ohzi-core 7.0.0 → 7.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (438) hide show
  1. package/LICENSE +1 -1
  2. package/README.md +9 -9
  3. package/build/index.module.js +1 -1
  4. package/build/index.module.js.map +1 -1
  5. package/package.json +51 -51
  6. package/src/.vscode/settings.json +2 -2
  7. package/src/BaseApplication.js +23 -23
  8. package/src/Browser.js +79 -79
  9. package/src/CameraManager.js +19 -19
  10. package/src/Capabilities.js +11 -11
  11. package/src/Configuration.js +22 -22
  12. package/src/CustomBezierCurve.js +44 -44
  13. package/src/Debug.js +260 -260
  14. package/src/EventManager.js +150 -150
  15. package/src/Graphics.js +337 -337
  16. package/src/Initializer.js +57 -57
  17. package/src/Input.js +66 -66
  18. package/src/KeyboardInput.js +135 -135
  19. package/src/OS.js +58 -58
  20. package/src/OScreen.js +74 -74
  21. package/src/OrthographicCamera.js +21 -21
  22. package/src/PerspectiveCamera.js +21 -21
  23. package/src/ReflectionPlaneContext.js +17 -17
  24. package/src/RenderLayers.js +28 -28
  25. package/src/RenderLoop.js +97 -97
  26. package/src/RenderOrder.js +38 -38
  27. package/src/ResourceContainer.js +39 -39
  28. package/src/SceneManager.js +44 -44
  29. package/src/Screen.js +54 -54
  30. package/src/Time.js +57 -57
  31. package/src/UI.js +90 -90
  32. package/src/action_sequencer/ActionEvent.js +15 -15
  33. package/src/action_sequencer/ActionInterpolator.js +23 -23
  34. package/src/action_sequencer/ActionSequencer.js +245 -245
  35. package/src/action_sequencer/NumberInterpolator.js +25 -25
  36. package/src/action_sequencer/VectorInterpolator.js +20 -20
  37. package/src/blitter_index.js +13 -13
  38. package/src/canvas_drawer/CanvasDrawer.js +111 -111
  39. package/src/canvas_drawer/MultiLineTextDrawer.js +49 -49
  40. package/src/canvas_drawer/SimpleTextDrawer.js +47 -47
  41. package/src/components/AudioClip.js +55 -55
  42. package/src/components/AxisHelper.js +58 -58
  43. package/src/components/BaseObject.js +45 -45
  44. package/src/components/EdgeMesh.js +151 -151
  45. package/src/components/GeometryEdgeVisualizer.js +45 -45
  46. package/src/components/Grid.js +33 -33
  47. package/src/components/Line.js +199 -199
  48. package/src/components/MultiLinePath.js +19 -19
  49. package/src/components/MultiLineText2D.js +62 -62
  50. package/src/components/ObjectAxis.js +20 -20
  51. package/src/components/ObjectOrientedBoundingBox.js +201 -201
  52. package/src/components/PlaneHelper.js +36 -36
  53. package/src/components/Shape2D.js +42 -42
  54. package/src/components/Shape3D.js +38 -38
  55. package/src/components/Text2D.js +39 -39
  56. package/src/components/UIElement.js +208 -208
  57. package/src/components/UpdatableMaterialMesh.js +16 -16
  58. package/src/components/WorldImage.js +91 -91
  59. package/src/components/mouse_interactors/ObjectRotator.js +61 -61
  60. package/src/components/sdf_text/SDFText.js +154 -154
  61. package/src/components/sdf_text/SDFTextBatch.js +193 -193
  62. package/src/components/sdf_text/TextGlyph.js +15 -15
  63. package/src/data_textures/CustomDataTexture.js +51 -51
  64. package/src/data_textures/RGBADataTexture.js +12 -12
  65. package/src/data_textures/RGBAFloatDataTexture.js +12 -12
  66. package/src/data_textures/RGBDataTexture.js +12 -12
  67. package/src/data_textures/RGBFloatDataTexture.js +12 -12
  68. package/src/editor/ManipulatorHandle.js +70 -70
  69. package/src/editor/ObjectEditor.js +66 -66
  70. package/src/editor/ObjectManipulator.js +118 -118
  71. package/src/editor/ObjectPicker.js +75 -75
  72. package/src/editor/shaders/object_picker.frag +5 -5
  73. package/src/editor/shaders/object_picker.vert +7 -7
  74. package/src/gpu_particles/GPUParticleSystem.js +87 -87
  75. package/src/gpu_particles/ParticleAttribute.js +83 -83
  76. package/src/gpu_particles/ParticlePositionAttribute.js +20 -20
  77. package/src/html_utilities/CSSAnimator.js +64 -64
  78. package/src/html_utilities/css_animator_states/Animating.js +44 -44
  79. package/src/html_utilities/css_animator_states/Idle.js +25 -25
  80. package/src/index.js +217 -217
  81. package/src/materials/AddMaterial.js +17 -17
  82. package/src/materials/AlphaFilterMaterial.js +20 -20
  83. package/src/materials/BaseShaderMaterial.js +19 -19
  84. package/src/materials/BlitMaterial.js +28 -28
  85. package/src/materials/BloomComposeMaterial.js +22 -22
  86. package/src/materials/BoxBlurMaterial.js +13 -13
  87. package/src/materials/ClearAlphaMaterial.js +13 -13
  88. package/src/materials/ClearColorMaterial.js +31 -31
  89. package/src/materials/ClearDepthNormalMaterial.js +13 -13
  90. package/src/materials/DeferredRendererComposeMaterial.js +32 -32
  91. package/src/materials/DepthNormalMaterial.js +28 -28
  92. package/src/materials/DisplayNormalTextureMaterial.js +15 -15
  93. package/src/materials/DualFilteringBlurMaterial.js +11 -11
  94. package/src/materials/FXAAMaterial.js +10 -10
  95. package/src/materials/GaussianBlurMaterial.js +28 -28
  96. package/src/materials/LuminosityHighPassMaterial.js +15 -15
  97. package/src/materials/MedianFilterMaterial.js +42 -42
  98. package/src/materials/NormalMaterial.js +17 -17
  99. package/src/materials/SDFScreenTextMaterial.js +31 -31
  100. package/src/materials/SDFTextMaterial.js +38 -38
  101. package/src/materials/SSAOComposeMaterial.js +11 -11
  102. package/src/materials/SSAOMaterial.js +65 -65
  103. package/src/materials/ScreenSpaceTextureMaterial.js +65 -65
  104. package/src/materials/UIElementMaterial.js +27 -27
  105. package/src/materials/UnrealBloomComposeMaterial.js +95 -95
  106. package/src/materials/UnrealBlurMaterial.js +17 -17
  107. package/src/materials/UnrealComposeMaterial.js +24 -24
  108. package/src/materials/ViewPositionMaterial.js +17 -17
  109. package/src/materials/deferred/DeferredPointLightMaterial.js +39 -39
  110. package/src/materials/gpu_particles/AttributeUpdateMaterial.js +33 -33
  111. package/src/materials/gpu_particles/BasicParticleMaterial.js +23 -23
  112. package/src/materials/gpu_particles/ParticleStorageMaterial.js +27 -27
  113. package/src/materials/gpu_particles/PositionStorageMaterial.js +10 -10
  114. package/src/object_pool/Pool.js +73 -73
  115. package/src/primitives/Arrow.js +57 -57
  116. package/src/primitives/Cube.js +17 -17
  117. package/src/primitives/HorizontalPlane.js +18 -18
  118. package/src/primitives/Sphere.js +15 -15
  119. package/src/primitives/VerticalPlane.js +17 -17
  120. package/src/raycast/GroupRaycaster.js +41 -41
  121. package/src/raycast/PlaneDragResolver.js +89 -89
  122. package/src/raycast/PlaneRaycastResolver.js +22 -22
  123. package/src/raycast/PlaneRaycaster.js +23 -23
  124. package/src/raycast/RaycastResolver.js +22 -22
  125. package/src/raycast/SurfaceDragResolver.js +77 -77
  126. package/src/raycast/states/BaseState.js +16 -16
  127. package/src/raycast/states/IdleState.js +17 -17
  128. package/src/raycast/states/OnRaycastEnter.js +15 -15
  129. package/src/raycast/states/OnRaycastExit.js +16 -16
  130. package/src/raycast/states/OnRaycastHover.js +25 -25
  131. package/src/render_mode/BaseRender.js +32 -32
  132. package/src/render_mode/BloomRender.js +61 -61
  133. package/src/render_mode/DebugNormalsRender.js +20 -20
  134. package/src/render_mode/DeferredRender.js +112 -112
  135. package/src/render_mode/NormalAORender.js +71 -71
  136. package/src/render_mode/NormalRender.js +36 -36
  137. package/src/render_mode/OutlineRender.js +154 -154
  138. package/src/render_mode/PlanarReflectionsRender.js +118 -118
  139. package/src/render_mode/TransparencyMixRender.js +143 -143
  140. package/src/render_mode/UnrealBloomRender.js +109 -109
  141. package/src/render_utilities/Blitter.js +99 -99
  142. package/src/render_utilities/Blurrer.js +29 -29
  143. package/src/render_utilities/DepthAndNormalsRenderer.js +45 -45
  144. package/src/render_utilities/DualFilteringBlurrer.js +56 -56
  145. package/src/render_utilities/GaussianBlurrer.js +146 -146
  146. package/src/render_utilities/MedianFilter.js +66 -66
  147. package/src/render_utilities/ViewPositionRenderer.js +48 -48
  148. package/src/resource_loader/BasisLoader.js +49 -49
  149. package/src/resource_loader/FontLoader.js +46 -46
  150. package/src/resource_loader/JSONLoader.js +30 -30
  151. package/src/resource_loader/OBJLoader.js +46 -46
  152. package/src/resource_loader/PointArrayLoader.js +70 -70
  153. package/src/resource_loader/RGBETextureLoader.js +46 -46
  154. package/src/resource_loader/VideoLoader.js +30 -30
  155. package/src/shaders/add/add.frag +8 -8
  156. package/src/shaders/anti_aliasing/fxaa.frag +71 -71
  157. package/src/shaders/basic_color/basic_color.frag +5 -5
  158. package/src/shaders/basic_color/basic_color.vert +9 -9
  159. package/src/shaders/basic_line/basic_line.frag +36 -36
  160. package/src/shaders/basic_line/basic_line.vert +36 -36
  161. package/src/shaders/basic_texture/basic_texture.frag +9 -9
  162. package/src/shaders/basic_texture/basic_texture.vert +16 -16
  163. package/src/shaders/bloom/bloom_compose_frag.glsl +22 -22
  164. package/src/shaders/bloom/cheap_bloom_compose_frag.glsl +13 -13
  165. package/src/shaders/box_blur/box_blur.frag +24 -24
  166. package/src/shaders/box_blur/compose.frag +31 -31
  167. package/src/shaders/clear/clear_depth_normal.frag +24 -24
  168. package/src/shaders/copy/copy.frag +6 -6
  169. package/src/shaders/copy/copy.vert +5 -5
  170. package/src/shaders/deferred/blit_copy.vert +11 -11
  171. package/src/shaders/deferred/deferred_compose.frag +59 -59
  172. package/src/shaders/deferred/point_light.frag +66 -66
  173. package/src/shaders/deferred/point_light.vert +13 -13
  174. package/src/shaders/depth_normals/debug_normals.frag +47 -47
  175. package/src/shaders/depth_normals/depth_normals.frag +30 -30
  176. package/src/shaders/depth_normals/depth_normals.vert +12 -12
  177. package/src/shaders/dual_filter_blur/alpha_filter.frag +14 -14
  178. package/src/shaders/dual_filter_blur/downsample.frag +21 -21
  179. package/src/shaders/dual_filter_blur/upsample.frag +24 -24
  180. package/src/shaders/edge_visualizer/edge_visualizer.frag +17 -17
  181. package/src/shaders/edge_visualizer/edge_visualizer.vert +15 -15
  182. package/src/shaders/edges/corners.frag +10 -10
  183. package/src/shaders/edges/corners.vert +30 -30
  184. package/src/shaders/edges/edges.frag +6 -6
  185. package/src/shaders/edges/edges.vert +27 -27
  186. package/src/shaders/gaussian_blur/gaussian_blur.frag +24 -24
  187. package/src/shaders/gaussian_blur/unreal_bloom_compose.frag +24 -24
  188. package/src/shaders/gpu_particles/common_utils.glsl +12 -12
  189. package/src/shaders/gpu_particles/generic_storage.frag +7 -7
  190. package/src/shaders/gpu_particles/store/store_position.vert +14 -14
  191. package/src/shaders/gpu_particles/update/basic_update.frag +20 -20
  192. package/src/shaders/gpu_particles/visualize/visualize.frag +10 -10
  193. package/src/shaders/gpu_particles/visualize/visualize.vert +12 -12
  194. package/src/shaders/grid/grid.frag +16 -16
  195. package/src/shaders/grid/grid.vert +9 -9
  196. package/src/shaders/luminosity_high_pass/luminosity_high_pass.frag +22 -22
  197. package/src/shaders/median_filter/median_filter.frag +134 -134
  198. package/src/shaders/normal/normal.frag +6 -6
  199. package/src/shaders/normal/normal.vert +6 -6
  200. package/src/shaders/sdf_text/sdf_screen_text.frag +51 -51
  201. package/src/shaders/sdf_text/sdf_screen_text.vert +41 -41
  202. package/src/shaders/sdf_text/sdf_text.frag +53 -53
  203. package/src/shaders/sdf_text/sdf_text.vert +41 -41
  204. package/src/shaders/ssao/hbao.frag +264 -264
  205. package/src/shaders/ssao/ssao.frag +95 -95
  206. package/src/shaders/ssao/ssao.vert +10 -10
  207. package/src/shaders/ssao/ssao_compose.frag +14 -14
  208. package/src/shaders/transparent_mix/copy.frag +6 -6
  209. package/src/shaders/transparent_mix/transparent_mix.frag +18 -18
  210. package/src/shaders/transparent_mix/transparent_mix.vert +7 -7
  211. package/src/shaders/ui/ss_texture.frag +10 -10
  212. package/src/shaders/ui/ss_texture.vert +31 -31
  213. package/src/shaders/ui/ws_texture.vert +38 -38
  214. package/src/shaders/ui_element/ui_element.frag +11 -11
  215. package/src/shaders/ui_element/ui_element.vert +32 -32
  216. package/src/shaders/unreal_blur/unreal_blur.frag +24 -24
  217. package/src/shaders/unreal_blur/unreal_compose.frag +23 -23
  218. package/src/shaders/write_view_position/write_view_position.frag +6 -6
  219. package/src/shaders/write_view_position/write_view_position.vert +8 -8
  220. package/src/static_batcher/BatchedMesh.js +54 -54
  221. package/src/static_batcher/GeometryBatch.js +312 -312
  222. package/src/static_batcher/GeometryBatcher.js +63 -63
  223. package/src/static_batcher/MeshBatcher.js +56 -56
  224. package/src/ui/ui_element_position/ScreenSpacePosition.js +14 -14
  225. package/src/ui/ui_element_position/WorldSpacePosition.js +21 -21
  226. package/src/ui/ui_element_state/OnIdle.js +17 -17
  227. package/src/ui/ui_element_state/OnMouseEnter.js +26 -26
  228. package/src/ui/ui_element_state/OnMouseExit.js +15 -15
  229. package/src/ui/ui_element_state/OnMouseHover.js +31 -31
  230. package/src/ui/ui_element_state/UIElementState.js +18 -18
  231. package/src/utilities/ArrayUtilities.js +55 -55
  232. package/src/utilities/CameraUtilities.js +210 -210
  233. package/src/utilities/EasingFunctions.js +226 -226
  234. package/src/utilities/FrustumPointFitter.js +255 -255
  235. package/src/utilities/GeometryUtilities.js +74 -74
  236. package/src/utilities/HTMLUtilities.js +44 -44
  237. package/src/utilities/ImageUtilities.js +26 -26
  238. package/src/utilities/MeshSampler.js +205 -205
  239. package/src/utilities/ModelUtilities.js +161 -161
  240. package/src/utilities/OMath.js +154 -154
  241. package/src/utilities/OrthographicFrustumPointFitter.js +47 -47
  242. package/src/utilities/PerspectiveFrustumPointFitter.js +251 -251
  243. package/src/utilities/StringUtilities.js +32 -32
  244. package/src/utilities/TimeUtilities.js +22 -22
  245. package/src/utilities/Validation.js +34 -34
  246. package/src/view_components/ApplicationView.js +75 -75
  247. package/src/view_components/ViewComponent.js +72 -72
  248. package/src/view_components/ViewComponentManager.js +68 -68
  249. package/src/view_components/ViewContext.js +14 -14
  250. package/src/view_components/ViewManager.js +189 -189
  251. package/src/view_components/ViewState.js +54 -54
  252. package/src/view_components/transition/ActionSequencerBuilder.js +122 -106
  253. package/src/view_components/transition/DrawIOAnimationSheet.js +90 -90
  254. package/src/view_components/transition/TransitionTable.js +54 -54
  255. package/src/view_components/transition/ViewStateTransitionHandler.js +96 -96
  256. package/types/BaseApplication.d.ts +8 -8
  257. package/types/Browser.d.ts +12 -12
  258. package/types/CameraManager.d.ts +8 -8
  259. package/types/Capabilities.d.ts +6 -6
  260. package/types/Configuration.d.ts +6 -6
  261. package/types/Debug.d.ts +38 -38
  262. package/types/EventManager.d.ts +42 -42
  263. package/types/Graphics.d.ts +35 -35
  264. package/types/Initializer.d.ts +4 -4
  265. package/types/Input.d.ts +170 -170
  266. package/types/OS.d.ts +18 -18
  267. package/types/OScreen.d.ts +18 -18
  268. package/types/OrthographicCamera.d.ts +5 -5
  269. package/types/PerspectiveCamera.d.ts +5 -5
  270. package/types/ReflectionPlaneContext.d.ts +6 -6
  271. package/types/RenderLayers.d.ts +6 -6
  272. package/types/RenderLoop.d.ts +12 -12
  273. package/types/ResourceContainer.d.ts +8 -8
  274. package/types/SceneManager.d.ts +10 -10
  275. package/types/Screen.d.ts +17 -17
  276. package/types/Time.d.ts +11 -11
  277. package/types/UI.d.ts +15 -15
  278. package/types/action_sequencer/ActionEvent.d.ts +6 -6
  279. package/types/action_sequencer/ActionInterpolator.d.ts +5 -5
  280. package/types/action_sequencer/ActionSequencer.d.ts +30 -30
  281. package/types/action_sequencer/NumberInterpolator.d.ts +8 -8
  282. package/types/action_sequencer/VectorInterpolator.d.ts +7 -7
  283. package/types/canvas_drawer/CanvasDrawer.d.ts +13 -13
  284. package/types/canvas_drawer/MultiLineTextDrawer.d.ts +5 -5
  285. package/types/canvas_drawer/SimpleTextDrawer.d.ts +5 -5
  286. package/types/components/AudioClip.d.ts +12 -12
  287. package/types/components/AxisHelper.d.ts +6 -6
  288. package/types/components/BaseObject.d.ts +5 -5
  289. package/types/components/EdgeMesh.d.ts +13 -13
  290. package/types/components/GeometryEdgeVisualizer.d.ts +4 -4
  291. package/types/components/Grid.d.ts +2 -2
  292. package/types/components/Line.d.ts +16 -16
  293. package/types/components/MultiLinePath.d.ts +4 -4
  294. package/types/components/MultiLineText2D.d.ts +10 -10
  295. package/types/components/ObjectAxis.d.ts +3 -3
  296. package/types/components/ObjectOrientedBoundingBox.d.ts +18 -18
  297. package/types/components/PlaneHelper.d.ts +6 -6
  298. package/types/components/Shape2D.d.ts +4 -4
  299. package/types/components/Shape3D.d.ts +3 -3
  300. package/types/components/Text2D.d.ts +13 -13
  301. package/types/components/UIElement.d.ts +52 -52
  302. package/types/components/UpdatableMaterialMesh.d.ts +4 -4
  303. package/types/components/WorldImage.d.ts +13 -13
  304. package/types/components/sdf_text/SDFText.d.ts +30 -30
  305. package/types/components/sdf_text/SDFTextBatch.d.ts +12 -12
  306. package/types/components/sdf_text/TextGlyph.d.ts +6 -6
  307. package/types/editor/ManipulatorHandle.d.ts +14 -14
  308. package/types/editor/ObjectEditor.d.ts +16 -16
  309. package/types/editor/ObjectManipulator.d.ts +19 -19
  310. package/types/editor/ObjectPicker.d.ts +16 -16
  311. package/types/gpu_particles/GPUParticleSystem.d.ts +12 -12
  312. package/types/gpu_particles/ParticleAttribute.d.ts +15 -15
  313. package/types/gpu_particles/ParticlePositionAttribute.d.ts +4 -4
  314. package/types/html_utilities/CSSAnimator.d.ts +30 -30
  315. package/types/html_utilities/css_animator_states/Animating.d.ts +8 -8
  316. package/types/html_utilities/css_animator_states/Idle.d.ts +6 -6
  317. package/types/index.d.ts +90 -90
  318. package/types/materials/AddMaterial.d.ts +5 -5
  319. package/types/materials/AlphaFilterMaterial.d.ts +6 -6
  320. package/types/materials/BaseShaderMaterial.d.ts +3 -3
  321. package/types/materials/BlitMaterial.d.ts +3 -3
  322. package/types/materials/BloomComposeMaterial.d.ts +7 -7
  323. package/types/materials/BoxBlurMaterial.d.ts +4 -4
  324. package/types/materials/ClearAlphaMaterial.d.ts +3 -3
  325. package/types/materials/ClearColorMaterial.d.ts +7 -7
  326. package/types/materials/ClearDepthNormalMaterial.d.ts +4 -4
  327. package/types/materials/DeferredRendererComposeMaterial.d.ts +7 -7
  328. package/types/materials/DepthNormalMaterial.d.ts +4 -4
  329. package/types/materials/DisplayNormalTextureMaterial.d.ts +4 -4
  330. package/types/materials/DualFilteringBlurMaterial.d.ts +4 -4
  331. package/types/materials/FXAAMaterial.d.ts +3 -3
  332. package/types/materials/GaussianBlurMaterial.d.ts +6 -6
  333. package/types/materials/LuminosityHighPassMaterial.d.ts +4 -4
  334. package/types/materials/MedianFilterMaterial.d.ts +6 -6
  335. package/types/materials/NormalMaterial.d.ts +2 -2
  336. package/types/materials/SDFScreenTextMaterial.d.ts +11 -11
  337. package/types/materials/SDFTextMaterial.d.ts +12 -12
  338. package/types/materials/SSAOComposeMaterial.d.ts +4 -4
  339. package/types/materials/SSAOMaterial.d.ts +6 -6
  340. package/types/materials/ScreenSpaceTextureMaterial.d.ts +7 -7
  341. package/types/materials/UIElementMaterial.d.ts +7 -7
  342. package/types/materials/UnrealBloomComposeMaterial.d.ts +17 -17
  343. package/types/materials/UnrealBlurMaterial.d.ts +4 -4
  344. package/types/materials/UnrealComposeMaterial.d.ts +4 -4
  345. package/types/materials/ViewPositionMaterial.d.ts +3 -3
  346. package/types/materials/deferred/DeferredPointLightMaterial.d.ts +10 -10
  347. package/types/materials/gpu_particles/ParticleStorageMaterial.d.ts +3 -3
  348. package/types/materials/gpu_particles/PositionStorageMaterial.d.ts +4 -4
  349. package/types/object_pool/Pool.d.ts +10 -10
  350. package/types/primitives/Arrow.d.ts +8 -8
  351. package/types/primitives/Cube.d.ts +3 -3
  352. package/types/primitives/HorizontalPlane.d.ts +3 -3
  353. package/types/primitives/Sphere.d.ts +3 -3
  354. package/types/primitives/VerticalPlane.d.ts +3 -3
  355. package/types/raycast/GroupRaycaster.d.ts +13 -13
  356. package/types/raycast/PlaneDragResolver.d.ts +14 -14
  357. package/types/raycast/PlaneRaycastResolver.d.ts +5 -5
  358. package/types/raycast/PlaneRaycaster.d.ts +7 -7
  359. package/types/raycast/RaycastResolver.d.ts +5 -5
  360. package/types/raycast/SurfaceDragResolver.d.ts +13 -13
  361. package/types/raycast/states/BaseState.d.ts +5 -5
  362. package/types/raycast/states/IdleState.d.ts +5 -5
  363. package/types/raycast/states/OnRaycastEnter.d.ts +5 -5
  364. package/types/raycast/states/OnRaycastExit.d.ts +4 -4
  365. package/types/raycast/states/OnRaycastHover.d.ts +4 -4
  366. package/types/render_mode/BaseRender.d.ts +7 -7
  367. package/types/render_mode/BloomRender.d.ts +10 -10
  368. package/types/render_mode/DebugNormalsRender.d.ts +4 -4
  369. package/types/render_mode/DeferredRender.d.ts +9 -9
  370. package/types/render_mode/NormalAORender.d.ts +16 -16
  371. package/types/render_mode/NormalRender.d.ts +4 -4
  372. package/types/render_mode/OutlineRender.d.ts +20 -20
  373. package/types/render_mode/PlanarReflectionsRender.d.ts +13 -13
  374. package/types/render_mode/TransparencyMixRender.d.ts +21 -21
  375. package/types/render_mode/UnrealBloomRender.d.ts +19 -19
  376. package/types/render_utilities/Blitter.d.ts +16 -16
  377. package/types/render_utilities/Blurrer.d.ts +9 -9
  378. package/types/render_utilities/DepthAndNormalsRenderer.d.ts +12 -12
  379. package/types/render_utilities/DualFilteringBlurrer.d.ts +19 -19
  380. package/types/render_utilities/GaussianBlurrer.d.ts +27 -27
  381. package/types/render_utilities/MedianFilter.d.ts +10 -10
  382. package/types/render_utilities/ViewPositionRenderer.d.ts +9 -9
  383. package/types/resource_loader/AbstractLoader.d.ts +18 -18
  384. package/types/resource_loader/AsyncTextureLoader.ts +6 -6
  385. package/types/resource_loader/AudioLoader.d.ts +8 -8
  386. package/types/resource_loader/BasisLoader.d.ts +6 -6
  387. package/types/resource_loader/CubemapLoader.d.ts +7 -7
  388. package/types/resource_loader/DAELoader.d.ts +6 -6
  389. package/types/resource_loader/DDSLoader.d.ts +6 -6
  390. package/types/resource_loader/FileLoader.d.ts +6 -6
  391. package/types/resource_loader/FontLoader.d.ts +6 -6
  392. package/types/resource_loader/GLTFDRACOLoader.d.ts +6 -6
  393. package/types/resource_loader/GLTFLoader.d.ts +5 -5
  394. package/types/resource_loader/HDRCubeTextureLoader.d.ts +7 -7
  395. package/types/resource_loader/JSONLoader.d.ts +6 -6
  396. package/types/resource_loader/OBJLoader.d.ts +6 -6
  397. package/types/resource_loader/PointArrayLoader.d.ts +7 -7
  398. package/types/resource_loader/RGBETextureLoader.d.ts +6 -6
  399. package/types/resource_loader/ResourceBatch.d.ts +13 -13
  400. package/types/resource_loader/SVGLoader.d.ts +6 -6
  401. package/types/resource_loader/TextLoader.d.ts +6 -6
  402. package/types/resource_loader/TextureLoader.d.ts +6 -6
  403. package/types/resource_loader/VideoLoader.d.ts +6 -6
  404. package/types/static_batcher/GeometryBatch.d.ts +37 -37
  405. package/types/static_batcher/GeometryBatcher.d.ts +7 -7
  406. package/types/ui/ui_element_position/ScreenSpacePosition.d.ts +4 -4
  407. package/types/ui/ui_element_position/WorldSpacePosition.d.ts +5 -5
  408. package/types/ui/ui_element_state/OnIdle.d.ts +5 -5
  409. package/types/ui/ui_element_state/OnMouseEnter.d.ts +5 -5
  410. package/types/ui/ui_element_state/OnMouseExit.d.ts +5 -5
  411. package/types/ui/ui_element_state/OnMouseHover.d.ts +5 -5
  412. package/types/ui/ui_element_state/UIElementState.d.ts +5 -5
  413. package/types/utilities/ArrayUtilities.d.ts +7 -7
  414. package/types/utilities/CameraUtilities.d.ts +24 -24
  415. package/types/utilities/EasingFunctions.d.ts +35 -35
  416. package/types/utilities/FrustumPointFitter.d.ts +14 -14
  417. package/types/utilities/GeometryUtilities.d.ts +4 -4
  418. package/types/utilities/HTMLUtilities.d.ts +10 -10
  419. package/types/utilities/ImageUtilities.d.ts +4 -4
  420. package/types/utilities/MeshSampler.d.ts +14 -14
  421. package/types/utilities/ModelUtilities.d.ts +13 -13
  422. package/types/utilities/OMath.d.ts +21 -21
  423. package/types/utilities/ObjectUtilities.d.ts +16 -16
  424. package/types/utilities/OrthographicFrustumPointFitter.d.ts +7 -7
  425. package/types/utilities/PerspectiveFrustumPointFitter.d.ts +12 -12
  426. package/types/utilities/StringUtilities.d.ts +5 -5
  427. package/types/utilities/TimeUtilities.d.ts +3 -3
  428. package/types/utilities/Validation.d.ts +6 -6
  429. package/types/view_components/ApplicationView.d.ts +20 -20
  430. package/types/view_components/ViewComponent.d.ts +15 -15
  431. package/types/view_components/ViewComponentManager.d.ts +10 -10
  432. package/types/view_components/ViewContext.d.ts +6 -6
  433. package/types/view_components/ViewManager.d.ts +24 -24
  434. package/types/view_components/ViewState.d.ts +15 -15
  435. package/types/view_components/transition/ActionSequencerBuilder.d.ts +15 -15
  436. package/types/view_components/transition/DrawIOAnimationSheet.d.ts +17 -17
  437. package/types/view_components/transition/TransitionTable.d.ts +8 -8
  438. package/types/view_components/transition/ViewStateTransitionHandler.d.ts +16 -16
package/types/Input.d.ts CHANGED
@@ -1,170 +1,170 @@
1
- import { Vector2 } from "three";
2
-
3
- export class Input {
4
- /**
5
- * Works for left mouse button or first touch on the screen (primary touch).
6
- */
7
- static left_mouse_button_pressed: boolean;
8
- /**
9
- * Works for left mouse button or first touch on the screen (primary touch).
10
- */
11
- static left_mouse_button_down: boolean;
12
- /**
13
- * Works for left mouse button or first touch on the screen (primary touch).
14
- */
15
- static left_mouse_button_released: boolean;
16
-
17
- /**
18
- * Mouse only.
19
- */
20
- static middle_mouse_button_pressed: boolean;
21
- /**
22
- * Mouse only.
23
- */
24
- static middle_mouse_button_down: boolean;
25
- /**
26
- * Mouse only.
27
- */
28
- static middle_mouse_button_released: boolean;
29
-
30
- /**
31
- * Mouse only.
32
- */
33
- static right_mouse_button_pressed: boolean;
34
- /**
35
- * Mouse only.
36
- */
37
- static right_mouse_button_down: boolean;
38
- /**
39
- * Mouse only.
40
- */
41
- static right_mouse_button_released: boolean;
42
-
43
- /**
44
- * Mouse and primary touch.
45
- */
46
- static clicked: boolean;
47
-
48
- /**
49
- * Screen coordinates of the mouse (or primary touch) position.
50
- */
51
- static pointer_pos: {
52
- x: number;
53
- y: number;
54
- };
55
-
56
- /**
57
- * Difference between previous position and current position.
58
- */
59
- static pointer_pos_delta: {
60
- x: number;
61
- y: number;
62
- };
63
-
64
- /**
65
- * Screen coordinates of the mouse (or primary touch) position, where the origin is in the upper left corner (browser coordinates).
66
- */
67
- static html_pointer_pos: {
68
- x: number;
69
- y: number;
70
- };
71
-
72
- /**
73
- * The center of all active touches. If using mouse, this is the same as pointer_pos.
74
- */
75
- static pointer_center: {
76
- x: number;
77
- y: number;
78
- };
79
-
80
- /**
81
- * The center of all active touches. If using mouse, this is the same as pointer_pos.
82
- */
83
- static pointer_center_delta: {
84
- x: number;
85
- y: number;
86
- };
87
-
88
- /**
89
- * [-1..1] the center of all active touches. If using mouse, this is the same as pointer_pos.
90
- */
91
- static pointer_center_NDC: {
92
- x: number;
93
- y: number;
94
- };
95
-
96
- /**
97
- * [-1..1] difference between previous normalized center and current one.
98
- */
99
- static pointer_center_NDC_delta: {
100
- x: number;
101
- y: number;
102
- };
103
-
104
- /**
105
- * Normalized [-1..1] device coordinates for mouse or primary touch.
106
- */
107
- static NDC: {
108
- x: number;
109
- y: number;
110
- };
111
-
112
- /**
113
- * [-1..1] difference between previous normalized position and current normalized position.
114
- */
115
- static NDC_delta: {
116
- x: number;
117
- y: number;
118
- };
119
-
120
- /**
121
- * Normalized [-1..1] device coordinates for mouse or primary touch, but in browser space (upper left corner maps to <-1,-1>).
122
- */
123
- static html_NDC: {
124
- x: number;
125
- y: number;
126
- };
127
-
128
- /**
129
- * Normalized [-1..1] device coordinates for mouse or primary touch, captured when left click is pressed.
130
- */
131
- static captured_NDC: {
132
- x: number;
133
- y: number;
134
- };
135
-
136
- /**
137
- * This is equivalent to the mouse wheel (-1, 0, 1) or dragging with one finger [-x..x] measured in pixels.
138
- */
139
- static scroll_delta: float;
140
-
141
- /**
142
- * This is equivalent to the mouse wheel (-1, 0, 1) or pinching with two fingers [-x..x] measured in pixels.
143
- */
144
- static zoom_delta: float;
145
-
146
- /**
147
- * Returns 1 if any mouse button is down, or return the amount of active touches.
148
- */
149
- static pointer_count: integer;
150
-
151
- /**
152
- * True if the mouse or primary touch is contained within the bounds of the subregion
153
- */
154
- static pointer_is_within_bounds: boolean;
155
-
156
- /**
157
- * True if the pointer is over an html element
158
- */
159
- static pointer_is_over_element(html_element: any): boolean;
160
-
161
- /**
162
- * Call this at the beginning of the current frame.
163
- */
164
- static update(): void;
165
-
166
- /**
167
- * Call this at the end of the current frame.
168
- */
169
- static clear(): void;
170
- }
1
+ import { Vector2 } from "three";
2
+
3
+ export class Input {
4
+ /**
5
+ * Works for left mouse button or first touch on the screen (primary touch).
6
+ */
7
+ static left_mouse_button_pressed: boolean;
8
+ /**
9
+ * Works for left mouse button or first touch on the screen (primary touch).
10
+ */
11
+ static left_mouse_button_down: boolean;
12
+ /**
13
+ * Works for left mouse button or first touch on the screen (primary touch).
14
+ */
15
+ static left_mouse_button_released: boolean;
16
+
17
+ /**
18
+ * Mouse only.
19
+ */
20
+ static middle_mouse_button_pressed: boolean;
21
+ /**
22
+ * Mouse only.
23
+ */
24
+ static middle_mouse_button_down: boolean;
25
+ /**
26
+ * Mouse only.
27
+ */
28
+ static middle_mouse_button_released: boolean;
29
+
30
+ /**
31
+ * Mouse only.
32
+ */
33
+ static right_mouse_button_pressed: boolean;
34
+ /**
35
+ * Mouse only.
36
+ */
37
+ static right_mouse_button_down: boolean;
38
+ /**
39
+ * Mouse only.
40
+ */
41
+ static right_mouse_button_released: boolean;
42
+
43
+ /**
44
+ * Mouse and primary touch.
45
+ */
46
+ static clicked: boolean;
47
+
48
+ /**
49
+ * Screen coordinates of the mouse (or primary touch) position.
50
+ */
51
+ static pointer_pos: {
52
+ x: number;
53
+ y: number;
54
+ };
55
+
56
+ /**
57
+ * Difference between previous position and current position.
58
+ */
59
+ static pointer_pos_delta: {
60
+ x: number;
61
+ y: number;
62
+ };
63
+
64
+ /**
65
+ * Screen coordinates of the mouse (or primary touch) position, where the origin is in the upper left corner (browser coordinates).
66
+ */
67
+ static html_pointer_pos: {
68
+ x: number;
69
+ y: number;
70
+ };
71
+
72
+ /**
73
+ * The center of all active touches. If using mouse, this is the same as pointer_pos.
74
+ */
75
+ static pointer_center: {
76
+ x: number;
77
+ y: number;
78
+ };
79
+
80
+ /**
81
+ * The center of all active touches. If using mouse, this is the same as pointer_pos.
82
+ */
83
+ static pointer_center_delta: {
84
+ x: number;
85
+ y: number;
86
+ };
87
+
88
+ /**
89
+ * [-1..1] the center of all active touches. If using mouse, this is the same as pointer_pos.
90
+ */
91
+ static pointer_center_NDC: {
92
+ x: number;
93
+ y: number;
94
+ };
95
+
96
+ /**
97
+ * [-1..1] difference between previous normalized center and current one.
98
+ */
99
+ static pointer_center_NDC_delta: {
100
+ x: number;
101
+ y: number;
102
+ };
103
+
104
+ /**
105
+ * Normalized [-1..1] device coordinates for mouse or primary touch.
106
+ */
107
+ static NDC: {
108
+ x: number;
109
+ y: number;
110
+ };
111
+
112
+ /**
113
+ * [-1..1] difference between previous normalized position and current normalized position.
114
+ */
115
+ static NDC_delta: {
116
+ x: number;
117
+ y: number;
118
+ };
119
+
120
+ /**
121
+ * Normalized [-1..1] device coordinates for mouse or primary touch, but in browser space (upper left corner maps to <-1,-1>).
122
+ */
123
+ static html_NDC: {
124
+ x: number;
125
+ y: number;
126
+ };
127
+
128
+ /**
129
+ * Normalized [-1..1] device coordinates for mouse or primary touch, captured when left click is pressed.
130
+ */
131
+ static captured_NDC: {
132
+ x: number;
133
+ y: number;
134
+ };
135
+
136
+ /**
137
+ * This is equivalent to the mouse wheel (-1, 0, 1) or dragging with one finger [-x..x] measured in pixels.
138
+ */
139
+ static scroll_delta: float;
140
+
141
+ /**
142
+ * This is equivalent to the mouse wheel (-1, 0, 1) or pinching with two fingers [-x..x] measured in pixels.
143
+ */
144
+ static zoom_delta: float;
145
+
146
+ /**
147
+ * Returns 1 if any mouse button is down, or return the amount of active touches.
148
+ */
149
+ static pointer_count: integer;
150
+
151
+ /**
152
+ * True if the mouse or primary touch is contained within the bounds of the subregion
153
+ */
154
+ static pointer_is_within_bounds: boolean;
155
+
156
+ /**
157
+ * True if the pointer is over an html element
158
+ */
159
+ static pointer_is_over_element(html_element: any): boolean;
160
+
161
+ /**
162
+ * Call this at the beginning of the current frame.
163
+ */
164
+ static update(): void;
165
+
166
+ /**
167
+ * Call this at the end of the current frame.
168
+ */
169
+ static clear(): void;
170
+ }
package/types/OS.d.ts CHANGED
@@ -1,18 +1,18 @@
1
- export class OS {
2
- static init(): void;
3
- static operating_systems: {
4
- ANDROID: string;
5
- IOS: string;
6
- LINUX: string;
7
- MAC: string;
8
- WINDOWS: string;
9
- };
10
- static get_os(): string;
11
- static get is_android(): boolean;
12
- static get is_ios(): boolean | RegExpMatchArray;
13
- static get is_ipad(): boolean;
14
- static get is_mobile(): boolean;
15
- static get is_linux(): boolean;
16
- static get is_mac(): boolean;
17
- static get is_windows(): boolean;
18
- }
1
+ export class OS {
2
+ static init(): void;
3
+ static operating_systems: {
4
+ ANDROID: string;
5
+ IOS: string;
6
+ LINUX: string;
7
+ MAC: string;
8
+ WINDOWS: string;
9
+ };
10
+ static get_os(): string;
11
+ static get is_android(): boolean;
12
+ static get is_ios(): boolean | RegExpMatchArray;
13
+ static get is_ipad(): boolean;
14
+ static get is_mobile(): boolean;
15
+ static get is_linux(): boolean;
16
+ static get is_mac(): boolean;
17
+ static get is_windows(): boolean;
18
+ }
@@ -1,18 +1,18 @@
1
- export class OScreen {
2
- static init(): void;
3
- static width: any;
4
- static height: any;
5
- static position: any;
6
- static render_width: number;
7
- static render_height: number;
8
- static width_height: any;
9
- static dpr: number;
10
- static pixel_size: any;
11
- static update_position(x: any, y: any): void;
12
- static update_size(width: any, height: any): void;
13
- static apply_pixel_density_v2(vector2: any): any;
14
- static apply_pixel_density(value: any): number;
15
- static get_pixel_size(): any;
16
- static get aspect_ratio(): number;
17
- static get portrait(): boolean;
18
- }
1
+ export class OScreen {
2
+ static init(): void;
3
+ static width: any;
4
+ static height: any;
5
+ static position: any;
6
+ static render_width: number;
7
+ static render_height: number;
8
+ static width_height: any;
9
+ static dpr: number;
10
+ static pixel_size: any;
11
+ static update_position(x: any, y: any): void;
12
+ static update_size(width: any, height: any): void;
13
+ static apply_pixel_density_v2(vector2: any): any;
14
+ static apply_pixel_density(value: any): number;
15
+ static get_pixel_size(): any;
16
+ static get aspect_ratio(): number;
17
+ static get portrait(): boolean;
18
+ }
@@ -1,5 +1,5 @@
1
- export class OrthographicCamera {
2
- constructor(left: any, right: any, top: any, bottom: any, near: any, far: any);
3
- clear_color: any;
4
- clear_alpha: number;
5
- }
1
+ export class OrthographicCamera {
2
+ constructor(left: any, right: any, top: any, bottom: any, near: any, far: any);
3
+ clear_color: any;
4
+ clear_alpha: number;
5
+ }
@@ -1,5 +1,5 @@
1
- export class PerspectiveCamera {
2
- constructor(fov: any, aspect: any, near: any, far: any);
3
- clear_color: any;
4
- clear_alpha: number;
5
- }
1
+ export class PerspectiveCamera {
2
+ constructor(fov: any, aspect: any, near: any, far: any);
3
+ clear_color: any;
4
+ clear_alpha: number;
5
+ }
@@ -1,6 +1,6 @@
1
- export class ReflectionPlaneContext {
2
- static init(): void;
3
- static target_geometry: any;
4
- static target_position: any;
5
- static set_target_geometry(geometry: any): void;
6
- }
1
+ export class ReflectionPlaneContext {
2
+ static init(): void;
3
+ static target_geometry: any;
4
+ static target_position: any;
5
+ static set_target_geometry(geometry: any): void;
6
+ }
@@ -1,6 +1,6 @@
1
- export class RenderLayers {
2
- static get opaque(): number;
3
- static get transparent(): number;
4
- static get outline(): number;
5
- static get selectable(): number;
6
- }
1
+ export class RenderLayers {
2
+ static get opaque(): number;
3
+ static get transparent(): number;
4
+ static get outline(): number;
5
+ static get selectable(): number;
6
+ }
@@ -1,12 +1,12 @@
1
- export class RenderLoop {
2
- constructor(target_application: any, graphics: any);
3
- target_application: any;
4
- graphics: any;
5
- is_running: boolean;
6
- frames_passed: number;
7
- update(): void;
8
- start(): void;
9
- stop(): void;
10
- set_state(new_state: any): void;
11
- dispose(): void;
12
- }
1
+ export class RenderLoop {
2
+ constructor(target_application: any, graphics: any);
3
+ target_application: any;
4
+ graphics: any;
5
+ is_running: boolean;
6
+ frames_passed: number;
7
+ update(): void;
8
+ start(): void;
9
+ stop(): void;
10
+ set_state(new_state: any): void;
11
+ dispose(): void;
12
+ }
@@ -1,8 +1,8 @@
1
- export class ResourceContainer {
2
- static init(): void;
3
- static resources: {};
4
- static resources_by_url: {};
5
- static set_resource(name: any, url: any, resource: any): void;
6
- static get_resource(name: any): any;
7
- static get(name: any): any;
8
- }
1
+ export class ResourceContainer {
2
+ static init(): void;
3
+ static resources: {};
4
+ static resources_by_url: {};
5
+ static set_resource(name: any, url: any, resource: any): void;
6
+ static get_resource(name: any): any;
7
+ static get(name: any): any;
8
+ }
@@ -1,10 +1,10 @@
1
- import { Scene } from "three";
2
-
3
- export class SceneManager {
4
- static init(): void;
5
- static _current: Scene;
6
- static add_scene(name: string): void;
7
- static set current(arg: Scene);
8
- static get current(): Scene;
9
- static dispose(): void;
10
- }
1
+ import { Scene } from "three";
2
+
3
+ export class SceneManager {
4
+ static init(): void;
5
+ static _current: Scene;
6
+ static add_scene(name: string): void;
7
+ static set current(arg: Scene);
8
+ static get current(): Scene;
9
+ static dispose(): void;
10
+ }
package/types/Screen.d.ts CHANGED
@@ -1,17 +1,17 @@
1
- export class Screen {
2
- static init(): void;
3
- static width: any;
4
- static height: any;
5
- static position: any;
6
- static render_width: number;
7
- static render_height: number;
8
- static width_height: any;
9
- static dpr: number;
10
- static pixel_size: any;
11
- static update_position(x: any, y: any): void;
12
- static update_size(width: any, height: any): void;
13
- static apply_pixel_density_v2(vector2: any): any;
14
- static apply_pixel_density(value: any): number;
15
- static get_pixel_size(): any;
16
- static get aspect_ratio(): number;
17
- }
1
+ export class Screen {
2
+ static init(): void;
3
+ static width: any;
4
+ static height: any;
5
+ static position: any;
6
+ static render_width: number;
7
+ static render_height: number;
8
+ static width_height: any;
9
+ static dpr: number;
10
+ static pixel_size: any;
11
+ static update_position(x: any, y: any): void;
12
+ static update_size(width: any, height: any): void;
13
+ static apply_pixel_density_v2(vector2: any): any;
14
+ static apply_pixel_density(value: any): number;
15
+ static get_pixel_size(): any;
16
+ static get aspect_ratio(): number;
17
+ }
package/types/Time.d.ts CHANGED
@@ -1,11 +1,11 @@
1
- export class Time {
2
- static init(): void;
3
- static ___time: any;
4
- static __delta_time: any;
5
- static __elapsed_time: any;
6
- static __allocated_time: any;
7
- static get delta_time(): any;
8
- static get elapsed_time(): any;
9
- static get shader_time(): any;
10
- static __update(): void;
11
- }
1
+ export class Time {
2
+ static init(): void;
3
+ static ___time: any;
4
+ static __delta_time: any;
5
+ static __elapsed_time: any;
6
+ static __allocated_time: any;
7
+ static get delta_time(): any;
8
+ static get elapsed_time(): any;
9
+ static get shader_time(): any;
10
+ static __update(): void;
11
+ }
package/types/UI.d.ts CHANGED
@@ -1,15 +1,15 @@
1
- export class UI {
2
- static init(): void;
3
- static ui_elements: any[];
4
- static _tmp_normalized_pos: any;
5
- static ss_scene: any;
6
- static ws_scene: any;
7
- static ss_camera: any;
8
- static delete_element(elem: any): void;
9
- static add_screen_space_element(elem: any): void;
10
- static add_world_space_element(elem: any): void;
11
- static update(): void;
12
- static render(renderer: any): void;
13
- static clear(): void;
14
- static current_clicked_element: any;
15
- }
1
+ export class UI {
2
+ static init(): void;
3
+ static ui_elements: any[];
4
+ static _tmp_normalized_pos: any;
5
+ static ss_scene: any;
6
+ static ws_scene: any;
7
+ static ss_camera: any;
8
+ static delete_element(elem: any): void;
9
+ static add_screen_space_element(elem: any): void;
10
+ static add_world_space_element(elem: any): void;
11
+ static update(): void;
12
+ static render(renderer: any): void;
13
+ static clear(): void;
14
+ static current_clicked_element: any;
15
+ }
@@ -1,6 +1,6 @@
1
- export class ActionEvent {
2
- constructor(name: any, method: any);
3
- name: any;
4
- method: any;
5
- trigger(): void;
6
- }
1
+ export class ActionEvent {
2
+ constructor(name: any, method: any);
3
+ name: any;
4
+ method: any;
5
+ trigger(): void;
6
+ }
@@ -1,5 +1,5 @@
1
- export class ActionInterpolator {
2
- constructor(easing_function?: string);
3
- easing_function: any;
4
- update(context: any, t: any): void;
5
- }
1
+ export class ActionInterpolator {
2
+ constructor(easing_function?: string);
3
+ easing_function: any;
4
+ update(context: any, t: any): void;
5
+ }