leaflet-city-mapper 0.0.2 → 0.0.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1283) hide show
  1. package/README.md +56 -14
  2. package/cucumber.mjs +2 -2
  3. package/dist/leaflet-city-mapper-src.js +15326 -0
  4. package/dist/leaflet-city-mapper-src.js.map +7 -0
  5. package/dist/leaflet-city-mapper.js +4 -1
  6. package/dist/leaflet-city-mapper.js.map +4 -4
  7. package/libs/leaflet-lens.js +122 -0
  8. package/libs/leaflet.js +76 -0
  9. package/libs/openlayers-bindings.js +1128 -0
  10. package/libs/openlayers-bindings.min.js +99 -0
  11. package/libs/openlayers-bindings.min.js.map +7 -0
  12. package/package.json +5 -3
  13. package/src/archives/decodeDirectory.js +50 -0
  14. package/src/archives/decodeHeader.js +23 -0
  15. package/src/archives/decompress.js +10 -0
  16. package/src/archives/findDirectoryEntry.js +9 -0
  17. package/src/archives/findTile.js +31 -0
  18. package/src/archives/getDirectoryEntries.js +18 -0
  19. package/src/archives/getHeader.js +13 -0
  20. package/src/archives/getTileData.js +13 -0
  21. package/src/archives/getZxy.js +19 -0
  22. package/src/archives/loadDirectory.js +7 -0
  23. package/src/archives/loadSource.js +31 -0
  24. package/src/archives/read.js +32 -0
  25. package/src/archives/tileId.js +23 -0
  26. package/src/archives/varint.js +19 -0
  27. package/src/camera/angles.js +14 -0
  28. package/src/camera/animationPoint.js +11 -0
  29. package/src/camera/cameraMapReady.js +11 -0
  30. package/src/camera/cancelCameraAnimation.js +15 -0
  31. package/src/camera/cleanupCameraMap.js +14 -0
  32. package/src/camera/constrainCameraToBounds.js +3 -0
  33. package/src/camera/displayPoint.js +3 -0
  34. package/src/camera/fitCameraBounds.js +58 -0
  35. package/src/camera/getBearing.js +5 -0
  36. package/src/camera/getPitch.js +5 -0
  37. package/src/camera/groundBounds.js +18 -0
  38. package/src/camera/initializeCameraMap.js +30 -0
  39. package/src/camera/mapAnimateCamera.js +24 -0
  40. package/src/camera/mapCamera.js +103 -0
  41. package/src/camera/mapContainerPointToLayerPoint.js +9 -0
  42. package/src/camera/mapGetBearing.js +4 -0
  43. package/src/camera/mapGetBounds.js +20 -0
  44. package/src/camera/mapGetBoundsCenterZoom.js +10 -0
  45. package/src/camera/mapGetBoundsZoom.js +24 -0
  46. package/src/camera/mapGetCenterLayerPoint.js +6 -0
  47. package/src/camera/mapGetPitch.js +4 -0
  48. package/src/camera/mapLayerPointToContainerPoint.js +8 -0
  49. package/src/camera/mapLimitCenter.js +17 -0
  50. package/src/camera/mapLimitOffset.js +14 -0
  51. package/src/camera/mapPanBy.js +10 -0
  52. package/src/camera/mapPanInside.js +20 -0
  53. package/src/camera/mapResetNorth.js +4 -0
  54. package/src/camera/mapResetNorthPitch.js +4 -0
  55. package/src/camera/mapSetBearing.js +3 -0
  56. package/src/camera/mapSetPitch.js +3 -0
  57. package/src/camera/mapSetPitchAndBearing.js +22 -0
  58. package/src/camera/mapSetZoomAround.js +15 -0
  59. package/src/camera/mapStopPitchBearingAnimation.js +6 -0
  60. package/src/camera/mapTryAnimatedPan.js +10 -0
  61. package/src/camera/mapUpdateCameraOverlays.js +8 -0
  62. package/src/camera/pointOf.js +5 -0
  63. package/src/camera/project.js +27 -0
  64. package/src/camera/runCameraAnimations.js +31 -0
  65. package/src/camera/scheduleCameraAnimation.js +13 -0
  66. package/src/camera/updateSky.js +22 -0
  67. package/src/camera/verticalGroundY.js +4 -0
  68. package/src/cog/decodeCogTile.js +24 -0
  69. package/src/cog/finiteCogValues.js +5 -0
  70. package/src/cog/getCogAssetEntry.js +15 -0
  71. package/src/cog/getCogBase.js +10 -0
  72. package/src/cog/getCogHeader.js +3 -0
  73. package/src/cog/getCogProfile.js +16 -0
  74. package/src/cog/getCogTile.js +12 -0
  75. package/src/cog/getColorTile.js +25 -0
  76. package/src/cog/getElevationTile.js +16 -0
  77. package/src/cog/hasCogProjection.js +9 -0
  78. package/src/cog/initCog.js +7 -0
  79. package/src/cog/invalidCogFullResponse.js +3 -0
  80. package/src/cog/openCog.js +30 -0
  81. package/src/cog/openCogAsset.js +14 -0
  82. package/src/cog/readCog.js +25 -0
  83. package/src/cog/readCogBlock.js +8 -0
  84. package/src/cog/readCogBody.js +20 -0
  85. package/src/cog/readCogDirectories.js +20 -0
  86. package/src/cog/readCogDirectory.js +21 -0
  87. package/src/cog/readCogLevel.js +27 -0
  88. package/src/cog/readCogTag.js +15 -0
  89. package/src/cog/validCogDimensions.js +6 -0
  90. package/src/cog/validCogEncoding.js +5 -0
  91. package/src/cog/validCogGeoArrays.js +8 -0
  92. package/src/cog/validCogGrid.js +9 -0
  93. package/src/cog/validCogTileCoordinates.js +4 -0
  94. package/src/cog/validateCogContainer.js +9 -0
  95. package/src/cog/validateCogContentRange.js +8 -0
  96. package/src/cog/validateCogOffsets.js +10 -0
  97. package/src/cog/validateCogRange.js +7 -0
  98. package/src/cog/validateCogResponse.js +15 -0
  99. package/src/collision/collectMeshes.js +5 -0
  100. package/src/collision/collider.js +56 -0
  101. package/src/collision/hiddenLightHit.js +8 -0
  102. package/src/collision/indexTriangle.js +11 -0
  103. package/src/collision/intersectMeshes.js +32 -0
  104. package/src/collision/localRay.js +21 -0
  105. package/src/collision/mergeHits.js +11 -0
  106. package/src/collision/rayBounds.js +19 -0
  107. package/src/collision/readTriangle.js +20 -0
  108. package/src/collision/sortHits.js +17 -0
  109. package/src/collision/transformTriangle.js +9 -0
  110. package/src/collision/triangleDistance.js +21 -0
  111. package/src/collision/worldHit.js +18 -0
  112. package/src/controls/acceptPitchDrag.js +4 -0
  113. package/src/controls/acceptRotateDrag.js +3 -0
  114. package/src/controls/addCameraHandler.js +9 -0
  115. package/src/controls/adjustCameraDrag.js +15 -0
  116. package/src/controls/cameraControls.js +91 -0
  117. package/src/controls/cameraDragClick.js +10 -0
  118. package/src/controls/cameraDragContextMenu.js +9 -0
  119. package/src/controls/cameraDragDown.js +23 -0
  120. package/src/controls/cameraDragEnd.js +7 -0
  121. package/src/controls/cameraDragMove.js +28 -0
  122. package/src/controls/changeCameraTouch.js +17 -0
  123. package/src/controls/cleanupCameraTouch.js +29 -0
  124. package/src/controls/compassAddHooks.js +18 -0
  125. package/src/controls/compassOrientation.js +7 -0
  126. package/src/controls/compassRemoveHooks.js +5 -0
  127. package/src/controls/containerResizeAddHooks.js +8 -0
  128. package/src/controls/containerResizeRemoveHooks.js +5 -0
  129. package/src/controls/dragCamera.js +26 -0
  130. package/src/controls/editable.js +3 -0
  131. package/src/controls/endAllCameraDrags.js +9 -0
  132. package/src/controls/endAllCameraTouches.js +9 -0
  133. package/src/controls/endCameraTouch.js +12 -0
  134. package/src/controls/endCameraTouchEvent.js +8 -0
  135. package/src/controls/failCompassPermission.js +4 -0
  136. package/src/controls/finishCameraDrag.js +9 -0
  137. package/src/controls/finishCompassPermission.js +17 -0
  138. package/src/controls/loadCameraControls.js +9 -0
  139. package/src/controls/moveCameraTouch.js +29 -0
  140. package/src/controls/notifyCameraTouchChange.js +1 -0
  141. package/src/controls/pitchDragAddHooks.js +8 -0
  142. package/src/controls/pitchDragRemoveHooks.js +5 -0
  143. package/src/controls/refreshRotateControl.js +10 -0
  144. package/src/controls/refreshRotateFocus.js +5 -0
  145. package/src/controls/removeCameraDrag.js +26 -0
  146. package/src/controls/resizeMap.js +3 -0
  147. package/src/controls/rotateButtonClick.js +11 -0
  148. package/src/controls/rotateButtonKeydown.js +15 -0
  149. package/src/controls/rotateControl.js +4 -0
  150. package/src/controls/rotateOnAdd.js +42 -0
  151. package/src/controls/rotateOnRemove.js +6 -0
  152. package/src/controls/shiftRotateAddHooks.js +10 -0
  153. package/src/controls/shiftRotateRemoveHooks.js +5 -0
  154. package/src/controls/shiftRotateWheel.js +11 -0
  155. package/src/controls/startCameraTouch.js +33 -0
  156. package/src/core/addImageState.js +8 -0
  157. package/src/core/addRasterImage.js +12 -0
  158. package/src/core/adjustCameraMarkerPan.js +28 -0
  159. package/src/core/beforeNativeRender.js +10 -0
  160. package/src/core/boundsQuad.js +12 -0
  161. package/src/core/bringNativeLayerToBack.js +8 -0
  162. package/src/core/bringNativeLayerToFront.js +8 -0
  163. package/src/core/bypassNativeEvent.js +11 -0
  164. package/src/core/cameraCircleBounds.js +7 -0
  165. package/src/core/cameraMarkerDrag.js +21 -0
  166. package/src/core/cameraMarkerOnDrag.js +13 -0
  167. package/src/core/cancelGridFade.js +14 -0
  168. package/src/core/closestCameraLayerPoint.js +8 -0
  169. package/src/core/compareNativeHits.js +3 -0
  170. package/src/core/current.js +6 -0
  171. package/src/core/disposeNativeLayer.js +39 -0
  172. package/src/core/fireRasterLoad.js +6 -0
  173. package/src/core/forwardNativeError.js +3 -0
  174. package/src/core/gridlayerGetEvents.js +10 -0
  175. package/src/core/gridlayerGetTiledPixelBounds.js +12 -0
  176. package/src/core/handleNativeMapEvent.js +27 -0
  177. package/src/core/hideTargets.js +18 -0
  178. package/src/core/initNativeGPU.js +25 -0
  179. package/src/core/initializeGridContainer.js +7 -0
  180. package/src/core/initializeNativeLayer.js +40 -0
  181. package/src/core/layerCallInitHooks.js +14 -0
  182. package/src/core/localPixel.js +5 -0
  183. package/src/core/localPixelForGeometry.js +7 -0
  184. package/src/core/localPosition.js +10 -0
  185. package/src/core/markerCameraIconPoint.js +12 -0
  186. package/src/core/markerGetEvents.js +9 -0
  187. package/src/core/markerImageBounds.js +11 -0
  188. package/src/core/markerInitInteraction.js +10 -0
  189. package/src/core/markerQuadCorners.js +48 -0
  190. package/src/core/markerSetIcon.js +12 -0
  191. package/src/core/markerSetPos.js +19 -0
  192. package/src/core/markerSetRotation.js +9 -0
  193. package/src/core/markerUpdateZIndex.js +12 -0
  194. package/src/core/nativeAddLatLng.js +3 -0
  195. package/src/core/nativeBringToBack.js +3 -0
  196. package/src/core/nativeBringToFront.js +3 -0
  197. package/src/core/nativeEventSource.js +18 -0
  198. package/src/core/nativeEvents.js +31 -0
  199. package/src/core/nativeImageError.js +13 -0
  200. package/src/core/nativeImageRefresh.js +11 -0
  201. package/src/core/nativeLayer.js +100 -0
  202. package/src/core/nativeLayerMethod.js +26 -0
  203. package/src/core/nativeRedraw.js +3 -0
  204. package/src/core/nativeSetBounds.js +3 -0
  205. package/src/core/nativeSetIcon.js +3 -0
  206. package/src/core/nativeSetLatLng.js +3 -0
  207. package/src/core/nativeSetLatLngs.js +3 -0
  208. package/src/core/nativeSetOpacity.js +3 -0
  209. package/src/core/nativeSetRadius.js +3 -0
  210. package/src/core/nativeSetStyle.js +3 -0
  211. package/src/core/nativeSetUrl.js +3 -0
  212. package/src/core/nativeSetZIndex.js +3 -0
  213. package/src/core/nativeSetZIndexOffset.js +3 -0
  214. package/src/core/popupAdjustPan.js +29 -0
  215. package/src/core/popupGetEvents.js +8 -0
  216. package/src/core/popupUpdatePosition.js +17 -0
  217. package/src/core/pruneNativeResources.js +20 -0
  218. package/src/core/putNativeMesh.js +36 -0
  219. package/src/core/quadNativeMesh.js +20 -0
  220. package/src/core/readyNativeGPU.js +9 -0
  221. package/src/core/redrawPath.js +6 -0
  222. package/src/core/refreshNativeEvent.js +5 -0
  223. package/src/core/refreshNativeLayer.js +34 -0
  224. package/src/core/refreshNativeLayerContract.js +8 -0
  225. package/src/core/rejectNativeReady.js +4 -0
  226. package/src/core/removeImageState.js +9 -0
  227. package/src/core/removeLayer.js +22 -0
  228. package/src/core/removeNativeEvents.js +17 -0
  229. package/src/core/removeTargets.js +12 -0
  230. package/src/core/reorderNativeLayer.js +9 -0
  231. package/src/core/resolveNativeReady.js +4 -0
  232. package/src/core/restoreNativeEvents.js +6 -0
  233. package/src/core/runGridFades.js +19 -0
  234. package/src/core/runMarkerPanFrame.js +14 -0
  235. package/src/core/scheduleGridFade.js +14 -0
  236. package/src/core/scheduleMarkerPan.js +11 -0
  237. package/src/core/setRotation.js +5 -0
  238. package/src/core/styleNativeMesh.js +14 -0
  239. package/src/core/syncGridLayer.js +29 -0
  240. package/src/core/syncImageOverlay.js +9 -0
  241. package/src/core/syncMarker.js +14 -0
  242. package/src/core/syncVectorLayer.js +29 -0
  243. package/src/core/synchronizeNativeLayer.js +26 -0
  244. package/src/core/textureFor.js +46 -0
  245. package/src/core/tooltipGetEvents.js +8 -0
  246. package/src/core/tooltipSetPosition.js +11 -0
  247. package/src/core/transformNativePoint.js +7 -0
  248. package/src/core/updateGridOpacity.js +27 -0
  249. package/src/core/updateNativeHover.js +7 -0
  250. package/src/core/updateNativeLayerView.js +9 -0
  251. package/src/core/uploadCanvasTexture.js +22 -0
  252. package/src/core/uploadNativeImage.js +13 -0
  253. package/src/geometry/addBridges.js +29 -0
  254. package/src/geometry/below.js +3 -0
  255. package/src/geometry/box.js +8 -0
  256. package/src/geometry/bridgeEdge.js +11 -0
  257. package/src/geometry/bridgeElevation.js +21 -0
  258. package/src/geometry/bridgeFaces.js +15 -0
  259. package/src/geometry/bridgeLocal.js +5 -0
  260. package/src/geometry/bridgePaths.js +11 -0
  261. package/src/geometry/bridgePolygon.js +31 -0
  262. package/src/geometry/bridgeSides.js +11 -0
  263. package/src/geometry/build.js +23 -0
  264. package/src/geometry/circleAt.js +7 -0
  265. package/src/geometry/circleGeometry.js +34 -0
  266. package/src/geometry/clipLine.js +23 -0
  267. package/src/geometry/clipSegment.js +23 -0
  268. package/src/geometry/computeBounds.js +38 -0
  269. package/src/geometry/conformModelToTerrain.js +72 -0
  270. package/src/geometry/cross.js +7 -0
  271. package/src/geometry/dashValues.js +14 -0
  272. package/src/geometry/dashedSegment.js +16 -0
  273. package/src/geometry/disk.js +11 -0
  274. package/src/geometry/diskAt.js +6 -0
  275. package/src/geometry/dot.js +6 -0
  276. package/src/geometry/emitter.js +8 -0
  277. package/src/geometry/indexBridge.js +29 -0
  278. package/src/geometry/lampPostGeometry.js +30 -0
  279. package/src/geometry/lampRing.js +14 -0
  280. package/src/geometry/lightGeometry.js +15 -0
  281. package/src/geometry/line.js +21 -0
  282. package/src/geometry/lineJoin.js +26 -0
  283. package/src/geometry/nativeGeometry.js +21 -0
  284. package/src/geometry/nativeTriangle.js +3 -0
  285. package/src/geometry/polygon.js +23 -0
  286. package/src/geometry/push.js +3 -0
  287. package/src/geometry/quad.js +9 -0
  288. package/src/geometry/roofCoverage.js +23 -0
  289. package/src/geometry/roofFootprint.js +29 -0
  290. package/src/geometry/samePoint.js +3 -0
  291. package/src/geometry/segment.js +22 -0
  292. package/src/geometry/setVertexColor.js +17 -0
  293. package/src/geometry/sub.js +6 -0
  294. package/src/geometry/subtractRoofTile.js +19 -0
  295. package/src/geometry/surface.js +18 -0
  296. package/src/geometry/treeGeometry.js +30 -0
  297. package/src/geometry/treeRing.js +15 -0
  298. package/src/geometry/triangle.js +13 -0
  299. package/src/geometry/validateTree.js +7 -0
  300. package/src/geometry/vertexNormals.js +26 -0
  301. package/src/geometry/visit.js +10 -0
  302. package/src/globals/CELL.js +3 -0
  303. package/src/globals/Compass.js +1 -0
  304. package/src/globals/ContainerResize.js +1 -0
  305. package/src/globals/HEIGHT.js +1 -0
  306. package/src/globals/L.js +1 -0
  307. package/src/globals/PitchDrag.js +1 -0
  308. package/src/globals/ShiftRotate.js +1 -0
  309. package/src/globals/TILE_RADIUS.js +1 -0
  310. package/src/globals/TILE_SIZE.js +1 -0
  311. package/src/globals/TouchMode.js +1 -0
  312. package/src/globals/alphaBlend.js +12 -0
  313. package/src/globals/archiveDecoder.js +1 -0
  314. package/src/globals/archiveNorthWest.js +1 -0
  315. package/src/globals/archiveSouthEast.js +1 -0
  316. package/src/globals/atmosphereColor.js +1 -0
  317. package/src/globals/atmosphereStops.js +22 -0
  318. package/src/globals/blobParts.js +1 -0
  319. package/src/globals/boundsMethods.js +1 -0
  320. package/src/globals/cameraAngles.js +1 -0
  321. package/src/globals/cameraAnimatedOptions.js +3 -0
  322. package/src/globals/cameraAnimationFrame.js +1 -0
  323. package/src/globals/cameraAnimations.js +1 -0
  324. package/src/globals/cameraBearingSensitivity.js +1 -0
  325. package/src/globals/cameraByMap.js +1 -0
  326. package/src/globals/cameraDragSensitivity.js +1 -0
  327. package/src/globals/cameraDrags.js +1 -0
  328. package/src/globals/cameraEmptyOptions.js +1 -0
  329. package/src/globals/cameraFocusOptions.js +3 -0
  330. package/src/globals/cameraFov.js +3 -0
  331. package/src/globals/cameraListenerOptions.js +4 -0
  332. package/src/globals/cameraTouchStates.js +1 -0
  333. package/src/globals/cameraZeroPadding.js +1 -0
  334. package/src/globals/closestMethods.js +1 -0
  335. package/src/globals/cogTags.js +1 -0
  336. package/src/globals/colliders.js +1 -0
  337. package/src/globals/colorLayout.js +8 -0
  338. package/src/globals/coreEventTypes.js +4 -0
  339. package/src/globals/coreMatrixKeys.js +4 -0
  340. package/src/globals/coreQuadIndices.js +1 -0
  341. package/src/globals/coreQuadUV.js +1 -0
  342. package/src/globals/coreSampler.js +4 -0
  343. package/src/globals/coreWhite.js +1 -0
  344. package/src/globals/cosObliquity.js +3 -0
  345. package/src/globals/coverageTiles.js +1 -0
  346. package/src/globals/dark.js +1 -0
  347. package/src/globals/defaultMaterial.js +1 -0
  348. package/src/globals/degrees.js +1 -0
  349. package/src/globals/demBuffer.js +4 -0
  350. package/src/globals/demLayout.js +3 -0
  351. package/src/globals/demSize.js +1 -0
  352. package/src/globals/demTarget.js +3 -0
  353. package/src/globals/demTexture.js +5 -0
  354. package/src/globals/depthBindGroup.js +9 -0
  355. package/src/globals/depthTexture.js +5 -0
  356. package/src/globals/directoryReader.js +4 -0
  357. package/src/globals/disabledShadow.js +1 -0
  358. package/src/globals/dragByHandler.js +1 -0
  359. package/src/globals/dragStates.js +1 -0
  360. package/src/globals/drawEntries.js +1 -0
  361. package/src/globals/drawFrameEntry.js +7 -0
  362. package/src/globals/drawMeshEntry.js +7 -0
  363. package/src/globals/drawSamplerEntries.js +18 -0
  364. package/src/globals/drawTerrainEntry.js +4 -0
  365. package/src/globals/drawTextureEntries.js +18 -0
  366. package/src/globals/earthCirc.js +1 -0
  367. package/src/globals/elevationWGSL.js +27 -0
  368. package/src/globals/fragmentShader.js +3 -0
  369. package/src/globals/frameBuffer.js +4 -0
  370. package/src/globals/frameCommands.js +1 -0
  371. package/src/globals/frameLayoutEntry.js +7 -0
  372. package/src/globals/geometryDecoder.js +1 -0
  373. package/src/globals/geometryEmpty.js +1 -0
  374. package/src/globals/geometryImageOptions.js +4 -0
  375. package/src/globals/geometryPixelStates.js +1 -0
  376. package/src/globals/geometryQuaternion.js +1 -0
  377. package/src/globals/geometryScale.js +1 -0
  378. package/src/globals/geometrySemantics.js +5 -0
  379. package/src/globals/geometryTranslation.js +1 -0
  380. package/src/globals/glass.js +1 -0
  381. package/src/globals/gridEvents.js +1 -0
  382. package/src/globals/gridFadeFrame.js +1 -0
  383. package/src/globals/gridInitializers.js +1 -0
  384. package/src/globals/halfRadians.js +1 -0
  385. package/src/globals/headerBounds.js +1 -0
  386. package/src/globals/headerFlags.js +1 -0
  387. package/src/globals/headerOffsets.js +5 -0
  388. package/src/globals/hull.js +10 -0
  389. package/src/globals/imageStates.js +1 -0
  390. package/src/globals/instanceLayout.js +9 -0
  391. package/src/globals/lampDirections.js +8 -0
  392. package/src/globals/layerCallInitHooks.js +1 -0
  393. package/src/globals/layerProto.js +1 -0
  394. package/src/globals/lightScale.js +1 -0
  395. package/src/globals/limbs.js +8 -0
  396. package/src/globals/loading.js +1 -0
  397. package/src/globals/mapMethods.js +1 -0
  398. package/src/globals/markerMethods.js +1 -0
  399. package/src/globals/markerPanFrame.js +1 -0
  400. package/src/globals/meshBindGroup.js +4 -0
  401. package/src/globals/meshBuffer.js +4 -0
  402. package/src/globals/meshCopySize.js +1 -0
  403. package/src/globals/meshImage.js +4 -0
  404. package/src/globals/meshLayoutEntry.js +8 -0
  405. package/src/globals/meshOffsets.js +1 -0
  406. package/src/globals/meshPipeline.js +27 -0
  407. package/src/globals/meshStack.js +3 -0
  408. package/src/globals/meshTarget.js +3 -0
  409. package/src/globals/nativeEventMaps.js +1 -0
  410. package/src/globals/nativeMethodHandlers.js +31 -0
  411. package/src/globals/nativeRenderByLayer.js +1 -0
  412. package/src/globals/nextId.js +1 -0
  413. package/src/globals/normalLayout.js +8 -0
  414. package/src/globals/parts.js +24 -0
  415. package/src/globals/pendingGridFades.js +1 -0
  416. package/src/globals/pendingInitializations.js +1 -0
  417. package/src/globals/pendingMapChanges.js +1 -0
  418. package/src/globals/pendingMarkerPan.js +1 -0
  419. package/src/globals/pendingPlacements.js +1 -0
  420. package/src/globals/pendingRasterLoads.js +1 -0
  421. package/src/globals/pendingUpdates.js +1 -0
  422. package/src/globals/pendingZoomAnimations.js +1 -0
  423. package/src/globals/pipelineLayout.js +3 -0
  424. package/src/globals/popupEvents.js +1 -0
  425. package/src/globals/popupPan.js +1 -0
  426. package/src/globals/popupPosition.js +1 -0
  427. package/src/globals/positionLayout.js +8 -0
  428. package/src/globals/programEntries.js +1 -0
  429. package/src/globals/programLayout.js +3 -0
  430. package/src/globals/radians.js +1 -0
  431. package/src/globals/rasterBuffer.js +4 -0
  432. package/src/globals/rasterIndices.js +1 -0
  433. package/src/globals/rasterNormals.js +1 -0
  434. package/src/globals/rasterPoint.js +4 -0
  435. package/src/globals/rasterPositions.js +1 -0
  436. package/src/globals/rasterSampler.js +6 -0
  437. package/src/globals/rasterTexture.js +5 -0
  438. package/src/globals/rasterUVs.js +1 -0
  439. package/src/globals/removeLayer.js +1 -0
  440. package/src/globals/renderEmpty.js +1 -0
  441. package/src/globals/rendererDevices.js +1 -0
  442. package/src/globals/ringDirections.js +49 -0
  443. package/src/globals/roofBindGroup.js +17 -0
  444. package/src/globals/roofBlitSampler.js +4 -0
  445. package/src/globals/roofBuffer.js +4 -0
  446. package/src/globals/roofCommands.js +1 -0
  447. package/src/globals/roofCopySize.js +1 -0
  448. package/src/globals/roofImage.js +3 -0
  449. package/src/globals/roofMin.js +4 -0
  450. package/src/globals/roofOpacities.js +1 -0
  451. package/src/globals/roofPass.js +13 -0
  452. package/src/globals/roofPipeline.js +29 -0
  453. package/src/globals/roofSampler.js +4 -0
  454. package/src/globals/roofShader.js +16 -0
  455. package/src/globals/roofSignatures.js +1 -0
  456. package/src/globals/roofSize.js +4 -0
  457. package/src/globals/roofTarget.js +3 -0
  458. package/src/globals/roofTexture.js +5 -0
  459. package/src/globals/roofTiles.js +1 -0
  460. package/src/globals/roundProfile.js +7 -0
  461. package/src/globals/samplerLayoutEntries.js +36 -0
  462. package/src/globals/sceneByLayer.js +1 -0
  463. package/src/globals/sceneCleanupFields.js +1 -0
  464. package/src/globals/sceneEmptyOptions.js +1 -0
  465. package/src/globals/scenePass.js +19 -0
  466. package/src/globals/sceneSunlightUniforms.js +3 -0
  467. package/src/globals/sceneTransferFields.js +1 -0
  468. package/src/globals/sceneWalkHandlers.js +1 -0
  469. package/src/globals/shadowBindGroup.js +10 -0
  470. package/src/globals/shadowBounds.js +4 -0
  471. package/src/globals/shadowCamera.js +15 -0
  472. package/src/globals/shadowDepthLayout.js +9 -0
  473. package/src/globals/shadowHigh.js +1 -0
  474. package/src/globals/shadowInstanceLayouts.js +4 -0
  475. package/src/globals/shadowLayouts.js +3 -0
  476. package/src/globals/shadowLow.js +1 -0
  477. package/src/globals/shadowMeshLayout.js +10 -0
  478. package/src/globals/shadowOffsets.js +1 -0
  479. package/src/globals/shadowPass.js +9 -0
  480. package/src/globals/shadowPipeline.js +24 -0
  481. package/src/globals/shadowPipelineLayout.js +3 -0
  482. package/src/globals/shadowShader.js +3 -0
  483. package/src/globals/shadowTexture.js +5 -0
  484. package/src/globals/shadowValues.js +1 -0
  485. package/src/globals/shirt.js +1 -0
  486. package/src/globals/sinObliquity.js +3 -0
  487. package/src/globals/sizes.js +6 -0
  488. package/src/globals/skin.js +2 -0
  489. package/src/globals/sunBindGroup.js +20 -0
  490. package/src/globals/sunByMap.js +1 -0
  491. package/src/globals/sunlightByControl.js +1 -0
  492. package/src/globals/tau.js +1 -0
  493. package/src/globals/terrainLayoutEntry.js +8 -0
  494. package/src/globals/textureLayoutEntries.js +41 -0
  495. package/src/globals/tiledBounds.js +1 -0
  496. package/src/globals/tooltipEvents.js +1 -0
  497. package/src/globals/tooltipPosition.js +1 -0
  498. package/src/globals/touchByContainer.js +1 -0
  499. package/src/globals/trafficByLayer.js +1 -0
  500. package/src/globals/trafficClocks.js +1 -0
  501. package/src/globals/trafficEmptyList.js +1 -0
  502. package/src/globals/trafficEmptyOptions.js +1 -0
  503. package/src/globals/trafficRouteMaterial.js +1 -0
  504. package/src/globals/trafficShader.js +49 -0
  505. package/src/globals/triangleContexts.js +1 -0
  506. package/src/globals/trousers.js +1 -0
  507. package/src/globals/tyre.js +1 -0
  508. package/src/globals/uVLayout.js +8 -0
  509. package/src/globals/vehicles.js +55 -0
  510. package/src/globals/vertexShader.js +3 -0
  511. package/src/globals/walkByMap.js +1 -0
  512. package/src/globals/wantedTiles.js +1 -0
  513. package/src/index.js +48 -328
  514. package/src/lighting/cacheLightGrid.js +32 -0
  515. package/src/lighting/collectLightMeshes.js +9 -0
  516. package/src/lighting/lightGrid.js +43 -0
  517. package/src/lighting/updatePointLights.js +38 -0
  518. package/src/lighting/visitCells.js +8 -0
  519. package/src/lighting/visitLightCells.js +13 -0
  520. package/src/lighting/worldLights.js +25 -0
  521. package/src/lighting/writeLightCell.js +5 -0
  522. package/src/models/applyModelTransform.js +13 -0
  523. package/src/models/buildModelNodes.js +14 -0
  524. package/src/models/createModelContext.js +15 -0
  525. package/src/models/createModelGeometry.js +40 -0
  526. package/src/models/decodeModel.js +48 -0
  527. package/src/models/hasUnsupportedPrimitives.js +10 -0
  528. package/src/models/loadBuffer.js +6 -0
  529. package/src/models/loadImage.js +19 -0
  530. package/src/models/loadModel.js +44 -0
  531. package/src/models/loadModelResources.js +19 -0
  532. package/src/models/materialFor.js +21 -0
  533. package/src/models/modelNode.js +49 -0
  534. package/src/models/nodeMatrix.js +27 -0
  535. package/src/models/normalizeAccessor.js +11 -0
  536. package/src/models/readAccessor.js +33 -0
  537. package/src/models/readAccessorValue.js +7 -0
  538. package/src/models/readAccessorValues.js +20 -0
  539. package/src/models/readModelAttributes.js +20 -0
  540. package/src/models/readModelIndices.js +16 -0
  541. package/src/models/readSparseAccessor.js +19 -0
  542. package/src/models/releaseModelResources.js +10 -0
  543. package/src/models/textureFor.js +38 -0
  544. package/src/models/textureSampler.js +10 -0
  545. package/src/picking/collectVisibleMesh.js +4 -0
  546. package/src/picking/findFeature.js +52 -0
  547. package/src/picking/hit.js +24 -0
  548. package/src/picking/hitColliderCell.js +19 -0
  549. package/src/picking/hitMesh.js +26 -0
  550. package/src/picking/onClick.js +16 -0
  551. package/src/picking/onPointerLeave.js +14 -0
  552. package/src/picking/onPointerMove.js +18 -0
  553. package/src/picking/pointerClick.js +5 -0
  554. package/src/picking/pointerLeave.js +5 -0
  555. package/src/picking/pointerMove.js +5 -0
  556. package/src/picking/raycast.js +66 -0
  557. package/src/picking/setHighlight.js +20 -0
  558. package/src/picking/shouldSkipOther.js +6 -0
  559. package/src/picking/showFeature.js +37 -0
  560. package/src/picking/validateCameraInverse.js +8 -0
  561. package/src/raster/addRasterTile.js +69 -0
  562. package/src/raster/comparePendingTiles.js +5 -0
  563. package/src/raster/createGeometry.js +29 -0
  564. package/src/raster/createRasterMesh.js +76 -0
  565. package/src/raster/finishAttachment.js +15 -0
  566. package/src/raster/finishRasterTile.js +61 -0
  567. package/src/raster/getRasterEvents.js +6 -0
  568. package/src/raster/getRasterTileSize.js +7 -0
  569. package/src/raster/initRaster.js +33 -0
  570. package/src/raster/isLoading.js +7 -0
  571. package/src/raster/loadRasterTile.js +13 -0
  572. package/src/raster/onPMTileAdd.js +13 -0
  573. package/src/raster/onPMTileRemove.js +11 -0
  574. package/src/raster/pruneRasterTiles.js +40 -0
  575. package/src/raster/pumpRasterTiles.js +26 -0
  576. package/src/raster/rasterTileRange.js +23 -0
  577. package/src/raster/readyRaster.js +16 -0
  578. package/src/raster/registerTerrainTile.js +15 -0
  579. package/src/raster/releaseRasterTile.js +21 -0
  580. package/src/raster/releaseRasterTiles.js +18 -0
  581. package/src/raster/removeRasterTile.js +16 -0
  582. package/src/raster/reportError.js +6 -0
  583. package/src/raster/retainRasterTiles.js +15 -0
  584. package/src/raster/setPMTileOpacity.js +7 -0
  585. package/src/raster/setPMTileZIndex.js +7 -0
  586. package/src/raster/setRasterOpacity.js +14 -0
  587. package/src/raster/setRasterTerrain.js +25 -0
  588. package/src/raster/setRasterZIndex.js +14 -0
  589. package/src/raster/terrainTileGeometry.js +16 -0
  590. package/src/raster/updateAttachedTiles.js +13 -0
  591. package/src/raster/updateRasterTiles.js +51 -0
  592. package/src/rendering/bindMeshTextures.js +50 -0
  593. package/src/rendering/collectFrameMeshes.js +38 -0
  594. package/src/rendering/collectMeshes.js +14 -0
  595. package/src/rendering/collectRoofTiles.js +15 -0
  596. package/src/rendering/collectVisibleMesh.js +27 -0
  597. package/src/rendering/compareMeshDepth.js +6 -0
  598. package/src/rendering/compareMeshes.js +8 -0
  599. package/src/rendering/compareRoofTiles.js +4 -0
  600. package/src/rendering/composeRoofAtlas.js +69 -0
  601. package/src/rendering/createMesh.js +44 -0
  602. package/src/rendering/createProgram.js +75 -0
  603. package/src/rendering/createProgramLayout.js +36 -0
  604. package/src/rendering/createProgramUniforms.js +17 -0
  605. package/src/rendering/destroyAfterSubmission.js +8 -0
  606. package/src/rendering/destroyTexture.js +9 -0
  607. package/src/rendering/disposeMesh.js +14 -0
  608. package/src/rendering/drawGeometry.js +41 -0
  609. package/src/rendering/drawPipeline.js +34 -0
  610. package/src/rendering/drawSceneMeshes.js +48 -0
  611. package/src/rendering/ensureRoofBlit.js +20 -0
  612. package/src/rendering/prepareFrameBuffer.js +17 -0
  613. package/src/rendering/prepareFrameMeshes.js +37 -0
  614. package/src/rendering/prepareFrameUniforms.js +44 -0
  615. package/src/rendering/prepareMeshCutout.js +12 -0
  616. package/src/rendering/prepareMeshTextures.js +23 -0
  617. package/src/rendering/prepareMeshUniforms.js +25 -0
  618. package/src/rendering/rebuildRoofAtlas.js +52 -0
  619. package/src/rendering/render.js +69 -0
  620. package/src/rendering/reportCompilation.js +17 -0
  621. package/src/rendering/resizeRenderer.js +24 -0
  622. package/src/rendering/resizeRoofTexture.js +24 -0
  623. package/src/rendering/revealRoofMesh.js +15 -0
  624. package/src/rendering/sortMeshes.js +6 -0
  625. package/src/rendering/synchronizeZoomView.js +26 -0
  626. package/src/rendering/textureBinding.js +7 -0
  627. package/src/rendering/updateMapCamera.js +46 -0
  628. package/src/rendering/updateRoofAtlas.js +20 -0
  629. package/src/rendering/updateRoofRaster.js +25 -0
  630. package/src/rendering/updateZoomCamera.js +18 -0
  631. package/src/rendering/uploadMeshTexture.js +26 -0
  632. package/src/rendering/uploadRoofTile.js +23 -0
  633. package/src/scene/addSceneLayer.js +17 -0
  634. package/src/scene/attach.js +54 -0
  635. package/src/scene/attachLayer.js +13 -0
  636. package/src/scene/callLayer.js +26 -0
  637. package/src/scene/cancelUpdate.js +13 -0
  638. package/src/scene/composeLocalTransform.js +16 -0
  639. package/src/scene/createLayer.js +7 -0
  640. package/src/scene/createSceneCamera.js +21 -0
  641. package/src/scene/emptyEvents.js +3 -0
  642. package/src/scene/emptyNode.js +12 -0
  643. package/src/scene/endZoom.js +23 -0
  644. package/src/scene/failAttachment.js +12 -0
  645. package/src/scene/get3DEvents.js +16 -0
  646. package/src/scene/getLocation.js +7 -0
  647. package/src/scene/init3D.js +43 -0
  648. package/src/scene/initializeLayer.js +22 -0
  649. package/src/scene/initializeRendererResources.js +35 -0
  650. package/src/scene/initializeSharedRenderer.js +45 -0
  651. package/src/scene/initializerFor.js +16 -0
  652. package/src/scene/isNativeLayer.js +12 -0
  653. package/src/scene/layerCountTitle.js +4 -0
  654. package/src/scene/layerInitialize.js +48 -0
  655. package/src/scene/layerLayerAdd.js +43 -0
  656. package/src/scene/mountRenderer.js +25 -0
  657. package/src/scene/onAdd3DLayer.js +39 -0
  658. package/src/scene/onMapChange.js +18 -0
  659. package/src/scene/onRemove3DLayer.js +63 -0
  660. package/src/scene/onZoomAnim.js +18 -0
  661. package/src/scene/placeEntry.js +13 -0
  662. package/src/scene/placeEntryElement.js +22 -0
  663. package/src/scene/placeUnderEntry.js +8 -0
  664. package/src/scene/ready.js +9 -0
  665. package/src/scene/ready3D.js +35 -0
  666. package/src/scene/releaseRenderer.js +14 -0
  667. package/src/scene/releaseSharedScene.js +25 -0
  668. package/src/scene/removeEntry.js +8 -0
  669. package/src/scene/removeLayerEvents.js +9 -0
  670. package/src/scene/removeSceneLayer.js +15 -0
  671. package/src/scene/renderLayerCount.js +13 -0
  672. package/src/scene/renderPendingMapChange.js +15 -0
  673. package/src/scene/renderPendingUpdates.js +23 -0
  674. package/src/scene/renderPendingZoomAnimation.js +11 -0
  675. package/src/scene/rendererDeviceError.js +14 -0
  676. package/src/scene/rendererDeviceLost.js +14 -0
  677. package/src/scene/replaceEntry.js +9 -0
  678. package/src/scene/reportError.js +3 -0
  679. package/src/scene/requestAdapter.js +12 -0
  680. package/src/scene/requestDevice.js +9 -0
  681. package/src/scene/resolveNextInitialization.js +13 -0
  682. package/src/scene/restoreGeometry.js +23 -0
  683. package/src/scene/restoreMaterialTextures.js +16 -0
  684. package/src/scene/restoreObject.js +35 -0
  685. package/src/scene/runPlacements.js +9 -0
  686. package/src/scene/showWebGPUWarning.js +16 -0
  687. package/src/scene/startZoom.js +8 -0
  688. package/src/scene/traverse.js +7 -0
  689. package/src/scene/underEntry.js +16 -0
  690. package/src/scene/update.js +23 -0
  691. package/src/scene/updateCamera.js +57 -0
  692. package/src/scene/updateLayerCount.js +22 -0
  693. package/src/scene/updateWorldMatrix.js +43 -0
  694. package/src/scene/worldMatrixChanged.js +18 -0
  695. package/src/shaders/materialBaseShader.js +17 -0
  696. package/src/shaders/materialShaders.js +130 -0
  697. package/src/shaders/materialSurfaceShader.js +47 -0
  698. package/src/shaders/materialVertexShader.js +72 -0
  699. package/src/shaders/roofVertexShader.js +9 -0
  700. package/src/shaders/validateRoofMaterial.js +10 -0
  701. package/src/shadows/bindSunlight.js +21 -0
  702. package/src/shadows/drawShadowMeshes.js +58 -0
  703. package/src/shadows/ensureShadowPipeline.js +64 -0
  704. package/src/shadows/meshShadowBounds.js +24 -0
  705. package/src/shadows/renderSunlight.js +48 -0
  706. package/src/shadows/resizeSunlight.js +21 -0
  707. package/src/shadows/shadowBounds.js +23 -0
  708. package/src/shadows/shadowCacheMatches.js +17 -0
  709. package/src/shadows/shadowMatrix.js +49 -0
  710. package/src/shadows/shadowMeshMatches.js +11 -0
  711. package/src/sources/addGeneratedTriangle.js +7 -0
  712. package/src/sources/addTriangle.js +17 -0
  713. package/src/sources/attachAreaMesh.js +64 -0
  714. package/src/sources/buildArea.js +46 -0
  715. package/src/sources/buildAreaFeature.js +36 -0
  716. package/src/sources/buildAreaPoint.js +25 -0
  717. package/src/sources/buildAreaPolygon.js +29 -0
  718. package/src/sources/compareAreaDistance.js +3 -0
  719. package/src/sources/extrusionStyle.js +10 -0
  720. package/src/sources/featureAnchor.js +9 -0
  721. package/src/sources/generateTreeGeometry.js +13 -0
  722. package/src/sources/groundOffset.js +3 -0
  723. package/src/sources/initializeGeoJSON.js +10 -0
  724. package/src/sources/instanceAreaGeometry.js +31 -0
  725. package/src/sources/pendingSourceAreas.js +20 -0
  726. package/src/sources/projectRing.js +27 -0
  727. package/src/sources/projectedTree.js +19 -0
  728. package/src/sources/pump.js +44 -0
  729. package/src/sources/releaseArea.js +25 -0
  730. package/src/sources/setGeoJSONData.js +15 -0
  731. package/src/sources/setGeoJSONLayerData.js +5 -0
  732. package/src/sources/sourceAreaContext.js +19 -0
  733. package/src/sources/updateArea.js +52 -0
  734. package/src/sources/updateStatus.js +15 -0
  735. package/src/sunlight/addTimeLayer.js +6 -0
  736. package/src/sunlight/addTo.js +11 -0
  737. package/src/sunlight/atmosphere.js +25 -0
  738. package/src/sunlight/createSun.js +54 -0
  739. package/src/sunlight/horizontalPosition.js +16 -0
  740. package/src/sunlight/initSunlight.js +17 -0
  741. package/src/sunlight/initialize.js +14 -0
  742. package/src/sunlight/mix.js +7 -0
  743. package/src/sunlight/moonPosition.js +18 -0
  744. package/src/sunlight/onAdd.js +5 -0
  745. package/src/sunlight/onAddSun.js +27 -0
  746. package/src/sunlight/onRemoveSun.js +10 -0
  747. package/src/sunlight/projectCelestialBody.js +13 -0
  748. package/src/sunlight/remove.js +8 -0
  749. package/src/sunlight/removeSun.js +21 -0
  750. package/src/sunlight/removeTimeLayer.js +7 -0
  751. package/src/sunlight/render.js +9 -0
  752. package/src/sunlight/rgb.js +8 -0
  753. package/src/sunlight/solarPosition.js +18 -0
  754. package/src/sunlight/solarTime.js +11 -0
  755. package/src/sunlight/styleTimeControl.js +7 -0
  756. package/src/sunlight/tickSun.js +5 -0
  757. package/src/sunlight/updateCelestialDisc.js +12 -0
  758. package/src/sunlight/updateSky.js +17 -0
  759. package/src/sunlight/updateSun.js +40 -0
  760. package/src/sunlight/useLiveTime.js +6 -0
  761. package/src/sunlight/useSelectedTime.js +23 -0
  762. package/src/terrain/applyTerrain.js +21 -0
  763. package/src/terrain/clearLayerTerrain.js +8 -0
  764. package/src/terrain/copyTerrainTile.js +12 -0
  765. package/src/terrain/getElevation.js +14 -0
  766. package/src/terrain/initTerrain.js +23 -0
  767. package/src/terrain/loadReadyTerrain.js +5 -0
  768. package/src/terrain/loadTerrain.js +43 -0
  769. package/src/terrain/loadTerrainTiles.js +17 -0
  770. package/src/terrain/onTerrainAdd.js +25 -0
  771. package/src/terrain/onTerrainChange.js +17 -0
  772. package/src/terrain/onTerrainRemove.js +45 -0
  773. package/src/terrain/rasterProgram.js +51 -0
  774. package/src/terrain/readBridges.js +4 -0
  775. package/src/terrain/sample.js +7 -0
  776. package/src/terrain/setLayerTerrain.js +8 -0
  777. package/src/terrain/setTerrainHeight.js +14 -0
  778. package/src/terrain/terrainAtlas.js +17 -0
  779. package/src/terrain/terrainBuffers.js +27 -0
  780. package/src/terrain/terrainElevation.js +15 -0
  781. package/src/terrain/terrainGrid.js +32 -0
  782. package/src/terrain/terrainTileQueue.js +25 -0
  783. package/src/traffic/addTraffic.js +10 -0
  784. package/src/traffic/along.js +20 -0
  785. package/src/traffic/appendRouteDash.js +15 -0
  786. package/src/traffic/appendRouteSegment.js +15 -0
  787. package/src/traffic/clockMinutes.js +6 -0
  788. package/src/traffic/compareDepartures.js +5 -0
  789. package/src/traffic/createTrafficMesh.js +7 -0
  790. package/src/traffic/destroyTrafficGpu.js +7 -0
  791. package/src/traffic/disposeTrafficObject.js +16 -0
  792. package/src/traffic/drawTrafficRoute.js +9 -0
  793. package/src/traffic/failTraffic.js +6 -0
  794. package/src/traffic/failedTrafficLoad.js +5 -0
  795. package/src/traffic/fetchTrafficLanes.js +10 -0
  796. package/src/traffic/groundTraffic.js +19 -0
  797. package/src/traffic/initTraffic.js +66 -0
  798. package/src/traffic/loadTraffic.js +15 -0
  799. package/src/traffic/loadedTrafficLanes.js +16 -0
  800. package/src/traffic/locateTraffic.js +11 -0
  801. package/src/traffic/moveTraffic.js +15 -0
  802. package/src/traffic/placeTraffic.js +21 -0
  803. package/src/traffic/prepareTraffic.js +30 -0
  804. package/src/traffic/readyTraffic.js +6 -0
  805. package/src/traffic/rebaseTraffic.js +60 -0
  806. package/src/traffic/rebuildTrafficMesh.js +32 -0
  807. package/src/traffic/refreshTrafficTrips.js +32 -0
  808. package/src/traffic/removeTraffic.js +20 -0
  809. package/src/traffic/routeColor.js +6 -0
  810. package/src/traffic/routeGeometry.js +21 -0
  811. package/src/traffic/scheduledTrips.js +51 -0
  812. package/src/traffic/startTraffic.js +8 -0
  813. package/src/traffic/tickTraffic.js +26 -0
  814. package/src/traffic/toLanes.js +24 -0
  815. package/src/traffic/tooltip.js +9 -0
  816. package/src/traffic/trafficBounds.js +21 -0
  817. package/src/traffic/trafficNow.js +10 -0
  818. package/src/traffic/trafficStatusText.js +5 -0
  819. package/src/traffic/trafficStorage.js +5 -0
  820. package/src/traffic/tripsAt.js +27 -0
  821. package/src/traffic/updateTraffic.js +11 -0
  822. package/src/traffic/updateTrafficLights.js +16 -0
  823. package/src/traffic/updateTrafficPose.js +8 -0
  824. package/src/traffic/updateTrafficTerrain.js +12 -0
  825. package/src/traffic/uploadTrafficLanes.js +21 -0
  826. package/src/traffic/vehicleOffsets.js +12 -0
  827. package/src/triangulation/area.js +9 -0
  828. package/src/triangulation/clean.js +18 -0
  829. package/src/triangulation/clipEars.js +23 -0
  830. package/src/triangulation/connectHole.js +18 -0
  831. package/src/triangulation/containsVertex.js +11 -0
  832. package/src/triangulation/cross.js +3 -0
  833. package/src/triangulation/crossesBoundary.js +8 -0
  834. package/src/triangulation/crossesRing.js +9 -0
  835. package/src/triangulation/equal.js +3 -0
  836. package/src/triangulation/inside.js +10 -0
  837. package/src/triangulation/insideHole.js +7 -0
  838. package/src/triangulation/intersects.js +11 -0
  839. package/src/triangulation/isClockWise.js +13 -0
  840. package/src/triangulation/mergeHoles.js +11 -0
  841. package/src/triangulation/minimumX.js +6 -0
  842. package/src/triangulation/on.js +4 -0
  843. package/src/triangulation/polygonRings.js +14 -0
  844. package/src/triangulation/sortHoles.js +21 -0
  845. package/src/triangulation/triangulate.js +48 -0
  846. package/src/triangulation/validateArea.js +10 -0
  847. package/src/utils/channel.js +2 -2
  848. package/src/utils/compareDistance.js +3 -0
  849. package/src/utils/noOperation.js +1 -0
  850. package/src/utils/parseColor.js +4 -4
  851. package/src/utils/toSRGB.js +3 -1
  852. package/src/utils/wrap.js +3 -1
  853. package/src/vehicles/bicycleModel.js +24 -0
  854. package/src/vehicles/boatBenches.js +9 -0
  855. package/src/vehicles/boatModel.js +35 -0
  856. package/src/vehicles/busModel.js +6 -0
  857. package/src/vehicles/carModel.js +38 -0
  858. package/src/vehicles/carriage.js +20 -0
  859. package/src/vehicles/metroModel.js +9 -0
  860. package/src/vehicles/mirror.js +8 -0
  861. package/src/vehicles/pedestrianModel.js +18 -0
  862. package/src/vehicles/tramModel.js +9 -0
  863. package/src/walk/blocked.js +6 -0
  864. package/src/walk/createWalk.js +66 -0
  865. package/src/walk/initWalk.js +19 -0
  866. package/src/walk/initialize.js +7 -0
  867. package/src/walk/land.js +32 -0
  868. package/src/walk/local.js +18 -0
  869. package/src/walk/moveWalker.js +23 -0
  870. package/src/walk/onAdd.js +29 -0
  871. package/src/walk/onBlur.js +3 -0
  872. package/src/walk/onKey.js +15 -0
  873. package/src/walk/onPointer.js +18 -0
  874. package/src/walk/onRemove.js +12 -0
  875. package/src/walk/onTerrain.js +5 -0
  876. package/src/walk/place.js +20 -0
  877. package/src/walk/start.js +46 -0
  878. package/src/walk/step.js +45 -0
  879. package/src/walk/stepWalkerHeight.js +11 -0
  880. package/src/walk/stop.js +30 -0
  881. package/src/walk/toggle.js +6 -0
  882. package/src/walk/updateWalkerView.js +22 -0
  883. package/dist/utils/CELL.js +0 -2
  884. package/dist/utils/CELL.js.map +0 -7
  885. package/dist/utils/addBridges.js +0 -2
  886. package/dist/utils/addBridges.js.map +0 -7
  887. package/dist/utils/addRasterTile.js +0 -2
  888. package/dist/utils/addRasterTile.js.map +0 -7
  889. package/dist/utils/along.js +0 -2
  890. package/dist/utils/along.js.map +0 -7
  891. package/dist/utils/atmosphere.js +0 -2
  892. package/dist/utils/atmosphere.js.map +0 -7
  893. package/dist/utils/attach.js +0 -2
  894. package/dist/utils/attach.js.map +0 -7
  895. package/dist/utils/bindSunlight.js +0 -2
  896. package/dist/utils/bindSunlight.js.map +0 -7
  897. package/dist/utils/box.js +0 -2
  898. package/dist/utils/box.js.map +0 -7
  899. package/dist/utils/bridgeElevation.js +0 -2
  900. package/dist/utils/bridgeElevation.js.map +0 -7
  901. package/dist/utils/build.js +0 -2
  902. package/dist/utils/build.js.map +0 -7
  903. package/dist/utils/cameraControls.js +0 -2
  904. package/dist/utils/cameraControls.js.map +0 -7
  905. package/dist/utils/channel.js +0 -2
  906. package/dist/utils/channel.js.map +0 -7
  907. package/dist/utils/collider.js +0 -2
  908. package/dist/utils/collider.js.map +0 -7
  909. package/dist/utils/colliders.js +0 -2
  910. package/dist/utils/colliders.js.map +0 -7
  911. package/dist/utils/computeBounds.js +0 -2
  912. package/dist/utils/computeBounds.js.map +0 -7
  913. package/dist/utils/conformModelToTerrain.js +0 -2
  914. package/dist/utils/conformModelToTerrain.js.map +0 -7
  915. package/dist/utils/createMesh.js +0 -2
  916. package/dist/utils/createMesh.js.map +0 -7
  917. package/dist/utils/createProgram.js +0 -3
  918. package/dist/utils/createProgram.js.map +0 -7
  919. package/dist/utils/decodeDirectory.js +0 -2
  920. package/dist/utils/decodeDirectory.js.map +0 -7
  921. package/dist/utils/decodeHeader.js +0 -2
  922. package/dist/utils/decodeHeader.js.map +0 -7
  923. package/dist/utils/decodeModel.js +0 -2
  924. package/dist/utils/decodeModel.js.map +0 -7
  925. package/dist/utils/decompress.js +0 -2
  926. package/dist/utils/decompress.js.map +0 -7
  927. package/dist/utils/destroyTexture.js +0 -2
  928. package/dist/utils/destroyTexture.js.map +0 -7
  929. package/dist/utils/disposeMesh.js +0 -2
  930. package/dist/utils/disposeMesh.js.map +0 -7
  931. package/dist/utils/drawGeometry.js +0 -2
  932. package/dist/utils/drawGeometry.js.map +0 -7
  933. package/dist/utils/elevationWGSL.js +0 -24
  934. package/dist/utils/elevationWGSL.js.map +0 -7
  935. package/dist/utils/emptyNode.js +0 -2
  936. package/dist/utils/emptyNode.js.map +0 -7
  937. package/dist/utils/endZoom.js +0 -2
  938. package/dist/utils/endZoom.js.map +0 -7
  939. package/dist/utils/findFeature.js +0 -2
  940. package/dist/utils/findFeature.js.map +0 -7
  941. package/dist/utils/geometry.js +0 -1
  942. package/dist/utils/geometry.js.map +0 -7
  943. package/dist/utils/getElevation.js +0 -2
  944. package/dist/utils/getElevation.js.map +0 -7
  945. package/dist/utils/getHeader.js +0 -2
  946. package/dist/utils/getHeader.js.map +0 -7
  947. package/dist/utils/getZxy.js +0 -2
  948. package/dist/utils/getZxy.js.map +0 -7
  949. package/dist/utils/glass.js +0 -2
  950. package/dist/utils/glass.js.map +0 -7
  951. package/dist/utils/headlight.js +0 -2
  952. package/dist/utils/headlight.js.map +0 -7
  953. package/dist/utils/hit.js +0 -2
  954. package/dist/utils/hit.js.map +0 -7
  955. package/dist/utils/horizontalPosition.js +0 -2
  956. package/dist/utils/horizontalPosition.js.map +0 -7
  957. package/dist/utils/horizontalRay.js +0 -2
  958. package/dist/utils/horizontalRay.js.map +0 -7
  959. package/dist/utils/hull.js +0 -2
  960. package/dist/utils/hull.js.map +0 -7
  961. package/dist/utils/initSunlight.js +0 -2
  962. package/dist/utils/initSunlight.js.map +0 -7
  963. package/dist/utils/initTerrain.js +0 -2
  964. package/dist/utils/initTerrain.js.map +0 -7
  965. package/dist/utils/initTraffic.js +0 -40
  966. package/dist/utils/initTraffic.js.map +0 -7
  967. package/dist/utils/initWalk.js +0 -2
  968. package/dist/utils/initWalk.js.map +0 -7
  969. package/dist/utils/intersectMeshes.js +0 -2
  970. package/dist/utils/intersectMeshes.js.map +0 -7
  971. package/dist/utils/isClockWise.js +0 -2
  972. package/dist/utils/isClockWise.js.map +0 -7
  973. package/dist/utils/lampPostGeometry.js +0 -2
  974. package/dist/utils/lampPostGeometry.js.map +0 -7
  975. package/dist/utils/lightGeometry.js +0 -2
  976. package/dist/utils/lightGeometry.js.map +0 -7
  977. package/dist/utils/lightGrid.js +0 -2
  978. package/dist/utils/lightGrid.js.map +0 -7
  979. package/dist/utils/limbs.js +0 -2
  980. package/dist/utils/limbs.js.map +0 -7
  981. package/dist/utils/loadModel.js +0 -2
  982. package/dist/utils/loadModel.js.map +0 -7
  983. package/dist/utils/loadSource.js +0 -2
  984. package/dist/utils/loadSource.js.map +0 -7
  985. package/dist/utils/loadTerrain.js +0 -2
  986. package/dist/utils/loadTerrain.js.map +0 -7
  987. package/dist/utils/mapCamera.js +0 -2
  988. package/dist/utils/mapCamera.js.map +0 -7
  989. package/dist/utils/materialShaders.js +0 -211
  990. package/dist/utils/materialShaders.js.map +0 -7
  991. package/dist/utils/mirror.js +0 -2
  992. package/dist/utils/mirror.js.map +0 -7
  993. package/dist/utils/moonPosition.js +0 -2
  994. package/dist/utils/moonPosition.js.map +0 -7
  995. package/dist/utils/moves.js +0 -2
  996. package/dist/utils/moves.js.map +0 -7
  997. package/dist/utils/nativeEvents.js +0 -2
  998. package/dist/utils/nativeEvents.js.map +0 -7
  999. package/dist/utils/nativeGeometry.js +0 -2
  1000. package/dist/utils/nativeGeometry.js.map +0 -7
  1001. package/dist/utils/nativeLayer.js +0 -2
  1002. package/dist/utils/nativeLayer.js.map +0 -7
  1003. package/dist/utils/nodeMatrix.js +0 -2
  1004. package/dist/utils/nodeMatrix.js.map +0 -7
  1005. package/dist/utils/onAdd3DLayer.js +0 -2
  1006. package/dist/utils/onAdd3DLayer.js.map +0 -7
  1007. package/dist/utils/onAddSun.js +0 -2
  1008. package/dist/utils/onAddSun.js.map +0 -7
  1009. package/dist/utils/onClick.js +0 -2
  1010. package/dist/utils/onClick.js.map +0 -7
  1011. package/dist/utils/onMapChange.js +0 -2
  1012. package/dist/utils/onMapChange.js.map +0 -7
  1013. package/dist/utils/onPMTileAdd.js +0 -2
  1014. package/dist/utils/onPMTileAdd.js.map +0 -7
  1015. package/dist/utils/onPMTileRemove.js +0 -2
  1016. package/dist/utils/onPMTileRemove.js.map +0 -7
  1017. package/dist/utils/onPointerLeave.js +0 -2
  1018. package/dist/utils/onPointerLeave.js.map +0 -7
  1019. package/dist/utils/onPointerMove.js +0 -2
  1020. package/dist/utils/onPointerMove.js.map +0 -7
  1021. package/dist/utils/onRemove3DLayer.js +0 -2
  1022. package/dist/utils/onRemove3DLayer.js.map +0 -7
  1023. package/dist/utils/onRemoveSun.js +0 -2
  1024. package/dist/utils/onRemoveSun.js.map +0 -7
  1025. package/dist/utils/onTerrainAdd.js +0 -2
  1026. package/dist/utils/onTerrainAdd.js.map +0 -7
  1027. package/dist/utils/onTerrainChange.js +0 -2
  1028. package/dist/utils/onTerrainChange.js.map +0 -7
  1029. package/dist/utils/onTerrainRemove.js +0 -2
  1030. package/dist/utils/onTerrainRemove.js.map +0 -7
  1031. package/dist/utils/onZoomAnim.js +0 -2
  1032. package/dist/utils/onZoomAnim.js.map +0 -7
  1033. package/dist/utils/paints.js +0 -2
  1034. package/dist/utils/paints.js.map +0 -7
  1035. package/dist/utils/parseColor.js +0 -2
  1036. package/dist/utils/parseColor.js.map +0 -7
  1037. package/dist/utils/parts.js +0 -2
  1038. package/dist/utils/parts.js.map +0 -7
  1039. package/dist/utils/projectCelestialBody.js +0 -2
  1040. package/dist/utils/projectCelestialBody.js.map +0 -7
  1041. package/dist/utils/pump.js +0 -2
  1042. package/dist/utils/pump.js.map +0 -7
  1043. package/dist/utils/rasterTiles.js +0 -2
  1044. package/dist/utils/rasterTiles.js.map +0 -7
  1045. package/dist/utils/raycast.js +0 -2
  1046. package/dist/utils/raycast.js.map +0 -7
  1047. package/dist/utils/read.js +0 -2
  1048. package/dist/utils/read.js.map +0 -7
  1049. package/dist/utils/readAccessor.js +0 -2
  1050. package/dist/utils/readAccessor.js.map +0 -7
  1051. package/dist/utils/releaseArea.js +0 -2
  1052. package/dist/utils/releaseArea.js.map +0 -7
  1053. package/dist/utils/removeRasterTile.js +0 -2
  1054. package/dist/utils/removeRasterTile.js.map +0 -7
  1055. package/dist/utils/render.js +0 -15
  1056. package/dist/utils/render.js.map +0 -7
  1057. package/dist/utils/renderSunlight.js +0 -13
  1058. package/dist/utils/renderSunlight.js.map +0 -7
  1059. package/dist/utils/renderers.js +0 -2
  1060. package/dist/utils/renderers.js.map +0 -7
  1061. package/dist/utils/resizeSunlight.js +0 -2
  1062. package/dist/utils/resizeSunlight.js.map +0 -7
  1063. package/dist/utils/roofCoverage.js +0 -2
  1064. package/dist/utils/roofCoverage.js.map +0 -7
  1065. package/dist/utils/routeGeometry.js +0 -2
  1066. package/dist/utils/routeGeometry.js.map +0 -7
  1067. package/dist/utils/scheduledTrips.js +0 -2
  1068. package/dist/utils/scheduledTrips.js.map +0 -7
  1069. package/dist/utils/setGeoJSONData.js +0 -2
  1070. package/dist/utils/setGeoJSONData.js.map +0 -7
  1071. package/dist/utils/setHighlight.js +0 -2
  1072. package/dist/utils/setHighlight.js.map +0 -7
  1073. package/dist/utils/setPMTileOpacity.js +0 -2
  1074. package/dist/utils/setPMTileOpacity.js.map +0 -7
  1075. package/dist/utils/setPMTileZIndex.js +0 -2
  1076. package/dist/utils/setPMTileZIndex.js.map +0 -7
  1077. package/dist/utils/setParent.js +0 -2
  1078. package/dist/utils/setParent.js.map +0 -7
  1079. package/dist/utils/setTerrainHeight.js +0 -2
  1080. package/dist/utils/setTerrainHeight.js.map +0 -7
  1081. package/dist/utils/setVertexColor.js +0 -2
  1082. package/dist/utils/setVertexColor.js.map +0 -7
  1083. package/dist/utils/showFeature.js +0 -2
  1084. package/dist/utils/showFeature.js.map +0 -7
  1085. package/dist/utils/sizes.js +0 -2
  1086. package/dist/utils/sizes.js.map +0 -7
  1087. package/dist/utils/skin.js +0 -2
  1088. package/dist/utils/skin.js.map +0 -7
  1089. package/dist/utils/solarPosition.js +0 -2
  1090. package/dist/utils/solarPosition.js.map +0 -7
  1091. package/dist/utils/sortMeshes.js +0 -2
  1092. package/dist/utils/sortMeshes.js.map +0 -7
  1093. package/dist/utils/speed.js +0 -2
  1094. package/dist/utils/speed.js.map +0 -7
  1095. package/dist/utils/startZoom.js +0 -2
  1096. package/dist/utils/startZoom.js.map +0 -7
  1097. package/dist/utils/taillight.js +0 -2
  1098. package/dist/utils/taillight.js.map +0 -7
  1099. package/dist/utils/terrainAtlas.js +0 -2
  1100. package/dist/utils/terrainAtlas.js.map +0 -7
  1101. package/dist/utils/terrainElevation.js +0 -2
  1102. package/dist/utils/terrainElevation.js.map +0 -7
  1103. package/dist/utils/terrainGrid.js +0 -2
  1104. package/dist/utils/terrainGrid.js.map +0 -7
  1105. package/dist/utils/textureSampler.js +0 -2
  1106. package/dist/utils/textureSampler.js.map +0 -7
  1107. package/dist/utils/tileId.js +0 -2
  1108. package/dist/utils/tileId.js.map +0 -7
  1109. package/dist/utils/toLanes.js +0 -2
  1110. package/dist/utils/toLanes.js.map +0 -7
  1111. package/dist/utils/toSRGB.js +0 -2
  1112. package/dist/utils/toSRGB.js.map +0 -7
  1113. package/dist/utils/tooltip.js +0 -3
  1114. package/dist/utils/tooltip.js.map +0 -7
  1115. package/dist/utils/traffic.js +0 -2
  1116. package/dist/utils/traffic.js.map +0 -7
  1117. package/dist/utils/traverse.js +0 -2
  1118. package/dist/utils/traverse.js.map +0 -7
  1119. package/dist/utils/treeGeometry.js +0 -2
  1120. package/dist/utils/treeGeometry.js.map +0 -7
  1121. package/dist/utils/triangulate.js +0 -2
  1122. package/dist/utils/triangulate.js.map +0 -7
  1123. package/dist/utils/tripsAt.js +0 -2
  1124. package/dist/utils/tripsAt.js.map +0 -7
  1125. package/dist/utils/types.js +0 -2
  1126. package/dist/utils/types.js.map +0 -7
  1127. package/dist/utils/underEntry.js +0 -2
  1128. package/dist/utils/underEntry.js.map +0 -7
  1129. package/dist/utils/update.js +0 -2
  1130. package/dist/utils/update.js.map +0 -7
  1131. package/dist/utils/updateArea.js +0 -2
  1132. package/dist/utils/updateArea.js.map +0 -7
  1133. package/dist/utils/updateCamera.js +0 -2
  1134. package/dist/utils/updateCamera.js.map +0 -7
  1135. package/dist/utils/updatePointLights.js +0 -2
  1136. package/dist/utils/updatePointLights.js.map +0 -7
  1137. package/dist/utils/updateWorldMatrix.js +0 -2
  1138. package/dist/utils/updateWorldMatrix.js.map +0 -7
  1139. package/dist/utils/vehicleOffsets.js +0 -2
  1140. package/dist/utils/vehicleOffsets.js.map +0 -7
  1141. package/dist/utils/vehicles.js +0 -2
  1142. package/dist/utils/vehicles.js.map +0 -7
  1143. package/dist/utils/vertexNormals.js +0 -2
  1144. package/dist/utils/vertexNormals.js.map +0 -7
  1145. package/dist/utils/walk.js +0 -2
  1146. package/dist/utils/walk.js.map +0 -7
  1147. package/dist/utils/white.js +0 -2
  1148. package/dist/utils/white.js.map +0 -7
  1149. package/dist/utils/worldLights.js +0 -2
  1150. package/dist/utils/worldLights.js.map +0 -7
  1151. package/dist/utils/wrap.js +0 -2
  1152. package/dist/utils/wrap.js.map +0 -7
  1153. package/src/utils/CELL.js +0 -4
  1154. package/src/utils/addBridges.js +0 -66
  1155. package/src/utils/addRasterTile.js +0 -112
  1156. package/src/utils/along.js +0 -9
  1157. package/src/utils/atmosphere.js +0 -20
  1158. package/src/utils/attach.js +0 -255
  1159. package/src/utils/bindSunlight.js +0 -12
  1160. package/src/utils/box.js +0 -1
  1161. package/src/utils/bridgeElevation.js +0 -18
  1162. package/src/utils/build.js +0 -20
  1163. package/src/utils/cameraControls.js +0 -287
  1164. package/src/utils/collider.js +0 -62
  1165. package/src/utils/colliders.js +0 -2
  1166. package/src/utils/computeBounds.js +0 -17
  1167. package/src/utils/conformModelToTerrain.js +0 -69
  1168. package/src/utils/createMesh.js +0 -31
  1169. package/src/utils/createProgram.js +0 -92
  1170. package/src/utils/decodeDirectory.js +0 -40
  1171. package/src/utils/decodeHeader.js +0 -15
  1172. package/src/utils/decodeModel.js +0 -43
  1173. package/src/utils/decompress.js +0 -5
  1174. package/src/utils/destroyTexture.js +0 -7
  1175. package/src/utils/disposeMesh.js +0 -13
  1176. package/src/utils/drawGeometry.js +0 -122
  1177. package/src/utils/elevationWGSL.js +0 -27
  1178. package/src/utils/emptyNode.js +0 -9
  1179. package/src/utils/endZoom.js +0 -15
  1180. package/src/utils/findFeature.js +0 -49
  1181. package/src/utils/geometry.js +0 -2
  1182. package/src/utils/getElevation.js +0 -10
  1183. package/src/utils/getHeader.js +0 -9
  1184. package/src/utils/getZxy.js +0 -76
  1185. package/src/utils/glass.js +0 -1
  1186. package/src/utils/hit.js +0 -41
  1187. package/src/utils/horizontalPosition.js +0 -16
  1188. package/src/utils/hull.js +0 -1
  1189. package/src/utils/initSunlight.js +0 -9
  1190. package/src/utils/initTerrain.js +0 -19
  1191. package/src/utils/initTraffic.js +0 -93
  1192. package/src/utils/initWalk.js +0 -72
  1193. package/src/utils/intersectMeshes.js +0 -121
  1194. package/src/utils/isClockWise.js +0 -12
  1195. package/src/utils/lampPostGeometry.js +0 -26
  1196. package/src/utils/lightGeometry.js +0 -22
  1197. package/src/utils/lightGrid.js +0 -50
  1198. package/src/utils/limbs.js +0 -9
  1199. package/src/utils/loadModel.js +0 -217
  1200. package/src/utils/loadSource.js +0 -17
  1201. package/src/utils/loadTerrain.js +0 -65
  1202. package/src/utils/mapCamera.js +0 -432
  1203. package/src/utils/materialShaders.js +0 -243
  1204. package/src/utils/mirror.js +0 -6
  1205. package/src/utils/moonPosition.js +0 -17
  1206. package/src/utils/nativeEvents.js +0 -77
  1207. package/src/utils/nativeGeometry.js +0 -131
  1208. package/src/utils/nativeLayer.js +0 -317
  1209. package/src/utils/nodeMatrix.js +0 -22
  1210. package/src/utils/onAdd3DLayer.js +0 -31
  1211. package/src/utils/onAddSun.js +0 -147
  1212. package/src/utils/onClick.js +0 -13
  1213. package/src/utils/onMapChange.js +0 -16
  1214. package/src/utils/onPMTileAdd.js +0 -15
  1215. package/src/utils/onPMTileRemove.js +0 -8
  1216. package/src/utils/onPointerLeave.js +0 -11
  1217. package/src/utils/onPointerMove.js +0 -15
  1218. package/src/utils/onRemove3DLayer.js +0 -78
  1219. package/src/utils/onRemoveSun.js +0 -3
  1220. package/src/utils/onTerrainAdd.js +0 -18
  1221. package/src/utils/onTerrainChange.js +0 -13
  1222. package/src/utils/onTerrainRemove.js +0 -40
  1223. package/src/utils/onZoomAnim.js +0 -14
  1224. package/src/utils/parts.js +0 -16
  1225. package/src/utils/projectCelestialBody.js +0 -13
  1226. package/src/utils/pump.js +0 -226
  1227. package/src/utils/rasterTiles.js +0 -285
  1228. package/src/utils/raycast.js +0 -60
  1229. package/src/utils/read.js +0 -29
  1230. package/src/utils/readAccessor.js +0 -68
  1231. package/src/utils/releaseArea.js +0 -34
  1232. package/src/utils/removeRasterTile.js +0 -13
  1233. package/src/utils/render.js +0 -406
  1234. package/src/utils/renderSunlight.js +0 -170
  1235. package/src/utils/resizeSunlight.js +0 -15
  1236. package/src/utils/roofCoverage.js +0 -47
  1237. package/src/utils/routeGeometry.js +0 -22
  1238. package/src/utils/scheduledTrips.js +0 -29
  1239. package/src/utils/setGeoJSONData.js +0 -11
  1240. package/src/utils/setHighlight.js +0 -13
  1241. package/src/utils/setPMTileOpacity.js +0 -7
  1242. package/src/utils/setPMTileZIndex.js +0 -7
  1243. package/src/utils/setTerrainHeight.js +0 -10
  1244. package/src/utils/setVertexColor.js +0 -14
  1245. package/src/utils/showFeature.js +0 -27
  1246. package/src/utils/sizes.js +0 -1
  1247. package/src/utils/skin.js +0 -2
  1248. package/src/utils/solarPosition.js +0 -17
  1249. package/src/utils/sortMeshes.js +0 -12
  1250. package/src/utils/startZoom.js +0 -5
  1251. package/src/utils/terrainAtlas.js +0 -21
  1252. package/src/utils/terrainElevation.js +0 -20
  1253. package/src/utils/terrainGrid.js +0 -23
  1254. package/src/utils/textureSampler.js +0 -10
  1255. package/src/utils/tileId.js +0 -18
  1256. package/src/utils/toLanes.js +0 -7
  1257. package/src/utils/tooltip.js +0 -6
  1258. package/src/utils/traffic.js +0 -315
  1259. package/src/utils/traverse.js +0 -6
  1260. package/src/utils/treeGeometry.js +0 -45
  1261. package/src/utils/triangulate.js +0 -100
  1262. package/src/utils/tripsAt.js +0 -16
  1263. package/src/utils/underEntry.js +0 -17
  1264. package/src/utils/update.js +0 -18
  1265. package/src/utils/updateArea.js +0 -40
  1266. package/src/utils/updateCamera.js +0 -32
  1267. package/src/utils/updatePointLights.js +0 -38
  1268. package/src/utils/updateWorldMatrix.js +0 -47
  1269. package/src/utils/vehicleOffsets.js +0 -8
  1270. package/src/utils/vehicles.js +0 -65
  1271. package/src/utils/vertexNormals.js +0 -30
  1272. package/src/utils/walk.js +0 -187
  1273. package/src/utils/worldLights.js +0 -25
  1274. /package/src/{utils → collision}/horizontalRay.js +0 -0
  1275. /package/src/{utils → globals}/headlight.js +0 -0
  1276. /package/src/{utils → globals}/moves.js +0 -0
  1277. /package/src/{utils → globals}/paints.js +0 -0
  1278. /package/src/{utils → globals}/renderers.js +0 -0
  1279. /package/src/{utils → globals}/speed.js +0 -0
  1280. /package/src/{utils → globals}/taillight.js +0 -0
  1281. /package/src/{utils → globals}/types.js +0 -0
  1282. /package/src/{utils → globals}/white.js +0 -0
  1283. /package/src/{utils → scene}/setParent.js +0 -0
@@ -1,100 +0,0 @@
1
- import { isClockWise } from "./isClockWise.js";
2
-
3
- /**
4
- * Triangulates a polygon given as `{x, y}` points.
5
- * Rings omit the repeated closing point; winding is normalized internally.
6
- * Vertex indices remain relative to the original inputs after duplicate/collinear
7
- * cleanup. Hole bridges duplicate endpoints, not source vertices.
8
- * @param {Object[]} contour Outer boundary.
9
- * @param {Object[][]} [holes] Interior boundaries.
10
- *
11
- * @returns {number[][]} Triangles as indices in `[...contour, ...holes.flat()]`.
12
- */
13
-
14
- export function triangulate(contour, holes = []) {
15
- const points = [contour, ...holes].flat();
16
- if (points.some(p => !Number.isFinite(p.x) || !Number.isFinite(p.y))) throw new Error('Invalid polygon coordinates');
17
- // Translate near the origin to avoid cancellation with geographic coordinates.
18
- const vertices = points.map((p, index) => ({ x: p.x - contour[0].x, y: p.y - contour[0].y, index }));
19
- const cross = (a, b, c) => (b.x - a.x) * (c.y - a.y) - (b.y - a.y) * (c.x - a.x);
20
- const equal = (a, b) => a.x === b.x && a.y === b.y;
21
- // Remove zero-area corners before connecting holes; keep original vertex indices.
22
- const clean = ring => {
23
- let changed = true;
24
- while (changed && ring.length > 3) {
25
- changed = false;
26
- for (let i = 0; i < ring.length; i++) {
27
- const a = ring[(i + ring.length - 1) % ring.length], b = ring[i], c = ring[(i + 1) % ring.length];
28
- if (equal(a, b) || Math.abs(cross(a, b, c)) < 1e-10) {
29
- ring.splice(i, 1); changed = true; break;
30
- }
31
- }
32
- }
33
- if (ring.length < 3) throw new Error('Degenerate polygon ring');
34
- return ring;
35
- };
36
- let offset = 0;
37
- const rings = [contour, ...holes].map((path, index) => {
38
- const ring = clean(vertices.slice(offset, offset += path.length));
39
- if (isClockWise(ring) !== Boolean(index)) ring.reverse();
40
- return ring;
41
- });
42
- const inside = (point, ring) => {
43
- let result = false;
44
- for (let i = 0, j = ring.length - 1; i < ring.length; j = i++) {
45
- const a = ring[i], b = ring[j];
46
- if ((a.y > point.y) !== (b.y > point.y) &&
47
- point.x < (b.x - a.x) * (point.y - a.y) / (b.y - a.y) + a.x) result = !result;
48
- }
49
- return result;
50
- };
51
- const intersects = (a, b, c, d) => {
52
- if (equal(a, c) || equal(a, d) || equal(b, c) || equal(b, d)) return false;
53
- const abC = cross(a, b, c), abD = cross(a, b, d), cdA = cross(c, d, a), cdB = cross(c, d, b);
54
- const on = (p, q, r) => Math.min(p.x, q.x) <= r.x && r.x <= Math.max(p.x, q.x) &&
55
- Math.min(p.y, q.y) <= r.y && r.y <= Math.max(p.y, q.y);
56
- return abC * abD < 0 && cdA * cdB < 0 ||
57
- abC === 0 && on(a, b, c) || abD === 0 && on(a, b, d) ||
58
- cdA === 0 && on(c, d, a) || cdB === 0 && on(c, d, b);
59
- };
60
- let polygon = rings[0].slice();
61
- // A bridge must stay inside the outer boundary, outside every hole, and cross no edge.
62
- // ponytail: quadratic ear clipping for building footprints; use spatial indexing for large rings.
63
- for (const hole of rings.slice(1).sort((a, b) => Math.min(...a.map(p => p.x)) - Math.min(...b.map(p => p.x)))) {
64
- let bridge, distance = Infinity;
65
- for (let h = 0; h < hole.length; h++) for (let p = 0; p < polygon.length; p++) {
66
- const a = hole[h], b = polygon[p], d = (a.x - b.x) ** 2 + (a.y - b.y) ** 2;
67
- if (d >= distance) continue;
68
- const mid = { x: (a.x + b.x) / 2, y: (a.y + b.y) / 2 };
69
- if (!inside(mid, rings[0]) || rings.slice(1).some(r => inside(mid, r))) continue;
70
- if ([polygon, ...rings.slice(1)].some(r => r.some((c, i) => intersects(a, b, c, r[(i + 1) % r.length])))) continue;
71
- bridge = [h, p]; distance = d;
72
- }
73
- if (!bridge) throw new Error('Unable to connect polygon hole');
74
- const [h, p] = bridge;
75
- polygon = [...polygon.slice(0, p + 1), ...hole.slice(h), ...hole.slice(0, h + 1),
76
- polygon[p], ...polygon.slice(p + 1)];
77
- }
78
- // Clip a convex corner only when no other vertex is inside/on its triangle.
79
- const result = [];
80
- while (polygon.length > 3) {
81
- let clipped = false;
82
- for (let i = 0; i < polygon.length; i++) {
83
- const a = polygon[(i + polygon.length - 1) % polygon.length], b = polygon[i], c = polygon[(i + 1) % polygon.length];
84
- if (cross(a, b, c) <= 1e-10) continue;
85
- if (polygon.some(p => !equal(p, a) && !equal(p, b) && !equal(p, c) &&
86
- cross(a, b, p) >= 0 && cross(b, c, p) >= 0 && cross(c, a, p) >= 0)) continue;
87
- result.push([a.index, b.index, c.index]); polygon.splice(i, 1); clipped = true; break;
88
- }
89
- if (!clipped) throw new Error('Unable to triangulate polygon: invalid or self-intersecting rings');
90
- }
91
- if (cross(...polygon) > 1e-10) result.push(polygon.map(p => p.index));
92
- const area = ring => Math.abs(ring.reduce((sum, p, i) => {
93
- const q = ring[(i + 1) % ring.length]; return sum + p.x * q.y - q.x * p.y;
94
- }, 0)) / 2;
95
- // Reject incomplete coverage instead of silently emitting a partial roof.
96
- const expected = area(rings[0]) - rings.slice(1).reduce((sum, ring) => sum + area(ring), 0);
97
- const actual = result.reduce((sum, triangle) => sum + cross(...triangle.map(i => vertices[i])) / 2, 0);
98
- if (expected <= 0 || Math.abs(actual - expected) > Math.max(1e-7, expected * 1e-8)) throw new Error('Polygon triangulation area mismatch');
99
- return result;
100
- }
@@ -1,16 +0,0 @@
1
- import { vehicleOffsets } from "./vehicleOffsets.js";
2
- import { scheduledTrips } from "./scheduledTrips.js";
3
-
4
- // A lane with a `timetable` runs scheduled trips end to end; one with a `flow` (vehicles/h) loops evenly spaced vehicles.
5
-
6
- export const tripsAt = (time, lanes, velocity) => lanes.flatMap((lane, l) => {
7
- const { timetable, flow = 0 } = lane.properties;
8
- if (!lane.length) return [];
9
- if (timetable) return scheduledTrips(time, timetable).map(trip => ({
10
- id: `${l}-${trip.id}`, lane, distance: trip.progress * lane.length, speed: lane.length / (timetable.duration * 60),
11
- properties: { ...lane.properties, departure: trip.departure },
12
- }));
13
- const travelled = time / 1000 * velocity;
14
- return (lane.offsets ||= vehicleOffsets(lane.length, flow, velocity))
15
- .map((offset, k) => ({ id: `${l}-${k}`, lane, distance: (offset + travelled) % lane.length, speed: velocity, properties: lane.properties }));
16
- });
@@ -1,17 +0,0 @@
1
- /**
2
- * Keeps `element` right under `layer`'s entry in the map's layers control while the layer is on the map.
3
- * Returns false when no layers control lists the layer.
4
- */
5
- export function underEntry(layer, element) {
6
- const map = layer._map;
7
- const place = () => {
8
- const input = [...map.getContainer().querySelectorAll('.leaflet-control-layers-selector')].find(input => input.layerId === L.Util.stamp(layer));
9
- input?.closest('label').after(element);
10
- return Boolean(input);
11
- };
12
- // Leaflet rebuilds the list after 'layeradd'/'layerremove' (on the layer's own 'add'/'remove'): re-place afterwards.
13
- const replace = () => queueMicrotask(() => map.hasLayer(layer) && place());
14
- map.on('layeradd layerremove', replace);
15
- layer.once('remove', () => { map.off('layeradd layerremove', replace); element.remove(); });
16
- return place();
17
- }
@@ -1,18 +0,0 @@
1
- import { render } from "./render.js";
2
-
3
- /** Scene graph, shared camera and frame rendering. */
4
- /** Content changes: render once on the next animation frame. */
5
-
6
- export function update(backend) {
7
- const shared = backend._shared;
8
- if (!shared) return backend;
9
- if (shared !== backend) {
10
- update(shared);
11
- return backend;
12
- }
13
- backend._frame ||= requestAnimationFrame(() => {
14
- backend._frame = null;
15
- if (backend._shared === backend && backend.renderer) render(backend);
16
- });
17
- return backend;
18
- }
@@ -1,40 +0,0 @@
1
- import { pump } from "./pump.js";
2
- import { releaseArea } from "./releaseArea.js";
3
-
4
- /** Cover the visible ground bounds and one bordering block, clipped to the archive. */
5
-
6
- export function updateArea(backend) {
7
- if (!backend._map || !backend._shared) return;
8
- if (backend._geojson) {
9
- if (!backend._areas.has('geojson')) {
10
- backend._areas.set('geojson', { request: new AbortController() });
11
- }
12
- pump(backend);
13
- return;
14
- }
15
- if (!backend.header) return;
16
- const z = backend.header.minZoom;
17
- const center = backend._map.project(backend._map.getCenter(), z).divideBy(256).floor();
18
- const bounds = backend._map.getBounds();
19
- const nw = backend._map.project(bounds.getNorthWest(), z).divideBy(256).floor();
20
- const se = backend._map.project(bounds.getSouthEast(), z).divideBy(256).floor();
21
- const archiveNW = backend._map.project([backend.header.maxLat, backend.header.minLon], z).divideBy(256).floor();
22
- const archiveSE = backend._map.project([backend.header.minLat, backend.header.maxLon], z).divideBy(256).floor();
23
- const wanted = new Map();
24
- for (let x = Math.max(0, nw.x - 1, archiveNW.x); x <= Math.min(2 ** z - 1, se.x + 1, archiveSE.x); x++) {
25
- for (let y = Math.max(0, nw.y - 1, archiveNW.y); y <= Math.min(2 ** z - 1, se.y + 1, archiveSE.y); y++) {
26
- wanted.set(`${x}/${y}`, { z, x, y });
27
- }
28
- }
29
- for (const [key, area] of backend._areas) {
30
- if (!wanted.has(key)) {
31
- releaseArea(backend, area);
32
- backend._areas.delete(key);
33
- }
34
- }
35
- // Load the nearest new blocks first without rebuilding retained geometry.
36
- for (const [key, coords] of [...wanted].sort(([, a], [, b]) => Math.hypot(a.x - center.x, a.y - center.y) - Math.hypot(b.x - center.x, b.y - center.y))) {
37
- if (!backend._areas.has(key)) backend._areas.set(key, { coords, request: new AbortController() });
38
- }
39
- pump(backend);
40
- }
@@ -1,32 +0,0 @@
1
- /** Orthonormal view basis plus perspective matrices, refreshed before projecting/drawing. */
2
-
3
- const cross = (a, b) => [a[1] * b[2] - a[2] * b[1], a[2] * b[0] - a[0] * b[2], a[0] * b[1] - a[1] * b[0]];
4
-
5
- export function updateCamera(camera) {
6
- const z = camera.position.map((v, i) => v - camera.target[i]);
7
- const zLength = Math.hypot(...z) || 1;
8
- for (let i = 0; i < 3; i++) {
9
- z[i] /= zLength;
10
- }
11
- const x = cross(camera.up, z), xLength = Math.hypot(...x) || 1;
12
- for (let i = 0; i < 3; i++) {
13
- x[i] /= xLength;
14
- }
15
- const y = cross(z, x);
16
- const view = new DOMMatrix([x[0], x[1], x[2], 0, y[0], y[1], y[2], 0, z[0], z[1], z[2], 0, ...camera.position, 1]).inverse().toFloat64Array();
17
- if (![...view].every(Number.isFinite)) {
18
- throw new Error('Singular 3D transform');
19
- }
20
- for (let i = 0; i < 16; i++) {
21
- camera.viewMatrix[i] = view[i];
22
- }
23
- const f = 1 / Math.tan(camera.fov * Math.PI / 360), n = camera.near, r = camera.far;
24
- const projection = [f / camera.aspect, 0, 0, 0, 0, f, 0, 0, 0, 0, r / (n - r), -1, 0, 0, r * n / (n - r), 0];
25
- for (let i = 0; i < 16; i++) {
26
- camera.projectionMatrix[i] = projection[i];
27
- }
28
- const projectionView = new DOMMatrix(camera.projectionMatrix).multiply(new DOMMatrix(camera.viewMatrix)).toFloat64Array();
29
- for (let i = 0; i < 16; i++) {
30
- camera.projectionViewMatrix[i] = projectionView[i];
31
- }
32
- }
@@ -1,38 +0,0 @@
1
- import { lightGrid } from './lightGrid.js';
2
- import { traverse } from './traverse.js';
3
- import { worldLights } from './worldLights.js';
4
- import { destroyTexture } from './destroyTexture.js';
5
- import { bindSunlight } from './bindSunlight.js';
6
-
7
- /** A cached spatial grid limits fragment lighting to nearby lamps, without dropping dense cells. */
8
-
9
- export function updatePointLights(backend) {
10
- const { device, sunlight: sun } = backend.renderer;
11
- const meshes = [];
12
- for (const layer of backend._layers) {
13
- if (!layer.options.nightLight || !layer.root.visible) continue;
14
- traverse(layer.root, mesh => {
15
- if (!mesh.visible) return true;
16
- if (mesh.extras?.lights) meshes.push(mesh);
17
- });
18
- }
19
- if (sun.lightMeshes?.length === meshes.length && meshes.every((mesh, i) => sun.lightMeshes[i].mesh === mesh &&
20
- sun.lightMeshes[i].lights === mesh.extras.lights && mesh.worldMatrix.every((v, j) => v === sun.lightMeshes[i].matrix[j]))) return;
21
- // Per mesh, world-space [x, y, z, radius, r, g, b, intensity] per light: re-packed only when its lights or matrix change.
22
- const packed = meshes.map(mesh => {
23
- const cache = mesh._worldLights, m = mesh.worldMatrix, lights = mesh.extras.lights;
24
- if (cache?.lights === lights && m.every((v, j) => v === cache.matrix[j])) return cache.data;
25
- const values = worldLights(lights, m);
26
- mesh._worldLights = { lights, matrix: [...m], data: values };
27
- return values;
28
- });
29
- const { data, count } = lightGrid(packed, device.limits.maxStorageBufferBindingSize);
30
- if (sun.lights.size < data.byteLength) {
31
- destroyTexture(backend, sun.lights);
32
- sun.lights = device.createBuffer({ size: data.byteLength, usage: GPUBufferUsage.STORAGE | GPUBufferUsage.COPY_DST });
33
- bindSunlight(backend);
34
- }
35
- device.queue.writeBuffer(sun.lights, 0, data);
36
- sun.lightCount = count;
37
- sun.lightMeshes = meshes.map(mesh => ({ mesh, lights: mesh.extras.lights, matrix: [...mesh.worldMatrix] }));
38
- }
@@ -1,47 +0,0 @@
1
- /** Compose parent*local matrices; a node.matrix overrides its position/rotation/scale. */
2
-
3
- export function updateWorldMatrix(node) {
4
- const parent = node.parent;
5
- const parentVersion = parent?._worldMatrixVersion || 0;
6
- const matrixMode = Boolean(node.matrix);
7
- let changed = node._worldParent !== parent || node._parentWorldVersion !== parentVersion ||
8
- node._worldMatrixMode !== matrixMode;
9
- if (node.matrix) {
10
- const state = node._matrixState ||= new Float64Array(16);
11
- for (let i = 0; i < 16; i++) {
12
- if (state[i] !== node.matrix[i]) changed = true;
13
- state[i] = node.matrix[i];
14
- }
15
- } else {
16
- const state = node._transformState ||= new Float64Array(9);
17
- for (let i = 0; i < 9; i++) {
18
- const value = i < 3 ? node.position[i] : i < 6 ? node.rotation[i - 3] : node.scale[i - 6];
19
- if (state[i] !== value) changed = true;
20
- state[i] = value;
21
- }
22
- }
23
- if (!changed) {
24
- for (const child of node.children) updateWorldMatrix(child);
25
- return;
26
- }
27
- let local;
28
- if (node.matrix) local = node.matrix;
29
- else {
30
- const degrees = 180 / Math.PI;
31
- const matrix = new DOMMatrix().translate(...node.position);
32
- // Node rotations use YXZ, as did the previous renderer.
33
- matrix.rotateAxisAngleSelf(0, 1, 0, node.rotation[1] * degrees);
34
- matrix.rotateAxisAngleSelf(1, 0, 0, node.rotation[0] * degrees);
35
- matrix.rotateAxisAngleSelf(0, 0, 1, node.rotation[2] * degrees);
36
- local = matrix.scale(...node.scale).toFloat64Array();
37
- }
38
- const world = parent
39
- ? new DOMMatrix(parent.worldMatrix).multiply(new DOMMatrix(local)).toFloat64Array()
40
- : local;
41
- for (let i = 0; i < 16; i++) node.worldMatrix[i] = world[i];
42
- node._worldParent = parent;
43
- node._parentWorldVersion = parentVersion;
44
- node._worldMatrixMode = matrixMode;
45
- node._worldMatrixVersion = (node._worldMatrixVersion || 0) + 1;
46
- for (const child of node.children) updateWorldMatrix(child);
47
- }
@@ -1,8 +0,0 @@
1
- import { speed } from "./speed.js";
2
-
3
- /** Evenly spaced starting offsets (metres) for `flow` vehicles/h moving at `velocity` m/s on a `length` metres lane. */
4
-
5
- export function vehicleOffsets(length, flow, velocity = speed) {
6
- const count = Math.round(length * flow / 3600 / velocity);
7
- return Array.from({ length: count }, (_, i) => (i + 0.5) * length / count);
8
- }
@@ -1,65 +0,0 @@
1
- import { hull } from "./hull.js";
2
- import { box } from './box.js';
3
- import { glass, tyre } from './glass.js';
4
- import { mirror } from './mirror.js';
5
- import { white } from "./white.js";
6
- import { paints } from './paints.js';
7
- import { headlight } from './headlight.js';
8
- import { taillight } from './taillight.js';
9
-
10
- /**
11
- * `side`: default offset (metres) to the right of the lane centreline. `model(i)` gives the prisms of the i-th vehicle.
12
- * `lights`: night point lights in model space (see the night lighting grid), e.g. the pool cast by the headlights.
13
- */
14
- export const vehicles = {
15
- car: {
16
- side: 1.8,
17
- model: i => {
18
- const paint = paints[i % paints.length];
19
- return [
20
- ...mirror(0.7, 0.92, -1.68, -1.02, 0, 0.64, tyre),
21
- ...mirror(0.7, 0.92, 1.02, 1.68, 0, 0.64, tyre),
22
- [[[-0.9, -1.95], [-0.72, -2.25], [0.72, -2.25], [0.9, -1.95], [0.9, 2.05], [0.76, 2.25], [-0.76, 2.25], [-0.9, 2.05]],
23
- 0.28, 0.82, paint],
24
- // Greenhouse: the windscreen leans back, the rear window less.
25
- [box(-0.84, 0.84, -0.75, 1.6), 0.82, 1.38, glass, box(-0.7, 0.7, -0.05, 1.3)],
26
- [box(-0.71, 0.71, -0.06, 1.31), 1.38, 1.46, paint],
27
- ...mirror(0.38, 0.8, -2.3, -2.16, 0.56, 0.76, headlight),
28
- [box(-0.78, 0.78, 2.16, 2.3), 0.6, 0.76, taillight],
29
- ];
30
- },
31
- lights: [{
32
- position: [0, 1.2, -6],
33
- radius: 10,
34
- color: [1, 0.94, 0.82],
35
- flux: 800
36
- }]
37
- },
38
- // Panoramic river cruiser, about 60 × 11 m: glass saloon, open upper deck with benches, wheelhouse forward.
39
- boat: {
40
- side: 0,
41
- model: () => [
42
- [hull, 0, 0.8, [0.1, 0.16, 0.26]],
43
- [hull, 0.8, 1.4, white],
44
- [box(-5, 5, -18, 26), 1.4, 3.7, glass, box(-4.6, 4.6, -17.4, 25.6)],
45
- ...mirror(4.64, 4.74, -17, 25, 3.25, 3.45, [1.6, 1.25, 0.8]),
46
- [box(-4.8, 4.8, -17.8, 25.8), 3.7, 3.9, white],
47
- ...Array.from({ length: 12 }, (_, i) => mirror(0.5, 3.8, -12 + i * 3, -11.3 + i * 3, 3.9, 4.4, [0.62, 0.1, 0.1])).flat(),
48
- ...mirror(4.65, 4.8, -13.6, 25.8, 3.9, 4.8, white),
49
- [box(-4.8, 4.8, 25.65, 25.8), 3.9, 4.8, white],
50
- [box(-2.2, 2.2, -17.6, -14), 3.9, 4.7, white],
51
- [box(-2.2, 2.2, -17.6, -14), 4.7, 5.5, glass],
52
- [box(-2.5, 2.5, -18, -13.6), 5.5, 5.7, white],
53
- [box(-2.45, -2.2, -16.2, -15.8), 5, 5.3, [2, 0.15, 0.1]],
54
- [box(2.2, 2.45, -16.2, -15.8), 5, 5.3, [0.1, 2, 0.4]],
55
- [box(-0.1, 0.1, -15.9, -15.7), 5.7, 6.6, white],
56
- [box(-0.15, 0.15, -15.95, -15.65), 6.6, 6.8, [2, 2, 1.9]],
57
- ],
58
- lights: [{
59
- position: [0, 8, 4],
60
- radius: 30,
61
- color: [1, 0.8, 0.55],
62
- flux: 20000
63
- }]
64
- },
65
- };
@@ -1,30 +0,0 @@
1
- /** Area-weighted vertex normals, for indexed or non-indexed triangles. */
2
-
3
- export function vertexNormals(p, indices) {
4
- // Accumulate area-weighted face normals for shared vertices, then normalize.
5
- const normals = new Float32Array(p.length);
6
- for (let i = 0; i < (indices?.length || p.length / 3); i += 3) {
7
- const a = indices ? indices[i] : i,
8
- b = indices ? indices[i + 1] : i + 1,
9
- c = indices ? indices[i + 2] : i + 2;
10
- const u = [0, 1, 2].map(j => p[b * 3 + j] - p[a * 3 + j]),
11
- v = [0, 1, 2].map(j => p[c * 3 + j] - p[a * 3 + j]);
12
- const n = [
13
- u[1] * v[2] - u[2] * v[1],
14
- u[2] * v[0] - u[0] * v[2],
15
- u[0] * v[1] - u[1] * v[0]
16
- ];
17
- for (const index of [a, b, c]) {
18
- for (let j = 0; j < 3; j++) {
19
- normals[index * 3 + j] += n[j];
20
- }
21
- }
22
- }
23
- for (let i = 0; i < normals.length; i += 3) {
24
- const length = Math.hypot(...normals.subarray(i, i + 3)) || 1;
25
- for (let j = 0; j < 3; j++) {
26
- normals[i + j] /= length;
27
- }
28
- }
29
- return normals;
30
- }
package/src/utils/walk.js DELETED
@@ -1,187 +0,0 @@
1
- import * as createMesh from './createMesh.js';
2
- import * as disposeMesh from './disposeMesh.js';
3
- import * as update from './update.js';
4
- import { build } from './build.js';
5
- import { getElevation } from './getElevation.js';
6
- import { hit } from './hit.js';
7
- import { limbs } from './limbs.js';
8
- import { moves } from './moves.js';
9
- import { parts } from './parts.js';
10
- import { wrap } from './wrap.js';
11
-
12
- export function local() {
13
- const { layer, state } = this;
14
- const map = layer._map, crs = map.options.crs, origin = crs.project(layer.location);
15
- const metres = Math.cos(layer.location.lat * Math.PI / 180);
16
- const p = crs.project(state.latlng), terrain = map._terrain3D?._terrainReady && map._terrain3D;
17
- const ground = (terrain && getElevation(terrain, state.latlng)) || 0;
18
- return [(p.x - origin.x) * metres, ground - layer.root.position[1], -(p.y - origin.y) * metres];
19
- }
20
-
21
- export function place() {
22
- const [x, y, z] = local.call(this);
23
- // Model forward is -z; a yaw of -heading turns it to the compass heading (x east, -z north).
24
- const yaw = -this.state.heading, cos = Math.cos(yaw), sin = Math.sin(yaw);
25
- for (let i = 0; i < limbs.length; i++) {
26
- const [, px, py, sign] = limbs[i];
27
- const mesh = this.meshes[i];
28
- mesh.position[0] = x + px * cos; mesh.position[1] = y + py; mesh.position[2] = z - px * sin;
29
- mesh.rotation[0] = sign * this.swing * Math.sin(this.state.phase);
30
- mesh.rotation[1] = yaw;
31
- }
32
- update.update(this.layer);
33
- }
34
-
35
- export function blocked(east, north, feet) {
36
- const length = Math.hypot(east, north);
37
- return length > 1e-6 && hit(this.layer, feet[0], feet[1], feet[2], east / length, -north / length, length + 0.3);
38
- }
39
-
40
- export function step(now) {
41
- const layer = this.layer, map = layer._map;
42
- this.frame = requestAnimationFrame(this.step);
43
- const dt = Math.min(0.1, (now - (this.last ?? now)) / 1000);
44
- this.last = now;
45
- if (!layer.renderer) return;
46
- let changed = false;
47
- if (!this.meshes) {
48
- this.meshes = [];
49
- for (const [part] of limbs) this.meshes.push(createMesh.createMesh(layer, build(parts[part])));
50
- changed = true;
51
- }
52
- let forward = 0, turn = 0;
53
- for (const key of this.keys) { forward += moves[key]?.[0] || 0; turn += moves[key]?.[1] || 0; }
54
- forward = Math.sign(forward); turn = Math.sign(turn);
55
- if (turn) { this.state.heading = wrap(this.state.heading + turn * 2.5 * dt); changed = true; }
56
- if (forward) {
57
- const metres = forward * this.speed * dt, { lat, lng } = this.state.latlng, { position, scale } = layer.root;
58
- let east = Math.sin(this.state.heading) * metres, north = Math.cos(this.state.heading) * metres;
59
- const feet = local.call(this);
60
- for (let i = 0; i < feet.length; i++) feet[i] = position[i] + scale[i] * feet[i];
61
- // World x is east, z south; keep 0.3 m from walls and slide along the one in the way.
62
- const wall = blocked.call(this, east, north, feet);
63
- if (wall) {
64
- const into = east * wall[0] - north * wall[1];
65
- east -= into * wall[0]; north += into * wall[1];
66
- if (blocked.call(this, east, north, feet)) east = north = 0;
67
- }
68
- this.state.latlng = new L.LatLng(lat + north / 111320, lng + east / (111320 * Math.cos(lat * Math.PI / 180)));
69
- this.state.phase += Math.hypot(east, north) / 1.6 * Math.PI;
70
- changed = true;
71
- }
72
- if (forward || turn) {
73
- // The camera (looking along -bearing) swings back behind the walker.
74
- const bearing = map.getBearing() * Math.PI / 180, behind = wrap(-this.state.heading - bearing);
75
- if (Math.abs(behind) > 1e-3) map._setPitchAndBearing(map.getPitch(), (bearing + behind * Math.min(1, dt * 4)) * 180 / Math.PI);
76
- map.setView(this.state.latlng, map.getZoom(), { animate: false });
77
- }
78
- const target = forward ? 0.9 : 0;
79
- if (Math.abs(this.swing - target) > 1e-3) { this.swing += (target - this.swing) * Math.min(1, dt * 10); changed = true; }
80
- if (changed) place.call(this);
81
- }
82
-
83
- export function onKey(event) {
84
- // Text fields and sliders keep their keys; buttons and checkboxes don't.
85
- if (event.target.closest?.('input:not([type=checkbox], [type=radio]), select, textarea, [contenteditable]') ||
86
- event.ctrlKey || event.altKey || event.metaKey) return;
87
- if (event.type === 'keydown' && event.code === 'Escape') { this.stop(); return; }
88
- if (!moves[event.code]) return;
89
- event.preventDefault();
90
- if (event.type === 'keydown') this.keys.add(event.code); else this.keys.delete(event.code);
91
- }
92
-
93
- export function onBlur() {
94
- this.keys.clear();
95
- }
96
-
97
- export function onPointer(event) {
98
- // Dragging only turns the camera around the walker: horizontal = bearing, vertical = pitch.
99
- const map = this.layer._map;
100
- if (event.type === 'pointerdown') {
101
- if (event.button !== 0 || event.target.closest('.leaflet-control')) return;
102
- this.drag = { x: event.clientX, y: event.clientY };
103
- map.getContainer().setPointerCapture(event.pointerId);
104
- } else if (this.drag && event.type === 'pointermove') {
105
- map._setPitchAndBearing(Math.max(20, Math.min(85, map.getPitch() - (event.clientY - this.drag.y) * 0.2)),
106
- map.getBearing() - (event.clientX - this.drag.x) * 0.25);
107
- this.drag = { x: event.clientX, y: event.clientY };
108
- } else this.drag = null;
109
- }
110
-
111
- export function onTerrain() {
112
- if (this.meshes) place.call(this);
113
- }
114
-
115
- export function start() {
116
- const map = this.layer._map;
117
- if (this.saved || !map) return;
118
- this.state.latlng = map.getCenter();
119
- // Zoom whose camera distance (1.5 viewport heights, as in scene/render.js) is about `distance` metres behind the walker.
120
- const pixelsPerMetre = map.getSize().y * 1.5 / this.distance;
121
- const zoom = Math.min(map.getMaxZoom(), Math.log2(pixelsPerMetre * 40075016.68557849 * Math.cos(this.state.latlng.lat * Math.PI / 180) / 256));
122
- const handlers = [];
123
- for (const name of ['dragging', 'keyboard', 'doubleClickZoom', 'boxZoom']) {
124
- if (map[name]?.enabled()) handlers.push(name);
125
- }
126
- this.saved = {
127
- zoom: map.getZoom(), pitch: map.getPitch(), scrollWheelZoom: map.options.scrollWheelZoom, handlers
128
- };
129
- for (const name of this.saved.handlers) map[name].disable();
130
- // Wheel zoom moves the camera closer or farther, keeping the walker centred.
131
- map.options.scrollWheelZoom = this.saved.scrollWheelZoom && 'center';
132
- this.state.heading = -map.getBearing() * Math.PI / 180;
133
- map.setView(this.state.latlng, zoom, { animate: false });
134
- map.setPitch(75);
135
- L.DomEvent.on(document, 'keydown keyup', this.onKey);
136
- L.DomEvent.on(window, 'blur', this.onBlur);
137
- L.DomEvent.on(map.getContainer(), 'pointerdown pointermove pointerup pointercancel', this.onPointer);
138
- map.on('terrainchange', this.onTerrain);
139
- this.button.setAttribute('aria-pressed', 'true');
140
- this.button.style.background = '#e4e4e4';
141
- this.hint.style.display = '';
142
- this.last = undefined;
143
- this.frame = requestAnimationFrame(this.step);
144
- }
145
-
146
- export function stop() {
147
- const map = this.layer._map;
148
- cancelAnimationFrame(this.frame);
149
- this.keys.clear(); this.drag = null;
150
- L.DomEvent.off(document, 'keydown keyup', this.onKey);
151
- L.DomEvent.off(window, 'blur', this.onBlur);
152
- for (const mesh of this.meshes || []) disposeMesh.disposeMesh(this.layer, mesh);
153
- this.meshes = null;
154
- this.button.setAttribute('aria-pressed', 'false');
155
- this.button.style.background = '#fff';
156
- this.hint.style.display = 'none';
157
- if (!map || !this.saved) return;
158
- L.DomEvent.off(map.getContainer(), 'pointerdown pointermove pointerup pointercancel', this.onPointer);
159
- map.off('terrainchange', this.onTerrain);
160
- map.options.scrollWheelZoom = this.saved.scrollWheelZoom;
161
- for (const name of this.saved.handlers) map[name].enable();
162
- map.setView(this.state.latlng, this.saved.zoom, { animate: false });
163
- map.setPitch(this.saved.pitch);
164
- this.saved = null;
165
- }
166
-
167
- export function toggle() {
168
- if (this.saved) stop.call(this); else start.call(this);
169
- }
170
-
171
- export function controlOnAdd() {
172
- return this.container;
173
- }
174
-
175
- export function onReady() {
176
- this.ready = true;
177
- if (this.layer._map) this.control.addTo(this.layer._map);
178
- }
179
-
180
- export function onLayerAdd() {
181
- if (this.ready) this.control.addTo(this.layer._map);
182
- }
183
-
184
- export function onLayerRemove() {
185
- stop.call(this);
186
- this.control.remove();
187
- }
@@ -1,25 +0,0 @@
1
-
2
- /** World-space [x, y, z, radius, r, g, b, intensity] for one mesh's point lights. */
3
- export function worldLights(lights, m) {
4
- const values = new Float32Array(lights.length * 8);
5
- lights.forEach(({
6
- position: [x, y, z],
7
- radius,
8
- color,
9
- flux
10
- }, i) => {
11
- const w = m[3] * x + m[7] * y + m[11] * z + m[15];
12
- values.set(
13
- [
14
- (m[0] * x + m[4] * y + m[8] * z + m[12]) / w,
15
- (m[1] * x + m[5] * y + m[9] * z + m[13]) / w,
16
- (m[2] * x + m[6] * y + m[10] * z + m[14]) / w,
17
- radius,
18
- ...color,
19
- flux / (4 * Math.PI) * 0.03
20
- ],
21
- i * 8
22
- );
23
- });
24
- return values;
25
- }
File without changes
File without changes
File without changes
File without changes
File without changes
File without changes
File without changes
File without changes
File without changes
File without changes