maplestory-openapi 1.1.0 → 2.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (117) hide show
  1. package/README.md +20 -15
  2. package/dist/index.js +4283 -71
  3. package/dist/index.min.js +1 -1
  4. package/dist/index.mjs +4211 -72
  5. package/package.json +4 -3
  6. package/types/index.d.ts +75 -0
  7. package/types/maplestory/api/dto/achievementRankingDto.d.ts +40 -0
  8. package/types/maplestory/api/dto/achievementRankingResponseDto.d.ts +13 -0
  9. package/types/maplestory/api/dto/characterAbilityDto.d.ts +25 -0
  10. package/types/maplestory/api/dto/characterAbilityInfoDto.d.ts +11 -0
  11. package/types/maplestory/api/dto/characterAndroidCashItemEquipmentColoringPrismDto.d.ts +24 -0
  12. package/types/maplestory/api/dto/characterAndroidCashItemEquipmentDto.d.ts +50 -0
  13. package/types/maplestory/api/dto/characterAndroidCashItemEquipmentOptionDto.d.ts +16 -0
  14. package/types/maplestory/api/dto/characterAndroidEquipmentDto.d.ts +51 -0
  15. package/types/maplestory/api/dto/characterAndroidEquipmentFaceDto.d.ts +24 -0
  16. package/types/maplestory/api/dto/characterAndroidEquipmentHairDto.d.ts +24 -0
  17. package/types/maplestory/api/dto/characterBasicDto.d.ts +49 -0
  18. package/types/maplestory/api/dto/characterBeautyEquipmentDto.d.ts +49 -0
  19. package/types/maplestory/api/dto/characterBeautyEquipmentFaceDto.d.ts +24 -0
  20. package/types/maplestory/api/dto/characterBeautyEquipmentHairDto.d.ts +24 -0
  21. package/types/maplestory/api/dto/characterCashItemEquipmentColoringPrismDto.d.ts +24 -0
  22. package/types/maplestory/api/dto/characterCashItemEquipmentDto.d.ts +49 -0
  23. package/types/maplestory/api/dto/characterCashItemEquipmentOptionDto.d.ts +16 -0
  24. package/types/maplestory/api/dto/characterCashItemEquipmentPresetDto.d.ts +54 -0
  25. package/types/maplestory/api/dto/characterDojangDto.d.ts +32 -0
  26. package/types/maplestory/api/dto/characterDto.d.ts +12 -0
  27. package/types/maplestory/api/dto/characterHexaMatrixDto.d.ts +17 -0
  28. package/types/maplestory/api/dto/characterHexaMatrixEquipmentDto.d.ts +25 -0
  29. package/types/maplestory/api/dto/characterHexaMatrixEquipmentLinkedSkillDto.d.ts +12 -0
  30. package/types/maplestory/api/dto/characterHexaMatrixStatCoreDto.d.ts +40 -0
  31. package/types/maplestory/api/dto/characterHexaMatrixStatDto.d.ts +25 -0
  32. package/types/maplestory/api/dto/characterHyperStatDto.d.ts +49 -0
  33. package/types/maplestory/api/dto/characterHyperStatInfoDto.d.ts +24 -0
  34. package/types/maplestory/api/dto/characterItemEquipmentAddOptionDto.d.ts +68 -0
  35. package/types/maplestory/api/dto/characterItemEquipmentBaseOptionDto.d.ts +76 -0
  36. package/types/maplestory/api/dto/characterItemEquipmentDto.d.ts +38 -0
  37. package/types/maplestory/api/dto/characterItemEquipmentEtcOptionDto.d.ts +52 -0
  38. package/types/maplestory/api/dto/characterItemEquipmentExceptionalOptionDto.d.ts +40 -0
  39. package/types/maplestory/api/dto/characterItemEquipmentInfoDto.d.ts +155 -0
  40. package/types/maplestory/api/dto/characterItemEquipmentStarforceOptionDto.d.ts +52 -0
  41. package/types/maplestory/api/dto/characterItemEquipmentTitleDto.d.ts +28 -0
  42. package/types/maplestory/api/dto/characterItemEquipmentTotalOptionDto.d.ts +80 -0
  43. package/types/maplestory/api/dto/characterLinkSkillDto.d.ts +25 -0
  44. package/types/maplestory/api/dto/characterLinkSkillInfoDto.d.ts +28 -0
  45. package/types/maplestory/api/dto/characterPetEquipmentAutoSkillDto.d.ts +24 -0
  46. package/types/maplestory/api/dto/characterPetEquipmentDto.d.ts +116 -0
  47. package/types/maplestory/api/dto/characterPetEquipmentItemDto.d.ts +33 -0
  48. package/types/maplestory/api/dto/characterPetEquipmentItemOptionDto.d.ts +16 -0
  49. package/types/maplestory/api/dto/characterPopularityDto.d.ts +16 -0
  50. package/types/maplestory/api/dto/characterPropensityDto.d.ts +33 -0
  51. package/types/maplestory/api/dto/characterSetEffectDto.d.ts +17 -0
  52. package/types/maplestory/api/dto/characterSetEffectInfoDto.d.ts +21 -0
  53. package/types/maplestory/api/dto/characterSetEffectOptionInfoDto.d.ts +16 -0
  54. package/types/maplestory/api/dto/characterSkillDto.d.ts +25 -0
  55. package/types/maplestory/api/dto/characterSkillInfoDto.d.ts +28 -0
  56. package/types/maplestory/api/dto/characterStatDto.d.ts +27 -0
  57. package/types/maplestory/api/dto/characterSymbolEquipmentDto.d.ts +21 -0
  58. package/types/maplestory/api/dto/characterSymbolEquipmentInfoDto.d.ts +56 -0
  59. package/types/maplestory/api/dto/characterVMatrixCoreEquipmentDto.d.ts +40 -0
  60. package/types/maplestory/api/dto/characterVMatrixDto.d.ts +25 -0
  61. package/types/maplestory/api/dto/cubeHistoryDto.d.ts +18 -18
  62. package/types/maplestory/api/dto/cubeHistoryResponseDto.d.ts +2 -2
  63. package/types/maplestory/api/dto/cubeResultOptionDto.d.ts +1 -1
  64. package/types/maplestory/api/dto/dojangRankingDto.d.ts +44 -0
  65. package/types/maplestory/api/dto/dojangRankingResponseDto.d.ts +13 -0
  66. package/types/maplestory/api/dto/guildBasicDto.d.ts +61 -0
  67. package/types/maplestory/api/dto/guildDto.d.ts +12 -0
  68. package/types/maplestory/api/dto/guildRankingDto.d.ts +40 -0
  69. package/types/maplestory/api/dto/guildRankingResponseDto.d.ts +13 -0
  70. package/types/maplestory/api/dto/guildSkillDto.d.ts +28 -0
  71. package/types/maplestory/api/dto/overallRankingDto.d.ts +48 -0
  72. package/types/maplestory/api/dto/overallRankingResponseDto.d.ts +13 -0
  73. package/types/maplestory/api/dto/theSeedRankingDto.d.ts +44 -0
  74. package/types/maplestory/api/dto/theSeedRankingResponseDto.d.ts +13 -0
  75. package/types/maplestory/api/dto/unionDto.d.ts +20 -0
  76. package/types/maplestory/api/dto/unionRaiderBlockDto.d.ts +30 -0
  77. package/types/maplestory/api/dto/unionRaiderBlockPositionDto.d.ts +16 -0
  78. package/types/maplestory/api/dto/unionRaiderControlPointDto.d.ts +16 -0
  79. package/types/maplestory/api/dto/unionRaiderDto.d.ts +27 -0
  80. package/types/maplestory/api/dto/unionRaiderInnerStatDto.d.ts +16 -0
  81. package/types/maplestory/api/dto/unionRankingDto.d.ts +40 -0
  82. package/types/maplestory/api/dto/unionRankingResponseDto.d.ts +13 -0
  83. package/types/maplestory/api/mapleStoryApi.d.ts +760 -19
  84. package/types/maplestory/api/mapleStoryApiError.d.ts +18 -7
  85. package/types/maplestory/api/response/achievementRankingResponseDtoBody.d.ts +13 -0
  86. package/types/maplestory/api/response/characterAbilityDtoBody.d.ts +12 -0
  87. package/types/maplestory/api/response/characterAndroidEquipmentDtoBody.d.ts +47 -0
  88. package/types/maplestory/api/response/characterBasicDtoBody.d.ts +14 -0
  89. package/types/maplestory/api/response/characterBeautyEquipmentDtoBody.d.ts +24 -0
  90. package/types/maplestory/api/response/characterCashItemEquipmentDtoBody.d.ts +36 -0
  91. package/types/maplestory/api/response/characterDojangDtoBody.d.ts +9 -0
  92. package/types/maplestory/api/response/characterDtoBody.d.ts +4 -0
  93. package/types/maplestory/api/response/characterHexaMatrixDtoBody.d.ts +14 -0
  94. package/types/maplestory/api/response/characterHexaMatrixStatDtoBody.d.ts +17 -0
  95. package/types/maplestory/api/response/characterHyperStatDtoBody.d.ts +19 -0
  96. package/types/maplestory/api/response/characterItemEquipmentDtoBody.d.ts +155 -0
  97. package/types/maplestory/api/response/characterLinkSkillDtoBody.d.ts +14 -0
  98. package/types/maplestory/api/response/characterPetEquipmentDtoBody.d.ts +49 -0
  99. package/types/maplestory/api/response/characterPopularityDtoBody.d.ts +5 -0
  100. package/types/maplestory/api/response/characterPropensityDtoBody.d.ts +10 -0
  101. package/types/maplestory/api/response/characterSetEffectDtoBody.d.ts +14 -0
  102. package/types/maplestory/api/response/characterSkillDtoBody.d.ts +14 -0
  103. package/types/maplestory/api/response/characterStatDtoBody.d.ts +10 -0
  104. package/types/maplestory/api/response/characterSymbolEquipmentDtoBody.d.ts +20 -0
  105. package/types/maplestory/api/response/characterVMatrixDtoBody.d.ts +17 -0
  106. package/types/maplestory/api/response/cubeHistoryDtoBody.d.ts +8 -8
  107. package/types/maplestory/api/response/cubeHistoryResponseDtoBody.d.ts +1 -1
  108. package/types/maplestory/api/response/dojangRankingResponseDtoBody.d.ts +14 -0
  109. package/types/maplestory/api/response/guildBasicDtoBody.d.ts +23 -0
  110. package/types/maplestory/api/response/guildDtoBody.d.ts +4 -0
  111. package/types/maplestory/api/response/guildRankingResponseDtoBody.d.ts +13 -0
  112. package/types/maplestory/api/response/overallRankingResponseDtoBody.d.ts +15 -0
  113. package/types/maplestory/api/response/rankingResponseDtoBody.d.ts +7 -0
  114. package/types/maplestory/api/response/theSeedRankingResponseDtoBody.d.ts +15 -0
  115. package/types/maplestory/api/response/unionDtoBody.d.ts +6 -0
  116. package/types/maplestory/api/response/unionRaiderDtoBody.d.ts +27 -0
  117. package/types/maplestory/api/response/unionRankingResponseDtoBody.d.ts +13 -0
@@ -1,14 +1,25 @@
1
+ import { MapleStoryErrorBody } from "./mapleStoryApi";
1
2
  /**
2
3
  * MapleStory OpenAPI error.<br>
3
- * Please refer to <a href="https://developers.nexon.com/Maplestory/guides">MapleStory API guide</a> for the error details.
4
+ * Please refer to <a href="https://openapi.nexon.com/guide/request-api/">MapleStory API guide</a> for the error details.
4
5
  */
5
6
  declare class MapleStoryApiError extends Error {
6
7
  readonly name = "MapleStoryApiError";
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- readonly status: number;
8
+ readonly errorCode: MapleStoryApiErrorCode;
8
9
  readonly message: string;
9
- constructor(params: {
10
- status: number;
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- message: string;
12
- });
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+ constructor(errorBody: MapleStoryErrorBody);
13
11
  }
14
- export { MapleStoryApiError };
12
+ /**
13
+ * MapleStory OpenAPI error codes.<br>
14
+ * Please refer to <a href="https://openapi.nexon.com/guide/request-api/">MapleStory API guide</a> for the error code details.
15
+ */
16
+ declare enum MapleStoryApiErrorCode {
17
+ OPENAPI00001 = 0,
18
+ OPENAPI00002 = 1,
19
+ OPENAPI00003 = 2,
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+ OPENAPI00004 = 3,
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+ OPENAPI00005 = 4,
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+ OPENAPI00006 = 5,
23
+ OPENAPI00007 = 6
24
+ }
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+ export { MapleStoryApiError, MapleStoryApiErrorCode };
@@ -0,0 +1,13 @@
1
+ import { RankingResponseDtoBody } from "./rankingResponseDtoBody";
2
+ type AchievementRankingResponseDtoBody = RankingResponseDtoBody<AchievementRankingDtoBody>;
3
+ type AchievementRankingDtoBody = {
4
+ date: string;
5
+ ranking: number;
6
+ character_name: string;
7
+ world_name: string;
8
+ class_name: string;
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+ sub_class_name: string;
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+ trophy_grade: string;
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+ trophy_score: number;
12
+ };
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+ export type { AchievementRankingResponseDtoBody, AchievementRankingDtoBody };
@@ -0,0 +1,12 @@
1
+ type CharacterAbilityDtoBody = {
2
+ date: string;
3
+ ability_grade: string;
4
+ ability_info: CharacterAbilityInfoDtoBody[];
5
+ remain_fame: number;
6
+ };
7
+ type CharacterAbilityInfoDtoBody = {
8
+ ability_no: string;
9
+ ability_grade: string;
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+ ability_value: string;
11
+ };
12
+ export { CharacterAbilityDtoBody, CharacterAbilityInfoDtoBody };
@@ -0,0 +1,47 @@
1
+ type CharacterAndroidEquipmentDtoBody = {
2
+ date: string;
3
+ android_name: string;
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+ android_nickname: string;
5
+ android_icon: string;
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+ android_description: string;
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+ android_hair: CharacterAndroidEquipmentHairDtoBody;
8
+ android_face: CharacterAndroidEquipmentFaceDtoBody;
9
+ android_skin_name: string;
10
+ android_cash_item_equipment: CharacterAndroidCashItemEquipmentDtoBody[];
11
+ android_ear_sensor_clip_flag: string;
12
+ };
13
+ type CharacterAndroidEquipmentHairDtoBody = {
14
+ hair_name: string;
15
+ base_color: string;
16
+ mix_color: string;
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+ mix_rate: string;
18
+ };
19
+ type CharacterAndroidEquipmentFaceDtoBody = {
20
+ face_name: string;
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+ base_color: string;
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+ mix_color: string;
23
+ mix_rate: string;
24
+ };
25
+ type CharacterAndroidCashItemEquipmentDtoBody = {
26
+ cash_item_equipment_part: string;
27
+ cash_item_equipment_slot: string;
28
+ cash_item_name: string;
29
+ cash_item_icon: string;
30
+ cash_item_description: string;
31
+ cash_item_option: CharacterAndroidCashItemEquipmentOptionDtoBody[];
32
+ date_expire: string;
33
+ date_option_expire: string;
34
+ cash_item_label: string;
35
+ cash_item_coloring_prism: CharacterAndroidCashItemEquipmentColoringPrismDtoBody;
36
+ };
37
+ type CharacterAndroidCashItemEquipmentOptionDtoBody = {
38
+ option_type: string;
39
+ option_value: string;
40
+ };
41
+ type CharacterAndroidCashItemEquipmentColoringPrismDtoBody = {
42
+ color_range: string;
43
+ hue: number;
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+ saturation: number;
45
+ value: number;
46
+ };
47
+ export type { CharacterAndroidEquipmentDtoBody, CharacterAndroidEquipmentHairDtoBody, CharacterAndroidEquipmentFaceDtoBody, CharacterAndroidCashItemEquipmentDtoBody, CharacterAndroidCashItemEquipmentOptionDtoBody, CharacterAndroidCashItemEquipmentColoringPrismDtoBody, };
@@ -0,0 +1,14 @@
1
+ type CharacterBasicDtoBody = {
2
+ date: string;
3
+ character_name: string;
4
+ world_name: string;
5
+ character_gender: string;
6
+ character_class: string;
7
+ character_class_level: string;
8
+ character_level: number;
9
+ character_exp: number;
10
+ character_exp_rate: string;
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+ character_guild_name: string;
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+ character_image: string;
13
+ };
14
+ export type { CharacterBasicDtoBody };
@@ -0,0 +1,24 @@
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+ type CharacterBeautyEquipmentDtoBody = {
2
+ date: string;
3
+ character_gender: string;
4
+ character_class: string;
5
+ character_hair: CharacterBeautyEquipmentHairDtoBody;
6
+ character_face: CharacterBeautyEquipmentFaceDtoBody;
7
+ character_skin_name: string;
8
+ additional_character_hair: CharacterBeautyEquipmentHairDtoBody;
9
+ additional_character_face: CharacterBeautyEquipmentFaceDtoBody;
10
+ additional_character_skin_name: string;
11
+ };
12
+ type CharacterBeautyEquipmentHairDtoBody = {
13
+ hair_name: string;
14
+ base_color: string;
15
+ mix_color: string;
16
+ mix_rate: string;
17
+ };
18
+ type CharacterBeautyEquipmentFaceDtoBody = {
19
+ face_name: string;
20
+ base_color: string;
21
+ mix_color: string;
22
+ mix_rate: string;
23
+ };
24
+ export type { CharacterBeautyEquipmentDtoBody, CharacterBeautyEquipmentHairDtoBody, CharacterBeautyEquipmentFaceDtoBody };
@@ -0,0 +1,36 @@
1
+ type CharacterCashItemEquipmentDtoBody = {
2
+ date: string;
3
+ character_gender: string;
4
+ character_class: string;
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+ preset_no: number;
6
+ cash_item_equipment_preset_1: CharacterCashItemEquipmentPresetDtoBody[];
7
+ cash_item_equipment_preset_2: CharacterCashItemEquipmentPresetDtoBody[];
8
+ cash_item_equipment_preset_3: CharacterCashItemEquipmentPresetDtoBody[];
9
+ additional_cash_item_equipment_preset_1: CharacterCashItemEquipmentPresetDtoBody[];
10
+ additional_cash_item_equipment_preset_2: CharacterCashItemEquipmentPresetDtoBody[];
11
+ additional_cash_item_equipment_preset_3: CharacterCashItemEquipmentPresetDtoBody[];
12
+ };
13
+ type CharacterCashItemEquipmentPresetDtoBody = {
14
+ cash_item_equipment_part: string;
15
+ cash_item_equipment_slot: string;
16
+ cash_item_name: string;
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+ cash_item_icon: string;
18
+ cash_item_description: string;
19
+ cash_item_option: CharacterCashItemEquipmentOptionDtoBody[];
20
+ date_expire: string;
21
+ date_option_expire: string;
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+ cash_item_label: string;
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+ cash_item_coloring_prism: CharacterCashItemEquipmentColoringPrismDtoBody;
24
+ base_preset_item_disable_flag: string;
25
+ };
26
+ type CharacterCashItemEquipmentOptionDtoBody = {
27
+ option_type: string;
28
+ option_value: string;
29
+ };
30
+ type CharacterCashItemEquipmentColoringPrismDtoBody = {
31
+ color_range: string;
32
+ hue: number;
33
+ saturation: number;
34
+ value: number;
35
+ };
36
+ export type { CharacterCashItemEquipmentDtoBody, CharacterCashItemEquipmentPresetDtoBody, CharacterCashItemEquipmentOptionDtoBody, CharacterCashItemEquipmentColoringPrismDtoBody };
@@ -0,0 +1,9 @@
1
+ type CharacterDojangDtoBody = {
2
+ date: string;
3
+ character_class: string;
4
+ world_name: string;
5
+ dojang_best_floor: number;
6
+ date_dojang_record: string;
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+ dojang_best_time: number;
8
+ };
9
+ export type { CharacterDojangDtoBody };
@@ -0,0 +1,4 @@
1
+ type CharacterDtoBody = {
2
+ ocid: string;
3
+ };
4
+ export type { CharacterDtoBody };
@@ -0,0 +1,14 @@
1
+ type CharacterHexaMatrixDtoBody = {
2
+ date: string;
3
+ character_hexa_core_equipment: CharacterHexaMatrixEquipmentDtoBody[];
4
+ };
5
+ type CharacterHexaMatrixEquipmentDtoBody = {
6
+ hexa_core_name: string;
7
+ hexa_core_level: number;
8
+ hexa_core_type: string;
9
+ linked_skill: CharacterHexaMatrixEquipmentLinkedSkillDtoBody[];
10
+ };
11
+ type CharacterHexaMatrixEquipmentLinkedSkillDtoBody = {
12
+ hexa_skill_id: string;
13
+ };
14
+ export type { CharacterHexaMatrixDtoBody, CharacterHexaMatrixEquipmentDtoBody, CharacterHexaMatrixEquipmentLinkedSkillDtoBody };
@@ -0,0 +1,17 @@
1
+ type CharacterHexaMatrixStatDtoBody = {
2
+ date: string;
3
+ character_class: string;
4
+ character_hexa_stat_core: CharacterHexaMatrixStatCoreDtoBody[];
5
+ preset_hexa_stat_core: CharacterHexaMatrixStatCoreDtoBody[];
6
+ };
7
+ type CharacterHexaMatrixStatCoreDtoBody = {
8
+ slot_id: string;
9
+ main_stat_name: string;
10
+ sub_stat_name_1: string;
11
+ sub_stat_name_2: string;
12
+ main_stat_level: number;
13
+ sub_stat_level_1: number;
14
+ sub_stat_level_2: number;
15
+ stat_grade: number;
16
+ };
17
+ export type { CharacterHexaMatrixStatDtoBody, CharacterHexaMatrixStatCoreDtoBody };
@@ -0,0 +1,19 @@
1
+ type CharacterHyperStatDtoBody = {
2
+ date: string;
3
+ character_class: string;
4
+ use_preset_no: string;
5
+ use_available_hyper_stat: number;
6
+ hyper_stat_preset_1: CharacterHyperStatInfoDtoBody[];
7
+ hyper_stat_preset_1_remain_point: number;
8
+ hyper_stat_preset_2: CharacterHyperStatInfoDtoBody[];
9
+ hyper_stat_preset_2_remain_point: number;
10
+ hyper_stat_preset_3: CharacterHyperStatInfoDtoBody[];
11
+ hyper_stat_preset_3_remain_point: number;
12
+ };
13
+ type CharacterHyperStatInfoDtoBody = {
14
+ stat_type: string;
15
+ stat_point: number;
16
+ stat_level: number;
17
+ stat_increase: string;
18
+ };
19
+ export type { CharacterHyperStatDtoBody, CharacterHyperStatInfoDtoBody };
@@ -0,0 +1,155 @@
1
+ type CharacterItemEquipmentDtoBody = {
2
+ date: string;
3
+ character_gender: string;
4
+ character_class: string;
5
+ item_equipment: CharacterItemEquipmentInfoDtoBody[];
6
+ title: CharacterItemEquipmentTitleDtoBody;
7
+ dragon_equipment?: CharacterItemEquipmentInfoDtoBody[];
8
+ mechanic_equipment?: CharacterItemEquipmentInfoDtoBody[];
9
+ };
10
+ type CharacterItemEquipmentInfoDtoBody = {
11
+ item_equipment_part: string;
12
+ equipment_slot: string;
13
+ item_name: string;
14
+ item_icon: string;
15
+ item_description: string;
16
+ item_shape_name: string;
17
+ item_shape_icon: string;
18
+ gender: string;
19
+ item_total_option: CharacterItemEquipmentOptionDtoBody;
20
+ item_base_option: CharacterItemEquipmentBaseOptionDtoBody;
21
+ potential_option_grade: string;
22
+ additional_potential_option_grade: string;
23
+ potential_option_1: string;
24
+ potential_option_2: string;
25
+ potential_option_3: string;
26
+ additional_potential_option_1: string;
27
+ additional_potential_option_2: string;
28
+ additional_potential_option_3: string;
29
+ equipment_level_increase: number;
30
+ item_exceptional_option: CharacterItemEquipmentOptionDtoBody;
31
+ item_add_option: CharacterItemEquipmentAddOptionDtoBody;
32
+ growth_exp: number;
33
+ growth_level: number;
34
+ scroll_upgrade: string;
35
+ cuttable_count: string;
36
+ golden_hammer_flag: string;
37
+ scroll_resilience_count: string;
38
+ scroll_upgradeable_count: string;
39
+ soul_name: string;
40
+ soul_option: string;
41
+ item_etc_option: CharacterItemEquipmentOptionDtoBody;
42
+ starforce: string;
43
+ starforce_scroll_flag: string;
44
+ item_starforce_option: CharacterItemEquipmentOptionDtoBody;
45
+ special_ring_level: number;
46
+ date_expire: string;
47
+ };
48
+ type CharacterItemEquipmentOptionDtoBody = {
49
+ str: string;
50
+ dex: string;
51
+ int: string;
52
+ luk: string;
53
+ max_hp: string;
54
+ max_mp: string;
55
+ attack_power: string;
56
+ magic_power: string;
57
+ armor: string;
58
+ speed: string;
59
+ jump: string;
60
+ boss_damage: string;
61
+ ignore_monster_armor: string;
62
+ all_stat: string;
63
+ damage: string;
64
+ equipment_level_decrease: number;
65
+ max_hp_rate: string;
66
+ max_mp_rate: string;
67
+ };
68
+ type CharacterItemEquipmentExceptionalOptionDtoBody = {
69
+ str: string;
70
+ dex: string;
71
+ int: string;
72
+ luk: string;
73
+ max_hp: string;
74
+ max_mp: string;
75
+ attack_power: string;
76
+ magic_power: string;
77
+ };
78
+ type CharacterItemEquipmentTotalOptionDtoBody = {
79
+ str: string;
80
+ dex: string;
81
+ int: string;
82
+ luk: string;
83
+ max_hp: string;
84
+ max_mp: string;
85
+ attack_power: string;
86
+ magic_power: string;
87
+ armor: string;
88
+ speed: string;
89
+ jump: string;
90
+ boss_damage: string;
91
+ ignore_monster_armor: string;
92
+ all_stat: string;
93
+ damage: string;
94
+ equipment_level_decrease: number;
95
+ max_hp_rate: string;
96
+ max_mp_rate: string;
97
+ };
98
+ type CharacterItemEquipmentBaseOptionDtoBody = {
99
+ str: string;
100
+ dex: string;
101
+ int: string;
102
+ luk: string;
103
+ max_hp: string;
104
+ max_mp: string;
105
+ attack_power: string;
106
+ magic_power: string;
107
+ armor: string;
108
+ speed: string;
109
+ jump: string;
110
+ boss_damage: string;
111
+ ignore_monster_armor: string;
112
+ all_stat: string;
113
+ max_hp_rate: string;
114
+ max_mp_rate: string;
115
+ base_equipment_level: number;
116
+ };
117
+ type CharacterItemEquipmentAddOptionDtoBody = {
118
+ str: string;
119
+ dex: string;
120
+ int: string;
121
+ luk: string;
122
+ max_hp: string;
123
+ max_mp: string;
124
+ attack_power: string;
125
+ magic_power: string;
126
+ armor: string;
127
+ speed: string;
128
+ jump: string;
129
+ boss_damage: string;
130
+ damage: string;
131
+ all_stat: string;
132
+ equipment_level_decrease: number;
133
+ };
134
+ type CharacterItemEquipmentEtcOptionDtoBody = {
135
+ str: string;
136
+ dex: string;
137
+ int: string;
138
+ luk: string;
139
+ max_hp: string;
140
+ max_mp: string;
141
+ attack_power: string;
142
+ magic_power: string;
143
+ armor: string;
144
+ speed: string;
145
+ jump: string;
146
+ };
147
+ type CharacterItemEquipmentStarforceOptionDtoBody = CharacterItemEquipmentEtcOptionDtoBody;
148
+ type CharacterItemEquipmentTitleDtoBody = {
149
+ title_name: string;
150
+ title_icon: string;
151
+ title_description: string;
152
+ date_expire: string;
153
+ date_option_expire: string | null;
154
+ };
155
+ export type { CharacterItemEquipmentDtoBody, CharacterItemEquipmentInfoDtoBody, CharacterItemEquipmentTitleDtoBody, CharacterItemEquipmentOptionDtoBody, CharacterItemEquipmentExceptionalOptionDtoBody, CharacterItemEquipmentTotalOptionDtoBody, CharacterItemEquipmentBaseOptionDtoBody, CharacterItemEquipmentAddOptionDtoBody, CharacterItemEquipmentEtcOptionDtoBody, CharacterItemEquipmentStarforceOptionDtoBody };
@@ -0,0 +1,14 @@
1
+ type CharacterLinkSkillDtoBody = {
2
+ date: string;
3
+ character_class: string;
4
+ character_link_skill: CharacterLinkSkillInfoDtoBody;
5
+ character_owned_link_skill: CharacterLinkSkillInfoDtoBody;
6
+ };
7
+ type CharacterLinkSkillInfoDtoBody = {
8
+ skill_name: string;
9
+ skill_description: string;
10
+ skill_level: number;
11
+ skill_effect: string;
12
+ skill_icon: string;
13
+ };
14
+ export type { CharacterLinkSkillDtoBody, CharacterLinkSkillInfoDtoBody };
@@ -0,0 +1,49 @@
1
+ type CharacterPetEquipmentDtoBody = {
2
+ date: string;
3
+ pet_1_name: string;
4
+ pet_1_nickname: string;
5
+ pet_1_icon: string;
6
+ pet_1_description: string;
7
+ pet_1_equipment: CharacterPetEquipmentItemDtoBody;
8
+ pet_1_auto_skill: CharacterPetEquipmentAutoSkillDtoBody;
9
+ pet_1_pet_type: string;
10
+ pet_1_skill: string[];
11
+ pet_1_date_expire: string;
12
+ pet_2_name: string;
13
+ pet_2_nickname: string;
14
+ pet_2_icon: string;
15
+ pet_2_description: string;
16
+ pet_2_equipment: CharacterPetEquipmentItemDtoBody;
17
+ pet_2_auto_skill: CharacterPetEquipmentAutoSkillDtoBody;
18
+ pet_2_pet_type: string;
19
+ pet_2_skill: string[];
20
+ pet_2_date_expire: string;
21
+ pet_3_name: string;
22
+ pet_3_nickname: string;
23
+ pet_3_icon: string;
24
+ pet_3_description: string;
25
+ pet_3_equipment: CharacterPetEquipmentItemDtoBody;
26
+ pet_3_auto_skill: CharacterPetEquipmentAutoSkillDtoBody;
27
+ pet_3_pet_type: string;
28
+ pet_3_skill: string[];
29
+ pet_3_date_expire: string;
30
+ };
31
+ type CharacterPetEquipmentItemDtoBody = {
32
+ item_name: string;
33
+ item_icon: string;
34
+ item_description: string;
35
+ item_option: CharacterPetEquipmentItemOptionDtoBody[];
36
+ scroll_upgrade: number;
37
+ scroll_upgradeable: number;
38
+ };
39
+ type CharacterPetEquipmentItemOptionDtoBody = {
40
+ option_type: string;
41
+ option_value: string;
42
+ };
43
+ type CharacterPetEquipmentAutoSkillDtoBody = {
44
+ skill_1: string;
45
+ skill_1_icon: string;
46
+ skill_2: string;
47
+ skill_2_icon: string;
48
+ };
49
+ export type { CharacterPetEquipmentDtoBody, CharacterPetEquipmentItemDtoBody, CharacterPetEquipmentItemOptionDtoBody, CharacterPetEquipmentAutoSkillDtoBody, };
@@ -0,0 +1,5 @@
1
+ type CharacterPopularityDtoBody = {
2
+ date: string;
3
+ popularity: number;
4
+ };
5
+ export type { CharacterPopularityDtoBody };
@@ -0,0 +1,10 @@
1
+ type CharacterPropensityDtoBody = {
2
+ date: string;
3
+ charisma_level: number;
4
+ sensibility_level: number;
5
+ insight_level: number;
6
+ willingness_level: number;
7
+ handicraft_level: number;
8
+ charm_level: number;
9
+ };
10
+ export type { CharacterPropensityDtoBody };
@@ -0,0 +1,14 @@
1
+ type CharacterSetEffectDtoBody = {
2
+ date: string;
3
+ set_effect: CharacterSetEffectInfoDtoBody[];
4
+ };
5
+ type CharacterSetEffectInfoDtoBody = {
6
+ set_name: string;
7
+ total_set_count: number;
8
+ set_effect_info: CharacterSetEffectOptionInfoDtoBody[];
9
+ };
10
+ type CharacterSetEffectOptionInfoDtoBody = {
11
+ set_count: number;
12
+ set_option: string;
13
+ };
14
+ export { CharacterSetEffectDtoBody, CharacterSetEffectInfoDtoBody, CharacterSetEffectOptionInfoDtoBody };
@@ -0,0 +1,14 @@
1
+ type CharacterSkillDtoBody = {
2
+ date: string;
3
+ character_class: string;
4
+ character_skill_grade: string;
5
+ character_skill: CharacterSkillInfoDtoBody[];
6
+ };
7
+ type CharacterSkillInfoDtoBody = {
8
+ skill_name: string;
9
+ skill_description: string;
10
+ skill_level: number;
11
+ skill_effect: string;
12
+ skill_icon: string;
13
+ };
14
+ export type { CharacterSkillDtoBody, CharacterSkillInfoDtoBody };
@@ -0,0 +1,10 @@
1
+ type CharacterStatDtoBody = {
2
+ date: string;
3
+ character_class: string;
4
+ final_stat: {
5
+ stat_name: string;
6
+ stat_value: string;
7
+ }[];
8
+ remain_ap: number;
9
+ };
10
+ export type { CharacterStatDtoBody };
@@ -0,0 +1,20 @@
1
+ type CharacterSymbolEquipmentDtoBody = {
2
+ date: string;
3
+ character_class: string;
4
+ symbol: CharacterSymbolEquipmentInfoDtoBody[];
5
+ };
6
+ type CharacterSymbolEquipmentInfoDtoBody = {
7
+ symbol_name: string;
8
+ symbol_icon: string;
9
+ symbol_description: string;
10
+ symbol_force: string;
11
+ symbol_level: number;
12
+ symbol_str: string;
13
+ symbol_dex: string;
14
+ symbol_int: string;
15
+ symbol_luk: string;
16
+ symbol_hp: string;
17
+ symbol_growth_count: number;
18
+ symbol_require_growth_count: number;
19
+ };
20
+ export type { CharacterSymbolEquipmentDtoBody, CharacterSymbolEquipmentInfoDtoBody };
@@ -0,0 +1,17 @@
1
+ type CharacterVMatrixDtoBody = {
2
+ date: string;
3
+ character_class: string;
4
+ character_v_core_equipment: CharacterVMatrixCoreEquipmentDtoBody[];
5
+ character_v_matrix_remain_slot_upgrade_point: number;
6
+ };
7
+ type CharacterVMatrixCoreEquipmentDtoBody = {
8
+ slot_id: string;
9
+ slot_level: number;
10
+ v_core_name: string;
11
+ v_core_type: string;
12
+ v_core_level: number;
13
+ v_core_skill_1: string;
14
+ v_core_skill_2?: string;
15
+ v_core_skill_3?: string;
16
+ };
17
+ export type { CharacterVMatrixDtoBody, CharacterVMatrixCoreEquipmentDtoBody };
@@ -3,20 +3,20 @@ type CubeHistoryDtoBody = {
3
3
  id: string;
4
4
  character_name: string;
5
5
  world_name: string;
6
- create_date: string;
6
+ date_create: string;
7
7
  cube_type: string;
8
8
  item_upgrade_result: string;
9
9
  miracle_time_flag: string;
10
- item_equip_part: string;
10
+ item_equipment_part: string;
11
11
  item_level: number;
12
12
  target_item: string;
13
13
  potential_option_grade: string;
14
14
  additional_potential_option_grade: string;
15
- upgradeguarantee: boolean;
16
- upgradeguaranteecount: number;
17
- before_potential_options: CubeResultOptionDtoBody[];
18
- before_additional_potential_options: CubeResultOptionDtoBody[];
19
- after_potential_options: CubeResultOptionDtoBody[];
20
- after_additional_potential_options: CubeResultOptionDtoBody[];
15
+ upgrade_guarantee: boolean;
16
+ upgrade_guarantee_count: number;
17
+ before_potential_option: CubeResultOptionDtoBody[];
18
+ before_additional_potential_option: CubeResultOptionDtoBody[];
19
+ after_potential_option: CubeResultOptionDtoBody[];
20
+ after_additional_potential_option: CubeResultOptionDtoBody[];
21
21
  };
22
22
  export type { CubeHistoryDtoBody };
@@ -1,7 +1,7 @@
1
1
  import { CubeHistoryDtoBody } from "./cubeHistoryDtoBody";
2
2
  type CubeHistoryResponseDtoBody = {
3
3
  count: number;
4
- cube_histories: CubeHistoryDtoBody[];
4
+ cube_history: CubeHistoryDtoBody[];
5
5
  next_cursor: string;
6
6
  };
7
7
  export type { CubeHistoryResponseDtoBody };
@@ -0,0 +1,14 @@
1
+ import { RankingResponseDtoBody } from "./rankingResponseDtoBody";
2
+ type DojangRankingResponseDtoBody = RankingResponseDtoBody<DojangRankingDtoBody>;
3
+ type DojangRankingDtoBody = {
4
+ date: string;
5
+ ranking: number;
6
+ character_name: string;
7
+ world_name: string;
8
+ class_name: string;
9
+ sub_class_name: string;
10
+ character_level: number;
11
+ dojang_floor: number;
12
+ dojang_time_record: number;
13
+ };
14
+ export type { DojangRankingResponseDtoBody, DojangRankingDtoBody };
@@ -0,0 +1,23 @@
1
+ type GuildBasicDtoBody = {
2
+ date: string;
3
+ world_name: string;
4
+ guild_name: string;
5
+ guild_level: number;
6
+ guild_fame: number;
7
+ guild_point: number;
8
+ guild_master_name: string;
9
+ guild_member_count: number;
10
+ guild_member: string[];
11
+ guild_skill: GuildSkillDtoBody[];
12
+ guild_nobless_skill: GuildSkillDtoBody[];
13
+ guild_mark: string;
14
+ guild_mark_custom: string;
15
+ };
16
+ type GuildSkillDtoBody = {
17
+ skill_name: string;
18
+ skill_description: string;
19
+ skill_level: number;
20
+ skill_effect: string;
21
+ skill_icon: string;
22
+ };
23
+ export type { GuildBasicDtoBody, GuildSkillDtoBody };
@@ -0,0 +1,4 @@
1
+ type GuildDtoBody = {
2
+ oguild_id: string;
3
+ };
4
+ export type { GuildDtoBody };