ohzi-core 7.0.0 → 7.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (438) hide show
  1. package/LICENSE +1 -1
  2. package/README.md +9 -9
  3. package/build/index.module.js +1 -1
  4. package/build/index.module.js.map +1 -1
  5. package/package.json +51 -51
  6. package/src/.vscode/settings.json +2 -2
  7. package/src/BaseApplication.js +23 -23
  8. package/src/Browser.js +79 -79
  9. package/src/CameraManager.js +19 -19
  10. package/src/Capabilities.js +11 -11
  11. package/src/Configuration.js +22 -22
  12. package/src/CustomBezierCurve.js +44 -44
  13. package/src/Debug.js +260 -260
  14. package/src/EventManager.js +150 -150
  15. package/src/Graphics.js +337 -337
  16. package/src/Initializer.js +57 -57
  17. package/src/Input.js +66 -66
  18. package/src/KeyboardInput.js +135 -135
  19. package/src/OS.js +58 -58
  20. package/src/OScreen.js +74 -74
  21. package/src/OrthographicCamera.js +21 -21
  22. package/src/PerspectiveCamera.js +21 -21
  23. package/src/ReflectionPlaneContext.js +17 -17
  24. package/src/RenderLayers.js +28 -28
  25. package/src/RenderLoop.js +97 -97
  26. package/src/RenderOrder.js +38 -38
  27. package/src/ResourceContainer.js +39 -39
  28. package/src/SceneManager.js +44 -44
  29. package/src/Screen.js +54 -54
  30. package/src/Time.js +57 -57
  31. package/src/UI.js +90 -90
  32. package/src/action_sequencer/ActionEvent.js +15 -15
  33. package/src/action_sequencer/ActionInterpolator.js +23 -23
  34. package/src/action_sequencer/ActionSequencer.js +245 -245
  35. package/src/action_sequencer/NumberInterpolator.js +25 -25
  36. package/src/action_sequencer/VectorInterpolator.js +20 -20
  37. package/src/blitter_index.js +13 -13
  38. package/src/canvas_drawer/CanvasDrawer.js +111 -111
  39. package/src/canvas_drawer/MultiLineTextDrawer.js +49 -49
  40. package/src/canvas_drawer/SimpleTextDrawer.js +47 -47
  41. package/src/components/AudioClip.js +55 -55
  42. package/src/components/AxisHelper.js +58 -58
  43. package/src/components/BaseObject.js +45 -45
  44. package/src/components/EdgeMesh.js +151 -151
  45. package/src/components/GeometryEdgeVisualizer.js +45 -45
  46. package/src/components/Grid.js +33 -33
  47. package/src/components/Line.js +199 -199
  48. package/src/components/MultiLinePath.js +19 -19
  49. package/src/components/MultiLineText2D.js +62 -62
  50. package/src/components/ObjectAxis.js +20 -20
  51. package/src/components/ObjectOrientedBoundingBox.js +201 -201
  52. package/src/components/PlaneHelper.js +36 -36
  53. package/src/components/Shape2D.js +42 -42
  54. package/src/components/Shape3D.js +38 -38
  55. package/src/components/Text2D.js +39 -39
  56. package/src/components/UIElement.js +208 -208
  57. package/src/components/UpdatableMaterialMesh.js +16 -16
  58. package/src/components/WorldImage.js +91 -91
  59. package/src/components/mouse_interactors/ObjectRotator.js +61 -61
  60. package/src/components/sdf_text/SDFText.js +154 -154
  61. package/src/components/sdf_text/SDFTextBatch.js +193 -193
  62. package/src/components/sdf_text/TextGlyph.js +15 -15
  63. package/src/data_textures/CustomDataTexture.js +51 -51
  64. package/src/data_textures/RGBADataTexture.js +12 -12
  65. package/src/data_textures/RGBAFloatDataTexture.js +12 -12
  66. package/src/data_textures/RGBDataTexture.js +12 -12
  67. package/src/data_textures/RGBFloatDataTexture.js +12 -12
  68. package/src/editor/ManipulatorHandle.js +70 -70
  69. package/src/editor/ObjectEditor.js +66 -66
  70. package/src/editor/ObjectManipulator.js +118 -118
  71. package/src/editor/ObjectPicker.js +75 -75
  72. package/src/editor/shaders/object_picker.frag +5 -5
  73. package/src/editor/shaders/object_picker.vert +7 -7
  74. package/src/gpu_particles/GPUParticleSystem.js +87 -87
  75. package/src/gpu_particles/ParticleAttribute.js +83 -83
  76. package/src/gpu_particles/ParticlePositionAttribute.js +20 -20
  77. package/src/html_utilities/CSSAnimator.js +64 -64
  78. package/src/html_utilities/css_animator_states/Animating.js +44 -44
  79. package/src/html_utilities/css_animator_states/Idle.js +25 -25
  80. package/src/index.js +217 -217
  81. package/src/materials/AddMaterial.js +17 -17
  82. package/src/materials/AlphaFilterMaterial.js +20 -20
  83. package/src/materials/BaseShaderMaterial.js +19 -19
  84. package/src/materials/BlitMaterial.js +28 -28
  85. package/src/materials/BloomComposeMaterial.js +22 -22
  86. package/src/materials/BoxBlurMaterial.js +13 -13
  87. package/src/materials/ClearAlphaMaterial.js +13 -13
  88. package/src/materials/ClearColorMaterial.js +31 -31
  89. package/src/materials/ClearDepthNormalMaterial.js +13 -13
  90. package/src/materials/DeferredRendererComposeMaterial.js +32 -32
  91. package/src/materials/DepthNormalMaterial.js +28 -28
  92. package/src/materials/DisplayNormalTextureMaterial.js +15 -15
  93. package/src/materials/DualFilteringBlurMaterial.js +11 -11
  94. package/src/materials/FXAAMaterial.js +10 -10
  95. package/src/materials/GaussianBlurMaterial.js +28 -28
  96. package/src/materials/LuminosityHighPassMaterial.js +15 -15
  97. package/src/materials/MedianFilterMaterial.js +42 -42
  98. package/src/materials/NormalMaterial.js +17 -17
  99. package/src/materials/SDFScreenTextMaterial.js +31 -31
  100. package/src/materials/SDFTextMaterial.js +38 -38
  101. package/src/materials/SSAOComposeMaterial.js +11 -11
  102. package/src/materials/SSAOMaterial.js +65 -65
  103. package/src/materials/ScreenSpaceTextureMaterial.js +65 -65
  104. package/src/materials/UIElementMaterial.js +27 -27
  105. package/src/materials/UnrealBloomComposeMaterial.js +95 -95
  106. package/src/materials/UnrealBlurMaterial.js +17 -17
  107. package/src/materials/UnrealComposeMaterial.js +24 -24
  108. package/src/materials/ViewPositionMaterial.js +17 -17
  109. package/src/materials/deferred/DeferredPointLightMaterial.js +39 -39
  110. package/src/materials/gpu_particles/AttributeUpdateMaterial.js +33 -33
  111. package/src/materials/gpu_particles/BasicParticleMaterial.js +23 -23
  112. package/src/materials/gpu_particles/ParticleStorageMaterial.js +27 -27
  113. package/src/materials/gpu_particles/PositionStorageMaterial.js +10 -10
  114. package/src/object_pool/Pool.js +73 -73
  115. package/src/primitives/Arrow.js +57 -57
  116. package/src/primitives/Cube.js +17 -17
  117. package/src/primitives/HorizontalPlane.js +18 -18
  118. package/src/primitives/Sphere.js +15 -15
  119. package/src/primitives/VerticalPlane.js +17 -17
  120. package/src/raycast/GroupRaycaster.js +41 -41
  121. package/src/raycast/PlaneDragResolver.js +89 -89
  122. package/src/raycast/PlaneRaycastResolver.js +22 -22
  123. package/src/raycast/PlaneRaycaster.js +23 -23
  124. package/src/raycast/RaycastResolver.js +22 -22
  125. package/src/raycast/SurfaceDragResolver.js +77 -77
  126. package/src/raycast/states/BaseState.js +16 -16
  127. package/src/raycast/states/IdleState.js +17 -17
  128. package/src/raycast/states/OnRaycastEnter.js +15 -15
  129. package/src/raycast/states/OnRaycastExit.js +16 -16
  130. package/src/raycast/states/OnRaycastHover.js +25 -25
  131. package/src/render_mode/BaseRender.js +32 -32
  132. package/src/render_mode/BloomRender.js +61 -61
  133. package/src/render_mode/DebugNormalsRender.js +20 -20
  134. package/src/render_mode/DeferredRender.js +112 -112
  135. package/src/render_mode/NormalAORender.js +71 -71
  136. package/src/render_mode/NormalRender.js +36 -36
  137. package/src/render_mode/OutlineRender.js +154 -154
  138. package/src/render_mode/PlanarReflectionsRender.js +118 -118
  139. package/src/render_mode/TransparencyMixRender.js +143 -143
  140. package/src/render_mode/UnrealBloomRender.js +109 -109
  141. package/src/render_utilities/Blitter.js +99 -99
  142. package/src/render_utilities/Blurrer.js +29 -29
  143. package/src/render_utilities/DepthAndNormalsRenderer.js +45 -45
  144. package/src/render_utilities/DualFilteringBlurrer.js +56 -56
  145. package/src/render_utilities/GaussianBlurrer.js +146 -146
  146. package/src/render_utilities/MedianFilter.js +66 -66
  147. package/src/render_utilities/ViewPositionRenderer.js +48 -48
  148. package/src/resource_loader/BasisLoader.js +49 -49
  149. package/src/resource_loader/FontLoader.js +46 -46
  150. package/src/resource_loader/JSONLoader.js +30 -30
  151. package/src/resource_loader/OBJLoader.js +46 -46
  152. package/src/resource_loader/PointArrayLoader.js +70 -70
  153. package/src/resource_loader/RGBETextureLoader.js +46 -46
  154. package/src/resource_loader/VideoLoader.js +30 -30
  155. package/src/shaders/add/add.frag +8 -8
  156. package/src/shaders/anti_aliasing/fxaa.frag +71 -71
  157. package/src/shaders/basic_color/basic_color.frag +5 -5
  158. package/src/shaders/basic_color/basic_color.vert +9 -9
  159. package/src/shaders/basic_line/basic_line.frag +36 -36
  160. package/src/shaders/basic_line/basic_line.vert +36 -36
  161. package/src/shaders/basic_texture/basic_texture.frag +9 -9
  162. package/src/shaders/basic_texture/basic_texture.vert +16 -16
  163. package/src/shaders/bloom/bloom_compose_frag.glsl +22 -22
  164. package/src/shaders/bloom/cheap_bloom_compose_frag.glsl +13 -13
  165. package/src/shaders/box_blur/box_blur.frag +24 -24
  166. package/src/shaders/box_blur/compose.frag +31 -31
  167. package/src/shaders/clear/clear_depth_normal.frag +24 -24
  168. package/src/shaders/copy/copy.frag +6 -6
  169. package/src/shaders/copy/copy.vert +5 -5
  170. package/src/shaders/deferred/blit_copy.vert +11 -11
  171. package/src/shaders/deferred/deferred_compose.frag +59 -59
  172. package/src/shaders/deferred/point_light.frag +66 -66
  173. package/src/shaders/deferred/point_light.vert +13 -13
  174. package/src/shaders/depth_normals/debug_normals.frag +47 -47
  175. package/src/shaders/depth_normals/depth_normals.frag +30 -30
  176. package/src/shaders/depth_normals/depth_normals.vert +12 -12
  177. package/src/shaders/dual_filter_blur/alpha_filter.frag +14 -14
  178. package/src/shaders/dual_filter_blur/downsample.frag +21 -21
  179. package/src/shaders/dual_filter_blur/upsample.frag +24 -24
  180. package/src/shaders/edge_visualizer/edge_visualizer.frag +17 -17
  181. package/src/shaders/edge_visualizer/edge_visualizer.vert +15 -15
  182. package/src/shaders/edges/corners.frag +10 -10
  183. package/src/shaders/edges/corners.vert +30 -30
  184. package/src/shaders/edges/edges.frag +6 -6
  185. package/src/shaders/edges/edges.vert +27 -27
  186. package/src/shaders/gaussian_blur/gaussian_blur.frag +24 -24
  187. package/src/shaders/gaussian_blur/unreal_bloom_compose.frag +24 -24
  188. package/src/shaders/gpu_particles/common_utils.glsl +12 -12
  189. package/src/shaders/gpu_particles/generic_storage.frag +7 -7
  190. package/src/shaders/gpu_particles/store/store_position.vert +14 -14
  191. package/src/shaders/gpu_particles/update/basic_update.frag +20 -20
  192. package/src/shaders/gpu_particles/visualize/visualize.frag +10 -10
  193. package/src/shaders/gpu_particles/visualize/visualize.vert +12 -12
  194. package/src/shaders/grid/grid.frag +16 -16
  195. package/src/shaders/grid/grid.vert +9 -9
  196. package/src/shaders/luminosity_high_pass/luminosity_high_pass.frag +22 -22
  197. package/src/shaders/median_filter/median_filter.frag +134 -134
  198. package/src/shaders/normal/normal.frag +6 -6
  199. package/src/shaders/normal/normal.vert +6 -6
  200. package/src/shaders/sdf_text/sdf_screen_text.frag +51 -51
  201. package/src/shaders/sdf_text/sdf_screen_text.vert +41 -41
  202. package/src/shaders/sdf_text/sdf_text.frag +53 -53
  203. package/src/shaders/sdf_text/sdf_text.vert +41 -41
  204. package/src/shaders/ssao/hbao.frag +264 -264
  205. package/src/shaders/ssao/ssao.frag +95 -95
  206. package/src/shaders/ssao/ssao.vert +10 -10
  207. package/src/shaders/ssao/ssao_compose.frag +14 -14
  208. package/src/shaders/transparent_mix/copy.frag +6 -6
  209. package/src/shaders/transparent_mix/transparent_mix.frag +18 -18
  210. package/src/shaders/transparent_mix/transparent_mix.vert +7 -7
  211. package/src/shaders/ui/ss_texture.frag +10 -10
  212. package/src/shaders/ui/ss_texture.vert +31 -31
  213. package/src/shaders/ui/ws_texture.vert +38 -38
  214. package/src/shaders/ui_element/ui_element.frag +11 -11
  215. package/src/shaders/ui_element/ui_element.vert +32 -32
  216. package/src/shaders/unreal_blur/unreal_blur.frag +24 -24
  217. package/src/shaders/unreal_blur/unreal_compose.frag +23 -23
  218. package/src/shaders/write_view_position/write_view_position.frag +6 -6
  219. package/src/shaders/write_view_position/write_view_position.vert +8 -8
  220. package/src/static_batcher/BatchedMesh.js +54 -54
  221. package/src/static_batcher/GeometryBatch.js +312 -312
  222. package/src/static_batcher/GeometryBatcher.js +63 -63
  223. package/src/static_batcher/MeshBatcher.js +56 -56
  224. package/src/ui/ui_element_position/ScreenSpacePosition.js +14 -14
  225. package/src/ui/ui_element_position/WorldSpacePosition.js +21 -21
  226. package/src/ui/ui_element_state/OnIdle.js +17 -17
  227. package/src/ui/ui_element_state/OnMouseEnter.js +26 -26
  228. package/src/ui/ui_element_state/OnMouseExit.js +15 -15
  229. package/src/ui/ui_element_state/OnMouseHover.js +31 -31
  230. package/src/ui/ui_element_state/UIElementState.js +18 -18
  231. package/src/utilities/ArrayUtilities.js +55 -55
  232. package/src/utilities/CameraUtilities.js +210 -210
  233. package/src/utilities/EasingFunctions.js +226 -226
  234. package/src/utilities/FrustumPointFitter.js +255 -255
  235. package/src/utilities/GeometryUtilities.js +74 -74
  236. package/src/utilities/HTMLUtilities.js +44 -44
  237. package/src/utilities/ImageUtilities.js +26 -26
  238. package/src/utilities/MeshSampler.js +205 -205
  239. package/src/utilities/ModelUtilities.js +161 -161
  240. package/src/utilities/OMath.js +154 -154
  241. package/src/utilities/OrthographicFrustumPointFitter.js +47 -47
  242. package/src/utilities/PerspectiveFrustumPointFitter.js +251 -251
  243. package/src/utilities/StringUtilities.js +32 -32
  244. package/src/utilities/TimeUtilities.js +22 -22
  245. package/src/utilities/Validation.js +34 -34
  246. package/src/view_components/ApplicationView.js +75 -75
  247. package/src/view_components/ViewComponent.js +72 -72
  248. package/src/view_components/ViewComponentManager.js +68 -68
  249. package/src/view_components/ViewContext.js +14 -14
  250. package/src/view_components/ViewManager.js +189 -189
  251. package/src/view_components/ViewState.js +54 -54
  252. package/src/view_components/transition/ActionSequencerBuilder.js +122 -106
  253. package/src/view_components/transition/DrawIOAnimationSheet.js +90 -90
  254. package/src/view_components/transition/TransitionTable.js +54 -54
  255. package/src/view_components/transition/ViewStateTransitionHandler.js +96 -96
  256. package/types/BaseApplication.d.ts +8 -8
  257. package/types/Browser.d.ts +12 -12
  258. package/types/CameraManager.d.ts +8 -8
  259. package/types/Capabilities.d.ts +6 -6
  260. package/types/Configuration.d.ts +6 -6
  261. package/types/Debug.d.ts +38 -38
  262. package/types/EventManager.d.ts +42 -42
  263. package/types/Graphics.d.ts +35 -35
  264. package/types/Initializer.d.ts +4 -4
  265. package/types/Input.d.ts +170 -170
  266. package/types/OS.d.ts +18 -18
  267. package/types/OScreen.d.ts +18 -18
  268. package/types/OrthographicCamera.d.ts +5 -5
  269. package/types/PerspectiveCamera.d.ts +5 -5
  270. package/types/ReflectionPlaneContext.d.ts +6 -6
  271. package/types/RenderLayers.d.ts +6 -6
  272. package/types/RenderLoop.d.ts +12 -12
  273. package/types/ResourceContainer.d.ts +8 -8
  274. package/types/SceneManager.d.ts +10 -10
  275. package/types/Screen.d.ts +17 -17
  276. package/types/Time.d.ts +11 -11
  277. package/types/UI.d.ts +15 -15
  278. package/types/action_sequencer/ActionEvent.d.ts +6 -6
  279. package/types/action_sequencer/ActionInterpolator.d.ts +5 -5
  280. package/types/action_sequencer/ActionSequencer.d.ts +30 -30
  281. package/types/action_sequencer/NumberInterpolator.d.ts +8 -8
  282. package/types/action_sequencer/VectorInterpolator.d.ts +7 -7
  283. package/types/canvas_drawer/CanvasDrawer.d.ts +13 -13
  284. package/types/canvas_drawer/MultiLineTextDrawer.d.ts +5 -5
  285. package/types/canvas_drawer/SimpleTextDrawer.d.ts +5 -5
  286. package/types/components/AudioClip.d.ts +12 -12
  287. package/types/components/AxisHelper.d.ts +6 -6
  288. package/types/components/BaseObject.d.ts +5 -5
  289. package/types/components/EdgeMesh.d.ts +13 -13
  290. package/types/components/GeometryEdgeVisualizer.d.ts +4 -4
  291. package/types/components/Grid.d.ts +2 -2
  292. package/types/components/Line.d.ts +16 -16
  293. package/types/components/MultiLinePath.d.ts +4 -4
  294. package/types/components/MultiLineText2D.d.ts +10 -10
  295. package/types/components/ObjectAxis.d.ts +3 -3
  296. package/types/components/ObjectOrientedBoundingBox.d.ts +18 -18
  297. package/types/components/PlaneHelper.d.ts +6 -6
  298. package/types/components/Shape2D.d.ts +4 -4
  299. package/types/components/Shape3D.d.ts +3 -3
  300. package/types/components/Text2D.d.ts +13 -13
  301. package/types/components/UIElement.d.ts +52 -52
  302. package/types/components/UpdatableMaterialMesh.d.ts +4 -4
  303. package/types/components/WorldImage.d.ts +13 -13
  304. package/types/components/sdf_text/SDFText.d.ts +30 -30
  305. package/types/components/sdf_text/SDFTextBatch.d.ts +12 -12
  306. package/types/components/sdf_text/TextGlyph.d.ts +6 -6
  307. package/types/editor/ManipulatorHandle.d.ts +14 -14
  308. package/types/editor/ObjectEditor.d.ts +16 -16
  309. package/types/editor/ObjectManipulator.d.ts +19 -19
  310. package/types/editor/ObjectPicker.d.ts +16 -16
  311. package/types/gpu_particles/GPUParticleSystem.d.ts +12 -12
  312. package/types/gpu_particles/ParticleAttribute.d.ts +15 -15
  313. package/types/gpu_particles/ParticlePositionAttribute.d.ts +4 -4
  314. package/types/html_utilities/CSSAnimator.d.ts +30 -30
  315. package/types/html_utilities/css_animator_states/Animating.d.ts +8 -8
  316. package/types/html_utilities/css_animator_states/Idle.d.ts +6 -6
  317. package/types/index.d.ts +90 -90
  318. package/types/materials/AddMaterial.d.ts +5 -5
  319. package/types/materials/AlphaFilterMaterial.d.ts +6 -6
  320. package/types/materials/BaseShaderMaterial.d.ts +3 -3
  321. package/types/materials/BlitMaterial.d.ts +3 -3
  322. package/types/materials/BloomComposeMaterial.d.ts +7 -7
  323. package/types/materials/BoxBlurMaterial.d.ts +4 -4
  324. package/types/materials/ClearAlphaMaterial.d.ts +3 -3
  325. package/types/materials/ClearColorMaterial.d.ts +7 -7
  326. package/types/materials/ClearDepthNormalMaterial.d.ts +4 -4
  327. package/types/materials/DeferredRendererComposeMaterial.d.ts +7 -7
  328. package/types/materials/DepthNormalMaterial.d.ts +4 -4
  329. package/types/materials/DisplayNormalTextureMaterial.d.ts +4 -4
  330. package/types/materials/DualFilteringBlurMaterial.d.ts +4 -4
  331. package/types/materials/FXAAMaterial.d.ts +3 -3
  332. package/types/materials/GaussianBlurMaterial.d.ts +6 -6
  333. package/types/materials/LuminosityHighPassMaterial.d.ts +4 -4
  334. package/types/materials/MedianFilterMaterial.d.ts +6 -6
  335. package/types/materials/NormalMaterial.d.ts +2 -2
  336. package/types/materials/SDFScreenTextMaterial.d.ts +11 -11
  337. package/types/materials/SDFTextMaterial.d.ts +12 -12
  338. package/types/materials/SSAOComposeMaterial.d.ts +4 -4
  339. package/types/materials/SSAOMaterial.d.ts +6 -6
  340. package/types/materials/ScreenSpaceTextureMaterial.d.ts +7 -7
  341. package/types/materials/UIElementMaterial.d.ts +7 -7
  342. package/types/materials/UnrealBloomComposeMaterial.d.ts +17 -17
  343. package/types/materials/UnrealBlurMaterial.d.ts +4 -4
  344. package/types/materials/UnrealComposeMaterial.d.ts +4 -4
  345. package/types/materials/ViewPositionMaterial.d.ts +3 -3
  346. package/types/materials/deferred/DeferredPointLightMaterial.d.ts +10 -10
  347. package/types/materials/gpu_particles/ParticleStorageMaterial.d.ts +3 -3
  348. package/types/materials/gpu_particles/PositionStorageMaterial.d.ts +4 -4
  349. package/types/object_pool/Pool.d.ts +10 -10
  350. package/types/primitives/Arrow.d.ts +8 -8
  351. package/types/primitives/Cube.d.ts +3 -3
  352. package/types/primitives/HorizontalPlane.d.ts +3 -3
  353. package/types/primitives/Sphere.d.ts +3 -3
  354. package/types/primitives/VerticalPlane.d.ts +3 -3
  355. package/types/raycast/GroupRaycaster.d.ts +13 -13
  356. package/types/raycast/PlaneDragResolver.d.ts +14 -14
  357. package/types/raycast/PlaneRaycastResolver.d.ts +5 -5
  358. package/types/raycast/PlaneRaycaster.d.ts +7 -7
  359. package/types/raycast/RaycastResolver.d.ts +5 -5
  360. package/types/raycast/SurfaceDragResolver.d.ts +13 -13
  361. package/types/raycast/states/BaseState.d.ts +5 -5
  362. package/types/raycast/states/IdleState.d.ts +5 -5
  363. package/types/raycast/states/OnRaycastEnter.d.ts +5 -5
  364. package/types/raycast/states/OnRaycastExit.d.ts +4 -4
  365. package/types/raycast/states/OnRaycastHover.d.ts +4 -4
  366. package/types/render_mode/BaseRender.d.ts +7 -7
  367. package/types/render_mode/BloomRender.d.ts +10 -10
  368. package/types/render_mode/DebugNormalsRender.d.ts +4 -4
  369. package/types/render_mode/DeferredRender.d.ts +9 -9
  370. package/types/render_mode/NormalAORender.d.ts +16 -16
  371. package/types/render_mode/NormalRender.d.ts +4 -4
  372. package/types/render_mode/OutlineRender.d.ts +20 -20
  373. package/types/render_mode/PlanarReflectionsRender.d.ts +13 -13
  374. package/types/render_mode/TransparencyMixRender.d.ts +21 -21
  375. package/types/render_mode/UnrealBloomRender.d.ts +19 -19
  376. package/types/render_utilities/Blitter.d.ts +16 -16
  377. package/types/render_utilities/Blurrer.d.ts +9 -9
  378. package/types/render_utilities/DepthAndNormalsRenderer.d.ts +12 -12
  379. package/types/render_utilities/DualFilteringBlurrer.d.ts +19 -19
  380. package/types/render_utilities/GaussianBlurrer.d.ts +27 -27
  381. package/types/render_utilities/MedianFilter.d.ts +10 -10
  382. package/types/render_utilities/ViewPositionRenderer.d.ts +9 -9
  383. package/types/resource_loader/AbstractLoader.d.ts +18 -18
  384. package/types/resource_loader/AsyncTextureLoader.ts +6 -6
  385. package/types/resource_loader/AudioLoader.d.ts +8 -8
  386. package/types/resource_loader/BasisLoader.d.ts +6 -6
  387. package/types/resource_loader/CubemapLoader.d.ts +7 -7
  388. package/types/resource_loader/DAELoader.d.ts +6 -6
  389. package/types/resource_loader/DDSLoader.d.ts +6 -6
  390. package/types/resource_loader/FileLoader.d.ts +6 -6
  391. package/types/resource_loader/FontLoader.d.ts +6 -6
  392. package/types/resource_loader/GLTFDRACOLoader.d.ts +6 -6
  393. package/types/resource_loader/GLTFLoader.d.ts +5 -5
  394. package/types/resource_loader/HDRCubeTextureLoader.d.ts +7 -7
  395. package/types/resource_loader/JSONLoader.d.ts +6 -6
  396. package/types/resource_loader/OBJLoader.d.ts +6 -6
  397. package/types/resource_loader/PointArrayLoader.d.ts +7 -7
  398. package/types/resource_loader/RGBETextureLoader.d.ts +6 -6
  399. package/types/resource_loader/ResourceBatch.d.ts +13 -13
  400. package/types/resource_loader/SVGLoader.d.ts +6 -6
  401. package/types/resource_loader/TextLoader.d.ts +6 -6
  402. package/types/resource_loader/TextureLoader.d.ts +6 -6
  403. package/types/resource_loader/VideoLoader.d.ts +6 -6
  404. package/types/static_batcher/GeometryBatch.d.ts +37 -37
  405. package/types/static_batcher/GeometryBatcher.d.ts +7 -7
  406. package/types/ui/ui_element_position/ScreenSpacePosition.d.ts +4 -4
  407. package/types/ui/ui_element_position/WorldSpacePosition.d.ts +5 -5
  408. package/types/ui/ui_element_state/OnIdle.d.ts +5 -5
  409. package/types/ui/ui_element_state/OnMouseEnter.d.ts +5 -5
  410. package/types/ui/ui_element_state/OnMouseExit.d.ts +5 -5
  411. package/types/ui/ui_element_state/OnMouseHover.d.ts +5 -5
  412. package/types/ui/ui_element_state/UIElementState.d.ts +5 -5
  413. package/types/utilities/ArrayUtilities.d.ts +7 -7
  414. package/types/utilities/CameraUtilities.d.ts +24 -24
  415. package/types/utilities/EasingFunctions.d.ts +35 -35
  416. package/types/utilities/FrustumPointFitter.d.ts +14 -14
  417. package/types/utilities/GeometryUtilities.d.ts +4 -4
  418. package/types/utilities/HTMLUtilities.d.ts +10 -10
  419. package/types/utilities/ImageUtilities.d.ts +4 -4
  420. package/types/utilities/MeshSampler.d.ts +14 -14
  421. package/types/utilities/ModelUtilities.d.ts +13 -13
  422. package/types/utilities/OMath.d.ts +21 -21
  423. package/types/utilities/ObjectUtilities.d.ts +16 -16
  424. package/types/utilities/OrthographicFrustumPointFitter.d.ts +7 -7
  425. package/types/utilities/PerspectiveFrustumPointFitter.d.ts +12 -12
  426. package/types/utilities/StringUtilities.d.ts +5 -5
  427. package/types/utilities/TimeUtilities.d.ts +3 -3
  428. package/types/utilities/Validation.d.ts +6 -6
  429. package/types/view_components/ApplicationView.d.ts +20 -20
  430. package/types/view_components/ViewComponent.d.ts +15 -15
  431. package/types/view_components/ViewComponentManager.d.ts +10 -10
  432. package/types/view_components/ViewContext.d.ts +6 -6
  433. package/types/view_components/ViewManager.d.ts +24 -24
  434. package/types/view_components/ViewState.d.ts +15 -15
  435. package/types/view_components/transition/ActionSequencerBuilder.d.ts +15 -15
  436. package/types/view_components/transition/DrawIOAnimationSheet.d.ts +17 -17
  437. package/types/view_components/transition/TransitionTable.d.ts +8 -8
  438. package/types/view_components/transition/ViewStateTransitionHandler.d.ts +16 -16
@@ -1,6 +1,6 @@
1
- export class GaussianBlurMaterial extends BlitMaterial {
2
- constructor(kernel_radius: any);
3
- set_size(w: any, h: any): void;
4
- set_direction(x: any, y: any): void;
5
- }
6
- import { BlitMaterial } from "./BlitMaterial";
1
+ export class GaussianBlurMaterial extends BlitMaterial {
2
+ constructor(kernel_radius: any);
3
+ set_size(w: any, h: any): void;
4
+ set_direction(x: any, y: any): void;
5
+ }
6
+ import { BlitMaterial } from "./BlitMaterial";
@@ -1,4 +1,4 @@
1
- export class LuminosityHighPassMaterial extends BlitMaterial {
2
- constructor(kernel_radius: any);
3
- }
4
- import { BlitMaterial } from "./BlitMaterial";
1
+ export class LuminosityHighPassMaterial extends BlitMaterial {
2
+ constructor(kernel_radius: any);
3
+ }
4
+ import { BlitMaterial } from "./BlitMaterial";
@@ -1,6 +1,6 @@
1
- export class MedianFilterMaterial extends BlitMaterial {
2
- constructor();
3
- set_texture(tex: any): void;
4
- get_size(tex: any): any;
5
- }
6
- import { BlitMaterial } from "../materials/BlitMaterial";
1
+ export class MedianFilterMaterial extends BlitMaterial {
2
+ constructor();
3
+ set_texture(tex: any): void;
4
+ get_size(tex: any): any;
5
+ }
6
+ import { BlitMaterial } from "../materials/BlitMaterial";
@@ -1,2 +1,2 @@
1
- export class NormalMaterial {
2
- }
1
+ export class NormalMaterial {
2
+ }
@@ -1,11 +1,11 @@
1
- export class SDFScreenTextMaterial extends BaseShaderMaterial {
2
- constructor(texture: any);
3
- transparent: boolean;
4
- extensions: {
5
- derivatives: boolean;
6
- };
7
- depthWrite: boolean;
8
- side: any;
9
- set_atlas_size(size: any): void;
10
- }
11
- import { BaseShaderMaterial } from "./BaseShaderMaterial";
1
+ export class SDFScreenTextMaterial extends BaseShaderMaterial {
2
+ constructor(texture: any);
3
+ transparent: boolean;
4
+ extensions: {
5
+ derivatives: boolean;
6
+ };
7
+ depthWrite: boolean;
8
+ side: any;
9
+ set_atlas_size(size: any): void;
10
+ }
11
+ import { BaseShaderMaterial } from "./BaseShaderMaterial";
@@ -1,12 +1,12 @@
1
- export class SDFTextMaterial extends BaseShaderMaterial {
2
- constructor(texture: any);
3
- transparent: boolean;
4
- extensions: {
5
- derivatives: boolean;
6
- };
7
- depthWrite: boolean;
8
- side: any;
9
- set_atlas_size(size: any): void;
10
- set_boldness(value: any): void;
11
- }
12
- import { BaseShaderMaterial } from "./BaseShaderMaterial";
1
+ export class SDFTextMaterial extends BaseShaderMaterial {
2
+ constructor(texture: any);
3
+ transparent: boolean;
4
+ extensions: {
5
+ derivatives: boolean;
6
+ };
7
+ depthWrite: boolean;
8
+ side: any;
9
+ set_atlas_size(size: any): void;
10
+ set_boldness(value: any): void;
11
+ }
12
+ import { BaseShaderMaterial } from "./BaseShaderMaterial";
@@ -1,4 +1,4 @@
1
- export class SSAOComposeMaterial extends BlitMaterial {
2
- constructor();
3
- }
4
- import { BlitMaterial } from "../materials/BlitMaterial";
1
+ export class SSAOComposeMaterial extends BlitMaterial {
2
+ constructor();
3
+ }
4
+ import { BlitMaterial } from "../materials/BlitMaterial";
@@ -1,6 +1,6 @@
1
- export class SSAOMaterial extends BlitMaterial {
2
- constructor();
3
- __get_sample_kernel(): any[];
4
- __get_rotation_kernel(): any;
5
- }
6
- import { BlitMaterial } from "../materials/BlitMaterial";
1
+ export class SSAOMaterial extends BlitMaterial {
2
+ constructor();
3
+ __get_sample_kernel(): any[];
4
+ __get_rotation_kernel(): any;
5
+ }
6
+ import { BlitMaterial } from "../materials/BlitMaterial";
@@ -1,7 +1,7 @@
1
- export class ScreenSpaceTextureMaterial extends BaseShaderMaterial {
2
- constructor(x: any, y: any, w: any, h: any);
3
- set_position(x: any, y: any): void;
4
- set_texture(tex: any, w: any, h: any): void;
5
- set_screen_size(w: any, h: any): void;
6
- }
7
- import { BaseShaderMaterial } from "./BaseShaderMaterial";
1
+ export class ScreenSpaceTextureMaterial extends BaseShaderMaterial {
2
+ constructor(x: any, y: any, w: any, h: any);
3
+ set_position(x: any, y: any): void;
4
+ set_texture(tex: any, w: any, h: any): void;
5
+ set_screen_size(w: any, h: any): void;
6
+ }
7
+ import { BaseShaderMaterial } from "./BaseShaderMaterial";
@@ -1,7 +1,7 @@
1
- export class UIElementMaterial extends BaseShaderMaterial {
2
- constructor(intensity?: number);
3
- transparent: boolean;
4
- depthWrite: boolean;
5
- depthTest: boolean;
6
- }
7
- import { BaseShaderMaterial } from "../materials/BaseShaderMaterial";
1
+ export class UIElementMaterial extends BaseShaderMaterial {
2
+ constructor(intensity?: number);
3
+ transparent: boolean;
4
+ depthWrite: boolean;
5
+ depthTest: boolean;
6
+ }
7
+ import { BaseShaderMaterial } from "../materials/BaseShaderMaterial";
@@ -1,17 +1,17 @@
1
- export class UnrealBloomComposeMaterial extends BlitMaterial {
2
- constructor(nMips: any);
3
- set_RT_0(rt: any): void;
4
- set_RT_1(rt: any): void;
5
- set_RT_2(rt: any): void;
6
- set_RT_3(rt: any): void;
7
- set_RT_4(rt: any): void;
8
- set_bloom_strength(value: any): void;
9
- set_bloom_radius(value: any): void;
10
- set_tint_color_0(col_string: any): void;
11
- set_tint_color_1(col_string: any): void;
12
- set_tint_color_2(col_string: any): void;
13
- set_tint_color_3(col_string: any): void;
14
- set_tint_color_4(col_string: any): void;
15
- }
16
-
17
- import { BlitMaterial } from "./BlitMaterial";
1
+ export class UnrealBloomComposeMaterial extends BlitMaterial {
2
+ constructor(nMips: any);
3
+ set_RT_0(rt: any): void;
4
+ set_RT_1(rt: any): void;
5
+ set_RT_2(rt: any): void;
6
+ set_RT_3(rt: any): void;
7
+ set_RT_4(rt: any): void;
8
+ set_bloom_strength(value: any): void;
9
+ set_bloom_radius(value: any): void;
10
+ set_tint_color_0(col_string: any): void;
11
+ set_tint_color_1(col_string: any): void;
12
+ set_tint_color_2(col_string: any): void;
13
+ set_tint_color_3(col_string: any): void;
14
+ set_tint_color_4(col_string: any): void;
15
+ }
16
+
17
+ import { BlitMaterial } from "./BlitMaterial";
@@ -1,4 +1,4 @@
1
- export class UnrealBlurMaterial extends BlitMaterial {
2
- constructor(kernel_radius: any);
3
- }
4
- import { BlitMaterial } from "../materials/BlitMaterial";
1
+ export class UnrealBlurMaterial extends BlitMaterial {
2
+ constructor(kernel_radius: any);
3
+ }
4
+ import { BlitMaterial } from "../materials/BlitMaterial";
@@ -1,4 +1,4 @@
1
- export class UnrealComposeMaterial extends BlitMaterial {
2
- constructor(nMips: any);
3
- }
4
- import { BlitMaterial } from "../materials/BlitMaterial";
1
+ export class UnrealComposeMaterial extends BlitMaterial {
2
+ constructor(nMips: any);
3
+ }
4
+ import { BlitMaterial } from "../materials/BlitMaterial";
@@ -1,3 +1,3 @@
1
- export class ViewPositionMaterial
2
- {
3
- }
1
+ export class ViewPositionMaterial
2
+ {
3
+ }
@@ -1,10 +1,10 @@
1
- export class DeferredPointLightMaterial extends BaseShaderMaterial {
2
- constructor(intensity?: number);
3
- blending: any;
4
- depthWrite: boolean;
5
- side: any;
6
- set_inverse_proj_matrix(mat4: any): void;
7
- set_normal_depth_rt(rt: any): void;
8
- set_albedo_rt(rt: any): void;
9
- }
10
- import { BaseShaderMaterial } from "../../materials/BaseShaderMaterial";
1
+ export class DeferredPointLightMaterial extends BaseShaderMaterial {
2
+ constructor(intensity?: number);
3
+ blending: any;
4
+ depthWrite: boolean;
5
+ side: any;
6
+ set_inverse_proj_matrix(mat4: any): void;
7
+ set_normal_depth_rt(rt: any): void;
8
+ set_albedo_rt(rt: any): void;
9
+ }
10
+ import { BaseShaderMaterial } from "../../materials/BaseShaderMaterial";
@@ -1,3 +1,3 @@
1
- export class ParticleStorageMaterial {
2
- constructor(vert: any);
3
- }
1
+ export class ParticleStorageMaterial {
2
+ constructor(vert: any);
3
+ }
@@ -1,4 +1,4 @@
1
- export class PositionStorageMaterial extends ParticleStorageMaterial {
2
- constructor();
3
- }
4
- import { ParticleStorageMaterial } from "../../materials/gpu_particles/ParticleStorageMaterial";
1
+ export class PositionStorageMaterial extends ParticleStorageMaterial {
2
+ constructor();
3
+ }
4
+ import { ParticleStorageMaterial } from "../../materials/gpu_particles/ParticleStorageMaterial";
@@ -1,10 +1,10 @@
1
- export class Pool {
2
- available: any[];
3
- busy: any[];
4
- preload(starting_pool_size: any): void;
5
- instantiate(): void;
6
- get(): any;
7
- release(obj: any): void;
8
- release_all(): void;
9
- __create(): void;
10
- }
1
+ export class Pool {
2
+ available: any[];
3
+ busy: any[];
4
+ preload(starting_pool_size: any): void;
5
+ instantiate(): void;
6
+ get(): any;
7
+ release(obj: any): void;
8
+ release_all(): void;
9
+ __create(): void;
10
+ }
@@ -1,8 +1,8 @@
1
- export class Arrow {
2
- constructor(color: any, length: any, dir: any);
3
- _dir: any;
4
- set dir(arg: any);
5
- get dir(): any;
6
- set length(arg: any);
7
- get length(): any;
8
- }
1
+ export class Arrow {
2
+ constructor(color: any, length: any, dir: any);
3
+ _dir: any;
4
+ set dir(arg: any);
5
+ get dir(): any;
6
+ set length(arg: any);
7
+ get length(): any;
8
+ }
@@ -1,3 +1,3 @@
1
- export class Cube {
2
- constructor(size: any, segments: any, color: any);
3
- }
1
+ export class Cube {
2
+ constructor(size: any, segments: any, color: any);
3
+ }
@@ -1,3 +1,3 @@
1
- export class HorizontalPlane {
2
- constructor(width: any, height: any, color: any, material: any);
3
- }
1
+ export class HorizontalPlane {
2
+ constructor(width: any, height: any, color: any, material: any);
3
+ }
@@ -1,3 +1,3 @@
1
- export class Sphere {
2
- constructor(radius: any, color: any);
3
- }
1
+ export class Sphere {
2
+ constructor(radius: any, color: any);
3
+ }
@@ -1,3 +1,3 @@
1
- export class VerticalPlane {
2
- constructor(width: any, height: any, color: any, material: any);
3
- }
1
+ export class VerticalPlane {
2
+ constructor(width: any, height: any, color: any, material: any);
3
+ }
@@ -1,13 +1,13 @@
1
- export class GroupRaycaster {
2
- constructor(raycastee_group: any, raycast_resolver: any, camera: any);
3
- camera: any;
4
- raycast_resolver: any;
5
- raycastee_group: any;
6
- raycaster: any;
7
- current_state: IdleState;
8
- current_intersections: any;
9
- set_raycastee_group(raycastee_group: any): void;
10
- update(): void;
11
- set_state(new_state: any): void;
12
- }
13
- import { IdleState } from "./states/IdleState";
1
+ export class GroupRaycaster {
2
+ constructor(raycastee_group: any, raycast_resolver: any, camera: any);
3
+ camera: any;
4
+ raycast_resolver: any;
5
+ raycastee_group: any;
6
+ raycaster: any;
7
+ current_state: IdleState;
8
+ current_intersections: any;
9
+ set_raycastee_group(raycastee_group: any): void;
10
+ update(): void;
11
+ set_state(new_state: any): void;
12
+ }
13
+ import { IdleState } from "./states/IdleState";
@@ -1,14 +1,14 @@
1
- export class PlaneDragResolver extends PlaneRaycastResolver {
2
- _drag_started: boolean;
3
- _plane_raycaster: PlaneRaycaster;
4
- on_drag_start(contact_point: any): void;
5
- on_drag_move(contact_point: any): void;
6
- on_drag_end(): void;
7
- on_update(): void;
8
- on_drag_button_pressed(): any;
9
- on_drag_button_released(): any;
10
- get drag_started(): boolean;
11
- update(reference_position: any, plane_normal: any): void;
12
- }
13
- import { PlaneRaycastResolver } from "./PlaneRaycastResolver";
14
- import { PlaneRaycaster } from "./PlaneRaycaster";
1
+ export class PlaneDragResolver extends PlaneRaycastResolver {
2
+ _drag_started: boolean;
3
+ _plane_raycaster: PlaneRaycaster;
4
+ on_drag_start(contact_point: any): void;
5
+ on_drag_move(contact_point: any): void;
6
+ on_drag_end(): void;
7
+ on_update(): void;
8
+ on_drag_button_pressed(): any;
9
+ on_drag_button_released(): any;
10
+ get drag_started(): boolean;
11
+ update(reference_position: any, plane_normal: any): void;
12
+ }
13
+ import { PlaneRaycastResolver } from "./PlaneRaycastResolver";
14
+ import { PlaneRaycaster } from "./PlaneRaycaster";
@@ -1,5 +1,5 @@
1
- export class PlaneRaycastResolver {
2
- on_enter(intersected_point: any): void;
3
- on_hover(intersected_point: any): void;
4
- on_exit(): void;
5
- }
1
+ export class PlaneRaycastResolver {
2
+ on_enter(intersected_point: any): void;
3
+ on_hover(intersected_point: any): void;
4
+ on_exit(): void;
5
+ }
@@ -1,7 +1,7 @@
1
- export class PlaneRaycaster {
2
- constructor(raycast_resolver: any);
3
- raycast_resolver: any;
4
- raycaster: any;
5
- current_intersected_point: any;
6
- update(reference_position: any, plane_normal: any): void;
7
- }
1
+ export class PlaneRaycaster {
2
+ constructor(raycast_resolver: any);
3
+ raycast_resolver: any;
4
+ raycaster: any;
5
+ current_intersected_point: any;
6
+ update(reference_position: any, plane_normal: any): void;
7
+ }
@@ -1,5 +1,5 @@
1
- export class RaycastResolver {
2
- on_enter(intersected_object: any): void;
3
- on_hover(intersected_object: any): void;
4
- on_exit(): void;
5
- }
1
+ export class RaycastResolver {
2
+ on_enter(intersected_object: any): void;
3
+ on_hover(intersected_object: any): void;
4
+ on_exit(): void;
5
+ }
@@ -1,13 +1,13 @@
1
- export class SurfaceDragResolver extends RaycastResolver {
2
- constructor(surface_mesh: any);
3
- _drag_started: boolean;
4
- _group_raycaster: GroupRaycaster;
5
- on_drag_start(contact_point: any): void;
6
- on_drag_move(contact_point: any): void;
7
- on_drag_end(): void;
8
- _on_update(): void;
9
- get drag_started(): boolean;
10
- update(): void;
11
- }
12
- import { RaycastResolver } from "./RaycastResolver";
13
- import { GroupRaycaster } from "./GroupRaycaster";
1
+ export class SurfaceDragResolver extends RaycastResolver {
2
+ constructor(surface_mesh: any);
3
+ _drag_started: boolean;
4
+ _group_raycaster: GroupRaycaster;
5
+ on_drag_start(contact_point: any): void;
6
+ on_drag_move(contact_point: any): void;
7
+ on_drag_end(): void;
8
+ _on_update(): void;
9
+ get drag_started(): boolean;
10
+ update(): void;
11
+ }
12
+ import { RaycastResolver } from "./RaycastResolver";
13
+ import { GroupRaycaster } from "./GroupRaycaster";
@@ -1,5 +1,5 @@
1
- export class BaseState {
2
- update(group_raycaster_context: any): void;
3
- on_enter(group_raycaster_context: any): void;
4
- on_exit(group_raycaster_context: any): void;
5
- }
1
+ export class BaseState {
2
+ update(group_raycaster_context: any): void;
3
+ on_enter(group_raycaster_context: any): void;
4
+ on_exit(group_raycaster_context: any): void;
5
+ }
@@ -1,5 +1,5 @@
1
- import { BaseState } from './BaseState';
2
-
3
- export class IdleState extends BaseState
4
- {
5
- }
1
+ import { BaseState } from './BaseState';
2
+
3
+ export class IdleState extends BaseState
4
+ {
5
+ }
@@ -1,5 +1,5 @@
1
- import { BaseState } from './BaseState';
2
-
3
- export class OnRaycastEnter extends BaseState
4
- {
5
- }
1
+ import { BaseState } from './BaseState';
2
+
3
+ export class OnRaycastEnter extends BaseState
4
+ {
5
+ }
@@ -1,4 +1,4 @@
1
- import { BaseState } from './BaseState';
2
- export class OnRaycastExit extends BaseState
3
- {
4
- }
1
+ import { BaseState } from './BaseState';
2
+ export class OnRaycastExit extends BaseState
3
+ {
4
+ }
@@ -1,4 +1,4 @@
1
- import { BaseState } from './BaseState';
2
- export class OnRaycastHover extends BaseState
3
- {
4
- }
1
+ import { BaseState } from './BaseState';
2
+ export class OnRaycastHover extends BaseState
3
+ {
4
+ }
@@ -1,7 +1,7 @@
1
- export class BaseRender {
2
- render(): void;
3
- on_enter(context: any, renderer: any): void;
4
- on_exit(context: any, renderer: any): void;
5
- resize(): void;
6
- dispose(): void;
7
- }
1
+ export class BaseRender {
2
+ render(): void;
3
+ on_enter(context: any, renderer: any): void;
4
+ on_exit(context: any, renderer: any): void;
5
+ resize(): void;
6
+ dispose(): void;
7
+ }
@@ -1,10 +1,10 @@
1
- export class BloomRender extends BaseRender {
2
- bloom_compose_mat: BloomComposeMaterial;
3
- main_RT: any;
4
- blur_RT: any;
5
- blurrer: Blurrer;
6
- __check_RT_size(): void;
7
- }
8
- import { BaseRender } from "../render_mode/BaseRender";
9
- import { BloomComposeMaterial } from "../materials/BloomComposeMaterial";
10
- import { Blurrer } from "../render_utilities/Blurrer";
1
+ export class BloomRender extends BaseRender {
2
+ bloom_compose_mat: BloomComposeMaterial;
3
+ main_RT: any;
4
+ blur_RT: any;
5
+ blurrer: Blurrer;
6
+ __check_RT_size(): void;
7
+ }
8
+ import { BaseRender } from "../render_mode/BaseRender";
9
+ import { BloomComposeMaterial } from "../materials/BloomComposeMaterial";
10
+ import { Blurrer } from "../render_utilities/Blurrer";
@@ -1,4 +1,4 @@
1
- import { BaseRender } from '../render_mode/BaseRender';
2
- export class DebugNormalsRender extends BaseRender
3
- {
4
- }
1
+ import { BaseRender } from '../render_mode/BaseRender';
2
+ export class DebugNormalsRender extends BaseRender
3
+ {
4
+ }
@@ -1,9 +1,9 @@
1
- export class DeferredRender extends BaseRender {
2
- compose_mat: DeferredRendererComposeMaterial;
3
- main_rt: any;
4
- scene_lights: any;
5
- camera_inverse_proj_mat: any;
6
- __check_RT_size(): void;
7
- }
8
- import { BaseRender } from "../render_mode/BaseRender";
9
- import { DeferredRendererComposeMaterial } from "../materials/DeferredRendererComposeMaterial";
1
+ export class DeferredRender extends BaseRender {
2
+ compose_mat: DeferredRendererComposeMaterial;
3
+ main_rt: any;
4
+ scene_lights: any;
5
+ camera_inverse_proj_mat: any;
6
+ __check_RT_size(): void;
7
+ }
8
+ import { BaseRender } from "../render_mode/BaseRender";
9
+ import { DeferredRendererComposeMaterial } from "../materials/DeferredRendererComposeMaterial";
@@ -1,16 +1,16 @@
1
- export class NormalAORender extends BaseRender {
2
- ssao_mat: SSAOMaterial;
3
- ssao_compose_mat: SSAOComposeMaterial;
4
- debug_normals: DisplayNormalTextureMaterial;
5
- ssaa: number;
6
- main_RT: any;
7
- SSAO_RT: any;
8
- blurrer: Blurrer;
9
- __update_uniforms(): void;
10
- __check_RT_size(): void;
11
- }
12
- import { BaseRender } from "../render_mode/BaseRender";
13
- import { SSAOMaterial } from "../materials/SSAOMaterial";
14
- import { SSAOComposeMaterial } from "../materials/SSAOComposeMaterial";
15
- import { DisplayNormalTextureMaterial } from "../materials/DisplayNormalTextureMaterial";
16
- import { Blurrer } from "../render_utilities/Blurrer";
1
+ export class NormalAORender extends BaseRender {
2
+ ssao_mat: SSAOMaterial;
3
+ ssao_compose_mat: SSAOComposeMaterial;
4
+ debug_normals: DisplayNormalTextureMaterial;
5
+ ssaa: number;
6
+ main_RT: any;
7
+ SSAO_RT: any;
8
+ blurrer: Blurrer;
9
+ __update_uniforms(): void;
10
+ __check_RT_size(): void;
11
+ }
12
+ import { BaseRender } from "../render_mode/BaseRender";
13
+ import { SSAOMaterial } from "../materials/SSAOMaterial";
14
+ import { SSAOComposeMaterial } from "../materials/SSAOComposeMaterial";
15
+ import { DisplayNormalTextureMaterial } from "../materials/DisplayNormalTextureMaterial";
16
+ import { Blurrer } from "../render_utilities/Blurrer";
@@ -1,4 +1,4 @@
1
- import { BaseRender } from '../render_mode/BaseRender';
2
- export class NormalRender extends BaseRender
3
- {
4
- }
1
+ import { BaseRender } from '../render_mode/BaseRender';
2
+ export class NormalRender extends BaseRender
3
+ {
4
+ }