maplestory-openapi 3.9.0 → 3.11.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +2 -0
- package/dist/cjs/_virtual/index.js_commonjs-exports2.js +2 -2
- package/dist/cjs/_virtual/index.js_commonjs-exports3.js +2 -2
- package/dist/cjs/maplestory/api/kms/dto/battlePractice/battlePracticeCharacterInfo.js +2566 -0
- package/dist/cjs/maplestory/api/kms/dto/battlePractice/battlePracticeReplayId.js +41 -0
- package/dist/cjs/maplestory/api/kms/dto/battlePractice/battlePracticeResult.js +101 -0
- package/dist/cjs/maplestory/api/kms/dto/battlePractice/battlePracticeSkillTimeline.js +61 -0
- package/dist/cjs/maplestory/api/kms/dto/character/characterHexaMatrix.js +6 -1
- package/dist/cjs/maplestory/api/kms/dto/character/characterItemEquipment.js +92 -1
- package/dist/cjs/maplestory/api/kms/dto/character/characterPetEquipment.js +223 -1
- package/dist/cjs/maplestory/api/kms/dto/character/characterVMatrix.js +50 -1
- package/dist/cjs/maplestory/api/kms/dto/scheduler/schedulerCharacterState.js +177 -0
- package/dist/cjs/maplestory/api/kms/dto/union/unionRaider.js +35 -1
- package/dist/cjs/maplestory/api/kms/kms.js +76 -0
- package/dist/cjs/maplestory/api/kms/mapleStoryApi.js +118 -14
- package/dist/cjs/maplestory/api/kms/mapleStoryFriendsApi.js +1 -1
- package/dist/cjs/maplestory/api/msea/mapleStoryApi.js +1 -1
- package/dist/cjs/maplestory/api/tms/dto/character/characterFamiliar.js +156 -0
- package/dist/cjs/maplestory/api/tms/dto/character/characterPetEquipment.js +45 -1
- package/dist/cjs/maplestory/api/tms/mapleStoryApi.js +33 -1
- package/dist/cjs/maplestory/api/tms/tms.js +6 -0
- package/dist/cjs/node_modules/base64-js/index.js +1 -1
- package/dist/cjs/node_modules/buffer/index.js +2 -2
- package/dist/cjs/node_modules/ieee754/index.js +1 -1
- package/dist/esm/_virtual/index.js_commonjs-exports2.js +2 -2
- package/dist/esm/_virtual/index.js_commonjs-exports3.js +2 -2
- package/dist/esm/maplestory/api/kms/dto/battlePractice/battlePracticeCharacterInfo.js +2506 -0
- package/dist/esm/maplestory/api/kms/dto/battlePractice/battlePracticeReplayId.js +36 -0
- package/dist/esm/maplestory/api/kms/dto/battlePractice/battlePracticeResult.js +96 -0
- package/dist/esm/maplestory/api/kms/dto/battlePractice/battlePracticeSkillTimeline.js +56 -0
- package/dist/esm/maplestory/api/kms/dto/character/characterHexaMatrix.js +6 -1
- package/dist/esm/maplestory/api/kms/dto/character/characterItemEquipment.js +92 -2
- package/dist/esm/maplestory/api/kms/dto/character/characterPetEquipment.js +223 -2
- package/dist/esm/maplestory/api/kms/dto/character/characterVMatrix.js +50 -2
- package/dist/esm/maplestory/api/kms/dto/scheduler/schedulerCharacterState.js +170 -0
- package/dist/esm/maplestory/api/kms/dto/union/unionRaider.js +35 -2
- package/dist/esm/maplestory/api/kms/kms.js +9 -4
- package/dist/esm/maplestory/api/kms/mapleStoryApi.js +118 -14
- package/dist/esm/maplestory/api/kms/mapleStoryFriendsApi.js +1 -1
- package/dist/esm/maplestory/api/msea/mapleStoryApi.js +1 -1
- package/dist/esm/maplestory/api/tms/dto/character/characterFamiliar.js +149 -0
- package/dist/esm/maplestory/api/tms/dto/character/characterPetEquipment.js +45 -2
- package/dist/esm/maplestory/api/tms/mapleStoryApi.js +33 -1
- package/dist/esm/maplestory/api/tms/tms.js +2 -1
- package/dist/esm/node_modules/base64-js/index.js +2 -2
- package/dist/esm/node_modules/buffer/index.js +2 -2
- package/dist/esm/node_modules/ieee754/index.js +2 -2
- package/package.json +6 -5
- package/types/maplestory/api/kms/dto/battlePractice/battlePracticeCharacterInfo.d.ts +1959 -0
- package/types/maplestory/api/kms/dto/battlePractice/battlePracticeReplayId.d.ts +29 -0
- package/types/maplestory/api/kms/dto/battlePractice/battlePracticeResult.d.ts +77 -0
- package/types/maplestory/api/kms/dto/battlePractice/battlePracticeSkillTimeline.d.ts +45 -0
- package/types/maplestory/api/kms/dto/character/characterHexaMatrix.d.ts +4 -0
- package/types/maplestory/api/kms/dto/character/characterItemEquipment.d.ts +63 -1
- package/types/maplestory/api/kms/dto/character/characterPetEquipment.d.ts +163 -1
- package/types/maplestory/api/kms/dto/character/characterVMatrix.d.ts +39 -1
- package/types/maplestory/api/kms/dto/scheduler/schedulerCharacterState.d.ts +137 -0
- package/types/maplestory/api/kms/dto/union/unionRaider.d.ts +27 -1
- package/types/maplestory/api/kms/index.d.ts +5 -0
- package/types/maplestory/api/kms/mapleStoryApi.d.ts +57 -8
- package/types/maplestory/api/kms/mapleStoryFriendsApi.d.ts +2 -2
- package/types/maplestory/api/kms/response/battlePractice/battlePracticeCharacterInfoBody.d.ts +518 -0
- package/types/maplestory/api/kms/response/battlePractice/battlePracticeReplayIdBody.d.ts +8 -0
- package/types/maplestory/api/kms/response/battlePractice/battlePracticeResultBody.d.ts +20 -0
- package/types/maplestory/api/kms/response/battlePractice/battlePracticeSkillTimelineBody.d.ts +12 -0
- package/types/maplestory/api/kms/response/character/characterHexaMatrixBody.d.ts +1 -0
- package/types/maplestory/api/kms/response/character/characterItemEquipmentBody.d.ts +15 -0
- package/types/maplestory/api/kms/response/character/characterPetEquipmentBody.d.ts +41 -0
- package/types/maplestory/api/kms/response/character/characterVMatrixBody.d.ts +11 -1
- package/types/maplestory/api/kms/response/scheduler/schedulerCharacterStateBody.d.ts +36 -0
- package/types/maplestory/api/kms/response/union/unionRaiderBody.d.ts +7 -0
- package/types/maplestory/api/tms/dto/character/characterFamiliar.d.ts +117 -0
- package/types/maplestory/api/tms/dto/character/characterPetEquipment.d.ts +35 -1
- package/types/maplestory/api/tms/index.d.ts +1 -0
- package/types/maplestory/api/tms/mapleStoryApi.d.ts +12 -0
- package/types/maplestory/api/tms/response/character/characterFamiliarBody.d.ts +31 -0
- package/types/maplestory/api/tms/response/character/characterPetEquipmentBody.d.ts +9 -0
|
@@ -0,0 +1,41 @@
|
|
|
1
|
+
'use strict';
|
|
2
|
+
|
|
3
|
+
Object.defineProperty(exports, '__esModule', { value: true });
|
|
4
|
+
|
|
5
|
+
/**
|
|
6
|
+
* 연무장 리플레이 식별자 목록
|
|
7
|
+
*/
|
|
8
|
+
class BattlePracticeReplayIdDto {
|
|
9
|
+
/**
|
|
10
|
+
* 리플레이 목록
|
|
11
|
+
*/
|
|
12
|
+
replayList;
|
|
13
|
+
constructor(obj) {
|
|
14
|
+
this.replayList = obj.replay_list.map((r) => new BattlePracticeReplayIdInfoDto(r));
|
|
15
|
+
}
|
|
16
|
+
}
|
|
17
|
+
/**
|
|
18
|
+
* 연무장 리플레이 식별자 상세 정보
|
|
19
|
+
*/
|
|
20
|
+
class BattlePracticeReplayIdInfoDto {
|
|
21
|
+
/**
|
|
22
|
+
* 기간 번호 (연무장 초기화 시마다 1씩 증가됩니다.)
|
|
23
|
+
*/
|
|
24
|
+
periodNo;
|
|
25
|
+
/**
|
|
26
|
+
* 리플레이 등록 일시 (KST)
|
|
27
|
+
*/
|
|
28
|
+
registerDate;
|
|
29
|
+
/**
|
|
30
|
+
* 연무장 리플레이 고유 식별자
|
|
31
|
+
*/
|
|
32
|
+
replayId;
|
|
33
|
+
constructor(obj) {
|
|
34
|
+
this.periodNo = obj.period_no;
|
|
35
|
+
this.registerDate = new Date(obj.register_date);
|
|
36
|
+
this.replayId = obj.replay_id;
|
|
37
|
+
}
|
|
38
|
+
}
|
|
39
|
+
|
|
40
|
+
exports.BattlePracticeReplayIdDto = BattlePracticeReplayIdDto;
|
|
41
|
+
exports.BattlePracticeReplayIdInfoDto = BattlePracticeReplayIdInfoDto;
|
|
@@ -0,0 +1,101 @@
|
|
|
1
|
+
'use strict';
|
|
2
|
+
|
|
3
|
+
Object.defineProperty(exports, '__esModule', { value: true });
|
|
4
|
+
|
|
5
|
+
/**
|
|
6
|
+
* 연무장 측정 결과 정보
|
|
7
|
+
*/
|
|
8
|
+
class BattlePracticeResultDto {
|
|
9
|
+
/**
|
|
10
|
+
* 리플레이 등록 일시 (KST)
|
|
11
|
+
*/
|
|
12
|
+
registerDate;
|
|
13
|
+
/**
|
|
14
|
+
* 총 연무 시간 (ms)
|
|
15
|
+
*/
|
|
16
|
+
totalPlayTime;
|
|
17
|
+
/**
|
|
18
|
+
* 총합 데미지
|
|
19
|
+
*/
|
|
20
|
+
totalDamage;
|
|
21
|
+
/**
|
|
22
|
+
* 초당 평균 데미지
|
|
23
|
+
*/
|
|
24
|
+
totalDps;
|
|
25
|
+
/**
|
|
26
|
+
* 종료 타입 (1:자동 종료, 2:수동 종료, 3:시간 초과, 9:기타 종료)
|
|
27
|
+
*/
|
|
28
|
+
endType;
|
|
29
|
+
/**
|
|
30
|
+
* 리플레이 추천 수
|
|
31
|
+
*/
|
|
32
|
+
likeCount;
|
|
33
|
+
/**
|
|
34
|
+
* 스킬 단위 전투 분석 정보
|
|
35
|
+
*/
|
|
36
|
+
skillStatistic;
|
|
37
|
+
constructor(obj) {
|
|
38
|
+
this.registerDate = new Date(obj.register_date);
|
|
39
|
+
this.totalPlayTime = obj.total_play_time;
|
|
40
|
+
this.totalDamage = obj.total_damage;
|
|
41
|
+
this.totalDps = obj.total_dps;
|
|
42
|
+
this.endType = obj.end_type;
|
|
43
|
+
this.likeCount = obj.like_count;
|
|
44
|
+
this.skillStatistic = obj.skill_statistic.map((s) => new BattlePracticeSkillStatisticDto(s));
|
|
45
|
+
}
|
|
46
|
+
}
|
|
47
|
+
/**
|
|
48
|
+
* 연무장 스킬 단위 전투 분석 정보
|
|
49
|
+
*/
|
|
50
|
+
class BattlePracticeSkillStatisticDto {
|
|
51
|
+
/**
|
|
52
|
+
* 스킬 명
|
|
53
|
+
*/
|
|
54
|
+
skillName;
|
|
55
|
+
/**
|
|
56
|
+
* 누적 데미지
|
|
57
|
+
*/
|
|
58
|
+
damage;
|
|
59
|
+
/**
|
|
60
|
+
* 데미지 점유율
|
|
61
|
+
*/
|
|
62
|
+
damagePercent;
|
|
63
|
+
/**
|
|
64
|
+
* 초당 평균 데미지
|
|
65
|
+
*/
|
|
66
|
+
dps;
|
|
67
|
+
/**
|
|
68
|
+
* 사용 횟수
|
|
69
|
+
*/
|
|
70
|
+
useCount;
|
|
71
|
+
/**
|
|
72
|
+
* 1회당 평균 데미지
|
|
73
|
+
*/
|
|
74
|
+
damagePerUse;
|
|
75
|
+
/**
|
|
76
|
+
* 공격 횟수
|
|
77
|
+
*/
|
|
78
|
+
attackCount;
|
|
79
|
+
/**
|
|
80
|
+
* 최대 데미지 (1타)
|
|
81
|
+
*/
|
|
82
|
+
maxDamage;
|
|
83
|
+
/**
|
|
84
|
+
* 최소 데미지 (1타)
|
|
85
|
+
*/
|
|
86
|
+
minDamage;
|
|
87
|
+
constructor(obj) {
|
|
88
|
+
this.skillName = obj.skill_name;
|
|
89
|
+
this.damage = obj.damage;
|
|
90
|
+
this.damagePercent = obj.damage_percent;
|
|
91
|
+
this.dps = obj.dps;
|
|
92
|
+
this.useCount = obj.use_count;
|
|
93
|
+
this.damagePerUse = obj.damage_per_use;
|
|
94
|
+
this.attackCount = obj.attack_count;
|
|
95
|
+
this.maxDamage = obj.max_damage;
|
|
96
|
+
this.minDamage = obj.min_damage;
|
|
97
|
+
}
|
|
98
|
+
}
|
|
99
|
+
|
|
100
|
+
exports.BattlePracticeResultDto = BattlePracticeResultDto;
|
|
101
|
+
exports.BattlePracticeSkillStatisticDto = BattlePracticeSkillStatisticDto;
|
|
@@ -0,0 +1,61 @@
|
|
|
1
|
+
'use strict';
|
|
2
|
+
|
|
3
|
+
Object.defineProperty(exports, '__esModule', { value: true });
|
|
4
|
+
|
|
5
|
+
/**
|
|
6
|
+
* 연무장 스킬 사용 내역
|
|
7
|
+
*/
|
|
8
|
+
class BattlePracticeSkillTimelineDto {
|
|
9
|
+
/**
|
|
10
|
+
* 조회된 페이지 번호
|
|
11
|
+
*/
|
|
12
|
+
pageNo;
|
|
13
|
+
/**
|
|
14
|
+
* 전체 페이지 번호
|
|
15
|
+
*/
|
|
16
|
+
totalPageNo;
|
|
17
|
+
/**
|
|
18
|
+
* 스킬 타임라인 정보
|
|
19
|
+
*/
|
|
20
|
+
skillTimeline;
|
|
21
|
+
constructor(obj) {
|
|
22
|
+
this.pageNo = obj.page_no;
|
|
23
|
+
this.totalPageNo = obj.total_page_no;
|
|
24
|
+
this.skillTimeline = obj.skill_timeline.map((event) => new BattlePracticeSkillTimelineEventDto(event));
|
|
25
|
+
}
|
|
26
|
+
}
|
|
27
|
+
/**
|
|
28
|
+
* 연무장 스킬 타임라인
|
|
29
|
+
*/
|
|
30
|
+
class BattlePracticeSkillTimelineEventDto {
|
|
31
|
+
/**
|
|
32
|
+
* 연무 시작 후 경과 시간 (ms)
|
|
33
|
+
*/
|
|
34
|
+
elapseTime;
|
|
35
|
+
/**
|
|
36
|
+
* 사용한 스킬 명
|
|
37
|
+
*/
|
|
38
|
+
skillName;
|
|
39
|
+
/**
|
|
40
|
+
* 헥사 스킬 특성 여부 (0:그 외 스킬, 1:오리진 스킬, 2:어센트 스킬)
|
|
41
|
+
*/
|
|
42
|
+
hexaSkillSpecificityFlag;
|
|
43
|
+
/**
|
|
44
|
+
* 시퀀스 명
|
|
45
|
+
*/
|
|
46
|
+
sequenceName;
|
|
47
|
+
/**
|
|
48
|
+
* 시퀀스 키
|
|
49
|
+
*/
|
|
50
|
+
sequenceKey;
|
|
51
|
+
constructor(obj) {
|
|
52
|
+
this.elapseTime = obj.elapse_time;
|
|
53
|
+
this.skillName = obj.skill_name;
|
|
54
|
+
this.hexaSkillSpecificityFlag = obj.hexa_skill_specificity_flag;
|
|
55
|
+
this.sequenceName = obj.sequence_name;
|
|
56
|
+
this.sequenceKey = obj.sequence_key;
|
|
57
|
+
}
|
|
58
|
+
}
|
|
59
|
+
|
|
60
|
+
exports.BattlePracticeSkillTimelineDto = BattlePracticeSkillTimelineDto;
|
|
61
|
+
exports.BattlePracticeSkillTimelineEventDto = BattlePracticeSkillTimelineEventDto;
|
|
@@ -50,6 +50,10 @@ class CharacterHexaMatrixEquipmentDto extends characterHexaMatrix.CharacterHexaM
|
|
|
50
50
|
* 코어 레벨
|
|
51
51
|
*/
|
|
52
52
|
hexaCoreLevel;
|
|
53
|
+
/**
|
|
54
|
+
* 코어 이벤트 레벨
|
|
55
|
+
*/
|
|
56
|
+
hexaCoreEventLevel;
|
|
53
57
|
/**
|
|
54
58
|
* 코어 타입
|
|
55
59
|
*/
|
|
@@ -60,9 +64,10 @@ class CharacterHexaMatrixEquipmentDto extends characterHexaMatrix.CharacterHexaM
|
|
|
60
64
|
linkedSkill;
|
|
61
65
|
constructor(obj) {
|
|
62
66
|
super();
|
|
63
|
-
const { hexa_core_name, hexa_core_level, hexa_core_type, linked_skill } = obj;
|
|
67
|
+
const { hexa_core_name, hexa_core_level, hexa_core_event_level, hexa_core_type, linked_skill } = obj;
|
|
64
68
|
this.hexaCoreName = hexa_core_name;
|
|
65
69
|
this.hexaCoreLevel = hexa_core_level;
|
|
70
|
+
this.hexaCoreEventLevel = hexa_core_event_level;
|
|
66
71
|
this.hexaCoreType = hexa_core_type;
|
|
67
72
|
this.linkedSkill = linked_skill.map((skill) => new CharacterHexaMatrixEquipmentLinkedSkillDto(skill));
|
|
68
73
|
}
|
|
@@ -82,6 +82,10 @@ class CharacterItemEquipmentDto extends characterItemEquipment.CharacterItemEqui
|
|
|
82
82
|
* 캐릭터 칭호 아이템 정보
|
|
83
83
|
*/
|
|
84
84
|
class CharacterItemEquipmentTitleDto extends characterItemEquipment.CharacterItemEquipmentTitleDto {
|
|
85
|
+
/**
|
|
86
|
+
* 적용 중인 프리셋 번호
|
|
87
|
+
*/
|
|
88
|
+
presetNo;
|
|
85
89
|
/**
|
|
86
90
|
* 칭호 장비 명
|
|
87
91
|
*/
|
|
@@ -122,15 +126,37 @@ class CharacterItemEquipmentTitleDto extends characterItemEquipment.CharacterIte
|
|
|
122
126
|
* 외형 설정에 등록한 칭호 설명
|
|
123
127
|
*/
|
|
124
128
|
titleShapeDescription;
|
|
129
|
+
/**
|
|
130
|
+
* 프리셋 1번 칭호 정보
|
|
131
|
+
*/
|
|
132
|
+
titlePreset1;
|
|
133
|
+
/**
|
|
134
|
+
* 프리셋 2번 칭호 정보
|
|
135
|
+
*/
|
|
136
|
+
titlePreset2;
|
|
137
|
+
/**
|
|
138
|
+
* 프리셋 3번 칭호 정보
|
|
139
|
+
*/
|
|
140
|
+
titlePreset3;
|
|
125
141
|
constructor(obj) {
|
|
126
142
|
super();
|
|
127
|
-
const { title_name, title_icon, title_description, date_expire, date_option_expire, title_shape_name, title_shape_icon, title_shape_description, } = obj;
|
|
143
|
+
const { preset_no, title_name, title_icon, title_description, date_expire, date_option_expire, title_shape_name, title_shape_icon, title_shape_description, title_preset_1, title_preset_2, title_preset_3, } = obj;
|
|
144
|
+
this.presetNo = preset_no;
|
|
128
145
|
this.titleName = title_name;
|
|
129
146
|
this.titleIcon = title_icon;
|
|
130
147
|
this.titleDescription = title_description;
|
|
131
148
|
this.titleShapeName = title_shape_name;
|
|
132
149
|
this.titleShapeIcon = title_shape_icon;
|
|
133
150
|
this.titleShapeDescription = title_shape_description;
|
|
151
|
+
this.titlePreset1 = title_preset_1
|
|
152
|
+
? new CharacterItemEquipmentTitlePresetDto(title_preset_1)
|
|
153
|
+
: null;
|
|
154
|
+
this.titlePreset2 = title_preset_2
|
|
155
|
+
? new CharacterItemEquipmentTitlePresetDto(title_preset_2)
|
|
156
|
+
: null;
|
|
157
|
+
this.titlePreset3 = title_preset_3
|
|
158
|
+
? new CharacterItemEquipmentTitlePresetDto(title_preset_3)
|
|
159
|
+
: null;
|
|
134
160
|
if (date_expire === 'expired') {
|
|
135
161
|
this.isExpired = true;
|
|
136
162
|
}
|
|
@@ -147,6 +173,70 @@ class CharacterItemEquipmentTitleDto extends characterItemEquipment.CharacterIte
|
|
|
147
173
|
}
|
|
148
174
|
}
|
|
149
175
|
}
|
|
176
|
+
/**
|
|
177
|
+
* 캐릭터 장비 칭호 프리셋 정보
|
|
178
|
+
*/
|
|
179
|
+
class CharacterItemEquipmentTitlePresetDto {
|
|
180
|
+
/**
|
|
181
|
+
* 칭호 장비 명
|
|
182
|
+
*/
|
|
183
|
+
titleName;
|
|
184
|
+
/**
|
|
185
|
+
* 칭호 아이콘
|
|
186
|
+
*/
|
|
187
|
+
titleIcon;
|
|
188
|
+
/**
|
|
189
|
+
* 칭호 설명
|
|
190
|
+
*/
|
|
191
|
+
titleDescription;
|
|
192
|
+
/**
|
|
193
|
+
* 칭호 유효 기간 (KST)
|
|
194
|
+
*/
|
|
195
|
+
dateExpire;
|
|
196
|
+
/**
|
|
197
|
+
* 칭호 옵션 유효 기간 (expired:만료, null:무제한) (KST)
|
|
198
|
+
*/
|
|
199
|
+
dateOptionExpire = null;
|
|
200
|
+
/**
|
|
201
|
+
* 칭호 옵션 유효 기간 만료 여부
|
|
202
|
+
*/
|
|
203
|
+
isOptionExpired = null;
|
|
204
|
+
/**
|
|
205
|
+
* 외형 설정에 등록한 칭호 장비 명
|
|
206
|
+
*/
|
|
207
|
+
titleShapeName;
|
|
208
|
+
/**
|
|
209
|
+
* 외형 설정에 등록한 칭호 아이콘
|
|
210
|
+
*/
|
|
211
|
+
titleShapeIcon;
|
|
212
|
+
/**
|
|
213
|
+
* 외형 설정에 등록한 칭호 설명
|
|
214
|
+
*/
|
|
215
|
+
titleShapeDescription;
|
|
216
|
+
/**
|
|
217
|
+
* 비활성화 여부
|
|
218
|
+
*/
|
|
219
|
+
disableFlag;
|
|
220
|
+
constructor(obj) {
|
|
221
|
+
const { title_name, title_icon, title_description, date_expire, date_option_expire, title_shape_name, title_shape_icon, title_shape_description, disable_flag, } = obj;
|
|
222
|
+
this.titleName = title_name;
|
|
223
|
+
this.titleIcon = title_icon;
|
|
224
|
+
this.titleDescription = title_description;
|
|
225
|
+
this.dateExpire = date_expire ? new Date(date_expire) : null;
|
|
226
|
+
this.titleShapeName = title_shape_name;
|
|
227
|
+
this.titleShapeIcon = title_shape_icon;
|
|
228
|
+
this.titleShapeDescription = title_shape_description;
|
|
229
|
+
this.disableFlag = disable_flag;
|
|
230
|
+
if (date_option_expire === 'expired') {
|
|
231
|
+
this.isOptionExpired = true;
|
|
232
|
+
}
|
|
233
|
+
else if (typeof date_option_expire === 'string') {
|
|
234
|
+
this.dateOptionExpire = date_option_expire
|
|
235
|
+
? new Date(date_option_expire)
|
|
236
|
+
: null;
|
|
237
|
+
}
|
|
238
|
+
}
|
|
239
|
+
}
|
|
150
240
|
/**
|
|
151
241
|
* 캐릭터 외형 설정에 등록한 훈장 외형 정보
|
|
152
242
|
*/
|
|
@@ -1214,4 +1304,5 @@ exports.CharacterItemEquipmentMechanicInfoDto = CharacterItemEquipmentMechanicIn
|
|
|
1214
1304
|
exports.CharacterItemEquipmentMedalShapeDto = CharacterItemEquipmentMedalShapeDto;
|
|
1215
1305
|
exports.CharacterItemEquipmentStarforceOptionDto = CharacterItemEquipmentStarforceOptionDto;
|
|
1216
1306
|
exports.CharacterItemEquipmentTitleDto = CharacterItemEquipmentTitleDto;
|
|
1307
|
+
exports.CharacterItemEquipmentTitlePresetDto = CharacterItemEquipmentTitlePresetDto;
|
|
1217
1308
|
exports.CharacterItemEquipmentTotalOptionDto = CharacterItemEquipmentTotalOptionDto;
|
|
@@ -12,6 +12,10 @@ class CharacterPetEquipmentDto extends characterPetEquipment.CharacterPetEquipme
|
|
|
12
12
|
* 조회 기준일 (KST, 일 단위 데이터로 시, 분은 일괄 0으로 표기)
|
|
13
13
|
*/
|
|
14
14
|
date;
|
|
15
|
+
/**
|
|
16
|
+
* 활성화된 펫 유형 (0:캐릭터 펫, 1:월드 공유 펫)
|
|
17
|
+
*/
|
|
18
|
+
petActivateFlag;
|
|
15
19
|
/**
|
|
16
20
|
* 펫1 명
|
|
17
21
|
*/
|
|
@@ -156,10 +160,147 @@ class CharacterPetEquipmentDto extends characterPetEquipment.CharacterPetEquipme
|
|
|
156
160
|
* 펫3 외형 아이콘
|
|
157
161
|
*/
|
|
158
162
|
pet3AppearanceIcon;
|
|
163
|
+
/**
|
|
164
|
+
* 월드 공유 펫1 명
|
|
165
|
+
*/
|
|
166
|
+
worldSharePet1Name;
|
|
167
|
+
/**
|
|
168
|
+
* 월드 공유 펫1 닉네임
|
|
169
|
+
*/
|
|
170
|
+
worldSharePet1Nickname;
|
|
171
|
+
/**
|
|
172
|
+
* 월드 공유 펫1 아이콘
|
|
173
|
+
*/
|
|
174
|
+
worldSharePet1Icon;
|
|
175
|
+
/**
|
|
176
|
+
* 월드 공유 펫1 설명
|
|
177
|
+
*/
|
|
178
|
+
worldSharePet1Description;
|
|
179
|
+
/**
|
|
180
|
+
* 월드 공유 펫1 원더 펫 종류
|
|
181
|
+
*/
|
|
182
|
+
worldSharePet1PetType;
|
|
183
|
+
/**
|
|
184
|
+
* 월드 공유 펫1 장착 정보
|
|
185
|
+
*/
|
|
186
|
+
worldSharePet1Equipment;
|
|
187
|
+
/**
|
|
188
|
+
* 월드 공유 펫1 버프 자동스킬 정보
|
|
189
|
+
*/
|
|
190
|
+
worldSharePet1AutoSkill;
|
|
191
|
+
/**
|
|
192
|
+
* 월드 공유 펫1 펫 보유 스킬
|
|
193
|
+
*/
|
|
194
|
+
worldSharePet1Skill;
|
|
195
|
+
/**
|
|
196
|
+
* 월드 공유 펫1 마법의 시간 (KST, 시간 단위 데이터로 분은 일괄 0으로 표기)
|
|
197
|
+
*/
|
|
198
|
+
worldSharePet1DateExpire;
|
|
199
|
+
/**
|
|
200
|
+
* 월드 공유 펫1 외형 명
|
|
201
|
+
*/
|
|
202
|
+
worldSharePet1Appearance;
|
|
203
|
+
/**
|
|
204
|
+
* 월드 공유 펫1 외형 아이콘
|
|
205
|
+
*/
|
|
206
|
+
worldSharePet1AppearanceIcon;
|
|
207
|
+
/**
|
|
208
|
+
* 월드 공유 펫2 명
|
|
209
|
+
*/
|
|
210
|
+
worldSharePet2Name;
|
|
211
|
+
/**
|
|
212
|
+
* 월드 공유 펫2 닉네임
|
|
213
|
+
*/
|
|
214
|
+
worldSharePet2Nickname;
|
|
215
|
+
/**
|
|
216
|
+
* 월드 공유 펫2 아이콘
|
|
217
|
+
*/
|
|
218
|
+
worldSharePet2Icon;
|
|
219
|
+
/**
|
|
220
|
+
* 월드 공유 펫2 설명
|
|
221
|
+
*/
|
|
222
|
+
worldSharePet2Description;
|
|
223
|
+
/**
|
|
224
|
+
* 월드 공유 펫2 원더 펫 종류
|
|
225
|
+
*/
|
|
226
|
+
worldSharePet2PetType;
|
|
227
|
+
/**
|
|
228
|
+
* 월드 공유 펫2 장착 정보
|
|
229
|
+
*/
|
|
230
|
+
worldSharePet2Equipment;
|
|
231
|
+
/**
|
|
232
|
+
* 월드 공유 펫2 버프 자동스킬 정보
|
|
233
|
+
*/
|
|
234
|
+
worldSharePet2AutoSkill;
|
|
235
|
+
/**
|
|
236
|
+
* 월드 공유 펫2 펫 보유 스킬
|
|
237
|
+
*/
|
|
238
|
+
worldSharePet2Skill;
|
|
239
|
+
/**
|
|
240
|
+
* 월드 공유 펫2 마법의 시간 (KST, 시간 단위 데이터로 분은 일괄 0으로 표기)
|
|
241
|
+
*/
|
|
242
|
+
worldSharePet2DateExpire;
|
|
243
|
+
/**
|
|
244
|
+
* 월드 공유 펫2 외형 명
|
|
245
|
+
*/
|
|
246
|
+
worldSharePet2Appearance;
|
|
247
|
+
/**
|
|
248
|
+
* 월드 공유 펫2 외형 아이콘
|
|
249
|
+
*/
|
|
250
|
+
worldSharePet2AppearanceIcon;
|
|
251
|
+
/**
|
|
252
|
+
* 월드 공유 펫3 명
|
|
253
|
+
*/
|
|
254
|
+
worldSharePet3Name;
|
|
255
|
+
/**
|
|
256
|
+
* 월드 공유 펫3 닉네임
|
|
257
|
+
*/
|
|
258
|
+
worldSharePet3Nickname;
|
|
259
|
+
/**
|
|
260
|
+
* 월드 공유 펫3 아이콘
|
|
261
|
+
*/
|
|
262
|
+
worldSharePet3Icon;
|
|
263
|
+
/**
|
|
264
|
+
* 월드 공유 펫3 설명
|
|
265
|
+
*/
|
|
266
|
+
worldSharePet3Description;
|
|
267
|
+
/**
|
|
268
|
+
* 월드 공유 펫3 원더 펫 종류
|
|
269
|
+
*/
|
|
270
|
+
worldSharePet3PetType;
|
|
271
|
+
/**
|
|
272
|
+
* 월드 공유 펫3 장착 정보
|
|
273
|
+
*/
|
|
274
|
+
worldSharePet3Equipment;
|
|
275
|
+
/**
|
|
276
|
+
* 월드 공유 펫3 버프 자동스킬 정보
|
|
277
|
+
*/
|
|
278
|
+
worldSharePet3AutoSkill;
|
|
279
|
+
/**
|
|
280
|
+
* 월드 공유 펫3 펫 보유 스킬
|
|
281
|
+
*/
|
|
282
|
+
worldSharePet3Skill;
|
|
283
|
+
/**
|
|
284
|
+
* 월드 공유 펫3 마법의 시간 (KST, 시간 단위 데이터로 분은 일괄 0으로 표기)
|
|
285
|
+
*/
|
|
286
|
+
worldSharePet3DateExpire;
|
|
287
|
+
/**
|
|
288
|
+
* 월드 공유 펫3 외형 명
|
|
289
|
+
*/
|
|
290
|
+
worldSharePet3Appearance;
|
|
291
|
+
/**
|
|
292
|
+
* 월드 공유 펫3 외형 아이콘
|
|
293
|
+
*/
|
|
294
|
+
worldSharePet3AppearanceIcon;
|
|
295
|
+
/**
|
|
296
|
+
* 루나 쁘띠 펫 스킬 정보
|
|
297
|
+
*/
|
|
298
|
+
petiteLunaPetSkill;
|
|
159
299
|
constructor(obj) {
|
|
160
300
|
super();
|
|
161
|
-
const { date, pet_1_name, pet_1_nickname, pet_1_icon, pet_1_description, pet_1_equipment, pet_1_auto_skill, pet_1_pet_type, pet_1_skill, pet_1_date_expire, pet_1_appearance, pet_1_appearance_icon, pet_2_name, pet_2_nickname, pet_2_icon, pet_2_description, pet_2_equipment, pet_2_auto_skill, pet_2_pet_type, pet_2_skill, pet_2_date_expire, pet_2_appearance, pet_2_appearance_icon, pet_3_name, pet_3_nickname, pet_3_icon, pet_3_description, pet_3_equipment, pet_3_auto_skill, pet_3_pet_type, pet_3_skill, pet_3_date_expire, pet_3_appearance, pet_3_appearance_icon, } = obj;
|
|
301
|
+
const { date, pet_activate_flag, pet_1_name, pet_1_nickname, pet_1_icon, pet_1_description, pet_1_equipment, pet_1_auto_skill, pet_1_pet_type, pet_1_skill, pet_1_date_expire, pet_1_appearance, pet_1_appearance_icon, pet_2_name, pet_2_nickname, pet_2_icon, pet_2_description, pet_2_equipment, pet_2_auto_skill, pet_2_pet_type, pet_2_skill, pet_2_date_expire, pet_2_appearance, pet_2_appearance_icon, pet_3_name, pet_3_nickname, pet_3_icon, pet_3_description, pet_3_equipment, pet_3_auto_skill, pet_3_pet_type, pet_3_skill, pet_3_date_expire, pet_3_appearance, pet_3_appearance_icon, world_share_pet_1_name, world_share_pet_1_nickname, world_share_pet_1_icon, world_share_pet_1_description, world_share_pet_1_pet_type, world_share_pet_1_equipment, world_share_pet_1_auto_skill, world_share_pet_1_skill, world_share_pet_1_date_expire, world_share_pet_1_appearance, world_share_pet_1_appearance_icon, world_share_pet_2_name, world_share_pet_2_nickname, world_share_pet_2_icon, world_share_pet_2_description, world_share_pet_2_pet_type, world_share_pet_2_equipment, world_share_pet_2_auto_skill, world_share_pet_2_skill, world_share_pet_2_date_expire, world_share_pet_2_appearance, world_share_pet_2_appearance_icon, world_share_pet_3_name, world_share_pet_3_nickname, world_share_pet_3_icon, world_share_pet_3_description, world_share_pet_3_pet_type, world_share_pet_3_equipment, world_share_pet_3_auto_skill, world_share_pet_3_skill, world_share_pet_3_date_expire, world_share_pet_3_appearance, world_share_pet_3_appearance_icon, petite_luna_pet_skill, } = obj;
|
|
162
302
|
this.date = date ? new Date(date) : null;
|
|
303
|
+
this.petActivateFlag = pet_activate_flag;
|
|
163
304
|
this.pet1Name = pet_1_name;
|
|
164
305
|
this.pet1Nickname = pet_1_nickname;
|
|
165
306
|
this.pet1Icon = pet_1_icon;
|
|
@@ -226,6 +367,58 @@ class CharacterPetEquipmentDto extends characterPetEquipment.CharacterPetEquipme
|
|
|
226
367
|
? new Date(pet_3_date_expire)
|
|
227
368
|
: null;
|
|
228
369
|
}
|
|
370
|
+
this.worldSharePet1Name = world_share_pet_1_name;
|
|
371
|
+
this.worldSharePet1Nickname = world_share_pet_1_nickname;
|
|
372
|
+
this.worldSharePet1Icon = world_share_pet_1_icon;
|
|
373
|
+
this.worldSharePet1Description = world_share_pet_1_description;
|
|
374
|
+
this.worldSharePet1PetType = world_share_pet_1_pet_type;
|
|
375
|
+
this.worldSharePet1Equipment = world_share_pet_1_equipment
|
|
376
|
+
? new CharacterPetEquipmentItemDto(world_share_pet_1_equipment)
|
|
377
|
+
: null;
|
|
378
|
+
this.worldSharePet1AutoSkill = world_share_pet_1_auto_skill
|
|
379
|
+
? new CharacterPetEquipmentAutoSkillDto(world_share_pet_1_auto_skill)
|
|
380
|
+
: null;
|
|
381
|
+
this.worldSharePet1Skill = world_share_pet_1_skill;
|
|
382
|
+
this.worldSharePet1DateExpire = world_share_pet_1_date_expire
|
|
383
|
+
? new Date(world_share_pet_1_date_expire)
|
|
384
|
+
: null;
|
|
385
|
+
this.worldSharePet1Appearance = world_share_pet_1_appearance;
|
|
386
|
+
this.worldSharePet1AppearanceIcon = world_share_pet_1_appearance_icon;
|
|
387
|
+
this.worldSharePet2Name = world_share_pet_2_name;
|
|
388
|
+
this.worldSharePet2Nickname = world_share_pet_2_nickname;
|
|
389
|
+
this.worldSharePet2Icon = world_share_pet_2_icon;
|
|
390
|
+
this.worldSharePet2Description = world_share_pet_2_description;
|
|
391
|
+
this.worldSharePet2PetType = world_share_pet_2_pet_type;
|
|
392
|
+
this.worldSharePet2Equipment = world_share_pet_2_equipment
|
|
393
|
+
? new CharacterPetEquipmentItemDto(world_share_pet_2_equipment)
|
|
394
|
+
: null;
|
|
395
|
+
this.worldSharePet2AutoSkill = world_share_pet_2_auto_skill
|
|
396
|
+
? new CharacterPetEquipmentAutoSkillDto(world_share_pet_2_auto_skill)
|
|
397
|
+
: null;
|
|
398
|
+
this.worldSharePet2Skill = world_share_pet_2_skill;
|
|
399
|
+
this.worldSharePet2DateExpire = world_share_pet_2_date_expire
|
|
400
|
+
? new Date(world_share_pet_2_date_expire)
|
|
401
|
+
: null;
|
|
402
|
+
this.worldSharePet2Appearance = world_share_pet_2_appearance;
|
|
403
|
+
this.worldSharePet2AppearanceIcon = world_share_pet_2_appearance_icon;
|
|
404
|
+
this.worldSharePet3Name = world_share_pet_3_name;
|
|
405
|
+
this.worldSharePet3Nickname = world_share_pet_3_nickname;
|
|
406
|
+
this.worldSharePet3Icon = world_share_pet_3_icon;
|
|
407
|
+
this.worldSharePet3Description = world_share_pet_3_description;
|
|
408
|
+
this.worldSharePet3PetType = world_share_pet_3_pet_type;
|
|
409
|
+
this.worldSharePet3Equipment = world_share_pet_3_equipment
|
|
410
|
+
? new CharacterPetEquipmentItemDto(world_share_pet_3_equipment)
|
|
411
|
+
: null;
|
|
412
|
+
this.worldSharePet3AutoSkill = world_share_pet_3_auto_skill
|
|
413
|
+
? new CharacterPetEquipmentAutoSkillDto(world_share_pet_3_auto_skill)
|
|
414
|
+
: null;
|
|
415
|
+
this.worldSharePet3Skill = world_share_pet_3_skill;
|
|
416
|
+
this.worldSharePet3DateExpire = world_share_pet_3_date_expire
|
|
417
|
+
? new Date(world_share_pet_3_date_expire)
|
|
418
|
+
: null;
|
|
419
|
+
this.worldSharePet3Appearance = world_share_pet_3_appearance;
|
|
420
|
+
this.worldSharePet3AppearanceIcon = world_share_pet_3_appearance_icon;
|
|
421
|
+
this.petiteLunaPetSkill = (petite_luna_pet_skill ?? []).map((skill) => new CharacterPetEquipmentPetiteLunaPetSkillDto(skill));
|
|
229
422
|
}
|
|
230
423
|
}
|
|
231
424
|
/**
|
|
@@ -276,6 +469,34 @@ class CharacterPetEquipmentItemOptionDto extends characterPetEquipment.Character
|
|
|
276
469
|
this.optionValue = option_value;
|
|
277
470
|
}
|
|
278
471
|
}
|
|
472
|
+
/**
|
|
473
|
+
* 캐릭터 펫 루나 쁘띠 펫 스킬 정보
|
|
474
|
+
*/
|
|
475
|
+
class CharacterPetEquipmentPetiteLunaPetSkillDto {
|
|
476
|
+
/**
|
|
477
|
+
* 스킬 명
|
|
478
|
+
*/
|
|
479
|
+
skillName;
|
|
480
|
+
/**
|
|
481
|
+
* 스킬 설명
|
|
482
|
+
*/
|
|
483
|
+
skillDescription;
|
|
484
|
+
/**
|
|
485
|
+
* 스킬 효과 설명
|
|
486
|
+
*/
|
|
487
|
+
skillEffect;
|
|
488
|
+
/**
|
|
489
|
+
* 스킬 아이콘
|
|
490
|
+
*/
|
|
491
|
+
skillIcon;
|
|
492
|
+
constructor(obj) {
|
|
493
|
+
const { skill_name, skill_description, skill_effect, skill_icon } = obj;
|
|
494
|
+
this.skillName = skill_name;
|
|
495
|
+
this.skillDescription = skill_description;
|
|
496
|
+
this.skillEffect = skill_effect;
|
|
497
|
+
this.skillIcon = skill_icon;
|
|
498
|
+
}
|
|
499
|
+
}
|
|
279
500
|
/**
|
|
280
501
|
* 캐릭터 펫 장비 아이템 정보
|
|
281
502
|
*/
|
|
@@ -335,3 +556,4 @@ exports.CharacterPetEquipmentAutoSkillDto = CharacterPetEquipmentAutoSkillDto;
|
|
|
335
556
|
exports.CharacterPetEquipmentDto = CharacterPetEquipmentDto;
|
|
336
557
|
exports.CharacterPetEquipmentItemDto = CharacterPetEquipmentItemDto;
|
|
337
558
|
exports.CharacterPetEquipmentItemOptionDto = CharacterPetEquipmentItemOptionDto;
|
|
559
|
+
exports.CharacterPetEquipmentPetiteLunaPetSkillDto = CharacterPetEquipmentPetiteLunaPetSkillDto;
|
|
@@ -24,14 +24,62 @@ class CharacterVMatrixDto extends characterVMatrix.CharacterVMatrixDto {
|
|
|
24
24
|
* 캐릭터 잔여 매트릭스 강화 포인트
|
|
25
25
|
*/
|
|
26
26
|
characterVMatrixRemainSlotUpgradePoint;
|
|
27
|
+
/**
|
|
28
|
+
* 프리셋 1의 V코어 정보
|
|
29
|
+
*/
|
|
30
|
+
characterVCoreEquipmentPreset1;
|
|
31
|
+
/**
|
|
32
|
+
* 프리셋 2의 V코어 정보
|
|
33
|
+
*/
|
|
34
|
+
characterVCoreEquipmentPreset2;
|
|
35
|
+
/**
|
|
36
|
+
* 프리셋 3의 V코어 정보
|
|
37
|
+
*/
|
|
38
|
+
characterVCoreEquipmentPreset3;
|
|
39
|
+
/**
|
|
40
|
+
* 프리셋 4의 V코어 정보
|
|
41
|
+
*/
|
|
42
|
+
characterVCoreEquipmentPreset4;
|
|
43
|
+
/**
|
|
44
|
+
* 프리셋 5의 V코어 정보
|
|
45
|
+
*/
|
|
46
|
+
characterVCoreEquipmentPreset5;
|
|
27
47
|
constructor(obj) {
|
|
28
48
|
super();
|
|
29
|
-
const { date, character_class, character_v_core_equipment, character_v_matrix_remain_slot_upgrade_point, } = obj;
|
|
49
|
+
const { date, character_class, character_v_core_equipment, character_v_matrix_remain_slot_upgrade_point, character_v_core_equipment_preset_1, character_v_core_equipment_preset_2, character_v_core_equipment_preset_3, character_v_core_equipment_preset_4, character_v_core_equipment_preset_5, } = obj;
|
|
30
50
|
this.date = date ? new Date(date) : null;
|
|
31
51
|
this.characterClass = character_class;
|
|
32
52
|
this.characterVCoreEquipment = character_v_core_equipment.map((equipment) => new CharacterVMatrixCodeEquipmentDto(equipment));
|
|
33
53
|
this.characterVMatrixRemainSlotUpgradePoint =
|
|
34
54
|
character_v_matrix_remain_slot_upgrade_point;
|
|
55
|
+
this.characterVCoreEquipmentPreset1 = (character_v_core_equipment_preset_1 ?? []).map((core) => new CharacterVMatrixCoreEquipmentPresetDto(core));
|
|
56
|
+
this.characterVCoreEquipmentPreset2 = (character_v_core_equipment_preset_2 ?? []).map((core) => new CharacterVMatrixCoreEquipmentPresetDto(core));
|
|
57
|
+
this.characterVCoreEquipmentPreset3 = (character_v_core_equipment_preset_3 ?? []).map((core) => new CharacterVMatrixCoreEquipmentPresetDto(core));
|
|
58
|
+
this.characterVCoreEquipmentPreset4 = (character_v_core_equipment_preset_4 ?? []).map((core) => new CharacterVMatrixCoreEquipmentPresetDto(core));
|
|
59
|
+
this.characterVCoreEquipmentPreset5 = (character_v_core_equipment_preset_5 ?? []).map((core) => new CharacterVMatrixCoreEquipmentPresetDto(core));
|
|
60
|
+
}
|
|
61
|
+
}
|
|
62
|
+
/**
|
|
63
|
+
* 캐릭터 V코어 프리셋 정보
|
|
64
|
+
*/
|
|
65
|
+
class CharacterVMatrixCoreEquipmentPresetDto {
|
|
66
|
+
/**
|
|
67
|
+
* 코어 명
|
|
68
|
+
*/
|
|
69
|
+
vCoreName;
|
|
70
|
+
/**
|
|
71
|
+
* 코어 타입
|
|
72
|
+
*/
|
|
73
|
+
vCoreType;
|
|
74
|
+
/**
|
|
75
|
+
* 코어의 레벨
|
|
76
|
+
*/
|
|
77
|
+
vCoreLevel;
|
|
78
|
+
constructor(obj) {
|
|
79
|
+
const { v_core_name, v_core_type, v_core_level } = obj;
|
|
80
|
+
this.vCoreName = v_core_name;
|
|
81
|
+
this.vCoreType = v_core_type;
|
|
82
|
+
this.vCoreLevel = v_core_level;
|
|
35
83
|
}
|
|
36
84
|
}
|
|
37
85
|
/**
|
|
@@ -89,4 +137,5 @@ class CharacterVMatrixCodeEquipmentDto extends characterVMatrix.CharacterVMatrix
|
|
|
89
137
|
}
|
|
90
138
|
|
|
91
139
|
exports.CharacterVMatrixCodeEquipmentDto = CharacterVMatrixCodeEquipmentDto;
|
|
140
|
+
exports.CharacterVMatrixCoreEquipmentPresetDto = CharacterVMatrixCoreEquipmentPresetDto;
|
|
92
141
|
exports.CharacterVMatrixDto = CharacterVMatrixDto;
|