ohzi-core 12.2.0 → 12.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/index.mjs +1 -1
- package/build/index.mjs.map +1 -1
- package/package.json +2 -1
- package/src/BaseApplication.js +11 -2
- package/src/Browser.js +10 -3
- package/src/CameraManager.js +5 -0
- package/src/Capabilities.js +1 -0
- package/src/CustomBezierCurve.js +12 -0
- package/src/Debug.js +99 -5
- package/src/Graphics.js +86 -6
- package/src/Initializer.js +5 -0
- package/src/KeyboardInput.js +40 -1
- package/src/OS.js +1 -1
- package/src/OScreen.js +19 -4
- package/src/OrthographicCamera.js +13 -0
- package/src/PerspectiveCamera.js +11 -0
- package/src/ReflectionPlaneContext.js +5 -1
- package/src/RenderLayers.js +1 -1
- package/src/RenderLoop.js +9 -0
- package/src/RenderOrder.js +1 -1
- package/src/ResourceContainer.js +21 -0
- package/src/SceneManager.js +14 -4
- package/src/Screen.js +71 -0
- package/src/Time.js +4 -0
- package/src/UI.js +16 -1
- package/src/action_sequencer/ActionEvent.js +6 -1
- package/src/action_sequencer/ActionInterpolator.js +16 -2
- package/src/action_sequencer/ActionSequencer.js +65 -2
- package/src/action_sequencer/NumberInterpolator.js +15 -0
- package/src/action_sequencer/VectorInterpolator.js +13 -1
- package/src/blitter_index.js +1 -0
- package/src/canvas_drawer/CanvasDrawer.js +37 -4
- package/src/canvas_drawer/MultiLineTextDrawer.js +8 -1
- package/src/canvas_drawer/SimpleTextDrawer.js +7 -1
- package/src/components/AudioClip.js +11 -1
- package/src/components/AxisHelper.js +1 -1
- package/src/components/BaseObject.js +8 -5
- package/src/components/EdgeMesh.js +30 -2
- package/src/components/GeometryEdgeVisualizer.js +10 -1
- package/src/components/Grid.js +4 -0
- package/src/components/Line.js +31 -7
- package/src/components/MultiLinePath.js +9 -5
- package/src/components/MultiLineText2D.js +13 -2
- package/src/components/ObjectAxis.js +5 -0
- package/src/components/ObjectOrientedBoundingBox.js +26 -1
- package/src/components/PlaneHelper.js +1 -1
- package/src/components/Shape2D.js +11 -3
- package/src/components/Shape3D.js +10 -4
- package/src/components/Text2D.js +11 -3
- package/src/components/UIElement.js +40 -4
- package/src/components/UpdatableMaterialMesh.js +11 -3
- package/src/components/WorldImage.js +10 -2
- package/src/index.js +3 -1
- package/src/loaders/AsyncAbstractLoader.js +16 -0
- package/src/loaders/AsyncObjectsLoader.js +6 -0
- package/src/materials/AddMaterial.js +2 -2
- package/src/materials/GaussianBlurMaterial.js +9 -1
- package/src/materials/LuminosityHighPassMaterial.js +8 -1
- package/src/materials/UnrealBloomComposeMaterial.js +3 -2
- package/src/primitives/Arrow.js +6 -0
- package/src/primitives/Cube.js +6 -1
- package/src/primitives/HorizontalPlane.js +8 -1
- package/src/primitives/Sphere.js +7 -0
- package/src/primitives/VerticalPlane.js +8 -1
- package/src/render_mode/UnrealBloomRender.js +47 -38
- package/src/render_utilities/Blitter.js +3 -3
- package/src/render_utilities/GaussianBlurrer.js +33 -14
- package/src/shaders/add/add.frag +21 -2
- package/src/shaders/gaussian_blur/gaussian_blur.frag +23 -4
- package/src/shaders/gaussian_blur/unreal_bloom_compose.frag +17 -5
- package/src/shaders/luminosity_high_pass/luminosity_high_pass.frag +16 -1
- package/src/ui/ui_element_state/OnIdle.js +5 -0
- package/src/ui/ui_element_state/OnMouseEnter.js +11 -0
- package/src/ui/ui_element_state/OnMouseExit.js +5 -0
- package/src/ui/ui_element_state/OnMouseHover.js +13 -0
- package/src/ui/ui_element_state/UIElementState.js +17 -3
- package/src/utilities/EasingFunctions.js +5 -0
- package/types/BaseApplication.d.ts +18 -11
- package/types/Browser.d.ts +20 -19
- package/types/CameraManager.d.ts +14 -13
- package/types/Capabilities.d.ts +8 -8
- package/types/CustomBezierCurve.d.ts +19 -7
- package/types/Debug.d.ts +198 -37
- package/types/Graphics.d.ts +143 -61
- package/types/Initializer.d.ts +10 -6
- package/types/KeyboardInput.d.ts +65 -20
- package/types/OS.d.ts +20 -20
- package/types/OScreen.d.ts +37 -22
- package/types/OrthographicCamera.d.ts +20 -6
- package/types/PerspectiveCamera.d.ts +18 -6
- package/types/ReflectionPlaneContext.d.ts +13 -8
- package/types/RenderLayers.d.ts +6 -6
- package/types/RenderLoop.d.ts +132 -14
- package/types/RenderOrder.d.ts +8 -8
- package/types/ResourceContainer.d.ts +29 -10
- package/types/SceneManager.d.ts +15 -12
- package/types/Screen.d.ts +27 -0
- package/types/Time.d.ts +29 -24
- package/types/UI.d.ts +92 -18
- package/types/action_sequencer/ActionEvent.d.ts +12 -7
- package/types/action_sequencer/ActionInterpolator.d.ts +18 -5
- package/types/action_sequencer/ActionSequencer.d.ts +104 -36
- package/types/action_sequencer/NumberInterpolator.d.ts +18 -9
- package/types/action_sequencer/VectorInterpolator.d.ts +13 -7
- package/types/blitter_index.d.ts +6 -6
- package/types/canvas_drawer/CanvasDrawer.d.ts +51 -13
- package/types/canvas_drawer/MultiLineTextDrawer.d.ts +13 -5
- package/types/canvas_drawer/SimpleTextDrawer.d.ts +13 -6
- package/types/components/AudioClip.d.ts +25 -13
- package/types/components/AxisHelper.d.ts +6 -6
- package/types/components/BaseObject.d.ts +12 -5
- package/types/components/EdgeMesh.d.ts +42 -13
- package/types/components/GeometryEdgeVisualizer.d.ts +12 -4
- package/types/components/Grid.d.ts +4 -2
- package/types/components/Line.d.ts +42 -16
- package/types/components/MultiLinePath.d.ts +10 -4
- package/types/components/MultiLineText2D.d.ts +22 -10
- package/types/components/ObjectAxis.d.ts +8 -3
- package/types/components/ObjectOrientedBoundingBox.d.ts +45 -18
- package/types/components/PlaneHelper.d.ts +6 -6
- package/types/components/Shape2D.d.ts +14 -4
- package/types/components/Shape3D.d.ts +10 -3
- package/types/components/Text2D.d.ts +21 -13
- package/types/components/UIElement.d.ts +87 -52
- package/types/components/UpdatableMaterialMesh.d.ts +12 -4
- package/types/components/WorldImage.d.ts +23 -13
- package/types/components/mouse_interactors/ObjectRotator.d.ts +12 -0
- package/types/components/sdf_text/SDFText.d.ts +35 -30
- package/types/components/sdf_text/SDFTextBatch.d.ts +12 -12
- package/types/components/sdf_text/TextGlyph.d.ts +8 -6
- package/types/data_textures/CustomDataTexture.d.ts +11 -11
- package/types/data_textures/RGBADataTexture.d.ts +4 -4
- package/types/data_textures/RGBAFloatDataTexture.d.ts +4 -4
- package/types/data_textures/RGBDataTexture.d.ts +4 -4
- package/types/data_textures/RGBFloatDataTexture.d.ts +4 -4
- package/types/editor/ManipulatorHandle.d.ts +23 -14
- package/types/editor/ObjectEditor.d.ts +18 -16
- package/types/editor/ObjectManipulator.d.ts +23 -19
- package/types/editor/ObjectPicker.d.ts +19 -16
- package/types/gpu_particles/GPUParticleSystem.d.ts +22 -15
- package/types/gpu_particles/ParticleAttribute.d.ts +19 -18
- package/types/gpu_particles/ParticlePositionAttribute.d.ts +6 -6
- package/types/html_utilities/CSSAnimator.d.ts +31 -31
- package/types/html_utilities/css_animator_states/Animating.d.ts +8 -8
- package/types/html_utilities/css_animator_states/Idle.d.ts +6 -6
- package/types/index.d.ts +110 -108
- package/types/loaders/AsyncAbstractLoader.d.ts +41 -27
- package/types/loaders/AsyncAudiosLoader.d.ts +6 -5
- package/types/loaders/AsyncObjectsLoader.d.ts +6 -6
- package/types/loaders/AsyncTexturesLoader.d.ts +9 -8
- package/types/loaders/assets_loader/AssetLoader.d.ts +4 -0
- package/types/loaders/assets_loader/AsyncAssetsLoaderWorker.d.ts +1 -0
- package/types/loaders/assets_loader/ResourceBatch.d.ts +14 -0
- package/types/loaders/assets_loader/ResourceContainer.d.ts +9 -0
- package/types/loaders/assets_loader/ResourceLoaderChecker.d.ts +8 -0
- package/types/materials/AddMaterial.d.ts +5 -5
- package/types/materials/AlphaFilterMaterial.d.ts +6 -6
- package/types/materials/BaseShaderMaterial.d.ts +4 -3
- package/types/materials/BlitMaterial.d.ts +4 -3
- package/types/materials/BloomComposeMaterial.d.ts +4 -7
- package/types/materials/BoxBlurMaterial.d.ts +4 -4
- package/types/materials/ClearAlphaMaterial.d.ts +3 -3
- package/types/materials/ClearColorMaterial.d.ts +7 -7
- package/types/materials/ClearDepthNormalMaterial.d.ts +4 -4
- package/types/materials/DeferredRendererComposeMaterial.d.ts +7 -7
- package/types/materials/DepthNormalMaterial.d.ts +6 -4
- package/types/materials/DisplayNormalTextureMaterial.d.ts +4 -4
- package/types/materials/DualFilteringBlurMaterial.d.ts +4 -4
- package/types/materials/FXAAMaterial.d.ts +3 -3
- package/types/materials/GaussianBlurMaterial.d.ts +6 -6
- package/types/materials/LuminosityHighPassMaterial.d.ts +4 -4
- package/types/materials/MedianFilterMaterial.d.ts +7 -6
- package/types/materials/NormalMaterial.d.ts +4 -2
- package/types/materials/SDFScreenTextMaterial.d.ts +9 -11
- package/types/materials/SDFTextMaterial.d.ts +10 -12
- package/types/materials/SSAOComposeMaterial.d.ts +4 -4
- package/types/materials/SSAOMaterial.d.ts +8 -6
- package/types/materials/ScreenSpaceTextureMaterial.d.ts +7 -7
- package/types/materials/UIElementMaterial.d.ts +4 -7
- package/types/materials/UnrealBloomComposeMaterial.d.ts +16 -16
- package/types/materials/UnrealBlurMaterial.d.ts +4 -4
- package/types/materials/UnrealComposeMaterial.d.ts +4 -4
- package/types/materials/ViewPositionMaterial.d.ts +4 -3
- package/types/materials/deferred/DeferredPointLightMaterial.d.ts +9 -10
- package/types/materials/gpu_particles/AttributeUpdateMaterial.d.ts +7 -0
- package/types/materials/gpu_particles/BasicParticleMaterial.d.ts +4 -0
- package/types/materials/gpu_particles/ParticleStorageMaterial.d.ts +4 -2
- package/types/materials/gpu_particles/PositionStorageMaterial.d.ts +3 -4
- package/types/object_pool/Pool.d.ts +10 -10
- package/types/primitives/Arrow.d.ts +15 -8
- package/types/primitives/Cube.d.ts +10 -3
- package/types/primitives/HorizontalPlane.d.ts +11 -3
- package/types/primitives/Sphere.d.ts +11 -3
- package/types/primitives/VerticalPlane.d.ts +11 -3
- package/types/raycast/GroupRaycaster.d.ts +15 -13
- package/types/raycast/PlaneDragResolver.d.ts +16 -15
- package/types/raycast/PlaneRaycastResolver.d.ts +5 -5
- package/types/raycast/PlaneRaycaster.d.ts +9 -7
- package/types/raycast/RaycastResolver.d.ts +5 -5
- package/types/raycast/SurfaceDragResolver.d.ts +15 -13
- package/types/raycast/states/BaseState.d.ts +5 -5
- package/types/raycast/states/IdleState.d.ts +3 -5
- package/types/raycast/states/OnRaycastEnter.d.ts +3 -5
- package/types/raycast/states/OnRaycastExit.d.ts +3 -4
- package/types/raycast/states/OnRaycastHover.d.ts +3 -5
- package/types/render_mode/BaseRender.d.ts +7 -7
- package/types/render_mode/BloomRender.d.ts +12 -10
- package/types/render_mode/DebugNormalsRender.d.ts +3 -3
- package/types/render_mode/DeferredRender.d.ts +13 -9
- package/types/render_mode/NormalAORender.d.ts +18 -17
- package/types/render_mode/NormalRender.d.ts +3 -3
- package/types/render_mode/OutlineRender.d.ts +25 -20
- package/types/render_mode/PlanarReflectionsRender.d.ts +19 -13
- package/types/render_mode/UnrealBloomRender.d.ts +21 -20
- package/types/render_mode/VRRender.d.ts +4 -4
- package/types/render_utilities/Blitter.d.ts +19 -15
- package/types/render_utilities/Blurrer.d.ts +9 -8
- package/types/render_utilities/DepthAndNormalsRenderer.d.ts +11 -10
- package/types/render_utilities/DualFilteringBlurrer.d.ts +18 -17
- package/types/render_utilities/GaussianBlurrer.d.ts +27 -26
- package/types/render_utilities/MedianFilter.d.ts +11 -9
- package/types/render_utilities/ViewPositionRenderer.d.ts +10 -9
- package/types/resource_loader/AbstractLoader.d.ts +21 -21
- package/types/resource_loader/AsyncTextureLoader.d.ts +11 -11
- package/types/resource_loader/AudioLoader.d.ts +9 -9
- package/types/resource_loader/BasisLoader.d.ts +6 -6
- package/types/resource_loader/CubemapLoader.d.ts +8 -7
- package/types/resource_loader/DAELoader.d.ts +7 -6
- package/types/resource_loader/DDSLoader.d.ts +7 -6
- package/types/resource_loader/FileLoader.d.ts +7 -6
- package/types/resource_loader/FontLoader.d.ts +7 -6
- package/types/resource_loader/GLTFDRACOLoader.d.ts +7 -6
- package/types/resource_loader/GLTFLoader.d.ts +7 -6
- package/types/resource_loader/HDRCubeTextureLoader.d.ts +8 -7
- package/types/resource_loader/JSONLoader.d.ts +5 -4
- package/types/resource_loader/OBJLoader.d.ts +7 -6
- package/types/resource_loader/PointArrayLoader.d.ts +9 -7
- package/types/resource_loader/RGBETextureLoader.d.ts +7 -6
- package/types/resource_loader/ResourceBatch.d.ts +13 -13
- package/types/resource_loader/SVGLoader.d.ts +7 -6
- package/types/resource_loader/TextLoader.d.ts +7 -6
- package/types/resource_loader/TextureLoader.d.ts +4 -4
- package/types/resource_loader/VideoLoader.d.ts +4 -4
- package/types/scenes/AbstractScene.d.ts +32 -32
- package/types/scenes/loading_states/CompilatorManager.d.ts +8 -8
- package/types/scenes/loading_states/HighQualityLoadingState.d.ts +3 -3
- package/types/scenes/loading_states/LoadingState.d.ts +31 -31
- package/types/scenes/loading_states/RegularLoadingState.d.ts +5 -5
- package/types/static_batcher/BatchedMesh.d.ts +16 -15
- package/types/static_batcher/GeometryBatch.d.ts +41 -37
- package/types/static_batcher/GeometryBatcher.d.ts +9 -9
- package/types/static_batcher/MeshBatcher.d.ts +5 -5
- package/types/ui/ui_element_position/ScreenSpacePosition.d.ts +5 -4
- package/types/ui/ui_element_position/WorldSpacePosition.d.ts +7 -5
- package/types/ui/ui_element_state/OnIdle.d.ts +9 -3
- package/types/ui/ui_element_state/OnMouseEnter.d.ts +3 -3
- package/types/ui/ui_element_state/OnMouseExit.d.ts +3 -3
- package/types/ui/ui_element_state/OnMouseHover.d.ts +8 -4
- package/types/ui/ui_element_state/UIElementState.d.ts +17 -5
- package/types/utilities/ArrayUtilities.d.ts +7 -7
- package/types/utilities/CameraUtilities.d.ts +40 -36
- package/types/utilities/EasingFunctions.d.ts +36 -35
- package/types/utilities/FrustumPointFitter.d.ts +14 -14
- package/types/utilities/GeometryUtilities.d.ts +5 -4
- package/types/utilities/HTMLUtilities.d.ts +6 -6
- package/types/utilities/ImageUtilities.d.ts +5 -4
- package/types/utilities/MeshSampler.d.ts +20 -20
- package/types/utilities/ModelUtilities.d.ts +15 -15
- package/types/utilities/OMath.d.ts +21 -21
- package/types/utilities/ObjectUtilities.d.ts +7 -7
- package/types/utilities/OrthographicFrustumPointFitter.d.ts +8 -7
- package/types/utilities/PerspectiveFrustumPointFitter.d.ts +14 -12
- package/types/utilities/StringUtilities.d.ts +6 -6
- package/types/utilities/TimeUtilities.d.ts +3 -3
- package/types/utilities/Validation.d.ts +6 -6
- package/types/view_components/ApplicationView.d.ts +13 -13
- package/types/view_components/TransitionManager.d.ts +20 -20
- package/types/view_components/ViewComponent.d.ts +15 -15
- package/types/view_components/ViewComponentManager.d.ts +13 -13
- package/types/view_components/ViewManager.d.ts +22 -23
- package/types/view_components/ViewState.d.ts +14 -14
- package/types/view_components/transition/ActionSequencerBuilder.d.ts +16 -16
- package/types/view_components/transition/DrawIOAnimationSheet.d.ts +17 -17
- package/types/view_components/transition/TransitionTable.d.ts +8 -8
- package/types/view_components/transition/ViewStateTransitionHandler.d.ts +19 -19
package/types/OScreen.d.ts
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export { oscreen as OScreen };
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declare const oscreen: OScreen;
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export { oscreen as OScreen };
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import { OrthographicCamera as TOrthographicCamera } from "three/src/cameras/OrthographicCamera";
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* @param {number} near
|
|
6
|
+
* @param {number} far
|
|
7
|
+
*/
|
|
8
|
+
constructor(fov: number, aspect: number, near: number, far: number);
|
|
9
|
+
clear_color: Color;
|
|
10
|
+
clear_alpha: number;
|
|
11
|
+
/**
|
|
12
|
+
* @param {PerspectiveCamera} camera
|
|
13
|
+
* @returns {this}
|
|
14
|
+
*/
|
|
15
|
+
copy(camera: PerspectiveCamera): this;
|
|
16
|
+
}
|
|
17
|
+
import { PerspectiveCamera as TPerspectiveCamera } from "three/src/cameras/PerspectiveCamera";
|
|
18
|
+
import { Color } from "three/src/math/Color";
|
|
@@ -1,8 +1,13 @@
|
|
|
1
|
-
export { reflection_plane_context as ReflectionPlaneContext };
|
|
2
|
-
declare const reflection_plane_context: ReflectionPlaneContext;
|
|
3
|
-
declare class ReflectionPlaneContext {
|
|
4
|
-
init(): void;
|
|
5
|
-
target_geometry:
|
|
6
|
-
target_position:
|
|
7
|
-
|
|
8
|
-
}
|
|
1
|
+
export { reflection_plane_context as ReflectionPlaneContext };
|
|
2
|
+
declare const reflection_plane_context: ReflectionPlaneContext;
|
|
3
|
+
declare class ReflectionPlaneContext {
|
|
4
|
+
init(): void;
|
|
5
|
+
target_geometry: BufferGeometry<import("three").NormalBufferAttributes>;
|
|
6
|
+
target_position: Vector3;
|
|
7
|
+
/**
|
|
8
|
+
* @param {BufferGeometry} geometry
|
|
9
|
+
*/
|
|
10
|
+
set_target_geometry(geometry: BufferGeometry): void;
|
|
11
|
+
}
|
|
12
|
+
import { BufferGeometry } from "three/src/core/BufferGeometry";
|
|
13
|
+
import { Vector3 } from "three/src/math/Vector3";
|
package/types/RenderLayers.d.ts
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
|
-
export class RenderLayers {
|
|
2
|
-
static get opaque(): number;
|
|
3
|
-
static get transparent(): number;
|
|
4
|
-
static get outline(): number;
|
|
5
|
-
static get selectable(): number;
|
|
6
|
-
}
|
|
1
|
+
export class RenderLayers {
|
|
2
|
+
static get opaque(): number;
|
|
3
|
+
static get transparent(): number;
|
|
4
|
+
static get outline(): number;
|
|
5
|
+
static get selectable(): number;
|
|
6
|
+
}
|
package/types/RenderLoop.d.ts
CHANGED
|
@@ -1,14 +1,132 @@
|
|
|
1
|
-
export class RenderLoop {
|
|
2
|
-
|
|
3
|
-
|
|
4
|
-
|
|
5
|
-
|
|
6
|
-
|
|
7
|
-
|
|
8
|
-
|
|
9
|
-
|
|
10
|
-
|
|
11
|
-
|
|
12
|
-
|
|
13
|
-
|
|
14
|
-
|
|
1
|
+
export class RenderLoop {
|
|
2
|
+
/**
|
|
3
|
+
* @param {BaseApplication} target_application
|
|
4
|
+
* @param {Graphics} graphics
|
|
5
|
+
*/
|
|
6
|
+
constructor(target_application: BaseApplication, graphics: {
|
|
7
|
+
init({ canvas, core_attributes, context_attributes, threejs_attributes, dpr }: {
|
|
8
|
+
canvas: HTMLCanvasElement;
|
|
9
|
+
core_attributes: Record<string, any>;
|
|
10
|
+
context_attributes: Record<string, any>;
|
|
11
|
+
threejs_attributes: Record<string, any>;
|
|
12
|
+
dpr: number;
|
|
13
|
+
}): void;
|
|
14
|
+
_renderer: import("three").WebGLRenderer;
|
|
15
|
+
blitter: import("./render_utilities/Blitter").Blitter;
|
|
16
|
+
canvas: HTMLCanvasElement;
|
|
17
|
+
no_render: import("./render_mode/BaseRender").BaseRender;
|
|
18
|
+
current_render_mode: import("./render_mode/BaseRender").BaseRender;
|
|
19
|
+
generateDepthNormalTexture: boolean;
|
|
20
|
+
depth_and_normals_renderer: import("./render_utilities/DepthAndNormalsRenderer").DepthAndNormalsRenderer;
|
|
21
|
+
is_webgl2: boolean;
|
|
22
|
+
canvas_context: RenderingContext;
|
|
23
|
+
context_attributes: {
|
|
24
|
+
alpha: boolean;
|
|
25
|
+
antialias: boolean;
|
|
26
|
+
depth: boolean;
|
|
27
|
+
desynchronized: boolean;
|
|
28
|
+
failIfMajorPerformanceCaveat: boolean;
|
|
29
|
+
powerPreference: string;
|
|
30
|
+
premultipliedAlpha: boolean;
|
|
31
|
+
preserveDrawingBuffer: boolean;
|
|
32
|
+
stencil: boolean;
|
|
33
|
+
};
|
|
34
|
+
core_attributes: {
|
|
35
|
+
force_webgl2: boolean;
|
|
36
|
+
xr_enabled: boolean;
|
|
37
|
+
};
|
|
38
|
+
threejs_attributes: Record<string, any>;
|
|
39
|
+
readonly dom_element: HTMLCanvasElement;
|
|
40
|
+
readonly depth_normals_RT: import("three").WebGLRenderTarget<import("three").Texture>;
|
|
41
|
+
set_state(new_state: import("./render_mode/BaseRender").BaseRender): void;
|
|
42
|
+
update(): void;
|
|
43
|
+
__update_current_camera(): void;
|
|
44
|
+
render(scene?: import("three").Scene, camera?: import("./PerspectiveCamera").PerspectiveCamera | import("./OrthographicCamera").OrthographicCamera, RT?: import("three").WebGLRenderTarget<import("three").Texture>, override_mat?: import("three").Material): void;
|
|
45
|
+
compile(scene: import("three").Scene, camera: import("./PerspectiveCamera").PerspectiveCamera, RT: import("three").WebGLRenderTarget<import("three").Texture>, override_mat: import("three").Material): void;
|
|
46
|
+
compile_async(scene: import("three").Scene, camera: import("./PerspectiveCamera").PerspectiveCamera, RT: import("three").WebGLRenderTarget<import("three").Texture>, override_mat: import("three").Material, target_scene: import("three").Scene): Promise<import("three").Object3D<import("three").Object3DEventMap>>;
|
|
47
|
+
render_scene(scene: import("three").Scene | BaseApplication | {
|
|
48
|
+
render: () => void;
|
|
49
|
+
}): void;
|
|
50
|
+
__apply_override_material(scene: import("three").Scene, mat: import("three").Material): void;
|
|
51
|
+
readback_RT(RT: import("three").WebGLRenderTarget<import("three").Texture>, buffer: import("three").TypedArray): void;
|
|
52
|
+
clear(RT: import("three").WebGLRenderTarget<import("three").Texture>, camera: import("./PerspectiveCamera").PerspectiveCamera, clear_depth: boolean, clear_stencil: boolean): void;
|
|
53
|
+
on_resize(entries: ResizeObserverEntry[], dpr: number): void;
|
|
54
|
+
material_pass(mat: import("three").Material, dst: import("three").WebGLRenderTarget<import("three").Texture>): void;
|
|
55
|
+
blit(src_RT: import("three").WebGLRenderTarget<import("three").Texture>, dst_RT: import("three").WebGLRenderTarget<import("three").Texture>, mat: import("three").Material): void;
|
|
56
|
+
blit_clear_with_material(dst_RT: import("three").WebGLRenderTarget<import("three").Texture>, mat: import("three").Material): void;
|
|
57
|
+
take_screenshot(blob_callback: BlobCallback, width?: number, height?: number): void;
|
|
58
|
+
download_screenshot(blob: Blob): void;
|
|
59
|
+
dispose(): void;
|
|
60
|
+
is_floating_point_texture_available(): boolean;
|
|
61
|
+
}, input: any);
|
|
62
|
+
target_application: BaseApplication;
|
|
63
|
+
graphics: {
|
|
64
|
+
init({ canvas, core_attributes, context_attributes, threejs_attributes, dpr }: {
|
|
65
|
+
canvas: HTMLCanvasElement;
|
|
66
|
+
core_attributes: Record<string, any>;
|
|
67
|
+
context_attributes: Record<string, any>;
|
|
68
|
+
threejs_attributes: Record<string, any>;
|
|
69
|
+
dpr: number;
|
|
70
|
+
}): void;
|
|
71
|
+
_renderer: import("three").WebGLRenderer;
|
|
72
|
+
blitter: import("./render_utilities/Blitter").Blitter;
|
|
73
|
+
canvas: HTMLCanvasElement;
|
|
74
|
+
no_render: import("./render_mode/BaseRender").BaseRender;
|
|
75
|
+
current_render_mode: import("./render_mode/BaseRender").BaseRender;
|
|
76
|
+
generateDepthNormalTexture: boolean;
|
|
77
|
+
depth_and_normals_renderer: import("./render_utilities/DepthAndNormalsRenderer").DepthAndNormalsRenderer;
|
|
78
|
+
is_webgl2: boolean;
|
|
79
|
+
canvas_context: RenderingContext;
|
|
80
|
+
context_attributes: {
|
|
81
|
+
alpha: boolean;
|
|
82
|
+
antialias: boolean;
|
|
83
|
+
depth: boolean;
|
|
84
|
+
desynchronized: boolean;
|
|
85
|
+
failIfMajorPerformanceCaveat: boolean;
|
|
86
|
+
powerPreference: string;
|
|
87
|
+
premultipliedAlpha: boolean;
|
|
88
|
+
preserveDrawingBuffer: boolean;
|
|
89
|
+
stencil: boolean;
|
|
90
|
+
};
|
|
91
|
+
core_attributes: {
|
|
92
|
+
force_webgl2: boolean;
|
|
93
|
+
xr_enabled: boolean;
|
|
94
|
+
};
|
|
95
|
+
threejs_attributes: Record<string, any>;
|
|
96
|
+
readonly dom_element: HTMLCanvasElement;
|
|
97
|
+
readonly depth_normals_RT: import("three").WebGLRenderTarget<import("three").Texture>;
|
|
98
|
+
set_state(new_state: import("./render_mode/BaseRender").BaseRender): void;
|
|
99
|
+
update(): void;
|
|
100
|
+
__update_current_camera(): void;
|
|
101
|
+
render(scene?: import("three").Scene, camera?: import("./PerspectiveCamera").PerspectiveCamera | import("./OrthographicCamera").OrthographicCamera, RT?: import("three").WebGLRenderTarget<import("three").Texture>, override_mat?: import("three").Material): void;
|
|
102
|
+
compile(scene: import("three").Scene, camera: import("./PerspectiveCamera").PerspectiveCamera, RT: import("three").WebGLRenderTarget<import("three").Texture>, override_mat: import("three").Material): void;
|
|
103
|
+
compile_async(scene: import("three").Scene, camera: import("./PerspectiveCamera").PerspectiveCamera, RT: import("three").WebGLRenderTarget<import("three").Texture>, override_mat: import("three").Material, target_scene: import("three").Scene): Promise<import("three").Object3D<import("three").Object3DEventMap>>;
|
|
104
|
+
render_scene(scene: import("three").Scene | BaseApplication | {
|
|
105
|
+
render: () => void;
|
|
106
|
+
}): void;
|
|
107
|
+
__apply_override_material(scene: import("three").Scene, mat: import("three").Material): void;
|
|
108
|
+
readback_RT(RT: import("three").WebGLRenderTarget<import("three").Texture>, buffer: import("three").TypedArray): void;
|
|
109
|
+
clear(RT: import("three").WebGLRenderTarget<import("three").Texture>, camera: import("./PerspectiveCamera").PerspectiveCamera, clear_depth: boolean, clear_stencil: boolean): void;
|
|
110
|
+
on_resize(entries: ResizeObserverEntry[], dpr: number): void;
|
|
111
|
+
material_pass(mat: import("three").Material, dst: import("three").WebGLRenderTarget<import("three").Texture>): void;
|
|
112
|
+
blit(src_RT: import("three").WebGLRenderTarget<import("three").Texture>, dst_RT: import("three").WebGLRenderTarget<import("three").Texture>, mat: import("three").Material): void;
|
|
113
|
+
blit_clear_with_material(dst_RT: import("three").WebGLRenderTarget<import("three").Texture>, mat: import("three").Material): void;
|
|
114
|
+
take_screenshot(blob_callback: BlobCallback, width?: number, height?: number): void;
|
|
115
|
+
download_screenshot(blob: Blob): void;
|
|
116
|
+
dispose(): void;
|
|
117
|
+
is_floating_point_texture_available(): boolean;
|
|
118
|
+
};
|
|
119
|
+
input: any;
|
|
120
|
+
is_running: boolean;
|
|
121
|
+
frames_passed: number;
|
|
122
|
+
time_accumulator: number;
|
|
123
|
+
update(): void;
|
|
124
|
+
start(): void;
|
|
125
|
+
stop(): void;
|
|
126
|
+
/**
|
|
127
|
+
* @param {BaseApplication} new_state
|
|
128
|
+
*/
|
|
129
|
+
set_state(new_state: BaseApplication): void;
|
|
130
|
+
dispose(): void;
|
|
131
|
+
}
|
|
132
|
+
import { BaseApplication } from "./BaseApplication";
|
package/types/RenderOrder.d.ts
CHANGED
|
@@ -1,8 +1,8 @@
|
|
|
1
|
-
export class RenderOrder {
|
|
2
|
-
static get kiosk(): number;
|
|
3
|
-
static get kiosk_circle(): number;
|
|
4
|
-
static get placeholder_image(): number;
|
|
5
|
-
static get step_icon(): number;
|
|
6
|
-
static get line(): number;
|
|
7
|
-
static get placeholder_text(): number;
|
|
8
|
-
}
|
|
1
|
+
export class RenderOrder {
|
|
2
|
+
static get kiosk(): number;
|
|
3
|
+
static get kiosk_circle(): number;
|
|
4
|
+
static get placeholder_image(): number;
|
|
5
|
+
static get step_icon(): number;
|
|
6
|
+
static get line(): number;
|
|
7
|
+
static get placeholder_text(): number;
|
|
8
|
+
}
|
|
@@ -1,10 +1,29 @@
|
|
|
1
|
-
export { resource_container as ResourceContainer };
|
|
2
|
-
|
|
3
|
-
declare
|
|
4
|
-
|
|
5
|
-
|
|
6
|
-
|
|
7
|
-
|
|
8
|
-
|
|
9
|
-
|
|
10
|
-
|
|
1
|
+
export { resource_container as ResourceContainer };
|
|
2
|
+
export type Resource = Object3D | Texture;
|
|
3
|
+
declare const resource_container: ResourceContainer;
|
|
4
|
+
import { Object3D } from "three/src/core/Object3D";
|
|
5
|
+
import { Texture } from "three/src/textures/Texture";
|
|
6
|
+
/**
|
|
7
|
+
* @typedef {Object3D | Texture} Resource
|
|
8
|
+
*/
|
|
9
|
+
declare class ResourceContainer {
|
|
10
|
+
init(): void;
|
|
11
|
+
/** @type {Record<string, Resource>} */
|
|
12
|
+
resources: Record<string, Resource>;
|
|
13
|
+
/** @type {Record<string, any>} */
|
|
14
|
+
resources_by_url: Record<string, any>;
|
|
15
|
+
/**
|
|
16
|
+
* @param {string} name
|
|
17
|
+
* @param {string} url
|
|
18
|
+
* @param {Resource} resource
|
|
19
|
+
*/
|
|
20
|
+
set_resource(name: string, url: string, resource: Resource): void;
|
|
21
|
+
/**
|
|
22
|
+
* @param {string} name
|
|
23
|
+
*/
|
|
24
|
+
get_resource(name: string): Resource;
|
|
25
|
+
/**
|
|
26
|
+
* @param {string} name
|
|
27
|
+
*/
|
|
28
|
+
get(name: string): Resource;
|
|
29
|
+
}
|
package/types/SceneManager.d.ts
CHANGED
|
@@ -1,12 +1,15 @@
|
|
|
1
|
-
export { scene_manager as SceneManager };
|
|
2
|
-
declare const scene_manager: SceneManager;
|
|
3
|
-
declare class SceneManager {
|
|
4
|
-
init(): void;
|
|
5
|
-
_current: Scene;
|
|
6
|
-
|
|
7
|
-
|
|
8
|
-
|
|
9
|
-
|
|
10
|
-
|
|
11
|
-
|
|
12
|
-
|
|
1
|
+
export { scene_manager as SceneManager };
|
|
2
|
+
declare const scene_manager: SceneManager;
|
|
3
|
+
declare class SceneManager {
|
|
4
|
+
init(): void;
|
|
5
|
+
_current: Scene;
|
|
6
|
+
/**
|
|
7
|
+
* @param {string} name
|
|
8
|
+
*/
|
|
9
|
+
add_scene(name: string): void;
|
|
10
|
+
set current(arg: Scene);
|
|
11
|
+
/** @type {Scene} */
|
|
12
|
+
get current(): Scene;
|
|
13
|
+
dispose(): void;
|
|
14
|
+
}
|
|
15
|
+
import { Scene } from "three/src/scenes/Scene";
|
|
@@ -0,0 +1,27 @@
|
|
|
1
|
+
export { screen as Screen };
|
|
2
|
+
declare const screen: Screen;
|
|
3
|
+
declare class Screen {
|
|
4
|
+
init(): void;
|
|
5
|
+
/**
|
|
6
|
+
* @param {number} x
|
|
7
|
+
* @param {number} y
|
|
8
|
+
*/
|
|
9
|
+
update_position(x: number, y: number): void;
|
|
10
|
+
update(): void;
|
|
11
|
+
/**
|
|
12
|
+
* @param {number} width
|
|
13
|
+
* @param {number} height
|
|
14
|
+
*/
|
|
15
|
+
update_size(width: number, height: number): void;
|
|
16
|
+
/**
|
|
17
|
+
* @param {Vector2} vector2
|
|
18
|
+
*/
|
|
19
|
+
apply_pixel_density_v2(vector2: Vector2): Vector2;
|
|
20
|
+
/**
|
|
21
|
+
* @param {number} value
|
|
22
|
+
*/
|
|
23
|
+
apply_pixel_density(value: number): number;
|
|
24
|
+
get_pixel_size(): Vector2;
|
|
25
|
+
get aspect_ratio(): number;
|
|
26
|
+
}
|
|
27
|
+
import { Vector2 } from "three/src/math/Vector2";
|
package/types/Time.d.ts
CHANGED
|
@@ -1,24 +1,29 @@
|
|
|
1
|
-
export { time as Time };
|
|
2
|
-
declare const time: Time;
|
|
3
|
-
declare class Time {
|
|
4
|
-
__delta_buffer: number[];
|
|
5
|
-
init(): void;
|
|
6
|
-
___time:
|
|
7
|
-
__delta_time:
|
|
8
|
-
__smooth_delta_time: any;
|
|
9
|
-
__elapsed_time:
|
|
10
|
-
__allocated_time:
|
|
11
|
-
__frame_interpolation_t:
|
|
12
|
-
fixed_delta_time: number;
|
|
13
|
-
get elapsed_time():
|
|
14
|
-
get delta_time():
|
|
15
|
-
get smooth_delta_time(): any;
|
|
16
|
-
get shader_time():
|
|
17
|
-
get frame_interpolation():
|
|
18
|
-
get fdt(): number;
|
|
19
|
-
get dt():
|
|
20
|
-
get sdt(): any;
|
|
21
|
-
|
|
22
|
-
|
|
23
|
-
|
|
24
|
-
|
|
1
|
+
export { time as Time };
|
|
2
|
+
declare const time: Time;
|
|
3
|
+
declare class Time {
|
|
4
|
+
__delta_buffer: number[];
|
|
5
|
+
init(): void;
|
|
6
|
+
___time: Clock;
|
|
7
|
+
__delta_time: number;
|
|
8
|
+
__smooth_delta_time: any;
|
|
9
|
+
__elapsed_time: number;
|
|
10
|
+
__allocated_time: Vector2;
|
|
11
|
+
__frame_interpolation_t: number;
|
|
12
|
+
fixed_delta_time: number;
|
|
13
|
+
get elapsed_time(): number;
|
|
14
|
+
get delta_time(): number;
|
|
15
|
+
get smooth_delta_time(): any;
|
|
16
|
+
get shader_time(): Vector2;
|
|
17
|
+
get frame_interpolation(): number;
|
|
18
|
+
get fdt(): number;
|
|
19
|
+
get dt(): number;
|
|
20
|
+
get sdt(): any;
|
|
21
|
+
/**
|
|
22
|
+
* @param {number} value
|
|
23
|
+
*/
|
|
24
|
+
__set_frame_interpolation(value: number): void;
|
|
25
|
+
__update(): void;
|
|
26
|
+
__calculate_smooth_delta_time(): void;
|
|
27
|
+
}
|
|
28
|
+
import { Clock } from "three/src/core/Clock";
|
|
29
|
+
import { Vector2 } from "three/src/math/Vector2";
|
package/types/UI.d.ts
CHANGED
|
@@ -1,18 +1,92 @@
|
|
|
1
|
-
export { ui as UI };
|
|
2
|
-
declare const ui: UI;
|
|
3
|
-
declare class UI {
|
|
4
|
-
init(input: any): void;
|
|
5
|
-
input: any;
|
|
6
|
-
|
|
7
|
-
|
|
8
|
-
|
|
9
|
-
|
|
10
|
-
|
|
11
|
-
|
|
12
|
-
|
|
13
|
-
|
|
14
|
-
|
|
15
|
-
|
|
16
|
-
|
|
17
|
-
|
|
18
|
-
|
|
1
|
+
export { ui as UI };
|
|
2
|
+
declare const ui: UI;
|
|
3
|
+
declare class UI {
|
|
4
|
+
init(input: any): void;
|
|
5
|
+
input: any;
|
|
6
|
+
/** @type {UIElement[]} */
|
|
7
|
+
ui_elements: UIElement[];
|
|
8
|
+
_tmp_normalized_pos: Vector2;
|
|
9
|
+
ss_scene: Scene;
|
|
10
|
+
ws_scene: Scene;
|
|
11
|
+
ss_camera: OrthographicCamera;
|
|
12
|
+
/**
|
|
13
|
+
* @param {UIElement} elem
|
|
14
|
+
*/
|
|
15
|
+
delete_element(elem: UIElement): void;
|
|
16
|
+
/**
|
|
17
|
+
* @param {UIElement} elem
|
|
18
|
+
*/
|
|
19
|
+
add_screen_space_element(elem: UIElement): void;
|
|
20
|
+
/**
|
|
21
|
+
* @param {UIElement} elem
|
|
22
|
+
*/
|
|
23
|
+
add_world_space_element(elem: UIElement): void;
|
|
24
|
+
update(): void;
|
|
25
|
+
/**
|
|
26
|
+
* @param {Graphics} renderer
|
|
27
|
+
*/
|
|
28
|
+
render(renderer: {
|
|
29
|
+
init({ canvas, core_attributes, context_attributes, threejs_attributes, dpr }: {
|
|
30
|
+
canvas: HTMLCanvasElement;
|
|
31
|
+
core_attributes: Record<string, any>;
|
|
32
|
+
context_attributes: Record<string, any>;
|
|
33
|
+
threejs_attributes: Record<string, any>;
|
|
34
|
+
dpr: number; /**
|
|
35
|
+
* @param {UIElement} elem
|
|
36
|
+
*/
|
|
37
|
+
}): void;
|
|
38
|
+
_renderer: import("three").WebGLRenderer;
|
|
39
|
+
blitter: import("./render_utilities/Blitter").Blitter;
|
|
40
|
+
canvas: HTMLCanvasElement;
|
|
41
|
+
no_render: import("./render_mode/BaseRender").BaseRender;
|
|
42
|
+
current_render_mode: import("./render_mode/BaseRender").BaseRender;
|
|
43
|
+
generateDepthNormalTexture: boolean;
|
|
44
|
+
depth_and_normals_renderer: import("./render_utilities/DepthAndNormalsRenderer").DepthAndNormalsRenderer;
|
|
45
|
+
is_webgl2: boolean;
|
|
46
|
+
canvas_context: RenderingContext;
|
|
47
|
+
context_attributes: {
|
|
48
|
+
alpha: boolean;
|
|
49
|
+
antialias: boolean;
|
|
50
|
+
depth: boolean;
|
|
51
|
+
desynchronized: boolean;
|
|
52
|
+
failIfMajorPerformanceCaveat: boolean;
|
|
53
|
+
powerPreference: string;
|
|
54
|
+
premultipliedAlpha: boolean;
|
|
55
|
+
preserveDrawingBuffer: boolean;
|
|
56
|
+
stencil: boolean;
|
|
57
|
+
};
|
|
58
|
+
core_attributes: {
|
|
59
|
+
force_webgl2: boolean;
|
|
60
|
+
xr_enabled: boolean;
|
|
61
|
+
};
|
|
62
|
+
threejs_attributes: Record<string, any>;
|
|
63
|
+
readonly dom_element: HTMLCanvasElement;
|
|
64
|
+
readonly depth_normals_RT: import("three").WebGLRenderTarget<import("three").Texture>;
|
|
65
|
+
set_state(new_state: import("./render_mode/BaseRender").BaseRender): void;
|
|
66
|
+
update(): void;
|
|
67
|
+
__update_current_camera(): void;
|
|
68
|
+
render(scene?: Scene, camera?: import("./PerspectiveCamera").PerspectiveCamera | OrthographicCamera, RT?: import("three").WebGLRenderTarget<import("three").Texture>, override_mat?: import("three").Material): void;
|
|
69
|
+
compile(scene: Scene, camera: import("./PerspectiveCamera").PerspectiveCamera, RT: import("three").WebGLRenderTarget<import("three").Texture>, override_mat: import("three").Material): void;
|
|
70
|
+
compile_async(scene: Scene, camera: import("./PerspectiveCamera").PerspectiveCamera, RT: import("three").WebGLRenderTarget<import("three").Texture>, override_mat: import("three").Material, target_scene: Scene): Promise<import("three").Object3D<import("three").Object3DEventMap>>;
|
|
71
|
+
render_scene(scene: Scene | import("./BaseApplication").BaseApplication | {
|
|
72
|
+
render: () => void;
|
|
73
|
+
}): void;
|
|
74
|
+
__apply_override_material(scene: Scene, mat: import("three").Material): void;
|
|
75
|
+
readback_RT(RT: import("three").WebGLRenderTarget<import("three").Texture>, buffer: import("three").TypedArray): void;
|
|
76
|
+
clear(RT: import("three").WebGLRenderTarget<import("three").Texture>, camera: import("./PerspectiveCamera").PerspectiveCamera, clear_depth: boolean, clear_stencil: boolean): void;
|
|
77
|
+
on_resize(entries: ResizeObserverEntry[], dpr: number): void;
|
|
78
|
+
material_pass(mat: import("three").Material, dst: import("three").WebGLRenderTarget<import("three").Texture>): void;
|
|
79
|
+
blit(src_RT: import("three").WebGLRenderTarget<import("three").Texture>, dst_RT: import("three").WebGLRenderTarget<import("three").Texture>, mat: import("three").Material): void;
|
|
80
|
+
blit_clear_with_material(dst_RT: import("three").WebGLRenderTarget<import("three").Texture>, mat: import("three").Material): void;
|
|
81
|
+
take_screenshot(blob_callback: BlobCallback, width?: number, height?: number): void;
|
|
82
|
+
download_screenshot(blob: Blob): void;
|
|
83
|
+
dispose(): void;
|
|
84
|
+
is_floating_point_texture_available(): boolean;
|
|
85
|
+
}): void;
|
|
86
|
+
clear(): void;
|
|
87
|
+
current_clicked_element: any;
|
|
88
|
+
}
|
|
89
|
+
import { UIElement } from "./components/UIElement";
|
|
90
|
+
import { Vector2 } from "three/src/math/Vector2";
|
|
91
|
+
import { Scene } from "three/src/scenes/Scene";
|
|
92
|
+
import { OrthographicCamera } from "./OrthographicCamera";
|
|
@@ -1,7 +1,12 @@
|
|
|
1
|
-
export class ActionEvent {
|
|
2
|
-
|
|
3
|
-
|
|
4
|
-
|
|
5
|
-
|
|
6
|
-
|
|
7
|
-
|
|
1
|
+
export class ActionEvent {
|
|
2
|
+
/**
|
|
3
|
+
* @param {string} name
|
|
4
|
+
* @param {string} method
|
|
5
|
+
* @param {string} args
|
|
6
|
+
*/
|
|
7
|
+
constructor(name: string, method: string, args: string);
|
|
8
|
+
name: string;
|
|
9
|
+
method: string;
|
|
10
|
+
args: string;
|
|
11
|
+
trigger(): void;
|
|
12
|
+
}
|
|
@@ -1,5 +1,18 @@
|
|
|
1
|
-
export class ActionInterpolator {
|
|
2
|
-
|
|
3
|
-
|
|
4
|
-
|
|
5
|
-
|
|
1
|
+
export class ActionInterpolator {
|
|
2
|
+
/**
|
|
3
|
+
* @param {import('../utilities/EasingFunctions').EasingFunctionType | function} easing_function
|
|
4
|
+
*/
|
|
5
|
+
constructor(easing_function?: import('../utilities/EasingFunctions').EasingFunctionType | Function);
|
|
6
|
+
easing_function: Function;
|
|
7
|
+
attribute_name: string;
|
|
8
|
+
/** @type {number | Vector3} */
|
|
9
|
+
from: number | Vector3;
|
|
10
|
+
/** @type {number | Vector3} */
|
|
11
|
+
to: number | Vector3;
|
|
12
|
+
/**
|
|
13
|
+
* @param {any} context
|
|
14
|
+
* @param {number} t
|
|
15
|
+
*/
|
|
16
|
+
update(context: any, t: number): void;
|
|
17
|
+
}
|
|
18
|
+
import { Vector3 } from "three/src/math/Vector3";
|