leaflet-city-mapper 0.0.4 → 0.0.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (632) hide show
  1. package/README.md +23 -11
  2. package/cucumber.mjs +9 -9
  3. package/dist/leaflet-city-mapper-src.js +3546 -2493
  4. package/dist/leaflet-city-mapper-src.js.map +4 -4
  5. package/dist/leaflet-city-mapper-worker-src.js +955 -0
  6. package/dist/leaflet-city-mapper-worker-src.js.map +7 -0
  7. package/dist/leaflet-city-mapper-worker.js +2 -0
  8. package/dist/leaflet-city-mapper-worker.js.map +7 -0
  9. package/dist/leaflet-city-mapper.js +3 -3
  10. package/dist/leaflet-city-mapper.js.map +4 -4
  11. package/libs/leaflet-lens.js +15 -3
  12. package/libs/leaflet.js +1 -1
  13. package/package.json +3 -2
  14. package/src/{camera → animations}/cancelCameraAnimation.js +5 -3
  15. package/src/{core → animations}/cancelGridFade.js +3 -2
  16. package/src/animations/endZoom.js +27 -0
  17. package/src/{camera → animations}/mapAnimateCamera.js +7 -5
  18. package/src/{scene → animations}/onZoomAnim.js +5 -4
  19. package/src/{scene → animations}/renderPendingZoomAnimation.js +4 -2
  20. package/src/{camera → animations}/runCameraAnimations.js +8 -6
  21. package/src/{core → animations}/runGridFades.js +4 -3
  22. package/src/{camera → animations}/scheduleCameraAnimation.js +3 -2
  23. package/src/animations/scheduleGridFade.js +16 -0
  24. package/src/{scene → animations}/startZoom.js +3 -2
  25. package/src/{rendering → animations}/synchronizeZoomView.js +10 -8
  26. package/src/{rendering → animations}/updateZoomCamera.js +11 -8
  27. package/src/archives/decodeDirectory.js +1 -1
  28. package/src/archives/findTile.js +3 -3
  29. package/src/archives/getDirectoryEntries.js +5 -4
  30. package/src/archives/getHeader.js +10 -6
  31. package/src/archives/getTileData.js +3 -3
  32. package/src/archives/getZxy.js +8 -7
  33. package/src/archives/loadDirectory.js +3 -3
  34. package/src/archives/loadSource.js +3 -2
  35. package/src/archives/{read.js → readArchiveRange.js} +7 -5
  36. package/src/camera/cameraMapReady.js +3 -2
  37. package/src/camera/cleanupCameraMap.js +8 -6
  38. package/src/camera/fitCameraBounds.js +3 -3
  39. package/src/camera/initializeCameraMap.js +6 -4
  40. package/src/camera/mapCamera.js +1 -1
  41. package/src/camera/mapContainerPointToLayerPoint.js +2 -2
  42. package/src/camera/mapGetBearing.js +3 -2
  43. package/src/camera/mapGetBounds.js +2 -2
  44. package/src/camera/mapGetBoundsZoom.js +2 -2
  45. package/src/camera/mapGetPitch.js +3 -2
  46. package/src/camera/mapLayerPointToContainerPoint.js +2 -2
  47. package/src/camera/mapLimitCenter.js +1 -1
  48. package/src/camera/mapLimitOffset.js +1 -1
  49. package/src/camera/mapPanBy.js +2 -2
  50. package/src/camera/mapPanInside.js +1 -1
  51. package/src/camera/mapResetNorthPitch.js +1 -1
  52. package/src/camera/mapSetBearing.js +1 -1
  53. package/src/camera/mapSetPitch.js +1 -1
  54. package/src/camera/mapSetPitchAndBearing.js +5 -3
  55. package/src/{rendering → camera}/updateMapCamera.js +19 -15
  56. package/src/{scene/updateCamera.js → camera/updateSceneCamera.js} +1 -1
  57. package/src/camera/updateSky.js +10 -9
  58. package/src/collision/collectIntersections.js +16 -0
  59. package/src/collision/collider.js +24 -9
  60. package/src/collision/countCrossings.js +15 -0
  61. package/src/collision/insideMesh.js +33 -0
  62. package/src/collision/insideWalker.js +46 -0
  63. package/src/collision/readTriangle.js +7 -4
  64. package/src/collision/setTrafficNormal.js +9 -0
  65. package/src/collision/trafficCollision.js +55 -0
  66. package/src/collision/vertexCount.js +3 -0
  67. package/src/{utils → colors}/parseColor.js +1 -1
  68. package/src/controls/addCameraHandler.js +5 -3
  69. package/src/controls/adjustCameraDrag.js +4 -3
  70. package/src/controls/cameraControls.js +14 -5
  71. package/src/controls/cameraDragClick.js +7 -7
  72. package/src/controls/cameraDragContextMenu.js +1 -1
  73. package/src/controls/cameraDragDown.js +2 -2
  74. package/src/controls/cameraDragEnd.js +1 -1
  75. package/src/controls/cameraDragMove.js +2 -2
  76. package/src/controls/changeCameraTouch.js +6 -3
  77. package/src/controls/cleanupCameraTouch.js +7 -5
  78. package/src/controls/dragCamera.js +1 -1
  79. package/src/controls/endCameraTouchEvent.js +1 -1
  80. package/src/controls/moveCameraTouch.js +5 -3
  81. package/src/controls/removeCameraDrag.js +1 -1
  82. package/src/controls/shiftRotateWheel.js +1 -1
  83. package/src/controls/startCameraTouch.js +6 -4
  84. package/src/core/adjustCameraMarkerPan.js +3 -3
  85. package/src/core/cameraCircleBounds.js +1 -1
  86. package/src/core/cameraMarkerDrag.js +1 -1
  87. package/src/core/cameraMarkerOnDrag.js +1 -1
  88. package/src/core/closestCameraLayerPoint.js +1 -1
  89. package/src/core/initializeGridContainer.js +1 -1
  90. package/src/core/initializeNativeLayer.js +9 -8
  91. package/src/core/layerCallInitHooks.js +4 -3
  92. package/src/core/markerSetIcon.js +1 -1
  93. package/src/core/markerSetPos.js +2 -2
  94. package/src/core/markerSetRotation.js +1 -1
  95. package/src/core/markerUpdateZIndex.js +5 -4
  96. package/src/core/popupAdjustPan.js +1 -1
  97. package/src/core/popupUpdatePosition.js +1 -1
  98. package/src/core/redrawPath.js +1 -1
  99. package/src/core/removeLayer.js +4 -3
  100. package/src/core/tooltipSetPosition.js +1 -1
  101. package/src/core/updateGridOpacity.js +3 -3
  102. package/src/core/whenReady.js +11 -0
  103. package/src/geometry/addBridges.js +13 -8
  104. package/src/{sources → geometry}/addGeneratedTriangle.js +1 -1
  105. package/src/{sources/addTriangle.js → geometry/appendAreaTriangle.js} +5 -5
  106. package/src/geometry/assembleAreaGeometry.js +41 -0
  107. package/src/{core → geometry}/boundsQuad.js +1 -1
  108. package/src/geometry/bridgePolygon.js +3 -3
  109. package/src/geometry/buildExtrudedPolygon.js +10 -0
  110. package/src/geometry/buildProjectedPoint.js +21 -0
  111. package/src/{sources/buildAreaPolygon.js → geometry/buildProjectedPolygon.js} +25 -29
  112. package/src/geometry/circleGeometry.js +1 -1
  113. package/src/geometry/computeBounds.js +19 -8
  114. package/src/geometry/conformModelToTerrain.js +17 -11
  115. package/src/{models → geometry}/createModelGeometry.js +5 -4
  116. package/src/geometry/disk.js +1 -1
  117. package/src/geometry/indexBridge.js +5 -4
  118. package/src/geometry/lampPostGeometry.js +2 -2
  119. package/src/geometry/lightGeometry.js +1 -1
  120. package/src/geometry/lineJoin.js +1 -1
  121. package/src/{core → geometry}/markerQuadCorners.js +9 -6
  122. package/src/geometry/nativeGeometry.js +1 -1
  123. package/src/geometry/polygon.js +1 -1
  124. package/src/geometry/roofCoverage.js +11 -8
  125. package/src/geometry/roofFootprint.js +13 -10
  126. package/src/geometry/segment.js +1 -1
  127. package/src/{shadows → geometry}/shadowBounds.js +1 -1
  128. package/src/geometry/surface.js +1 -1
  129. package/src/{terrain → geometry}/terrainBuffers.js +7 -5
  130. package/src/geometry/terrainTileGeometry.js +19 -0
  131. package/src/geometry/treeGeometry.js +2 -2
  132. package/src/globals/geometryWorkerUrl.js +3 -0
  133. package/src/globals/nativeMethodHandlers.js +14 -14
  134. package/src/{scene → gpu}/initializeRendererResources.js +10 -9
  135. package/src/gpu/initializeSharedRenderer.js +52 -0
  136. package/src/gpu/mountRenderer.js +26 -0
  137. package/src/{scene → gpu}/releaseRenderer.js +2 -2
  138. package/src/gpu/rendererDeviceError.js +16 -0
  139. package/src/gpu/rendererDeviceLost.js +16 -0
  140. package/src/{rendering/reportCompilation.js → gpu/reportShaderCompilation.js} +3 -3
  141. package/src/gpu/requestAdapter.js +12 -0
  142. package/src/gpu/requestDevice.js +9 -0
  143. package/src/index.js +8 -13
  144. package/src/layer-controls/layerCountTitle.js +6 -0
  145. package/src/layer-controls/renderLayerCount.js +20 -0
  146. package/src/{scene → layer-controls}/updateLayerCount.js +24 -22
  147. package/src/lighting/lightGrid.js +1 -1
  148. package/src/lighting/updatePointLights.js +13 -10
  149. package/src/{rendering → materials}/createProgram.js +13 -12
  150. package/src/{models/materialFor.js → materials/modelMaterialFor.js} +3 -3
  151. package/src/materials/terrainRasterProgram.js +58 -0
  152. package/src/models/applyModelTransform.js +8 -7
  153. package/src/models/createModelContext.js +3 -3
  154. package/src/models/loadModel.js +17 -12
  155. package/src/models/loadModelResources.js +7 -6
  156. package/src/models/modelNode.js +4 -5
  157. package/src/{core → native}/disposeNativeLayer.js +10 -10
  158. package/src/{core → native}/handleNativeMapEvent.js +5 -4
  159. package/src/{core → native}/initNativeGPU.js +9 -6
  160. package/src/native/isCurrentNativeLayer.js +7 -0
  161. package/src/{core → native}/nativeEventSource.js +3 -3
  162. package/src/{core → native}/nativeEvents.js +1 -1
  163. package/src/{core → native}/nativeLayer.js +16 -37
  164. package/src/{core → native}/nativeLayerMethod.js +14 -5
  165. package/src/{core → native}/pruneNativeResources.js +5 -5
  166. package/src/{core → native}/putNativeMesh.js +3 -3
  167. package/src/{core → native}/quadNativeMesh.js +1 -1
  168. package/src/native/readyNativeGPU.js +10 -0
  169. package/src/{core → native}/refreshNativeLayer.js +8 -7
  170. package/src/{core → native}/refreshNativeLayerContract.js +3 -2
  171. package/src/{core → native}/removeNativeEvents.js +1 -1
  172. package/src/{core → native}/removeTargets.js +3 -2
  173. package/src/native/reorderNativeLayer.js +17 -0
  174. package/src/{core → native}/styleNativeMesh.js +3 -2
  175. package/src/{core → native}/syncGridLayer.js +1 -1
  176. package/src/{core → native}/syncImageOverlay.js +1 -1
  177. package/src/{core → native}/syncMarker.js +1 -1
  178. package/src/{core → native}/syncVectorLayer.js +2 -2
  179. package/src/{core → native}/synchronizeNativeLayer.js +4 -3
  180. package/src/native/updateNativeLayerView.js +10 -0
  181. package/src/picking/findFeature.js +13 -9
  182. package/src/picking/hit.js +16 -8
  183. package/src/picking/onClick.js +3 -2
  184. package/src/picking/onPointerLeave.js +3 -2
  185. package/src/picking/onPointerMove.js +12 -6
  186. package/src/picking/raycast.js +29 -24
  187. package/src/picking/setHighlight.js +9 -8
  188. package/src/picking/shouldSkipOther.js +3 -2
  189. package/src/picking/showFeature.js +19 -14
  190. package/src/{camera/angles.js → projections/cameraAngles.js} +2 -2
  191. package/src/{camera → projections}/groundBounds.js +2 -2
  192. package/src/projections/localPosition.js +11 -0
  193. package/src/{camera/project.js → projections/projectCameraPoint.js} +2 -2
  194. package/src/{sources → projections}/projectRing.js +8 -9
  195. package/src/projections/projectTreePoint.js +17 -0
  196. package/src/{camera/animationPoint.js → projections/transformZoomAnimationPoint.js} +3 -2
  197. package/src/projections/walkerLocalPosition.js +18 -0
  198. package/src/raster/addRasterTile.js +38 -28
  199. package/src/raster/createRasterMesh.js +24 -19
  200. package/src/raster/finishRasterAttachment.js +17 -0
  201. package/src/raster/finishRasterTile.js +22 -19
  202. package/src/raster/initRaster.js +24 -15
  203. package/src/raster/isRasterLoading.js +8 -0
  204. package/src/raster/loadRasterTile.js +8 -7
  205. package/src/raster/onPMTileAdd.js +9 -8
  206. package/src/raster/onPMTileRemove.js +6 -5
  207. package/src/raster/pruneRasterTiles.js +19 -13
  208. package/src/raster/pumpRasterTiles.js +8 -6
  209. package/src/raster/readyRaster.js +3 -2
  210. package/src/raster/registerTerrainTile.js +8 -6
  211. package/src/raster/releaseRasterTile.js +14 -11
  212. package/src/raster/releaseRasterTiles.js +13 -10
  213. package/src/raster/removeRasterTile.js +8 -6
  214. package/src/raster/retainRasterTiles.js +5 -4
  215. package/src/raster/setPMTileOpacity.js +4 -4
  216. package/src/raster/setPMTileZIndex.js +4 -4
  217. package/src/raster/setRasterOpacity.js +8 -6
  218. package/src/raster/setRasterTerrain.js +12 -9
  219. package/src/raster/setRasterZIndex.js +8 -6
  220. package/src/raster/updateAttachedTiles.js +6 -5
  221. package/src/raster/updateRasterTiles.js +20 -15
  222. package/src/rendering/collectFrameMeshes.js +16 -9
  223. package/src/rendering/collectVisibleMesh.js +18 -9
  224. package/src/rendering/createMesh.js +11 -9
  225. package/src/rendering/disposeMesh.js +3 -3
  226. package/src/rendering/drawGeometry.js +9 -7
  227. package/src/rendering/drawSceneMeshes.js +9 -7
  228. package/src/rendering/prepareFrameBuffer.js +6 -5
  229. package/src/rendering/prepareFrameMeshes.js +9 -6
  230. package/src/rendering/prepareFrameUniforms.js +9 -6
  231. package/src/rendering/prepareMeshUniforms.js +1 -1
  232. package/src/rendering/render.js +39 -32
  233. package/src/rendering/resizeRenderer.js +17 -15
  234. package/src/rendering/revealRoofMesh.js +25 -6
  235. package/src/scene/{layerLayerAdd.js → addRegisteredLayer.js} +13 -9
  236. package/src/scene/addSceneLayer.js +4 -3
  237. package/src/scene/attachLayer.js +7 -6
  238. package/src/scene/attachSharedScene.js +69 -0
  239. package/src/scene/callLayer.js +7 -5
  240. package/src/scene/cancelUpdate.js +6 -5
  241. package/src/scene/failAttachment.js +6 -5
  242. package/src/scene/get3DEvents.js +5 -3
  243. package/src/scene/getLocation.js +3 -2
  244. package/src/scene/init3D.js +28 -26
  245. package/src/scene/initializeLayer.js +6 -4
  246. package/src/scene/isNativeLayer.js +3 -2
  247. package/src/scene/layerInitialize.js +11 -6
  248. package/src/scene/onAdd3DLayer.js +30 -24
  249. package/src/scene/onMapChange.js +5 -4
  250. package/src/scene/onRemove3DLayer.js +53 -35
  251. package/src/scene/ready3D.js +22 -13
  252. package/src/scene/releaseSharedScene.js +31 -25
  253. package/src/scene/removeLayerEvents.js +12 -9
  254. package/src/scene/removeSceneLayer.js +3 -2
  255. package/src/scene/renderPendingMapChange.js +7 -4
  256. package/src/scene/renderPendingUpdates.js +9 -6
  257. package/src/scene/restoreObject.js +15 -13
  258. package/src/scene/scheduleSceneUpdate.js +25 -0
  259. package/src/shaders/materialShaders.js +2 -2
  260. package/src/shadows/bindSunlight.js +4 -3
  261. package/src/shadows/drawShadowMeshes.js +4 -3
  262. package/src/shadows/renderSunlight.js +6 -5
  263. package/src/shadows/resizeSunlight.js +7 -6
  264. package/src/shadows/shadowMatrix.js +2 -2
  265. package/src/sources/attachAreaMesh.js +25 -20
  266. package/src/sources/buildArea.js +21 -22
  267. package/src/sources/buildAreaFeature.js +16 -10
  268. package/src/sources/buildAreaFeatures.js +14 -0
  269. package/src/sources/buildAreaPoint.js +3 -21
  270. package/src/sources/extrusionStyle.js +2 -2
  271. package/src/sources/initializeGeoJSON.js +3 -2
  272. package/src/sources/matchesAreaTile.js +7 -0
  273. package/src/sources/pendingSourceAreas.js +3 -2
  274. package/src/sources/prepareAreaGeometryJob.js +24 -0
  275. package/src/sources/projectAreaPolygons.js +15 -0
  276. package/src/sources/pumpSourceAreas.js +37 -0
  277. package/src/sources/releaseArea.js +10 -8
  278. package/src/sources/setGeoJSONData.js +4 -3
  279. package/src/sources/sourceAreaContext.js +18 -17
  280. package/src/sources/updateArea.js +25 -21
  281. package/src/sources/{updateStatus.js → updateSourceStatus.js} +5 -4
  282. package/src/sunlight/{addTo.js → addTimeControlToMap.js} +1 -1
  283. package/src/sunlight/addTimeLayer.js +3 -2
  284. package/src/sunlight/atmosphere.js +2 -2
  285. package/src/sunlight/initSunlight.js +5 -5
  286. package/src/sunlight/{initialize.js → initializeTimeControl.js} +5 -3
  287. package/src/sunlight/onAddSun.js +5 -4
  288. package/src/sunlight/onRemoveSun.js +1 -1
  289. package/src/sunlight/removeSun.js +7 -5
  290. package/src/sunlight/removeTimeLayer.js +3 -2
  291. package/src/sunlight/requestSunlightRender.js +9 -0
  292. package/src/sunlight/updateCelestialDisc.js +1 -1
  293. package/src/sunlight/updateSky.js +4 -2
  294. package/src/sunlight/updateSun.js +8 -6
  295. package/src/sunlight/useSelectedTime.js +4 -3
  296. package/src/terrain/applyTerrain.js +16 -13
  297. package/src/terrain/clearLayerTerrain.js +3 -2
  298. package/src/terrain/getElevation.js +9 -5
  299. package/src/terrain/initTerrain.js +11 -6
  300. package/src/terrain/loadTerrain.js +29 -20
  301. package/src/terrain/loadTerrainTiles.js +4 -3
  302. package/src/terrain/mapElevationOf.js +7 -0
  303. package/src/terrain/onTerrainAdd.js +14 -10
  304. package/src/terrain/onTerrainChange.js +4 -3
  305. package/src/terrain/onTerrainRemove.js +35 -21
  306. package/src/terrain/readyTerrainOf.js +7 -0
  307. package/src/terrain/setLayerTerrain.js +3 -2
  308. package/src/terrain/setTerrainHeight.js +19 -14
  309. package/src/terrain/terrainElevation.js +1 -1
  310. package/src/terrain/terrainTileQueue.js +11 -9
  311. package/src/{core → textures}/addImageState.js +1 -1
  312. package/src/{core/addRasterImage.js → textures/attachRasterImage.js} +1 -1
  313. package/src/{rendering → textures}/collectRoofTiles.js +3 -2
  314. package/src/{rendering → textures}/composeRoofAtlas.js +9 -7
  315. package/src/textures/destroyTexture.js +10 -0
  316. package/src/{models/textureFor.js → textures/modelTextureFor.js} +5 -4
  317. package/src/{core → textures}/nativeImageError.js +1 -1
  318. package/src/{core → textures}/nativeImageRefresh.js +2 -2
  319. package/src/{core/textureFor.js → textures/nativeTextureFor.js} +7 -6
  320. package/src/{rendering → textures}/rebuildRoofAtlas.js +12 -9
  321. package/src/{core → textures}/removeImageState.js +1 -1
  322. package/src/{rendering → textures}/resizeRoofTexture.js +5 -4
  323. package/src/textures/updateRoofAtlas.js +23 -0
  324. package/src/textures/updateRoofRaster.js +29 -0
  325. package/src/{core → textures}/uploadCanvasTexture.js +2 -2
  326. package/src/traffic/addTraffic.js +1 -1
  327. package/src/traffic/disposeTrafficObject.js +5 -3
  328. package/src/traffic/drawTrafficRoute.js +1 -1
  329. package/src/traffic/groundTraffic.js +6 -6
  330. package/src/traffic/initTraffic.js +3 -3
  331. package/src/traffic/loadedTrafficLanes.js +1 -1
  332. package/src/traffic/locateTraffic.js +3 -3
  333. package/src/traffic/placeTraffic.js +2 -1
  334. package/src/traffic/prepareTraffic.js +4 -3
  335. package/src/traffic/rebaseTraffic.js +3 -2
  336. package/src/traffic/rebuildTrafficMesh.js +1 -1
  337. package/src/traffic/removeTraffic.js +1 -1
  338. package/src/traffic/startTraffic.js +1 -1
  339. package/src/traffic/tickTraffic.js +4 -3
  340. package/src/traffic/trafficNow.js +3 -2
  341. package/src/traffic/updateTraffic.js +3 -2
  342. package/src/traffic/updateTrafficLights.js +4 -2
  343. package/src/vehicles/boatBenches.js +1 -1
  344. package/src/vehicles/boatModel.js +1 -1
  345. package/src/vehicles/busModel.js +1 -1
  346. package/src/vehicles/carModel.js +1 -1
  347. package/src/vehicles/metroModel.js +1 -1
  348. package/src/vehicles/tramModel.js +1 -1
  349. package/src/walk/{step.js → animateWalker.js} +15 -19
  350. package/src/walk/createWalk.js +15 -11
  351. package/src/walk/initWalk.js +4 -4
  352. package/src/walk/landWalker.js +38 -0
  353. package/src/walk/moveWalker.js +5 -4
  354. package/src/walk/{onAdd.js → onAddWalkControl.js} +3 -1
  355. package/src/walk/{onRemove.js → onRemoveWalkControl.js} +1 -1
  356. package/src/walk/{onKey.js → onWalkKey.js} +1 -1
  357. package/src/walk/{onTerrain.js → onWalkTerrain.js} +1 -1
  358. package/src/walk/{place.js → placeWalker.js} +2 -2
  359. package/src/walk/resolveWalkerPosition.js +28 -0
  360. package/src/walk/{start.js → startWalking.js} +8 -5
  361. package/src/walk/{stop.js → stopWalking.js} +4 -4
  362. package/src/walk/{toggle.js → toggleWalking.js} +2 -2
  363. package/src/walk/updateWalkerFrame.js +19 -0
  364. package/src/weakmaps/addedByLayer.js +1 -0
  365. package/src/weakmaps/archiveHeaderByLayer.js +1 -0
  366. package/src/weakmaps/areasByLayer.js +1 -0
  367. package/src/weakmaps/bridgeMeshByLayer.js +1 -0
  368. package/src/weakmaps/bridgesByLayer.js +1 -0
  369. package/src/weakmaps/cameraAnimationByMap.js +1 -0
  370. package/src/weakmaps/cameraBearingByMap.js +1 -0
  371. package/src/weakmaps/cameraByLayer.js +1 -0
  372. package/src/weakmaps/cameraDraggableByMap.js +1 -0
  373. package/src/weakmaps/cameraFields.js +37 -0
  374. package/src/weakmaps/cameraFrameByMap.js +1 -0
  375. package/src/weakmaps/cameraHandlersByMap.js +1 -0
  376. package/src/weakmaps/cameraMaps.js +1 -0
  377. package/src/weakmaps/cameraPitchByMap.js +1 -0
  378. package/src/weakmaps/cameraReadyByMap.js +1 -0
  379. package/src/weakmaps/cameraTouchStateByMap.js +1 -0
  380. package/src/weakmaps/cameraViewByMap.js +1 -0
  381. package/src/weakmaps/cameraZIndexOffsetByLayer.js +1 -0
  382. package/src/weakmaps/containerByLayer.js +1 -0
  383. package/src/weakmaps/controlByLayer.js +1 -0
  384. package/src/weakmaps/countStatusByLayer.js +1 -0
  385. package/src/weakmaps/cursorByLayer.js +1 -0
  386. package/src/weakmaps/demByLayer.js +1 -0
  387. package/src/weakmaps/directoriesByLayer.js +1 -0
  388. package/src/weakmaps/etagByLayer.js +1 -0
  389. package/src/weakmaps/eventMapByLayer.js +1 -0
  390. package/src/weakmaps/eventsByLayer.js +1 -0
  391. package/src/weakmaps/fadeFrameByLayer.js +1 -0
  392. package/src/weakmaps/fadeVersionByLayer.js +1 -0
  393. package/src/weakmaps/frameByLayer.js +1 -0
  394. package/src/weakmaps/geojsonByLayer.js +1 -0
  395. package/src/weakmaps/geometryWorkersByMap.js +1 -0
  396. package/src/weakmaps/groupByLayer.js +1 -0
  397. package/src/weakmaps/headerByLayer.js +1 -0
  398. package/src/weakmaps/highlightedFeatureByLayer.js +1 -0
  399. package/src/weakmaps/hoveredFeatureByLayer.js +1 -0
  400. package/src/weakmaps/inflightByLayer.js +1 -0
  401. package/src/weakmaps/kindByLayer.js +1 -0
  402. package/src/weakmaps/layersByLayer.js +1 -0
  403. package/src/weakmaps/loadingTilesByLayer.js +1 -0
  404. package/src/weakmaps/locationByLayer.js +1 -0
  405. package/src/weakmaps/modelByLayer.js +1 -0
  406. package/src/weakmaps/modelUrlByLayer.js +1 -0
  407. package/src/weakmaps/nativeGPUBackByMap.js +1 -0
  408. package/src/weakmaps/nativeGPUByLayer.js +1 -0
  409. package/src/weakmaps/nativeGPUOrderByMap.js +1 -0
  410. package/src/weakmaps/pitchSkyByMap.js +1 -0
  411. package/src/weakmaps/pointerEventsByLayer.js +1 -0
  412. package/src/weakmaps/pruneAfterByLayer.js +1 -0
  413. package/src/weakmaps/pruneVersionByLayer.js +1 -0
  414. package/src/weakmaps/pruneWantedByLayer.js +1 -0
  415. package/src/weakmaps/queuedByLayer.js +1 -0
  416. package/src/weakmaps/rasterGeometryByLayer.js +1 -0
  417. package/src/weakmaps/rasterProgramByLayer.js +1 -0
  418. package/src/weakmaps/rasterTilesByLayer.js +1 -0
  419. package/src/weakmaps/rasterVersionByLayer.js +1 -0
  420. package/src/weakmaps/raycasterByLayer.js +1 -0
  421. package/src/weakmaps/readyByLayer.js +1 -0
  422. package/src/weakmaps/rendererByLayer.js +1 -0
  423. package/src/weakmaps/rendererReadyByLayer.js +1 -0
  424. package/src/weakmaps/roofRasterByLayer.js +1 -0
  425. package/src/weakmaps/roofRastersByLayer.js +1 -0
  426. package/src/weakmaps/rootByLayer.js +1 -0
  427. package/src/weakmaps/rotateControlByMap.js +1 -0
  428. package/src/weakmaps/sceneFields.js +159 -0
  429. package/src/weakmaps/sceneLayers.js +1 -0
  430. package/src/weakmaps/sceneOriginByLayer.js +1 -0
  431. package/src/weakmaps/shadowMeshesByLayer.js +1 -0
  432. package/src/weakmaps/sharedByLayer.js +1 -0
  433. package/src/weakmaps/sizeByLayer.js +1 -0
  434. package/src/weakmaps/state3dByLayer.js +1 -0
  435. package/src/weakmaps/sunlightByMap.js +1 -0
  436. package/src/weakmaps/terrain3DByLayer.js +1 -0
  437. package/src/weakmaps/terrain3DByMap.js +1 -0
  438. package/src/weakmaps/terrainArchiveByLayer.js +1 -0
  439. package/src/weakmaps/terrainBaseYByLayer.js +1 -0
  440. package/src/weakmaps/terrainBoundsByLayer.js +1 -0
  441. package/src/weakmaps/terrainControllerByLayer.js +1 -0
  442. package/src/weakmaps/terrainGridsByLayer.js +1 -0
  443. package/src/weakmaps/terrainLoadingByLayer.js +1 -0
  444. package/src/weakmaps/terrainOriginElevationByLayer.js +1 -0
  445. package/src/weakmaps/terrainPromiseByLayer.js +1 -0
  446. package/src/weakmaps/terrainReadyByLayer.js +1 -0
  447. package/src/weakmaps/terrainRequestByLayer.js +1 -0
  448. package/src/weakmaps/terrainSourceByLayer.js +1 -0
  449. package/src/weakmaps/terrainTilesByLayer.js +1 -0
  450. package/src/weakmaps/terrainZoomByLayer.js +1 -0
  451. package/src/weakmaps/tileZoomByLayer.js +1 -0
  452. package/src/weakmaps/timeControlByMap.js +1 -0
  453. package/src/weakmaps/tooltipByLayer.js +1 -0
  454. package/src/weakmaps/touchPitchByMap.js +1 -0
  455. package/src/weakmaps/touchRotateByMap.js +1 -0
  456. package/src/weakmaps/typeByLayer.js +1 -0
  457. package/src/weakmaps/urlByLayer.js +1 -0
  458. package/src/weakmaps/visibleMeshesByLayer.js +1 -0
  459. package/src/weakmaps/walkerByLayer.js +1 -0
  460. package/src/weakmaps/wantedRasterTilesByLayer.js +1 -0
  461. package/src/weakmaps/zoomLevelByLayer.js +1 -0
  462. package/src/weakmaps/zoomTransitionsByLayer.js +1 -0
  463. package/src/weakmaps/zoomViewByLayer.js +1 -0
  464. package/src/workers/acquireGeometryWorker.js +29 -0
  465. package/src/workers/buildAreaInWorker.js +40 -0
  466. package/src/workers/closeGeometryWorkers.js +11 -0
  467. package/src/workers/createGeometryWorker.js +19 -0
  468. package/src/workers/geometryWorker.js +14 -0
  469. package/src/workers/settleGeometryWorker.js +10 -0
  470. package/src/workers/startGeometryWorker.js +16 -0
  471. package/src/core/bringNativeLayerToBack.js +0 -8
  472. package/src/core/bringNativeLayerToFront.js +0 -8
  473. package/src/core/current.js +0 -6
  474. package/src/core/localPosition.js +0 -10
  475. package/src/core/readyNativeGPU.js +0 -9
  476. package/src/core/reorderNativeLayer.js +0 -9
  477. package/src/core/scheduleGridFade.js +0 -14
  478. package/src/core/updateNativeLayerView.js +0 -9
  479. package/src/geometry/dot.js +0 -6
  480. package/src/geometry/push.js +0 -3
  481. package/src/globals/cameraByMap.js +0 -1
  482. package/src/raster/finishAttachment.js +0 -15
  483. package/src/raster/isLoading.js +0 -7
  484. package/src/raster/terrainTileGeometry.js +0 -16
  485. package/src/rendering/destroyTexture.js +0 -9
  486. package/src/rendering/sortMeshes.js +0 -6
  487. package/src/rendering/updateRoofAtlas.js +0 -20
  488. package/src/rendering/updateRoofRaster.js +0 -25
  489. package/src/scene/attach.js +0 -54
  490. package/src/scene/endZoom.js +0 -23
  491. package/src/scene/initializeSharedRenderer.js +0 -45
  492. package/src/scene/layerCountTitle.js +0 -4
  493. package/src/scene/mountRenderer.js +0 -25
  494. package/src/scene/ready.js +0 -9
  495. package/src/scene/renderLayerCount.js +0 -13
  496. package/src/scene/rendererDeviceError.js +0 -14
  497. package/src/scene/rendererDeviceLost.js +0 -14
  498. package/src/scene/requestAdapter.js +0 -12
  499. package/src/scene/requestDevice.js +0 -9
  500. package/src/scene/update.js +0 -23
  501. package/src/sources/projectedTree.js +0 -19
  502. package/src/sources/pump.js +0 -44
  503. package/src/sunlight/render.js +0 -9
  504. package/src/terrain/rasterProgram.js +0 -51
  505. package/src/walk/land.js +0 -32
  506. package/src/walk/local.js +0 -18
  507. /package/src/{camera → animations}/mapStopPitchBearingAnimation.js +0 -0
  508. /package/src/{core → animations}/runMarkerPanFrame.js +0 -0
  509. /package/src/{core → animations}/scheduleMarkerPan.js +0 -0
  510. /package/src/archives/{varint.js → readVarint.js} +0 -0
  511. /package/src/{sunlight → astronomy}/horizontalPosition.js +0 -0
  512. /package/src/{sunlight → astronomy}/moonPosition.js +0 -0
  513. /package/src/{sunlight → astronomy}/solarPosition.js +0 -0
  514. /package/src/{sunlight → astronomy}/solarTime.js +0 -0
  515. /package/src/{scene → camera}/createSceneCamera.js +0 -0
  516. /package/src/{sunlight/rgb.js → colors/formatRGB.js} +0 -0
  517. /package/src/{utils/channel.js → colors/hslChannel.js} +0 -0
  518. /package/src/{sunlight/mix.js → colors/mixColor.js} +0 -0
  519. /package/src/{utils → colors}/toSRGB.js +0 -0
  520. /package/src/controls/{editable.js → isEditableTarget.js} +0 -0
  521. /package/src/geometry/{nativeTriangle.js → appendNativeTriangle.js} +0 -0
  522. /package/src/{traffic → geometry}/appendRouteDash.js +0 -0
  523. /package/src/{traffic → geometry}/appendRouteSegment.js +0 -0
  524. /package/src/geometry/{build.js → buildGeometryParts.js} +0 -0
  525. /package/src/geometry/{lampRing.js → createLampRing.js} +0 -0
  526. /package/src/{raster/createGeometry.js → geometry/createRasterQuadGeometry.js} +0 -0
  527. /package/src/geometry/{treeRing.js → createTreeRing.js} +0 -0
  528. /package/src/geometry/{cross.js → crossVector.js} +0 -0
  529. /package/src/{sources → geometry}/generateTreeGeometry.js +0 -0
  530. /package/src/{sources → geometry}/instanceAreaGeometry.js +0 -0
  531. /package/src/{traffic/along.js → geometry/interpolateRoute.js} +0 -0
  532. /package/src/{core → geometry}/markerImageBounds.js +0 -0
  533. /package/src/{shadows → geometry}/meshShadowBounds.js +0 -0
  534. /package/src/geometry/{below.js → offsetBelowGround.js} +0 -0
  535. /package/src/{scene → geometry}/restoreGeometry.js +0 -0
  536. /package/src/{traffic → geometry}/routeGeometry.js +0 -0
  537. /package/src/geometry/{sub.js → subtractVector.js} +0 -0
  538. /package/src/{terrain → geometry}/terrainGrid.js +0 -0
  539. /package/src/geometry/{visit.js → visitNativeCoordinates.js} +0 -0
  540. /package/src/{scene → gpu}/showWebGPUWarning.js +0 -0
  541. /package/src/{scene → layer-controls}/placeEntry.js +0 -0
  542. /package/src/{scene → layer-controls}/placeEntryElement.js +0 -0
  543. /package/src/{scene → layer-controls}/placeUnderEntry.js +0 -0
  544. /package/src/{scene → layer-controls}/removeEntry.js +0 -0
  545. /package/src/{scene → layer-controls}/replaceEntry.js +0 -0
  546. /package/src/{scene → layer-controls}/runPlacements.js +0 -0
  547. /package/src/{scene → layer-controls}/underEntry.js +0 -0
  548. /package/src/lighting/{visitCells.js → visitLightGridCells.js} +0 -0
  549. /package/src/{rendering → materials}/createProgramLayout.js +0 -0
  550. /package/src/{rendering → materials}/createProgramUniforms.js +0 -0
  551. /package/src/{rendering → materials}/prepareMeshCutout.js +0 -0
  552. /package/src/{shaders → materials}/validateRoofMaterial.js +0 -0
  553. /package/src/{core → native}/beforeNativeRender.js +0 -0
  554. /package/src/{core → native}/bypassNativeEvent.js +0 -0
  555. /package/src/{core → native}/compareNativeHits.js +0 -0
  556. /package/src/{core → native}/forwardNativeError.js +0 -0
  557. /package/src/{core → native}/hideTargets.js +0 -0
  558. /package/src/{core → native}/nativeAddLatLng.js +0 -0
  559. /package/src/{core → native}/nativeBringToBack.js +0 -0
  560. /package/src/{core → native}/nativeBringToFront.js +0 -0
  561. /package/src/{core → native}/nativeRedraw.js +0 -0
  562. /package/src/{core → native}/nativeSetBounds.js +0 -0
  563. /package/src/{core → native}/nativeSetIcon.js +0 -0
  564. /package/src/{core → native}/nativeSetLatLng.js +0 -0
  565. /package/src/{core → native}/nativeSetLatLngs.js +0 -0
  566. /package/src/{core → native}/nativeSetOpacity.js +0 -0
  567. /package/src/{core → native}/nativeSetRadius.js +0 -0
  568. /package/src/{core → native}/nativeSetStyle.js +0 -0
  569. /package/src/{core → native}/nativeSetUrl.js +0 -0
  570. /package/src/{core → native}/nativeSetZIndex.js +0 -0
  571. /package/src/{core → native}/nativeSetZIndexOffset.js +0 -0
  572. /package/src/{core → native}/refreshNativeEvent.js +0 -0
  573. /package/src/{core → native}/rejectNativeReady.js +0 -0
  574. /package/src/{core → native}/resolveNativeReady.js +0 -0
  575. /package/src/{core → native}/restoreNativeEvents.js +0 -0
  576. /package/src/{core → native}/updateNativeHover.js +0 -0
  577. /package/src/{camera/displayPoint.js → projections/displayContainerPoint.js} +0 -0
  578. /package/src/{core → projections}/localPixel.js +0 -0
  579. /package/src/{core → projections}/localPixelForGeometry.js +0 -0
  580. /package/src/{core → projections}/markerCameraIconPoint.js +0 -0
  581. /package/src/{geometry/bridgeLocal.js → projections/projectBridgePoint.js} +0 -0
  582. /package/src/{sunlight → projections}/projectCelestialBody.js +0 -0
  583. /package/src/{camera/pointOf.js → projections/toPoint.js} +0 -0
  584. /package/src/{camera → projections}/verticalGroundY.js +0 -0
  585. /package/src/raster/{reportError.js → reportRasterError.js} +0 -0
  586. /package/src/scene/{emptyNode.js → createSceneNode.js} +0 -0
  587. /package/src/scene/{reportError.js → reportLayerError.js} +0 -0
  588. /package/src/sunlight/{onAdd.js → onAddTimeControl.js} +0 -0
  589. /package/src/sunlight/{remove.js → removeTimeControl.js} +0 -0
  590. /package/src/terrain/{sample.js → sampleTerrainTile.js} +0 -0
  591. /package/src/{rendering → textures}/bindMeshTextures.js +0 -0
  592. /package/src/{rendering → textures}/compareRoofTiles.js +0 -0
  593. /package/src/{rendering/destroyAfterSubmission.js → textures/destroyTextureAfterSubmission.js} +0 -0
  594. /package/src/{rendering → textures}/ensureRoofBlit.js +0 -0
  595. /package/src/{models/loadImage.js → textures/loadModelImage.js} +0 -0
  596. /package/src/{models/textureSampler.js → textures/modelTextureSampler.js} +0 -0
  597. /package/src/{rendering → textures}/prepareMeshTextures.js +0 -0
  598. /package/src/{scene → textures}/restoreMaterialTextures.js +0 -0
  599. /package/src/{rendering → textures}/textureBinding.js +0 -0
  600. /package/src/{rendering → textures}/uploadMeshTexture.js +0 -0
  601. /package/src/{core → textures}/uploadNativeImage.js +0 -0
  602. /package/src/{rendering → textures}/uploadRoofTile.js +0 -0
  603. /package/src/traffic/{toLanes.js → featuresToTrafficLanes.js} +0 -0
  604. /package/src/traffic/{tooltip.js → trafficTooltip.js} +0 -0
  605. /package/src/{scene → transforms}/composeLocalTransform.js +0 -0
  606. /package/src/{models/nodeMatrix.js → transforms/modelNodeMatrix.js} +0 -0
  607. /package/src/{core → transforms}/transformNativePoint.js +0 -0
  608. /package/src/{scene → transforms}/updateWorldMatrix.js +0 -0
  609. /package/src/{scene → transforms}/worldMatrixChanged.js +0 -0
  610. /package/src/vehicles/{carriage.js → buildCarriage.js} +0 -0
  611. /package/src/vehicles/{mirror.js → mirrorVehiclePart.js} +0 -0
  612. /package/src/walk/{initialize.js → initializeWalkControl.js} +0 -0
  613. /package/src/walk/{blocked.js → isWalkBlocked.js} +0 -0
  614. /package/src/walk/{onBlur.js → onWalkBlur.js} +0 -0
  615. /package/src/walk/{onPointer.js → onWalkPointer.js} +0 -0
  616. /package/src/{globals → weakmaps}/boundsMethods.js +0 -0
  617. /package/src/{globals → weakmaps}/closestMethods.js +0 -0
  618. /package/src/{globals → weakmaps}/colliders.js +0 -0
  619. /package/src/{globals → weakmaps}/dragByHandler.js +0 -0
  620. /package/src/{globals → weakmaps}/dragStates.js +0 -0
  621. /package/src/{globals → weakmaps}/gridInitializers.js +0 -0
  622. /package/src/{globals → weakmaps}/imageStates.js +0 -0
  623. /package/src/{globals → weakmaps}/nativeEventMaps.js +0 -0
  624. /package/src/{globals → weakmaps}/nativeRenderByLayer.js +0 -0
  625. /package/src/{globals → weakmaps}/rendererDevices.js +0 -0
  626. /package/src/{globals → weakmaps}/renderers.js +0 -0
  627. /package/src/{globals → weakmaps}/sceneByLayer.js +0 -0
  628. /package/src/{globals → weakmaps}/sunByMap.js +0 -0
  629. /package/src/{globals → weakmaps}/sunlightByControl.js +0 -0
  630. /package/src/{globals → weakmaps}/touchByContainer.js +0 -0
  631. /package/src/{globals → weakmaps}/trafficByLayer.js +0 -0
  632. /package/src/{globals → weakmaps}/walkByMap.js +0 -0
@@ -0,0 +1,10 @@
1
+ import { projectRing } from '../projections/projectRing.js';
2
+ import { buildProjectedPolygon } from './buildProjectedPolygon.js';
3
+
4
+ export function buildAreaPolygon(context, rings, top, bottom, baseColor) {
5
+ if (!rings.length) throw /* alloc */ new Error('Empty GeoJSON polygon');
6
+ const paths = /* alloc */ [];
7
+ let ring;
8
+ for (ring of rings) paths.push(projectRing(context, ring));
9
+ buildProjectedPolygon(context, paths, top, bottom, baseColor);
10
+ }
@@ -0,0 +1,21 @@
1
+ import { generateTreeGeometry } from './generateTreeGeometry.js';
2
+ import { lampPostGeometry } from './lampPostGeometry.js';
3
+ import { lightGeometry } from './lightGeometry.js';
4
+ import { treeGeometry } from './treeGeometry.js';
5
+
6
+ export function buildProjectedPoint(context, projected, style, baseColor, support) {
7
+ const { top } = style;
8
+ if (context.backend.options.nightLight) {
9
+ if (!Number.isFinite(style.lightFlux) || style.lightFlux <= 0) throw /* alloc */ new Error('Invalid light flux');
10
+ if (style.poleRadius > 0 && !context.supports.has(support)) {
11
+ generateTreeGeometry(context, lampPostGeometry, projected, style);
12
+ context.supports.add(support);
13
+ }
14
+ generateTreeGeometry(context, lightGeometry, projected, style);
15
+ context.lights.push(/* alloc */ {
16
+ position: /* alloc */ [projected.x, projected.ground + top, -projected.y],
17
+ radius: Math.hypot(top, style.lightRadius), color: /* alloc */ [baseColor.r, baseColor.g, baseColor.b],
18
+ flux: style.lightFlux,
19
+ });
20
+ } else generateTreeGeometry(context, treeGeometry, projected, style);
21
+ }
@@ -1,29 +1,25 @@
1
- import { projectRing } from './projectRing.js';
2
- import { triangulate } from '../triangulation/triangulate.js';
3
- import { addTriangle } from './addTriangle.js';
4
- import { isClockWise } from '../triangulation/isClockWise.js';
5
-
6
- export function buildAreaPolygon(context, rings, top, bottom, baseColor) {
7
- if (!rings.length) throw /* alloc */ new Error('Empty GeoJSON polygon');
8
- const paths = /* alloc */ [];
9
- let ring, path, point, a, b, c, index, sign, i, length, nx, nz;
10
- for (ring of rings) paths.push(projectRing(context, ring));
11
- const points = /* alloc */ [];
12
- for (path of paths) for (point of path) points.push(point);
13
- for ([a, b, c] of triangulate(paths[0], paths.slice(1))) {
14
- addTriangle(context, points[a], top, points[b], top, points[c], top, 0, 1, 0, baseColor);
15
- if (bottom > 0) addTriangle(context, points[a], bottom, points[b], bottom, points[c], bottom, 0, -1, 0, baseColor);
16
- }
17
- for (index = 0; index < paths.length; index++) {
18
- path = paths[index];
19
- sign = isClockWise(path) === (index === 0) ? -1 : 1;
20
- for (i = 0; i < path.length; i++) {
21
- a = path[i], b = path[(i + 1) % path.length];
22
- length = Math.hypot(b.x - a.x, b.y - a.y);
23
- if (!length) continue;
24
- nx = sign * (b.y - a.y) / length, nz = sign * (b.x - a.x) / length;
25
- addTriangle(context, a, bottom, b, bottom, b, top, nx, 0, nz, baseColor);
26
- addTriangle(context, a, bottom, b, top, a, top, nx, 0, nz, baseColor);
27
- }
28
- }
29
- }
1
+ import { triangulate } from '../triangulation/triangulate.js';
2
+ import { addTriangle } from './appendAreaTriangle.js';
3
+ import { isClockWise } from '../triangulation/isClockWise.js';
4
+
5
+ export function buildProjectedPolygon(context, paths, top, bottom, baseColor) {
6
+ const points = /* alloc */ [];
7
+ let path, point, a, b, c, index, sign, i, length, nx, nz;
8
+ for (path of paths) for (point of path) points.push(point);
9
+ for ([a, b, c] of triangulate(paths[0], paths.slice(1))) {
10
+ addTriangle(context, points[a], top, points[b], top, points[c], top, 0, 1, 0, baseColor);
11
+ if (bottom > 0) addTriangle(context, points[a], bottom, points[b], bottom, points[c], bottom, 0, -1, 0, baseColor);
12
+ }
13
+ for (index = 0; index < paths.length; index++) {
14
+ path = paths[index];
15
+ sign = isClockWise(path) === (index === 0) ? -1 : 1;
16
+ for (i = 0; i < path.length; i++) {
17
+ a = path[i], b = path[(i + 1) % path.length];
18
+ length = Math.hypot(b.x - a.x, b.y - a.y);
19
+ if (!length) continue;
20
+ nx = sign * (b.y - a.y) / length, nz = sign * (b.x - a.x) / length;
21
+ addTriangle(context, a, bottom, b, bottom, b, top, nx, 0, nz, baseColor);
22
+ addTriangle(context, a, bottom, b, top, a, top, nx, 0, nz, baseColor);
23
+ }
24
+ }
25
+ }
@@ -2,7 +2,7 @@ import { L } from '../globals/L.js';
2
2
  import { disk } from './disk.js';
3
3
  import { circleAt } from './circleAt.js';
4
4
  import { line } from './line.js';
5
- import { triangle } from './nativeTriangle.js';
5
+ import { triangle } from './appendNativeTriangle.js';
6
6
 
7
7
  export function circleGeometry(source, context) {
8
8
  const { map, point, fill, stroke, options, dash, width } = context;
@@ -4,10 +4,12 @@ export function computeBounds(geometry) {
4
4
  const min = /* alloc */ [Infinity, Infinity, Infinity];
5
5
  const max = /* alloc */ [-Infinity, -Infinity, -Infinity];
6
6
  const data = geometry.attributes.position.data;
7
- let i;
8
- for (i = 0; i < data.length; i++) {
9
- min[i % 3] = Math.min(min[i % 3], data[i]);
10
- max[i % 3] = Math.max(max[i % 3], data[i]);
7
+ let i, x, y, z;
8
+ for (i = 0; i < data.length; i += 3) {
9
+ x = data[i], y = data[i + 1], z = data[i + 2];
10
+ min[0] = Math.min(min[0], x), max[0] = Math.max(max[0], x);
11
+ min[1] = Math.min(min[1], y), max[1] = Math.max(max[1], y);
12
+ min[2] = Math.min(min[2], z), max[2] = Math.max(max[2], z);
11
13
  }
12
14
  const instances = geometry.attributes.instanceOffset;
13
15
  if (instances) {
@@ -28,11 +30,20 @@ export function computeBounds(geometry) {
28
30
  (min[1] + max[1]) / 2,
29
31
  (min[2] + max[2]) / 2,
30
32
  ];
31
- let radius = instances ? Math.hypot(max[0] - min[0], max[1] - min[1], max[2] - min[2]) / 2 : 0;
33
+ let radiusSquared = 0;
32
34
  for (i = 0; !instances && i < data.length; i += 3) {
33
- radius = Math.max(radius, Math.hypot(
34
- data[i] - center[0], data[i + 1] - center[1], data[i + 2] - center[2]
35
- ));
35
+ x = data[i] - center[0], y = data[i + 1] - center[1], z = data[i + 2] - center[2];
36
+ radiusSquared = Math.max(radiusSquared, x * x + y * y + z * z);
37
+ }
38
+ let radius = instances ? Math.hypot(max[0] - min[0], max[1] - min[1], max[2] - min[2]) / 2
39
+ : Math.sqrt(radiusSquared);
40
+ // Preserve hypot's scaling for extreme coordinates in non-Float32 CPU geometry.
41
+ if (!instances && (radiusSquared === Infinity || radiusSquared < Number.MIN_VALUE / Number.EPSILON)) {
42
+ radius = 0;
43
+ for (i = 0; i < data.length; i += 3) {
44
+ radius = Math.max(radius, Math.hypot(
45
+ data[i] - center[0], data[i + 1] - center[1], data[i + 2] - center[2]));
46
+ }
36
47
  }
37
48
  geometry.bounds = /* alloc */ { min, max, center, radius };
38
49
  }
@@ -1,23 +1,29 @@
1
+ import { modelByLayer } from '../weakmaps/modelByLayer.js';
2
+ import { rootByLayer } from '../weakmaps/rootByLayer.js';
3
+ import { sceneOriginByLayer } from '../weakmaps/sceneOriginByLayer.js';
4
+ import { sharedByLayer } from '../weakmaps/sharedByLayer.js';
5
+ import { terrainReadyByLayer } from '../weakmaps/terrainReadyByLayer.js';
6
+ import { terrainZoomByLayer } from '../weakmaps/terrainZoomByLayer.js';
7
+
1
8
  import { radians } from '../globals/radians.js';
2
9
  import { L } from '../globals/L.js';
3
- import { sceneByLayer } from '../globals/sceneByLayer.js';
4
10
  import { HEIGHT } from '../globals/HEIGHT.js';
5
11
 
6
12
 
7
13
  import { computeBounds } from './computeBounds.js';
8
14
  import { getElevation } from '../terrain/getElevation.js';
9
- import { update } from '../scene/update.js';
10
- import { updateWorldMatrix } from '../scene/updateWorldMatrix.js';
15
+ import { update } from '../scene/scheduleSceneUpdate.js';
16
+ import { updateWorldMatrix } from '../transforms/updateWorldMatrix.js';
11
17
  import { vertexNormals } from './vertexNormals.js';
12
18
  import { collectMeshes } from '../collision/collectMeshes.js';
13
19
 
14
20
  export function conformModelToTerrain(layer, terrain) {
15
- if (!sceneByLayer.get(layer).model) return;
21
+ if (!modelByLayer.get(layer)) return;
16
22
  const meshes = /* alloc */ [];
17
- collectMeshes(sceneByLayer.get(layer).model, meshes);
23
+ collectMeshes(modelByLayer.get(layer), meshes);
18
24
  let mesh, positions, geometry, position, normals, attribute, normal, world, inverse, i, x, y, z;
19
25
  let worldY, weight, worldX, worldZ, point, elevation, offset;
20
- if (!sceneByLayer.get(terrain)?._terrainReady || !layer.options.terrainConform) {
26
+ if (!terrainReadyByLayer.get(terrain) || !layer.options.terrainConform) {
21
27
  for (mesh of meshes) {
22
28
  positions = mesh.geometry._terrainBasePositions;
23
29
  if (!positions) continue;
@@ -34,11 +40,11 @@ export function conformModelToTerrain(layer, terrain) {
34
40
  return;
35
41
  }
36
42
 
37
- updateWorldMatrix(sceneByLayer.get(layer).root);
43
+ updateWorldMatrix(rootByLayer.get(layer));
38
44
  const map = layer._map, crs = map.options.crs;
39
- const origin = crs.project(sceneByLayer.get(sceneByLayer.get(layer)._shared)._sceneOrigin);
40
- const metres = Math.cos(sceneByLayer.get(sceneByLayer.get(layer)._shared)._sceneOrigin.lat * radians);
41
- const pixelScale = crs.scale(sceneByLayer.get(terrain)._terrainZoom);
45
+ const origin = crs.project(sceneOriginByLayer.get(sharedByLayer.get(layer)));
46
+ const metres = Math.cos(sceneOriginByLayer.get(sharedByLayer.get(layer)).lat * radians);
47
+ const pixelScale = crs.scale(terrainZoomByLayer.get(terrain));
42
48
 
43
49
  for (mesh of meshes) {
44
50
  geometry = mesh.geometry, attribute = geometry.attributes.position;
@@ -50,7 +56,7 @@ export function conformModelToTerrain(layer, terrain) {
50
56
  for (i = 0; i < attribute.data.length; i += 3) {
51
57
  x = attribute.data[i], y = attribute.data[i + 1], z = attribute.data[i + 2];
52
58
  worldY = world[1] * x + world[5] * y + world[9] * z + world[13];
53
- weight = Math.max(0, Math.min(1, 1 - (worldY - sceneByLayer.get(layer).root.position[1]) / HEIGHT));
59
+ weight = Math.max(0, Math.min(1, 1 - (worldY - rootByLayer.get(layer).position[1]) / HEIGHT));
54
60
  if (!weight) continue;
55
61
  worldX = world[0] * x + world[4] * y + world[8] * z + world[12];
56
62
  worldZ = world[2] * x + world[6] * y + world[10] * z + world[14];
@@ -1,6 +1,7 @@
1
- import { sceneByLayer } from '../globals/sceneByLayer.js';
2
- import { vertexNormals } from '../geometry/vertexNormals.js';
3
- import { createProgram } from '../rendering/createProgram.js';
1
+ import { rendererByLayer } from '../weakmaps/rendererByLayer.js';
2
+
3
+ import { vertexNormals } from './vertexNormals.js';
4
+ import { createProgram } from '../materials/createProgram.js';
4
5
 
5
6
  export function createModelGeometry(context, primitive, attributes) {
6
7
  let normals;
@@ -16,7 +17,7 @@ export function createModelGeometry(context, primitive, attributes) {
16
17
  }
17
18
  const program = createProgram(context.backend, style);
18
19
  context.resources.push(program);
19
- const device = sceneByLayer.get(context.backend).renderer.device;
20
+ const device = rendererByLayer.get(context.backend).device;
20
21
  if (attributes.index?.data instanceof Uint8Array) attributes.index.data = Uint16Array.from(attributes.index.data);
21
22
  let name, attribute;
22
23
  for ([name, attribute] of Object.entries(attributes)) {
@@ -1,4 +1,4 @@
1
- import { triangle } from './nativeTriangle.js';
1
+ import { triangle } from './appendNativeTriangle.js';
2
2
  import { diskAt } from './diskAt.js';
3
3
 
4
4
  export function disk(point, center, radius, target, radiusY = radius) {
@@ -1,6 +1,7 @@
1
- import { sceneByLayer } from '../globals/sceneByLayer.js';
1
+ import { bridgesByLayer } from '../weakmaps/bridgesByLayer.js';
2
+
2
3
 
3
- export function indexBridge(backend, pixels, triangles) {
4
+ export function indexBridge(layer, pixels, triangles) {
4
5
  const bridgeTriangles = /* alloc */ [];
5
6
  let minX = Infinity, minY = Infinity, maxX = -Infinity, maxY = -Infinity;
6
7
  let t, triangle, i, p, x, y, key, bucket;
@@ -21,8 +22,8 @@ export function indexBridge(backend, pixels, triangles) {
21
22
  for (x = Math.floor(bridge.min[0] / 64); x <= Math.floor(bridge.max[0] / 64); x++) {
22
23
  for (y = Math.floor(bridge.min[1] / 64); y <= Math.floor(bridge.max[1] / 64); y++) {
23
24
  key = `${x}/${y}`;
24
- bucket = sceneByLayer.get(backend)._bridges.get(key);
25
- if (!bucket) sceneByLayer.get(backend)._bridges.set(key, bucket = /* alloc */ []);
25
+ bucket = bridgesByLayer.get(layer).get(key);
26
+ if (!bucket) bridgesByLayer.get(layer).set(key, bucket = /* alloc */ []);
26
27
  bucket.push(bridge);
27
28
  }
28
29
  }
@@ -1,5 +1,5 @@
1
- import { parseColor } from "../utils/parseColor.js";
2
- import { ring } from './lampRing.js';
1
+ import { parseColor } from "../colors/parseColor.js";
2
+ import { ring } from './createLampRing.js';
3
3
  import { lampDirections } from '../globals/lampDirections.js';
4
4
 
5
5
  /** Schematic support and lamp head; wall-mounted fixtures do not get an invented pole. */
@@ -1,4 +1,4 @@
1
- import { parseColor } from "../utils/parseColor.js";
1
+ import { parseColor } from "../colors/parseColor.js";
2
2
  import { quad } from './quad.js';
3
3
  import { emitter } from './emitter.js';
4
4
 
@@ -1,5 +1,5 @@
1
1
  import { L } from '../globals/L.js';
2
- import { triangle } from './nativeTriangle.js';
2
+ import { triangle } from './appendNativeTriangle.js';
3
3
  import { disk } from './disk.js';
4
4
 
5
5
  export function lineJoin(context, points, i, b, length) {
@@ -1,14 +1,17 @@
1
- import { sceneByLayer } from '../globals/sceneByLayer.js';
1
+ import { cameraByLayer } from '../weakmaps/cameraByLayer.js';
2
+ import { rootByLayer } from '../weakmaps/rootByLayer.js';
3
+
2
4
  import { coreMatrixKeys } from '../globals/coreMatrixKeys.js';
3
- import { markerCameraIconPoint } from './markerCameraIconPoint.js';
5
+ import { markerCameraIconPoint } from '../projections/markerCameraIconPoint.js';
4
6
 
5
- import { localPosition } from './localPosition.js';
7
+ import { localPosition } from '../projections/localPosition.js';
6
8
 
7
- import { transformNativePoint } from './transformNativePoint.js';
9
+ import { transformNativePoint } from '../transforms/transformNativePoint.js';
8
10
  import { markerImageBounds } from './markerImageBounds.js';
9
11
 
10
12
  export function markerQuadCorners(state, key, image) {
11
- const { source, map, backend } = state;
13
+ const { source, map, backend: layer } = state;
14
+
12
15
  const position = localPosition(state, source.getLatLng());
13
16
  const size = map.getSize();
14
17
  const matrices = state.markerMatrices ||= /* alloc */ {
@@ -17,7 +20,7 @@ export function markerQuadCorners(state, key, image) {
17
20
  point: /* alloc */ { x: 0, y: 0, z: 0, w: 1 },
18
21
  };
19
22
  const root = matrices.root, camera = matrices.camera, point = matrices.point;
20
- const worldMatrix = sceneByLayer.get(backend).root.worldMatrix, projection = sceneByLayer.get(backend).camera.projectionViewMatrix;
23
+ const worldMatrix = rootByLayer.get(layer).worldMatrix, projection = cameraByLayer.get(layer).projectionViewMatrix;
21
24
  let i, keyName;
22
25
  for (i = 0; i < 16; i++) {
23
26
  keyName = coreMatrixKeys[i];
@@ -1,5 +1,5 @@
1
1
  import { L } from '../globals/L.js';
2
- import { visit } from './visit.js';
2
+ import { visit } from './visitNativeCoordinates.js';
3
3
  import { dashValues } from './dashValues.js';
4
4
  import { circleGeometry } from './circleGeometry.js';
5
5
 
@@ -1,4 +1,4 @@
1
- import { triangle } from './nativeTriangle.js';
1
+ import { triangle } from './appendNativeTriangle.js';
2
2
  import { line } from './line.js';
3
3
  import { triangulate } from '../triangulation/triangulate.js';
4
4
 
@@ -1,21 +1,24 @@
1
- import { sceneByLayer } from '../globals/sceneByLayer.js';
1
+ import { headerByLayer } from '../weakmaps/headerByLayer.js';
2
+ import { rasterTilesByLayer } from '../weakmaps/rasterTilesByLayer.js';
3
+ import { tileZoomByLayer } from '../weakmaps/tileZoomByLayer.js';
4
+
2
5
  import { roofFootprint } from './roofFootprint.js';
3
6
  import { subtractRoofTile } from './subtractRoofTile.js';
4
7
 
5
8
  /** Test the mesh's ground footprint against loaded imagery, including coarse parent tiles. */
6
- export function roofCoverage(mesh, backend, rasters) {
9
+ export function roofCoverage(mesh, layer, rasters) {
7
10
  let intersectsArchive = false, pending = false;
8
- let layer, footprint, remaining, tile;
9
- for (layer of rasters) {
10
- if (!sceneByLayer.get(layer).header) { pending = true; continue; }
11
- footprint = roofFootprint(mesh, backend, layer);
11
+ let rasterLayer, footprint, remaining, tile;
12
+ for (rasterLayer of rasters) {
13
+ if (!headerByLayer.get(rasterLayer)) { pending = true; continue; }
14
+ footprint = roofFootprint(mesh, layer, rasterLayer);
12
15
  if (!footprint) continue;
13
16
  intersectsArchive = true;
14
17
  remaining = /* alloc */ [footprint];
15
- for (tile of sceneByLayer.get(layer)._rasterTiles.values()) {
18
+ for (tile of rasterTilesByLayer.get(rasterLayer).values()) {
16
19
  // Failed imagery already reports an error; do not hide the building indefinitely.
17
20
  if (!tile.done && !tile.error) continue;
18
- remaining = subtractRoofTile(remaining, tile, sceneByLayer.get(layer)._tileZoom);
21
+ remaining = subtractRoofTile(remaining, tile, tileZoomByLayer.get(rasterLayer));
19
22
  if (!remaining.length) return true;
20
23
  }
21
24
  }
@@ -1,12 +1,15 @@
1
+ import { headerByLayer } from '../weakmaps/headerByLayer.js';
2
+ import { sceneOriginByLayer } from '../weakmaps/sceneOriginByLayer.js';
3
+ import { tileZoomByLayer } from '../weakmaps/tileZoomByLayer.js';
4
+
1
5
  import { radians } from '../globals/radians.js';
2
6
  import { earthCirc } from '../globals/earthCirc.js';
3
- import { sceneByLayer } from '../globals/sceneByLayer.js';
4
7
 
5
- export function roofFootprint(mesh, backend, layer) {
6
- const map = backend._map, bounds = mesh.geometry.bounds, world = mesh.worldMatrix;
7
- const state = sceneByLayer.get(layer), zoom = state._tileZoom;
8
- const origin = map.project(sceneByLayer.get(backend)._sceneOrigin, zoom);
9
- const scale = map.options.crs.scale(zoom) / (earthCirc * Math.cos(sceneByLayer.get(backend)._sceneOrigin.lat * radians));
8
+ export function roofFootprint(mesh, layer, rasterLayer) {
9
+ const map = layer._map, bounds = mesh.geometry.bounds, world = mesh.worldMatrix;
10
+ const zoom = tileZoomByLayer.get(rasterLayer)
11
+ const origin = map.project(sceneOriginByLayer.get(layer), zoom);
12
+ const scale = map.options.crs.scale(zoom) / (earthCirc * Math.cos(sceneOriginByLayer.get(layer).lat * radians));
10
13
  let minX = Infinity, minY = Infinity, maxX = -Infinity, maxY = -Infinity;
11
14
  let i, x, y, z, px, py, nw, se;
12
15
  for (i = 0; i < 8; i++) {
@@ -17,10 +20,10 @@ export function roofFootprint(mesh, backend, layer) {
17
20
  minX = Math.min(minX, px); minY = Math.min(minY, py);
18
21
  maxX = Math.max(maxX, px); maxY = Math.max(maxY, py);
19
22
  }
20
- if (state.header.maxLat !== undefined && state.header.minLon !== undefined &&
21
- state.header.minLat !== undefined && state.header.maxLon !== undefined) {
22
- nw = map.project(/* alloc */ [state.header.maxLat, state.header.minLon], zoom);
23
- se = map.project(/* alloc */ [state.header.minLat, state.header.maxLon], zoom);
23
+ if (headerByLayer.get(rasterLayer).maxLat !== undefined && headerByLayer.get(rasterLayer).minLon !== undefined &&
24
+ headerByLayer.get(rasterLayer).minLat !== undefined && headerByLayer.get(rasterLayer).maxLon !== undefined) {
25
+ nw = map.project(/* alloc */ [headerByLayer.get(rasterLayer).maxLat, headerByLayer.get(rasterLayer).minLon], zoom);
26
+ se = map.project(/* alloc */ [headerByLayer.get(rasterLayer).minLat, headerByLayer.get(rasterLayer).maxLon], zoom);
24
27
  minX = Math.max(minX, nw.x); minY = Math.max(minY, nw.y);
25
28
  maxX = Math.min(maxX, se.x); maxY = Math.min(maxY, se.y);
26
29
  if (minX >= maxX || minY >= maxY) return null;
@@ -1,5 +1,5 @@
1
1
  import { L } from '../globals/L.js';
2
- import { triangle } from './nativeTriangle.js';
2
+ import { triangle } from './appendNativeTriangle.js';
3
3
  import { disk } from './disk.js';
4
4
 
5
5
  export function segment(context, a, b, startCap, endCap) {
@@ -1,4 +1,4 @@
1
- import { computeBounds } from '../geometry/computeBounds.js';
1
+ import { computeBounds } from './computeBounds.js';
2
2
  import { meshShadowBounds } from './meshShadowBounds.js';
3
3
 
4
4
  export function shadowBounds(meshes, output = /* alloc */ {
@@ -1,6 +1,6 @@
1
1
  import { ringDirections } from '../globals/ringDirections.js';
2
2
 
3
- import { ring } from './treeRing.js';
3
+ import { ring } from './createTreeRing.js';
4
4
 
5
5
  export function surface(point, addTriangle, lowRadius, low, highRadius, high, color) {
6
6
  const lower = ring(point, lowRadius), upper = ring(point, highRadius);
@@ -1,10 +1,12 @@
1
+ import { rendererByLayer } from '../weakmaps/rendererByLayer.js';
2
+ import { terrainGridsByLayer } from '../weakmaps/terrainGridsByLayer.js';
3
+
1
4
  import { demBuffer } from '../globals/demBuffer.js';
2
- import { sceneByLayer } from '../globals/sceneByLayer.js';
3
5
  import { terrainGrid } from './terrainGrid.js';
4
6
 
5
- export function terrainBuffers(backend, divisions) {
6
- const state = sceneByLayer.get(backend), device = state.renderer.device;
7
- let attributes = state._terrainGrids.get(divisions);
7
+ export function terrainBuffers(layer, divisions) {
8
+ const device = rendererByLayer.get(layer).device
9
+ let attributes = terrainGridsByLayer.get(layer).get(divisions);
8
10
  if (!attributes) {
9
11
  attributes = terrainGrid(divisions);
10
12
  let name, attribute;
@@ -21,7 +23,7 @@ export function terrainBuffers(backend, divisions) {
21
23
  ));
22
24
  device.queue.writeBuffer(attribute.buffer, 0, attribute.data);
23
25
  }
24
- state._terrainGrids.set(divisions, attributes);
26
+ terrainGridsByLayer.get(layer).set(divisions, attributes);
25
27
  }
26
28
  return attributes;
27
29
  }
@@ -0,0 +1,19 @@
1
+ import { demByLayer } from '../weakmaps/demByLayer.js';
2
+ import { rendererByLayer } from '../weakmaps/rendererByLayer.js';
3
+ import { terrainOriginElevationByLayer } from '../weakmaps/terrainOriginElevationByLayer.js';
4
+
5
+
6
+ export function terrainTileGeometry(layer, attributes, sizeX, sizeZ) {
7
+ const base = terrainOriginElevationByLayer.get(layer)
8
+ const bottom = Math.min(demByLayer.get(layer).low, base) - base, top = Math.max(demByLayer.get(layer).high, base) - base;
9
+ return /* alloc */ {
10
+ device: rendererByLayer.get(layer).device,
11
+ attributes,
12
+ drawRange: /* alloc */ { start: 0, count: attributes.index.count },
13
+ // Bounds must cover the DEM-displaced tile, although picking uses the flat grid.
14
+ bounds: /* alloc */ {
15
+ min: /* alloc */ [0, bottom, 0], max: /* alloc */ [1, top, 1], center: /* alloc */ [0.5, (bottom + top) / 2, 0.5],
16
+ radius: Math.hypot(sizeX, top - bottom, sizeZ) / 2 / Math.max(sizeX, 1, sizeZ),
17
+ },
18
+ };
19
+ }
@@ -1,8 +1,8 @@
1
1
  import { roundProfile } from '../globals/roundProfile.js';
2
2
 
3
3
 
4
- import { parseColor } from "../utils/parseColor.js";
5
- import { ring } from './treeRing.js';
4
+ import { parseColor } from "../colors/parseColor.js";
5
+ import { ring } from './createTreeRing.js';
6
6
  import { surface } from './surface.js';
7
7
  import { validateTree } from './validateTree.js';
8
8
 
@@ -0,0 +1,3 @@
1
+ export const geometryWorkerUrl = import.meta?.url
2
+ ? new URL('../workers/geometryWorker.js', import.meta.url).href
3
+ : new URL('leaflet-city-mapper-worker.js', document.currentScript?.src || document.baseURI).href;
@@ -1,17 +1,17 @@
1
- import { nativeSetLatLng } from '../core/nativeSetLatLng.js';
2
- import { nativeSetLatLngs } from '../core/nativeSetLatLngs.js';
3
- import { nativeAddLatLng } from '../core/nativeAddLatLng.js';
4
- import { nativeSetRadius } from '../core/nativeSetRadius.js';
5
- import { nativeSetStyle } from '../core/nativeSetStyle.js';
6
- import { nativeRedraw } from '../core/nativeRedraw.js';
7
- import { nativeSetIcon } from '../core/nativeSetIcon.js';
8
- import { nativeSetUrl } from '../core/nativeSetUrl.js';
9
- import { nativeSetBounds } from '../core/nativeSetBounds.js';
10
- import { nativeSetOpacity } from '../core/nativeSetOpacity.js';
11
- import { nativeSetZIndex } from '../core/nativeSetZIndex.js';
12
- import { nativeSetZIndexOffset } from '../core/nativeSetZIndexOffset.js';
13
- import { nativeBringToFront } from '../core/nativeBringToFront.js';
14
- import { nativeBringToBack } from '../core/nativeBringToBack.js';
1
+ import { nativeSetLatLng } from '../native/nativeSetLatLng.js';
2
+ import { nativeSetLatLngs } from '../native/nativeSetLatLngs.js';
3
+ import { nativeAddLatLng } from '../native/nativeAddLatLng.js';
4
+ import { nativeSetRadius } from '../native/nativeSetRadius.js';
5
+ import { nativeSetStyle } from '../native/nativeSetStyle.js';
6
+ import { nativeRedraw } from '../native/nativeRedraw.js';
7
+ import { nativeSetIcon } from '../native/nativeSetIcon.js';
8
+ import { nativeSetUrl } from '../native/nativeSetUrl.js';
9
+ import { nativeSetBounds } from '../native/nativeSetBounds.js';
10
+ import { nativeSetOpacity } from '../native/nativeSetOpacity.js';
11
+ import { nativeSetZIndex } from '../native/nativeSetZIndex.js';
12
+ import { nativeSetZIndexOffset } from '../native/nativeSetZIndexOffset.js';
13
+ import { nativeBringToFront } from '../native/nativeBringToFront.js';
14
+ import { nativeBringToBack } from '../native/nativeBringToBack.js';
15
15
 
16
16
  export const nativeMethodHandlers = {
17
17
  setLatLng: nativeSetLatLng,
@@ -1,8 +1,9 @@
1
- import { sceneByLayer } from '../globals/sceneByLayer.js';
1
+ import { rendererByLayer } from '../weakmaps/rendererByLayer.js';
2
+
2
3
  import { sceneSunlightUniforms } from '../globals/sceneSunlightUniforms.js';
3
4
  import { resizeSunlight } from '../shadows/resizeSunlight.js';
4
5
 
5
- export function initializeRendererResources(backend, device) {
6
+ export function initializeRendererResources(layer, device) {
6
7
  const layout = device.createBindGroupLayout(/* alloc */ {
7
8
  entries: /* alloc */ [
8
9
  /* alloc */ { binding: 0, visibility: GPUShaderStage.VERTEX | GPUShaderStage.FRAGMENT, buffer: /* alloc */ { type: 'uniform' } },
@@ -11,16 +12,16 @@ export function initializeRendererResources(backend, device) {
11
12
  /* alloc */ { binding: 3, visibility: GPUShaderStage.FRAGMENT, buffer: /* alloc */ { type: 'read-only-storage' } },
12
13
  ]
13
14
  });
14
- const buffer = sceneByLayer.get(backend).renderer.device.createBuffer(/* alloc */ { size: 80, usage: GPUBufferUsage.UNIFORM | GPUBufferUsage.COPY_DST });
15
- const sampler = sceneByLayer.get(backend).renderer.device.createSampler(/* alloc */ { compare: 'less-equal', minFilter: 'linear', magFilter: 'linear' });
16
- const lights = sceneByLayer.get(backend).renderer.device.createBuffer(/* alloc */ { size: 32, usage: GPUBufferUsage.STORAGE | GPUBufferUsage.COPY_DST });
17
- sceneByLayer.get(backend).renderer.sunlight = /* alloc */ { layout, buffer, sampler, lights, size: 0 };
18
- sceneByLayer.get(backend).renderer.device.queue.writeBuffer(buffer, 0, sceneSunlightUniforms);
19
- resizeSunlight(backend, 1);
15
+ const buffer = rendererByLayer.get(layer).device.createBuffer(/* alloc */ { size: 80, usage: GPUBufferUsage.UNIFORM | GPUBufferUsage.COPY_DST });
16
+ const sampler = rendererByLayer.get(layer).device.createSampler(/* alloc */ { compare: 'less-equal', minFilter: 'linear', magFilter: 'linear' });
17
+ const lights = rendererByLayer.get(layer).device.createBuffer(/* alloc */ { size: 32, usage: GPUBufferUsage.STORAGE | GPUBufferUsage.COPY_DST });
18
+ rendererByLayer.get(layer).sunlight = /* alloc */ { layout, buffer, sampler, lights, size: 0 };
19
+ rendererByLayer.get(layer).device.queue.writeBuffer(buffer, 0, sceneSunlightUniforms);
20
+ resizeSunlight(layer, 1);
20
21
  const emptyImage = document.createElement('canvas');
21
22
  emptyImage.width = 1;
22
23
  emptyImage.height = 1;
23
- sceneByLayer.get(backend).renderer.roofFallbackTexture = /* alloc */ {
24
+ rendererByLayer.get(layer).roofFallbackTexture = /* alloc */ {
24
25
  device,
25
26
  texture: device.createTexture(/* alloc */ {
26
27
  size: /* alloc */ [1, 1],
@@ -0,0 +1,52 @@
1
+ import { cameraByLayer } from '../weakmaps/cameraByLayer.js';
2
+ import { layersByLayer } from '../weakmaps/layersByLayer.js';
3
+ import { locationByLayer } from '../weakmaps/locationByLayer.js';
4
+ import { rendererByLayer } from '../weakmaps/rendererByLayer.js';
5
+ import { sceneByLayer } from '../weakmaps/sceneByLayer.js';
6
+ import { sceneOriginByLayer } from '../weakmaps/sceneOriginByLayer.js';
7
+ import { sharedByLayer } from '../weakmaps/sharedByLayer.js';
8
+
9
+ import { rendererDevices } from '../weakmaps/rendererDevices.js';
10
+ import { emptyNode } from '../scene/createSceneNode.js';
11
+ import { failAttachment } from '../scene/failAttachment.js';
12
+ import { requestAdapter } from './requestAdapter.js';
13
+ import { requestDevice } from './requestDevice.js';
14
+ import { rendererDeviceError } from './rendererDeviceError.js';
15
+ import { rendererDeviceLost } from './rendererDeviceLost.js';
16
+ import { createSceneCamera } from '../camera/createSceneCamera.js';
17
+ import { initializeRendererResources } from './initializeRendererResources.js';
18
+ import { mountRenderer } from './mountRenderer.js';
19
+
20
+ export async function initializeSharedRenderer(layer, map) {
21
+ const canvas = document.createElement('canvas');
22
+ if (!navigator.gpu) {
23
+ failAttachment(/* alloc */ new Error('Layer3D requires WebGPU'), layer, map);
24
+ }
25
+ const adapter = await requestAdapter(layer, map);
26
+ const device = await requestDevice(adapter, layer, map);
27
+ rendererDevices.set(device, map);
28
+ device.addEventListener('uncapturederror', rendererDeviceError);
29
+ Promise.all(/* alloc */ [device.lost, Promise.resolve(device)]).then(rendererDeviceLost);
30
+ const context = canvas.getContext('webgpu');
31
+ if (!context) {
32
+ device.destroy();
33
+ failAttachment(/* alloc */ new Error('Unable to create a WebGPU canvas context'), layer, map);
34
+ }
35
+ const format = navigator.gpu.getPreferredCanvasFormat();
36
+ context.configure(/* alloc */ { device, format, alphaMode: 'premultiplied' });
37
+ map.getContainer().querySelector('.leaflet-webgpu-warning')?.remove();
38
+ sharedByLayer.set(layer, layer);
39
+ layersByLayer.set(layer, /* alloc */ new Set());
40
+ sceneOriginByLayer.set(layer, locationByLayer.get(layer));
41
+ sceneByLayer.set(layer, emptyNode());
42
+ cameraByLayer.set(layer, createSceneCamera());
43
+ rendererByLayer.set(layer, /* alloc */ {
44
+ device,
45
+ context,
46
+ format,
47
+ canvas,
48
+ dpr: Math.min(window.devicePixelRatio, 2)
49
+ });
50
+ initializeRendererResources(layer, device);
51
+ mountRenderer(layer, map, canvas);
52
+ }