maplestory-openapi 1.1.0 → 2.1.0

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Files changed (117) hide show
  1. package/README.md +20 -15
  2. package/dist/index.js +4283 -71
  3. package/dist/index.min.js +1 -1
  4. package/dist/index.mjs +4211 -72
  5. package/package.json +4 -3
  6. package/types/index.d.ts +75 -0
  7. package/types/maplestory/api/dto/achievementRankingDto.d.ts +40 -0
  8. package/types/maplestory/api/dto/achievementRankingResponseDto.d.ts +13 -0
  9. package/types/maplestory/api/dto/characterAbilityDto.d.ts +25 -0
  10. package/types/maplestory/api/dto/characterAbilityInfoDto.d.ts +11 -0
  11. package/types/maplestory/api/dto/characterAndroidCashItemEquipmentColoringPrismDto.d.ts +24 -0
  12. package/types/maplestory/api/dto/characterAndroidCashItemEquipmentDto.d.ts +50 -0
  13. package/types/maplestory/api/dto/characterAndroidCashItemEquipmentOptionDto.d.ts +16 -0
  14. package/types/maplestory/api/dto/characterAndroidEquipmentDto.d.ts +51 -0
  15. package/types/maplestory/api/dto/characterAndroidEquipmentFaceDto.d.ts +24 -0
  16. package/types/maplestory/api/dto/characterAndroidEquipmentHairDto.d.ts +24 -0
  17. package/types/maplestory/api/dto/characterBasicDto.d.ts +49 -0
  18. package/types/maplestory/api/dto/characterBeautyEquipmentDto.d.ts +49 -0
  19. package/types/maplestory/api/dto/characterBeautyEquipmentFaceDto.d.ts +24 -0
  20. package/types/maplestory/api/dto/characterBeautyEquipmentHairDto.d.ts +24 -0
  21. package/types/maplestory/api/dto/characterCashItemEquipmentColoringPrismDto.d.ts +24 -0
  22. package/types/maplestory/api/dto/characterCashItemEquipmentDto.d.ts +49 -0
  23. package/types/maplestory/api/dto/characterCashItemEquipmentOptionDto.d.ts +16 -0
  24. package/types/maplestory/api/dto/characterCashItemEquipmentPresetDto.d.ts +54 -0
  25. package/types/maplestory/api/dto/characterDojangDto.d.ts +32 -0
  26. package/types/maplestory/api/dto/characterDto.d.ts +12 -0
  27. package/types/maplestory/api/dto/characterHexaMatrixDto.d.ts +17 -0
  28. package/types/maplestory/api/dto/characterHexaMatrixEquipmentDto.d.ts +25 -0
  29. package/types/maplestory/api/dto/characterHexaMatrixEquipmentLinkedSkillDto.d.ts +12 -0
  30. package/types/maplestory/api/dto/characterHexaMatrixStatCoreDto.d.ts +40 -0
  31. package/types/maplestory/api/dto/characterHexaMatrixStatDto.d.ts +25 -0
  32. package/types/maplestory/api/dto/characterHyperStatDto.d.ts +49 -0
  33. package/types/maplestory/api/dto/characterHyperStatInfoDto.d.ts +24 -0
  34. package/types/maplestory/api/dto/characterItemEquipmentAddOptionDto.d.ts +68 -0
  35. package/types/maplestory/api/dto/characterItemEquipmentBaseOptionDto.d.ts +76 -0
  36. package/types/maplestory/api/dto/characterItemEquipmentDto.d.ts +38 -0
  37. package/types/maplestory/api/dto/characterItemEquipmentEtcOptionDto.d.ts +52 -0
  38. package/types/maplestory/api/dto/characterItemEquipmentExceptionalOptionDto.d.ts +40 -0
  39. package/types/maplestory/api/dto/characterItemEquipmentInfoDto.d.ts +155 -0
  40. package/types/maplestory/api/dto/characterItemEquipmentStarforceOptionDto.d.ts +52 -0
  41. package/types/maplestory/api/dto/characterItemEquipmentTitleDto.d.ts +28 -0
  42. package/types/maplestory/api/dto/characterItemEquipmentTotalOptionDto.d.ts +80 -0
  43. package/types/maplestory/api/dto/characterLinkSkillDto.d.ts +25 -0
  44. package/types/maplestory/api/dto/characterLinkSkillInfoDto.d.ts +28 -0
  45. package/types/maplestory/api/dto/characterPetEquipmentAutoSkillDto.d.ts +24 -0
  46. package/types/maplestory/api/dto/characterPetEquipmentDto.d.ts +116 -0
  47. package/types/maplestory/api/dto/characterPetEquipmentItemDto.d.ts +33 -0
  48. package/types/maplestory/api/dto/characterPetEquipmentItemOptionDto.d.ts +16 -0
  49. package/types/maplestory/api/dto/characterPopularityDto.d.ts +16 -0
  50. package/types/maplestory/api/dto/characterPropensityDto.d.ts +33 -0
  51. package/types/maplestory/api/dto/characterSetEffectDto.d.ts +17 -0
  52. package/types/maplestory/api/dto/characterSetEffectInfoDto.d.ts +21 -0
  53. package/types/maplestory/api/dto/characterSetEffectOptionInfoDto.d.ts +16 -0
  54. package/types/maplestory/api/dto/characterSkillDto.d.ts +25 -0
  55. package/types/maplestory/api/dto/characterSkillInfoDto.d.ts +28 -0
  56. package/types/maplestory/api/dto/characterStatDto.d.ts +27 -0
  57. package/types/maplestory/api/dto/characterSymbolEquipmentDto.d.ts +21 -0
  58. package/types/maplestory/api/dto/characterSymbolEquipmentInfoDto.d.ts +56 -0
  59. package/types/maplestory/api/dto/characterVMatrixCoreEquipmentDto.d.ts +40 -0
  60. package/types/maplestory/api/dto/characterVMatrixDto.d.ts +25 -0
  61. package/types/maplestory/api/dto/cubeHistoryDto.d.ts +18 -18
  62. package/types/maplestory/api/dto/cubeHistoryResponseDto.d.ts +2 -2
  63. package/types/maplestory/api/dto/cubeResultOptionDto.d.ts +1 -1
  64. package/types/maplestory/api/dto/dojangRankingDto.d.ts +44 -0
  65. package/types/maplestory/api/dto/dojangRankingResponseDto.d.ts +13 -0
  66. package/types/maplestory/api/dto/guildBasicDto.d.ts +61 -0
  67. package/types/maplestory/api/dto/guildDto.d.ts +12 -0
  68. package/types/maplestory/api/dto/guildRankingDto.d.ts +40 -0
  69. package/types/maplestory/api/dto/guildRankingResponseDto.d.ts +13 -0
  70. package/types/maplestory/api/dto/guildSkillDto.d.ts +28 -0
  71. package/types/maplestory/api/dto/overallRankingDto.d.ts +48 -0
  72. package/types/maplestory/api/dto/overallRankingResponseDto.d.ts +13 -0
  73. package/types/maplestory/api/dto/theSeedRankingDto.d.ts +44 -0
  74. package/types/maplestory/api/dto/theSeedRankingResponseDto.d.ts +13 -0
  75. package/types/maplestory/api/dto/unionDto.d.ts +20 -0
  76. package/types/maplestory/api/dto/unionRaiderBlockDto.d.ts +30 -0
  77. package/types/maplestory/api/dto/unionRaiderBlockPositionDto.d.ts +16 -0
  78. package/types/maplestory/api/dto/unionRaiderControlPointDto.d.ts +16 -0
  79. package/types/maplestory/api/dto/unionRaiderDto.d.ts +27 -0
  80. package/types/maplestory/api/dto/unionRaiderInnerStatDto.d.ts +16 -0
  81. package/types/maplestory/api/dto/unionRankingDto.d.ts +40 -0
  82. package/types/maplestory/api/dto/unionRankingResponseDto.d.ts +13 -0
  83. package/types/maplestory/api/mapleStoryApi.d.ts +760 -19
  84. package/types/maplestory/api/mapleStoryApiError.d.ts +18 -7
  85. package/types/maplestory/api/response/achievementRankingResponseDtoBody.d.ts +13 -0
  86. package/types/maplestory/api/response/characterAbilityDtoBody.d.ts +12 -0
  87. package/types/maplestory/api/response/characterAndroidEquipmentDtoBody.d.ts +47 -0
  88. package/types/maplestory/api/response/characterBasicDtoBody.d.ts +14 -0
  89. package/types/maplestory/api/response/characterBeautyEquipmentDtoBody.d.ts +24 -0
  90. package/types/maplestory/api/response/characterCashItemEquipmentDtoBody.d.ts +36 -0
  91. package/types/maplestory/api/response/characterDojangDtoBody.d.ts +9 -0
  92. package/types/maplestory/api/response/characterDtoBody.d.ts +4 -0
  93. package/types/maplestory/api/response/characterHexaMatrixDtoBody.d.ts +14 -0
  94. package/types/maplestory/api/response/characterHexaMatrixStatDtoBody.d.ts +17 -0
  95. package/types/maplestory/api/response/characterHyperStatDtoBody.d.ts +19 -0
  96. package/types/maplestory/api/response/characterItemEquipmentDtoBody.d.ts +155 -0
  97. package/types/maplestory/api/response/characterLinkSkillDtoBody.d.ts +14 -0
  98. package/types/maplestory/api/response/characterPetEquipmentDtoBody.d.ts +49 -0
  99. package/types/maplestory/api/response/characterPopularityDtoBody.d.ts +5 -0
  100. package/types/maplestory/api/response/characterPropensityDtoBody.d.ts +10 -0
  101. package/types/maplestory/api/response/characterSetEffectDtoBody.d.ts +14 -0
  102. package/types/maplestory/api/response/characterSkillDtoBody.d.ts +14 -0
  103. package/types/maplestory/api/response/characterStatDtoBody.d.ts +10 -0
  104. package/types/maplestory/api/response/characterSymbolEquipmentDtoBody.d.ts +20 -0
  105. package/types/maplestory/api/response/characterVMatrixDtoBody.d.ts +17 -0
  106. package/types/maplestory/api/response/cubeHistoryDtoBody.d.ts +8 -8
  107. package/types/maplestory/api/response/cubeHistoryResponseDtoBody.d.ts +1 -1
  108. package/types/maplestory/api/response/dojangRankingResponseDtoBody.d.ts +14 -0
  109. package/types/maplestory/api/response/guildBasicDtoBody.d.ts +23 -0
  110. package/types/maplestory/api/response/guildDtoBody.d.ts +4 -0
  111. package/types/maplestory/api/response/guildRankingResponseDtoBody.d.ts +13 -0
  112. package/types/maplestory/api/response/overallRankingResponseDtoBody.d.ts +15 -0
  113. package/types/maplestory/api/response/rankingResponseDtoBody.d.ts +7 -0
  114. package/types/maplestory/api/response/theSeedRankingResponseDtoBody.d.ts +15 -0
  115. package/types/maplestory/api/response/unionDtoBody.d.ts +6 -0
  116. package/types/maplestory/api/response/unionRaiderDtoBody.d.ts +27 -0
  117. package/types/maplestory/api/response/unionRankingResponseDtoBody.d.ts +13 -0
@@ -0,0 +1,28 @@
1
+ import { CharacterSkillInfoDtoBody } from "../response/characterSkillDtoBody";
2
+ /**
3
+ * 캐릭터 스킬 상세 정보
4
+ */
5
+ declare class CharacterSkillInfoDto {
6
+ /**
7
+ * 스킬 명
8
+ */
9
+ skillName: string;
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+ /**
11
+ * 스킬 설명
12
+ */
13
+ skillDescription: string;
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+ /**
15
+ * 스킬 레벨
16
+ */
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+ skillLevel: number;
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+ /**
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+ * 스킬 레벨 별 효과 설명
20
+ */
21
+ skillEffect: string;
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+ /**
23
+ * 스킬 아이콘
24
+ */
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+ skillIcon: string;
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+ constructor(obj: CharacterSkillInfoDtoBody);
27
+ }
28
+ export { CharacterSkillInfoDto };
@@ -0,0 +1,27 @@
1
+ import { CharacterStatDtoBody } from "../response/characterStatDtoBody";
2
+ /**
3
+ * 캐릭터 스탯 정보
4
+ */
5
+ declare class CharacterStatDto {
6
+ /**
7
+ * 조회 기준일
8
+ */
9
+ date: Date;
10
+ /**
11
+ * 캐릭터 직업
12
+ */
13
+ characterClass: string;
14
+ /**
15
+ * 현재 스탯 정보
16
+ */
17
+ finalStat: {
18
+ statName: string;
19
+ statValue: string;
20
+ }[];
21
+ /**
22
+ * 잔여 AP
23
+ */
24
+ remainAP: number;
25
+ constructor(obj: CharacterStatDtoBody);
26
+ }
27
+ export { CharacterStatDto };
@@ -0,0 +1,21 @@
1
+ import { CharacterSymbolEquipmentDtoBody } from "../response/characterSymbolEquipmentDtoBody";
2
+ import { CharacterSymbolEquipmentInfoDto } from "./characterSymbolEquipmentInfoDto";
3
+ /**
4
+ * 캐릭터 심볼 정보
5
+ */
6
+ declare class CharacterSymbolEquipmentDto {
7
+ /**
8
+ * 조회 기준일
9
+ */
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+ date: Date;
11
+ /**
12
+ * 캐릭터 직업
13
+ */
14
+ characterClass: string;
15
+ /**
16
+ * 심볼 정보
17
+ */
18
+ symbol: CharacterSymbolEquipmentInfoDto[];
19
+ constructor(obj: CharacterSymbolEquipmentDtoBody);
20
+ }
21
+ export { CharacterSymbolEquipmentDto };
@@ -0,0 +1,56 @@
1
+ import { CharacterSymbolEquipmentInfoDtoBody } from "../response/characterSymbolEquipmentDtoBody";
2
+ /**
3
+ * 캐릭터 심볼 상세 정보
4
+ */
5
+ declare class CharacterSymbolEquipmentInfoDto {
6
+ /**
7
+ * 심볼 명
8
+ */
9
+ symbolName: string;
10
+ /**
11
+ * 심볼 아이콘
12
+ */
13
+ symbolIcon: string;
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+ /**
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+ * 심볼 설명
16
+ */
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+ symbolDescription: string;
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+ /**
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+ * 심볼로 인한 증가 수치
20
+ */
21
+ symbolForce: string;
22
+ /**
23
+ * 심볼 레벨
24
+ */
25
+ symbolLevel: number;
26
+ /**
27
+ * 심볼로 증가한 힘
28
+ */
29
+ symbolStr: string;
30
+ /**
31
+ * 심볼로 증가한 민첩
32
+ */
33
+ symbolDex: string;
34
+ /**
35
+ * 심볼로 증가한 지력
36
+ */
37
+ symbolInt: string;
38
+ /**
39
+ * 심볼로 증가한 운
40
+ */
41
+ symbolLuk: string;
42
+ /**
43
+ * 심볼로 증가한 체력
44
+ */
45
+ symbolHp: string;
46
+ /**
47
+ * 현재 보유 성장치
48
+ */
49
+ symbolGrowthCount: number;
50
+ /**
51
+ * 성장 시 필요한 성장치
52
+ */
53
+ symbolRequireGrowthCount: number;
54
+ constructor(obj: CharacterSymbolEquipmentInfoDtoBody);
55
+ }
56
+ export { CharacterSymbolEquipmentInfoDto };
@@ -0,0 +1,40 @@
1
+ import { CharacterVMatrixCoreEquipmentDtoBody } from "../response/characterVMatrixDtoBody";
2
+ /**
3
+ * 캐릭터 V코어 정보
4
+ */
5
+ declare class CharacterVMatrixCodeEquipmentDto {
6
+ /**
7
+ * 슬롯 인덱스
8
+ */
9
+ slotId: string;
10
+ /**
11
+ * 슬롯 레벨
12
+ */
13
+ slotLevel: number;
14
+ /**
15
+ * 코어 명
16
+ */
17
+ vCoreName: string;
18
+ /**
19
+ * 코어 타입
20
+ */
21
+ vCoreType: string;
22
+ /**
23
+ * 코어 레벨
24
+ */
25
+ vCoreLevel: number;
26
+ /**
27
+ * 코어에 해당하는 스킬 명
28
+ */
29
+ vCoreSkill1: string;
30
+ /**
31
+ * (강화 코어인 경우) 코어에 해당하는 두 번째 스킬 명
32
+ */
33
+ vCoreSkill2?: string;
34
+ /**
35
+ * (강화 코어인 경우) 코어에 해당하는 세 번째 스킬 명
36
+ */
37
+ vCoreSkill3?: string;
38
+ constructor(obj: CharacterVMatrixCoreEquipmentDtoBody);
39
+ }
40
+ export { CharacterVMatrixCodeEquipmentDto };
@@ -0,0 +1,25 @@
1
+ import { CharacterVMatrixCodeEquipmentDto } from "./characterVMatrixCoreEquipmentDto";
2
+ import { CharacterVMatrixDtoBody } from "../response/characterVMatrixDtoBody";
3
+ /**
4
+ * 캐릭터 V매트릭스 정보
5
+ */
6
+ declare class CharacterVMatrixDto {
7
+ /**
8
+ * 조회 기준일
9
+ */
10
+ date: Date;
11
+ /**
12
+ * 캐릭터 직업
13
+ */
14
+ characterClass: string;
15
+ /**
16
+ * V코어 정보
17
+ */
18
+ characterVCoreEquipment: CharacterVMatrixCodeEquipmentDto[];
19
+ /**
20
+ * 캐릭터 잔여 매트릭스 강화 포인트
21
+ */
22
+ characterVMatrixRemainSlotUpgradePoint: number;
23
+ constructor(obj: CharacterVMatrixDtoBody);
24
+ }
25
+ export { CharacterVMatrixDto };
@@ -2,31 +2,31 @@ import { CubeResultOptionDto } from "./cubeResultOptionDto";
2
2
  import { CubeHistoryDtoBody } from "../response/cubeHistoryDtoBody";
3
3
  import { PotentialOptionGrade } from "./potentialOptionGrade";
4
4
  /**
5
- * 큐브히스토리 정보
5
+ * 큐브 히스토리
6
6
  */
7
7
  declare class CubeHistoryDto {
8
8
  /**
9
- * 큐브 사용 내역에 대한 고유 식별자
9
+ * 큐브 히스토리 식별자
10
10
  */
11
11
  id: string;
12
12
  /**
13
- * 캐릭터이름
13
+ * 캐릭터 명
14
14
  */
15
15
  characterName: string;
16
16
  /**
17
- * 월드 이름
17
+ * 월드
18
18
  */
19
19
  worldName: string;
20
20
  /**
21
- * 큐브 사용 날짜
21
+ * 사용 일시
22
22
  */
23
- createDate: string;
23
+ dateCreate: Date;
24
24
  /**
25
- * 사용한 큐브
25
+ * 사용 큐브
26
26
  */
27
27
  cubeType: string;
28
28
  /**
29
- * 큐브 사용 결과
29
+ * 사용 결과
30
30
  */
31
31
  itemUpgradeResult: string;
32
32
  /**
@@ -36,13 +36,13 @@ declare class CubeHistoryDto {
36
36
  /**
37
37
  * 장비 분류
38
38
  */
39
- itemEquipPart: string;
39
+ itemEquipmentPart: string;
40
40
  /**
41
41
  * 장비 레벨
42
42
  */
43
43
  itemLevel: number;
44
44
  /**
45
- * 큐브를 사용한 장비
45
+ * 큐브 사용한 장비
46
46
  */
47
47
  targetItem: string;
48
48
  /**
@@ -62,21 +62,21 @@ declare class CubeHistoryDto {
62
62
  */
63
63
  upgradeGuaranteeCount: number;
64
64
  /**
65
- * 큐브 사용 전 잠재능력 옵션
65
+ * 사용 전 잠재능력 옵션
66
66
  */
67
- beforePotentialOptions: CubeResultOptionDto[];
67
+ beforePotentialOption: CubeResultOptionDto[];
68
68
  /**
69
- * 큐브 사용 전 에디셔널 잠재능력 옵션
69
+ * 사용 전 에디셔널 잠재능력 옵션
70
70
  */
71
- beforeAdditionalPotentialOptions: CubeResultOptionDto[];
71
+ beforeAdditionalPotentialOption: CubeResultOptionDto[];
72
72
  /**
73
- * 큐브 사용 후 잠재능력 옵션
73
+ * 사용 후 잠재능력 옵션
74
74
  */
75
- afterPotentialOptions: CubeResultOptionDto[];
75
+ afterPotentialOption: CubeResultOptionDto[];
76
76
  /**
77
- * 큐브 사용 후 에디셔널 잠재능력 옵션
77
+ * 사용 후 에디셔널 잠재능력 옵션
78
78
  */
79
- afterAdditionalPotentialOptions: CubeResultOptionDto[];
79
+ afterAdditionalPotentialOption: CubeResultOptionDto[];
80
80
  constructor(obj: CubeHistoryDtoBody);
81
81
  get isItemUpgrade(): boolean;
82
82
  get isMiracleTimeFlag(): boolean;
@@ -1,7 +1,7 @@
1
1
  import { CubeHistoryDto } from "./cubeHistoryDto";
2
2
  import { CubeHistoryResponseDtoBody } from "../response/cubeHistoryResponseDtoBody";
3
3
  /**
4
- * 큐브히스토리 응답 정보
4
+ * 큐브 히스토리 응답 정보
5
5
  */
6
6
  declare class CubeHistoryResponseDto {
7
7
  /**
@@ -11,7 +11,7 @@ declare class CubeHistoryResponseDto {
11
11
  /**
12
12
  * 큐브 히스토리
13
13
  */
14
- cubeHistories: CubeHistoryDto[];
14
+ cubeHistory: CubeHistoryDto[];
15
15
  /**
16
16
  * 페이징 처리를 위한 cursor
17
17
  */
@@ -5,7 +5,7 @@ import { PotentialOptionGrade } from "./potentialOptionGrade";
5
5
  */
6
6
  declare class CubeResultOptionDto {
7
7
  /**
8
- * 옵션 이름
8
+ * 옵션
9
9
  */
10
10
  value: string;
11
11
  /**
@@ -0,0 +1,44 @@
1
+ import { DojangRankingDtoBody } from "../response/dojangRankingResponseDtoBody";
2
+ /**
3
+ * 무릉도장 랭킹 정보
4
+ */
5
+ declare class DojangRankingDto {
6
+ /**
7
+ * 랭킹 업데이트 일자 (KST, 일 단위 데이터로 시, 분은 일괄 0으로 표기)
8
+ */
9
+ date: Date;
10
+ /**
11
+ * 무릉도장 랭킹 순위
12
+ */
13
+ ranking: number;
14
+ /**
15
+ * 캐릭터 명
16
+ */
17
+ characterName: string;
18
+ /**
19
+ * 월드 명
20
+ */
21
+ worldName: string;
22
+ /**
23
+ * 직업 명
24
+ */
25
+ className: string;
26
+ /**
27
+ * 전직 직업 명
28
+ */
29
+ subClassName: string;
30
+ /**
31
+ * 캐릭터 레벨
32
+ */
33
+ characterLevel: number;
34
+ /**
35
+ * 무릉도장 구간
36
+ */
37
+ dojangFloor: number;
38
+ /**
39
+ * 무릉도장 클리어 시간 기록 (초 단위)
40
+ */
41
+ dojangTimeRecord: number;
42
+ constructor(obj: DojangRankingDtoBody);
43
+ }
44
+ export { DojangRankingDto };
@@ -0,0 +1,13 @@
1
+ import { DojangRankingDto } from "./dojangRankingDto";
2
+ import { DojangRankingResponseDtoBody } from "../response/dojangRankingResponseDtoBody";
3
+ /**
4
+ * 무릉도장 랭킹 응답 정보
5
+ */
6
+ declare class DojangRankingResponseDto {
7
+ /**
8
+ * 길드 랭킹 정보
9
+ */
10
+ ranking: DojangRankingDto[];
11
+ constructor(obj: DojangRankingResponseDtoBody);
12
+ }
13
+ export { DojangRankingResponseDto };
@@ -0,0 +1,61 @@
1
+ import { GuildSkillDto } from "./guildSkillDto";
2
+ import { GuildBasicDtoBody } from "../response/guildBasicDtoBody";
3
+ /**
4
+ * 길드 기본 정보
5
+ */
6
+ declare class GuildBasicDto {
7
+ /**
8
+ * 조회 기준일
9
+ */
10
+ date: Date;
11
+ /**
12
+ * 월드 명
13
+ */
14
+ worldName: string;
15
+ /**
16
+ * 길드 명
17
+ */
18
+ guildName: string;
19
+ /**
20
+ * 길드 레벨
21
+ */
22
+ guildLevel: number;
23
+ /**
24
+ * 길드 명성치
25
+ */
26
+ guildFame: number;
27
+ /**
28
+ * 길드 포인트(GP)
29
+ */
30
+ guildPoint: number;
31
+ /**
32
+ * 길드 마스터 캐릭터 명
33
+ */
34
+ guildMasterName: string;
35
+ /**
36
+ * 길드원 수
37
+ */
38
+ guildMemberCount: number;
39
+ /**
40
+ * 길드원 목록
41
+ */
42
+ guildMember: string[];
43
+ /**
44
+ * 길드 스킬 목록
45
+ */
46
+ guildSkill: GuildSkillDto[];
47
+ /**
48
+ * 노블레스 스킬 목록
49
+ */
50
+ guildNoblessSkill: GuildSkillDto[];
51
+ /**
52
+ * 조합형 길드 마크
53
+ */
54
+ guildMark: string;
55
+ /**
56
+ * 커스텀 길드 마크 (base64 인코딩 형식)
57
+ */
58
+ guildMarkCustom: string;
59
+ constructor(obj: GuildBasicDtoBody);
60
+ }
61
+ export { GuildBasicDto };
@@ -0,0 +1,12 @@
1
+ import { GuildDtoBody } from "../response/guildDtoBody";
2
+ /**
3
+ * 길드 식별자 정보
4
+ */
5
+ declare class GuildDto {
6
+ /**
7
+ * 길드 식별자
8
+ */
9
+ oguildId: string;
10
+ constructor(obj: GuildDtoBody);
11
+ }
12
+ export { GuildDto };
@@ -0,0 +1,40 @@
1
+ import { GuildRankingDtoBody } from "../response/guildRankingResponseDtoBody";
2
+ /**
3
+ * 길드 랭킹 정보
4
+ */
5
+ declare class GuildRankingDto {
6
+ /**
7
+ * 랭킹 업데이트 일자 (KST, 일 단위 데이터로 시, 분은 일괄 0으로 표기)
8
+ */
9
+ date: Date;
10
+ /**
11
+ * 길드 랭킹 순위
12
+ */
13
+ ranking: number;
14
+ /**
15
+ * 길드 명
16
+ */
17
+ guildName: string;
18
+ /**
19
+ * 월드 명
20
+ */
21
+ worldName: string;
22
+ /**
23
+ * 길드 레벨
24
+ */
25
+ guildLevel: number;
26
+ /**
27
+ * 길드 마스터 캐릭터 명
28
+ */
29
+ guildMasterName: string;
30
+ /**
31
+ * 길드 마크
32
+ */
33
+ guildMark: string;
34
+ /**
35
+ * 길드 포인트
36
+ */
37
+ guildPoint: number;
38
+ constructor(obj: GuildRankingDtoBody);
39
+ }
40
+ export { GuildRankingDto };
@@ -0,0 +1,13 @@
1
+ import { GuildRankingDto } from "./guildRankingDto";
2
+ import { GuildRankingResponseDtoBody } from "../response/guildRankingResponseDtoBody";
3
+ /**
4
+ * 길드 랭킹 응답 정보
5
+ */
6
+ declare class GuildRankingResponseDto {
7
+ /**
8
+ * 길드 랭킹 정보
9
+ */
10
+ ranking: GuildRankingDto[];
11
+ constructor(obj: GuildRankingResponseDtoBody);
12
+ }
13
+ export { GuildRankingResponseDto };
@@ -0,0 +1,28 @@
1
+ import { GuildSkillDtoBody } from "../response/guildBasicDtoBody";
2
+ /**
3
+ * 길드 스킬 정보
4
+ */
5
+ declare class GuildSkillDto {
6
+ /**
7
+ * 스킬 명
8
+ */
9
+ skillName: string;
10
+ /**
11
+ * 스킬 설명
12
+ */
13
+ skillDescription: string;
14
+ /**
15
+ * 스킬 레벨
16
+ */
17
+ skillLevel: number;
18
+ /**
19
+ * 스킬 레벨 별 효과
20
+ */
21
+ skillEffect: string;
22
+ /**
23
+ * 스킬 아이콘
24
+ */
25
+ skillIcon: string;
26
+ constructor(obj: GuildSkillDtoBody);
27
+ }
28
+ export { GuildSkillDto };
@@ -0,0 +1,48 @@
1
+ import { OverallRankingDtoBody } from "../response/overallRankingResponseDtoBody";
2
+ /**
3
+ * 종합 랭킹 정보
4
+ */
5
+ declare class OverallRankingDto {
6
+ /**
7
+ * 랭킹 업데이트 일자 (KST, 일 단위 데이터로 시, 분은 일괄 0으로 표기)
8
+ */
9
+ date: Date;
10
+ /**
11
+ * 종합 랭킹 순위
12
+ */
13
+ ranking: number;
14
+ /**
15
+ * 캐릭터 명
16
+ */
17
+ characterName: string;
18
+ /**
19
+ * 월드 명
20
+ */
21
+ worldName: string;
22
+ /**
23
+ * 직업 명
24
+ */
25
+ className: string;
26
+ /**
27
+ * 전직 직업 명
28
+ */
29
+ subClassName: string;
30
+ /**
31
+ * 캐릭터 레벨
32
+ */
33
+ characterLevel: number;
34
+ /**
35
+ * 캐릭터 경험치
36
+ */
37
+ characterExp: number;
38
+ /**
39
+ * 캐릭터 인기도
40
+ */
41
+ characterPopularity: number;
42
+ /**
43
+ * 길드 명
44
+ */
45
+ characterGuildName: string;
46
+ constructor(obj: OverallRankingDtoBody);
47
+ }
48
+ export { OverallRankingDto };
@@ -0,0 +1,13 @@
1
+ import { OverallRankingDto } from "./overallRankingDto";
2
+ import { OverallRankingResponseDtoBody } from "../response/overallRankingResponseDtoBody";
3
+ /**
4
+ * 종합 랭킹 응답 정보
5
+ */
6
+ declare class OverallRankingResponseDto {
7
+ /**
8
+ * 종합 랭킹 정보
9
+ */
10
+ ranking: OverallRankingDto[];
11
+ constructor(obj: OverallRankingResponseDtoBody);
12
+ }
13
+ export { OverallRankingResponseDto };
@@ -0,0 +1,44 @@
1
+ import { TheSeedRankingDtoBody } from "../response/theSeedRankingResponseDtoBody";
2
+ /**
3
+ * 더 시드 랭킹 정보
4
+ */
5
+ declare class TheSeedRankingDto {
6
+ /**
7
+ * 랭킹 업데이트 일자 (KST, 일 단위 데이터로 시, 분은 일괄 0으로 표기)
8
+ */
9
+ date: Date;
10
+ /**
11
+ * 더 시드 랭킹 순위
12
+ */
13
+ ranking: number;
14
+ /**
15
+ * 캐릭터 명
16
+ */
17
+ characterName: string;
18
+ /**
19
+ * 월드 명
20
+ */
21
+ worldName: string;
22
+ /**
23
+ * 직업 명
24
+ */
25
+ className: string;
26
+ /**
27
+ * 전직 직업 명
28
+ */
29
+ subClassName: string;
30
+ /**
31
+ * 캐릭터 레벨
32
+ */
33
+ characterLevel: number;
34
+ /**
35
+ * 더 시드 도달 층
36
+ */
37
+ theSeedFloor: number;
38
+ /**
39
+ * 더 시드 클리어 시간 기록 (초 단위)
40
+ */
41
+ theSeedTimeRecord: number;
42
+ constructor(obj: TheSeedRankingDtoBody);
43
+ }
44
+ export { TheSeedRankingDto };
@@ -0,0 +1,13 @@
1
+ import { TheSeedRankingDto } from "./theSeedRankingDto";
2
+ import { TheSeedRankingResponseDtoBody } from "../response/theSeedRankingResponseDtoBody";
3
+ /**
4
+ * 더 시드 랭킹 응답 정보
5
+ */
6
+ declare class TheSeedRankingResponseDto {
7
+ /**
8
+ * 더 시드 랭킹 정보
9
+ */
10
+ ranking: TheSeedRankingDto[];
11
+ constructor(obj: TheSeedRankingResponseDtoBody);
12
+ }
13
+ export { TheSeedRankingResponseDto };
@@ -0,0 +1,20 @@
1
+ import { UnionDtoBody } from "../response/unionDtoBody";
2
+ /**
3
+ * 유니온 정보
4
+ */
5
+ declare class UnionDto {
6
+ /**
7
+ * 조회 기준일
8
+ */
9
+ date: Date;
10
+ /**
11
+ * 유니온 레벨
12
+ */
13
+ unionLevel: number;
14
+ /**
15
+ * 유니온 등급
16
+ */
17
+ unionGrade: string;
18
+ constructor(obj: UnionDtoBody);
19
+ }
20
+ export { UnionDto };