leaflet-city-mapper 0.0.4 → 0.0.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (632) hide show
  1. package/README.md +23 -11
  2. package/cucumber.mjs +9 -9
  3. package/dist/leaflet-city-mapper-src.js +3546 -2493
  4. package/dist/leaflet-city-mapper-src.js.map +4 -4
  5. package/dist/leaflet-city-mapper-worker-src.js +955 -0
  6. package/dist/leaflet-city-mapper-worker-src.js.map +7 -0
  7. package/dist/leaflet-city-mapper-worker.js +2 -0
  8. package/dist/leaflet-city-mapper-worker.js.map +7 -0
  9. package/dist/leaflet-city-mapper.js +3 -3
  10. package/dist/leaflet-city-mapper.js.map +4 -4
  11. package/libs/leaflet-lens.js +15 -3
  12. package/libs/leaflet.js +1 -1
  13. package/package.json +3 -2
  14. package/src/{camera → animations}/cancelCameraAnimation.js +5 -3
  15. package/src/{core → animations}/cancelGridFade.js +3 -2
  16. package/src/animations/endZoom.js +27 -0
  17. package/src/{camera → animations}/mapAnimateCamera.js +7 -5
  18. package/src/{scene → animations}/onZoomAnim.js +5 -4
  19. package/src/{scene → animations}/renderPendingZoomAnimation.js +4 -2
  20. package/src/{camera → animations}/runCameraAnimations.js +8 -6
  21. package/src/{core → animations}/runGridFades.js +4 -3
  22. package/src/{camera → animations}/scheduleCameraAnimation.js +3 -2
  23. package/src/animations/scheduleGridFade.js +16 -0
  24. package/src/{scene → animations}/startZoom.js +3 -2
  25. package/src/{rendering → animations}/synchronizeZoomView.js +10 -8
  26. package/src/{rendering → animations}/updateZoomCamera.js +11 -8
  27. package/src/archives/decodeDirectory.js +1 -1
  28. package/src/archives/findTile.js +3 -3
  29. package/src/archives/getDirectoryEntries.js +5 -4
  30. package/src/archives/getHeader.js +10 -6
  31. package/src/archives/getTileData.js +3 -3
  32. package/src/archives/getZxy.js +8 -7
  33. package/src/archives/loadDirectory.js +3 -3
  34. package/src/archives/loadSource.js +3 -2
  35. package/src/archives/{read.js → readArchiveRange.js} +7 -5
  36. package/src/camera/cameraMapReady.js +3 -2
  37. package/src/camera/cleanupCameraMap.js +8 -6
  38. package/src/camera/fitCameraBounds.js +3 -3
  39. package/src/camera/initializeCameraMap.js +6 -4
  40. package/src/camera/mapCamera.js +1 -1
  41. package/src/camera/mapContainerPointToLayerPoint.js +2 -2
  42. package/src/camera/mapGetBearing.js +3 -2
  43. package/src/camera/mapGetBounds.js +2 -2
  44. package/src/camera/mapGetBoundsZoom.js +2 -2
  45. package/src/camera/mapGetPitch.js +3 -2
  46. package/src/camera/mapLayerPointToContainerPoint.js +2 -2
  47. package/src/camera/mapLimitCenter.js +1 -1
  48. package/src/camera/mapLimitOffset.js +1 -1
  49. package/src/camera/mapPanBy.js +2 -2
  50. package/src/camera/mapPanInside.js +1 -1
  51. package/src/camera/mapResetNorthPitch.js +1 -1
  52. package/src/camera/mapSetBearing.js +1 -1
  53. package/src/camera/mapSetPitch.js +1 -1
  54. package/src/camera/mapSetPitchAndBearing.js +5 -3
  55. package/src/{rendering → camera}/updateMapCamera.js +19 -15
  56. package/src/{scene/updateCamera.js → camera/updateSceneCamera.js} +1 -1
  57. package/src/camera/updateSky.js +10 -9
  58. package/src/collision/collectIntersections.js +16 -0
  59. package/src/collision/collider.js +24 -9
  60. package/src/collision/countCrossings.js +15 -0
  61. package/src/collision/insideMesh.js +33 -0
  62. package/src/collision/insideWalker.js +46 -0
  63. package/src/collision/readTriangle.js +7 -4
  64. package/src/collision/setTrafficNormal.js +9 -0
  65. package/src/collision/trafficCollision.js +55 -0
  66. package/src/collision/vertexCount.js +3 -0
  67. package/src/{utils → colors}/parseColor.js +1 -1
  68. package/src/controls/addCameraHandler.js +5 -3
  69. package/src/controls/adjustCameraDrag.js +4 -3
  70. package/src/controls/cameraControls.js +14 -5
  71. package/src/controls/cameraDragClick.js +7 -7
  72. package/src/controls/cameraDragContextMenu.js +1 -1
  73. package/src/controls/cameraDragDown.js +2 -2
  74. package/src/controls/cameraDragEnd.js +1 -1
  75. package/src/controls/cameraDragMove.js +2 -2
  76. package/src/controls/changeCameraTouch.js +6 -3
  77. package/src/controls/cleanupCameraTouch.js +7 -5
  78. package/src/controls/dragCamera.js +1 -1
  79. package/src/controls/endCameraTouchEvent.js +1 -1
  80. package/src/controls/moveCameraTouch.js +5 -3
  81. package/src/controls/removeCameraDrag.js +1 -1
  82. package/src/controls/shiftRotateWheel.js +1 -1
  83. package/src/controls/startCameraTouch.js +6 -4
  84. package/src/core/adjustCameraMarkerPan.js +3 -3
  85. package/src/core/cameraCircleBounds.js +1 -1
  86. package/src/core/cameraMarkerDrag.js +1 -1
  87. package/src/core/cameraMarkerOnDrag.js +1 -1
  88. package/src/core/closestCameraLayerPoint.js +1 -1
  89. package/src/core/initializeGridContainer.js +1 -1
  90. package/src/core/initializeNativeLayer.js +9 -8
  91. package/src/core/layerCallInitHooks.js +4 -3
  92. package/src/core/markerSetIcon.js +1 -1
  93. package/src/core/markerSetPos.js +2 -2
  94. package/src/core/markerSetRotation.js +1 -1
  95. package/src/core/markerUpdateZIndex.js +5 -4
  96. package/src/core/popupAdjustPan.js +1 -1
  97. package/src/core/popupUpdatePosition.js +1 -1
  98. package/src/core/redrawPath.js +1 -1
  99. package/src/core/removeLayer.js +4 -3
  100. package/src/core/tooltipSetPosition.js +1 -1
  101. package/src/core/updateGridOpacity.js +3 -3
  102. package/src/core/whenReady.js +11 -0
  103. package/src/geometry/addBridges.js +13 -8
  104. package/src/{sources → geometry}/addGeneratedTriangle.js +1 -1
  105. package/src/{sources/addTriangle.js → geometry/appendAreaTriangle.js} +5 -5
  106. package/src/geometry/assembleAreaGeometry.js +41 -0
  107. package/src/{core → geometry}/boundsQuad.js +1 -1
  108. package/src/geometry/bridgePolygon.js +3 -3
  109. package/src/geometry/buildExtrudedPolygon.js +10 -0
  110. package/src/geometry/buildProjectedPoint.js +21 -0
  111. package/src/{sources/buildAreaPolygon.js → geometry/buildProjectedPolygon.js} +25 -29
  112. package/src/geometry/circleGeometry.js +1 -1
  113. package/src/geometry/computeBounds.js +19 -8
  114. package/src/geometry/conformModelToTerrain.js +17 -11
  115. package/src/{models → geometry}/createModelGeometry.js +5 -4
  116. package/src/geometry/disk.js +1 -1
  117. package/src/geometry/indexBridge.js +5 -4
  118. package/src/geometry/lampPostGeometry.js +2 -2
  119. package/src/geometry/lightGeometry.js +1 -1
  120. package/src/geometry/lineJoin.js +1 -1
  121. package/src/{core → geometry}/markerQuadCorners.js +9 -6
  122. package/src/geometry/nativeGeometry.js +1 -1
  123. package/src/geometry/polygon.js +1 -1
  124. package/src/geometry/roofCoverage.js +11 -8
  125. package/src/geometry/roofFootprint.js +13 -10
  126. package/src/geometry/segment.js +1 -1
  127. package/src/{shadows → geometry}/shadowBounds.js +1 -1
  128. package/src/geometry/surface.js +1 -1
  129. package/src/{terrain → geometry}/terrainBuffers.js +7 -5
  130. package/src/geometry/terrainTileGeometry.js +19 -0
  131. package/src/geometry/treeGeometry.js +2 -2
  132. package/src/globals/geometryWorkerUrl.js +3 -0
  133. package/src/globals/nativeMethodHandlers.js +14 -14
  134. package/src/{scene → gpu}/initializeRendererResources.js +10 -9
  135. package/src/gpu/initializeSharedRenderer.js +52 -0
  136. package/src/gpu/mountRenderer.js +26 -0
  137. package/src/{scene → gpu}/releaseRenderer.js +2 -2
  138. package/src/gpu/rendererDeviceError.js +16 -0
  139. package/src/gpu/rendererDeviceLost.js +16 -0
  140. package/src/{rendering/reportCompilation.js → gpu/reportShaderCompilation.js} +3 -3
  141. package/src/gpu/requestAdapter.js +12 -0
  142. package/src/gpu/requestDevice.js +9 -0
  143. package/src/index.js +8 -13
  144. package/src/layer-controls/layerCountTitle.js +6 -0
  145. package/src/layer-controls/renderLayerCount.js +20 -0
  146. package/src/{scene → layer-controls}/updateLayerCount.js +24 -22
  147. package/src/lighting/lightGrid.js +1 -1
  148. package/src/lighting/updatePointLights.js +13 -10
  149. package/src/{rendering → materials}/createProgram.js +13 -12
  150. package/src/{models/materialFor.js → materials/modelMaterialFor.js} +3 -3
  151. package/src/materials/terrainRasterProgram.js +58 -0
  152. package/src/models/applyModelTransform.js +8 -7
  153. package/src/models/createModelContext.js +3 -3
  154. package/src/models/loadModel.js +17 -12
  155. package/src/models/loadModelResources.js +7 -6
  156. package/src/models/modelNode.js +4 -5
  157. package/src/{core → native}/disposeNativeLayer.js +10 -10
  158. package/src/{core → native}/handleNativeMapEvent.js +5 -4
  159. package/src/{core → native}/initNativeGPU.js +9 -6
  160. package/src/native/isCurrentNativeLayer.js +7 -0
  161. package/src/{core → native}/nativeEventSource.js +3 -3
  162. package/src/{core → native}/nativeEvents.js +1 -1
  163. package/src/{core → native}/nativeLayer.js +16 -37
  164. package/src/{core → native}/nativeLayerMethod.js +14 -5
  165. package/src/{core → native}/pruneNativeResources.js +5 -5
  166. package/src/{core → native}/putNativeMesh.js +3 -3
  167. package/src/{core → native}/quadNativeMesh.js +1 -1
  168. package/src/native/readyNativeGPU.js +10 -0
  169. package/src/{core → native}/refreshNativeLayer.js +8 -7
  170. package/src/{core → native}/refreshNativeLayerContract.js +3 -2
  171. package/src/{core → native}/removeNativeEvents.js +1 -1
  172. package/src/{core → native}/removeTargets.js +3 -2
  173. package/src/native/reorderNativeLayer.js +17 -0
  174. package/src/{core → native}/styleNativeMesh.js +3 -2
  175. package/src/{core → native}/syncGridLayer.js +1 -1
  176. package/src/{core → native}/syncImageOverlay.js +1 -1
  177. package/src/{core → native}/syncMarker.js +1 -1
  178. package/src/{core → native}/syncVectorLayer.js +2 -2
  179. package/src/{core → native}/synchronizeNativeLayer.js +4 -3
  180. package/src/native/updateNativeLayerView.js +10 -0
  181. package/src/picking/findFeature.js +13 -9
  182. package/src/picking/hit.js +16 -8
  183. package/src/picking/onClick.js +3 -2
  184. package/src/picking/onPointerLeave.js +3 -2
  185. package/src/picking/onPointerMove.js +12 -6
  186. package/src/picking/raycast.js +29 -24
  187. package/src/picking/setHighlight.js +9 -8
  188. package/src/picking/shouldSkipOther.js +3 -2
  189. package/src/picking/showFeature.js +19 -14
  190. package/src/{camera/angles.js → projections/cameraAngles.js} +2 -2
  191. package/src/{camera → projections}/groundBounds.js +2 -2
  192. package/src/projections/localPosition.js +11 -0
  193. package/src/{camera/project.js → projections/projectCameraPoint.js} +2 -2
  194. package/src/{sources → projections}/projectRing.js +8 -9
  195. package/src/projections/projectTreePoint.js +17 -0
  196. package/src/{camera/animationPoint.js → projections/transformZoomAnimationPoint.js} +3 -2
  197. package/src/projections/walkerLocalPosition.js +18 -0
  198. package/src/raster/addRasterTile.js +38 -28
  199. package/src/raster/createRasterMesh.js +24 -19
  200. package/src/raster/finishRasterAttachment.js +17 -0
  201. package/src/raster/finishRasterTile.js +22 -19
  202. package/src/raster/initRaster.js +24 -15
  203. package/src/raster/isRasterLoading.js +8 -0
  204. package/src/raster/loadRasterTile.js +8 -7
  205. package/src/raster/onPMTileAdd.js +9 -8
  206. package/src/raster/onPMTileRemove.js +6 -5
  207. package/src/raster/pruneRasterTiles.js +19 -13
  208. package/src/raster/pumpRasterTiles.js +8 -6
  209. package/src/raster/readyRaster.js +3 -2
  210. package/src/raster/registerTerrainTile.js +8 -6
  211. package/src/raster/releaseRasterTile.js +14 -11
  212. package/src/raster/releaseRasterTiles.js +13 -10
  213. package/src/raster/removeRasterTile.js +8 -6
  214. package/src/raster/retainRasterTiles.js +5 -4
  215. package/src/raster/setPMTileOpacity.js +4 -4
  216. package/src/raster/setPMTileZIndex.js +4 -4
  217. package/src/raster/setRasterOpacity.js +8 -6
  218. package/src/raster/setRasterTerrain.js +12 -9
  219. package/src/raster/setRasterZIndex.js +8 -6
  220. package/src/raster/updateAttachedTiles.js +6 -5
  221. package/src/raster/updateRasterTiles.js +20 -15
  222. package/src/rendering/collectFrameMeshes.js +16 -9
  223. package/src/rendering/collectVisibleMesh.js +18 -9
  224. package/src/rendering/createMesh.js +11 -9
  225. package/src/rendering/disposeMesh.js +3 -3
  226. package/src/rendering/drawGeometry.js +9 -7
  227. package/src/rendering/drawSceneMeshes.js +9 -7
  228. package/src/rendering/prepareFrameBuffer.js +6 -5
  229. package/src/rendering/prepareFrameMeshes.js +9 -6
  230. package/src/rendering/prepareFrameUniforms.js +9 -6
  231. package/src/rendering/prepareMeshUniforms.js +1 -1
  232. package/src/rendering/render.js +39 -32
  233. package/src/rendering/resizeRenderer.js +17 -15
  234. package/src/rendering/revealRoofMesh.js +25 -6
  235. package/src/scene/{layerLayerAdd.js → addRegisteredLayer.js} +13 -9
  236. package/src/scene/addSceneLayer.js +4 -3
  237. package/src/scene/attachLayer.js +7 -6
  238. package/src/scene/attachSharedScene.js +69 -0
  239. package/src/scene/callLayer.js +7 -5
  240. package/src/scene/cancelUpdate.js +6 -5
  241. package/src/scene/failAttachment.js +6 -5
  242. package/src/scene/get3DEvents.js +5 -3
  243. package/src/scene/getLocation.js +3 -2
  244. package/src/scene/init3D.js +28 -26
  245. package/src/scene/initializeLayer.js +6 -4
  246. package/src/scene/isNativeLayer.js +3 -2
  247. package/src/scene/layerInitialize.js +11 -6
  248. package/src/scene/onAdd3DLayer.js +30 -24
  249. package/src/scene/onMapChange.js +5 -4
  250. package/src/scene/onRemove3DLayer.js +53 -35
  251. package/src/scene/ready3D.js +22 -13
  252. package/src/scene/releaseSharedScene.js +31 -25
  253. package/src/scene/removeLayerEvents.js +12 -9
  254. package/src/scene/removeSceneLayer.js +3 -2
  255. package/src/scene/renderPendingMapChange.js +7 -4
  256. package/src/scene/renderPendingUpdates.js +9 -6
  257. package/src/scene/restoreObject.js +15 -13
  258. package/src/scene/scheduleSceneUpdate.js +25 -0
  259. package/src/shaders/materialShaders.js +2 -2
  260. package/src/shadows/bindSunlight.js +4 -3
  261. package/src/shadows/drawShadowMeshes.js +4 -3
  262. package/src/shadows/renderSunlight.js +6 -5
  263. package/src/shadows/resizeSunlight.js +7 -6
  264. package/src/shadows/shadowMatrix.js +2 -2
  265. package/src/sources/attachAreaMesh.js +25 -20
  266. package/src/sources/buildArea.js +21 -22
  267. package/src/sources/buildAreaFeature.js +16 -10
  268. package/src/sources/buildAreaFeatures.js +14 -0
  269. package/src/sources/buildAreaPoint.js +3 -21
  270. package/src/sources/extrusionStyle.js +2 -2
  271. package/src/sources/initializeGeoJSON.js +3 -2
  272. package/src/sources/matchesAreaTile.js +7 -0
  273. package/src/sources/pendingSourceAreas.js +3 -2
  274. package/src/sources/prepareAreaGeometryJob.js +24 -0
  275. package/src/sources/projectAreaPolygons.js +15 -0
  276. package/src/sources/pumpSourceAreas.js +37 -0
  277. package/src/sources/releaseArea.js +10 -8
  278. package/src/sources/setGeoJSONData.js +4 -3
  279. package/src/sources/sourceAreaContext.js +18 -17
  280. package/src/sources/updateArea.js +25 -21
  281. package/src/sources/{updateStatus.js → updateSourceStatus.js} +5 -4
  282. package/src/sunlight/{addTo.js → addTimeControlToMap.js} +1 -1
  283. package/src/sunlight/addTimeLayer.js +3 -2
  284. package/src/sunlight/atmosphere.js +2 -2
  285. package/src/sunlight/initSunlight.js +5 -5
  286. package/src/sunlight/{initialize.js → initializeTimeControl.js} +5 -3
  287. package/src/sunlight/onAddSun.js +5 -4
  288. package/src/sunlight/onRemoveSun.js +1 -1
  289. package/src/sunlight/removeSun.js +7 -5
  290. package/src/sunlight/removeTimeLayer.js +3 -2
  291. package/src/sunlight/requestSunlightRender.js +9 -0
  292. package/src/sunlight/updateCelestialDisc.js +1 -1
  293. package/src/sunlight/updateSky.js +4 -2
  294. package/src/sunlight/updateSun.js +8 -6
  295. package/src/sunlight/useSelectedTime.js +4 -3
  296. package/src/terrain/applyTerrain.js +16 -13
  297. package/src/terrain/clearLayerTerrain.js +3 -2
  298. package/src/terrain/getElevation.js +9 -5
  299. package/src/terrain/initTerrain.js +11 -6
  300. package/src/terrain/loadTerrain.js +29 -20
  301. package/src/terrain/loadTerrainTiles.js +4 -3
  302. package/src/terrain/mapElevationOf.js +7 -0
  303. package/src/terrain/onTerrainAdd.js +14 -10
  304. package/src/terrain/onTerrainChange.js +4 -3
  305. package/src/terrain/onTerrainRemove.js +35 -21
  306. package/src/terrain/readyTerrainOf.js +7 -0
  307. package/src/terrain/setLayerTerrain.js +3 -2
  308. package/src/terrain/setTerrainHeight.js +19 -14
  309. package/src/terrain/terrainElevation.js +1 -1
  310. package/src/terrain/terrainTileQueue.js +11 -9
  311. package/src/{core → textures}/addImageState.js +1 -1
  312. package/src/{core/addRasterImage.js → textures/attachRasterImage.js} +1 -1
  313. package/src/{rendering → textures}/collectRoofTiles.js +3 -2
  314. package/src/{rendering → textures}/composeRoofAtlas.js +9 -7
  315. package/src/textures/destroyTexture.js +10 -0
  316. package/src/{models/textureFor.js → textures/modelTextureFor.js} +5 -4
  317. package/src/{core → textures}/nativeImageError.js +1 -1
  318. package/src/{core → textures}/nativeImageRefresh.js +2 -2
  319. package/src/{core/textureFor.js → textures/nativeTextureFor.js} +7 -6
  320. package/src/{rendering → textures}/rebuildRoofAtlas.js +12 -9
  321. package/src/{core → textures}/removeImageState.js +1 -1
  322. package/src/{rendering → textures}/resizeRoofTexture.js +5 -4
  323. package/src/textures/updateRoofAtlas.js +23 -0
  324. package/src/textures/updateRoofRaster.js +29 -0
  325. package/src/{core → textures}/uploadCanvasTexture.js +2 -2
  326. package/src/traffic/addTraffic.js +1 -1
  327. package/src/traffic/disposeTrafficObject.js +5 -3
  328. package/src/traffic/drawTrafficRoute.js +1 -1
  329. package/src/traffic/groundTraffic.js +6 -6
  330. package/src/traffic/initTraffic.js +3 -3
  331. package/src/traffic/loadedTrafficLanes.js +1 -1
  332. package/src/traffic/locateTraffic.js +3 -3
  333. package/src/traffic/placeTraffic.js +2 -1
  334. package/src/traffic/prepareTraffic.js +4 -3
  335. package/src/traffic/rebaseTraffic.js +3 -2
  336. package/src/traffic/rebuildTrafficMesh.js +1 -1
  337. package/src/traffic/removeTraffic.js +1 -1
  338. package/src/traffic/startTraffic.js +1 -1
  339. package/src/traffic/tickTraffic.js +4 -3
  340. package/src/traffic/trafficNow.js +3 -2
  341. package/src/traffic/updateTraffic.js +3 -2
  342. package/src/traffic/updateTrafficLights.js +4 -2
  343. package/src/vehicles/boatBenches.js +1 -1
  344. package/src/vehicles/boatModel.js +1 -1
  345. package/src/vehicles/busModel.js +1 -1
  346. package/src/vehicles/carModel.js +1 -1
  347. package/src/vehicles/metroModel.js +1 -1
  348. package/src/vehicles/tramModel.js +1 -1
  349. package/src/walk/{step.js → animateWalker.js} +15 -19
  350. package/src/walk/createWalk.js +15 -11
  351. package/src/walk/initWalk.js +4 -4
  352. package/src/walk/landWalker.js +38 -0
  353. package/src/walk/moveWalker.js +5 -4
  354. package/src/walk/{onAdd.js → onAddWalkControl.js} +3 -1
  355. package/src/walk/{onRemove.js → onRemoveWalkControl.js} +1 -1
  356. package/src/walk/{onKey.js → onWalkKey.js} +1 -1
  357. package/src/walk/{onTerrain.js → onWalkTerrain.js} +1 -1
  358. package/src/walk/{place.js → placeWalker.js} +2 -2
  359. package/src/walk/resolveWalkerPosition.js +28 -0
  360. package/src/walk/{start.js → startWalking.js} +8 -5
  361. package/src/walk/{stop.js → stopWalking.js} +4 -4
  362. package/src/walk/{toggle.js → toggleWalking.js} +2 -2
  363. package/src/walk/updateWalkerFrame.js +19 -0
  364. package/src/weakmaps/addedByLayer.js +1 -0
  365. package/src/weakmaps/archiveHeaderByLayer.js +1 -0
  366. package/src/weakmaps/areasByLayer.js +1 -0
  367. package/src/weakmaps/bridgeMeshByLayer.js +1 -0
  368. package/src/weakmaps/bridgesByLayer.js +1 -0
  369. package/src/weakmaps/cameraAnimationByMap.js +1 -0
  370. package/src/weakmaps/cameraBearingByMap.js +1 -0
  371. package/src/weakmaps/cameraByLayer.js +1 -0
  372. package/src/weakmaps/cameraDraggableByMap.js +1 -0
  373. package/src/weakmaps/cameraFields.js +37 -0
  374. package/src/weakmaps/cameraFrameByMap.js +1 -0
  375. package/src/weakmaps/cameraHandlersByMap.js +1 -0
  376. package/src/weakmaps/cameraMaps.js +1 -0
  377. package/src/weakmaps/cameraPitchByMap.js +1 -0
  378. package/src/weakmaps/cameraReadyByMap.js +1 -0
  379. package/src/weakmaps/cameraTouchStateByMap.js +1 -0
  380. package/src/weakmaps/cameraViewByMap.js +1 -0
  381. package/src/weakmaps/cameraZIndexOffsetByLayer.js +1 -0
  382. package/src/weakmaps/containerByLayer.js +1 -0
  383. package/src/weakmaps/controlByLayer.js +1 -0
  384. package/src/weakmaps/countStatusByLayer.js +1 -0
  385. package/src/weakmaps/cursorByLayer.js +1 -0
  386. package/src/weakmaps/demByLayer.js +1 -0
  387. package/src/weakmaps/directoriesByLayer.js +1 -0
  388. package/src/weakmaps/etagByLayer.js +1 -0
  389. package/src/weakmaps/eventMapByLayer.js +1 -0
  390. package/src/weakmaps/eventsByLayer.js +1 -0
  391. package/src/weakmaps/fadeFrameByLayer.js +1 -0
  392. package/src/weakmaps/fadeVersionByLayer.js +1 -0
  393. package/src/weakmaps/frameByLayer.js +1 -0
  394. package/src/weakmaps/geojsonByLayer.js +1 -0
  395. package/src/weakmaps/geometryWorkersByMap.js +1 -0
  396. package/src/weakmaps/groupByLayer.js +1 -0
  397. package/src/weakmaps/headerByLayer.js +1 -0
  398. package/src/weakmaps/highlightedFeatureByLayer.js +1 -0
  399. package/src/weakmaps/hoveredFeatureByLayer.js +1 -0
  400. package/src/weakmaps/inflightByLayer.js +1 -0
  401. package/src/weakmaps/kindByLayer.js +1 -0
  402. package/src/weakmaps/layersByLayer.js +1 -0
  403. package/src/weakmaps/loadingTilesByLayer.js +1 -0
  404. package/src/weakmaps/locationByLayer.js +1 -0
  405. package/src/weakmaps/modelByLayer.js +1 -0
  406. package/src/weakmaps/modelUrlByLayer.js +1 -0
  407. package/src/weakmaps/nativeGPUBackByMap.js +1 -0
  408. package/src/weakmaps/nativeGPUByLayer.js +1 -0
  409. package/src/weakmaps/nativeGPUOrderByMap.js +1 -0
  410. package/src/weakmaps/pitchSkyByMap.js +1 -0
  411. package/src/weakmaps/pointerEventsByLayer.js +1 -0
  412. package/src/weakmaps/pruneAfterByLayer.js +1 -0
  413. package/src/weakmaps/pruneVersionByLayer.js +1 -0
  414. package/src/weakmaps/pruneWantedByLayer.js +1 -0
  415. package/src/weakmaps/queuedByLayer.js +1 -0
  416. package/src/weakmaps/rasterGeometryByLayer.js +1 -0
  417. package/src/weakmaps/rasterProgramByLayer.js +1 -0
  418. package/src/weakmaps/rasterTilesByLayer.js +1 -0
  419. package/src/weakmaps/rasterVersionByLayer.js +1 -0
  420. package/src/weakmaps/raycasterByLayer.js +1 -0
  421. package/src/weakmaps/readyByLayer.js +1 -0
  422. package/src/weakmaps/rendererByLayer.js +1 -0
  423. package/src/weakmaps/rendererReadyByLayer.js +1 -0
  424. package/src/weakmaps/roofRasterByLayer.js +1 -0
  425. package/src/weakmaps/roofRastersByLayer.js +1 -0
  426. package/src/weakmaps/rootByLayer.js +1 -0
  427. package/src/weakmaps/rotateControlByMap.js +1 -0
  428. package/src/weakmaps/sceneFields.js +159 -0
  429. package/src/weakmaps/sceneLayers.js +1 -0
  430. package/src/weakmaps/sceneOriginByLayer.js +1 -0
  431. package/src/weakmaps/shadowMeshesByLayer.js +1 -0
  432. package/src/weakmaps/sharedByLayer.js +1 -0
  433. package/src/weakmaps/sizeByLayer.js +1 -0
  434. package/src/weakmaps/state3dByLayer.js +1 -0
  435. package/src/weakmaps/sunlightByMap.js +1 -0
  436. package/src/weakmaps/terrain3DByLayer.js +1 -0
  437. package/src/weakmaps/terrain3DByMap.js +1 -0
  438. package/src/weakmaps/terrainArchiveByLayer.js +1 -0
  439. package/src/weakmaps/terrainBaseYByLayer.js +1 -0
  440. package/src/weakmaps/terrainBoundsByLayer.js +1 -0
  441. package/src/weakmaps/terrainControllerByLayer.js +1 -0
  442. package/src/weakmaps/terrainGridsByLayer.js +1 -0
  443. package/src/weakmaps/terrainLoadingByLayer.js +1 -0
  444. package/src/weakmaps/terrainOriginElevationByLayer.js +1 -0
  445. package/src/weakmaps/terrainPromiseByLayer.js +1 -0
  446. package/src/weakmaps/terrainReadyByLayer.js +1 -0
  447. package/src/weakmaps/terrainRequestByLayer.js +1 -0
  448. package/src/weakmaps/terrainSourceByLayer.js +1 -0
  449. package/src/weakmaps/terrainTilesByLayer.js +1 -0
  450. package/src/weakmaps/terrainZoomByLayer.js +1 -0
  451. package/src/weakmaps/tileZoomByLayer.js +1 -0
  452. package/src/weakmaps/timeControlByMap.js +1 -0
  453. package/src/weakmaps/tooltipByLayer.js +1 -0
  454. package/src/weakmaps/touchPitchByMap.js +1 -0
  455. package/src/weakmaps/touchRotateByMap.js +1 -0
  456. package/src/weakmaps/typeByLayer.js +1 -0
  457. package/src/weakmaps/urlByLayer.js +1 -0
  458. package/src/weakmaps/visibleMeshesByLayer.js +1 -0
  459. package/src/weakmaps/walkerByLayer.js +1 -0
  460. package/src/weakmaps/wantedRasterTilesByLayer.js +1 -0
  461. package/src/weakmaps/zoomLevelByLayer.js +1 -0
  462. package/src/weakmaps/zoomTransitionsByLayer.js +1 -0
  463. package/src/weakmaps/zoomViewByLayer.js +1 -0
  464. package/src/workers/acquireGeometryWorker.js +29 -0
  465. package/src/workers/buildAreaInWorker.js +40 -0
  466. package/src/workers/closeGeometryWorkers.js +11 -0
  467. package/src/workers/createGeometryWorker.js +19 -0
  468. package/src/workers/geometryWorker.js +14 -0
  469. package/src/workers/settleGeometryWorker.js +10 -0
  470. package/src/workers/startGeometryWorker.js +16 -0
  471. package/src/core/bringNativeLayerToBack.js +0 -8
  472. package/src/core/bringNativeLayerToFront.js +0 -8
  473. package/src/core/current.js +0 -6
  474. package/src/core/localPosition.js +0 -10
  475. package/src/core/readyNativeGPU.js +0 -9
  476. package/src/core/reorderNativeLayer.js +0 -9
  477. package/src/core/scheduleGridFade.js +0 -14
  478. package/src/core/updateNativeLayerView.js +0 -9
  479. package/src/geometry/dot.js +0 -6
  480. package/src/geometry/push.js +0 -3
  481. package/src/globals/cameraByMap.js +0 -1
  482. package/src/raster/finishAttachment.js +0 -15
  483. package/src/raster/isLoading.js +0 -7
  484. package/src/raster/terrainTileGeometry.js +0 -16
  485. package/src/rendering/destroyTexture.js +0 -9
  486. package/src/rendering/sortMeshes.js +0 -6
  487. package/src/rendering/updateRoofAtlas.js +0 -20
  488. package/src/rendering/updateRoofRaster.js +0 -25
  489. package/src/scene/attach.js +0 -54
  490. package/src/scene/endZoom.js +0 -23
  491. package/src/scene/initializeSharedRenderer.js +0 -45
  492. package/src/scene/layerCountTitle.js +0 -4
  493. package/src/scene/mountRenderer.js +0 -25
  494. package/src/scene/ready.js +0 -9
  495. package/src/scene/renderLayerCount.js +0 -13
  496. package/src/scene/rendererDeviceError.js +0 -14
  497. package/src/scene/rendererDeviceLost.js +0 -14
  498. package/src/scene/requestAdapter.js +0 -12
  499. package/src/scene/requestDevice.js +0 -9
  500. package/src/scene/update.js +0 -23
  501. package/src/sources/projectedTree.js +0 -19
  502. package/src/sources/pump.js +0 -44
  503. package/src/sunlight/render.js +0 -9
  504. package/src/terrain/rasterProgram.js +0 -51
  505. package/src/walk/land.js +0 -32
  506. package/src/walk/local.js +0 -18
  507. /package/src/{camera → animations}/mapStopPitchBearingAnimation.js +0 -0
  508. /package/src/{core → animations}/runMarkerPanFrame.js +0 -0
  509. /package/src/{core → animations}/scheduleMarkerPan.js +0 -0
  510. /package/src/archives/{varint.js → readVarint.js} +0 -0
  511. /package/src/{sunlight → astronomy}/horizontalPosition.js +0 -0
  512. /package/src/{sunlight → astronomy}/moonPosition.js +0 -0
  513. /package/src/{sunlight → astronomy}/solarPosition.js +0 -0
  514. /package/src/{sunlight → astronomy}/solarTime.js +0 -0
  515. /package/src/{scene → camera}/createSceneCamera.js +0 -0
  516. /package/src/{sunlight/rgb.js → colors/formatRGB.js} +0 -0
  517. /package/src/{utils/channel.js → colors/hslChannel.js} +0 -0
  518. /package/src/{sunlight/mix.js → colors/mixColor.js} +0 -0
  519. /package/src/{utils → colors}/toSRGB.js +0 -0
  520. /package/src/controls/{editable.js → isEditableTarget.js} +0 -0
  521. /package/src/geometry/{nativeTriangle.js → appendNativeTriangle.js} +0 -0
  522. /package/src/{traffic → geometry}/appendRouteDash.js +0 -0
  523. /package/src/{traffic → geometry}/appendRouteSegment.js +0 -0
  524. /package/src/geometry/{build.js → buildGeometryParts.js} +0 -0
  525. /package/src/geometry/{lampRing.js → createLampRing.js} +0 -0
  526. /package/src/{raster/createGeometry.js → geometry/createRasterQuadGeometry.js} +0 -0
  527. /package/src/geometry/{treeRing.js → createTreeRing.js} +0 -0
  528. /package/src/geometry/{cross.js → crossVector.js} +0 -0
  529. /package/src/{sources → geometry}/generateTreeGeometry.js +0 -0
  530. /package/src/{sources → geometry}/instanceAreaGeometry.js +0 -0
  531. /package/src/{traffic/along.js → geometry/interpolateRoute.js} +0 -0
  532. /package/src/{core → geometry}/markerImageBounds.js +0 -0
  533. /package/src/{shadows → geometry}/meshShadowBounds.js +0 -0
  534. /package/src/geometry/{below.js → offsetBelowGround.js} +0 -0
  535. /package/src/{scene → geometry}/restoreGeometry.js +0 -0
  536. /package/src/{traffic → geometry}/routeGeometry.js +0 -0
  537. /package/src/geometry/{sub.js → subtractVector.js} +0 -0
  538. /package/src/{terrain → geometry}/terrainGrid.js +0 -0
  539. /package/src/geometry/{visit.js → visitNativeCoordinates.js} +0 -0
  540. /package/src/{scene → gpu}/showWebGPUWarning.js +0 -0
  541. /package/src/{scene → layer-controls}/placeEntry.js +0 -0
  542. /package/src/{scene → layer-controls}/placeEntryElement.js +0 -0
  543. /package/src/{scene → layer-controls}/placeUnderEntry.js +0 -0
  544. /package/src/{scene → layer-controls}/removeEntry.js +0 -0
  545. /package/src/{scene → layer-controls}/replaceEntry.js +0 -0
  546. /package/src/{scene → layer-controls}/runPlacements.js +0 -0
  547. /package/src/{scene → layer-controls}/underEntry.js +0 -0
  548. /package/src/lighting/{visitCells.js → visitLightGridCells.js} +0 -0
  549. /package/src/{rendering → materials}/createProgramLayout.js +0 -0
  550. /package/src/{rendering → materials}/createProgramUniforms.js +0 -0
  551. /package/src/{rendering → materials}/prepareMeshCutout.js +0 -0
  552. /package/src/{shaders → materials}/validateRoofMaterial.js +0 -0
  553. /package/src/{core → native}/beforeNativeRender.js +0 -0
  554. /package/src/{core → native}/bypassNativeEvent.js +0 -0
  555. /package/src/{core → native}/compareNativeHits.js +0 -0
  556. /package/src/{core → native}/forwardNativeError.js +0 -0
  557. /package/src/{core → native}/hideTargets.js +0 -0
  558. /package/src/{core → native}/nativeAddLatLng.js +0 -0
  559. /package/src/{core → native}/nativeBringToBack.js +0 -0
  560. /package/src/{core → native}/nativeBringToFront.js +0 -0
  561. /package/src/{core → native}/nativeRedraw.js +0 -0
  562. /package/src/{core → native}/nativeSetBounds.js +0 -0
  563. /package/src/{core → native}/nativeSetIcon.js +0 -0
  564. /package/src/{core → native}/nativeSetLatLng.js +0 -0
  565. /package/src/{core → native}/nativeSetLatLngs.js +0 -0
  566. /package/src/{core → native}/nativeSetOpacity.js +0 -0
  567. /package/src/{core → native}/nativeSetRadius.js +0 -0
  568. /package/src/{core → native}/nativeSetStyle.js +0 -0
  569. /package/src/{core → native}/nativeSetUrl.js +0 -0
  570. /package/src/{core → native}/nativeSetZIndex.js +0 -0
  571. /package/src/{core → native}/nativeSetZIndexOffset.js +0 -0
  572. /package/src/{core → native}/refreshNativeEvent.js +0 -0
  573. /package/src/{core → native}/rejectNativeReady.js +0 -0
  574. /package/src/{core → native}/resolveNativeReady.js +0 -0
  575. /package/src/{core → native}/restoreNativeEvents.js +0 -0
  576. /package/src/{core → native}/updateNativeHover.js +0 -0
  577. /package/src/{camera/displayPoint.js → projections/displayContainerPoint.js} +0 -0
  578. /package/src/{core → projections}/localPixel.js +0 -0
  579. /package/src/{core → projections}/localPixelForGeometry.js +0 -0
  580. /package/src/{core → projections}/markerCameraIconPoint.js +0 -0
  581. /package/src/{geometry/bridgeLocal.js → projections/projectBridgePoint.js} +0 -0
  582. /package/src/{sunlight → projections}/projectCelestialBody.js +0 -0
  583. /package/src/{camera/pointOf.js → projections/toPoint.js} +0 -0
  584. /package/src/{camera → projections}/verticalGroundY.js +0 -0
  585. /package/src/raster/{reportError.js → reportRasterError.js} +0 -0
  586. /package/src/scene/{emptyNode.js → createSceneNode.js} +0 -0
  587. /package/src/scene/{reportError.js → reportLayerError.js} +0 -0
  588. /package/src/sunlight/{onAdd.js → onAddTimeControl.js} +0 -0
  589. /package/src/sunlight/{remove.js → removeTimeControl.js} +0 -0
  590. /package/src/terrain/{sample.js → sampleTerrainTile.js} +0 -0
  591. /package/src/{rendering → textures}/bindMeshTextures.js +0 -0
  592. /package/src/{rendering → textures}/compareRoofTiles.js +0 -0
  593. /package/src/{rendering/destroyAfterSubmission.js → textures/destroyTextureAfterSubmission.js} +0 -0
  594. /package/src/{rendering → textures}/ensureRoofBlit.js +0 -0
  595. /package/src/{models/loadImage.js → textures/loadModelImage.js} +0 -0
  596. /package/src/{models/textureSampler.js → textures/modelTextureSampler.js} +0 -0
  597. /package/src/{rendering → textures}/prepareMeshTextures.js +0 -0
  598. /package/src/{scene → textures}/restoreMaterialTextures.js +0 -0
  599. /package/src/{rendering → textures}/textureBinding.js +0 -0
  600. /package/src/{rendering → textures}/uploadMeshTexture.js +0 -0
  601. /package/src/{core → textures}/uploadNativeImage.js +0 -0
  602. /package/src/{rendering → textures}/uploadRoofTile.js +0 -0
  603. /package/src/traffic/{toLanes.js → featuresToTrafficLanes.js} +0 -0
  604. /package/src/traffic/{tooltip.js → trafficTooltip.js} +0 -0
  605. /package/src/{scene → transforms}/composeLocalTransform.js +0 -0
  606. /package/src/{models/nodeMatrix.js → transforms/modelNodeMatrix.js} +0 -0
  607. /package/src/{core → transforms}/transformNativePoint.js +0 -0
  608. /package/src/{scene → transforms}/updateWorldMatrix.js +0 -0
  609. /package/src/{scene → transforms}/worldMatrixChanged.js +0 -0
  610. /package/src/vehicles/{carriage.js → buildCarriage.js} +0 -0
  611. /package/src/vehicles/{mirror.js → mirrorVehiclePart.js} +0 -0
  612. /package/src/walk/{initialize.js → initializeWalkControl.js} +0 -0
  613. /package/src/walk/{blocked.js → isWalkBlocked.js} +0 -0
  614. /package/src/walk/{onBlur.js → onWalkBlur.js} +0 -0
  615. /package/src/walk/{onPointer.js → onWalkPointer.js} +0 -0
  616. /package/src/{globals → weakmaps}/boundsMethods.js +0 -0
  617. /package/src/{globals → weakmaps}/closestMethods.js +0 -0
  618. /package/src/{globals → weakmaps}/colliders.js +0 -0
  619. /package/src/{globals → weakmaps}/dragByHandler.js +0 -0
  620. /package/src/{globals → weakmaps}/dragStates.js +0 -0
  621. /package/src/{globals → weakmaps}/gridInitializers.js +0 -0
  622. /package/src/{globals → weakmaps}/imageStates.js +0 -0
  623. /package/src/{globals → weakmaps}/nativeEventMaps.js +0 -0
  624. /package/src/{globals → weakmaps}/nativeRenderByLayer.js +0 -0
  625. /package/src/{globals → weakmaps}/rendererDevices.js +0 -0
  626. /package/src/{globals → weakmaps}/renderers.js +0 -0
  627. /package/src/{globals → weakmaps}/sceneByLayer.js +0 -0
  628. /package/src/{globals → weakmaps}/sunByMap.js +0 -0
  629. /package/src/{globals → weakmaps}/sunlightByControl.js +0 -0
  630. /package/src/{globals → weakmaps}/touchByContainer.js +0 -0
  631. /package/src/{globals → weakmaps}/trafficByLayer.js +0 -0
  632. /package/src/{globals → weakmaps}/walkByMap.js +0 -0
@@ -1,15 +1,18 @@
1
+ import { queuedByLayer } from '../weakmaps/queuedByLayer.js';
2
+ import { rendererByLayer } from '../weakmaps/rendererByLayer.js';
3
+ import { sharedByLayer } from '../weakmaps/sharedByLayer.js';
4
+
1
5
  import { pendingMapChanges } from '../globals/pendingMapChanges.js';
2
- import { sceneByLayer } from '../globals/sceneByLayer.js';
3
6
 
4
7
 
5
8
 
6
- import { update } from './update.js';
9
+ import { update } from './scheduleSceneUpdate.js';
7
10
  import { render } from '../rendering/render.js';
8
11
 
9
12
  export function renderPendingMapChange() {
10
13
  const layer = pendingMapChanges.shift();
11
- sceneByLayer.get(layer)._queued = false;
12
- if (sceneByLayer.get(layer)._shared !== layer || !sceneByLayer.get(layer).renderer) return;
14
+ queuedByLayer.set(layer, false);
15
+ if (sharedByLayer.get(layer) !== layer || !rendererByLayer.get(layer)) return;
13
16
  if (layer._map._animatingZoom) update(layer);
14
17
  else render(layer);
15
18
  }
@@ -1,5 +1,8 @@
1
+ import { frameByLayer } from '../weakmaps/frameByLayer.js';
2
+ import { rendererByLayer } from '../weakmaps/rendererByLayer.js';
3
+ import { sharedByLayer } from '../weakmaps/sharedByLayer.js';
4
+
1
5
  import { pendingUpdates } from '../globals/pendingUpdates.js';
2
- import { sceneByLayer } from '../globals/sceneByLayer.js';
3
6
 
4
7
 
5
8
 
@@ -9,12 +12,12 @@ export function renderPendingUpdates() {
9
12
  const updates = /* alloc */ [...pendingUpdates];
10
13
  pendingUpdates.clear();
11
14
  let failure;
12
- let backend;
13
- for (backend of updates) {
14
- sceneByLayer.get(backend)._frame = null;
15
- if (sceneByLayer.get(backend)._shared !== backend || !sceneByLayer.get(backend).renderer) continue;
15
+ let layer;
16
+ for (layer of updates) {
17
+ frameByLayer.set(layer, null);
18
+ if (sharedByLayer.get(layer) !== layer || !rendererByLayer.get(layer)) continue;
16
19
  try {
17
- render(backend);
20
+ render(layer);
18
21
  } catch (error) {
19
22
  failure ||= error;
20
23
  }
@@ -1,35 +1,37 @@
1
- import { sceneByLayer } from '../globals/sceneByLayer.js';
1
+ import { rendererByLayer } from '../weakmaps/rendererByLayer.js';
2
+ import { sharedByLayer } from '../weakmaps/sharedByLayer.js';
2
3
 
3
4
 
4
- import { createProgram } from '../rendering/createProgram.js';
5
- import { restoreGeometry } from './restoreGeometry.js';
6
- import { restoreMaterialTextures } from './restoreMaterialTextures.js';
7
5
 
8
- export function restoreObject(object, backend) {
9
- const shared = sceneByLayer.get(backend)._shared;
6
+ import { createProgram } from '../materials/createProgram.js';
7
+ import { restoreGeometry } from '../geometry/restoreGeometry.js';
8
+ import { restoreMaterialTextures } from '../textures/restoreMaterialTextures.js';
9
+
10
+ export function restoreObject(object, layer) {
11
+ const shared = sharedByLayer.get(layer);
10
12
  let texture;
11
- if (object.geometry && object.geometry.device !== sceneByLayer.get(shared).renderer.device) {
13
+ if (object.geometry && object.geometry.device !== rendererByLayer.get(shared).device) {
12
14
  const geometry = object.geometry;
13
15
  const material = object.program._layerMaterial;
14
- const device = sceneByLayer.get(shared).renderer.device;
16
+ const device = rendererByLayer.get(shared).device;
15
17
  restoreGeometry(geometry, device);
16
18
  object.bindGroup = null;
17
19
  if (object.boundTextures) object.boundTextures.length = 0;
18
20
  else object.boundTextures = /* alloc */ [];
19
21
  restoreMaterialTextures(material, device);
20
22
  object.program.pipelineCache.clear();
21
- object.program = createProgram(backend, material);
23
+ object.program = createProgram(layer, material);
22
24
  object.device = device;
23
25
  }
24
- if (object.texture && object.texture.device !== sceneByLayer.get(shared).renderer.device) {
26
+ if (object.texture && object.texture.device !== rendererByLayer.get(shared).device) {
25
27
  texture = object.texture;
26
- texture.device = sceneByLayer.get(shared).renderer.device;
27
- texture.texture = sceneByLayer.get(shared).renderer.device.createTexture(/* alloc */ {
28
+ texture.device = rendererByLayer.get(shared).device;
29
+ texture.texture = rendererByLayer.get(shared).device.createTexture(/* alloc */ {
28
30
  size: /* alloc */ [object.texture.image.width, object.texture.image.height],
29
31
  format: object.texture.format,
30
32
  usage: GPUTextureUsage.TEXTURE_BINDING | GPUTextureUsage.COPY_DST | GPUTextureUsage.RENDER_ATTACHMENT,
31
33
  });
32
- texture.sampler = sceneByLayer.get(shared).renderer.device.createSampler(texture.samplerOptions);
34
+ texture.sampler = rendererByLayer.get(shared).device.createSampler(texture.samplerOptions);
33
35
  texture.uploaded = null;
34
36
  }
35
37
  }
@@ -0,0 +1,25 @@
1
+ import { frameByLayer } from '../weakmaps/frameByLayer.js';
2
+ import { sharedByLayer } from '../weakmaps/sharedByLayer.js';
3
+
4
+ import { pendingUpdates } from '../globals/pendingUpdates.js';
5
+
6
+
7
+ import { render } from "../rendering/render.js";
8
+
9
+ import { renderPendingUpdates } from './renderPendingUpdates.js';
10
+
11
+ /** Scene graph, shared camera and frame rendering. */
12
+ /** Content changes: render once on the next animation frame. */
13
+ export function update(layer) {
14
+ const shared = sharedByLayer.get(layer);
15
+ if (!shared) return layer;
16
+ if (shared !== layer) {
17
+ update(shared);
18
+ return layer;
19
+ }
20
+ if (frameByLayer.get(layer) != null) return layer;
21
+ const first = pendingUpdates.values().next().value;
22
+ pendingUpdates.add(layer);
23
+ frameByLayer.set(layer, first ? frameByLayer.get(first) : requestAnimationFrame(renderPendingUpdates));
24
+ return layer;
25
+ }
@@ -1,6 +1,6 @@
1
1
  import { defaultMaterial } from '../globals/defaultMaterial.js';
2
- import { textureBinding } from '../rendering/textureBinding.js';
3
- import { validateRoofMaterial } from './validateRoofMaterial.js';
2
+ import { textureBinding } from '../textures/textureBinding.js';
3
+ import { validateRoofMaterial } from '../materials/validateRoofMaterial.js';
4
4
  import { materialVertexShader } from './materialVertexShader.js';
5
5
  import { materialSurfaceShader } from './materialSurfaceShader.js';
6
6
 
@@ -1,11 +1,12 @@
1
+ import { rendererByLayer } from '../weakmaps/rendererByLayer.js';
2
+
1
3
  import { sunBindGroup } from '../globals/sunBindGroup.js';
2
- import { sceneByLayer } from '../globals/sceneByLayer.js';
3
4
 
4
5
 
5
6
 
6
7
  export function bindSunlight(layer) {
7
- const sun = sceneByLayer.get(layer).renderer.sunlight;
8
- sun.bindGroup = sceneByLayer.get(layer).renderer.device.createBindGroup((
8
+ const sun = rendererByLayer.get(layer).sunlight;
9
+ sun.bindGroup = rendererByLayer.get(layer).device.createBindGroup((
9
10
  sunBindGroup.layout = sun.layout,
10
11
  sunBindGroup.entries[0].resource.buffer = sun.buffer,
11
12
  sunBindGroup.entries[1].resource = sun.texture.createView(),
@@ -1,11 +1,12 @@
1
+ import { rendererByLayer } from '../weakmaps/rendererByLayer.js';
2
+
1
3
  import { shadowPass } from '../globals/shadowPass.js';
2
4
  import { shadowBindGroup } from '../globals/shadowBindGroup.js';
3
5
  import { shadowOffsets } from '../globals/shadowOffsets.js';
4
- import { sceneByLayer } from '../globals/sceneByLayer.js';
5
6
 
6
7
 
7
- export function drawShadowMeshes(backend, encoder, meshes) {
8
- const renderer = sceneByLayer.get(backend).renderer, device = renderer.device, sun = renderer.sunlight;
8
+ export function drawShadowMeshes(layer, encoder, meshes) {
9
+ const renderer = rendererByLayer.get(layer), device = renderer.device, sun = renderer.sunlight;
9
10
  const pass = encoder.beginRenderPass((
10
11
  shadowPass.depthStencilAttachment.view = sun.texture.createView(),
11
12
  shadowPass
@@ -1,4 +1,5 @@
1
- import { sceneByLayer } from '../globals/sceneByLayer.js';
1
+ import { rendererByLayer } from '../weakmaps/rendererByLayer.js';
2
+
2
3
  import { disabledShadow } from '../globals/disabledShadow.js';
3
4
  import { shadowValues } from '../globals/shadowValues.js';
4
5
 
@@ -10,8 +11,8 @@ import { resizeSunlight } from './resizeSunlight.js';
10
11
 
11
12
  /** One shared directional depth map. Off-screen but loaded geometry can cast shadows. */
12
13
 
13
- export function renderSunlight(backend, encoder, meshes, sunlight) {
14
- const renderer = sceneByLayer.get(backend).renderer, device = renderer.device, sun = renderer.sunlight;
14
+ export function renderSunlight(layer, encoder, meshes, sunlight) {
15
+ const renderer = rendererByLayer.get(layer), device = renderer.device, sun = renderer.sunlight;
15
16
  if (!meshes.length || !sunlight || sunlight.altitude < 3) {
16
17
  if (!sun.enabled) return;
17
18
  device.queue.writeBuffer(sun.buffer, 0, disabledShadow);
@@ -22,7 +23,7 @@ export function renderSunlight(backend, encoder, meshes, sunlight) {
22
23
  if (shadowCacheMatches(sun, meshes, sunlight)) return;
23
24
  const values = shadowValues;
24
25
  sun.enabled = true;
25
- resizeSunlight(backend, Math.min(2048, device.limits.maxTextureDimension2D));
26
+ resizeSunlight(layer, Math.min(2048, device.limits.maxTextureDimension2D));
26
27
  values.set(shadowMatrix(meshes, sunlight));
27
28
  values[16] = 1;
28
29
  device.queue.writeBuffer(sun.buffer, 0, values);
@@ -34,7 +35,7 @@ export function renderSunlight(backend, encoder, meshes, sunlight) {
34
35
  break;
35
36
  }
36
37
  }
37
- drawShadowMeshes(backend, encoder, meshes);
38
+ drawShadowMeshes(layer, encoder, meshes);
38
39
  const snapshots = /* alloc */ new Map();
39
40
  let mesh2;
40
41
  for (mesh2 of meshes) {
@@ -1,14 +1,15 @@
1
+ import { rendererByLayer } from '../weakmaps/rendererByLayer.js';
2
+
1
3
  import { shadowTexture } from '../globals/shadowTexture.js';
2
- import { sceneByLayer } from '../globals/sceneByLayer.js';
3
4
 
4
5
 
5
6
  import { bindSunlight } from './bindSunlight.js';
6
- import { destroyTexture } from '../rendering/destroyTexture.js';
7
+ import { destroyTexture } from '../textures/destroyTexture.js';
7
8
 
8
- export function resizeSunlight(backend, size) {
9
- const device = sceneByLayer.get(backend).renderer.device, sun = sceneByLayer.get(backend).renderer.sunlight;
9
+ export function resizeSunlight(layer, size) {
10
+ const device = rendererByLayer.get(layer).device, sun = rendererByLayer.get(layer).sunlight;
10
11
  if (sun.size === size) return;
11
- if (sun.texture) destroyTexture(backend, sun.texture);
12
+ if (sun.texture) destroyTexture(layer, sun.texture);
12
13
  sun.size = size;
13
14
  sun.texture = device.createTexture((
14
15
  shadowTexture.size[0] = size,
@@ -17,5 +18,5 @@ export function resizeSunlight(backend, size) {
17
18
  shadowTexture
18
19
  ));
19
20
 
20
- bindSunlight(backend);
21
+ bindSunlight(layer);
21
22
  }
@@ -3,8 +3,8 @@ import { shadowCamera } from '../globals/shadowCamera.js';
3
3
  import { shadowLow } from '../globals/shadowLow.js';
4
4
  import { shadowHigh } from '../globals/shadowHigh.js';
5
5
 
6
- import { shadowBounds } from './shadowBounds.js';
7
- import { updateCamera } from '../scene/updateCamera.js';
6
+ import { shadowBounds } from '../geometry/shadowBounds.js';
7
+ import { updateCamera } from '../camera/updateSceneCamera.js';
8
8
 
9
9
  export function shadowMatrix(meshes, sunlight) {
10
10
  const { min, max } = shadowBounds(meshes, sharedShadowBounds);
@@ -1,29 +1,33 @@
1
- import { sceneByLayer } from '../globals/sceneByLayer.js';
1
+ import { rendererByLayer } from '../weakmaps/rendererByLayer.js';
2
+ import { rootByLayer } from '../weakmaps/rootByLayer.js';
3
+
2
4
  import { nextId } from '../globals/nextId.js';
3
5
 
4
6
 
5
- import { emptyNode } from '../scene/emptyNode.js';
6
- import { createProgram } from '../rendering/createProgram.js';
7
+ import { emptyNode } from '../scene/createSceneNode.js';
8
+ import { createProgram } from '../materials/createProgram.js';
7
9
 
8
10
  import { setParent } from '../scene/setParent.js';
9
- import { update } from '../scene/update.js';
10
- import { instanceAreaGeometry } from './instanceAreaGeometry.js';
11
+ import { update } from '../scene/scheduleSceneUpdate.js';
12
+ import { instanceAreaGeometry } from '../geometry/instanceAreaGeometry.js';
11
13
 
12
14
  export function attachAreaMesh(context) {
13
- const { backend, area } = context;
15
+ const { backend: layer, area } = context;
14
16
  if (!context.positions.length) {
15
17
  area.mesh = null, area.buildings = 0, area.skipped = context.skipped, area.done = true;
16
18
  return;
17
19
  }
18
- const device = sceneByLayer.get(backend).renderer.device;
19
- const data = instanceAreaGeometry(context);
20
+ const device = rendererByLayer.get(layer).device;
21
+ const data = context.preparedGeometry || instanceAreaGeometry(context);
20
22
  const attributes = /* alloc */ {
21
- position: /* alloc */ { size: 3, data: /* alloc */ new Float32Array(data.positions) },
22
- normal: /* alloc */ { size: 3, data: /* alloc */ new Float32Array(data.normals) },
23
- color: /* alloc */ { size: 3, data: /* alloc */ new Float32Array(data.colors) },
23
+ position: /* alloc */ { size: 3, data: data.positions instanceof Float32Array ? data.positions : /* alloc */ new Float32Array(data.positions) },
24
+ normal: /* alloc */ { size: 3, data: data.normals instanceof Float32Array ? data.normals : /* alloc */ new Float32Array(data.normals) },
25
+ color: /* alloc */ { size: 3, data: data.colors instanceof Float32Array ? data.colors : /* alloc */ new Float32Array(data.colors) },
24
26
  };
25
27
  if (data.instanceOffsets) attributes.instanceOffset = /* alloc */ { size: 4, data: data.instanceOffsets };
26
- if (backend.options.nightLight) attributes.uv = /* alloc */ { size: 2, data: /* alloc */ new Float32Array(context.uvs) };
28
+ if (layer.options.nightLight) attributes.uv = /* alloc */ {
29
+ size: 2, data: context.uvs instanceof Float32Array ? context.uvs : /* alloc */ new Float32Array(context.uvs),
30
+ };
27
31
  let name, attribute;
28
32
  for (name in attributes) {
29
33
  attribute = attributes[name];
@@ -36,6 +40,7 @@ export function attachAreaMesh(context) {
36
40
  }
37
41
  const meshGeometry = /* alloc */ {
38
42
  device,
43
+ bounds: data.bounds,
39
44
  attributes,
40
45
  drawRange: /* alloc */ { start: 0, count: attributes.position.count },
41
46
  };
@@ -43,13 +48,13 @@ export function attachAreaMesh(context) {
43
48
  ...emptyNode(),
44
49
  device,
45
50
  geometry: meshGeometry,
46
- program: createProgram(backend, /* alloc */ {
51
+ program: createProgram(layer, /* alloc */ {
47
52
  instanced: Boolean(data.instanceOffsets),
48
- vertexColors: true, roofTexture: backend.options.roofTexture,
49
- wallTexture: backend.options.wallTexture,
50
- nightLight: Boolean(backend.options.nightLight),
51
- alphaMode: backend.options.nightLight ? 'BLEND' : undefined,
52
- doubleSided: Boolean(backend.options.nightLight),
53
+ vertexColors: true, roofTexture: layer.options.roofTexture,
54
+ wallTexture: layer.options.wallTexture,
55
+ nightLight: Boolean(layer.options.nightLight),
56
+ alphaMode: layer.options.nightLight ? 'BLEND' : undefined,
57
+ doubleSided: Boolean(layer.options.nightLight),
53
58
  }),
54
59
  id: nextId.value++,
55
60
  renderOrder: 0,
@@ -59,6 +64,6 @@ export function attachAreaMesh(context) {
59
64
  area.buildings = context.featureFaces.length;
60
65
  area.skipped = context.skipped;
61
66
  area.done = true;
62
- setParent(area.mesh, sceneByLayer.get(backend).root);
63
- update(backend);
67
+ setParent(area.mesh, rootByLayer.get(layer));
68
+ update(layer);
64
69
  }
@@ -1,46 +1,45 @@
1
- import { sceneByLayer } from '../globals/sceneByLayer.js';
2
- import { cameraByMap } from '../globals/cameraByMap.js';
1
+ import { geojsonByLayer } from '../weakmaps/geojsonByLayer.js';
2
+ import { inflightByLayer } from '../weakmaps/inflightByLayer.js';
3
+ import { cameraViewByMap } from '../weakmaps/cameraViewByMap.js';
3
4
 
4
5
 
5
- import { buildAreaFeature } from './buildAreaFeature.js';
6
6
  import { attachAreaMesh } from './attachAreaMesh.js';
7
7
  import { loadSource } from '../archives/loadSource.js';
8
8
  import { sourceAreaContext } from './sourceAreaContext.js';
9
- import { pump } from './pump.js';
9
+ import { pump } from './pumpSourceAreas.js';
10
+ import { buildAreaInWorker } from '../workers/buildAreaInWorker.js';
11
+ import { buildAreaFeatures } from './buildAreaFeatures.js';
10
12
 
11
- export async function buildArea(backend, area, map) {
12
- let feature;
13
+ export async function buildArea(layer, area, map) {
13
14
  try {
14
15
  await /* alloc */ new Promise(requestAnimationFrame);
15
- await sceneByLayer.get(cameraByMap.get(map)._terrain3D)?._terrainPromise;
16
+ await cameraViewByMap.get(map);
16
17
  if (area.request.signal.aborted) return;
17
- const data = await loadSource(backend, area);
18
+ const data = await loadSource(layer, area);
18
19
  if (area.request.signal.aborted) return;
19
20
  if (data?.type !== 'FeatureCollection' || !Array.isArray(data.features)) {
20
21
  throw /* alloc */ new Error('Invalid GeoJSON response');
21
22
  }
22
- if (sceneByLayer.get(backend)._geojson && typeof backend.options.style !== 'function') {
23
+ if (geojsonByLayer.get(layer) && typeof layer.options.style !== 'function') {
23
24
  throw /* alloc */ new Error('style must be a function');
24
25
  }
25
- const context = sourceAreaContext(backend, area, map);
26
- let deadline = performance.now() + 4;
27
- for (feature of data.features) {
28
- if (area.request.signal.aborted) return;
29
- if (performance.now() >= deadline) {
30
- await /* alloc */ new Promise(requestAnimationFrame);
31
- if (area.request.signal.aborted) return;
32
- deadline = performance.now() + 4;
33
- }
34
- buildAreaFeature(context, feature);
26
+ const context = sourceAreaContext(layer, area, map);
27
+ // ponytail: feature-count cutoff avoids startup overhead; count vertices if giant single polygons matter.
28
+ if (layer.options.worker !== false && typeof Worker !== 'undefined' && data.features.length >= 64) {
29
+ context.jobs = /* alloc */ [];
35
30
  }
31
+ await buildAreaFeatures(context, area, data.features);
32
+ if (area.request.signal.aborted) return;
33
+ if (context.jobs) await buildAreaInWorker(context, area.request.signal);
34
+ if (area.request.signal.aborted) return;
36
35
  attachAreaMesh(context);
37
36
  } catch (error) {
38
37
  if (!area.request.signal.aborted) {
39
38
  area.error = error.message;
40
- backend.fire('error', /* alloc */ { error });
39
+ layer.fire('error', /* alloc */ { error });
41
40
  }
42
41
  } finally {
43
- sceneByLayer.get(backend)._inflight--;
44
- pump(backend, map);
42
+ inflightByLayer.set(layer, inflightByLayer.get(layer) - 1);
43
+ pump(layer, map);
45
44
  }
46
45
  }
@@ -1,27 +1,33 @@
1
- import { L } from '../globals/L.js';
2
1
  import { buildAreaPoint } from './buildAreaPoint.js';
3
- import { buildAreaPolygon } from './buildAreaPolygon.js';
4
- import { parseColor } from '../utils/parseColor.js';
2
+ import { buildAreaPolygon } from '../geometry/buildExtrudedPolygon.js';
3
+ import { parseColor } from '../colors/parseColor.js';
5
4
  import { featureAnchor } from './featureAnchor.js';
6
5
  import { extrusionStyle } from './extrusionStyle.js';
6
+ import { prepareAreaGeometryJob } from './prepareAreaGeometryJob.js';
7
+ import { matchesAreaTile } from './matchesAreaTile.js';
7
8
 
8
9
  export function buildAreaFeature(context, feature) {
9
- const { backend, area, map } = context;
10
+ const { backend: layer, area, map } = context;
10
11
  const coords = area.coords;
11
- const coordinates = featureAnchor(feature, backend.options.nightLight);
12
+ const coordinates = featureAnchor(feature, layer.options.nightLight);
12
13
  const geometry = feature.geometry, isTree = geometry.type === 'Point';
13
14
  const lon = coordinates[0], lat = coordinates[1];
14
- if (coords) {
15
- const anchor = map.project(/* alloc */ new L.LatLng(lat, lon), coords.z);
16
- if (Math.floor(anchor.x / 256) !== coords.x || Math.floor(anchor.y / 256) !== coords.y) return;
17
- }
18
- const style = extrusionStyle(backend, feature);
15
+ if (!matchesAreaTile(map, coords, lon, lat)) return;
16
+ const style = extrusionStyle(layer, feature);
19
17
  if (style === null) {
20
18
  context.skipped++;
21
19
  return;
22
20
  }
23
21
  const { top, bottom = 0, color = 0xd9b38c } = style;
24
22
  const baseColor = parseColor(color);
23
+ if (context.jobs) {
24
+ prepareAreaGeometryJob(context, feature, lon, lat, style, baseColor);
25
+ context.featureFaces.push(/* alloc */ {
26
+ id: feature.id ?? feature.properties?.objectid ?? JSON.stringify(geometry),
27
+ properties: feature.properties, baseColor,
28
+ });
29
+ return;
30
+ }
25
31
  const vertexStart = context.positions.length / 3;
26
32
  if (isTree) buildAreaPoint(context, feature, lon, lat, style, baseColor);
27
33
  let polygon;
@@ -0,0 +1,14 @@
1
+ import { buildAreaFeature } from './buildAreaFeature.js';
2
+
3
+ export async function buildAreaFeatures(context, area, features) {
4
+ let deadline = performance.now() + 4, feature;
5
+ for (feature of features) {
6
+ if (area.request.signal.aborted) return;
7
+ if (performance.now() >= deadline) {
8
+ await /* alloc */ new Promise(requestAnimationFrame);
9
+ if (area.request.signal.aborted) return;
10
+ deadline = performance.now() + 4;
11
+ }
12
+ buildAreaFeature(context, feature);
13
+ }
14
+ }
@@ -1,25 +1,7 @@
1
- import { projectedTree } from './projectedTree.js';
2
- import { generateTreeGeometry } from './generateTreeGeometry.js';
3
- import { lampPostGeometry } from '../geometry/lampPostGeometry.js';
4
- import { lightGeometry } from '../geometry/lightGeometry.js';
5
- import { treeGeometry } from '../geometry/treeGeometry.js';
1
+ import { projectedTree } from '../projections/projectTreePoint.js';
2
+ import { buildProjectedPoint } from '../geometry/buildProjectedPoint.js';
6
3
 
7
4
  export function buildAreaPoint(context, feature, lon, lat, style, baseColor) {
8
- const { backend } = context;
9
- const { top } = style;
10
5
  const projected = projectedTree(context, lon, lat);
11
- if (backend.options.nightLight) {
12
- if (!Number.isFinite(style.lightFlux) || style.lightFlux <= 0) throw /* alloc */ new Error('Invalid light flux');
13
- const support = feature.properties?.cod_ouvrag || `${lon},${lat}`;
14
- if (style.poleRadius > 0 && !context.supports.has(support)) {
15
- generateTreeGeometry(context, lampPostGeometry, projected, style);
16
- context.supports.add(support);
17
- }
18
- generateTreeGeometry(context, lightGeometry, projected, style);
19
- context.lights.push(/* alloc */ {
20
- position: /* alloc */ [projected.x, projected.ground + top, -projected.y],
21
- radius: Math.hypot(top, style.lightRadius), color: /* alloc */ [baseColor.r, baseColor.g, baseColor.b],
22
- flux: style.lightFlux,
23
- });
24
- } else generateTreeGeometry(context, treeGeometry, projected, style);
6
+ buildProjectedPoint(context, projected, style, baseColor, feature.properties?.cod_ouvrag || `${lon},${lat}`);
25
7
  }
@@ -1,5 +1,5 @@
1
- export function extrusionStyle(backend, feature) {
2
- const style = backend.options.style(feature);
1
+ export function extrusionStyle(layer, feature) {
2
+ const style = layer.options.style(feature);
3
3
  if (style === null) return null;
4
4
  if (!style || typeof style !== 'object') throw /* alloc */ new Error('style must return an extrusion style or null');
5
5
  const { top, bottom = 0 } = style;
@@ -1,10 +1,11 @@
1
- import { sceneByLayer } from '../globals/sceneByLayer.js';
1
+ import { geojsonByLayer } from '../weakmaps/geojsonByLayer.js';
2
+
2
3
 
3
4
 
4
5
  import { setGeoJSONLayerData } from './setGeoJSONLayerData.js';
5
6
  import { init3D } from '../scene/init3D.js';
6
7
 
7
8
  export function initializeGeoJSON(layer, options) {
8
- sceneByLayer.get(layer)._geojson = true;
9
+ geojsonByLayer.set(layer, true);
9
10
  init3D(layer, options);
10
11
  }
@@ -0,0 +1,7 @@
1
+ import { L } from '../globals/L.js';
2
+
3
+ export function matchesAreaTile(map, coords, lon, lat) {
4
+ if (!coords) return true;
5
+ const anchor = map.project(/* alloc */ new L.LatLng(lat, lon), coords.z);
6
+ return Math.floor(anchor.x / 256) === coords.x && Math.floor(anchor.y / 256) === coords.y;
7
+ }
@@ -1,11 +1,12 @@
1
- import { sceneByLayer } from '../globals/sceneByLayer.js';
1
+ import { areasByLayer } from '../weakmaps/areasByLayer.js';
2
+
2
3
  import { compareDistance } from '../utils/compareDistance.js';
3
4
 
4
5
  export function pendingSourceAreas(layers, map) {
5
6
  const pending = /* alloc */ [];
6
7
  let layer, area, center;
7
8
  for (layer of layers) {
8
- for (area of sceneByLayer.get(layer)._areas.values()) {
9
+ for (area of areasByLayer.get(layer).values()) {
9
10
  if (area.started || area.request.signal.aborted) continue;
10
11
  center = area.coords && map.project(map.getCenter(), area.coords.z).divideBy(256);
11
12
  pending.push(/* alloc */ {
@@ -0,0 +1,24 @@
1
+ import { projectedTree } from '../projections/projectTreePoint.js';
2
+ import { parseColor } from '../colors/parseColor.js';
3
+ import { projectAreaPolygons } from './projectAreaPolygons.js';
4
+
5
+ export function prepareAreaGeometryJob(context, feature, lon, lat, style, baseColor) {
6
+ const geometry = feature.geometry;
7
+ const polygons = projectAreaPolygons(context, geometry);
8
+ const point = geometry.type === 'Point' ? projectedTree(context, lon, lat) : null;
9
+ const nightLight = context.backend.options.nightLight;
10
+ const crownColor = point ? parseColor(style.color ?? (nightLight ? undefined : 0x4f823b)) : baseColor;
11
+ const trunkColor = point && !nightLight ? parseColor(style.trunkColor ?? 0x72513a) : null;
12
+ context.jobs.push(/* alloc */ {
13
+ point, polygons, baseColor: /* alloc */ { r: baseColor.r, g: baseColor.g, b: baseColor.b },
14
+ support: feature.properties?.cod_ouvrag || `${lon},${lat}`,
15
+ style: /* alloc */ {
16
+ top: style.top, bottom: style.bottom ?? 0,
17
+ color: /* alloc */ { r: crownColor.r, g: crownColor.g, b: crownColor.b },
18
+ trunkColor: trunkColor ? /* alloc */ { r: trunkColor.r, g: trunkColor.g, b: trunkColor.b } : undefined,
19
+ trunkRadius: style.trunkRadius, crownRadius: style.crownRadius,
20
+ crownBottom: style.crownBottom, crownShape: style.crownShape,
21
+ poleRadius: style.poleRadius, lightRadius: style.lightRadius, lightFlux: style.lightFlux,
22
+ },
23
+ });
24
+ }
@@ -0,0 +1,15 @@
1
+ import { projectRing } from '../projections/projectRing.js';
2
+
3
+ export function projectAreaPolygons(context, geometry) {
4
+ const rings = geometry.type === 'Polygon' ? /* alloc */ [geometry.coordinates]
5
+ : geometry.type === 'MultiPolygon' ? geometry.coordinates : /* alloc */ [];
6
+ const polygons = /* alloc */ [];
7
+ let polygon, ring, paths;
8
+ for (polygon of rings) {
9
+ if (!polygon.length) throw /* alloc */ new Error('Empty GeoJSON polygon');
10
+ paths = /* alloc */ [];
11
+ for (ring of polygon) paths.push(projectRing(context, ring));
12
+ polygons.push(paths);
13
+ }
14
+ return polygons;
15
+ }
@@ -0,0 +1,37 @@
1
+ import { areasByLayer } from '../weakmaps/areasByLayer.js';
2
+ import { geojsonByLayer } from '../weakmaps/geojsonByLayer.js';
3
+ import { inflightByLayer } from '../weakmaps/inflightByLayer.js';
4
+ import { layersByLayer } from '../weakmaps/layersByLayer.js';
5
+ import { urlByLayer } from '../weakmaps/urlByLayer.js';
6
+
7
+ import { renderers } from '../weakmaps/renderers.js';
8
+
9
+
10
+
11
+ import { updateStatus } from './updateSourceStatus.js';
12
+
13
+ import { buildArea } from './buildArea.js';
14
+ import { pendingSourceAreas } from './pendingSourceAreas.js';
15
+
16
+ /** Share four load/build slots across source layers, nearest ground blocks first. */
17
+ export function pump(layer, map = layer._map) {
18
+ const shared = map && renderers.get(map);
19
+ if (!shared) return;
20
+ const layers = /* alloc */ [];
21
+ let sourceLayer, area, areaBackend;
22
+ for (sourceLayer of layersByLayer.get(shared)) {
23
+ if (Number.isFinite(inflightByLayer.get(sourceLayer)) && areasByLayer.get(sourceLayer) && (urlByLayer.get(sourceLayer) || geojsonByLayer.get(sourceLayer))) layers.push(sourceLayer);
24
+ }
25
+ const pending = pendingSourceAreas(layers, map);
26
+ let inflight = 0;
27
+ for (sourceLayer of layers) inflight += inflightByLayer.get(sourceLayer);
28
+ for ({ layer: areaBackend, area } of pending) {
29
+ if (inflight >= 4) break;
30
+ if (inflightByLayer.get(areaBackend) >= 2) continue;
31
+ area.started = true;
32
+ inflightByLayer.set(areaBackend, inflightByLayer.get(areaBackend) + 1);
33
+ inflight++;
34
+ buildArea(areaBackend, area, map);
35
+ }
36
+ for (sourceLayer of layers) updateStatus(sourceLayer);
37
+ }