melonjs 18.0.0 → 18.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/application/application.d.ts +33 -40
- package/build/application/application.d.ts.map +1 -1
- package/build/application/defaultApplicationSettings.d.ts +1 -1
- package/build/application/header.d.ts +3 -7
- package/build/application/header.d.ts.map +1 -1
- package/build/application/resize.d.ts +3 -4
- package/build/application/resize.d.ts.map +1 -1
- package/build/application/settings.d.ts +8 -3
- package/build/application/settings.d.ts.map +1 -1
- package/build/audio/audio.d.ts +179 -128
- package/build/audio/audio.d.ts.map +1 -1
- package/build/camera/camera2d.d.ts +194 -103
- package/build/camera/camera2d.d.ts.map +1 -1
- package/build/geometries/ellipse.d.ts +40 -4
- package/build/geometries/ellipse.d.ts.map +1 -1
- package/build/geometries/line.d.ts +2 -1
- package/build/geometries/line.d.ts.map +1 -1
- package/build/geometries/path2d.d.ts +39 -4
- package/build/geometries/path2d.d.ts.map +1 -1
- package/build/geometries/polygon.d.ts +6 -5
- package/build/geometries/polygon.d.ts.map +1 -1
- package/build/geometries/rectangle.d.ts +1 -0
- package/build/geometries/rectangle.d.ts.map +1 -1
- package/build/geometries/roundrect.d.ts +83 -17
- package/build/geometries/roundrect.d.ts.map +1 -1
- package/build/index.d.ts +18 -16
- package/build/index.d.ts.map +1 -1
- package/build/index.js +5283 -2234
- package/build/index.js.map +4 -4
- package/build/input/gamepad.d.ts +113 -61
- package/build/input/gamepad.d.ts.map +1 -1
- package/build/input/input.d.ts +3 -7
- package/build/input/input.d.ts.map +1 -1
- package/build/input/keyboard.d.ts +6 -0
- package/build/input/keyboard.d.ts.map +1 -1
- package/build/input/pointer.d.ts +25 -51
- package/build/input/pointer.d.ts.map +1 -1
- package/build/input/pointerevent.d.ts +51 -79
- package/build/input/pointerevent.d.ts.map +1 -1
- package/build/lang/console.d.ts.map +1 -1
- package/build/lang/deprecated.d.ts +27 -0
- package/build/lang/deprecated.d.ts.map +1 -1
- package/build/level/tiled/TMXGroup.d.ts +5 -0
- package/build/level/tiled/TMXGroup.d.ts.map +1 -1
- package/build/level/tiled/TMXLayer.d.ts +1 -0
- package/build/level/tiled/TMXLayer.d.ts.map +1 -1
- package/build/level/tiled/TMXObject.d.ts +21 -16
- package/build/level/tiled/TMXObject.d.ts.map +1 -1
- package/build/level/tiled/TMXTile.d.ts +16 -5
- package/build/level/tiled/TMXTile.d.ts.map +1 -1
- package/build/level/tiled/TMXTileMap.d.ts +16 -3
- package/build/level/tiled/TMXTileMap.d.ts.map +1 -1
- package/build/level/tiled/TMXTileset.d.ts +138 -16
- package/build/level/tiled/TMXTileset.d.ts.map +1 -1
- package/build/level/tiled/TMXTilesetGroup.d.ts +1 -0
- package/build/level/tiled/TMXTilesetGroup.d.ts.map +1 -1
- package/build/level/tiled/TMXUtils.d.ts +29 -12
- package/build/level/tiled/TMXUtils.d.ts.map +1 -1
- package/build/level/tiled/constants.d.ts +1 -0
- package/build/level/tiled/constants.d.ts.map +1 -1
- package/build/level/tiled/renderer/TMXHexagonalRenderer.d.ts +2 -7
- package/build/level/tiled/renderer/TMXHexagonalRenderer.d.ts.map +1 -1
- package/build/level/tiled/renderer/TMXIsometricRenderer.d.ts +2 -1
- package/build/level/tiled/renderer/TMXIsometricRenderer.d.ts.map +1 -1
- package/build/level/tiled/renderer/TMXObliqueRenderer.d.ts +42 -0
- package/build/level/tiled/renderer/TMXObliqueRenderer.d.ts.map +1 -0
- package/build/level/tiled/renderer/TMXOrthogonalRenderer.d.ts +2 -7
- package/build/level/tiled/renderer/TMXOrthogonalRenderer.d.ts.map +1 -1
- package/build/level/tiled/renderer/TMXRenderer.d.ts +7 -0
- package/build/level/tiled/renderer/TMXRenderer.d.ts.map +1 -1
- package/build/level/tiled/renderer/TMXStaggeredRenderer.d.ts +2 -1
- package/build/level/tiled/renderer/TMXStaggeredRenderer.d.ts.map +1 -1
- package/build/level/tiled/renderer/autodetect.d.ts +2 -1
- package/build/level/tiled/renderer/autodetect.d.ts.map +1 -1
- package/build/loader/loader.d.ts +39 -15
- package/build/loader/loader.d.ts.map +1 -1
- package/build/loader/loadingscreen.d.ts +8 -0
- package/build/loader/loadingscreen.d.ts.map +1 -1
- package/build/loader/parsers/compressed_textures/compressed_image.d.ts +44 -1
- package/build/loader/parsers/compressed_textures/compressed_image.d.ts.map +1 -1
- package/build/loader/parsers/compressed_textures/parseDDS.d.ts +7 -1
- package/build/loader/parsers/compressed_textures/parseDDS.d.ts.map +1 -1
- package/build/loader/parsers/compressed_textures/parseKTX.d.ts +7 -1
- package/build/loader/parsers/compressed_textures/parseKTX.d.ts.map +1 -1
- package/build/loader/parsers/compressed_textures/parseKTX2.d.ts +7 -1
- package/build/loader/parsers/compressed_textures/parseKTX2.d.ts.map +1 -1
- package/build/loader/parsers/compressed_textures/parsePKM.d.ts +7 -1
- package/build/loader/parsers/compressed_textures/parsePKM.d.ts.map +1 -1
- package/build/loader/parsers/compressed_textures/parsePVR.d.ts +7 -1
- package/build/loader/parsers/compressed_textures/parsePVR.d.ts.map +1 -1
- package/build/loader/parsers/fontface.d.ts +1 -1
- package/build/loader/parsers/fontface.d.ts.map +1 -1
- package/build/loader/parsers/image.d.ts +6 -1
- package/build/loader/parsers/image.d.ts.map +1 -1
- package/build/math/color.d.ts +2 -1
- package/build/math/color.d.ts.map +1 -1
- package/build/math/matrix2d.d.ts +1 -0
- package/build/math/matrix2d.d.ts.map +1 -1
- package/build/math/matrix3d.d.ts +1 -0
- package/build/math/matrix3d.d.ts.map +1 -1
- package/build/math/observableVector2d.d.ts +3 -2
- package/build/math/observableVector2d.d.ts.map +1 -1
- package/build/math/observableVector3d.d.ts +5 -4
- package/build/math/observableVector3d.d.ts.map +1 -1
- package/build/math/vector2d.d.ts +2 -1
- package/build/math/vector2d.d.ts.map +1 -1
- package/build/math/vector3d.d.ts +4 -3
- package/build/math/vector3d.d.ts.map +1 -1
- package/build/particles/emitter.d.ts +40 -122
- package/build/particles/emitter.d.ts.map +1 -1
- package/build/particles/particle.d.ts +2 -4
- package/build/particles/particle.d.ts.map +1 -1
- package/build/physics/body.d.ts +8 -7
- package/build/physics/body.d.ts.map +1 -1
- package/build/physics/bounds.d.ts +2 -1
- package/build/physics/bounds.d.ts.map +1 -1
- package/build/physics/detector.d.ts.map +1 -1
- package/build/physics/quadtree.d.ts +1 -0
- package/build/physics/quadtree.d.ts.map +1 -1
- package/build/physics/sat.d.ts.map +1 -1
- package/build/physics/world.d.ts +4 -3
- package/build/physics/world.d.ts.map +1 -1
- package/build/plugin/plugin.d.ts +36 -53
- package/build/plugin/plugin.d.ts.map +1 -1
- package/build/polyfill/ellipse.d.ts +2 -0
- package/build/polyfill/ellipse.d.ts.map +1 -0
- package/build/polyfill/index.d.ts +1 -0
- package/build/polyfill/index.d.ts.map +1 -1
- package/build/renderable/collectable.d.ts +1 -0
- package/build/renderable/collectable.d.ts.map +1 -1
- package/build/renderable/colorlayer.d.ts +3 -2
- package/build/renderable/colorlayer.d.ts.map +1 -1
- package/build/renderable/container.d.ts +19 -18
- package/build/renderable/container.d.ts.map +1 -1
- package/build/renderable/draggable.d.ts +1 -0
- package/build/renderable/draggable.d.ts.map +1 -1
- package/build/renderable/entity/entity.d.ts +141 -0
- package/build/renderable/entity/entity.d.ts.map +1 -1
- package/build/renderable/imagelayer.d.ts +3 -2
- package/build/renderable/imagelayer.d.ts.map +1 -1
- package/build/renderable/nineslicesprite.d.ts +4 -3
- package/build/renderable/nineslicesprite.d.ts.map +1 -1
- package/build/renderable/renderable.d.ts +42 -7
- package/build/renderable/renderable.d.ts.map +1 -1
- package/build/renderable/sprite.d.ts +7 -5
- package/build/renderable/sprite.d.ts.map +1 -1
- package/build/renderable/text/bitmaptext.d.ts +3 -2
- package/build/renderable/text/bitmaptext.d.ts.map +1 -1
- package/build/renderable/text/bitmaptextdata.d.ts +4 -0
- package/build/renderable/text/bitmaptextdata.d.ts.map +1 -1
- package/build/renderable/text/text.d.ts +2 -1
- package/build/renderable/text/text.d.ts.map +1 -1
- package/build/renderable/trigger.d.ts +1 -0
- package/build/renderable/trigger.d.ts.map +1 -1
- package/build/renderable/ui/uibaseelement.d.ts +47 -33
- package/build/renderable/ui/uibaseelement.d.ts.map +1 -1
- package/build/renderable/ui/uispriteelement.d.ts +54 -43
- package/build/renderable/ui/uispriteelement.d.ts.map +1 -1
- package/build/renderable/ui/uitextbutton.d.ts +70 -75
- package/build/renderable/ui/uitextbutton.d.ts.map +1 -1
- package/build/state/stage.d.ts +2 -1
- package/build/state/stage.d.ts.map +1 -1
- package/build/state/state.d.ts +93 -90
- package/build/state/state.d.ts.map +1 -1
- package/build/system/device.d.ts +33 -3
- package/build/system/device.d.ts.map +1 -1
- package/build/system/dom.d.ts +7 -0
- package/build/system/dom.d.ts.map +1 -1
- package/build/system/event.d.ts +2 -2
- package/build/system/event.d.ts.map +1 -1
- package/build/system/legacy_pool.d.ts.map +1 -1
- package/build/tweens/tween.d.ts +1 -0
- package/build/tweens/tween.d.ts.map +1 -1
- package/build/utils/array.d.ts +2 -2
- package/build/utils/decode.d.ts +35 -0
- package/build/utils/decode.d.ts.map +1 -0
- package/build/utils/function.d.ts +1 -1
- package/build/utils/function.d.ts.map +1 -1
- package/build/utils/utils.d.ts +1 -1
- package/build/utils/utils.d.ts.map +1 -1
- package/build/utils/xml.d.ts +21 -0
- package/build/utils/xml.d.ts.map +1 -0
- package/build/video/canvas/canvas_renderer.d.ts +42 -14
- package/build/video/canvas/canvas_renderer.d.ts.map +1 -1
- package/build/video/renderer.d.ts +39 -8
- package/build/video/renderer.d.ts.map +1 -1
- package/build/video/renderstate.d.ts +85 -0
- package/build/video/renderstate.d.ts.map +1 -0
- package/build/video/rendertarget/canvasrendertarget.d.ts +1 -0
- package/build/video/rendertarget/canvasrendertarget.d.ts.map +1 -1
- package/build/video/texture/atlas.d.ts +44 -5
- package/build/video/texture/atlas.d.ts.map +1 -1
- package/build/video/texture/cache.d.ts +9 -0
- package/build/video/texture/cache.d.ts.map +1 -1
- package/build/video/texture/parser/texturepacker.d.ts.map +1 -1
- package/build/video/webgl/{compositors/compositor.d.ts → batchers/batcher.d.ts} +63 -30
- package/build/video/webgl/batchers/batcher.d.ts.map +1 -0
- package/build/video/webgl/{compositors/primitive_compositor.d.ts → batchers/primitive_batcher.d.ts} +10 -3
- package/build/video/webgl/batchers/primitive_batcher.d.ts.map +1 -0
- package/build/video/webgl/{compositors/quad_compositor.d.ts → batchers/quad_batcher.d.ts} +6 -5
- package/build/video/webgl/batchers/quad_batcher.d.ts.map +1 -0
- package/build/video/webgl/buffer/index.d.ts +49 -0
- package/build/video/webgl/buffer/index.d.ts.map +1 -0
- package/build/video/webgl/buffer/vertex.d.ts +12 -19
- package/build/video/webgl/buffer/vertex.d.ts.map +1 -1
- package/build/video/webgl/glshader.d.ts +3 -2
- package/build/video/webgl/glshader.d.ts.map +1 -1
- package/build/video/webgl/shadereffect.d.ts +72 -0
- package/build/video/webgl/shadereffect.d.ts.map +1 -0
- package/build/video/webgl/webgl_renderer.d.ts +53 -69
- package/build/video/webgl/webgl_renderer.d.ts.map +1 -1
- package/package.json +19 -13
- package/build/video/webgl/compositors/compositor.d.ts.map +0 -1
- package/build/video/webgl/compositors/primitive_compositor.d.ts.map +0 -1
- package/build/video/webgl/compositors/quad_compositor.d.ts.map +0 -1
package/build/video/webgl/{compositors/primitive_compositor.d.ts → batchers/primitive_batcher.d.ts}
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/**
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* A WebGL Compositor object. This class handles all of the WebGL state<br>
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* Pushes texture regions or shape geometry into WebGL buffers, automatically flushes to GPU
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* @category Rendering
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*/
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export default class
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export default class PrimitiveBatcher extends Batcher {
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* Initialize the compositor
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*/
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init(renderer: any): void;
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* the current line width applied to the shader uniform
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*/
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/**
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* @param {GLenum} mode - primitive type to render (gl.POINTS, gl.LINE_STRIP, gl.LINE_LOOP, gl.LINES, gl.TRIANGLE_STRIP, gl.TRIANGLE_FAN, gl.TRIANGLES)
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drawVertices(mode: GLenum, verts: Point[], vertexCount?: number): void;
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import { Batcher } from "./batcher.js";
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//# sourceMappingURL=primitive_batcher.d.ts.map
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{"version":3,"file":"primitive_batcher.d.ts","sourceRoot":"","sources":["../../../../src/video/webgl/batchers/primitive_batcher.js"],"names":[],"mappings":"AAIA;;;GAGG;AAEH;;;;GAIG;AACH;IACC;;;OAGG;IACH,0BAoCC;IALA;;;OAGG;IACH,sBAAyB;IA0B1B;;;;;OAKG;IACH,mBAJW,MAAM,SACN,KAAK,EAAE,gBACP,MAAM,QA2DhB;;CA0ED;wBAvNuB,cAAc;2BAId,gCAAgC"}
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* A WebGL Compositor object. This class handles all of the WebGL state<br>
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createTexture2D(unit: number, pixels?: (new (width?: number, height?: number) => HTMLImageElement) | HTMLCanvasElement | ImageData | Uint8Array[] | Float32Array[], filter: number, repeat?: string, w?: number, h?: number, premultipliedAlpha?: boolean, mipmap?: boolean, texture: any): WebGLTexture;
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addQuad(texture: TextureAtlas, x: number, y: number, w: number, h: number, u0: number, v0: number, u1: number, v1: number, tint: number, reupload?: boolean): void;
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{"version":3,"file":"quad_batcher.d.ts","sourceRoot":"","sources":["../../../../src/video/webgl/batchers/quad_batcher.js"],"names":[],"mappings":"AAoBA;;;;GAIG;AACH;IACC;;;OAGG;IACH,0BA8CC;IAdA,wBAA4B;IAC5B,iCAAuB;IAoFxB;;;;;;;;;;;OAWG;IACH,sBAVW,MAAM,WACN,8DAAM,iBAAiB,GAAC,SAAS,GAAC,UAAU,EAAE,GAAC,YAAY,EAAE,UAC7D,MAAM,WACN,MAAM,MACN,MAAM,MACN,MAAM,uBACN,OAAO,WACP,OAAO,iBACL,YAAY,CAyGxB;IAED;;;OAGG;IACH,yBAFW,YAAY,GAAC,YAAY,QAkBnC;IAED;;;;OAIG;IACH,mBAHW,MAAM,GACJ,YAAY,CAIxB;IAED;;;;OAIG;IACH,uBAHW,YAAY,QACZ,MAAM,QAmBhB;IAED;;;;;OAKG;IACH,0BAJW,YAAY,SACZ,MAAM,GACJ,MAAM,CAalB;IAED;;OAEG;IACH,kEAqBC;IAED;;;;;;;;;;;;;OAaG;IACH,iBAZW,YAAY,KACZ,MAAM,KACN,MAAM,KACN,MAAM,KACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,QACN,MAAM,aACN,OAAO,QAuCjB;CACD;wBA3ZuB,cAAc;kCAIP,0BAA0B"}
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buffer: WebGLBuffer;
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/**
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* Fill the buffer with a repeating quad index pattern [0,1,2, 2,1,3, 4,5,6, ...]
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*/
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fillQuadPattern(maxQuads: number): void;
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clear(): void;
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*/
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add(indices: number[], vertexOffset: number): void;
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/**
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* Upload the current index data to the GPU (for dynamic buffers)
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*/
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upload(): void;
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/**
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* bind this index buffer
|
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*/
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bind(): void;
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}
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//# sourceMappingURL=index.d.ts.map
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{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../../src/video/webgl/buffer/index.js"],"names":[],"mappings":"AAAA;;;;GAIG;AAEH;IACC;;;;;OAKG;IACH,gBALW,qBAAqB,GAAC,sBAAsB,cAC5C,MAAM,cACN,OAAO,YACP,OAAO,EAqBjB;IAlBA,mDAAY;IACZ,iBAAsB;IAGrB,kBAA2B;IAC3B,0DAAuC;IAMxC;;;OAGG;IACH,QAFU,MAAM,CAED;IAEf,oBAA+B;IAGhC;;;;OAIG;IACH,0BAFW,MAAM,QAkBhB;IAED;;OAEG;IACH,cAEC;IAED;;;;OAIG;IACH,aAHW,MAAM,EAAE,gBACR,MAAM,QAOhB;IAED;;OAEG;IACH,eAOC;IAED;;OAEG;IACH,aAEC;CACD"}
|
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@@ -1,12 +1,12 @@
|
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1
1
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/**
|
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* a Vertex Buffer object
|
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* a fixed-size Vertex Buffer object.
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* Compositors must check isFull() and flush before the buffer overflows.
|
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* @ignore
|
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*/
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|
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constructor(
|
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constructor(vertexSize: any, maxVertex: any);
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maxVertex: number;
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maxVertex: any;
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vertexCount: number;
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buffer: ArrayBuffer;
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bufferF32: Float32Array<ArrayBuffer>;
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@@ -20,17 +20,20 @@ export default class VertexArrayBuffer {
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|
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|
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*/
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isFull(vertex
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isFull(vertex: any): boolean;
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|
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*
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|
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*/
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push(x: any, y: any, u: any, v: any, tint: any): this;
|
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/**
|
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* push a new vertex to the buffer
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* push a new vertex with all-float data to the buffer
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|
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* @param {number} count - number of floats to copy (should equal vertexSize)
|
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|
* @ignore
|
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|
*/
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pushFloats(data: ArrayLike<number>, srcOffset: number, count: number): this;
|
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/**
|
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|
* return a reference to the data in Float32 format
|
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|
* @ignore
|
|
@@ -41,15 +44,5 @@ export default class VertexArrayBuffer {
|
|
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* @ignore
|
|
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|
*/
|
|
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|
toUint32(begin: any, end: any): Uint32Array<ArrayBuffer>;
|
|
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|
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/**
|
|
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|
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* return the size of the vertex in vertex
|
|
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|
-
* @ignore
|
|
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|
-
*/
|
|
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|
-
length(): number;
|
|
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|
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/**
|
|
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|
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* return true if empty
|
|
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|
-
* @ignore
|
|
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|
-
*/
|
|
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|
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isEmpty(): boolean;
|
|
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|
}
|
|
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|
//# sourceMappingURL=vertex.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"vertex.d.ts","sourceRoot":"","sources":["../../../../src/video/webgl/buffer/vertex.js"],"names":[],"mappings":"AAAA
|
|
1
|
+
{"version":3,"file":"vertex.d.ts","sourceRoot":"","sources":["../../../../src/video/webgl/buffer/vertex.js"],"names":[],"mappings":"AAAA;;;;GAIG;AAEH;IACC,6CAeC;IAbA,gBAA4B;IAE5B,eAA0B;IAE1B,oBAAoB;IAGpB,oBAEC;IAED,qCAA8C;IAC9C,oCAA6C;IAG9C;;;OAGG;IACH,cAEC;IAED;;;OAGG;IACH,6BAEC;IAED;;;OAGG;IACH,sDAYC;IAED;;;;;;OAMG;IACH,iBALW,SAAS,CAAC,MAAM,CAAC,aACjB,MAAM,SACN,MAAM,QAahB;IAED;;;OAGG;IACH,2DAMC;IAED;;;OAGG;IACH,yDAMC;CACD"}
|
|
@@ -1,5 +1,6 @@
|
|
|
1
1
|
/**
|
|
2
2
|
* a base GL Shader object
|
|
3
|
+
* @category Rendering
|
|
3
4
|
*/
|
|
4
5
|
export default class GLShader {
|
|
5
6
|
/**
|
|
@@ -82,9 +83,9 @@ export default class GLShader {
|
|
|
82
83
|
* activate the given vertex attribute for this shader
|
|
83
84
|
* @param {WebGLRenderingContext} gl - the current WebGL rendering context
|
|
84
85
|
* @param {object[]} attributes - an array of vertex attributes
|
|
85
|
-
* @param {number}
|
|
86
|
+
* @param {number} stride - the size of a single vertex in bytes
|
|
86
87
|
*/
|
|
87
|
-
setVertexAttributes(gl: WebGLRenderingContext, attributes: object[],
|
|
88
|
+
setVertexAttributes(gl: WebGLRenderingContext, attributes: object[], stride: number): void;
|
|
88
89
|
/**
|
|
89
90
|
* destroy this shader objects resources (program, attributes, uniforms)
|
|
90
91
|
*/
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"glshader.d.ts","sourceRoot":"","sources":["../../../src/video/webgl/glshader.js"],"names":[],"mappings":"AAOA
|
|
1
|
+
{"version":3,"file":"glshader.d.ts","sourceRoot":"","sources":["../../../src/video/webgl/glshader.js"],"names":[],"mappings":"AAOA;;;GAGG;AACH;IACC;;;;;;;;;;;;;;;;;;;;;;;;;;OA0BG;IACH,gBA1BW,qBAAqB,UACrB,MAAM,YACN,MAAM,cACN,MAAM,EAyEhB;IAjDA;;;OAGG;IACH,IAFU,qBAAqB,CAEnB;IAEZ;;;OAGG;IACH,QAFU,MAAM,CAKf;IAED;;;OAGG;IACH,UAFU,MAAM,CAKf;IAED;;;OAGG;IACH,YAFU,KAAK,EAAE,CAEiC;IAElD;;;OAGG;IACH,SAFU,YAAY,CAOrB;IAED;;;OAGG;IACH,UAFU,MAAM,CAE8B;IAM/C;;OAEG;IACH,aAEC;IAED;;;;OAIG;IACH,wBAHW,MAAM,GACJ,KAAK,CASjB;IAED;;;;;;OAMG;IACH,iBALW,MAAM,SACN,MAAM,GAAC,YAAY,QAiB7B;IAED;;;;;OAKG;IACH,wBAJW,qBAAqB,cACrB,MAAM,EAAE,UACR,MAAM,QAsBhB;IAED;;OAEG;IACH,gBAQC;CACD"}
|
|
@@ -0,0 +1,72 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* A simplified shader class for applying custom fragment effects to renderables.
|
|
3
|
+
* Only requires a fragment `apply()` function — the vertex shader, uniforms, and
|
|
4
|
+
* texture sampling boilerplate are handled automatically.
|
|
5
|
+
* In Canvas mode, the shader is silently disabled (all methods become no-ops).
|
|
6
|
+
* @category Rendering
|
|
7
|
+
* @example
|
|
8
|
+
* // create a grayscale effect
|
|
9
|
+
* mySprite.shader = new ShaderEffect(renderer, `
|
|
10
|
+
* vec4 apply(vec4 color, vec2 uv) {
|
|
11
|
+
* float gray = dot(color.rgb, vec3(0.299, 0.587, 0.114));
|
|
12
|
+
* return vec4(vec3(gray), color.a);
|
|
13
|
+
* }
|
|
14
|
+
* `);
|
|
15
|
+
* @example
|
|
16
|
+
* // create an effect with a custom uniform
|
|
17
|
+
* const pulse = new ShaderEffect(renderer, `
|
|
18
|
+
* uniform float uTime;
|
|
19
|
+
* vec4 apply(vec4 color, vec2 uv) {
|
|
20
|
+
* float brightness = 0.8 + 0.2 * sin(uTime * 3.0);
|
|
21
|
+
* return vec4(color.rgb * brightness, color.a);
|
|
22
|
+
* }
|
|
23
|
+
* `);
|
|
24
|
+
* mySprite.shader = pulse;
|
|
25
|
+
* // update the uniform each frame
|
|
26
|
+
* pulse.setUniform("uTime", time);
|
|
27
|
+
*/
|
|
28
|
+
export default class ShaderEffect {
|
|
29
|
+
/**
|
|
30
|
+
* @param {WebGLRenderer|CanvasRenderer} renderer - the current renderer instance
|
|
31
|
+
* @param {string} fragmentBody - GLSL code containing a `vec4 apply(vec4 color, vec2 uv)` function
|
|
32
|
+
* that receives the sampled pixel color and UV coordinates, and returns the modified color.
|
|
33
|
+
* You can declare additional `uniform` variables before the `apply()` function.
|
|
34
|
+
* @param {string} [precision=auto detected] - float precision ('lowp', 'mediump' or 'highp')
|
|
35
|
+
*/
|
|
36
|
+
constructor(renderer: WebGLRenderer | CanvasRenderer, fragmentBody: string, precision?: string);
|
|
37
|
+
/**
|
|
38
|
+
* whether this effect is active (false in Canvas mode)
|
|
39
|
+
* @type {boolean}
|
|
40
|
+
*/
|
|
41
|
+
enabled: boolean;
|
|
42
|
+
/** @ignore */
|
|
43
|
+
_shader: GLShader | undefined;
|
|
44
|
+
/**
|
|
45
|
+
* Set the uniform to the given value
|
|
46
|
+
* @param {string} name - the uniform name
|
|
47
|
+
* @param {object|Float32Array} value - the value to assign to that uniform
|
|
48
|
+
*/
|
|
49
|
+
setUniform(name: string, value: object | Float32Array): void;
|
|
50
|
+
/** @ignore */
|
|
51
|
+
bind(): void;
|
|
52
|
+
/** @ignore */
|
|
53
|
+
getAttribLocation(name: any): number;
|
|
54
|
+
/** @ignore */
|
|
55
|
+
setVertexAttributes(gl: any, attributes: any, stride: any): void;
|
|
56
|
+
/** @ignore */
|
|
57
|
+
get program(): WebGLProgram | null;
|
|
58
|
+
/** @ignore */
|
|
59
|
+
get vertex(): string | null;
|
|
60
|
+
/** @ignore */
|
|
61
|
+
get fragment(): string | null;
|
|
62
|
+
/** @ignore */
|
|
63
|
+
get attributes(): {};
|
|
64
|
+
/** @ignore */
|
|
65
|
+
get uniforms(): object;
|
|
66
|
+
/**
|
|
67
|
+
* destroy this shader effect
|
|
68
|
+
*/
|
|
69
|
+
destroy(): void;
|
|
70
|
+
}
|
|
71
|
+
import GLShader from "./glshader.js";
|
|
72
|
+
//# sourceMappingURL=shadereffect.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"shadereffect.d.ts","sourceRoot":"","sources":["../../../src/video/webgl/shadereffect.js"],"names":[],"mappings":"AAGA;;;;;;;;;;;;;;;;;;;;;;;;;;GA0BG;AACH;IAOC;;;;;;OAMG;IACH,sBANW,aAAa,GAAC,cAAc,gBAC5B,MAAM,cAGN,MAAM,EAiChB;IA5CD;;;OAGG;IACH,SAFU,OAAO,CAED;IAqCf,cAAc;IACd,8BAAyE;IAI1E;;;;OAIG;IACH,iBAHW,MAAM,SACN,MAAM,GAAC,YAAY,QAM7B;IAED,cAAc;IACd,aAIC;IAED,cAAc;IACd,qCAEC;IAED,cAAc;IACd,iEAIC;IAED,cAAc;IACd,mCAEC;IAED,cAAc;IACd,4BAEC;IAED,cAAc;IACd,8BAEC;IAED,cAAc;IACd,qBAEC;IAED,cAAc;IACd,uBAEC;IAED;;OAEG;IACH,gBAKC;CACD;qBA7IoB,eAAe"}
|
|
@@ -1,5 +1,6 @@
|
|
|
1
1
|
/**
|
|
2
2
|
* a WebGL renderer object
|
|
3
|
+
* @category Rendering
|
|
3
4
|
*/
|
|
4
5
|
export default class WebGLRenderer extends Renderer {
|
|
5
6
|
/**
|
|
@@ -9,13 +10,6 @@ export default class WebGLRenderer extends Renderer {
|
|
|
9
10
|
* @readonly
|
|
10
11
|
*/
|
|
11
12
|
readonly GPUVendor: string;
|
|
12
|
-
/**
|
|
13
|
-
* The renderer string of the underlying graphics driver.
|
|
14
|
-
* @type {string}
|
|
15
|
-
* @default undefined
|
|
16
|
-
* @readonly
|
|
17
|
-
*/
|
|
18
|
-
readonly GPURenderer: string;
|
|
19
13
|
/**
|
|
20
14
|
* The WebGL context
|
|
21
15
|
* @name gl
|
|
@@ -23,12 +17,9 @@ export default class WebGLRenderer extends Renderer {
|
|
|
23
17
|
*/
|
|
24
18
|
gl: WebGLRenderingContext;
|
|
25
19
|
/**
|
|
26
|
-
* sets or returns the thickness of lines for shape drawing
|
|
20
|
+
* sets or returns the thickness of lines for shape drawing
|
|
27
21
|
* @type {number}
|
|
28
22
|
* @default 1
|
|
29
|
-
* @see WebGLRenderer#strokeLine
|
|
30
|
-
* @see WebGLRenderer#strokePolygon
|
|
31
|
-
* @see WebGLRenderer#strokeRect
|
|
32
23
|
*/
|
|
33
24
|
lineWidth: number;
|
|
34
25
|
/**
|
|
@@ -50,41 +41,35 @@ export default class WebGLRenderer extends Renderer {
|
|
|
50
41
|
*/
|
|
51
42
|
readonly maxTextures: number;
|
|
52
43
|
/**
|
|
44
|
+
* reusable scratch array for fillRect (2 triangles = 6 vertices)
|
|
53
45
|
* @ignore
|
|
54
46
|
*/
|
|
55
|
-
|
|
56
|
-
|
|
57
|
-
|
|
58
|
-
|
|
59
|
-
|
|
60
|
-
/**
|
|
61
|
-
* @ignore
|
|
62
|
-
*/
|
|
63
|
-
_scissorStack: any[];
|
|
64
|
-
/**
|
|
65
|
-
* @ignore
|
|
66
|
-
*/
|
|
67
|
-
_blendStack: any[];
|
|
47
|
+
_rectTriangles: {
|
|
48
|
+
x: number;
|
|
49
|
+
y: number;
|
|
50
|
+
}[];
|
|
51
|
+
_polyVerts: any[];
|
|
68
52
|
/**
|
|
69
53
|
* The current transformation matrix used for transformations on the overall scene
|
|
54
|
+
* (alias to renderState.currentTransform for backward compatibility)
|
|
70
55
|
* @type {Matrix2d}
|
|
71
56
|
*/
|
|
72
57
|
currentTransform: Matrix2d;
|
|
73
58
|
/**
|
|
74
|
-
* The current
|
|
75
|
-
* @type {
|
|
59
|
+
* The current batcher used by the renderer
|
|
60
|
+
* @type {Batcher}
|
|
76
61
|
*/
|
|
77
|
-
|
|
62
|
+
currentBatcher: Batcher;
|
|
78
63
|
/**
|
|
79
64
|
* a reference to the current shader program used by the renderer
|
|
80
65
|
* @type {WebGLProgram}
|
|
81
66
|
*/
|
|
82
67
|
currentProgram: WebGLProgram;
|
|
83
68
|
/**
|
|
84
|
-
* The list of active
|
|
85
|
-
* @type {Map<
|
|
69
|
+
* The list of active batchers
|
|
70
|
+
* @type {Map<Batcher>}
|
|
86
71
|
*/
|
|
87
|
-
|
|
72
|
+
batchers: Map<Batcher, any>;
|
|
88
73
|
depthTest: any;
|
|
89
74
|
customShader: any;
|
|
90
75
|
cache: TextureCache;
|
|
@@ -95,30 +80,19 @@ export default class WebGLRenderer extends Renderer {
|
|
|
95
80
|
*/
|
|
96
81
|
get WebGLVersion(): number;
|
|
97
82
|
/**
|
|
98
|
-
*
|
|
99
|
-
* @
|
|
100
|
-
|
|
101
|
-
|
|
102
|
-
/**
|
|
103
|
-
* return true if the given compressed texture format is supported
|
|
104
|
-
* @param {Number} format
|
|
105
|
-
* @returns
|
|
106
|
-
*/
|
|
107
|
-
hasSupportedCompressedFormats(format: number): boolean;
|
|
108
|
-
/**
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|
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|
|
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|
|
83
|
+
* add a new batcher to this renderer
|
|
84
|
+
* @param {Batcher} batcher - a batcher instance
|
|
85
|
+
* @param {string} name - a name uniquely identifying this batcher
|
|
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|
+
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|
|
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87
|
*/
|
|
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|
-
|
|
88
|
+
addBatcher(batcher: Batcher, name?: string, activate?: boolean): void;
|
|
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89
|
/**
|
|
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|
-
* set the active
|
|
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|
-
* @param {string} name - a
|
|
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|
-
* @param {GLShader} [shader] - an optional shader program to be used, instead of the default one, when activating the
|
|
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|
-
* @returns {
|
|
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|
+
* set the active batcher for this renderer
|
|
91
|
+
* @param {string} name - a batcher name
|
|
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|
+
* @param {GLShader} [shader] - an optional shader program to be used, instead of the default one, when activating the batcher
|
|
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|
+
* @returns {Batcher} an instance to the current active batcher
|
|
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94
|
*/
|
|
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|
-
|
|
95
|
+
setBatcher(name?: string, shader?: GLShader): Batcher;
|
|
122
96
|
/**
|
|
123
97
|
* Reset the gl transform to identity
|
|
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98
|
*/
|
|
@@ -160,7 +134,7 @@ export default class WebGLRenderer extends Renderer {
|
|
|
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134
|
clearRect(x: number, y: number, width: number, height: number): void;
|
|
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135
|
/**
|
|
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136
|
* Draw an image to the gl context
|
|
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|
-
* @param {HTMLImageElement|SVGImageElement|HTMLVideoElement|HTMLCanvasElement|ImageBitmap|OffscreenCanvas|VideoFrame} image - An element to draw into the context.
|
|
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|
+
* @param {HTMLImageElement|SVGImageElement|HTMLVideoElement|HTMLCanvasElement|ImageBitmap|OffscreenCanvas|VideoFrame|CompressedImage} image - An element to draw into the context.
|
|
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138
|
* @param {number} sx - The X coordinate of the top left corner of the sub-rectangle of the source image to draw into the destination context.
|
|
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139
|
* @param {number} sy - The Y coordinate of the top left corner of the sub-rectangle of the source image to draw into the destination context.
|
|
166
140
|
* @param {number} sw - The width of the sub-rectangle of the source image to draw into the destination context. If not specified, the entire rectangle from the coordinates specified by sx and sy to the bottom-right corner of the image is used.
|
|
@@ -177,7 +151,7 @@ export default class WebGLRenderer extends Renderer {
|
|
|
177
151
|
* // Clip the image and position the clipped part on the canvas:
|
|
178
152
|
* renderer.drawImage(image, sx, sy, sWidth, sHeight, dx, dy, dWidth, dHeight);
|
|
179
153
|
*/
|
|
180
|
-
drawImage(image: HTMLImageElement | SVGImageElement | HTMLVideoElement | HTMLCanvasElement | ImageBitmap | OffscreenCanvas | VideoFrame, sx: number, sy: number, sw: number, sh: number, dx: number, dy: number, dw: number, dh: number): void;
|
|
154
|
+
drawImage(image: HTMLImageElement | SVGImageElement | HTMLVideoElement | HTMLCanvasElement | ImageBitmap | OffscreenCanvas | VideoFrame | CompressedImage, sx: number, sy: number, sw: number, sh: number, dx: number, dy: number, dw: number, dh: number): void;
|
|
181
155
|
/**
|
|
182
156
|
* Draw a pattern within the given rectangle.
|
|
183
157
|
* @param {TextureAtlas} pattern - Pattern object
|
|
@@ -254,21 +228,30 @@ export default class WebGLRenderer extends Renderer {
|
|
|
254
228
|
*/
|
|
255
229
|
getContext(): WebGLRenderingContext;
|
|
256
230
|
/**
|
|
257
|
-
* set
|
|
258
|
-
*
|
|
259
|
-
* - "normal" :
|
|
260
|
-
* <img src="../images/normal-blendmode.png" width="
|
|
261
|
-
* - "
|
|
262
|
-
* <img src="../images/
|
|
263
|
-
* - "
|
|
264
|
-
* <img src="../images/
|
|
265
|
-
* - "screen" :
|
|
266
|
-
* <img src="../images/screen-blendmode.png" width="
|
|
231
|
+
* set the current blend mode for this renderer. <br>
|
|
232
|
+
* All renderers support: <br>
|
|
233
|
+
* - "normal" : draws new content on top of the existing content <br>
|
|
234
|
+
* <img src="../images/normal-blendmode.png" width="180"/> <br>
|
|
235
|
+
* - "add", "additive", or "lighter" : color values are added together <br>
|
|
236
|
+
* <img src="../images/add-blendmode.png" width="180"/> <br>
|
|
237
|
+
* - "multiply" : pixels are multiplied, resulting in a darker picture <br>
|
|
238
|
+
* <img src="../images/multiply-blendmode.png" width="180"/> <br>
|
|
239
|
+
* - "screen" : pixels are inverted, multiplied, and inverted again (opposite of multiply) <br>
|
|
240
|
+
* <img src="../images/screen-blendmode.png" width="180"/> <br>
|
|
241
|
+
* WebGL2 additionally supports: <br>
|
|
242
|
+
* - "darken" : retains the darkest pixels of both layers <br>
|
|
243
|
+
* <img src="../images/darken-blendmode.png" width="180"/> <br>
|
|
244
|
+
* - "lighten" : retains the lightest pixels of both layers <br>
|
|
245
|
+
* <img src="../images/lighten-blendmode.png" width="180"/> <br>
|
|
246
|
+
* Other CSS blend modes ("overlay", "color-dodge", "color-burn", "hard-light", "soft-light",
|
|
247
|
+
* "difference", "exclusion") may be supported by the Canvas renderer (browser-dependent)
|
|
248
|
+
* and will always fall back to "normal" in WebGL. <br>
|
|
267
249
|
* @see https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/globalCompositeOperation
|
|
268
|
-
* @param {string} [mode="normal"] - blend mode
|
|
269
|
-
* @param {
|
|
250
|
+
* @param {string} [mode="normal"] - blend mode
|
|
251
|
+
* @param {boolean} [premultipliedAlpha=true] - whether textures use premultiplied alpha (affects source blend factor)
|
|
252
|
+
* @returns {string} the blend mode actually applied (may differ if the requested mode is unsupported)
|
|
270
253
|
*/
|
|
271
|
-
setBlendMode(mode?: string,
|
|
254
|
+
setBlendMode(mode?: string, premultipliedAlpha?: boolean): string;
|
|
272
255
|
/**
|
|
273
256
|
* restores the most recently saved renderer state by popping the top entry in the drawing state stack
|
|
274
257
|
* @example
|
|
@@ -440,7 +423,7 @@ export default class WebGLRenderer extends Renderer {
|
|
|
440
423
|
*/
|
|
441
424
|
strokePoint(x: number, y: number): void;
|
|
442
425
|
/**
|
|
443
|
-
* Draw a
|
|
426
|
+
* Draw a point at the specified coordinates
|
|
444
427
|
* @param {number} x - x axis of the coordinate for the point.
|
|
445
428
|
* @param {number} y - y axis of the coordinate for the point.
|
|
446
429
|
*/
|
|
@@ -494,10 +477,11 @@ export default class WebGLRenderer extends Renderer {
|
|
|
494
477
|
* @param {boolean} [invert=false] - either the given shape should define what is visible (default) or the opposite
|
|
495
478
|
*/
|
|
496
479
|
setMask(mask?: Rect | RoundRect | Polygon | Line | Ellipse, invert?: boolean): void;
|
|
480
|
+
#private;
|
|
497
481
|
}
|
|
498
482
|
import Renderer from "./../renderer.js";
|
|
499
|
-
import { Matrix2d } from "../../math/matrix2d.ts";
|
|
500
|
-
import type
|
|
483
|
+
import type { Matrix2d } from "../../math/matrix2d.ts";
|
|
484
|
+
import type { Batcher } from "./batchers/batcher.js";
|
|
501
485
|
import TextureCache from "./../texture/cache.js";
|
|
502
486
|
import { TextureAtlas } from "./../texture/atlas.js";
|
|
503
487
|
import { Color } from "./../../math/color.ts";
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"webgl_renderer.d.ts","sourceRoot":"","sources":["../../../src/video/webgl/webgl_renderer.js"],"names":[],"mappings":"AA+BA
|
|
1
|
+
{"version":3,"file":"webgl_renderer.d.ts","sourceRoot":"","sources":["../../../src/video/webgl/webgl_renderer.js"],"names":[],"mappings":"AA+BA;;;GAGG;AACH;IAQE;;;;;OAKG;IACH,oBAJU,MAAM,CAIU;IAU1B;;;;OAIG;IACH,IAFU,qBAAqB,CAEI;IAEnC;;;;OAIG;IACH,WAHU,MAAM,CAGE;IAElB;;;;;OAKG;IACH,UAHU,MAAM,CAGO;IAEvB;;;OAGG;IACH,cAFU,WAAW,CAEqB;IAE1C;;;;OAIG;IACH,sBAHU,MAAM,CAGwD;IAExE;;;OAGG;IACH;;;QAEE;IAGF,kBAAoB;IAEpB;;;;OAIG;IACH,kBAFU,QAAQ,CAEuC;IAEzD;;;OAGG;IACH,gBAFU,OAAO,CAEc;IAE/B;;;OAGG;IACH,gBAFU,YAAY,CAES;IAE/B;;;OAGG;IACH,4BAAyB;IAWzB,eAAkC;IA6BlC,kBAA6B;IAG7B,oBAA+C;IAwChD;;;;OAIG;IACH,oBAHU,MAAM,CAKf;IAqGD;;;;;OAKG;IACH,oBAJW,OAAO,SACP,MAAM,aACN,OAAO,QAYjB;IAED;;;;;OAKG;IACH,kBAJW,MAAM,WACN,QAAQ,GACN,OAAO,CA8BnB;IAED;;OAEG;IACH,uBAEC;IAED;;;;;;;;;;;OAWG;IACH,qBAVW,gBAAgB,GAAC,eAAe,GAAC,gBAAgB,GAAC,iBAAiB,GAAC,WAAW,GAAC,eAAe,GAAC,UAAU,UAC1G,MAAM,GACJ,YAAY,CA0CxB;IAoBD;;;;;;OAMG;IACH,gBALW,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,QAShB;IAmBD;;;;OAIG;IACH,mBAHW,KAAK,GAAC,MAAM,WACZ,OAAO,QAuBjB;IAED;;;;;;OAMG;IACH,aALW,MAAM,KACN,MAAM,SACN,MAAM,UACN,MAAM,QAOhB;IAED;;;;;;;;;;;;;;;;;;OAkBG;IACH,iBAjBW,gBAAgB,GAAC,eAAe,GAAC,gBAAgB,GAAC,iBAAiB,GAAC,WAAW,GAAC,eAAe,GAAC,UAAU,GAAC,eAAe,MAC1H,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,QA8DhB;IAED;;;;;;;;OAQG;IACH,qBAPW,YAAY,KACZ,MAAM,KACN,MAAM,SACN,MAAM,UACN,MAAM,QAkBhB;IAED;;;;;;;;;;;;;;;OAeG;IACH,kBAEC;IAED;;;;OAIG;IACH,UAHW,MAAM,KACN,MAAM,QAIhB;IAED;;OAEG;IACH,6BAEC;IAED;;;;;;OAMG;IACH,QALW,MAAM,KACN,MAAM,SACN,MAAM,UACN,MAAM,QAIhB;IAED;;;;;;;OAOG;IACH,aANW,MAAM,KACN,MAAM,SACN,MAAM,UACN,MAAM,oBAKhB;IAED;;;;OAIG;IACH,eAHW,IAAI,GAAC,SAAS,GAAC,OAAO,GAAC,IAAI,GAAC,OAAO,GAAC,MAAM,SAC1C,OAAO,QAkBjB;IAED;;;OAGG;IACH,aAFW,IAAI,GAAC,SAAS,GAAC,OAAO,GAAC,IAAI,GAAC,OAAO,GAAC,MAAM,QAIpD;IAED;;OAEG;IACH,kBAEC;IAED;;;;OAIG;IACH,cAFa,qBAAqB,CAIjC;IAED;;;;;;;;;;;;;;;;;;;;;;;OAuBG;IACH,oBAJW,MAAM,uBACN,OAAO,GACL,MAAM,CA4DlB;IAED;;;;;;;;;;;;OAYG;IACH,gBAmBC;IAED;;;;;;;;;;;;OAYG;IACH,aAEC;IAED;;;;;;;;;;;OAWG;IACH,cAVW,MAAM,QAYhB;IAED;;;;OAIG;IACH,SAHW,MAAM,KACN,MAAM,QAIhB;IA8BD;;;OAGG;IACH,sBAFW,MAAM,QAIhB;IAED;;;OAGG;IACH,kBAFa,MAAM,CAIlB;IAED;;;;OAIG;IACH,gBAFW,KAAK,GAAC,MAAM,QAMtB;IAED;;;;;;;;;OASG;IACH,aARW,MAAM,KACN,MAAM,UACN,MAAM,SACN,MAAM,OACN,MAAM,kBACN,OAAO,SACP,OAAO,QAWjB;IAED;;;;;;;;OAQG;IACH,WAPW,MAAM,KACN,MAAM,UACN,MAAM,SACN,MAAM,OACN,MAAM,kBACN,OAAO,QAyBjB;IAED;;;;;;;OAOG;IACH,iBANW,MAAM,KACN,MAAM,KACN,MAAM,KACN,MAAM,SACN,OAAO,QAWjB;IAED;;;;;;OAMG;IACH,eALW,MAAM,KACN,MAAM,KACN,MAAM,KACN,MAAM,QAYhB;IAED;;;;;;OAMG;IACH,mBALW,MAAM,UACN,MAAM,QACN,MAAM,QACN,MAAM,QAQhB;IAED;;;;;;OAMG;IACH,iBALW,MAAM,UACN,MAAM,QACN,MAAM,QACN,MAAM,QAIhB;IAED;;;;OAIG;IACH,oBAHW,OAAO,SACP,OAAO,QAsCjB;IAED;;;OAGG;IACH,kBAFW,OAAO,QAwBjB;IAED;;;;;;;OAOG;IACH,cANW,MAAM,KACN,MAAM,SACN,MAAM,UACN,MAAM,SACN,OAAO,QAwBjB;IAED;;;;;;OAMG;IACH,YALW,MAAM,KACN,MAAM,SACN,MAAM,UACN,MAAM,QAqBhB;IAED;;;;;;;;OAQG;IACH,mBAPW,MAAM,KACN,MAAM,SACN,MAAM,UACN,MAAM,UACN,MAAM,SACN,OAAO,QAWjB;IAED;;;;;;;OAOG;IACH,iBANW,MAAM,KACN,MAAM,SACN,MAAM,UACN,MAAM,UACN,MAAM,QAwFhB;IAED;;;;OAIG;IACH,eAHW,MAAM,KACN,MAAM,QAIhB;IAED;;;;OAIG;IACH,aAHW,MAAM,KACN,MAAM,QAIhB;IA0DD;;;;;;;;;OASG;IACH,gBAPW,QAAQ,GAAC,MAAM,KACf,MAAM,KACN,MAAM,KACN,MAAM,KACN,MAAM,KACN,MAAM,QAKhB;IAED;;;;;;;;;OASG;IACH,aAPW,QAAQ,GAAC,MAAM,KACf,MAAM,KACN,MAAM,KACN,MAAM,KACN,MAAM,KACN,MAAM,QAehB;IAED;;;;OAIG;IACH,aAHW,MAAM,KACN,MAAM,QAWhB;IAED;;;;;;;;;;OAUG;IACH,YALW,MAAM,KACN,MAAM,SACN,MAAM,UACN,MAAM,QA6ChB;IAED;;;;;;;OAOG;IACH,eAHW,IAAI,GAAC,SAAS,GAAC,OAAO,GAAC,IAAI,GAAC,OAAO,WACnC,OAAO,QAmCjB;;CAcD;qBApgDoB,kBAAkB;8BAcZ,wBAAwB;6BAEzB,uBAAuB;yBAdxB,uBAAuB;6BADN,uBAAuB;sBAVhC,uBAAuB;0BAkBjC,iCAAiC;+BAC5B,iCAAiC;6BACnC,6BAA6B;0BAChC,4BAA4B;6BACzB,+BAA+B"}
|
package/package.json
CHANGED
|
@@ -1,9 +1,12 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "melonjs",
|
|
3
|
-
"version": "18.
|
|
3
|
+
"version": "18.2.0",
|
|
4
4
|
"description": "melonJS Game Engine",
|
|
5
5
|
"homepage": "http://www.melonjs.org/",
|
|
6
6
|
"type": "module",
|
|
7
|
+
"sideEffects": [
|
|
8
|
+
"./src/polyfill/**"
|
|
9
|
+
],
|
|
7
10
|
"keywords": [
|
|
8
11
|
"2D",
|
|
9
12
|
"HTML5",
|
|
@@ -35,11 +38,15 @@
|
|
|
35
38
|
"author": "Olivier Biot (AltByte Pte Ltd)",
|
|
36
39
|
"funding": "https://github.com/sponsors/melonjs",
|
|
37
40
|
"engines": {
|
|
38
|
-
"node": ">=
|
|
41
|
+
"node": "^20.19.0 || >=22.12.0"
|
|
39
42
|
},
|
|
40
43
|
"types": "./build/index.d.ts",
|
|
44
|
+
"module": "./build/index.js",
|
|
41
45
|
"exports": {
|
|
42
|
-
".":
|
|
46
|
+
".": {
|
|
47
|
+
"types": "./build/index.d.ts",
|
|
48
|
+
"import": "./build/index.js"
|
|
49
|
+
}
|
|
43
50
|
},
|
|
44
51
|
"files": [
|
|
45
52
|
"build",
|
|
@@ -53,7 +60,7 @@
|
|
|
53
60
|
},
|
|
54
61
|
"devDependencies": {
|
|
55
62
|
"@types/howler": "^2.2.12",
|
|
56
|
-
"@types/node": "^25.
|
|
63
|
+
"@types/node": "^25.5.0",
|
|
57
64
|
"concurrently": "^9.2.1",
|
|
58
65
|
"del-cli": "^7.0.0",
|
|
59
66
|
"esbuild": "^0.27.3",
|
|
@@ -62,24 +69,23 @@
|
|
|
62
69
|
"tsx": "^4.21.0",
|
|
63
70
|
"type-fest": "^5.4.3",
|
|
64
71
|
"typedoc": "^0.28.16",
|
|
65
|
-
"typedoc-plugin-missing-exports": "^4.1.2",
|
|
66
72
|
"typescript": "^5.9.3",
|
|
67
|
-
"vite": "
|
|
68
|
-
"vite-plugin-glsl": "
|
|
73
|
+
"vite": "^8.0.0",
|
|
74
|
+
"vite-plugin-glsl": "^1.5.6"
|
|
69
75
|
},
|
|
70
76
|
"scripts": {
|
|
71
77
|
"dev": "concurrently --raw \"pnpm build:watch\" \"pnpm tsc:watch\" \"pnpm doc:watch\"",
|
|
72
78
|
"tsc:watch": "tsc --project tsconfig.build.json --watch --noUnusedParameters false --noUnusedLocals false --preserveWatchOutput",
|
|
73
79
|
"build:watch": "tsx scripts/build.js watch",
|
|
74
|
-
"
|
|
75
|
-
"
|
|
76
|
-
"
|
|
77
|
-
"doc
|
|
80
|
+
"lint": "eslint src tests",
|
|
81
|
+
"build": "pnpm lint && tsx scripts/build.js && pnpm types",
|
|
82
|
+
"dist": "pnpm clean && pnpm lint && pnpm vitest run && pnpm build && pnpm doc",
|
|
83
|
+
"doc": "typedoc src/index.js --tsconfig tsconfig.build.json --readme DOC_README.md --hideGenerator --name 'melonJS' --navigation.includeCategories true --categorizeByGroup false",
|
|
84
|
+
"doc:watch": "typedoc src/index.js --tsconfig tsconfig.build.json --readme DOC_README.md --hideGenerator --name 'melonJS' --navigation.includeCategories true --categorizeByGroup false --watch --skipErrorChecking --preserveWatchOutput --logLevel Error",
|
|
78
85
|
"serve": "serve docs",
|
|
79
86
|
"prepublishOnly": "pnpm dist",
|
|
80
87
|
"clean": "tsx scripts/clean.js",
|
|
81
88
|
"types": "tsc --project tsconfig.build.json",
|
|
82
89
|
"test:types": "tsc"
|
|
83
|
-
}
|
|
84
|
-
"packageManager": "pnpm@9.5.0"
|
|
90
|
+
}
|
|
85
91
|
}
|
|
@@ -1 +0,0 @@
|
|
|
1
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-
{"version":3,"file":"compositor.d.ts","sourceRoot":"","sources":["../../../../src/video/webgl/compositors/compositor.js"],"names":[],"mappings":"AAGA;;;;GAIG;AAEH;;GAEG;AACH;IACC;;;;;;;;;;;;OAYG;IACH,sBAZW,aAAa,YAErB;QAA2B,SAAS,EACpC;YAAmC,IAAI,EAA/B,MAAM;YACqB,IAAI,EAA/B,MAAM;YACqB,IAAI,EAA/B,MAAM;YACsB,UAAU,EAAtC,OAAO;YACoB,MAAM,EAAjC,MAAM;SACd;QAAyB,MAAM,EAC/B;YAAgC,MAAM,EAA9B,MAAM;YACkB,QAAQ,EAAhC,MAAM;SAChB;KAAA,EAGA;IAED;;;OAGG;IACH,yCA0FC;IAxFA,cAAwB;IAGxB,QAAqB;IAGrB,WAAkC;IAGlC,gBAA2C;IAE3C;;;OAGG;IACH,oCAA8B;IAE9B;;;OAGG;IACH,oCAA8B;IAE9B;;;;OAIG;IACH,yBAA6B;IAE7B;;;;OAIG;IACH,iCAAoB;IAEpB;;;;;OAKG;IACH,mCAAuB;IAEvB;;;;;OAKG;IACH,+BAAmB;IAEnB;;;OAGG;IACH,0CAAsB;IAiCvB;;;OAGG;IACH,cAMC;IAED;;OAEG;IACH,aAIC;IAED;;;;OAIG;IACH,kBAFW,QAAQ,QAYlB;IAED;;;;;;;OAOG;IACH,mBANW,MAAM,QACN,MAAM,QACN,MAAM,cACN,OAAO,UACP,MAAM,QAqChB;IAED;;;OAGG;IACH,sBAFW,QAAQ,QAIlB;IAED;;;OAGG;IACH,aAFW,MAAM,QAgChB;CACD;qBA3PoB,gBAAgB;8BADP,qBAAqB;8BAMxB,2BAA2B;+BADxB,wBAAwB"}
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{"version":3,"file":"primitive_compositor.d.ts","sourceRoot":"","sources":["../../../../src/video/webgl/compositors/primitive_compositor.js"],"names":[],"mappings":"AAIA;;;GAGG;AAEH;;;GAGG;AACH;IACC;;;OAGG;IACH,0BAuBC;IAED;;;;;OAKG;IACH,mBAJW,MAAM,SACN,KAAK,EAAE,gBACP,MAAM,QAkChB;CACD;uBAhFsB,iBAAiB;2BAIhB,gCAAgC"}
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{"version":3,"file":"quad_compositor.d.ts","sourceRoot":"","sources":["../../../../src/video/webgl/compositors/quad_compositor.js"],"names":[],"mappings":"AAmBA;;;GAGG;AACH;IACC;;;OAGG;IACH,0BAkCC;IAFA,wBAA4B;IAC5B,iCAAuB;IAoBxB;;;;;;;;;;;OAWG;IACH,sBAVW,MAAM,WACN,8DAAM,iBAAiB,GAAC,SAAS,GAAC,UAAU,EAAE,GAAC,YAAY,EAAE,UAC7D,MAAM,WACN,MAAM,MACN,MAAM,MACN,MAAM,uBACN,OAAO,WACP,OAAO,iBACL,YAAY,CAsFxB;IAED;;;OAGG;IACH,0BAFW,YAAY,QAKtB;IAED;;;;OAIG;IACH,mBAHW,MAAM,GACJ,YAAY,CAIxB;IAED;;;;OAIG;IACH,uBAHW,YAAY,QACZ,MAAM,QAmBhB;IAED;;;;;OAKG;IACH,0BAJW,YAAY,SACZ,MAAM,GACJ,MAAM,CAalB;IAED;;OAEG;IACH,kEAqBC;IAED;;;;;;;;;;;;;OAaG;IACH,iBAZW,YAAY,KACZ,MAAM,KACN,MAAM,KACN,MAAM,KACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,QACN,MAAM,aACN,OAAO,QAoCjB;CACD;uBAvTsB,iBAAiB;kCAIT,0BAA0B"}
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