_components/ViewComponent';
35
- import ViewComponentManager from './view_components/ViewComponentManager';
36
- import ViewManager from './view_components/ViewManager';
37
- import ViewContext from './view_components/ViewContext';
38
- import TransitionTable from './view_components/transition/TransitionTable';
39
-
40
- import Arrow from './primitives/Arrow';
41
- import Cube from './primitives/Cube';
42
- import HorizontalPlane from './primitives/HorizontalPlane';
43
- import Sphere from './primitives/Sphere';
44
- import VerticalPlane from './primitives/VerticalPlane';
45
-
46
- import ArrayUtilities from './utilities/ArrayUtilities';
47
- import CameraUtilities from './utilities/CameraUtilities';
48
- import EasingFunctions from './utilities/EasingFunctions';
49
- import FrustumPointFitter from './utilities/FrustumPointFitter';
50
- import GeometryUtilities from './utilities/GeometryUtilities';
51
- import HTMLUtilities from './utilities/HTMLUtilities';
52
- import ImageUtilities from './utilities/ImageUtilities';
53
- import OMath from './utilities/OMath';
54
- import MeshSampler from './utilities/MeshSampler';
55
- import ModelUtilities from './utilities/ModelUtilities';
56
- import ObjectUtilities from './utilities/ObjectUtilities';
57
- import StringUtilities from './utilities/StringUtilities';
58
- import TimeUtilities from './utilities/TimeUtilities';
59
- import Validation from './utilities/Validation';
60
- import PerspectiveFrustumPointFitter from './utilities/PerspectiveFrustumPointFitter';
61
- import OrthographicFrustumPointFitter from './utilities/OrthographicFrustumPointFitter';
62
-
63
- import Grid from './components/Grid';
64
- import Line from './components/Line';
65
- import Text2D from './components/Text2D';
66
- import WorldImage from './components/WorldImage';
67
- import UIElement from './components/UIElement';
68
- import UpdatableMaterialMesh from './components/UpdatableMaterialMesh';
69
-
70
- import SDFTextBatch from './components/sdf_text/SDFTextBatch';
71
-
72
- import ActionSequencer from './action_sequencer/ActionSequencer';
73
- import ActionEvent from './action_sequencer/ActionEvent';
74
- import ActionInterpolator from './action_sequencer/ActionInterpolator';
75
- import NumberInterpolator from './action_sequencer/NumberInterpolator';
76
- import VectorInterpolator from './action_sequencer/VectorInterpolator';
77
-
78
- import MedianFilter from './render_utilities/MedianFilter';
79
- import GaussianBlurrer from './render_utilities/GaussianBlurrer';
80
- import DualFilteringBlurrer from './render_utilities/DualFilteringBlurrer';
81
-
82
- import Blurrer from './render_utilities/Blurrer';
83
-
84
- import GPUParticleSystem from './gpu_particles/GPUParticleSystem';
85
- import ParticleAttribute from './gpu_particles/ParticleAttribute';
86
- import ParticlePositionAttribute from './gpu_particles/ParticlePositionAttribute';
87
-
88
- import DualFilteringBlurMaterial from './materials/DualFilteringBlurMaterial';
1
+ import { AbstractLoader } from './resource_loader/AbstractLoader';
2
+ import { ActionSequencerBuilder } from './view_components/transition/ActionSequencerBuilder';
3
+ import { ApplicationView } from './view_components/ApplicationView';
4
+ import { BaseApplication } from './BaseApplication';
5
+ import { BaseRender } from './render_mode/BaseRender';
6
+ import { BaseShaderMaterial } from './materials/BaseShaderMaterial';
7
+ import { BlitMaterial } from './materials/BlitMaterial';
8
+ import { Browser } from './Browser';
9
+ import { CameraManager } from './CameraManager';
10
+ import { Capabilities } from './Capabilities';
11
+ import { CanvasDrawer } from './canvas_drawer/CanvasDrawer';
12
+ import { Configuration } from './Configuration';
13
+ import { CSSAnimator } from './html_utilities/CSSAnimator';
14
+ import { DrawIOAnimationSheet } from './view_components/transition/DrawIOAnimationSheet';
15
+ import { Debug } from './Debug';
16
+ import { DebugNormalsRender } from './render_mode/DebugNormalsRender';
17
+ import { EventManager } from './EventManager';
18
+ import { Graphics } from './Graphics';
19
+ import { Input } from './Input';
20
+ import { Initializer } from './Initializer';
21
+ import { NormalAORender } from './render_mode/NormalAORender';
22
+ import { NormalRender } from './render_mode/NormalRender';
23
+ import { VRRender } from './render_mode/VRRender';
24
+ import { UnrealBloomRender } from './render_mode/UnrealBloomRender';
25
+ import { OrthographicCamera } from './OrthographicCamera';
26
+ import { OS } from './OS';
27
+ import { PerspectiveCamera } from './PerspectiveCamera';
28
+ import { RenderLoop } from './RenderLoop';
29
+ import { SceneManager } from './SceneManager';
30
+ import { OScreen } from './OScreen';
31
+ import { Screen } from './Screen';
32
+ import { SimpleTextDrawer } from './canvas_drawer/SimpleTextDrawer';
33
+ import { Time } from './Time';
34
+ import { UI } from './UI';
35
+ import { ViewComponent } from './view_components/ViewComponent';
36
+ import { ViewComponentManager } from './view_components/ViewComponentManager';
37
+ import { ViewManager } from './view_components/ViewManager';
38
+ import { ViewContext } from './view_components/ViewContext';
39
+ import { TransitionTable } from './view_components/transition/TransitionTable';
40
+
41
+ import { Arrow } from './primitives/Arrow';
42
+ import { Cube } from './primitives/Cube';
43
+ import { HorizontalPlane } from './primitives/HorizontalPlane';
44
+ import { Sphere } from './primitives/Sphere';
45
+ import { VerticalPlane } from './primitives/VerticalPlane';
46
+
47
+ import { ArrayUtilities } from './utilities/ArrayUtilities';
48
+ import { CameraUtilities } from './utilities/CameraUtilities';
49
+ import { EasingFunctions } from './utilities/EasingFunctions';
50
+ import { FrustumPointFitter } from './utilities/FrustumPointFitter';
51
+ import { GeometryUtilities } from './utilities/GeometryUtilities';
52
+ import { HTMLUtilities } from './utilities/HTMLUtilities';
53
+ import { ImageUtilities } from './utilities/ImageUtilities';
54
+ import { OMath } from './utilities/OMath';
55
+ import { MeshSampler } from './utilities/MeshSampler';
56
+ import { ModelUtilities } from './utilities/ModelUtilities';
57
+ import { ObjectUtilities } from './utilities/ObjectUtilities';
58
+ import { StringUtilities } from './utilities/StringUtilities';
59
+ import { TimeUtilities } from './utilities/TimeUtilities';
60
+ import { Validation } from './utilities/Validation';
61
+ import { PerspectiveFrustumPointFitter } from './utilities/PerspectiveFrustumPointFitter';
62
+ import { OrthographicFrustumPointFitter } from './utilities/OrthographicFrustumPointFitter';
63
+
64
+ import { Grid } from './components/Grid';
65
+ import { Line } from './components/Line';
66
+ import { Text2D } from './components/Text2D';
67
+ import { WorldImage } from './components/WorldImage';
68
+ import { UIElement } from './components/UIElement';
69
+ import { UpdatableMaterialMesh } from './components/UpdatableMaterialMesh';
70
+
71
+ import { SDFTextBatch } from './components/sdf_text/SDFTextBatch';
72
+
73
+ import { ActionSequencer } from './action_sequencer/ActionSequencer';
74
+ import { ActionEvent } from './action_sequencer/ActionEvent';
75
+ import { ActionInterpolator } from './action_sequencer/ActionInterpolator';
76
+ import { NumberInterpolator } from './action_sequencer/NumberInterpolator';
77
+ import { VectorInterpolator } from './action_sequencer/VectorInterpolator';
78
+
79
+ import { MedianFilter } from './render_utilities/MedianFilter';
80
+ import { GaussianBlurrer } from './render_utilities/GaussianBlurrer';
81
+ import { DualFilteringBlurrer } from './render_utilities/DualFilteringBlurrer';
82
+
83
+ import { Blurrer } from './render_utilities/Blurrer';
84
+
85
+ import { GPUParticleSystem } from './gpu_particles/GPUParticleSystem';
86
+ import { ParticleAttribute } from './gpu_particles/ParticleAttribute';
87
+ import { ParticlePositionAttribute } from './gpu_particles/ParticlePositionAttribute';
88
+
89
+ import { DualFilteringBlurMaterial } from './materials/DualFilteringBlurMaterial';
89
90
  import * as BufferGeometryUtils from 'three/examples/jsm/utils/BufferGeometryUtils.js';
90
- import MeshBatcher from './static_batcher/MeshBatcher';
91
-
92
- import AudioLoader from './resource_loader/AudioLoader';
93
- import BasisLoader from './resource_loader/BasisLoader';
94
- import CubemapLoader from './resource_loader/CubemapLoader';
95
- import DAELoader from './resource_loader/DAELoader';
96
- import FileLoader from './resource_loader/FileLoader';
97
- import FontLoader from './resource_loader/FontLoader';
98
- import GLTFLoader from './resource_loader/GLTFLoader';
99
- import GLTFDRACOLoader from './resource_loader/GLTFDRACOLoader';
100
- import HDRCubeTextureLoader from './resource_loader/HDRCubeTextureLoader';
101
- import JSONLoader from './resource_loader/JSONLoader';
102
- import OBJLoader from './resource_loader/OBJLoader';
103
- import PointArrayLoader from './resource_loader/PointArrayLoader';
104
- import RGBETextureLoader from './resource_loader/RGBETextureLoader';
105
- import TextLoader from './resource_loader/TextLoader';
106
- import AsyncTextureLoader from './resource_loader/AsyncTextureLoader';
107
- import TextureLoader from './resource_loader/TextureLoader';
108
- import VideoLoader from './resource_loader/VideoLoader';
109
-
110
- import ResourceBatch from './resource_loader/ResourceBatch';
111
- import ResourceContainer from './ResourceContainer';
91
+ import { MeshBatcher } from './static_batcher/MeshBatcher';
92
+
93
+ import { AudioLoader } from './resource_loader/AudioLoader';
94
+ import { BasisLoader } from './resource_loader/BasisLoader';
95
+ import { CubemapLoader } from './resource_loader/CubemapLoader';
96
+ import { DAELoader } from './resource_loader/DAELoader';
97
+ import { FileLoader } from './resource_loader/FileLoader';
98
+ import { FontLoader } from './resource_loader/FontLoader';
99
+ import { GLTFLoader } from './resource_loader/GLTFLoader';
100
+ import { GLTFDRACOLoader } from './resource_loader/GLTFDRACOLoader';
101
+ import { HDRCubeTextureLoader } from './resource_loader/HDRCubeTextureLoader';
102
+ import { JSONLoader } from './resource_loader/JSONLoader';
103
+ import { OBJLoader } from './resource_loader/OBJLoader';
104
+ import { PointArrayLoader } from './resource_loader/PointArrayLoader';
105
+ import { RGBETextureLoader } from './resource_loader/RGBETextureLoader';
106
+ import { TextLoader } from './resource_loader/TextLoader';
107
+ import { AsyncTextureLoader } from './resource_loader/AsyncTextureLoader';
108
+ import { TextureLoader } from './resource_loader/TextureLoader';
109
+ import { VideoLoader } from './resource_loader/VideoLoader';
110
+
111
+ import { ResourceBatch } from './resource_loader/ResourceBatch';
112
+ import { ResourceContainer } from './ResourceContainer';
112
113
 
113
114
  export {
114
115
  AbstractLoader,
@@ -131,6 +132,7 @@ export {
131
132
  Initializer,
132
133
  NormalAORender,
133
134
  NormalRender,
135
+ VRRender,
134
136
  UnrealBloomRender,
135
137
  OrthographicCamera,
136
138
  OS,
@@ -1,7 +1,8 @@
1
- import BlitMaterial from './BlitMaterial';
1
+ import { BlitMaterial } from './BlitMaterial';
2
+
2
3
  import frag from '../shaders/add/add.frag';
3
4
 
4
- export default class AddMaterial extends BlitMaterial
5
+ class AddMaterial extends BlitMaterial
5
6
  {
6
7
  constructor(nMips)
7
8
  {
@@ -15,3 +16,5 @@ export default class AddMaterial extends BlitMaterial
15
16
  this.uniforms._SecondTex.value = tex;
16
17
  }
17
18
  }
19
+
20
+ export { AddMaterial };
@@ -1,7 +1,8 @@
1
- import BlitMaterial from './BlitMaterial';
1
+ import { BlitMaterial } from './BlitMaterial';
2
+
2
3
  import frag from '../shaders/dual_filter_blur/alpha_filter.frag';
3
4
 
4
- export default class AlphaFilterMaterial extends BlitMaterial
5
+ class AlphaFilterMaterial extends BlitMaterial
5
6
  {
6
7
  constructor(use_alpha_mask, upsample)
7
8
  {
@@ -18,3 +19,5 @@ export default class AlphaFilterMaterial extends BlitMaterial
18
19
  return this.uniforms._Offset.value;
19
20
  }
20
21
  }
22
+
23
+ export { AlphaFilterMaterial };
@@ -4,7 +4,7 @@ import basic_frag from '../shaders/basic_color/basic_color.frag';
4
4
  import { ShaderMaterial } from 'three';
5
5
  import { Color } from 'three';
6
6
 
7
- export default class BaseShaderMaterial extends ShaderMaterial
7
+ class BaseShaderMaterial extends ShaderMaterial
8
8
  {
9
9
  constructor(vert, frag, uniforms)
10
10
  {
@@ -17,3 +17,5 @@ export default class BaseShaderMaterial extends ShaderMaterial
17
17
  });
18
18
  }
19
19
  }
20
+
21
+ export { BaseShaderMaterial };
@@ -6,7 +6,7 @@ import { Vector2 } from 'three';
6
6
  import { NoBlending } from 'three';
7
7
  import { AlwaysDepth } from 'three';
8
8
 
9
- export default class BlitMaterial extends ShaderMaterial
9
+ class BlitMaterial extends ShaderMaterial
10
10
  {
11
11
  constructor(frag_shader, vert_shader, defines)
12
12
  {
@@ -26,3 +26,5 @@ export default class BlitMaterial extends ShaderMaterial
26
26
  });
27
27
  }
28
28
  }
29
+
30
+ export { BlitMaterial };
@@ -1,9 +1,9 @@
1
- import BlitMaterial from './BlitMaterial';
2
- import frag from '../shaders/bloom/bloom_compose_frag';
3
- import cheap_frag from '../shaders/bloom/cheap_bloom_compose_frag';
1
+ import { BlitMaterial } from './BlitMaterial';
2
+ import { frag } from '../shaders/bloom/bloom_compose_frag';
3
+ import { cheap_frag } from '../shaders/bloom/cheap_bloom_compose_frag';
4
4
  import { CustomBlending, OneFactor } from 'three';
5
5
 
6
- export default class BloomComposeMaterial extends BlitMaterial
6
+ class BloomComposeMaterial extends BlitMaterial
7
7
  {
8
8
  constructor(alpha_blending)
9
9
  {
@@ -20,3 +20,5 @@ export default class BloomComposeMaterial extends BlitMaterial
20
20
  }
21
21
  }
22
22
  }
23
+
24
+ export { BloomComposeMaterial };
@@ -1,9 +1,10 @@
1
- import BlitMaterial from '../materials/BlitMaterial';
1
+ import { BlitMaterial } from '../materials/BlitMaterial';
2
+
2
3
  import frag from '../shaders/box_blur/box_blur.frag';
3
4
 
4
5
  import { Vector2 } from 'three';
5
6
 
6
- export default class BoxBlurMaterial extends BlitMaterial
7
+ class BoxBlurMaterial extends BlitMaterial
7
8
  {
8
9
  constructor()
9
10
  {
@@ -11,3 +12,5 @@ export default class BoxBlurMaterial extends BlitMaterial
11
12
  this.uniforms._SampleDir = { value: new Vector2() };
12
13
  }
13
14
  }
15
+
16
+ export { BoxBlurMaterial };
@@ -1,8 +1,8 @@
1
- import BlitMaterial from 'js/core/materials/BlitMaterial';
2
- import frag from 'js/core/shaders/clear/clear_alpha';
1
+ import { BlitMaterial } from 'js/core/materials/BlitMaterial';
2
+ import { frag } from 'js/core/shaders/clear/clear_alpha';
3
3
  import { SubtractiveBlending } from 'three';
4
4
 
5
- export default class ClearAlphaMaterial extends BlitMaterial
5
+ class ClearAlphaMaterial extends BlitMaterial
6
6
  {
7
7
  constructor()
8
8
  {
@@ -11,3 +11,5 @@ export default class ClearAlphaMaterial extends BlitMaterial
11
11
  this.blending = SubtractiveBlending;
12
12
  }
13
13
  }
14
+
15
+ export { ClearAlphaMaterial };
@@ -1,8 +1,8 @@
1
- import BlitMaterial from 'js/core/materials/BlitMaterial';
2
- import frag from 'js/core/shaders/clear/clear_color';
1
+ import { BlitMaterial } from 'js/core/materials/BlitMaterial';
2
+ import { frag } from 'js/core/shaders/clear/clear_color';
3
3
  import { LessEqualDepth, Color } from 'three';
4
4
 
5
- export default class ClearColorMaterial extends BlitMaterial
5
+ class ClearColorMaterial extends BlitMaterial
6
6
  {
7
7
  constructor()
8
8
  {
@@ -29,3 +29,5 @@ export default class ClearColorMaterial extends BlitMaterial
29
29
  this.uniforms._Opacity.value = value;
30
30
  }
31
31
  }
32
+
33
+ export { ClearColorMaterial };
@@ -1,9 +1,10 @@
1
- import BlitMaterial from '../materials/BlitMaterial';
1
+ import { BlitMaterial } from '../materials/BlitMaterial';
2
+
2
3
  import frag from '../shaders/clear/clear_depth_normal.frag';
3
4
 
4
5
  import { Vector4 } from 'three';
5
6
 
6
- export default class ClearDepthNormalMaterial extends BlitMaterial
7
+ class ClearDepthNormalMaterial extends BlitMaterial
7
8
  {
8
9
  constructor(clear_depth, clear_normal)
9
10
  {
@@ -11,3 +12,5 @@ export default class ClearDepthNormalMaterial extends BlitMaterial
11
12
  this.uniforms._DepthNormal = { value: new Vector4(clear_depth, clear_normal.x, clear_normal.y, clear_normal.z) };
12
13
  }
13
14
  }
15
+
16
+ export { ClearDepthNormalMaterial };
@@ -1,10 +1,11 @@
1
- import BlitMaterial from '../materials/BlitMaterial';
1
+ import { BlitMaterial } from '../materials/BlitMaterial';
2
+
2
3
  import frag from '../shaders/deferred/deferred_compose.frag';
3
4
  import vert from '../shaders/deferred/blit_copy.vert';
4
5
 
5
6
  import { Matrix4 } from 'three';
6
7
 
7
- export default class DeferredRendererComposeMaterial extends BlitMaterial
8
+ class DeferredRendererComposeMaterial extends BlitMaterial
8
9
  {
9
10
  constructor()
10
11
  {
@@ -30,3 +31,5 @@ export default class DeferredRendererComposeMaterial extends BlitMaterial
30
31
  this.uniforms._InverseProjMatrix.value.getInverse(mat4);
31
32
  }
32
33
  }
34
+
35
+ export { DeferredRendererComposeMaterial };
@@ -3,7 +3,7 @@ import frag from '../shaders/depth_normals/depth_normals.frag';
3
3
 
4
4
  import { ShaderMaterial } from 'three';
5
5
 
6
- export default class DepthNormalMaterial extends ShaderMaterial
6
+ class DepthNormalMaterial extends ShaderMaterial
7
7
  {
8
8
  constructor()
9
9
  {
@@ -26,3 +26,5 @@ export default class DepthNormalMaterial extends ShaderMaterial
26
26
  return this.uniforms._FarPlane.value;
27
27
  }
28
28
  }
29
+
30
+ export { DepthNormalMaterial };
@@ -1,10 +1,11 @@
1
- import BlitMaterial from '../materials/BlitMaterial';
1
+ import { BlitMaterial } from '../materials/BlitMaterial';
2
+
2
3
  import frag from '../shaders/depth_normals/debug_normals.frag';
3
4
  import depth_normals_vert from '../shaders/ssao/ssao.vert';
4
5
 
5
6
  import { Matrix4 } from 'three';
6
7
 
7
- export default class DisplayNormalTextureMaterial extends BlitMaterial
8
+ class DisplayNormalTextureMaterial extends BlitMaterial
8
9
  {
9
10
  constructor()
10
11
  {
@@ -13,3 +14,5 @@ export default class DisplayNormalTextureMaterial extends BlitMaterial
13
14
  this.uniforms._InverseProjMatrix = { value: new Matrix4() };
14
15
  }
15
16
  }
17
+
18
+ export { DisplayNormalTextureMaterial };
@@ -1,11 +1,14 @@
1
- import BlitMaterial from './BlitMaterial';
1
+ import { BlitMaterial } from './BlitMaterial';
2
+
2
3
  import downsample_frag from '../shaders/dual_filter_blur/downsample.frag';
3
4
  import upsample_frag from '../shaders/dual_filter_blur/upsample.frag';
4
5
 
5
- export default class DualFilteringBlurMaterial extends BlitMaterial
6
+ class DualFilteringBlurMaterial extends BlitMaterial
6
7
  {
7
8
  constructor(upsample)
8
9
  {
9
10
  super(upsample ? upsample_frag : downsample_frag);
10
11
  }
11
12
  }
13
+
14
+ export { DualFilteringBlurMaterial };
@@ -1,10 +1,12 @@
1
- import BlitMaterial from 'js/core/materials/BlitMaterial';
2
- import frag from 'js/core/shaders/anti_aliasing/fxaa_frag';
1
+ import { BlitMaterial } from 'js/core/materials/BlitMaterial';
2
+ import { frag } from 'js/core/shaders/anti_aliasing/fxaa_frag';
3
3
 
4
- export default class FXAAMaterial extends BlitMaterial
4
+ class FXAAMaterial extends BlitMaterial
5
5
  {
6
6
  constructor(upsample)
7
7
  {
8
8
  super(frag);
9
9
  }
10
10
  }
11
+
12
+ export { FXAAMaterial };
@@ -1,8 +1,10 @@
1
- import BlitMaterial from './BlitMaterial';
1
+ import { BlitMaterial } from './BlitMaterial';
2
+
2
3
  import frag from '../shaders/gaussian_blur/gaussian_blur.frag';
4
+
3
5
  import { Vector2 } from 'three';
4
6
 
5
- export default class GaussianBlurMaterial extends BlitMaterial
7
+ class GaussianBlurMaterial extends BlitMaterial
6
8
  {
7
9
  constructor(kernel_radius)
8
10
  {
@@ -26,3 +28,5 @@ export default class GaussianBlurMaterial extends BlitMaterial
26
28
  this.uniforms.direction.value.set(x, y);
27
29
  }
28
30
  }
31
+
32
+ export { GaussianBlurMaterial };
@@ -1,7 +1,9 @@
1
- import BlitMaterial from './BlitMaterial';
1
+ import { BlitMaterial } from './BlitMaterial';
2
+
2
3
  import frag from '../shaders/luminosity_high_pass/luminosity_high_pass.frag';
4
+
3
5
  import { Color } from 'three';
4
- export default class LuminosityHighPassMaterial extends BlitMaterial
6
+ class LuminosityHighPassMaterial extends BlitMaterial
5
7
  {
6
8
  constructor(kernel_radius)
7
9
  {
@@ -13,3 +15,5 @@ export default class LuminosityHighPassMaterial extends BlitMaterial
13
15
  this.uniforms.defaultOpacity = { value: 0.0 };
14
16
  }
15
17
  }
18
+
19
+ export { LuminosityHighPassMaterial };
@@ -1,9 +1,10 @@
1
- import BlitMaterial from '../materials/BlitMaterial';
1
+ import { BlitMaterial } from '../materials/BlitMaterial';
2
+
2
3
  import frag from '../shaders/median_filter/median_filter.frag';
3
4
 
4
5
  import { Vector2 } from 'three';
5
6
 
6
- export default class MedianFilterMaterial extends BlitMaterial
7
+ class MedianFilterMaterial extends BlitMaterial
7
8
  {
8
9
  constructor()
9
10
  {
@@ -40,3 +41,5 @@ export default class MedianFilterMaterial extends BlitMaterial
40
41
  return new Vector2(1, 1);
41
42
  }
42
43
  }
44
+
45
+ export { MedianFilterMaterial };
@@ -3,7 +3,7 @@ import vert from '../shaders/normal/normal.vert';
3
3
 
4
4
  import { ShaderMaterial } from 'three';
5
5
 
6
- export default class NormalMaterial extends ShaderMaterial
6
+ class NormalMaterial extends ShaderMaterial
7
7
  {
8
8
  constructor()
9
9
  {
@@ -15,3 +15,5 @@ export default class NormalMaterial extends ShaderMaterial
15
15
  });
16
16
  }
17
17
  }
18
+
19
+ export { NormalMaterial };
@@ -1,10 +1,11 @@
1
- import BaseShaderMaterial from './BaseShaderMaterial';
1
+ import { BaseShaderMaterial } from './BaseShaderMaterial';
2
+
2
3
  import frag from '../shaders/sdf_text/sdf_screen_text.frag';
3
4
  import vert from '../shaders/sdf_text/sdf_screen_text.vert';
4
5
 
5
6
  import { Vector2, DoubleSide, LinearFilter } from 'three';
6
7
 
7
- export default class SDFScreenTextMaterial extends BaseShaderMaterial
8
+ class SDFScreenTextMaterial extends BaseShaderMaterial
8
9
  {
9
10
  constructor(texture)
10
11
  {
@@ -29,3 +30,5 @@ export default class SDFScreenTextMaterial extends BaseShaderMaterial
29
30
  this.uniforms._AtlasSize.value.copy(size);
30
31
  }
31
32
  }
33
+
34
+ export { SDFScreenTextMaterial };
@@ -1,11 +1,12 @@
1
- import BaseShaderMaterial from './BaseShaderMaterial';
1
+ import { BaseShaderMaterial } from './BaseShaderMaterial';
2
+
2
3
  import frag from '../shaders/sdf_text/sdf_text.frag';
3
4
  import vert from '../shaders/sdf_text/sdf_text.vert';
4
5
 
5
6
  import { Vector2, DoubleSide, LinearFilter } from 'three';
6
- import OMath from '../utilities/OMath';
7
+ import { OMath } from '../utilities/OMath';
7
8
 
8
- export default class SDFTextMaterial extends BaseShaderMaterial
9
+ class SDFTextMaterial extends BaseShaderMaterial
9
10
  {
10
11
  constructor(texture)
11
12
  {
@@ -36,3 +37,5 @@ export default class SDFTextMaterial extends BaseShaderMaterial
36
37
  this.uniforms._Boldness.value = OMath.lerp(0.5, 0.2, value);
37
38
  }
38
39
  }
40
+
41
+ export { SDFTextMaterial };
@@ -1,7 +1,8 @@
1
- import BlitMaterial from '../materials/BlitMaterial';
1
+ import { BlitMaterial } from '../materials/BlitMaterial';
2
+
2
3
  import frag from '../shaders/ssao/ssao_compose.frag';
3
4
 
4
- export default class SSAOComposeMaterial extends BlitMaterial
5
+ class SSAOComposeMaterial extends BlitMaterial
5
6
  {
6
7
  constructor()
7
8
  {
@@ -9,3 +10,5 @@ export default class SSAOComposeMaterial extends BlitMaterial
9
10
  this.uniforms._AO = { value: undefined };
10
11
  }
11
12
  }
13
+
14
+ export { SSAOComposeMaterial };