leaflet-city-mapper 0.0.4 → 0.0.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (621) hide show
  1. package/README.md +23 -11
  2. package/cucumber.mjs +9 -9
  3. package/dist/leaflet-city-mapper-src.js +3353 -2377
  4. package/dist/leaflet-city-mapper-src.js.map +4 -4
  5. package/dist/leaflet-city-mapper-worker-src.js +955 -0
  6. package/dist/leaflet-city-mapper-worker-src.js.map +7 -0
  7. package/dist/leaflet-city-mapper-worker.js +2 -0
  8. package/dist/leaflet-city-mapper-worker.js.map +7 -0
  9. package/dist/leaflet-city-mapper.js +3 -3
  10. package/dist/leaflet-city-mapper.js.map +4 -4
  11. package/libs/leaflet.js +1 -1
  12. package/package.json +3 -2
  13. package/src/{camera → animations}/cancelCameraAnimation.js +5 -3
  14. package/src/{core → animations}/cancelGridFade.js +3 -2
  15. package/src/animations/endZoom.js +27 -0
  16. package/src/{camera → animations}/mapAnimateCamera.js +7 -5
  17. package/src/{scene → animations}/onZoomAnim.js +5 -4
  18. package/src/{scene → animations}/renderPendingZoomAnimation.js +4 -2
  19. package/src/{camera → animations}/runCameraAnimations.js +8 -6
  20. package/src/{core → animations}/runGridFades.js +4 -3
  21. package/src/{camera → animations}/scheduleCameraAnimation.js +3 -2
  22. package/src/animations/scheduleGridFade.js +16 -0
  23. package/src/{scene → animations}/startZoom.js +3 -2
  24. package/src/{rendering → animations}/synchronizeZoomView.js +10 -8
  25. package/src/{rendering → animations}/updateZoomCamera.js +11 -8
  26. package/src/archives/decodeDirectory.js +1 -1
  27. package/src/archives/findTile.js +3 -3
  28. package/src/archives/getDirectoryEntries.js +5 -4
  29. package/src/archives/getHeader.js +10 -6
  30. package/src/archives/getTileData.js +3 -3
  31. package/src/archives/getZxy.js +8 -7
  32. package/src/archives/loadDirectory.js +3 -3
  33. package/src/archives/loadSource.js +3 -2
  34. package/src/archives/{read.js → readArchiveRange.js} +7 -5
  35. package/src/camera/cameraMapReady.js +3 -2
  36. package/src/camera/cleanupCameraMap.js +8 -6
  37. package/src/camera/fitCameraBounds.js +3 -3
  38. package/src/camera/initializeCameraMap.js +6 -4
  39. package/src/camera/mapCamera.js +1 -1
  40. package/src/camera/mapContainerPointToLayerPoint.js +2 -2
  41. package/src/camera/mapGetBearing.js +3 -2
  42. package/src/camera/mapGetBounds.js +2 -2
  43. package/src/camera/mapGetBoundsZoom.js +2 -2
  44. package/src/camera/mapGetPitch.js +3 -2
  45. package/src/camera/mapLayerPointToContainerPoint.js +2 -2
  46. package/src/camera/mapLimitCenter.js +1 -1
  47. package/src/camera/mapLimitOffset.js +1 -1
  48. package/src/camera/mapPanBy.js +2 -2
  49. package/src/camera/mapPanInside.js +1 -1
  50. package/src/camera/mapResetNorthPitch.js +1 -1
  51. package/src/camera/mapSetBearing.js +1 -1
  52. package/src/camera/mapSetPitch.js +1 -1
  53. package/src/camera/mapSetPitchAndBearing.js +5 -3
  54. package/src/{rendering → camera}/updateMapCamera.js +19 -15
  55. package/src/{scene/updateCamera.js → camera/updateSceneCamera.js} +1 -1
  56. package/src/camera/updateSky.js +10 -9
  57. package/src/collision/collider.js +23 -9
  58. package/src/collision/insideMesh.js +53 -0
  59. package/src/collision/insideWalker.js +46 -0
  60. package/src/collision/trafficCollision.js +60 -0
  61. package/src/{utils → colors}/parseColor.js +1 -1
  62. package/src/controls/addCameraHandler.js +5 -3
  63. package/src/controls/adjustCameraDrag.js +4 -3
  64. package/src/controls/cameraControls.js +8 -5
  65. package/src/controls/cameraDragClick.js +7 -7
  66. package/src/controls/cameraDragContextMenu.js +1 -1
  67. package/src/controls/cameraDragDown.js +2 -2
  68. package/src/controls/cameraDragEnd.js +1 -1
  69. package/src/controls/cameraDragMove.js +2 -2
  70. package/src/controls/changeCameraTouch.js +6 -3
  71. package/src/controls/cleanupCameraTouch.js +7 -5
  72. package/src/controls/dragCamera.js +1 -1
  73. package/src/controls/endCameraTouchEvent.js +1 -1
  74. package/src/controls/moveCameraTouch.js +5 -3
  75. package/src/controls/removeCameraDrag.js +1 -1
  76. package/src/controls/shiftRotateWheel.js +1 -1
  77. package/src/controls/startCameraTouch.js +6 -4
  78. package/src/core/adjustCameraMarkerPan.js +3 -3
  79. package/src/core/cameraCircleBounds.js +1 -1
  80. package/src/core/cameraMarkerDrag.js +1 -1
  81. package/src/core/cameraMarkerOnDrag.js +1 -1
  82. package/src/core/closestCameraLayerPoint.js +1 -1
  83. package/src/core/initializeGridContainer.js +1 -1
  84. package/src/core/initializeNativeLayer.js +9 -8
  85. package/src/core/layerCallInitHooks.js +4 -3
  86. package/src/core/markerSetIcon.js +1 -1
  87. package/src/core/markerSetPos.js +2 -2
  88. package/src/core/markerSetRotation.js +1 -1
  89. package/src/core/markerUpdateZIndex.js +5 -4
  90. package/src/core/popupAdjustPan.js +1 -1
  91. package/src/core/popupUpdatePosition.js +1 -1
  92. package/src/core/redrawPath.js +1 -1
  93. package/src/core/removeLayer.js +4 -3
  94. package/src/core/tooltipSetPosition.js +1 -1
  95. package/src/core/updateGridOpacity.js +3 -3
  96. package/src/core/whenReady.js +11 -0
  97. package/src/geometry/addBridges.js +13 -8
  98. package/src/{sources → geometry}/addGeneratedTriangle.js +1 -1
  99. package/src/{sources/addTriangle.js → geometry/appendAreaTriangle.js} +5 -5
  100. package/src/geometry/assembleAreaGeometry.js +41 -0
  101. package/src/{core → geometry}/boundsQuad.js +1 -1
  102. package/src/geometry/bridgePolygon.js +3 -3
  103. package/src/geometry/buildExtrudedPolygon.js +10 -0
  104. package/src/geometry/buildProjectedPoint.js +21 -0
  105. package/src/{sources/buildAreaPolygon.js → geometry/buildProjectedPolygon.js} +25 -29
  106. package/src/geometry/circleGeometry.js +1 -1
  107. package/src/geometry/computeBounds.js +19 -8
  108. package/src/geometry/conformModelToTerrain.js +17 -11
  109. package/src/{models → geometry}/createModelGeometry.js +5 -4
  110. package/src/geometry/disk.js +1 -1
  111. package/src/geometry/indexBridge.js +5 -4
  112. package/src/geometry/lampPostGeometry.js +2 -2
  113. package/src/geometry/lightGeometry.js +1 -1
  114. package/src/geometry/lineJoin.js +1 -1
  115. package/src/{core → geometry}/markerQuadCorners.js +9 -6
  116. package/src/geometry/nativeGeometry.js +1 -1
  117. package/src/geometry/polygon.js +1 -1
  118. package/src/geometry/roofCoverage.js +11 -8
  119. package/src/geometry/roofFootprint.js +13 -10
  120. package/src/geometry/segment.js +1 -1
  121. package/src/{shadows → geometry}/shadowBounds.js +1 -1
  122. package/src/geometry/surface.js +1 -1
  123. package/src/{terrain → geometry}/terrainBuffers.js +7 -5
  124. package/src/geometry/terrainTileGeometry.js +19 -0
  125. package/src/geometry/treeGeometry.js +2 -2
  126. package/src/globals/geometryWorkerUrl.js +3 -0
  127. package/src/globals/nativeMethodHandlers.js +14 -14
  128. package/src/{scene → gpu}/initializeRendererResources.js +10 -9
  129. package/src/gpu/initializeSharedRenderer.js +52 -0
  130. package/src/gpu/mountRenderer.js +26 -0
  131. package/src/{scene → gpu}/releaseRenderer.js +2 -2
  132. package/src/gpu/rendererDeviceError.js +16 -0
  133. package/src/gpu/rendererDeviceLost.js +16 -0
  134. package/src/{rendering/reportCompilation.js → gpu/reportShaderCompilation.js} +3 -3
  135. package/src/gpu/requestAdapter.js +12 -0
  136. package/src/gpu/requestDevice.js +9 -0
  137. package/src/index.js +8 -13
  138. package/src/layer-controls/layerCountTitle.js +6 -0
  139. package/src/layer-controls/renderLayerCount.js +20 -0
  140. package/src/{scene → layer-controls}/updateLayerCount.js +24 -22
  141. package/src/lighting/lightGrid.js +1 -1
  142. package/src/lighting/updatePointLights.js +13 -10
  143. package/src/{rendering → materials}/createProgram.js +13 -12
  144. package/src/{models/materialFor.js → materials/modelMaterialFor.js} +3 -3
  145. package/src/materials/terrainRasterProgram.js +58 -0
  146. package/src/models/applyModelTransform.js +8 -7
  147. package/src/models/createModelContext.js +3 -3
  148. package/src/models/loadModel.js +17 -12
  149. package/src/models/loadModelResources.js +7 -6
  150. package/src/models/modelNode.js +4 -5
  151. package/src/{core → native}/disposeNativeLayer.js +10 -10
  152. package/src/{core → native}/handleNativeMapEvent.js +5 -4
  153. package/src/{core → native}/initNativeGPU.js +9 -6
  154. package/src/native/isCurrentNativeLayer.js +7 -0
  155. package/src/{core → native}/nativeEventSource.js +3 -3
  156. package/src/{core → native}/nativeEvents.js +1 -1
  157. package/src/{core → native}/nativeLayer.js +16 -37
  158. package/src/{core → native}/nativeLayerMethod.js +14 -5
  159. package/src/{core → native}/pruneNativeResources.js +5 -5
  160. package/src/{core → native}/putNativeMesh.js +3 -3
  161. package/src/{core → native}/quadNativeMesh.js +1 -1
  162. package/src/native/readyNativeGPU.js +10 -0
  163. package/src/{core → native}/refreshNativeLayer.js +8 -7
  164. package/src/{core → native}/refreshNativeLayerContract.js +3 -2
  165. package/src/{core → native}/removeNativeEvents.js +1 -1
  166. package/src/{core → native}/removeTargets.js +3 -2
  167. package/src/native/reorderNativeLayer.js +17 -0
  168. package/src/{core → native}/styleNativeMesh.js +3 -2
  169. package/src/{core → native}/syncGridLayer.js +1 -1
  170. package/src/{core → native}/syncImageOverlay.js +1 -1
  171. package/src/{core → native}/syncMarker.js +1 -1
  172. package/src/{core → native}/syncVectorLayer.js +2 -2
  173. package/src/{core → native}/synchronizeNativeLayer.js +4 -3
  174. package/src/native/updateNativeLayerView.js +10 -0
  175. package/src/picking/findFeature.js +13 -9
  176. package/src/picking/hit.js +16 -8
  177. package/src/picking/onClick.js +3 -2
  178. package/src/picking/onPointerLeave.js +3 -2
  179. package/src/picking/onPointerMove.js +12 -6
  180. package/src/picking/raycast.js +29 -24
  181. package/src/picking/setHighlight.js +9 -8
  182. package/src/picking/shouldSkipOther.js +3 -2
  183. package/src/picking/showFeature.js +19 -14
  184. package/src/{camera/angles.js → projections/cameraAngles.js} +2 -2
  185. package/src/{camera → projections}/groundBounds.js +2 -2
  186. package/src/projections/localPosition.js +11 -0
  187. package/src/{camera/project.js → projections/projectCameraPoint.js} +2 -2
  188. package/src/{sources → projections}/projectRing.js +8 -9
  189. package/src/projections/projectTreePoint.js +17 -0
  190. package/src/{camera/animationPoint.js → projections/transformZoomAnimationPoint.js} +3 -2
  191. package/src/projections/walkerLocalPosition.js +18 -0
  192. package/src/raster/addRasterTile.js +38 -28
  193. package/src/raster/createRasterMesh.js +24 -19
  194. package/src/raster/finishRasterAttachment.js +17 -0
  195. package/src/raster/finishRasterTile.js +22 -19
  196. package/src/raster/initRaster.js +24 -15
  197. package/src/raster/isRasterLoading.js +8 -0
  198. package/src/raster/loadRasterTile.js +8 -7
  199. package/src/raster/onPMTileAdd.js +9 -8
  200. package/src/raster/onPMTileRemove.js +6 -5
  201. package/src/raster/pruneRasterTiles.js +19 -13
  202. package/src/raster/pumpRasterTiles.js +8 -6
  203. package/src/raster/readyRaster.js +3 -2
  204. package/src/raster/registerTerrainTile.js +8 -6
  205. package/src/raster/releaseRasterTile.js +14 -11
  206. package/src/raster/releaseRasterTiles.js +13 -10
  207. package/src/raster/removeRasterTile.js +8 -6
  208. package/src/raster/retainRasterTiles.js +5 -4
  209. package/src/raster/setPMTileOpacity.js +4 -4
  210. package/src/raster/setPMTileZIndex.js +4 -4
  211. package/src/raster/setRasterOpacity.js +8 -6
  212. package/src/raster/setRasterTerrain.js +12 -9
  213. package/src/raster/setRasterZIndex.js +8 -6
  214. package/src/raster/updateAttachedTiles.js +6 -5
  215. package/src/raster/updateRasterTiles.js +20 -15
  216. package/src/rendering/collectFrameMeshes.js +16 -9
  217. package/src/rendering/collectVisibleMesh.js +18 -9
  218. package/src/rendering/createMesh.js +11 -9
  219. package/src/rendering/disposeMesh.js +3 -3
  220. package/src/rendering/drawGeometry.js +9 -7
  221. package/src/rendering/drawSceneMeshes.js +9 -7
  222. package/src/rendering/prepareFrameBuffer.js +6 -5
  223. package/src/rendering/prepareFrameMeshes.js +9 -6
  224. package/src/rendering/prepareFrameUniforms.js +9 -6
  225. package/src/rendering/prepareMeshUniforms.js +1 -1
  226. package/src/rendering/render.js +39 -32
  227. package/src/rendering/resizeRenderer.js +17 -15
  228. package/src/rendering/revealRoofMesh.js +25 -6
  229. package/src/scene/{layerLayerAdd.js → addRegisteredLayer.js} +13 -9
  230. package/src/scene/addSceneLayer.js +4 -3
  231. package/src/scene/attachLayer.js +7 -6
  232. package/src/scene/attachSharedScene.js +69 -0
  233. package/src/scene/callLayer.js +7 -5
  234. package/src/scene/cancelUpdate.js +6 -5
  235. package/src/scene/failAttachment.js +6 -5
  236. package/src/scene/get3DEvents.js +5 -3
  237. package/src/scene/getLocation.js +3 -2
  238. package/src/scene/init3D.js +28 -26
  239. package/src/scene/initializeLayer.js +6 -4
  240. package/src/scene/isNativeLayer.js +3 -2
  241. package/src/scene/layerInitialize.js +11 -6
  242. package/src/scene/onAdd3DLayer.js +30 -24
  243. package/src/scene/onMapChange.js +5 -4
  244. package/src/scene/onRemove3DLayer.js +53 -35
  245. package/src/scene/ready3D.js +22 -13
  246. package/src/scene/releaseSharedScene.js +31 -25
  247. package/src/scene/removeLayerEvents.js +12 -9
  248. package/src/scene/removeSceneLayer.js +3 -2
  249. package/src/scene/renderPendingMapChange.js +7 -4
  250. package/src/scene/renderPendingUpdates.js +9 -6
  251. package/src/scene/restoreObject.js +15 -13
  252. package/src/scene/scheduleSceneUpdate.js +25 -0
  253. package/src/shaders/materialShaders.js +2 -2
  254. package/src/shadows/bindSunlight.js +4 -3
  255. package/src/shadows/drawShadowMeshes.js +4 -3
  256. package/src/shadows/renderSunlight.js +6 -5
  257. package/src/shadows/resizeSunlight.js +7 -6
  258. package/src/shadows/shadowMatrix.js +2 -2
  259. package/src/sources/attachAreaMesh.js +25 -20
  260. package/src/sources/buildArea.js +19 -11
  261. package/src/sources/buildAreaFeature.js +14 -5
  262. package/src/sources/buildAreaPoint.js +3 -21
  263. package/src/sources/extrusionStyle.js +2 -2
  264. package/src/sources/initializeGeoJSON.js +3 -2
  265. package/src/sources/pendingSourceAreas.js +3 -2
  266. package/src/sources/prepareAreaGeometryJob.js +33 -0
  267. package/src/sources/pumpSourceAreas.js +37 -0
  268. package/src/sources/releaseArea.js +10 -8
  269. package/src/sources/setGeoJSONData.js +4 -3
  270. package/src/sources/sourceAreaContext.js +18 -17
  271. package/src/sources/updateArea.js +25 -21
  272. package/src/sources/{updateStatus.js → updateSourceStatus.js} +5 -4
  273. package/src/sunlight/{addTo.js → addTimeControlToMap.js} +1 -1
  274. package/src/sunlight/addTimeLayer.js +3 -2
  275. package/src/sunlight/atmosphere.js +2 -2
  276. package/src/sunlight/initSunlight.js +5 -5
  277. package/src/sunlight/{initialize.js → initializeTimeControl.js} +5 -3
  278. package/src/sunlight/onAddSun.js +5 -4
  279. package/src/sunlight/onRemoveSun.js +1 -1
  280. package/src/sunlight/removeSun.js +7 -5
  281. package/src/sunlight/removeTimeLayer.js +3 -2
  282. package/src/sunlight/requestSunlightRender.js +9 -0
  283. package/src/sunlight/updateCelestialDisc.js +1 -1
  284. package/src/sunlight/updateSky.js +4 -2
  285. package/src/sunlight/updateSun.js +8 -6
  286. package/src/sunlight/useSelectedTime.js +4 -3
  287. package/src/terrain/applyTerrain.js +16 -13
  288. package/src/terrain/clearLayerTerrain.js +3 -2
  289. package/src/terrain/getElevation.js +9 -5
  290. package/src/terrain/initTerrain.js +11 -6
  291. package/src/terrain/loadTerrain.js +29 -20
  292. package/src/terrain/loadTerrainTiles.js +4 -3
  293. package/src/terrain/mapElevationOf.js +7 -0
  294. package/src/terrain/onTerrainAdd.js +14 -10
  295. package/src/terrain/onTerrainChange.js +4 -3
  296. package/src/terrain/onTerrainRemove.js +35 -21
  297. package/src/terrain/readyTerrainOf.js +7 -0
  298. package/src/terrain/setLayerTerrain.js +3 -2
  299. package/src/terrain/setTerrainHeight.js +19 -14
  300. package/src/terrain/terrainElevation.js +1 -1
  301. package/src/terrain/terrainTileQueue.js +11 -9
  302. package/src/{core → textures}/addImageState.js +1 -1
  303. package/src/{core/addRasterImage.js → textures/attachRasterImage.js} +1 -1
  304. package/src/{rendering → textures}/collectRoofTiles.js +3 -2
  305. package/src/{rendering → textures}/composeRoofAtlas.js +9 -7
  306. package/src/textures/destroyTexture.js +10 -0
  307. package/src/{models/textureFor.js → textures/modelTextureFor.js} +5 -4
  308. package/src/{core → textures}/nativeImageError.js +1 -1
  309. package/src/{core → textures}/nativeImageRefresh.js +2 -2
  310. package/src/{core/textureFor.js → textures/nativeTextureFor.js} +7 -6
  311. package/src/{rendering → textures}/rebuildRoofAtlas.js +12 -9
  312. package/src/{core → textures}/removeImageState.js +1 -1
  313. package/src/{rendering → textures}/resizeRoofTexture.js +5 -4
  314. package/src/textures/updateRoofAtlas.js +23 -0
  315. package/src/textures/updateRoofRaster.js +29 -0
  316. package/src/{core → textures}/uploadCanvasTexture.js +2 -2
  317. package/src/traffic/addTraffic.js +1 -1
  318. package/src/traffic/disposeTrafficObject.js +5 -3
  319. package/src/traffic/drawTrafficRoute.js +1 -1
  320. package/src/traffic/groundTraffic.js +6 -6
  321. package/src/traffic/initTraffic.js +3 -3
  322. package/src/traffic/loadedTrafficLanes.js +1 -1
  323. package/src/traffic/locateTraffic.js +3 -3
  324. package/src/traffic/placeTraffic.js +2 -1
  325. package/src/traffic/prepareTraffic.js +4 -3
  326. package/src/traffic/rebaseTraffic.js +3 -2
  327. package/src/traffic/rebuildTrafficMesh.js +1 -1
  328. package/src/traffic/removeTraffic.js +1 -1
  329. package/src/traffic/startTraffic.js +1 -1
  330. package/src/traffic/tickTraffic.js +4 -3
  331. package/src/traffic/trafficNow.js +3 -2
  332. package/src/traffic/updateTraffic.js +3 -2
  333. package/src/traffic/updateTrafficLights.js +4 -2
  334. package/src/vehicles/boatBenches.js +1 -1
  335. package/src/vehicles/boatModel.js +1 -1
  336. package/src/vehicles/busModel.js +1 -1
  337. package/src/vehicles/carModel.js +1 -1
  338. package/src/vehicles/metroModel.js +1 -1
  339. package/src/vehicles/tramModel.js +1 -1
  340. package/src/walk/{step.js → animateWalker.js} +15 -8
  341. package/src/walk/createWalk.js +15 -11
  342. package/src/walk/initWalk.js +4 -4
  343. package/src/walk/landWalker.js +38 -0
  344. package/src/walk/moveWalker.js +5 -4
  345. package/src/walk/{onAdd.js → onAddWalkControl.js} +3 -1
  346. package/src/walk/{onRemove.js → onRemoveWalkControl.js} +1 -1
  347. package/src/walk/{onKey.js → onWalkKey.js} +1 -1
  348. package/src/walk/{onTerrain.js → onWalkTerrain.js} +1 -1
  349. package/src/walk/{place.js → placeWalker.js} +2 -2
  350. package/src/walk/resolveWalkerPosition.js +28 -0
  351. package/src/walk/{start.js → startWalking.js} +8 -5
  352. package/src/walk/{stop.js → stopWalking.js} +4 -4
  353. package/src/walk/{toggle.js → toggleWalking.js} +2 -2
  354. package/src/weakmaps/addedByLayer.js +1 -0
  355. package/src/weakmaps/archiveHeaderByLayer.js +1 -0
  356. package/src/weakmaps/areasByLayer.js +1 -0
  357. package/src/weakmaps/bridgeMeshByLayer.js +1 -0
  358. package/src/weakmaps/bridgesByLayer.js +1 -0
  359. package/src/weakmaps/cameraAnimationByMap.js +1 -0
  360. package/src/weakmaps/cameraBearingByMap.js +1 -0
  361. package/src/weakmaps/cameraByLayer.js +1 -0
  362. package/src/weakmaps/cameraDraggableByMap.js +1 -0
  363. package/src/weakmaps/cameraFields.js +37 -0
  364. package/src/weakmaps/cameraFrameByMap.js +1 -0
  365. package/src/weakmaps/cameraHandlersByMap.js +1 -0
  366. package/src/weakmaps/cameraMaps.js +1 -0
  367. package/src/weakmaps/cameraPitchByMap.js +1 -0
  368. package/src/weakmaps/cameraReadyByMap.js +1 -0
  369. package/src/weakmaps/cameraTouchStateByMap.js +1 -0
  370. package/src/weakmaps/cameraViewByMap.js +1 -0
  371. package/src/weakmaps/cameraZIndexOffsetByLayer.js +1 -0
  372. package/src/weakmaps/containerByLayer.js +1 -0
  373. package/src/weakmaps/controlByLayer.js +1 -0
  374. package/src/weakmaps/countStatusByLayer.js +1 -0
  375. package/src/weakmaps/cursorByLayer.js +1 -0
  376. package/src/weakmaps/demByLayer.js +1 -0
  377. package/src/weakmaps/directoriesByLayer.js +1 -0
  378. package/src/weakmaps/etagByLayer.js +1 -0
  379. package/src/weakmaps/eventMapByLayer.js +1 -0
  380. package/src/weakmaps/eventsByLayer.js +1 -0
  381. package/src/weakmaps/fadeFrameByLayer.js +1 -0
  382. package/src/weakmaps/fadeVersionByLayer.js +1 -0
  383. package/src/weakmaps/frameByLayer.js +1 -0
  384. package/src/weakmaps/geojsonByLayer.js +1 -0
  385. package/src/weakmaps/geometryWorkersByMap.js +1 -0
  386. package/src/weakmaps/groupByLayer.js +1 -0
  387. package/src/weakmaps/headerByLayer.js +1 -0
  388. package/src/weakmaps/highlightedFeatureByLayer.js +1 -0
  389. package/src/weakmaps/hoveredFeatureByLayer.js +1 -0
  390. package/src/weakmaps/inflightByLayer.js +1 -0
  391. package/src/weakmaps/kindByLayer.js +1 -0
  392. package/src/weakmaps/layersByLayer.js +1 -0
  393. package/src/weakmaps/loadingTilesByLayer.js +1 -0
  394. package/src/weakmaps/locationByLayer.js +1 -0
  395. package/src/weakmaps/modelByLayer.js +1 -0
  396. package/src/weakmaps/modelUrlByLayer.js +1 -0
  397. package/src/weakmaps/nativeGPUBackByMap.js +1 -0
  398. package/src/weakmaps/nativeGPUByLayer.js +1 -0
  399. package/src/weakmaps/nativeGPUOrderByMap.js +1 -0
  400. package/src/weakmaps/pitchSkyByMap.js +1 -0
  401. package/src/weakmaps/pointerEventsByLayer.js +1 -0
  402. package/src/weakmaps/pruneAfterByLayer.js +1 -0
  403. package/src/weakmaps/pruneVersionByLayer.js +1 -0
  404. package/src/weakmaps/pruneWantedByLayer.js +1 -0
  405. package/src/weakmaps/queuedByLayer.js +1 -0
  406. package/src/weakmaps/rasterGeometryByLayer.js +1 -0
  407. package/src/weakmaps/rasterProgramByLayer.js +1 -0
  408. package/src/weakmaps/rasterTilesByLayer.js +1 -0
  409. package/src/weakmaps/rasterVersionByLayer.js +1 -0
  410. package/src/weakmaps/raycasterByLayer.js +1 -0
  411. package/src/weakmaps/readyByLayer.js +1 -0
  412. package/src/weakmaps/rendererByLayer.js +1 -0
  413. package/src/weakmaps/rendererReadyByLayer.js +1 -0
  414. package/src/weakmaps/roofRasterByLayer.js +1 -0
  415. package/src/weakmaps/roofRastersByLayer.js +1 -0
  416. package/src/weakmaps/rootByLayer.js +1 -0
  417. package/src/weakmaps/rotateControlByMap.js +1 -0
  418. package/src/weakmaps/sceneFields.js +159 -0
  419. package/src/weakmaps/sceneLayers.js +1 -0
  420. package/src/weakmaps/sceneOriginByLayer.js +1 -0
  421. package/src/weakmaps/shadowMeshesByLayer.js +1 -0
  422. package/src/weakmaps/sharedByLayer.js +1 -0
  423. package/src/weakmaps/sizeByLayer.js +1 -0
  424. package/src/weakmaps/state3dByLayer.js +1 -0
  425. package/src/weakmaps/sunlightByMap.js +1 -0
  426. package/src/weakmaps/terrain3DByLayer.js +1 -0
  427. package/src/weakmaps/terrain3DByMap.js +1 -0
  428. package/src/weakmaps/terrainArchiveByLayer.js +1 -0
  429. package/src/weakmaps/terrainBaseYByLayer.js +1 -0
  430. package/src/weakmaps/terrainBoundsByLayer.js +1 -0
  431. package/src/weakmaps/terrainControllerByLayer.js +1 -0
  432. package/src/weakmaps/terrainGridsByLayer.js +1 -0
  433. package/src/weakmaps/terrainLoadingByLayer.js +1 -0
  434. package/src/weakmaps/terrainOriginElevationByLayer.js +1 -0
  435. package/src/weakmaps/terrainPromiseByLayer.js +1 -0
  436. package/src/weakmaps/terrainReadyByLayer.js +1 -0
  437. package/src/weakmaps/terrainRequestByLayer.js +1 -0
  438. package/src/weakmaps/terrainSourceByLayer.js +1 -0
  439. package/src/weakmaps/terrainTilesByLayer.js +1 -0
  440. package/src/weakmaps/terrainZoomByLayer.js +1 -0
  441. package/src/weakmaps/tileZoomByLayer.js +1 -0
  442. package/src/weakmaps/timeControlByMap.js +1 -0
  443. package/src/weakmaps/tooltipByLayer.js +1 -0
  444. package/src/weakmaps/touchPitchByMap.js +1 -0
  445. package/src/weakmaps/touchRotateByMap.js +1 -0
  446. package/src/weakmaps/typeByLayer.js +1 -0
  447. package/src/weakmaps/urlByLayer.js +1 -0
  448. package/src/weakmaps/visibleMeshesByLayer.js +1 -0
  449. package/src/weakmaps/walkerByLayer.js +1 -0
  450. package/src/weakmaps/wantedRasterTilesByLayer.js +1 -0
  451. package/src/weakmaps/zoomLevelByLayer.js +1 -0
  452. package/src/weakmaps/zoomTransitionsByLayer.js +1 -0
  453. package/src/weakmaps/zoomViewByLayer.js +1 -0
  454. package/src/workers/acquireGeometryWorker.js +32 -0
  455. package/src/workers/buildAreaInWorker.js +36 -0
  456. package/src/workers/closeGeometryWorkers.js +11 -0
  457. package/src/workers/geometryWorker.js +14 -0
  458. package/src/workers/settleGeometryWorker.js +10 -0
  459. package/src/workers/startGeometryWorker.js +16 -0
  460. package/src/core/bringNativeLayerToBack.js +0 -8
  461. package/src/core/bringNativeLayerToFront.js +0 -8
  462. package/src/core/current.js +0 -6
  463. package/src/core/localPosition.js +0 -10
  464. package/src/core/readyNativeGPU.js +0 -9
  465. package/src/core/reorderNativeLayer.js +0 -9
  466. package/src/core/scheduleGridFade.js +0 -14
  467. package/src/core/updateNativeLayerView.js +0 -9
  468. package/src/geometry/dot.js +0 -6
  469. package/src/geometry/push.js +0 -3
  470. package/src/globals/cameraByMap.js +0 -1
  471. package/src/raster/finishAttachment.js +0 -15
  472. package/src/raster/isLoading.js +0 -7
  473. package/src/raster/terrainTileGeometry.js +0 -16
  474. package/src/rendering/destroyTexture.js +0 -9
  475. package/src/rendering/sortMeshes.js +0 -6
  476. package/src/rendering/updateRoofAtlas.js +0 -20
  477. package/src/rendering/updateRoofRaster.js +0 -25
  478. package/src/scene/attach.js +0 -54
  479. package/src/scene/endZoom.js +0 -23
  480. package/src/scene/initializeSharedRenderer.js +0 -45
  481. package/src/scene/layerCountTitle.js +0 -4
  482. package/src/scene/mountRenderer.js +0 -25
  483. package/src/scene/ready.js +0 -9
  484. package/src/scene/renderLayerCount.js +0 -13
  485. package/src/scene/rendererDeviceError.js +0 -14
  486. package/src/scene/rendererDeviceLost.js +0 -14
  487. package/src/scene/requestAdapter.js +0 -12
  488. package/src/scene/requestDevice.js +0 -9
  489. package/src/scene/update.js +0 -23
  490. package/src/sources/projectedTree.js +0 -19
  491. package/src/sources/pump.js +0 -44
  492. package/src/sunlight/render.js +0 -9
  493. package/src/terrain/rasterProgram.js +0 -51
  494. package/src/walk/land.js +0 -32
  495. package/src/walk/local.js +0 -18
  496. /package/src/{camera → animations}/mapStopPitchBearingAnimation.js +0 -0
  497. /package/src/{core → animations}/runMarkerPanFrame.js +0 -0
  498. /package/src/{core → animations}/scheduleMarkerPan.js +0 -0
  499. /package/src/archives/{varint.js → readVarint.js} +0 -0
  500. /package/src/{sunlight → astronomy}/horizontalPosition.js +0 -0
  501. /package/src/{sunlight → astronomy}/moonPosition.js +0 -0
  502. /package/src/{sunlight → astronomy}/solarPosition.js +0 -0
  503. /package/src/{sunlight → astronomy}/solarTime.js +0 -0
  504. /package/src/{scene → camera}/createSceneCamera.js +0 -0
  505. /package/src/{sunlight/rgb.js → colors/formatRGB.js} +0 -0
  506. /package/src/{utils/channel.js → colors/hslChannel.js} +0 -0
  507. /package/src/{sunlight/mix.js → colors/mixColor.js} +0 -0
  508. /package/src/{utils → colors}/toSRGB.js +0 -0
  509. /package/src/controls/{editable.js → isEditableTarget.js} +0 -0
  510. /package/src/geometry/{nativeTriangle.js → appendNativeTriangle.js} +0 -0
  511. /package/src/{traffic → geometry}/appendRouteDash.js +0 -0
  512. /package/src/{traffic → geometry}/appendRouteSegment.js +0 -0
  513. /package/src/geometry/{build.js → buildGeometryParts.js} +0 -0
  514. /package/src/geometry/{lampRing.js → createLampRing.js} +0 -0
  515. /package/src/{raster/createGeometry.js → geometry/createRasterQuadGeometry.js} +0 -0
  516. /package/src/geometry/{treeRing.js → createTreeRing.js} +0 -0
  517. /package/src/geometry/{cross.js → crossVector.js} +0 -0
  518. /package/src/{sources → geometry}/generateTreeGeometry.js +0 -0
  519. /package/src/{sources → geometry}/instanceAreaGeometry.js +0 -0
  520. /package/src/{traffic/along.js → geometry/interpolateRoute.js} +0 -0
  521. /package/src/{core → geometry}/markerImageBounds.js +0 -0
  522. /package/src/{shadows → geometry}/meshShadowBounds.js +0 -0
  523. /package/src/geometry/{below.js → offsetBelowGround.js} +0 -0
  524. /package/src/{scene → geometry}/restoreGeometry.js +0 -0
  525. /package/src/{traffic → geometry}/routeGeometry.js +0 -0
  526. /package/src/geometry/{sub.js → subtractVector.js} +0 -0
  527. /package/src/{terrain → geometry}/terrainGrid.js +0 -0
  528. /package/src/geometry/{visit.js → visitNativeCoordinates.js} +0 -0
  529. /package/src/{scene → gpu}/showWebGPUWarning.js +0 -0
  530. /package/src/{scene → layer-controls}/placeEntry.js +0 -0
  531. /package/src/{scene → layer-controls}/placeEntryElement.js +0 -0
  532. /package/src/{scene → layer-controls}/placeUnderEntry.js +0 -0
  533. /package/src/{scene → layer-controls}/removeEntry.js +0 -0
  534. /package/src/{scene → layer-controls}/replaceEntry.js +0 -0
  535. /package/src/{scene → layer-controls}/runPlacements.js +0 -0
  536. /package/src/{scene → layer-controls}/underEntry.js +0 -0
  537. /package/src/lighting/{visitCells.js → visitLightGridCells.js} +0 -0
  538. /package/src/{rendering → materials}/createProgramLayout.js +0 -0
  539. /package/src/{rendering → materials}/createProgramUniforms.js +0 -0
  540. /package/src/{rendering → materials}/prepareMeshCutout.js +0 -0
  541. /package/src/{shaders → materials}/validateRoofMaterial.js +0 -0
  542. /package/src/{core → native}/beforeNativeRender.js +0 -0
  543. /package/src/{core → native}/bypassNativeEvent.js +0 -0
  544. /package/src/{core → native}/compareNativeHits.js +0 -0
  545. /package/src/{core → native}/forwardNativeError.js +0 -0
  546. /package/src/{core → native}/hideTargets.js +0 -0
  547. /package/src/{core → native}/nativeAddLatLng.js +0 -0
  548. /package/src/{core → native}/nativeBringToBack.js +0 -0
  549. /package/src/{core → native}/nativeBringToFront.js +0 -0
  550. /package/src/{core → native}/nativeRedraw.js +0 -0
  551. /package/src/{core → native}/nativeSetBounds.js +0 -0
  552. /package/src/{core → native}/nativeSetIcon.js +0 -0
  553. /package/src/{core → native}/nativeSetLatLng.js +0 -0
  554. /package/src/{core → native}/nativeSetLatLngs.js +0 -0
  555. /package/src/{core → native}/nativeSetOpacity.js +0 -0
  556. /package/src/{core → native}/nativeSetRadius.js +0 -0
  557. /package/src/{core → native}/nativeSetStyle.js +0 -0
  558. /package/src/{core → native}/nativeSetUrl.js +0 -0
  559. /package/src/{core → native}/nativeSetZIndex.js +0 -0
  560. /package/src/{core → native}/nativeSetZIndexOffset.js +0 -0
  561. /package/src/{core → native}/refreshNativeEvent.js +0 -0
  562. /package/src/{core → native}/rejectNativeReady.js +0 -0
  563. /package/src/{core → native}/resolveNativeReady.js +0 -0
  564. /package/src/{core → native}/restoreNativeEvents.js +0 -0
  565. /package/src/{core → native}/updateNativeHover.js +0 -0
  566. /package/src/{camera/displayPoint.js → projections/displayContainerPoint.js} +0 -0
  567. /package/src/{core → projections}/localPixel.js +0 -0
  568. /package/src/{core → projections}/localPixelForGeometry.js +0 -0
  569. /package/src/{core → projections}/markerCameraIconPoint.js +0 -0
  570. /package/src/{geometry/bridgeLocal.js → projections/projectBridgePoint.js} +0 -0
  571. /package/src/{sunlight → projections}/projectCelestialBody.js +0 -0
  572. /package/src/{camera/pointOf.js → projections/toPoint.js} +0 -0
  573. /package/src/{camera → projections}/verticalGroundY.js +0 -0
  574. /package/src/raster/{reportError.js → reportRasterError.js} +0 -0
  575. /package/src/scene/{emptyNode.js → createSceneNode.js} +0 -0
  576. /package/src/scene/{reportError.js → reportLayerError.js} +0 -0
  577. /package/src/sunlight/{onAdd.js → onAddTimeControl.js} +0 -0
  578. /package/src/sunlight/{remove.js → removeTimeControl.js} +0 -0
  579. /package/src/terrain/{sample.js → sampleTerrainTile.js} +0 -0
  580. /package/src/{rendering → textures}/bindMeshTextures.js +0 -0
  581. /package/src/{rendering → textures}/compareRoofTiles.js +0 -0
  582. /package/src/{rendering/destroyAfterSubmission.js → textures/destroyTextureAfterSubmission.js} +0 -0
  583. /package/src/{rendering → textures}/ensureRoofBlit.js +0 -0
  584. /package/src/{models/loadImage.js → textures/loadModelImage.js} +0 -0
  585. /package/src/{models/textureSampler.js → textures/modelTextureSampler.js} +0 -0
  586. /package/src/{rendering → textures}/prepareMeshTextures.js +0 -0
  587. /package/src/{scene → textures}/restoreMaterialTextures.js +0 -0
  588. /package/src/{rendering → textures}/textureBinding.js +0 -0
  589. /package/src/{rendering → textures}/uploadMeshTexture.js +0 -0
  590. /package/src/{core → textures}/uploadNativeImage.js +0 -0
  591. /package/src/{rendering → textures}/uploadRoofTile.js +0 -0
  592. /package/src/traffic/{toLanes.js → featuresToTrafficLanes.js} +0 -0
  593. /package/src/traffic/{tooltip.js → trafficTooltip.js} +0 -0
  594. /package/src/{scene → transforms}/composeLocalTransform.js +0 -0
  595. /package/src/{models/nodeMatrix.js → transforms/modelNodeMatrix.js} +0 -0
  596. /package/src/{core → transforms}/transformNativePoint.js +0 -0
  597. /package/src/{scene → transforms}/updateWorldMatrix.js +0 -0
  598. /package/src/{scene → transforms}/worldMatrixChanged.js +0 -0
  599. /package/src/vehicles/{carriage.js → buildCarriage.js} +0 -0
  600. /package/src/vehicles/{mirror.js → mirrorVehiclePart.js} +0 -0
  601. /package/src/walk/{initialize.js → initializeWalkControl.js} +0 -0
  602. /package/src/walk/{blocked.js → isWalkBlocked.js} +0 -0
  603. /package/src/walk/{onBlur.js → onWalkBlur.js} +0 -0
  604. /package/src/walk/{onPointer.js → onWalkPointer.js} +0 -0
  605. /package/src/{globals → weakmaps}/boundsMethods.js +0 -0
  606. /package/src/{globals → weakmaps}/closestMethods.js +0 -0
  607. /package/src/{globals → weakmaps}/colliders.js +0 -0
  608. /package/src/{globals → weakmaps}/dragByHandler.js +0 -0
  609. /package/src/{globals → weakmaps}/dragStates.js +0 -0
  610. /package/src/{globals → weakmaps}/gridInitializers.js +0 -0
  611. /package/src/{globals → weakmaps}/imageStates.js +0 -0
  612. /package/src/{globals → weakmaps}/nativeEventMaps.js +0 -0
  613. /package/src/{globals → weakmaps}/nativeRenderByLayer.js +0 -0
  614. /package/src/{globals → weakmaps}/rendererDevices.js +0 -0
  615. /package/src/{globals → weakmaps}/renderers.js +0 -0
  616. /package/src/{globals → weakmaps}/sceneByLayer.js +0 -0
  617. /package/src/{globals → weakmaps}/sunByMap.js +0 -0
  618. /package/src/{globals → weakmaps}/sunlightByControl.js +0 -0
  619. /package/src/{globals → weakmaps}/touchByContainer.js +0 -0
  620. /package/src/{globals → weakmaps}/trafficByLayer.js +0 -0
  621. /package/src/{globals → weakmaps}/walkByMap.js +0 -0
@@ -1,11 +1,13 @@
1
+ import { rendererByLayer } from '../weakmaps/rendererByLayer.js';
2
+ import { roofRasterByLayer } from '../weakmaps/roofRasterByLayer.js';
3
+
1
4
  import { scenePass } from '../globals/scenePass.js';
2
- import { sceneByLayer } from '../globals/sceneByLayer.js';
3
5
 
4
6
 
5
7
  import { drawGeometry } from './drawGeometry.js';
6
8
 
7
- export function drawSceneMeshes(backend, encoder, meshes) {
8
- const renderer = sceneByLayer.get(backend).renderer;
9
+ export function drawSceneMeshes(layer, encoder, meshes) {
10
+ const renderer = rendererByLayer.get(layer);
9
11
  const pass = encoder.beginRenderPass((
10
12
  scenePass.colorAttachments[0].view = renderer.context.getCurrentTexture().createView(),
11
13
  scenePass.depthStencilAttachment.view = renderer.depthTexture.createView(),
@@ -23,7 +25,7 @@ export function drawSceneMeshes(backend, encoder, meshes) {
23
25
  mesh.program.uniforms.opacity.value = mesh.opacity;
24
26
  }
25
27
  uniforms = mesh.program.uniforms;
26
- if (uniforms.roofTexture) uniforms.roofTexture.value = sceneByLayer.get(backend)._roofRaster?.texture || renderer.roofFallbackTexture;
28
+ if (uniforms.roofTexture) uniforms.roofTexture.value = roofRasterByLayer.get(layer)?.texture || renderer.roofFallbackTexture;
27
29
  if (!mesh._frontFace || mesh._frontFaceWorldVersion !== mesh._worldMatrixVersion ||
28
30
  mesh._worldMatrixVersion === undefined) {
29
31
  determinant = world[0] * (world[5] * world[10] - world[6] * world[9]) -
@@ -38,10 +40,10 @@ export function drawSceneMeshes(backend, encoder, meshes) {
38
40
  frontFace = mesh._frontFace;
39
41
  program = mesh.program;
40
42
  if (program.transparent && program._layerMaterial.doubleSided && !mesh._nativeSource) {
41
- drawGeometry(backend, mesh, pass, 'front', frontFace);
42
- drawGeometry(backend, mesh, pass, 'back', frontFace);
43
+ drawGeometry(layer, mesh, pass, 'front', frontFace);
44
+ drawGeometry(layer, mesh, pass, 'back', frontFace);
43
45
  } else {
44
- drawGeometry(backend, mesh, pass, program.cullMode, frontFace);
46
+ drawGeometry(layer, mesh, pass, program.cullMode, frontFace);
45
47
  }
46
48
  }
47
49
  pass.end();
@@ -1,12 +1,13 @@
1
+ import { rendererByLayer } from '../weakmaps/rendererByLayer.js';
2
+
1
3
  import { frameBuffer } from '../globals/frameBuffer.js';
2
- import { sceneByLayer } from '../globals/sceneByLayer.js';
3
- import { destroyTexture } from './destroyTexture.js';
4
+ import { destroyTexture } from '../textures/destroyTexture.js';
4
5
 
5
- export function prepareFrameBuffer(backend, meshes, shadowMeshes) {
6
- const renderer = sceneByLayer.get(backend).renderer;
6
+ export function prepareFrameBuffer(layer, meshes, shadowMeshes) {
7
+ const renderer = rendererByLayer.get(layer);
7
8
  // Slot 0 holds the camera; 256-byte mesh slots follow (double-sided meshes use two).
8
9
  if (!renderer.uniformBuffer || renderer.uniformBuffer.size < (meshes.length * 2 + shadowMeshes.length + 1) * 256) {
9
- if (renderer.uniformBuffer) destroyTexture(backend, renderer.uniformBuffer);
10
+ if (renderer.uniformBuffer) destroyTexture(layer, renderer.uniformBuffer);
10
11
  renderer.uniformBuffer = renderer.device.createBuffer((
11
12
  frameBuffer.size = Math.max(64, meshes.length * 4 + shadowMeshes.length * 2) * 256,
12
13
  frameBuffer.usage = GPUBufferUsage.UNIFORM | GPUBufferUsage.COPY_DST,
@@ -1,16 +1,19 @@
1
- import { sceneByLayer } from '../globals/sceneByLayer.js';
1
+ import { rendererByLayer } from '../weakmaps/rendererByLayer.js';
2
+ import { shadowMeshesByLayer } from '../weakmaps/shadowMeshesByLayer.js';
3
+ import { visibleMeshesByLayer } from '../weakmaps/visibleMeshesByLayer.js';
2
4
 
3
5
 
4
- import { sortMeshes } from "./sortMeshes.js";
6
+
7
+ import { compareMeshes } from './compareMeshes.js';
5
8
  import { revealRoofMesh } from './revealRoofMesh.js';
6
9
 
7
- export function prepareFrameMeshes(backend, rasters, now, meshes) {
8
- const candidates = sceneByLayer.get(backend)._visibleMeshes, shadowMeshes = sceneByLayer.get(backend)._shadowMeshes, renderer = sceneByLayer.get(backend).renderer;
10
+ export function prepareFrameMeshes(layer, rasters, now, meshes) {
11
+ const candidates = visibleMeshesByLayer.get(layer), shadowMeshes = shadowMeshesByLayer.get(layer), renderer = rendererByLayer.get(layer);
9
12
  let appearing = false;
10
13
  // Visible meshes: opaque first, transparent surfaces back-to-front.
11
14
  let mesh, progress;
12
15
  for (mesh of candidates) {
13
- if (!revealRoofMesh(backend, mesh, rasters)) continue;
16
+ if (!revealRoofMesh(layer, mesh, rasters, now)) continue;
14
17
  if (mesh.fadeDuration) {
15
18
  mesh.fadeStart ??= mesh.tile?.loadedAt ?? now;
16
19
  progress = Math.min(1, (now - mesh.fadeStart) / mesh.fadeDuration);
@@ -20,7 +23,7 @@ export function prepareFrameMeshes(backend, rasters, now, meshes) {
20
23
  meshes.push(mesh);
21
24
  }
22
25
  candidates.length = 0;
23
- sortMeshes(meshes);
26
+ meshes.sort(compareMeshes);
24
27
  let minGroundZoom = Infinity, maxGroundZoom = -Infinity;
25
28
  for (mesh of meshes) {
26
29
  if (!mesh.ground) continue;
@@ -1,11 +1,14 @@
1
- import { sceneByLayer } from '../globals/sceneByLayer.js';
1
+ import { cameraByLayer } from '../weakmaps/cameraByLayer.js';
2
+ import { rendererByLayer } from '../weakmaps/rendererByLayer.js';
3
+ import { roofRasterByLayer } from '../weakmaps/roofRasterByLayer.js';
4
+
2
5
 
3
6
 
4
7
  import { prepareFrameBuffer } from './prepareFrameBuffer.js';
5
8
  import { updatePointLights } from '../lighting/updatePointLights.js';
6
9
 
7
- export function prepareFrameUniforms(backend, meshes, shadowMeshes, sunlight) {
8
- const renderer = sceneByLayer.get(backend).renderer, camera = sceneByLayer.get(backend).camera;
10
+ export function prepareFrameUniforms(layer, meshes, shadowMeshes, sunlight) {
11
+ const renderer = rendererByLayer.get(layer), camera = cameraByLayer.get(layer);
9
12
  const view = camera.viewMatrix, direction = sunlight?.direction;
10
13
  const x = direction ? direction[0] : -300;
11
14
  const y = direction ? direction[1] : 500;
@@ -16,11 +19,11 @@ export function prepareFrameUniforms(backend, meshes, shadowMeshes, sunlight) {
16
19
  const lightLength = Math.hypot(lightX, lightY, lightZ) || 1;
17
20
  const skyLength = Math.hypot(view[4], view[5], view[6]) || 1;
18
21
  // One uniform upload per frame: per-mesh writeBuffer calls dominate Firefox's GPU process.
19
- prepareFrameBuffer(backend, meshes, shadowMeshes);
22
+ prepareFrameBuffer(layer, meshes, shadowMeshes);
20
23
  const frameData = renderer.uniformData;
21
24
  frameData.set(camera.viewMatrix, 0);
22
25
  frameData.set(camera.projectionMatrix, 16);
23
- if (sceneByLayer.get(backend)._roofRaster?.matrix) frameData.set(sceneByLayer.get(backend)._roofRaster.matrix, 32);
26
+ if (roofRasterByLayer.get(layer)?.matrix) frameData.set(roofRasterByLayer.get(layer).matrix, 32);
24
27
  else {
25
28
  frameData.fill(0, 32, 48);
26
29
  frameData[32] = frameData[37] = frameData[42] = frameData[47] = 1;
@@ -39,6 +42,6 @@ export function prepareFrameUniforms(backend, meshes, shadowMeshes, sunlight) {
39
42
  frameData[57] = tint ? tint[1] : 1;
40
43
  frameData[58] = tint ? tint[2] : 1;
41
44
  frameData[59] = 0;
42
- if (night > 0) updatePointLights(backend);
45
+ if (night > 0) updatePointLights(layer);
43
46
  renderer.uniformSlot = 1;
44
47
  }
@@ -22,4 +22,4 @@ export function prepareMeshUniforms(renderer, mesh) {
22
22
  prepareMeshCutout(renderer, mesh, base);
23
23
  return offset;
24
24
  }
25
- import { prepareMeshCutout } from './prepareMeshCutout.js';
25
+ import { prepareMeshCutout } from '../materials/prepareMeshCutout.js';
@@ -1,23 +1,30 @@
1
+ import { layersByLayer } from '../weakmaps/layersByLayer.js';
2
+ import { rendererByLayer } from '../weakmaps/rendererByLayer.js';
3
+ import { sceneByLayer } from '../weakmaps/sceneByLayer.js';
4
+ import { shadowMeshesByLayer } from '../weakmaps/shadowMeshesByLayer.js';
5
+ import { sharedByLayer } from '../weakmaps/sharedByLayer.js';
6
+ import { wantedRasterTilesByLayer } from '../weakmaps/wantedRasterTilesByLayer.js';
7
+ import { sunlightByMap } from '../weakmaps/sunlightByMap.js';
8
+
9
+
1
10
  import { frameCommands } from '../globals/frameCommands.js';
2
- import { sceneByLayer } from '../globals/sceneByLayer.js';
3
- import { nativeRenderByLayer } from '../globals/nativeRenderByLayer.js';
4
- import { cameraByMap } from '../globals/cameraByMap.js';
11
+ import { nativeRenderByLayer } from '../weakmaps/nativeRenderByLayer.js';
5
12
 
6
13
 
7
- import { synchronizeZoomView } from './synchronizeZoomView.js';
14
+ import { synchronizeZoomView } from '../animations/synchronizeZoomView.js';
8
15
  import { resizeRenderer } from './resizeRenderer.js';
9
- import { updateMapCamera } from './updateMapCamera.js';
16
+ import { updateMapCamera } from '../camera/updateMapCamera.js';
10
17
  import { collectFrameMeshes } from './collectFrameMeshes.js';
11
- import { updateRoofRaster } from './updateRoofRaster.js';
18
+ import { updateRoofRaster } from '../textures/updateRoofRaster.js';
12
19
  import { prepareFrameMeshes } from './prepareFrameMeshes.js';
13
20
  import { prepareFrameUniforms } from './prepareFrameUniforms.js';
14
21
  import { drawSceneMeshes } from './drawSceneMeshes.js';
15
- import { updateWorldMatrix } from "../scene/updateWorldMatrix.js";
22
+ import { updateWorldMatrix } from "../transforms/updateWorldMatrix.js";
16
23
  import { renderSunlight } from '../shadows/renderSunlight.js';
17
24
  import { cancelUpdate } from '../scene/cancelUpdate.js';
18
- import { update } from '../scene/update.js';
25
+ import { update } from '../scene/scheduleSceneUpdate.js';
19
26
  import { pruneRasterTiles } from '../raster/pruneRasterTiles.js';
20
- import { beforeNativeRender } from '../core/beforeNativeRender.js';
27
+ import { beforeNativeRender } from '../native/beforeNativeRender.js';
21
28
 
22
29
  /**
23
30
  * Rendering owner: CSS pixels -> scene metres -> perspective camera.
@@ -25,45 +32,45 @@ import { beforeNativeRender } from '../core/beforeNativeRender.js';
25
32
  * Without raster tiles, logical map projection supplies the same static alignment.
26
33
  */
27
34
 
28
- export function render(backend) {
29
- cancelUpdate(backend);
30
- if (sceneByLayer.get(backend)._shared !== backend || !sceneByLayer.get(backend).renderer) return;
31
- const map = backend._map;
35
+ export function render(layer) {
36
+ cancelUpdate(layer);
37
+ if (sharedByLayer.get(layer) !== layer || !rendererByLayer.get(layer)) return;
38
+ const map = layer._map;
32
39
  const now = performance.now();
33
40
  const size = map.getSize();
34
41
  if (!size.x || !size.y) return;
35
- synchronizeZoomView(backend, now);
36
- resizeRenderer(backend, size);
37
- updateMapCamera(backend, size);
38
- updateWorldMatrix(sceneByLayer.get(backend).scene);
42
+ synchronizeZoomView(layer, now);
43
+ resizeRenderer(layer, size);
44
+ updateMapCamera(layer, size);
45
+ updateWorldMatrix(sceneByLayer.get(layer));
39
46
  let sceneChanged = false;
40
- let layer, native;
41
- for (layer of sceneByLayer.get(backend)._layers) {
42
- native = nativeRenderByLayer.get(layer);
47
+ let sceneLayer, native;
48
+ for (sceneLayer of layersByLayer.get(layer)) {
49
+ native = nativeRenderByLayer.get(sceneLayer);
43
50
  if (!native) continue;
44
51
  beforeNativeRender(native);
45
52
  sceneChanged = true;
46
53
  }
47
- const sunlight = cameraByMap.get(map)._sunlight;
48
- collectFrameMeshes(backend, sunlight, sceneChanged);
49
- const shadowMeshes = sceneByLayer.get(backend)._shadowMeshes;
50
- const renderer = sceneByLayer.get(backend).renderer;
51
- const rasters = updateRoofRaster(backend, now);
54
+ const sunlight = sunlightByMap.get(map);
55
+ collectFrameMeshes(layer, sunlight, sceneChanged);
56
+ const shadowMeshes = shadowMeshesByLayer.get(layer);
57
+ const renderer = rendererByLayer.get(layer);
58
+ const rasters = updateRoofRaster(layer, now);
52
59
  const meshes = renderer.frameMeshes ||= /* alloc */ [];
53
60
  meshes.length = 0;
54
- let appearing = prepareFrameMeshes(backend, rasters, now, meshes);
61
+ let appearing = prepareFrameMeshes(layer, rasters, now, meshes);
55
62
  const encoder = renderer.device.createCommandEncoder();
56
- prepareFrameUniforms(backend, meshes, shadowMeshes, sunlight);
57
- renderSunlight(backend, encoder, shadowMeshes, sunlight);
58
- drawSceneMeshes(backend, encoder, meshes);
63
+ prepareFrameUniforms(layer, meshes, shadowMeshes, sunlight);
64
+ renderSunlight(layer, encoder, shadowMeshes, sunlight);
65
+ drawSceneMeshes(layer, encoder, meshes);
59
66
  renderer.device.queue.writeBuffer(renderer.uniformBuffer, 0, renderer.uniformData, 0, renderer.uniformSlot * 64);
60
67
  renderer.device.queue.submit((
61
68
  frameCommands[0] = encoder.finish(),
62
69
  frameCommands
63
70
  ));
64
71
  frameCommands[0] = null;
65
- for (layer of sceneByLayer.get(backend)._layers) {
66
- if (sceneByLayer.get(layer)._wantedRasterTiles) appearing = pruneRasterTiles(layer) || appearing;
72
+ for (sceneLayer of layersByLayer.get(layer)) {
73
+ if (wantedRasterTilesByLayer.get(sceneLayer)) appearing = pruneRasterTiles(sceneLayer) || appearing;
67
74
  }
68
- if (map._animatingZoom || appearing) update(backend);
75
+ if (map._animatingZoom || appearing) update(layer);
69
76
  }
@@ -1,24 +1,26 @@
1
+ import { rendererByLayer } from '../weakmaps/rendererByLayer.js';
2
+ import { sizeByLayer } from '../weakmaps/sizeByLayer.js';
3
+
1
4
  import { depthTexture as sharedDepthTexture } from '../globals/depthTexture.js';
2
- import { sceneByLayer } from '../globals/sceneByLayer.js';
3
5
 
4
6
 
5
- import { destroyTexture } from './destroyTexture.js';
7
+ import { destroyTexture } from '../textures/destroyTexture.js';
6
8
 
7
- export function resizeRenderer(backend, size) {
8
- if (!sceneByLayer.get(backend)._size || !sceneByLayer.get(backend)._size.equals(size)) {
9
- sceneByLayer.get(backend).renderer.width = size.x;
10
- sceneByLayer.get(backend).renderer.height = size.y;
11
- sceneByLayer.get(backend).renderer.canvas.width = Math.round(size.x * sceneByLayer.get(backend).renderer.dpr);
12
- sceneByLayer.get(backend).renderer.canvas.height = Math.round(size.y * sceneByLayer.get(backend).renderer.dpr);
13
- sceneByLayer.get(backend).renderer.canvas.style.width = `${size.x}px`;
14
- sceneByLayer.get(backend).renderer.canvas.style.height = `${size.y}px`;
15
- if (sceneByLayer.get(backend).renderer.depthTexture) destroyTexture(backend, sceneByLayer.get(backend).renderer.depthTexture);
16
- sceneByLayer.get(backend).renderer.depthTexture = sceneByLayer.get(backend).renderer.device.createTexture((
17
- sharedDepthTexture.size[0] = sceneByLayer.get(backend).renderer.canvas.width,
18
- sharedDepthTexture.size[1] = sceneByLayer.get(backend).renderer.canvas.height,
9
+ export function resizeRenderer(layer, size) {
10
+ if (!sizeByLayer.get(layer) || !sizeByLayer.get(layer).equals(size)) {
11
+ rendererByLayer.get(layer).width = size.x;
12
+ rendererByLayer.get(layer).height = size.y;
13
+ rendererByLayer.get(layer).canvas.width = Math.round(size.x * rendererByLayer.get(layer).dpr);
14
+ rendererByLayer.get(layer).canvas.height = Math.round(size.y * rendererByLayer.get(layer).dpr);
15
+ rendererByLayer.get(layer).canvas.style.width = `${size.x}px`;
16
+ rendererByLayer.get(layer).canvas.style.height = `${size.y}px`;
17
+ if (rendererByLayer.get(layer).depthTexture) destroyTexture(layer, rendererByLayer.get(layer).depthTexture);
18
+ rendererByLayer.get(layer).depthTexture = rendererByLayer.get(layer).device.createTexture((
19
+ sharedDepthTexture.size[0] = rendererByLayer.get(layer).canvas.width,
20
+ sharedDepthTexture.size[1] = rendererByLayer.get(layer).canvas.height,
19
21
  sharedDepthTexture.usage = GPUTextureUsage.RENDER_ATTACHMENT,
20
22
  sharedDepthTexture
21
23
  ));
22
- sceneByLayer.get(backend)._size = size;
24
+ sizeByLayer.set(layer, size);
23
25
  }
24
26
  }
@@ -1,14 +1,33 @@
1
- import { sceneByLayer } from '../globals/sceneByLayer.js';
1
+ import { headerByLayer } from '../weakmaps/headerByLayer.js';
2
+ import { loadingTilesByLayer } from '../weakmaps/loadingTilesByLayer.js';
3
+ import { roofRasterByLayer } from '../weakmaps/roofRasterByLayer.js';
4
+ import { walkByMap } from '../weakmaps/walkByMap.js';
5
+
2
6
  import { roofCoverage } from '../geometry/roofCoverage.js';
3
7
 
4
- export function revealRoofMesh(backend, mesh, rasters) {
8
+ export function revealRoofMesh(layer, mesh, rasters, now) {
9
+ let raster, loading;
5
10
  if (mesh.program.uniforms.roofTexture && !rasters.length) mesh._roofRevealed = true;
6
11
  if (mesh.program.uniforms.roofTexture && !mesh._roofRevealed && rasters.length) {
7
- if (mesh._roofCoverageSignature !== sceneByLayer.get(backend)._roofRaster?.signature) {
8
- mesh._roofCoverageSignature = sceneByLayer.get(backend)._roofRaster?.signature;
9
- mesh._roofCovered = roofCoverage(mesh, backend, rasters);
12
+ if (walkByMap.get(layer._map)?.control?._walk?.saved) {
13
+ mesh._roofRevealed = true;
14
+ mesh.fadeStart = now - (mesh.fadeDuration || 0);
15
+ }
16
+ if (mesh._roofCoverageSignature !== roofRasterByLayer.get(layer)?.signature) {
17
+ mesh._roofCoverageSignature = roofRasterByLayer.get(layer)?.signature;
18
+ mesh._roofCovered = roofCoverage(mesh, layer, rasters);
19
+ }
20
+ loading = false;
21
+ for (raster of rasters) {
22
+ if (!headerByLayer.get(raster) || loadingTilesByLayer.get(raster) > 0) {
23
+ loading = true;
24
+ break;
25
+ }
26
+ }
27
+ if (!mesh._roofRevealed && !mesh._roofCovered && loading) {
28
+ mesh._appearance = 0;
29
+ return false;
10
30
  }
11
- if (!mesh._roofCovered) { mesh._appearance = 0; return false; }
12
31
  mesh._roofRevealed = true;
13
32
  }
14
33
  return true;
@@ -1,10 +1,14 @@
1
+ import { eventMapByLayer } from '../weakmaps/eventMapByLayer.js';
2
+ import { eventsByLayer } from '../weakmaps/eventsByLayer.js';
3
+ import { kindByLayer } from '../weakmaps/kindByLayer.js';
4
+ import { state3dByLayer } from '../weakmaps/state3dByLayer.js';
5
+
1
6
  import { L } from '../globals/L.js';
2
- import { sceneByLayer } from '../globals/sceneByLayer.js';
3
7
  import { layerProto } from '../globals/layerProto.js';
4
8
 
5
9
 
6
10
 
7
- import { initNativeGPU } from '../core/initNativeGPU.js';
11
+ import { initNativeGPU } from '../native/initNativeGPU.js';
8
12
  import { removeLayerEvents } from './removeLayerEvents.js';
9
13
  import { addSceneLayer } from './addSceneLayer.js';
10
14
  import { get3DEvents } from './get3DEvents.js';
@@ -20,16 +24,16 @@ export function layerLayerAdd(event) {
20
24
  }
21
25
  if (this instanceof L.Marker) this.options.icon.options.crossOrigin ||= true;
22
26
  }
23
- const map = event.target, state = sceneByLayer.get(this);
27
+ const map = event.target
24
28
  if (!map.hasLayer(this)) return;
25
- if (state.kind) {
29
+ if (kindByLayer.get(this)) {
26
30
  this._map = map;
27
31
  this._zoomAnimated = map._zoomAnimated;
28
- if (state.kind !== 'pending' && state.kind !== 'time') {
29
- state.events = state.kind === 'raster' ? getRasterEvents(this) :
30
- state._3d ? get3DEvents(this) : emptyEvents();
31
- state.eventMap = map;
32
- map.on(state.events, this);
32
+ if (kindByLayer.get(this) !== 'pending' && kindByLayer.get(this) !== 'time') {
33
+ eventsByLayer.set(this, kindByLayer.get(this) === 'raster' ? getRasterEvents(this) :
34
+ state3dByLayer.get(this) ? get3DEvents(this) : emptyEvents());
35
+ eventMapByLayer.set(this, map);
36
+ map.on(eventsByLayer.get(this), this);
33
37
  this.once('remove', removeLayerEvents, this);
34
38
  }
35
39
  addSceneLayer(this, map);
@@ -1,13 +1,14 @@
1
- import { sceneByLayer } from '../globals/sceneByLayer.js';
1
+ import { kindByLayer } from '../weakmaps/kindByLayer.js';
2
+
2
3
 
3
4
  import { onAdd3DLayer } from './onAdd3DLayer.js';
4
5
  import { onPMTileAdd } from '../raster/onPMTileAdd.js';
5
6
  import { onTerrainAdd } from '../terrain/onTerrainAdd.js';
6
- import { addRasterImage } from '../core/addRasterImage.js';
7
+ import { addRasterImage } from '../textures/attachRasterImage.js';
7
8
  import { addTimeLayer } from '../sunlight/addTimeLayer.js';
8
9
 
9
10
  export function addSceneLayer(layer, map) {
10
- switch (sceneByLayer.get(layer).kind) {
11
+ switch (kindByLayer.get(layer)) {
11
12
  case '3d': return onAdd3DLayer(layer, map);
12
13
  case 'raster': return onPMTileAdd(layer, map);
13
14
  case 'terrain': return onTerrainAdd(layer, map);
@@ -1,13 +1,14 @@
1
- import { sceneByLayer } from '../globals/sceneByLayer.js';
1
+ import { addedByLayer } from '../weakmaps/addedByLayer.js';
2
2
 
3
3
 
4
- import * as attach from './attach.js';
5
4
 
6
- export async function attachLayer(backend, map) {
5
+ import * as attach from './attachSharedScene.js';
6
+
7
+ export async function attachLayer(layer, map) {
7
8
  try {
8
- await attach.attach(backend, map);
9
- sceneByLayer.get(backend)._added.resolve();
9
+ await attach.attach(layer, map);
10
+ addedByLayer.get(layer).resolve();
10
11
  } catch (error) {
11
- backend.fire('error', /* alloc */ { error });
12
+ layer.fire('error', /* alloc */ { error });
12
13
  }
13
14
  }
@@ -0,0 +1,69 @@
1
+ import { cameraByLayer } from '../weakmaps/cameraByLayer.js';
2
+ import { geojsonByLayer } from '../weakmaps/geojsonByLayer.js';
3
+ import { headerByLayer } from '../weakmaps/headerByLayer.js';
4
+ import { kindByLayer } from '../weakmaps/kindByLayer.js';
5
+ import { layersByLayer } from '../weakmaps/layersByLayer.js';
6
+ import { locationByLayer } from '../weakmaps/locationByLayer.js';
7
+ import { rendererByLayer } from '../weakmaps/rendererByLayer.js';
8
+ import { rendererReadyByLayer } from '../weakmaps/rendererReadyByLayer.js';
9
+ import { rootByLayer } from '../weakmaps/rootByLayer.js';
10
+ import { sceneByLayer } from '../weakmaps/sceneByLayer.js';
11
+ import { sceneOriginByLayer } from '../weakmaps/sceneOriginByLayer.js';
12
+ import { sharedByLayer } from '../weakmaps/sharedByLayer.js';
13
+ import { terrainBaseYByLayer } from '../weakmaps/terrainBaseYByLayer.js';
14
+
15
+ import { radians } from '../globals/radians.js';
16
+ import { renderers } from '../weakmaps/renderers.js';
17
+ import { setParent } from './setParent.js';
18
+ import { render } from '../rendering/render.js';
19
+ import { update } from './scheduleSceneUpdate.js';
20
+ import { updateArea } from '../sources/updateArea.js';
21
+ import { setTerrainHeight } from '../terrain/setTerrainHeight.js';
22
+ import { noOperation } from '../utils/noOperation.js';
23
+ import { restoreObject } from './restoreObject.js';
24
+ import { traverse } from './traverse.js';
25
+ import { initializeSharedRenderer } from '../gpu/initializeSharedRenderer.js';
26
+
27
+ /**
28
+ * Join/create this map's shared scene and rebuild GPU objects if its context changed.
29
+ * Buffer/program handles belong to one context; typed arrays and decoded images do not.
30
+ * @private
31
+ */
32
+ export async function attach(layer, map) {
33
+ let shared = renderers.get(map);
34
+
35
+ if (rendererReadyByLayer.get(shared)) {
36
+ await rendererReadyByLayer.get(shared).promise;
37
+ }
38
+ if (!shared) {
39
+ shared = layer;
40
+ rendererReadyByLayer.set(layer, Promise.withResolvers());
41
+ rendererReadyByLayer.get(layer).promise.catch(noOperation);
42
+ renderers.set(map, shared);
43
+ await initializeSharedRenderer(layer, map);
44
+ rendererReadyByLayer.get(layer).resolve();
45
+ rendererReadyByLayer.delete(shared);
46
+ render(shared);
47
+ renderers.set(map, shared);
48
+ }
49
+
50
+ const origin = map.options.crs.project(sceneOriginByLayer.get(shared));
51
+ const point = map.options.crs.project(locationByLayer.get(layer));
52
+ const metres = Math.cos(sceneOriginByLayer.get(shared).lat * radians);
53
+ if (terrainBaseYByLayer.get(layer) == null) terrainBaseYByLayer.set(layer, rootByLayer.get(layer).position[1]);
54
+ rootByLayer.get(layer).position[0] = (point.x - origin.x) * metres;
55
+ rootByLayer.get(layer).position[1] = terrainBaseYByLayer.get(layer);
56
+ rootByLayer.get(layer).position[2] = -(point.y - origin.y) * metres;
57
+ setTerrainHeight(layer);
58
+ // Each group's metres are measured at its own latitude, not the shared camera origin.
59
+ rootByLayer.get(layer).scale.fill(metres / Math.cos(locationByLayer.get(layer).lat * radians));
60
+ sharedByLayer.set(layer, shared);
61
+ rendererByLayer.set(layer, rendererByLayer.get(shared));
62
+ sceneByLayer.set(layer, sceneByLayer.get(shared));
63
+ cameraByLayer.set(layer, cameraByLayer.get(shared));
64
+ layersByLayer.get(shared).add(layer);
65
+ setParent(rootByLayer.get(layer), sceneByLayer.get(shared));
66
+ traverse(rootByLayer.get(layer), restoreObject, layer);
67
+ update(shared);
68
+ if ((headerByLayer.get(layer) && kindByLayer.get(layer) !== 'raster') || geojsonByLayer.get(layer)) updateArea(layer);
69
+ }
@@ -1,18 +1,20 @@
1
- import { sceneByLayer } from '../globals/sceneByLayer.js';
1
+ import { geojsonByLayer } from '../weakmaps/geojsonByLayer.js';
2
+ import { kindByLayer } from '../weakmaps/kindByLayer.js';
3
+
2
4
 
3
5
  import { setGeoJSONData } from '../sources/setGeoJSONData.js';
4
6
  import { getHeader } from '../archives/getHeader.js';
5
7
  import { getZxy } from '../archives/getZxy.js';
6
8
  import { getRasterTileSize } from '../raster/getRasterTileSize.js';
7
- import { isLoading } from '../raster/isLoading.js';
9
+ import { isLoading } from '../raster/isRasterLoading.js';
8
10
  import { setPMTileOpacity } from '../raster/setPMTileOpacity.js';
9
11
  import { setPMTileZIndex } from '../raster/setPMTileZIndex.js';
10
12
 
11
13
 
12
14
  export function callLayer(method, layer, ...args) {
13
- const scene = sceneByLayer.get(layer);
14
- if (method === 'setData' && scene?._geojson) return setGeoJSONData(layer, ...args);
15
- if (scene?.kind === 'raster') {
15
+
16
+ if (method === 'setData' && geojsonByLayer.get(layer)) return setGeoJSONData(layer, ...args);
17
+ if (kindByLayer.get(layer) === 'raster') {
16
18
  switch (method) {
17
19
  case 'getHeader': return getHeader(layer);
18
20
  case 'getZxy': return getZxy(layer, ...args);
@@ -1,12 +1,13 @@
1
- import { sceneByLayer } from '../globals/sceneByLayer.js';
1
+ import { frameByLayer } from '../weakmaps/frameByLayer.js';
2
+
2
3
  import { pendingUpdates } from '../globals/pendingUpdates.js';
3
4
 
4
5
 
5
6
 
6
- export function cancelUpdate(backend) {
7
- const frame = sceneByLayer.get(backend)._frame;
8
- pendingUpdates.delete(backend);
9
- sceneByLayer.get(backend)._frame = null;
7
+ export function cancelUpdate(layer) {
8
+ const frame = frameByLayer.get(layer);
9
+ pendingUpdates.delete(layer);
10
+ frameByLayer.set(layer, null);
10
11
  if (!pendingUpdates.size && frame != null) {
11
12
  cancelAnimationFrame(frame);
12
13
  }
@@ -1,12 +1,13 @@
1
- import { sceneByLayer } from '../globals/sceneByLayer.js';
2
- import { renderers } from '../globals/renderers.js';
1
+ import { rendererReadyByLayer } from '../weakmaps/rendererReadyByLayer.js';
3
2
 
3
+ import { renderers } from '../weakmaps/renderers.js';
4
4
 
5
- import { showWebGPUWarning } from './showWebGPUWarning.js';
6
5
 
7
- export function failAttachment(error, backend, map) {
6
+ import { showWebGPUWarning } from '../gpu/showWebGPUWarning.js';
7
+
8
+ export function failAttachment(error, layer, map) {
8
9
  showWebGPUWarning(map);
9
- sceneByLayer.get(backend)._rendererReady.reject(error);
10
+ rendererReadyByLayer.get(layer).reject(error);
10
11
  renderers.delete(map);
11
12
  throw error;
12
13
  }
@@ -1,4 +1,6 @@
1
- import { sceneByLayer } from '../globals/sceneByLayer.js';
1
+ import { geojsonByLayer } from '../weakmaps/geojsonByLayer.js';
2
+ import { urlByLayer } from '../weakmaps/urlByLayer.js';
3
+
2
4
 
3
5
 
4
6
  import { updateArea } from '../sources/updateArea.js';
@@ -6,10 +8,10 @@ import { onTerrainChange } from '../terrain/onTerrainChange.js';
6
8
 
7
9
  export function get3DEvents(layer) {
8
10
  const events = /* alloc */ {};
9
- if (sceneByLayer.get(layer).url) {
11
+ if (urlByLayer.get(layer)) {
10
12
  events.moveend = events.zoomend = events.rotate = events.pitch = events.resize = updateArea.bind(null, layer);
11
13
  }
12
- if (sceneByLayer.get(layer)._geojson || sceneByLayer.get(layer).url) {
14
+ if (geojsonByLayer.get(layer) || urlByLayer.get(layer)) {
13
15
  events.terrainchange = onTerrainChange.bind(null, layer);
14
16
  }
15
17
  return events;
@@ -1,7 +1,8 @@
1
- import { sceneByLayer } from '../globals/sceneByLayer.js';
1
+ import { locationByLayer } from '../weakmaps/locationByLayer.js';
2
+
2
3
 
3
4
 
4
5
 
5
6
  export function getLocation(layer) {
6
- return sceneByLayer.get(layer)?.location;
7
+ return locationByLayer.get(layer);
7
8
  }