murow 0.0.60 → 0.0.71

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (425) hide show
  1. package/README.md +52 -37
  2. package/dist/cjs/core/binary-codec/binary-codec.js +1 -0
  3. package/dist/cjs/core/binary-codec/index.js +1 -0
  4. package/dist/cjs/core/driver/driver.js +1 -0
  5. package/dist/cjs/core/driver/drivers/immediate.js +1 -0
  6. package/dist/cjs/core/driver/drivers/index.js +1 -0
  7. package/dist/cjs/core/driver/drivers/raf.js +1 -0
  8. package/dist/cjs/core/driver/drivers/timeout.js +1 -0
  9. package/dist/cjs/core/driver/index.js +1 -0
  10. package/dist/cjs/core/events/event-system.js +1 -0
  11. package/dist/cjs/core/events/index.js +1 -0
  12. package/dist/cjs/core/fixed-ticker/fixed-ticker.js +1 -0
  13. package/dist/cjs/core/fixed-ticker/index.js +1 -0
  14. package/dist/cjs/core/free-list/free-list.js +1 -0
  15. package/dist/cjs/core/free-list/index.js +1 -0
  16. package/dist/cjs/core/generate-id/generate-id.js +1 -0
  17. package/dist/cjs/core/generate-id/index.js +1 -0
  18. package/dist/cjs/core/index.js +1 -0
  19. package/dist/cjs/core/input/index.js +1 -0
  20. package/dist/cjs/core/input/manager.js +1 -0
  21. package/dist/cjs/core/input/sources/browser.js +1 -0
  22. package/dist/cjs/core/input/sources/index.js +1 -0
  23. package/dist/cjs/core/input/types.js +1 -0
  24. package/dist/cjs/core/lerp/index.js +1 -0
  25. package/dist/cjs/core/lerp/lerp.js +1 -0
  26. package/dist/cjs/core/navmesh/index.js +1 -0
  27. package/dist/cjs/core/navmesh/navmesh-worker-pool.js +1 -0
  28. package/dist/cjs/core/navmesh/navmesh.js +1 -0
  29. package/dist/cjs/core/navmesh/navmesh.worker.js +1 -0
  30. package/dist/cjs/core/pooled-codec/index.js +1 -0
  31. package/dist/cjs/core/pooled-codec/pooled-codec.js +1 -0
  32. package/dist/cjs/core/prediction/index.js +1 -0
  33. package/dist/cjs/core/prediction/prediction.js +1 -0
  34. package/dist/cjs/core/ray/index.js +1 -0
  35. package/dist/cjs/core/ray/ray-2d.js +1 -0
  36. package/dist/cjs/core/ray/ray-3d.js +1 -0
  37. package/dist/cjs/core/simple-rng/index.js +1 -0
  38. package/dist/cjs/core/simple-rng/simple-rng.js +1 -0
  39. package/dist/cjs/core/sparse-batcher/index.js +1 -0
  40. package/dist/cjs/core/sparse-batcher/sparse-batcher.js +1 -0
  41. package/dist/cjs/ecs/component-store.js +1 -0
  42. package/dist/cjs/ecs/component.js +1 -0
  43. package/dist/cjs/ecs/entity-handle.js +1 -0
  44. package/dist/cjs/ecs/index.js +1 -0
  45. package/dist/cjs/ecs/system-builder.js +1 -0
  46. package/dist/cjs/ecs/world-systems.js +1 -0
  47. package/dist/cjs/ecs/world.js +1 -0
  48. package/dist/cjs/game/index.js +1 -0
  49. package/dist/cjs/game/loop/index.js +1 -0
  50. package/dist/cjs/game/loop/loop.js +1 -0
  51. package/dist/cjs/index.js +1 -0
  52. package/dist/cjs/net/adapters/browser-websocket.js +1 -0
  53. package/dist/cjs/net/adapters/bun-websocket.js +1 -0
  54. package/dist/cjs/net/buffer-pool.js +1 -0
  55. package/dist/cjs/net/client.js +1 -0
  56. package/dist/cjs/net/index.js +1 -0
  57. package/dist/cjs/net/server.js +1 -0
  58. package/dist/cjs/net/types.js +1 -0
  59. package/dist/cjs/net/validators.js +1 -0
  60. package/dist/cjs/protocol/index.js +1 -0
  61. package/dist/cjs/protocol/intent/define-intent.js +1 -0
  62. package/dist/cjs/protocol/intent/index.js +1 -0
  63. package/dist/cjs/protocol/intent/intent-registry.js +1 -0
  64. package/dist/cjs/protocol/intent/intent.js +1 -0
  65. package/dist/cjs/protocol/rpc/define-rpc.js +1 -0
  66. package/dist/cjs/protocol/rpc/index.js +1 -0
  67. package/dist/cjs/protocol/rpc/rpc-registry.js +1 -0
  68. package/dist/cjs/protocol/rpc/rpc.js +1 -0
  69. package/dist/cjs/protocol/snapshot/index.js +1 -0
  70. package/dist/cjs/protocol/snapshot/snapshot-codec.js +1 -0
  71. package/dist/cjs/protocol/snapshot/snapshot-registry.js +1 -0
  72. package/dist/cjs/protocol/snapshot/snapshot.js +1 -0
  73. package/dist/cjs/renderer/base-2d-renderer.js +1 -0
  74. package/dist/cjs/renderer/base-3d-renderer.js +1 -0
  75. package/dist/cjs/renderer/base-renderer.js +1 -0
  76. package/dist/cjs/renderer/index.js +1 -0
  77. package/dist/cjs/renderer/types.js +1 -0
  78. package/dist/esm/core/binary-codec/binary-codec.js +1 -0
  79. package/dist/esm/core/binary-codec/index.js +1 -0
  80. package/dist/esm/core/driver/driver.js +1 -0
  81. package/dist/esm/core/driver/drivers/immediate.js +1 -0
  82. package/dist/esm/core/driver/drivers/index.js +1 -0
  83. package/dist/esm/core/driver/drivers/raf.js +1 -0
  84. package/dist/esm/core/driver/drivers/timeout.js +1 -0
  85. package/dist/esm/core/driver/index.js +1 -0
  86. package/dist/esm/core/events/event-system.js +1 -0
  87. package/dist/esm/core/events/index.js +1 -0
  88. package/dist/esm/core/fixed-ticker/fixed-ticker.js +1 -0
  89. package/dist/esm/core/fixed-ticker/index.js +1 -0
  90. package/dist/esm/core/free-list/free-list.js +1 -0
  91. package/dist/esm/core/free-list/index.js +1 -0
  92. package/dist/esm/core/generate-id/generate-id.js +1 -0
  93. package/dist/esm/core/generate-id/index.js +1 -0
  94. package/dist/esm/core/index.js +1 -0
  95. package/dist/esm/core/input/index.js +1 -0
  96. package/dist/esm/core/input/manager.js +1 -0
  97. package/dist/esm/core/input/sources/browser.js +1 -0
  98. package/dist/esm/core/input/sources/index.js +1 -0
  99. package/dist/esm/core/input/types.js +0 -0
  100. package/dist/esm/core/lerp/index.js +1 -0
  101. package/dist/esm/core/lerp/lerp.js +1 -0
  102. package/dist/esm/core/navmesh/index.js +1 -0
  103. package/dist/esm/core/navmesh/navmesh-worker-pool.js +1 -0
  104. package/dist/esm/core/navmesh/navmesh.js +1 -0
  105. package/dist/esm/core/navmesh/navmesh.worker.js +1 -0
  106. package/dist/esm/core/pooled-codec/index.js +1 -0
  107. package/dist/esm/core/pooled-codec/pooled-codec.js +1 -0
  108. package/dist/esm/core/prediction/index.js +1 -0
  109. package/dist/esm/core/prediction/prediction.js +1 -0
  110. package/dist/esm/core/ray/index.js +1 -0
  111. package/dist/esm/core/ray/ray-2d.js +1 -0
  112. package/dist/esm/core/ray/ray-3d.js +1 -0
  113. package/dist/esm/core/simple-rng/index.js +1 -0
  114. package/dist/esm/core/simple-rng/simple-rng.js +1 -0
  115. package/dist/esm/core/sparse-batcher/index.js +1 -0
  116. package/dist/esm/core/sparse-batcher/sparse-batcher.js +1 -0
  117. package/dist/esm/ecs/component-store.js +1 -0
  118. package/dist/esm/ecs/component.js +1 -0
  119. package/dist/esm/ecs/entity-handle.js +1 -0
  120. package/dist/esm/ecs/index.js +1 -0
  121. package/dist/esm/ecs/system-builder.js +1 -0
  122. package/dist/esm/ecs/world-systems.js +1 -0
  123. package/dist/esm/ecs/world.js +1 -0
  124. package/dist/esm/game/index.js +1 -0
  125. package/dist/esm/game/loop/index.js +1 -0
  126. package/dist/esm/game/loop/loop.js +1 -0
  127. package/dist/esm/index.js +1 -0
  128. package/dist/esm/net/adapters/browser-websocket.js +1 -0
  129. package/dist/esm/net/adapters/bun-websocket.js +1 -0
  130. package/dist/esm/net/buffer-pool.js +1 -0
  131. package/dist/esm/net/client.js +1 -0
  132. package/dist/esm/net/index.js +1 -0
  133. package/dist/esm/net/server.js +1 -0
  134. package/dist/esm/net/types.js +1 -0
  135. package/dist/esm/net/validators.js +1 -0
  136. package/dist/esm/protocol/index.js +1 -0
  137. package/dist/esm/protocol/intent/define-intent.js +1 -0
  138. package/dist/esm/protocol/intent/index.js +1 -0
  139. package/dist/esm/protocol/intent/intent-registry.js +1 -0
  140. package/dist/esm/protocol/intent/intent.js +0 -0
  141. package/dist/esm/protocol/rpc/define-rpc.js +1 -0
  142. package/dist/esm/protocol/rpc/index.js +1 -0
  143. package/dist/esm/protocol/rpc/rpc-registry.js +1 -0
  144. package/dist/esm/protocol/rpc/rpc.js +0 -0
  145. package/dist/esm/protocol/snapshot/index.js +1 -0
  146. package/dist/esm/protocol/snapshot/snapshot-codec.js +1 -0
  147. package/dist/esm/protocol/snapshot/snapshot-registry.js +1 -0
  148. package/dist/esm/protocol/snapshot/snapshot.js +1 -0
  149. package/dist/esm/renderer/base-2d-renderer.js +1 -0
  150. package/dist/esm/renderer/base-3d-renderer.js +1 -0
  151. package/dist/esm/renderer/base-renderer.js +1 -0
  152. package/dist/esm/renderer/index.js +1 -0
  153. package/dist/esm/renderer/types.js +0 -0
  154. package/dist/{core → types/core}/binary-codec/binary-codec.d.ts +4 -0
  155. package/dist/{core/loop → types/core/driver}/drivers/immediate.d.ts +1 -1
  156. package/dist/{core/loop → types/core/driver}/drivers/raf.d.ts +1 -1
  157. package/dist/{core/loop → types/core/driver}/drivers/timeout.d.ts +1 -1
  158. package/dist/{core/loop → types/core/driver}/index.d.ts +1 -1
  159. package/dist/{core → types/core}/events/event-system.d.ts +14 -33
  160. package/dist/{core → types/core}/fixed-ticker/fixed-ticker.d.ts +1 -1
  161. package/dist/types/core/free-list/free-list.d.ts +31 -0
  162. package/dist/types/core/free-list/index.d.ts +1 -0
  163. package/dist/{core → types/core}/index.d.ts +7 -1
  164. package/dist/types/core/input/index.d.ts +3 -0
  165. package/dist/types/core/input/manager.d.ts +56 -0
  166. package/dist/types/core/input/sources/browser.d.ts +9 -0
  167. package/dist/types/core/input/sources/index.d.ts +1 -0
  168. package/dist/types/core/input/types.d.ts +36 -0
  169. package/dist/{core → types/core}/navmesh/navmesh.d.ts +1 -21
  170. package/dist/types/core/ray/index.d.ts +2 -0
  171. package/dist/types/core/ray/ray-2d.d.ts +37 -0
  172. package/dist/types/core/ray/ray-3d.d.ts +42 -0
  173. package/dist/types/core/simple-rng/index.d.ts +1 -0
  174. package/dist/types/core/simple-rng/simple-rng.d.ts +36 -0
  175. package/dist/types/core/sparse-batcher/index.d.ts +1 -0
  176. package/dist/types/core/sparse-batcher/sparse-batcher.d.ts +55 -0
  177. package/dist/{ecs → types/ecs}/system-builder.d.ts +20 -9
  178. package/dist/{ecs → types/ecs}/world.d.ts +11 -0
  179. package/dist/types/game/index.d.ts +1 -0
  180. package/dist/types/game/loop/index.d.ts +1 -0
  181. package/dist/types/game/loop/loop.d.ts +175 -0
  182. package/dist/{index.d.ts → types/index.d.ts} +2 -0
  183. package/dist/{net → types/net}/index.d.ts +2 -2
  184. package/dist/{net → types/net}/server.d.ts +39 -19
  185. package/dist/{protocol → types/protocol}/intent/define-intent.d.ts +15 -0
  186. package/dist/{protocol → types/protocol}/intent/index.d.ts +1 -1
  187. package/dist/types/renderer/base-2d-renderer.d.ts +13 -0
  188. package/dist/types/renderer/base-3d-renderer.d.ts +10 -0
  189. package/dist/types/renderer/base-renderer.d.ts +21 -0
  190. package/dist/types/renderer/index.d.ts +4 -0
  191. package/dist/types/renderer/types.d.ts +79 -0
  192. package/dist/webgpu/cjs/index.js +6004 -0
  193. package/dist/webgpu/esm/index.js +5972 -0
  194. package/dist/webgpu/types/2d/animation.d.ts +97 -0
  195. package/dist/webgpu/types/2d/renderer.d.ts +55 -0
  196. package/dist/webgpu/types/2d/shader.d.ts +61 -0
  197. package/dist/webgpu/types/2d/sprite-accessor.d.ts +47 -0
  198. package/dist/webgpu/types/2d/sprite-accessor.test.d.ts +1 -0
  199. package/dist/webgpu/types/3d/gltf-skin-parser.d.ts +101 -0
  200. package/dist/webgpu/types/3d/morph-animation.d.ts +69 -0
  201. package/dist/webgpu/types/3d/morph-animation.test.d.ts +1 -0
  202. package/dist/webgpu/types/3d/renderer.d.ts +216 -0
  203. package/dist/webgpu/types/3d/shader.d.ts +136 -0
  204. package/dist/webgpu/types/3d/skeletal-animation-compute/index.d.ts +2 -0
  205. package/dist/webgpu/types/3d/skeletal-animation-compute/kernel.d.ts +8 -0
  206. package/dist/webgpu/types/3d/skeletal-animation-compute/packer.d.ts +32 -0
  207. package/dist/webgpu/types/3d/skeletal-animation.d.ts +90 -0
  208. package/dist/webgpu/types/camera/camera-2d.d.ts +53 -0
  209. package/dist/webgpu/types/camera/camera-2d.test.d.ts +1 -0
  210. package/dist/webgpu/types/camera/camera-3d.d.ts +81 -0
  211. package/dist/webgpu/types/camera/camera-3d.test.d.ts +1 -0
  212. package/dist/webgpu/types/camera/index.d.ts +2 -0
  213. package/dist/webgpu/types/compute/compute-builder.d.ts +123 -0
  214. package/dist/webgpu/types/compute/compute-builder.test.d.ts +1 -0
  215. package/dist/webgpu/types/core/constants.d.ts +59 -0
  216. package/dist/webgpu/types/core/constants.test.d.ts +1 -0
  217. package/dist/webgpu/types/core/index.d.ts +2 -0
  218. package/dist/webgpu/types/core/math.d.ts +37 -0
  219. package/dist/webgpu/types/core/types.d.ts +125 -0
  220. package/dist/webgpu/types/core/types.test.d.ts +1 -0
  221. package/dist/webgpu/types/geometry/built-in.d.ts +58 -0
  222. package/dist/webgpu/types/geometry/built-in.test.d.ts +1 -0
  223. package/dist/webgpu/types/geometry/geometry-builder.d.ts +281 -0
  224. package/dist/webgpu/types/geometry/geometry-builder.test.d.ts +1 -0
  225. package/dist/webgpu/types/geometry/index.d.ts +2 -0
  226. package/dist/webgpu/types/index.d.ts +32 -0
  227. package/dist/webgpu/types/particle/emitter.d.ts +36 -0
  228. package/dist/webgpu/types/shaders/index.d.ts +2 -0
  229. package/dist/webgpu/types/shaders/runtime-transpile.d.ts +18 -0
  230. package/dist/webgpu/types/shaders/sprite-2d.wgsl.d.ts +10 -0
  231. package/dist/webgpu/types/shaders/typegpu.d.ts +9 -0
  232. package/dist/webgpu/types/shaders/utils.d.ts +28 -0
  233. package/dist/webgpu/types/shaders/utils.test.d.ts +1 -0
  234. package/dist/webgpu/types/spritesheet/index.d.ts +1 -0
  235. package/dist/webgpu/types/spritesheet/spritesheet.d.ts +57 -0
  236. package/dist/webgpu/types/spritesheet/spritesheet.test.d.ts +1 -0
  237. package/package.json +96 -26
  238. package/dist/core/binary-codec/binary-codec.js +0 -354
  239. package/dist/core/binary-codec/index.js +0 -1
  240. package/dist/core/events/event-system.js +0 -88
  241. package/dist/core/events/index.js +0 -1
  242. package/dist/core/fixed-ticker/fixed-ticker.js +0 -101
  243. package/dist/core/fixed-ticker/index.js +0 -1
  244. package/dist/core/generate-id/generate-id.js +0 -25
  245. package/dist/core/generate-id/index.js +0 -1
  246. package/dist/core/index.js +0 -9
  247. package/dist/core/lerp/index.js +0 -1
  248. package/dist/core/lerp/lerp.js +0 -42
  249. package/dist/core/loop/drivers/immediate.js +0 -61
  250. package/dist/core/loop/drivers/index.js +0 -3
  251. package/dist/core/loop/drivers/raf.js +0 -62
  252. package/dist/core/loop/drivers/timeout.js +0 -71
  253. package/dist/core/loop/index.js +0 -2
  254. package/dist/core/loop/loop.js +0 -47
  255. package/dist/core/navmesh/index.js +0 -1
  256. package/dist/core/navmesh/navmesh-worker-pool.js +0 -180
  257. package/dist/core/navmesh/navmesh.js +0 -799
  258. package/dist/core/navmesh/navmesh.worker.js +0 -79
  259. package/dist/core/pooled-codec/index.js +0 -1
  260. package/dist/core/pooled-codec/pooled-codec.js +0 -410
  261. package/dist/core/prediction/index.js +0 -1
  262. package/dist/core/prediction/prediction.js +0 -99
  263. package/dist/core.esm.js +0 -1
  264. package/dist/core.js +0 -1
  265. package/dist/ecs/component-store.js +0 -175
  266. package/dist/ecs/component.js +0 -43
  267. package/dist/ecs/entity-handle.js +0 -515
  268. package/dist/ecs/example.js +0 -125
  269. package/dist/ecs/index.js +0 -4
  270. package/dist/ecs/system-builder.js +0 -180
  271. package/dist/ecs/system.d.ts +0 -63
  272. package/dist/ecs/system.js +0 -92
  273. package/dist/ecs/world-systems.js +0 -79
  274. package/dist/ecs/world.js +0 -684
  275. package/dist/index.js +0 -24
  276. package/dist/net/adapters/browser-websocket.js +0 -74
  277. package/dist/net/adapters/bun-websocket.js +0 -245
  278. package/dist/net/buffer-pool.js +0 -89
  279. package/dist/net/client.js +0 -586
  280. package/dist/net/index.js +0 -58
  281. package/dist/net/server.js +0 -938
  282. package/dist/net/types.js +0 -31
  283. package/dist/net/validators.js +0 -88
  284. package/dist/protocol/index.js +0 -92
  285. package/dist/protocol/intent/define-intent.js +0 -125
  286. package/dist/protocol/intent/index.js +0 -91
  287. package/dist/protocol/intent/intent-registry.js +0 -91
  288. package/dist/protocol/rpc/define-rpc.js +0 -84
  289. package/dist/protocol/rpc/index.js +0 -3
  290. package/dist/protocol/rpc/rpc-registry.js +0 -159
  291. package/dist/protocol/rpc/rpc.js +0 -12
  292. package/dist/protocol/snapshot/index.js +0 -43
  293. package/dist/protocol/snapshot/snapshot-codec.js +0 -67
  294. package/dist/protocol/snapshot/snapshot-registry.js +0 -168
  295. package/dist/protocol/snapshot/snapshot.js +0 -30
  296. package/src/core/binary-codec/README.md +0 -60
  297. package/src/core/binary-codec/binary-codec.test.ts +0 -300
  298. package/src/core/binary-codec/binary-codec.ts +0 -448
  299. package/src/core/binary-codec/index.ts +0 -1
  300. package/src/core/events/README.md +0 -47
  301. package/src/core/events/event-system.test.ts +0 -243
  302. package/src/core/events/event-system.ts +0 -140
  303. package/src/core/events/index.ts +0 -1
  304. package/src/core/fixed-ticker/README.md +0 -77
  305. package/src/core/fixed-ticker/fixed-ticker.test.ts +0 -151
  306. package/src/core/fixed-ticker/fixed-ticker.ts +0 -169
  307. package/src/core/fixed-ticker/index.ts +0 -1
  308. package/src/core/generate-id/README.md +0 -18
  309. package/src/core/generate-id/generate-id.test.ts +0 -79
  310. package/src/core/generate-id/generate-id.ts +0 -37
  311. package/src/core/generate-id/index.ts +0 -1
  312. package/src/core/index.ts +0 -9
  313. package/src/core/lerp/README.md +0 -79
  314. package/src/core/lerp/index.ts +0 -1
  315. package/src/core/lerp/lerp.test.ts +0 -90
  316. package/src/core/lerp/lerp.ts +0 -42
  317. package/src/core/loop/README.md +0 -97
  318. package/src/core/loop/drivers/immediate.ts +0 -66
  319. package/src/core/loop/drivers/index.ts +0 -3
  320. package/src/core/loop/drivers/raf.ts +0 -67
  321. package/src/core/loop/drivers/timeout.ts +0 -77
  322. package/src/core/loop/index.ts +0 -2
  323. package/src/core/loop/loop.test.ts +0 -414
  324. package/src/core/loop/loop.ts +0 -71
  325. package/src/core/navmesh/README.md +0 -164
  326. package/src/core/navmesh/index.ts +0 -1
  327. package/src/core/navmesh/navmesh-worker-pool.ts +0 -236
  328. package/src/core/navmesh/navmesh-workers.test.ts +0 -356
  329. package/src/core/navmesh/navmesh.test.ts +0 -344
  330. package/src/core/navmesh/navmesh.ts +0 -1047
  331. package/src/core/navmesh/navmesh.worker.ts +0 -147
  332. package/src/core/pooled-codec/README.md +0 -70
  333. package/src/core/pooled-codec/index.ts +0 -1
  334. package/src/core/pooled-codec/pooled-codec.test.ts +0 -862
  335. package/src/core/pooled-codec/pooled-codec.ts +0 -504
  336. package/src/core/prediction/README.md +0 -64
  337. package/src/core/prediction/index.ts +0 -1
  338. package/src/core/prediction/prediction.test.ts +0 -423
  339. package/src/core/prediction/prediction.ts +0 -112
  340. package/src/ecs/README.md +0 -427
  341. package/src/ecs/benchmark.test.ts +0 -1645
  342. package/src/ecs/component-store.ts +0 -198
  343. package/src/ecs/component.ts +0 -90
  344. package/src/ecs/entity-handle.test.ts +0 -393
  345. package/src/ecs/entity-handle.ts +0 -563
  346. package/src/ecs/example.ts +0 -152
  347. package/src/ecs/index.ts +0 -4
  348. package/src/ecs/system-builder.ts +0 -309
  349. package/src/ecs/system.ts +0 -111
  350. package/src/ecs/world-systems.ts +0 -83
  351. package/src/ecs/world.test.ts +0 -310
  352. package/src/ecs/world.ts +0 -828
  353. package/src/index.ts +0 -28
  354. package/src/net/README.md +0 -474
  355. package/src/net/adapters/browser-websocket.ts +0 -86
  356. package/src/net/adapters/bun-websocket.ts +0 -292
  357. package/src/net/buffer-pool.ts +0 -106
  358. package/src/net/client.test.ts +0 -807
  359. package/src/net/client.ts +0 -695
  360. package/src/net/index.ts +0 -60
  361. package/src/net/server.test.ts +0 -799
  362. package/src/net/server.ts +0 -1116
  363. package/src/net/types.ts +0 -228
  364. package/src/net/validators.ts +0 -104
  365. package/src/protocol/README.md +0 -469
  366. package/src/protocol/index.ts +0 -93
  367. package/src/protocol/intent/define-intent.test.ts +0 -397
  368. package/src/protocol/intent/define-intent.ts +0 -182
  369. package/src/protocol/intent/index.ts +0 -94
  370. package/src/protocol/intent/intent-registry.test.ts +0 -198
  371. package/src/protocol/intent/intent-registry.ts +0 -112
  372. package/src/protocol/intent/intent.ts +0 -12
  373. package/src/protocol/rpc/define-rpc.test.ts +0 -141
  374. package/src/protocol/rpc/define-rpc.ts +0 -113
  375. package/src/protocol/rpc/index.ts +0 -3
  376. package/src/protocol/rpc/rpc-registry.test.ts +0 -168
  377. package/src/protocol/rpc/rpc-registry.ts +0 -176
  378. package/src/protocol/rpc/rpc.ts +0 -37
  379. package/src/protocol/snapshot/index.ts +0 -45
  380. package/src/protocol/snapshot/snapshot-codec.test.ts +0 -138
  381. package/src/protocol/snapshot/snapshot-codec.ts +0 -87
  382. package/src/protocol/snapshot/snapshot-registry.test.ts +0 -310
  383. package/src/protocol/snapshot/snapshot-registry.ts +0 -201
  384. package/src/protocol/snapshot/snapshot.test.ts +0 -76
  385. package/src/protocol/snapshot/snapshot.ts +0 -41
  386. /package/dist/{core → types/core}/binary-codec/index.d.ts +0 -0
  387. /package/dist/{core/loop/loop.d.ts → types/core/driver/driver.d.ts} +0 -0
  388. /package/dist/{core/loop → types/core/driver}/drivers/index.d.ts +0 -0
  389. /package/dist/{core → types/core}/events/index.d.ts +0 -0
  390. /package/dist/{core → types/core}/fixed-ticker/index.d.ts +0 -0
  391. /package/dist/{core → types/core}/generate-id/generate-id.d.ts +0 -0
  392. /package/dist/{core → types/core}/generate-id/index.d.ts +0 -0
  393. /package/dist/{core → types/core}/lerp/index.d.ts +0 -0
  394. /package/dist/{core → types/core}/lerp/lerp.d.ts +0 -0
  395. /package/dist/{core → types/core}/navmesh/index.d.ts +0 -0
  396. /package/dist/{core → types/core}/navmesh/navmesh-worker-pool.d.ts +0 -0
  397. /package/dist/{core → types/core}/navmesh/navmesh.worker.d.ts +0 -0
  398. /package/dist/{core → types/core}/pooled-codec/index.d.ts +0 -0
  399. /package/dist/{core → types/core}/pooled-codec/pooled-codec.d.ts +0 -0
  400. /package/dist/{core → types/core}/prediction/index.d.ts +0 -0
  401. /package/dist/{core → types/core}/prediction/prediction.d.ts +0 -0
  402. /package/dist/{ecs → types/ecs}/component-store.d.ts +0 -0
  403. /package/dist/{ecs → types/ecs}/component.d.ts +0 -0
  404. /package/dist/{ecs → types/ecs}/entity-handle.d.ts +0 -0
  405. /package/dist/{ecs → types/ecs}/example.d.ts +0 -0
  406. /package/dist/{ecs → types/ecs}/index.d.ts +0 -0
  407. /package/dist/{ecs → types/ecs}/world-systems.d.ts +0 -0
  408. /package/dist/{net → types/net}/adapters/browser-websocket.d.ts +0 -0
  409. /package/dist/{net → types/net}/adapters/bun-websocket.d.ts +0 -0
  410. /package/dist/{net → types/net}/buffer-pool.d.ts +0 -0
  411. /package/dist/{net → types/net}/client.d.ts +0 -0
  412. /package/dist/{net → types/net}/types.d.ts +0 -0
  413. /package/dist/{net → types/net}/validators.d.ts +0 -0
  414. /package/dist/{protocol → types/protocol}/index.d.ts +0 -0
  415. /package/dist/{protocol → types/protocol}/intent/intent-registry.d.ts +0 -0
  416. /package/dist/{protocol → types/protocol}/intent/intent.d.ts +0 -0
  417. /package/dist/{protocol → types/protocol}/rpc/define-rpc.d.ts +0 -0
  418. /package/dist/{protocol → types/protocol}/rpc/index.d.ts +0 -0
  419. /package/dist/{protocol → types/protocol}/rpc/rpc-registry.d.ts +0 -0
  420. /package/dist/{protocol → types/protocol}/rpc/rpc.d.ts +0 -0
  421. /package/dist/{protocol → types/protocol}/snapshot/index.d.ts +0 -0
  422. /package/dist/{protocol → types/protocol}/snapshot/snapshot-codec.d.ts +0 -0
  423. /package/dist/{protocol → types/protocol}/snapshot/snapshot-registry.d.ts +0 -0
  424. /package/dist/{protocol → types/protocol}/snapshot/snapshot.d.ts +0 -0
  425. /package/dist/{protocol/intent/intent.js → webgpu/types/2d/animation.test.d.ts} +0 -0
@@ -1,448 +0,0 @@
1
- /**
2
- * A binary field descriptor.
3
- * Defines how a single value is serialized/deserialized
4
- * at a fixed byte size.
5
- */
6
- export type Field<T> = {
7
- /** Size of the field in bytes */
8
- size: number;
9
-
10
- /**
11
- * Writes a value into a DataView at the given offset.
12
- * @param dv DataView to write into
13
- * @param o Byte offset
14
- * @param v Value to write
15
- */
16
- write(dv: DataView, o: number, v: T): void;
17
-
18
- /**
19
- * Reads a value from a DataView at the given offset.
20
- * @param dv DataView to read from
21
- * @param o Byte offset
22
- */
23
- read(dv: DataView, o: number): T;
24
-
25
- /**
26
- * Returns the nil value
27
- */
28
- toNil(): T;
29
- };
30
-
31
- /**
32
- * A schema mapping object keys to binary fields.
33
- * The order of iteration defines the binary layout.
34
- *
35
- * IMPORTANT:
36
- * Property order is respected as insertion order.
37
- * Do not rely on computed or dynamic keys.
38
- */
39
- export type Schema<T> = {
40
- [K in keyof T]: Field<T[K]>;
41
- };
42
-
43
- /**
44
- * Internal symbol used to cache computed schema byte size.
45
- */
46
- const SCHEMA_SIZE = Symbol("schemaSize");
47
-
48
- /**
49
- * Computes and caches the total byte size of a schema.
50
- * @param schema Binary schema definition
51
- */
52
- function getSchemaSize<T extends object>(schema: Schema<T>): number {
53
- const cached = (schema as any)[SCHEMA_SIZE];
54
- if (cached !== undefined) return cached;
55
-
56
- let size = 0;
57
- for (const k of Object.keys(schema) as (keyof T)[]) {
58
- size += schema[k].size;
59
- }
60
-
61
- (schema as any)[SCHEMA_SIZE] = size;
62
- return size;
63
- }
64
-
65
- /**
66
- * Base codec implementation.
67
- * Handles schema-driven encoding/decoding.
68
- */
69
- export class BaseBinaryCodec {
70
- /**
71
- * Encodes an object into a binary buffer using the given schema.
72
- *
73
- * Allocates a right-sized buffer per call.
74
- * Safe for concurrent and re-entrant usage.
75
- *
76
- * @param schema Binary schema definition
77
- * @param data Object to encode
78
- * @returns A Uint8Array containing the encoded bytes
79
- */
80
- protected static encodeInto<T extends object>(
81
- schema: Schema<T>,
82
- data: T
83
- ): Uint8Array {
84
- const size = getSchemaSize(schema);
85
- const buffer = new ArrayBuffer(size);
86
- const view = new DataView(buffer);
87
-
88
- let o = 0;
89
- for (const k of Object.keys(schema) as (keyof T)[]) {
90
- const f = schema[k];
91
- f.write(view, o, data[k]);
92
- o += f.size;
93
- }
94
-
95
- return new Uint8Array(buffer);
96
- }
97
-
98
- /**
99
- * Decodes a binary buffer into a target object using the given schema.
100
- *
101
- * Validates buffer size before reading.
102
- * Does not mutate shared state.
103
- *
104
- * @param schema Binary schema definition
105
- * @param buf Buffer containing encoded data
106
- * @param target Target object to mutate
107
- * @returns The mutated target object
108
- */
109
- static decodeInto<T extends object>(
110
- schema: Schema<T>,
111
- buf: Uint8Array,
112
- target: T
113
- ): T {
114
- const expectedSize = getSchemaSize(schema);
115
-
116
- if (buf.byteLength < expectedSize) {
117
- throw new RangeError(
118
- `Buffer too small: expected ${expectedSize} bytes, got ${buf.byteLength}`
119
- );
120
- }
121
-
122
- const view = new DataView(
123
- buf.buffer,
124
- buf.byteOffset,
125
- buf.byteLength
126
- );
127
-
128
- let o = 0;
129
- for (const k of Object.keys(schema) as (keyof T)[]) {
130
- const f = schema[k];
131
- target[k] = f.read(view, o);
132
- o += f.size;
133
- }
134
-
135
- return target;
136
- }
137
- }
138
-
139
- /**
140
- * Built-in binary primitive field definitions for multiplayer games.
141
- */
142
- export class BinaryPrimitives {
143
- /** Unsigned 8-bit integer */
144
- static readonly u8: Field<number> = {
145
- size: 1,
146
- write: (dv, o, v) => dv.setUint8(o, v),
147
- read: (dv, o) => dv.getUint8(o),
148
- toNil: () => 0,
149
- };
150
-
151
- /** Unsigned 16-bit integer (big-endian) */
152
- static readonly u16: Field<number> = {
153
- size: 2,
154
- write: (dv, o, v) => dv.setUint16(o, v, false),
155
- read: (dv, o) => dv.getUint16(o, false),
156
- toNil: () => 0,
157
- };
158
-
159
- /** Unsigned 32-bit integer (big-endian) */
160
- static readonly u32: Field<number> = {
161
- size: 4,
162
- write: (dv, o, v) => dv.setUint32(o, v, false),
163
- read: (dv, o) => dv.getUint32(o, false),
164
- toNil: () => 0,
165
- };
166
-
167
- /** Signed 8-bit integer */
168
- static readonly i8: Field<number> = {
169
- size: 1,
170
- write: (dv, o, v) => dv.setInt8(o, v),
171
- read: (dv, o) => dv.getInt8(o),
172
- toNil: () => 0,
173
- };
174
-
175
- /** Signed 16-bit integer (big-endian) */
176
- static readonly i16: Field<number> = {
177
- size: 2,
178
- write: (dv, o, v) => dv.setInt16(o, v, false),
179
- read: (dv, o) => dv.getInt16(o, false),
180
- toNil: () => 0,
181
- };
182
-
183
- /** Signed 32-bit integer (big-endian) */
184
- static readonly i32: Field<number> = {
185
- size: 4,
186
- write: (dv, o, v) => dv.setInt32(o, v, false),
187
- read: (dv, o) => dv.getInt32(o, false),
188
- toNil: () => 0,
189
- };
190
-
191
- /** 32-bit floating point number (IEEE 754, big-endian) */
192
- static readonly f32: Field<number> = {
193
- size: 4,
194
- write: (dv, o, v) => dv.setFloat32(o, v, false),
195
- read: (dv, o) => dv.getFloat32(o, false),
196
- toNil: () => 0,
197
- };
198
-
199
- /** 64-bit floating point number (double, big-endian) */
200
- static readonly f64: Field<number> = {
201
- size: 8,
202
- write: (dv, o, v) => dv.setFloat64(o, v, false),
203
- read: (dv, o) => dv.getFloat64(o, false),
204
- toNil: () => 0,
205
- };
206
-
207
- /** Boolean stored as 1 byte (0 = false, 1 = true) */
208
- static readonly bool: Field<boolean> = {
209
- size: 1,
210
- write: (dv, o, v) => dv.setUint8(o, v ? 1 : 0),
211
- read: (dv, o) => dv.getUint8(o) !== 0,
212
- toNil: () => false,
213
- };
214
-
215
- /**
216
- * String field with UTF-8 encoding and 2-byte length prefix.
217
- * @param maxLength Maximum number of bytes allowed
218
- */
219
- static string(maxLength: number): Field<string> {
220
- return {
221
- size: maxLength + 2,
222
- write(dv, o, v) {
223
- const encoder = new TextEncoder();
224
- const bytes = encoder.encode(v);
225
- if (bytes.length > maxLength)
226
- throw new RangeError(`String too long, max ${maxLength} bytes`);
227
- dv.setUint16(o, bytes.length, false);
228
- for (let i = 0; i < bytes.length; i++) dv.setUint8(o + 2 + i, bytes[i]);
229
- for (let i = bytes.length; i < maxLength; i++) dv.setUint8(o + 2 + i, 0);
230
- },
231
- read(dv, o) {
232
- const length = dv.getUint16(o, false);
233
- const bytes = new Uint8Array(length);
234
- for (let i = 0; i < length; i++) bytes[i] = dv.getUint8(o + 2 + i);
235
- return new TextDecoder().decode(bytes);
236
- },
237
- toNil: () => "",
238
- };
239
- }
240
-
241
- /** 2D vector of f32 (x, y) */
242
- static readonly vec2: Field<{ x: number; y: number }> = {
243
- size: 8,
244
- write(dv, o, v) {
245
- dv.setFloat32(o, v.x, false);
246
- dv.setFloat32(o + 4, v.y, false);
247
- },
248
- read(dv, o) {
249
- return { x: dv.getFloat32(o, false), y: dv.getFloat32(o + 4, false) };
250
- },
251
- toNil: () => ({ x: 0, y: 0 }),
252
- };
253
-
254
- /** 3D vector of f32 (x, y, z) */
255
- static readonly vec3: Field<{ x: number; y: number; z: number }> = {
256
- size: 12,
257
- write(dv, o, v) {
258
- dv.setFloat32(o, v.x, false);
259
- dv.setFloat32(o + 4, v.y, false);
260
- dv.setFloat32(o + 8, v.z, false);
261
- },
262
- read(dv, o) {
263
- return {
264
- x: dv.getFloat32(o, false),
265
- y: dv.getFloat32(o + 4, false),
266
- z: dv.getFloat32(o + 8, false),
267
- };
268
- },
269
- toNil: () => ({ x: 0, y: 0, z: 0 }),
270
- };
271
-
272
- /** RGBA color packed as 4 u8 bytes */
273
- static readonly color: Field<{ r: number; g: number; b: number; a: number }> = {
274
- size: 4,
275
- write(dv, o, v) {
276
- dv.setUint8(o, v.r);
277
- dv.setUint8(o + 1, v.g);
278
- dv.setUint8(o + 2, v.b);
279
- dv.setUint8(o + 3, v.a);
280
- },
281
- read(dv, o) {
282
- return {
283
- r: dv.getUint8(o),
284
- g: dv.getUint8(o + 1),
285
- b: dv.getUint8(o + 2),
286
- a: dv.getUint8(o + 3),
287
- };
288
- },
289
- toNil: () => ({ r: 0, g: 0, b: 0, a: 0 }),
290
- };
291
-
292
- /** 32-bit floating point number (IEEE 754, little-endian) */
293
- static readonly f32_le: Field<number> = {
294
- size: 4,
295
- write: (dv, o, v) => dv.setFloat32(o, v, true),
296
- read: (dv, o) => dv.getFloat32(o, true),
297
- toNil: () => 0,
298
- };
299
-
300
- /** 64-bit floating point number (double, little-endian) */
301
- static readonly f64_le: Field<number> = {
302
- size: 8,
303
- write: (dv, o, v) => dv.setFloat64(o, v, true),
304
- read: (dv, o) => dv.getFloat64(o, true),
305
- toNil: () => 0,
306
- };
307
-
308
- /** Unsigned 16-bit integer (little-endian) */
309
- static readonly u16_le: Field<number> = {
310
- size: 2,
311
- write: (dv, o, v) => dv.setUint16(o, v, true),
312
- read: (dv, o) => dv.getUint16(o, true),
313
- toNil: () => 0,
314
- };
315
-
316
- /** Unsigned 32-bit integer (little-endian) */
317
- static readonly u32_le: Field<number> = {
318
- size: 4,
319
- write: (dv, o, v) => dv.setUint32(o, v, true),
320
- read: (dv, o) => dv.getUint32(o, true),
321
- toNil: () => 0,
322
- };
323
-
324
- /** Signed 16-bit integer (little-endian) */
325
- static readonly i16_le: Field<number> = {
326
- size: 2,
327
- write: (dv, o, v) => dv.setInt16(o, v, true),
328
- read: (dv, o) => dv.getInt16(o, true),
329
- toNil: () => 0,
330
- };
331
-
332
- /** Signed 32-bit integer (little-endian) */
333
- static readonly i32_le: Field<number> = {
334
- size: 4,
335
- write: (dv, o, v) => dv.setInt32(o, v, true),
336
- read: (dv, o) => dv.getInt32(o, true),
337
- toNil: () => 0,
338
- };
339
-
340
- /**
341
- * 2D vector of f32 stored as a tuple [x, y] (little-endian).
342
- * Useful for compact math data or shader-friendly layouts.
343
- */
344
- static readonly vec2_le: Field<[number, number]> = {
345
- size: 8,
346
- write: (dv, o, v) => {
347
- dv.setFloat32(o, v[0], true);
348
- dv.setFloat32(o + 4, v[1], true);
349
- },
350
- read: (dv, o) => [
351
- dv.getFloat32(o, true),
352
- dv.getFloat32(o + 4, true),
353
- ],
354
- toNil: () => [0, 0],
355
- };
356
-
357
- /**
358
- * 3D vector of f32 stored as a tuple [x, y, z] (little-endian).
359
- * Commonly used for positions, velocities, or directions.
360
- */
361
- static readonly vec3_le: Field<[number, number, number]> = {
362
- size: 12,
363
- write: (dv, o, v) => {
364
- dv.setFloat32(o, v[0], true);
365
- dv.setFloat32(o + 4, v[1], true);
366
- dv.setFloat32(o + 8, v[2], true);
367
- },
368
- read: (dv, o) => [
369
- dv.getFloat32(o, true),
370
- dv.getFloat32(o + 4, true),
371
- dv.getFloat32(o + 8, true),
372
- ],
373
- toNil: () => [0, 0, 0],
374
- };
375
-
376
- /**
377
- * 4D vector of f32 stored as a tuple [x, y, z, w] (little-endian).
378
- * Useful for quaternions, colors in shaders, or homogeneous coordinates.
379
- */
380
- static readonly vec4_le: Field<[number, number, number, number]> = {
381
- size: 16,
382
- write: (dv, o, v) => {
383
- dv.setFloat32(o, v[0], true);
384
- dv.setFloat32(o + 4, v[1], true);
385
- dv.setFloat32(o + 8, v[2], true);
386
- dv.setFloat32(o + 12, v[3], true);
387
- },
388
- read: (dv, o) => [
389
- dv.getFloat32(o, true),
390
- dv.getFloat32(o + 4, true),
391
- dv.getFloat32(o + 8, true),
392
- dv.getFloat32(o + 12, true),
393
- ],
394
- toNil: () => [0, 0, 0, 0],
395
- };
396
- }
397
-
398
- /**
399
- * Public codec API.
400
- * Re-exports primitives and exposes encode/decode helpers.
401
- */
402
- export class BinaryCodec extends BaseBinaryCodec {
403
- /** Unsigned 8-bit integer field */
404
- static readonly u8 = BinaryPrimitives.u8;
405
- /** Unsigned 16-bit integer field */
406
- static readonly u16 = BinaryPrimitives.u16;
407
- /** Unsigned 32-bit integer field */
408
- static readonly u32 = BinaryPrimitives.u32;
409
- /** Signed 8-bit integer field */
410
- static readonly i8 = BinaryPrimitives.i8;
411
- /** Signed 16-bit integer field */
412
- static readonly i16 = BinaryPrimitives.i16;
413
- /** Signed 32-bit integer field */
414
- static readonly i32 = BinaryPrimitives.i32;
415
- /** 32-bit floating point field */
416
- static readonly f32 = BinaryPrimitives.f32;
417
- /** Boolean field */
418
- static readonly bool = BinaryPrimitives.bool;
419
- /** String field with length prefix */
420
- static string = BinaryPrimitives.string;
421
- /** 2D vector field */
422
- static readonly vec2 = BinaryPrimitives.vec2;
423
- /** 3D vector field */
424
- static readonly vec3 = BinaryPrimitives.vec3;
425
- /** RGBA color field */
426
- static readonly color = BinaryPrimitives.color;
427
-
428
- /**
429
- * Encodes an object into a binary buffer.
430
- */
431
- static encode<T extends object>(
432
- schema: Schema<T>,
433
- data: T
434
- ): Uint8Array {
435
- return this.encodeInto(schema, data);
436
- }
437
-
438
- /**
439
- * Decodes a binary buffer into an existing object.
440
- */
441
- static decode<T extends object>(
442
- schema: Schema<T>,
443
- buf: Uint8Array,
444
- target: T
445
- ): T {
446
- return this.decodeInto(schema, buf, target);
447
- }
448
- }
@@ -1 +0,0 @@
1
- export * from './binary-codec';
@@ -1,47 +0,0 @@
1
- # EventSystem
2
-
3
- `EventSystem` is a callback-based event handling system designed to simplify event-driven programming.
4
- It allows you to register, emit, and manage events with flexible callback support, making it easy to build modular and decoupled applications.
5
-
6
- ## Features
7
-
8
- - Register Callbacks: Attach functions to specific events using `on`.
9
- - One-Time Listeners: Use `once` to register callbacks that run only once.
10
- - Emit Events: Trigger events with optional data using `emit`.
11
- - Remove Callbacks: Detach specific callbacks with `off`.
12
- - Clear Events: Remove all callbacks globally or for specific events with `clear`.
13
-
14
- ## Why use this?
15
-
16
- Callbacks are often way faster than events, on both the browser and node, but they are also harder to manage. This system allows you to use callbacks in a more event-like way, and it is TypeScript-friendly, offering strong type safety for event names and payloads when using EventTuple definitions.
17
-
18
- ### Source
19
-
20
- Benchmarks:
21
-
22
- - https://jsbench.me/qmkkfcfpcw/2
23
- - https://hackernoon.com/nodejs-48x-faster-if-you-go-back-to-callbacks
24
-
25
- ## Usage
26
-
27
- ```ts
28
- import { EventSystem } from "...";
29
-
30
- interface FooProps {
31
- foo: string;
32
- }
33
-
34
- interface BarProps {
35
- bar: number;
36
- }
37
-
38
- const events = new EventSystem<[["foo", FooProps], ["bar", BarProps]]>({
39
- events: ["foo", "bar"],
40
- });
41
-
42
- events.on("bar", ({ bar }) => {
43
- console.log("bar event listened", bar);
44
- });
45
-
46
- events.emit("bar", { bar: 42 });
47
- ```