murow 0.0.70 → 0.0.71
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +52 -37
- package/dist/cjs/core/binary-codec/binary-codec.js +1 -0
- package/dist/cjs/core/binary-codec/index.js +1 -0
- package/dist/cjs/core/driver/driver.js +1 -0
- package/dist/cjs/core/driver/drivers/immediate.js +1 -0
- package/dist/cjs/core/driver/drivers/index.js +1 -0
- package/dist/cjs/core/driver/drivers/raf.js +1 -0
- package/dist/cjs/core/driver/drivers/timeout.js +1 -0
- package/dist/cjs/core/driver/index.js +1 -0
- package/dist/cjs/core/events/event-system.js +1 -0
- package/dist/cjs/core/events/index.js +1 -0
- package/dist/cjs/core/fixed-ticker/fixed-ticker.js +1 -0
- package/dist/cjs/core/fixed-ticker/index.js +1 -0
- package/dist/cjs/core/free-list/free-list.js +1 -0
- package/dist/cjs/core/free-list/index.js +1 -0
- package/dist/cjs/core/generate-id/generate-id.js +1 -0
- package/dist/cjs/core/generate-id/index.js +1 -0
- package/dist/cjs/core/index.js +1 -0
- package/dist/cjs/core/input/index.js +1 -0
- package/dist/cjs/core/input/manager.js +1 -0
- package/dist/cjs/core/input/sources/browser.js +1 -0
- package/dist/cjs/core/input/sources/index.js +1 -0
- package/dist/cjs/core/input/types.js +1 -0
- package/dist/cjs/core/lerp/index.js +1 -0
- package/dist/cjs/core/lerp/lerp.js +1 -0
- package/dist/cjs/core/navmesh/index.js +1 -0
- package/dist/cjs/core/navmesh/navmesh-worker-pool.js +1 -0
- package/dist/cjs/core/navmesh/navmesh.js +1 -0
- package/dist/cjs/core/navmesh/navmesh.worker.js +1 -0
- package/dist/cjs/core/pooled-codec/index.js +1 -0
- package/dist/cjs/core/pooled-codec/pooled-codec.js +1 -0
- package/dist/cjs/core/prediction/index.js +1 -0
- package/dist/cjs/core/prediction/prediction.js +1 -0
- package/dist/cjs/core/ray/index.js +1 -0
- package/dist/cjs/core/ray/ray-2d.js +1 -0
- package/dist/cjs/core/ray/ray-3d.js +1 -0
- package/dist/cjs/core/simple-rng/index.js +1 -0
- package/dist/cjs/core/simple-rng/simple-rng.js +1 -0
- package/dist/cjs/core/sparse-batcher/index.js +1 -0
- package/dist/cjs/core/sparse-batcher/sparse-batcher.js +1 -0
- package/dist/cjs/ecs/component-store.js +1 -0
- package/dist/cjs/ecs/component.js +1 -0
- package/dist/cjs/ecs/entity-handle.js +1 -0
- package/dist/cjs/ecs/index.js +1 -0
- package/dist/cjs/ecs/system-builder.js +1 -0
- package/dist/cjs/ecs/world-systems.js +1 -0
- package/dist/cjs/ecs/world.js +1 -0
- package/dist/cjs/game/index.js +1 -0
- package/dist/cjs/game/loop/index.js +1 -0
- package/dist/cjs/game/loop/loop.js +1 -0
- package/dist/cjs/index.js +1 -0
- package/dist/cjs/net/adapters/browser-websocket.js +1 -0
- package/dist/cjs/net/adapters/bun-websocket.js +1 -0
- package/dist/cjs/net/buffer-pool.js +1 -0
- package/dist/cjs/net/client.js +1 -0
- package/dist/cjs/net/index.js +1 -0
- package/dist/cjs/net/server.js +1 -0
- package/dist/cjs/net/types.js +1 -0
- package/dist/cjs/net/validators.js +1 -0
- package/dist/cjs/protocol/index.js +1 -0
- package/dist/cjs/protocol/intent/define-intent.js +1 -0
- package/dist/cjs/protocol/intent/index.js +1 -0
- package/dist/cjs/protocol/intent/intent-registry.js +1 -0
- package/dist/cjs/protocol/intent/intent.js +1 -0
- package/dist/cjs/protocol/rpc/define-rpc.js +1 -0
- package/dist/cjs/protocol/rpc/index.js +1 -0
- package/dist/cjs/protocol/rpc/rpc-registry.js +1 -0
- package/dist/cjs/protocol/rpc/rpc.js +1 -0
- package/dist/cjs/protocol/snapshot/index.js +1 -0
- package/dist/cjs/protocol/snapshot/snapshot-codec.js +1 -0
- package/dist/cjs/protocol/snapshot/snapshot-registry.js +1 -0
- package/dist/cjs/protocol/snapshot/snapshot.js +1 -0
- package/dist/cjs/renderer/base-2d-renderer.js +1 -0
- package/dist/cjs/renderer/base-3d-renderer.js +1 -0
- package/dist/cjs/renderer/base-renderer.js +1 -0
- package/dist/cjs/renderer/index.js +1 -0
- package/dist/cjs/renderer/types.js +1 -0
- package/dist/esm/core/binary-codec/binary-codec.js +1 -0
- package/dist/esm/core/binary-codec/index.js +1 -0
- package/dist/esm/core/driver/driver.js +1 -0
- package/dist/esm/core/driver/drivers/immediate.js +1 -0
- package/dist/esm/core/driver/drivers/index.js +1 -0
- package/dist/esm/core/driver/drivers/raf.js +1 -0
- package/dist/esm/core/driver/drivers/timeout.js +1 -0
- package/dist/esm/core/driver/index.js +1 -0
- package/dist/esm/core/events/event-system.js +1 -0
- package/dist/esm/core/events/index.js +1 -0
- package/dist/esm/core/fixed-ticker/fixed-ticker.js +1 -0
- package/dist/esm/core/fixed-ticker/index.js +1 -0
- package/dist/esm/core/free-list/free-list.js +1 -0
- package/dist/esm/core/free-list/index.js +1 -0
- package/dist/esm/core/generate-id/generate-id.js +1 -0
- package/dist/esm/core/generate-id/index.js +1 -0
- package/dist/esm/core/index.js +1 -0
- package/dist/esm/core/input/index.js +1 -0
- package/dist/esm/core/input/manager.js +1 -0
- package/dist/esm/core/input/sources/browser.js +1 -0
- package/dist/esm/core/input/sources/index.js +1 -0
- package/dist/esm/core/input/types.js +0 -0
- package/dist/esm/core/lerp/index.js +1 -0
- package/dist/esm/core/lerp/lerp.js +1 -0
- package/dist/esm/core/navmesh/index.js +1 -0
- package/dist/esm/core/navmesh/navmesh-worker-pool.js +1 -0
- package/dist/esm/core/navmesh/navmesh.js +1 -0
- package/dist/esm/core/navmesh/navmesh.worker.js +1 -0
- package/dist/esm/core/pooled-codec/index.js +1 -0
- package/dist/esm/core/pooled-codec/pooled-codec.js +1 -0
- package/dist/esm/core/prediction/index.js +1 -0
- package/dist/esm/core/prediction/prediction.js +1 -0
- package/dist/esm/core/ray/index.js +1 -0
- package/dist/esm/core/ray/ray-2d.js +1 -0
- package/dist/esm/core/ray/ray-3d.js +1 -0
- package/dist/esm/core/simple-rng/index.js +1 -0
- package/dist/esm/core/simple-rng/simple-rng.js +1 -0
- package/dist/esm/core/sparse-batcher/index.js +1 -0
- package/dist/esm/core/sparse-batcher/sparse-batcher.js +1 -0
- package/dist/esm/ecs/component-store.js +1 -0
- package/dist/esm/ecs/component.js +1 -0
- package/dist/esm/ecs/entity-handle.js +1 -0
- package/dist/esm/ecs/index.js +1 -0
- package/dist/esm/ecs/system-builder.js +1 -0
- package/dist/esm/ecs/world-systems.js +1 -0
- package/dist/esm/ecs/world.js +1 -0
- package/dist/esm/game/index.js +1 -0
- package/dist/esm/game/loop/index.js +1 -0
- package/dist/esm/game/loop/loop.js +1 -0
- package/dist/esm/index.js +1 -0
- package/dist/esm/net/adapters/browser-websocket.js +1 -0
- package/dist/esm/net/adapters/bun-websocket.js +1 -0
- package/dist/esm/net/buffer-pool.js +1 -0
- package/dist/esm/net/client.js +1 -0
- package/dist/esm/net/index.js +1 -0
- package/dist/esm/net/server.js +1 -0
- package/dist/esm/net/types.js +1 -0
- package/dist/esm/net/validators.js +1 -0
- package/dist/esm/protocol/index.js +1 -0
- package/dist/esm/protocol/intent/define-intent.js +1 -0
- package/dist/esm/protocol/intent/index.js +1 -0
- package/dist/esm/protocol/intent/intent-registry.js +1 -0
- package/dist/esm/protocol/intent/intent.js +0 -0
- package/dist/esm/protocol/rpc/define-rpc.js +1 -0
- package/dist/esm/protocol/rpc/index.js +1 -0
- package/dist/esm/protocol/rpc/rpc-registry.js +1 -0
- package/dist/esm/protocol/rpc/rpc.js +0 -0
- package/dist/esm/protocol/snapshot/index.js +1 -0
- package/dist/esm/protocol/snapshot/snapshot-codec.js +1 -0
- package/dist/esm/protocol/snapshot/snapshot-registry.js +1 -0
- package/dist/esm/protocol/snapshot/snapshot.js +1 -0
- package/dist/esm/renderer/base-2d-renderer.js +1 -0
- package/dist/esm/renderer/base-3d-renderer.js +1 -0
- package/dist/esm/renderer/base-renderer.js +1 -0
- package/dist/esm/renderer/index.js +1 -0
- package/dist/esm/renderer/types.js +0 -0
- package/dist/{core → types/core}/binary-codec/binary-codec.d.ts +4 -0
- package/dist/{core → types/core}/events/event-system.d.ts +14 -33
- package/dist/types/core/free-list/free-list.d.ts +31 -0
- package/dist/types/core/free-list/index.d.ts +1 -0
- package/dist/{core → types/core}/index.d.ts +5 -0
- package/dist/{core → types/core}/input/index.d.ts +1 -0
- package/dist/{core → types/core}/input/manager.d.ts +2 -0
- package/dist/{core → types/core}/navmesh/navmesh.d.ts +1 -21
- package/dist/types/core/ray/index.d.ts +2 -0
- package/dist/types/core/ray/ray-2d.d.ts +37 -0
- package/dist/types/core/ray/ray-3d.d.ts +42 -0
- package/dist/types/core/simple-rng/index.d.ts +1 -0
- package/dist/types/core/simple-rng/simple-rng.d.ts +36 -0
- package/dist/types/core/sparse-batcher/index.d.ts +1 -0
- package/dist/types/core/sparse-batcher/sparse-batcher.d.ts +55 -0
- package/dist/{ecs → types/ecs}/world.d.ts +11 -0
- package/dist/{game → types/game}/loop/loop.d.ts +33 -29
- package/dist/{index.d.ts → types/index.d.ts} +1 -0
- package/dist/{net → types/net}/index.d.ts +2 -2
- package/dist/types/renderer/base-2d-renderer.d.ts +13 -0
- package/dist/types/renderer/base-3d-renderer.d.ts +10 -0
- package/dist/types/renderer/base-renderer.d.ts +21 -0
- package/dist/types/renderer/index.d.ts +4 -0
- package/dist/types/renderer/types.d.ts +79 -0
- package/dist/webgpu/cjs/index.js +6004 -0
- package/dist/webgpu/esm/index.js +5972 -0
- package/dist/webgpu/types/2d/animation.d.ts +97 -0
- package/dist/webgpu/types/2d/renderer.d.ts +55 -0
- package/dist/webgpu/types/2d/shader.d.ts +61 -0
- package/dist/webgpu/types/2d/sprite-accessor.d.ts +47 -0
- package/dist/webgpu/types/3d/gltf-skin-parser.d.ts +101 -0
- package/dist/webgpu/types/3d/morph-animation.d.ts +69 -0
- package/dist/webgpu/types/3d/morph-animation.test.d.ts +1 -0
- package/dist/webgpu/types/3d/renderer.d.ts +216 -0
- package/dist/webgpu/types/3d/shader.d.ts +136 -0
- package/dist/webgpu/types/3d/skeletal-animation-compute/index.d.ts +2 -0
- package/dist/webgpu/types/3d/skeletal-animation-compute/kernel.d.ts +8 -0
- package/dist/webgpu/types/3d/skeletal-animation-compute/packer.d.ts +32 -0
- package/dist/webgpu/types/3d/skeletal-animation.d.ts +90 -0
- package/dist/webgpu/types/camera/camera-2d.d.ts +53 -0
- package/dist/webgpu/types/camera/camera-2d.test.d.ts +1 -0
- package/dist/webgpu/types/camera/camera-3d.d.ts +81 -0
- package/dist/webgpu/types/camera/camera-3d.test.d.ts +1 -0
- package/dist/webgpu/types/camera/index.d.ts +2 -0
- package/dist/webgpu/types/compute/compute-builder.d.ts +123 -0
- package/dist/webgpu/types/compute/compute-builder.test.d.ts +1 -0
- package/dist/webgpu/types/core/constants.d.ts +59 -0
- package/dist/webgpu/types/core/constants.test.d.ts +1 -0
- package/dist/webgpu/types/core/index.d.ts +2 -0
- package/dist/webgpu/types/core/math.d.ts +37 -0
- package/dist/webgpu/types/core/types.d.ts +125 -0
- package/dist/webgpu/types/core/types.test.d.ts +1 -0
- package/dist/webgpu/types/geometry/built-in.d.ts +58 -0
- package/dist/webgpu/types/geometry/built-in.test.d.ts +1 -0
- package/dist/webgpu/types/geometry/geometry-builder.d.ts +281 -0
- package/dist/webgpu/types/geometry/geometry-builder.test.d.ts +1 -0
- package/dist/webgpu/types/geometry/index.d.ts +2 -0
- package/dist/webgpu/types/index.d.ts +32 -0
- package/dist/webgpu/types/particle/emitter.d.ts +36 -0
- package/dist/webgpu/types/shaders/index.d.ts +2 -0
- package/dist/webgpu/types/shaders/runtime-transpile.d.ts +18 -0
- package/dist/webgpu/types/shaders/sprite-2d.wgsl.d.ts +10 -0
- package/dist/webgpu/types/shaders/typegpu.d.ts +9 -0
- package/dist/webgpu/types/shaders/utils.d.ts +28 -0
- package/dist/webgpu/types/shaders/utils.test.d.ts +1 -0
- package/dist/webgpu/types/spritesheet/index.d.ts +1 -0
- package/dist/webgpu/types/spritesheet/spritesheet.d.ts +57 -0
- package/dist/webgpu/types/spritesheet/spritesheet.test.d.ts +1 -0
- package/package.json +96 -26
- package/dist/core/binary-codec/binary-codec.js +0 -354
- package/dist/core/binary-codec/index.js +0 -1
- package/dist/core/driver/driver.js +0 -47
- package/dist/core/driver/drivers/immediate.js +0 -61
- package/dist/core/driver/drivers/index.js +0 -3
- package/dist/core/driver/drivers/raf.js +0 -62
- package/dist/core/driver/drivers/timeout.js +0 -71
- package/dist/core/driver/index.js +0 -2
- package/dist/core/events/event-system.js +0 -88
- package/dist/core/events/index.js +0 -1
- package/dist/core/fixed-ticker/fixed-ticker.js +0 -105
- package/dist/core/fixed-ticker/index.js +0 -1
- package/dist/core/generate-id/generate-id.js +0 -25
- package/dist/core/generate-id/index.js +0 -1
- package/dist/core/index.js +0 -10
- package/dist/core/input/index.js +0 -2
- package/dist/core/input/manager.js +0 -211
- package/dist/core/input/sources/browser.js +0 -29
- package/dist/core/input/sources/index.js +0 -1
- package/dist/core/lerp/index.js +0 -1
- package/dist/core/lerp/lerp.js +0 -42
- package/dist/core/navmesh/index.js +0 -1
- package/dist/core/navmesh/navmesh-worker-pool.js +0 -180
- package/dist/core/navmesh/navmesh.js +0 -799
- package/dist/core/navmesh/navmesh.worker.js +0 -79
- package/dist/core/pooled-codec/index.js +0 -1
- package/dist/core/pooled-codec/pooled-codec.js +0 -410
- package/dist/core/prediction/index.js +0 -1
- package/dist/core/prediction/prediction.js +0 -99
- package/dist/core.esm.js +0 -1
- package/dist/core.js +0 -1
- package/dist/ecs/component-store.js +0 -175
- package/dist/ecs/component.js +0 -43
- package/dist/ecs/entity-handle.js +0 -515
- package/dist/ecs/example.js +0 -125
- package/dist/ecs/index.js +0 -4
- package/dist/ecs/system-builder.js +0 -249
- package/dist/ecs/world-systems.js +0 -79
- package/dist/ecs/world.js +0 -767
- package/dist/game/index.js +0 -1
- package/dist/game/loop/index.js +0 -1
- package/dist/game/loop/loop.js +0 -108
- package/dist/index.js +0 -26
- package/dist/net/adapters/browser-websocket.js +0 -74
- package/dist/net/adapters/bun-websocket.js +0 -245
- package/dist/net/buffer-pool.js +0 -89
- package/dist/net/client.js +0 -586
- package/dist/net/index.js +0 -58
- package/dist/net/server.js +0 -974
- package/dist/net/types.js +0 -31
- package/dist/net/validators.js +0 -88
- package/dist/protocol/index.js +0 -92
- package/dist/protocol/intent/define-intent.js +0 -125
- package/dist/protocol/intent/index.js +0 -91
- package/dist/protocol/intent/intent-registry.js +0 -91
- package/dist/protocol/rpc/define-rpc.js +0 -84
- package/dist/protocol/rpc/index.js +0 -3
- package/dist/protocol/rpc/rpc-registry.js +0 -159
- package/dist/protocol/rpc/rpc.js +0 -12
- package/dist/protocol/snapshot/index.js +0 -43
- package/dist/protocol/snapshot/snapshot-codec.js +0 -67
- package/dist/protocol/snapshot/snapshot-registry.js +0 -168
- package/dist/protocol/snapshot/snapshot.js +0 -30
- package/src/core/binary-codec/README.md +0 -60
- package/src/core/binary-codec/binary-codec.test.ts +0 -300
- package/src/core/binary-codec/binary-codec.ts +0 -448
- package/src/core/binary-codec/index.ts +0 -1
- package/src/core/driver/README.md +0 -97
- package/src/core/driver/driver.test.ts +0 -414
- package/src/core/driver/driver.ts +0 -71
- package/src/core/driver/drivers/immediate.ts +0 -66
- package/src/core/driver/drivers/index.ts +0 -3
- package/src/core/driver/drivers/raf.ts +0 -67
- package/src/core/driver/drivers/timeout.ts +0 -77
- package/src/core/driver/index.ts +0 -2
- package/src/core/events/README.md +0 -47
- package/src/core/events/event-system.test.ts +0 -243
- package/src/core/events/event-system.ts +0 -140
- package/src/core/events/index.ts +0 -1
- package/src/core/fixed-ticker/README.md +0 -77
- package/src/core/fixed-ticker/fixed-ticker.test.ts +0 -151
- package/src/core/fixed-ticker/fixed-ticker.ts +0 -174
- package/src/core/fixed-ticker/index.ts +0 -1
- package/src/core/generate-id/README.md +0 -18
- package/src/core/generate-id/generate-id.test.ts +0 -79
- package/src/core/generate-id/generate-id.ts +0 -37
- package/src/core/generate-id/index.ts +0 -1
- package/src/core/index.ts +0 -10
- package/src/core/input/README.md +0 -24
- package/src/core/input/index.ts +0 -2
- package/src/core/input/manager.ts +0 -259
- package/src/core/input/sources/browser.ts +0 -39
- package/src/core/input/sources/index.ts +0 -1
- package/src/core/input/types.ts +0 -40
- package/src/core/lerp/README.md +0 -79
- package/src/core/lerp/index.ts +0 -1
- package/src/core/lerp/lerp.test.ts +0 -90
- package/src/core/lerp/lerp.ts +0 -42
- package/src/core/navmesh/README.md +0 -164
- package/src/core/navmesh/index.ts +0 -1
- package/src/core/navmesh/navmesh-worker-pool.ts +0 -236
- package/src/core/navmesh/navmesh-workers.test.ts +0 -356
- package/src/core/navmesh/navmesh.test.ts +0 -344
- package/src/core/navmesh/navmesh.ts +0 -1047
- package/src/core/navmesh/navmesh.worker.ts +0 -147
- package/src/core/pooled-codec/README.md +0 -70
- package/src/core/pooled-codec/index.ts +0 -1
- package/src/core/pooled-codec/pooled-codec.test.ts +0 -862
- package/src/core/pooled-codec/pooled-codec.ts +0 -504
- package/src/core/prediction/README.md +0 -64
- package/src/core/prediction/index.ts +0 -1
- package/src/core/prediction/prediction.test.ts +0 -423
- package/src/core/prediction/prediction.ts +0 -112
- package/src/ecs/README.md +0 -427
- package/src/ecs/benchmark.test.ts +0 -1645
- package/src/ecs/component-store.ts +0 -198
- package/src/ecs/component.ts +0 -90
- package/src/ecs/entity-handle.test.ts +0 -393
- package/src/ecs/entity-handle.ts +0 -563
- package/src/ecs/example.ts +0 -152
- package/src/ecs/index.ts +0 -4
- package/src/ecs/system-builder.ts +0 -404
- package/src/ecs/world-systems.ts +0 -83
- package/src/ecs/world.test.ts +0 -310
- package/src/ecs/world.ts +0 -904
- package/src/game/index.ts +0 -1
- package/src/game/loop/README.md +0 -32
- package/src/game/loop/index.ts +0 -1
- package/src/game/loop/loop.ts +0 -236
- package/src/index.ts +0 -32
- package/src/net/README.md +0 -474
- package/src/net/adapters/browser-websocket.ts +0 -86
- package/src/net/adapters/bun-websocket.ts +0 -292
- package/src/net/buffer-pool.ts +0 -106
- package/src/net/client.test.ts +0 -807
- package/src/net/client.ts +0 -695
- package/src/net/index.ts +0 -60
- package/src/net/server.test.ts +0 -799
- package/src/net/server.ts +0 -1152
- package/src/net/types.ts +0 -228
- package/src/net/validators.ts +0 -104
- package/src/protocol/README.md +0 -469
- package/src/protocol/index.ts +0 -93
- package/src/protocol/intent/define-intent.test.ts +0 -397
- package/src/protocol/intent/define-intent.ts +0 -201
- package/src/protocol/intent/index.ts +0 -94
- package/src/protocol/intent/intent-registry.test.ts +0 -198
- package/src/protocol/intent/intent-registry.ts +0 -112
- package/src/protocol/intent/intent.ts +0 -12
- package/src/protocol/rpc/define-rpc.test.ts +0 -141
- package/src/protocol/rpc/define-rpc.ts +0 -113
- package/src/protocol/rpc/index.ts +0 -3
- package/src/protocol/rpc/rpc-registry.test.ts +0 -168
- package/src/protocol/rpc/rpc-registry.ts +0 -176
- package/src/protocol/rpc/rpc.ts +0 -37
- package/src/protocol/snapshot/index.ts +0 -45
- package/src/protocol/snapshot/snapshot-codec.test.ts +0 -138
- package/src/protocol/snapshot/snapshot-codec.ts +0 -87
- package/src/protocol/snapshot/snapshot-registry.test.ts +0 -310
- package/src/protocol/snapshot/snapshot-registry.ts +0 -201
- package/src/protocol/snapshot/snapshot.test.ts +0 -76
- package/src/protocol/snapshot/snapshot.ts +0 -41
- /package/dist/{core → types/core}/binary-codec/index.d.ts +0 -0
- /package/dist/{core → types/core}/driver/driver.d.ts +0 -0
- /package/dist/{core → types/core}/driver/drivers/immediate.d.ts +0 -0
- /package/dist/{core → types/core}/driver/drivers/index.d.ts +0 -0
- /package/dist/{core → types/core}/driver/drivers/raf.d.ts +0 -0
- /package/dist/{core → types/core}/driver/drivers/timeout.d.ts +0 -0
- /package/dist/{core → types/core}/driver/index.d.ts +0 -0
- /package/dist/{core → types/core}/events/index.d.ts +0 -0
- /package/dist/{core → types/core}/fixed-ticker/fixed-ticker.d.ts +0 -0
- /package/dist/{core → types/core}/fixed-ticker/index.d.ts +0 -0
- /package/dist/{core → types/core}/generate-id/generate-id.d.ts +0 -0
- /package/dist/{core → types/core}/generate-id/index.d.ts +0 -0
- /package/dist/{core → types/core}/input/sources/browser.d.ts +0 -0
- /package/dist/{core → types/core}/input/sources/index.d.ts +0 -0
- /package/dist/{core → types/core}/input/types.d.ts +0 -0
- /package/dist/{core → types/core}/lerp/index.d.ts +0 -0
- /package/dist/{core → types/core}/lerp/lerp.d.ts +0 -0
- /package/dist/{core → types/core}/navmesh/index.d.ts +0 -0
- /package/dist/{core → types/core}/navmesh/navmesh-worker-pool.d.ts +0 -0
- /package/dist/{core → types/core}/navmesh/navmesh.worker.d.ts +0 -0
- /package/dist/{core → types/core}/pooled-codec/index.d.ts +0 -0
- /package/dist/{core → types/core}/pooled-codec/pooled-codec.d.ts +0 -0
- /package/dist/{core → types/core}/prediction/index.d.ts +0 -0
- /package/dist/{core → types/core}/prediction/prediction.d.ts +0 -0
- /package/dist/{ecs → types/ecs}/component-store.d.ts +0 -0
- /package/dist/{ecs → types/ecs}/component.d.ts +0 -0
- /package/dist/{ecs → types/ecs}/entity-handle.d.ts +0 -0
- /package/dist/{ecs → types/ecs}/example.d.ts +0 -0
- /package/dist/{ecs → types/ecs}/index.d.ts +0 -0
- /package/dist/{ecs → types/ecs}/system-builder.d.ts +0 -0
- /package/dist/{ecs → types/ecs}/world-systems.d.ts +0 -0
- /package/dist/{game → types/game}/index.d.ts +0 -0
- /package/dist/{game → types/game}/loop/index.d.ts +0 -0
- /package/dist/{net → types/net}/adapters/browser-websocket.d.ts +0 -0
- /package/dist/{net → types/net}/adapters/bun-websocket.d.ts +0 -0
- /package/dist/{net → types/net}/buffer-pool.d.ts +0 -0
- /package/dist/{net → types/net}/client.d.ts +0 -0
- /package/dist/{net → types/net}/server.d.ts +0 -0
- /package/dist/{net → types/net}/types.d.ts +0 -0
- /package/dist/{net → types/net}/validators.d.ts +0 -0
- /package/dist/{protocol → types/protocol}/index.d.ts +0 -0
- /package/dist/{protocol → types/protocol}/intent/define-intent.d.ts +0 -0
- /package/dist/{protocol → types/protocol}/intent/index.d.ts +0 -0
- /package/dist/{protocol → types/protocol}/intent/intent-registry.d.ts +0 -0
- /package/dist/{protocol → types/protocol}/intent/intent.d.ts +0 -0
- /package/dist/{protocol → types/protocol}/rpc/define-rpc.d.ts +0 -0
- /package/dist/{protocol → types/protocol}/rpc/index.d.ts +0 -0
- /package/dist/{protocol → types/protocol}/rpc/rpc-registry.d.ts +0 -0
- /package/dist/{protocol → types/protocol}/rpc/rpc.d.ts +0 -0
- /package/dist/{protocol → types/protocol}/snapshot/index.d.ts +0 -0
- /package/dist/{protocol → types/protocol}/snapshot/snapshot-codec.d.ts +0 -0
- /package/dist/{protocol → types/protocol}/snapshot/snapshot-registry.d.ts +0 -0
- /package/dist/{protocol → types/protocol}/snapshot/snapshot.d.ts +0 -0
- /package/dist/{core/input/types.js → webgpu/types/2d/animation.test.d.ts} +0 -0
- /package/dist/{protocol/intent/intent.js → webgpu/types/2d/sprite-accessor.test.d.ts} +0 -0
|
@@ -10,62 +10,43 @@ interface EventSystemProps<EventNames extends string> {
|
|
|
10
10
|
events: EventNames[];
|
|
11
11
|
}
|
|
12
12
|
/**
|
|
13
|
-
*
|
|
14
|
-
*
|
|
15
|
-
* event-driven programming.
|
|
13
|
+
* Zero-allocation event system. Uses flat arrays instead of Map/Set
|
|
14
|
+
* to avoid iterator allocations on every emit().
|
|
16
15
|
*/
|
|
17
16
|
export declare class EventSystem<EventTuple extends [string, unknown][]> {
|
|
18
|
-
|
|
19
|
-
|
|
20
|
-
|
|
21
|
-
* The map of registered events and their callbacks.
|
|
22
|
-
*/
|
|
23
|
-
private callbacks;
|
|
24
|
-
/**
|
|
25
|
-
* @private
|
|
26
|
-
* @description
|
|
27
|
-
* The list of events that were registered.
|
|
28
|
-
*/
|
|
17
|
+
private eventIndex;
|
|
18
|
+
private callbackArrays;
|
|
19
|
+
private callbackCounts;
|
|
29
20
|
private events;
|
|
21
|
+
private emitting;
|
|
30
22
|
constructor({ events }: EventSystemProps<string>);
|
|
31
23
|
/**
|
|
32
|
-
* @description
|
|
33
24
|
* Registers a callback for an event.
|
|
34
|
-
*
|
|
35
|
-
* @param name Event name
|
|
36
|
-
* @param callback Callback to run when the event is emitted
|
|
37
25
|
*/
|
|
38
26
|
on<EventName extends keyof EventMapFromTuple<EventTuple> & string>(name: EventName, callback: Callback<EventMapFromTuple<EventTuple>[EventName]>): void;
|
|
39
27
|
/**
|
|
40
|
-
* @description
|
|
41
28
|
* Registers a callback for an event that runs only once.
|
|
42
|
-
*
|
|
43
|
-
* @param name Event name
|
|
44
|
-
* @param callback Callback to run when the event is emitted
|
|
45
29
|
*/
|
|
46
30
|
once<EventName extends keyof EventMapFromTuple<EventTuple> & string>(name: EventName, callback: Callback<EventMapFromTuple<EventTuple>[EventName]>): void;
|
|
47
31
|
/**
|
|
48
|
-
* @description
|
|
49
32
|
* Emits an event, running all registered callbacks.
|
|
50
|
-
*
|
|
51
|
-
*
|
|
52
|
-
* @param data Event data
|
|
33
|
+
* Zero allocations — iterates a flat array with an index loop.
|
|
34
|
+
* Safe to call off() during emit (nulled slots are skipped).
|
|
53
35
|
*/
|
|
54
36
|
emit<EventName extends keyof EventMapFromTuple<EventTuple> & string>(name: EventName, data: EventMapFromTuple<EventTuple>[EventName]): void;
|
|
55
37
|
/**
|
|
56
|
-
* @description
|
|
57
38
|
* Removes a callback from an event.
|
|
58
|
-
*
|
|
59
|
-
*
|
|
60
|
-
* @param callback Callback to remove
|
|
39
|
+
* During emit: nulls the slot (compacted after emit finishes).
|
|
40
|
+
* Outside emit: swap-and-pop for O(1).
|
|
61
41
|
*/
|
|
62
42
|
off<EventName extends keyof EventMapFromTuple<EventTuple> & string>(name: EventName, callback: Callback<EventMapFromTuple<EventTuple>[EventName]>): void;
|
|
63
43
|
/**
|
|
64
|
-
* @description
|
|
65
44
|
* Removes all callbacks.
|
|
66
|
-
*
|
|
67
|
-
* @param name Optional event name
|
|
68
45
|
*/
|
|
69
46
|
clear<EventName extends keyof EventMapFromTuple<EventTuple> & string>(name?: EventName): void;
|
|
47
|
+
/**
|
|
48
|
+
* Remove null gaps left by off() during emit.
|
|
49
|
+
*/
|
|
50
|
+
private compact;
|
|
70
51
|
}
|
|
71
52
|
export {};
|
|
@@ -0,0 +1,31 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Free list allocator. Zero-GC, O(1) alloc/free.
|
|
3
|
+
*/
|
|
4
|
+
export declare class FreeList {
|
|
5
|
+
private freeList;
|
|
6
|
+
private freeCount;
|
|
7
|
+
private capacity;
|
|
8
|
+
constructor(capacity: number);
|
|
9
|
+
/**
|
|
10
|
+
* Allocate an index from the pool.
|
|
11
|
+
* @returns Available index, or -1 if exhausted
|
|
12
|
+
*/
|
|
13
|
+
allocate(): number;
|
|
14
|
+
/**
|
|
15
|
+
* Return an index to the pool for reuse.
|
|
16
|
+
* @param index Index to free
|
|
17
|
+
*/
|
|
18
|
+
free(index: number): void;
|
|
19
|
+
/**
|
|
20
|
+
* Check if an index can be allocated.
|
|
21
|
+
*/
|
|
22
|
+
hasAvailable(): boolean;
|
|
23
|
+
/**
|
|
24
|
+
* Get number of available slots.
|
|
25
|
+
*/
|
|
26
|
+
getAvailableCount(): number;
|
|
27
|
+
/**
|
|
28
|
+
* Get number of allocated slots.
|
|
29
|
+
*/
|
|
30
|
+
getAllocatedCount(): number;
|
|
31
|
+
}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export * from "./free-list";
|
|
@@ -8,3 +8,8 @@ export * from './navmesh';
|
|
|
8
8
|
export * from './pooled-codec';
|
|
9
9
|
export * from './prediction';
|
|
10
10
|
export * from './input';
|
|
11
|
+
export * from './free-list';
|
|
12
|
+
export * from './sparse-batcher';
|
|
13
|
+
export * from './simple-rng';
|
|
14
|
+
export * from './ray';
|
|
15
|
+
export * from '../renderer';
|
|
@@ -69,26 +69,6 @@ export interface PolygonObstacle extends BaseObstacle {
|
|
|
69
69
|
pos: Vec2;
|
|
70
70
|
rotation?: number;
|
|
71
71
|
}
|
|
72
|
-
/**
|
|
73
|
-
* Manages obstacles with spatial hashing for fast queries.
|
|
74
|
-
* Version tracking prevents unnecessary rebuilds.
|
|
75
|
-
*/
|
|
76
|
-
declare class Obstacles {
|
|
77
|
-
private items;
|
|
78
|
-
private spatial;
|
|
79
|
-
private _cachedItems;
|
|
80
|
-
dirty: boolean;
|
|
81
|
-
version: number;
|
|
82
|
-
add(obstacle: ObstacleInput): ObstacleId;
|
|
83
|
-
move(id: ObstacleId, pos: Vec2): void;
|
|
84
|
-
remove(id: ObstacleId): void;
|
|
85
|
-
/**
|
|
86
|
-
* Fast spatial query using hash grid.
|
|
87
|
-
* O(1) average case instead of O(n) linear scan.
|
|
88
|
-
*/
|
|
89
|
-
at(pos: Vec2): Obstacle | undefined;
|
|
90
|
-
get values(): Obstacle[];
|
|
91
|
-
}
|
|
92
72
|
type NavType = 'grid' | 'graph';
|
|
93
73
|
/**
|
|
94
74
|
* Navigation mesh with spatial hashing and smart rebuild.
|
|
@@ -132,7 +112,7 @@ export declare class NavMesh<TWorkers extends boolean | 'auto' = false> {
|
|
|
132
112
|
private grid?;
|
|
133
113
|
private graph?;
|
|
134
114
|
private lastVersion;
|
|
135
|
-
obstacles
|
|
115
|
+
private obstacles;
|
|
136
116
|
private options;
|
|
137
117
|
private workerPool?;
|
|
138
118
|
private pendingPaths;
|
|
@@ -0,0 +1,37 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Ray2D — a 2D ray defined by an origin and a normalized direction.
|
|
3
|
+
* Zero allocations per intersection test.
|
|
4
|
+
*
|
|
5
|
+
* All intersection methods return the parametric distance `t` along the ray
|
|
6
|
+
* to the first hit point, or `null` if there is no intersection.
|
|
7
|
+
* A hit point can be retrieved via `ray.at(t)`.
|
|
8
|
+
*/
|
|
9
|
+
export declare class Ray2D {
|
|
10
|
+
origin: [number, number];
|
|
11
|
+
direction: [number, number];
|
|
12
|
+
private _point;
|
|
13
|
+
/**
|
|
14
|
+
* Set origin and direction. Direction is normalized automatically.
|
|
15
|
+
*/
|
|
16
|
+
set(ox: number, oy: number, dx: number, dy: number): void;
|
|
17
|
+
/**
|
|
18
|
+
* Returns the point at distance `t` along the ray.
|
|
19
|
+
* Reuses an internal buffer — copy if you need to store the result.
|
|
20
|
+
*/
|
|
21
|
+
at(t: number): [number, number];
|
|
22
|
+
/**
|
|
23
|
+
* Intersection with a line segment from (ax, ay) to (bx, by).
|
|
24
|
+
* Returns `t` if the ray hits the segment, `null` otherwise.
|
|
25
|
+
*/
|
|
26
|
+
intersectsSegment(ax: number, ay: number, bx: number, by: number): number | null;
|
|
27
|
+
/**
|
|
28
|
+
* Intersection with a circle at (cx, cy) with radius r.
|
|
29
|
+
* Returns `t` at the entry point (or exit if origin is inside), `null` if no hit.
|
|
30
|
+
*/
|
|
31
|
+
intersectsCircle(cx: number, cy: number, r: number): number | null;
|
|
32
|
+
/**
|
|
33
|
+
* Intersection with an axis-aligned bounding box.
|
|
34
|
+
* Returns `t` at the entry point, `null` if no hit.
|
|
35
|
+
*/
|
|
36
|
+
intersectsAABB(minX: number, minY: number, maxX: number, maxY: number): number | null;
|
|
37
|
+
}
|
|
@@ -0,0 +1,42 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Ray3D — a 3D ray defined by an origin and a normalized direction.
|
|
3
|
+
* Zero allocations per intersection test.
|
|
4
|
+
*
|
|
5
|
+
* All intersection methods return the parametric distance `t` along the ray
|
|
6
|
+
* to the first hit point, or `null` if there is no intersection.
|
|
7
|
+
* A hit point can be retrieved via `ray.at(t)`.
|
|
8
|
+
*/
|
|
9
|
+
export declare class Ray3D {
|
|
10
|
+
origin: [number, number, number];
|
|
11
|
+
direction: [number, number, number];
|
|
12
|
+
private _point;
|
|
13
|
+
/**
|
|
14
|
+
* Set origin and direction. Direction is normalized automatically.
|
|
15
|
+
*/
|
|
16
|
+
set(ox: number, oy: number, oz: number, dx: number, dy: number, dz: number): void;
|
|
17
|
+
/**
|
|
18
|
+
* Returns the point at distance `t` along the ray.
|
|
19
|
+
* Reuses an internal buffer — copy if you need to store the result.
|
|
20
|
+
*/
|
|
21
|
+
at(t: number): [number, number, number];
|
|
22
|
+
/**
|
|
23
|
+
* Intersection with a plane defined by normal (nx, ny, nz) and offset d (n·x = d).
|
|
24
|
+
* Returns `t` at the hit point, `null` if the ray is parallel or hits behind the origin.
|
|
25
|
+
*/
|
|
26
|
+
intersectsPlane(nx: number, ny: number, nz: number, d: number): number | null;
|
|
27
|
+
/**
|
|
28
|
+
* Intersection with a sphere at (cx, cy, cz) with radius r.
|
|
29
|
+
* Returns `t` at the entry point (or exit if origin is inside), `null` if no hit.
|
|
30
|
+
*/
|
|
31
|
+
intersectsSphere(cx: number, cy: number, cz: number, r: number): number | null;
|
|
32
|
+
/**
|
|
33
|
+
* Intersection with an axis-aligned bounding box.
|
|
34
|
+
* Returns `t` at the entry point, `null` if no hit.
|
|
35
|
+
*/
|
|
36
|
+
intersectsAABB(minX: number, minY: number, minZ: number, maxX: number, maxY: number, maxZ: number): number | null;
|
|
37
|
+
/**
|
|
38
|
+
* Intersection with a triangle using the Möller–Trumbore algorithm.
|
|
39
|
+
* Returns `t` at the hit point, `null` if no hit.
|
|
40
|
+
*/
|
|
41
|
+
intersectsTriangle(ax: number, ay: number, az: number, bx: number, by: number, bz: number, cx: number, cy: number, cz: number): number | null;
|
|
42
|
+
}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export * from "./simple-rng";
|
|
@@ -0,0 +1,36 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* SimpleRNG — deterministic, seedable, zero-allocation pseudo-random number generator.
|
|
3
|
+
* Uses a 32-bit LCG (Linear Congruential Generator).
|
|
4
|
+
*
|
|
5
|
+
* Ideal for gameplay logic that must be reproducible (multiplayer, replays),
|
|
6
|
+
* particle systems, procedural generation, and any hot path where
|
|
7
|
+
* Math.random() is too slow or non-deterministic.
|
|
8
|
+
*/
|
|
9
|
+
export declare class SimpleRNG {
|
|
10
|
+
private state;
|
|
11
|
+
constructor(seed?: number);
|
|
12
|
+
/**
|
|
13
|
+
* Returns a float in [0, 1).
|
|
14
|
+
*/
|
|
15
|
+
rand(): number;
|
|
16
|
+
/**
|
|
17
|
+
* Returns a float in [min, max).
|
|
18
|
+
*/
|
|
19
|
+
range(min: number, max: number): number;
|
|
20
|
+
/**
|
|
21
|
+
* Returns an integer in [min, max] (inclusive).
|
|
22
|
+
*/
|
|
23
|
+
int(min: number, max: number): number;
|
|
24
|
+
/**
|
|
25
|
+
* Returns true with the given probability (0-1).
|
|
26
|
+
*/
|
|
27
|
+
chance(probability: number): boolean;
|
|
28
|
+
/**
|
|
29
|
+
* Pick a random element from an array.
|
|
30
|
+
*/
|
|
31
|
+
pick<T>(array: T[]): T;
|
|
32
|
+
/**
|
|
33
|
+
* Reset to a new seed.
|
|
34
|
+
*/
|
|
35
|
+
seed(value: number): void;
|
|
36
|
+
}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export * from "./sparse-batcher";
|
|
@@ -0,0 +1,55 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* SparseBatcher — organizes sprite slots into [layer][sheet] buckets for draw calls.
|
|
3
|
+
* Only allocates buckets that are actually used. Most games use <10 buckets total.
|
|
4
|
+
*
|
|
5
|
+
* Memory (10k sprites, 3 layers × 4 sheets = 12 buckets):
|
|
6
|
+
* buckets: 12 × 10,000 × 4 bytes = ~480 KB (lazy, only used buckets)
|
|
7
|
+
* bucketSizes: 16384 × 4 bytes = 64 KB
|
|
8
|
+
* activeBuckets: 16384 × 2 bytes = 32 KB
|
|
9
|
+
* Total: ~576 KB base + buckets as needed
|
|
10
|
+
*
|
|
11
|
+
* MAX_SHEETS = 64 supports up to 64 unique model/spritesheet IDs per layer.
|
|
12
|
+
*/
|
|
13
|
+
export declare class SparseBatcher {
|
|
14
|
+
private static readonly MAX_LAYERS;
|
|
15
|
+
private static readonly MAX_SHEETS;
|
|
16
|
+
private static readonly MAX_BUCKETS;
|
|
17
|
+
private readonly BUCKET_INITIAL_SIZE;
|
|
18
|
+
private buckets;
|
|
19
|
+
private bucketSizes;
|
|
20
|
+
private activeBuckets;
|
|
21
|
+
private sortBuffer;
|
|
22
|
+
private activeCount;
|
|
23
|
+
private readonly capacity;
|
|
24
|
+
constructor(capacity: number);
|
|
25
|
+
/**
|
|
26
|
+
* Compute a flat key from layer + sheet.
|
|
27
|
+
*/
|
|
28
|
+
private key;
|
|
29
|
+
/**
|
|
30
|
+
* Register a sprite slot into its (layer, sheet) bucket.
|
|
31
|
+
*/
|
|
32
|
+
add(layer: number, sheetId: number, slot: number): void;
|
|
33
|
+
/**
|
|
34
|
+
* Remove a sprite slot from its (layer, sheet) bucket.
|
|
35
|
+
* Uses swap-and-pop for O(1) removal within the bucket.
|
|
36
|
+
*/
|
|
37
|
+
remove(layer: number, sheetId: number, slot: number): void;
|
|
38
|
+
/**
|
|
39
|
+
* Iterate active buckets in layer order (back-to-front), zero allocations.
|
|
40
|
+
* Callback receives sheetId and a subarray view of instance indices.
|
|
41
|
+
*/
|
|
42
|
+
each(cb: (sheetId: number, instances: Uint32Array, count: number) => void): void;
|
|
43
|
+
/**
|
|
44
|
+
* Get the number of active buckets.
|
|
45
|
+
*/
|
|
46
|
+
getActiveCount(): number;
|
|
47
|
+
/**
|
|
48
|
+
* Get total sprite count across all buckets.
|
|
49
|
+
*/
|
|
50
|
+
getTotalCount(): number;
|
|
51
|
+
/**
|
|
52
|
+
* Clear all buckets.
|
|
53
|
+
*/
|
|
54
|
+
clear(): void;
|
|
55
|
+
}
|
|
@@ -68,6 +68,8 @@ export declare class World extends WorldSystems {
|
|
|
68
68
|
private archetypeVersion;
|
|
69
69
|
private queryCacheVersions;
|
|
70
70
|
private queryMaskCache;
|
|
71
|
+
private despawnedBuffer;
|
|
72
|
+
private despawnedCount;
|
|
71
73
|
private worldId;
|
|
72
74
|
constructor(config: WorldConfig);
|
|
73
75
|
/**
|
|
@@ -135,6 +137,15 @@ export declare class World extends WorldSystems {
|
|
|
135
137
|
* Check if an entity is alive
|
|
136
138
|
*/
|
|
137
139
|
isAlive(entity: Entity): boolean;
|
|
140
|
+
/**
|
|
141
|
+
* Get entities despawned since the last flushDespawned() call.
|
|
142
|
+
* Returns a subarray view — zero allocations.
|
|
143
|
+
*/
|
|
144
|
+
getDespawned(): Uint32Array;
|
|
145
|
+
/**
|
|
146
|
+
* Clear the despawn tracker. Call once per tick after processing despawns.
|
|
147
|
+
*/
|
|
148
|
+
flushDespawned(): void;
|
|
138
149
|
/**
|
|
139
150
|
* Invalidate all query caches (called on archetype changes).
|
|
140
151
|
*/
|
|
@@ -4,12 +4,12 @@ import { InputManager } from "../../core/input";
|
|
|
4
4
|
* GameLoop class that manages the main game loop with tick events and optional rendering.
|
|
5
5
|
* It supports both client and server types, emitting appropriate events for both.
|
|
6
6
|
*/
|
|
7
|
-
export declare class GameLoop<T extends
|
|
8
|
-
options: GameLoopOptions
|
|
9
|
-
|
|
10
|
-
};
|
|
11
|
-
private _driver;
|
|
7
|
+
export declare class GameLoop<T extends GameLoopType = DriverType> {
|
|
8
|
+
options: GameLoopOptions<T>;
|
|
9
|
+
private _driver?;
|
|
12
10
|
private _input;
|
|
11
|
+
private readonly _isClient;
|
|
12
|
+
private readonly _isManual;
|
|
13
13
|
/**
|
|
14
14
|
* FixedTicker instance that handles tick timing and updates.
|
|
15
15
|
*/
|
|
@@ -17,7 +17,7 @@ export declare class GameLoop<T extends DriverType = DriverType> {
|
|
|
17
17
|
/**
|
|
18
18
|
* Event emitter system for the game loop, emitting various lifecycle events.
|
|
19
19
|
*/
|
|
20
|
-
events:
|
|
20
|
+
events: EventSystem<BaseEvents> & T extends ClientLike ? EventSystem<ClientEvents> : EventSystem<ServerEvents>;
|
|
21
21
|
/**
|
|
22
22
|
* Current frames per second (FPS) measurement.
|
|
23
23
|
*/
|
|
@@ -25,10 +25,12 @@ export declare class GameLoop<T extends DriverType = DriverType> {
|
|
|
25
25
|
/**
|
|
26
26
|
* Current status of the game loop: 'running', 'paused', or 'stopped'.
|
|
27
27
|
*/
|
|
28
|
-
status:
|
|
29
|
-
|
|
30
|
-
|
|
31
|
-
|
|
28
|
+
status: "running" | "paused" | "stopped";
|
|
29
|
+
private _tickData;
|
|
30
|
+
private _skipData;
|
|
31
|
+
private _renderData;
|
|
32
|
+
constructor(options: GameLoopOptions<T>);
|
|
33
|
+
step(deltaTime: number): void;
|
|
32
34
|
/**
|
|
33
35
|
* Pauses the game ticker and emits a 'toggle-pause' event.
|
|
34
36
|
*/
|
|
@@ -46,15 +48,15 @@ export declare class GameLoop<T extends DriverType = DriverType> {
|
|
|
46
48
|
*/
|
|
47
49
|
stop(): void;
|
|
48
50
|
}
|
|
49
|
-
interface GameLoopOptions {
|
|
51
|
+
interface GameLoopOptions<T extends GameLoopType> {
|
|
50
52
|
tickRate: number;
|
|
51
|
-
type:
|
|
52
|
-
onTick?: (dt: number, tick: number, input: ReturnType<InputManager[
|
|
53
|
-
onRender?: (dt: number, alpha: number, input: ReturnType<InputManager[
|
|
53
|
+
type: T;
|
|
54
|
+
onTick?: (dt: number, tick: number, input: ReturnType<InputManager["snapshot"]>) => void;
|
|
55
|
+
onRender?: (dt: number, alpha: number, input: ReturnType<InputManager["peek"]>) => void;
|
|
54
56
|
}
|
|
55
57
|
type BaseEvents = [
|
|
56
58
|
[
|
|
57
|
-
|
|
59
|
+
"start",
|
|
58
60
|
{
|
|
59
61
|
/**
|
|
60
62
|
* Timestamp when the loop was started.
|
|
@@ -63,7 +65,7 @@ type BaseEvents = [
|
|
|
63
65
|
}
|
|
64
66
|
],
|
|
65
67
|
[
|
|
66
|
-
|
|
68
|
+
"pre-tick",
|
|
67
69
|
{
|
|
68
70
|
/**
|
|
69
71
|
* Current tick number.
|
|
@@ -78,11 +80,11 @@ type BaseEvents = [
|
|
|
78
80
|
*
|
|
79
81
|
* **Only available in client loops.**
|
|
80
82
|
*/
|
|
81
|
-
input: ReturnType<InputManager[
|
|
83
|
+
input: ReturnType<InputManager["snapshot"]>;
|
|
82
84
|
}
|
|
83
85
|
],
|
|
84
86
|
[
|
|
85
|
-
|
|
87
|
+
"tick",
|
|
86
88
|
{
|
|
87
89
|
/**
|
|
88
90
|
* Current tick number.
|
|
@@ -97,15 +99,15 @@ type BaseEvents = [
|
|
|
97
99
|
*
|
|
98
100
|
* **Only available in client loops.**
|
|
99
101
|
*/
|
|
100
|
-
input: ReturnType<InputManager[
|
|
102
|
+
input: ReturnType<InputManager["snapshot"]>;
|
|
101
103
|
}
|
|
102
104
|
],
|
|
103
105
|
[
|
|
104
|
-
|
|
106
|
+
"post-tick",
|
|
105
107
|
{
|
|
106
108
|
/**
|
|
107
|
-
|
|
108
|
-
|
|
109
|
+
* Current tick number.
|
|
110
|
+
*/
|
|
109
111
|
tick: number;
|
|
110
112
|
/**
|
|
111
113
|
* Delta time since the last tick.
|
|
@@ -116,11 +118,11 @@ type BaseEvents = [
|
|
|
116
118
|
*
|
|
117
119
|
* **Only available in client loops.**
|
|
118
120
|
*/
|
|
119
|
-
input: ReturnType<InputManager[
|
|
121
|
+
input: ReturnType<InputManager["snapshot"]>;
|
|
120
122
|
}
|
|
121
123
|
],
|
|
122
124
|
[
|
|
123
|
-
|
|
125
|
+
"skip",
|
|
124
126
|
{
|
|
125
127
|
/**
|
|
126
128
|
* Number of ticks that were skipped.
|
|
@@ -129,7 +131,7 @@ type BaseEvents = [
|
|
|
129
131
|
}
|
|
130
132
|
],
|
|
131
133
|
[
|
|
132
|
-
|
|
134
|
+
"stop",
|
|
133
135
|
{
|
|
134
136
|
/**
|
|
135
137
|
* Timestamp when the loop was stopped.
|
|
@@ -138,7 +140,7 @@ type BaseEvents = [
|
|
|
138
140
|
}
|
|
139
141
|
],
|
|
140
142
|
[
|
|
141
|
-
|
|
143
|
+
"toggle-pause",
|
|
142
144
|
{
|
|
143
145
|
/**
|
|
144
146
|
* Current paused state of the loop.
|
|
@@ -158,14 +160,16 @@ type BaseEvents = [
|
|
|
158
160
|
type ClientEvents = [
|
|
159
161
|
...BaseEvents,
|
|
160
162
|
[
|
|
161
|
-
|
|
163
|
+
"render",
|
|
162
164
|
{
|
|
163
165
|
deltaTime: number;
|
|
164
166
|
alpha: number;
|
|
165
|
-
input: ReturnType<InputManager[
|
|
167
|
+
input: ReturnType<InputManager["peek"]>;
|
|
166
168
|
}
|
|
167
169
|
]
|
|
168
170
|
];
|
|
169
171
|
type ServerEvents = BaseEvents;
|
|
170
|
-
type
|
|
172
|
+
type Manual = "manual-client" | "manual-server";
|
|
173
|
+
type ClientLike = "client" | "manual-client";
|
|
174
|
+
export type GameLoopType = DriverType | Manual;
|
|
171
175
|
export {};
|
|
@@ -14,8 +14,8 @@
|
|
|
14
14
|
*
|
|
15
15
|
* @example
|
|
16
16
|
* ```typescript
|
|
17
|
-
* import { ServerNetwork, ClientNetwork } from '
|
|
18
|
-
* import { BunWebSocketServerTransport } from '
|
|
17
|
+
* import { ServerNetwork, ClientNetwork } from 'murow/net';
|
|
18
|
+
* import { BunWebSocketServerTransport } from 'murow/net/transports/bun-websocket';
|
|
19
19
|
* import { IntentRegistry, SnapshotRegistry } from '@mococa/protocol';
|
|
20
20
|
*
|
|
21
21
|
* // Server setup
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Abstract base for 2D renderers. Defines the sprite-based rendering API.
|
|
3
|
+
*/
|
|
4
|
+
import { BaseRenderer } from "./base-renderer";
|
|
5
|
+
import type { Camera2DState, Renderer2DOptions, SpriteHandle, SpriteOptions, SpritesheetHandle, SpritesheetSource } from "./types";
|
|
6
|
+
export declare abstract class Base2DRenderer extends BaseRenderer<Renderer2DOptions> {
|
|
7
|
+
readonly maxSprites: number;
|
|
8
|
+
abstract readonly camera: Camera2DState;
|
|
9
|
+
constructor(canvas: HTMLCanvasElement, options: Renderer2DOptions);
|
|
10
|
+
abstract loadSpritesheet(source: SpritesheetSource): Promise<SpritesheetHandle>;
|
|
11
|
+
abstract addSprite(options: SpriteOptions): SpriteHandle;
|
|
12
|
+
abstract removeSprite(sprite: SpriteHandle): void;
|
|
13
|
+
}
|
|
@@ -0,0 +1,10 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Abstract base for 3D renderers. Defines the model/instance-based rendering API.
|
|
3
|
+
*/
|
|
4
|
+
import { BaseRenderer } from "./base-renderer";
|
|
5
|
+
import type { Camera3DState, Renderer3DOptions } from "./types";
|
|
6
|
+
export declare abstract class Base3DRenderer extends BaseRenderer<Renderer3DOptions> {
|
|
7
|
+
readonly maxModels: number;
|
|
8
|
+
abstract readonly camera: Camera3DState;
|
|
9
|
+
constructor(canvas: HTMLCanvasElement, options: Renderer3DOptions);
|
|
10
|
+
}
|
|
@@ -0,0 +1,21 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Abstract base for all renderers. Provides lifecycle and canvas management.
|
|
3
|
+
*/
|
|
4
|
+
import type { ClearColor, RendererOptions } from "./types";
|
|
5
|
+
export declare abstract class BaseRenderer<TOptions extends RendererOptions = RendererOptions> {
|
|
6
|
+
readonly canvas: HTMLCanvasElement;
|
|
7
|
+
protected readonly options: TOptions;
|
|
8
|
+
protected _clearColor: ClearColor;
|
|
9
|
+
protected _width: number;
|
|
10
|
+
protected _height: number;
|
|
11
|
+
protected _initialized: boolean;
|
|
12
|
+
constructor(canvas: HTMLCanvasElement, options: TOptions);
|
|
13
|
+
get clearColor(): ClearColor;
|
|
14
|
+
set clearColor(value: ClearColor);
|
|
15
|
+
get width(): number;
|
|
16
|
+
get height(): number;
|
|
17
|
+
get initialized(): boolean;
|
|
18
|
+
abstract init(): Promise<void>;
|
|
19
|
+
abstract render(alpha: number): void;
|
|
20
|
+
abstract destroy(): void;
|
|
21
|
+
}
|