melonjs 18.0.0 → 18.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/application/application.d.ts +33 -40
- package/build/application/application.d.ts.map +1 -1
- package/build/application/defaultApplicationSettings.d.ts +1 -1
- package/build/application/header.d.ts +3 -7
- package/build/application/header.d.ts.map +1 -1
- package/build/application/resize.d.ts +3 -4
- package/build/application/resize.d.ts.map +1 -1
- package/build/application/settings.d.ts +8 -3
- package/build/application/settings.d.ts.map +1 -1
- package/build/audio/audio.d.ts +179 -128
- package/build/audio/audio.d.ts.map +1 -1
- package/build/camera/camera2d.d.ts +194 -103
- package/build/camera/camera2d.d.ts.map +1 -1
- package/build/geometries/ellipse.d.ts +40 -4
- package/build/geometries/ellipse.d.ts.map +1 -1
- package/build/geometries/line.d.ts +2 -1
- package/build/geometries/line.d.ts.map +1 -1
- package/build/geometries/path2d.d.ts +39 -4
- package/build/geometries/path2d.d.ts.map +1 -1
- package/build/geometries/polygon.d.ts +6 -5
- package/build/geometries/polygon.d.ts.map +1 -1
- package/build/geometries/rectangle.d.ts +1 -0
- package/build/geometries/rectangle.d.ts.map +1 -1
- package/build/geometries/roundrect.d.ts +83 -17
- package/build/geometries/roundrect.d.ts.map +1 -1
- package/build/index.d.ts +18 -16
- package/build/index.d.ts.map +1 -1
- package/build/index.js +5283 -2234
- package/build/index.js.map +4 -4
- package/build/input/gamepad.d.ts +113 -61
- package/build/input/gamepad.d.ts.map +1 -1
- package/build/input/input.d.ts +3 -7
- package/build/input/input.d.ts.map +1 -1
- package/build/input/keyboard.d.ts +6 -0
- package/build/input/keyboard.d.ts.map +1 -1
- package/build/input/pointer.d.ts +25 -51
- package/build/input/pointer.d.ts.map +1 -1
- package/build/input/pointerevent.d.ts +51 -79
- package/build/input/pointerevent.d.ts.map +1 -1
- package/build/lang/console.d.ts.map +1 -1
- package/build/lang/deprecated.d.ts +27 -0
- package/build/lang/deprecated.d.ts.map +1 -1
- package/build/level/tiled/TMXGroup.d.ts +5 -0
- package/build/level/tiled/TMXGroup.d.ts.map +1 -1
- package/build/level/tiled/TMXLayer.d.ts +1 -0
- package/build/level/tiled/TMXLayer.d.ts.map +1 -1
- package/build/level/tiled/TMXObject.d.ts +21 -16
- package/build/level/tiled/TMXObject.d.ts.map +1 -1
- package/build/level/tiled/TMXTile.d.ts +16 -5
- package/build/level/tiled/TMXTile.d.ts.map +1 -1
- package/build/level/tiled/TMXTileMap.d.ts +16 -3
- package/build/level/tiled/TMXTileMap.d.ts.map +1 -1
- package/build/level/tiled/TMXTileset.d.ts +138 -16
- package/build/level/tiled/TMXTileset.d.ts.map +1 -1
- package/build/level/tiled/TMXTilesetGroup.d.ts +1 -0
- package/build/level/tiled/TMXTilesetGroup.d.ts.map +1 -1
- package/build/level/tiled/TMXUtils.d.ts +29 -12
- package/build/level/tiled/TMXUtils.d.ts.map +1 -1
- package/build/level/tiled/constants.d.ts +1 -0
- package/build/level/tiled/constants.d.ts.map +1 -1
- package/build/level/tiled/renderer/TMXHexagonalRenderer.d.ts +2 -7
- package/build/level/tiled/renderer/TMXHexagonalRenderer.d.ts.map +1 -1
- package/build/level/tiled/renderer/TMXIsometricRenderer.d.ts +2 -1
- package/build/level/tiled/renderer/TMXIsometricRenderer.d.ts.map +1 -1
- package/build/level/tiled/renderer/TMXObliqueRenderer.d.ts +42 -0
- package/build/level/tiled/renderer/TMXObliqueRenderer.d.ts.map +1 -0
- package/build/level/tiled/renderer/TMXOrthogonalRenderer.d.ts +2 -7
- package/build/level/tiled/renderer/TMXOrthogonalRenderer.d.ts.map +1 -1
- package/build/level/tiled/renderer/TMXRenderer.d.ts +7 -0
- package/build/level/tiled/renderer/TMXRenderer.d.ts.map +1 -1
- package/build/level/tiled/renderer/TMXStaggeredRenderer.d.ts +2 -1
- package/build/level/tiled/renderer/TMXStaggeredRenderer.d.ts.map +1 -1
- package/build/level/tiled/renderer/autodetect.d.ts +2 -1
- package/build/level/tiled/renderer/autodetect.d.ts.map +1 -1
- package/build/loader/loader.d.ts +39 -15
- package/build/loader/loader.d.ts.map +1 -1
- package/build/loader/loadingscreen.d.ts +8 -0
- package/build/loader/loadingscreen.d.ts.map +1 -1
- package/build/loader/parsers/compressed_textures/compressed_image.d.ts +44 -1
- package/build/loader/parsers/compressed_textures/compressed_image.d.ts.map +1 -1
- package/build/loader/parsers/compressed_textures/parseDDS.d.ts +7 -1
- package/build/loader/parsers/compressed_textures/parseDDS.d.ts.map +1 -1
- package/build/loader/parsers/compressed_textures/parseKTX.d.ts +7 -1
- package/build/loader/parsers/compressed_textures/parseKTX.d.ts.map +1 -1
- package/build/loader/parsers/compressed_textures/parseKTX2.d.ts +7 -1
- package/build/loader/parsers/compressed_textures/parseKTX2.d.ts.map +1 -1
- package/build/loader/parsers/compressed_textures/parsePKM.d.ts +7 -1
- package/build/loader/parsers/compressed_textures/parsePKM.d.ts.map +1 -1
- package/build/loader/parsers/compressed_textures/parsePVR.d.ts +7 -1
- package/build/loader/parsers/compressed_textures/parsePVR.d.ts.map +1 -1
- package/build/loader/parsers/fontface.d.ts +1 -1
- package/build/loader/parsers/fontface.d.ts.map +1 -1
- package/build/loader/parsers/image.d.ts +6 -1
- package/build/loader/parsers/image.d.ts.map +1 -1
- package/build/math/color.d.ts +2 -1
- package/build/math/color.d.ts.map +1 -1
- package/build/math/matrix2d.d.ts +1 -0
- package/build/math/matrix2d.d.ts.map +1 -1
- package/build/math/matrix3d.d.ts +1 -0
- package/build/math/matrix3d.d.ts.map +1 -1
- package/build/math/observableVector2d.d.ts +3 -2
- package/build/math/observableVector2d.d.ts.map +1 -1
- package/build/math/observableVector3d.d.ts +5 -4
- package/build/math/observableVector3d.d.ts.map +1 -1
- package/build/math/vector2d.d.ts +2 -1
- package/build/math/vector2d.d.ts.map +1 -1
- package/build/math/vector3d.d.ts +4 -3
- package/build/math/vector3d.d.ts.map +1 -1
- package/build/particles/emitter.d.ts +40 -122
- package/build/particles/emitter.d.ts.map +1 -1
- package/build/particles/particle.d.ts +2 -4
- package/build/particles/particle.d.ts.map +1 -1
- package/build/physics/body.d.ts +8 -7
- package/build/physics/body.d.ts.map +1 -1
- package/build/physics/bounds.d.ts +2 -1
- package/build/physics/bounds.d.ts.map +1 -1
- package/build/physics/detector.d.ts.map +1 -1
- package/build/physics/quadtree.d.ts +1 -0
- package/build/physics/quadtree.d.ts.map +1 -1
- package/build/physics/sat.d.ts.map +1 -1
- package/build/physics/world.d.ts +4 -3
- package/build/physics/world.d.ts.map +1 -1
- package/build/plugin/plugin.d.ts +36 -53
- package/build/plugin/plugin.d.ts.map +1 -1
- package/build/polyfill/ellipse.d.ts +2 -0
- package/build/polyfill/ellipse.d.ts.map +1 -0
- package/build/polyfill/index.d.ts +1 -0
- package/build/polyfill/index.d.ts.map +1 -1
- package/build/renderable/collectable.d.ts +1 -0
- package/build/renderable/collectable.d.ts.map +1 -1
- package/build/renderable/colorlayer.d.ts +3 -2
- package/build/renderable/colorlayer.d.ts.map +1 -1
- package/build/renderable/container.d.ts +19 -18
- package/build/renderable/container.d.ts.map +1 -1
- package/build/renderable/draggable.d.ts +1 -0
- package/build/renderable/draggable.d.ts.map +1 -1
- package/build/renderable/entity/entity.d.ts +141 -0
- package/build/renderable/entity/entity.d.ts.map +1 -1
- package/build/renderable/imagelayer.d.ts +3 -2
- package/build/renderable/imagelayer.d.ts.map +1 -1
- package/build/renderable/nineslicesprite.d.ts +4 -3
- package/build/renderable/nineslicesprite.d.ts.map +1 -1
- package/build/renderable/renderable.d.ts +42 -7
- package/build/renderable/renderable.d.ts.map +1 -1
- package/build/renderable/sprite.d.ts +7 -5
- package/build/renderable/sprite.d.ts.map +1 -1
- package/build/renderable/text/bitmaptext.d.ts +3 -2
- package/build/renderable/text/bitmaptext.d.ts.map +1 -1
- package/build/renderable/text/bitmaptextdata.d.ts +4 -0
- package/build/renderable/text/bitmaptextdata.d.ts.map +1 -1
- package/build/renderable/text/text.d.ts +2 -1
- package/build/renderable/text/text.d.ts.map +1 -1
- package/build/renderable/trigger.d.ts +1 -0
- package/build/renderable/trigger.d.ts.map +1 -1
- package/build/renderable/ui/uibaseelement.d.ts +47 -33
- package/build/renderable/ui/uibaseelement.d.ts.map +1 -1
- package/build/renderable/ui/uispriteelement.d.ts +54 -43
- package/build/renderable/ui/uispriteelement.d.ts.map +1 -1
- package/build/renderable/ui/uitextbutton.d.ts +70 -75
- package/build/renderable/ui/uitextbutton.d.ts.map +1 -1
- package/build/state/stage.d.ts +2 -1
- package/build/state/stage.d.ts.map +1 -1
- package/build/state/state.d.ts +93 -90
- package/build/state/state.d.ts.map +1 -1
- package/build/system/device.d.ts +33 -3
- package/build/system/device.d.ts.map +1 -1
- package/build/system/dom.d.ts +7 -0
- package/build/system/dom.d.ts.map +1 -1
- package/build/system/event.d.ts +2 -2
- package/build/system/event.d.ts.map +1 -1
- package/build/system/legacy_pool.d.ts.map +1 -1
- package/build/tweens/tween.d.ts +1 -0
- package/build/tweens/tween.d.ts.map +1 -1
- package/build/utils/array.d.ts +2 -2
- package/build/utils/decode.d.ts +35 -0
- package/build/utils/decode.d.ts.map +1 -0
- package/build/utils/function.d.ts +1 -1
- package/build/utils/function.d.ts.map +1 -1
- package/build/utils/utils.d.ts +1 -1
- package/build/utils/utils.d.ts.map +1 -1
- package/build/utils/xml.d.ts +21 -0
- package/build/utils/xml.d.ts.map +1 -0
- package/build/video/canvas/canvas_renderer.d.ts +42 -14
- package/build/video/canvas/canvas_renderer.d.ts.map +1 -1
- package/build/video/renderer.d.ts +39 -8
- package/build/video/renderer.d.ts.map +1 -1
- package/build/video/renderstate.d.ts +85 -0
- package/build/video/renderstate.d.ts.map +1 -0
- package/build/video/rendertarget/canvasrendertarget.d.ts +1 -0
- package/build/video/rendertarget/canvasrendertarget.d.ts.map +1 -1
- package/build/video/texture/atlas.d.ts +44 -5
- package/build/video/texture/atlas.d.ts.map +1 -1
- package/build/video/texture/cache.d.ts +9 -0
- package/build/video/texture/cache.d.ts.map +1 -1
- package/build/video/texture/parser/texturepacker.d.ts.map +1 -1
- package/build/video/webgl/{compositors/compositor.d.ts → batchers/batcher.d.ts} +63 -30
- package/build/video/webgl/batchers/batcher.d.ts.map +1 -0
- package/build/video/webgl/{compositors/primitive_compositor.d.ts → batchers/primitive_batcher.d.ts} +10 -3
- package/build/video/webgl/batchers/primitive_batcher.d.ts.map +1 -0
- package/build/video/webgl/{compositors/quad_compositor.d.ts → batchers/quad_batcher.d.ts} +6 -5
- package/build/video/webgl/batchers/quad_batcher.d.ts.map +1 -0
- package/build/video/webgl/buffer/index.d.ts +49 -0
- package/build/video/webgl/buffer/index.d.ts.map +1 -0
- package/build/video/webgl/buffer/vertex.d.ts +12 -19
- package/build/video/webgl/buffer/vertex.d.ts.map +1 -1
- package/build/video/webgl/glshader.d.ts +3 -2
- package/build/video/webgl/glshader.d.ts.map +1 -1
- package/build/video/webgl/shadereffect.d.ts +72 -0
- package/build/video/webgl/shadereffect.d.ts.map +1 -0
- package/build/video/webgl/webgl_renderer.d.ts +53 -69
- package/build/video/webgl/webgl_renderer.d.ts.map +1 -1
- package/package.json +19 -13
- package/build/video/webgl/compositors/compositor.d.ts.map +0 -1
- package/build/video/webgl/compositors/primitive_compositor.d.ts.map +0 -1
- package/build/video/webgl/compositors/quad_compositor.d.ts.map +0 -1
package/build/input/gamepad.d.ts
CHANGED
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interface GamepadMapping {
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axes: number[];
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buttons: number[];
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analog: number[];
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normalize_fn: (value: number, axis: number, button: number) => number;
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}
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/**
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* Namespace for standard gamepad mapping constants
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*/
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export declare const GAMEPAD: {
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/**
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* Standard gamepad mapping information for axes<br>
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* <ul>
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* <li>Left control stick: <code>LX</code> (horizontal), <code>LY</code> (vertical)</li>
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* <li>Right control stick: <code>RX</code> (horizontal), <code>RY</code> (vertical)</li>
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* <li>Extras: <code>EXTRA_1</code>, <code>EXTRA_2</code>, <code>EXTRA_3</code>, <code>EXTRA_4</code></li>
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* </ul>
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* @see {@link https://w3c.github.io/gamepad/#remapping}
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*/
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readonly AXES: {
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readonly LX: 0;
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readonly LY: 1;
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readonly RX: 2;
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readonly RY: 3;
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readonly EXTRA_1: 4;
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readonly EXTRA_2: 5;
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readonly EXTRA_3: 6;
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readonly EXTRA_4: 7;
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};
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/**
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* Standard gamepad mapping information for buttons<br>
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* <ul>
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* <li>Face buttons: <code>FACE_1</code>, <code>FACE_2</code>, <code>FACE_3</code>, <code>FACE_4</code></li>
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* <li>D-Pad: <code>UP</code>, <code>DOWN</code>, <code>LEFT</code>, <code>RIGHT</code></li>
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* <li>Shoulder buttons: <code>L1</code>, <code>L2</code>, <code>R1</code>, <code>R2</code></li>
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* <li>Analog stick (clicks): <code>L3</code>, <code>R3</code></li>
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* <li>Navigation: <code>SELECT</code> (<code>BACK</code>), <code>START</code> (<code>FORWARD</code>), <code>HOME</code></li>
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* <li>Extras: <code>EXTRA_1</code>, <code>EXTRA_2</code>, <code>EXTRA_3</code>, <code>EXTRA_4</code></li>
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* </ul>
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* @see {@link https://w3c.github.io/gamepad/#remapping}
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*/
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readonly BUTTONS: {
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readonly FACE_1: 0;
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readonly FACE_2: 1;
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readonly FACE_3: 2;
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readonly FACE_4: 3;
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readonly L1: 4;
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readonly R1: 5;
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readonly L2: 6;
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readonly R2: 7;
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readonly SELECT: 8;
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readonly BACK: 8;
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readonly START: 9;
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readonly FORWARD: 9;
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readonly L3: 10;
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readonly R3: 11;
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readonly UP: 12;
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readonly DOWN: 13;
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readonly LEFT: 14;
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readonly RIGHT: 15;
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readonly HOME: 16;
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readonly EXTRA_1: 17;
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readonly EXTRA_2: 18;
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readonly EXTRA_3: 19;
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readonly EXTRA_4: 20;
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};
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};
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/**
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* Associate a gamepad event to a keycode
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* @param
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* @param
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* @param
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* @param
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* @param index - Gamepad index
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* @param button - Button/Axis definition
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* @param button.type - "buttons" or "axes"
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* @param button.code - button or axis code id
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* @param button.threshold - value indicating when the axis should trigger the keycode
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* @param keyCode - (See {@link input.KEY})
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* @example
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* // enable the keyboard
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* me.input.bindKey(me.input.KEY.X, "shoot");
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* me.input.bindGamepad(0, {type:"buttons", code: me.input.GAMEPAD.BUTTONS.FACE_1}, me.input.KEY.X);
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* // map the left axis value on the first gamepad to the LEFT key
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* me.input.bindGamepad(0, {type:"axes", code: me.input.GAMEPAD.AXES.LX, threshold: -0.5}, me.input.KEY.LEFT);
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* @category Input
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*/
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export function bindGamepad(index: number, button: {
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type:
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export declare function bindGamepad(index: number, button: {
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type: "buttons" | "axes";
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code: number;
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threshold?: number
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threshold?: number;
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}, keyCode: number): void;
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/**
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* unbind the defined keycode
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* @param
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* @param index - Gamepad index
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* @param button - (See {@link input.GAMEPAD})
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* @example
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* me.input.unbindGamepad(0, me.input.GAMEPAD.BUTTONS.FACE_1);
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* @category Input
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*/
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export function unbindGamepad(index: number, button: number): void;
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export declare function unbindGamepad(index: number, button: number): void;
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/**
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* Set deadzone for analog gamepad inputs<br>
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* The default deadzone is 0.1 (10%) Analog values less than this will be ignored
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* @param value - Deadzone value
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* @category Input
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35
105
|
*/
|
|
36
|
-
export function setGamepadDeadzone(value: number): void;
|
|
37
|
-
export namespace GAMEPAD {
|
|
38
|
-
namespace AXES {
|
|
39
|
-
let LX: number;
|
|
40
|
-
let LY: number;
|
|
41
|
-
let RX: number;
|
|
42
|
-
let RY: number;
|
|
43
|
-
let EXTRA_1: number;
|
|
44
|
-
let EXTRA_2: number;
|
|
45
|
-
let EXTRA_3: number;
|
|
46
|
-
let EXTRA_4: number;
|
|
47
|
-
}
|
|
48
|
-
namespace BUTTONS {
|
|
49
|
-
export let FACE_1: number;
|
|
50
|
-
export let FACE_2: number;
|
|
51
|
-
export let FACE_3: number;
|
|
52
|
-
export let FACE_4: number;
|
|
53
|
-
export let L1: number;
|
|
54
|
-
export let R1: number;
|
|
55
|
-
export let L2: number;
|
|
56
|
-
export let R2: number;
|
|
57
|
-
export let SELECT: number;
|
|
58
|
-
export let BACK: number;
|
|
59
|
-
export let START: number;
|
|
60
|
-
export let FORWARD: number;
|
|
61
|
-
export let L3: number;
|
|
62
|
-
export let R3: number;
|
|
63
|
-
export let UP: number;
|
|
64
|
-
export let DOWN: number;
|
|
65
|
-
export let LEFT: number;
|
|
66
|
-
export let RIGHT: number;
|
|
67
|
-
export let HOME: number;
|
|
68
|
-
let EXTRA_1_1: number;
|
|
69
|
-
export { EXTRA_1_1 as EXTRA_1 };
|
|
70
|
-
let EXTRA_2_1: number;
|
|
71
|
-
export { EXTRA_2_1 as EXTRA_2 };
|
|
72
|
-
let EXTRA_3_1: number;
|
|
73
|
-
export { EXTRA_3_1 as EXTRA_3 };
|
|
74
|
-
let EXTRA_4_1: number;
|
|
75
|
-
export { EXTRA_4_1 as EXTRA_4 };
|
|
76
|
-
}
|
|
77
|
-
}
|
|
106
|
+
export declare function setGamepadDeadzone(value: number): void;
|
|
78
107
|
/**
|
|
79
|
-
*
|
|
80
|
-
*
|
|
81
|
-
*
|
|
108
|
+
* specify a custom mapping for a specific gamepad id<br>
|
|
109
|
+
* see below for the default mapping : <br>
|
|
110
|
+
* <center><img src="images/gamepad_diagram.png"/></center><br>
|
|
111
|
+
* @param id - Gamepad id string
|
|
112
|
+
* @param mapping - A hash table
|
|
113
|
+
* @example
|
|
114
|
+
* // A weird controller that has its axis mappings reversed
|
|
115
|
+
* me.input.setGamepadMapping("Generic USB Controller", {
|
|
116
|
+
* "axes" : [ 3, 2, 1, 0 ],
|
|
117
|
+
* "buttons" : [ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16 ]
|
|
118
|
+
* });
|
|
119
|
+
*
|
|
120
|
+
* // Mapping extra axes to analog buttons
|
|
121
|
+
* me.input.setGamepadMapping("Generic Analog Controller", {
|
|
122
|
+
* "axes" : [ 0, 1, 2, 3 ],
|
|
123
|
+
* "buttons" : [ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16 ],
|
|
124
|
+
*
|
|
125
|
+
* // Raw axis 4 is mapped to GAMEPAD.BUTTONS.FACE_1
|
|
126
|
+
* // Raw axis 5 is mapped to GAMEPAD.BUTTONS.FACE_2
|
|
127
|
+
* // etc...
|
|
128
|
+
* // Also maps left and right triggers
|
|
129
|
+
* "analog" : [ 4, 5, 6, 7, -1, -1, 8, 9, -1, -1, -1, -1, -1, -1, -1, -1, -1 ],
|
|
82
130
|
*
|
|
83
|
-
*
|
|
84
|
-
*
|
|
131
|
+
* // Normalize the value of button L2: [-1.0..1.0] => [0.0..1.0]
|
|
132
|
+
* "normalize_fn" : function (value, axis, button) {
|
|
133
|
+
* return ((button === me.input.GAMEPAD.BUTTONS.L2) ? ((value + 1) / 2) : value) || 0;
|
|
134
|
+
* }
|
|
135
|
+
* });
|
|
85
136
|
*/
|
|
86
|
-
export
|
|
137
|
+
export declare const setGamepadMapping: (id: string, mapping: Partial<GamepadMapping>) => void;
|
|
138
|
+
export {};
|
|
87
139
|
//# sourceMappingURL=gamepad.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"gamepad.d.ts","sourceRoot":"","sources":["../../src/input/gamepad.
|
|
1
|
+
{"version":3,"file":"gamepad.d.ts","sourceRoot":"","sources":["../../src/input/gamepad.ts"],"names":[],"mappings":"AASA,UAAU,cAAc;IACvB,IAAI,EAAE,MAAM,EAAE,CAAC;IACf,OAAO,EAAE,MAAM,EAAE,CAAC;IAClB,MAAM,EAAE,MAAM,EAAE,CAAC;IACjB,YAAY,EAAE,CAAC,KAAK,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,KAAK,MAAM,CAAC;CACtE;AA2UD;;GAEG;AACH,eAAO,MAAM,OAAO;IACnB;;;;;;;;OAQG;;;;;;;;;;;IAYH;;;;;;;;;;;OAWG;;;;;;;;;;;;;;;;;;;;;;;;;;CA0BM,CAAC;AAEX;;;;;;;;;;;;;;;;;GAiBG;AACH,wBAAgB,WAAW,CAC1B,KAAK,EAAE,MAAM,EACb,MAAM,EAAE;IAAE,IAAI,EAAE,SAAS,GAAG,MAAM,CAAC;IAAC,IAAI,EAAE,MAAM,CAAC;IAAC,SAAS,CAAC,EAAE,MAAM,CAAA;CAAE,EACtE,OAAO,EAAE,MAAM,GACb,IAAI,CAuDN;AAED;;;;;;;GAOG;AACH,wBAAgB,aAAa,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,GAAG,IAAI,CAKjE;AAED;;;;;GAKG;AACH,wBAAgB,kBAAkB,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI,CAEtD;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA6BG;AACH,eAAO,MAAM,iBAAiB,EAAE,CAC/B,EAAE,EAAE,MAAM,EACV,OAAO,EAAE,OAAO,CAAC,cAAc,CAAC,KAC5B,IAAiB,CAAC"}
|
package/build/input/input.d.ts
CHANGED
|
@@ -3,15 +3,11 @@
|
|
|
3
3
|
*/
|
|
4
4
|
/**
|
|
5
5
|
* specify if melonJS should prevent all default browser action on registered events.
|
|
6
|
-
* @public
|
|
7
|
-
* @type {boolean}
|
|
8
6
|
* @default true
|
|
9
|
-
* @name preventDefault
|
|
10
|
-
* @memberof input
|
|
11
7
|
*/
|
|
12
|
-
export let preventDefault: boolean;
|
|
13
|
-
export * from "./gamepad.
|
|
8
|
+
export declare let preventDefault: boolean;
|
|
9
|
+
export * from "./gamepad.ts";
|
|
14
10
|
export * from "./key.ts";
|
|
15
11
|
export * from "./keyboard.ts";
|
|
16
|
-
export * from "./pointerevent.
|
|
12
|
+
export * from "./pointerevent.ts";
|
|
17
13
|
//# sourceMappingURL=input.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"input.d.ts","sourceRoot":"","sources":["../../src/input/input.
|
|
1
|
+
{"version":3,"file":"input.d.ts","sourceRoot":"","sources":["../../src/input/input.ts"],"names":[],"mappings":"AAAA;;GAEG;AAEH;;;GAGG;AAEH,eAAO,IAAI,cAAc,EAAE,OAAc,CAAC;AAE1C,cAAc,cAAc,CAAC;AAC7B,cAAc,UAAU,CAAC;AACzB,cAAc,eAAe,CAAC;AAC9B,cAAc,mBAAmB,CAAC"}
|
|
@@ -14,12 +14,14 @@ export declare function initKeyboardEvent(): void;
|
|
|
14
14
|
* else if (me.input.isKeyPressed('right')) {
|
|
15
15
|
* //do something else...
|
|
16
16
|
* }
|
|
17
|
+
* @category Input
|
|
17
18
|
*/
|
|
18
19
|
export declare function isKeyPressed(action: string): boolean;
|
|
19
20
|
/**
|
|
20
21
|
* return the key status of the specified action
|
|
21
22
|
* @param action - user defined corresponding action
|
|
22
23
|
* @returns down (true) or up(false)
|
|
24
|
+
* @category Input
|
|
23
25
|
*/
|
|
24
26
|
export declare function keyStatus(action: string): boolean;
|
|
25
27
|
/**
|
|
@@ -30,6 +32,7 @@ export declare function keyStatus(action: string): boolean;
|
|
|
30
32
|
* @example
|
|
31
33
|
* // trigger a key press
|
|
32
34
|
* me.input.triggerKeyEvent(me.input.KEY.LEFT, true);
|
|
35
|
+
* @category Input
|
|
33
36
|
*/
|
|
34
37
|
export declare function triggerKeyEvent(keyCode: number, status: boolean, mouseButton?: number): void;
|
|
35
38
|
/**
|
|
@@ -50,6 +53,7 @@ export declare const bindKey: (keyCode: number, action: string, lock?: boolean,
|
|
|
50
53
|
* return the action associated with the given keycode
|
|
51
54
|
* @param keyCode - (See {@link input.KEY})
|
|
52
55
|
* @returns user defined associated action
|
|
56
|
+
* @category Input
|
|
53
57
|
*/
|
|
54
58
|
export declare function getBindingKey(keyCode: number): string;
|
|
55
59
|
/**
|
|
@@ -60,6 +64,7 @@ export declare function getBindingKey(keyCode: number): string;
|
|
|
60
64
|
* if (!this.falling && !this.jumping) {
|
|
61
65
|
* me.input.unlockKey("jump");
|
|
62
66
|
* }
|
|
67
|
+
* @category Input
|
|
63
68
|
*/
|
|
64
69
|
export declare function unlockKey(action: string): void;
|
|
65
70
|
/**
|
|
@@ -67,6 +72,7 @@ export declare function unlockKey(action: string): void;
|
|
|
67
72
|
* @param keyCode - (See {@link input.KEY})
|
|
68
73
|
* @example
|
|
69
74
|
* me.input.unbindKey(me.input.KEY.LEFT);
|
|
75
|
+
* @category Input
|
|
70
76
|
*/
|
|
71
77
|
export declare function unbindKey(keyCode: number): void;
|
|
72
78
|
//# sourceMappingURL=keyboard.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"keyboard.d.ts","sourceRoot":"","sources":["../../src/input/keyboard.ts"],"names":[],"mappings":"AAmFA;;GAEG;AACH,eAAO,MAAM,mBAAmB,MAAO,CAAC;AAExC,wBAAgB,iBAAiB,SAahC;AAED
|
|
1
|
+
{"version":3,"file":"keyboard.d.ts","sourceRoot":"","sources":["../../src/input/keyboard.ts"],"names":[],"mappings":"AAmFA;;GAEG;AACH,eAAO,MAAM,mBAAmB,MAAO,CAAC;AAExC,wBAAgB,iBAAiB,SAahC;AAED;;;;;;;;;;;;GAYG;AACH,wBAAgB,YAAY,CAAC,MAAM,EAAE,MAAM,WAQ1C;AAED;;;;;GAKG;AACH,wBAAgB,SAAS,CAAC,MAAM,EAAE,MAAM,WAEvC;AAED;;;;;;;;;GASG;AACH,wBAAgB,eAAe,CAC9B,OAAO,EAAE,MAAM,EACf,MAAM,EAAE,OAAO,EACf,WAAW,CAAC,EAAE,MAAM,QAIpB;AAED;;;;;;;;;;;;GAYG;AACH,eAAO,MAAM,OAAO,GACnB,SAAS,MAAM,EACf,QAAQ,MAAM,EACd,OAAO,OAAO,EACd,wBAAqC,SASrC,CAAC;AAEF;;;;;GAKG;AACH,wBAAgB,aAAa,CAAC,OAAO,EAAE,MAAM,UAE5C;AAED;;;;;;;;;GASG;AACH,wBAAgB,SAAS,CAAC,MAAM,EAAE,MAAM,QAEvC;AAED;;;;;;GAMG;AACH,wBAAgB,SAAS,CAAC,OAAO,EAAE,MAAM,QASxC"}
|
package/build/input/pointer.d.ts
CHANGED
|
@@ -1,180 +1,154 @@
|
|
|
1
|
-
|
|
1
|
+
import { Bounds } from "./../physics/bounds.ts";
|
|
2
2
|
/**
|
|
3
3
|
* a pointer object, representing a single finger on a touch enabled device.
|
|
4
4
|
*/
|
|
5
5
|
declare class Pointer extends Bounds {
|
|
6
|
-
/**
|
|
7
|
-
* @ignore
|
|
8
|
-
*/
|
|
9
|
-
constructor(x?: number, y?: number, w?: number, h?: number);
|
|
10
6
|
/**
|
|
11
7
|
* constant for left button
|
|
12
|
-
* @public
|
|
13
|
-
* @type {number}
|
|
14
8
|
*/
|
|
15
|
-
|
|
9
|
+
LEFT: number;
|
|
16
10
|
/**
|
|
17
11
|
* constant for middle button
|
|
18
|
-
* @public
|
|
19
|
-
* @type {number}
|
|
20
12
|
*/
|
|
21
|
-
|
|
13
|
+
MIDDLE: number;
|
|
22
14
|
/**
|
|
23
15
|
* constant for right button
|
|
24
|
-
* @public
|
|
25
|
-
* @type {number}
|
|
26
16
|
*/
|
|
27
|
-
|
|
17
|
+
RIGHT: number;
|
|
28
18
|
/**
|
|
29
19
|
* the originating Event Object
|
|
30
|
-
* @type {PointerEvent|TouchEvent|MouseEvent}
|
|
31
20
|
* @see {@link https://developer.mozilla.org/en-US/docs/Web/API/PointerEvent}
|
|
32
21
|
* @see {@link https://developer.mozilla.org/en-US/docs/Web/API/TouchEvent}
|
|
33
22
|
* @see {@link https://developer.mozilla.org/en-US/docs/Web/API/MouseEvent}
|
|
34
23
|
*/
|
|
35
|
-
event: PointerEvent | TouchEvent | MouseEvent;
|
|
24
|
+
event: PointerEvent | TouchEvent | MouseEvent | undefined;
|
|
25
|
+
/**
|
|
26
|
+
* a string containing the event's type.
|
|
27
|
+
* @see {@link https://developer.mozilla.org/en-US/docs/Web/API/Event/type}
|
|
28
|
+
*/
|
|
29
|
+
type: string;
|
|
36
30
|
/**
|
|
37
31
|
* the button property indicates which button was pressed on the mouse to trigger the event.
|
|
38
|
-
* @type {number}
|
|
39
32
|
* @see {@link https://developer.mozilla.org/en-US/docs/Web/API/MouseEvent/button}
|
|
40
33
|
*/
|
|
41
34
|
button: number;
|
|
42
35
|
/**
|
|
43
36
|
* indicates whether or not the pointer device that created the event is the primary pointer.
|
|
44
|
-
* @type {boolean}
|
|
45
37
|
* @see {@link https://developer.mozilla.org/en-US/docs/Web/API/PointerEvent/isPrimary}
|
|
46
38
|
*/
|
|
47
39
|
isPrimary: boolean;
|
|
48
40
|
/**
|
|
49
41
|
* the horizontal coordinate at which the event occurred, relative to the left edge of the entire document.
|
|
50
|
-
* @type {number}
|
|
51
42
|
* @see {@link https://developer.mozilla.org/en-US/docs/Web/API/MouseEvent/pageX}
|
|
52
43
|
*/
|
|
53
44
|
pageX: number;
|
|
54
45
|
/**
|
|
55
46
|
* the vertical coordinate at which the event occurred, relative to the left edge of the entire document.
|
|
56
|
-
* @type {number}
|
|
57
47
|
* @see {@link https://developer.mozilla.org/en-US/docs/Web/API/MouseEvent/pageY}
|
|
58
48
|
*/
|
|
59
49
|
pageY: number;
|
|
60
50
|
/**
|
|
61
51
|
* the horizontal coordinate within the application's client area at which the event occurred
|
|
62
|
-
* @type {number}
|
|
63
52
|
* @see {@link https://developer.mozilla.org/en-US/docs/Web/API/MouseEvent/clientX}
|
|
64
53
|
*/
|
|
65
54
|
clientX: number;
|
|
66
55
|
/**
|
|
67
56
|
* the vertical coordinate within the application's client area at which the event occurred
|
|
68
|
-
* @type {number}
|
|
69
57
|
* @see {@link https://developer.mozilla.org/en-US/docs/Web/API/MouseEvent/clientY}
|
|
70
58
|
*/
|
|
71
59
|
clientY: number;
|
|
72
60
|
/**
|
|
73
61
|
* the difference in the X coordinate of the pointer since the previous move event
|
|
74
|
-
* @type {number}
|
|
75
62
|
* @see {@link https://developer.mozilla.org/en-US/docs/Web/API/MouseEvent/movementX}
|
|
76
63
|
*/
|
|
77
64
|
movementX: number;
|
|
78
65
|
/**
|
|
79
66
|
* the difference in the Y coordinate of the pointer since the previous move event
|
|
80
|
-
* @type {number}
|
|
81
67
|
* @see {@link https://developer.mozilla.org/en-US/docs/Web/API/MouseEvent/movementY}
|
|
82
68
|
*/
|
|
83
69
|
movementY: number;
|
|
84
70
|
/**
|
|
85
71
|
* an unsigned long representing the unit of the delta values scroll amount
|
|
86
|
-
* @type {number}
|
|
87
72
|
* @see {@link https://developer.mozilla.org/en-US/docs/Web/API/WheelEvent/deltaMode}
|
|
88
73
|
*/
|
|
89
74
|
deltaMode: number;
|
|
90
75
|
/**
|
|
91
76
|
* a double representing the horizontal scroll amount in the Wheel Event deltaMode unit.
|
|
92
|
-
* @type {number}
|
|
93
77
|
* @see {@link https://developer.mozilla.org/en-US/docs/Web/API/WheelEvent/deltaX}
|
|
94
78
|
*/
|
|
95
79
|
deltaX: number;
|
|
96
80
|
/**
|
|
97
81
|
* a double representing the vertical scroll amount in the Wheel Event deltaMode unit.
|
|
98
|
-
* @type {number}
|
|
99
82
|
* @see {@link https://developer.mozilla.org/en-US/docs/Web/API/WheelEvent/deltaY}
|
|
100
83
|
*/
|
|
101
84
|
deltaY: number;
|
|
102
85
|
/**
|
|
103
86
|
* a double representing the scroll amount in the z-axis, in the Wheel Event deltaMode unit.
|
|
104
|
-
* @type {number}
|
|
105
87
|
* @see {@link https://developer.mozilla.org/en-US/docs/Web/API/WheelEvent/deltaZ}
|
|
106
88
|
*/
|
|
107
89
|
deltaZ: number;
|
|
108
90
|
/**
|
|
109
91
|
* Event normalized X coordinate within the game canvas itself<br>
|
|
110
92
|
* <img src="images/event_coord.png"/>
|
|
111
|
-
* @type {number}
|
|
112
93
|
*/
|
|
113
94
|
gameX: number;
|
|
114
95
|
/**
|
|
115
96
|
* Event normalized Y coordinate within the game canvas itself<br>
|
|
116
97
|
* <img src="images/event_coord.png"/>
|
|
117
|
-
* @type {number}
|
|
118
98
|
*/
|
|
119
99
|
gameY: number;
|
|
120
100
|
/**
|
|
121
101
|
* Event X coordinate relative to the viewport
|
|
122
|
-
* @type {number}
|
|
123
102
|
*/
|
|
124
103
|
gameScreenX: number;
|
|
125
104
|
/**
|
|
126
105
|
* Event Y coordinate relative to the viewport
|
|
127
|
-
* @type {number}
|
|
128
106
|
*/
|
|
129
107
|
gameScreenY: number;
|
|
130
108
|
/**
|
|
131
109
|
* Event X coordinate relative to the map
|
|
132
|
-
* @type {number}
|
|
133
110
|
*/
|
|
134
111
|
gameWorldX: number;
|
|
135
112
|
/**
|
|
136
113
|
* Event Y coordinate relative to the map
|
|
137
|
-
* @type {number}
|
|
138
114
|
*/
|
|
139
115
|
gameWorldY: number;
|
|
140
116
|
/**
|
|
141
117
|
* Event X coordinate relative to the holding container
|
|
142
|
-
* @type {number}
|
|
143
118
|
*/
|
|
144
119
|
gameLocalX: number;
|
|
145
120
|
/**
|
|
146
121
|
* Event Y coordinate relative to the holding container
|
|
147
|
-
* @type {number}
|
|
148
122
|
*/
|
|
149
123
|
gameLocalY: number;
|
|
150
124
|
/**
|
|
151
125
|
* The unique identifier of the contact for a touch, mouse or pen
|
|
152
|
-
* @type {number}
|
|
153
126
|
* @see {@link https://developer.mozilla.org/en-US/docs/Web/API/PointerEvent/pointerId}
|
|
154
127
|
*/
|
|
155
|
-
pointerId: number;
|
|
128
|
+
pointerId: number | undefined;
|
|
156
129
|
/**
|
|
157
130
|
* true if not originally a pointer event
|
|
158
|
-
* @type {boolean}
|
|
159
131
|
*/
|
|
160
132
|
isNormalized: boolean;
|
|
161
133
|
/**
|
|
162
134
|
* true if the pointer is currently locked
|
|
163
|
-
* @type {boolean}
|
|
164
135
|
*/
|
|
165
136
|
locked: boolean;
|
|
166
|
-
bind: number[];
|
|
137
|
+
bind: (number | null)[];
|
|
138
|
+
/**
|
|
139
|
+
* @ignore
|
|
140
|
+
*/
|
|
141
|
+
constructor(x?: number, y?: number, w?: number, h?: number);
|
|
167
142
|
/**
|
|
168
143
|
* initialize the Pointer object using the given Event Object
|
|
169
|
-
* @
|
|
170
|
-
* @param
|
|
171
|
-
* @param
|
|
172
|
-
* @param
|
|
173
|
-
* @param
|
|
174
|
-
* @param
|
|
175
|
-
|
|
176
|
-
|
|
177
|
-
private setEvent;
|
|
144
|
+
* @param event - the original Event object
|
|
145
|
+
* @param pageX - the horizontal coordinate at which the event occurred, relative to the left edge of the entire document
|
|
146
|
+
* @param pageY - the vertical coordinate at which the event occurred, relative to the left edge of the entire document
|
|
147
|
+
* @param clientX - the horizontal coordinate within the application's client area at which the event occurred
|
|
148
|
+
* @param clientY - the vertical coordinate within the application's client area at which the event occurred
|
|
149
|
+
* @param pointerId - the Pointer, Touch or Mouse event Id (1)
|
|
150
|
+
*/
|
|
151
|
+
setEvent(event: Event, pageX?: number, pageY?: number, clientX?: number, clientY?: number, pointerId?: number): void;
|
|
178
152
|
}
|
|
179
|
-
|
|
153
|
+
export default Pointer;
|
|
180
154
|
//# sourceMappingURL=pointer.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"pointer.d.ts","sourceRoot":"","sources":["../../src/input/pointer.
|
|
1
|
+
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|