melonjs 14.0.2 → 14.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +2 -0
- package/dist/melonjs.mjs/_virtual/_commonjsHelpers.js +10 -0
- package/dist/melonjs.mjs/_virtual/arraymultimap.js +10 -0
- package/dist/melonjs.mjs/_virtual/earcut.js +10 -0
- package/dist/melonjs.mjs/_virtual/howler.js +10 -0
- package/dist/melonjs.mjs/_virtual/index.js +10 -0
- package/dist/melonjs.mjs/_virtual/index2.js +10 -0
- package/dist/melonjs.mjs/_virtual/multimap.js +10 -0
- package/dist/melonjs.mjs/_virtual/setmultimap.js +10 -0
- package/dist/melonjs.mjs/application/application.js +238 -0
- package/dist/melonjs.mjs/audio/audio.js +536 -0
- package/dist/melonjs.mjs/camera/camera2d.js +731 -0
- package/dist/melonjs.mjs/entity/entity.js +247 -0
- package/dist/melonjs.mjs/game.js +29 -0
- package/dist/melonjs.mjs/geometries/ellipse.js +274 -0
- package/dist/melonjs.mjs/geometries/line.js +115 -0
- package/dist/melonjs.mjs/geometries/path2d.js +318 -0
- package/dist/melonjs.mjs/geometries/point.js +88 -0
- package/dist/melonjs.mjs/geometries/poly.js +498 -0
- package/dist/melonjs.mjs/geometries/rectangle.js +374 -0
- package/dist/melonjs.mjs/geometries/roundrect.js +167 -0
- package/dist/melonjs.mjs/index.js +248 -0
- package/dist/melonjs.mjs/input/gamepad.js +501 -0
- package/dist/melonjs.mjs/input/input.js +26 -0
- package/dist/melonjs.mjs/input/keyboard.js +470 -0
- package/dist/melonjs.mjs/input/pointer.js +393 -0
- package/dist/melonjs.mjs/input/pointerevent.js +818 -0
- package/dist/melonjs.mjs/lang/deprecated.js +157 -0
- package/dist/melonjs.mjs/level/level.js +297 -0
- package/dist/melonjs.mjs/level/tiled/TMXGroup.js +141 -0
- package/dist/melonjs.mjs/level/tiled/TMXLayer.js +446 -0
- package/dist/melonjs.mjs/level/tiled/TMXObject.js +355 -0
- package/dist/melonjs.mjs/level/tiled/TMXTile.js +193 -0
- package/dist/melonjs.mjs/level/tiled/TMXTileMap.js +636 -0
- package/dist/melonjs.mjs/level/tiled/TMXTileset.js +309 -0
- package/dist/melonjs.mjs/level/tiled/TMXTilesetGroup.js +81 -0
- package/dist/melonjs.mjs/level/tiled/TMXUtils.js +367 -0
- package/dist/melonjs.mjs/level/tiled/renderer/TMXHexagonalRenderer.js +504 -0
- package/dist/melonjs.mjs/level/tiled/renderer/TMXIsometricRenderer.js +218 -0
- package/dist/melonjs.mjs/level/tiled/renderer/TMXOrthogonalRenderer.js +155 -0
- package/dist/melonjs.mjs/level/tiled/renderer/TMXRenderer.js +124 -0
- package/dist/melonjs.mjs/level/tiled/renderer/TMXStaggeredRenderer.js +107 -0
- package/dist/melonjs.mjs/loader/loader.js +801 -0
- package/dist/melonjs.mjs/loader/loadingscreen.js +120 -0
- package/dist/melonjs.mjs/loader/melonjs_logo.png.js +11 -0
- package/dist/melonjs.mjs/math/color.js +616 -0
- package/dist/melonjs.mjs/math/math.js +218 -0
- package/dist/melonjs.mjs/math/matrix2.js +501 -0
- package/dist/melonjs.mjs/math/matrix3.js +679 -0
- package/dist/melonjs.mjs/math/observable_vector2.js +469 -0
- package/dist/melonjs.mjs/math/observable_vector3.js +559 -0
- package/dist/melonjs.mjs/math/vector2.js +526 -0
- package/dist/melonjs.mjs/math/vector3.js +567 -0
- package/dist/melonjs.mjs/node_modules/@teppeis/multimaps/dist/src/arraymultimap.js +73 -0
- package/dist/melonjs.mjs/node_modules/@teppeis/multimaps/dist/src/index.js +21 -0
- package/dist/melonjs.mjs/node_modules/@teppeis/multimaps/dist/src/multimap.js +324 -0
- package/dist/melonjs.mjs/node_modules/@teppeis/multimaps/dist/src/setmultimap.js +69 -0
- package/dist/melonjs.mjs/node_modules/earcut/src/earcut.js +691 -0
- package/dist/melonjs.mjs/node_modules/eventemitter3/index.js +350 -0
- package/dist/melonjs.mjs/node_modules/howler/dist/howler.js +3241 -0
- package/dist/melonjs.mjs/particles/emitter.js +265 -0
- package/dist/melonjs.mjs/particles/particle.js +186 -0
- package/dist/melonjs.mjs/particles/settings.js +319 -0
- package/dist/melonjs.mjs/physics/body.js +702 -0
- package/dist/melonjs.mjs/physics/bounds.js +459 -0
- package/dist/melonjs.mjs/physics/collision.js +132 -0
- package/dist/melonjs.mjs/physics/detector.js +194 -0
- package/dist/melonjs.mjs/physics/quadtree.js +394 -0
- package/dist/melonjs.mjs/physics/response.js +57 -0
- package/dist/melonjs.mjs/physics/sat.js +483 -0
- package/dist/melonjs.mjs/physics/world.js +219 -0
- package/dist/melonjs.mjs/plugin/plugin.js +141 -0
- package/dist/melonjs.mjs/renderable/collectable.js +60 -0
- package/dist/melonjs.mjs/renderable/colorlayer.js +78 -0
- package/dist/melonjs.mjs/renderable/container.js +1016 -0
- package/dist/melonjs.mjs/renderable/dragndrop.js +224 -0
- package/dist/melonjs.mjs/renderable/imagelayer.js +305 -0
- package/dist/melonjs.mjs/renderable/light2d.js +155 -0
- package/dist/melonjs.mjs/renderable/nineslicesprite.js +246 -0
- package/dist/melonjs.mjs/renderable/renderable.js +781 -0
- package/dist/melonjs.mjs/renderable/sprite.js +653 -0
- package/dist/melonjs.mjs/renderable/trigger.js +156 -0
- package/dist/melonjs.mjs/renderable/ui/uibaseelement.js +212 -0
- package/dist/melonjs.mjs/renderable/ui/uispriteelement.js +225 -0
- package/dist/melonjs.mjs/renderable/ui/uitextbutton.js +127 -0
- package/dist/melonjs.mjs/state/stage.js +236 -0
- package/dist/melonjs.mjs/state/state.js +596 -0
- package/dist/melonjs.mjs/system/device.js +909 -0
- package/dist/melonjs.mjs/system/dom.js +78 -0
- package/dist/melonjs.mjs/system/event.js +537 -0
- package/dist/melonjs.mjs/system/platform.js +41 -0
- package/dist/melonjs.mjs/system/pooling.js +209 -0
- package/dist/melonjs.mjs/system/save.js +157 -0
- package/dist/melonjs.mjs/system/timer.js +286 -0
- package/dist/melonjs.mjs/text/bitmaptext.js +363 -0
- package/dist/melonjs.mjs/text/bitmaptextdata.js +198 -0
- package/dist/melonjs.mjs/text/glyph.js +65 -0
- package/dist/melonjs.mjs/text/text.js +452 -0
- package/dist/melonjs.mjs/text/textmetrics.js +175 -0
- package/dist/melonjs.mjs/text/textstyle.js +23 -0
- package/dist/melonjs.mjs/tweens/easing.js +336 -0
- package/dist/melonjs.mjs/tweens/interpolation.js +112 -0
- package/dist/melonjs.mjs/tweens/tween.js +479 -0
- package/dist/melonjs.mjs/utils/agent.js +76 -0
- package/dist/melonjs.mjs/utils/array.js +63 -0
- package/dist/melonjs.mjs/utils/file.js +42 -0
- package/dist/melonjs.mjs/utils/function.js +70 -0
- package/dist/melonjs.mjs/utils/string.js +82 -0
- package/dist/melonjs.mjs/utils/utils.js +173 -0
- package/dist/melonjs.mjs/video/canvas/canvas_renderer.js +806 -0
- package/dist/melonjs.mjs/video/renderer.js +410 -0
- package/dist/melonjs.mjs/video/texture/atlas.js +519 -0
- package/dist/melonjs.mjs/video/texture/cache.js +143 -0
- package/dist/melonjs.mjs/video/texture/canvas_texture.js +144 -0
- package/dist/melonjs.mjs/video/video.js +462 -0
- package/dist/melonjs.mjs/video/webgl/buffer/vertex.js +142 -0
- package/dist/melonjs.mjs/video/webgl/glshader.js +167 -0
- package/dist/melonjs.mjs/video/webgl/shaders/primitive.frag.js +10 -0
- package/dist/melonjs.mjs/video/webgl/shaders/primitive.vert.js +10 -0
- package/dist/melonjs.mjs/video/webgl/shaders/quad.frag.js +10 -0
- package/dist/melonjs.mjs/video/webgl/shaders/quad.vert.js +10 -0
- package/dist/melonjs.mjs/video/webgl/utils/attributes.js +25 -0
- package/dist/melonjs.mjs/video/webgl/utils/precision.js +20 -0
- package/dist/melonjs.mjs/video/webgl/utils/program.js +67 -0
- package/dist/melonjs.mjs/video/webgl/utils/string.js +25 -0
- package/dist/melonjs.mjs/video/webgl/utils/uniforms.js +92 -0
- package/dist/melonjs.mjs/video/webgl/webgl_compositor.js +494 -0
- package/dist/melonjs.mjs/video/webgl/webgl_renderer.js +1035 -0
- package/dist/melonjs.module.d.ts +1298 -1359
- package/dist/melonjs.module.js +2072 -3520
- package/package.json +21 -16
- package/src/application/application.js +4 -5
- package/src/audio/audio.js +32 -32
- package/src/camera/camera2d.js +32 -33
- package/src/entity/entity.js +18 -19
- package/src/geometries/ellipse.js +17 -18
- package/src/geometries/line.js +6 -7
- package/src/geometries/path2d.js +33 -34
- package/src/geometries/point.js +1 -2
- package/src/geometries/poly.js +16 -18
- package/src/geometries/rectangle.js +19 -20
- package/src/geometries/roundrect.js +9 -10
- package/src/input/gamepad.js +15 -15
- package/src/input/keyboard.js +12 -12
- package/src/input/pointer.js +6 -6
- package/src/input/pointerevent.js +12 -12
- package/src/lang/deprecated.js +12 -12
- package/src/level/level.js +25 -25
- package/src/level/tiled/TMXLayer.js +23 -24
- package/src/level/tiled/TMXTile.js +6 -7
- package/src/level/tiled/TMXTileMap.js +8 -10
- package/src/level/tiled/TMXTileset.js +3 -4
- package/src/level/tiled/TMXTilesetGroup.js +1 -2
- package/src/level/tiled/TMXUtils.js +5 -5
- package/src/level/tiled/renderer/TMXHexagonalRenderer.js +3 -4
- package/src/level/tiled/renderer/TMXIsometricRenderer.js +3 -4
- package/src/level/tiled/renderer/TMXOrthogonalRenderer.js +2 -3
- package/src/level/tiled/renderer/TMXRenderer.js +20 -21
- package/src/level/tiled/renderer/TMXStaggeredRenderer.js +1 -2
- package/src/loader/loader.js +20 -20
- package/src/math/color.js +21 -22
- package/src/math/math.js +16 -16
- package/src/math/matrix2.js +17 -18
- package/src/math/matrix3.js +26 -27
- package/src/math/observable_vector2.js +15 -16
- package/src/math/observable_vector3.js +17 -18
- package/src/math/vector2.js +10 -11
- package/src/math/vector3.js +11 -12
- package/src/particles/emitter.js +7 -8
- package/src/particles/particle.js +3 -4
- package/src/physics/body.js +29 -30
- package/src/physics/bounds.js +10 -10
- package/src/physics/collision.js +2 -2
- package/src/physics/detector.js +6 -6
- package/src/physics/quadtree.js +18 -23
- package/src/physics/sat.js +31 -31
- package/src/physics/world.js +6 -7
- package/src/plugin/plugin.js +5 -5
- package/src/renderable/collectable.js +4 -6
- package/src/renderable/colorlayer.js +6 -8
- package/src/renderable/container.js +25 -27
- package/src/renderable/dragndrop.js +14 -14
- package/src/renderable/imagelayer.js +14 -15
- package/src/renderable/light2d.js +4 -5
- package/src/renderable/nineslicesprite.js +17 -18
- package/src/renderable/renderable.js +26 -28
- package/src/renderable/sprite.js +29 -30
- package/src/renderable/trigger.js +16 -17
- package/src/renderable/ui/uibaseelement.js +8 -9
- package/src/renderable/ui/uispriteelement.js +8 -8
- package/src/renderable/ui/uitextbutton.js +15 -15
- package/src/state/stage.js +8 -9
- package/src/state/state.js +17 -17
- package/src/system/device.js +11 -11
- package/src/system/event.js +10 -10
- package/src/system/pooling.js +9 -9
- package/src/system/save.js +2 -2
- package/src/system/timer.js +10 -10
- package/src/text/bitmaptext.js +19 -20
- package/src/text/bitmaptextdata.js +3 -4
- package/src/text/glyph.js +1 -2
- package/src/text/text.js +24 -25
- package/src/text/textmetrics.js +9 -10
- package/src/tweens/tween.js +20 -21
- package/src/utils/agent.js +5 -5
- package/src/utils/array.js +4 -4
- package/src/utils/file.js +2 -2
- package/src/utils/function.js +6 -6
- package/src/utils/string.js +5 -5
- package/src/utils/utils.js +4 -4
- package/src/video/canvas/canvas_renderer.js +72 -73
- package/src/video/renderer.js +27 -28
- package/src/video/texture/atlas.js +22 -22
- package/src/video/texture/canvas_texture.js +9 -9
- package/src/video/video.js +17 -17
- package/src/video/webgl/buffer/vertex.js +1 -2
- package/src/video/webgl/glshader.js +12 -12
- package/src/video/webgl/webgl_compositor.js +42 -43
- package/src/video/webgl/webgl_renderer.js +76 -77
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/*!
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* melonJS Game Engine - v14.1.1
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* http://www.melonjs.org
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* melonjs is licensed under the MIT License.
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* http://www.opensource.org/licenses/mit-license
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* @copyright (C) 2011 - 2022 Olivier Biot (AltByte Pte Ltd)
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*/
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import pool from '../system/pooling.js';
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import { TAU } from '../math/math.js';
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import '../node_modules/earcut/src/earcut.js';
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import { e as earcut } from '../_virtual/earcut.js';
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/**
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* @classdesc
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* a simplified path2d implementation, supporting only one path
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*/
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class Path2D {
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constructor() {
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/**
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* the points defining the current path
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* @public
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* @type {Vector2d[]}
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* @name points
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* @memberof Path2D#
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*/
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this.points = [];
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/**
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* space between interpolated points for quadratic and bezier curve approx. in pixels.
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* @public
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* @name arcResolution
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* @memberof Path2D#
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*/
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this.arcResolution = 5;
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/* @ignore */
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this.vertices = [];
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}
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/**
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*/
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beginPath() {
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// empty the cache and recycle all vectors
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this.points.forEach((point) => {
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pool.push(point);
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});
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this.points.length = 0;
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}
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/**
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* causes the point of the pen to move back to the start of the current path.
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* It tries to draw a straight line from the current point to the start.
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* If the shape has already been closed or has only one point, this function does nothing.
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* @name closePath
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*/
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closePath() {
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var points = this.points;
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if (points.length > 1 && !points[points.length-1].equals(points[0])) {
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points.push(pool.pull("Vector2d", points[0].x, points[0].y));
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}
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}
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var points = this.points;
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var vertices = this.vertices;
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var indices = earcut.exports(points.flatMap(p => [p.x, p.y]));
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// increase cache buffer if necessary
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vertices[i] = pool.pull("Vector2d");
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}
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vertices[i].set(points[indices[i]].x, points[indices[i]].y);
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}
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}
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}
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moveTo(x, y) {
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this.points.push(pool.pull("Vector2d", x, y));
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}
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/**
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* connects the last point in the current patch to the (x, y) coordinates with a straight line.
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* @name lineTo
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* @param {number} x - the x-axis coordinate of the line's end point.
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* @param {number} y - the y-axis coordinate of the line's end point.
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*/
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lineTo(x, y) {
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this.points.push(pool.pull("Vector2d", x, y));
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}
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/**
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* adds an arc to the current path which is centered at (x, y) position with the given radius,
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* starting at startAngle and ending at endAngle going in the given direction by counterclockwise (defaulting to clockwise).
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* @name arc
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* @memberof Path2D
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* @param {number} x - the horizontal coordinate of the arc's center.
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|
127
|
+
* @param {number} y - the vertical coordinate of the arc's center.
|
|
128
|
+
* @param {number} radius - the arc's radius. Must be positive.
|
|
129
|
+
* @param {number} startAngle - the angle at which the arc starts in radians, measured from the positive x-axis.
|
|
130
|
+
* @param {number} endAngle - the angle at which the arc ends in radians, measured from the positive x-axis.
|
|
131
|
+
* @param {boolean} [anticlockwise=false] - an optional boolean value. If true, draws the arc counter-clockwise between the start and end angles.
|
|
132
|
+
*/
|
|
133
|
+
arc(x, y, radius, startAngle, endAngle, anticlockwise = false) {
|
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134
|
+
var points = this.points;
|
|
135
|
+
// based on from https://github.com/karellodewijk/canvas-webgl/blob/master/canvas-webgl.js
|
|
136
|
+
//bring angles all in [0, 2*PI] range
|
|
137
|
+
if (startAngle === endAngle) return;
|
|
138
|
+
var fullCircle = anticlockwise ? Math.abs(startAngle-endAngle) >= (TAU) : Math.abs(endAngle-startAngle) >= (TAU);
|
|
139
|
+
|
|
140
|
+
startAngle = startAngle % (TAU);
|
|
141
|
+
endAngle = endAngle % (TAU);
|
|
142
|
+
|
|
143
|
+
if (startAngle < 0) startAngle += TAU;
|
|
144
|
+
if (endAngle < 0) endAngle += TAU;
|
|
145
|
+
|
|
146
|
+
if (startAngle >= endAngle) {
|
|
147
|
+
endAngle+= TAU;
|
|
148
|
+
}
|
|
149
|
+
|
|
150
|
+
var diff = endAngle - startAngle;
|
|
151
|
+
var direction = 1;
|
|
152
|
+
if (anticlockwise) {
|
|
153
|
+
direction = -1;
|
|
154
|
+
diff = TAU - diff;
|
|
155
|
+
}
|
|
156
|
+
|
|
157
|
+
if (fullCircle) diff = TAU;
|
|
158
|
+
|
|
159
|
+
var length = diff * radius;
|
|
160
|
+
var nr_of_interpolation_points = length / this.arcResolution;
|
|
161
|
+
var dangle = diff / nr_of_interpolation_points;
|
|
162
|
+
|
|
163
|
+
var angle = startAngle;
|
|
164
|
+
for (var j = 0; j < nr_of_interpolation_points; j++) {
|
|
165
|
+
points.push(pool.pull("Vector2d", x + radius * Math.cos(angle), y + radius * Math.sin(angle)));
|
|
166
|
+
angle += direction * dangle;
|
|
167
|
+
}
|
|
168
|
+
points.push(pool.pull("Vector2d", x + radius * Math.cos(endAngle), y + radius * Math.sin(endAngle)));
|
|
169
|
+
}
|
|
170
|
+
|
|
171
|
+
/**
|
|
172
|
+
* adds a circular arc to the path with the given control points and radius, connected to the previous point by a straight line.
|
|
173
|
+
* @name arcTo
|
|
174
|
+
* @memberof Path2D
|
|
175
|
+
* @param {number} x1 - the x-axis coordinate of the first control point.
|
|
176
|
+
* @param {number} y1 - the y-axis coordinate of the first control point.
|
|
177
|
+
* @param {number} x2 - the x-axis coordinate of the second control point.
|
|
178
|
+
* @param {number} y2 - the y-axis coordinate of the second control point.
|
|
179
|
+
* @param {number} radius - the arc's radius. Must be positive.
|
|
180
|
+
*/
|
|
181
|
+
arcTo(x1, y1, x2, y2, radius) {
|
|
182
|
+
var points = this.points;
|
|
183
|
+
// based on from https://github.com/karellodewijk/canvas-webgl/blob/master/canvas-webgl.js
|
|
184
|
+
var x0 = points[points.length-1].x, y0 = points[points.length-1].y;
|
|
185
|
+
|
|
186
|
+
//a = -incoming vector, b = outgoing vector to x1, y1
|
|
187
|
+
var a = [x0 - x1, y0 - y1];
|
|
188
|
+
var b = [x2 - x1, y2 - y1];
|
|
189
|
+
|
|
190
|
+
//normalize
|
|
191
|
+
var l_a = Math.sqrt(Math.pow(a[0], 2) + Math.pow(a[1], 2));
|
|
192
|
+
var l_b = Math.sqrt(Math.pow(b[0], 2) + Math.pow(b[1], 2));
|
|
193
|
+
a[0] /= l_a; a[1] /= l_a; b[0] /= l_b; b[1] /= l_b;
|
|
194
|
+
var angle = Math.atan2(a[1], a[0]) - Math.atan2(b[1], b[0]);
|
|
195
|
+
|
|
196
|
+
//work out tangent points using tan(θ) = opposite / adjacent; angle/2 because hypotenuse is the bisection of a,b
|
|
197
|
+
var tan_angle_div2 = Math.tan(angle/2);
|
|
198
|
+
var adj_l = (radius/tan_angle_div2);
|
|
199
|
+
|
|
200
|
+
var tangent_point1 = [x1 + a[0] * adj_l, y1 + a[1] * adj_l];
|
|
201
|
+
var tangent_point2 = [x1 + b[0] * adj_l, y1 + b[1] * adj_l];
|
|
202
|
+
|
|
203
|
+
points.push(pool.pull("Vector2d", tangent_point1[0], tangent_point1[1]));
|
|
204
|
+
|
|
205
|
+
var bisec = [(a[0] + b[0]) / 2.0, (a[1] + b[1]) / 2.0];
|
|
206
|
+
var bisec_l = Math.sqrt(Math.pow(bisec[0], 2) + Math.pow(bisec[1], 2));
|
|
207
|
+
bisec[0] /= bisec_l; bisec[1] /= bisec_l;
|
|
208
|
+
|
|
209
|
+
var hyp_l = Math.sqrt(Math.pow(radius, 2) + Math.pow(adj_l, 2));
|
|
210
|
+
var center = [x1 + hyp_l * bisec[0], y1 + hyp_l * bisec[1]];
|
|
211
|
+
|
|
212
|
+
var startAngle = Math.atan2(tangent_point1[1] - center[1], tangent_point1[0] - center[0]);
|
|
213
|
+
var endAngle = Math.atan2(tangent_point2[1] - center[1], tangent_point2[0] - center[0]);
|
|
214
|
+
|
|
215
|
+
this.arc(center[0], center[1], radius, startAngle, endAngle);
|
|
216
|
+
}
|
|
217
|
+
|
|
218
|
+
/**
|
|
219
|
+
* adds an elliptical arc to the path which is centered at (x, y) position with the radii radiusX and radiusY
|
|
220
|
+
* starting at startAngle and ending at endAngle going in the given direction by counterclockwise.
|
|
221
|
+
* @name ellipse
|
|
222
|
+
* @memberof Path2D
|
|
223
|
+
* @param {number} x - the x-axis (horizontal) coordinate of the ellipse's center.
|
|
224
|
+
* @param {number} y - the y-axis (vertical) coordinate of the ellipse's center.
|
|
225
|
+
* @param {number} radiusX - the ellipse's major-axis radius. Must be non-negative.
|
|
226
|
+
* @param {number} radiusY - the ellipse's minor-axis radius. Must be non-negative.
|
|
227
|
+
* @param {number} rotation - the rotation of the ellipse, expressed in radians.
|
|
228
|
+
* @param {number} startAngle - the angle at which the ellipse starts, measured clockwise from the positive x-axis and expressed in radians.
|
|
229
|
+
* @param {number} endAngle - the angle at which the ellipse ends, measured clockwise from the positive x-axis and expressed in radians.
|
|
230
|
+
* @param {boolean} [anticlockwise=false] - an optional boolean value which, if true, draws the ellipse counterclockwise (anticlockwise).
|
|
231
|
+
*/
|
|
232
|
+
ellipse(x, y, radiusX, radiusY, rotation, startAngle, endAngle, anticlockwise = false) {
|
|
233
|
+
var points = this.points;
|
|
234
|
+
// based on from https://github.com/karellodewijk/canvas-webgl/blob/master/canvas-webgl.js
|
|
235
|
+
if (startAngle === endAngle) return;
|
|
236
|
+
var fullCircle = anticlockwise ? Math.abs(startAngle-endAngle) >= (TAU) : Math.abs(endAngle-startAngle) >= (TAU);
|
|
237
|
+
|
|
238
|
+
//bring angles all in [0, 2*PI] range
|
|
239
|
+
startAngle = startAngle % (TAU);
|
|
240
|
+
endAngle = endAngle % (TAU);
|
|
241
|
+
if (startAngle < 0) startAngle += TAU;
|
|
242
|
+
if (endAngle < 0) endAngle += TAU;
|
|
243
|
+
|
|
244
|
+
if (startAngle>=endAngle) {
|
|
245
|
+
endAngle += TAU;
|
|
246
|
+
}
|
|
247
|
+
|
|
248
|
+
var diff = endAngle - startAngle;
|
|
249
|
+
|
|
250
|
+
var direction = 1;
|
|
251
|
+
if (anticlockwise) {
|
|
252
|
+
direction = -1;
|
|
253
|
+
diff = TAU - diff;
|
|
254
|
+
}
|
|
255
|
+
|
|
256
|
+
if (fullCircle) diff = TAU;
|
|
257
|
+
|
|
258
|
+
var length = (diff * radiusX + diff * radiusY) / 2;
|
|
259
|
+
var nr_of_interpolation_points = length / this.arcResolution;
|
|
260
|
+
var dangle = diff / nr_of_interpolation_points;
|
|
261
|
+
|
|
262
|
+
var angle = startAngle;
|
|
263
|
+
var cos_rotation = Math.cos(rotation);
|
|
264
|
+
var sin_rotation = Math.sin(rotation);
|
|
265
|
+
for (var j = 0; j < nr_of_interpolation_points; j++) {
|
|
266
|
+
var _x1 = radiusX * Math.cos(angle);
|
|
267
|
+
var _y1 = radiusY * Math.sin(angle);
|
|
268
|
+
var _x2 = x + _x1 * cos_rotation - _y1 * sin_rotation;
|
|
269
|
+
var _y2 = y + _x1 * sin_rotation + _y1 * cos_rotation;
|
|
270
|
+
points.push(pool.pull("Vector2d", _x2, _y2));
|
|
271
|
+
angle += direction * dangle;
|
|
272
|
+
}
|
|
273
|
+
//var x1 = radiusX * Math.cos(endAngle);
|
|
274
|
+
//var y1 = radiusY * Math.sin(endAngle);
|
|
275
|
+
//points.push(pool.pull("Vector2d", x + x1 * cos_rotation - y1 * sin_rotation, y + x1 * sin_rotation + y1 * cos_rotation));
|
|
276
|
+
}
|
|
277
|
+
|
|
278
|
+
/**
|
|
279
|
+
* creates a path for a rectangle at position (x, y) with a size that is determined by width and height.
|
|
280
|
+
* @name rect
|
|
281
|
+
* @memberof Path2D
|
|
282
|
+
* @param {number} x - the x-axis coordinate of the rectangle's starting point.
|
|
283
|
+
* @param {number} y - the y-axis coordinate of the rectangle's starting point.
|
|
284
|
+
* @param {number} width - the rectangle's width. Positive values are to the right, and negative to the left.
|
|
285
|
+
* @param {number} height - the rectangle's height. Positive values are down, and negative are up.
|
|
286
|
+
*/
|
|
287
|
+
rect(x, y, width, height) {
|
|
288
|
+
this.moveTo(x, y);
|
|
289
|
+
this.lineTo(x + width, y);
|
|
290
|
+
this.lineTo(x + width, y + height);
|
|
291
|
+
this.lineTo(x, y + height);
|
|
292
|
+
this.lineTo(x, y);
|
|
293
|
+
}
|
|
294
|
+
|
|
295
|
+
/**
|
|
296
|
+
* adds an rounded rectangle to the current path.
|
|
297
|
+
* @name roundRect
|
|
298
|
+
* @memberof Path2D
|
|
299
|
+
* @param {number} x - the x-axis coordinate of the rectangle's starting point.
|
|
300
|
+
* @param {number} y - the y-axis coordinate of the rectangle's starting point.
|
|
301
|
+
* @param {number} width - the rectangle's width. Positive values are to the right, and negative to the left.
|
|
302
|
+
* @param {number} height - the rectangle's height. Positive values are down, and negative are up.
|
|
303
|
+
* @param {number} radius - the arc's radius to draw the borders. Must be positive.
|
|
304
|
+
*/
|
|
305
|
+
roundRect(x, y, width, height, radius) {
|
|
306
|
+
this.moveTo(x + radius, y);
|
|
307
|
+
this.lineTo(x + width - radius, y);
|
|
308
|
+
this.arcTo(x + width, y, x + width, y + radius, radius);
|
|
309
|
+
this.lineTo(x + width, y + height - radius);
|
|
310
|
+
this.arcTo(x + width, y + height, x + width - radius, y + height, radius);
|
|
311
|
+
this.lineTo(x + radius, y + height);
|
|
312
|
+
this.arcTo(x, y + height, x, y + height - radius, radius);
|
|
313
|
+
this.lineTo(x, y + radius);
|
|
314
|
+
this.arcTo(x, y, x + radius, y, radius);
|
|
315
|
+
}
|
|
316
|
+
}
|
|
317
|
+
|
|
318
|
+
export { Path2D as default };
|
|
@@ -0,0 +1,88 @@
|
|
|
1
|
+
/*!
|
|
2
|
+
* melonJS Game Engine - v14.1.1
|
|
3
|
+
* http://www.melonjs.org
|
|
4
|
+
* melonjs is licensed under the MIT License.
|
|
5
|
+
* http://www.opensource.org/licenses/mit-license
|
|
6
|
+
* @copyright (C) 2011 - 2022 Olivier Biot (AltByte Pte Ltd)
|
|
7
|
+
*/
|
|
8
|
+
/**
|
|
9
|
+
* @classdesc
|
|
10
|
+
* represents a point in a 2d space
|
|
11
|
+
*/
|
|
12
|
+
class Point {
|
|
13
|
+
constructor(x = 0, y = 0) {
|
|
14
|
+
/**
|
|
15
|
+
* the position of the point on the horizontal axis
|
|
16
|
+
* @public
|
|
17
|
+
* @type {Number}
|
|
18
|
+
* @default 0
|
|
19
|
+
*/
|
|
20
|
+
this.x = x;
|
|
21
|
+
|
|
22
|
+
/**
|
|
23
|
+
* the position of the point on the vertical axis
|
|
24
|
+
* @public
|
|
25
|
+
* @type {Number}
|
|
26
|
+
* @default 0
|
|
27
|
+
*/
|
|
28
|
+
this.y = y;
|
|
29
|
+
}
|
|
30
|
+
|
|
31
|
+
/** @ignore */
|
|
32
|
+
onResetEvent(x = 0, y = 0) {
|
|
33
|
+
this.set(x, y);
|
|
34
|
+
}
|
|
35
|
+
|
|
36
|
+
/**
|
|
37
|
+
* set the Point x and y properties to the given values
|
|
38
|
+
* @param {number} x
|
|
39
|
+
* @param {number} y
|
|
40
|
+
* @returns {Point} Reference to this object for method chaining
|
|
41
|
+
*/
|
|
42
|
+
set(x = 0, y = 0) {
|
|
43
|
+
this.x = x;
|
|
44
|
+
this.y = y;
|
|
45
|
+
return this;
|
|
46
|
+
}
|
|
47
|
+
|
|
48
|
+
/**
|
|
49
|
+
* return true if the two points are the same
|
|
50
|
+
* @name equals
|
|
51
|
+
* @memberof Point
|
|
52
|
+
* @method
|
|
53
|
+
* @param {Point} point
|
|
54
|
+
* @returns {boolean}
|
|
55
|
+
*/
|
|
56
|
+
/**
|
|
57
|
+
* return true if this point is equal to the given values
|
|
58
|
+
* @name equals
|
|
59
|
+
* @memberof Point
|
|
60
|
+
* @param {number} x
|
|
61
|
+
* @param {number} y
|
|
62
|
+
* @returns {boolean}
|
|
63
|
+
*/
|
|
64
|
+
equals() {
|
|
65
|
+
var _x, _y;
|
|
66
|
+
if (arguments.length === 2) {
|
|
67
|
+
// x, y
|
|
68
|
+
_x = arguments[0];
|
|
69
|
+
_y = arguments[1];
|
|
70
|
+
} else {
|
|
71
|
+
// point
|
|
72
|
+
_x = arguments[0].x;
|
|
73
|
+
_y = arguments[0].y;
|
|
74
|
+
}
|
|
75
|
+
return ((this.x === _x) && (this.y === _y));
|
|
76
|
+
}
|
|
77
|
+
|
|
78
|
+
/**
|
|
79
|
+
* clone this Point
|
|
80
|
+
* @name clone
|
|
81
|
+
* @returns {Point} new Point
|
|
82
|
+
*/
|
|
83
|
+
clone() {
|
|
84
|
+
return new Point(this.x, this.y);
|
|
85
|
+
}
|
|
86
|
+
}
|
|
87
|
+
|
|
88
|
+
export { Point as default };
|