maplestory-openapi 3.9.0 → 3.11.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +2 -0
- package/dist/cjs/_virtual/index.js_commonjs-exports2.js +2 -2
- package/dist/cjs/_virtual/index.js_commonjs-exports3.js +2 -2
- package/dist/cjs/maplestory/api/kms/dto/battlePractice/battlePracticeCharacterInfo.js +2566 -0
- package/dist/cjs/maplestory/api/kms/dto/battlePractice/battlePracticeReplayId.js +41 -0
- package/dist/cjs/maplestory/api/kms/dto/battlePractice/battlePracticeResult.js +101 -0
- package/dist/cjs/maplestory/api/kms/dto/battlePractice/battlePracticeSkillTimeline.js +61 -0
- package/dist/cjs/maplestory/api/kms/dto/character/characterHexaMatrix.js +6 -1
- package/dist/cjs/maplestory/api/kms/dto/character/characterItemEquipment.js +92 -1
- package/dist/cjs/maplestory/api/kms/dto/character/characterPetEquipment.js +223 -1
- package/dist/cjs/maplestory/api/kms/dto/character/characterVMatrix.js +50 -1
- package/dist/cjs/maplestory/api/kms/dto/scheduler/schedulerCharacterState.js +177 -0
- package/dist/cjs/maplestory/api/kms/dto/union/unionRaider.js +35 -1
- package/dist/cjs/maplestory/api/kms/kms.js +76 -0
- package/dist/cjs/maplestory/api/kms/mapleStoryApi.js +118 -14
- package/dist/cjs/maplestory/api/kms/mapleStoryFriendsApi.js +1 -1
- package/dist/cjs/maplestory/api/msea/mapleStoryApi.js +1 -1
- package/dist/cjs/maplestory/api/tms/dto/character/characterFamiliar.js +156 -0
- package/dist/cjs/maplestory/api/tms/dto/character/characterPetEquipment.js +45 -1
- package/dist/cjs/maplestory/api/tms/mapleStoryApi.js +33 -1
- package/dist/cjs/maplestory/api/tms/tms.js +6 -0
- package/dist/cjs/node_modules/base64-js/index.js +1 -1
- package/dist/cjs/node_modules/buffer/index.js +2 -2
- package/dist/cjs/node_modules/ieee754/index.js +1 -1
- package/dist/esm/_virtual/index.js_commonjs-exports2.js +2 -2
- package/dist/esm/_virtual/index.js_commonjs-exports3.js +2 -2
- package/dist/esm/maplestory/api/kms/dto/battlePractice/battlePracticeCharacterInfo.js +2506 -0
- package/dist/esm/maplestory/api/kms/dto/battlePractice/battlePracticeReplayId.js +36 -0
- package/dist/esm/maplestory/api/kms/dto/battlePractice/battlePracticeResult.js +96 -0
- package/dist/esm/maplestory/api/kms/dto/battlePractice/battlePracticeSkillTimeline.js +56 -0
- package/dist/esm/maplestory/api/kms/dto/character/characterHexaMatrix.js +6 -1
- package/dist/esm/maplestory/api/kms/dto/character/characterItemEquipment.js +92 -2
- package/dist/esm/maplestory/api/kms/dto/character/characterPetEquipment.js +223 -2
- package/dist/esm/maplestory/api/kms/dto/character/characterVMatrix.js +50 -2
- package/dist/esm/maplestory/api/kms/dto/scheduler/schedulerCharacterState.js +170 -0
- package/dist/esm/maplestory/api/kms/dto/union/unionRaider.js +35 -2
- package/dist/esm/maplestory/api/kms/kms.js +9 -4
- package/dist/esm/maplestory/api/kms/mapleStoryApi.js +118 -14
- package/dist/esm/maplestory/api/kms/mapleStoryFriendsApi.js +1 -1
- package/dist/esm/maplestory/api/msea/mapleStoryApi.js +1 -1
- package/dist/esm/maplestory/api/tms/dto/character/characterFamiliar.js +149 -0
- package/dist/esm/maplestory/api/tms/dto/character/characterPetEquipment.js +45 -2
- package/dist/esm/maplestory/api/tms/mapleStoryApi.js +33 -1
- package/dist/esm/maplestory/api/tms/tms.js +2 -1
- package/dist/esm/node_modules/base64-js/index.js +2 -2
- package/dist/esm/node_modules/buffer/index.js +2 -2
- package/dist/esm/node_modules/ieee754/index.js +2 -2
- package/package.json +6 -5
- package/types/maplestory/api/kms/dto/battlePractice/battlePracticeCharacterInfo.d.ts +1959 -0
- package/types/maplestory/api/kms/dto/battlePractice/battlePracticeReplayId.d.ts +29 -0
- package/types/maplestory/api/kms/dto/battlePractice/battlePracticeResult.d.ts +77 -0
- package/types/maplestory/api/kms/dto/battlePractice/battlePracticeSkillTimeline.d.ts +45 -0
- package/types/maplestory/api/kms/dto/character/characterHexaMatrix.d.ts +4 -0
- package/types/maplestory/api/kms/dto/character/characterItemEquipment.d.ts +63 -1
- package/types/maplestory/api/kms/dto/character/characterPetEquipment.d.ts +163 -1
- package/types/maplestory/api/kms/dto/character/characterVMatrix.d.ts +39 -1
- package/types/maplestory/api/kms/dto/scheduler/schedulerCharacterState.d.ts +137 -0
- package/types/maplestory/api/kms/dto/union/unionRaider.d.ts +27 -1
- package/types/maplestory/api/kms/index.d.ts +5 -0
- package/types/maplestory/api/kms/mapleStoryApi.d.ts +57 -8
- package/types/maplestory/api/kms/mapleStoryFriendsApi.d.ts +2 -2
- package/types/maplestory/api/kms/response/battlePractice/battlePracticeCharacterInfoBody.d.ts +518 -0
- package/types/maplestory/api/kms/response/battlePractice/battlePracticeReplayIdBody.d.ts +8 -0
- package/types/maplestory/api/kms/response/battlePractice/battlePracticeResultBody.d.ts +20 -0
- package/types/maplestory/api/kms/response/battlePractice/battlePracticeSkillTimelineBody.d.ts +12 -0
- package/types/maplestory/api/kms/response/character/characterHexaMatrixBody.d.ts +1 -0
- package/types/maplestory/api/kms/response/character/characterItemEquipmentBody.d.ts +15 -0
- package/types/maplestory/api/kms/response/character/characterPetEquipmentBody.d.ts +41 -0
- package/types/maplestory/api/kms/response/character/characterVMatrixBody.d.ts +11 -1
- package/types/maplestory/api/kms/response/scheduler/schedulerCharacterStateBody.d.ts +36 -0
- package/types/maplestory/api/kms/response/union/unionRaiderBody.d.ts +7 -0
- package/types/maplestory/api/tms/dto/character/characterFamiliar.d.ts +117 -0
- package/types/maplestory/api/tms/dto/character/characterPetEquipment.d.ts +35 -1
- package/types/maplestory/api/tms/index.d.ts +1 -0
- package/types/maplestory/api/tms/mapleStoryApi.d.ts +12 -0
- package/types/maplestory/api/tms/response/character/characterFamiliarBody.d.ts +31 -0
- package/types/maplestory/api/tms/response/character/characterPetEquipmentBody.d.ts +9 -0
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/**
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* 연무장 리플레이 식별자 목록
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*/
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class BattlePracticeReplayIdDto {
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/**
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* 리플레이 목록
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*/
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replayList;
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constructor(obj) {
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this.replayList = obj.replay_list.map((r) => new BattlePracticeReplayIdInfoDto(r));
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}
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}
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/**
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* 연무장 리플레이 식별자 상세 정보
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*/
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class BattlePracticeReplayIdInfoDto {
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/**
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* 기간 번호 (연무장 초기화 시마다 1씩 증가됩니다.)
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*/
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periodNo;
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/**
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* 리플레이 등록 일시 (KST)
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*/
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registerDate;
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/**
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* 연무장 리플레이 고유 식별자
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*/
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replayId;
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constructor(obj) {
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this.periodNo = obj.period_no;
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this.registerDate = new Date(obj.register_date);
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this.replayId = obj.replay_id;
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}
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}
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export { BattlePracticeReplayIdDto, BattlePracticeReplayIdInfoDto };
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/**
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* 연무장 측정 결과 정보
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*/
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class BattlePracticeResultDto {
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/**
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* 리플레이 등록 일시 (KST)
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*/
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registerDate;
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/**
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* 총 연무 시간 (ms)
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*/
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totalPlayTime;
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/**
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* 총합 데미지
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*/
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totalDamage;
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/**
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* 초당 평균 데미지
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*/
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totalDps;
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/**
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* 종료 타입 (1:자동 종료, 2:수동 종료, 3:시간 초과, 9:기타 종료)
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*/
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endType;
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/**
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* 리플레이 추천 수
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*/
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likeCount;
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/**
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* 스킬 단위 전투 분석 정보
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*/
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skillStatistic;
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constructor(obj) {
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this.registerDate = new Date(obj.register_date);
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this.totalPlayTime = obj.total_play_time;
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this.totalDamage = obj.total_damage;
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this.totalDps = obj.total_dps;
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this.endType = obj.end_type;
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this.likeCount = obj.like_count;
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this.skillStatistic = obj.skill_statistic.map((s) => new BattlePracticeSkillStatisticDto(s));
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}
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}
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/**
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* 연무장 스킬 단위 전투 분석 정보
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*/
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class BattlePracticeSkillStatisticDto {
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/**
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* 스킬 명
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*/
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skillName;
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/**
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* 누적 데미지
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*/
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damage;
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/**
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* 데미지 점유율
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*/
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damagePercent;
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/**
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* 초당 평균 데미지
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*/
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dps;
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/**
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* 사용 횟수
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*/
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useCount;
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/**
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* 1회당 평균 데미지
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*/
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damagePerUse;
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/**
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* 공격 횟수
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*/
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attackCount;
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/**
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* 최대 데미지 (1타)
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*/
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maxDamage;
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/**
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* 최소 데미지 (1타)
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*/
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minDamage;
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constructor(obj) {
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this.skillName = obj.skill_name;
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this.damage = obj.damage;
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this.damagePercent = obj.damage_percent;
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this.dps = obj.dps;
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this.useCount = obj.use_count;
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this.damagePerUse = obj.damage_per_use;
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this.attackCount = obj.attack_count;
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this.maxDamage = obj.max_damage;
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this.minDamage = obj.min_damage;
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}
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}
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export { BattlePracticeResultDto, BattlePracticeSkillStatisticDto };
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/**
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* 연무장 스킬 사용 내역
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*/
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class BattlePracticeSkillTimelineDto {
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/**
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* 조회된 페이지 번호
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*/
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pageNo;
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/**
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* 전체 페이지 번호
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*/
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totalPageNo;
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/**
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* 스킬 타임라인 정보
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*/
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skillTimeline;
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constructor(obj) {
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this.pageNo = obj.page_no;
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this.totalPageNo = obj.total_page_no;
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this.skillTimeline = obj.skill_timeline.map((event) => new BattlePracticeSkillTimelineEventDto(event));
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}
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}
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/**
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* 연무장 스킬 타임라인
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*/
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class BattlePracticeSkillTimelineEventDto {
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/**
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* 연무 시작 후 경과 시간 (ms)
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*/
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elapseTime;
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/**
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* 사용한 스킬 명
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*/
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skillName;
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/**
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* 헥사 스킬 특성 여부 (0:그 외 스킬, 1:오리진 스킬, 2:어센트 스킬)
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*/
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hexaSkillSpecificityFlag;
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/**
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* 시퀀스 명
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*/
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sequenceName;
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/**
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* 시퀀스 키
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*/
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sequenceKey;
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constructor(obj) {
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this.elapseTime = obj.elapse_time;
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this.skillName = obj.skill_name;
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this.hexaSkillSpecificityFlag = obj.hexa_skill_specificity_flag;
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this.sequenceName = obj.sequence_name;
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this.sequenceKey = obj.sequence_key;
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}
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}
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export { BattlePracticeSkillTimelineDto, BattlePracticeSkillTimelineEventDto };
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*/
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hexaCoreLevel;
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/**
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* 코어 이벤트 레벨
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*/
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hexaCoreEventLevel;
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linkedSkill;
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constructor(obj) {
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super();
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const { hexa_core_name, hexa_core_level, hexa_core_type, linked_skill } = obj;
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const { hexa_core_name, hexa_core_level, hexa_core_event_level, hexa_core_type, linked_skill } = obj;
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this.hexaCoreName = hexa_core_name;
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this.hexaCoreLevel = hexa_core_level;
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this.hexaCoreEventLevel = hexa_core_event_level;
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this.hexaCoreType = hexa_core_type;
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this.linkedSkill = linked_skill.map((skill) => new CharacterHexaMatrixEquipmentLinkedSkillDto(skill));
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}
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@@ -78,6 +78,10 @@ class CharacterItemEquipmentDto extends CharacterItemEquipmentDto$1 {
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* 캐릭터 칭호 아이템 정보
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*/
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class CharacterItemEquipmentTitleDto extends CharacterItemEquipmentTitleDto$1 {
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/**
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* 적용 중인 프리셋 번호
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*/
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presetNo;
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/**
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* 칭호 장비 명
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*/
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@@ -118,15 +122,37 @@ class CharacterItemEquipmentTitleDto extends CharacterItemEquipmentTitleDto$1 {
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* 외형 설정에 등록한 칭호 설명
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*/
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titleShapeDescription;
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/**
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* 프리셋 1번 칭호 정보
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*/
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titlePreset1;
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/**
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* 프리셋 2번 칭호 정보
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*/
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titlePreset2;
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/**
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* 프리셋 3번 칭호 정보
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*/
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titlePreset3;
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constructor(obj) {
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super();
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const { title_name, title_icon, title_description, date_expire, date_option_expire, title_shape_name, title_shape_icon, title_shape_description, } = obj;
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const { preset_no, title_name, title_icon, title_description, date_expire, date_option_expire, title_shape_name, title_shape_icon, title_shape_description, title_preset_1, title_preset_2, title_preset_3, } = obj;
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this.presetNo = preset_no;
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this.titleName = title_name;
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this.titleIcon = title_icon;
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this.titleDescription = title_description;
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this.titleShapeName = title_shape_name;
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this.titleShapeIcon = title_shape_icon;
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this.titleShapeDescription = title_shape_description;
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this.titlePreset1 = title_preset_1
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? new CharacterItemEquipmentTitlePresetDto(title_preset_1)
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: null;
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this.titlePreset2 = title_preset_2
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? new CharacterItemEquipmentTitlePresetDto(title_preset_2)
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: null;
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this.titlePreset3 = title_preset_3
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? new CharacterItemEquipmentTitlePresetDto(title_preset_3)
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: null;
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if (date_expire === 'expired') {
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this.isExpired = true;
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}
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@@ -143,6 +169,70 @@ class CharacterItemEquipmentTitleDto extends CharacterItemEquipmentTitleDto$1 {
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}
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}
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}
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/**
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* 캐릭터 장비 칭호 프리셋 정보
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*/
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class CharacterItemEquipmentTitlePresetDto {
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/**
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* 칭호 장비 명
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*/
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titleName;
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/**
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* 칭호 아이콘
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*/
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titleIcon;
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/**
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* 칭호 설명
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*/
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titleDescription;
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/**
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* 칭호 유효 기간 (KST)
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*/
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dateExpire;
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/**
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* 칭호 옵션 유효 기간 (expired:만료, null:무제한) (KST)
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*/
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dateOptionExpire = null;
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/**
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* 칭호 옵션 유효 기간 만료 여부
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*/
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isOptionExpired = null;
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/**
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* 외형 설정에 등록한 칭호 장비 명
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*/
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titleShapeName;
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/**
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* 외형 설정에 등록한 칭호 아이콘
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*/
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titleShapeIcon;
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/**
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* 외형 설정에 등록한 칭호 설명
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+
*/
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titleShapeDescription;
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/**
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* 비활성화 여부
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*/
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disableFlag;
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constructor(obj) {
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const { title_name, title_icon, title_description, date_expire, date_option_expire, title_shape_name, title_shape_icon, title_shape_description, disable_flag, } = obj;
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this.titleName = title_name;
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this.titleIcon = title_icon;
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this.titleDescription = title_description;
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this.dateExpire = date_expire ? new Date(date_expire) : null;
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+
this.titleShapeName = title_shape_name;
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this.titleShapeIcon = title_shape_icon;
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+
this.titleShapeDescription = title_shape_description;
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|
+
this.disableFlag = disable_flag;
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|
+
if (date_option_expire === 'expired') {
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+
this.isOptionExpired = true;
|
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|
+
}
|
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|
+
else if (typeof date_option_expire === 'string') {
|
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|
+
this.dateOptionExpire = date_option_expire
|
|
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|
+
? new Date(date_option_expire)
|
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: null;
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+
}
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+
}
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+
}
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|
/**
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* 캐릭터 외형 설정에 등록한 훈장 외형 정보
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*/
|
|
@@ -1199,4 +1289,4 @@ class CharacterItemEquipmentInfoDto extends CharacterItemEquipmentInfoDto$1 {
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1199
1289
|
}
|
|
1200
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|
}
|
|
1201
1291
|
|
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1202
|
-
export { CharacterItemEquipmentAddOptionDto, CharacterItemEquipmentBaseOptionDto, CharacterItemEquipmentDragonInfoDto, CharacterItemEquipmentDto, CharacterItemEquipmentEtcOptionDto, CharacterItemEquipmentExceptionalOptionDto, CharacterItemEquipmentInfoDto, CharacterItemEquipmentMechanicInfoDto, CharacterItemEquipmentMedalShapeDto, CharacterItemEquipmentStarforceOptionDto, CharacterItemEquipmentTitleDto, CharacterItemEquipmentTotalOptionDto };
|
|
1292
|
+
export { CharacterItemEquipmentAddOptionDto, CharacterItemEquipmentBaseOptionDto, CharacterItemEquipmentDragonInfoDto, CharacterItemEquipmentDto, CharacterItemEquipmentEtcOptionDto, CharacterItemEquipmentExceptionalOptionDto, CharacterItemEquipmentInfoDto, CharacterItemEquipmentMechanicInfoDto, CharacterItemEquipmentMedalShapeDto, CharacterItemEquipmentStarforceOptionDto, CharacterItemEquipmentTitleDto, CharacterItemEquipmentTitlePresetDto, CharacterItemEquipmentTotalOptionDto };
|
|
@@ -8,6 +8,10 @@ class CharacterPetEquipmentDto extends CharacterPetEquipmentDto$1 {
|
|
|
8
8
|
* 조회 기준일 (KST, 일 단위 데이터로 시, 분은 일괄 0으로 표기)
|
|
9
9
|
*/
|
|
10
10
|
date;
|
|
11
|
+
/**
|
|
12
|
+
* 활성화된 펫 유형 (0:캐릭터 펫, 1:월드 공유 펫)
|
|
13
|
+
*/
|
|
14
|
+
petActivateFlag;
|
|
11
15
|
/**
|
|
12
16
|
* 펫1 명
|
|
13
17
|
*/
|
|
@@ -152,10 +156,147 @@ class CharacterPetEquipmentDto extends CharacterPetEquipmentDto$1 {
|
|
|
152
156
|
* 펫3 외형 아이콘
|
|
153
157
|
*/
|
|
154
158
|
pet3AppearanceIcon;
|
|
159
|
+
/**
|
|
160
|
+
* 월드 공유 펫1 명
|
|
161
|
+
*/
|
|
162
|
+
worldSharePet1Name;
|
|
163
|
+
/**
|
|
164
|
+
* 월드 공유 펫1 닉네임
|
|
165
|
+
*/
|
|
166
|
+
worldSharePet1Nickname;
|
|
167
|
+
/**
|
|
168
|
+
* 월드 공유 펫1 아이콘
|
|
169
|
+
*/
|
|
170
|
+
worldSharePet1Icon;
|
|
171
|
+
/**
|
|
172
|
+
* 월드 공유 펫1 설명
|
|
173
|
+
*/
|
|
174
|
+
worldSharePet1Description;
|
|
175
|
+
/**
|
|
176
|
+
* 월드 공유 펫1 원더 펫 종류
|
|
177
|
+
*/
|
|
178
|
+
worldSharePet1PetType;
|
|
179
|
+
/**
|
|
180
|
+
* 월드 공유 펫1 장착 정보
|
|
181
|
+
*/
|
|
182
|
+
worldSharePet1Equipment;
|
|
183
|
+
/**
|
|
184
|
+
* 월드 공유 펫1 버프 자동스킬 정보
|
|
185
|
+
*/
|
|
186
|
+
worldSharePet1AutoSkill;
|
|
187
|
+
/**
|
|
188
|
+
* 월드 공유 펫1 펫 보유 스킬
|
|
189
|
+
*/
|
|
190
|
+
worldSharePet1Skill;
|
|
191
|
+
/**
|
|
192
|
+
* 월드 공유 펫1 마법의 시간 (KST, 시간 단위 데이터로 분은 일괄 0으로 표기)
|
|
193
|
+
*/
|
|
194
|
+
worldSharePet1DateExpire;
|
|
195
|
+
/**
|
|
196
|
+
* 월드 공유 펫1 외형 명
|
|
197
|
+
*/
|
|
198
|
+
worldSharePet1Appearance;
|
|
199
|
+
/**
|
|
200
|
+
* 월드 공유 펫1 외형 아이콘
|
|
201
|
+
*/
|
|
202
|
+
worldSharePet1AppearanceIcon;
|
|
203
|
+
/**
|
|
204
|
+
* 월드 공유 펫2 명
|
|
205
|
+
*/
|
|
206
|
+
worldSharePet2Name;
|
|
207
|
+
/**
|
|
208
|
+
* 월드 공유 펫2 닉네임
|
|
209
|
+
*/
|
|
210
|
+
worldSharePet2Nickname;
|
|
211
|
+
/**
|
|
212
|
+
* 월드 공유 펫2 아이콘
|
|
213
|
+
*/
|
|
214
|
+
worldSharePet2Icon;
|
|
215
|
+
/**
|
|
216
|
+
* 월드 공유 펫2 설명
|
|
217
|
+
*/
|
|
218
|
+
worldSharePet2Description;
|
|
219
|
+
/**
|
|
220
|
+
* 월드 공유 펫2 원더 펫 종류
|
|
221
|
+
*/
|
|
222
|
+
worldSharePet2PetType;
|
|
223
|
+
/**
|
|
224
|
+
* 월드 공유 펫2 장착 정보
|
|
225
|
+
*/
|
|
226
|
+
worldSharePet2Equipment;
|
|
227
|
+
/**
|
|
228
|
+
* 월드 공유 펫2 버프 자동스킬 정보
|
|
229
|
+
*/
|
|
230
|
+
worldSharePet2AutoSkill;
|
|
231
|
+
/**
|
|
232
|
+
* 월드 공유 펫2 펫 보유 스킬
|
|
233
|
+
*/
|
|
234
|
+
worldSharePet2Skill;
|
|
235
|
+
/**
|
|
236
|
+
* 월드 공유 펫2 마법의 시간 (KST, 시간 단위 데이터로 분은 일괄 0으로 표기)
|
|
237
|
+
*/
|
|
238
|
+
worldSharePet2DateExpire;
|
|
239
|
+
/**
|
|
240
|
+
* 월드 공유 펫2 외형 명
|
|
241
|
+
*/
|
|
242
|
+
worldSharePet2Appearance;
|
|
243
|
+
/**
|
|
244
|
+
* 월드 공유 펫2 외형 아이콘
|
|
245
|
+
*/
|
|
246
|
+
worldSharePet2AppearanceIcon;
|
|
247
|
+
/**
|
|
248
|
+
* 월드 공유 펫3 명
|
|
249
|
+
*/
|
|
250
|
+
worldSharePet3Name;
|
|
251
|
+
/**
|
|
252
|
+
* 월드 공유 펫3 닉네임
|
|
253
|
+
*/
|
|
254
|
+
worldSharePet3Nickname;
|
|
255
|
+
/**
|
|
256
|
+
* 월드 공유 펫3 아이콘
|
|
257
|
+
*/
|
|
258
|
+
worldSharePet3Icon;
|
|
259
|
+
/**
|
|
260
|
+
* 월드 공유 펫3 설명
|
|
261
|
+
*/
|
|
262
|
+
worldSharePet3Description;
|
|
263
|
+
/**
|
|
264
|
+
* 월드 공유 펫3 원더 펫 종류
|
|
265
|
+
*/
|
|
266
|
+
worldSharePet3PetType;
|
|
267
|
+
/**
|
|
268
|
+
* 월드 공유 펫3 장착 정보
|
|
269
|
+
*/
|
|
270
|
+
worldSharePet3Equipment;
|
|
271
|
+
/**
|
|
272
|
+
* 월드 공유 펫3 버프 자동스킬 정보
|
|
273
|
+
*/
|
|
274
|
+
worldSharePet3AutoSkill;
|
|
275
|
+
/**
|
|
276
|
+
* 월드 공유 펫3 펫 보유 스킬
|
|
277
|
+
*/
|
|
278
|
+
worldSharePet3Skill;
|
|
279
|
+
/**
|
|
280
|
+
* 월드 공유 펫3 마법의 시간 (KST, 시간 단위 데이터로 분은 일괄 0으로 표기)
|
|
281
|
+
*/
|
|
282
|
+
worldSharePet3DateExpire;
|
|
283
|
+
/**
|
|
284
|
+
* 월드 공유 펫3 외형 명
|
|
285
|
+
*/
|
|
286
|
+
worldSharePet3Appearance;
|
|
287
|
+
/**
|
|
288
|
+
* 월드 공유 펫3 외형 아이콘
|
|
289
|
+
*/
|
|
290
|
+
worldSharePet3AppearanceIcon;
|
|
291
|
+
/**
|
|
292
|
+
* 루나 쁘띠 펫 스킬 정보
|
|
293
|
+
*/
|
|
294
|
+
petiteLunaPetSkill;
|
|
155
295
|
constructor(obj) {
|
|
156
296
|
super();
|
|
157
|
-
const { date, pet_1_name, pet_1_nickname, pet_1_icon, pet_1_description, pet_1_equipment, pet_1_auto_skill, pet_1_pet_type, pet_1_skill, pet_1_date_expire, pet_1_appearance, pet_1_appearance_icon, pet_2_name, pet_2_nickname, pet_2_icon, pet_2_description, pet_2_equipment, pet_2_auto_skill, pet_2_pet_type, pet_2_skill, pet_2_date_expire, pet_2_appearance, pet_2_appearance_icon, pet_3_name, pet_3_nickname, pet_3_icon, pet_3_description, pet_3_equipment, pet_3_auto_skill, pet_3_pet_type, pet_3_skill, pet_3_date_expire, pet_3_appearance, pet_3_appearance_icon, } = obj;
|
|
297
|
+
const { date, pet_activate_flag, pet_1_name, pet_1_nickname, pet_1_icon, pet_1_description, pet_1_equipment, pet_1_auto_skill, pet_1_pet_type, pet_1_skill, pet_1_date_expire, pet_1_appearance, pet_1_appearance_icon, pet_2_name, pet_2_nickname, pet_2_icon, pet_2_description, pet_2_equipment, pet_2_auto_skill, pet_2_pet_type, pet_2_skill, pet_2_date_expire, pet_2_appearance, pet_2_appearance_icon, pet_3_name, pet_3_nickname, pet_3_icon, pet_3_description, pet_3_equipment, pet_3_auto_skill, pet_3_pet_type, pet_3_skill, pet_3_date_expire, pet_3_appearance, pet_3_appearance_icon, world_share_pet_1_name, world_share_pet_1_nickname, world_share_pet_1_icon, world_share_pet_1_description, world_share_pet_1_pet_type, world_share_pet_1_equipment, world_share_pet_1_auto_skill, world_share_pet_1_skill, world_share_pet_1_date_expire, world_share_pet_1_appearance, world_share_pet_1_appearance_icon, world_share_pet_2_name, world_share_pet_2_nickname, world_share_pet_2_icon, world_share_pet_2_description, world_share_pet_2_pet_type, world_share_pet_2_equipment, world_share_pet_2_auto_skill, world_share_pet_2_skill, world_share_pet_2_date_expire, world_share_pet_2_appearance, world_share_pet_2_appearance_icon, world_share_pet_3_name, world_share_pet_3_nickname, world_share_pet_3_icon, world_share_pet_3_description, world_share_pet_3_pet_type, world_share_pet_3_equipment, world_share_pet_3_auto_skill, world_share_pet_3_skill, world_share_pet_3_date_expire, world_share_pet_3_appearance, world_share_pet_3_appearance_icon, petite_luna_pet_skill, } = obj;
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298
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this.date = date ? new Date(date) : null;
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299
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+
this.petActivateFlag = pet_activate_flag;
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159
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this.pet1Name = pet_1_name;
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this.pet1Nickname = pet_1_nickname;
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161
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this.pet1Icon = pet_1_icon;
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@@ -222,6 +363,58 @@ class CharacterPetEquipmentDto extends CharacterPetEquipmentDto$1 {
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222
363
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? new Date(pet_3_date_expire)
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223
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: null;
|
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224
365
|
}
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|
+
this.worldSharePet1Name = world_share_pet_1_name;
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|
+
this.worldSharePet1Nickname = world_share_pet_1_nickname;
|
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368
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+
this.worldSharePet1Icon = world_share_pet_1_icon;
|
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369
|
+
this.worldSharePet1Description = world_share_pet_1_description;
|
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|
+
this.worldSharePet1PetType = world_share_pet_1_pet_type;
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371
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+
this.worldSharePet1Equipment = world_share_pet_1_equipment
|
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372
|
+
? new CharacterPetEquipmentItemDto(world_share_pet_1_equipment)
|
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373
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+
: null;
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374
|
+
this.worldSharePet1AutoSkill = world_share_pet_1_auto_skill
|
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375
|
+
? new CharacterPetEquipmentAutoSkillDto(world_share_pet_1_auto_skill)
|
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376
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+
: null;
|
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377
|
+
this.worldSharePet1Skill = world_share_pet_1_skill;
|
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378
|
+
this.worldSharePet1DateExpire = world_share_pet_1_date_expire
|
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379
|
+
? new Date(world_share_pet_1_date_expire)
|
|
380
|
+
: null;
|
|
381
|
+
this.worldSharePet1Appearance = world_share_pet_1_appearance;
|
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382
|
+
this.worldSharePet1AppearanceIcon = world_share_pet_1_appearance_icon;
|
|
383
|
+
this.worldSharePet2Name = world_share_pet_2_name;
|
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384
|
+
this.worldSharePet2Nickname = world_share_pet_2_nickname;
|
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385
|
+
this.worldSharePet2Icon = world_share_pet_2_icon;
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386
|
+
this.worldSharePet2Description = world_share_pet_2_description;
|
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+
this.worldSharePet2PetType = world_share_pet_2_pet_type;
|
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+
this.worldSharePet2Equipment = world_share_pet_2_equipment
|
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+
? new CharacterPetEquipmentItemDto(world_share_pet_2_equipment)
|
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390
|
+
: null;
|
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391
|
+
this.worldSharePet2AutoSkill = world_share_pet_2_auto_skill
|
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392
|
+
? new CharacterPetEquipmentAutoSkillDto(world_share_pet_2_auto_skill)
|
|
393
|
+
: null;
|
|
394
|
+
this.worldSharePet2Skill = world_share_pet_2_skill;
|
|
395
|
+
this.worldSharePet2DateExpire = world_share_pet_2_date_expire
|
|
396
|
+
? new Date(world_share_pet_2_date_expire)
|
|
397
|
+
: null;
|
|
398
|
+
this.worldSharePet2Appearance = world_share_pet_2_appearance;
|
|
399
|
+
this.worldSharePet2AppearanceIcon = world_share_pet_2_appearance_icon;
|
|
400
|
+
this.worldSharePet3Name = world_share_pet_3_name;
|
|
401
|
+
this.worldSharePet3Nickname = world_share_pet_3_nickname;
|
|
402
|
+
this.worldSharePet3Icon = world_share_pet_3_icon;
|
|
403
|
+
this.worldSharePet3Description = world_share_pet_3_description;
|
|
404
|
+
this.worldSharePet3PetType = world_share_pet_3_pet_type;
|
|
405
|
+
this.worldSharePet3Equipment = world_share_pet_3_equipment
|
|
406
|
+
? new CharacterPetEquipmentItemDto(world_share_pet_3_equipment)
|
|
407
|
+
: null;
|
|
408
|
+
this.worldSharePet3AutoSkill = world_share_pet_3_auto_skill
|
|
409
|
+
? new CharacterPetEquipmentAutoSkillDto(world_share_pet_3_auto_skill)
|
|
410
|
+
: null;
|
|
411
|
+
this.worldSharePet3Skill = world_share_pet_3_skill;
|
|
412
|
+
this.worldSharePet3DateExpire = world_share_pet_3_date_expire
|
|
413
|
+
? new Date(world_share_pet_3_date_expire)
|
|
414
|
+
: null;
|
|
415
|
+
this.worldSharePet3Appearance = world_share_pet_3_appearance;
|
|
416
|
+
this.worldSharePet3AppearanceIcon = world_share_pet_3_appearance_icon;
|
|
417
|
+
this.petiteLunaPetSkill = (petite_luna_pet_skill ?? []).map((skill) => new CharacterPetEquipmentPetiteLunaPetSkillDto(skill));
|
|
225
418
|
}
|
|
226
419
|
}
|
|
227
420
|
/**
|
|
@@ -272,6 +465,34 @@ class CharacterPetEquipmentItemOptionDto extends CharacterPetEquipmentItemOption
|
|
|
272
465
|
this.optionValue = option_value;
|
|
273
466
|
}
|
|
274
467
|
}
|
|
468
|
+
/**
|
|
469
|
+
* 캐릭터 펫 루나 쁘띠 펫 스킬 정보
|
|
470
|
+
*/
|
|
471
|
+
class CharacterPetEquipmentPetiteLunaPetSkillDto {
|
|
472
|
+
/**
|
|
473
|
+
* 스킬 명
|
|
474
|
+
*/
|
|
475
|
+
skillName;
|
|
476
|
+
/**
|
|
477
|
+
* 스킬 설명
|
|
478
|
+
*/
|
|
479
|
+
skillDescription;
|
|
480
|
+
/**
|
|
481
|
+
* 스킬 효과 설명
|
|
482
|
+
*/
|
|
483
|
+
skillEffect;
|
|
484
|
+
/**
|
|
485
|
+
* 스킬 아이콘
|
|
486
|
+
*/
|
|
487
|
+
skillIcon;
|
|
488
|
+
constructor(obj) {
|
|
489
|
+
const { skill_name, skill_description, skill_effect, skill_icon } = obj;
|
|
490
|
+
this.skillName = skill_name;
|
|
491
|
+
this.skillDescription = skill_description;
|
|
492
|
+
this.skillEffect = skill_effect;
|
|
493
|
+
this.skillIcon = skill_icon;
|
|
494
|
+
}
|
|
495
|
+
}
|
|
275
496
|
/**
|
|
276
497
|
* 캐릭터 펫 장비 아이템 정보
|
|
277
498
|
*/
|
|
@@ -327,4 +548,4 @@ class CharacterPetEquipmentItemDto extends CharacterPetEquipmentItemDto$1 {
|
|
|
327
548
|
}
|
|
328
549
|
}
|
|
329
550
|
|
|
330
|
-
export { CharacterPetEquipmentAutoSkillDto, CharacterPetEquipmentDto, CharacterPetEquipmentItemDto, CharacterPetEquipmentItemOptionDto };
|
|
551
|
+
export { CharacterPetEquipmentAutoSkillDto, CharacterPetEquipmentDto, CharacterPetEquipmentItemDto, CharacterPetEquipmentItemOptionDto, CharacterPetEquipmentPetiteLunaPetSkillDto };
|
|
@@ -20,14 +20,62 @@ class CharacterVMatrixDto extends CharacterVMatrixDto$1 {
|
|
|
20
20
|
* 캐릭터 잔여 매트릭스 강화 포인트
|
|
21
21
|
*/
|
|
22
22
|
characterVMatrixRemainSlotUpgradePoint;
|
|
23
|
+
/**
|
|
24
|
+
* 프리셋 1의 V코어 정보
|
|
25
|
+
*/
|
|
26
|
+
characterVCoreEquipmentPreset1;
|
|
27
|
+
/**
|
|
28
|
+
* 프리셋 2의 V코어 정보
|
|
29
|
+
*/
|
|
30
|
+
characterVCoreEquipmentPreset2;
|
|
31
|
+
/**
|
|
32
|
+
* 프리셋 3의 V코어 정보
|
|
33
|
+
*/
|
|
34
|
+
characterVCoreEquipmentPreset3;
|
|
35
|
+
/**
|
|
36
|
+
* 프리셋 4의 V코어 정보
|
|
37
|
+
*/
|
|
38
|
+
characterVCoreEquipmentPreset4;
|
|
39
|
+
/**
|
|
40
|
+
* 프리셋 5의 V코어 정보
|
|
41
|
+
*/
|
|
42
|
+
characterVCoreEquipmentPreset5;
|
|
23
43
|
constructor(obj) {
|
|
24
44
|
super();
|
|
25
|
-
const { date, character_class, character_v_core_equipment, character_v_matrix_remain_slot_upgrade_point, } = obj;
|
|
45
|
+
const { date, character_class, character_v_core_equipment, character_v_matrix_remain_slot_upgrade_point, character_v_core_equipment_preset_1, character_v_core_equipment_preset_2, character_v_core_equipment_preset_3, character_v_core_equipment_preset_4, character_v_core_equipment_preset_5, } = obj;
|
|
26
46
|
this.date = date ? new Date(date) : null;
|
|
27
47
|
this.characterClass = character_class;
|
|
28
48
|
this.characterVCoreEquipment = character_v_core_equipment.map((equipment) => new CharacterVMatrixCodeEquipmentDto(equipment));
|
|
29
49
|
this.characterVMatrixRemainSlotUpgradePoint =
|
|
30
50
|
character_v_matrix_remain_slot_upgrade_point;
|
|
51
|
+
this.characterVCoreEquipmentPreset1 = (character_v_core_equipment_preset_1 ?? []).map((core) => new CharacterVMatrixCoreEquipmentPresetDto(core));
|
|
52
|
+
this.characterVCoreEquipmentPreset2 = (character_v_core_equipment_preset_2 ?? []).map((core) => new CharacterVMatrixCoreEquipmentPresetDto(core));
|
|
53
|
+
this.characterVCoreEquipmentPreset3 = (character_v_core_equipment_preset_3 ?? []).map((core) => new CharacterVMatrixCoreEquipmentPresetDto(core));
|
|
54
|
+
this.characterVCoreEquipmentPreset4 = (character_v_core_equipment_preset_4 ?? []).map((core) => new CharacterVMatrixCoreEquipmentPresetDto(core));
|
|
55
|
+
this.characterVCoreEquipmentPreset5 = (character_v_core_equipment_preset_5 ?? []).map((core) => new CharacterVMatrixCoreEquipmentPresetDto(core));
|
|
56
|
+
}
|
|
57
|
+
}
|
|
58
|
+
/**
|
|
59
|
+
* 캐릭터 V코어 프리셋 정보
|
|
60
|
+
*/
|
|
61
|
+
class CharacterVMatrixCoreEquipmentPresetDto {
|
|
62
|
+
/**
|
|
63
|
+
* 코어 명
|
|
64
|
+
*/
|
|
65
|
+
vCoreName;
|
|
66
|
+
/**
|
|
67
|
+
* 코어 타입
|
|
68
|
+
*/
|
|
69
|
+
vCoreType;
|
|
70
|
+
/**
|
|
71
|
+
* 코어의 레벨
|
|
72
|
+
*/
|
|
73
|
+
vCoreLevel;
|
|
74
|
+
constructor(obj) {
|
|
75
|
+
const { v_core_name, v_core_type, v_core_level } = obj;
|
|
76
|
+
this.vCoreName = v_core_name;
|
|
77
|
+
this.vCoreType = v_core_type;
|
|
78
|
+
this.vCoreLevel = v_core_level;
|
|
31
79
|
}
|
|
32
80
|
}
|
|
33
81
|
/**
|
|
@@ -84,4 +132,4 @@ class CharacterVMatrixCodeEquipmentDto extends CharacterVMatrixCodeEquipmentDto$
|
|
|
84
132
|
}
|
|
85
133
|
}
|
|
86
134
|
|
|
87
|
-
export { CharacterVMatrixCodeEquipmentDto, CharacterVMatrixDto };
|
|
135
|
+
export { CharacterVMatrixCodeEquipmentDto, CharacterVMatrixCoreEquipmentPresetDto, CharacterVMatrixDto };
|