ohzi-core 7.0.0 → 7.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (438) hide show
  1. package/LICENSE +1 -1
  2. package/README.md +9 -9
  3. package/build/index.module.js +1 -1
  4. package/build/index.module.js.map +1 -1
  5. package/package.json +51 -51
  6. package/src/.vscode/settings.json +2 -2
  7. package/src/BaseApplication.js +23 -23
  8. package/src/Browser.js +79 -79
  9. package/src/CameraManager.js +19 -19
  10. package/src/Capabilities.js +11 -11
  11. package/src/Configuration.js +22 -22
  12. package/src/CustomBezierCurve.js +44 -44
  13. package/src/Debug.js +260 -260
  14. package/src/EventManager.js +150 -150
  15. package/src/Graphics.js +337 -337
  16. package/src/Initializer.js +57 -57
  17. package/src/Input.js +66 -66
  18. package/src/KeyboardInput.js +135 -135
  19. package/src/OS.js +58 -58
  20. package/src/OScreen.js +74 -74
  21. package/src/OrthographicCamera.js +21 -21
  22. package/src/PerspectiveCamera.js +21 -21
  23. package/src/ReflectionPlaneContext.js +17 -17
  24. package/src/RenderLayers.js +28 -28
  25. package/src/RenderLoop.js +97 -97
  26. package/src/RenderOrder.js +38 -38
  27. package/src/ResourceContainer.js +39 -39
  28. package/src/SceneManager.js +44 -44
  29. package/src/Screen.js +54 -54
  30. package/src/Time.js +57 -57
  31. package/src/UI.js +90 -90
  32. package/src/action_sequencer/ActionEvent.js +15 -15
  33. package/src/action_sequencer/ActionInterpolator.js +23 -23
  34. package/src/action_sequencer/ActionSequencer.js +245 -245
  35. package/src/action_sequencer/NumberInterpolator.js +25 -25
  36. package/src/action_sequencer/VectorInterpolator.js +20 -20
  37. package/src/blitter_index.js +13 -13
  38. package/src/canvas_drawer/CanvasDrawer.js +111 -111
  39. package/src/canvas_drawer/MultiLineTextDrawer.js +49 -49
  40. package/src/canvas_drawer/SimpleTextDrawer.js +47 -47
  41. package/src/components/AudioClip.js +55 -55
  42. package/src/components/AxisHelper.js +58 -58
  43. package/src/components/BaseObject.js +45 -45
  44. package/src/components/EdgeMesh.js +151 -151
  45. package/src/components/GeometryEdgeVisualizer.js +45 -45
  46. package/src/components/Grid.js +33 -33
  47. package/src/components/Line.js +199 -199
  48. package/src/components/MultiLinePath.js +19 -19
  49. package/src/components/MultiLineText2D.js +62 -62
  50. package/src/components/ObjectAxis.js +20 -20
  51. package/src/components/ObjectOrientedBoundingBox.js +201 -201
  52. package/src/components/PlaneHelper.js +36 -36
  53. package/src/components/Shape2D.js +42 -42
  54. package/src/components/Shape3D.js +38 -38
  55. package/src/components/Text2D.js +39 -39
  56. package/src/components/UIElement.js +208 -208
  57. package/src/components/UpdatableMaterialMesh.js +16 -16
  58. package/src/components/WorldImage.js +91 -91
  59. package/src/components/mouse_interactors/ObjectRotator.js +61 -61
  60. package/src/components/sdf_text/SDFText.js +154 -154
  61. package/src/components/sdf_text/SDFTextBatch.js +193 -193
  62. package/src/components/sdf_text/TextGlyph.js +15 -15
  63. package/src/data_textures/CustomDataTexture.js +51 -51
  64. package/src/data_textures/RGBADataTexture.js +12 -12
  65. package/src/data_textures/RGBAFloatDataTexture.js +12 -12
  66. package/src/data_textures/RGBDataTexture.js +12 -12
  67. package/src/data_textures/RGBFloatDataTexture.js +12 -12
  68. package/src/editor/ManipulatorHandle.js +70 -70
  69. package/src/editor/ObjectEditor.js +66 -66
  70. package/src/editor/ObjectManipulator.js +118 -118
  71. package/src/editor/ObjectPicker.js +75 -75
  72. package/src/editor/shaders/object_picker.frag +5 -5
  73. package/src/editor/shaders/object_picker.vert +7 -7
  74. package/src/gpu_particles/GPUParticleSystem.js +87 -87
  75. package/src/gpu_particles/ParticleAttribute.js +83 -83
  76. package/src/gpu_particles/ParticlePositionAttribute.js +20 -20
  77. package/src/html_utilities/CSSAnimator.js +64 -64
  78. package/src/html_utilities/css_animator_states/Animating.js +44 -44
  79. package/src/html_utilities/css_animator_states/Idle.js +25 -25
  80. package/src/index.js +217 -217
  81. package/src/materials/AddMaterial.js +17 -17
  82. package/src/materials/AlphaFilterMaterial.js +20 -20
  83. package/src/materials/BaseShaderMaterial.js +19 -19
  84. package/src/materials/BlitMaterial.js +28 -28
  85. package/src/materials/BloomComposeMaterial.js +22 -22
  86. package/src/materials/BoxBlurMaterial.js +13 -13
  87. package/src/materials/ClearAlphaMaterial.js +13 -13
  88. package/src/materials/ClearColorMaterial.js +31 -31
  89. package/src/materials/ClearDepthNormalMaterial.js +13 -13
  90. package/src/materials/DeferredRendererComposeMaterial.js +32 -32
  91. package/src/materials/DepthNormalMaterial.js +28 -28
  92. package/src/materials/DisplayNormalTextureMaterial.js +15 -15
  93. package/src/materials/DualFilteringBlurMaterial.js +11 -11
  94. package/src/materials/FXAAMaterial.js +10 -10
  95. package/src/materials/GaussianBlurMaterial.js +28 -28
  96. package/src/materials/LuminosityHighPassMaterial.js +15 -15
  97. package/src/materials/MedianFilterMaterial.js +42 -42
  98. package/src/materials/NormalMaterial.js +17 -17
  99. package/src/materials/SDFScreenTextMaterial.js +31 -31
  100. package/src/materials/SDFTextMaterial.js +38 -38
  101. package/src/materials/SSAOComposeMaterial.js +11 -11
  102. package/src/materials/SSAOMaterial.js +65 -65
  103. package/src/materials/ScreenSpaceTextureMaterial.js +65 -65
  104. package/src/materials/UIElementMaterial.js +27 -27
  105. package/src/materials/UnrealBloomComposeMaterial.js +95 -95
  106. package/src/materials/UnrealBlurMaterial.js +17 -17
  107. package/src/materials/UnrealComposeMaterial.js +24 -24
  108. package/src/materials/ViewPositionMaterial.js +17 -17
  109. package/src/materials/deferred/DeferredPointLightMaterial.js +39 -39
  110. package/src/materials/gpu_particles/AttributeUpdateMaterial.js +33 -33
  111. package/src/materials/gpu_particles/BasicParticleMaterial.js +23 -23
  112. package/src/materials/gpu_particles/ParticleStorageMaterial.js +27 -27
  113. package/src/materials/gpu_particles/PositionStorageMaterial.js +10 -10
  114. package/src/object_pool/Pool.js +73 -73
  115. package/src/primitives/Arrow.js +57 -57
  116. package/src/primitives/Cube.js +17 -17
  117. package/src/primitives/HorizontalPlane.js +18 -18
  118. package/src/primitives/Sphere.js +15 -15
  119. package/src/primitives/VerticalPlane.js +17 -17
  120. package/src/raycast/GroupRaycaster.js +41 -41
  121. package/src/raycast/PlaneDragResolver.js +89 -89
  122. package/src/raycast/PlaneRaycastResolver.js +22 -22
  123. package/src/raycast/PlaneRaycaster.js +23 -23
  124. package/src/raycast/RaycastResolver.js +22 -22
  125. package/src/raycast/SurfaceDragResolver.js +77 -77
  126. package/src/raycast/states/BaseState.js +16 -16
  127. package/src/raycast/states/IdleState.js +17 -17
  128. package/src/raycast/states/OnRaycastEnter.js +15 -15
  129. package/src/raycast/states/OnRaycastExit.js +16 -16
  130. package/src/raycast/states/OnRaycastHover.js +25 -25
  131. package/src/render_mode/BaseRender.js +32 -32
  132. package/src/render_mode/BloomRender.js +61 -61
  133. package/src/render_mode/DebugNormalsRender.js +20 -20
  134. package/src/render_mode/DeferredRender.js +112 -112
  135. package/src/render_mode/NormalAORender.js +71 -71
  136. package/src/render_mode/NormalRender.js +36 -36
  137. package/src/render_mode/OutlineRender.js +154 -154
  138. package/src/render_mode/PlanarReflectionsRender.js +118 -118
  139. package/src/render_mode/TransparencyMixRender.js +143 -143
  140. package/src/render_mode/UnrealBloomRender.js +109 -109
  141. package/src/render_utilities/Blitter.js +99 -99
  142. package/src/render_utilities/Blurrer.js +29 -29
  143. package/src/render_utilities/DepthAndNormalsRenderer.js +45 -45
  144. package/src/render_utilities/DualFilteringBlurrer.js +56 -56
  145. package/src/render_utilities/GaussianBlurrer.js +146 -146
  146. package/src/render_utilities/MedianFilter.js +66 -66
  147. package/src/render_utilities/ViewPositionRenderer.js +48 -48
  148. package/src/resource_loader/BasisLoader.js +49 -49
  149. package/src/resource_loader/FontLoader.js +46 -46
  150. package/src/resource_loader/JSONLoader.js +30 -30
  151. package/src/resource_loader/OBJLoader.js +46 -46
  152. package/src/resource_loader/PointArrayLoader.js +70 -70
  153. package/src/resource_loader/RGBETextureLoader.js +46 -46
  154. package/src/resource_loader/VideoLoader.js +30 -30
  155. package/src/shaders/add/add.frag +8 -8
  156. package/src/shaders/anti_aliasing/fxaa.frag +71 -71
  157. package/src/shaders/basic_color/basic_color.frag +5 -5
  158. package/src/shaders/basic_color/basic_color.vert +9 -9
  159. package/src/shaders/basic_line/basic_line.frag +36 -36
  160. package/src/shaders/basic_line/basic_line.vert +36 -36
  161. package/src/shaders/basic_texture/basic_texture.frag +9 -9
  162. package/src/shaders/basic_texture/basic_texture.vert +16 -16
  163. package/src/shaders/bloom/bloom_compose_frag.glsl +22 -22
  164. package/src/shaders/bloom/cheap_bloom_compose_frag.glsl +13 -13
  165. package/src/shaders/box_blur/box_blur.frag +24 -24
  166. package/src/shaders/box_blur/compose.frag +31 -31
  167. package/src/shaders/clear/clear_depth_normal.frag +24 -24
  168. package/src/shaders/copy/copy.frag +6 -6
  169. package/src/shaders/copy/copy.vert +5 -5
  170. package/src/shaders/deferred/blit_copy.vert +11 -11
  171. package/src/shaders/deferred/deferred_compose.frag +59 -59
  172. package/src/shaders/deferred/point_light.frag +66 -66
  173. package/src/shaders/deferred/point_light.vert +13 -13
  174. package/src/shaders/depth_normals/debug_normals.frag +47 -47
  175. package/src/shaders/depth_normals/depth_normals.frag +30 -30
  176. package/src/shaders/depth_normals/depth_normals.vert +12 -12
  177. package/src/shaders/dual_filter_blur/alpha_filter.frag +14 -14
  178. package/src/shaders/dual_filter_blur/downsample.frag +21 -21
  179. package/src/shaders/dual_filter_blur/upsample.frag +24 -24
  180. package/src/shaders/edge_visualizer/edge_visualizer.frag +17 -17
  181. package/src/shaders/edge_visualizer/edge_visualizer.vert +15 -15
  182. package/src/shaders/edges/corners.frag +10 -10
  183. package/src/shaders/edges/corners.vert +30 -30
  184. package/src/shaders/edges/edges.frag +6 -6
  185. package/src/shaders/edges/edges.vert +27 -27
  186. package/src/shaders/gaussian_blur/gaussian_blur.frag +24 -24
  187. package/src/shaders/gaussian_blur/unreal_bloom_compose.frag +24 -24
  188. package/src/shaders/gpu_particles/common_utils.glsl +12 -12
  189. package/src/shaders/gpu_particles/generic_storage.frag +7 -7
  190. package/src/shaders/gpu_particles/store/store_position.vert +14 -14
  191. package/src/shaders/gpu_particles/update/basic_update.frag +20 -20
  192. package/src/shaders/gpu_particles/visualize/visualize.frag +10 -10
  193. package/src/shaders/gpu_particles/visualize/visualize.vert +12 -12
  194. package/src/shaders/grid/grid.frag +16 -16
  195. package/src/shaders/grid/grid.vert +9 -9
  196. package/src/shaders/luminosity_high_pass/luminosity_high_pass.frag +22 -22
  197. package/src/shaders/median_filter/median_filter.frag +134 -134
  198. package/src/shaders/normal/normal.frag +6 -6
  199. package/src/shaders/normal/normal.vert +6 -6
  200. package/src/shaders/sdf_text/sdf_screen_text.frag +51 -51
  201. package/src/shaders/sdf_text/sdf_screen_text.vert +41 -41
  202. package/src/shaders/sdf_text/sdf_text.frag +53 -53
  203. package/src/shaders/sdf_text/sdf_text.vert +41 -41
  204. package/src/shaders/ssao/hbao.frag +264 -264
  205. package/src/shaders/ssao/ssao.frag +95 -95
  206. package/src/shaders/ssao/ssao.vert +10 -10
  207. package/src/shaders/ssao/ssao_compose.frag +14 -14
  208. package/src/shaders/transparent_mix/copy.frag +6 -6
  209. package/src/shaders/transparent_mix/transparent_mix.frag +18 -18
  210. package/src/shaders/transparent_mix/transparent_mix.vert +7 -7
  211. package/src/shaders/ui/ss_texture.frag +10 -10
  212. package/src/shaders/ui/ss_texture.vert +31 -31
  213. package/src/shaders/ui/ws_texture.vert +38 -38
  214. package/src/shaders/ui_element/ui_element.frag +11 -11
  215. package/src/shaders/ui_element/ui_element.vert +32 -32
  216. package/src/shaders/unreal_blur/unreal_blur.frag +24 -24
  217. package/src/shaders/unreal_blur/unreal_compose.frag +23 -23
  218. package/src/shaders/write_view_position/write_view_position.frag +6 -6
  219. package/src/shaders/write_view_position/write_view_position.vert +8 -8
  220. package/src/static_batcher/BatchedMesh.js +54 -54
  221. package/src/static_batcher/GeometryBatch.js +312 -312
  222. package/src/static_batcher/GeometryBatcher.js +63 -63
  223. package/src/static_batcher/MeshBatcher.js +56 -56
  224. package/src/ui/ui_element_position/ScreenSpacePosition.js +14 -14
  225. package/src/ui/ui_element_position/WorldSpacePosition.js +21 -21
  226. package/src/ui/ui_element_state/OnIdle.js +17 -17
  227. package/src/ui/ui_element_state/OnMouseEnter.js +26 -26
  228. package/src/ui/ui_element_state/OnMouseExit.js +15 -15
  229. package/src/ui/ui_element_state/OnMouseHover.js +31 -31
  230. package/src/ui/ui_element_state/UIElementState.js +18 -18
  231. package/src/utilities/ArrayUtilities.js +55 -55
  232. package/src/utilities/CameraUtilities.js +210 -210
  233. package/src/utilities/EasingFunctions.js +226 -226
  234. package/src/utilities/FrustumPointFitter.js +255 -255
  235. package/src/utilities/GeometryUtilities.js +74 -74
  236. package/src/utilities/HTMLUtilities.js +44 -44
  237. package/src/utilities/ImageUtilities.js +26 -26
  238. package/src/utilities/MeshSampler.js +205 -205
  239. package/src/utilities/ModelUtilities.js +161 -161
  240. package/src/utilities/OMath.js +154 -154
  241. package/src/utilities/OrthographicFrustumPointFitter.js +47 -47
  242. package/src/utilities/PerspectiveFrustumPointFitter.js +251 -251
  243. package/src/utilities/StringUtilities.js +32 -32
  244. package/src/utilities/TimeUtilities.js +22 -22
  245. package/src/utilities/Validation.js +34 -34
  246. package/src/view_components/ApplicationView.js +75 -75
  247. package/src/view_components/ViewComponent.js +72 -72
  248. package/src/view_components/ViewComponentManager.js +68 -68
  249. package/src/view_components/ViewContext.js +14 -14
  250. package/src/view_components/ViewManager.js +189 -189
  251. package/src/view_components/ViewState.js +54 -54
  252. package/src/view_components/transition/ActionSequencerBuilder.js +122 -106
  253. package/src/view_components/transition/DrawIOAnimationSheet.js +90 -90
  254. package/src/view_components/transition/TransitionTable.js +54 -54
  255. package/src/view_components/transition/ViewStateTransitionHandler.js +96 -96
  256. package/types/BaseApplication.d.ts +8 -8
  257. package/types/Browser.d.ts +12 -12
  258. package/types/CameraManager.d.ts +8 -8
  259. package/types/Capabilities.d.ts +6 -6
  260. package/types/Configuration.d.ts +6 -6
  261. package/types/Debug.d.ts +38 -38
  262. package/types/EventManager.d.ts +42 -42
  263. package/types/Graphics.d.ts +35 -35
  264. package/types/Initializer.d.ts +4 -4
  265. package/types/Input.d.ts +170 -170
  266. package/types/OS.d.ts +18 -18
  267. package/types/OScreen.d.ts +18 -18
  268. package/types/OrthographicCamera.d.ts +5 -5
  269. package/types/PerspectiveCamera.d.ts +5 -5
  270. package/types/ReflectionPlaneContext.d.ts +6 -6
  271. package/types/RenderLayers.d.ts +6 -6
  272. package/types/RenderLoop.d.ts +12 -12
  273. package/types/ResourceContainer.d.ts +8 -8
  274. package/types/SceneManager.d.ts +10 -10
  275. package/types/Screen.d.ts +17 -17
  276. package/types/Time.d.ts +11 -11
  277. package/types/UI.d.ts +15 -15
  278. package/types/action_sequencer/ActionEvent.d.ts +6 -6
  279. package/types/action_sequencer/ActionInterpolator.d.ts +5 -5
  280. package/types/action_sequencer/ActionSequencer.d.ts +30 -30
  281. package/types/action_sequencer/NumberInterpolator.d.ts +8 -8
  282. package/types/action_sequencer/VectorInterpolator.d.ts +7 -7
  283. package/types/canvas_drawer/CanvasDrawer.d.ts +13 -13
  284. package/types/canvas_drawer/MultiLineTextDrawer.d.ts +5 -5
  285. package/types/canvas_drawer/SimpleTextDrawer.d.ts +5 -5
  286. package/types/components/AudioClip.d.ts +12 -12
  287. package/types/components/AxisHelper.d.ts +6 -6
  288. package/types/components/BaseObject.d.ts +5 -5
  289. package/types/components/EdgeMesh.d.ts +13 -13
  290. package/types/components/GeometryEdgeVisualizer.d.ts +4 -4
  291. package/types/components/Grid.d.ts +2 -2
  292. package/types/components/Line.d.ts +16 -16
  293. package/types/components/MultiLinePath.d.ts +4 -4
  294. package/types/components/MultiLineText2D.d.ts +10 -10
  295. package/types/components/ObjectAxis.d.ts +3 -3
  296. package/types/components/ObjectOrientedBoundingBox.d.ts +18 -18
  297. package/types/components/PlaneHelper.d.ts +6 -6
  298. package/types/components/Shape2D.d.ts +4 -4
  299. package/types/components/Shape3D.d.ts +3 -3
  300. package/types/components/Text2D.d.ts +13 -13
  301. package/types/components/UIElement.d.ts +52 -52
  302. package/types/components/UpdatableMaterialMesh.d.ts +4 -4
  303. package/types/components/WorldImage.d.ts +13 -13
  304. package/types/components/sdf_text/SDFText.d.ts +30 -30
  305. package/types/components/sdf_text/SDFTextBatch.d.ts +12 -12
  306. package/types/components/sdf_text/TextGlyph.d.ts +6 -6
  307. package/types/editor/ManipulatorHandle.d.ts +14 -14
  308. package/types/editor/ObjectEditor.d.ts +16 -16
  309. package/types/editor/ObjectManipulator.d.ts +19 -19
  310. package/types/editor/ObjectPicker.d.ts +16 -16
  311. package/types/gpu_particles/GPUParticleSystem.d.ts +12 -12
  312. package/types/gpu_particles/ParticleAttribute.d.ts +15 -15
  313. package/types/gpu_particles/ParticlePositionAttribute.d.ts +4 -4
  314. package/types/html_utilities/CSSAnimator.d.ts +30 -30
  315. package/types/html_utilities/css_animator_states/Animating.d.ts +8 -8
  316. package/types/html_utilities/css_animator_states/Idle.d.ts +6 -6
  317. package/types/index.d.ts +90 -90
  318. package/types/materials/AddMaterial.d.ts +5 -5
  319. package/types/materials/AlphaFilterMaterial.d.ts +6 -6
  320. package/types/materials/BaseShaderMaterial.d.ts +3 -3
  321. package/types/materials/BlitMaterial.d.ts +3 -3
  322. package/types/materials/BloomComposeMaterial.d.ts +7 -7
  323. package/types/materials/BoxBlurMaterial.d.ts +4 -4
  324. package/types/materials/ClearAlphaMaterial.d.ts +3 -3
  325. package/types/materials/ClearColorMaterial.d.ts +7 -7
  326. package/types/materials/ClearDepthNormalMaterial.d.ts +4 -4
  327. package/types/materials/DeferredRendererComposeMaterial.d.ts +7 -7
  328. package/types/materials/DepthNormalMaterial.d.ts +4 -4
  329. package/types/materials/DisplayNormalTextureMaterial.d.ts +4 -4
  330. package/types/materials/DualFilteringBlurMaterial.d.ts +4 -4
  331. package/types/materials/FXAAMaterial.d.ts +3 -3
  332. package/types/materials/GaussianBlurMaterial.d.ts +6 -6
  333. package/types/materials/LuminosityHighPassMaterial.d.ts +4 -4
  334. package/types/materials/MedianFilterMaterial.d.ts +6 -6
  335. package/types/materials/NormalMaterial.d.ts +2 -2
  336. package/types/materials/SDFScreenTextMaterial.d.ts +11 -11
  337. package/types/materials/SDFTextMaterial.d.ts +12 -12
  338. package/types/materials/SSAOComposeMaterial.d.ts +4 -4
  339. package/types/materials/SSAOMaterial.d.ts +6 -6
  340. package/types/materials/ScreenSpaceTextureMaterial.d.ts +7 -7
  341. package/types/materials/UIElementMaterial.d.ts +7 -7
  342. package/types/materials/UnrealBloomComposeMaterial.d.ts +17 -17
  343. package/types/materials/UnrealBlurMaterial.d.ts +4 -4
  344. package/types/materials/UnrealComposeMaterial.d.ts +4 -4
  345. package/types/materials/ViewPositionMaterial.d.ts +3 -3
  346. package/types/materials/deferred/DeferredPointLightMaterial.d.ts +10 -10
  347. package/types/materials/gpu_particles/ParticleStorageMaterial.d.ts +3 -3
  348. package/types/materials/gpu_particles/PositionStorageMaterial.d.ts +4 -4
  349. package/types/object_pool/Pool.d.ts +10 -10
  350. package/types/primitives/Arrow.d.ts +8 -8
  351. package/types/primitives/Cube.d.ts +3 -3
  352. package/types/primitives/HorizontalPlane.d.ts +3 -3
  353. package/types/primitives/Sphere.d.ts +3 -3
  354. package/types/primitives/VerticalPlane.d.ts +3 -3
  355. package/types/raycast/GroupRaycaster.d.ts +13 -13
  356. package/types/raycast/PlaneDragResolver.d.ts +14 -14
  357. package/types/raycast/PlaneRaycastResolver.d.ts +5 -5
  358. package/types/raycast/PlaneRaycaster.d.ts +7 -7
  359. package/types/raycast/RaycastResolver.d.ts +5 -5
  360. package/types/raycast/SurfaceDragResolver.d.ts +13 -13
  361. package/types/raycast/states/BaseState.d.ts +5 -5
  362. package/types/raycast/states/IdleState.d.ts +5 -5
  363. package/types/raycast/states/OnRaycastEnter.d.ts +5 -5
  364. package/types/raycast/states/OnRaycastExit.d.ts +4 -4
  365. package/types/raycast/states/OnRaycastHover.d.ts +4 -4
  366. package/types/render_mode/BaseRender.d.ts +7 -7
  367. package/types/render_mode/BloomRender.d.ts +10 -10
  368. package/types/render_mode/DebugNormalsRender.d.ts +4 -4
  369. package/types/render_mode/DeferredRender.d.ts +9 -9
  370. package/types/render_mode/NormalAORender.d.ts +16 -16
  371. package/types/render_mode/NormalRender.d.ts +4 -4
  372. package/types/render_mode/OutlineRender.d.ts +20 -20
  373. package/types/render_mode/PlanarReflectionsRender.d.ts +13 -13
  374. package/types/render_mode/TransparencyMixRender.d.ts +21 -21
  375. package/types/render_mode/UnrealBloomRender.d.ts +19 -19
  376. package/types/render_utilities/Blitter.d.ts +16 -16
  377. package/types/render_utilities/Blurrer.d.ts +9 -9
  378. package/types/render_utilities/DepthAndNormalsRenderer.d.ts +12 -12
  379. package/types/render_utilities/DualFilteringBlurrer.d.ts +19 -19
  380. package/types/render_utilities/GaussianBlurrer.d.ts +27 -27
  381. package/types/render_utilities/MedianFilter.d.ts +10 -10
  382. package/types/render_utilities/ViewPositionRenderer.d.ts +9 -9
  383. package/types/resource_loader/AbstractLoader.d.ts +18 -18
  384. package/types/resource_loader/AsyncTextureLoader.ts +6 -6
  385. package/types/resource_loader/AudioLoader.d.ts +8 -8
  386. package/types/resource_loader/BasisLoader.d.ts +6 -6
  387. package/types/resource_loader/CubemapLoader.d.ts +7 -7
  388. package/types/resource_loader/DAELoader.d.ts +6 -6
  389. package/types/resource_loader/DDSLoader.d.ts +6 -6
  390. package/types/resource_loader/FileLoader.d.ts +6 -6
  391. package/types/resource_loader/FontLoader.d.ts +6 -6
  392. package/types/resource_loader/GLTFDRACOLoader.d.ts +6 -6
  393. package/types/resource_loader/GLTFLoader.d.ts +5 -5
  394. package/types/resource_loader/HDRCubeTextureLoader.d.ts +7 -7
  395. package/types/resource_loader/JSONLoader.d.ts +6 -6
  396. package/types/resource_loader/OBJLoader.d.ts +6 -6
  397. package/types/resource_loader/PointArrayLoader.d.ts +7 -7
  398. package/types/resource_loader/RGBETextureLoader.d.ts +6 -6
  399. package/types/resource_loader/ResourceBatch.d.ts +13 -13
  400. package/types/resource_loader/SVGLoader.d.ts +6 -6
  401. package/types/resource_loader/TextLoader.d.ts +6 -6
  402. package/types/resource_loader/TextureLoader.d.ts +6 -6
  403. package/types/resource_loader/VideoLoader.d.ts +6 -6
  404. package/types/static_batcher/GeometryBatch.d.ts +37 -37
  405. package/types/static_batcher/GeometryBatcher.d.ts +7 -7
  406. package/types/ui/ui_element_position/ScreenSpacePosition.d.ts +4 -4
  407. package/types/ui/ui_element_position/WorldSpacePosition.d.ts +5 -5
  408. package/types/ui/ui_element_state/OnIdle.d.ts +5 -5
  409. package/types/ui/ui_element_state/OnMouseEnter.d.ts +5 -5
  410. package/types/ui/ui_element_state/OnMouseExit.d.ts +5 -5
  411. package/types/ui/ui_element_state/OnMouseHover.d.ts +5 -5
  412. package/types/ui/ui_element_state/UIElementState.d.ts +5 -5
  413. package/types/utilities/ArrayUtilities.d.ts +7 -7
  414. package/types/utilities/CameraUtilities.d.ts +24 -24
  415. package/types/utilities/EasingFunctions.d.ts +35 -35
  416. package/types/utilities/FrustumPointFitter.d.ts +14 -14
  417. package/types/utilities/GeometryUtilities.d.ts +4 -4
  418. package/types/utilities/HTMLUtilities.d.ts +10 -10
  419. package/types/utilities/ImageUtilities.d.ts +4 -4
  420. package/types/utilities/MeshSampler.d.ts +14 -14
  421. package/types/utilities/ModelUtilities.d.ts +13 -13
  422. package/types/utilities/OMath.d.ts +21 -21
  423. package/types/utilities/ObjectUtilities.d.ts +16 -16
  424. package/types/utilities/OrthographicFrustumPointFitter.d.ts +7 -7
  425. package/types/utilities/PerspectiveFrustumPointFitter.d.ts +12 -12
  426. package/types/utilities/StringUtilities.d.ts +5 -5
  427. package/types/utilities/TimeUtilities.d.ts +3 -3
  428. package/types/utilities/Validation.d.ts +6 -6
  429. package/types/view_components/ApplicationView.d.ts +20 -20
  430. package/types/view_components/ViewComponent.d.ts +15 -15
  431. package/types/view_components/ViewComponentManager.d.ts +10 -10
  432. package/types/view_components/ViewContext.d.ts +6 -6
  433. package/types/view_components/ViewManager.d.ts +24 -24
  434. package/types/view_components/ViewState.d.ts +15 -15
  435. package/types/view_components/transition/ActionSequencerBuilder.d.ts +15 -15
  436. package/types/view_components/transition/DrawIOAnimationSheet.d.ts +17 -17
  437. package/types/view_components/transition/TransitionTable.d.ts +8 -8
  438. package/types/view_components/transition/ViewStateTransitionHandler.d.ts +16 -16
@@ -1,16 +1,16 @@
1
- export default class BaseState
2
- {
3
- constructor()
4
- {
5
-
6
- }
7
-
8
- update(group_raycaster_context)
9
- {}
10
-
11
- on_enter(group_raycaster_context)
12
- {}
13
-
14
- on_exit(group_raycaster_context)
15
- {}
16
- }
1
+ export default class BaseState
2
+ {
3
+ constructor()
4
+ {
5
+
6
+ }
7
+
8
+ update(group_raycaster_context)
9
+ {}
10
+
11
+ on_enter(group_raycaster_context)
12
+ {}
13
+
14
+ on_exit(group_raycaster_context)
15
+ {}
16
+ }
@@ -1,17 +1,17 @@
1
- import OnRaycastEnter from './OnRaycastEnter';
2
- import BaseState from './BaseState';
3
- export default class IdleState extends BaseState
4
- {
5
- constructor()
6
- {
7
- super();
8
- }
9
-
10
- update(context)
11
- {
12
- if (context.current_intersections.length > 0)
13
- {
14
- context.set_state(new OnRaycastEnter());
15
- }
16
- }
17
- }
1
+ import OnRaycastEnter from './OnRaycastEnter';
2
+ import BaseState from './BaseState';
3
+ export default class IdleState extends BaseState
4
+ {
5
+ constructor()
6
+ {
7
+ super();
8
+ }
9
+
10
+ update(context)
11
+ {
12
+ if (context.current_intersections.length > 0)
13
+ {
14
+ context.set_state(new OnRaycastEnter());
15
+ }
16
+ }
17
+ }
@@ -1,15 +1,15 @@
1
- import BaseState from './BaseState';
2
- import OnRaycastHover from './OnRaycastHover';
3
- export default class OnRaycastEnter extends BaseState
4
- {
5
- constructor()
6
- {
7
- super();
8
- }
9
-
10
- on_enter(context)
11
- {
12
- context.raycast_resolver.on_enter(context.current_intersections[0].object, context.current_intersections[0]);
13
- context.set_state(new OnRaycastHover());
14
- }
15
- }
1
+ import BaseState from './BaseState';
2
+ import OnRaycastHover from './OnRaycastHover';
3
+ export default class OnRaycastEnter extends BaseState
4
+ {
5
+ constructor()
6
+ {
7
+ super();
8
+ }
9
+
10
+ on_enter(context)
11
+ {
12
+ context.raycast_resolver.on_enter(context.current_intersections[0].object, context.current_intersections[0]);
13
+ context.set_state(new OnRaycastHover());
14
+ }
15
+ }
@@ -1,16 +1,16 @@
1
- import BaseState from './BaseState';
2
- import IdleState from './IdleState';
3
-
4
- export default class OnRaycastExit extends BaseState
5
- {
6
- constructor()
7
- {
8
- super();
9
- }
10
-
11
- on_enter(context)
12
- {
13
- context.raycast_resolver.on_exit();
14
- context.set_state(new IdleState());
15
- }
16
- }
1
+ import BaseState from './BaseState';
2
+ import IdleState from './IdleState';
3
+
4
+ export default class OnRaycastExit extends BaseState
5
+ {
6
+ constructor()
7
+ {
8
+ super();
9
+ }
10
+
11
+ on_enter(context)
12
+ {
13
+ context.raycast_resolver.on_exit();
14
+ context.set_state(new IdleState());
15
+ }
16
+ }
@@ -1,25 +1,25 @@
1
- import BaseState from './BaseState';
2
- import OnRaycastExit from './OnRaycastExit';
3
- export default class OnRaycastHover extends BaseState
4
- {
5
- constructor()
6
- {
7
- super();
8
- }
9
-
10
- on_enter(context)
11
- {
12
- }
13
-
14
- update(context)
15
- {
16
- if (context.current_intersections.length > 0)
17
- {
18
- context.raycast_resolver.on_hover(context.current_intersections[0].object, context.current_intersections[0]);
19
- }
20
- else
21
- {
22
- context.set_state(new OnRaycastExit());
23
- }
24
- }
25
- }
1
+ import BaseState from './BaseState';
2
+ import OnRaycastExit from './OnRaycastExit';
3
+ export default class OnRaycastHover extends BaseState
4
+ {
5
+ constructor()
6
+ {
7
+ super();
8
+ }
9
+
10
+ on_enter(context)
11
+ {
12
+ }
13
+
14
+ update(context)
15
+ {
16
+ if (context.current_intersections.length > 0)
17
+ {
18
+ context.raycast_resolver.on_hover(context.current_intersections[0].object, context.current_intersections[0]);
19
+ }
20
+ else
21
+ {
22
+ context.set_state(new OnRaycastExit());
23
+ }
24
+ }
25
+ }
@@ -1,32 +1,32 @@
1
- export default class BaseRender
2
- {
3
- constructor()
4
- {
5
-
6
- }
7
-
8
- render()
9
- {
10
-
11
- }
12
-
13
- on_enter(context, renderer)
14
- {
15
-
16
- }
17
-
18
- on_exit(context, renderer)
19
- {
20
-
21
- }
22
-
23
- resize()
24
- {
25
-
26
- }
27
-
28
- dispose()
29
- {
30
-
31
- }
32
- }
1
+ export default class BaseRender
2
+ {
3
+ constructor()
4
+ {
5
+
6
+ }
7
+
8
+ render()
9
+ {
10
+
11
+ }
12
+
13
+ on_enter(context, renderer)
14
+ {
15
+
16
+ }
17
+
18
+ on_exit(context, renderer)
19
+ {
20
+
21
+ }
22
+
23
+ resize()
24
+ {
25
+
26
+ }
27
+
28
+ dispose()
29
+ {
30
+
31
+ }
32
+ }
@@ -1,61 +1,61 @@
1
-
2
- import BaseRender from '../render_mode/BaseRender';
3
- import BloomComposeMaterial from '../materials/BloomComposeMaterial';
4
-
5
- import { WebGLRenderTarget } from 'three';
6
-
7
- import Blurrer from '../render_utilities/Blurrer';
8
- import Graphics from '../Graphics';
9
- import CameraManager from '../CameraManager';
10
- import SceneManager from '../SceneManager';
11
- import OScreen from '../OScreen';
12
-
13
- export default class BloomRender extends BaseRender
14
- {
15
- constructor()
16
- {
17
- super();
18
-
19
- this.bloom_compose_mat = new BloomComposeMaterial();
20
- window.bloom_mat = this.bloom_compose_mat;
21
-
22
- this.main_RT = undefined;
23
- this.blur_RT = undefined;
24
- this.blurrer = undefined;
25
- }
26
-
27
- on_enter()
28
- {
29
- this.blurrer = new Blurrer();
30
- // this.blurrer = new DualFilteringBlurrer()
31
- this.main_RT = new WebGLRenderTarget(OScreen.render_width, OScreen.render_height);
32
- this.blur_RT = new WebGLRenderTarget(OScreen.render_width, OScreen.render_height);
33
- }
34
-
35
- render()
36
- {
37
- this.__check_RT_size();
38
-
39
- Graphics.clear(this.main_RT, CameraManager.current, true, false);
40
- Graphics.render(SceneManager.current, CameraManager.current, this.main_RT);
41
-
42
- Graphics.blit(this.main_RT, this.blur_RT);
43
-
44
- // // BLUR
45
- this.blurrer.blur(this.blur_RT);
46
-
47
- this.bloom_compose_mat.uniforms._BlurredTex.value = this.blur_RT.texture;
48
-
49
- // // // COMPOSE
50
- Graphics.blit(this.main_RT, undefined, this.bloom_compose_mat);
51
- }
52
-
53
- __check_RT_size()
54
- {
55
- if (this.main_RT.width !== OScreen.render_width || this.main_RT.height !== OScreen.render_height)
56
- {
57
- this.main_RT.setSize(OScreen.render_width, OScreen.render_height);
58
- this.blur_RT.setSize(OScreen.render_width, OScreen.render_height);
59
- }
60
- }
61
- }
1
+
2
+ import BaseRender from '../render_mode/BaseRender';
3
+ import BloomComposeMaterial from '../materials/BloomComposeMaterial';
4
+
5
+ import { WebGLRenderTarget } from 'three';
6
+
7
+ import Blurrer from '../render_utilities/Blurrer';
8
+ import Graphics from '../Graphics';
9
+ import CameraManager from '../CameraManager';
10
+ import SceneManager from '../SceneManager';
11
+ import OScreen from '../OScreen';
12
+
13
+ export default class BloomRender extends BaseRender
14
+ {
15
+ constructor()
16
+ {
17
+ super();
18
+
19
+ this.bloom_compose_mat = new BloomComposeMaterial();
20
+ window.bloom_mat = this.bloom_compose_mat;
21
+
22
+ this.main_RT = undefined;
23
+ this.blur_RT = undefined;
24
+ this.blurrer = undefined;
25
+ }
26
+
27
+ on_enter()
28
+ {
29
+ this.blurrer = new Blurrer();
30
+ // this.blurrer = new DualFilteringBlurrer()
31
+ this.main_RT = new WebGLRenderTarget(OScreen.render_width, OScreen.render_height);
32
+ this.blur_RT = new WebGLRenderTarget(OScreen.render_width, OScreen.render_height);
33
+ }
34
+
35
+ render()
36
+ {
37
+ this.__check_RT_size();
38
+
39
+ Graphics.clear(this.main_RT, CameraManager.current, true, false);
40
+ Graphics.render(SceneManager.current, CameraManager.current, this.main_RT);
41
+
42
+ Graphics.blit(this.main_RT, this.blur_RT);
43
+
44
+ // // BLUR
45
+ this.blurrer.blur(this.blur_RT);
46
+
47
+ this.bloom_compose_mat.uniforms._BlurredTex.value = this.blur_RT.texture;
48
+
49
+ // // // COMPOSE
50
+ Graphics.blit(this.main_RT, undefined, this.bloom_compose_mat);
51
+ }
52
+
53
+ __check_RT_size()
54
+ {
55
+ if (this.main_RT.width !== OScreen.render_width || this.main_RT.height !== OScreen.render_height)
56
+ {
57
+ this.main_RT.setSize(OScreen.render_width, OScreen.render_height);
58
+ this.blur_RT.setSize(OScreen.render_width, OScreen.render_height);
59
+ }
60
+ }
61
+ }
@@ -1,20 +1,20 @@
1
- import CameraManager from '../CameraManager';
2
- import SceneManager from '../SceneManager';
3
- import BaseRender from '../render_mode/BaseRender';
4
- import Graphics from '../Graphics';
5
- import NormalMaterial from '../materials/NormalMaterial';
6
-
7
- export default class DebugNormalsRender extends BaseRender
8
- {
9
- constructor()
10
- {
11
- super();
12
- }
13
-
14
- render()
15
- {
16
- Graphics.clear(undefined, CameraManager.current, true, true);
17
-
18
- Graphics.render(SceneManager.current, CameraManager.current, undefined, new NormalMaterial());
19
- }
20
- }
1
+ import CameraManager from '../CameraManager';
2
+ import SceneManager from '../SceneManager';
3
+ import BaseRender from '../render_mode/BaseRender';
4
+ import Graphics from '../Graphics';
5
+ import NormalMaterial from '../materials/NormalMaterial';
6
+
7
+ export default class DebugNormalsRender extends BaseRender
8
+ {
9
+ constructor()
10
+ {
11
+ super();
12
+ }
13
+
14
+ render()
15
+ {
16
+ Graphics.clear(undefined, CameraManager.current, true, true);
17
+
18
+ Graphics.render(SceneManager.current, CameraManager.current, undefined, new NormalMaterial());
19
+ }
20
+ }
@@ -1,112 +1,112 @@
1
- import CameraManager from '../CameraManager';
2
- import SceneManager from '../SceneManager';
3
- import OScreen from '../OScreen';
4
- import BaseRender from '../render_mode/BaseRender';
5
- import DeferredRendererComposeMaterial from '../materials/DeferredRendererComposeMaterial';
6
- import Graphics from '../Graphics';
7
- import DeferredPointLightMaterial from '../materials/deferred/DeferredPointLightMaterial';
8
-
9
- import { WebGLRenderTarget } from 'three';
10
- import { Scene } from 'three';
11
- import { Mesh } from 'three';
12
- import { SphereBufferGeometry } from 'three';
13
- import { Matrix4 } from 'three';
14
-
15
- export default class DeferredRender extends BaseRender
16
- {
17
- constructor()
18
- {
19
- super();
20
-
21
- this.compose_mat = new DeferredRendererComposeMaterial();
22
- this.main_rt = new WebGLRenderTarget(OScreen.width, OScreen.height, {
23
- // magFilter: NearestFilter,
24
- // minFilter: NearestFilter
25
- });
26
-
27
- this.scene_lights = new Scene();
28
-
29
- const light_intensity = 1;
30
- const light_brightest_component = 1;
31
- const radius_needed_for_intensity = Math.sqrt(4 * light_intensity * (light_brightest_component * (256.0 / 5.0))) / (2 * light_intensity);
32
- const sphere = new Mesh(new SphereBufferGeometry(radius_needed_for_intensity), new DeferredPointLightMaterial(light_intensity));
33
- // sphere.position.y = 2;
34
- // this.scene_lights.add(sphere);
35
-
36
- // let sphere2 = sphere.clone();
37
- // sphere2.position.x = 2;
38
- // this.scene_lights.add(sphere2);
39
-
40
- // let sphere3 = sphere.clone();
41
- // sphere3.position.x = -2;
42
- // this.scene_lights.add(sphere3);
43
-
44
- // let sphere4 = sphere.clone();
45
- // sphere4.position.z = -2;
46
- // this.scene_lights.add(sphere4);
47
-
48
- // let sphere5 = sphere.clone();
49
- // sphere5.position.z = 2;
50
- // this.scene_lights.add(sphere5);
51
-
52
- const light_row = 2;
53
- const light_col = 2;
54
- for (let x = 0; x < light_row; x++)
55
- {
56
- for (let y = 0; y < light_col; y++)
57
- {
58
- const clone = sphere.clone();
59
- clone.position.set(x * 2 - light_row / 2, 1, y * 2 - light_col / 2);
60
- this.scene_lights.add(clone);
61
- }
62
- }
63
-
64
- this.camera_inverse_proj_mat = new Matrix4();
65
- }
66
-
67
- on_enter()
68
- {
69
- Graphics.generateDepthNormalTexture = true;
70
- }
71
-
72
- render()
73
- {
74
- this.__check_RT_size();
75
-
76
- Graphics.clear(this.main_rt, CameraManager.current, true, false);
77
-
78
- Graphics.render(SceneManager.current, CameraManager.current, this.main_rt);
79
-
80
- // this.compose_mat.set_normal_depth_rt(Graphics.depth_normals_RT);
81
- // this.compose_mat.set_proj_matrix(CameraManager.current.projectionMatrix);
82
-
83
- // Graphics.blit(this.main_rt, undefined, this.compose_mat);
84
-
85
- this.camera_inverse_proj_mat.getInverse(CameraManager.current.projectionMatrix);
86
-
87
- const inverse_proj = this.camera_inverse_proj_mat;
88
- const albedo_rt = this.main_rt;
89
- const depth_normals_rt = Graphics.depth_normals_RT;
90
- this.scene_lights.traverse((child) =>
91
- {
92
- if (child.material)
93
- {
94
- child.material.set_inverse_proj_matrix(inverse_proj);
95
- child.material.set_normal_depth_rt(depth_normals_rt);
96
- child.material.set_albedo_rt(albedo_rt);
97
- }
98
- });
99
- // Graphics.clear(undefined, CameraManager.current, true, true);
100
- // Graphics.render(SceneManager.current, CameraManager.current);
101
- Graphics.clear(undefined, CameraManager.current, true, true);
102
- Graphics.render(this.scene_lights, CameraManager.current);
103
- }
104
-
105
- __check_RT_size()
106
- {
107
- if (this.main_rt.width !== OScreen.width || this.main_rt.height !== OScreen.height)
108
- {
109
- this.main_rt.setSize(OScreen.width, OScreen.height);
110
- }
111
- }
112
- }
1
+ import CameraManager from '../CameraManager';
2
+ import SceneManager from '../SceneManager';
3
+ import OScreen from '../OScreen';
4
+ import BaseRender from '../render_mode/BaseRender';
5
+ import DeferredRendererComposeMaterial from '../materials/DeferredRendererComposeMaterial';
6
+ import Graphics from '../Graphics';
7
+ import DeferredPointLightMaterial from '../materials/deferred/DeferredPointLightMaterial';
8
+
9
+ import { WebGLRenderTarget } from 'three';
10
+ import { Scene } from 'three';
11
+ import { Mesh } from 'three';
12
+ import { SphereBufferGeometry } from 'three';
13
+ import { Matrix4 } from 'three';
14
+
15
+ export default class DeferredRender extends BaseRender
16
+ {
17
+ constructor()
18
+ {
19
+ super();
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+
21
+ this.compose_mat = new DeferredRendererComposeMaterial();
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+ this.main_rt = new WebGLRenderTarget(OScreen.width, OScreen.height, {
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+ // magFilter: NearestFilter,
24
+ // minFilter: NearestFilter
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+ });
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+
27
+ this.scene_lights = new Scene();
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+
29
+ const light_intensity = 1;
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+ const light_brightest_component = 1;
31
+ const radius_needed_for_intensity = Math.sqrt(4 * light_intensity * (light_brightest_component * (256.0 / 5.0))) / (2 * light_intensity);
32
+ const sphere = new Mesh(new SphereBufferGeometry(radius_needed_for_intensity), new DeferredPointLightMaterial(light_intensity));
33
+ // sphere.position.y = 2;
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+ // this.scene_lights.add(sphere);
35
+
36
+ // let sphere2 = sphere.clone();
37
+ // sphere2.position.x = 2;
38
+ // this.scene_lights.add(sphere2);
39
+
40
+ // let sphere3 = sphere.clone();
41
+ // sphere3.position.x = -2;
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+ // this.scene_lights.add(sphere3);
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+
44
+ // let sphere4 = sphere.clone();
45
+ // sphere4.position.z = -2;
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+ // this.scene_lights.add(sphere4);
47
+
48
+ // let sphere5 = sphere.clone();
49
+ // sphere5.position.z = 2;
50
+ // this.scene_lights.add(sphere5);
51
+
52
+ const light_row = 2;
53
+ const light_col = 2;
54
+ for (let x = 0; x < light_row; x++)
55
+ {
56
+ for (let y = 0; y < light_col; y++)
57
+ {
58
+ const clone = sphere.clone();
59
+ clone.position.set(x * 2 - light_row / 2, 1, y * 2 - light_col / 2);
60
+ this.scene_lights.add(clone);
61
+ }
62
+ }
63
+
64
+ this.camera_inverse_proj_mat = new Matrix4();
65
+ }
66
+
67
+ on_enter()
68
+ {
69
+ Graphics.generateDepthNormalTexture = true;
70
+ }
71
+
72
+ render()
73
+ {
74
+ this.__check_RT_size();
75
+
76
+ Graphics.clear(this.main_rt, CameraManager.current, true, false);
77
+
78
+ Graphics.render(SceneManager.current, CameraManager.current, this.main_rt);
79
+
80
+ // this.compose_mat.set_normal_depth_rt(Graphics.depth_normals_RT);
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+ // this.compose_mat.set_proj_matrix(CameraManager.current.projectionMatrix);
82
+
83
+ // Graphics.blit(this.main_rt, undefined, this.compose_mat);
84
+
85
+ this.camera_inverse_proj_mat.getInverse(CameraManager.current.projectionMatrix);
86
+
87
+ const inverse_proj = this.camera_inverse_proj_mat;
88
+ const albedo_rt = this.main_rt;
89
+ const depth_normals_rt = Graphics.depth_normals_RT;
90
+ this.scene_lights.traverse((child) =>
91
+ {
92
+ if (child.material)
93
+ {
94
+ child.material.set_inverse_proj_matrix(inverse_proj);
95
+ child.material.set_normal_depth_rt(depth_normals_rt);
96
+ child.material.set_albedo_rt(albedo_rt);
97
+ }
98
+ });
99
+ // Graphics.clear(undefined, CameraManager.current, true, true);
100
+ // Graphics.render(SceneManager.current, CameraManager.current);
101
+ Graphics.clear(undefined, CameraManager.current, true, true);
102
+ Graphics.render(this.scene_lights, CameraManager.current);
103
+ }
104
+
105
+ __check_RT_size()
106
+ {
107
+ if (this.main_rt.width !== OScreen.width || this.main_rt.height !== OScreen.height)
108
+ {
109
+ this.main_rt.setSize(OScreen.width, OScreen.height);
110
+ }
111
+ }
112
+ }