murow 0.0.70 → 0.0.71

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (439) hide show
  1. package/README.md +52 -37
  2. package/dist/cjs/core/binary-codec/binary-codec.js +1 -0
  3. package/dist/cjs/core/binary-codec/index.js +1 -0
  4. package/dist/cjs/core/driver/driver.js +1 -0
  5. package/dist/cjs/core/driver/drivers/immediate.js +1 -0
  6. package/dist/cjs/core/driver/drivers/index.js +1 -0
  7. package/dist/cjs/core/driver/drivers/raf.js +1 -0
  8. package/dist/cjs/core/driver/drivers/timeout.js +1 -0
  9. package/dist/cjs/core/driver/index.js +1 -0
  10. package/dist/cjs/core/events/event-system.js +1 -0
  11. package/dist/cjs/core/events/index.js +1 -0
  12. package/dist/cjs/core/fixed-ticker/fixed-ticker.js +1 -0
  13. package/dist/cjs/core/fixed-ticker/index.js +1 -0
  14. package/dist/cjs/core/free-list/free-list.js +1 -0
  15. package/dist/cjs/core/free-list/index.js +1 -0
  16. package/dist/cjs/core/generate-id/generate-id.js +1 -0
  17. package/dist/cjs/core/generate-id/index.js +1 -0
  18. package/dist/cjs/core/index.js +1 -0
  19. package/dist/cjs/core/input/index.js +1 -0
  20. package/dist/cjs/core/input/manager.js +1 -0
  21. package/dist/cjs/core/input/sources/browser.js +1 -0
  22. package/dist/cjs/core/input/sources/index.js +1 -0
  23. package/dist/cjs/core/input/types.js +1 -0
  24. package/dist/cjs/core/lerp/index.js +1 -0
  25. package/dist/cjs/core/lerp/lerp.js +1 -0
  26. package/dist/cjs/core/navmesh/index.js +1 -0
  27. package/dist/cjs/core/navmesh/navmesh-worker-pool.js +1 -0
  28. package/dist/cjs/core/navmesh/navmesh.js +1 -0
  29. package/dist/cjs/core/navmesh/navmesh.worker.js +1 -0
  30. package/dist/cjs/core/pooled-codec/index.js +1 -0
  31. package/dist/cjs/core/pooled-codec/pooled-codec.js +1 -0
  32. package/dist/cjs/core/prediction/index.js +1 -0
  33. package/dist/cjs/core/prediction/prediction.js +1 -0
  34. package/dist/cjs/core/ray/index.js +1 -0
  35. package/dist/cjs/core/ray/ray-2d.js +1 -0
  36. package/dist/cjs/core/ray/ray-3d.js +1 -0
  37. package/dist/cjs/core/simple-rng/index.js +1 -0
  38. package/dist/cjs/core/simple-rng/simple-rng.js +1 -0
  39. package/dist/cjs/core/sparse-batcher/index.js +1 -0
  40. package/dist/cjs/core/sparse-batcher/sparse-batcher.js +1 -0
  41. package/dist/cjs/ecs/component-store.js +1 -0
  42. package/dist/cjs/ecs/component.js +1 -0
  43. package/dist/cjs/ecs/entity-handle.js +1 -0
  44. package/dist/cjs/ecs/index.js +1 -0
  45. package/dist/cjs/ecs/system-builder.js +1 -0
  46. package/dist/cjs/ecs/world-systems.js +1 -0
  47. package/dist/cjs/ecs/world.js +1 -0
  48. package/dist/cjs/game/index.js +1 -0
  49. package/dist/cjs/game/loop/index.js +1 -0
  50. package/dist/cjs/game/loop/loop.js +1 -0
  51. package/dist/cjs/index.js +1 -0
  52. package/dist/cjs/net/adapters/browser-websocket.js +1 -0
  53. package/dist/cjs/net/adapters/bun-websocket.js +1 -0
  54. package/dist/cjs/net/buffer-pool.js +1 -0
  55. package/dist/cjs/net/client.js +1 -0
  56. package/dist/cjs/net/index.js +1 -0
  57. package/dist/cjs/net/server.js +1 -0
  58. package/dist/cjs/net/types.js +1 -0
  59. package/dist/cjs/net/validators.js +1 -0
  60. package/dist/cjs/protocol/index.js +1 -0
  61. package/dist/cjs/protocol/intent/define-intent.js +1 -0
  62. package/dist/cjs/protocol/intent/index.js +1 -0
  63. package/dist/cjs/protocol/intent/intent-registry.js +1 -0
  64. package/dist/cjs/protocol/intent/intent.js +1 -0
  65. package/dist/cjs/protocol/rpc/define-rpc.js +1 -0
  66. package/dist/cjs/protocol/rpc/index.js +1 -0
  67. package/dist/cjs/protocol/rpc/rpc-registry.js +1 -0
  68. package/dist/cjs/protocol/rpc/rpc.js +1 -0
  69. package/dist/cjs/protocol/snapshot/index.js +1 -0
  70. package/dist/cjs/protocol/snapshot/snapshot-codec.js +1 -0
  71. package/dist/cjs/protocol/snapshot/snapshot-registry.js +1 -0
  72. package/dist/cjs/protocol/snapshot/snapshot.js +1 -0
  73. package/dist/cjs/renderer/base-2d-renderer.js +1 -0
  74. package/dist/cjs/renderer/base-3d-renderer.js +1 -0
  75. package/dist/cjs/renderer/base-renderer.js +1 -0
  76. package/dist/cjs/renderer/index.js +1 -0
  77. package/dist/cjs/renderer/types.js +1 -0
  78. package/dist/esm/core/binary-codec/binary-codec.js +1 -0
  79. package/dist/esm/core/binary-codec/index.js +1 -0
  80. package/dist/esm/core/driver/driver.js +1 -0
  81. package/dist/esm/core/driver/drivers/immediate.js +1 -0
  82. package/dist/esm/core/driver/drivers/index.js +1 -0
  83. package/dist/esm/core/driver/drivers/raf.js +1 -0
  84. package/dist/esm/core/driver/drivers/timeout.js +1 -0
  85. package/dist/esm/core/driver/index.js +1 -0
  86. package/dist/esm/core/events/event-system.js +1 -0
  87. package/dist/esm/core/events/index.js +1 -0
  88. package/dist/esm/core/fixed-ticker/fixed-ticker.js +1 -0
  89. package/dist/esm/core/fixed-ticker/index.js +1 -0
  90. package/dist/esm/core/free-list/free-list.js +1 -0
  91. package/dist/esm/core/free-list/index.js +1 -0
  92. package/dist/esm/core/generate-id/generate-id.js +1 -0
  93. package/dist/esm/core/generate-id/index.js +1 -0
  94. package/dist/esm/core/index.js +1 -0
  95. package/dist/esm/core/input/index.js +1 -0
  96. package/dist/esm/core/input/manager.js +1 -0
  97. package/dist/esm/core/input/sources/browser.js +1 -0
  98. package/dist/esm/core/input/sources/index.js +1 -0
  99. package/dist/esm/core/input/types.js +0 -0
  100. package/dist/esm/core/lerp/index.js +1 -0
  101. package/dist/esm/core/lerp/lerp.js +1 -0
  102. package/dist/esm/core/navmesh/index.js +1 -0
  103. package/dist/esm/core/navmesh/navmesh-worker-pool.js +1 -0
  104. package/dist/esm/core/navmesh/navmesh.js +1 -0
  105. package/dist/esm/core/navmesh/navmesh.worker.js +1 -0
  106. package/dist/esm/core/pooled-codec/index.js +1 -0
  107. package/dist/esm/core/pooled-codec/pooled-codec.js +1 -0
  108. package/dist/esm/core/prediction/index.js +1 -0
  109. package/dist/esm/core/prediction/prediction.js +1 -0
  110. package/dist/esm/core/ray/index.js +1 -0
  111. package/dist/esm/core/ray/ray-2d.js +1 -0
  112. package/dist/esm/core/ray/ray-3d.js +1 -0
  113. package/dist/esm/core/simple-rng/index.js +1 -0
  114. package/dist/esm/core/simple-rng/simple-rng.js +1 -0
  115. package/dist/esm/core/sparse-batcher/index.js +1 -0
  116. package/dist/esm/core/sparse-batcher/sparse-batcher.js +1 -0
  117. package/dist/esm/ecs/component-store.js +1 -0
  118. package/dist/esm/ecs/component.js +1 -0
  119. package/dist/esm/ecs/entity-handle.js +1 -0
  120. package/dist/esm/ecs/index.js +1 -0
  121. package/dist/esm/ecs/system-builder.js +1 -0
  122. package/dist/esm/ecs/world-systems.js +1 -0
  123. package/dist/esm/ecs/world.js +1 -0
  124. package/dist/esm/game/index.js +1 -0
  125. package/dist/esm/game/loop/index.js +1 -0
  126. package/dist/esm/game/loop/loop.js +1 -0
  127. package/dist/esm/index.js +1 -0
  128. package/dist/esm/net/adapters/browser-websocket.js +1 -0
  129. package/dist/esm/net/adapters/bun-websocket.js +1 -0
  130. package/dist/esm/net/buffer-pool.js +1 -0
  131. package/dist/esm/net/client.js +1 -0
  132. package/dist/esm/net/index.js +1 -0
  133. package/dist/esm/net/server.js +1 -0
  134. package/dist/esm/net/types.js +1 -0
  135. package/dist/esm/net/validators.js +1 -0
  136. package/dist/esm/protocol/index.js +1 -0
  137. package/dist/esm/protocol/intent/define-intent.js +1 -0
  138. package/dist/esm/protocol/intent/index.js +1 -0
  139. package/dist/esm/protocol/intent/intent-registry.js +1 -0
  140. package/dist/esm/protocol/intent/intent.js +0 -0
  141. package/dist/esm/protocol/rpc/define-rpc.js +1 -0
  142. package/dist/esm/protocol/rpc/index.js +1 -0
  143. package/dist/esm/protocol/rpc/rpc-registry.js +1 -0
  144. package/dist/esm/protocol/rpc/rpc.js +0 -0
  145. package/dist/esm/protocol/snapshot/index.js +1 -0
  146. package/dist/esm/protocol/snapshot/snapshot-codec.js +1 -0
  147. package/dist/esm/protocol/snapshot/snapshot-registry.js +1 -0
  148. package/dist/esm/protocol/snapshot/snapshot.js +1 -0
  149. package/dist/esm/renderer/base-2d-renderer.js +1 -0
  150. package/dist/esm/renderer/base-3d-renderer.js +1 -0
  151. package/dist/esm/renderer/base-renderer.js +1 -0
  152. package/dist/esm/renderer/index.js +1 -0
  153. package/dist/esm/renderer/types.js +0 -0
  154. package/dist/{core → types/core}/binary-codec/binary-codec.d.ts +4 -0
  155. package/dist/{core → types/core}/events/event-system.d.ts +14 -33
  156. package/dist/types/core/free-list/free-list.d.ts +31 -0
  157. package/dist/types/core/free-list/index.d.ts +1 -0
  158. package/dist/{core → types/core}/index.d.ts +5 -0
  159. package/dist/{core → types/core}/input/index.d.ts +1 -0
  160. package/dist/{core → types/core}/input/manager.d.ts +2 -0
  161. package/dist/{core → types/core}/navmesh/navmesh.d.ts +1 -21
  162. package/dist/types/core/ray/index.d.ts +2 -0
  163. package/dist/types/core/ray/ray-2d.d.ts +37 -0
  164. package/dist/types/core/ray/ray-3d.d.ts +42 -0
  165. package/dist/types/core/simple-rng/index.d.ts +1 -0
  166. package/dist/types/core/simple-rng/simple-rng.d.ts +36 -0
  167. package/dist/types/core/sparse-batcher/index.d.ts +1 -0
  168. package/dist/types/core/sparse-batcher/sparse-batcher.d.ts +55 -0
  169. package/dist/{ecs → types/ecs}/world.d.ts +11 -0
  170. package/dist/{game → types/game}/loop/loop.d.ts +33 -29
  171. package/dist/{index.d.ts → types/index.d.ts} +1 -0
  172. package/dist/{net → types/net}/index.d.ts +2 -2
  173. package/dist/types/renderer/base-2d-renderer.d.ts +13 -0
  174. package/dist/types/renderer/base-3d-renderer.d.ts +10 -0
  175. package/dist/types/renderer/base-renderer.d.ts +21 -0
  176. package/dist/types/renderer/index.d.ts +4 -0
  177. package/dist/types/renderer/types.d.ts +79 -0
  178. package/dist/webgpu/cjs/index.js +6004 -0
  179. package/dist/webgpu/esm/index.js +5972 -0
  180. package/dist/webgpu/types/2d/animation.d.ts +97 -0
  181. package/dist/webgpu/types/2d/renderer.d.ts +55 -0
  182. package/dist/webgpu/types/2d/shader.d.ts +61 -0
  183. package/dist/webgpu/types/2d/sprite-accessor.d.ts +47 -0
  184. package/dist/webgpu/types/3d/gltf-skin-parser.d.ts +101 -0
  185. package/dist/webgpu/types/3d/morph-animation.d.ts +69 -0
  186. package/dist/webgpu/types/3d/morph-animation.test.d.ts +1 -0
  187. package/dist/webgpu/types/3d/renderer.d.ts +216 -0
  188. package/dist/webgpu/types/3d/shader.d.ts +136 -0
  189. package/dist/webgpu/types/3d/skeletal-animation-compute/index.d.ts +2 -0
  190. package/dist/webgpu/types/3d/skeletal-animation-compute/kernel.d.ts +8 -0
  191. package/dist/webgpu/types/3d/skeletal-animation-compute/packer.d.ts +32 -0
  192. package/dist/webgpu/types/3d/skeletal-animation.d.ts +90 -0
  193. package/dist/webgpu/types/camera/camera-2d.d.ts +53 -0
  194. package/dist/webgpu/types/camera/camera-2d.test.d.ts +1 -0
  195. package/dist/webgpu/types/camera/camera-3d.d.ts +81 -0
  196. package/dist/webgpu/types/camera/camera-3d.test.d.ts +1 -0
  197. package/dist/webgpu/types/camera/index.d.ts +2 -0
  198. package/dist/webgpu/types/compute/compute-builder.d.ts +123 -0
  199. package/dist/webgpu/types/compute/compute-builder.test.d.ts +1 -0
  200. package/dist/webgpu/types/core/constants.d.ts +59 -0
  201. package/dist/webgpu/types/core/constants.test.d.ts +1 -0
  202. package/dist/webgpu/types/core/index.d.ts +2 -0
  203. package/dist/webgpu/types/core/math.d.ts +37 -0
  204. package/dist/webgpu/types/core/types.d.ts +125 -0
  205. package/dist/webgpu/types/core/types.test.d.ts +1 -0
  206. package/dist/webgpu/types/geometry/built-in.d.ts +58 -0
  207. package/dist/webgpu/types/geometry/built-in.test.d.ts +1 -0
  208. package/dist/webgpu/types/geometry/geometry-builder.d.ts +281 -0
  209. package/dist/webgpu/types/geometry/geometry-builder.test.d.ts +1 -0
  210. package/dist/webgpu/types/geometry/index.d.ts +2 -0
  211. package/dist/webgpu/types/index.d.ts +32 -0
  212. package/dist/webgpu/types/particle/emitter.d.ts +36 -0
  213. package/dist/webgpu/types/shaders/index.d.ts +2 -0
  214. package/dist/webgpu/types/shaders/runtime-transpile.d.ts +18 -0
  215. package/dist/webgpu/types/shaders/sprite-2d.wgsl.d.ts +10 -0
  216. package/dist/webgpu/types/shaders/typegpu.d.ts +9 -0
  217. package/dist/webgpu/types/shaders/utils.d.ts +28 -0
  218. package/dist/webgpu/types/shaders/utils.test.d.ts +1 -0
  219. package/dist/webgpu/types/spritesheet/index.d.ts +1 -0
  220. package/dist/webgpu/types/spritesheet/spritesheet.d.ts +57 -0
  221. package/dist/webgpu/types/spritesheet/spritesheet.test.d.ts +1 -0
  222. package/package.json +96 -26
  223. package/dist/core/binary-codec/binary-codec.js +0 -354
  224. package/dist/core/binary-codec/index.js +0 -1
  225. package/dist/core/driver/driver.js +0 -47
  226. package/dist/core/driver/drivers/immediate.js +0 -61
  227. package/dist/core/driver/drivers/index.js +0 -3
  228. package/dist/core/driver/drivers/raf.js +0 -62
  229. package/dist/core/driver/drivers/timeout.js +0 -71
  230. package/dist/core/driver/index.js +0 -2
  231. package/dist/core/events/event-system.js +0 -88
  232. package/dist/core/events/index.js +0 -1
  233. package/dist/core/fixed-ticker/fixed-ticker.js +0 -105
  234. package/dist/core/fixed-ticker/index.js +0 -1
  235. package/dist/core/generate-id/generate-id.js +0 -25
  236. package/dist/core/generate-id/index.js +0 -1
  237. package/dist/core/index.js +0 -10
  238. package/dist/core/input/index.js +0 -2
  239. package/dist/core/input/manager.js +0 -211
  240. package/dist/core/input/sources/browser.js +0 -29
  241. package/dist/core/input/sources/index.js +0 -1
  242. package/dist/core/lerp/index.js +0 -1
  243. package/dist/core/lerp/lerp.js +0 -42
  244. package/dist/core/navmesh/index.js +0 -1
  245. package/dist/core/navmesh/navmesh-worker-pool.js +0 -180
  246. package/dist/core/navmesh/navmesh.js +0 -799
  247. package/dist/core/navmesh/navmesh.worker.js +0 -79
  248. package/dist/core/pooled-codec/index.js +0 -1
  249. package/dist/core/pooled-codec/pooled-codec.js +0 -410
  250. package/dist/core/prediction/index.js +0 -1
  251. package/dist/core/prediction/prediction.js +0 -99
  252. package/dist/core.esm.js +0 -1
  253. package/dist/core.js +0 -1
  254. package/dist/ecs/component-store.js +0 -175
  255. package/dist/ecs/component.js +0 -43
  256. package/dist/ecs/entity-handle.js +0 -515
  257. package/dist/ecs/example.js +0 -125
  258. package/dist/ecs/index.js +0 -4
  259. package/dist/ecs/system-builder.js +0 -249
  260. package/dist/ecs/world-systems.js +0 -79
  261. package/dist/ecs/world.js +0 -767
  262. package/dist/game/index.js +0 -1
  263. package/dist/game/loop/index.js +0 -1
  264. package/dist/game/loop/loop.js +0 -108
  265. package/dist/index.js +0 -26
  266. package/dist/net/adapters/browser-websocket.js +0 -74
  267. package/dist/net/adapters/bun-websocket.js +0 -245
  268. package/dist/net/buffer-pool.js +0 -89
  269. package/dist/net/client.js +0 -586
  270. package/dist/net/index.js +0 -58
  271. package/dist/net/server.js +0 -974
  272. package/dist/net/types.js +0 -31
  273. package/dist/net/validators.js +0 -88
  274. package/dist/protocol/index.js +0 -92
  275. package/dist/protocol/intent/define-intent.js +0 -125
  276. package/dist/protocol/intent/index.js +0 -91
  277. package/dist/protocol/intent/intent-registry.js +0 -91
  278. package/dist/protocol/rpc/define-rpc.js +0 -84
  279. package/dist/protocol/rpc/index.js +0 -3
  280. package/dist/protocol/rpc/rpc-registry.js +0 -159
  281. package/dist/protocol/rpc/rpc.js +0 -12
  282. package/dist/protocol/snapshot/index.js +0 -43
  283. package/dist/protocol/snapshot/snapshot-codec.js +0 -67
  284. package/dist/protocol/snapshot/snapshot-registry.js +0 -168
  285. package/dist/protocol/snapshot/snapshot.js +0 -30
  286. package/src/core/binary-codec/README.md +0 -60
  287. package/src/core/binary-codec/binary-codec.test.ts +0 -300
  288. package/src/core/binary-codec/binary-codec.ts +0 -448
  289. package/src/core/binary-codec/index.ts +0 -1
  290. package/src/core/driver/README.md +0 -97
  291. package/src/core/driver/driver.test.ts +0 -414
  292. package/src/core/driver/driver.ts +0 -71
  293. package/src/core/driver/drivers/immediate.ts +0 -66
  294. package/src/core/driver/drivers/index.ts +0 -3
  295. package/src/core/driver/drivers/raf.ts +0 -67
  296. package/src/core/driver/drivers/timeout.ts +0 -77
  297. package/src/core/driver/index.ts +0 -2
  298. package/src/core/events/README.md +0 -47
  299. package/src/core/events/event-system.test.ts +0 -243
  300. package/src/core/events/event-system.ts +0 -140
  301. package/src/core/events/index.ts +0 -1
  302. package/src/core/fixed-ticker/README.md +0 -77
  303. package/src/core/fixed-ticker/fixed-ticker.test.ts +0 -151
  304. package/src/core/fixed-ticker/fixed-ticker.ts +0 -174
  305. package/src/core/fixed-ticker/index.ts +0 -1
  306. package/src/core/generate-id/README.md +0 -18
  307. package/src/core/generate-id/generate-id.test.ts +0 -79
  308. package/src/core/generate-id/generate-id.ts +0 -37
  309. package/src/core/generate-id/index.ts +0 -1
  310. package/src/core/index.ts +0 -10
  311. package/src/core/input/README.md +0 -24
  312. package/src/core/input/index.ts +0 -2
  313. package/src/core/input/manager.ts +0 -259
  314. package/src/core/input/sources/browser.ts +0 -39
  315. package/src/core/input/sources/index.ts +0 -1
  316. package/src/core/input/types.ts +0 -40
  317. package/src/core/lerp/README.md +0 -79
  318. package/src/core/lerp/index.ts +0 -1
  319. package/src/core/lerp/lerp.test.ts +0 -90
  320. package/src/core/lerp/lerp.ts +0 -42
  321. package/src/core/navmesh/README.md +0 -164
  322. package/src/core/navmesh/index.ts +0 -1
  323. package/src/core/navmesh/navmesh-worker-pool.ts +0 -236
  324. package/src/core/navmesh/navmesh-workers.test.ts +0 -356
  325. package/src/core/navmesh/navmesh.test.ts +0 -344
  326. package/src/core/navmesh/navmesh.ts +0 -1047
  327. package/src/core/navmesh/navmesh.worker.ts +0 -147
  328. package/src/core/pooled-codec/README.md +0 -70
  329. package/src/core/pooled-codec/index.ts +0 -1
  330. package/src/core/pooled-codec/pooled-codec.test.ts +0 -862
  331. package/src/core/pooled-codec/pooled-codec.ts +0 -504
  332. package/src/core/prediction/README.md +0 -64
  333. package/src/core/prediction/index.ts +0 -1
  334. package/src/core/prediction/prediction.test.ts +0 -423
  335. package/src/core/prediction/prediction.ts +0 -112
  336. package/src/ecs/README.md +0 -427
  337. package/src/ecs/benchmark.test.ts +0 -1645
  338. package/src/ecs/component-store.ts +0 -198
  339. package/src/ecs/component.ts +0 -90
  340. package/src/ecs/entity-handle.test.ts +0 -393
  341. package/src/ecs/entity-handle.ts +0 -563
  342. package/src/ecs/example.ts +0 -152
  343. package/src/ecs/index.ts +0 -4
  344. package/src/ecs/system-builder.ts +0 -404
  345. package/src/ecs/world-systems.ts +0 -83
  346. package/src/ecs/world.test.ts +0 -310
  347. package/src/ecs/world.ts +0 -904
  348. package/src/game/index.ts +0 -1
  349. package/src/game/loop/README.md +0 -32
  350. package/src/game/loop/index.ts +0 -1
  351. package/src/game/loop/loop.ts +0 -236
  352. package/src/index.ts +0 -32
  353. package/src/net/README.md +0 -474
  354. package/src/net/adapters/browser-websocket.ts +0 -86
  355. package/src/net/adapters/bun-websocket.ts +0 -292
  356. package/src/net/buffer-pool.ts +0 -106
  357. package/src/net/client.test.ts +0 -807
  358. package/src/net/client.ts +0 -695
  359. package/src/net/index.ts +0 -60
  360. package/src/net/server.test.ts +0 -799
  361. package/src/net/server.ts +0 -1152
  362. package/src/net/types.ts +0 -228
  363. package/src/net/validators.ts +0 -104
  364. package/src/protocol/README.md +0 -469
  365. package/src/protocol/index.ts +0 -93
  366. package/src/protocol/intent/define-intent.test.ts +0 -397
  367. package/src/protocol/intent/define-intent.ts +0 -201
  368. package/src/protocol/intent/index.ts +0 -94
  369. package/src/protocol/intent/intent-registry.test.ts +0 -198
  370. package/src/protocol/intent/intent-registry.ts +0 -112
  371. package/src/protocol/intent/intent.ts +0 -12
  372. package/src/protocol/rpc/define-rpc.test.ts +0 -141
  373. package/src/protocol/rpc/define-rpc.ts +0 -113
  374. package/src/protocol/rpc/index.ts +0 -3
  375. package/src/protocol/rpc/rpc-registry.test.ts +0 -168
  376. package/src/protocol/rpc/rpc-registry.ts +0 -176
  377. package/src/protocol/rpc/rpc.ts +0 -37
  378. package/src/protocol/snapshot/index.ts +0 -45
  379. package/src/protocol/snapshot/snapshot-codec.test.ts +0 -138
  380. package/src/protocol/snapshot/snapshot-codec.ts +0 -87
  381. package/src/protocol/snapshot/snapshot-registry.test.ts +0 -310
  382. package/src/protocol/snapshot/snapshot-registry.ts +0 -201
  383. package/src/protocol/snapshot/snapshot.test.ts +0 -76
  384. package/src/protocol/snapshot/snapshot.ts +0 -41
  385. /package/dist/{core → types/core}/binary-codec/index.d.ts +0 -0
  386. /package/dist/{core → types/core}/driver/driver.d.ts +0 -0
  387. /package/dist/{core → types/core}/driver/drivers/immediate.d.ts +0 -0
  388. /package/dist/{core → types/core}/driver/drivers/index.d.ts +0 -0
  389. /package/dist/{core → types/core}/driver/drivers/raf.d.ts +0 -0
  390. /package/dist/{core → types/core}/driver/drivers/timeout.d.ts +0 -0
  391. /package/dist/{core → types/core}/driver/index.d.ts +0 -0
  392. /package/dist/{core → types/core}/events/index.d.ts +0 -0
  393. /package/dist/{core → types/core}/fixed-ticker/fixed-ticker.d.ts +0 -0
  394. /package/dist/{core → types/core}/fixed-ticker/index.d.ts +0 -0
  395. /package/dist/{core → types/core}/generate-id/generate-id.d.ts +0 -0
  396. /package/dist/{core → types/core}/generate-id/index.d.ts +0 -0
  397. /package/dist/{core → types/core}/input/sources/browser.d.ts +0 -0
  398. /package/dist/{core → types/core}/input/sources/index.d.ts +0 -0
  399. /package/dist/{core → types/core}/input/types.d.ts +0 -0
  400. /package/dist/{core → types/core}/lerp/index.d.ts +0 -0
  401. /package/dist/{core → types/core}/lerp/lerp.d.ts +0 -0
  402. /package/dist/{core → types/core}/navmesh/index.d.ts +0 -0
  403. /package/dist/{core → types/core}/navmesh/navmesh-worker-pool.d.ts +0 -0
  404. /package/dist/{core → types/core}/navmesh/navmesh.worker.d.ts +0 -0
  405. /package/dist/{core → types/core}/pooled-codec/index.d.ts +0 -0
  406. /package/dist/{core → types/core}/pooled-codec/pooled-codec.d.ts +0 -0
  407. /package/dist/{core → types/core}/prediction/index.d.ts +0 -0
  408. /package/dist/{core → types/core}/prediction/prediction.d.ts +0 -0
  409. /package/dist/{ecs → types/ecs}/component-store.d.ts +0 -0
  410. /package/dist/{ecs → types/ecs}/component.d.ts +0 -0
  411. /package/dist/{ecs → types/ecs}/entity-handle.d.ts +0 -0
  412. /package/dist/{ecs → types/ecs}/example.d.ts +0 -0
  413. /package/dist/{ecs → types/ecs}/index.d.ts +0 -0
  414. /package/dist/{ecs → types/ecs}/system-builder.d.ts +0 -0
  415. /package/dist/{ecs → types/ecs}/world-systems.d.ts +0 -0
  416. /package/dist/{game → types/game}/index.d.ts +0 -0
  417. /package/dist/{game → types/game}/loop/index.d.ts +0 -0
  418. /package/dist/{net → types/net}/adapters/browser-websocket.d.ts +0 -0
  419. /package/dist/{net → types/net}/adapters/bun-websocket.d.ts +0 -0
  420. /package/dist/{net → types/net}/buffer-pool.d.ts +0 -0
  421. /package/dist/{net → types/net}/client.d.ts +0 -0
  422. /package/dist/{net → types/net}/server.d.ts +0 -0
  423. /package/dist/{net → types/net}/types.d.ts +0 -0
  424. /package/dist/{net → types/net}/validators.d.ts +0 -0
  425. /package/dist/{protocol → types/protocol}/index.d.ts +0 -0
  426. /package/dist/{protocol → types/protocol}/intent/define-intent.d.ts +0 -0
  427. /package/dist/{protocol → types/protocol}/intent/index.d.ts +0 -0
  428. /package/dist/{protocol → types/protocol}/intent/intent-registry.d.ts +0 -0
  429. /package/dist/{protocol → types/protocol}/intent/intent.d.ts +0 -0
  430. /package/dist/{protocol → types/protocol}/rpc/define-rpc.d.ts +0 -0
  431. /package/dist/{protocol → types/protocol}/rpc/index.d.ts +0 -0
  432. /package/dist/{protocol → types/protocol}/rpc/rpc-registry.d.ts +0 -0
  433. /package/dist/{protocol → types/protocol}/rpc/rpc.d.ts +0 -0
  434. /package/dist/{protocol → types/protocol}/snapshot/index.d.ts +0 -0
  435. /package/dist/{protocol → types/protocol}/snapshot/snapshot-codec.d.ts +0 -0
  436. /package/dist/{protocol → types/protocol}/snapshot/snapshot-registry.d.ts +0 -0
  437. /package/dist/{protocol → types/protocol}/snapshot/snapshot.d.ts +0 -0
  438. /package/dist/{core/input/types.js → webgpu/types/2d/animation.test.d.ts} +0 -0
  439. /package/dist/{protocol/intent/intent.js → webgpu/types/2d/sprite-accessor.test.d.ts} +0 -0
@@ -0,0 +1,57 @@
1
+ /**
2
+ * Spritesheet — manages sprite UV coordinates and GPU texture.
3
+ * Supports grid-based spritesheets and texture-packer JSON.
4
+ *
5
+ * Texture creation uses the raw GPUDevice (accessed via root.device)
6
+ * since TypeGPU's texture API is unstable and we need copyExternalImageToTexture.
7
+ */
8
+ import type { SpritesheetHandle, SpriteUV } from 'murow/renderer/types';
9
+ export interface GridSpritesheetConfig {
10
+ image: string;
11
+ frameWidth: number;
12
+ frameHeight: number;
13
+ }
14
+ export interface TexturePackerFrame {
15
+ frame: {
16
+ x: number;
17
+ y: number;
18
+ w: number;
19
+ h: number;
20
+ };
21
+ }
22
+ export interface TexturePackerData {
23
+ frames: Record<string, TexturePackerFrame>;
24
+ meta: {
25
+ size: {
26
+ w: number;
27
+ h: number;
28
+ };
29
+ };
30
+ }
31
+ export interface SpritesheetConfig {
32
+ image: string;
33
+ frameWidth?: number;
34
+ frameHeight?: number;
35
+ data?: string;
36
+ }
37
+ export declare class Spritesheet implements SpritesheetHandle {
38
+ readonly id: number;
39
+ readonly frameCount: number;
40
+ readonly texture: GPUTexture;
41
+ readonly textureView: GPUTextureView;
42
+ readonly sampler: GPUSampler;
43
+ private uvs;
44
+ private _width;
45
+ private _height;
46
+ constructor(id: number, texture: GPUTexture, textureView: GPUTextureView, sampler: GPUSampler, uvs: SpriteUV[], width: number, height: number);
47
+ getUV(spriteIndex: number): SpriteUV;
48
+ get width(): number;
49
+ get height(): number;
50
+ }
51
+ export declare function computeGridUVs(imageWidth: number, imageHeight: number, frameWidth: number, frameHeight: number): SpriteUV[];
52
+ export declare function computeTexturePackerUVs(data: TexturePackerData): SpriteUV[];
53
+ export declare function loadImage(url: string): Promise<ImageBitmap>;
54
+ export declare function createTextureFromBitmap(device: GPUDevice, bitmap: ImageBitmap): {
55
+ texture: GPUTexture;
56
+ view: GPUTextureView;
57
+ };
package/package.json CHANGED
@@ -1,30 +1,14 @@
1
1
  {
2
2
  "name": "murow",
3
- "version": "0.0.70",
3
+ "version": "0.0.71",
4
4
  "description": "A lightweight TypeScript game engine for server-authoritative multiplayer games",
5
- "main": "dist/core.js",
6
- "module": "dist/core.esm.js",
7
- "types": "dist/core.d.ts",
8
- "exports": {
9
- ".": {
10
- "import": "./dist/core.esm.js",
11
- "require": "./dist/core.js",
12
- "types": "./dist/core.d.ts"
13
- },
14
- "./core": {
15
- "import": "./dist/core.esm.js",
16
- "require": "./dist/core.js",
17
- "types": "./dist/core.d.ts"
18
- }
19
- },
20
- "files": [
21
- "dist",
22
- "src"
23
- ],
5
+ "types": "dist/types/index.d.ts",
6
+ "type": "module",
7
+ "sideEffects": false,
24
8
  "scripts": {
25
9
  "build": "npm run build:types && npm run build:js",
26
- "build:js": "esbuild src/core/index.ts --bundle --outfile=dist/core.js --format=cjs --platform=neutral --minify && esbuild src/core/index.ts --bundle --outfile=dist/core.esm.js --format=esm --platform=neutral --minify",
27
- "build:types": "tsc --project tsconfig.json",
10
+ "build:js": "bun run esbuild.config.ts",
11
+ "build:types": "tsc --emitDeclarationOnly --project tsconfig.json",
28
12
  "dev": "npm run build:js -- --watch",
29
13
  "prepublishOnly": "npm run build",
30
14
  "test": "bun test ./src"
@@ -41,14 +25,100 @@
41
25
  "license": "MIT",
42
26
  "repository": {
43
27
  "type": "git",
44
- "url": "https://github.com/mococa/murow.git"
28
+ "url": "https://github.com/moureau-dev/murow.git"
45
29
  },
46
30
  "bugs": {
47
- "url": "https://github.com/mococa/murow/issues"
31
+ "url": "https://github.com/moureau-dev/murow/issues"
48
32
  },
49
33
  "devDependencies": {
50
34
  "@types/bun": "^1.1.16",
51
35
  "esbuild": "^0.19.0",
52
36
  "typescript": "^5.0.0"
53
- }
54
- }
37
+ },
38
+ "exports": {
39
+ ".": {
40
+ "types": "./dist/types/index.d.ts",
41
+ "import": "./dist/esm/index.js",
42
+ "require": "./dist/cjs/index.js",
43
+ "default": "./dist/esm/index.js"
44
+ },
45
+ "./core": {
46
+ "types": "./dist/types/core/index.d.ts",
47
+ "import": "./dist/esm/core/index.js",
48
+ "require": "./dist/cjs/core/index.js",
49
+ "default": "./dist/esm/core/index.js"
50
+ },
51
+ "./core/*": {
52
+ "types": "./dist/types/core/*/index.d.ts",
53
+ "import": "./dist/esm/core/*/index.js",
54
+ "require": "./dist/cjs/core/*/index.js"
55
+ },
56
+ "./ecs": {
57
+ "types": "./dist/types/ecs/index.d.ts",
58
+ "import": "./dist/esm/ecs/index.js",
59
+ "require": "./dist/cjs/ecs/index.js",
60
+ "default": "./dist/esm/ecs/index.js"
61
+ },
62
+ "./ecs/*": {
63
+ "types": "./dist/types/ecs/*.d.ts",
64
+ "import": "./dist/esm/ecs/*.js",
65
+ "require": "./dist/cjs/ecs/*.js"
66
+ },
67
+ "./game": {
68
+ "types": "./dist/types/game/index.d.ts",
69
+ "import": "./dist/esm/game/index.js",
70
+ "require": "./dist/cjs/game/index.js",
71
+ "default": "./dist/esm/game/index.js"
72
+ },
73
+ "./game/*": {
74
+ "types": "./dist/types/game/*.d.ts",
75
+ "import": "./dist/esm/game/*.js",
76
+ "require": "./dist/cjs/game/*.js"
77
+ },
78
+ "./net": {
79
+ "types": "./dist/types/net/index.d.ts",
80
+ "import": "./dist/esm/net/index.js",
81
+ "require": "./dist/cjs/net/index.js",
82
+ "default": "./dist/esm/net/index.js"
83
+ },
84
+ "./net/*": {
85
+ "types": "./dist/types/net/*.d.ts",
86
+ "import": "./dist/esm/net/*.js",
87
+ "require": "./dist/cjs/net/*.js"
88
+ },
89
+ "./protocol": {
90
+ "types": "./dist/types/protocol/index.d.ts",
91
+ "import": "./dist/esm/protocol/index.js",
92
+ "require": "./dist/cjs/protocol/index.js",
93
+ "default": "./dist/esm/protocol/index.js"
94
+ },
95
+ "./protocol/*": {
96
+ "types": "./dist/types/protocol/*.d.ts",
97
+ "import": "./dist/esm/protocol/*.js",
98
+ "require": "./dist/cjs/protocol/*.js"
99
+ },
100
+ "./renderer": {
101
+ "types": "./dist/types/renderer/index.d.ts",
102
+ "import": "./dist/esm/renderer/index.js",
103
+ "require": "./dist/cjs/renderer/index.js",
104
+ "default": "./dist/esm/renderer/index.js"
105
+ },
106
+ "./renderer/*": {
107
+ "types": "./dist/types/renderer/*.d.ts",
108
+ "import": "./dist/esm/renderer/*.js",
109
+ "require": "./dist/cjs/renderer/*.js"
110
+ },
111
+ "./webgpu": {
112
+ "types": "./dist/webgpu/types/index.d.ts",
113
+ "import": "./dist/webgpu/esm/index.js",
114
+ "require": "./dist/webgpu/cjs/index.js"
115
+ }
116
+ },
117
+ "optionalDependencies": {
118
+ "acorn": "^8.16.0",
119
+ "tinyest": "^0.3.1",
120
+ "tinyest-for-wgsl": "^0.3.2",
121
+ "typegpu": "^0.10.2"
122
+ },
123
+ "files": ["dist"]
124
+ }
@@ -1,354 +0,0 @@
1
- /**
2
- * Internal symbol used to cache computed schema byte size.
3
- */
4
- const SCHEMA_SIZE = Symbol("schemaSize");
5
- /**
6
- * Computes and caches the total byte size of a schema.
7
- * @param schema Binary schema definition
8
- */
9
- function getSchemaSize(schema) {
10
- const cached = schema[SCHEMA_SIZE];
11
- if (cached !== undefined)
12
- return cached;
13
- let size = 0;
14
- for (const k of Object.keys(schema)) {
15
- size += schema[k].size;
16
- }
17
- schema[SCHEMA_SIZE] = size;
18
- return size;
19
- }
20
- /**
21
- * Base codec implementation.
22
- * Handles schema-driven encoding/decoding.
23
- */
24
- export class BaseBinaryCodec {
25
- /**
26
- * Encodes an object into a binary buffer using the given schema.
27
- *
28
- * Allocates a right-sized buffer per call.
29
- * Safe for concurrent and re-entrant usage.
30
- *
31
- * @param schema Binary schema definition
32
- * @param data Object to encode
33
- * @returns A Uint8Array containing the encoded bytes
34
- */
35
- static encodeInto(schema, data) {
36
- const size = getSchemaSize(schema);
37
- const buffer = new ArrayBuffer(size);
38
- const view = new DataView(buffer);
39
- let o = 0;
40
- for (const k of Object.keys(schema)) {
41
- const f = schema[k];
42
- f.write(view, o, data[k]);
43
- o += f.size;
44
- }
45
- return new Uint8Array(buffer);
46
- }
47
- /**
48
- * Decodes a binary buffer into a target object using the given schema.
49
- *
50
- * Validates buffer size before reading.
51
- * Does not mutate shared state.
52
- *
53
- * @param schema Binary schema definition
54
- * @param buf Buffer containing encoded data
55
- * @param target Target object to mutate
56
- * @returns The mutated target object
57
- */
58
- static decodeInto(schema, buf, target) {
59
- const expectedSize = getSchemaSize(schema);
60
- if (buf.byteLength < expectedSize) {
61
- throw new RangeError(`Buffer too small: expected ${expectedSize} bytes, got ${buf.byteLength}`);
62
- }
63
- const view = new DataView(buf.buffer, buf.byteOffset, buf.byteLength);
64
- let o = 0;
65
- for (const k of Object.keys(schema)) {
66
- const f = schema[k];
67
- target[k] = f.read(view, o);
68
- o += f.size;
69
- }
70
- return target;
71
- }
72
- }
73
- /**
74
- * Built-in binary primitive field definitions for multiplayer games.
75
- */
76
- export class BinaryPrimitives {
77
- /**
78
- * String field with UTF-8 encoding and 2-byte length prefix.
79
- * @param maxLength Maximum number of bytes allowed
80
- */
81
- static string(maxLength) {
82
- return {
83
- size: maxLength + 2,
84
- write(dv, o, v) {
85
- const encoder = new TextEncoder();
86
- const bytes = encoder.encode(v);
87
- if (bytes.length > maxLength)
88
- throw new RangeError(`String too long, max ${maxLength} bytes`);
89
- dv.setUint16(o, bytes.length, false);
90
- for (let i = 0; i < bytes.length; i++)
91
- dv.setUint8(o + 2 + i, bytes[i]);
92
- for (let i = bytes.length; i < maxLength; i++)
93
- dv.setUint8(o + 2 + i, 0);
94
- },
95
- read(dv, o) {
96
- const length = dv.getUint16(o, false);
97
- const bytes = new Uint8Array(length);
98
- for (let i = 0; i < length; i++)
99
- bytes[i] = dv.getUint8(o + 2 + i);
100
- return new TextDecoder().decode(bytes);
101
- },
102
- toNil: () => "",
103
- };
104
- }
105
- }
106
- /** Unsigned 8-bit integer */
107
- BinaryPrimitives.u8 = {
108
- size: 1,
109
- write: (dv, o, v) => dv.setUint8(o, v),
110
- read: (dv, o) => dv.getUint8(o),
111
- toNil: () => 0,
112
- };
113
- /** Unsigned 16-bit integer (big-endian) */
114
- BinaryPrimitives.u16 = {
115
- size: 2,
116
- write: (dv, o, v) => dv.setUint16(o, v, false),
117
- read: (dv, o) => dv.getUint16(o, false),
118
- toNil: () => 0,
119
- };
120
- /** Unsigned 32-bit integer (big-endian) */
121
- BinaryPrimitives.u32 = {
122
- size: 4,
123
- write: (dv, o, v) => dv.setUint32(o, v, false),
124
- read: (dv, o) => dv.getUint32(o, false),
125
- toNil: () => 0,
126
- };
127
- /** Signed 8-bit integer */
128
- BinaryPrimitives.i8 = {
129
- size: 1,
130
- write: (dv, o, v) => dv.setInt8(o, v),
131
- read: (dv, o) => dv.getInt8(o),
132
- toNil: () => 0,
133
- };
134
- /** Signed 16-bit integer (big-endian) */
135
- BinaryPrimitives.i16 = {
136
- size: 2,
137
- write: (dv, o, v) => dv.setInt16(o, v, false),
138
- read: (dv, o) => dv.getInt16(o, false),
139
- toNil: () => 0,
140
- };
141
- /** Signed 32-bit integer (big-endian) */
142
- BinaryPrimitives.i32 = {
143
- size: 4,
144
- write: (dv, o, v) => dv.setInt32(o, v, false),
145
- read: (dv, o) => dv.getInt32(o, false),
146
- toNil: () => 0,
147
- };
148
- /** 32-bit floating point number (IEEE 754, big-endian) */
149
- BinaryPrimitives.f32 = {
150
- size: 4,
151
- write: (dv, o, v) => dv.setFloat32(o, v, false),
152
- read: (dv, o) => dv.getFloat32(o, false),
153
- toNil: () => 0,
154
- };
155
- /** 64-bit floating point number (double, big-endian) */
156
- BinaryPrimitives.f64 = {
157
- size: 8,
158
- write: (dv, o, v) => dv.setFloat64(o, v, false),
159
- read: (dv, o) => dv.getFloat64(o, false),
160
- toNil: () => 0,
161
- };
162
- /** Boolean stored as 1 byte (0 = false, 1 = true) */
163
- BinaryPrimitives.bool = {
164
- size: 1,
165
- write: (dv, o, v) => dv.setUint8(o, v ? 1 : 0),
166
- read: (dv, o) => dv.getUint8(o) !== 0,
167
- toNil: () => false,
168
- };
169
- /** 2D vector of f32 (x, y) */
170
- BinaryPrimitives.vec2 = {
171
- size: 8,
172
- write(dv, o, v) {
173
- dv.setFloat32(o, v.x, false);
174
- dv.setFloat32(o + 4, v.y, false);
175
- },
176
- read(dv, o) {
177
- return { x: dv.getFloat32(o, false), y: dv.getFloat32(o + 4, false) };
178
- },
179
- toNil: () => ({ x: 0, y: 0 }),
180
- };
181
- /** 3D vector of f32 (x, y, z) */
182
- BinaryPrimitives.vec3 = {
183
- size: 12,
184
- write(dv, o, v) {
185
- dv.setFloat32(o, v.x, false);
186
- dv.setFloat32(o + 4, v.y, false);
187
- dv.setFloat32(o + 8, v.z, false);
188
- },
189
- read(dv, o) {
190
- return {
191
- x: dv.getFloat32(o, false),
192
- y: dv.getFloat32(o + 4, false),
193
- z: dv.getFloat32(o + 8, false),
194
- };
195
- },
196
- toNil: () => ({ x: 0, y: 0, z: 0 }),
197
- };
198
- /** RGBA color packed as 4 u8 bytes */
199
- BinaryPrimitives.color = {
200
- size: 4,
201
- write(dv, o, v) {
202
- dv.setUint8(o, v.r);
203
- dv.setUint8(o + 1, v.g);
204
- dv.setUint8(o + 2, v.b);
205
- dv.setUint8(o + 3, v.a);
206
- },
207
- read(dv, o) {
208
- return {
209
- r: dv.getUint8(o),
210
- g: dv.getUint8(o + 1),
211
- b: dv.getUint8(o + 2),
212
- a: dv.getUint8(o + 3),
213
- };
214
- },
215
- toNil: () => ({ r: 0, g: 0, b: 0, a: 0 }),
216
- };
217
- /** 32-bit floating point number (IEEE 754, little-endian) */
218
- BinaryPrimitives.f32_le = {
219
- size: 4,
220
- write: (dv, o, v) => dv.setFloat32(o, v, true),
221
- read: (dv, o) => dv.getFloat32(o, true),
222
- toNil: () => 0,
223
- };
224
- /** 64-bit floating point number (double, little-endian) */
225
- BinaryPrimitives.f64_le = {
226
- size: 8,
227
- write: (dv, o, v) => dv.setFloat64(o, v, true),
228
- read: (dv, o) => dv.getFloat64(o, true),
229
- toNil: () => 0,
230
- };
231
- /** Unsigned 16-bit integer (little-endian) */
232
- BinaryPrimitives.u16_le = {
233
- size: 2,
234
- write: (dv, o, v) => dv.setUint16(o, v, true),
235
- read: (dv, o) => dv.getUint16(o, true),
236
- toNil: () => 0,
237
- };
238
- /** Unsigned 32-bit integer (little-endian) */
239
- BinaryPrimitives.u32_le = {
240
- size: 4,
241
- write: (dv, o, v) => dv.setUint32(o, v, true),
242
- read: (dv, o) => dv.getUint32(o, true),
243
- toNil: () => 0,
244
- };
245
- /** Signed 16-bit integer (little-endian) */
246
- BinaryPrimitives.i16_le = {
247
- size: 2,
248
- write: (dv, o, v) => dv.setInt16(o, v, true),
249
- read: (dv, o) => dv.getInt16(o, true),
250
- toNil: () => 0,
251
- };
252
- /** Signed 32-bit integer (little-endian) */
253
- BinaryPrimitives.i32_le = {
254
- size: 4,
255
- write: (dv, o, v) => dv.setInt32(o, v, true),
256
- read: (dv, o) => dv.getInt32(o, true),
257
- toNil: () => 0,
258
- };
259
- /**
260
- * 2D vector of f32 stored as a tuple [x, y] (little-endian).
261
- * Useful for compact math data or shader-friendly layouts.
262
- */
263
- BinaryPrimitives.vec2_le = {
264
- size: 8,
265
- write: (dv, o, v) => {
266
- dv.setFloat32(o, v[0], true);
267
- dv.setFloat32(o + 4, v[1], true);
268
- },
269
- read: (dv, o) => [
270
- dv.getFloat32(o, true),
271
- dv.getFloat32(o + 4, true),
272
- ],
273
- toNil: () => [0, 0],
274
- };
275
- /**
276
- * 3D vector of f32 stored as a tuple [x, y, z] (little-endian).
277
- * Commonly used for positions, velocities, or directions.
278
- */
279
- BinaryPrimitives.vec3_le = {
280
- size: 12,
281
- write: (dv, o, v) => {
282
- dv.setFloat32(o, v[0], true);
283
- dv.setFloat32(o + 4, v[1], true);
284
- dv.setFloat32(o + 8, v[2], true);
285
- },
286
- read: (dv, o) => [
287
- dv.getFloat32(o, true),
288
- dv.getFloat32(o + 4, true),
289
- dv.getFloat32(o + 8, true),
290
- ],
291
- toNil: () => [0, 0, 0],
292
- };
293
- /**
294
- * 4D vector of f32 stored as a tuple [x, y, z, w] (little-endian).
295
- * Useful for quaternions, colors in shaders, or homogeneous coordinates.
296
- */
297
- BinaryPrimitives.vec4_le = {
298
- size: 16,
299
- write: (dv, o, v) => {
300
- dv.setFloat32(o, v[0], true);
301
- dv.setFloat32(o + 4, v[1], true);
302
- dv.setFloat32(o + 8, v[2], true);
303
- dv.setFloat32(o + 12, v[3], true);
304
- },
305
- read: (dv, o) => [
306
- dv.getFloat32(o, true),
307
- dv.getFloat32(o + 4, true),
308
- dv.getFloat32(o + 8, true),
309
- dv.getFloat32(o + 12, true),
310
- ],
311
- toNil: () => [0, 0, 0, 0],
312
- };
313
- /**
314
- * Public codec API.
315
- * Re-exports primitives and exposes encode/decode helpers.
316
- */
317
- export class BinaryCodec extends BaseBinaryCodec {
318
- /**
319
- * Encodes an object into a binary buffer.
320
- */
321
- static encode(schema, data) {
322
- return this.encodeInto(schema, data);
323
- }
324
- /**
325
- * Decodes a binary buffer into an existing object.
326
- */
327
- static decode(schema, buf, target) {
328
- return this.decodeInto(schema, buf, target);
329
- }
330
- }
331
- /** Unsigned 8-bit integer field */
332
- BinaryCodec.u8 = BinaryPrimitives.u8;
333
- /** Unsigned 16-bit integer field */
334
- BinaryCodec.u16 = BinaryPrimitives.u16;
335
- /** Unsigned 32-bit integer field */
336
- BinaryCodec.u32 = BinaryPrimitives.u32;
337
- /** Signed 8-bit integer field */
338
- BinaryCodec.i8 = BinaryPrimitives.i8;
339
- /** Signed 16-bit integer field */
340
- BinaryCodec.i16 = BinaryPrimitives.i16;
341
- /** Signed 32-bit integer field */
342
- BinaryCodec.i32 = BinaryPrimitives.i32;
343
- /** 32-bit floating point field */
344
- BinaryCodec.f32 = BinaryPrimitives.f32;
345
- /** Boolean field */
346
- BinaryCodec.bool = BinaryPrimitives.bool;
347
- /** String field with length prefix */
348
- BinaryCodec.string = BinaryPrimitives.string;
349
- /** 2D vector field */
350
- BinaryCodec.vec2 = BinaryPrimitives.vec2;
351
- /** 3D vector field */
352
- BinaryCodec.vec3 = BinaryPrimitives.vec3;
353
- /** RGBA color field */
354
- BinaryCodec.color = BinaryPrimitives.color;
@@ -1 +0,0 @@
1
- export * from './binary-codec';
@@ -1,47 +0,0 @@
1
- import { ImmediateDriver, RafDriver, TimeoutDriver } from "./drivers";
2
- // Re-export driver classes for testing and direct usage
3
- export { ImmediateDriver, RafDriver, TimeoutDriver };
4
- /**
5
- * Factory function to create a loop driver for the specified environment.
6
- *
7
- * @param type - The environment type
8
- * - `'client'`: Browser RAF driver (60 FPS, syncs with display)
9
- * - `'server'`: Node.js setImmediate driver (maximum performance)
10
- * - `'server-timeout'`: Node.js setTimeout driver (balanced with I/O)
11
- * @param update - Callback function invoked each frame with delta time in seconds
12
- * @returns A configured LoopDriver instance ready to start
13
- *
14
- * @example
15
- * ```typescript
16
- * // Client
17
- * const clientDriver = createDriver('client', (dt) => {
18
- * game.update(dt);
19
- * renderer.render();
20
- * });
21
- * clientDriver.start();
22
- *
23
- * // Server (maximum performance)
24
- * const serverDriver = createDriver('server', (dt) => {
25
- * simulation.tick(dt);
26
- * });
27
- * serverDriver.start();
28
- *
29
- * // Server (balanced with I/O)
30
- * const balancedDriver = createDriver('server-timeout', (dt) => {
31
- * simulation.tick(dt);
32
- * handleNetworkIO();
33
- * });
34
- * balancedDriver.start();
35
- * ```
36
- */
37
- export function createDriver(type, update) {
38
- if (type === 'server-immediate') {
39
- return new ImmediateDriver(update);
40
- }
41
- else if (type === 'server-timeout') {
42
- return new TimeoutDriver(update);
43
- }
44
- else {
45
- return new RafDriver(update);
46
- }
47
- }
@@ -1,61 +0,0 @@
1
- /**
2
- * Server-side game loop driver using setImmediate.
3
- *
4
- * This driver runs the game loop as fast as possible without blocking the event loop,
5
- * making it suitable for Node.js server environments where high tick rates are desired.
6
- *
7
- * Delta time is automatically calculated between iterations and passed to the update callback in seconds.
8
- *
9
- * **Note:** This driver requires Node.js as it uses `setImmediate` which is not available in browsers.
10
- *
11
- * @example
12
- * ```typescript
13
- * const driver = new ImmediateDriver((dt) => {
14
- * world.tick(dt);
15
- * broadcastState();
16
- * });
17
- * driver.start();
18
- * ```
19
- */
20
- export class ImmediateDriver {
21
- /**
22
- * @param update - Callback invoked each tick with delta time in seconds
23
- */
24
- constructor(update) {
25
- this.update = update;
26
- this.last = performance.now();
27
- this.running = false;
28
- /**
29
- * Internal loop method that calculates delta time and schedules the next iteration.
30
- *
31
- * Delta time is provided in seconds.
32
- */
33
- this.loop = () => {
34
- if (!this.running)
35
- return;
36
- const now = performance.now();
37
- const dt = (now - this.last) / 1000;
38
- this.last = now;
39
- this.update(dt);
40
- setImmediate(this.loop);
41
- };
42
- }
43
- /**
44
- * Starts the game loop using setImmediate.
45
- *
46
- * Resets timing to prevent large initial delta.
47
- */
48
- start() {
49
- this.running = true;
50
- this.last = performance.now();
51
- this.loop();
52
- }
53
- /**
54
- * Stops the game loop.
55
- *
56
- * Note: Does not cancel already queued setImmediate callbacks.
57
- */
58
- stop() {
59
- this.running = false;
60
- }
61
- }
@@ -1,3 +0,0 @@
1
- export * from "./immediate";
2
- export * from "./raf";
3
- export * from "./timeout";