leaflet-city-mapper 0.0.4 → 0.0.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (621) hide show
  1. package/README.md +23 -11
  2. package/cucumber.mjs +9 -9
  3. package/dist/leaflet-city-mapper-src.js +3353 -2377
  4. package/dist/leaflet-city-mapper-src.js.map +4 -4
  5. package/dist/leaflet-city-mapper-worker-src.js +955 -0
  6. package/dist/leaflet-city-mapper-worker-src.js.map +7 -0
  7. package/dist/leaflet-city-mapper-worker.js +2 -0
  8. package/dist/leaflet-city-mapper-worker.js.map +7 -0
  9. package/dist/leaflet-city-mapper.js +3 -3
  10. package/dist/leaflet-city-mapper.js.map +4 -4
  11. package/libs/leaflet.js +1 -1
  12. package/package.json +3 -2
  13. package/src/{camera → animations}/cancelCameraAnimation.js +5 -3
  14. package/src/{core → animations}/cancelGridFade.js +3 -2
  15. package/src/animations/endZoom.js +27 -0
  16. package/src/{camera → animations}/mapAnimateCamera.js +7 -5
  17. package/src/{scene → animations}/onZoomAnim.js +5 -4
  18. package/src/{scene → animations}/renderPendingZoomAnimation.js +4 -2
  19. package/src/{camera → animations}/runCameraAnimations.js +8 -6
  20. package/src/{core → animations}/runGridFades.js +4 -3
  21. package/src/{camera → animations}/scheduleCameraAnimation.js +3 -2
  22. package/src/animations/scheduleGridFade.js +16 -0
  23. package/src/{scene → animations}/startZoom.js +3 -2
  24. package/src/{rendering → animations}/synchronizeZoomView.js +10 -8
  25. package/src/{rendering → animations}/updateZoomCamera.js +11 -8
  26. package/src/archives/decodeDirectory.js +1 -1
  27. package/src/archives/findTile.js +3 -3
  28. package/src/archives/getDirectoryEntries.js +5 -4
  29. package/src/archives/getHeader.js +10 -6
  30. package/src/archives/getTileData.js +3 -3
  31. package/src/archives/getZxy.js +8 -7
  32. package/src/archives/loadDirectory.js +3 -3
  33. package/src/archives/loadSource.js +3 -2
  34. package/src/archives/{read.js → readArchiveRange.js} +7 -5
  35. package/src/camera/cameraMapReady.js +3 -2
  36. package/src/camera/cleanupCameraMap.js +8 -6
  37. package/src/camera/fitCameraBounds.js +3 -3
  38. package/src/camera/initializeCameraMap.js +6 -4
  39. package/src/camera/mapCamera.js +1 -1
  40. package/src/camera/mapContainerPointToLayerPoint.js +2 -2
  41. package/src/camera/mapGetBearing.js +3 -2
  42. package/src/camera/mapGetBounds.js +2 -2
  43. package/src/camera/mapGetBoundsZoom.js +2 -2
  44. package/src/camera/mapGetPitch.js +3 -2
  45. package/src/camera/mapLayerPointToContainerPoint.js +2 -2
  46. package/src/camera/mapLimitCenter.js +1 -1
  47. package/src/camera/mapLimitOffset.js +1 -1
  48. package/src/camera/mapPanBy.js +2 -2
  49. package/src/camera/mapPanInside.js +1 -1
  50. package/src/camera/mapResetNorthPitch.js +1 -1
  51. package/src/camera/mapSetBearing.js +1 -1
  52. package/src/camera/mapSetPitch.js +1 -1
  53. package/src/camera/mapSetPitchAndBearing.js +5 -3
  54. package/src/{rendering → camera}/updateMapCamera.js +19 -15
  55. package/src/{scene/updateCamera.js → camera/updateSceneCamera.js} +1 -1
  56. package/src/camera/updateSky.js +10 -9
  57. package/src/collision/collider.js +23 -9
  58. package/src/collision/insideMesh.js +53 -0
  59. package/src/collision/insideWalker.js +46 -0
  60. package/src/collision/trafficCollision.js +60 -0
  61. package/src/{utils → colors}/parseColor.js +1 -1
  62. package/src/controls/addCameraHandler.js +5 -3
  63. package/src/controls/adjustCameraDrag.js +4 -3
  64. package/src/controls/cameraControls.js +8 -5
  65. package/src/controls/cameraDragClick.js +7 -7
  66. package/src/controls/cameraDragContextMenu.js +1 -1
  67. package/src/controls/cameraDragDown.js +2 -2
  68. package/src/controls/cameraDragEnd.js +1 -1
  69. package/src/controls/cameraDragMove.js +2 -2
  70. package/src/controls/changeCameraTouch.js +6 -3
  71. package/src/controls/cleanupCameraTouch.js +7 -5
  72. package/src/controls/dragCamera.js +1 -1
  73. package/src/controls/endCameraTouchEvent.js +1 -1
  74. package/src/controls/moveCameraTouch.js +5 -3
  75. package/src/controls/removeCameraDrag.js +1 -1
  76. package/src/controls/shiftRotateWheel.js +1 -1
  77. package/src/controls/startCameraTouch.js +6 -4
  78. package/src/core/adjustCameraMarkerPan.js +3 -3
  79. package/src/core/cameraCircleBounds.js +1 -1
  80. package/src/core/cameraMarkerDrag.js +1 -1
  81. package/src/core/cameraMarkerOnDrag.js +1 -1
  82. package/src/core/closestCameraLayerPoint.js +1 -1
  83. package/src/core/initializeGridContainer.js +1 -1
  84. package/src/core/initializeNativeLayer.js +9 -8
  85. package/src/core/layerCallInitHooks.js +4 -3
  86. package/src/core/markerSetIcon.js +1 -1
  87. package/src/core/markerSetPos.js +2 -2
  88. package/src/core/markerSetRotation.js +1 -1
  89. package/src/core/markerUpdateZIndex.js +5 -4
  90. package/src/core/popupAdjustPan.js +1 -1
  91. package/src/core/popupUpdatePosition.js +1 -1
  92. package/src/core/redrawPath.js +1 -1
  93. package/src/core/removeLayer.js +4 -3
  94. package/src/core/tooltipSetPosition.js +1 -1
  95. package/src/core/updateGridOpacity.js +3 -3
  96. package/src/core/whenReady.js +11 -0
  97. package/src/geometry/addBridges.js +13 -8
  98. package/src/{sources → geometry}/addGeneratedTriangle.js +1 -1
  99. package/src/{sources/addTriangle.js → geometry/appendAreaTriangle.js} +5 -5
  100. package/src/geometry/assembleAreaGeometry.js +41 -0
  101. package/src/{core → geometry}/boundsQuad.js +1 -1
  102. package/src/geometry/bridgePolygon.js +3 -3
  103. package/src/geometry/buildExtrudedPolygon.js +10 -0
  104. package/src/geometry/buildProjectedPoint.js +21 -0
  105. package/src/{sources/buildAreaPolygon.js → geometry/buildProjectedPolygon.js} +25 -29
  106. package/src/geometry/circleGeometry.js +1 -1
  107. package/src/geometry/computeBounds.js +19 -8
  108. package/src/geometry/conformModelToTerrain.js +17 -11
  109. package/src/{models → geometry}/createModelGeometry.js +5 -4
  110. package/src/geometry/disk.js +1 -1
  111. package/src/geometry/indexBridge.js +5 -4
  112. package/src/geometry/lampPostGeometry.js +2 -2
  113. package/src/geometry/lightGeometry.js +1 -1
  114. package/src/geometry/lineJoin.js +1 -1
  115. package/src/{core → geometry}/markerQuadCorners.js +9 -6
  116. package/src/geometry/nativeGeometry.js +1 -1
  117. package/src/geometry/polygon.js +1 -1
  118. package/src/geometry/roofCoverage.js +11 -8
  119. package/src/geometry/roofFootprint.js +13 -10
  120. package/src/geometry/segment.js +1 -1
  121. package/src/{shadows → geometry}/shadowBounds.js +1 -1
  122. package/src/geometry/surface.js +1 -1
  123. package/src/{terrain → geometry}/terrainBuffers.js +7 -5
  124. package/src/geometry/terrainTileGeometry.js +19 -0
  125. package/src/geometry/treeGeometry.js +2 -2
  126. package/src/globals/geometryWorkerUrl.js +3 -0
  127. package/src/globals/nativeMethodHandlers.js +14 -14
  128. package/src/{scene → gpu}/initializeRendererResources.js +10 -9
  129. package/src/gpu/initializeSharedRenderer.js +52 -0
  130. package/src/gpu/mountRenderer.js +26 -0
  131. package/src/{scene → gpu}/releaseRenderer.js +2 -2
  132. package/src/gpu/rendererDeviceError.js +16 -0
  133. package/src/gpu/rendererDeviceLost.js +16 -0
  134. package/src/{rendering/reportCompilation.js → gpu/reportShaderCompilation.js} +3 -3
  135. package/src/gpu/requestAdapter.js +12 -0
  136. package/src/gpu/requestDevice.js +9 -0
  137. package/src/index.js +8 -13
  138. package/src/layer-controls/layerCountTitle.js +6 -0
  139. package/src/layer-controls/renderLayerCount.js +20 -0
  140. package/src/{scene → layer-controls}/updateLayerCount.js +24 -22
  141. package/src/lighting/lightGrid.js +1 -1
  142. package/src/lighting/updatePointLights.js +13 -10
  143. package/src/{rendering → materials}/createProgram.js +13 -12
  144. package/src/{models/materialFor.js → materials/modelMaterialFor.js} +3 -3
  145. package/src/materials/terrainRasterProgram.js +58 -0
  146. package/src/models/applyModelTransform.js +8 -7
  147. package/src/models/createModelContext.js +3 -3
  148. package/src/models/loadModel.js +17 -12
  149. package/src/models/loadModelResources.js +7 -6
  150. package/src/models/modelNode.js +4 -5
  151. package/src/{core → native}/disposeNativeLayer.js +10 -10
  152. package/src/{core → native}/handleNativeMapEvent.js +5 -4
  153. package/src/{core → native}/initNativeGPU.js +9 -6
  154. package/src/native/isCurrentNativeLayer.js +7 -0
  155. package/src/{core → native}/nativeEventSource.js +3 -3
  156. package/src/{core → native}/nativeEvents.js +1 -1
  157. package/src/{core → native}/nativeLayer.js +16 -37
  158. package/src/{core → native}/nativeLayerMethod.js +14 -5
  159. package/src/{core → native}/pruneNativeResources.js +5 -5
  160. package/src/{core → native}/putNativeMesh.js +3 -3
  161. package/src/{core → native}/quadNativeMesh.js +1 -1
  162. package/src/native/readyNativeGPU.js +10 -0
  163. package/src/{core → native}/refreshNativeLayer.js +8 -7
  164. package/src/{core → native}/refreshNativeLayerContract.js +3 -2
  165. package/src/{core → native}/removeNativeEvents.js +1 -1
  166. package/src/{core → native}/removeTargets.js +3 -2
  167. package/src/native/reorderNativeLayer.js +17 -0
  168. package/src/{core → native}/styleNativeMesh.js +3 -2
  169. package/src/{core → native}/syncGridLayer.js +1 -1
  170. package/src/{core → native}/syncImageOverlay.js +1 -1
  171. package/src/{core → native}/syncMarker.js +1 -1
  172. package/src/{core → native}/syncVectorLayer.js +2 -2
  173. package/src/{core → native}/synchronizeNativeLayer.js +4 -3
  174. package/src/native/updateNativeLayerView.js +10 -0
  175. package/src/picking/findFeature.js +13 -9
  176. package/src/picking/hit.js +16 -8
  177. package/src/picking/onClick.js +3 -2
  178. package/src/picking/onPointerLeave.js +3 -2
  179. package/src/picking/onPointerMove.js +12 -6
  180. package/src/picking/raycast.js +29 -24
  181. package/src/picking/setHighlight.js +9 -8
  182. package/src/picking/shouldSkipOther.js +3 -2
  183. package/src/picking/showFeature.js +19 -14
  184. package/src/{camera/angles.js → projections/cameraAngles.js} +2 -2
  185. package/src/{camera → projections}/groundBounds.js +2 -2
  186. package/src/projections/localPosition.js +11 -0
  187. package/src/{camera/project.js → projections/projectCameraPoint.js} +2 -2
  188. package/src/{sources → projections}/projectRing.js +8 -9
  189. package/src/projections/projectTreePoint.js +17 -0
  190. package/src/{camera/animationPoint.js → projections/transformZoomAnimationPoint.js} +3 -2
  191. package/src/projections/walkerLocalPosition.js +18 -0
  192. package/src/raster/addRasterTile.js +38 -28
  193. package/src/raster/createRasterMesh.js +24 -19
  194. package/src/raster/finishRasterAttachment.js +17 -0
  195. package/src/raster/finishRasterTile.js +22 -19
  196. package/src/raster/initRaster.js +24 -15
  197. package/src/raster/isRasterLoading.js +8 -0
  198. package/src/raster/loadRasterTile.js +8 -7
  199. package/src/raster/onPMTileAdd.js +9 -8
  200. package/src/raster/onPMTileRemove.js +6 -5
  201. package/src/raster/pruneRasterTiles.js +19 -13
  202. package/src/raster/pumpRasterTiles.js +8 -6
  203. package/src/raster/readyRaster.js +3 -2
  204. package/src/raster/registerTerrainTile.js +8 -6
  205. package/src/raster/releaseRasterTile.js +14 -11
  206. package/src/raster/releaseRasterTiles.js +13 -10
  207. package/src/raster/removeRasterTile.js +8 -6
  208. package/src/raster/retainRasterTiles.js +5 -4
  209. package/src/raster/setPMTileOpacity.js +4 -4
  210. package/src/raster/setPMTileZIndex.js +4 -4
  211. package/src/raster/setRasterOpacity.js +8 -6
  212. package/src/raster/setRasterTerrain.js +12 -9
  213. package/src/raster/setRasterZIndex.js +8 -6
  214. package/src/raster/updateAttachedTiles.js +6 -5
  215. package/src/raster/updateRasterTiles.js +20 -15
  216. package/src/rendering/collectFrameMeshes.js +16 -9
  217. package/src/rendering/collectVisibleMesh.js +18 -9
  218. package/src/rendering/createMesh.js +11 -9
  219. package/src/rendering/disposeMesh.js +3 -3
  220. package/src/rendering/drawGeometry.js +9 -7
  221. package/src/rendering/drawSceneMeshes.js +9 -7
  222. package/src/rendering/prepareFrameBuffer.js +6 -5
  223. package/src/rendering/prepareFrameMeshes.js +9 -6
  224. package/src/rendering/prepareFrameUniforms.js +9 -6
  225. package/src/rendering/prepareMeshUniforms.js +1 -1
  226. package/src/rendering/render.js +39 -32
  227. package/src/rendering/resizeRenderer.js +17 -15
  228. package/src/rendering/revealRoofMesh.js +25 -6
  229. package/src/scene/{layerLayerAdd.js → addRegisteredLayer.js} +13 -9
  230. package/src/scene/addSceneLayer.js +4 -3
  231. package/src/scene/attachLayer.js +7 -6
  232. package/src/scene/attachSharedScene.js +69 -0
  233. package/src/scene/callLayer.js +7 -5
  234. package/src/scene/cancelUpdate.js +6 -5
  235. package/src/scene/failAttachment.js +6 -5
  236. package/src/scene/get3DEvents.js +5 -3
  237. package/src/scene/getLocation.js +3 -2
  238. package/src/scene/init3D.js +28 -26
  239. package/src/scene/initializeLayer.js +6 -4
  240. package/src/scene/isNativeLayer.js +3 -2
  241. package/src/scene/layerInitialize.js +11 -6
  242. package/src/scene/onAdd3DLayer.js +30 -24
  243. package/src/scene/onMapChange.js +5 -4
  244. package/src/scene/onRemove3DLayer.js +53 -35
  245. package/src/scene/ready3D.js +22 -13
  246. package/src/scene/releaseSharedScene.js +31 -25
  247. package/src/scene/removeLayerEvents.js +12 -9
  248. package/src/scene/removeSceneLayer.js +3 -2
  249. package/src/scene/renderPendingMapChange.js +7 -4
  250. package/src/scene/renderPendingUpdates.js +9 -6
  251. package/src/scene/restoreObject.js +15 -13
  252. package/src/scene/scheduleSceneUpdate.js +25 -0
  253. package/src/shaders/materialShaders.js +2 -2
  254. package/src/shadows/bindSunlight.js +4 -3
  255. package/src/shadows/drawShadowMeshes.js +4 -3
  256. package/src/shadows/renderSunlight.js +6 -5
  257. package/src/shadows/resizeSunlight.js +7 -6
  258. package/src/shadows/shadowMatrix.js +2 -2
  259. package/src/sources/attachAreaMesh.js +25 -20
  260. package/src/sources/buildArea.js +19 -11
  261. package/src/sources/buildAreaFeature.js +14 -5
  262. package/src/sources/buildAreaPoint.js +3 -21
  263. package/src/sources/extrusionStyle.js +2 -2
  264. package/src/sources/initializeGeoJSON.js +3 -2
  265. package/src/sources/pendingSourceAreas.js +3 -2
  266. package/src/sources/prepareAreaGeometryJob.js +33 -0
  267. package/src/sources/pumpSourceAreas.js +37 -0
  268. package/src/sources/releaseArea.js +10 -8
  269. package/src/sources/setGeoJSONData.js +4 -3
  270. package/src/sources/sourceAreaContext.js +18 -17
  271. package/src/sources/updateArea.js +25 -21
  272. package/src/sources/{updateStatus.js → updateSourceStatus.js} +5 -4
  273. package/src/sunlight/{addTo.js → addTimeControlToMap.js} +1 -1
  274. package/src/sunlight/addTimeLayer.js +3 -2
  275. package/src/sunlight/atmosphere.js +2 -2
  276. package/src/sunlight/initSunlight.js +5 -5
  277. package/src/sunlight/{initialize.js → initializeTimeControl.js} +5 -3
  278. package/src/sunlight/onAddSun.js +5 -4
  279. package/src/sunlight/onRemoveSun.js +1 -1
  280. package/src/sunlight/removeSun.js +7 -5
  281. package/src/sunlight/removeTimeLayer.js +3 -2
  282. package/src/sunlight/requestSunlightRender.js +9 -0
  283. package/src/sunlight/updateCelestialDisc.js +1 -1
  284. package/src/sunlight/updateSky.js +4 -2
  285. package/src/sunlight/updateSun.js +8 -6
  286. package/src/sunlight/useSelectedTime.js +4 -3
  287. package/src/terrain/applyTerrain.js +16 -13
  288. package/src/terrain/clearLayerTerrain.js +3 -2
  289. package/src/terrain/getElevation.js +9 -5
  290. package/src/terrain/initTerrain.js +11 -6
  291. package/src/terrain/loadTerrain.js +29 -20
  292. package/src/terrain/loadTerrainTiles.js +4 -3
  293. package/src/terrain/mapElevationOf.js +7 -0
  294. package/src/terrain/onTerrainAdd.js +14 -10
  295. package/src/terrain/onTerrainChange.js +4 -3
  296. package/src/terrain/onTerrainRemove.js +35 -21
  297. package/src/terrain/readyTerrainOf.js +7 -0
  298. package/src/terrain/setLayerTerrain.js +3 -2
  299. package/src/terrain/setTerrainHeight.js +19 -14
  300. package/src/terrain/terrainElevation.js +1 -1
  301. package/src/terrain/terrainTileQueue.js +11 -9
  302. package/src/{core → textures}/addImageState.js +1 -1
  303. package/src/{core/addRasterImage.js → textures/attachRasterImage.js} +1 -1
  304. package/src/{rendering → textures}/collectRoofTiles.js +3 -2
  305. package/src/{rendering → textures}/composeRoofAtlas.js +9 -7
  306. package/src/textures/destroyTexture.js +10 -0
  307. package/src/{models/textureFor.js → textures/modelTextureFor.js} +5 -4
  308. package/src/{core → textures}/nativeImageError.js +1 -1
  309. package/src/{core → textures}/nativeImageRefresh.js +2 -2
  310. package/src/{core/textureFor.js → textures/nativeTextureFor.js} +7 -6
  311. package/src/{rendering → textures}/rebuildRoofAtlas.js +12 -9
  312. package/src/{core → textures}/removeImageState.js +1 -1
  313. package/src/{rendering → textures}/resizeRoofTexture.js +5 -4
  314. package/src/textures/updateRoofAtlas.js +23 -0
  315. package/src/textures/updateRoofRaster.js +29 -0
  316. package/src/{core → textures}/uploadCanvasTexture.js +2 -2
  317. package/src/traffic/addTraffic.js +1 -1
  318. package/src/traffic/disposeTrafficObject.js +5 -3
  319. package/src/traffic/drawTrafficRoute.js +1 -1
  320. package/src/traffic/groundTraffic.js +6 -6
  321. package/src/traffic/initTraffic.js +3 -3
  322. package/src/traffic/loadedTrafficLanes.js +1 -1
  323. package/src/traffic/locateTraffic.js +3 -3
  324. package/src/traffic/placeTraffic.js +2 -1
  325. package/src/traffic/prepareTraffic.js +4 -3
  326. package/src/traffic/rebaseTraffic.js +3 -2
  327. package/src/traffic/rebuildTrafficMesh.js +1 -1
  328. package/src/traffic/removeTraffic.js +1 -1
  329. package/src/traffic/startTraffic.js +1 -1
  330. package/src/traffic/tickTraffic.js +4 -3
  331. package/src/traffic/trafficNow.js +3 -2
  332. package/src/traffic/updateTraffic.js +3 -2
  333. package/src/traffic/updateTrafficLights.js +4 -2
  334. package/src/vehicles/boatBenches.js +1 -1
  335. package/src/vehicles/boatModel.js +1 -1
  336. package/src/vehicles/busModel.js +1 -1
  337. package/src/vehicles/carModel.js +1 -1
  338. package/src/vehicles/metroModel.js +1 -1
  339. package/src/vehicles/tramModel.js +1 -1
  340. package/src/walk/{step.js → animateWalker.js} +15 -8
  341. package/src/walk/createWalk.js +15 -11
  342. package/src/walk/initWalk.js +4 -4
  343. package/src/walk/landWalker.js +38 -0
  344. package/src/walk/moveWalker.js +5 -4
  345. package/src/walk/{onAdd.js → onAddWalkControl.js} +3 -1
  346. package/src/walk/{onRemove.js → onRemoveWalkControl.js} +1 -1
  347. package/src/walk/{onKey.js → onWalkKey.js} +1 -1
  348. package/src/walk/{onTerrain.js → onWalkTerrain.js} +1 -1
  349. package/src/walk/{place.js → placeWalker.js} +2 -2
  350. package/src/walk/resolveWalkerPosition.js +28 -0
  351. package/src/walk/{start.js → startWalking.js} +8 -5
  352. package/src/walk/{stop.js → stopWalking.js} +4 -4
  353. package/src/walk/{toggle.js → toggleWalking.js} +2 -2
  354. package/src/weakmaps/addedByLayer.js +1 -0
  355. package/src/weakmaps/archiveHeaderByLayer.js +1 -0
  356. package/src/weakmaps/areasByLayer.js +1 -0
  357. package/src/weakmaps/bridgeMeshByLayer.js +1 -0
  358. package/src/weakmaps/bridgesByLayer.js +1 -0
  359. package/src/weakmaps/cameraAnimationByMap.js +1 -0
  360. package/src/weakmaps/cameraBearingByMap.js +1 -0
  361. package/src/weakmaps/cameraByLayer.js +1 -0
  362. package/src/weakmaps/cameraDraggableByMap.js +1 -0
  363. package/src/weakmaps/cameraFields.js +37 -0
  364. package/src/weakmaps/cameraFrameByMap.js +1 -0
  365. package/src/weakmaps/cameraHandlersByMap.js +1 -0
  366. package/src/weakmaps/cameraMaps.js +1 -0
  367. package/src/weakmaps/cameraPitchByMap.js +1 -0
  368. package/src/weakmaps/cameraReadyByMap.js +1 -0
  369. package/src/weakmaps/cameraTouchStateByMap.js +1 -0
  370. package/src/weakmaps/cameraViewByMap.js +1 -0
  371. package/src/weakmaps/cameraZIndexOffsetByLayer.js +1 -0
  372. package/src/weakmaps/containerByLayer.js +1 -0
  373. package/src/weakmaps/controlByLayer.js +1 -0
  374. package/src/weakmaps/countStatusByLayer.js +1 -0
  375. package/src/weakmaps/cursorByLayer.js +1 -0
  376. package/src/weakmaps/demByLayer.js +1 -0
  377. package/src/weakmaps/directoriesByLayer.js +1 -0
  378. package/src/weakmaps/etagByLayer.js +1 -0
  379. package/src/weakmaps/eventMapByLayer.js +1 -0
  380. package/src/weakmaps/eventsByLayer.js +1 -0
  381. package/src/weakmaps/fadeFrameByLayer.js +1 -0
  382. package/src/weakmaps/fadeVersionByLayer.js +1 -0
  383. package/src/weakmaps/frameByLayer.js +1 -0
  384. package/src/weakmaps/geojsonByLayer.js +1 -0
  385. package/src/weakmaps/geometryWorkersByMap.js +1 -0
  386. package/src/weakmaps/groupByLayer.js +1 -0
  387. package/src/weakmaps/headerByLayer.js +1 -0
  388. package/src/weakmaps/highlightedFeatureByLayer.js +1 -0
  389. package/src/weakmaps/hoveredFeatureByLayer.js +1 -0
  390. package/src/weakmaps/inflightByLayer.js +1 -0
  391. package/src/weakmaps/kindByLayer.js +1 -0
  392. package/src/weakmaps/layersByLayer.js +1 -0
  393. package/src/weakmaps/loadingTilesByLayer.js +1 -0
  394. package/src/weakmaps/locationByLayer.js +1 -0
  395. package/src/weakmaps/modelByLayer.js +1 -0
  396. package/src/weakmaps/modelUrlByLayer.js +1 -0
  397. package/src/weakmaps/nativeGPUBackByMap.js +1 -0
  398. package/src/weakmaps/nativeGPUByLayer.js +1 -0
  399. package/src/weakmaps/nativeGPUOrderByMap.js +1 -0
  400. package/src/weakmaps/pitchSkyByMap.js +1 -0
  401. package/src/weakmaps/pointerEventsByLayer.js +1 -0
  402. package/src/weakmaps/pruneAfterByLayer.js +1 -0
  403. package/src/weakmaps/pruneVersionByLayer.js +1 -0
  404. package/src/weakmaps/pruneWantedByLayer.js +1 -0
  405. package/src/weakmaps/queuedByLayer.js +1 -0
  406. package/src/weakmaps/rasterGeometryByLayer.js +1 -0
  407. package/src/weakmaps/rasterProgramByLayer.js +1 -0
  408. package/src/weakmaps/rasterTilesByLayer.js +1 -0
  409. package/src/weakmaps/rasterVersionByLayer.js +1 -0
  410. package/src/weakmaps/raycasterByLayer.js +1 -0
  411. package/src/weakmaps/readyByLayer.js +1 -0
  412. package/src/weakmaps/rendererByLayer.js +1 -0
  413. package/src/weakmaps/rendererReadyByLayer.js +1 -0
  414. package/src/weakmaps/roofRasterByLayer.js +1 -0
  415. package/src/weakmaps/roofRastersByLayer.js +1 -0
  416. package/src/weakmaps/rootByLayer.js +1 -0
  417. package/src/weakmaps/rotateControlByMap.js +1 -0
  418. package/src/weakmaps/sceneFields.js +159 -0
  419. package/src/weakmaps/sceneLayers.js +1 -0
  420. package/src/weakmaps/sceneOriginByLayer.js +1 -0
  421. package/src/weakmaps/shadowMeshesByLayer.js +1 -0
  422. package/src/weakmaps/sharedByLayer.js +1 -0
  423. package/src/weakmaps/sizeByLayer.js +1 -0
  424. package/src/weakmaps/state3dByLayer.js +1 -0
  425. package/src/weakmaps/sunlightByMap.js +1 -0
  426. package/src/weakmaps/terrain3DByLayer.js +1 -0
  427. package/src/weakmaps/terrain3DByMap.js +1 -0
  428. package/src/weakmaps/terrainArchiveByLayer.js +1 -0
  429. package/src/weakmaps/terrainBaseYByLayer.js +1 -0
  430. package/src/weakmaps/terrainBoundsByLayer.js +1 -0
  431. package/src/weakmaps/terrainControllerByLayer.js +1 -0
  432. package/src/weakmaps/terrainGridsByLayer.js +1 -0
  433. package/src/weakmaps/terrainLoadingByLayer.js +1 -0
  434. package/src/weakmaps/terrainOriginElevationByLayer.js +1 -0
  435. package/src/weakmaps/terrainPromiseByLayer.js +1 -0
  436. package/src/weakmaps/terrainReadyByLayer.js +1 -0
  437. package/src/weakmaps/terrainRequestByLayer.js +1 -0
  438. package/src/weakmaps/terrainSourceByLayer.js +1 -0
  439. package/src/weakmaps/terrainTilesByLayer.js +1 -0
  440. package/src/weakmaps/terrainZoomByLayer.js +1 -0
  441. package/src/weakmaps/tileZoomByLayer.js +1 -0
  442. package/src/weakmaps/timeControlByMap.js +1 -0
  443. package/src/weakmaps/tooltipByLayer.js +1 -0
  444. package/src/weakmaps/touchPitchByMap.js +1 -0
  445. package/src/weakmaps/touchRotateByMap.js +1 -0
  446. package/src/weakmaps/typeByLayer.js +1 -0
  447. package/src/weakmaps/urlByLayer.js +1 -0
  448. package/src/weakmaps/visibleMeshesByLayer.js +1 -0
  449. package/src/weakmaps/walkerByLayer.js +1 -0
  450. package/src/weakmaps/wantedRasterTilesByLayer.js +1 -0
  451. package/src/weakmaps/zoomLevelByLayer.js +1 -0
  452. package/src/weakmaps/zoomTransitionsByLayer.js +1 -0
  453. package/src/weakmaps/zoomViewByLayer.js +1 -0
  454. package/src/workers/acquireGeometryWorker.js +32 -0
  455. package/src/workers/buildAreaInWorker.js +36 -0
  456. package/src/workers/closeGeometryWorkers.js +11 -0
  457. package/src/workers/geometryWorker.js +14 -0
  458. package/src/workers/settleGeometryWorker.js +10 -0
  459. package/src/workers/startGeometryWorker.js +16 -0
  460. package/src/core/bringNativeLayerToBack.js +0 -8
  461. package/src/core/bringNativeLayerToFront.js +0 -8
  462. package/src/core/current.js +0 -6
  463. package/src/core/localPosition.js +0 -10
  464. package/src/core/readyNativeGPU.js +0 -9
  465. package/src/core/reorderNativeLayer.js +0 -9
  466. package/src/core/scheduleGridFade.js +0 -14
  467. package/src/core/updateNativeLayerView.js +0 -9
  468. package/src/geometry/dot.js +0 -6
  469. package/src/geometry/push.js +0 -3
  470. package/src/globals/cameraByMap.js +0 -1
  471. package/src/raster/finishAttachment.js +0 -15
  472. package/src/raster/isLoading.js +0 -7
  473. package/src/raster/terrainTileGeometry.js +0 -16
  474. package/src/rendering/destroyTexture.js +0 -9
  475. package/src/rendering/sortMeshes.js +0 -6
  476. package/src/rendering/updateRoofAtlas.js +0 -20
  477. package/src/rendering/updateRoofRaster.js +0 -25
  478. package/src/scene/attach.js +0 -54
  479. package/src/scene/endZoom.js +0 -23
  480. package/src/scene/initializeSharedRenderer.js +0 -45
  481. package/src/scene/layerCountTitle.js +0 -4
  482. package/src/scene/mountRenderer.js +0 -25
  483. package/src/scene/ready.js +0 -9
  484. package/src/scene/renderLayerCount.js +0 -13
  485. package/src/scene/rendererDeviceError.js +0 -14
  486. package/src/scene/rendererDeviceLost.js +0 -14
  487. package/src/scene/requestAdapter.js +0 -12
  488. package/src/scene/requestDevice.js +0 -9
  489. package/src/scene/update.js +0 -23
  490. package/src/sources/projectedTree.js +0 -19
  491. package/src/sources/pump.js +0 -44
  492. package/src/sunlight/render.js +0 -9
  493. package/src/terrain/rasterProgram.js +0 -51
  494. package/src/walk/land.js +0 -32
  495. package/src/walk/local.js +0 -18
  496. /package/src/{camera → animations}/mapStopPitchBearingAnimation.js +0 -0
  497. /package/src/{core → animations}/runMarkerPanFrame.js +0 -0
  498. /package/src/{core → animations}/scheduleMarkerPan.js +0 -0
  499. /package/src/archives/{varint.js → readVarint.js} +0 -0
  500. /package/src/{sunlight → astronomy}/horizontalPosition.js +0 -0
  501. /package/src/{sunlight → astronomy}/moonPosition.js +0 -0
  502. /package/src/{sunlight → astronomy}/solarPosition.js +0 -0
  503. /package/src/{sunlight → astronomy}/solarTime.js +0 -0
  504. /package/src/{scene → camera}/createSceneCamera.js +0 -0
  505. /package/src/{sunlight/rgb.js → colors/formatRGB.js} +0 -0
  506. /package/src/{utils/channel.js → colors/hslChannel.js} +0 -0
  507. /package/src/{sunlight/mix.js → colors/mixColor.js} +0 -0
  508. /package/src/{utils → colors}/toSRGB.js +0 -0
  509. /package/src/controls/{editable.js → isEditableTarget.js} +0 -0
  510. /package/src/geometry/{nativeTriangle.js → appendNativeTriangle.js} +0 -0
  511. /package/src/{traffic → geometry}/appendRouteDash.js +0 -0
  512. /package/src/{traffic → geometry}/appendRouteSegment.js +0 -0
  513. /package/src/geometry/{build.js → buildGeometryParts.js} +0 -0
  514. /package/src/geometry/{lampRing.js → createLampRing.js} +0 -0
  515. /package/src/{raster/createGeometry.js → geometry/createRasterQuadGeometry.js} +0 -0
  516. /package/src/geometry/{treeRing.js → createTreeRing.js} +0 -0
  517. /package/src/geometry/{cross.js → crossVector.js} +0 -0
  518. /package/src/{sources → geometry}/generateTreeGeometry.js +0 -0
  519. /package/src/{sources → geometry}/instanceAreaGeometry.js +0 -0
  520. /package/src/{traffic/along.js → geometry/interpolateRoute.js} +0 -0
  521. /package/src/{core → geometry}/markerImageBounds.js +0 -0
  522. /package/src/{shadows → geometry}/meshShadowBounds.js +0 -0
  523. /package/src/geometry/{below.js → offsetBelowGround.js} +0 -0
  524. /package/src/{scene → geometry}/restoreGeometry.js +0 -0
  525. /package/src/{traffic → geometry}/routeGeometry.js +0 -0
  526. /package/src/geometry/{sub.js → subtractVector.js} +0 -0
  527. /package/src/{terrain → geometry}/terrainGrid.js +0 -0
  528. /package/src/geometry/{visit.js → visitNativeCoordinates.js} +0 -0
  529. /package/src/{scene → gpu}/showWebGPUWarning.js +0 -0
  530. /package/src/{scene → layer-controls}/placeEntry.js +0 -0
  531. /package/src/{scene → layer-controls}/placeEntryElement.js +0 -0
  532. /package/src/{scene → layer-controls}/placeUnderEntry.js +0 -0
  533. /package/src/{scene → layer-controls}/removeEntry.js +0 -0
  534. /package/src/{scene → layer-controls}/replaceEntry.js +0 -0
  535. /package/src/{scene → layer-controls}/runPlacements.js +0 -0
  536. /package/src/{scene → layer-controls}/underEntry.js +0 -0
  537. /package/src/lighting/{visitCells.js → visitLightGridCells.js} +0 -0
  538. /package/src/{rendering → materials}/createProgramLayout.js +0 -0
  539. /package/src/{rendering → materials}/createProgramUniforms.js +0 -0
  540. /package/src/{rendering → materials}/prepareMeshCutout.js +0 -0
  541. /package/src/{shaders → materials}/validateRoofMaterial.js +0 -0
  542. /package/src/{core → native}/beforeNativeRender.js +0 -0
  543. /package/src/{core → native}/bypassNativeEvent.js +0 -0
  544. /package/src/{core → native}/compareNativeHits.js +0 -0
  545. /package/src/{core → native}/forwardNativeError.js +0 -0
  546. /package/src/{core → native}/hideTargets.js +0 -0
  547. /package/src/{core → native}/nativeAddLatLng.js +0 -0
  548. /package/src/{core → native}/nativeBringToBack.js +0 -0
  549. /package/src/{core → native}/nativeBringToFront.js +0 -0
  550. /package/src/{core → native}/nativeRedraw.js +0 -0
  551. /package/src/{core → native}/nativeSetBounds.js +0 -0
  552. /package/src/{core → native}/nativeSetIcon.js +0 -0
  553. /package/src/{core → native}/nativeSetLatLng.js +0 -0
  554. /package/src/{core → native}/nativeSetLatLngs.js +0 -0
  555. /package/src/{core → native}/nativeSetOpacity.js +0 -0
  556. /package/src/{core → native}/nativeSetRadius.js +0 -0
  557. /package/src/{core → native}/nativeSetStyle.js +0 -0
  558. /package/src/{core → native}/nativeSetUrl.js +0 -0
  559. /package/src/{core → native}/nativeSetZIndex.js +0 -0
  560. /package/src/{core → native}/nativeSetZIndexOffset.js +0 -0
  561. /package/src/{core → native}/refreshNativeEvent.js +0 -0
  562. /package/src/{core → native}/rejectNativeReady.js +0 -0
  563. /package/src/{core → native}/resolveNativeReady.js +0 -0
  564. /package/src/{core → native}/restoreNativeEvents.js +0 -0
  565. /package/src/{core → native}/updateNativeHover.js +0 -0
  566. /package/src/{camera/displayPoint.js → projections/displayContainerPoint.js} +0 -0
  567. /package/src/{core → projections}/localPixel.js +0 -0
  568. /package/src/{core → projections}/localPixelForGeometry.js +0 -0
  569. /package/src/{core → projections}/markerCameraIconPoint.js +0 -0
  570. /package/src/{geometry/bridgeLocal.js → projections/projectBridgePoint.js} +0 -0
  571. /package/src/{sunlight → projections}/projectCelestialBody.js +0 -0
  572. /package/src/{camera/pointOf.js → projections/toPoint.js} +0 -0
  573. /package/src/{camera → projections}/verticalGroundY.js +0 -0
  574. /package/src/raster/{reportError.js → reportRasterError.js} +0 -0
  575. /package/src/scene/{emptyNode.js → createSceneNode.js} +0 -0
  576. /package/src/scene/{reportError.js → reportLayerError.js} +0 -0
  577. /package/src/sunlight/{onAdd.js → onAddTimeControl.js} +0 -0
  578. /package/src/sunlight/{remove.js → removeTimeControl.js} +0 -0
  579. /package/src/terrain/{sample.js → sampleTerrainTile.js} +0 -0
  580. /package/src/{rendering → textures}/bindMeshTextures.js +0 -0
  581. /package/src/{rendering → textures}/compareRoofTiles.js +0 -0
  582. /package/src/{rendering/destroyAfterSubmission.js → textures/destroyTextureAfterSubmission.js} +0 -0
  583. /package/src/{rendering → textures}/ensureRoofBlit.js +0 -0
  584. /package/src/{models/loadImage.js → textures/loadModelImage.js} +0 -0
  585. /package/src/{models/textureSampler.js → textures/modelTextureSampler.js} +0 -0
  586. /package/src/{rendering → textures}/prepareMeshTextures.js +0 -0
  587. /package/src/{scene → textures}/restoreMaterialTextures.js +0 -0
  588. /package/src/{rendering → textures}/textureBinding.js +0 -0
  589. /package/src/{rendering → textures}/uploadMeshTexture.js +0 -0
  590. /package/src/{core → textures}/uploadNativeImage.js +0 -0
  591. /package/src/{rendering → textures}/uploadRoofTile.js +0 -0
  592. /package/src/traffic/{toLanes.js → featuresToTrafficLanes.js} +0 -0
  593. /package/src/traffic/{tooltip.js → trafficTooltip.js} +0 -0
  594. /package/src/{scene → transforms}/composeLocalTransform.js +0 -0
  595. /package/src/{models/nodeMatrix.js → transforms/modelNodeMatrix.js} +0 -0
  596. /package/src/{core → transforms}/transformNativePoint.js +0 -0
  597. /package/src/{scene → transforms}/updateWorldMatrix.js +0 -0
  598. /package/src/{scene → transforms}/worldMatrixChanged.js +0 -0
  599. /package/src/vehicles/{carriage.js → buildCarriage.js} +0 -0
  600. /package/src/vehicles/{mirror.js → mirrorVehiclePart.js} +0 -0
  601. /package/src/walk/{initialize.js → initializeWalkControl.js} +0 -0
  602. /package/src/walk/{blocked.js → isWalkBlocked.js} +0 -0
  603. /package/src/walk/{onBlur.js → onWalkBlur.js} +0 -0
  604. /package/src/walk/{onPointer.js → onWalkPointer.js} +0 -0
  605. /package/src/{globals → weakmaps}/boundsMethods.js +0 -0
  606. /package/src/{globals → weakmaps}/closestMethods.js +0 -0
  607. /package/src/{globals → weakmaps}/colliders.js +0 -0
  608. /package/src/{globals → weakmaps}/dragByHandler.js +0 -0
  609. /package/src/{globals → weakmaps}/dragStates.js +0 -0
  610. /package/src/{globals → weakmaps}/gridInitializers.js +0 -0
  611. /package/src/{globals → weakmaps}/imageStates.js +0 -0
  612. /package/src/{globals → weakmaps}/nativeEventMaps.js +0 -0
  613. /package/src/{globals → weakmaps}/nativeRenderByLayer.js +0 -0
  614. /package/src/{globals → weakmaps}/rendererDevices.js +0 -0
  615. /package/src/{globals → weakmaps}/renderers.js +0 -0
  616. /package/src/{globals → weakmaps}/sceneByLayer.js +0 -0
  617. /package/src/{globals → weakmaps}/sunByMap.js +0 -0
  618. /package/src/{globals → weakmaps}/sunlightByControl.js +0 -0
  619. /package/src/{globals → weakmaps}/touchByContainer.js +0 -0
  620. /package/src/{globals → weakmaps}/trafficByLayer.js +0 -0
  621. /package/src/{globals → weakmaps}/walkByMap.js +0 -0
@@ -1,29 +1,35 @@
1
- import { sceneByLayer } from '../globals/sceneByLayer.js';
1
+ import { pruneAfterByLayer } from '../weakmaps/pruneAfterByLayer.js';
2
+ import { pruneVersionByLayer } from '../weakmaps/pruneVersionByLayer.js';
3
+ import { pruneWantedByLayer } from '../weakmaps/pruneWantedByLayer.js';
4
+ import { rasterTilesByLayer } from '../weakmaps/rasterTilesByLayer.js';
5
+ import { rasterVersionByLayer } from '../weakmaps/rasterVersionByLayer.js';
6
+ import { wantedRasterTilesByLayer } from '../weakmaps/wantedRasterTilesByLayer.js';
7
+
2
8
 
3
9
 
4
10
  import { releaseRasterTile } from './releaseRasterTile.js';
5
11
 
6
- export function pruneRasterTiles(backend) {
7
- const wanted = sceneByLayer.get(backend)._wantedRasterTiles;
12
+ export function pruneRasterTiles(layer) {
13
+ const wanted = wantedRasterTilesByLayer.get(layer);
8
14
  const now = performance.now();
9
- if (sceneByLayer.get(backend)._pruneVersion === sceneByLayer.get(backend)._rasterVersion && sceneByLayer.get(backend)._pruneWanted === wanted &&
10
- now < sceneByLayer.get(backend)._pruneAfter) return Number.isFinite(sceneByLayer.get(backend)._pruneAfter);
11
- sceneByLayer.get(backend)._pruneVersion = sceneByLayer.get(backend)._rasterVersion;
12
- sceneByLayer.get(backend)._pruneWanted = wanted;
13
- sceneByLayer.get(backend)._pruneAfter = Infinity;
15
+ if (pruneVersionByLayer.get(layer) === rasterVersionByLayer.get(layer) && pruneWantedByLayer.get(layer) === wanted &&
16
+ now < pruneAfterByLayer.get(layer)) return Number.isFinite(pruneAfterByLayer.get(layer));
17
+ pruneVersionByLayer.set(layer, rasterVersionByLayer.get(layer));
18
+ pruneWantedByLayer.set(layer, wanted);
19
+ pruneAfterByLayer.set(layer, Infinity);
14
20
  const pending = /* alloc */ [];
15
21
  let key, tile, parts, overlaps, coords, zoom;
16
22
  for (key of wanted) {
17
- tile = sceneByLayer.get(backend)._rasterTiles.get(key);
23
+ tile = rasterTilesByLayer.get(layer).get(key);
18
24
  if (tile?.done && now - tile.loadedAt < 250) {
19
- sceneByLayer.get(backend)._pruneAfter = Math.min(sceneByLayer.get(backend)._pruneAfter, tile.loadedAt + 250);
25
+ pruneAfterByLayer.set(layer, Math.min(pruneAfterByLayer.get(layer), tile.loadedAt + 250));
20
26
  }
21
27
  if (!tile?.done || now - tile.loadedAt < 250) {
22
28
  parts = key.split('/');
23
29
  pending.push(/* alloc */ { z: Number(parts[0]), x: Number(parts[1]), y: Number(parts[2]) });
24
30
  }
25
31
  }
26
- for ([key, tile] of sceneByLayer.get(backend)._rasterTiles) {
32
+ for ([key, tile] of rasterTilesByLayer.get(layer)) {
27
33
  if (wanted.has(key)) continue;
28
34
  overlaps = false;
29
35
  for (coords of pending) {
@@ -34,7 +40,7 @@ export function pruneRasterTiles(backend) {
34
40
  break;
35
41
  }
36
42
  }
37
- if (!overlaps) releaseRasterTile(backend, tile);
43
+ if (!overlaps) releaseRasterTile(layer, tile);
38
44
  }
39
- return Number.isFinite(sceneByLayer.get(backend)._pruneAfter);
45
+ return Number.isFinite(pruneAfterByLayer.get(layer));
40
46
  }
@@ -1,18 +1,20 @@
1
+ import { loadingTilesByLayer } from '../weakmaps/loadingTilesByLayer.js';
2
+ import { rasterTilesByLayer } from '../weakmaps/rasterTilesByLayer.js';
3
+
1
4
  import { TILE_SIZE } from '../globals/TILE_SIZE.js';
2
- import { sceneByLayer } from '../globals/sceneByLayer.js';
3
5
 
4
6
 
5
7
 
6
8
  import { comparePendingTiles } from './comparePendingTiles.js';
7
9
  import { loadRasterTile } from './loadRasterTile.js';
8
10
 
9
- export function pumpRasterTiles(backend) {
10
- const map = backend._map;
11
+ export function pumpRasterTiles(layer) {
12
+ const map = layer._map;
11
13
  if (!map) return;
12
14
  const center = map.project(map.getCenter(), 0).divideBy(TILE_SIZE);
13
15
  const pending = /* alloc */ [];
14
16
  let tile, coords;
15
- for (tile of sceneByLayer.get(backend)._rasterTiles.values()) {
17
+ for (tile of rasterTilesByLayer.get(layer).values()) {
16
18
  if (tile.started || tile.request.signal.aborted) continue;
17
19
  ({ coords } = tile);
18
20
  pending.push(/* alloc */ { tile, distance: Math.hypot((coords.x + 0.5) / 2 ** coords.z - center.x,
@@ -20,7 +22,7 @@ export function pumpRasterTiles(backend) {
20
22
  }
21
23
  pending.sort(comparePendingTiles);
22
24
  for ({ tile } of pending) {
23
- if (sceneByLayer.get(backend)._loadingTiles >= 4) break;
24
- loadRasterTile(backend, tile);
25
+ if (loadingTilesByLayer.get(layer) >= 4) break;
26
+ loadRasterTile(layer, tile);
25
27
  }
26
28
  }
@@ -1,4 +1,5 @@
1
- import { sceneByLayer } from '../globals/sceneByLayer.js';
1
+ import { headerByLayer } from '../weakmaps/headerByLayer.js';
2
+
2
3
 
3
4
 
4
5
  import { getHeader } from "../archives/getHeader.js";
@@ -6,7 +7,7 @@ import { getHeader } from "../archives/getHeader.js";
6
7
  export async function readyRaster(layer, archive) {
7
8
  const header = await getHeader(archive);
8
9
  layer.options.archive = archive;
9
- sceneByLayer.get(layer).header = header;
10
+ headerByLayer.set(layer, header);
10
11
  if (layer.options.maxNativeZoom === undefined) {
11
12
  layer.options.maxNativeZoom = header.maxZoom;
12
13
  }
@@ -1,15 +1,17 @@
1
- import { sceneByLayer } from '../globals/sceneByLayer.js';
1
+ import { rasterTilesByLayer } from '../weakmaps/rasterTilesByLayer.js';
2
+ import { terrain3DByLayer } from '../weakmaps/terrain3DByLayer.js';
3
+
2
4
 
3
5
 
4
6
  import { addRasterTile } from './addRasterTile.js';
5
7
 
6
- export async function registerTerrainTile(backend, coords, tile) {
7
- if (sceneByLayer.get(backend)._terrain3D && tile.done && !tile.request.signal.aborted &&
8
- sceneByLayer.get(backend)._rasterTiles.get(`${coords.z}/${coords.x}/${coords.y}`) === tile) {
8
+ export async function registerTerrainTile(layer, coords, tile) {
9
+ if (terrain3DByLayer.get(layer) && tile.done && !tile.request.signal.aborted &&
10
+ rasterTilesByLayer.get(layer).get(`${coords.z}/${coords.x}/${coords.y}`) === tile) {
9
11
  try {
10
- await addRasterTile(sceneByLayer.get(backend)._terrain3D, backend, coords, tile);
12
+ await addRasterTile(terrain3DByLayer.get(layer), layer, coords, tile);
11
13
  } catch (error) {
12
- backend.fire('tileerror', /* alloc */ { tile, coords, error });
14
+ layer.fire('tileerror', /* alloc */ { tile, coords, error });
13
15
  }
14
16
  }
15
17
  }
@@ -1,21 +1,24 @@
1
- import { sceneByLayer } from '../globals/sceneByLayer.js';
1
+ import { rasterTilesByLayer } from '../weakmaps/rasterTilesByLayer.js';
2
+ import { rasterVersionByLayer } from '../weakmaps/rasterVersionByLayer.js';
3
+ import { terrain3DByLayer } from '../weakmaps/terrain3DByLayer.js';
2
4
 
3
5
 
4
- import { destroyTexture } from '../rendering/destroyTexture.js';
6
+
7
+ import { destroyTexture } from '../textures/destroyTexture.js';
5
8
  import { removeRasterTile } from './removeRasterTile.js';
6
9
  import { setParent } from '../scene/setParent.js';
7
- import { update } from '../scene/update.js';
10
+ import { update } from '../scene/scheduleSceneUpdate.js';
8
11
 
9
- export function releaseRasterTile(backend, tile) {
12
+ export function releaseRasterTile(layer, tile) {
10
13
  const key = `${tile.coords.z}/${tile.coords.x}/${tile.coords.y}`;
11
- if (sceneByLayer.get(backend)._rasterTiles.get(key) !== tile) return;
12
- sceneByLayer.get(backend)._rasterTiles.delete(key);
13
- sceneByLayer.get(backend)._rasterVersion = (sceneByLayer.get(backend)._rasterVersion || 0) + 1;
14
+ if (rasterTilesByLayer.get(layer).get(key) !== tile) return;
15
+ rasterTilesByLayer.get(layer).delete(key);
16
+ rasterVersionByLayer.set(layer, (rasterVersionByLayer.get(layer) || 0) + 1);
14
17
  tile.request.abort();
15
- if(sceneByLayer.get(backend)._terrain3D) removeRasterTile(sceneByLayer.get(backend)._terrain3D, tile);
18
+ if(terrain3DByLayer.get(layer)) removeRasterTile(terrain3DByLayer.get(layer), tile);
16
19
  if (tile.mesh) setParent(tile.mesh, null);
17
- if (tile.texture) destroyTexture(backend, tile.texture.texture);
20
+ if (tile.texture) destroyTexture(layer, tile.texture.texture);
18
21
  tile.image?.close();
19
- backend.fire('tileunload', /* alloc */ { tile, coords: tile.coords });
20
- update(backend);
22
+ layer.fire('tileunload', /* alloc */ { tile, coords: tile.coords });
23
+ update(layer);
21
24
  }
@@ -1,18 +1,21 @@
1
- import { sceneByLayer } from '../globals/sceneByLayer.js';
1
+ import { rasterGeometryByLayer } from '../weakmaps/rasterGeometryByLayer.js';
2
+ import { rasterProgramByLayer } from '../weakmaps/rasterProgramByLayer.js';
3
+ import { rasterTilesByLayer } from '../weakmaps/rasterTilesByLayer.js';
2
4
 
3
5
 
4
- import { destroyTexture } from '../rendering/destroyTexture.js';
6
+
7
+ import { destroyTexture } from '../textures/destroyTexture.js';
5
8
  import { releaseRasterTile } from './releaseRasterTile.js';
6
9
 
7
- export function releaseRasterTiles(backend) {
10
+ export function releaseRasterTiles(layer) {
8
11
  let tile, attribute;
9
- for (tile of sceneByLayer.get(backend)._rasterTiles.values()) releaseRasterTile(backend, tile);
10
- sceneByLayer.get(backend)._rasterProgram?.pipelineCache.clear();
11
- sceneByLayer.get(backend)._rasterProgram = null;
12
- if (sceneByLayer.get(backend)._rasterGeometry) {
13
- for (attribute of Object.values(sceneByLayer.get(backend)._rasterGeometry.attributes)) {
14
- destroyTexture(backend, attribute.buffer);
12
+ for (tile of rasterTilesByLayer.get(layer).values()) releaseRasterTile(layer, tile);
13
+ rasterProgramByLayer.get(layer)?.pipelineCache.clear();
14
+ rasterProgramByLayer.set(layer, null);
15
+ if (rasterGeometryByLayer.get(layer)) {
16
+ for (attribute of Object.values(rasterGeometryByLayer.get(layer).attributes)) {
17
+ destroyTexture(layer, attribute.buffer);
15
18
  }
16
- sceneByLayer.get(backend)._rasterGeometry = null;
19
+ rasterGeometryByLayer.set(layer, null);
17
20
  }
18
21
  }
@@ -1,16 +1,18 @@
1
- import { sceneByLayer } from '../globals/sceneByLayer.js';
1
+ import { rasterTilesByLayer } from '../weakmaps/rasterTilesByLayer.js';
2
+ import { terrainRequestByLayer } from '../weakmaps/terrainRequestByLayer.js';
2
3
 
3
4
 
4
- import { destroyTexture } from '../rendering/destroyTexture.js';
5
+
6
+ import { destroyTexture } from '../textures/destroyTexture.js';
5
7
  import { setParent } from '../scene/setParent.js';
6
- import { update } from '../scene/update.js';
8
+ import { update } from '../scene/scheduleSceneUpdate.js';
7
9
 
8
10
  export function removeRasterTile(layer, tile) {
9
- sceneByLayer.get(layer)._terrainRequest?.abort();
10
- const mesh = sceneByLayer.get(layer)._rasterTiles.get(tile);
11
+ terrainRequestByLayer.get(layer)?.abort();
12
+ const mesh = rasterTilesByLayer.get(layer).get(tile);
11
13
  if (!mesh) return;
12
14
  setParent(mesh, null);
13
15
  update(layer);
14
16
  if (mesh.texture !== tile.texture) destroyTexture(layer, mesh.texture.texture);
15
- sceneByLayer.get(layer)._rasterTiles.delete(tile);
17
+ rasterTilesByLayer.get(layer).delete(tile);
16
18
  }
@@ -1,11 +1,12 @@
1
- import { sceneByLayer } from '../globals/sceneByLayer.js';
1
+ import { rasterTilesByLayer } from '../weakmaps/rasterTilesByLayer.js';
2
+
2
3
  import { releaseRasterTile } from './releaseRasterTile.js';
3
4
 
4
- export function retainRasterTiles(backend, required) {
5
- const tiles = sceneByLayer.get(backend)._rasterTiles;
5
+ export function retainRasterTiles(layer, required) {
6
+ const tiles = rasterTilesByLayer.get(layer);
6
7
  let key, tile, coords;
7
8
  for ([key, tile] of tiles) {
8
- if (!required.has(key) && !tile.done) releaseRasterTile(backend, tile);
9
+ if (!required.has(key) && !tile.done) releaseRasterTile(layer, tile);
9
10
  }
10
11
  for ([key, coords] of required) {
11
12
  if (tiles.has(key)) continue;
@@ -1,7 +1,7 @@
1
1
  import { setRasterOpacity } from './setRasterOpacity.js';
2
2
 
3
- export function setPMTileOpacity(backend, opacity) {
4
- backend.options.opacity = opacity;
5
- setRasterOpacity(backend, opacity);
6
- return backend;
3
+ export function setPMTileOpacity(layer, opacity) {
4
+ layer.options.opacity = opacity;
5
+ setRasterOpacity(layer, opacity);
6
+ return layer;
7
7
  }
@@ -1,7 +1,7 @@
1
1
  import { setRasterZIndex } from './setRasterZIndex.js';
2
2
 
3
- export function setPMTileZIndex(backend, zIndex) {
4
- backend.options.zIndex = zIndex;
5
- setRasterZIndex(backend, zIndex);
6
- return backend;
3
+ export function setPMTileZIndex(layer, zIndex) {
4
+ layer.options.zIndex = zIndex;
5
+ setRasterZIndex(layer, zIndex);
6
+ return layer;
7
7
  }
@@ -1,14 +1,16 @@
1
- import { sceneByLayer } from '../globals/sceneByLayer.js';
1
+ import { rasterTilesByLayer } from '../weakmaps/rasterTilesByLayer.js';
2
+ import { terrain3DByLayer } from '../weakmaps/terrain3DByLayer.js';
2
3
 
3
4
 
4
- import { update } from '../scene/update.js';
5
5
 
6
- export function setRasterOpacity(backend, opacity) {
6
+ import { update } from '../scene/scheduleSceneUpdate.js';
7
+
8
+ export function setRasterOpacity(layer, opacity) {
7
9
  let tile, terrainMesh;
8
- for (tile of sceneByLayer.get(backend)._rasterTiles.values()) {
10
+ for (tile of rasterTilesByLayer.get(layer).values()) {
9
11
  if (tile.mesh) tile.mesh.opacity = opacity;
10
- terrainMesh = sceneByLayer.get(sceneByLayer.get(backend)._terrain3D)?._rasterTiles.get(tile);
12
+ terrainMesh = rasterTilesByLayer.get(terrain3DByLayer.get(layer)).get(tile);
11
13
  if (terrainMesh) terrainMesh.opacity = opacity;
12
14
  }
13
- update(backend);
15
+ update(layer);
14
16
  }
@@ -1,25 +1,28 @@
1
- import { sceneByLayer } from '../globals/sceneByLayer.js';
1
+ import { rasterTilesByLayer } from '../weakmaps/rasterTilesByLayer.js';
2
+ import { rootByLayer } from '../weakmaps/rootByLayer.js';
3
+ import { terrain3DByLayer } from '../weakmaps/terrain3DByLayer.js';
4
+
2
5
 
3
6
 
4
7
  import { removeRasterTile } from './removeRasterTile.js';
5
8
  import { setParent } from '../scene/setParent.js';
6
9
  import { registerTerrainTile } from './registerTerrainTile.js';
7
10
 
8
- export function setRasterTerrain(backend, terrain) {
11
+ export function setRasterTerrain(layer, terrain) {
9
12
  // Pending sources bind the current terrain when their raster attachment is ready.
10
- if (!sceneByLayer.get(backend)._rasterTiles || sceneByLayer.get(backend)._terrain3D === terrain) return;
13
+ if (!rasterTilesByLayer.get(layer) || terrain3DByLayer.get(layer) === terrain) return;
11
14
  let tile;
12
- for (tile of sceneByLayer.get(backend)._rasterTiles.values()) {
13
- if(sceneByLayer.get(backend)._terrain3D) removeRasterTile(sceneByLayer.get(backend)._terrain3D, tile);
15
+ for (tile of rasterTilesByLayer.get(layer).values()) {
16
+ if(terrain3DByLayer.get(layer)) removeRasterTile(terrain3DByLayer.get(layer), tile);
14
17
  if (tile.mesh) {
15
18
  tile.mesh.visible = true;
16
- setParent(tile.mesh, sceneByLayer.get(backend).root);
19
+ setParent(tile.mesh, rootByLayer.get(layer));
17
20
  }
18
21
  }
19
- sceneByLayer.get(backend)._terrain3D = terrain || null;
22
+ terrain3DByLayer.set(layer, terrain || null);
20
23
  if (terrain) {
21
- for (tile of sceneByLayer.get(backend)._rasterTiles.values()) {
22
- if (tile.done) registerTerrainTile(backend, tile.coords, tile);
24
+ for (tile of rasterTilesByLayer.get(layer).values()) {
25
+ if (tile.done) registerTerrainTile(layer, tile.coords, tile);
23
26
  }
24
27
  }
25
28
  }
@@ -1,14 +1,16 @@
1
- import { sceneByLayer } from '../globals/sceneByLayer.js';
1
+ import { rasterTilesByLayer } from '../weakmaps/rasterTilesByLayer.js';
2
+ import { terrain3DByLayer } from '../weakmaps/terrain3DByLayer.js';
2
3
 
3
4
 
4
- import { update } from '../scene/update.js';
5
5
 
6
- export function setRasterZIndex(backend, zIndex) {
6
+ import { update } from '../scene/scheduleSceneUpdate.js';
7
+
8
+ export function setRasterZIndex(layer, zIndex) {
7
9
  let tile, terrainMesh;
8
- for (tile of sceneByLayer.get(backend)._rasterTiles.values()) {
10
+ for (tile of rasterTilesByLayer.get(layer).values()) {
9
11
  if (tile.mesh) tile.mesh.renderOrder = zIndex;
10
- terrainMesh = sceneByLayer.get(sceneByLayer.get(backend)._terrain3D)?._rasterTiles.get(tile);
12
+ terrainMesh = rasterTilesByLayer.get(terrain3DByLayer.get(layer)).get(tile);
11
13
  if (terrainMesh) terrainMesh.renderOrder = zIndex;
12
14
  }
13
- update(backend);
15
+ update(layer);
14
16
  }
@@ -1,13 +1,14 @@
1
- import { sceneByLayer } from '../globals/sceneByLayer.js';
1
+ import { readyByLayer } from '../weakmaps/readyByLayer.js';
2
+
2
3
 
3
4
 
4
5
  import { updateRasterTiles } from "./updateRasterTiles.js";
5
6
 
6
- export async function updateAttachedTiles(backend, map, attached) {
7
+ export async function updateAttachedTiles(layer, map, attached) {
7
8
  try {
8
- await Promise.all(/* alloc */ [attached, sceneByLayer.get(backend).ready]);
9
- if (backend._map === map && map.hasLayer(backend)) updateRasterTiles(backend);
9
+ await Promise.all(/* alloc */ [attached, readyByLayer.get(layer)]);
10
+ if (layer._map === map && map.hasLayer(layer)) updateRasterTiles(layer);
10
11
  } catch (error) {
11
- backend.fire('error', /* alloc */ { error });
12
+ layer.fire('error', /* alloc */ { error });
12
13
  }
13
14
  }
@@ -1,4 +1,9 @@
1
- import { sceneByLayer } from '../globals/sceneByLayer.js';
1
+ import { headerByLayer } from '../weakmaps/headerByLayer.js';
2
+ import { rasterTilesByLayer } from '../weakmaps/rasterTilesByLayer.js';
3
+ import { sharedByLayer } from '../weakmaps/sharedByLayer.js';
4
+ import { tileZoomByLayer } from '../weakmaps/tileZoomByLayer.js';
5
+ import { wantedRasterTilesByLayer } from '../weakmaps/wantedRasterTilesByLayer.js';
6
+
2
7
  import { wantedTiles } from '../globals/wantedTiles.js';
3
8
  import { coverageTiles } from '../globals/coverageTiles.js';
4
9
 
@@ -12,17 +17,17 @@ import { rasterTileRange } from './rasterTileRange.js';
12
17
 
13
18
  // ponytail: cap horizon views at 169 tiles; raise the radius if extreme pitches need more.
14
19
 
15
- export function updateRasterTiles(backend) {
16
- const map = backend._map;
17
- if (!map || !sceneByLayer.get(backend)._shared || !sceneByLayer.get(backend).header) return;
20
+ export function updateRasterTiles(layer) {
21
+ const map = layer._map;
22
+ if (!map || !sharedByLayer.get(layer) || !headerByLayer.get(layer)) return;
18
23
 
19
- const zoom = Math.max(sceneByLayer.get(backend).header.minZoom ?? 0, Math.min(
24
+ const zoom = Math.max(headerByLayer.get(layer).minZoom ?? 0, Math.min(
20
25
  Math.round(map.getZoom()),
21
- backend.options.maxZoom,
22
- backend.options.maxNativeZoom
26
+ layer.options.maxZoom,
27
+ layer.options.maxNativeZoom
23
28
  ));
24
- sceneByLayer.get(backend)._tileZoom = zoom;
25
- const range = rasterTileRange(map, sceneByLayer.get(backend).header, zoom);
29
+ tileZoomByLayer.set(layer, zoom);
30
+ const range = rasterTileRange(map, headerByLayer.get(layer), zoom);
26
31
  const wanted = wantedTiles;
27
32
  wanted.clear();
28
33
  let x, y, key, coords, parent;
@@ -31,13 +36,13 @@ export function updateRasterTiles(backend) {
31
36
  wanted.set(`${zoom}/${x}/${y}`, /* alloc */ { z: zoom, x, y });
32
37
  }
33
38
  }
34
- sceneByLayer.get(backend)._wantedRasterTiles = /* alloc */ new Set(wanted.keys());
39
+ wantedRasterTilesByLayer.set(layer, /* alloc */ new Set(wanted.keys()));
35
40
  const coverage = coverageTiles;
36
41
  coverage.clear();
37
- const parentZoom = Math.max(sceneByLayer.get(backend).header.minZoom ?? 0, zoom - 2), factor = 2 ** (zoom - parentZoom);
42
+ const parentZoom = Math.max(headerByLayer.get(layer).minZoom ?? 0, zoom - 2), factor = 2 ** (zoom - parentZoom);
38
43
  if (parentZoom < zoom) {
39
44
  for ([key, coords] of wanted) {
40
- if (sceneByLayer.get(backend)._rasterTiles.get(key)?.done) continue;
45
+ if (rasterTilesByLayer.get(layer).get(key)?.done) continue;
41
46
  parent = /* alloc */ { z: parentZoom, x: Math.floor(coords.x / factor), y: Math.floor(coords.y / factor) };
42
47
  coverage.set(`${parent.z}/${parent.x}/${parent.y}`, parent);
43
48
  }
@@ -45,7 +50,7 @@ export function updateRasterTiles(backend) {
45
50
  const required = /* alloc */ new Map(coverage);
46
51
  for ([key, coords] of wanted) required.set(key, coords);
47
52
  wanted.clear(); coverage.clear();
48
- retainRasterTiles(backend, required);
49
- pumpRasterTiles(backend);
50
- pruneRasterTiles(backend);
53
+ retainRasterTiles(layer, required);
54
+ pumpRasterTiles(layer);
55
+ pruneRasterTiles(layer);
51
56
  }
@@ -1,13 +1,18 @@
1
- import { sceneByLayer } from '../globals/sceneByLayer.js';
1
+ import { cameraByLayer } from '../weakmaps/cameraByLayer.js';
2
+ import { rendererByLayer } from '../weakmaps/rendererByLayer.js';
3
+ import { sceneByLayer } from '../weakmaps/sceneByLayer.js';
4
+ import { shadowMeshesByLayer } from '../weakmaps/shadowMeshesByLayer.js';
5
+ import { visibleMeshesByLayer } from '../weakmaps/visibleMeshesByLayer.js';
2
6
 
3
7
 
4
- import { updateWorldMatrix } from "../scene/updateWorldMatrix.js";
8
+
9
+ import { updateWorldMatrix } from "../transforms/updateWorldMatrix.js";
5
10
  import { collectMeshes } from './collectMeshes.js';
6
11
 
7
- export function collectFrameMeshes(backend, sunlight, sceneChanged) {
8
- const camera = sceneByLayer.get(backend).camera;
12
+ export function collectFrameMeshes(layer, sunlight, sceneChanged) {
13
+ const camera = cameraByLayer.get(layer);
9
14
  const projection = camera.projectionViewMatrix;
10
- const renderer = sceneByLayer.get(backend).renderer;
15
+ const renderer = rendererByLayer.get(layer);
11
16
  const frustum = renderer.frustum ||= /* alloc */ [
12
17
  /* alloc */ new Float64Array(4),
13
18
  /* alloc */ new Float64Array(4),
@@ -29,10 +34,12 @@ export function collectFrameMeshes(backend, sunlight, sceneChanged) {
29
34
  }
30
35
  frustumLengths[i] = Math.hypot(plane[0], plane[1], plane[2]);
31
36
  }
32
- const candidates = sceneByLayer.get(backend)._visibleMeshes ||= /* alloc */ [];
37
+ let candidates = visibleMeshesByLayer.get(layer);
38
+ if (!candidates) visibleMeshesByLayer.set(layer, candidates = /* alloc */ []);
33
39
  candidates.length = 0;
34
- const shadowMeshes = sceneByLayer.get(backend)._shadowMeshes ||= /* alloc */ [];
40
+ let shadowMeshes = shadowMeshesByLayer.get(layer);
41
+ if (!shadowMeshes) shadowMeshesByLayer.set(layer, shadowMeshes = /* alloc */ []);
35
42
  shadowMeshes.length = 0;
36
- if (sceneChanged) updateWorldMatrix(sceneByLayer.get(backend).scene);
37
- collectMeshes(sceneByLayer.get(backend).scene, sunlight, projection, frustum, frustumLengths, candidates, shadowMeshes);
43
+ if (sceneChanged) updateWorldMatrix(sceneByLayer.get(layer));
44
+ collectMeshes(sceneByLayer.get(layer), sunlight, projection, frustum, frustumLengths, candidates, shadowMeshes);
38
45
  }
@@ -4,18 +4,27 @@ export function collectVisibleMesh(mesh, projection, frustum, frustumLengths, ca
4
4
  if (!mesh.geometry.bounds) computeBounds(mesh.geometry);
5
5
  const bounds = mesh.geometry.bounds;
6
6
  const world = mesh.worldMatrix;
7
- const center = bounds.center;
8
- const x = world[0] * center[0] + world[4] * center[1] + world[8] * center[2] + world[12];
9
- const y = world[1] * center[0] + world[5] * center[1] + world[9] * center[2] + world[13];
10
- const z = world[2] * center[0] + world[6] * center[1] + world[10] * center[2] + world[14];
7
+ let sphere = mesh._cullingSphere;
8
+ if (!sphere || sphere.bounds !== bounds || sphere.matrix !== world ||
9
+ sphere.version !== mesh._worldMatrixVersion || mesh._worldMatrixVersion === undefined) {
10
+ sphere ||= mesh._cullingSphere = /* alloc */ {};
11
+ const center = bounds.center;
12
+ sphere.x = world[0] * center[0] + world[4] * center[1] + world[8] * center[2] + world[12];
13
+ sphere.y = world[1] * center[0] + world[5] * center[1] + world[9] * center[2] + world[13];
14
+ sphere.z = world[2] * center[0] + world[6] * center[1] + world[10] * center[2] + world[14];
15
+ sphere.radius = bounds.radius * Math.max(
16
+ Math.hypot(world[0], world[1], world[2]),
17
+ Math.hypot(world[4], world[5], world[6]),
18
+ Math.hypot(world[8], world[9], world[10])
19
+ );
20
+ sphere.bounds = bounds;
21
+ sphere.matrix = world;
22
+ sphere.version = mesh._worldMatrixVersion;
23
+ }
24
+ const { x, y, z, radius } = sphere;
11
25
  const clipZ = projection[2] * x + projection[6] * y + projection[10] * z + projection[14];
12
26
  const clipW = projection[3] * x + projection[7] * y + projection[11] * z + projection[15];
13
27
  mesh._sortDepth = clipZ / clipW;
14
- const radius = bounds.radius * Math.max(
15
- Math.hypot(world[0], world[1], world[2]),
16
- Math.hypot(world[4], world[5], world[6]),
17
- Math.hypot(world[8], world[9], world[10])
18
- );
19
28
  mesh._visibleInFrame =
20
29
  frustum[0][0] * x + frustum[0][1] * y + frustum[0][2] * z + frustum[0][3] >= -radius * frustumLengths[0] &&
21
30
  frustum[1][0] * x + frustum[1][1] * y + frustum[1][2] * z + frustum[1][3] >= -radius * frustumLengths[1] &&
@@ -1,14 +1,16 @@
1
+ import { rendererByLayer } from '../weakmaps/rendererByLayer.js';
2
+ import { rootByLayer } from '../weakmaps/rootByLayer.js';
3
+
1
4
  import { defaultMaterial } from '../globals/defaultMaterial.js';
2
5
  import { meshBuffer } from '../globals/meshBuffer.js';
3
- import { sceneByLayer } from '../globals/sceneByLayer.js';
4
6
  import { nextId } from '../globals/nextId.js';
5
7
 
6
8
 
7
9
 
8
- import { emptyNode } from '../scene/emptyNode.js';
9
- import { createProgram } from './createProgram.js';
10
+ import { emptyNode } from '../scene/createSceneNode.js';
11
+ import { createProgram } from '../materials/createProgram.js';
10
12
  import { setParent } from '../scene/setParent.js';
11
- import { update } from '../scene/update.js';
13
+ import { update } from '../scene/scheduleSceneUpdate.js';
12
14
 
13
15
  /**
14
16
  * Add a non-indexed, vertex-coloured mesh from flat vec3 arrays `{ position, normal, color }` in layer-local metres.
@@ -16,8 +18,8 @@ import { update } from '../scene/update.js';
16
18
  * A supplied `program` shares compiled shaders and pipelines across compatible meshes.
17
19
  */
18
20
 
19
- export function createMesh(backend, data, material = defaultMaterial, usage = 0, program) {
20
- const { device } = sceneByLayer.get(backend).renderer, attributes = /* alloc */ {};
21
+ export function createMesh(layer, data, material = defaultMaterial, usage = 0, program) {
22
+ const { device } = rendererByLayer.get(layer), attributes = /* alloc */ {};
21
23
  let name, values, array, size, buffer;
22
24
  for ([name, values] of Object.entries(data)) {
23
25
  array = /* alloc */ new Float32Array(values);
@@ -35,10 +37,10 @@ export function createMesh(backend, data, material = defaultMaterial, usage = 0,
35
37
  ...emptyNode(),
36
38
  device,
37
39
  geometry: /* alloc */ { device, attributes, drawRange: /* alloc */ { start: 0, count: attributes.position.count } },
38
- program: program || createProgram(backend, /* alloc */ { vertexColors: true, doubleSided: true, ...material }),
40
+ program: program || createProgram(layer, /* alloc */ { vertexColors: true, doubleSided: true, ...material }),
39
41
  id: nextId.value++, renderOrder: 0, extras: /* alloc */ {},
40
42
  };
41
- setParent(mesh, sceneByLayer.get(backend).root);
42
- update(backend);
43
+ setParent(mesh, rootByLayer.get(layer));
44
+ update(layer);
43
45
  return mesh;
44
46
  }
@@ -1,12 +1,12 @@
1
1
  import { setParent } from '../scene/setParent.js';
2
- import { update } from '../scene/update.js';
2
+ import { update } from '../scene/scheduleSceneUpdate.js';
3
3
 
4
- export function disposeMesh(backend, mesh) {
4
+ export function disposeMesh(layer, mesh) {
5
5
  if (!mesh) {
6
6
  return;
7
7
  }
8
8
  setParent(mesh, null);
9
- update(backend);
9
+ update(layer);
10
10
  let attribute;
11
11
  for (attribute of Object.values(mesh.geometry.attributes)) {
12
12
  attribute.buffer.destroy();
@@ -1,13 +1,14 @@
1
+ import { rendererByLayer } from '../weakmaps/rendererByLayer.js';
2
+
1
3
  import { meshOffsets } from '../globals/meshOffsets.js';
2
- import { sceneByLayer } from '../globals/sceneByLayer.js';
3
4
  import { drawPipeline } from './drawPipeline.js';
4
5
  import { prepareMeshUniforms } from './prepareMeshUniforms.js';
5
- import { prepareMeshTextures } from './prepareMeshTextures.js';
6
+ import { prepareMeshTextures } from '../textures/prepareMeshTextures.js';
6
7
 
7
8
  /** Upload retained CPU data and draw one mesh in the active WebGPU render pass. */
8
- export function drawGeometry(backend, mesh, pass, cullMode, frontFace) {
9
+ export function drawGeometry(layer, mesh, pass, cullMode, frontFace) {
9
10
  const { geometry } = mesh;
10
- const renderer = sceneByLayer.get(backend).renderer;
11
+ const renderer = rendererByLayer.get(layer);
11
12
  const { device } = renderer;
12
13
  const pipeline = drawPipeline(renderer, mesh, cullMode, frontFace);
13
14
  const offset = prepareMeshUniforms(renderer, mesh);
@@ -24,12 +25,13 @@ export function drawGeometry(backend, mesh, pass, cullMode, frontFace) {
24
25
  if (geometry.attributes.uv) pass.setVertexBuffer(3, geometry.attributes.uv.buffer);
25
26
  const instances = geometry.attributes.instanceOffset;
26
27
  if (instances) pass.setVertexBuffer(4, instances.buffer);
27
- let attribute;
28
- for (attribute of Object.values(geometry.attributes)) {
28
+ let name, attribute;
29
+ for (name in geometry.attributes) {
30
+ attribute = geometry.attributes[name];
29
31
  if (!attribute.needsUpdate) continue;
30
32
  device.queue.writeBuffer(attribute.buffer, 0, attribute.data);
31
33
  attribute.needsUpdate = false;
32
- geometry.bounds = null;
34
+ if (name === 'position' || name === 'instanceOffset') geometry.bounds = null;
33
35
  }
34
36
  const index = geometry.attributes.index;
35
37
  if (index) {