murow 0.0.60 → 0.0.71
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +52 -37
- package/dist/cjs/core/binary-codec/binary-codec.js +1 -0
- package/dist/cjs/core/binary-codec/index.js +1 -0
- package/dist/cjs/core/driver/driver.js +1 -0
- package/dist/cjs/core/driver/drivers/immediate.js +1 -0
- package/dist/cjs/core/driver/drivers/index.js +1 -0
- package/dist/cjs/core/driver/drivers/raf.js +1 -0
- package/dist/cjs/core/driver/drivers/timeout.js +1 -0
- package/dist/cjs/core/driver/index.js +1 -0
- package/dist/cjs/core/events/event-system.js +1 -0
- package/dist/cjs/core/events/index.js +1 -0
- package/dist/cjs/core/fixed-ticker/fixed-ticker.js +1 -0
- package/dist/cjs/core/fixed-ticker/index.js +1 -0
- package/dist/cjs/core/free-list/free-list.js +1 -0
- package/dist/cjs/core/free-list/index.js +1 -0
- package/dist/cjs/core/generate-id/generate-id.js +1 -0
- package/dist/cjs/core/generate-id/index.js +1 -0
- package/dist/cjs/core/index.js +1 -0
- package/dist/cjs/core/input/index.js +1 -0
- package/dist/cjs/core/input/manager.js +1 -0
- package/dist/cjs/core/input/sources/browser.js +1 -0
- package/dist/cjs/core/input/sources/index.js +1 -0
- package/dist/cjs/core/input/types.js +1 -0
- package/dist/cjs/core/lerp/index.js +1 -0
- package/dist/cjs/core/lerp/lerp.js +1 -0
- package/dist/cjs/core/navmesh/index.js +1 -0
- package/dist/cjs/core/navmesh/navmesh-worker-pool.js +1 -0
- package/dist/cjs/core/navmesh/navmesh.js +1 -0
- package/dist/cjs/core/navmesh/navmesh.worker.js +1 -0
- package/dist/cjs/core/pooled-codec/index.js +1 -0
- package/dist/cjs/core/pooled-codec/pooled-codec.js +1 -0
- package/dist/cjs/core/prediction/index.js +1 -0
- package/dist/cjs/core/prediction/prediction.js +1 -0
- package/dist/cjs/core/ray/index.js +1 -0
- package/dist/cjs/core/ray/ray-2d.js +1 -0
- package/dist/cjs/core/ray/ray-3d.js +1 -0
- package/dist/cjs/core/simple-rng/index.js +1 -0
- package/dist/cjs/core/simple-rng/simple-rng.js +1 -0
- package/dist/cjs/core/sparse-batcher/index.js +1 -0
- package/dist/cjs/core/sparse-batcher/sparse-batcher.js +1 -0
- package/dist/cjs/ecs/component-store.js +1 -0
- package/dist/cjs/ecs/component.js +1 -0
- package/dist/cjs/ecs/entity-handle.js +1 -0
- package/dist/cjs/ecs/index.js +1 -0
- package/dist/cjs/ecs/system-builder.js +1 -0
- package/dist/cjs/ecs/world-systems.js +1 -0
- package/dist/cjs/ecs/world.js +1 -0
- package/dist/cjs/game/index.js +1 -0
- package/dist/cjs/game/loop/index.js +1 -0
- package/dist/cjs/game/loop/loop.js +1 -0
- package/dist/cjs/index.js +1 -0
- package/dist/cjs/net/adapters/browser-websocket.js +1 -0
- package/dist/cjs/net/adapters/bun-websocket.js +1 -0
- package/dist/cjs/net/buffer-pool.js +1 -0
- package/dist/cjs/net/client.js +1 -0
- package/dist/cjs/net/index.js +1 -0
- package/dist/cjs/net/server.js +1 -0
- package/dist/cjs/net/types.js +1 -0
- package/dist/cjs/net/validators.js +1 -0
- package/dist/cjs/protocol/index.js +1 -0
- package/dist/cjs/protocol/intent/define-intent.js +1 -0
- package/dist/cjs/protocol/intent/index.js +1 -0
- package/dist/cjs/protocol/intent/intent-registry.js +1 -0
- package/dist/cjs/protocol/intent/intent.js +1 -0
- package/dist/cjs/protocol/rpc/define-rpc.js +1 -0
- package/dist/cjs/protocol/rpc/index.js +1 -0
- package/dist/cjs/protocol/rpc/rpc-registry.js +1 -0
- package/dist/cjs/protocol/rpc/rpc.js +1 -0
- package/dist/cjs/protocol/snapshot/index.js +1 -0
- package/dist/cjs/protocol/snapshot/snapshot-codec.js +1 -0
- package/dist/cjs/protocol/snapshot/snapshot-registry.js +1 -0
- package/dist/cjs/protocol/snapshot/snapshot.js +1 -0
- package/dist/cjs/renderer/base-2d-renderer.js +1 -0
- package/dist/cjs/renderer/base-3d-renderer.js +1 -0
- package/dist/cjs/renderer/base-renderer.js +1 -0
- package/dist/cjs/renderer/index.js +1 -0
- package/dist/cjs/renderer/types.js +1 -0
- package/dist/esm/core/binary-codec/binary-codec.js +1 -0
- package/dist/esm/core/binary-codec/index.js +1 -0
- package/dist/esm/core/driver/driver.js +1 -0
- package/dist/esm/core/driver/drivers/immediate.js +1 -0
- package/dist/esm/core/driver/drivers/index.js +1 -0
- package/dist/esm/core/driver/drivers/raf.js +1 -0
- package/dist/esm/core/driver/drivers/timeout.js +1 -0
- package/dist/esm/core/driver/index.js +1 -0
- package/dist/esm/core/events/event-system.js +1 -0
- package/dist/esm/core/events/index.js +1 -0
- package/dist/esm/core/fixed-ticker/fixed-ticker.js +1 -0
- package/dist/esm/core/fixed-ticker/index.js +1 -0
- package/dist/esm/core/free-list/free-list.js +1 -0
- package/dist/esm/core/free-list/index.js +1 -0
- package/dist/esm/core/generate-id/generate-id.js +1 -0
- package/dist/esm/core/generate-id/index.js +1 -0
- package/dist/esm/core/index.js +1 -0
- package/dist/esm/core/input/index.js +1 -0
- package/dist/esm/core/input/manager.js +1 -0
- package/dist/esm/core/input/sources/browser.js +1 -0
- package/dist/esm/core/input/sources/index.js +1 -0
- package/dist/esm/core/input/types.js +0 -0
- package/dist/esm/core/lerp/index.js +1 -0
- package/dist/esm/core/lerp/lerp.js +1 -0
- package/dist/esm/core/navmesh/index.js +1 -0
- package/dist/esm/core/navmesh/navmesh-worker-pool.js +1 -0
- package/dist/esm/core/navmesh/navmesh.js +1 -0
- package/dist/esm/core/navmesh/navmesh.worker.js +1 -0
- package/dist/esm/core/pooled-codec/index.js +1 -0
- package/dist/esm/core/pooled-codec/pooled-codec.js +1 -0
- package/dist/esm/core/prediction/index.js +1 -0
- package/dist/esm/core/prediction/prediction.js +1 -0
- package/dist/esm/core/ray/index.js +1 -0
- package/dist/esm/core/ray/ray-2d.js +1 -0
- package/dist/esm/core/ray/ray-3d.js +1 -0
- package/dist/esm/core/simple-rng/index.js +1 -0
- package/dist/esm/core/simple-rng/simple-rng.js +1 -0
- package/dist/esm/core/sparse-batcher/index.js +1 -0
- package/dist/esm/core/sparse-batcher/sparse-batcher.js +1 -0
- package/dist/esm/ecs/component-store.js +1 -0
- package/dist/esm/ecs/component.js +1 -0
- package/dist/esm/ecs/entity-handle.js +1 -0
- package/dist/esm/ecs/index.js +1 -0
- package/dist/esm/ecs/system-builder.js +1 -0
- package/dist/esm/ecs/world-systems.js +1 -0
- package/dist/esm/ecs/world.js +1 -0
- package/dist/esm/game/index.js +1 -0
- package/dist/esm/game/loop/index.js +1 -0
- package/dist/esm/game/loop/loop.js +1 -0
- package/dist/esm/index.js +1 -0
- package/dist/esm/net/adapters/browser-websocket.js +1 -0
- package/dist/esm/net/adapters/bun-websocket.js +1 -0
- package/dist/esm/net/buffer-pool.js +1 -0
- package/dist/esm/net/client.js +1 -0
- package/dist/esm/net/index.js +1 -0
- package/dist/esm/net/server.js +1 -0
- package/dist/esm/net/types.js +1 -0
- package/dist/esm/net/validators.js +1 -0
- package/dist/esm/protocol/index.js +1 -0
- package/dist/esm/protocol/intent/define-intent.js +1 -0
- package/dist/esm/protocol/intent/index.js +1 -0
- package/dist/esm/protocol/intent/intent-registry.js +1 -0
- package/dist/esm/protocol/intent/intent.js +0 -0
- package/dist/esm/protocol/rpc/define-rpc.js +1 -0
- package/dist/esm/protocol/rpc/index.js +1 -0
- package/dist/esm/protocol/rpc/rpc-registry.js +1 -0
- package/dist/esm/protocol/rpc/rpc.js +0 -0
- package/dist/esm/protocol/snapshot/index.js +1 -0
- package/dist/esm/protocol/snapshot/snapshot-codec.js +1 -0
- package/dist/esm/protocol/snapshot/snapshot-registry.js +1 -0
- package/dist/esm/protocol/snapshot/snapshot.js +1 -0
- package/dist/esm/renderer/base-2d-renderer.js +1 -0
- package/dist/esm/renderer/base-3d-renderer.js +1 -0
- package/dist/esm/renderer/base-renderer.js +1 -0
- package/dist/esm/renderer/index.js +1 -0
- package/dist/esm/renderer/types.js +0 -0
- package/dist/{core → types/core}/binary-codec/binary-codec.d.ts +4 -0
- package/dist/{core/loop → types/core/driver}/drivers/immediate.d.ts +1 -1
- package/dist/{core/loop → types/core/driver}/drivers/raf.d.ts +1 -1
- package/dist/{core/loop → types/core/driver}/drivers/timeout.d.ts +1 -1
- package/dist/{core/loop → types/core/driver}/index.d.ts +1 -1
- package/dist/{core → types/core}/events/event-system.d.ts +14 -33
- package/dist/{core → types/core}/fixed-ticker/fixed-ticker.d.ts +1 -1
- package/dist/types/core/free-list/free-list.d.ts +31 -0
- package/dist/types/core/free-list/index.d.ts +1 -0
- package/dist/{core → types/core}/index.d.ts +7 -1
- package/dist/types/core/input/index.d.ts +3 -0
- package/dist/types/core/input/manager.d.ts +56 -0
- package/dist/types/core/input/sources/browser.d.ts +9 -0
- package/dist/types/core/input/sources/index.d.ts +1 -0
- package/dist/types/core/input/types.d.ts +36 -0
- package/dist/{core → types/core}/navmesh/navmesh.d.ts +1 -21
- package/dist/types/core/ray/index.d.ts +2 -0
- package/dist/types/core/ray/ray-2d.d.ts +37 -0
- package/dist/types/core/ray/ray-3d.d.ts +42 -0
- package/dist/types/core/simple-rng/index.d.ts +1 -0
- package/dist/types/core/simple-rng/simple-rng.d.ts +36 -0
- package/dist/types/core/sparse-batcher/index.d.ts +1 -0
- package/dist/types/core/sparse-batcher/sparse-batcher.d.ts +55 -0
- package/dist/{ecs → types/ecs}/system-builder.d.ts +20 -9
- package/dist/{ecs → types/ecs}/world.d.ts +11 -0
- package/dist/types/game/index.d.ts +1 -0
- package/dist/types/game/loop/index.d.ts +1 -0
- package/dist/types/game/loop/loop.d.ts +175 -0
- package/dist/{index.d.ts → types/index.d.ts} +2 -0
- package/dist/{net → types/net}/index.d.ts +2 -2
- package/dist/{net → types/net}/server.d.ts +39 -19
- package/dist/{protocol → types/protocol}/intent/define-intent.d.ts +15 -0
- package/dist/{protocol → types/protocol}/intent/index.d.ts +1 -1
- package/dist/types/renderer/base-2d-renderer.d.ts +13 -0
- package/dist/types/renderer/base-3d-renderer.d.ts +10 -0
- package/dist/types/renderer/base-renderer.d.ts +21 -0
- package/dist/types/renderer/index.d.ts +4 -0
- package/dist/types/renderer/types.d.ts +79 -0
- package/dist/webgpu/cjs/index.js +6004 -0
- package/dist/webgpu/esm/index.js +5972 -0
- package/dist/webgpu/types/2d/animation.d.ts +97 -0
- package/dist/webgpu/types/2d/renderer.d.ts +55 -0
- package/dist/webgpu/types/2d/shader.d.ts +61 -0
- package/dist/webgpu/types/2d/sprite-accessor.d.ts +47 -0
- package/dist/webgpu/types/2d/sprite-accessor.test.d.ts +1 -0
- package/dist/webgpu/types/3d/gltf-skin-parser.d.ts +101 -0
- package/dist/webgpu/types/3d/morph-animation.d.ts +69 -0
- package/dist/webgpu/types/3d/morph-animation.test.d.ts +1 -0
- package/dist/webgpu/types/3d/renderer.d.ts +216 -0
- package/dist/webgpu/types/3d/shader.d.ts +136 -0
- package/dist/webgpu/types/3d/skeletal-animation-compute/index.d.ts +2 -0
- package/dist/webgpu/types/3d/skeletal-animation-compute/kernel.d.ts +8 -0
- package/dist/webgpu/types/3d/skeletal-animation-compute/packer.d.ts +32 -0
- package/dist/webgpu/types/3d/skeletal-animation.d.ts +90 -0
- package/dist/webgpu/types/camera/camera-2d.d.ts +53 -0
- package/dist/webgpu/types/camera/camera-2d.test.d.ts +1 -0
- package/dist/webgpu/types/camera/camera-3d.d.ts +81 -0
- package/dist/webgpu/types/camera/camera-3d.test.d.ts +1 -0
- package/dist/webgpu/types/camera/index.d.ts +2 -0
- package/dist/webgpu/types/compute/compute-builder.d.ts +123 -0
- package/dist/webgpu/types/compute/compute-builder.test.d.ts +1 -0
- package/dist/webgpu/types/core/constants.d.ts +59 -0
- package/dist/webgpu/types/core/constants.test.d.ts +1 -0
- package/dist/webgpu/types/core/index.d.ts +2 -0
- package/dist/webgpu/types/core/math.d.ts +37 -0
- package/dist/webgpu/types/core/types.d.ts +125 -0
- package/dist/webgpu/types/core/types.test.d.ts +1 -0
- package/dist/webgpu/types/geometry/built-in.d.ts +58 -0
- package/dist/webgpu/types/geometry/built-in.test.d.ts +1 -0
- package/dist/webgpu/types/geometry/geometry-builder.d.ts +281 -0
- package/dist/webgpu/types/geometry/geometry-builder.test.d.ts +1 -0
- package/dist/webgpu/types/geometry/index.d.ts +2 -0
- package/dist/webgpu/types/index.d.ts +32 -0
- package/dist/webgpu/types/particle/emitter.d.ts +36 -0
- package/dist/webgpu/types/shaders/index.d.ts +2 -0
- package/dist/webgpu/types/shaders/runtime-transpile.d.ts +18 -0
- package/dist/webgpu/types/shaders/sprite-2d.wgsl.d.ts +10 -0
- package/dist/webgpu/types/shaders/typegpu.d.ts +9 -0
- package/dist/webgpu/types/shaders/utils.d.ts +28 -0
- package/dist/webgpu/types/shaders/utils.test.d.ts +1 -0
- package/dist/webgpu/types/spritesheet/index.d.ts +1 -0
- package/dist/webgpu/types/spritesheet/spritesheet.d.ts +57 -0
- package/dist/webgpu/types/spritesheet/spritesheet.test.d.ts +1 -0
- package/package.json +96 -26
- package/dist/core/binary-codec/binary-codec.js +0 -354
- package/dist/core/binary-codec/index.js +0 -1
- package/dist/core/events/event-system.js +0 -88
- package/dist/core/events/index.js +0 -1
- package/dist/core/fixed-ticker/fixed-ticker.js +0 -101
- package/dist/core/fixed-ticker/index.js +0 -1
- package/dist/core/generate-id/generate-id.js +0 -25
- package/dist/core/generate-id/index.js +0 -1
- package/dist/core/index.js +0 -9
- package/dist/core/lerp/index.js +0 -1
- package/dist/core/lerp/lerp.js +0 -42
- package/dist/core/loop/drivers/immediate.js +0 -61
- package/dist/core/loop/drivers/index.js +0 -3
- package/dist/core/loop/drivers/raf.js +0 -62
- package/dist/core/loop/drivers/timeout.js +0 -71
- package/dist/core/loop/index.js +0 -2
- package/dist/core/loop/loop.js +0 -47
- package/dist/core/navmesh/index.js +0 -1
- package/dist/core/navmesh/navmesh-worker-pool.js +0 -180
- package/dist/core/navmesh/navmesh.js +0 -799
- package/dist/core/navmesh/navmesh.worker.js +0 -79
- package/dist/core/pooled-codec/index.js +0 -1
- package/dist/core/pooled-codec/pooled-codec.js +0 -410
- package/dist/core/prediction/index.js +0 -1
- package/dist/core/prediction/prediction.js +0 -99
- package/dist/core.esm.js +0 -1
- package/dist/core.js +0 -1
- package/dist/ecs/component-store.js +0 -175
- package/dist/ecs/component.js +0 -43
- package/dist/ecs/entity-handle.js +0 -515
- package/dist/ecs/example.js +0 -125
- package/dist/ecs/index.js +0 -4
- package/dist/ecs/system-builder.js +0 -180
- package/dist/ecs/system.d.ts +0 -63
- package/dist/ecs/system.js +0 -92
- package/dist/ecs/world-systems.js +0 -79
- package/dist/ecs/world.js +0 -684
- package/dist/index.js +0 -24
- package/dist/net/adapters/browser-websocket.js +0 -74
- package/dist/net/adapters/bun-websocket.js +0 -245
- package/dist/net/buffer-pool.js +0 -89
- package/dist/net/client.js +0 -586
- package/dist/net/index.js +0 -58
- package/dist/net/server.js +0 -938
- package/dist/net/types.js +0 -31
- package/dist/net/validators.js +0 -88
- package/dist/protocol/index.js +0 -92
- package/dist/protocol/intent/define-intent.js +0 -125
- package/dist/protocol/intent/index.js +0 -91
- package/dist/protocol/intent/intent-registry.js +0 -91
- package/dist/protocol/rpc/define-rpc.js +0 -84
- package/dist/protocol/rpc/index.js +0 -3
- package/dist/protocol/rpc/rpc-registry.js +0 -159
- package/dist/protocol/rpc/rpc.js +0 -12
- package/dist/protocol/snapshot/index.js +0 -43
- package/dist/protocol/snapshot/snapshot-codec.js +0 -67
- package/dist/protocol/snapshot/snapshot-registry.js +0 -168
- package/dist/protocol/snapshot/snapshot.js +0 -30
- package/src/core/binary-codec/README.md +0 -60
- package/src/core/binary-codec/binary-codec.test.ts +0 -300
- package/src/core/binary-codec/binary-codec.ts +0 -448
- package/src/core/binary-codec/index.ts +0 -1
- package/src/core/events/README.md +0 -47
- package/src/core/events/event-system.test.ts +0 -243
- package/src/core/events/event-system.ts +0 -140
- package/src/core/events/index.ts +0 -1
- package/src/core/fixed-ticker/README.md +0 -77
- package/src/core/fixed-ticker/fixed-ticker.test.ts +0 -151
- package/src/core/fixed-ticker/fixed-ticker.ts +0 -169
- package/src/core/fixed-ticker/index.ts +0 -1
- package/src/core/generate-id/README.md +0 -18
- package/src/core/generate-id/generate-id.test.ts +0 -79
- package/src/core/generate-id/generate-id.ts +0 -37
- package/src/core/generate-id/index.ts +0 -1
- package/src/core/index.ts +0 -9
- package/src/core/lerp/README.md +0 -79
- package/src/core/lerp/index.ts +0 -1
- package/src/core/lerp/lerp.test.ts +0 -90
- package/src/core/lerp/lerp.ts +0 -42
- package/src/core/loop/README.md +0 -97
- package/src/core/loop/drivers/immediate.ts +0 -66
- package/src/core/loop/drivers/index.ts +0 -3
- package/src/core/loop/drivers/raf.ts +0 -67
- package/src/core/loop/drivers/timeout.ts +0 -77
- package/src/core/loop/index.ts +0 -2
- package/src/core/loop/loop.test.ts +0 -414
- package/src/core/loop/loop.ts +0 -71
- package/src/core/navmesh/README.md +0 -164
- package/src/core/navmesh/index.ts +0 -1
- package/src/core/navmesh/navmesh-worker-pool.ts +0 -236
- package/src/core/navmesh/navmesh-workers.test.ts +0 -356
- package/src/core/navmesh/navmesh.test.ts +0 -344
- package/src/core/navmesh/navmesh.ts +0 -1047
- package/src/core/navmesh/navmesh.worker.ts +0 -147
- package/src/core/pooled-codec/README.md +0 -70
- package/src/core/pooled-codec/index.ts +0 -1
- package/src/core/pooled-codec/pooled-codec.test.ts +0 -862
- package/src/core/pooled-codec/pooled-codec.ts +0 -504
- package/src/core/prediction/README.md +0 -64
- package/src/core/prediction/index.ts +0 -1
- package/src/core/prediction/prediction.test.ts +0 -423
- package/src/core/prediction/prediction.ts +0 -112
- package/src/ecs/README.md +0 -427
- package/src/ecs/benchmark.test.ts +0 -1645
- package/src/ecs/component-store.ts +0 -198
- package/src/ecs/component.ts +0 -90
- package/src/ecs/entity-handle.test.ts +0 -393
- package/src/ecs/entity-handle.ts +0 -563
- package/src/ecs/example.ts +0 -152
- package/src/ecs/index.ts +0 -4
- package/src/ecs/system-builder.ts +0 -309
- package/src/ecs/system.ts +0 -111
- package/src/ecs/world-systems.ts +0 -83
- package/src/ecs/world.test.ts +0 -310
- package/src/ecs/world.ts +0 -828
- package/src/index.ts +0 -28
- package/src/net/README.md +0 -474
- package/src/net/adapters/browser-websocket.ts +0 -86
- package/src/net/adapters/bun-websocket.ts +0 -292
- package/src/net/buffer-pool.ts +0 -106
- package/src/net/client.test.ts +0 -807
- package/src/net/client.ts +0 -695
- package/src/net/index.ts +0 -60
- package/src/net/server.test.ts +0 -799
- package/src/net/server.ts +0 -1116
- package/src/net/types.ts +0 -228
- package/src/net/validators.ts +0 -104
- package/src/protocol/README.md +0 -469
- package/src/protocol/index.ts +0 -93
- package/src/protocol/intent/define-intent.test.ts +0 -397
- package/src/protocol/intent/define-intent.ts +0 -182
- package/src/protocol/intent/index.ts +0 -94
- package/src/protocol/intent/intent-registry.test.ts +0 -198
- package/src/protocol/intent/intent-registry.ts +0 -112
- package/src/protocol/intent/intent.ts +0 -12
- package/src/protocol/rpc/define-rpc.test.ts +0 -141
- package/src/protocol/rpc/define-rpc.ts +0 -113
- package/src/protocol/rpc/index.ts +0 -3
- package/src/protocol/rpc/rpc-registry.test.ts +0 -168
- package/src/protocol/rpc/rpc-registry.ts +0 -176
- package/src/protocol/rpc/rpc.ts +0 -37
- package/src/protocol/snapshot/index.ts +0 -45
- package/src/protocol/snapshot/snapshot-codec.test.ts +0 -138
- package/src/protocol/snapshot/snapshot-codec.ts +0 -87
- package/src/protocol/snapshot/snapshot-registry.test.ts +0 -310
- package/src/protocol/snapshot/snapshot-registry.ts +0 -201
- package/src/protocol/snapshot/snapshot.test.ts +0 -76
- package/src/protocol/snapshot/snapshot.ts +0 -41
- /package/dist/{core → types/core}/binary-codec/index.d.ts +0 -0
- /package/dist/{core/loop/loop.d.ts → types/core/driver/driver.d.ts} +0 -0
- /package/dist/{core/loop → types/core/driver}/drivers/index.d.ts +0 -0
- /package/dist/{core → types/core}/events/index.d.ts +0 -0
- /package/dist/{core → types/core}/fixed-ticker/index.d.ts +0 -0
- /package/dist/{core → types/core}/generate-id/generate-id.d.ts +0 -0
- /package/dist/{core → types/core}/generate-id/index.d.ts +0 -0
- /package/dist/{core → types/core}/lerp/index.d.ts +0 -0
- /package/dist/{core → types/core}/lerp/lerp.d.ts +0 -0
- /package/dist/{core → types/core}/navmesh/index.d.ts +0 -0
- /package/dist/{core → types/core}/navmesh/navmesh-worker-pool.d.ts +0 -0
- /package/dist/{core → types/core}/navmesh/navmesh.worker.d.ts +0 -0
- /package/dist/{core → types/core}/pooled-codec/index.d.ts +0 -0
- /package/dist/{core → types/core}/pooled-codec/pooled-codec.d.ts +0 -0
- /package/dist/{core → types/core}/prediction/index.d.ts +0 -0
- /package/dist/{core → types/core}/prediction/prediction.d.ts +0 -0
- /package/dist/{ecs → types/ecs}/component-store.d.ts +0 -0
- /package/dist/{ecs → types/ecs}/component.d.ts +0 -0
- /package/dist/{ecs → types/ecs}/entity-handle.d.ts +0 -0
- /package/dist/{ecs → types/ecs}/example.d.ts +0 -0
- /package/dist/{ecs → types/ecs}/index.d.ts +0 -0
- /package/dist/{ecs → types/ecs}/world-systems.d.ts +0 -0
- /package/dist/{net → types/net}/adapters/browser-websocket.d.ts +0 -0
- /package/dist/{net → types/net}/adapters/bun-websocket.d.ts +0 -0
- /package/dist/{net → types/net}/buffer-pool.d.ts +0 -0
- /package/dist/{net → types/net}/client.d.ts +0 -0
- /package/dist/{net → types/net}/types.d.ts +0 -0
- /package/dist/{net → types/net}/validators.d.ts +0 -0
- /package/dist/{protocol → types/protocol}/index.d.ts +0 -0
- /package/dist/{protocol → types/protocol}/intent/intent-registry.d.ts +0 -0
- /package/dist/{protocol → types/protocol}/intent/intent.d.ts +0 -0
- /package/dist/{protocol → types/protocol}/rpc/define-rpc.d.ts +0 -0
- /package/dist/{protocol → types/protocol}/rpc/index.d.ts +0 -0
- /package/dist/{protocol → types/protocol}/rpc/rpc-registry.d.ts +0 -0
- /package/dist/{protocol → types/protocol}/rpc/rpc.d.ts +0 -0
- /package/dist/{protocol → types/protocol}/snapshot/index.d.ts +0 -0
- /package/dist/{protocol → types/protocol}/snapshot/snapshot-codec.d.ts +0 -0
- /package/dist/{protocol → types/protocol}/snapshot/snapshot-registry.d.ts +0 -0
- /package/dist/{protocol → types/protocol}/snapshot/snapshot.d.ts +0 -0
- /package/dist/{protocol/intent/intent.js → webgpu/types/2d/animation.test.d.ts} +0 -0
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@@ -10,62 +10,43 @@ interface EventSystemProps<EventNames extends string> {
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events: EventNames[];
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}
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/**
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*
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*
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* event-driven programming.
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* Zero-allocation event system. Uses flat arrays instead of Map/Set
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* to avoid iterator allocations on every emit().
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*/
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export declare class EventSystem<EventTuple extends [string, unknown][]> {
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* The map of registered events and their callbacks.
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*/
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private callbacks;
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/**
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* @private
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* @description
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* The list of events that were registered.
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*/
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private eventIndex;
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private callbackArrays;
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private callbackCounts;
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private events;
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private emitting;
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constructor({ events }: EventSystemProps<string>);
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/**
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* @description
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* Registers a callback for an event.
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*
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* @param name Event name
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* @param callback Callback to run when the event is emitted
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*/
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on<EventName extends keyof EventMapFromTuple<EventTuple> & string>(name: EventName, callback: Callback<EventMapFromTuple<EventTuple>[EventName]>): void;
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/**
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* @description
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* Registers a callback for an event that runs only once.
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*
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* @param name Event name
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* @param callback Callback to run when the event is emitted
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*/
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once<EventName extends keyof EventMapFromTuple<EventTuple> & string>(name: EventName, callback: Callback<EventMapFromTuple<EventTuple>[EventName]>): void;
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/**
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* @description
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* Emits an event, running all registered callbacks.
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*
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*
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* @param data Event data
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* Zero allocations — iterates a flat array with an index loop.
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* Safe to call off() during emit (nulled slots are skipped).
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*/
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emit<EventName extends keyof EventMapFromTuple<EventTuple> & string>(name: EventName, data: EventMapFromTuple<EventTuple>[EventName]): void;
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/**
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* @description
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* Removes a callback from an event.
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*
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*
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* @param callback Callback to remove
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* During emit: nulls the slot (compacted after emit finishes).
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* Outside emit: swap-and-pop for O(1).
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*/
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off<EventName extends keyof EventMapFromTuple<EventTuple> & string>(name: EventName, callback: Callback<EventMapFromTuple<EventTuple>[EventName]>): void;
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/**
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* @description
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* Removes all callbacks.
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*
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* @param name Optional event name
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*/
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clear<EventName extends keyof EventMapFromTuple<EventTuple> & string>(name?: EventName): void;
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/**
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* Remove null gaps left by off() during emit.
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*/
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private compact;
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}
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export {};
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@@ -0,0 +1,31 @@
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/**
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* Free list allocator. Zero-GC, O(1) alloc/free.
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*/
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export declare class FreeList {
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private freeList;
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private freeCount;
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private capacity;
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constructor(capacity: number);
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/**
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* Allocate an index from the pool.
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* @returns Available index, or -1 if exhausted
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*/
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allocate(): number;
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/**
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* Return an index to the pool for reuse.
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* @param index Index to free
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*/
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free(index: number): void;
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/**
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* Check if an index can be allocated.
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*/
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hasAvailable(): boolean;
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/**
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* Get number of available slots.
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*/
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getAvailableCount(): number;
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/**
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* Get number of allocated slots.
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*/
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getAllocatedCount(): number;
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}
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@@ -0,0 +1 @@
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export * from "./free-list";
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@@ -3,7 +3,13 @@ export * from './events';
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export * from './fixed-ticker';
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export * from './generate-id';
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export * from './lerp';
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export * from './
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export * from './driver';
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export * from './navmesh';
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export * from './pooled-codec';
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export * from './prediction';
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export * from './input';
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export * from './free-list';
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export * from './sparse-batcher';
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export * from './simple-rng';
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export * from './ray';
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export * from '../renderer';
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@@ -0,0 +1,56 @@
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1
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import type { InputEventSource, InputSnapshot } from "./types";
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/**
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* Manages keyboard and mouse input.
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*
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* Design goals:
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* - Zero allocations per frame/tick
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* - Render reads live state (peek)
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* - Simulation reads frozen state (snapshot)
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* - Deterministic hit/release semantics
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*/
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export declare class InputManager {
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private keys;
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private prevKeys;
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private mouse;
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private lastClientX;
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private lastClientY;
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private prevMouse;
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private snapshotA;
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private snapshotB;
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private snapshotFlip;
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private inputSource;
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private handlers;
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constructor();
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+
/**
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* Returns a live, non-allocating view of the current input state.
|
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*
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* - No hit/release detection
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* - No resets
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* - Safe for render passes
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*/
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peek(): Readonly<InputSnapshot>;
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/**
|
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* Produces a frozen snapshot of the input state.
|
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*
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* - Computes hit/release
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* - Resets deltas
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* - Safe to store for the duration of the tick
|
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*/
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snapshot(): InputSnapshot;
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/**
|
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* Starts listening to an input event source
|
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*/
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listen(source: InputEventSource): void;
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/**
|
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* Stops listening to the current input source.
|
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46
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+
*/
|
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unlisten(): void;
|
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+
private onKeyDown;
|
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+
private onKeyUp;
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private onMouseMove;
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private onMouseDown;
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private onMouseUp;
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private onMouseWheel;
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private onSwipe;
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private onPinch;
|
|
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}
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@@ -0,0 +1,9 @@
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1
|
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import { InputHandlers, InputEventSource } from "../types";
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2
|
+
export declare class BrowserInputSource implements InputEventSource {
|
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private keyboardTarget;
|
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private mouseTarget;
|
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private handlers;
|
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6
|
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constructor(keyboardTarget: Document | Window, mouseTarget: HTMLElement);
|
|
7
|
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attach(h: InputHandlers): void;
|
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8
|
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detach(): void;
|
|
9
|
+
}
|
|
@@ -0,0 +1 @@
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1
|
+
export * from "./browser";
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@@ -0,0 +1,36 @@
|
|
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1
|
+
export type InputHandlers = {
|
|
2
|
+
keydown: (e: KeyboardEvent) => void;
|
|
3
|
+
keyup: (e: KeyboardEvent) => void;
|
|
4
|
+
mousemove: (e: MouseEvent) => void;
|
|
5
|
+
mousedown: (e: MouseEvent) => void;
|
|
6
|
+
mouseup: (e: MouseEvent) => void;
|
|
7
|
+
wheel: (e: WheelEvent) => void;
|
|
8
|
+
swipe: (direction: 'up' | 'down' | 'left' | 'right') => void;
|
|
9
|
+
pinch: (scale: number) => void;
|
|
10
|
+
};
|
|
11
|
+
export interface InputEventSource {
|
|
12
|
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attach(handlers: InputHandlers): void;
|
|
13
|
+
detach(): void;
|
|
14
|
+
}
|
|
15
|
+
export type ButtonState = {
|
|
16
|
+
down: boolean;
|
|
17
|
+
hit: boolean;
|
|
18
|
+
released: boolean;
|
|
19
|
+
};
|
|
20
|
+
export type Vector2 = {
|
|
21
|
+
x: number;
|
|
22
|
+
y: number;
|
|
23
|
+
};
|
|
24
|
+
export type InputSnapshot = {
|
|
25
|
+
keys: Record<string, ButtonState>;
|
|
26
|
+
mouse: {
|
|
27
|
+
position: Vector2;
|
|
28
|
+
delta: {
|
|
29
|
+
position: Vector2;
|
|
30
|
+
scroll: Vector2;
|
|
31
|
+
};
|
|
32
|
+
left: ButtonState;
|
|
33
|
+
middle: ButtonState;
|
|
34
|
+
right: ButtonState;
|
|
35
|
+
};
|
|
36
|
+
};
|
|
@@ -69,26 +69,6 @@ export interface PolygonObstacle extends BaseObstacle {
|
|
|
69
69
|
pos: Vec2;
|
|
70
70
|
rotation?: number;
|
|
71
71
|
}
|
|
72
|
-
/**
|
|
73
|
-
* Manages obstacles with spatial hashing for fast queries.
|
|
74
|
-
* Version tracking prevents unnecessary rebuilds.
|
|
75
|
-
*/
|
|
76
|
-
declare class Obstacles {
|
|
77
|
-
private items;
|
|
78
|
-
private spatial;
|
|
79
|
-
private _cachedItems;
|
|
80
|
-
dirty: boolean;
|
|
81
|
-
version: number;
|
|
82
|
-
add(obstacle: ObstacleInput): ObstacleId;
|
|
83
|
-
move(id: ObstacleId, pos: Vec2): void;
|
|
84
|
-
remove(id: ObstacleId): void;
|
|
85
|
-
/**
|
|
86
|
-
* Fast spatial query using hash grid.
|
|
87
|
-
* O(1) average case instead of O(n) linear scan.
|
|
88
|
-
*/
|
|
89
|
-
at(pos: Vec2): Obstacle | undefined;
|
|
90
|
-
get values(): Obstacle[];
|
|
91
|
-
}
|
|
92
72
|
type NavType = 'grid' | 'graph';
|
|
93
73
|
/**
|
|
94
74
|
* Navigation mesh with spatial hashing and smart rebuild.
|
|
@@ -132,7 +112,7 @@ export declare class NavMesh<TWorkers extends boolean | 'auto' = false> {
|
|
|
132
112
|
private grid?;
|
|
133
113
|
private graph?;
|
|
134
114
|
private lastVersion;
|
|
135
|
-
obstacles
|
|
115
|
+
private obstacles;
|
|
136
116
|
private options;
|
|
137
117
|
private workerPool?;
|
|
138
118
|
private pendingPaths;
|
|
@@ -0,0 +1,37 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Ray2D — a 2D ray defined by an origin and a normalized direction.
|
|
3
|
+
* Zero allocations per intersection test.
|
|
4
|
+
*
|
|
5
|
+
* All intersection methods return the parametric distance `t` along the ray
|
|
6
|
+
* to the first hit point, or `null` if there is no intersection.
|
|
7
|
+
* A hit point can be retrieved via `ray.at(t)`.
|
|
8
|
+
*/
|
|
9
|
+
export declare class Ray2D {
|
|
10
|
+
origin: [number, number];
|
|
11
|
+
direction: [number, number];
|
|
12
|
+
private _point;
|
|
13
|
+
/**
|
|
14
|
+
* Set origin and direction. Direction is normalized automatically.
|
|
15
|
+
*/
|
|
16
|
+
set(ox: number, oy: number, dx: number, dy: number): void;
|
|
17
|
+
/**
|
|
18
|
+
* Returns the point at distance `t` along the ray.
|
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* Reuses an internal buffer — copy if you need to store the result.
|
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+
*/
|
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+
at(t: number): [number, number];
|
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+
/**
|
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23
|
+
* Intersection with a line segment from (ax, ay) to (bx, by).
|
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+
* Returns `t` if the ray hits the segment, `null` otherwise.
|
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+
*/
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+
intersectsSegment(ax: number, ay: number, bx: number, by: number): number | null;
|
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+
/**
|
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* Intersection with a circle at (cx, cy) with radius r.
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+
* Returns `t` at the entry point (or exit if origin is inside), `null` if no hit.
|
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+
*/
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+
intersectsCircle(cx: number, cy: number, r: number): number | null;
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+
/**
|
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* Intersection with an axis-aligned bounding box.
|
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* Returns `t` at the entry point, `null` if no hit.
|
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+
*/
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+
intersectsAABB(minX: number, minY: number, maxX: number, maxY: number): number | null;
|
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+
}
|
|
@@ -0,0 +1,42 @@
|
|
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1
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+
/**
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2
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+
* Ray3D — a 3D ray defined by an origin and a normalized direction.
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3
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* Zero allocations per intersection test.
|
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4
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+
*
|
|
5
|
+
* All intersection methods return the parametric distance `t` along the ray
|
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6
|
+
* to the first hit point, or `null` if there is no intersection.
|
|
7
|
+
* A hit point can be retrieved via `ray.at(t)`.
|
|
8
|
+
*/
|
|
9
|
+
export declare class Ray3D {
|
|
10
|
+
origin: [number, number, number];
|
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11
|
+
direction: [number, number, number];
|
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12
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+
private _point;
|
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13
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+
/**
|
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14
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+
* Set origin and direction. Direction is normalized automatically.
|
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15
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+
*/
|
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+
set(ox: number, oy: number, oz: number, dx: number, dy: number, dz: number): void;
|
|
17
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+
/**
|
|
18
|
+
* Returns the point at distance `t` along the ray.
|
|
19
|
+
* Reuses an internal buffer — copy if you need to store the result.
|
|
20
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+
*/
|
|
21
|
+
at(t: number): [number, number, number];
|
|
22
|
+
/**
|
|
23
|
+
* Intersection with a plane defined by normal (nx, ny, nz) and offset d (n·x = d).
|
|
24
|
+
* Returns `t` at the hit point, `null` if the ray is parallel or hits behind the origin.
|
|
25
|
+
*/
|
|
26
|
+
intersectsPlane(nx: number, ny: number, nz: number, d: number): number | null;
|
|
27
|
+
/**
|
|
28
|
+
* Intersection with a sphere at (cx, cy, cz) with radius r.
|
|
29
|
+
* Returns `t` at the entry point (or exit if origin is inside), `null` if no hit.
|
|
30
|
+
*/
|
|
31
|
+
intersectsSphere(cx: number, cy: number, cz: number, r: number): number | null;
|
|
32
|
+
/**
|
|
33
|
+
* Intersection with an axis-aligned bounding box.
|
|
34
|
+
* Returns `t` at the entry point, `null` if no hit.
|
|
35
|
+
*/
|
|
36
|
+
intersectsAABB(minX: number, minY: number, minZ: number, maxX: number, maxY: number, maxZ: number): number | null;
|
|
37
|
+
/**
|
|
38
|
+
* Intersection with a triangle using the Möller–Trumbore algorithm.
|
|
39
|
+
* Returns `t` at the hit point, `null` if no hit.
|
|
40
|
+
*/
|
|
41
|
+
intersectsTriangle(ax: number, ay: number, az: number, bx: number, by: number, bz: number, cx: number, cy: number, cz: number): number | null;
|
|
42
|
+
}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export * from "./simple-rng";
|
|
@@ -0,0 +1,36 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* SimpleRNG — deterministic, seedable, zero-allocation pseudo-random number generator.
|
|
3
|
+
* Uses a 32-bit LCG (Linear Congruential Generator).
|
|
4
|
+
*
|
|
5
|
+
* Ideal for gameplay logic that must be reproducible (multiplayer, replays),
|
|
6
|
+
* particle systems, procedural generation, and any hot path where
|
|
7
|
+
* Math.random() is too slow or non-deterministic.
|
|
8
|
+
*/
|
|
9
|
+
export declare class SimpleRNG {
|
|
10
|
+
private state;
|
|
11
|
+
constructor(seed?: number);
|
|
12
|
+
/**
|
|
13
|
+
* Returns a float in [0, 1).
|
|
14
|
+
*/
|
|
15
|
+
rand(): number;
|
|
16
|
+
/**
|
|
17
|
+
* Returns a float in [min, max).
|
|
18
|
+
*/
|
|
19
|
+
range(min: number, max: number): number;
|
|
20
|
+
/**
|
|
21
|
+
* Returns an integer in [min, max] (inclusive).
|
|
22
|
+
*/
|
|
23
|
+
int(min: number, max: number): number;
|
|
24
|
+
/**
|
|
25
|
+
* Returns true with the given probability (0-1).
|
|
26
|
+
*/
|
|
27
|
+
chance(probability: number): boolean;
|
|
28
|
+
/**
|
|
29
|
+
* Pick a random element from an array.
|
|
30
|
+
*/
|
|
31
|
+
pick<T>(array: T[]): T;
|
|
32
|
+
/**
|
|
33
|
+
* Reset to a new seed.
|
|
34
|
+
*/
|
|
35
|
+
seed(value: number): void;
|
|
36
|
+
}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export * from "./sparse-batcher";
|
|
@@ -0,0 +1,55 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* SparseBatcher — organizes sprite slots into [layer][sheet] buckets for draw calls.
|
|
3
|
+
* Only allocates buckets that are actually used. Most games use <10 buckets total.
|
|
4
|
+
*
|
|
5
|
+
* Memory (10k sprites, 3 layers × 4 sheets = 12 buckets):
|
|
6
|
+
* buckets: 12 × 10,000 × 4 bytes = ~480 KB (lazy, only used buckets)
|
|
7
|
+
* bucketSizes: 16384 × 4 bytes = 64 KB
|
|
8
|
+
* activeBuckets: 16384 × 2 bytes = 32 KB
|
|
9
|
+
* Total: ~576 KB base + buckets as needed
|
|
10
|
+
*
|
|
11
|
+
* MAX_SHEETS = 64 supports up to 64 unique model/spritesheet IDs per layer.
|
|
12
|
+
*/
|
|
13
|
+
export declare class SparseBatcher {
|
|
14
|
+
private static readonly MAX_LAYERS;
|
|
15
|
+
private static readonly MAX_SHEETS;
|
|
16
|
+
private static readonly MAX_BUCKETS;
|
|
17
|
+
private readonly BUCKET_INITIAL_SIZE;
|
|
18
|
+
private buckets;
|
|
19
|
+
private bucketSizes;
|
|
20
|
+
private activeBuckets;
|
|
21
|
+
private sortBuffer;
|
|
22
|
+
private activeCount;
|
|
23
|
+
private readonly capacity;
|
|
24
|
+
constructor(capacity: number);
|
|
25
|
+
/**
|
|
26
|
+
* Compute a flat key from layer + sheet.
|
|
27
|
+
*/
|
|
28
|
+
private key;
|
|
29
|
+
/**
|
|
30
|
+
* Register a sprite slot into its (layer, sheet) bucket.
|
|
31
|
+
*/
|
|
32
|
+
add(layer: number, sheetId: number, slot: number): void;
|
|
33
|
+
/**
|
|
34
|
+
* Remove a sprite slot from its (layer, sheet) bucket.
|
|
35
|
+
* Uses swap-and-pop for O(1) removal within the bucket.
|
|
36
|
+
*/
|
|
37
|
+
remove(layer: number, sheetId: number, slot: number): void;
|
|
38
|
+
/**
|
|
39
|
+
* Iterate active buckets in layer order (back-to-front), zero allocations.
|
|
40
|
+
* Callback receives sheetId and a subarray view of instance indices.
|
|
41
|
+
*/
|
|
42
|
+
each(cb: (sheetId: number, instances: Uint32Array, count: number) => void): void;
|
|
43
|
+
/**
|
|
44
|
+
* Get the number of active buckets.
|
|
45
|
+
*/
|
|
46
|
+
getActiveCount(): number;
|
|
47
|
+
/**
|
|
48
|
+
* Get total sprite count across all buckets.
|
|
49
|
+
*/
|
|
50
|
+
getTotalCount(): number;
|
|
51
|
+
/**
|
|
52
|
+
* Clear all buckets.
|
|
53
|
+
*/
|
|
54
|
+
clear(): void;
|
|
55
|
+
}
|
|
@@ -4,6 +4,13 @@ import { World } from "./world";
|
|
|
4
4
|
* Extract component data type from Component<T>
|
|
5
5
|
*/
|
|
6
6
|
type InferComponentData<C> = C extends Component<infer T> ? T : never;
|
|
7
|
+
/**
|
|
8
|
+
* Field descriptor for specialized proxy creation.
|
|
9
|
+
*/
|
|
10
|
+
type FieldDesc = {
|
|
11
|
+
prop: string;
|
|
12
|
+
array: any;
|
|
13
|
+
};
|
|
7
14
|
/**
|
|
8
15
|
* Extract the alias (key) and fields from a field mapping object.
|
|
9
16
|
* { transform2d: ['x', 'y'] } => { alias: 'transform2d', fields: ['x', 'y'] }
|
|
@@ -26,6 +33,7 @@ type ExtractFieldMapping<T> = T extends Record<string, readonly any[]> ? {
|
|
|
26
33
|
*/
|
|
27
34
|
export type BuildEntityProxy<Components extends readonly Component<any>[], FieldMappings extends readonly any[]> = {
|
|
28
35
|
eid: number;
|
|
36
|
+
despawn: () => void;
|
|
29
37
|
} & {
|
|
30
38
|
-readonly [Index in keyof FieldMappings as Index extends keyof Components ? Components[Index] extends Component<any> ? ExtractFieldMapping<FieldMappings[Index]>["fields"] extends readonly (keyof InferComponentData<Components[Index]>)[] ? ExtractFieldMapping<FieldMappings[Index]>["fields"][number] extends keyof InferComponentData<Components[Index]> ? `${ExtractFieldMapping<FieldMappings[Index]>["alias"] & string}_${ExtractFieldMapping<FieldMappings[Index]>["fields"][number] & string}` : never : never : never : never]: Index extends keyof Components ? Components[Index] extends Component<any> ? ExtractFieldMapping<FieldMappings[Index]>["fields"] extends readonly (keyof InferComponentData<Components[Index]>)[] ? ExtractFieldMapping<FieldMappings[Index]>["fields"][number] extends keyof InferComponentData<Components[Index]> ? InferComponentData<Components[Index]>[ExtractFieldMapping<FieldMappings[Index]>["fields"][number]] : never : never : never : never;
|
|
31
39
|
} & {
|
|
@@ -70,7 +78,8 @@ export declare class SystemBuilder<C extends Component<any>[] = Component<any>[]
|
|
|
70
78
|
private components;
|
|
71
79
|
private fieldMappings?;
|
|
72
80
|
private userCallback?;
|
|
73
|
-
|
|
81
|
+
private conditionPredicate?;
|
|
82
|
+
constructor(world: World, components: C, fieldMappings?: FM, userCallback?: (entity: any, deltaTime: number, world: World) => void, conditionPredicate?: CB extends true ? (entity: BuildEntityProxy<C, FM>) => boolean : undefined);
|
|
74
83
|
/**
|
|
75
84
|
* Specify which components this system should query for.
|
|
76
85
|
*/
|
|
@@ -81,6 +90,12 @@ export declare class SystemBuilder<C extends Component<any>[] = Component<any>[]
|
|
|
81
90
|
fields<const NewFM extends {
|
|
82
91
|
[K in keyof C]: C[K] extends Component<infer T> ? Record<string, readonly (keyof T)[]> : never;
|
|
83
92
|
}>(fieldMappings: NewFM): SystemBuilder<C, NewFM, CB>;
|
|
93
|
+
/**
|
|
94
|
+
* Specify a condition to filter entities before running the system callback.
|
|
95
|
+
* @param predicate - Condition to filter entities before running the system callback.
|
|
96
|
+
* @returns A new SystemBuilder instance with the specified condition.
|
|
97
|
+
*/
|
|
98
|
+
when(predicate: (entity: BuildEntityProxy<C, FM>) => boolean): SystemBuilder<C, FM, true>;
|
|
84
99
|
/**
|
|
85
100
|
* Set the system callback. If components and fields are set, builds the system.
|
|
86
101
|
*/
|
|
@@ -100,13 +115,12 @@ export declare class ExecutableSystem {
|
|
|
100
115
|
private world;
|
|
101
116
|
private components;
|
|
102
117
|
private userCallback;
|
|
103
|
-
private
|
|
104
|
-
private componentByAlias;
|
|
105
|
-
private aliases;
|
|
118
|
+
private fieldDescs;
|
|
106
119
|
private queryMaskKey;
|
|
107
120
|
private queryMask;
|
|
121
|
+
private conditionPredicate?;
|
|
108
122
|
private proxyEntity;
|
|
109
|
-
constructor(world: World, components: Component<any>[], userCallback: (entity: any, deltaTime: number, world: World) => void,
|
|
123
|
+
constructor(world: World, components: Component<any>[], userCallback: (entity: any, deltaTime: number, world: World) => void, fieldDescs: FieldDesc[], queryMaskKey: string, queryMask: number[], conditionPredicate?: (entity: any) => boolean);
|
|
110
124
|
/**
|
|
111
125
|
* Execute the system for all matching entities.
|
|
112
126
|
*
|
|
@@ -116,10 +130,7 @@ export declare class ExecutableSystem {
|
|
|
116
130
|
/**
|
|
117
131
|
* Create proxy entity that exposes arrays directly.
|
|
118
132
|
*
|
|
119
|
-
*
|
|
120
|
-
* use entity.transform_x_array[entity.eid] for direct access.
|
|
121
|
-
*
|
|
122
|
-
* BUT ALSO provide getter/setter for convenience.
|
|
133
|
+
* Each getter closes over a specific TypedArray.
|
|
123
134
|
*/
|
|
124
135
|
private createProxyEntity;
|
|
125
136
|
/**
|
|
@@ -68,6 +68,8 @@ export declare class World extends WorldSystems {
|
|
|
68
68
|
private archetypeVersion;
|
|
69
69
|
private queryCacheVersions;
|
|
70
70
|
private queryMaskCache;
|
|
71
|
+
private despawnedBuffer;
|
|
72
|
+
private despawnedCount;
|
|
71
73
|
private worldId;
|
|
72
74
|
constructor(config: WorldConfig);
|
|
73
75
|
/**
|
|
@@ -135,6 +137,15 @@ export declare class World extends WorldSystems {
|
|
|
135
137
|
* Check if an entity is alive
|
|
136
138
|
*/
|
|
137
139
|
isAlive(entity: Entity): boolean;
|
|
140
|
+
/**
|
|
141
|
+
* Get entities despawned since the last flushDespawned() call.
|
|
142
|
+
* Returns a subarray view — zero allocations.
|
|
143
|
+
*/
|
|
144
|
+
getDespawned(): Uint32Array;
|
|
145
|
+
/**
|
|
146
|
+
* Clear the despawn tracker. Call once per tick after processing despawns.
|
|
147
|
+
*/
|
|
148
|
+
flushDespawned(): void;
|
|
138
149
|
/**
|
|
139
150
|
* Invalidate all query caches (called on archetype changes).
|
|
140
151
|
*/
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export * from "./loop";
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export * from "./loop";
|