leaflet-city-mapper 0.0.4 → 0.0.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (621) hide show
  1. package/README.md +23 -11
  2. package/cucumber.mjs +9 -9
  3. package/dist/leaflet-city-mapper-src.js +3353 -2377
  4. package/dist/leaflet-city-mapper-src.js.map +4 -4
  5. package/dist/leaflet-city-mapper-worker-src.js +955 -0
  6. package/dist/leaflet-city-mapper-worker-src.js.map +7 -0
  7. package/dist/leaflet-city-mapper-worker.js +2 -0
  8. package/dist/leaflet-city-mapper-worker.js.map +7 -0
  9. package/dist/leaflet-city-mapper.js +3 -3
  10. package/dist/leaflet-city-mapper.js.map +4 -4
  11. package/libs/leaflet.js +1 -1
  12. package/package.json +3 -2
  13. package/src/{camera → animations}/cancelCameraAnimation.js +5 -3
  14. package/src/{core → animations}/cancelGridFade.js +3 -2
  15. package/src/animations/endZoom.js +27 -0
  16. package/src/{camera → animations}/mapAnimateCamera.js +7 -5
  17. package/src/{scene → animations}/onZoomAnim.js +5 -4
  18. package/src/{scene → animations}/renderPendingZoomAnimation.js +4 -2
  19. package/src/{camera → animations}/runCameraAnimations.js +8 -6
  20. package/src/{core → animations}/runGridFades.js +4 -3
  21. package/src/{camera → animations}/scheduleCameraAnimation.js +3 -2
  22. package/src/animations/scheduleGridFade.js +16 -0
  23. package/src/{scene → animations}/startZoom.js +3 -2
  24. package/src/{rendering → animations}/synchronizeZoomView.js +10 -8
  25. package/src/{rendering → animations}/updateZoomCamera.js +11 -8
  26. package/src/archives/decodeDirectory.js +1 -1
  27. package/src/archives/findTile.js +3 -3
  28. package/src/archives/getDirectoryEntries.js +5 -4
  29. package/src/archives/getHeader.js +10 -6
  30. package/src/archives/getTileData.js +3 -3
  31. package/src/archives/getZxy.js +8 -7
  32. package/src/archives/loadDirectory.js +3 -3
  33. package/src/archives/loadSource.js +3 -2
  34. package/src/archives/{read.js → readArchiveRange.js} +7 -5
  35. package/src/camera/cameraMapReady.js +3 -2
  36. package/src/camera/cleanupCameraMap.js +8 -6
  37. package/src/camera/fitCameraBounds.js +3 -3
  38. package/src/camera/initializeCameraMap.js +6 -4
  39. package/src/camera/mapCamera.js +1 -1
  40. package/src/camera/mapContainerPointToLayerPoint.js +2 -2
  41. package/src/camera/mapGetBearing.js +3 -2
  42. package/src/camera/mapGetBounds.js +2 -2
  43. package/src/camera/mapGetBoundsZoom.js +2 -2
  44. package/src/camera/mapGetPitch.js +3 -2
  45. package/src/camera/mapLayerPointToContainerPoint.js +2 -2
  46. package/src/camera/mapLimitCenter.js +1 -1
  47. package/src/camera/mapLimitOffset.js +1 -1
  48. package/src/camera/mapPanBy.js +2 -2
  49. package/src/camera/mapPanInside.js +1 -1
  50. package/src/camera/mapResetNorthPitch.js +1 -1
  51. package/src/camera/mapSetBearing.js +1 -1
  52. package/src/camera/mapSetPitch.js +1 -1
  53. package/src/camera/mapSetPitchAndBearing.js +5 -3
  54. package/src/{rendering → camera}/updateMapCamera.js +19 -15
  55. package/src/{scene/updateCamera.js → camera/updateSceneCamera.js} +1 -1
  56. package/src/camera/updateSky.js +10 -9
  57. package/src/collision/collider.js +23 -9
  58. package/src/collision/insideMesh.js +53 -0
  59. package/src/collision/insideWalker.js +46 -0
  60. package/src/collision/trafficCollision.js +60 -0
  61. package/src/{utils → colors}/parseColor.js +1 -1
  62. package/src/controls/addCameraHandler.js +5 -3
  63. package/src/controls/adjustCameraDrag.js +4 -3
  64. package/src/controls/cameraControls.js +8 -5
  65. package/src/controls/cameraDragClick.js +7 -7
  66. package/src/controls/cameraDragContextMenu.js +1 -1
  67. package/src/controls/cameraDragDown.js +2 -2
  68. package/src/controls/cameraDragEnd.js +1 -1
  69. package/src/controls/cameraDragMove.js +2 -2
  70. package/src/controls/changeCameraTouch.js +6 -3
  71. package/src/controls/cleanupCameraTouch.js +7 -5
  72. package/src/controls/dragCamera.js +1 -1
  73. package/src/controls/endCameraTouchEvent.js +1 -1
  74. package/src/controls/moveCameraTouch.js +5 -3
  75. package/src/controls/removeCameraDrag.js +1 -1
  76. package/src/controls/shiftRotateWheel.js +1 -1
  77. package/src/controls/startCameraTouch.js +6 -4
  78. package/src/core/adjustCameraMarkerPan.js +3 -3
  79. package/src/core/cameraCircleBounds.js +1 -1
  80. package/src/core/cameraMarkerDrag.js +1 -1
  81. package/src/core/cameraMarkerOnDrag.js +1 -1
  82. package/src/core/closestCameraLayerPoint.js +1 -1
  83. package/src/core/initializeGridContainer.js +1 -1
  84. package/src/core/initializeNativeLayer.js +9 -8
  85. package/src/core/layerCallInitHooks.js +4 -3
  86. package/src/core/markerSetIcon.js +1 -1
  87. package/src/core/markerSetPos.js +2 -2
  88. package/src/core/markerSetRotation.js +1 -1
  89. package/src/core/markerUpdateZIndex.js +5 -4
  90. package/src/core/popupAdjustPan.js +1 -1
  91. package/src/core/popupUpdatePosition.js +1 -1
  92. package/src/core/redrawPath.js +1 -1
  93. package/src/core/removeLayer.js +4 -3
  94. package/src/core/tooltipSetPosition.js +1 -1
  95. package/src/core/updateGridOpacity.js +3 -3
  96. package/src/core/whenReady.js +11 -0
  97. package/src/geometry/addBridges.js +13 -8
  98. package/src/{sources → geometry}/addGeneratedTriangle.js +1 -1
  99. package/src/{sources/addTriangle.js → geometry/appendAreaTriangle.js} +5 -5
  100. package/src/geometry/assembleAreaGeometry.js +41 -0
  101. package/src/{core → geometry}/boundsQuad.js +1 -1
  102. package/src/geometry/bridgePolygon.js +3 -3
  103. package/src/geometry/buildExtrudedPolygon.js +10 -0
  104. package/src/geometry/buildProjectedPoint.js +21 -0
  105. package/src/{sources/buildAreaPolygon.js → geometry/buildProjectedPolygon.js} +25 -29
  106. package/src/geometry/circleGeometry.js +1 -1
  107. package/src/geometry/computeBounds.js +19 -8
  108. package/src/geometry/conformModelToTerrain.js +17 -11
  109. package/src/{models → geometry}/createModelGeometry.js +5 -4
  110. package/src/geometry/disk.js +1 -1
  111. package/src/geometry/indexBridge.js +5 -4
  112. package/src/geometry/lampPostGeometry.js +2 -2
  113. package/src/geometry/lightGeometry.js +1 -1
  114. package/src/geometry/lineJoin.js +1 -1
  115. package/src/{core → geometry}/markerQuadCorners.js +9 -6
  116. package/src/geometry/nativeGeometry.js +1 -1
  117. package/src/geometry/polygon.js +1 -1
  118. package/src/geometry/roofCoverage.js +11 -8
  119. package/src/geometry/roofFootprint.js +13 -10
  120. package/src/geometry/segment.js +1 -1
  121. package/src/{shadows → geometry}/shadowBounds.js +1 -1
  122. package/src/geometry/surface.js +1 -1
  123. package/src/{terrain → geometry}/terrainBuffers.js +7 -5
  124. package/src/geometry/terrainTileGeometry.js +19 -0
  125. package/src/geometry/treeGeometry.js +2 -2
  126. package/src/globals/geometryWorkerUrl.js +3 -0
  127. package/src/globals/nativeMethodHandlers.js +14 -14
  128. package/src/{scene → gpu}/initializeRendererResources.js +10 -9
  129. package/src/gpu/initializeSharedRenderer.js +52 -0
  130. package/src/gpu/mountRenderer.js +26 -0
  131. package/src/{scene → gpu}/releaseRenderer.js +2 -2
  132. package/src/gpu/rendererDeviceError.js +16 -0
  133. package/src/gpu/rendererDeviceLost.js +16 -0
  134. package/src/{rendering/reportCompilation.js → gpu/reportShaderCompilation.js} +3 -3
  135. package/src/gpu/requestAdapter.js +12 -0
  136. package/src/gpu/requestDevice.js +9 -0
  137. package/src/index.js +8 -13
  138. package/src/layer-controls/layerCountTitle.js +6 -0
  139. package/src/layer-controls/renderLayerCount.js +20 -0
  140. package/src/{scene → layer-controls}/updateLayerCount.js +24 -22
  141. package/src/lighting/lightGrid.js +1 -1
  142. package/src/lighting/updatePointLights.js +13 -10
  143. package/src/{rendering → materials}/createProgram.js +13 -12
  144. package/src/{models/materialFor.js → materials/modelMaterialFor.js} +3 -3
  145. package/src/materials/terrainRasterProgram.js +58 -0
  146. package/src/models/applyModelTransform.js +8 -7
  147. package/src/models/createModelContext.js +3 -3
  148. package/src/models/loadModel.js +17 -12
  149. package/src/models/loadModelResources.js +7 -6
  150. package/src/models/modelNode.js +4 -5
  151. package/src/{core → native}/disposeNativeLayer.js +10 -10
  152. package/src/{core → native}/handleNativeMapEvent.js +5 -4
  153. package/src/{core → native}/initNativeGPU.js +9 -6
  154. package/src/native/isCurrentNativeLayer.js +7 -0
  155. package/src/{core → native}/nativeEventSource.js +3 -3
  156. package/src/{core → native}/nativeEvents.js +1 -1
  157. package/src/{core → native}/nativeLayer.js +16 -37
  158. package/src/{core → native}/nativeLayerMethod.js +14 -5
  159. package/src/{core → native}/pruneNativeResources.js +5 -5
  160. package/src/{core → native}/putNativeMesh.js +3 -3
  161. package/src/{core → native}/quadNativeMesh.js +1 -1
  162. package/src/native/readyNativeGPU.js +10 -0
  163. package/src/{core → native}/refreshNativeLayer.js +8 -7
  164. package/src/{core → native}/refreshNativeLayerContract.js +3 -2
  165. package/src/{core → native}/removeNativeEvents.js +1 -1
  166. package/src/{core → native}/removeTargets.js +3 -2
  167. package/src/native/reorderNativeLayer.js +17 -0
  168. package/src/{core → native}/styleNativeMesh.js +3 -2
  169. package/src/{core → native}/syncGridLayer.js +1 -1
  170. package/src/{core → native}/syncImageOverlay.js +1 -1
  171. package/src/{core → native}/syncMarker.js +1 -1
  172. package/src/{core → native}/syncVectorLayer.js +2 -2
  173. package/src/{core → native}/synchronizeNativeLayer.js +4 -3
  174. package/src/native/updateNativeLayerView.js +10 -0
  175. package/src/picking/findFeature.js +13 -9
  176. package/src/picking/hit.js +16 -8
  177. package/src/picking/onClick.js +3 -2
  178. package/src/picking/onPointerLeave.js +3 -2
  179. package/src/picking/onPointerMove.js +12 -6
  180. package/src/picking/raycast.js +29 -24
  181. package/src/picking/setHighlight.js +9 -8
  182. package/src/picking/shouldSkipOther.js +3 -2
  183. package/src/picking/showFeature.js +19 -14
  184. package/src/{camera/angles.js → projections/cameraAngles.js} +2 -2
  185. package/src/{camera → projections}/groundBounds.js +2 -2
  186. package/src/projections/localPosition.js +11 -0
  187. package/src/{camera/project.js → projections/projectCameraPoint.js} +2 -2
  188. package/src/{sources → projections}/projectRing.js +8 -9
  189. package/src/projections/projectTreePoint.js +17 -0
  190. package/src/{camera/animationPoint.js → projections/transformZoomAnimationPoint.js} +3 -2
  191. package/src/projections/walkerLocalPosition.js +18 -0
  192. package/src/raster/addRasterTile.js +38 -28
  193. package/src/raster/createRasterMesh.js +24 -19
  194. package/src/raster/finishRasterAttachment.js +17 -0
  195. package/src/raster/finishRasterTile.js +22 -19
  196. package/src/raster/initRaster.js +24 -15
  197. package/src/raster/isRasterLoading.js +8 -0
  198. package/src/raster/loadRasterTile.js +8 -7
  199. package/src/raster/onPMTileAdd.js +9 -8
  200. package/src/raster/onPMTileRemove.js +6 -5
  201. package/src/raster/pruneRasterTiles.js +19 -13
  202. package/src/raster/pumpRasterTiles.js +8 -6
  203. package/src/raster/readyRaster.js +3 -2
  204. package/src/raster/registerTerrainTile.js +8 -6
  205. package/src/raster/releaseRasterTile.js +14 -11
  206. package/src/raster/releaseRasterTiles.js +13 -10
  207. package/src/raster/removeRasterTile.js +8 -6
  208. package/src/raster/retainRasterTiles.js +5 -4
  209. package/src/raster/setPMTileOpacity.js +4 -4
  210. package/src/raster/setPMTileZIndex.js +4 -4
  211. package/src/raster/setRasterOpacity.js +8 -6
  212. package/src/raster/setRasterTerrain.js +12 -9
  213. package/src/raster/setRasterZIndex.js +8 -6
  214. package/src/raster/updateAttachedTiles.js +6 -5
  215. package/src/raster/updateRasterTiles.js +20 -15
  216. package/src/rendering/collectFrameMeshes.js +16 -9
  217. package/src/rendering/collectVisibleMesh.js +18 -9
  218. package/src/rendering/createMesh.js +11 -9
  219. package/src/rendering/disposeMesh.js +3 -3
  220. package/src/rendering/drawGeometry.js +9 -7
  221. package/src/rendering/drawSceneMeshes.js +9 -7
  222. package/src/rendering/prepareFrameBuffer.js +6 -5
  223. package/src/rendering/prepareFrameMeshes.js +9 -6
  224. package/src/rendering/prepareFrameUniforms.js +9 -6
  225. package/src/rendering/prepareMeshUniforms.js +1 -1
  226. package/src/rendering/render.js +39 -32
  227. package/src/rendering/resizeRenderer.js +17 -15
  228. package/src/rendering/revealRoofMesh.js +25 -6
  229. package/src/scene/{layerLayerAdd.js → addRegisteredLayer.js} +13 -9
  230. package/src/scene/addSceneLayer.js +4 -3
  231. package/src/scene/attachLayer.js +7 -6
  232. package/src/scene/attachSharedScene.js +69 -0
  233. package/src/scene/callLayer.js +7 -5
  234. package/src/scene/cancelUpdate.js +6 -5
  235. package/src/scene/failAttachment.js +6 -5
  236. package/src/scene/get3DEvents.js +5 -3
  237. package/src/scene/getLocation.js +3 -2
  238. package/src/scene/init3D.js +28 -26
  239. package/src/scene/initializeLayer.js +6 -4
  240. package/src/scene/isNativeLayer.js +3 -2
  241. package/src/scene/layerInitialize.js +11 -6
  242. package/src/scene/onAdd3DLayer.js +30 -24
  243. package/src/scene/onMapChange.js +5 -4
  244. package/src/scene/onRemove3DLayer.js +53 -35
  245. package/src/scene/ready3D.js +22 -13
  246. package/src/scene/releaseSharedScene.js +31 -25
  247. package/src/scene/removeLayerEvents.js +12 -9
  248. package/src/scene/removeSceneLayer.js +3 -2
  249. package/src/scene/renderPendingMapChange.js +7 -4
  250. package/src/scene/renderPendingUpdates.js +9 -6
  251. package/src/scene/restoreObject.js +15 -13
  252. package/src/scene/scheduleSceneUpdate.js +25 -0
  253. package/src/shaders/materialShaders.js +2 -2
  254. package/src/shadows/bindSunlight.js +4 -3
  255. package/src/shadows/drawShadowMeshes.js +4 -3
  256. package/src/shadows/renderSunlight.js +6 -5
  257. package/src/shadows/resizeSunlight.js +7 -6
  258. package/src/shadows/shadowMatrix.js +2 -2
  259. package/src/sources/attachAreaMesh.js +25 -20
  260. package/src/sources/buildArea.js +19 -11
  261. package/src/sources/buildAreaFeature.js +14 -5
  262. package/src/sources/buildAreaPoint.js +3 -21
  263. package/src/sources/extrusionStyle.js +2 -2
  264. package/src/sources/initializeGeoJSON.js +3 -2
  265. package/src/sources/pendingSourceAreas.js +3 -2
  266. package/src/sources/prepareAreaGeometryJob.js +33 -0
  267. package/src/sources/pumpSourceAreas.js +37 -0
  268. package/src/sources/releaseArea.js +10 -8
  269. package/src/sources/setGeoJSONData.js +4 -3
  270. package/src/sources/sourceAreaContext.js +18 -17
  271. package/src/sources/updateArea.js +25 -21
  272. package/src/sources/{updateStatus.js → updateSourceStatus.js} +5 -4
  273. package/src/sunlight/{addTo.js → addTimeControlToMap.js} +1 -1
  274. package/src/sunlight/addTimeLayer.js +3 -2
  275. package/src/sunlight/atmosphere.js +2 -2
  276. package/src/sunlight/initSunlight.js +5 -5
  277. package/src/sunlight/{initialize.js → initializeTimeControl.js} +5 -3
  278. package/src/sunlight/onAddSun.js +5 -4
  279. package/src/sunlight/onRemoveSun.js +1 -1
  280. package/src/sunlight/removeSun.js +7 -5
  281. package/src/sunlight/removeTimeLayer.js +3 -2
  282. package/src/sunlight/requestSunlightRender.js +9 -0
  283. package/src/sunlight/updateCelestialDisc.js +1 -1
  284. package/src/sunlight/updateSky.js +4 -2
  285. package/src/sunlight/updateSun.js +8 -6
  286. package/src/sunlight/useSelectedTime.js +4 -3
  287. package/src/terrain/applyTerrain.js +16 -13
  288. package/src/terrain/clearLayerTerrain.js +3 -2
  289. package/src/terrain/getElevation.js +9 -5
  290. package/src/terrain/initTerrain.js +11 -6
  291. package/src/terrain/loadTerrain.js +29 -20
  292. package/src/terrain/loadTerrainTiles.js +4 -3
  293. package/src/terrain/mapElevationOf.js +7 -0
  294. package/src/terrain/onTerrainAdd.js +14 -10
  295. package/src/terrain/onTerrainChange.js +4 -3
  296. package/src/terrain/onTerrainRemove.js +35 -21
  297. package/src/terrain/readyTerrainOf.js +7 -0
  298. package/src/terrain/setLayerTerrain.js +3 -2
  299. package/src/terrain/setTerrainHeight.js +19 -14
  300. package/src/terrain/terrainElevation.js +1 -1
  301. package/src/terrain/terrainTileQueue.js +11 -9
  302. package/src/{core → textures}/addImageState.js +1 -1
  303. package/src/{core/addRasterImage.js → textures/attachRasterImage.js} +1 -1
  304. package/src/{rendering → textures}/collectRoofTiles.js +3 -2
  305. package/src/{rendering → textures}/composeRoofAtlas.js +9 -7
  306. package/src/textures/destroyTexture.js +10 -0
  307. package/src/{models/textureFor.js → textures/modelTextureFor.js} +5 -4
  308. package/src/{core → textures}/nativeImageError.js +1 -1
  309. package/src/{core → textures}/nativeImageRefresh.js +2 -2
  310. package/src/{core/textureFor.js → textures/nativeTextureFor.js} +7 -6
  311. package/src/{rendering → textures}/rebuildRoofAtlas.js +12 -9
  312. package/src/{core → textures}/removeImageState.js +1 -1
  313. package/src/{rendering → textures}/resizeRoofTexture.js +5 -4
  314. package/src/textures/updateRoofAtlas.js +23 -0
  315. package/src/textures/updateRoofRaster.js +29 -0
  316. package/src/{core → textures}/uploadCanvasTexture.js +2 -2
  317. package/src/traffic/addTraffic.js +1 -1
  318. package/src/traffic/disposeTrafficObject.js +5 -3
  319. package/src/traffic/drawTrafficRoute.js +1 -1
  320. package/src/traffic/groundTraffic.js +6 -6
  321. package/src/traffic/initTraffic.js +3 -3
  322. package/src/traffic/loadedTrafficLanes.js +1 -1
  323. package/src/traffic/locateTraffic.js +3 -3
  324. package/src/traffic/placeTraffic.js +2 -1
  325. package/src/traffic/prepareTraffic.js +4 -3
  326. package/src/traffic/rebaseTraffic.js +3 -2
  327. package/src/traffic/rebuildTrafficMesh.js +1 -1
  328. package/src/traffic/removeTraffic.js +1 -1
  329. package/src/traffic/startTraffic.js +1 -1
  330. package/src/traffic/tickTraffic.js +4 -3
  331. package/src/traffic/trafficNow.js +3 -2
  332. package/src/traffic/updateTraffic.js +3 -2
  333. package/src/traffic/updateTrafficLights.js +4 -2
  334. package/src/vehicles/boatBenches.js +1 -1
  335. package/src/vehicles/boatModel.js +1 -1
  336. package/src/vehicles/busModel.js +1 -1
  337. package/src/vehicles/carModel.js +1 -1
  338. package/src/vehicles/metroModel.js +1 -1
  339. package/src/vehicles/tramModel.js +1 -1
  340. package/src/walk/{step.js → animateWalker.js} +15 -8
  341. package/src/walk/createWalk.js +15 -11
  342. package/src/walk/initWalk.js +4 -4
  343. package/src/walk/landWalker.js +38 -0
  344. package/src/walk/moveWalker.js +5 -4
  345. package/src/walk/{onAdd.js → onAddWalkControl.js} +3 -1
  346. package/src/walk/{onRemove.js → onRemoveWalkControl.js} +1 -1
  347. package/src/walk/{onKey.js → onWalkKey.js} +1 -1
  348. package/src/walk/{onTerrain.js → onWalkTerrain.js} +1 -1
  349. package/src/walk/{place.js → placeWalker.js} +2 -2
  350. package/src/walk/resolveWalkerPosition.js +28 -0
  351. package/src/walk/{start.js → startWalking.js} +8 -5
  352. package/src/walk/{stop.js → stopWalking.js} +4 -4
  353. package/src/walk/{toggle.js → toggleWalking.js} +2 -2
  354. package/src/weakmaps/addedByLayer.js +1 -0
  355. package/src/weakmaps/archiveHeaderByLayer.js +1 -0
  356. package/src/weakmaps/areasByLayer.js +1 -0
  357. package/src/weakmaps/bridgeMeshByLayer.js +1 -0
  358. package/src/weakmaps/bridgesByLayer.js +1 -0
  359. package/src/weakmaps/cameraAnimationByMap.js +1 -0
  360. package/src/weakmaps/cameraBearingByMap.js +1 -0
  361. package/src/weakmaps/cameraByLayer.js +1 -0
  362. package/src/weakmaps/cameraDraggableByMap.js +1 -0
  363. package/src/weakmaps/cameraFields.js +37 -0
  364. package/src/weakmaps/cameraFrameByMap.js +1 -0
  365. package/src/weakmaps/cameraHandlersByMap.js +1 -0
  366. package/src/weakmaps/cameraMaps.js +1 -0
  367. package/src/weakmaps/cameraPitchByMap.js +1 -0
  368. package/src/weakmaps/cameraReadyByMap.js +1 -0
  369. package/src/weakmaps/cameraTouchStateByMap.js +1 -0
  370. package/src/weakmaps/cameraViewByMap.js +1 -0
  371. package/src/weakmaps/cameraZIndexOffsetByLayer.js +1 -0
  372. package/src/weakmaps/containerByLayer.js +1 -0
  373. package/src/weakmaps/controlByLayer.js +1 -0
  374. package/src/weakmaps/countStatusByLayer.js +1 -0
  375. package/src/weakmaps/cursorByLayer.js +1 -0
  376. package/src/weakmaps/demByLayer.js +1 -0
  377. package/src/weakmaps/directoriesByLayer.js +1 -0
  378. package/src/weakmaps/etagByLayer.js +1 -0
  379. package/src/weakmaps/eventMapByLayer.js +1 -0
  380. package/src/weakmaps/eventsByLayer.js +1 -0
  381. package/src/weakmaps/fadeFrameByLayer.js +1 -0
  382. package/src/weakmaps/fadeVersionByLayer.js +1 -0
  383. package/src/weakmaps/frameByLayer.js +1 -0
  384. package/src/weakmaps/geojsonByLayer.js +1 -0
  385. package/src/weakmaps/geometryWorkersByMap.js +1 -0
  386. package/src/weakmaps/groupByLayer.js +1 -0
  387. package/src/weakmaps/headerByLayer.js +1 -0
  388. package/src/weakmaps/highlightedFeatureByLayer.js +1 -0
  389. package/src/weakmaps/hoveredFeatureByLayer.js +1 -0
  390. package/src/weakmaps/inflightByLayer.js +1 -0
  391. package/src/weakmaps/kindByLayer.js +1 -0
  392. package/src/weakmaps/layersByLayer.js +1 -0
  393. package/src/weakmaps/loadingTilesByLayer.js +1 -0
  394. package/src/weakmaps/locationByLayer.js +1 -0
  395. package/src/weakmaps/modelByLayer.js +1 -0
  396. package/src/weakmaps/modelUrlByLayer.js +1 -0
  397. package/src/weakmaps/nativeGPUBackByMap.js +1 -0
  398. package/src/weakmaps/nativeGPUByLayer.js +1 -0
  399. package/src/weakmaps/nativeGPUOrderByMap.js +1 -0
  400. package/src/weakmaps/pitchSkyByMap.js +1 -0
  401. package/src/weakmaps/pointerEventsByLayer.js +1 -0
  402. package/src/weakmaps/pruneAfterByLayer.js +1 -0
  403. package/src/weakmaps/pruneVersionByLayer.js +1 -0
  404. package/src/weakmaps/pruneWantedByLayer.js +1 -0
  405. package/src/weakmaps/queuedByLayer.js +1 -0
  406. package/src/weakmaps/rasterGeometryByLayer.js +1 -0
  407. package/src/weakmaps/rasterProgramByLayer.js +1 -0
  408. package/src/weakmaps/rasterTilesByLayer.js +1 -0
  409. package/src/weakmaps/rasterVersionByLayer.js +1 -0
  410. package/src/weakmaps/raycasterByLayer.js +1 -0
  411. package/src/weakmaps/readyByLayer.js +1 -0
  412. package/src/weakmaps/rendererByLayer.js +1 -0
  413. package/src/weakmaps/rendererReadyByLayer.js +1 -0
  414. package/src/weakmaps/roofRasterByLayer.js +1 -0
  415. package/src/weakmaps/roofRastersByLayer.js +1 -0
  416. package/src/weakmaps/rootByLayer.js +1 -0
  417. package/src/weakmaps/rotateControlByMap.js +1 -0
  418. package/src/weakmaps/sceneFields.js +159 -0
  419. package/src/weakmaps/sceneLayers.js +1 -0
  420. package/src/weakmaps/sceneOriginByLayer.js +1 -0
  421. package/src/weakmaps/shadowMeshesByLayer.js +1 -0
  422. package/src/weakmaps/sharedByLayer.js +1 -0
  423. package/src/weakmaps/sizeByLayer.js +1 -0
  424. package/src/weakmaps/state3dByLayer.js +1 -0
  425. package/src/weakmaps/sunlightByMap.js +1 -0
  426. package/src/weakmaps/terrain3DByLayer.js +1 -0
  427. package/src/weakmaps/terrain3DByMap.js +1 -0
  428. package/src/weakmaps/terrainArchiveByLayer.js +1 -0
  429. package/src/weakmaps/terrainBaseYByLayer.js +1 -0
  430. package/src/weakmaps/terrainBoundsByLayer.js +1 -0
  431. package/src/weakmaps/terrainControllerByLayer.js +1 -0
  432. package/src/weakmaps/terrainGridsByLayer.js +1 -0
  433. package/src/weakmaps/terrainLoadingByLayer.js +1 -0
  434. package/src/weakmaps/terrainOriginElevationByLayer.js +1 -0
  435. package/src/weakmaps/terrainPromiseByLayer.js +1 -0
  436. package/src/weakmaps/terrainReadyByLayer.js +1 -0
  437. package/src/weakmaps/terrainRequestByLayer.js +1 -0
  438. package/src/weakmaps/terrainSourceByLayer.js +1 -0
  439. package/src/weakmaps/terrainTilesByLayer.js +1 -0
  440. package/src/weakmaps/terrainZoomByLayer.js +1 -0
  441. package/src/weakmaps/tileZoomByLayer.js +1 -0
  442. package/src/weakmaps/timeControlByMap.js +1 -0
  443. package/src/weakmaps/tooltipByLayer.js +1 -0
  444. package/src/weakmaps/touchPitchByMap.js +1 -0
  445. package/src/weakmaps/touchRotateByMap.js +1 -0
  446. package/src/weakmaps/typeByLayer.js +1 -0
  447. package/src/weakmaps/urlByLayer.js +1 -0
  448. package/src/weakmaps/visibleMeshesByLayer.js +1 -0
  449. package/src/weakmaps/walkerByLayer.js +1 -0
  450. package/src/weakmaps/wantedRasterTilesByLayer.js +1 -0
  451. package/src/weakmaps/zoomLevelByLayer.js +1 -0
  452. package/src/weakmaps/zoomTransitionsByLayer.js +1 -0
  453. package/src/weakmaps/zoomViewByLayer.js +1 -0
  454. package/src/workers/acquireGeometryWorker.js +32 -0
  455. package/src/workers/buildAreaInWorker.js +36 -0
  456. package/src/workers/closeGeometryWorkers.js +11 -0
  457. package/src/workers/geometryWorker.js +14 -0
  458. package/src/workers/settleGeometryWorker.js +10 -0
  459. package/src/workers/startGeometryWorker.js +16 -0
  460. package/src/core/bringNativeLayerToBack.js +0 -8
  461. package/src/core/bringNativeLayerToFront.js +0 -8
  462. package/src/core/current.js +0 -6
  463. package/src/core/localPosition.js +0 -10
  464. package/src/core/readyNativeGPU.js +0 -9
  465. package/src/core/reorderNativeLayer.js +0 -9
  466. package/src/core/scheduleGridFade.js +0 -14
  467. package/src/core/updateNativeLayerView.js +0 -9
  468. package/src/geometry/dot.js +0 -6
  469. package/src/geometry/push.js +0 -3
  470. package/src/globals/cameraByMap.js +0 -1
  471. package/src/raster/finishAttachment.js +0 -15
  472. package/src/raster/isLoading.js +0 -7
  473. package/src/raster/terrainTileGeometry.js +0 -16
  474. package/src/rendering/destroyTexture.js +0 -9
  475. package/src/rendering/sortMeshes.js +0 -6
  476. package/src/rendering/updateRoofAtlas.js +0 -20
  477. package/src/rendering/updateRoofRaster.js +0 -25
  478. package/src/scene/attach.js +0 -54
  479. package/src/scene/endZoom.js +0 -23
  480. package/src/scene/initializeSharedRenderer.js +0 -45
  481. package/src/scene/layerCountTitle.js +0 -4
  482. package/src/scene/mountRenderer.js +0 -25
  483. package/src/scene/ready.js +0 -9
  484. package/src/scene/renderLayerCount.js +0 -13
  485. package/src/scene/rendererDeviceError.js +0 -14
  486. package/src/scene/rendererDeviceLost.js +0 -14
  487. package/src/scene/requestAdapter.js +0 -12
  488. package/src/scene/requestDevice.js +0 -9
  489. package/src/scene/update.js +0 -23
  490. package/src/sources/projectedTree.js +0 -19
  491. package/src/sources/pump.js +0 -44
  492. package/src/sunlight/render.js +0 -9
  493. package/src/terrain/rasterProgram.js +0 -51
  494. package/src/walk/land.js +0 -32
  495. package/src/walk/local.js +0 -18
  496. /package/src/{camera → animations}/mapStopPitchBearingAnimation.js +0 -0
  497. /package/src/{core → animations}/runMarkerPanFrame.js +0 -0
  498. /package/src/{core → animations}/scheduleMarkerPan.js +0 -0
  499. /package/src/archives/{varint.js → readVarint.js} +0 -0
  500. /package/src/{sunlight → astronomy}/horizontalPosition.js +0 -0
  501. /package/src/{sunlight → astronomy}/moonPosition.js +0 -0
  502. /package/src/{sunlight → astronomy}/solarPosition.js +0 -0
  503. /package/src/{sunlight → astronomy}/solarTime.js +0 -0
  504. /package/src/{scene → camera}/createSceneCamera.js +0 -0
  505. /package/src/{sunlight/rgb.js → colors/formatRGB.js} +0 -0
  506. /package/src/{utils/channel.js → colors/hslChannel.js} +0 -0
  507. /package/src/{sunlight/mix.js → colors/mixColor.js} +0 -0
  508. /package/src/{utils → colors}/toSRGB.js +0 -0
  509. /package/src/controls/{editable.js → isEditableTarget.js} +0 -0
  510. /package/src/geometry/{nativeTriangle.js → appendNativeTriangle.js} +0 -0
  511. /package/src/{traffic → geometry}/appendRouteDash.js +0 -0
  512. /package/src/{traffic → geometry}/appendRouteSegment.js +0 -0
  513. /package/src/geometry/{build.js → buildGeometryParts.js} +0 -0
  514. /package/src/geometry/{lampRing.js → createLampRing.js} +0 -0
  515. /package/src/{raster/createGeometry.js → geometry/createRasterQuadGeometry.js} +0 -0
  516. /package/src/geometry/{treeRing.js → createTreeRing.js} +0 -0
  517. /package/src/geometry/{cross.js → crossVector.js} +0 -0
  518. /package/src/{sources → geometry}/generateTreeGeometry.js +0 -0
  519. /package/src/{sources → geometry}/instanceAreaGeometry.js +0 -0
  520. /package/src/{traffic/along.js → geometry/interpolateRoute.js} +0 -0
  521. /package/src/{core → geometry}/markerImageBounds.js +0 -0
  522. /package/src/{shadows → geometry}/meshShadowBounds.js +0 -0
  523. /package/src/geometry/{below.js → offsetBelowGround.js} +0 -0
  524. /package/src/{scene → geometry}/restoreGeometry.js +0 -0
  525. /package/src/{traffic → geometry}/routeGeometry.js +0 -0
  526. /package/src/geometry/{sub.js → subtractVector.js} +0 -0
  527. /package/src/{terrain → geometry}/terrainGrid.js +0 -0
  528. /package/src/geometry/{visit.js → visitNativeCoordinates.js} +0 -0
  529. /package/src/{scene → gpu}/showWebGPUWarning.js +0 -0
  530. /package/src/{scene → layer-controls}/placeEntry.js +0 -0
  531. /package/src/{scene → layer-controls}/placeEntryElement.js +0 -0
  532. /package/src/{scene → layer-controls}/placeUnderEntry.js +0 -0
  533. /package/src/{scene → layer-controls}/removeEntry.js +0 -0
  534. /package/src/{scene → layer-controls}/replaceEntry.js +0 -0
  535. /package/src/{scene → layer-controls}/runPlacements.js +0 -0
  536. /package/src/{scene → layer-controls}/underEntry.js +0 -0
  537. /package/src/lighting/{visitCells.js → visitLightGridCells.js} +0 -0
  538. /package/src/{rendering → materials}/createProgramLayout.js +0 -0
  539. /package/src/{rendering → materials}/createProgramUniforms.js +0 -0
  540. /package/src/{rendering → materials}/prepareMeshCutout.js +0 -0
  541. /package/src/{shaders → materials}/validateRoofMaterial.js +0 -0
  542. /package/src/{core → native}/beforeNativeRender.js +0 -0
  543. /package/src/{core → native}/bypassNativeEvent.js +0 -0
  544. /package/src/{core → native}/compareNativeHits.js +0 -0
  545. /package/src/{core → native}/forwardNativeError.js +0 -0
  546. /package/src/{core → native}/hideTargets.js +0 -0
  547. /package/src/{core → native}/nativeAddLatLng.js +0 -0
  548. /package/src/{core → native}/nativeBringToBack.js +0 -0
  549. /package/src/{core → native}/nativeBringToFront.js +0 -0
  550. /package/src/{core → native}/nativeRedraw.js +0 -0
  551. /package/src/{core → native}/nativeSetBounds.js +0 -0
  552. /package/src/{core → native}/nativeSetIcon.js +0 -0
  553. /package/src/{core → native}/nativeSetLatLng.js +0 -0
  554. /package/src/{core → native}/nativeSetLatLngs.js +0 -0
  555. /package/src/{core → native}/nativeSetOpacity.js +0 -0
  556. /package/src/{core → native}/nativeSetRadius.js +0 -0
  557. /package/src/{core → native}/nativeSetStyle.js +0 -0
  558. /package/src/{core → native}/nativeSetUrl.js +0 -0
  559. /package/src/{core → native}/nativeSetZIndex.js +0 -0
  560. /package/src/{core → native}/nativeSetZIndexOffset.js +0 -0
  561. /package/src/{core → native}/refreshNativeEvent.js +0 -0
  562. /package/src/{core → native}/rejectNativeReady.js +0 -0
  563. /package/src/{core → native}/resolveNativeReady.js +0 -0
  564. /package/src/{core → native}/restoreNativeEvents.js +0 -0
  565. /package/src/{core → native}/updateNativeHover.js +0 -0
  566. /package/src/{camera/displayPoint.js → projections/displayContainerPoint.js} +0 -0
  567. /package/src/{core → projections}/localPixel.js +0 -0
  568. /package/src/{core → projections}/localPixelForGeometry.js +0 -0
  569. /package/src/{core → projections}/markerCameraIconPoint.js +0 -0
  570. /package/src/{geometry/bridgeLocal.js → projections/projectBridgePoint.js} +0 -0
  571. /package/src/{sunlight → projections}/projectCelestialBody.js +0 -0
  572. /package/src/{camera/pointOf.js → projections/toPoint.js} +0 -0
  573. /package/src/{camera → projections}/verticalGroundY.js +0 -0
  574. /package/src/raster/{reportError.js → reportRasterError.js} +0 -0
  575. /package/src/scene/{emptyNode.js → createSceneNode.js} +0 -0
  576. /package/src/scene/{reportError.js → reportLayerError.js} +0 -0
  577. /package/src/sunlight/{onAdd.js → onAddTimeControl.js} +0 -0
  578. /package/src/sunlight/{remove.js → removeTimeControl.js} +0 -0
  579. /package/src/terrain/{sample.js → sampleTerrainTile.js} +0 -0
  580. /package/src/{rendering → textures}/bindMeshTextures.js +0 -0
  581. /package/src/{rendering → textures}/compareRoofTiles.js +0 -0
  582. /package/src/{rendering/destroyAfterSubmission.js → textures/destroyTextureAfterSubmission.js} +0 -0
  583. /package/src/{rendering → textures}/ensureRoofBlit.js +0 -0
  584. /package/src/{models/loadImage.js → textures/loadModelImage.js} +0 -0
  585. /package/src/{models/textureSampler.js → textures/modelTextureSampler.js} +0 -0
  586. /package/src/{rendering → textures}/prepareMeshTextures.js +0 -0
  587. /package/src/{scene → textures}/restoreMaterialTextures.js +0 -0
  588. /package/src/{rendering → textures}/textureBinding.js +0 -0
  589. /package/src/{rendering → textures}/uploadMeshTexture.js +0 -0
  590. /package/src/{core → textures}/uploadNativeImage.js +0 -0
  591. /package/src/{rendering → textures}/uploadRoofTile.js +0 -0
  592. /package/src/traffic/{toLanes.js → featuresToTrafficLanes.js} +0 -0
  593. /package/src/traffic/{tooltip.js → trafficTooltip.js} +0 -0
  594. /package/src/{scene → transforms}/composeLocalTransform.js +0 -0
  595. /package/src/{models/nodeMatrix.js → transforms/modelNodeMatrix.js} +0 -0
  596. /package/src/{core → transforms}/transformNativePoint.js +0 -0
  597. /package/src/{scene → transforms}/updateWorldMatrix.js +0 -0
  598. /package/src/{scene → transforms}/worldMatrixChanged.js +0 -0
  599. /package/src/vehicles/{carriage.js → buildCarriage.js} +0 -0
  600. /package/src/vehicles/{mirror.js → mirrorVehiclePart.js} +0 -0
  601. /package/src/walk/{initialize.js → initializeWalkControl.js} +0 -0
  602. /package/src/walk/{blocked.js → isWalkBlocked.js} +0 -0
  603. /package/src/walk/{onBlur.js → onWalkBlur.js} +0 -0
  604. /package/src/walk/{onPointer.js → onWalkPointer.js} +0 -0
  605. /package/src/{globals → weakmaps}/boundsMethods.js +0 -0
  606. /package/src/{globals → weakmaps}/closestMethods.js +0 -0
  607. /package/src/{globals → weakmaps}/colliders.js +0 -0
  608. /package/src/{globals → weakmaps}/dragByHandler.js +0 -0
  609. /package/src/{globals → weakmaps}/dragStates.js +0 -0
  610. /package/src/{globals → weakmaps}/gridInitializers.js +0 -0
  611. /package/src/{globals → weakmaps}/imageStates.js +0 -0
  612. /package/src/{globals → weakmaps}/nativeEventMaps.js +0 -0
  613. /package/src/{globals → weakmaps}/nativeRenderByLayer.js +0 -0
  614. /package/src/{globals → weakmaps}/rendererDevices.js +0 -0
  615. /package/src/{globals → weakmaps}/renderers.js +0 -0
  616. /package/src/{globals → weakmaps}/sceneByLayer.js +0 -0
  617. /package/src/{globals → weakmaps}/sunByMap.js +0 -0
  618. /package/src/{globals → weakmaps}/sunlightByControl.js +0 -0
  619. /package/src/{globals → weakmaps}/touchByContainer.js +0 -0
  620. /package/src/{globals → weakmaps}/trafficByLayer.js +0 -0
  621. /package/src/{globals → weakmaps}/walkByMap.js +0 -0
@@ -1,8 +1,21 @@
1
- import { sceneByLayer } from '../globals/sceneByLayer.js';
2
- import { cameraByMap } from '../globals/cameraByMap.js';
1
+ import { bridgeMeshByLayer } from '../weakmaps/bridgeMeshByLayer.js';
2
+ import { bridgesByLayer } from '../weakmaps/bridgesByLayer.js';
3
+ import { demByLayer } from '../weakmaps/demByLayer.js';
4
+ import { rasterProgramByLayer } from '../weakmaps/rasterProgramByLayer.js';
5
+ import { rasterTilesByLayer } from '../weakmaps/rasterTilesByLayer.js';
6
+ import { terrainControllerByLayer } from '../weakmaps/terrainControllerByLayer.js';
7
+ import { terrainGridsByLayer } from '../weakmaps/terrainGridsByLayer.js';
8
+ import { terrainLoadingByLayer } from '../weakmaps/terrainLoadingByLayer.js';
9
+ import { terrainOriginElevationByLayer } from '../weakmaps/terrainOriginElevationByLayer.js';
10
+ import { terrainPromiseByLayer } from '../weakmaps/terrainPromiseByLayer.js';
11
+ import { terrainReadyByLayer } from '../weakmaps/terrainReadyByLayer.js';
12
+ import { terrainTilesByLayer } from '../weakmaps/terrainTilesByLayer.js';
13
+ import { terrain3DByMap } from '../weakmaps/terrain3DByMap.js';
14
+
15
+
3
16
  import { renderEmpty } from '../globals/renderEmpty.js';
4
17
 
5
- import { destroyTexture } from '../rendering/destroyTexture.js';
18
+ import { destroyTexture } from '../textures/destroyTexture.js';
6
19
  import { conformModelToTerrain } from '../geometry/conformModelToTerrain.js';
7
20
  import { disposeMesh } from '../rendering/disposeMesh.js';
8
21
  import { setRasterTerrain } from '../raster/setRasterTerrain.js';
@@ -12,34 +25,35 @@ import { onRemove3DLayer } from '../scene/onRemove3DLayer.js';
12
25
  import { clearLayerTerrain } from './clearLayerTerrain.js';
13
26
 
14
27
  export function onTerrainRemove(layer, map) {
15
- sceneByLayer.get(layer)._terrainController?.abort();
16
- sceneByLayer.get(layer)._terrainLoading = false;
17
- sceneByLayer.get(layer)._terrainReady = false;
28
+
29
+ terrainControllerByLayer.get(layer)?.abort();
30
+ terrainLoadingByLayer.set(layer, false);
31
+ terrainReadyByLayer.set(layer, false);
18
32
  map.eachLayer(clearLayerTerrain);
19
33
  let tile, l, grid, attribute;
20
- for (tile of sceneByLayer.get(layer)._rasterTiles.keys()) removeRasterTile(layer, tile);
21
- if (cameraByMap.get(map)._terrain3D === layer) delete cameraByMap.get(map)._terrain3D;
34
+ for (tile of rasterTilesByLayer.get(layer).keys()) removeRasterTile(layer, tile);
35
+ if (terrain3DByMap.get(map) === layer) terrain3DByMap.delete(map);
22
36
  for (l of Object.values(map._layers)) {
23
37
  conformModelToTerrain(l, null);
24
38
  setTerrainHeight(l);
25
39
  }
26
40
 
27
41
  map.fire('terrainchange');
28
- sceneByLayer.get(layer)._terrainTiles.clear();
29
- sceneByLayer.get(layer)._terrainOriginElevation = 0;
30
- sceneByLayer.get(layer)._terrainPromise = null;
31
- if (sceneByLayer.get(layer)._rasterProgram) {
32
- sceneByLayer.get(layer)._rasterProgram.pipelineCache.clear();
42
+ terrainTilesByLayer.get(layer).clear();
43
+ terrainOriginElevationByLayer.set(layer, 0);
44
+ terrainPromiseByLayer.set(layer, null);
45
+ if (rasterProgramByLayer.get(layer)) {
46
+ rasterProgramByLayer.get(layer).pipelineCache.clear();
33
47
  }
34
- sceneByLayer.get(layer)._rasterProgram = null;
35
- if (sceneByLayer.get(layer)._dem) destroyTexture(layer, sceneByLayer.get(layer)._dem.texture);
36
- sceneByLayer.get(layer)._dem = null;
37
- for (grid of sceneByLayer.get(layer)._terrainGrids?.values() || renderEmpty) {
48
+ rasterProgramByLayer.set(layer, null);
49
+ if (demByLayer.get(layer)) destroyTexture(layer, demByLayer.get(layer).texture);
50
+ demByLayer.set(layer, null);
51
+ for (grid of terrainGridsByLayer.get(layer)?.values() || renderEmpty) {
38
52
  for (attribute of Object.values(grid)) destroyTexture(layer, attribute.buffer);
39
53
  }
40
- sceneByLayer.get(layer)._terrainGrids = null;
41
- sceneByLayer.get(layer)._bridges = null;
42
- disposeMesh(layer, sceneByLayer.get(layer)._bridgeMesh);
43
- sceneByLayer.get(layer)._bridgeMesh = null;
54
+ terrainGridsByLayer.set(layer, null);
55
+ bridgesByLayer.set(layer, null);
56
+ disposeMesh(layer, bridgeMeshByLayer.get(layer));
57
+ bridgeMeshByLayer.set(layer, null);
44
58
  onRemove3DLayer(layer, map);
45
59
  }
@@ -0,0 +1,7 @@
1
+ import { terrain3DByMap } from '../weakmaps/terrain3DByMap.js';
2
+ import { terrainReadyByLayer } from '../weakmaps/terrainReadyByLayer.js';
3
+
4
+ export function readyTerrainOf(map) {
5
+ const terrain = terrain3DByMap.get(map);
6
+ return terrainReadyByLayer.get(terrain) && terrain;
7
+ }
@@ -1,8 +1,9 @@
1
- import { sceneByLayer } from '../globals/sceneByLayer.js';
1
+ import { kindByLayer } from '../weakmaps/kindByLayer.js';
2
+
2
3
 
3
4
 
4
5
  import { setRasterTerrain } from '../raster/setRasterTerrain.js';
5
6
 
6
7
  export function setLayerTerrain(layer) {
7
- if (sceneByLayer.get(layer).kind === 'raster') setRasterTerrain(layer, this);
8
+ if (kindByLayer.get(layer) === 'raster') setRasterTerrain(layer, this);
8
9
  }
@@ -1,14 +1,19 @@
1
- import { sceneByLayer } from '../globals/sceneByLayer.js';
2
- import { cameraByMap } from '../globals/cameraByMap.js';
3
-
4
-
5
- import { getElevation } from './getElevation.js';
6
-
7
- export function setTerrainHeight(layer) {
8
- if (!sceneByLayer.get(layer).root || !sceneByLayer.get(layer).location) return;
9
- sceneByLayer.get(layer)._terrainBaseY ??= sceneByLayer.get(layer).root.position[1];
10
- const terrain = cameraByMap.get(layer._map)?._terrain3D;
11
- const elevation = terrain && getElevation(terrain, sceneByLayer.get(layer).location);
12
- const offset = Number.isFinite(elevation) ? layer.options.terrainOffset ?? 0 : 0;
13
- sceneByLayer.get(layer).root.position[1] = sceneByLayer.get(layer)._terrainBaseY + (elevation ?? 0) + offset;
14
- }
1
+ import { locationByLayer } from '../weakmaps/locationByLayer.js';
2
+ import { rootByLayer } from '../weakmaps/rootByLayer.js';
3
+ import { terrainBaseYByLayer } from '../weakmaps/terrainBaseYByLayer.js';
4
+ import { terrain3DByMap } from '../weakmaps/terrain3DByMap.js';
5
+
6
+
7
+
8
+
9
+ import { getElevation } from './getElevation.js';
10
+
11
+ export function setTerrainHeight(layer) {
12
+
13
+ if (!rootByLayer.get(layer) || !locationByLayer.get(layer)) return;
14
+ if (terrainBaseYByLayer.get(layer) == null) terrainBaseYByLayer.set(layer, rootByLayer.get(layer).position[1]);
15
+ const terrain = terrain3DByMap.get(layer._map);
16
+ const elevation = terrain && getElevation(terrain, locationByLayer.get(layer));
17
+ const offset = Number.isFinite(elevation) ? layer.options.terrainOffset ?? 0 : 0;
18
+ rootByLayer.get(layer).position[1] = terrainBaseYByLayer.get(layer) + (elevation ?? 0) + offset;
19
+ }
@@ -1,4 +1,4 @@
1
- import { sample } from './sample.js';
1
+ import { sample } from './sampleTerrainTile.js';
2
2
 
3
3
  /** Bilinear DEM sampling, with the original first-valid-neighbour no-data rule. */
4
4
 
@@ -1,23 +1,25 @@
1
+ import { terrainBoundsByLayer } from '../weakmaps/terrainBoundsByLayer.js';
2
+ import { terrainZoomByLayer } from '../weakmaps/terrainZoomByLayer.js';
3
+
1
4
  import { L } from '../globals/L.js';
2
- import { sceneByLayer } from '../globals/sceneByLayer.js';
3
5
  import { archiveNorthWest } from '../globals/archiveNorthWest.js';
4
6
  import { archiveSouthEast } from '../globals/archiveSouthEast.js';
5
7
  import { compareDistance } from '../utils/compareDistance.js';
6
8
 
7
- export function terrainTileQueue(backend, header) {
8
- const scene = sceneByLayer.get(backend), map = backend._map;
9
- scene._terrainZoom = header.maxZoom;
9
+ export function terrainTileQueue(layer, header) {
10
+ const map = layer._map
11
+ terrainZoomByLayer.set(layer, header.maxZoom);
10
12
  archiveNorthWest[0] = header.maxLat; archiveNorthWest[1] = header.minLon;
11
- const northwest = map.project(archiveNorthWest, scene._terrainZoom).divideBy(256).floor();
13
+ const northwest = map.project(archiveNorthWest, terrainZoomByLayer.get(layer)).divideBy(256).floor();
12
14
  archiveSouthEast[0] = header.minLat; archiveSouthEast[1] = header.maxLon;
13
- const southeast = map.project(archiveSouthEast, scene._terrainZoom).divideBy(256).floor();
14
- scene._terrainBounds = /* alloc */ new L.Bounds(northwest, southeast);
15
+ const southeast = map.project(archiveSouthEast, terrainZoomByLayer.get(layer)).divideBy(256).floor();
16
+ terrainBoundsByLayer.set(layer, /* alloc */ new L.Bounds(northwest, southeast));
15
17
  const tiles = /* alloc */ [];
16
- const center = map.project(map.getCenter(), scene._terrainZoom).divideBy(256);
18
+ const center = map.project(map.getCenter(), terrainZoomByLayer.get(layer)).divideBy(256);
17
19
  let x, y;
18
20
  for (x = northwest.x; x <= southeast.x; x++) {
19
21
  for (y = northwest.y; y <= southeast.y; y++) {
20
- tiles.push(/* alloc */ { z: scene._terrainZoom, x, y, distance: Math.hypot(x + 0.5 - center.x, y + 0.5 - center.y) });
22
+ tiles.push(/* alloc */ { z: terrainZoomByLayer.get(layer), x, y, distance: Math.hypot(x + 0.5 - center.x, y + 0.5 - center.y) });
21
23
  }
22
24
  }
23
25
  tiles.sort(compareDistance);
@@ -1,4 +1,4 @@
1
- import { imageStates } from '../globals/imageStates.js';
1
+ import { imageStates } from '../weakmaps/imageStates.js';
2
2
 
3
3
 
4
4
  export function addImageState(image, state) {
@@ -1,7 +1,7 @@
1
1
  import { pendingRasterLoads } from '../globals/pendingRasterLoads.js';
2
2
 
3
3
 
4
- import { fireRasterLoad } from './fireRasterLoad.js';
4
+ import { fireRasterLoad } from '../core/fireRasterLoad.js';
5
5
 
6
6
  export function addRasterImage() {
7
7
  if (!this._image) this._initImage();
@@ -1,9 +1,10 @@
1
- import { sceneByLayer } from '../globals/sceneByLayer.js';
1
+ import { rasterTilesByLayer } from '../weakmaps/rasterTilesByLayer.js';
2
+
2
3
 
3
4
  export function collectRoofTiles(rasters, tiles) {
4
5
  let zoom = -Infinity, layer, tile;
5
6
  for (layer of rasters) {
6
- for (tile of sceneByLayer.get(layer)._rasterTiles.values()) {
7
+ for (tile of rasterTilesByLayer.get(layer).values()) {
7
8
  if (tile.done && !tile.request.signal.aborted && tile.image) {
8
9
  tile._roofEntry ||= /* alloc */ { tile, layer };
9
10
  tiles.push(tile._roofEntry);
@@ -1,17 +1,19 @@
1
+ import { rendererByLayer } from '../weakmaps/rendererByLayer.js';
2
+ import { roofRasterByLayer } from '../weakmaps/roofRasterByLayer.js';
3
+
1
4
  import { roofBuffer } from '../globals/roofBuffer.js';
2
5
  import { roofPass } from '../globals/roofPass.js';
3
6
  import { uploadRoofTile } from './uploadRoofTile.js';
4
7
  import { roofBindGroup } from '../globals/roofBindGroup.js';
5
8
  import { roofCommands } from '../globals/roofCommands.js';
6
- import { sceneByLayer } from '../globals/sceneByLayer.js';
7
9
  import { roofOpacities } from '../globals/roofOpacities.js';
8
10
  import { TILE_SIZE } from '../globals/TILE_SIZE.js';
9
11
 
10
12
 
11
13
  import { compareRoofTiles } from './compareRoofTiles.js';
12
14
 
13
- export function composeRoofAtlas(backend, tiles, zoom, min, size, width, height) {
14
- const renderer = sceneByLayer.get(backend).renderer, device = renderer.device, map = backend._map;
15
+ export function composeRoofAtlas(layer, tiles, zoom, min, size, width, height) {
16
+ const renderer = rendererByLayer.get(layer), device = renderer.device, map = layer._map;
15
17
  const opacityLength = Math.max(1, tiles.length) * 64;
16
18
  if (roofOpacities.value.length < opacityLength) {
17
19
  roofOpacities.value = /* alloc */ new Float32Array(opacityLength);
@@ -25,19 +27,19 @@ export function composeRoofAtlas(backend, tiles, zoom, min, size, width, height)
25
27
 
26
28
  const encoder = device.createCommandEncoder();
27
29
  const atlasPass = encoder.beginRenderPass((
28
- roofPass.colorAttachments[0].view = sceneByLayer.get(backend)._roofRaster.texture.texture.createView(),
30
+ roofPass.colorAttachments[0].view = roofRasterByLayer.get(layer).texture.texture.createView(),
29
31
  roofPass
30
32
  ));
31
33
  roofPass.colorAttachments[0].view = null;
32
34
  atlasPass.setPipeline(renderer.roofBlit.pipeline);
33
35
  tiles.sort(compareRoofTiles);
34
- let i, tile, layer, coords, source, tileSize, x, y;
35
- for ([i, { tile, layer }] of tiles.entries()) {
36
+ let i, tile, rasterLayer, coords, source, tileSize, x, y;
37
+ for ([i, { tile, layer: rasterLayer }] of tiles.entries()) {
36
38
  ({ coords } = tile);
37
39
  source = tile.texture;
38
40
  uploadRoofTile(device, tile);
39
41
 
40
- opacities[i * 64] = layer.options.opacity;
42
+ opacities[i * 64] = rasterLayer.options.opacity;
41
43
  tileSize = TILE_SIZE * map.getZoomScale(zoom, coords.z);
42
44
  x = (coords.x * tileSize - min.x) * width / size.x;
43
45
  y = (coords.y * tileSize - min.y) * height / size.y;
@@ -0,0 +1,10 @@
1
+ import { rendererByLayer } from '../weakmaps/rendererByLayer.js';
2
+
3
+
4
+
5
+
6
+ import { destroyAfterSubmission } from './destroyTextureAfterSubmission.js';
7
+
8
+ export function destroyTexture(layer, texture) {
9
+ destroyAfterSubmission(layer, texture, rendererByLayer.get(layer).device.queue.onSubmittedWorkDone());
10
+ }
@@ -1,15 +1,16 @@
1
- import { sceneByLayer } from '../globals/sceneByLayer.js';
1
+ import { rendererByLayer } from '../weakmaps/rendererByLayer.js';
2
2
 
3
3
 
4
- import { textureSampler } from './textureSampler.js';
4
+
5
+ import { textureSampler } from './modelTextureSampler.js';
5
6
 
6
7
  export function textureFor(context, reference, color = false) {
7
- const { backend, description, images, textures } = context;
8
+ const { backend: layer, description, images, textures } = context;
8
9
  if (!reference) return null;
9
10
  if ((reference.texCoord || 0) !== 0 || reference.extensions) {
10
11
  throw /* alloc */ new Error('Model textures currently require untransformed TEXCOORD_0 UVs');
11
12
  }
12
- const device = sceneByLayer.get(backend).renderer.device;
13
+ const device = rendererByLayer.get(layer).device;
13
14
  // A glTF image may serve both color and data maps: those cannot share a GPU format.
14
15
  const key = `${reference.index}:${color}`;
15
16
  if (!textures.has(key)) {
@@ -1,4 +1,4 @@
1
- import { imageStates } from '../globals/imageStates.js';
1
+ import { imageStates } from '../weakmaps/imageStates.js';
2
2
 
3
3
 
4
4
  export function nativeImageError(event) {
@@ -1,7 +1,7 @@
1
- import { imageStates } from '../globals/imageStates.js';
1
+ import { imageStates } from '../weakmaps/imageStates.js';
2
2
 
3
3
 
4
- import { refreshNativeLayer } from './refreshNativeLayer.js';
4
+ import { refreshNativeLayer } from '../native/refreshNativeLayer.js';
5
5
 
6
6
  export function nativeImageRefresh(event) {
7
7
  const states = imageStates.get(event.currentTarget);
@@ -1,8 +1,9 @@
1
- import { sceneByLayer } from '../globals/sceneByLayer.js';
1
+ import { rendererByLayer } from '../weakmaps/rendererByLayer.js';
2
+
2
3
  import { coreSampler } from '../globals/coreSampler.js';
3
4
 
4
5
  import { disposeMesh } from '../rendering/disposeMesh.js';
5
- import { destroyTexture } from '../rendering/destroyTexture.js';
6
+ import { destroyTexture } from './destroyTexture.js';
6
7
  import { uploadCanvasTexture } from './uploadCanvasTexture.js';
7
8
  import { uploadNativeImage } from './uploadNativeImage.js';
8
9
 
@@ -11,20 +12,20 @@ export function textureFor(state, key, image) {
11
12
  if (!(image instanceof HTMLImageElement) && !(image instanceof HTMLCanvasElement)) {
12
13
  throw /* alloc */ new Error('WebGPU native raster layers require image or canvas tiles');
13
14
  }
14
- const { backend, textures, meshes } = state;
15
+ const { backend: layer, textures, meshes } = state;
15
16
  let texture = textures.get(key);
16
17
  const url = image.currentSrc || image.src;
17
18
  if (!texture || texture.image !== image || texture.url !== url) {
18
19
  if (texture) {
19
20
  const mesh = meshes.get(key);
20
- if (mesh) disposeMesh(backend, mesh);
21
+ if (mesh) disposeMesh(layer, mesh);
21
22
  meshes.delete(key);
22
- destroyTexture(backend, texture.texture);
23
+ destroyTexture(layer, texture.texture);
23
24
  textures.delete(key);
24
25
  }
25
26
  const width = image.naturalWidth || image.width, height = image.naturalHeight || image.height;
26
27
  if (!width || !height) return;
27
- const { device } = sceneByLayer.get(backend).renderer;
28
+ const { device } = rendererByLayer.get(layer);
28
29
  texture = /* alloc */ {
29
30
  device, image, url, format: 'rgba8unorm', uploaded: null,
30
31
  texture: device.createTexture(/* alloc */ {
@@ -1,6 +1,9 @@
1
+ import { rendererByLayer } from '../weakmaps/rendererByLayer.js';
2
+ import { roofRasterByLayer } from '../weakmaps/roofRasterByLayer.js';
3
+ import { sceneOriginByLayer } from '../weakmaps/sceneOriginByLayer.js';
4
+
1
5
  import { radians } from '../globals/radians.js';
2
6
  import { earthCirc } from '../globals/earthCirc.js';
3
- import { sceneByLayer } from '../globals/sceneByLayer.js';
4
7
  import { roofTiles } from '../globals/roofTiles.js';
5
8
  import { TILE_SIZE } from '../globals/TILE_SIZE.js';
6
9
  import { roofMin } from '../globals/roofMin.js';
@@ -12,8 +15,8 @@ import { composeRoofAtlas } from './composeRoofAtlas.js';
12
15
  import { collectRoofTiles } from './collectRoofTiles.js';
13
16
  import { resizeRoofTexture } from './resizeRoofTexture.js';
14
17
 
15
- export function rebuildRoofAtlas(backend, rasters, signature, now) {
16
- const map = backend._map, renderer = sceneByLayer.get(backend).renderer;
18
+ export function rebuildRoofAtlas(layer, rasters, signature, now) {
19
+ const map = layer._map, renderer = rendererByLayer.get(layer);
17
20
  const tiles = roofTiles;
18
21
  tiles.length = 0;
19
22
  let zoom = collectRoofTiles(rasters, tiles);
@@ -25,27 +28,27 @@ export function rebuildRoofAtlas(backend, rasters, signature, now) {
25
28
  minX = Math.min(minX, coords.x * tileSize); minY = Math.min(minY, coords.y * tileSize);
26
29
  maxX = Math.max(maxX, (coords.x + 1) * tileSize); maxY = Math.max(maxY, (coords.y + 1) * tileSize);
27
30
  }
28
- const origin = map.project(sceneByLayer.get(backend)._sceneOrigin, zoom);
31
+ const origin = map.project(sceneOriginByLayer.get(layer), zoom);
29
32
  const min = roofMin, size = roofSize;
30
33
  min.x = tiles.length ? minX : origin.x; min.y = tiles.length ? minY : origin.y;
31
34
  size.x = tiles.length ? maxX - minX : 1; size.y = tiles.length ? maxY - minY : 1;
32
35
  // ponytail: cap at 4096 px; virtual textures if wide views need native detail.
33
36
  const scale = Math.min(1, 4096 / Math.max(size.x, size.y));
34
37
  const width = Math.max(1, Math.ceil(size.x * scale)), height = Math.max(1, Math.ceil(size.y * scale));
35
- const pixels = map.options.crs.scale(zoom) / (earthCirc * Math.cos(sceneByLayer.get(backend)._sceneOrigin.lat * radians));
38
+ const pixels = map.options.crs.scale(zoom) / (earthCirc * Math.cos(sceneOriginByLayer.get(layer).lat * radians));
36
39
  const roof = /* alloc */ {
37
40
  matrix: /* alloc */ [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1],
38
- texture: sceneByLayer.get(backend)._roofRaster?.texture,
41
+ texture: roofRasterByLayer.get(layer)?.texture,
39
42
  };
40
- sceneByLayer.get(backend)._roofRaster = roof;
43
+ roofRasterByLayer.set(layer, roof);
41
44
  roof.signature = signature; roof.updatedAt = now;
42
45
  roof.matrix[0] = pixels / size.x; roof.matrix[10] = pixels / size.y;
43
46
  roof.matrix[12] = (origin.x - min.x) / size.x; roof.matrix[14] = (origin.y - min.y) / size.y;
44
- resizeRoofTexture(backend, roof, width, height);
47
+ resizeRoofTexture(layer, roof, width, height);
45
48
  // Compose the atlas on the GPU: re-uploading a large canvas stalls Firefox for hundreds of ms.
46
49
  ensureRoofBlit(renderer);
47
50
  try {
48
- composeRoofAtlas(backend, tiles, zoom, min, size, width, height);
51
+ composeRoofAtlas(layer, tiles, zoom, min, size, width, height);
49
52
  } finally {
50
53
  tiles.length = 0;
51
54
  }
@@ -1,4 +1,4 @@
1
- import { imageStates } from '../globals/imageStates.js';
1
+ import { imageStates } from '../weakmaps/imageStates.js';
2
2
 
3
3
 
4
4
  export function removeImageState(image, state) {
@@ -1,15 +1,16 @@
1
+ import { rendererByLayer } from '../weakmaps/rendererByLayer.js';
2
+
1
3
  import { roofTexture } from '../globals/roofTexture.js';
2
4
  import { roofSampler } from '../globals/roofSampler.js';
3
- import { sceneByLayer } from '../globals/sceneByLayer.js';
4
5
  import { destroyTexture } from './destroyTexture.js';
5
6
 
6
- export function resizeRoofTexture(backend, roof, width, height) {
7
- const renderer = sceneByLayer.get(backend).renderer;
7
+ export function resizeRoofTexture(layer, roof, width, height) {
8
+ const renderer = rendererByLayer.get(layer);
8
9
  const descriptor = roofTexture;
9
10
  descriptor.size[0] = width; descriptor.size[1] = height;
10
11
  descriptor.usage = GPUTextureUsage.TEXTURE_BINDING | GPUTextureUsage.COPY_DST | GPUTextureUsage.RENDER_ATTACHMENT;
11
12
  if (roof.texture && (roof.texture.width !== width || roof.texture.height !== height)) {
12
- destroyTexture(backend, roof.texture.texture);
13
+ destroyTexture(layer, roof.texture.texture);
13
14
  roof.texture.texture = renderer.device.createTexture(descriptor);
14
15
  roof.texture.width = width; roof.texture.height = height;
15
16
  }
@@ -0,0 +1,23 @@
1
+ import { loadingTilesByLayer } from '../weakmaps/loadingTilesByLayer.js';
2
+ import { rasterVersionByLayer } from '../weakmaps/rasterVersionByLayer.js';
3
+ import { roofRasterByLayer } from '../weakmaps/roofRasterByLayer.js';
4
+
5
+ import { L } from '../globals/L.js';
6
+ import { roofSignatures } from '../globals/roofSignatures.js';
7
+ import { rebuildRoofAtlas } from './rebuildRoofAtlas.js';
8
+
9
+ export function updateRoofAtlas(layer, rasters, now) {
10
+ const signatures = roofSignatures;
11
+ signatures.length = 0;
12
+ let loading = false, rasterLayer;
13
+ for (rasterLayer of rasters) {
14
+ signatures.push(`${L.Util.stamp(rasterLayer)}:${rasterVersionByLayer.get(rasterLayer) || 0}:${rasterLayer.options.opacity}:${rasterLayer.options.zIndex}`);
15
+ loading ||= Boolean(loadingTilesByLayer.get(rasterLayer));
16
+ }
17
+ const signature = signatures.join('|');
18
+ signatures.length = 0;
19
+ if (!roofRasterByLayer.get(layer) || roofRasterByLayer.get(layer).signature !== signature &&
20
+ (!loading || now - roofRasterByLayer.get(layer).updatedAt >= 50)) {
21
+ rebuildRoofAtlas(layer, rasters, signature, now);
22
+ }
23
+ }
@@ -0,0 +1,29 @@
1
+ import { kindByLayer } from '../weakmaps/kindByLayer.js';
2
+ import { layersByLayer } from '../weakmaps/layersByLayer.js';
3
+ import { rasterTilesByLayer } from '../weakmaps/rasterTilesByLayer.js';
4
+ import { roofRasterByLayer } from '../weakmaps/roofRasterByLayer.js';
5
+ import { roofRastersByLayer } from '../weakmaps/roofRastersByLayer.js';
6
+ import { updateRoofAtlas } from './updateRoofAtlas.js';
7
+ import { destroyTexture } from './destroyTexture.js';
8
+
9
+ export function updateRoofRaster(layer, now) {
10
+ const map = layer._map;
11
+ let rasters = roofRastersByLayer.get(layer);
12
+ if (!rasters) roofRastersByLayer.set(layer, rasters = /* alloc */ []);
13
+ rasters.length = 0;
14
+ let hasRoofTexture = false;
15
+ let sceneLayer, rasterLayer;
16
+ for (sceneLayer of layersByLayer.get(layer)) {
17
+ if (sceneLayer.options.roofTexture || sceneLayer.options.wallTexture) { hasRoofTexture = true; break; }
18
+ }
19
+ if (hasRoofTexture) {
20
+ for (rasterLayer of Object.values(map._layers)) {
21
+ if (kindByLayer.get(rasterLayer) === 'raster' && rasterTilesByLayer.get(rasterLayer) && rasterLayer.options.opacity > 0) rasters.push(rasterLayer);
22
+ }
23
+ updateRoofAtlas(layer, rasters, now);
24
+ } else if (roofRasterByLayer.get(layer)) {
25
+ destroyTexture(layer, roofRasterByLayer.get(layer).texture.texture);
26
+ roofRasterByLayer.set(layer, null);
27
+ }
28
+ return rasters;
29
+ }
@@ -1,5 +1,5 @@
1
- import { current } from './current.js';
2
- import { refreshNativeLayer } from './refreshNativeLayer.js';
1
+ import { current } from '../native/isCurrentNativeLayer.js';
2
+ import { refreshNativeLayer } from '../native/refreshNativeLayer.js';
3
3
 
4
4
  export async function uploadCanvasTexture(state, key, texture, image, device, width, height) {
5
5
  let bitmap;
@@ -1,4 +1,4 @@
1
- import { trafficByLayer } from '../globals/trafficByLayer.js';
1
+ import { trafficByLayer } from '../weakmaps/trafficByLayer.js';
2
2
 
3
3
 
4
4
  import { placeTraffic } from './placeTraffic.js';
@@ -1,4 +1,6 @@
1
- import { sceneByLayer } from '../globals/sceneByLayer.js';
1
+ import { highlightedFeatureByLayer } from '../weakmaps/highlightedFeatureByLayer.js';
2
+ import { hoveredFeatureByLayer } from '../weakmaps/hoveredFeatureByLayer.js';
3
+
2
4
 
3
5
 
4
6
  import * as disposeMesh from '../rendering/disposeMesh.js';
@@ -7,9 +9,9 @@ import * as showFeature from '../picking/showFeature.js';
7
9
 
8
10
  export function disposeTrafficObject(state, object) {
9
11
  if (!object) return;
10
- if (sceneByLayer.get(state.layer).highlightedFeature?.mesh === object) {
12
+ if (highlightedFeatureByLayer.get(state.layer)?.mesh === object) {
11
13
  setHighlight.setHighlight(state.layer, null);
12
- sceneByLayer.get(state.layer).hoveredFeature = null;
14
+ hoveredFeatureByLayer.set(state.layer, null);
13
15
  showFeature.showFeature(state.layer, null);
14
16
  };
15
17
  disposeMesh.disposeMesh(state.layer, object);
@@ -1,5 +1,5 @@
1
1
  import { trafficRouteMaterial } from '../globals/trafficRouteMaterial.js';
2
- import { routeGeometry } from './routeGeometry.js';
2
+ import { routeGeometry } from '../geometry/routeGeometry.js';
3
3
  import { createTrafficMesh } from './createTrafficMesh.js';
4
4
 
5
5
 
@@ -1,16 +1,16 @@
1
- import { sceneByLayer } from '../globals/sceneByLayer.js';
2
- import { cameraByMap } from '../globals/cameraByMap.js';
1
+ import { rootByLayer } from '../weakmaps/rootByLayer.js';
3
2
 
4
-
5
- import { getElevation } from '../terrain/getElevation.js';
3
+ import { readyTerrainOf } from '../terrain/readyTerrainOf.js';
4
+ import { mapElevationOf } from '../terrain/mapElevationOf.js';
6
5
 
7
6
  export function groundTraffic(state) {
8
7
  const { layer, lanes } = state;
9
- const terrain = sceneByLayer.get(cameraByMap.get(layer._map)._terrain3D)?._terrainReady && cameraByMap.get(layer._map)._terrain3D, base = sceneByLayer.get(layer).root.position[1];
8
+ const terrain = readyTerrainOf(layer._map);
9
+ const base = rootByLayer.get(layer).position[1];
10
10
  let lane, i, elevation;
11
11
  for (lane of lanes) {
12
12
  for (i = 0; i < lane.points.length; i++) {
13
- elevation = terrain && (lane.elevation ?? getElevation(terrain, lane.latlngs[i]));
13
+ elevation = terrain && (lane.elevation ?? mapElevationOf(layer._map, lane.latlngs[i]));
14
14
  lane.points[i][2] = Number.isFinite(elevation) && Number.isFinite(base) ? elevation - base : 0;
15
15
  }
16
16
  }
@@ -3,7 +3,7 @@ import { speed as sharedSpeed } from '../globals/speed.js';
3
3
  import { trafficEmptyOptions } from '../globals/trafficEmptyOptions.js';
4
4
  import { vehicles } from '../globals/vehicles.js';
5
5
  import { trafficShader } from '../globals/trafficShader.js';
6
- import { trafficByLayer } from '../globals/trafficByLayer.js';
6
+ import { trafficByLayer } from '../weakmaps/trafficByLayer.js';
7
7
 
8
8
 
9
9
  /**
@@ -16,9 +16,9 @@ import { trafficByLayer } from '../globals/trafficByLayer.js';
16
16
  * in metres, `name`/`description` for the default tooltip. The status line (count and vehicle type) sits under the layer's entry in the layers control.
17
17
  * L.Control.Time on the same map drives the time; without one, vehicles run live.
18
18
  */
19
- import { build } from '../geometry/build.js';
19
+ import { build } from '../geometry/buildGeometryParts.js';
20
20
  import { init3D } from '../scene/init3D.js';
21
- import { tooltip } from './tooltip.js';
21
+ import { tooltip } from './trafficTooltip.js';
22
22
 
23
23
 
24
24
 
@@ -1,4 +1,4 @@
1
- import { toLanes } from './toLanes.js';
1
+ import { toLanes } from './featuresToTrafficLanes.js';
2
2
  import { prepareTraffic } from './prepareTraffic.js';
3
3
 
4
4
  export function loadedTrafficLanes(state, signal, data) {
@@ -1,10 +1,10 @@
1
- import { along } from './along.js';
1
+ import { along } from '../geometry/interpolateRoute.js';
2
2
 
3
- export function locateTraffic(state, trip) {
3
+ export function locateTraffic(state, trip, target) {
4
4
  const { points, lengths, length } = trip.lane;
5
5
  let distance = trip.distance + state.elapsed * trip.speed;
6
6
  distance -= length * Math.floor(distance / length);
7
- const position = along(points, lengths, distance);
7
+ const position = along(points, lengths, distance, target);
8
8
  position.x -= position.dz * state.side;
9
9
  position.z += position.dx * state.side;
10
10
  return position;
@@ -4,10 +4,11 @@ export function placeTraffic(state) {
4
4
  if (!state.mesh || !state.stale) return;
5
5
  state.stale = false;
6
6
  const { position, normal } = state.mesh.geometry.attributes;
7
+ const target = state.position ||= /* alloc */ {};
7
8
  let i, trip, cx, y, cz, dx, dz, k, o, lx, lz, nx, nz;
8
9
  for (i = 0; i < state.trips.length; i++) {
9
10
  trip = state.trips[i];
10
- ({ x: cx, y, z: cz, dx, dz } = locateTraffic(state, trip));
11
+ ({ x: cx, y, z: cz, dx, dz } = locateTraffic(state, trip, target));
11
12
  for (k = 0, o = i * state.stride; k < state.stride; k += 3, o += 3) {
12
13
  lx = state.template.position[k], lz = state.template.position[k + 2], nx = state.template.normal[k], nz = state.template.normal[k + 2];
13
14
  position.data[o] = cx - lx * dz - lz * dx;