leaflet-city-mapper 0.0.4 → 0.0.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +23 -11
- package/cucumber.mjs +9 -9
- package/dist/leaflet-city-mapper-src.js +3546 -2493
- package/dist/leaflet-city-mapper-src.js.map +4 -4
- package/dist/leaflet-city-mapper-worker-src.js +955 -0
- package/dist/leaflet-city-mapper-worker-src.js.map +7 -0
- package/dist/leaflet-city-mapper-worker.js +2 -0
- package/dist/leaflet-city-mapper-worker.js.map +7 -0
- package/dist/leaflet-city-mapper.js +3 -3
- package/dist/leaflet-city-mapper.js.map +4 -4
- package/libs/leaflet-lens.js +15 -3
- package/libs/leaflet.js +1 -1
- package/package.json +3 -2
- package/src/{camera → animations}/cancelCameraAnimation.js +5 -3
- package/src/{core → animations}/cancelGridFade.js +3 -2
- package/src/animations/endZoom.js +27 -0
- package/src/{camera → animations}/mapAnimateCamera.js +7 -5
- package/src/{scene → animations}/onZoomAnim.js +5 -4
- package/src/{scene → animations}/renderPendingZoomAnimation.js +4 -2
- package/src/{camera → animations}/runCameraAnimations.js +8 -6
- package/src/{core → animations}/runGridFades.js +4 -3
- package/src/{camera → animations}/scheduleCameraAnimation.js +3 -2
- package/src/animations/scheduleGridFade.js +16 -0
- package/src/{scene → animations}/startZoom.js +3 -2
- package/src/{rendering → animations}/synchronizeZoomView.js +10 -8
- package/src/{rendering → animations}/updateZoomCamera.js +11 -8
- package/src/archives/decodeDirectory.js +1 -1
- package/src/archives/findTile.js +3 -3
- package/src/archives/getDirectoryEntries.js +5 -4
- package/src/archives/getHeader.js +10 -6
- package/src/archives/getTileData.js +3 -3
- package/src/archives/getZxy.js +8 -7
- package/src/archives/loadDirectory.js +3 -3
- package/src/archives/loadSource.js +3 -2
- package/src/archives/{read.js → readArchiveRange.js} +7 -5
- package/src/camera/cameraMapReady.js +3 -2
- package/src/camera/cleanupCameraMap.js +8 -6
- package/src/camera/fitCameraBounds.js +3 -3
- package/src/camera/initializeCameraMap.js +6 -4
- package/src/camera/mapCamera.js +1 -1
- package/src/camera/mapContainerPointToLayerPoint.js +2 -2
- package/src/camera/mapGetBearing.js +3 -2
- package/src/camera/mapGetBounds.js +2 -2
- package/src/camera/mapGetBoundsZoom.js +2 -2
- package/src/camera/mapGetPitch.js +3 -2
- package/src/camera/mapLayerPointToContainerPoint.js +2 -2
- package/src/camera/mapLimitCenter.js +1 -1
- package/src/camera/mapLimitOffset.js +1 -1
- package/src/camera/mapPanBy.js +2 -2
- package/src/camera/mapPanInside.js +1 -1
- package/src/camera/mapResetNorthPitch.js +1 -1
- package/src/camera/mapSetBearing.js +1 -1
- package/src/camera/mapSetPitch.js +1 -1
- package/src/camera/mapSetPitchAndBearing.js +5 -3
- package/src/{rendering → camera}/updateMapCamera.js +19 -15
- package/src/{scene/updateCamera.js → camera/updateSceneCamera.js} +1 -1
- package/src/camera/updateSky.js +10 -9
- package/src/collision/collectIntersections.js +16 -0
- package/src/collision/collider.js +24 -9
- package/src/collision/countCrossings.js +15 -0
- package/src/collision/insideMesh.js +33 -0
- package/src/collision/insideWalker.js +46 -0
- package/src/collision/readTriangle.js +7 -4
- package/src/collision/setTrafficNormal.js +9 -0
- package/src/collision/trafficCollision.js +55 -0
- package/src/collision/vertexCount.js +3 -0
- package/src/{utils → colors}/parseColor.js +1 -1
- package/src/controls/addCameraHandler.js +5 -3
- package/src/controls/adjustCameraDrag.js +4 -3
- package/src/controls/cameraControls.js +14 -5
- package/src/controls/cameraDragClick.js +7 -7
- package/src/controls/cameraDragContextMenu.js +1 -1
- package/src/controls/cameraDragDown.js +2 -2
- package/src/controls/cameraDragEnd.js +1 -1
- package/src/controls/cameraDragMove.js +2 -2
- package/src/controls/changeCameraTouch.js +6 -3
- package/src/controls/cleanupCameraTouch.js +7 -5
- package/src/controls/dragCamera.js +1 -1
- package/src/controls/endCameraTouchEvent.js +1 -1
- package/src/controls/moveCameraTouch.js +5 -3
- package/src/controls/removeCameraDrag.js +1 -1
- package/src/controls/shiftRotateWheel.js +1 -1
- package/src/controls/startCameraTouch.js +6 -4
- package/src/core/adjustCameraMarkerPan.js +3 -3
- package/src/core/cameraCircleBounds.js +1 -1
- package/src/core/cameraMarkerDrag.js +1 -1
- package/src/core/cameraMarkerOnDrag.js +1 -1
- package/src/core/closestCameraLayerPoint.js +1 -1
- package/src/core/initializeGridContainer.js +1 -1
- package/src/core/initializeNativeLayer.js +9 -8
- package/src/core/layerCallInitHooks.js +4 -3
- package/src/core/markerSetIcon.js +1 -1
- package/src/core/markerSetPos.js +2 -2
- package/src/core/markerSetRotation.js +1 -1
- package/src/core/markerUpdateZIndex.js +5 -4
- package/src/core/popupAdjustPan.js +1 -1
- package/src/core/popupUpdatePosition.js +1 -1
- package/src/core/redrawPath.js +1 -1
- package/src/core/removeLayer.js +4 -3
- package/src/core/tooltipSetPosition.js +1 -1
- package/src/core/updateGridOpacity.js +3 -3
- package/src/core/whenReady.js +11 -0
- package/src/geometry/addBridges.js +13 -8
- package/src/{sources → geometry}/addGeneratedTriangle.js +1 -1
- package/src/{sources/addTriangle.js → geometry/appendAreaTriangle.js} +5 -5
- package/src/geometry/assembleAreaGeometry.js +41 -0
- package/src/{core → geometry}/boundsQuad.js +1 -1
- package/src/geometry/bridgePolygon.js +3 -3
- package/src/geometry/buildExtrudedPolygon.js +10 -0
- package/src/geometry/buildProjectedPoint.js +21 -0
- package/src/{sources/buildAreaPolygon.js → geometry/buildProjectedPolygon.js} +25 -29
- package/src/geometry/circleGeometry.js +1 -1
- package/src/geometry/computeBounds.js +19 -8
- package/src/geometry/conformModelToTerrain.js +17 -11
- package/src/{models → geometry}/createModelGeometry.js +5 -4
- package/src/geometry/disk.js +1 -1
- package/src/geometry/indexBridge.js +5 -4
- package/src/geometry/lampPostGeometry.js +2 -2
- package/src/geometry/lightGeometry.js +1 -1
- package/src/geometry/lineJoin.js +1 -1
- package/src/{core → geometry}/markerQuadCorners.js +9 -6
- package/src/geometry/nativeGeometry.js +1 -1
- package/src/geometry/polygon.js +1 -1
- package/src/geometry/roofCoverage.js +11 -8
- package/src/geometry/roofFootprint.js +13 -10
- package/src/geometry/segment.js +1 -1
- package/src/{shadows → geometry}/shadowBounds.js +1 -1
- package/src/geometry/surface.js +1 -1
- package/src/{terrain → geometry}/terrainBuffers.js +7 -5
- package/src/geometry/terrainTileGeometry.js +19 -0
- package/src/geometry/treeGeometry.js +2 -2
- package/src/globals/geometryWorkerUrl.js +3 -0
- package/src/globals/nativeMethodHandlers.js +14 -14
- package/src/{scene → gpu}/initializeRendererResources.js +10 -9
- package/src/gpu/initializeSharedRenderer.js +52 -0
- package/src/gpu/mountRenderer.js +26 -0
- package/src/{scene → gpu}/releaseRenderer.js +2 -2
- package/src/gpu/rendererDeviceError.js +16 -0
- package/src/gpu/rendererDeviceLost.js +16 -0
- package/src/{rendering/reportCompilation.js → gpu/reportShaderCompilation.js} +3 -3
- package/src/gpu/requestAdapter.js +12 -0
- package/src/gpu/requestDevice.js +9 -0
- package/src/index.js +8 -13
- package/src/layer-controls/layerCountTitle.js +6 -0
- package/src/layer-controls/renderLayerCount.js +20 -0
- package/src/{scene → layer-controls}/updateLayerCount.js +24 -22
- package/src/lighting/lightGrid.js +1 -1
- package/src/lighting/updatePointLights.js +13 -10
- package/src/{rendering → materials}/createProgram.js +13 -12
- package/src/{models/materialFor.js → materials/modelMaterialFor.js} +3 -3
- package/src/materials/terrainRasterProgram.js +58 -0
- package/src/models/applyModelTransform.js +8 -7
- package/src/models/createModelContext.js +3 -3
- package/src/models/loadModel.js +17 -12
- package/src/models/loadModelResources.js +7 -6
- package/src/models/modelNode.js +4 -5
- package/src/{core → native}/disposeNativeLayer.js +10 -10
- package/src/{core → native}/handleNativeMapEvent.js +5 -4
- package/src/{core → native}/initNativeGPU.js +9 -6
- package/src/native/isCurrentNativeLayer.js +7 -0
- package/src/{core → native}/nativeEventSource.js +3 -3
- package/src/{core → native}/nativeEvents.js +1 -1
- package/src/{core → native}/nativeLayer.js +16 -37
- package/src/{core → native}/nativeLayerMethod.js +14 -5
- package/src/{core → native}/pruneNativeResources.js +5 -5
- package/src/{core → native}/putNativeMesh.js +3 -3
- package/src/{core → native}/quadNativeMesh.js +1 -1
- package/src/native/readyNativeGPU.js +10 -0
- package/src/{core → native}/refreshNativeLayer.js +8 -7
- package/src/{core → native}/refreshNativeLayerContract.js +3 -2
- package/src/{core → native}/removeNativeEvents.js +1 -1
- package/src/{core → native}/removeTargets.js +3 -2
- package/src/native/reorderNativeLayer.js +17 -0
- package/src/{core → native}/styleNativeMesh.js +3 -2
- package/src/{core → native}/syncGridLayer.js +1 -1
- package/src/{core → native}/syncImageOverlay.js +1 -1
- package/src/{core → native}/syncMarker.js +1 -1
- package/src/{core → native}/syncVectorLayer.js +2 -2
- package/src/{core → native}/synchronizeNativeLayer.js +4 -3
- package/src/native/updateNativeLayerView.js +10 -0
- package/src/picking/findFeature.js +13 -9
- package/src/picking/hit.js +16 -8
- package/src/picking/onClick.js +3 -2
- package/src/picking/onPointerLeave.js +3 -2
- package/src/picking/onPointerMove.js +12 -6
- package/src/picking/raycast.js +29 -24
- package/src/picking/setHighlight.js +9 -8
- package/src/picking/shouldSkipOther.js +3 -2
- package/src/picking/showFeature.js +19 -14
- package/src/{camera/angles.js → projections/cameraAngles.js} +2 -2
- package/src/{camera → projections}/groundBounds.js +2 -2
- package/src/projections/localPosition.js +11 -0
- package/src/{camera/project.js → projections/projectCameraPoint.js} +2 -2
- package/src/{sources → projections}/projectRing.js +8 -9
- package/src/projections/projectTreePoint.js +17 -0
- package/src/{camera/animationPoint.js → projections/transformZoomAnimationPoint.js} +3 -2
- package/src/projections/walkerLocalPosition.js +18 -0
- package/src/raster/addRasterTile.js +38 -28
- package/src/raster/createRasterMesh.js +24 -19
- package/src/raster/finishRasterAttachment.js +17 -0
- package/src/raster/finishRasterTile.js +22 -19
- package/src/raster/initRaster.js +24 -15
- package/src/raster/isRasterLoading.js +8 -0
- package/src/raster/loadRasterTile.js +8 -7
- package/src/raster/onPMTileAdd.js +9 -8
- package/src/raster/onPMTileRemove.js +6 -5
- package/src/raster/pruneRasterTiles.js +19 -13
- package/src/raster/pumpRasterTiles.js +8 -6
- package/src/raster/readyRaster.js +3 -2
- package/src/raster/registerTerrainTile.js +8 -6
- package/src/raster/releaseRasterTile.js +14 -11
- package/src/raster/releaseRasterTiles.js +13 -10
- package/src/raster/removeRasterTile.js +8 -6
- package/src/raster/retainRasterTiles.js +5 -4
- package/src/raster/setPMTileOpacity.js +4 -4
- package/src/raster/setPMTileZIndex.js +4 -4
- package/src/raster/setRasterOpacity.js +8 -6
- package/src/raster/setRasterTerrain.js +12 -9
- package/src/raster/setRasterZIndex.js +8 -6
- package/src/raster/updateAttachedTiles.js +6 -5
- package/src/raster/updateRasterTiles.js +20 -15
- package/src/rendering/collectFrameMeshes.js +16 -9
- package/src/rendering/collectVisibleMesh.js +18 -9
- package/src/rendering/createMesh.js +11 -9
- package/src/rendering/disposeMesh.js +3 -3
- package/src/rendering/drawGeometry.js +9 -7
- package/src/rendering/drawSceneMeshes.js +9 -7
- package/src/rendering/prepareFrameBuffer.js +6 -5
- package/src/rendering/prepareFrameMeshes.js +9 -6
- package/src/rendering/prepareFrameUniforms.js +9 -6
- package/src/rendering/prepareMeshUniforms.js +1 -1
- package/src/rendering/render.js +39 -32
- package/src/rendering/resizeRenderer.js +17 -15
- package/src/rendering/revealRoofMesh.js +25 -6
- package/src/scene/{layerLayerAdd.js → addRegisteredLayer.js} +13 -9
- package/src/scene/addSceneLayer.js +4 -3
- package/src/scene/attachLayer.js +7 -6
- package/src/scene/attachSharedScene.js +69 -0
- package/src/scene/callLayer.js +7 -5
- package/src/scene/cancelUpdate.js +6 -5
- package/src/scene/failAttachment.js +6 -5
- package/src/scene/get3DEvents.js +5 -3
- package/src/scene/getLocation.js +3 -2
- package/src/scene/init3D.js +28 -26
- package/src/scene/initializeLayer.js +6 -4
- package/src/scene/isNativeLayer.js +3 -2
- package/src/scene/layerInitialize.js +11 -6
- package/src/scene/onAdd3DLayer.js +30 -24
- package/src/scene/onMapChange.js +5 -4
- package/src/scene/onRemove3DLayer.js +53 -35
- package/src/scene/ready3D.js +22 -13
- package/src/scene/releaseSharedScene.js +31 -25
- package/src/scene/removeLayerEvents.js +12 -9
- package/src/scene/removeSceneLayer.js +3 -2
- package/src/scene/renderPendingMapChange.js +7 -4
- package/src/scene/renderPendingUpdates.js +9 -6
- package/src/scene/restoreObject.js +15 -13
- package/src/scene/scheduleSceneUpdate.js +25 -0
- package/src/shaders/materialShaders.js +2 -2
- package/src/shadows/bindSunlight.js +4 -3
- package/src/shadows/drawShadowMeshes.js +4 -3
- package/src/shadows/renderSunlight.js +6 -5
- package/src/shadows/resizeSunlight.js +7 -6
- package/src/shadows/shadowMatrix.js +2 -2
- package/src/sources/attachAreaMesh.js +25 -20
- package/src/sources/buildArea.js +21 -22
- package/src/sources/buildAreaFeature.js +16 -10
- package/src/sources/buildAreaFeatures.js +14 -0
- package/src/sources/buildAreaPoint.js +3 -21
- package/src/sources/extrusionStyle.js +2 -2
- package/src/sources/initializeGeoJSON.js +3 -2
- package/src/sources/matchesAreaTile.js +7 -0
- package/src/sources/pendingSourceAreas.js +3 -2
- package/src/sources/prepareAreaGeometryJob.js +24 -0
- package/src/sources/projectAreaPolygons.js +15 -0
- package/src/sources/pumpSourceAreas.js +37 -0
- package/src/sources/releaseArea.js +10 -8
- package/src/sources/setGeoJSONData.js +4 -3
- package/src/sources/sourceAreaContext.js +18 -17
- package/src/sources/updateArea.js +25 -21
- package/src/sources/{updateStatus.js → updateSourceStatus.js} +5 -4
- package/src/sunlight/{addTo.js → addTimeControlToMap.js} +1 -1
- package/src/sunlight/addTimeLayer.js +3 -2
- package/src/sunlight/atmosphere.js +2 -2
- package/src/sunlight/initSunlight.js +5 -5
- package/src/sunlight/{initialize.js → initializeTimeControl.js} +5 -3
- package/src/sunlight/onAddSun.js +5 -4
- package/src/sunlight/onRemoveSun.js +1 -1
- package/src/sunlight/removeSun.js +7 -5
- package/src/sunlight/removeTimeLayer.js +3 -2
- package/src/sunlight/requestSunlightRender.js +9 -0
- package/src/sunlight/updateCelestialDisc.js +1 -1
- package/src/sunlight/updateSky.js +4 -2
- package/src/sunlight/updateSun.js +8 -6
- package/src/sunlight/useSelectedTime.js +4 -3
- package/src/terrain/applyTerrain.js +16 -13
- package/src/terrain/clearLayerTerrain.js +3 -2
- package/src/terrain/getElevation.js +9 -5
- package/src/terrain/initTerrain.js +11 -6
- package/src/terrain/loadTerrain.js +29 -20
- package/src/terrain/loadTerrainTiles.js +4 -3
- package/src/terrain/mapElevationOf.js +7 -0
- package/src/terrain/onTerrainAdd.js +14 -10
- package/src/terrain/onTerrainChange.js +4 -3
- package/src/terrain/onTerrainRemove.js +35 -21
- package/src/terrain/readyTerrainOf.js +7 -0
- package/src/terrain/setLayerTerrain.js +3 -2
- package/src/terrain/setTerrainHeight.js +19 -14
- package/src/terrain/terrainElevation.js +1 -1
- package/src/terrain/terrainTileQueue.js +11 -9
- package/src/{core → textures}/addImageState.js +1 -1
- package/src/{core/addRasterImage.js → textures/attachRasterImage.js} +1 -1
- package/src/{rendering → textures}/collectRoofTiles.js +3 -2
- package/src/{rendering → textures}/composeRoofAtlas.js +9 -7
- package/src/textures/destroyTexture.js +10 -0
- package/src/{models/textureFor.js → textures/modelTextureFor.js} +5 -4
- package/src/{core → textures}/nativeImageError.js +1 -1
- package/src/{core → textures}/nativeImageRefresh.js +2 -2
- package/src/{core/textureFor.js → textures/nativeTextureFor.js} +7 -6
- package/src/{rendering → textures}/rebuildRoofAtlas.js +12 -9
- package/src/{core → textures}/removeImageState.js +1 -1
- package/src/{rendering → textures}/resizeRoofTexture.js +5 -4
- package/src/textures/updateRoofAtlas.js +23 -0
- package/src/textures/updateRoofRaster.js +29 -0
- package/src/{core → textures}/uploadCanvasTexture.js +2 -2
- package/src/traffic/addTraffic.js +1 -1
- package/src/traffic/disposeTrafficObject.js +5 -3
- package/src/traffic/drawTrafficRoute.js +1 -1
- package/src/traffic/groundTraffic.js +6 -6
- package/src/traffic/initTraffic.js +3 -3
- package/src/traffic/loadedTrafficLanes.js +1 -1
- package/src/traffic/locateTraffic.js +3 -3
- package/src/traffic/placeTraffic.js +2 -1
- package/src/traffic/prepareTraffic.js +4 -3
- package/src/traffic/rebaseTraffic.js +3 -2
- package/src/traffic/rebuildTrafficMesh.js +1 -1
- package/src/traffic/removeTraffic.js +1 -1
- package/src/traffic/startTraffic.js +1 -1
- package/src/traffic/tickTraffic.js +4 -3
- package/src/traffic/trafficNow.js +3 -2
- package/src/traffic/updateTraffic.js +3 -2
- package/src/traffic/updateTrafficLights.js +4 -2
- package/src/vehicles/boatBenches.js +1 -1
- package/src/vehicles/boatModel.js +1 -1
- package/src/vehicles/busModel.js +1 -1
- package/src/vehicles/carModel.js +1 -1
- package/src/vehicles/metroModel.js +1 -1
- package/src/vehicles/tramModel.js +1 -1
- package/src/walk/{step.js → animateWalker.js} +15 -19
- package/src/walk/createWalk.js +15 -11
- package/src/walk/initWalk.js +4 -4
- package/src/walk/landWalker.js +38 -0
- package/src/walk/moveWalker.js +5 -4
- package/src/walk/{onAdd.js → onAddWalkControl.js} +3 -1
- package/src/walk/{onRemove.js → onRemoveWalkControl.js} +1 -1
- package/src/walk/{onKey.js → onWalkKey.js} +1 -1
- package/src/walk/{onTerrain.js → onWalkTerrain.js} +1 -1
- package/src/walk/{place.js → placeWalker.js} +2 -2
- package/src/walk/resolveWalkerPosition.js +28 -0
- package/src/walk/{start.js → startWalking.js} +8 -5
- package/src/walk/{stop.js → stopWalking.js} +4 -4
- package/src/walk/{toggle.js → toggleWalking.js} +2 -2
- package/src/walk/updateWalkerFrame.js +19 -0
- package/src/weakmaps/addedByLayer.js +1 -0
- package/src/weakmaps/archiveHeaderByLayer.js +1 -0
- package/src/weakmaps/areasByLayer.js +1 -0
- package/src/weakmaps/bridgeMeshByLayer.js +1 -0
- package/src/weakmaps/bridgesByLayer.js +1 -0
- package/src/weakmaps/cameraAnimationByMap.js +1 -0
- package/src/weakmaps/cameraBearingByMap.js +1 -0
- package/src/weakmaps/cameraByLayer.js +1 -0
- package/src/weakmaps/cameraDraggableByMap.js +1 -0
- package/src/weakmaps/cameraFields.js +37 -0
- package/src/weakmaps/cameraFrameByMap.js +1 -0
- package/src/weakmaps/cameraHandlersByMap.js +1 -0
- package/src/weakmaps/cameraMaps.js +1 -0
- package/src/weakmaps/cameraPitchByMap.js +1 -0
- package/src/weakmaps/cameraReadyByMap.js +1 -0
- package/src/weakmaps/cameraTouchStateByMap.js +1 -0
- package/src/weakmaps/cameraViewByMap.js +1 -0
- package/src/weakmaps/cameraZIndexOffsetByLayer.js +1 -0
- package/src/weakmaps/containerByLayer.js +1 -0
- package/src/weakmaps/controlByLayer.js +1 -0
- package/src/weakmaps/countStatusByLayer.js +1 -0
- package/src/weakmaps/cursorByLayer.js +1 -0
- package/src/weakmaps/demByLayer.js +1 -0
- package/src/weakmaps/directoriesByLayer.js +1 -0
- package/src/weakmaps/etagByLayer.js +1 -0
- package/src/weakmaps/eventMapByLayer.js +1 -0
- package/src/weakmaps/eventsByLayer.js +1 -0
- package/src/weakmaps/fadeFrameByLayer.js +1 -0
- package/src/weakmaps/fadeVersionByLayer.js +1 -0
- package/src/weakmaps/frameByLayer.js +1 -0
- package/src/weakmaps/geojsonByLayer.js +1 -0
- package/src/weakmaps/geometryWorkersByMap.js +1 -0
- package/src/weakmaps/groupByLayer.js +1 -0
- package/src/weakmaps/headerByLayer.js +1 -0
- package/src/weakmaps/highlightedFeatureByLayer.js +1 -0
- package/src/weakmaps/hoveredFeatureByLayer.js +1 -0
- package/src/weakmaps/inflightByLayer.js +1 -0
- package/src/weakmaps/kindByLayer.js +1 -0
- package/src/weakmaps/layersByLayer.js +1 -0
- package/src/weakmaps/loadingTilesByLayer.js +1 -0
- package/src/weakmaps/locationByLayer.js +1 -0
- package/src/weakmaps/modelByLayer.js +1 -0
- package/src/weakmaps/modelUrlByLayer.js +1 -0
- package/src/weakmaps/nativeGPUBackByMap.js +1 -0
- package/src/weakmaps/nativeGPUByLayer.js +1 -0
- package/src/weakmaps/nativeGPUOrderByMap.js +1 -0
- package/src/weakmaps/pitchSkyByMap.js +1 -0
- package/src/weakmaps/pointerEventsByLayer.js +1 -0
- package/src/weakmaps/pruneAfterByLayer.js +1 -0
- package/src/weakmaps/pruneVersionByLayer.js +1 -0
- package/src/weakmaps/pruneWantedByLayer.js +1 -0
- package/src/weakmaps/queuedByLayer.js +1 -0
- package/src/weakmaps/rasterGeometryByLayer.js +1 -0
- package/src/weakmaps/rasterProgramByLayer.js +1 -0
- package/src/weakmaps/rasterTilesByLayer.js +1 -0
- package/src/weakmaps/rasterVersionByLayer.js +1 -0
- package/src/weakmaps/raycasterByLayer.js +1 -0
- package/src/weakmaps/readyByLayer.js +1 -0
- package/src/weakmaps/rendererByLayer.js +1 -0
- package/src/weakmaps/rendererReadyByLayer.js +1 -0
- package/src/weakmaps/roofRasterByLayer.js +1 -0
- package/src/weakmaps/roofRastersByLayer.js +1 -0
- package/src/weakmaps/rootByLayer.js +1 -0
- package/src/weakmaps/rotateControlByMap.js +1 -0
- package/src/weakmaps/sceneFields.js +159 -0
- package/src/weakmaps/sceneLayers.js +1 -0
- package/src/weakmaps/sceneOriginByLayer.js +1 -0
- package/src/weakmaps/shadowMeshesByLayer.js +1 -0
- package/src/weakmaps/sharedByLayer.js +1 -0
- package/src/weakmaps/sizeByLayer.js +1 -0
- package/src/weakmaps/state3dByLayer.js +1 -0
- package/src/weakmaps/sunlightByMap.js +1 -0
- package/src/weakmaps/terrain3DByLayer.js +1 -0
- package/src/weakmaps/terrain3DByMap.js +1 -0
- package/src/weakmaps/terrainArchiveByLayer.js +1 -0
- package/src/weakmaps/terrainBaseYByLayer.js +1 -0
- package/src/weakmaps/terrainBoundsByLayer.js +1 -0
- package/src/weakmaps/terrainControllerByLayer.js +1 -0
- package/src/weakmaps/terrainGridsByLayer.js +1 -0
- package/src/weakmaps/terrainLoadingByLayer.js +1 -0
- package/src/weakmaps/terrainOriginElevationByLayer.js +1 -0
- package/src/weakmaps/terrainPromiseByLayer.js +1 -0
- package/src/weakmaps/terrainReadyByLayer.js +1 -0
- package/src/weakmaps/terrainRequestByLayer.js +1 -0
- package/src/weakmaps/terrainSourceByLayer.js +1 -0
- package/src/weakmaps/terrainTilesByLayer.js +1 -0
- package/src/weakmaps/terrainZoomByLayer.js +1 -0
- package/src/weakmaps/tileZoomByLayer.js +1 -0
- package/src/weakmaps/timeControlByMap.js +1 -0
- package/src/weakmaps/tooltipByLayer.js +1 -0
- package/src/weakmaps/touchPitchByMap.js +1 -0
- package/src/weakmaps/touchRotateByMap.js +1 -0
- package/src/weakmaps/typeByLayer.js +1 -0
- package/src/weakmaps/urlByLayer.js +1 -0
- package/src/weakmaps/visibleMeshesByLayer.js +1 -0
- package/src/weakmaps/walkerByLayer.js +1 -0
- package/src/weakmaps/wantedRasterTilesByLayer.js +1 -0
- package/src/weakmaps/zoomLevelByLayer.js +1 -0
- package/src/weakmaps/zoomTransitionsByLayer.js +1 -0
- package/src/weakmaps/zoomViewByLayer.js +1 -0
- package/src/workers/acquireGeometryWorker.js +29 -0
- package/src/workers/buildAreaInWorker.js +40 -0
- package/src/workers/closeGeometryWorkers.js +11 -0
- package/src/workers/createGeometryWorker.js +19 -0
- package/src/workers/geometryWorker.js +14 -0
- package/src/workers/settleGeometryWorker.js +10 -0
- package/src/workers/startGeometryWorker.js +16 -0
- package/src/core/bringNativeLayerToBack.js +0 -8
- package/src/core/bringNativeLayerToFront.js +0 -8
- package/src/core/current.js +0 -6
- package/src/core/localPosition.js +0 -10
- package/src/core/readyNativeGPU.js +0 -9
- package/src/core/reorderNativeLayer.js +0 -9
- package/src/core/scheduleGridFade.js +0 -14
- package/src/core/updateNativeLayerView.js +0 -9
- package/src/geometry/dot.js +0 -6
- package/src/geometry/push.js +0 -3
- package/src/globals/cameraByMap.js +0 -1
- package/src/raster/finishAttachment.js +0 -15
- package/src/raster/isLoading.js +0 -7
- package/src/raster/terrainTileGeometry.js +0 -16
- package/src/rendering/destroyTexture.js +0 -9
- package/src/rendering/sortMeshes.js +0 -6
- package/src/rendering/updateRoofAtlas.js +0 -20
- package/src/rendering/updateRoofRaster.js +0 -25
- package/src/scene/attach.js +0 -54
- package/src/scene/endZoom.js +0 -23
- package/src/scene/initializeSharedRenderer.js +0 -45
- package/src/scene/layerCountTitle.js +0 -4
- package/src/scene/mountRenderer.js +0 -25
- package/src/scene/ready.js +0 -9
- package/src/scene/renderLayerCount.js +0 -13
- package/src/scene/rendererDeviceError.js +0 -14
- package/src/scene/rendererDeviceLost.js +0 -14
- package/src/scene/requestAdapter.js +0 -12
- package/src/scene/requestDevice.js +0 -9
- package/src/scene/update.js +0 -23
- package/src/sources/projectedTree.js +0 -19
- package/src/sources/pump.js +0 -44
- package/src/sunlight/render.js +0 -9
- package/src/terrain/rasterProgram.js +0 -51
- package/src/walk/land.js +0 -32
- package/src/walk/local.js +0 -18
- /package/src/{camera → animations}/mapStopPitchBearingAnimation.js +0 -0
- /package/src/{core → animations}/runMarkerPanFrame.js +0 -0
- /package/src/{core → animations}/scheduleMarkerPan.js +0 -0
- /package/src/archives/{varint.js → readVarint.js} +0 -0
- /package/src/{sunlight → astronomy}/horizontalPosition.js +0 -0
- /package/src/{sunlight → astronomy}/moonPosition.js +0 -0
- /package/src/{sunlight → astronomy}/solarPosition.js +0 -0
- /package/src/{sunlight → astronomy}/solarTime.js +0 -0
- /package/src/{scene → camera}/createSceneCamera.js +0 -0
- /package/src/{sunlight/rgb.js → colors/formatRGB.js} +0 -0
- /package/src/{utils/channel.js → colors/hslChannel.js} +0 -0
- /package/src/{sunlight/mix.js → colors/mixColor.js} +0 -0
- /package/src/{utils → colors}/toSRGB.js +0 -0
- /package/src/controls/{editable.js → isEditableTarget.js} +0 -0
- /package/src/geometry/{nativeTriangle.js → appendNativeTriangle.js} +0 -0
- /package/src/{traffic → geometry}/appendRouteDash.js +0 -0
- /package/src/{traffic → geometry}/appendRouteSegment.js +0 -0
- /package/src/geometry/{build.js → buildGeometryParts.js} +0 -0
- /package/src/geometry/{lampRing.js → createLampRing.js} +0 -0
- /package/src/{raster/createGeometry.js → geometry/createRasterQuadGeometry.js} +0 -0
- /package/src/geometry/{treeRing.js → createTreeRing.js} +0 -0
- /package/src/geometry/{cross.js → crossVector.js} +0 -0
- /package/src/{sources → geometry}/generateTreeGeometry.js +0 -0
- /package/src/{sources → geometry}/instanceAreaGeometry.js +0 -0
- /package/src/{traffic/along.js → geometry/interpolateRoute.js} +0 -0
- /package/src/{core → geometry}/markerImageBounds.js +0 -0
- /package/src/{shadows → geometry}/meshShadowBounds.js +0 -0
- /package/src/geometry/{below.js → offsetBelowGround.js} +0 -0
- /package/src/{scene → geometry}/restoreGeometry.js +0 -0
- /package/src/{traffic → geometry}/routeGeometry.js +0 -0
- /package/src/geometry/{sub.js → subtractVector.js} +0 -0
- /package/src/{terrain → geometry}/terrainGrid.js +0 -0
- /package/src/geometry/{visit.js → visitNativeCoordinates.js} +0 -0
- /package/src/{scene → gpu}/showWebGPUWarning.js +0 -0
- /package/src/{scene → layer-controls}/placeEntry.js +0 -0
- /package/src/{scene → layer-controls}/placeEntryElement.js +0 -0
- /package/src/{scene → layer-controls}/placeUnderEntry.js +0 -0
- /package/src/{scene → layer-controls}/removeEntry.js +0 -0
- /package/src/{scene → layer-controls}/replaceEntry.js +0 -0
- /package/src/{scene → layer-controls}/runPlacements.js +0 -0
- /package/src/{scene → layer-controls}/underEntry.js +0 -0
- /package/src/lighting/{visitCells.js → visitLightGridCells.js} +0 -0
- /package/src/{rendering → materials}/createProgramLayout.js +0 -0
- /package/src/{rendering → materials}/createProgramUniforms.js +0 -0
- /package/src/{rendering → materials}/prepareMeshCutout.js +0 -0
- /package/src/{shaders → materials}/validateRoofMaterial.js +0 -0
- /package/src/{core → native}/beforeNativeRender.js +0 -0
- /package/src/{core → native}/bypassNativeEvent.js +0 -0
- /package/src/{core → native}/compareNativeHits.js +0 -0
- /package/src/{core → native}/forwardNativeError.js +0 -0
- /package/src/{core → native}/hideTargets.js +0 -0
- /package/src/{core → native}/nativeAddLatLng.js +0 -0
- /package/src/{core → native}/nativeBringToBack.js +0 -0
- /package/src/{core → native}/nativeBringToFront.js +0 -0
- /package/src/{core → native}/nativeRedraw.js +0 -0
- /package/src/{core → native}/nativeSetBounds.js +0 -0
- /package/src/{core → native}/nativeSetIcon.js +0 -0
- /package/src/{core → native}/nativeSetLatLng.js +0 -0
- /package/src/{core → native}/nativeSetLatLngs.js +0 -0
- /package/src/{core → native}/nativeSetOpacity.js +0 -0
- /package/src/{core → native}/nativeSetRadius.js +0 -0
- /package/src/{core → native}/nativeSetStyle.js +0 -0
- /package/src/{core → native}/nativeSetUrl.js +0 -0
- /package/src/{core → native}/nativeSetZIndex.js +0 -0
- /package/src/{core → native}/nativeSetZIndexOffset.js +0 -0
- /package/src/{core → native}/refreshNativeEvent.js +0 -0
- /package/src/{core → native}/rejectNativeReady.js +0 -0
- /package/src/{core → native}/resolveNativeReady.js +0 -0
- /package/src/{core → native}/restoreNativeEvents.js +0 -0
- /package/src/{core → native}/updateNativeHover.js +0 -0
- /package/src/{camera/displayPoint.js → projections/displayContainerPoint.js} +0 -0
- /package/src/{core → projections}/localPixel.js +0 -0
- /package/src/{core → projections}/localPixelForGeometry.js +0 -0
- /package/src/{core → projections}/markerCameraIconPoint.js +0 -0
- /package/src/{geometry/bridgeLocal.js → projections/projectBridgePoint.js} +0 -0
- /package/src/{sunlight → projections}/projectCelestialBody.js +0 -0
- /package/src/{camera/pointOf.js → projections/toPoint.js} +0 -0
- /package/src/{camera → projections}/verticalGroundY.js +0 -0
- /package/src/raster/{reportError.js → reportRasterError.js} +0 -0
- /package/src/scene/{emptyNode.js → createSceneNode.js} +0 -0
- /package/src/scene/{reportError.js → reportLayerError.js} +0 -0
- /package/src/sunlight/{onAdd.js → onAddTimeControl.js} +0 -0
- /package/src/sunlight/{remove.js → removeTimeControl.js} +0 -0
- /package/src/terrain/{sample.js → sampleTerrainTile.js} +0 -0
- /package/src/{rendering → textures}/bindMeshTextures.js +0 -0
- /package/src/{rendering → textures}/compareRoofTiles.js +0 -0
- /package/src/{rendering/destroyAfterSubmission.js → textures/destroyTextureAfterSubmission.js} +0 -0
- /package/src/{rendering → textures}/ensureRoofBlit.js +0 -0
- /package/src/{models/loadImage.js → textures/loadModelImage.js} +0 -0
- /package/src/{models/textureSampler.js → textures/modelTextureSampler.js} +0 -0
- /package/src/{rendering → textures}/prepareMeshTextures.js +0 -0
- /package/src/{scene → textures}/restoreMaterialTextures.js +0 -0
- /package/src/{rendering → textures}/textureBinding.js +0 -0
- /package/src/{rendering → textures}/uploadMeshTexture.js +0 -0
- /package/src/{core → textures}/uploadNativeImage.js +0 -0
- /package/src/{rendering → textures}/uploadRoofTile.js +0 -0
- /package/src/traffic/{toLanes.js → featuresToTrafficLanes.js} +0 -0
- /package/src/traffic/{tooltip.js → trafficTooltip.js} +0 -0
- /package/src/{scene → transforms}/composeLocalTransform.js +0 -0
- /package/src/{models/nodeMatrix.js → transforms/modelNodeMatrix.js} +0 -0
- /package/src/{core → transforms}/transformNativePoint.js +0 -0
- /package/src/{scene → transforms}/updateWorldMatrix.js +0 -0
- /package/src/{scene → transforms}/worldMatrixChanged.js +0 -0
- /package/src/vehicles/{carriage.js → buildCarriage.js} +0 -0
- /package/src/vehicles/{mirror.js → mirrorVehiclePart.js} +0 -0
- /package/src/walk/{initialize.js → initializeWalkControl.js} +0 -0
- /package/src/walk/{blocked.js → isWalkBlocked.js} +0 -0
- /package/src/walk/{onBlur.js → onWalkBlur.js} +0 -0
- /package/src/walk/{onPointer.js → onWalkPointer.js} +0 -0
- /package/src/{globals → weakmaps}/boundsMethods.js +0 -0
- /package/src/{globals → weakmaps}/closestMethods.js +0 -0
- /package/src/{globals → weakmaps}/colliders.js +0 -0
- /package/src/{globals → weakmaps}/dragByHandler.js +0 -0
- /package/src/{globals → weakmaps}/dragStates.js +0 -0
- /package/src/{globals → weakmaps}/gridInitializers.js +0 -0
- /package/src/{globals → weakmaps}/imageStates.js +0 -0
- /package/src/{globals → weakmaps}/nativeEventMaps.js +0 -0
- /package/src/{globals → weakmaps}/nativeRenderByLayer.js +0 -0
- /package/src/{globals → weakmaps}/rendererDevices.js +0 -0
- /package/src/{globals → weakmaps}/renderers.js +0 -0
- /package/src/{globals → weakmaps}/sceneByLayer.js +0 -0
- /package/src/{globals → weakmaps}/sunByMap.js +0 -0
- /package/src/{globals → weakmaps}/sunlightByControl.js +0 -0
- /package/src/{globals → weakmaps}/touchByContainer.js +0 -0
- /package/src/{globals → weakmaps}/trafficByLayer.js +0 -0
- /package/src/{globals → weakmaps}/walkByMap.js +0 -0
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@@ -4,18 +4,27 @@ export function collectVisibleMesh(mesh, projection, frustum, frustumLengths, ca
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sphere.version !== mesh._worldMatrixVersion || mesh._worldMatrixVersion === undefined) {
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sphere ||= mesh._cullingSphere = /* alloc */ {};
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const center = bounds.center;
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sphere.x = world[0] * center[0] + world[4] * center[1] + world[8] * center[2] + world[12];
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sphere.y = world[1] * center[0] + world[5] * center[1] + world[9] * center[2] + world[13];
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sphere.z = world[2] * center[0] + world[6] * center[1] + world[10] * center[2] + world[14];
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sphere.radius = bounds.radius * Math.max(
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Math.hypot(world[0], world[1], world[2]),
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Math.hypot(world[8], world[9], world[10])
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sphere.matrix = world;
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import { rendererByLayer } from '../weakmaps/rendererByLayer.js';
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/**
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* Add a non-indexed, vertex-coloured mesh from flat vec3 arrays `{ position, normal, color }` in layer-local metres.
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* A supplied `program` shares compiled shaders and pipelines across compatible meshes.
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export function createMesh(layer, data, material = defaultMaterial, usage = 0, program) {
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@@ -35,10 +37,10 @@ export function createMesh(backend, data, material = defaultMaterial, usage = 0,
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...emptyNode(),
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program: program || createProgram(
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program: program || createProgram(layer, /* alloc */ { vertexColors: true, doubleSided: true, ...material }),
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setParent(mesh,
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update(
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import { update } from '../scene/
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import { update } from '../scene/scheduleSceneUpdate.js';
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export function disposeMesh(
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update(
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update(layer);
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import { rendererByLayer } from '../weakmaps/rendererByLayer.js';
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import { sceneByLayer } from '../globals/sceneByLayer.js';
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import { prepareMeshTextures } from '
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/** Upload retained CPU data and draw one mesh in the active WebGPU render pass. */
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export function drawGeometry(
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export function drawGeometry(layer, mesh, pass, cullMode, frontFace) {
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const renderer =
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const pipeline = drawPipeline(renderer, mesh, cullMode, frontFace);
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const offset = prepareMeshUniforms(renderer, mesh);
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@@ -24,12 +25,13 @@ export function drawGeometry(backend, mesh, pass, cullMode, frontFace) {
|
|
|
24
25
|
if (geometry.attributes.uv) pass.setVertexBuffer(3, geometry.attributes.uv.buffer);
|
|
25
26
|
const instances = geometry.attributes.instanceOffset;
|
|
26
27
|
if (instances) pass.setVertexBuffer(4, instances.buffer);
|
|
27
|
-
let attribute;
|
|
28
|
-
for (
|
|
28
|
+
let name, attribute;
|
|
29
|
+
for (name in geometry.attributes) {
|
|
30
|
+
attribute = geometry.attributes[name];
|
|
29
31
|
if (!attribute.needsUpdate) continue;
|
|
30
32
|
device.queue.writeBuffer(attribute.buffer, 0, attribute.data);
|
|
31
33
|
attribute.needsUpdate = false;
|
|
32
|
-
geometry.bounds = null;
|
|
34
|
+
if (name === 'position' || name === 'instanceOffset') geometry.bounds = null;
|
|
33
35
|
}
|
|
34
36
|
const index = geometry.attributes.index;
|
|
35
37
|
if (index) {
|
|
@@ -1,11 +1,13 @@
|
|
|
1
|
+
import { rendererByLayer } from '../weakmaps/rendererByLayer.js';
|
|
2
|
+
import { roofRasterByLayer } from '../weakmaps/roofRasterByLayer.js';
|
|
3
|
+
|
|
1
4
|
import { scenePass } from '../globals/scenePass.js';
|
|
2
|
-
import { sceneByLayer } from '../globals/sceneByLayer.js';
|
|
3
5
|
|
|
4
6
|
|
|
5
7
|
import { drawGeometry } from './drawGeometry.js';
|
|
6
8
|
|
|
7
|
-
export function drawSceneMeshes(
|
|
8
|
-
const renderer =
|
|
9
|
+
export function drawSceneMeshes(layer, encoder, meshes) {
|
|
10
|
+
const renderer = rendererByLayer.get(layer);
|
|
9
11
|
const pass = encoder.beginRenderPass((
|
|
10
12
|
scenePass.colorAttachments[0].view = renderer.context.getCurrentTexture().createView(),
|
|
11
13
|
scenePass.depthStencilAttachment.view = renderer.depthTexture.createView(),
|
|
@@ -23,7 +25,7 @@ export function drawSceneMeshes(backend, encoder, meshes) {
|
|
|
23
25
|
mesh.program.uniforms.opacity.value = mesh.opacity;
|
|
24
26
|
}
|
|
25
27
|
uniforms = mesh.program.uniforms;
|
|
26
|
-
if (uniforms.roofTexture) uniforms.roofTexture.value =
|
|
28
|
+
if (uniforms.roofTexture) uniforms.roofTexture.value = roofRasterByLayer.get(layer)?.texture || renderer.roofFallbackTexture;
|
|
27
29
|
if (!mesh._frontFace || mesh._frontFaceWorldVersion !== mesh._worldMatrixVersion ||
|
|
28
30
|
mesh._worldMatrixVersion === undefined) {
|
|
29
31
|
determinant = world[0] * (world[5] * world[10] - world[6] * world[9]) -
|
|
@@ -38,10 +40,10 @@ export function drawSceneMeshes(backend, encoder, meshes) {
|
|
|
38
40
|
frontFace = mesh._frontFace;
|
|
39
41
|
program = mesh.program;
|
|
40
42
|
if (program.transparent && program._layerMaterial.doubleSided && !mesh._nativeSource) {
|
|
41
|
-
drawGeometry(
|
|
42
|
-
drawGeometry(
|
|
43
|
+
drawGeometry(layer, mesh, pass, 'front', frontFace);
|
|
44
|
+
drawGeometry(layer, mesh, pass, 'back', frontFace);
|
|
43
45
|
} else {
|
|
44
|
-
drawGeometry(
|
|
46
|
+
drawGeometry(layer, mesh, pass, program.cullMode, frontFace);
|
|
45
47
|
}
|
|
46
48
|
}
|
|
47
49
|
pass.end();
|
|
@@ -1,12 +1,13 @@
|
|
|
1
|
+
import { rendererByLayer } from '../weakmaps/rendererByLayer.js';
|
|
2
|
+
|
|
1
3
|
import { frameBuffer } from '../globals/frameBuffer.js';
|
|
2
|
-
import {
|
|
3
|
-
import { destroyTexture } from './destroyTexture.js';
|
|
4
|
+
import { destroyTexture } from '../textures/destroyTexture.js';
|
|
4
5
|
|
|
5
|
-
export function prepareFrameBuffer(
|
|
6
|
-
const renderer =
|
|
6
|
+
export function prepareFrameBuffer(layer, meshes, shadowMeshes) {
|
|
7
|
+
const renderer = rendererByLayer.get(layer);
|
|
7
8
|
// Slot 0 holds the camera; 256-byte mesh slots follow (double-sided meshes use two).
|
|
8
9
|
if (!renderer.uniformBuffer || renderer.uniformBuffer.size < (meshes.length * 2 + shadowMeshes.length + 1) * 256) {
|
|
9
|
-
if (renderer.uniformBuffer) destroyTexture(
|
|
10
|
+
if (renderer.uniformBuffer) destroyTexture(layer, renderer.uniformBuffer);
|
|
10
11
|
renderer.uniformBuffer = renderer.device.createBuffer((
|
|
11
12
|
frameBuffer.size = Math.max(64, meshes.length * 4 + shadowMeshes.length * 2) * 256,
|
|
12
13
|
frameBuffer.usage = GPUBufferUsage.UNIFORM | GPUBufferUsage.COPY_DST,
|
|
@@ -1,16 +1,19 @@
|
|
|
1
|
-
import {
|
|
1
|
+
import { rendererByLayer } from '../weakmaps/rendererByLayer.js';
|
|
2
|
+
import { shadowMeshesByLayer } from '../weakmaps/shadowMeshesByLayer.js';
|
|
3
|
+
import { visibleMeshesByLayer } from '../weakmaps/visibleMeshesByLayer.js';
|
|
2
4
|
|
|
3
5
|
|
|
4
|
-
|
|
6
|
+
|
|
7
|
+
import { compareMeshes } from './compareMeshes.js';
|
|
5
8
|
import { revealRoofMesh } from './revealRoofMesh.js';
|
|
6
9
|
|
|
7
|
-
export function prepareFrameMeshes(
|
|
8
|
-
const candidates =
|
|
10
|
+
export function prepareFrameMeshes(layer, rasters, now, meshes) {
|
|
11
|
+
const candidates = visibleMeshesByLayer.get(layer), shadowMeshes = shadowMeshesByLayer.get(layer), renderer = rendererByLayer.get(layer);
|
|
9
12
|
let appearing = false;
|
|
10
13
|
// Visible meshes: opaque first, transparent surfaces back-to-front.
|
|
11
14
|
let mesh, progress;
|
|
12
15
|
for (mesh of candidates) {
|
|
13
|
-
if (!revealRoofMesh(
|
|
16
|
+
if (!revealRoofMesh(layer, mesh, rasters, now)) continue;
|
|
14
17
|
if (mesh.fadeDuration) {
|
|
15
18
|
mesh.fadeStart ??= mesh.tile?.loadedAt ?? now;
|
|
16
19
|
progress = Math.min(1, (now - mesh.fadeStart) / mesh.fadeDuration);
|
|
@@ -20,7 +23,7 @@ export function prepareFrameMeshes(backend, rasters, now, meshes) {
|
|
|
20
23
|
meshes.push(mesh);
|
|
21
24
|
}
|
|
22
25
|
candidates.length = 0;
|
|
23
|
-
|
|
26
|
+
meshes.sort(compareMeshes);
|
|
24
27
|
let minGroundZoom = Infinity, maxGroundZoom = -Infinity;
|
|
25
28
|
for (mesh of meshes) {
|
|
26
29
|
if (!mesh.ground) continue;
|
|
@@ -1,11 +1,14 @@
|
|
|
1
|
-
import {
|
|
1
|
+
import { cameraByLayer } from '../weakmaps/cameraByLayer.js';
|
|
2
|
+
import { rendererByLayer } from '../weakmaps/rendererByLayer.js';
|
|
3
|
+
import { roofRasterByLayer } from '../weakmaps/roofRasterByLayer.js';
|
|
4
|
+
|
|
2
5
|
|
|
3
6
|
|
|
4
7
|
import { prepareFrameBuffer } from './prepareFrameBuffer.js';
|
|
5
8
|
import { updatePointLights } from '../lighting/updatePointLights.js';
|
|
6
9
|
|
|
7
|
-
export function prepareFrameUniforms(
|
|
8
|
-
const renderer =
|
|
10
|
+
export function prepareFrameUniforms(layer, meshes, shadowMeshes, sunlight) {
|
|
11
|
+
const renderer = rendererByLayer.get(layer), camera = cameraByLayer.get(layer);
|
|
9
12
|
const view = camera.viewMatrix, direction = sunlight?.direction;
|
|
10
13
|
const x = direction ? direction[0] : -300;
|
|
11
14
|
const y = direction ? direction[1] : 500;
|
|
@@ -16,11 +19,11 @@ export function prepareFrameUniforms(backend, meshes, shadowMeshes, sunlight) {
|
|
|
16
19
|
const lightLength = Math.hypot(lightX, lightY, lightZ) || 1;
|
|
17
20
|
const skyLength = Math.hypot(view[4], view[5], view[6]) || 1;
|
|
18
21
|
// One uniform upload per frame: per-mesh writeBuffer calls dominate Firefox's GPU process.
|
|
19
|
-
prepareFrameBuffer(
|
|
22
|
+
prepareFrameBuffer(layer, meshes, shadowMeshes);
|
|
20
23
|
const frameData = renderer.uniformData;
|
|
21
24
|
frameData.set(camera.viewMatrix, 0);
|
|
22
25
|
frameData.set(camera.projectionMatrix, 16);
|
|
23
|
-
if (
|
|
26
|
+
if (roofRasterByLayer.get(layer)?.matrix) frameData.set(roofRasterByLayer.get(layer).matrix, 32);
|
|
24
27
|
else {
|
|
25
28
|
frameData.fill(0, 32, 48);
|
|
26
29
|
frameData[32] = frameData[37] = frameData[42] = frameData[47] = 1;
|
|
@@ -39,6 +42,6 @@ export function prepareFrameUniforms(backend, meshes, shadowMeshes, sunlight) {
|
|
|
39
42
|
frameData[57] = tint ? tint[1] : 1;
|
|
40
43
|
frameData[58] = tint ? tint[2] : 1;
|
|
41
44
|
frameData[59] = 0;
|
|
42
|
-
if (night > 0) updatePointLights(
|
|
45
|
+
if (night > 0) updatePointLights(layer);
|
|
43
46
|
renderer.uniformSlot = 1;
|
|
44
47
|
}
|
package/src/rendering/render.js
CHANGED
|
@@ -1,23 +1,30 @@
|
|
|
1
|
+
import { layersByLayer } from '../weakmaps/layersByLayer.js';
|
|
2
|
+
import { rendererByLayer } from '../weakmaps/rendererByLayer.js';
|
|
3
|
+
import { sceneByLayer } from '../weakmaps/sceneByLayer.js';
|
|
4
|
+
import { shadowMeshesByLayer } from '../weakmaps/shadowMeshesByLayer.js';
|
|
5
|
+
import { sharedByLayer } from '../weakmaps/sharedByLayer.js';
|
|
6
|
+
import { wantedRasterTilesByLayer } from '../weakmaps/wantedRasterTilesByLayer.js';
|
|
7
|
+
import { sunlightByMap } from '../weakmaps/sunlightByMap.js';
|
|
8
|
+
|
|
9
|
+
|
|
1
10
|
import { frameCommands } from '../globals/frameCommands.js';
|
|
2
|
-
import {
|
|
3
|
-
import { nativeRenderByLayer } from '../globals/nativeRenderByLayer.js';
|
|
4
|
-
import { cameraByMap } from '../globals/cameraByMap.js';
|
|
11
|
+
import { nativeRenderByLayer } from '../weakmaps/nativeRenderByLayer.js';
|
|
5
12
|
|
|
6
13
|
|
|
7
|
-
import { synchronizeZoomView } from '
|
|
14
|
+
import { synchronizeZoomView } from '../animations/synchronizeZoomView.js';
|
|
8
15
|
import { resizeRenderer } from './resizeRenderer.js';
|
|
9
|
-
import { updateMapCamera } from '
|
|
16
|
+
import { updateMapCamera } from '../camera/updateMapCamera.js';
|
|
10
17
|
import { collectFrameMeshes } from './collectFrameMeshes.js';
|
|
11
|
-
import { updateRoofRaster } from '
|
|
18
|
+
import { updateRoofRaster } from '../textures/updateRoofRaster.js';
|
|
12
19
|
import { prepareFrameMeshes } from './prepareFrameMeshes.js';
|
|
13
20
|
import { prepareFrameUniforms } from './prepareFrameUniforms.js';
|
|
14
21
|
import { drawSceneMeshes } from './drawSceneMeshes.js';
|
|
15
|
-
import { updateWorldMatrix } from "../
|
|
22
|
+
import { updateWorldMatrix } from "../transforms/updateWorldMatrix.js";
|
|
16
23
|
import { renderSunlight } from '../shadows/renderSunlight.js';
|
|
17
24
|
import { cancelUpdate } from '../scene/cancelUpdate.js';
|
|
18
|
-
import { update } from '../scene/
|
|
25
|
+
import { update } from '../scene/scheduleSceneUpdate.js';
|
|
19
26
|
import { pruneRasterTiles } from '../raster/pruneRasterTiles.js';
|
|
20
|
-
import { beforeNativeRender } from '../
|
|
27
|
+
import { beforeNativeRender } from '../native/beforeNativeRender.js';
|
|
21
28
|
|
|
22
29
|
/**
|
|
23
30
|
* Rendering owner: CSS pixels -> scene metres -> perspective camera.
|
|
@@ -25,45 +32,45 @@ import { beforeNativeRender } from '../core/beforeNativeRender.js';
|
|
|
25
32
|
* Without raster tiles, logical map projection supplies the same static alignment.
|
|
26
33
|
*/
|
|
27
34
|
|
|
28
|
-
export function render(
|
|
29
|
-
cancelUpdate(
|
|
30
|
-
if (
|
|
31
|
-
const map =
|
|
35
|
+
export function render(layer) {
|
|
36
|
+
cancelUpdate(layer);
|
|
37
|
+
if (sharedByLayer.get(layer) !== layer || !rendererByLayer.get(layer)) return;
|
|
38
|
+
const map = layer._map;
|
|
32
39
|
const now = performance.now();
|
|
33
40
|
const size = map.getSize();
|
|
34
41
|
if (!size.x || !size.y) return;
|
|
35
|
-
synchronizeZoomView(
|
|
36
|
-
resizeRenderer(
|
|
37
|
-
updateMapCamera(
|
|
38
|
-
updateWorldMatrix(sceneByLayer.get(
|
|
42
|
+
synchronizeZoomView(layer, now);
|
|
43
|
+
resizeRenderer(layer, size);
|
|
44
|
+
updateMapCamera(layer, size);
|
|
45
|
+
updateWorldMatrix(sceneByLayer.get(layer));
|
|
39
46
|
let sceneChanged = false;
|
|
40
|
-
let
|
|
41
|
-
for (
|
|
42
|
-
native = nativeRenderByLayer.get(
|
|
47
|
+
let sceneLayer, native;
|
|
48
|
+
for (sceneLayer of layersByLayer.get(layer)) {
|
|
49
|
+
native = nativeRenderByLayer.get(sceneLayer);
|
|
43
50
|
if (!native) continue;
|
|
44
51
|
beforeNativeRender(native);
|
|
45
52
|
sceneChanged = true;
|
|
46
53
|
}
|
|
47
|
-
const sunlight =
|
|
48
|
-
collectFrameMeshes(
|
|
49
|
-
const shadowMeshes =
|
|
50
|
-
const renderer =
|
|
51
|
-
const rasters = updateRoofRaster(
|
|
54
|
+
const sunlight = sunlightByMap.get(map);
|
|
55
|
+
collectFrameMeshes(layer, sunlight, sceneChanged);
|
|
56
|
+
const shadowMeshes = shadowMeshesByLayer.get(layer);
|
|
57
|
+
const renderer = rendererByLayer.get(layer);
|
|
58
|
+
const rasters = updateRoofRaster(layer, now);
|
|
52
59
|
const meshes = renderer.frameMeshes ||= /* alloc */ [];
|
|
53
60
|
meshes.length = 0;
|
|
54
|
-
let appearing = prepareFrameMeshes(
|
|
61
|
+
let appearing = prepareFrameMeshes(layer, rasters, now, meshes);
|
|
55
62
|
const encoder = renderer.device.createCommandEncoder();
|
|
56
|
-
prepareFrameUniforms(
|
|
57
|
-
renderSunlight(
|
|
58
|
-
drawSceneMeshes(
|
|
63
|
+
prepareFrameUniforms(layer, meshes, shadowMeshes, sunlight);
|
|
64
|
+
renderSunlight(layer, encoder, shadowMeshes, sunlight);
|
|
65
|
+
drawSceneMeshes(layer, encoder, meshes);
|
|
59
66
|
renderer.device.queue.writeBuffer(renderer.uniformBuffer, 0, renderer.uniformData, 0, renderer.uniformSlot * 64);
|
|
60
67
|
renderer.device.queue.submit((
|
|
61
68
|
frameCommands[0] = encoder.finish(),
|
|
62
69
|
frameCommands
|
|
63
70
|
));
|
|
64
71
|
frameCommands[0] = null;
|
|
65
|
-
for (
|
|
66
|
-
if (
|
|
72
|
+
for (sceneLayer of layersByLayer.get(layer)) {
|
|
73
|
+
if (wantedRasterTilesByLayer.get(sceneLayer)) appearing = pruneRasterTiles(sceneLayer) || appearing;
|
|
67
74
|
}
|
|
68
|
-
if (map._animatingZoom || appearing) update(
|
|
75
|
+
if (map._animatingZoom || appearing) update(layer);
|
|
69
76
|
}
|
|
@@ -1,24 +1,26 @@
|
|
|
1
|
+
import { rendererByLayer } from '../weakmaps/rendererByLayer.js';
|
|
2
|
+
import { sizeByLayer } from '../weakmaps/sizeByLayer.js';
|
|
3
|
+
|
|
1
4
|
import { depthTexture as sharedDepthTexture } from '../globals/depthTexture.js';
|
|
2
|
-
import { sceneByLayer } from '../globals/sceneByLayer.js';
|
|
3
5
|
|
|
4
6
|
|
|
5
|
-
import { destroyTexture } from '
|
|
7
|
+
import { destroyTexture } from '../textures/destroyTexture.js';
|
|
6
8
|
|
|
7
|
-
export function resizeRenderer(
|
|
8
|
-
if (!
|
|
9
|
-
|
|
10
|
-
|
|
11
|
-
|
|
12
|
-
|
|
13
|
-
|
|
14
|
-
|
|
15
|
-
if (
|
|
16
|
-
|
|
17
|
-
sharedDepthTexture.size[0] =
|
|
18
|
-
sharedDepthTexture.size[1] =
|
|
9
|
+
export function resizeRenderer(layer, size) {
|
|
10
|
+
if (!sizeByLayer.get(layer) || !sizeByLayer.get(layer).equals(size)) {
|
|
11
|
+
rendererByLayer.get(layer).width = size.x;
|
|
12
|
+
rendererByLayer.get(layer).height = size.y;
|
|
13
|
+
rendererByLayer.get(layer).canvas.width = Math.round(size.x * rendererByLayer.get(layer).dpr);
|
|
14
|
+
rendererByLayer.get(layer).canvas.height = Math.round(size.y * rendererByLayer.get(layer).dpr);
|
|
15
|
+
rendererByLayer.get(layer).canvas.style.width = `${size.x}px`;
|
|
16
|
+
rendererByLayer.get(layer).canvas.style.height = `${size.y}px`;
|
|
17
|
+
if (rendererByLayer.get(layer).depthTexture) destroyTexture(layer, rendererByLayer.get(layer).depthTexture);
|
|
18
|
+
rendererByLayer.get(layer).depthTexture = rendererByLayer.get(layer).device.createTexture((
|
|
19
|
+
sharedDepthTexture.size[0] = rendererByLayer.get(layer).canvas.width,
|
|
20
|
+
sharedDepthTexture.size[1] = rendererByLayer.get(layer).canvas.height,
|
|
19
21
|
sharedDepthTexture.usage = GPUTextureUsage.RENDER_ATTACHMENT,
|
|
20
22
|
sharedDepthTexture
|
|
21
23
|
));
|
|
22
|
-
|
|
24
|
+
sizeByLayer.set(layer, size);
|
|
23
25
|
}
|
|
24
26
|
}
|
|
@@ -1,14 +1,33 @@
|
|
|
1
|
-
import {
|
|
1
|
+
import { headerByLayer } from '../weakmaps/headerByLayer.js';
|
|
2
|
+
import { loadingTilesByLayer } from '../weakmaps/loadingTilesByLayer.js';
|
|
3
|
+
import { roofRasterByLayer } from '../weakmaps/roofRasterByLayer.js';
|
|
4
|
+
import { walkByMap } from '../weakmaps/walkByMap.js';
|
|
5
|
+
|
|
2
6
|
import { roofCoverage } from '../geometry/roofCoverage.js';
|
|
3
7
|
|
|
4
|
-
export function revealRoofMesh(
|
|
8
|
+
export function revealRoofMesh(layer, mesh, rasters, now) {
|
|
9
|
+
let raster, loading;
|
|
5
10
|
if (mesh.program.uniforms.roofTexture && !rasters.length) mesh._roofRevealed = true;
|
|
6
11
|
if (mesh.program.uniforms.roofTexture && !mesh._roofRevealed && rasters.length) {
|
|
7
|
-
if (
|
|
8
|
-
mesh.
|
|
9
|
-
mesh.
|
|
12
|
+
if (walkByMap.get(layer._map)?.control?._walk?.saved) {
|
|
13
|
+
mesh._roofRevealed = true;
|
|
14
|
+
mesh.fadeStart = now - (mesh.fadeDuration || 0);
|
|
15
|
+
}
|
|
16
|
+
if (mesh._roofCoverageSignature !== roofRasterByLayer.get(layer)?.signature) {
|
|
17
|
+
mesh._roofCoverageSignature = roofRasterByLayer.get(layer)?.signature;
|
|
18
|
+
mesh._roofCovered = roofCoverage(mesh, layer, rasters);
|
|
19
|
+
}
|
|
20
|
+
loading = false;
|
|
21
|
+
for (raster of rasters) {
|
|
22
|
+
if (!headerByLayer.get(raster) || loadingTilesByLayer.get(raster) > 0) {
|
|
23
|
+
loading = true;
|
|
24
|
+
break;
|
|
25
|
+
}
|
|
26
|
+
}
|
|
27
|
+
if (!mesh._roofRevealed && !mesh._roofCovered && loading) {
|
|
28
|
+
mesh._appearance = 0;
|
|
29
|
+
return false;
|
|
10
30
|
}
|
|
11
|
-
if (!mesh._roofCovered) { mesh._appearance = 0; return false; }
|
|
12
31
|
mesh._roofRevealed = true;
|
|
13
32
|
}
|
|
14
33
|
return true;
|
|
@@ -1,10 +1,14 @@
|
|
|
1
|
+
import { eventMapByLayer } from '../weakmaps/eventMapByLayer.js';
|
|
2
|
+
import { eventsByLayer } from '../weakmaps/eventsByLayer.js';
|
|
3
|
+
import { kindByLayer } from '../weakmaps/kindByLayer.js';
|
|
4
|
+
import { state3dByLayer } from '../weakmaps/state3dByLayer.js';
|
|
5
|
+
|
|
1
6
|
import { L } from '../globals/L.js';
|
|
2
|
-
import { sceneByLayer } from '../globals/sceneByLayer.js';
|
|
3
7
|
import { layerProto } from '../globals/layerProto.js';
|
|
4
8
|
|
|
5
9
|
|
|
6
10
|
|
|
7
|
-
import { initNativeGPU } from '../
|
|
11
|
+
import { initNativeGPU } from '../native/initNativeGPU.js';
|
|
8
12
|
import { removeLayerEvents } from './removeLayerEvents.js';
|
|
9
13
|
import { addSceneLayer } from './addSceneLayer.js';
|
|
10
14
|
import { get3DEvents } from './get3DEvents.js';
|
|
@@ -20,16 +24,16 @@ export function layerLayerAdd(event) {
|
|
|
20
24
|
}
|
|
21
25
|
if (this instanceof L.Marker) this.options.icon.options.crossOrigin ||= true;
|
|
22
26
|
}
|
|
23
|
-
const map = event.target
|
|
27
|
+
const map = event.target
|
|
24
28
|
if (!map.hasLayer(this)) return;
|
|
25
|
-
if (
|
|
29
|
+
if (kindByLayer.get(this)) {
|
|
26
30
|
this._map = map;
|
|
27
31
|
this._zoomAnimated = map._zoomAnimated;
|
|
28
|
-
if (
|
|
29
|
-
|
|
30
|
-
|
|
31
|
-
|
|
32
|
-
map.on(
|
|
32
|
+
if (kindByLayer.get(this) !== 'pending' && kindByLayer.get(this) !== 'time') {
|
|
33
|
+
eventsByLayer.set(this, kindByLayer.get(this) === 'raster' ? getRasterEvents(this) :
|
|
34
|
+
state3dByLayer.get(this) ? get3DEvents(this) : emptyEvents());
|
|
35
|
+
eventMapByLayer.set(this, map);
|
|
36
|
+
map.on(eventsByLayer.get(this), this);
|
|
33
37
|
this.once('remove', removeLayerEvents, this);
|
|
34
38
|
}
|
|
35
39
|
addSceneLayer(this, map);
|
|
@@ -1,13 +1,14 @@
|
|
|
1
|
-
import {
|
|
1
|
+
import { kindByLayer } from '../weakmaps/kindByLayer.js';
|
|
2
|
+
|
|
2
3
|
|
|
3
4
|
import { onAdd3DLayer } from './onAdd3DLayer.js';
|
|
4
5
|
import { onPMTileAdd } from '../raster/onPMTileAdd.js';
|
|
5
6
|
import { onTerrainAdd } from '../terrain/onTerrainAdd.js';
|
|
6
|
-
import { addRasterImage } from '../
|
|
7
|
+
import { addRasterImage } from '../textures/attachRasterImage.js';
|
|
7
8
|
import { addTimeLayer } from '../sunlight/addTimeLayer.js';
|
|
8
9
|
|
|
9
10
|
export function addSceneLayer(layer, map) {
|
|
10
|
-
switch (
|
|
11
|
+
switch (kindByLayer.get(layer)) {
|
|
11
12
|
case '3d': return onAdd3DLayer(layer, map);
|
|
12
13
|
case 'raster': return onPMTileAdd(layer, map);
|
|
13
14
|
case 'terrain': return onTerrainAdd(layer, map);
|
package/src/scene/attachLayer.js
CHANGED
|
@@ -1,13 +1,14 @@
|
|
|
1
|
-
import {
|
|
1
|
+
import { addedByLayer } from '../weakmaps/addedByLayer.js';
|
|
2
2
|
|
|
3
3
|
|
|
4
|
-
import * as attach from './attach.js';
|
|
5
4
|
|
|
6
|
-
|
|
5
|
+
import * as attach from './attachSharedScene.js';
|
|
6
|
+
|
|
7
|
+
export async function attachLayer(layer, map) {
|
|
7
8
|
try {
|
|
8
|
-
await attach.attach(
|
|
9
|
-
|
|
9
|
+
await attach.attach(layer, map);
|
|
10
|
+
addedByLayer.get(layer).resolve();
|
|
10
11
|
} catch (error) {
|
|
11
|
-
|
|
12
|
+
layer.fire('error', /* alloc */ { error });
|
|
12
13
|
}
|
|
13
14
|
}
|
|
@@ -0,0 +1,69 @@
|
|
|
1
|
+
import { cameraByLayer } from '../weakmaps/cameraByLayer.js';
|
|
2
|
+
import { geojsonByLayer } from '../weakmaps/geojsonByLayer.js';
|
|
3
|
+
import { headerByLayer } from '../weakmaps/headerByLayer.js';
|
|
4
|
+
import { kindByLayer } from '../weakmaps/kindByLayer.js';
|
|
5
|
+
import { layersByLayer } from '../weakmaps/layersByLayer.js';
|
|
6
|
+
import { locationByLayer } from '../weakmaps/locationByLayer.js';
|
|
7
|
+
import { rendererByLayer } from '../weakmaps/rendererByLayer.js';
|
|
8
|
+
import { rendererReadyByLayer } from '../weakmaps/rendererReadyByLayer.js';
|
|
9
|
+
import { rootByLayer } from '../weakmaps/rootByLayer.js';
|
|
10
|
+
import { sceneByLayer } from '../weakmaps/sceneByLayer.js';
|
|
11
|
+
import { sceneOriginByLayer } from '../weakmaps/sceneOriginByLayer.js';
|
|
12
|
+
import { sharedByLayer } from '../weakmaps/sharedByLayer.js';
|
|
13
|
+
import { terrainBaseYByLayer } from '../weakmaps/terrainBaseYByLayer.js';
|
|
14
|
+
|
|
15
|
+
import { radians } from '../globals/radians.js';
|
|
16
|
+
import { renderers } from '../weakmaps/renderers.js';
|
|
17
|
+
import { setParent } from './setParent.js';
|
|
18
|
+
import { render } from '../rendering/render.js';
|
|
19
|
+
import { update } from './scheduleSceneUpdate.js';
|
|
20
|
+
import { updateArea } from '../sources/updateArea.js';
|
|
21
|
+
import { setTerrainHeight } from '../terrain/setTerrainHeight.js';
|
|
22
|
+
import { noOperation } from '../utils/noOperation.js';
|
|
23
|
+
import { restoreObject } from './restoreObject.js';
|
|
24
|
+
import { traverse } from './traverse.js';
|
|
25
|
+
import { initializeSharedRenderer } from '../gpu/initializeSharedRenderer.js';
|
|
26
|
+
|
|
27
|
+
/**
|
|
28
|
+
* Join/create this map's shared scene and rebuild GPU objects if its context changed.
|
|
29
|
+
* Buffer/program handles belong to one context; typed arrays and decoded images do not.
|
|
30
|
+
* @private
|
|
31
|
+
*/
|
|
32
|
+
export async function attach(layer, map) {
|
|
33
|
+
let shared = renderers.get(map);
|
|
34
|
+
|
|
35
|
+
if (rendererReadyByLayer.get(shared)) {
|
|
36
|
+
await rendererReadyByLayer.get(shared).promise;
|
|
37
|
+
}
|
|
38
|
+
if (!shared) {
|
|
39
|
+
shared = layer;
|
|
40
|
+
rendererReadyByLayer.set(layer, Promise.withResolvers());
|
|
41
|
+
rendererReadyByLayer.get(layer).promise.catch(noOperation);
|
|
42
|
+
renderers.set(map, shared);
|
|
43
|
+
await initializeSharedRenderer(layer, map);
|
|
44
|
+
rendererReadyByLayer.get(layer).resolve();
|
|
45
|
+
rendererReadyByLayer.delete(shared);
|
|
46
|
+
render(shared);
|
|
47
|
+
renderers.set(map, shared);
|
|
48
|
+
}
|
|
49
|
+
|
|
50
|
+
const origin = map.options.crs.project(sceneOriginByLayer.get(shared));
|
|
51
|
+
const point = map.options.crs.project(locationByLayer.get(layer));
|
|
52
|
+
const metres = Math.cos(sceneOriginByLayer.get(shared).lat * radians);
|
|
53
|
+
if (terrainBaseYByLayer.get(layer) == null) terrainBaseYByLayer.set(layer, rootByLayer.get(layer).position[1]);
|
|
54
|
+
rootByLayer.get(layer).position[0] = (point.x - origin.x) * metres;
|
|
55
|
+
rootByLayer.get(layer).position[1] = terrainBaseYByLayer.get(layer);
|
|
56
|
+
rootByLayer.get(layer).position[2] = -(point.y - origin.y) * metres;
|
|
57
|
+
setTerrainHeight(layer);
|
|
58
|
+
// Each group's metres are measured at its own latitude, not the shared camera origin.
|
|
59
|
+
rootByLayer.get(layer).scale.fill(metres / Math.cos(locationByLayer.get(layer).lat * radians));
|
|
60
|
+
sharedByLayer.set(layer, shared);
|
|
61
|
+
rendererByLayer.set(layer, rendererByLayer.get(shared));
|
|
62
|
+
sceneByLayer.set(layer, sceneByLayer.get(shared));
|
|
63
|
+
cameraByLayer.set(layer, cameraByLayer.get(shared));
|
|
64
|
+
layersByLayer.get(shared).add(layer);
|
|
65
|
+
setParent(rootByLayer.get(layer), sceneByLayer.get(shared));
|
|
66
|
+
traverse(rootByLayer.get(layer), restoreObject, layer);
|
|
67
|
+
update(shared);
|
|
68
|
+
if ((headerByLayer.get(layer) && kindByLayer.get(layer) !== 'raster') || geojsonByLayer.get(layer)) updateArea(layer);
|
|
69
|
+
}
|