maplestory-openapi 1.1.0 → 2.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +20 -15
- package/dist/index.js +4283 -71
- package/dist/index.min.js +1 -1
- package/dist/index.mjs +4211 -72
- package/package.json +4 -3
- package/types/index.d.ts +75 -0
- package/types/maplestory/api/dto/achievementRankingDto.d.ts +40 -0
- package/types/maplestory/api/dto/achievementRankingResponseDto.d.ts +13 -0
- package/types/maplestory/api/dto/characterAbilityDto.d.ts +25 -0
- package/types/maplestory/api/dto/characterAbilityInfoDto.d.ts +11 -0
- package/types/maplestory/api/dto/characterAndroidCashItemEquipmentColoringPrismDto.d.ts +24 -0
- package/types/maplestory/api/dto/characterAndroidCashItemEquipmentDto.d.ts +50 -0
- package/types/maplestory/api/dto/characterAndroidCashItemEquipmentOptionDto.d.ts +16 -0
- package/types/maplestory/api/dto/characterAndroidEquipmentDto.d.ts +51 -0
- package/types/maplestory/api/dto/characterAndroidEquipmentFaceDto.d.ts +24 -0
- package/types/maplestory/api/dto/characterAndroidEquipmentHairDto.d.ts +24 -0
- package/types/maplestory/api/dto/characterBasicDto.d.ts +49 -0
- package/types/maplestory/api/dto/characterBeautyEquipmentDto.d.ts +49 -0
- package/types/maplestory/api/dto/characterBeautyEquipmentFaceDto.d.ts +24 -0
- package/types/maplestory/api/dto/characterBeautyEquipmentHairDto.d.ts +24 -0
- package/types/maplestory/api/dto/characterCashItemEquipmentColoringPrismDto.d.ts +24 -0
- package/types/maplestory/api/dto/characterCashItemEquipmentDto.d.ts +49 -0
- package/types/maplestory/api/dto/characterCashItemEquipmentOptionDto.d.ts +16 -0
- package/types/maplestory/api/dto/characterCashItemEquipmentPresetDto.d.ts +54 -0
- package/types/maplestory/api/dto/characterDojangDto.d.ts +32 -0
- package/types/maplestory/api/dto/characterDto.d.ts +12 -0
- package/types/maplestory/api/dto/characterHexaMatrixDto.d.ts +17 -0
- package/types/maplestory/api/dto/characterHexaMatrixEquipmentDto.d.ts +25 -0
- package/types/maplestory/api/dto/characterHexaMatrixEquipmentLinkedSkillDto.d.ts +12 -0
- package/types/maplestory/api/dto/characterHexaMatrixStatCoreDto.d.ts +40 -0
- package/types/maplestory/api/dto/characterHexaMatrixStatDto.d.ts +25 -0
- package/types/maplestory/api/dto/characterHyperStatDto.d.ts +49 -0
- package/types/maplestory/api/dto/characterHyperStatInfoDto.d.ts +24 -0
- package/types/maplestory/api/dto/characterItemEquipmentAddOptionDto.d.ts +68 -0
- package/types/maplestory/api/dto/characterItemEquipmentBaseOptionDto.d.ts +76 -0
- package/types/maplestory/api/dto/characterItemEquipmentDto.d.ts +38 -0
- package/types/maplestory/api/dto/characterItemEquipmentEtcOptionDto.d.ts +52 -0
- package/types/maplestory/api/dto/characterItemEquipmentExceptionalOptionDto.d.ts +40 -0
- package/types/maplestory/api/dto/characterItemEquipmentInfoDto.d.ts +155 -0
- package/types/maplestory/api/dto/characterItemEquipmentStarforceOptionDto.d.ts +52 -0
- package/types/maplestory/api/dto/characterItemEquipmentTitleDto.d.ts +28 -0
- package/types/maplestory/api/dto/characterItemEquipmentTotalOptionDto.d.ts +80 -0
- package/types/maplestory/api/dto/characterLinkSkillDto.d.ts +25 -0
- package/types/maplestory/api/dto/characterLinkSkillInfoDto.d.ts +28 -0
- package/types/maplestory/api/dto/characterPetEquipmentAutoSkillDto.d.ts +24 -0
- package/types/maplestory/api/dto/characterPetEquipmentDto.d.ts +116 -0
- package/types/maplestory/api/dto/characterPetEquipmentItemDto.d.ts +33 -0
- package/types/maplestory/api/dto/characterPetEquipmentItemOptionDto.d.ts +16 -0
- package/types/maplestory/api/dto/characterPopularityDto.d.ts +16 -0
- package/types/maplestory/api/dto/characterPropensityDto.d.ts +33 -0
- package/types/maplestory/api/dto/characterSetEffectDto.d.ts +17 -0
- package/types/maplestory/api/dto/characterSetEffectInfoDto.d.ts +21 -0
- package/types/maplestory/api/dto/characterSetEffectOptionInfoDto.d.ts +16 -0
- package/types/maplestory/api/dto/characterSkillDto.d.ts +25 -0
- package/types/maplestory/api/dto/characterSkillInfoDto.d.ts +28 -0
- package/types/maplestory/api/dto/characterStatDto.d.ts +27 -0
- package/types/maplestory/api/dto/characterSymbolEquipmentDto.d.ts +21 -0
- package/types/maplestory/api/dto/characterSymbolEquipmentInfoDto.d.ts +56 -0
- package/types/maplestory/api/dto/characterVMatrixCoreEquipmentDto.d.ts +40 -0
- package/types/maplestory/api/dto/characterVMatrixDto.d.ts +25 -0
- package/types/maplestory/api/dto/cubeHistoryDto.d.ts +18 -18
- package/types/maplestory/api/dto/cubeHistoryResponseDto.d.ts +2 -2
- package/types/maplestory/api/dto/cubeResultOptionDto.d.ts +1 -1
- package/types/maplestory/api/dto/dojangRankingDto.d.ts +44 -0
- package/types/maplestory/api/dto/dojangRankingResponseDto.d.ts +13 -0
- package/types/maplestory/api/dto/guildBasicDto.d.ts +61 -0
- package/types/maplestory/api/dto/guildDto.d.ts +12 -0
- package/types/maplestory/api/dto/guildRankingDto.d.ts +40 -0
- package/types/maplestory/api/dto/guildRankingResponseDto.d.ts +13 -0
- package/types/maplestory/api/dto/guildSkillDto.d.ts +28 -0
- package/types/maplestory/api/dto/overallRankingDto.d.ts +48 -0
- package/types/maplestory/api/dto/overallRankingResponseDto.d.ts +13 -0
- package/types/maplestory/api/dto/theSeedRankingDto.d.ts +44 -0
- package/types/maplestory/api/dto/theSeedRankingResponseDto.d.ts +13 -0
- package/types/maplestory/api/dto/unionDto.d.ts +20 -0
- package/types/maplestory/api/dto/unionRaiderBlockDto.d.ts +30 -0
- package/types/maplestory/api/dto/unionRaiderBlockPositionDto.d.ts +16 -0
- package/types/maplestory/api/dto/unionRaiderControlPointDto.d.ts +16 -0
- package/types/maplestory/api/dto/unionRaiderDto.d.ts +27 -0
- package/types/maplestory/api/dto/unionRaiderInnerStatDto.d.ts +16 -0
- package/types/maplestory/api/dto/unionRankingDto.d.ts +40 -0
- package/types/maplestory/api/dto/unionRankingResponseDto.d.ts +13 -0
- package/types/maplestory/api/mapleStoryApi.d.ts +760 -19
- package/types/maplestory/api/mapleStoryApiError.d.ts +18 -7
- package/types/maplestory/api/response/achievementRankingResponseDtoBody.d.ts +13 -0
- package/types/maplestory/api/response/characterAbilityDtoBody.d.ts +12 -0
- package/types/maplestory/api/response/characterAndroidEquipmentDtoBody.d.ts +47 -0
- package/types/maplestory/api/response/characterBasicDtoBody.d.ts +14 -0
- package/types/maplestory/api/response/characterBeautyEquipmentDtoBody.d.ts +24 -0
- package/types/maplestory/api/response/characterCashItemEquipmentDtoBody.d.ts +36 -0
- package/types/maplestory/api/response/characterDojangDtoBody.d.ts +9 -0
- package/types/maplestory/api/response/characterDtoBody.d.ts +4 -0
- package/types/maplestory/api/response/characterHexaMatrixDtoBody.d.ts +14 -0
- package/types/maplestory/api/response/characterHexaMatrixStatDtoBody.d.ts +17 -0
- package/types/maplestory/api/response/characterHyperStatDtoBody.d.ts +19 -0
- package/types/maplestory/api/response/characterItemEquipmentDtoBody.d.ts +155 -0
- package/types/maplestory/api/response/characterLinkSkillDtoBody.d.ts +14 -0
- package/types/maplestory/api/response/characterPetEquipmentDtoBody.d.ts +49 -0
- package/types/maplestory/api/response/characterPopularityDtoBody.d.ts +5 -0
- package/types/maplestory/api/response/characterPropensityDtoBody.d.ts +10 -0
- package/types/maplestory/api/response/characterSetEffectDtoBody.d.ts +14 -0
- package/types/maplestory/api/response/characterSkillDtoBody.d.ts +14 -0
- package/types/maplestory/api/response/characterStatDtoBody.d.ts +10 -0
- package/types/maplestory/api/response/characterSymbolEquipmentDtoBody.d.ts +20 -0
- package/types/maplestory/api/response/characterVMatrixDtoBody.d.ts +17 -0
- package/types/maplestory/api/response/cubeHistoryDtoBody.d.ts +8 -8
- package/types/maplestory/api/response/cubeHistoryResponseDtoBody.d.ts +1 -1
- package/types/maplestory/api/response/dojangRankingResponseDtoBody.d.ts +14 -0
- package/types/maplestory/api/response/guildBasicDtoBody.d.ts +23 -0
- package/types/maplestory/api/response/guildDtoBody.d.ts +4 -0
- package/types/maplestory/api/response/guildRankingResponseDtoBody.d.ts +13 -0
- package/types/maplestory/api/response/overallRankingResponseDtoBody.d.ts +15 -0
- package/types/maplestory/api/response/rankingResponseDtoBody.d.ts +7 -0
- package/types/maplestory/api/response/theSeedRankingResponseDtoBody.d.ts +15 -0
- package/types/maplestory/api/response/unionDtoBody.d.ts +6 -0
- package/types/maplestory/api/response/unionRaiderDtoBody.d.ts +27 -0
- package/types/maplestory/api/response/unionRankingResponseDtoBody.d.ts +13 -0
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import { CharacterItemEquipmentInfoDtoBody } from "../response/characterItemEquipmentDtoBody";
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import { CharacterItemEquipmentExceptionalOptionDto } from "./characterItemEquipmentExceptionalOptionDto";
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import { CharacterItemEquipmentTotalOptionDto } from "./characterItemEquipmentTotalOptionDto";
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import { CharacterItemEquipmentBaseOptionDto } from "./characterItemEquipmentBaseOptionDto";
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import { CharacterItemEquipmentAddOptionDto } from "./characterItemEquipmentAddOptionDto";
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import { CharacterItemEquipmentEtcOptionDto } from "./characterItemEquipmentEtcOptionDto";
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import { CharacterItemEquipmentStarforceOptionDto } from "./characterItemEquipmentStarforceOptionDto";
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declare class CharacterItemEquipmentInfoDto {
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/**
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* 장비 부위 명
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*/
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itemEquipmentPart: string;
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/**
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* 장비 슬롯 위치
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*/
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equipmentSlot: string;
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/**
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* 장비 명
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*/
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itemName: string;
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/**
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* 장비 아이콘
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*/
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itemIcon: string;
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/**
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* 장비 설명
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*/
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itemDescription: string;
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/**
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* 장비 외형
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*/
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itemShapeName: string;
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/**
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* 장비 외형 아이콘
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*/
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itemShapeIcon: string;
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/**
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* 전용 성별
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*/
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gender: string;
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/**
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* 장비 최종 옵션
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*/
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itemTotalOption: CharacterItemEquipmentTotalOptionDto;
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/**
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* 장비 기본 옵션
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*/
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itemBaseOption: CharacterItemEquipmentBaseOptionDto;
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/**
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* 잠재능력 등급
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*/
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potentialOptionGrade: string;
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/**
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* 에디셔널 잠재능력 등급
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*/
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additionalPotentialOptionGrade: string;
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/**
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* 잠재능력 첫 번째 옵션
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*/
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potentialOption1: string;
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/**
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* 잠재능력 두 번째 옵션
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*/
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potentialOption2: string;
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/**
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* 잠재능력 세 번째 옵션
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*/
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potentialOption3: string;
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/**
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* 에디셔널 잠재능력 첫 번째 옵션
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*/
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additionalPotentialOption1: string;
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/**
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* 에디셔널 잠재능력 두 번째 옵션
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*/
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additionalPotentialOption2: string;
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/**
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* 에디셔널 잠재능력 세 번째 옵션
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*/
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additionalPotentialOption3: string;
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/**
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* 착용 레벨 증가
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*/
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equipmentLevelIncrease: number;
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/**
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* 장비 특별 옵션
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*/
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itemExceptionalOption: CharacterItemEquipmentExceptionalOptionDto;
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/**
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* 장비 추가 옵션
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*/
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itemAddOption: CharacterItemEquipmentAddOptionDto;
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/**
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* 성장 경험치
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*/
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growthExp: number;
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/**
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* 성장 레벨
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growthLevel: number;
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/**
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* 업그레이드 횟수
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*/
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scrollUpgrade: string;
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/**
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* 가위 사용 가능 횟수 (교환 불가 장비, 가위 횟수가 없는 교환 가능 장비는 255)
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*/
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cuttableCount: string;
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/**
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* 황금 망치 재련 적용 (1:적용, 이외 미 적용)
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*/
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goldenHammerFlag: string;
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/**
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* 복구 가능 횟수
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*/
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scrollResilienceCount: string;
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/**
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* 업그레이드 가능 횟수
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*/
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scrollUpgradeableCount: string;
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/**
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* 소울 명
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*/
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soulName: string;
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/**
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* 소울 옵션
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*/
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soulOption: string;
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/**
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* 장비 기타 옵션
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*/
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itemEtcOption: CharacterItemEquipmentEtcOptionDto;
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/**
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* 강화 단계
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*/
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starforce: string;
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/**
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* 놀라운 장비 강화 주문서 사용 여부 (0:미사용, 1:사용)
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*/
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starforceScrollFlag: string;
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/**
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* 장비 스타포스 옵션
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*/
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itemStarforceOption: CharacterItemEquipmentStarforceOptionDto;
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/**
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* 특수 반지 레벨
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*/
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specialRingLevel: number;
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/**
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* 장비 유효 기간
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*/
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dateExpire: Date;
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constructor(obj: CharacterItemEquipmentInfoDtoBody);
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}
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export { CharacterItemEquipmentInfoDto };
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import { CharacterItemEquipmentStarforceOptionDtoBody } from "../response/characterItemEquipmentDtoBody";
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/**
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* 캐릭터 장비 스타포스 옵션 정보
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*/
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declare class CharacterItemEquipmentStarforceOptionDto {
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/**
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* STR
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*/
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str: string;
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/**
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* DEX
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*/
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dex: string;
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/**
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* INT
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*/
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int: string;
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/**
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* LUK
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*/
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luk: string;
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/**
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* 최대 HP
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maxHp: string;
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/**
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+
* 최대 MP
|
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*/
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maxMp: string;
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+
/**
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+
* 공격력
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32
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+
*/
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attackPower: string;
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+
/**
|
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35
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+
* 마력
|
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36
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+
*/
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+
magicPower: string;
|
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|
+
/**
|
|
39
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+
* 방어력
|
|
40
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+
*/
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+
armor: string;
|
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42
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+
/**
|
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43
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+
* 이동속도
|
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44
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+
*/
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+
speed: string;
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46
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+
/**
|
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47
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+
* 점프력
|
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48
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+
*/
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+
jump: string;
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+
constructor(obj: CharacterItemEquipmentStarforceOptionDtoBody);
|
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+
}
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+
export { CharacterItemEquipmentStarforceOptionDto };
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|
@@ -0,0 +1,28 @@
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1
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+
import { CharacterItemEquipmentTitleDtoBody } from "../response/characterItemEquipmentDtoBody";
|
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2
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+
/**
|
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3
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+
* 캐릭터 칭호 아이템 정보
|
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4
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+
*/
|
|
5
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+
declare class CharacterItemEquipmentTitleDto {
|
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6
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+
/**
|
|
7
|
+
* 칭호 장비 명
|
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8
|
+
*/
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9
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+
titleName: string;
|
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10
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+
/**
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11
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* 칭호 아이콘
|
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12
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+
*/
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+
titleIcon: string;
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+
/**
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* 칭호 설명
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+
*/
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titleDescription: string;
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/**
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* 칭호 유효 기간
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+
*/
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dateExpire: Date;
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+
/**
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* 칭호 옵션 유효 기간
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+
*/
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dateOptionExpire?: Date;
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constructor(obj: CharacterItemEquipmentTitleDtoBody);
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}
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export { CharacterItemEquipmentTitleDto };
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|
@@ -0,0 +1,80 @@
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1
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+
import { CharacterItemEquipmentTotalOptionDtoBody } from "../response/characterItemEquipmentDtoBody";
|
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2
|
+
/**
|
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3
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+
* 캐릭터 장비 최종 옵션 정보
|
|
4
|
+
*/
|
|
5
|
+
declare class CharacterItemEquipmentTotalOptionDto {
|
|
6
|
+
/**
|
|
7
|
+
* STR
|
|
8
|
+
*/
|
|
9
|
+
str: string;
|
|
10
|
+
/**
|
|
11
|
+
* DEX
|
|
12
|
+
*/
|
|
13
|
+
dex: string;
|
|
14
|
+
/**
|
|
15
|
+
* INT
|
|
16
|
+
*/
|
|
17
|
+
int: string;
|
|
18
|
+
/**
|
|
19
|
+
* LUK
|
|
20
|
+
*/
|
|
21
|
+
luk: string;
|
|
22
|
+
/**
|
|
23
|
+
* 최대 HP
|
|
24
|
+
*/
|
|
25
|
+
maxHp: string;
|
|
26
|
+
/**
|
|
27
|
+
* 최대 MP
|
|
28
|
+
*/
|
|
29
|
+
maxMp: string;
|
|
30
|
+
/**
|
|
31
|
+
* 공격력
|
|
32
|
+
*/
|
|
33
|
+
attackPower: string;
|
|
34
|
+
/**
|
|
35
|
+
* 마력
|
|
36
|
+
*/
|
|
37
|
+
magicPower: string;
|
|
38
|
+
/**
|
|
39
|
+
* 방어력
|
|
40
|
+
*/
|
|
41
|
+
armor: string;
|
|
42
|
+
/**
|
|
43
|
+
* 이동속도
|
|
44
|
+
*/
|
|
45
|
+
speed: string;
|
|
46
|
+
/**
|
|
47
|
+
* 점프력
|
|
48
|
+
*/
|
|
49
|
+
jump: string;
|
|
50
|
+
/**
|
|
51
|
+
* 보스 공격 시 데미지 증가(%)
|
|
52
|
+
*/
|
|
53
|
+
bossDamage: string;
|
|
54
|
+
/**
|
|
55
|
+
* 몬스터 방어율 무시(%)
|
|
56
|
+
*/
|
|
57
|
+
ignoreMonsterArmor: string;
|
|
58
|
+
/**
|
|
59
|
+
* 올스탯(%)
|
|
60
|
+
*/
|
|
61
|
+
allStat: string;
|
|
62
|
+
/**
|
|
63
|
+
* 데미지(%)
|
|
64
|
+
*/
|
|
65
|
+
damage: string;
|
|
66
|
+
/**
|
|
67
|
+
* 착용 레벨 감소
|
|
68
|
+
*/
|
|
69
|
+
equipmentLevelDecrease: number;
|
|
70
|
+
/**
|
|
71
|
+
* 최대 HP(%)
|
|
72
|
+
*/
|
|
73
|
+
maxHpRate: string;
|
|
74
|
+
/**
|
|
75
|
+
* 최대 MP(%)
|
|
76
|
+
*/
|
|
77
|
+
maxMpRate: string;
|
|
78
|
+
constructor(obj: CharacterItemEquipmentTotalOptionDtoBody);
|
|
79
|
+
}
|
|
80
|
+
export { CharacterItemEquipmentTotalOptionDto };
|
|
@@ -0,0 +1,25 @@
|
|
|
1
|
+
import { CharacterLinkSkillInfoDto } from "./characterLinkSkillInfoDto";
|
|
2
|
+
import { CharacterLinkSkillDtoBody } from "../response/characterLinkSkillDtoBody";
|
|
3
|
+
/**
|
|
4
|
+
* 캐릭터 링크 스킬 정보
|
|
5
|
+
*/
|
|
6
|
+
declare class CharacterLinkSkillDto {
|
|
7
|
+
/**
|
|
8
|
+
* 조회 기준일
|
|
9
|
+
*/
|
|
10
|
+
date: Date;
|
|
11
|
+
/**
|
|
12
|
+
* 캐릭터 직업
|
|
13
|
+
*/
|
|
14
|
+
characterClass: string;
|
|
15
|
+
/**
|
|
16
|
+
* 링크 스킬 정보
|
|
17
|
+
*/
|
|
18
|
+
characterLinkSkill: CharacterLinkSkillInfoDto;
|
|
19
|
+
/**
|
|
20
|
+
* 내 링크 스킬 정보
|
|
21
|
+
*/
|
|
22
|
+
characterOwnedLinkSkill: CharacterLinkSkillInfoDto;
|
|
23
|
+
constructor(obj: CharacterLinkSkillDtoBody);
|
|
24
|
+
}
|
|
25
|
+
export { CharacterLinkSkillDto };
|
|
@@ -0,0 +1,28 @@
|
|
|
1
|
+
import { CharacterLinkSkillInfoDtoBody } from "../response/characterLinkSkillDtoBody";
|
|
2
|
+
/**
|
|
3
|
+
* 캐릭터 링크 스킬 정보
|
|
4
|
+
*/
|
|
5
|
+
declare class CharacterLinkSkillInfoDto {
|
|
6
|
+
/**
|
|
7
|
+
* 스킬 명
|
|
8
|
+
*/
|
|
9
|
+
skillName: string;
|
|
10
|
+
/**
|
|
11
|
+
* 스킬 설명
|
|
12
|
+
*/
|
|
13
|
+
skillDescription: string;
|
|
14
|
+
/**
|
|
15
|
+
* 스킬 레벨
|
|
16
|
+
*/
|
|
17
|
+
skillLevel: number;
|
|
18
|
+
/**
|
|
19
|
+
* 스킬 효과
|
|
20
|
+
*/
|
|
21
|
+
skillEffect: string;
|
|
22
|
+
/**
|
|
23
|
+
* 스킬 아이콘
|
|
24
|
+
*/
|
|
25
|
+
skillIcon: string;
|
|
26
|
+
constructor(obj: CharacterLinkSkillInfoDtoBody);
|
|
27
|
+
}
|
|
28
|
+
export { CharacterLinkSkillInfoDto };
|
|
@@ -0,0 +1,24 @@
|
|
|
1
|
+
import { CharacterPetEquipmentAutoSkillDtoBody } from "../response/characterPetEquipmentDtoBody";
|
|
2
|
+
/**
|
|
3
|
+
* 캐릭터 펫 장비 자동 스킬 정보
|
|
4
|
+
*/
|
|
5
|
+
declare class CharacterPetEquipmentAutoSkillDto {
|
|
6
|
+
/**
|
|
7
|
+
* 첫 번째 슬롯에 등록된 자동 스킬
|
|
8
|
+
*/
|
|
9
|
+
skill1: string;
|
|
10
|
+
/**
|
|
11
|
+
* 첫 번째 슬롯에 등록된 자동 아이콘
|
|
12
|
+
*/
|
|
13
|
+
skill1Icon: string;
|
|
14
|
+
/**
|
|
15
|
+
* 두 번째 슬롯에 등록된 자동 스킬
|
|
16
|
+
*/
|
|
17
|
+
skill2: string;
|
|
18
|
+
/**
|
|
19
|
+
* 두 번째 슬롯에 등록된 자동 아이콘
|
|
20
|
+
*/
|
|
21
|
+
skill2Icon: string;
|
|
22
|
+
constructor(obj: CharacterPetEquipmentAutoSkillDtoBody);
|
|
23
|
+
}
|
|
24
|
+
export { CharacterPetEquipmentAutoSkillDto };
|
|
@@ -0,0 +1,116 @@
|
|
|
1
|
+
import { CharacterPetEquipmentItemDto } from "./characterPetEquipmentItemDto";
|
|
2
|
+
import { CharacterPetEquipmentDtoBody } from "../response/characterPetEquipmentDtoBody";
|
|
3
|
+
import { CharacterPetEquipmentAutoSkillDto } from "./characterPetEquipmentAutoSkillDto";
|
|
4
|
+
/**
|
|
5
|
+
* 캐릭터 펫 장비 정보
|
|
6
|
+
*/
|
|
7
|
+
declare class CharacterPetEquipmentDto {
|
|
8
|
+
/**
|
|
9
|
+
* 조회 기준일
|
|
10
|
+
*/
|
|
11
|
+
date: Date;
|
|
12
|
+
/**
|
|
13
|
+
* 펫1 명
|
|
14
|
+
*/
|
|
15
|
+
pet1Name: string;
|
|
16
|
+
/**
|
|
17
|
+
* 펫1 닉네임
|
|
18
|
+
*/
|
|
19
|
+
pet1Nickname: string;
|
|
20
|
+
/**
|
|
21
|
+
* 펫1 아이콘
|
|
22
|
+
*/
|
|
23
|
+
pet1Icon: string;
|
|
24
|
+
/**
|
|
25
|
+
* 펫1 설명
|
|
26
|
+
*/
|
|
27
|
+
pet1Description: string;
|
|
28
|
+
/**
|
|
29
|
+
* 펫1 장착 정보
|
|
30
|
+
*/
|
|
31
|
+
pet1Equipment: CharacterPetEquipmentItemDto;
|
|
32
|
+
/**
|
|
33
|
+
* 펫1 펫 버프 자동스킬 정보
|
|
34
|
+
*/
|
|
35
|
+
pet1AutoSkill: CharacterPetEquipmentAutoSkillDto;
|
|
36
|
+
/**
|
|
37
|
+
* 펫1 원더 펫 종류
|
|
38
|
+
*/
|
|
39
|
+
pet1PetType: string;
|
|
40
|
+
/**
|
|
41
|
+
* 펫1 펫 보유 스킬
|
|
42
|
+
*/
|
|
43
|
+
pet1Skill: string[];
|
|
44
|
+
/**
|
|
45
|
+
* 펫1 마법의 시간 (KST, 시간 단위 데이터로 분은 일괄 0으로 표기)
|
|
46
|
+
*/
|
|
47
|
+
pet1DateExpire: Date;
|
|
48
|
+
/**
|
|
49
|
+
* 펫2 명
|
|
50
|
+
*/
|
|
51
|
+
pet2Name: string;
|
|
52
|
+
/**
|
|
53
|
+
* 펫2 닉네임
|
|
54
|
+
*/
|
|
55
|
+
pet2Nickname: string;
|
|
56
|
+
/**
|
|
57
|
+
* 펫2 아이콘
|
|
58
|
+
*/
|
|
59
|
+
pet2Icon: string;
|
|
60
|
+
/**
|
|
61
|
+
* 펫2 설명
|
|
62
|
+
*/
|
|
63
|
+
pet2Description: string;
|
|
64
|
+
/**
|
|
65
|
+
* 펫2 장착 정보
|
|
66
|
+
*/
|
|
67
|
+
pet2Equipment: CharacterPetEquipmentItemDto;
|
|
68
|
+
/**
|
|
69
|
+
* 펫2 펫 버프 자동스킬 정보
|
|
70
|
+
*/
|
|
71
|
+
pet2AutoSkill: CharacterPetEquipmentAutoSkillDto;
|
|
72
|
+
/**
|
|
73
|
+
* 펫2 원더 펫 종류
|
|
74
|
+
*/
|
|
75
|
+
pet2PetType: string;
|
|
76
|
+
/**
|
|
77
|
+
* 펫2 펫 보유 스킬
|
|
78
|
+
*/
|
|
79
|
+
pet2Skill: string[];
|
|
80
|
+
pet2DateExpire: Date;
|
|
81
|
+
/**
|
|
82
|
+
* 펫3 명
|
|
83
|
+
*/
|
|
84
|
+
pet3Name: string;
|
|
85
|
+
/**
|
|
86
|
+
* 펫3 닉네임
|
|
87
|
+
*/
|
|
88
|
+
pet3Nickname: string;
|
|
89
|
+
/**
|
|
90
|
+
* 펫3 아이콘
|
|
91
|
+
*/
|
|
92
|
+
pet3Icon: string;
|
|
93
|
+
/**
|
|
94
|
+
* 펫3 설명
|
|
95
|
+
*/
|
|
96
|
+
pet3Description: string;
|
|
97
|
+
/**
|
|
98
|
+
* 펫3 장착 정보
|
|
99
|
+
*/
|
|
100
|
+
pet3Equipment: CharacterPetEquipmentItemDto;
|
|
101
|
+
/**
|
|
102
|
+
* 펫3 펫 버프 자동스킬 정보
|
|
103
|
+
*/
|
|
104
|
+
pet3AutoSkill: CharacterPetEquipmentAutoSkillDto;
|
|
105
|
+
/**
|
|
106
|
+
* 펫3 원더 펫 종류
|
|
107
|
+
*/
|
|
108
|
+
pet3PetType: string;
|
|
109
|
+
/**
|
|
110
|
+
* 펫3 펫 보유 스킬
|
|
111
|
+
*/
|
|
112
|
+
pet3Skill: string[];
|
|
113
|
+
pet3DateExpire: Date;
|
|
114
|
+
constructor(obj: CharacterPetEquipmentDtoBody);
|
|
115
|
+
}
|
|
116
|
+
export { CharacterPetEquipmentDto };
|
|
@@ -0,0 +1,33 @@
|
|
|
1
|
+
import { CharacterPetEquipmentItemDtoBody } from "../response/characterPetEquipmentDtoBody";
|
|
2
|
+
import { CharacterPetEquipmentItemOptionDto } from "./characterPetEquipmentItemOptionDto";
|
|
3
|
+
/**
|
|
4
|
+
* 캐릭터 펫 장비 아이템 정보
|
|
5
|
+
*/
|
|
6
|
+
declare class CharacterPetEquipmentItemDto {
|
|
7
|
+
/**
|
|
8
|
+
* 아이템 명
|
|
9
|
+
*/
|
|
10
|
+
itemName: string;
|
|
11
|
+
/**
|
|
12
|
+
* 아이템 아이콘
|
|
13
|
+
*/
|
|
14
|
+
itemIcon: string;
|
|
15
|
+
/**
|
|
16
|
+
* 아이템 설명
|
|
17
|
+
*/
|
|
18
|
+
itemDescription: string;
|
|
19
|
+
/**
|
|
20
|
+
* 아이템 표기상 옵션
|
|
21
|
+
*/
|
|
22
|
+
itemOption: CharacterPetEquipmentItemOptionDto[];
|
|
23
|
+
/**
|
|
24
|
+
* 업그레이드 횟수
|
|
25
|
+
*/
|
|
26
|
+
scrollUpgrade: number;
|
|
27
|
+
/**
|
|
28
|
+
* 업그레이드 가능 횟수
|
|
29
|
+
*/
|
|
30
|
+
scrollUpgradeable: number;
|
|
31
|
+
constructor(obj: CharacterPetEquipmentItemDtoBody);
|
|
32
|
+
}
|
|
33
|
+
export { CharacterPetEquipmentItemDto };
|
|
@@ -0,0 +1,16 @@
|
|
|
1
|
+
import { CharacterPetEquipmentItemOptionDtoBody } from "../response/characterPetEquipmentDtoBody";
|
|
2
|
+
/**
|
|
3
|
+
* 캐릭터 펫 장비 아이템 옵션 정보
|
|
4
|
+
*/
|
|
5
|
+
declare class CharacterPetEquipmentItemOptionDto {
|
|
6
|
+
/**
|
|
7
|
+
* 옵션 정보
|
|
8
|
+
*/
|
|
9
|
+
optionType: string;
|
|
10
|
+
/**
|
|
11
|
+
* 옵션 값
|
|
12
|
+
*/
|
|
13
|
+
optionValue: string;
|
|
14
|
+
constructor(obj: CharacterPetEquipmentItemOptionDtoBody);
|
|
15
|
+
}
|
|
16
|
+
export { CharacterPetEquipmentItemOptionDto };
|
|
@@ -0,0 +1,16 @@
|
|
|
1
|
+
import { CharacterPopularityDtoBody } from "../response/characterPopularityDtoBody";
|
|
2
|
+
/**
|
|
3
|
+
* 캐릭터 인기도 정보
|
|
4
|
+
*/
|
|
5
|
+
declare class CharacterPopularityDto {
|
|
6
|
+
/**
|
|
7
|
+
* 조회 기준일
|
|
8
|
+
*/
|
|
9
|
+
date: Date;
|
|
10
|
+
/**
|
|
11
|
+
* 캐릭터 인기도
|
|
12
|
+
*/
|
|
13
|
+
popularity: number;
|
|
14
|
+
constructor(obj: CharacterPopularityDtoBody);
|
|
15
|
+
}
|
|
16
|
+
export { CharacterPopularityDto };
|
|
@@ -0,0 +1,33 @@
|
|
|
1
|
+
import { CharacterPropensityDtoBody } from "../response/characterPropensityDtoBody";
|
|
2
|
+
/**
|
|
3
|
+
* 캐릭터 성향 정보
|
|
4
|
+
*/
|
|
5
|
+
declare class CharacterPropensityDto {
|
|
6
|
+
date: Date;
|
|
7
|
+
/**
|
|
8
|
+
* 카리스마 레벨
|
|
9
|
+
*/
|
|
10
|
+
charismaLevel: number;
|
|
11
|
+
/**
|
|
12
|
+
* 감성 레벨
|
|
13
|
+
*/
|
|
14
|
+
sensibilityLevel: number;
|
|
15
|
+
/**
|
|
16
|
+
* 통찰력 레벨
|
|
17
|
+
*/
|
|
18
|
+
insightLevel: number;
|
|
19
|
+
/**
|
|
20
|
+
* 의지 레벨
|
|
21
|
+
*/
|
|
22
|
+
willingnessLevel: number;
|
|
23
|
+
/**
|
|
24
|
+
* 손재주 레벨
|
|
25
|
+
*/
|
|
26
|
+
handicraftLevel: number;
|
|
27
|
+
/**
|
|
28
|
+
* 매력 레벨
|
|
29
|
+
*/
|
|
30
|
+
charmLevel: number;
|
|
31
|
+
constructor(obj: CharacterPropensityDtoBody);
|
|
32
|
+
}
|
|
33
|
+
export { CharacterPropensityDto };
|
|
@@ -0,0 +1,17 @@
|
|
|
1
|
+
import { CharacterSetEffectInfoDto } from "./characterSetEffectInfoDto";
|
|
2
|
+
import { CharacterSetEffectDtoBody } from "../response/characterSetEffectDtoBody";
|
|
3
|
+
/**
|
|
4
|
+
* 캐릭터 세트 효과 정보
|
|
5
|
+
*/
|
|
6
|
+
declare class CharacterSetEffectDto {
|
|
7
|
+
/**
|
|
8
|
+
* 조회 기준일
|
|
9
|
+
*/
|
|
10
|
+
date: Date;
|
|
11
|
+
/**
|
|
12
|
+
* 세트 효과 정보
|
|
13
|
+
*/
|
|
14
|
+
setEffect: CharacterSetEffectInfoDto[];
|
|
15
|
+
constructor(obj: CharacterSetEffectDtoBody);
|
|
16
|
+
}
|
|
17
|
+
export { CharacterSetEffectDto };
|
|
@@ -0,0 +1,21 @@
|
|
|
1
|
+
import { CharacterSetEffectInfoDtoBody } from "../response/characterSetEffectDtoBody";
|
|
2
|
+
import { CharacterSetEffectOptionInfoDto } from "./characterSetEffectOptionInfoDto";
|
|
3
|
+
/**
|
|
4
|
+
* 캐릭터 세트 효과 정보
|
|
5
|
+
*/
|
|
6
|
+
declare class CharacterSetEffectInfoDto {
|
|
7
|
+
/**
|
|
8
|
+
* 세트 효과 명
|
|
9
|
+
*/
|
|
10
|
+
setName: string;
|
|
11
|
+
/**
|
|
12
|
+
* 세트 개수 (럭키 아이템 포함)
|
|
13
|
+
*/
|
|
14
|
+
totalSetCount: number;
|
|
15
|
+
/**
|
|
16
|
+
* 세트 효과 옵션
|
|
17
|
+
*/
|
|
18
|
+
setEffectInfo: CharacterSetEffectOptionInfoDto[];
|
|
19
|
+
constructor(obj: CharacterSetEffectInfoDtoBody);
|
|
20
|
+
}
|
|
21
|
+
export { CharacterSetEffectInfoDto };
|
|
@@ -0,0 +1,16 @@
|
|
|
1
|
+
import { CharacterSetEffectOptionInfoDtoBody } from "../response/characterSetEffectDtoBody";
|
|
2
|
+
/**
|
|
3
|
+
* 캐릭터 세트 효과 옵션 정보
|
|
4
|
+
*/
|
|
5
|
+
declare class CharacterSetEffectOptionInfoDto {
|
|
6
|
+
/**
|
|
7
|
+
* 세트 효과 레벨 (장비 수)
|
|
8
|
+
*/
|
|
9
|
+
setCount: number;
|
|
10
|
+
/**
|
|
11
|
+
* 적용 중인 세트 효과
|
|
12
|
+
*/
|
|
13
|
+
setOption: string;
|
|
14
|
+
constructor(obj: CharacterSetEffectOptionInfoDtoBody);
|
|
15
|
+
}
|
|
16
|
+
export { CharacterSetEffectOptionInfoDto };
|
|
@@ -0,0 +1,25 @@
|
|
|
1
|
+
import { CharacterSkillInfoDto } from "./characterSkillInfoDto";
|
|
2
|
+
import { CharacterSkillDtoBody } from "../response/characterSkillDtoBody";
|
|
3
|
+
/**
|
|
4
|
+
* 캐릭터 스킬 정보
|
|
5
|
+
*/
|
|
6
|
+
declare class CharacterSkillDto {
|
|
7
|
+
/**
|
|
8
|
+
* 조회 기준일
|
|
9
|
+
*/
|
|
10
|
+
date: Date;
|
|
11
|
+
/**
|
|
12
|
+
* 캐릭터 직업
|
|
13
|
+
*/
|
|
14
|
+
characterClass: string;
|
|
15
|
+
/**
|
|
16
|
+
* 스킬 전직 차수
|
|
17
|
+
*/
|
|
18
|
+
characterSkillGrade: string;
|
|
19
|
+
/**
|
|
20
|
+
* 스킬 정보
|
|
21
|
+
*/
|
|
22
|
+
characterSkill: CharacterSkillInfoDto[];
|
|
23
|
+
constructor(obj: CharacterSkillDtoBody);
|
|
24
|
+
}
|
|
25
|
+
export { CharacterSkillDto };
|