net.dreditor.flairs 0.1.6 → 0.1.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (93) hide show
  1. package/.attestation.p7m +0 -0
  2. package/DREditor.Flairs.asmdef +18 -18
  3. package/DREditor.Flairs.asmdef.meta +7 -7
  4. package/DestroyFlairHandler.cs +89 -89
  5. package/DestroyFlairHandler.cs.meta +1 -1
  6. package/DestroyFlairOnDirectorComplete.cs +73 -73
  7. package/DestroyFlairOnDirectorComplete.cs.meta +11 -11
  8. package/DestroyFlairOnNextLine.cs +77 -77
  9. package/DestroyFlairOnNextLine.cs.meta +1 -1
  10. package/Editor/AllCharactersOption.cs +42 -42
  11. package/Editor/AllCharactersOption.cs.meta +1 -1
  12. package/Editor/AllFlairsOneCharacterOption.cs +46 -46
  13. package/Editor/AllFlairsOneCharacterOption.cs.meta +1 -1
  14. package/Editor/AllSpritesOption.cs +53 -53
  15. package/Editor/AllSpritesOption.cs.meta +1 -1
  16. package/Editor/DREditor.Flairs.Editor.asmdef +17 -17
  17. package/Editor/DREditor.Flairs.Editor.asmdef.meta +7 -7
  18. package/Editor/FlairEditorTools.cs +86 -86
  19. package/Editor/FlairEditorTools.cs.meta +1 -1
  20. package/Editor/GenerateFlairDebugDialogue.cs +61 -61
  21. package/Editor/GenerateFlairDebugDialogue.cs.meta +1 -1
  22. package/Editor/GenerateFlairDialogueOptionBase.cs +111 -111
  23. package/Editor/GenerateFlairDialogueOptionBase.cs.meta +1 -1
  24. package/Editor/IGenerateFlairDialogueSetting.cs +18 -18
  25. package/Editor/IGenerateFlairDialogueSetting.cs.meta +1 -1
  26. package/Editor.meta +8 -8
  27. package/EnableFlairCanvas.cs +77 -77
  28. package/EnableFlairCanvas.cs.meta +1 -1
  29. package/FadeFlairDestroyer.cs +58 -58
  30. package/FadeFlairDestroyer.cs.meta +1 -1
  31. package/Flair.cs +31 -31
  32. package/Flair.cs.meta +1 -1
  33. package/FlairDestroyer.cs +26 -26
  34. package/FlairDestroyer.cs.meta +1 -1
  35. package/FlairEvent.cs +45 -45
  36. package/FlairEvent.cs.meta +1 -1
  37. package/FlairEventHandler.cs +33 -33
  38. package/FlairEventHandler.cs.meta +1 -1
  39. package/FlairOffset.cs +47 -47
  40. package/FlairOffset.cs.meta +1 -1
  41. package/FlairSpawner.cs +28 -28
  42. package/FlairSpawner.cs.meta +1 -1
  43. package/FlairSpawnerBase.cs +16 -16
  44. package/FlairSpawnerBase.cs.meta +1 -1
  45. package/FlairStrategy.cs +48 -48
  46. package/FlairStrategy.cs.meta +1 -1
  47. package/FlairStrategyBase.cs +57 -57
  48. package/FlairStrategyBase.cs.meta +1 -1
  49. package/Flair_Question.controller +72 -72
  50. package/Flair_Question.controller.meta +8 -8
  51. package/Flair_QuestionAnim.anim +693 -693
  52. package/Flair_QuestionAnim.anim.meta +8 -8
  53. package/Flair_QuestionTimeline.playable +2198 -2198
  54. package/Flair_QuestionTimeline.playable.meta +8 -8
  55. package/IFlair.cs +16 -16
  56. package/IFlair.cs.meta +1 -1
  57. package/IFlairDestroyable.cs +15 -15
  58. package/IFlairDestroyable.cs.meta +1 -1
  59. package/IFlairEvent.cs +29 -29
  60. package/IFlairEvent.cs.meta +1 -1
  61. package/IFlairSetting.cs +16 -16
  62. package/IFlairSetting.cs.meta +1 -1
  63. package/IFlairSpawnStep.cs +17 -17
  64. package/IFlairSpawnStep.cs.meta +1 -1
  65. package/IFlairStep.cs +17 -17
  66. package/IFlairStep.cs.meta +1 -1
  67. package/LayerFlair.cs +38 -38
  68. package/LayerFlair.cs.meta +1 -1
  69. package/ProtagFlairStrategy.cs +68 -68
  70. package/ProtagFlairStrategy.cs.meta +1 -1
  71. package/{Samples → Samples~}/Flair.prefab +145 -145
  72. package/{Samples → Samples~}/Flair.prefab.meta +7 -7
  73. package/{Samples → Samples~}/Flair_Event_Handler.prefab +238 -238
  74. package/{Samples → Samples~}/Flair_Event_Handler.prefab.meta +7 -7
  75. package/{Samples → Samples~}/Flair_Question.asset +15 -15
  76. package/{Samples → Samples~}/Flair_Question.asset.meta +8 -8
  77. package/{Samples → Samples~}/Flair_Question.prefab +412 -412
  78. package/{Samples → Samples~}/Flair_Question.prefab.meta +7 -7
  79. package/{Samples → Samples~}/Flair_Strategy.prefab +64 -64
  80. package/{Samples → Samples~}/Flair_Strategy.prefab.meta +7 -7
  81. package/{Samples → Samples~}/Protag_Flair_Strategy.prefab +186 -186
  82. package/{Samples → Samples~}/Protag_Flair_Strategy.prefab.meta +7 -7
  83. package/SpawnFlairOnHead.cs +36 -36
  84. package/SpawnFlairOnHead.cs.meta +1 -1
  85. package/SpawnFlairOnParent.cs +24 -24
  86. package/SpawnFlairOnParent.cs.meta +1 -1
  87. package/SpawnFlairStepBase.cs +44 -44
  88. package/SpawnFlairStepBase.cs.meta +1 -1
  89. package/SpawnFlairToParent.cs +38 -38
  90. package/SpawnFlairToParent.cs.meta +1 -1
  91. package/package.json +41 -36
  92. package/package.json.meta +7 -7
  93. package/Samples.meta +0 -8
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- //Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Kill/Cure: Beautiful Vice
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- using DREditor.Dialogues;
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- using DREditor.EventObjects;
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- using DREditor.Services;
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- using System;
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- using UnityEngine;
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-
8
- namespace DREditor.Flairs
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- {
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- /// <summary>
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- ///
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- /// </summary>
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- [Serializable]
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- public class SpawnFlairOnHead : SpawnFlairToParent
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- {
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- [TextArea]
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- [SerializeField] protected string description = "Spawns the flair parented to the currently speaking character's head transform.";
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-
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-
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- /// <summary>
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- ///
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- /// </summary>
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- /// <returns></returns>
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- /// <remarks></remarks>
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- protected override Transform GetFlairParent()
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- {
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- var line = ServiceLocator.GetService<IDialogueManager>().GetReader().GetCurrentLine();
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-
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- var actor = ServiceLocator.GetService<IObjectPooler<SelectableObject>>().GetObjectByName(line.Speaker.FirstName);
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-
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- if (actor == null)
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- UnityEngine.Debug.LogWarning("ALERT: The Flair failed to spawn because the head of the current speaker could not be found!");
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-
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- return actor != null ? actor.head : null;
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- }
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- }
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+ //Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Kill/Cure: Beautiful Vice
2
+ using DREditor.Dialogues;
3
+ using DREditor.EventObjects;
4
+ using DREditor.Services;
5
+ using System;
6
+ using UnityEngine;
7
+
8
+ namespace DREditor.Flairs
9
+ {
10
+ /// <summary>
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+ ///
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+ /// </summary>
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+ [Serializable]
14
+ public class SpawnFlairOnHead : SpawnFlairToParent
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+ {
16
+ [TextArea]
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+ [SerializeField] protected string description = "Spawns the flair parented to the currently speaking character's head transform.";
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+
19
+
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+ /// <summary>
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+ ///
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+ /// </summary>
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+ /// <returns></returns>
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+ /// <remarks></remarks>
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+ protected override Transform GetFlairParent()
26
+ {
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+ var line = ServiceLocator.GetService<IDialogueManager>().GetReader().GetCurrentLine();
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+
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+ var actor = ServiceLocator.GetService<IObjectPooler<SelectableObject>>().GetObjectByName(line.Speaker.FirstName);
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+
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+ if (actor == null)
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+ UnityEngine.Debug.LogWarning("ALERT: The Flair failed to spawn because the head of the current speaker could not be found!");
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+
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+ return actor != null ? actor.head : null;
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+ }
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+ }
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