maplestory-openapi 3.9.0 → 3.11.0

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Files changed (77) hide show
  1. package/README.md +2 -0
  2. package/dist/cjs/_virtual/index.js_commonjs-exports2.js +2 -2
  3. package/dist/cjs/_virtual/index.js_commonjs-exports3.js +2 -2
  4. package/dist/cjs/maplestory/api/kms/dto/battlePractice/battlePracticeCharacterInfo.js +2566 -0
  5. package/dist/cjs/maplestory/api/kms/dto/battlePractice/battlePracticeReplayId.js +41 -0
  6. package/dist/cjs/maplestory/api/kms/dto/battlePractice/battlePracticeResult.js +101 -0
  7. package/dist/cjs/maplestory/api/kms/dto/battlePractice/battlePracticeSkillTimeline.js +61 -0
  8. package/dist/cjs/maplestory/api/kms/dto/character/characterHexaMatrix.js +6 -1
  9. package/dist/cjs/maplestory/api/kms/dto/character/characterItemEquipment.js +92 -1
  10. package/dist/cjs/maplestory/api/kms/dto/character/characterPetEquipment.js +223 -1
  11. package/dist/cjs/maplestory/api/kms/dto/character/characterVMatrix.js +50 -1
  12. package/dist/cjs/maplestory/api/kms/dto/scheduler/schedulerCharacterState.js +177 -0
  13. package/dist/cjs/maplestory/api/kms/dto/union/unionRaider.js +35 -1
  14. package/dist/cjs/maplestory/api/kms/kms.js +76 -0
  15. package/dist/cjs/maplestory/api/kms/mapleStoryApi.js +118 -14
  16. package/dist/cjs/maplestory/api/kms/mapleStoryFriendsApi.js +1 -1
  17. package/dist/cjs/maplestory/api/msea/mapleStoryApi.js +1 -1
  18. package/dist/cjs/maplestory/api/tms/dto/character/characterFamiliar.js +156 -0
  19. package/dist/cjs/maplestory/api/tms/dto/character/characterPetEquipment.js +45 -1
  20. package/dist/cjs/maplestory/api/tms/mapleStoryApi.js +33 -1
  21. package/dist/cjs/maplestory/api/tms/tms.js +6 -0
  22. package/dist/cjs/node_modules/base64-js/index.js +1 -1
  23. package/dist/cjs/node_modules/buffer/index.js +2 -2
  24. package/dist/cjs/node_modules/ieee754/index.js +1 -1
  25. package/dist/esm/_virtual/index.js_commonjs-exports2.js +2 -2
  26. package/dist/esm/_virtual/index.js_commonjs-exports3.js +2 -2
  27. package/dist/esm/maplestory/api/kms/dto/battlePractice/battlePracticeCharacterInfo.js +2506 -0
  28. package/dist/esm/maplestory/api/kms/dto/battlePractice/battlePracticeReplayId.js +36 -0
  29. package/dist/esm/maplestory/api/kms/dto/battlePractice/battlePracticeResult.js +96 -0
  30. package/dist/esm/maplestory/api/kms/dto/battlePractice/battlePracticeSkillTimeline.js +56 -0
  31. package/dist/esm/maplestory/api/kms/dto/character/characterHexaMatrix.js +6 -1
  32. package/dist/esm/maplestory/api/kms/dto/character/characterItemEquipment.js +92 -2
  33. package/dist/esm/maplestory/api/kms/dto/character/characterPetEquipment.js +223 -2
  34. package/dist/esm/maplestory/api/kms/dto/character/characterVMatrix.js +50 -2
  35. package/dist/esm/maplestory/api/kms/dto/scheduler/schedulerCharacterState.js +170 -0
  36. package/dist/esm/maplestory/api/kms/dto/union/unionRaider.js +35 -2
  37. package/dist/esm/maplestory/api/kms/kms.js +9 -4
  38. package/dist/esm/maplestory/api/kms/mapleStoryApi.js +118 -14
  39. package/dist/esm/maplestory/api/kms/mapleStoryFriendsApi.js +1 -1
  40. package/dist/esm/maplestory/api/msea/mapleStoryApi.js +1 -1
  41. package/dist/esm/maplestory/api/tms/dto/character/characterFamiliar.js +149 -0
  42. package/dist/esm/maplestory/api/tms/dto/character/characterPetEquipment.js +45 -2
  43. package/dist/esm/maplestory/api/tms/mapleStoryApi.js +33 -1
  44. package/dist/esm/maplestory/api/tms/tms.js +2 -1
  45. package/dist/esm/node_modules/base64-js/index.js +2 -2
  46. package/dist/esm/node_modules/buffer/index.js +2 -2
  47. package/dist/esm/node_modules/ieee754/index.js +2 -2
  48. package/package.json +6 -5
  49. package/types/maplestory/api/kms/dto/battlePractice/battlePracticeCharacterInfo.d.ts +1959 -0
  50. package/types/maplestory/api/kms/dto/battlePractice/battlePracticeReplayId.d.ts +29 -0
  51. package/types/maplestory/api/kms/dto/battlePractice/battlePracticeResult.d.ts +77 -0
  52. package/types/maplestory/api/kms/dto/battlePractice/battlePracticeSkillTimeline.d.ts +45 -0
  53. package/types/maplestory/api/kms/dto/character/characterHexaMatrix.d.ts +4 -0
  54. package/types/maplestory/api/kms/dto/character/characterItemEquipment.d.ts +63 -1
  55. package/types/maplestory/api/kms/dto/character/characterPetEquipment.d.ts +163 -1
  56. package/types/maplestory/api/kms/dto/character/characterVMatrix.d.ts +39 -1
  57. package/types/maplestory/api/kms/dto/scheduler/schedulerCharacterState.d.ts +137 -0
  58. package/types/maplestory/api/kms/dto/union/unionRaider.d.ts +27 -1
  59. package/types/maplestory/api/kms/index.d.ts +5 -0
  60. package/types/maplestory/api/kms/mapleStoryApi.d.ts +57 -8
  61. package/types/maplestory/api/kms/mapleStoryFriendsApi.d.ts +2 -2
  62. package/types/maplestory/api/kms/response/battlePractice/battlePracticeCharacterInfoBody.d.ts +518 -0
  63. package/types/maplestory/api/kms/response/battlePractice/battlePracticeReplayIdBody.d.ts +8 -0
  64. package/types/maplestory/api/kms/response/battlePractice/battlePracticeResultBody.d.ts +20 -0
  65. package/types/maplestory/api/kms/response/battlePractice/battlePracticeSkillTimelineBody.d.ts +12 -0
  66. package/types/maplestory/api/kms/response/character/characterHexaMatrixBody.d.ts +1 -0
  67. package/types/maplestory/api/kms/response/character/characterItemEquipmentBody.d.ts +15 -0
  68. package/types/maplestory/api/kms/response/character/characterPetEquipmentBody.d.ts +41 -0
  69. package/types/maplestory/api/kms/response/character/characterVMatrixBody.d.ts +11 -1
  70. package/types/maplestory/api/kms/response/scheduler/schedulerCharacterStateBody.d.ts +36 -0
  71. package/types/maplestory/api/kms/response/union/unionRaiderBody.d.ts +7 -0
  72. package/types/maplestory/api/tms/dto/character/characterFamiliar.d.ts +117 -0
  73. package/types/maplestory/api/tms/dto/character/characterPetEquipment.d.ts +35 -1
  74. package/types/maplestory/api/tms/index.d.ts +1 -0
  75. package/types/maplestory/api/tms/mapleStoryApi.d.ts +12 -0
  76. package/types/maplestory/api/tms/response/character/characterFamiliarBody.d.ts +31 -0
  77. package/types/maplestory/api/tms/response/character/characterPetEquipmentBody.d.ts +9 -0
@@ -0,0 +1,20 @@
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+ export type BattlePracticeResultBody = {
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+ register_date: string;
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+ total_play_time: number;
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+ total_damage: number;
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+ total_dps: number;
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+ end_type: string;
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+ like_count: number;
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+ skill_statistic: BattlePracticeSkillStatisticBody[];
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+ };
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+ export type BattlePracticeSkillStatisticBody = {
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+ skill_name: string;
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+ damage: number;
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+ damage_percent: string;
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+ dps: number;
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+ use_count: number;
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+ damage_per_use: number;
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+ attack_count: number;
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+ max_damage: number;
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+ min_damage: number;
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+ };
@@ -0,0 +1,12 @@
1
+ export type BattlePracticeSkillTimelineBody = {
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+ page_no: number;
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+ total_page_no: number;
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+ skill_timeline: BattlePracticeSkillTimelineEventBody[];
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+ };
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+ export type BattlePracticeSkillTimelineEventBody = {
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+ elapse_time: number;
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+ skill_name: string;
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+ hexa_skill_specificity_flag: string;
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+ sequence_name: string | null;
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+ sequence_key: string | null;
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+ };
@@ -5,6 +5,7 @@ export type CharacterHexaMatrixBody = {
5
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  export type CharacterHexaMatrixEquipmentBody = {
6
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  hexa_core_name: string;
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  hexa_core_level: number;
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+ hexa_core_event_level: number;
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  hexa_core_type: string;
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  linked_skill: CharacterHexaMatrixEquipmentLinkedSkillBody[];
10
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  };
@@ -187,6 +187,20 @@ export type CharacterItemEquipmentEtcOptionBody = {
187
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  };
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  export type CharacterItemEquipmentStarforceOptionBody = CharacterItemEquipmentEtcOptionBody;
189
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  export type CharacterItemEquipmentTitleBody = {
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+ preset_no: number | null;
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+ title_name: string | null;
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+ title_icon: string | null;
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+ title_description: string | null;
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+ date_expire: string | null;
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+ date_option_expire: string | null;
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+ title_shape_name: string | null;
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+ title_shape_icon: string | null;
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+ title_shape_description: string | null;
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+ title_preset_1: CharacterItemEquipmentTitlePresetBody | null;
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+ title_preset_2: CharacterItemEquipmentTitlePresetBody | null;
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+ title_preset_3: CharacterItemEquipmentTitlePresetBody | null;
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+ };
203
+ export type CharacterItemEquipmentTitlePresetBody = {
190
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  title_name: string | null;
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  title_icon: string | null;
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  title_description: string | null;
@@ -195,6 +209,7 @@ export type CharacterItemEquipmentTitleBody = {
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  title_shape_name: string | null;
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  title_shape_icon: string | null;
197
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  title_shape_description: string | null;
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+ disable_flag: string | null;
198
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  };
199
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  export type CharacterItemEquipmentMedalShapeBody = {
200
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  medal_shape_name: string;
@@ -1,5 +1,6 @@
1
1
  export type CharacterPetEquipmentBody = {
2
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  date: string | null;
3
+ pet_activate_flag: string | null;
3
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  pet_1_name: string | null;
4
5
  pet_1_nickname: string | null;
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  pet_1_icon: string | null;
@@ -33,6 +34,40 @@ export type CharacterPetEquipmentBody = {
33
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  pet_3_date_expire: string | null;
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  pet_3_appearance: string | null;
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  pet_3_appearance_icon: string | null;
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+ world_share_pet_1_name: string | null;
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+ world_share_pet_1_nickname: string | null;
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+ world_share_pet_1_icon: string | null;
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+ world_share_pet_1_description: string | null;
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+ world_share_pet_1_pet_type: string | null;
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+ world_share_pet_1_equipment: CharacterPetEquipmentItemBody | null;
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+ world_share_pet_1_auto_skill: CharacterPetEquipmentAutoSkillBody | null;
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+ world_share_pet_1_skill: string[];
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+ world_share_pet_1_date_expire: string | null;
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+ world_share_pet_1_appearance: string | null;
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+ world_share_pet_1_appearance_icon: string | null;
48
+ world_share_pet_2_name: string | null;
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+ world_share_pet_2_nickname: string | null;
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+ world_share_pet_2_icon: string | null;
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+ world_share_pet_2_description: string | null;
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+ world_share_pet_2_pet_type: string | null;
53
+ world_share_pet_2_equipment: CharacterPetEquipmentItemBody | null;
54
+ world_share_pet_2_auto_skill: CharacterPetEquipmentAutoSkillBody | null;
55
+ world_share_pet_2_skill: string[];
56
+ world_share_pet_2_date_expire: string | null;
57
+ world_share_pet_2_appearance: string | null;
58
+ world_share_pet_2_appearance_icon: string | null;
59
+ world_share_pet_3_name: string | null;
60
+ world_share_pet_3_nickname: string | null;
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+ world_share_pet_3_icon: string | null;
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+ world_share_pet_3_description: string | null;
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+ world_share_pet_3_pet_type: string | null;
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+ world_share_pet_3_equipment: CharacterPetEquipmentItemBody | null;
65
+ world_share_pet_3_auto_skill: CharacterPetEquipmentAutoSkillBody | null;
66
+ world_share_pet_3_skill: string[];
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+ world_share_pet_3_date_expire: string | null;
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+ world_share_pet_3_appearance: string | null;
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+ world_share_pet_3_appearance_icon: string | null;
70
+ petite_luna_pet_skill: CharacterPetEquipmentPetiteLunaPetSkillBody[];
36
71
  };
37
72
  export type CharacterPetEquipmentItemBody = {
38
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  item_name: string | null;
@@ -55,3 +90,9 @@ export type CharacterPetEquipmentAutoSkillBody = {
55
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  skill_2: string | null;
56
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  skill_2_icon: string | null;
57
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  };
93
+ export type CharacterPetEquipmentPetiteLunaPetSkillBody = {
94
+ skill_name: string | null;
95
+ skill_description: string | null;
96
+ skill_effect: string | null;
97
+ skill_icon: string | null;
98
+ };
@@ -3,6 +3,11 @@ export type CharacterVMatrixBody = {
3
3
  character_class: string | null;
4
4
  character_v_core_equipment: CharacterVMatrixCoreEquipmentDtoBody[];
5
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  character_v_matrix_remain_slot_upgrade_point: number | null;
6
+ character_v_core_equipment_preset_1: CharacterVMatrixCoreEquipmentPresetBody[];
7
+ character_v_core_equipment_preset_2: CharacterVMatrixCoreEquipmentPresetBody[];
8
+ character_v_core_equipment_preset_3: CharacterVMatrixCoreEquipmentPresetBody[];
9
+ character_v_core_equipment_preset_4: CharacterVMatrixCoreEquipmentPresetBody[];
10
+ character_v_core_equipment_preset_5: CharacterVMatrixCoreEquipmentPresetBody[];
6
11
  };
7
12
  export type CharacterVMatrixCoreEquipmentDtoBody = {
8
13
  slot_id: string;
@@ -10,7 +15,12 @@ export type CharacterVMatrixCoreEquipmentDtoBody = {
10
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  v_core_name: string | null;
11
16
  v_core_type: string | null;
12
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  v_core_level: number;
13
- v_core_skill_1: string;
18
+ v_core_skill_1: string | null;
14
19
  v_core_skill_2: string | null;
15
20
  v_core_skill_3: string | null;
16
21
  };
22
+ export type CharacterVMatrixCoreEquipmentPresetBody = {
23
+ v_core_name: string | null;
24
+ v_core_type: string | null;
25
+ v_core_level: number;
26
+ };
@@ -0,0 +1,36 @@
1
+ export type SchedulerCharacterStateBody = {
2
+ date: string | null;
3
+ character_name: string;
4
+ world_name: string;
5
+ character_level: number;
6
+ character_class: string;
7
+ daily_contents: SchedulerDailyContentBody[];
8
+ weekly_contents: SchedulerWeeklyContentBody[];
9
+ boss_contents: SchedulerBossContentBody[];
10
+ weekly_boss_clear_count: number;
11
+ weekly_boss_clear_limit_count: number;
12
+ };
13
+ export type SchedulerDailyContentBody = {
14
+ content_name: string;
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+ type: string;
16
+ registration_flag: string;
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+ now_count: number;
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+ max_count: number;
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+ quest_state: string | null;
20
+ };
21
+ export type SchedulerWeeklyContentBody = {
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+ content_name: string;
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+ type: string;
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+ registration_flag: string;
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+ now_count: number;
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+ max_count: number;
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+ quest_state: string | null;
28
+ };
29
+ export type SchedulerBossContentBody = {
30
+ content_name: string;
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+ difficulty: string;
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+ cycle: string;
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+ list_order_no: number;
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+ registration_flag: string;
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+ complete_flag: string;
36
+ };
@@ -10,6 +10,9 @@ export type UnionRaiderBody = {
10
10
  union_raider_preset_3: UnionRaiderPresetBody | null;
11
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  union_raider_preset_4: UnionRaiderPresetBody | null;
12
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  union_raider_preset_5: UnionRaiderPresetBody | null;
13
+ union_state_stat: string[];
14
+ union_state_stat_preset: UnionRaiderStateStatPresetBody[];
15
+ union_max_point: number | null;
13
16
  };
14
17
  export type UnionRaiderInnerStatBody = {
15
18
  stat_field_id: string;
@@ -36,3 +39,7 @@ export type UnionRaiderPresetBody = {
36
39
  union_inner_stat: UnionRaiderInnerStatBody[];
37
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  union_block: UnionRaiderBlockBody[];
38
41
  };
42
+ export type UnionRaiderStateStatPresetBody = {
43
+ preset_no: number;
44
+ union_state_stat: string[];
45
+ };
@@ -0,0 +1,117 @@
1
+ import { CharacterFamiliarBody, CharacterFamiliarInfoBody, CharacterFamiliarInfoOptionBody, CharacterFamiliarLinkSlotBody } from '../../response/character/characterFamiliarBody';
2
+ /**
3
+ * 萌獸 資訊
4
+ */
5
+ export declare class CharacterFamiliarDto {
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+ /**
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+ * 要搜尋的日期 (TST,每日資料中的小時與分鐘將顯示為 0)
8
+ */
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+ date: Date | null;
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+ /**
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+ * 萌獸 鏈路插槽資訊
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+ */
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+ familiarLinkSlot: CharacterFamiliarLinkSlotDto[];
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+ /**
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+ * 萌獸 細節
16
+ */
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+ familiarInfo: CharacterFamiliarInfoDto[];
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+ constructor(obj: CharacterFamiliarBody);
19
+ }
20
+ /**
21
+ * 萌獸 鏈路插槽資訊
22
+ */
23
+ export declare class CharacterFamiliarLinkSlotDto {
24
+ /**
25
+ * 插槽標識符 (1~3, vip)
26
+ */
27
+ slotId: string;
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+ /**
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+ * 連結的 萌獸 名稱 (如果插槽中沒有任何關聯,則為 null)
30
+ */
31
+ familiarName: string | null;
32
+ /**
33
+ * 已啟用還是未啟用 (true, false)
34
+ */
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+ activeFlag: string;
36
+ /**
37
+ * 截止日期
38
+ */
39
+ expireDate: Date | null;
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+ constructor(obj: CharacterFamiliarLinkSlotBody);
41
+ }
42
+ /**
43
+ * 萌獸 細節
44
+ */
45
+ export declare class CharacterFamiliarInfoDto {
46
+ /**
47
+ * 萌獸 名稱
48
+ */
49
+ familiarName: string;
50
+ /**
51
+ * 萌獸 暱稱
52
+ */
53
+ familiarNickname: string;
54
+ /**
55
+ * 特別與否
56
+ */
57
+ familiarSpecialFlag: string;
58
+ /**
59
+ * 萌獸 情況
60
+ */
61
+ familiarState: string;
62
+ /**
63
+ * 等級
64
+ */
65
+ familiarLevel: number;
66
+ /**
67
+ * 經驗
68
+ */
69
+ familiarExp: number;
70
+ /**
71
+ * 具備的技能
72
+ */
73
+ skillName: string | null;
74
+ /**
75
+ * 選項等級
76
+ */
77
+ optionLevel: number;
78
+ /**
79
+ * 選項訊息
80
+ */
81
+ option: CharacterFamiliarInfoOptionDto[];
82
+ /**
83
+ * 等級
84
+ */
85
+ familiarGrade: string;
86
+ /**
87
+ * 外觀名稱
88
+ */
89
+ lookName: string | null;
90
+ /**
91
+ * 當前是否已被召喚
92
+ */
93
+ summonedFlag: string;
94
+ /**
95
+ * 連結槽索引 (1~3, vip, not link)
96
+ */
97
+ slotId: string;
98
+ constructor(obj: CharacterFamiliarInfoBody);
99
+ }
100
+ /**
101
+ * 選項訊息
102
+ */
103
+ export declare class CharacterFamiliarInfoOptionDto {
104
+ /**
105
+ * 選項號
106
+ */
107
+ optionNo: number;
108
+ /**
109
+ * 選項名稱
110
+ */
111
+ optionName: string;
112
+ /**
113
+ * 選擇權價值
114
+ */
115
+ optionValue: string;
116
+ constructor(obj: CharacterFamiliarInfoOptionBody);
117
+ }
@@ -1,5 +1,5 @@
1
1
  import * as base from '../../../common/dto/character/characterPetEquipment';
2
- import { CharacterPetEquipmentAutoSkillBody, CharacterPetEquipmentBody, CharacterPetEquipmentItemBody, CharacterPetEquipmentItemOptionBody } from '../../response/character/characterPetEquipmentBody';
2
+ import { CharacterPetEquipmentAutoSkillBody, CharacterPetEquipmentBody, CharacterPetEquipmentItemBody, CharacterPetEquipmentItemOptionBody, CharacterPetEquipmentPotentialBody } from '../../response/character/characterPetEquipmentBody';
3
3
  /**
4
4
  * 角色已裝備寵物資訊
5
5
  */
@@ -56,6 +56,10 @@ export declare class CharacterPetEquipmentDto extends base.CharacterPetEquipment
56
56
  * 寵物 1 外型圖示
57
57
  */
58
58
  pet1AppearanceIcon: string | null;
59
+ /**
60
+ * 寵物1 潛在的
61
+ */
62
+ pet1Potential: CharacterPetEquipmentPotentialDto[];
59
63
  /**
60
64
  * 寵物 2 名稱
61
65
  */
@@ -104,6 +108,10 @@ export declare class CharacterPetEquipmentDto extends base.CharacterPetEquipment
104
108
  * 寵物 2 外型圖示
105
109
  */
106
110
  pet2AppearanceIcon: string | null;
111
+ /**
112
+ * 寵物2 潛在的
113
+ */
114
+ pet2Potential: CharacterPetEquipmentPotentialDto[];
107
115
  /**
108
116
  * 寵物 3 名稱
109
117
  */
@@ -152,6 +160,10 @@ export declare class CharacterPetEquipmentDto extends base.CharacterPetEquipment
152
160
  * 寵物 3 外型圖示
153
161
  */
154
162
  pet3AppearanceIcon: string | null;
163
+ /**
164
+ * 寵物3 潛在的
165
+ */
166
+ pet3Potential: CharacterPetEquipmentPotentialDto[];
155
167
  constructor(obj: CharacterPetEquipmentBody);
156
168
  }
157
169
  /**
@@ -228,3 +240,25 @@ export declare class CharacterPetEquipmentItemDto extends base.CharacterPetEquip
228
240
  itemShapeIcon: string | null;
229
241
  constructor(obj: CharacterPetEquipmentItemBody);
230
242
  }
243
+ /**
244
+ * 寵物 潛在的
245
+ */
246
+ export declare class CharacterPetEquipmentPotentialDto {
247
+ /**
248
+ * 潛在的 步 (1~3, 0:停用)
249
+ */
250
+ potentialStep: string;
251
+ /**
252
+ * 潛在的 類型
253
+ */
254
+ potentialType: string | null;
255
+ /**
256
+ * 潛在的 增加 (對於攻擊力/魔法攻擊力以外的其他潛在能力類型,百分比)
257
+ */
258
+ potentialIncrease1: string | null;
259
+ /**
260
+ * 潛在的 增加 2 (如果潛在能力類型為攻擊力/魔法攻擊力,則攻擊力分配給 potential_increase_1,魔法攻擊力分配給 potential_increase_2;如果潛在能力類型為最大生命值/最大魔法值,則最大生命值分配給 potential_increase_1,最大魔法值分配給 potential_increase_2。)
261
+ */
262
+ potentialIncrease2: string | null;
263
+ constructor(obj: CharacterPetEquipmentPotentialBody);
264
+ }
@@ -6,6 +6,7 @@ export * from './dto/character/characterBasic';
6
6
  export * from './dto/character/characterBeautyEquipment';
7
7
  export * from './dto/character/characterCashItemEquipment';
8
8
  export * from './dto/character/characterDojang';
9
+ export * from './dto/character/characterFamiliar';
9
10
  export * from './dto/character/characterHexaMatrix';
10
11
  export * from './dto/character/characterHexaMatrixStat';
11
12
  export * from './dto/character/characterHyperStat';
@@ -5,6 +5,7 @@ import { CharacterBasicDto } from './dto/character/characterBasic';
5
5
  import { CharacterBeautyEquipmentDto } from './dto/character/characterBeautyEquipment';
6
6
  import { CharacterCashItemEquipmentDto } from './dto/character/characterCashItemEquipment';
7
7
  import { CharacterDojangDto } from './dto/character/characterDojang';
8
+ import { CharacterFamiliarDto } from './dto/character/characterFamiliar';
8
9
  import { CharacterHexaMatrixDto } from './dto/character/characterHexaMatrix';
9
10
  import { CharacterHexaMatrixStatDto } from './dto/character/characterHexaMatrixStat';
10
11
  import { CharacterHyperStatDto } from './dto/character/characterHyperStat';
@@ -268,6 +269,17 @@ export declare class MapleStoryApi extends base.MapleStoryApi {
268
269
  * @param dateOptions 要搜尋的日期 (TST)
269
270
  */
270
271
  getCharacterDojang(ocid: string, dateOptions?: DateOptions): Promise<CharacterDojangDto | null>;
272
+ /**
273
+ * 檢視萌獸資訊。
274
+ * - 楓之谷遊戲資料平均在 15 分鐘後即可使用。
275
+ * - 您可以從 2025 年 10 月 15 日起搜尋資料。
276
+ * - 您可以輸入所需日期以搜尋過往資料。前一日的資料將於翌日凌晨 2:00 起提供。(當您搜尋 10 月 15 日的資料時,將會擷取從 15 日 00:00 到 16 日 00:00 的資料。)
277
+ * - 由於遊戲內容變動,OCID 可能會有所變更。在更新以 OCID 為基礎的服務時,請務必留意。
278
+ * - 此 API 提供來自楓之谷台灣的資料。
279
+ * @param ocid 角色辨識器
280
+ * @param dateOptions 要搜尋的日期 (TST)
281
+ */
282
+ getCharacterFamiliar(ocid: string, dateOptions?: DateOptions): Promise<CharacterFamiliarDto | null>;
271
283
  /**
272
284
  * 檢視戰地等級與戰地階級資訊。
273
285
  * - 楓之谷遊戲資料平均在 15 分鐘後即可使用。
@@ -0,0 +1,31 @@
1
+ export type CharacterFamiliarBody = {
2
+ date: string | null;
3
+ familiar_link_slot: CharacterFamiliarLinkSlotBody[];
4
+ familiar_info: CharacterFamiliarInfoBody[];
5
+ };
6
+ export type CharacterFamiliarLinkSlotBody = {
7
+ slot_id: string | null;
8
+ familiar_name: string | null;
9
+ active_flag: string | null;
10
+ expire_date: string | null;
11
+ };
12
+ export type CharacterFamiliarInfoBody = {
13
+ familiar_name: string | null;
14
+ familiar_nickname: string | null;
15
+ familiar_special_flag: string | null;
16
+ familiar_state: string | null;
17
+ familiar_level: number;
18
+ familiar_exp: number;
19
+ skill_name: string | null;
20
+ option_level: number;
21
+ option: CharacterFamiliarInfoOptionBody[];
22
+ familiar_grade: string | null;
23
+ look_name: string | null;
24
+ summoned_flag: string | null;
25
+ slot_id: string | null;
26
+ };
27
+ export type CharacterFamiliarInfoOptionBody = {
28
+ option_no: number;
29
+ option_name: string | null;
30
+ option_value: string | null;
31
+ };
@@ -11,6 +11,7 @@ export type CharacterPetEquipmentBody = {
11
11
  pet_1_date_expire: string | null;
12
12
  pet_1_appearance: string | null;
13
13
  pet_1_appearance_icon: string | null;
14
+ pet_1_potential: CharacterPetEquipmentPotentialBody[];
14
15
  pet_2_name: string | null;
15
16
  pet_2_nickname: string | null;
16
17
  pet_2_icon: string | null;
@@ -22,6 +23,7 @@ export type CharacterPetEquipmentBody = {
22
23
  pet_2_date_expire: string | null;
23
24
  pet_2_appearance: string | null;
24
25
  pet_2_appearance_icon: string | null;
26
+ pet_2_potential: CharacterPetEquipmentPotentialBody[];
25
27
  pet_3_name: string | null;
26
28
  pet_3_nickname: string | null;
27
29
  pet_3_icon: string | null;
@@ -33,6 +35,7 @@ export type CharacterPetEquipmentBody = {
33
35
  pet_3_date_expire: string | null;
34
36
  pet_3_appearance: string | null;
35
37
  pet_3_appearance_icon: string | null;
38
+ pet_3_potential: CharacterPetEquipmentPotentialBody[];
36
39
  };
37
40
  export type CharacterPetEquipmentItemBody = {
38
41
  item_name: string | null;
@@ -54,3 +57,9 @@ export type CharacterPetEquipmentAutoSkillBody = {
54
57
  skill_2: string | null;
55
58
  skill_2_icon: string | null;
56
59
  };
60
+ export type CharacterPetEquipmentPotentialBody = {
61
+ potential_step: string;
62
+ potential_type: string | null;
63
+ potential_increase1: string | null;
64
+ potential_increase2: string | null;
65
+ };