kitchen-simulator 1.1.1-test.49 → 1.1.1-test.50

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (358) hide show
  1. package/es/@history.js +2 -0
  2. package/es/AppContext.js +3 -0
  3. package/es/KitchenConfigurator.js +645 -0
  4. package/es/KitchenConfiguratorApp.js +480 -0
  5. package/es/actions/area-actions.js +14 -0
  6. package/es/actions/export.js +23 -0
  7. package/es/actions/groups-actions.js +89 -0
  8. package/es/actions/holes-actions.js +119 -0
  9. package/es/actions/items-actions.js +313 -0
  10. package/es/actions/lines-actions.js +81 -0
  11. package/es/actions/project-actions.js +281 -0
  12. package/es/actions/scene-actions.js +33 -0
  13. package/es/actions/vertices-actions.js +27 -0
  14. package/es/actions/viewer2d-actions.js +58 -0
  15. package/es/actions/viewer3d-actions.js +23 -0
  16. package/es/catalog/areas/area/planner-element.js +40 -0
  17. package/es/catalog/areas/area/textures/ceramic-tile.jpg +0 -0
  18. package/es/catalog/areas/area/textures/grass.jpg +0 -0
  19. package/es/catalog/areas/area/textures/parquet.jpg +0 -0
  20. package/es/catalog/areas/area/textures/strand-porcelain.jpg +0 -0
  21. package/es/catalog/areas/area/textures/tile1.jpg +0 -0
  22. package/es/catalog/catalog.js +277 -0
  23. package/es/catalog/envMap/nx.hdr +0 -0
  24. package/es/catalog/envMap/ny.hdr +0 -0
  25. package/es/catalog/envMap/nz.hdr +0 -0
  26. package/es/catalog/envMap/px.hdr +0 -0
  27. package/es/catalog/envMap/py.hdr +0 -0
  28. package/es/catalog/envMap/pz.hdr +0 -0
  29. package/es/catalog/factories/area-factory-3d.js +181 -0
  30. package/es/catalog/factories/area-factory.js +81 -0
  31. package/es/catalog/factories/export.js +7 -0
  32. package/es/catalog/factories/wall-factory-3d.js +202 -0
  33. package/es/catalog/factories/wall-factory.js +268 -0
  34. package/es/catalog/holes/door-closet/planner-element.js +222 -0
  35. package/es/catalog/holes/door-double/door_double.png +0 -0
  36. package/es/catalog/holes/door-double/planner-element.js +315 -0
  37. package/es/catalog/holes/door-exterior/planner-element.js +215 -0
  38. package/es/catalog/holes/door-interior/planner-element.js +227 -0
  39. package/es/catalog/holes/door-panic/panicDoor.png +0 -0
  40. package/es/catalog/holes/door-panic/planner-element.js +503 -0
  41. package/es/catalog/holes/door-panic-double/panicDoorDouble.png +0 -0
  42. package/es/catalog/holes/door-panic-double/planner-element.js +463 -0
  43. package/es/catalog/holes/door-sliding/planner-element.js +225 -0
  44. package/es/catalog/holes/doorway-framed/planner-element.js +145 -0
  45. package/es/catalog/holes/doorway-frameless/planner-element.js +104 -0
  46. package/es/catalog/holes/export.js +13 -0
  47. package/es/catalog/holes/gate/gate.jpg +0 -0
  48. package/es/catalog/holes/window-clear/planner-element.js +166 -0
  49. package/es/catalog/holes/window-clear/texture.png +0 -0
  50. package/es/catalog/holes/window-cross/planner-element.js +165 -0
  51. package/es/catalog/holes/window-cross/texture.png +0 -0
  52. package/es/catalog/holes/window-double-hung/planner-element.js +303 -0
  53. package/es/catalog/holes/window-double-hung/texture.png +0 -0
  54. package/es/catalog/holes/window-vertical/planner-element.js +276 -0
  55. package/es/catalog/holes/window-vertical/texture.png +0 -0
  56. package/es/catalog/lines/wall/planner-element.js +70 -0
  57. package/es/catalog/lines/wall/textures/bricks-normal.jpg +0 -0
  58. package/es/catalog/lines/wall/textures/bricks-normal2.jpg +0 -0
  59. package/es/catalog/lines/wall/textures/bricks.jpg +0 -0
  60. package/es/catalog/lines/wall/textures/bricks2.jpg +0 -0
  61. package/es/catalog/lines/wall/textures/bricks3.jpg +0 -0
  62. package/es/catalog/lines/wall/textures/morden-normal.jpg +0 -0
  63. package/es/catalog/lines/wall/textures/morden.jpg +0 -0
  64. package/es/catalog/lines/wall/textures/painted-normal.jpg +0 -0
  65. package/es/catalog/lines/wall/textures/painted.jpg +0 -0
  66. package/es/catalog/lines/wall/textures/plaster-normal.jpg +0 -0
  67. package/es/catalog/lines/wall/textures/plaster.jpg +0 -0
  68. package/es/catalog/lines/wall/wall.png +0 -0
  69. package/es/catalog/molding/molding-dcm/planner-element.js +28 -0
  70. package/es/catalog/molding/molding-dcm/texture.png +0 -0
  71. package/es/catalog/molding/molding-fbm/planner-element.js +28 -0
  72. package/es/catalog/molding/molding-fbm/texture.png +0 -0
  73. package/es/catalog/molding/molding-lrm/planner-element.js +28 -0
  74. package/es/catalog/molding/molding-lrm/texture.png +0 -0
  75. package/es/catalog/properties/export.js +21 -0
  76. package/es/catalog/properties/property-checkbox.js +116 -0
  77. package/es/catalog/properties/property-color.js +39 -0
  78. package/es/catalog/properties/property-enum.js +97 -0
  79. package/es/catalog/properties/property-hidden.js +19 -0
  80. package/es/catalog/properties/property-lenght-measure.js +101 -0
  81. package/es/catalog/properties/property-length-measure.js +134 -0
  82. package/es/catalog/properties/property-length-measure_hole.js +101 -0
  83. package/es/catalog/properties/property-number.js +48 -0
  84. package/es/catalog/properties/property-read-only.js +26 -0
  85. package/es/catalog/properties/property-string.js +48 -0
  86. package/es/catalog/properties/property-toggle.js +39 -0
  87. package/es/catalog/properties/shared-property-style.js +14 -0
  88. package/es/catalog/utils/FuseUtils.js +82 -0
  89. package/es/catalog/utils/exporter.js +148 -0
  90. package/es/catalog/utils/geom-utils.js +189 -0
  91. package/es/catalog/utils/item-loader.js +1521 -0
  92. package/es/catalog/utils/load-obj.js +91 -0
  93. package/es/catalog/utils/mtl-loader.js +358 -0
  94. package/es/catalog/utils/obj-loader.js +477 -0
  95. package/es/class/FuseUtils.js +82 -0
  96. package/es/class/area.js +145 -0
  97. package/es/class/export.js +24 -0
  98. package/es/class/group.js +440 -0
  99. package/es/class/guide.js +62 -0
  100. package/es/class/hole.js +929 -0
  101. package/es/class/item.js +1883 -0
  102. package/es/class/layer.js +667 -0
  103. package/es/class/line.js +1180 -0
  104. package/es/class/project.js +793 -0
  105. package/es/class/vertex.js +202 -0
  106. package/es/components/content.js +107 -0
  107. package/es/components/disclaimer/disclaimer.js +97 -0
  108. package/es/components/export.js +9 -0
  109. package/es/components/style/button.js +113 -0
  110. package/es/components/style/cancel-button.js +22 -0
  111. package/es/components/style/content-container.js +33 -0
  112. package/es/components/style/content-title.js +29 -0
  113. package/es/components/style/delete-button.js +25 -0
  114. package/es/components/style/export.js +31 -0
  115. package/es/components/style/form-block.js +24 -0
  116. package/es/components/style/form-color-input.js +27 -0
  117. package/es/components/style/form-label.js +26 -0
  118. package/es/components/style/form-number-input.js +213 -0
  119. package/es/components/style/form-number-input_2.js +206 -0
  120. package/es/components/style/form-select.js +68 -0
  121. package/es/components/style/form-slider.js +61 -0
  122. package/es/components/style/form-submit-button.js +26 -0
  123. package/es/components/style/form-text-input.js +95 -0
  124. package/es/components/viewer2d/area.js +81 -0
  125. package/es/components/viewer2d/export.js +31 -0
  126. package/es/components/viewer2d/grids/grid-horizontal-streak.js +37 -0
  127. package/es/components/viewer2d/grids/grid-streak.js +37 -0
  128. package/es/components/viewer2d/grids/grid-vertical-streak.js +37 -0
  129. package/es/components/viewer2d/grids/grids.js +35 -0
  130. package/es/components/viewer2d/group.js +53 -0
  131. package/es/components/viewer2d/item.js +513 -0
  132. package/es/components/viewer2d/layer.js +164 -0
  133. package/es/components/viewer2d/line.js +882 -0
  134. package/es/components/viewer2d/ruler.js +100 -0
  135. package/es/components/viewer2d/rulerDist.js +146 -0
  136. package/es/components/viewer2d/rulerX.js +151 -0
  137. package/es/components/viewer2d/rulerY.js +153 -0
  138. package/es/components/viewer2d/scene.js +140 -0
  139. package/es/components/viewer2d/snap.js +74 -0
  140. package/es/components/viewer2d/state.js +78 -0
  141. package/es/components/viewer2d/utils.js +198 -0
  142. package/es/components/viewer2d/vertex.js +65 -0
  143. package/es/components/viewer2d/viewer2d.js +1398 -0
  144. package/es/components/viewer3d/camera-controls-module/camera-controls.module.js +2592 -0
  145. package/es/components/viewer3d/dcm.js +401 -0
  146. package/es/components/viewer3d/fbm.js +414 -0
  147. package/es/components/viewer3d/front3D.js +66 -0
  148. package/es/components/viewer3d/grid-creator.js +25 -0
  149. package/es/components/viewer3d/grids/grid-horizontal-streak.js +36 -0
  150. package/es/components/viewer3d/grids/grid-streak.js +27 -0
  151. package/es/components/viewer3d/grids/grid-vertical-streak.js +36 -0
  152. package/es/components/viewer3d/libs/first-person-controls.js +67 -0
  153. package/es/components/viewer3d/libs/helvetiker_regular.typeface.js +1281 -0
  154. package/es/components/viewer3d/libs/mtl-loader.js +357 -0
  155. package/es/components/viewer3d/libs/obj-loader.js +462 -0
  156. package/es/components/viewer3d/libs/orbit-controls.js +699 -0
  157. package/es/components/viewer3d/libs/pointer-lock-controls.js +46 -0
  158. package/es/components/viewer3d/lrm.js +305 -0
  159. package/es/components/viewer3d/model.js +708 -0
  160. package/es/components/viewer3d/pointer-lock-navigation.js +115 -0
  161. package/es/components/viewer3d/ruler-utils/itemRect.js +61 -0
  162. package/es/components/viewer3d/ruler-utils/layer3D.js +495 -0
  163. package/es/components/viewer3d/ruler-utils/ruler3D.js +227 -0
  164. package/es/components/viewer3d/ruler-utils/scene3D.js +60 -0
  165. package/es/components/viewer3d/ruler-utils/state3D.js +18 -0
  166. package/es/components/viewer3d/scene-creator.js +3608 -0
  167. package/es/components/viewer3d/three-memory-cleaner.js +51 -0
  168. package/es/components/viewer3d/viewer3d-first-person.js +315 -0
  169. package/es/components/viewer3d/viewer3d.js +2527 -0
  170. package/es/constants.js +636 -0
  171. package/es/index.js +16 -0
  172. package/es/models.js +510 -0
  173. package/es/plugins/SVGLoader.js +1412 -0
  174. package/es/plugins/autosave.js +33 -0
  175. package/es/plugins/console-debugger.js +37 -0
  176. package/es/plugins/export.js +9 -0
  177. package/es/plugins/keyboard.js +101 -0
  178. package/es/reducers/areas-reducer.js +12 -0
  179. package/es/reducers/export.js +25 -0
  180. package/es/reducers/groups-reducer.js +38 -0
  181. package/es/reducers/holes-reducer.js +62 -0
  182. package/es/reducers/items-reducer.js +140 -0
  183. package/es/reducers/lines-reducer.js +45 -0
  184. package/es/reducers/project-reducer.js +129 -0
  185. package/es/reducers/reducer.js +19 -0
  186. package/es/reducers/scene-reducer.js +28 -0
  187. package/es/reducers/user-reducer.js +40 -0
  188. package/es/reducers/vertices-reducer.js +19 -0
  189. package/es/reducers/viewer2d-reducer.js +75 -0
  190. package/es/reducers/viewer3d-reducer.js +56 -0
  191. package/es/shared-style.js +66 -0
  192. package/es/styles/export.js +5 -0
  193. package/es/styles/tabs.css +40 -0
  194. package/es/translator/en.js +104 -0
  195. package/es/translator/it.js +79 -0
  196. package/es/translator/ru.js +79 -0
  197. package/es/translator/translator.js +84 -0
  198. package/es/utils/browser.js +33 -0
  199. package/es/utils/email-validator.js +4 -0
  200. package/es/utils/export.js +25 -0
  201. package/es/utils/geometry.js +2420 -0
  202. package/es/utils/get-edges-of-subgraphs.js +27 -0
  203. package/es/utils/graph-cycles.js +237 -0
  204. package/es/utils/graph-inner-cycles.js +46 -0
  205. package/es/utils/graph.js +150 -0
  206. package/es/utils/helper.js +268 -0
  207. package/es/utils/history.js +29 -0
  208. package/es/utils/id-broker.js +19 -0
  209. package/es/utils/logger.js +8 -0
  210. package/es/utils/math.js +50 -0
  211. package/es/utils/molding.js +871 -0
  212. package/es/utils/name-generator.js +18 -0
  213. package/es/utils/objects-utils.js +50 -0
  214. package/es/utils/phone-validator.js +4 -0
  215. package/es/utils/process-black-list.js +18 -0
  216. package/es/utils/react-if.js +18 -0
  217. package/es/utils/snap-scene.js +99 -0
  218. package/es/utils/snap.js +237 -0
  219. package/es/utils/summarizeCart.js +24 -0
  220. package/es/utils/threeCSG.es6.js +498 -0
  221. package/es/version.js +2 -0
  222. package/lib/catalog/properties/property-string.js +55 -0
  223. package/lib/catalog/properties/property-toggle.js +46 -0
  224. package/lib/catalog/properties/shared-property-style.js +20 -0
  225. package/lib/catalog/utils/FuseUtils.js +88 -0
  226. package/lib/catalog/utils/exporter.js +155 -0
  227. package/lib/catalog/utils/geom-utils.js +205 -0
  228. package/lib/catalog/utils/item-loader.js +1533 -0
  229. package/lib/catalog/utils/load-obj.js +99 -0
  230. package/lib/catalog/utils/mtl-loader.js +363 -0
  231. package/lib/catalog/utils/obj-loader.js +482 -0
  232. package/lib/class/FuseUtils.js +88 -0
  233. package/lib/class/area.js +150 -0
  234. package/lib/class/export.js +96 -0
  235. package/lib/class/group.js +445 -0
  236. package/lib/class/guide.js +67 -0
  237. package/lib/class/hole.js +934 -0
  238. package/lib/class/item.js +1889 -0
  239. package/lib/class/layer.js +672 -0
  240. package/lib/class/line.js +1186 -0
  241. package/lib/class/project.js +799 -0
  242. package/lib/class/vertex.js +207 -0
  243. package/lib/components/content.js +116 -0
  244. package/lib/components/disclaimer/disclaimer.js +105 -0
  245. package/lib/components/export.js +33 -0
  246. package/lib/components/style/button.js +120 -0
  247. package/lib/components/style/cancel-button.js +29 -0
  248. package/lib/components/style/content-container.js +40 -0
  249. package/lib/components/style/content-title.js +37 -0
  250. package/lib/components/style/delete-button.js +34 -0
  251. package/lib/components/style/export.js +121 -0
  252. package/lib/components/style/form-block.js +31 -0
  253. package/lib/components/style/form-color-input.js +34 -0
  254. package/lib/components/style/form-label.js +33 -0
  255. package/lib/components/style/form-number-input.js +220 -0
  256. package/lib/components/style/form-number-input_2.js +213 -0
  257. package/lib/components/style/form-select.js +75 -0
  258. package/lib/components/style/form-slider.js +68 -0
  259. package/lib/components/style/form-submit-button.js +35 -0
  260. package/lib/components/style/form-text-input.js +101 -0
  261. package/lib/components/viewer2d/area.js +88 -0
  262. package/lib/components/viewer2d/export.js +121 -0
  263. package/lib/components/viewer2d/grids/grid-horizontal-streak.js +44 -0
  264. package/lib/components/viewer2d/grids/grid-streak.js +44 -0
  265. package/lib/components/viewer2d/grids/grid-vertical-streak.js +44 -0
  266. package/lib/components/viewer2d/grids/grids.js +44 -0
  267. package/lib/components/viewer2d/group.js +62 -0
  268. package/lib/components/viewer2d/item.js +521 -0
  269. package/lib/components/viewer2d/layer.js +171 -0
  270. package/lib/components/viewer2d/line.js +892 -0
  271. package/lib/components/viewer2d/ruler.js +107 -0
  272. package/lib/components/viewer2d/rulerDist.js +153 -0
  273. package/lib/components/viewer2d/rulerX.js +158 -0
  274. package/lib/components/viewer2d/rulerY.js +160 -0
  275. package/lib/components/viewer2d/scene.js +147 -0
  276. package/lib/components/viewer2d/snap.js +83 -0
  277. package/lib/components/viewer2d/state.js +87 -0
  278. package/lib/components/viewer2d/utils.js +210 -0
  279. package/lib/components/viewer2d/vertex.js +74 -0
  280. package/lib/components/viewer2d/viewer2d.js +1405 -0
  281. package/lib/components/viewer3d/camera-controls-module/camera-controls.module.js +2597 -0
  282. package/lib/components/viewer3d/dcm.js +407 -0
  283. package/lib/components/viewer3d/fbm.js +420 -0
  284. package/lib/components/viewer3d/front3D.js +75 -0
  285. package/lib/components/viewer3d/grid-creator.js +34 -0
  286. package/lib/components/viewer3d/grids/grid-horizontal-streak.js +44 -0
  287. package/lib/components/viewer3d/grids/grid-streak.js +35 -0
  288. package/lib/components/viewer3d/grids/grid-vertical-streak.js +44 -0
  289. package/lib/components/viewer3d/libs/first-person-controls.js +74 -0
  290. package/lib/components/viewer3d/libs/helvetiker_regular.typeface.js +1287 -0
  291. package/lib/components/viewer3d/libs/mtl-loader.js +363 -0
  292. package/lib/components/viewer3d/libs/obj-loader.js +468 -0
  293. package/lib/components/viewer3d/libs/orbit-controls.js +705 -0
  294. package/lib/components/viewer3d/libs/pointer-lock-controls.js +52 -0
  295. package/lib/components/viewer3d/lrm.js +311 -0
  296. package/lib/components/viewer3d/model.js +714 -0
  297. package/lib/components/viewer3d/pointer-lock-navigation.js +122 -0
  298. package/lib/components/viewer3d/ruler-utils/itemRect.js +68 -0
  299. package/lib/components/viewer3d/ruler-utils/layer3D.js +502 -0
  300. package/lib/components/viewer3d/ruler-utils/ruler3D.js +234 -0
  301. package/lib/components/viewer3d/ruler-utils/scene3D.js +68 -0
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  303. package/lib/components/viewer3d/scene-creator.js +3642 -0
  304. package/lib/components/viewer3d/three-memory-cleaner.js +60 -0
  305. package/lib/components/viewer3d/viewer3d-first-person.js +320 -0
  306. package/lib/components/viewer3d/viewer3d.js +2532 -0
  307. package/lib/constants.js +645 -0
  308. package/lib/index.js +96 -0
  309. package/lib/models.js +517 -0
  310. package/lib/plugins/SVGLoader.js +1417 -0
  311. package/lib/plugins/autosave.js +39 -0
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  313. package/lib/plugins/export.js +33 -0
  314. package/lib/plugins/keyboard.js +107 -0
  315. package/lib/reducers/areas-reducer.js +18 -0
  316. package/lib/reducers/export.js +97 -0
  317. package/lib/reducers/groups-reducer.js +44 -0
  318. package/lib/reducers/holes-reducer.js +68 -0
  319. package/lib/reducers/items-reducer.js +146 -0
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  321. package/lib/reducers/project-reducer.js +135 -0
  322. package/lib/reducers/reducer.js +26 -0
  323. package/lib/reducers/scene-reducer.js +34 -0
  324. package/lib/reducers/user-reducer.js +46 -0
  325. package/lib/reducers/vertices-reducer.js +25 -0
  326. package/lib/reducers/viewer2d-reducer.js +82 -0
  327. package/lib/reducers/viewer3d-reducer.js +63 -0
  328. package/lib/shared-style.js +72 -0
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  336. package/lib/utils/export.js +56 -0
  337. package/lib/utils/geometry.js +2516 -0
  338. package/lib/utils/get-edges-of-subgraphs.js +34 -0
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  341. package/lib/utils/graph.js +157 -0
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  343. package/lib/utils/history.js +36 -0
  344. package/lib/utils/id-broker.js +25 -0
  345. package/lib/utils/logger.js +14 -0
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  347. package/lib/utils/molding.js +895 -0
  348. package/lib/utils/name-generator.js +23 -0
  349. package/lib/utils/objects-utils.js +60 -0
  350. package/lib/utils/phone-validator.js +10 -0
  351. package/lib/utils/process-black-list.js +24 -0
  352. package/lib/utils/react-if.js +24 -0
  353. package/lib/utils/snap-scene.js +105 -0
  354. package/lib/utils/snap.js +249 -0
  355. package/lib/utils/summarizeCart.js +30 -0
  356. package/lib/utils/threeCSG.es6.js +503 -0
  357. package/lib/version.js +8 -0
  358. package/package.json +3 -3
@@ -0,0 +1,122 @@
1
+ "use strict";
2
+
3
+ Object.defineProperty(exports, "__esModule", {
4
+ value: true
5
+ });
6
+ exports.initPointerLock = initPointerLock;
7
+ var _pointerLockControls = _interopRequireDefault(require("./libs/pointer-lock-controls"));
8
+ function _interopRequireDefault(e) { return e && e.__esModule ? e : { "default": e }; }
9
+ function initPointerLock(camera, rendererElement) {
10
+ var havePointerLock = 'pointerLockElement' in document || 'mozPointerLockElement' in document || 'webkitPointerLockElement' in document;
11
+ var pointerlockchange = function pointerlockchange(event) {
12
+ controls.enabled = !controls.enabled;
13
+ };
14
+ var requestPointerLockEvent = function requestPointerLockEvent(event) {
15
+ document.body.requestPointerLock = document.body.requestPointerLock || document.body.mozRequestPointerLock || document.body.webkitRequestPointerLock;
16
+ document.body.requestPointerLock();
17
+ };
18
+ if (havePointerLock) {
19
+ document.addEventListener('pointerlockchange', pointerlockchange, false);
20
+ document.addEventListener('mozpointerlockchange', pointerlockchange, false);
21
+ document.addEventListener('webkitpointerlockchange', pointerlockchange, false);
22
+ rendererElement.addEventListener('click', requestPointerLockEvent);
23
+ } else {
24
+ console.log("Your browser doesn't seem to support Pointer Lock API");
25
+ }
26
+ var controls = new _pointerLockControls["default"](camera);
27
+ return {
28
+ controls: controls,
29
+ pointerlockChangeEvent: pointerlockchange,
30
+ requestPointerLockEvent: requestPointerLockEvent
31
+ };
32
+ }
33
+
34
+ /* Funzione per il calcolo delle collisioni con gli oggetti contenuti all'interno di un array.
35
+ * L'idea è quella di utilizzare il ray casting. Per tenere conto del fatto che ci possiamo
36
+ * muovere nelle quattro direzioni, applico una matrice di rotazione alla direzione verso la
37
+ * quale l'oggetto del pointer lock è orientato. */
38
+
39
+ function collision(controls, collisionArray) {
40
+ var rotationMatrix;
41
+ var cameraDirection = controls.getDirection(new THREE.Vector3(0, 0, 0)).clone();
42
+ if (controls.moveForward()) {
43
+ // Nothing to do!
44
+ } else if (controls.moveBackward()) {
45
+ rotationMatrix = new THREE.Matrix4();
46
+ rotationMatrix.makeRotationY(180 * Math.PI / 180);
47
+ } else if (controls.moveLeft()) {
48
+ rotationMatrix = new THREE.Matrix4();
49
+ rotationMatrix.makeRotationY(90 * Math.PI / 180);
50
+ } else if (controls.moveRight()) {
51
+ rotationMatrix = new THREE.Matrix4();
52
+ rotationMatrix.makeRotationY((360 - 90) * Math.PI / 180);
53
+ } else return;
54
+ if (rotationMatrix !== undefined) {
55
+ cameraDirection.applyMatrix4(rotationMatrix);
56
+ }
57
+ var rayCaster = new THREE.Raycaster(controls.getObject().position, cameraDirection.normalize());
58
+ var intersects = rayCaster.intersectObjects(collisionArray, true);
59
+ if (intersects.length > 0 && intersects[0].distance < 10) {
60
+ return true;
61
+ }
62
+ return false;
63
+ }
64
+
65
+ /* Funzione meno raffinata per il calcolo delle collisioni.
66
+ * In pratica viene definita una bounding geometry (in questo caso la skymap) e poi vengono fatti
67
+ * partire una serie di raggi dall'object del controller fino ai vertici di questa geometria. Se uno di questi interseca
68
+ * uno degli oggetti dei quali vogliamo controllare la collisione, allora la funzione restituirà il valore true */
69
+ /*
70
+ function collision(object, boundingGeometry, collisionArray ) {
71
+
72
+ for (let vertexIndex = 0; vertexIndex < boundingGeometry.geometry.vertices.length; vertexIndex++) {
73
+ let localVertex = boundingGeometry.geometry.vertices[vertexIndex].clone();
74
+ let globalVertex = localVertex.applyMatrix4( object.matrix );
75
+ let directionVector = globalVertex.sub( object.position );
76
+
77
+ let ray = new THREE.Raycaster(object.position, directionVector.clone().normalize());
78
+ let collisionResults = ray.intersectObjects(collisionArray, true);
79
+ if (collisionResults.length > 0 && collisionResults[0].distance < directionVector.length() - 1293) {
80
+ console.log("collisione: ",collisionResults[0].distance," ",directionVector.length()-1293);
81
+ return true;
82
+ }
83
+ }
84
+ return false;
85
+ }
86
+ */
87
+
88
+ /* Questa funzione si occupa di determinare se il controllo si trova su un oggetto, in caso negativo cade verso il basso
89
+ * (vedi esempio pointer lock) */
90
+
91
+ function translateY(controls, ray, objects) {
92
+ controls.isOnObject(false);
93
+ ray.ray.origin.copy(controls.getObject().position);
94
+ ray.ray.origin.y -= 10;
95
+ var intersections = ray.intersectObjects(objects, true);
96
+ if (intersections.length > 0) {
97
+ var distance = intersections[0].distance;
98
+ if (distance > 0 && distance < 10) {
99
+ controls.isOnObject(true);
100
+ }
101
+ }
102
+ }
103
+
104
+ /* Queste funzioni bloccano o sbloccano il movimento del controller (utili in caso di collisione) */
105
+
106
+ function lockDirection(controls) {
107
+ if (controls.moveForward()) {
108
+ controls.lockMoveForward(true);
109
+ } else if (controls.moveBackward()) {
110
+ controls.lockMoveBackward(true);
111
+ } else if (controls.moveLeft()) {
112
+ controls.lockMoveLeft(true);
113
+ } else if (controls.moveRight()) {
114
+ controls.lockMoveRight(true);
115
+ }
116
+ }
117
+ function unlockAllDirection(controls) {
118
+ controls.lockMoveForward(false);
119
+ controls.lockMoveBackward(false);
120
+ controls.lockMoveLeft(false);
121
+ controls.lockMoveRight(false);
122
+ }
@@ -0,0 +1,68 @@
1
+ "use strict";
2
+
3
+ Object.defineProperty(exports, "__esModule", {
4
+ value: true
5
+ });
6
+ exports["default"] = ItemRect;
7
+ var _react = _interopRequireDefault(require("react"));
8
+ var _constants = require("../../../constants");
9
+ var _convertUnits = _interopRequireDefault(require("convert-units"));
10
+ function _interopRequireDefault(e) { return e && e.__esModule ? e : { "default": e }; }
11
+ function ItemRect(_ref) {
12
+ var scene = _ref.scene,
13
+ layer = _ref.layer,
14
+ calcrect = _ref.calcrect,
15
+ v0 = _ref.v0,
16
+ v1 = _ref.v1,
17
+ mode = _ref.mode,
18
+ frontRect = _ref.frontRect,
19
+ scale = _ref.scale,
20
+ sideFlag = _ref.sideFlag;
21
+ var rect = calcrect.rect;
22
+ var x0 = v0.x,
23
+ y0 = v0.y;
24
+ var x1 = v1.x,
25
+ y1 = v1.y;
26
+ var translateY = frontRect.height / 2 - (0, _convertUnits["default"])(Math.abs(calcrect.itemInfo.properties.altitude._length)).from(calcrect.itemInfo.properties.altitude._unit).to(layer.unit) * scale;
27
+ var translateX = -frontRect.width / 2;
28
+ var itemWidth = (0, _convertUnits["default"])(calcrect.size.width).from(scene.unit).to(layer.unit) * scale;
29
+ var itemDepth = (0, _convertUnits["default"])(calcrect.size.depth).from(scene.unit).to(layer.unit) * scale;
30
+ var itemHeight = (0, _convertUnits["default"])(calcrect.size.height).from(scene.unit).to(layer.unit) * scale;
31
+ switch (mode) {
32
+ case _constants.MODE_FRONT_ELEVATION_VIEW:
33
+ case _constants.MODE_BACK_ELEVATION_VIEW:
34
+ translateX += (0, _convertUnits["default"])(Math.abs(rect[3].x - x0)).from(scene.unit).to(layer.unit) * scale;
35
+ break;
36
+ case _constants.MODE_RIGHT_ELEVATION_VIEW:
37
+ case _constants.MODE_LEFT_ELEVATION_VIEW:
38
+ translateX += (0, _convertUnits["default"])(Math.abs(rect[3].y - y1)).from(scene.unit).to(layer.unit) * scale;
39
+ break;
40
+ }
41
+ var dimension;
42
+ switch (sideFlag) {
43
+ case 0:
44
+ dimension = /*#__PURE__*/_react["default"].createElement("polygon", {
45
+ points: "0,0 0,-".concat(itemHeight, " ").concat(itemWidth, ",-").concat(itemHeight, " ").concat(itemWidth, ",0"),
46
+ fill: "none",
47
+ stroke: "black"
48
+ });
49
+ break;
50
+ case 1:
51
+ dimension = /*#__PURE__*/_react["default"].createElement("polygon", {
52
+ points: "0,0 0,-".concat(itemHeight, " ").concat(itemDepth, ",-").concat(itemHeight, " ").concat(itemDepth, ",0"),
53
+ fill: "none",
54
+ stroke: "black"
55
+ });
56
+ break;
57
+ case 2:
58
+ dimension = /*#__PURE__*/_react["default"].createElement("polygon", {
59
+ points: "0,0 0,-".concat(itemHeight, " -").concat(itemDepth, ",-").concat(itemHeight, " -").concat(itemDepth, ",0"),
60
+ fill: "none",
61
+ stroke: "black"
62
+ });
63
+ break;
64
+ }
65
+ return /*#__PURE__*/_react["default"].createElement("g", {
66
+ transform: "translate(".concat(translateX, ", ").concat(translateY, ")")
67
+ }, dimension);
68
+ }
@@ -0,0 +1,502 @@
1
+ "use strict";
2
+
3
+ Object.defineProperty(exports, "__esModule", {
4
+ value: true
5
+ });
6
+ exports["default"] = Layer3D;
7
+ var _react = _interopRequireDefault(require("react"));
8
+ var _ruler3D = _interopRequireDefault(require("./ruler3D"));
9
+ var _convertUnits = _interopRequireDefault(require("convert-units"));
10
+ var _export = require("../../../utils/export");
11
+ var _utils = require("../../../components/viewer2d/utils");
12
+ var _constants = require("../../../constants");
13
+ var _math = require("../../../utils/math");
14
+ function _interopRequireDefault(e) { return e && e.__esModule ? e : { "default": e }; }
15
+ function Layer3D(_ref) {
16
+ var layer = _ref.layer,
17
+ frontRect = _ref.frontRect,
18
+ lineLength = _ref.lineLength,
19
+ ceilHeight = _ref.ceilHeight,
20
+ catalog = _ref.catalog,
21
+ scene = _ref.scene,
22
+ scale = _ref.scale,
23
+ mode = _ref.mode,
24
+ line = _ref.line,
25
+ viewScale = _ref.viewScale,
26
+ downloadFlag = _ref.downloadFlag;
27
+ var width = frontRect.width,
28
+ height = frontRect.height;
29
+ var v0 = layer.vertices.get(line.vertices.get(0));
30
+ var v1 = layer.vertices.get(line.vertices.get(1));
31
+ var l0 = {
32
+ x: v0.x,
33
+ y: v0.y
34
+ };
35
+ var l1 = {
36
+ x: v1.x,
37
+ y: v1.y
38
+ };
39
+ var rulerSpace = 50 * viewScale;
40
+ var lineSpace = 25 * viewScale;
41
+ var rulerLines = [],
42
+ rulerData = [],
43
+ baseItems = [],
44
+ wallItems = [],
45
+ basePosArray = [{
46
+ x: width / 2,
47
+ y: height / 2
48
+ }, {
49
+ x: -width / 2,
50
+ y: height / 2
51
+ }],
52
+ wallPosArray = [{
53
+ x: -width / 2,
54
+ y: -height / 2
55
+ }, {
56
+ x: width / 2,
57
+ y: -height / 2
58
+ }],
59
+ left_count = 0,
60
+ right_count = 0,
61
+ leftBaseItems = [],
62
+ rightBaseItems = [],
63
+ leftWallItems = [],
64
+ rightWallItems = [],
65
+ toler_unit = 'mm';
66
+
67
+ // get length between 2 points
68
+ var getLength = function getLength(vertex0, vertex1) {
69
+ return Math.sqrt(Math.pow(vertex0.x - vertex1.x, 2) + Math.pow(vertex0.y - vertex1.y, 2));
70
+ };
71
+
72
+ // determin if this line(vertex0, vertex1) is snapped into wall
73
+ var isSnapped = function isSnapped(vertex0, vertex1) {
74
+ var itemSnapped = false;
75
+ var delta = _export.GeometryUtils.distancePointFromLineSegment(l0, l1, (vertex0.x + vertex1.x) / 2, (vertex0.y + vertex1.y) / 2);
76
+ if (delta < _constants.DISTANCE_EPSILON) {
77
+ itemSnapped = true;
78
+ }
79
+ return itemSnapped;
80
+ };
81
+
82
+ // get array of wallItem and baseITem in layer
83
+ layer.items.forEach(function (item) {
84
+ var val = {
85
+ pos: {
86
+ x: item.x,
87
+ y: item.y
88
+ },
89
+ rotRad: item.rotation / 180 * Math.PI
90
+ };
91
+ var catid = item.type;
92
+ var cat = catalog.elements[catid];
93
+ if (!cat) cat = catalog.elements[(0, _utils.returnReplaceableDeepSearchType)(catid)];
94
+ var width = (0, _convertUnits["default"])(item.properties.getIn(['width', '_length'])).from(item.properties.getIn(['width', '_unit'])).to(scene.unit);
95
+ var height = (0, _convertUnits["default"])(item.properties.getIn(['height', '_length'])).from(item.properties.getIn(['height', '_unit'])).to(scene.unit);
96
+ var depth = (0, _convertUnits["default"])(item.properties.getIn(['depth', '_length'])).from(item.properties.getIn(['depth', '_unit'])).to(scene.unit);
97
+ var altitude = (0, _convertUnits["default"])(item.properties.getIn(['altitude', '_length'])).from(item.properties.getIn(['altitude', '_unit'])).to(scene.unit);
98
+ val.size = {
99
+ width: width,
100
+ height: height,
101
+ depth: depth,
102
+ altitude: altitude
103
+ };
104
+ val.layoutpos = cat && cat.info.layoutpos;
105
+ val.is_corner = cat && cat.info.is_corner;
106
+ val.item = item.toJS();
107
+ var calcrect = _export.GeometryUtils.getCalcRectFromItem3D(val);
108
+ if (isSnapped(calcrect.rect[3], calcrect.rect[2]) || isSnapped(calcrect.rect[2], calcrect.rect[1]) || isSnapped(calcrect.rect[0], calcrect.rect[3])) {
109
+ if (calcrect.itemInfo.properties.altitude.length) {
110
+ wallItems.push(calcrect);
111
+ } else {
112
+ baseItems.push(calcrect);
113
+ }
114
+ }
115
+ });
116
+
117
+ // sort function
118
+ var sortFunc = function sortFunc(a, b) {
119
+ return a.pos.x - b.pos.x;
120
+ };
121
+ var negSortFunc = function negSortFunc(a, b) {
122
+ return -sortFunc(a, b);
123
+ };
124
+
125
+ // get item's pos array about baseItem, then sort - baseItems' order is right: (width/2) -> left: (-width/2)
126
+ if (baseItems.length) {
127
+ baseItems.forEach(function (item) {
128
+ var vertex0, vertex1;
129
+ if (isSnapped(item.rect[3], item.rect[2])) {
130
+ vertex0 = {
131
+ x: -frontRect.width / 2 + (0, _convertUnits["default"])(getLength(item.rect[3], v0)).from('cm').to(layer.unit) * scale,
132
+ y: height / 2
133
+ };
134
+ vertex1 = {
135
+ x: -frontRect.width / 2 + (0, _convertUnits["default"])(getLength(item.rect[2], v0)).from('cm').to(layer.unit) * scale,
136
+ y: height / 2
137
+ };
138
+ } else if (isSnapped(item.rect[2], item.rect[1])) {
139
+ vertex0 = {
140
+ x: -frontRect.width / 2 + (0, _convertUnits["default"])(getLength(item.rect[2], v0)).from('cm').to(layer.unit) * scale,
141
+ y: height / 2
142
+ };
143
+ vertex1 = {
144
+ x: -frontRect.width / 2 + (0, _convertUnits["default"])(getLength(item.rect[1], v0)).from('cm').to(layer.unit) * scale,
145
+ y: height / 2
146
+ };
147
+ } else if (isSnapped(item.rect[0], item.rect[3])) {
148
+ vertex0 = {
149
+ x: -frontRect.width / 2 + (0, _convertUnits["default"])(getLength(item.rect[0], v0)).from('cm').to(layer.unit) * scale,
150
+ y: height / 2
151
+ };
152
+ vertex1 = {
153
+ x: -frontRect.width / 2 + (0, _convertUnits["default"])(getLength(item.rect[3], v0)).from('cm').to(layer.unit) * scale,
154
+ y: height / 2
155
+ };
156
+ }
157
+ basePosArray.push(vertex0);
158
+ basePosArray.push(vertex1);
159
+
160
+ // determin which side(left or right) item is closer to. If item is closer to left side, it will be included in leftBaseITems
161
+ var distLeft = getLength(item.pos, v0);
162
+ var distRight = getLength(item.pos, v1);
163
+ if (distLeft < distRight) {
164
+ leftBaseItems.push(item);
165
+ } else {
166
+ rightBaseItems.push(item);
167
+ }
168
+ });
169
+ }
170
+ basePosArray.sort(function (a, b) {
171
+ return b.x - a.x;
172
+ });
173
+
174
+ // get item's pos array about wallItem, then sort - wallItems' order is left: (-width/2) -> right: (width/2)
175
+ if (wallItems.length) {
176
+ wallItems.forEach(function (item) {
177
+ var vertex0, vertex1;
178
+ if (isSnapped(item.rect[3], item.rect[2])) {
179
+ vertex0 = {
180
+ x: -frontRect.width / 2 + (0, _convertUnits["default"])(getLength(item.rect[3], v0)).from('cm').to(layer.unit) * scale,
181
+ y: -height / 2
182
+ };
183
+ vertex1 = {
184
+ x: -frontRect.width / 2 + (0, _convertUnits["default"])(getLength(item.rect[2], v0)).from('cm').to(layer.unit) * scale,
185
+ y: -height / 2
186
+ };
187
+ } else if (isSnapped(item.rect[2], item.rect[1])) {
188
+ vertex0 = {
189
+ x: -frontRect.width / 2 + (0, _convertUnits["default"])(getLength(item.rect[2], v0)).from('cm').to(layer.unit) * scale,
190
+ y: -height / 2
191
+ };
192
+ vertex1 = {
193
+ x: -frontRect.width / 2 + (0, _convertUnits["default"])(getLength(item.rect[1], v0)).from('cm').to(layer.unit) * scale,
194
+ y: -height / 2
195
+ };
196
+ } else if (isSnapped(item.rect[0], item.rect[3])) {
197
+ vertex0 = {
198
+ x: -frontRect.width / 2 + (0, _convertUnits["default"])(getLength(item.rect[0], v0)).from('cm').to(layer.unit) * scale,
199
+ y: -height / 2
200
+ };
201
+ vertex1 = {
202
+ x: -frontRect.width / 2 + (0, _convertUnits["default"])(getLength(item.rect[3], v0)).from('cm').to(layer.unit) * scale,
203
+ y: -height / 2
204
+ };
205
+ }
206
+ wallPosArray.push(vertex0);
207
+ wallPosArray.push(vertex1);
208
+
209
+ // determin which side(left or right) item is closer to. If item is closer to left side, it will be included in leftBaseITems
210
+ var distLeft = getLength(item.pos, v0);
211
+ var distRight = getLength(item.pos, v1);
212
+ if (distLeft < distRight) {
213
+ rightWallItems.push(item);
214
+ } else {
215
+ leftWallItems.push(item);
216
+ }
217
+ });
218
+ }
219
+ wallPosArray.sort(function (a, b) {
220
+ return a.x - b.x;
221
+ });
222
+
223
+ // leftItems = leftBaseItems + inverted leftWallItems : Here, it's different between BaseItem's order and WallItem's order
224
+ leftBaseItems.sort(sortFunc);
225
+ leftWallItems.sort(negSortFunc);
226
+ rightBaseItems.sort(negSortFunc);
227
+ rightWallItems.sort(sortFunc);
228
+ var leftItems = leftBaseItems.concat(leftWallItems);
229
+ var rightItems = rightBaseItems.concat(rightWallItems);
230
+
231
+ // To display side dimensions, set rulerLines about leftItems
232
+ leftItems.forEach(function (item, idx) {
233
+ var forwardItems = [];
234
+ var distLine = 0;
235
+ var itemHeight = (0, _convertUnits["default"])(item.size.height).from(scene.unit).to(layer.unit);
236
+ for (var i = 0; i < idx; i++) {
237
+ forwardItems.push(leftItems[i]);
238
+ }
239
+ if (!forwardItems.filter(function (it) {
240
+ return it.itemInfo.properties.altitude._length === item.itemInfo.properties.altitude._length && it.itemInfo.properties.height._length === item.itemInfo.properties.height._length;
241
+ }).length) {
242
+ if (item.itemInfo.properties.altitude._length) {
243
+ if (isSnapped(item.rect[3], item.rect[2])) {
244
+ distLine = (0, _convertUnits["default"])(getLength(item.rect[2], v1)).from(scene.unit).to(layer.unit);
245
+ } else if (isSnapped(item.rect[2], item.rect[1])) {
246
+ distLine = (0, _convertUnits["default"])(getLength(item.rect[1], v1)).from(scene.unit).to(layer.unit);
247
+ }
248
+ var itemAltitude = (0, _convertUnits["default"])(item.size.altitude).from(scene.unit).to(layer.unit);
249
+ if (ceilHeight - (itemAltitude + itemHeight) > (0, _convertUnits["default"])(_constants.DELTA).from(toler_unit).to(layer.unit)) {
250
+ rulerLines.push({
251
+ v0: {
252
+ x: width / 2,
253
+ y: -height / 2
254
+ },
255
+ v1: {
256
+ x: width / 2,
257
+ y: height / 2 - (itemHeight + itemAltitude) * scale
258
+ },
259
+ text: (0, _math.formatNumber)(ceilHeight - (itemAltitude + itemHeight), _constants.DECIMAL_PLACES_2),
260
+ space: rulerSpace + right_count * lineSpace
261
+ });
262
+ }
263
+ rulerLines.push({
264
+ v0: {
265
+ x: width / 2 - distLine * scale,
266
+ y: height / 2 - (itemHeight + itemAltitude) * scale
267
+ },
268
+ v1: {
269
+ x: width / 2 - distLine * scale,
270
+ y: height / 2 - itemAltitude * scale
271
+ },
272
+ text: (0, _math.formatNumber)(itemHeight, _constants.DECIMAL_PLACES_2),
273
+ space: rulerSpace + distLine * scale + right_count * lineSpace
274
+ });
275
+ rulerLines.push({
276
+ v0: {
277
+ x: width / 2,
278
+ y: height / 2 - itemAltitude * scale
279
+ },
280
+ v1: {
281
+ x: width / 2,
282
+ y: height / 2
283
+ },
284
+ text: (0, _math.formatNumber)(itemAltitude, _constants.DECIMAL_PLACES_2),
285
+ space: rulerSpace + right_count * lineSpace
286
+ });
287
+ right_count++;
288
+ } else {
289
+ if (isSnapped(item.rect[3], item.rect[2])) {
290
+ distLine = (0, _convertUnits["default"])(getLength(item.rect[3], v0)).from(scene.unit).to(layer.unit);
291
+ } else if (isSnapped(item.rect[2], item.rect[1])) {
292
+ distLine = (0, _convertUnits["default"])(getLength(item.rect[2], v0)).from(scene.unit).to(layer.unit);
293
+ }
294
+ rulerLines.push({
295
+ v0: {
296
+ x: -width / 2 + distLine * scale,
297
+ y: height / 2
298
+ },
299
+ v1: {
300
+ x: -width / 2 + distLine * scale,
301
+ y: height / 2 - itemHeight * scale
302
+ },
303
+ text: (0, _math.formatNumber)(itemHeight, _constants.DECIMAL_PLACES_2),
304
+ space: rulerSpace + distLine * scale + left_count * lineSpace
305
+ });
306
+ rulerLines.push({
307
+ v0: {
308
+ x: -width / 2,
309
+ y: height / 2 - itemHeight * scale
310
+ },
311
+ v1: {
312
+ x: -width / 2,
313
+ y: -height / 2
314
+ },
315
+ text: (0, _math.formatNumber)(ceilHeight - itemHeight, _constants.DECIMAL_PLACES_2),
316
+ space: rulerSpace + left_count * lineSpace
317
+ });
318
+ left_count++;
319
+ }
320
+ }
321
+ });
322
+
323
+ // To display side dimensions, set rulerLines about rightItems
324
+ rightItems.forEach(function (item, idx) {
325
+ var forwardItems = [];
326
+ var distLine = 0;
327
+ var itemHeight = (0, _convertUnits["default"])(item.size.height).from(scene.unit).to(layer.unit);
328
+ for (var i = 0; i < idx; i++) {
329
+ forwardItems.push(rightItems[i]);
330
+ }
331
+ if (!forwardItems.filter(function (it) {
332
+ return it.itemInfo.properties.altitude._length === item.itemInfo.properties.altitude._length && it.itemInfo.properties.height._length === item.itemInfo.properties.height._length;
333
+ }).length) {
334
+ if (item.itemInfo.properties.altitude._length) {
335
+ if (isSnapped(item.rect[3], item.rect[2])) {
336
+ distLine = (0, _convertUnits["default"])(getLength(item.rect[3], v0)).from(scene.unit).to(layer.unit);
337
+ } else if (isSnapped(item.rect[2], item.rect[1])) {
338
+ distLine = (0, _convertUnits["default"])(getLength(item.rect[2], v0)).from(scene.unit).to(layer.unit);
339
+ }
340
+ var _itemHeight = (0, _convertUnits["default"])(item.size.height).from(scene.unit).to(layer.unit);
341
+ var itemAltitude = (0, _convertUnits["default"])(item.size.altitude).from(scene.unit).to(layer.unit);
342
+ rulerLines.push({
343
+ v0: {
344
+ x: -width / 2,
345
+ y: height / 2
346
+ },
347
+ v1: {
348
+ x: -width / 2,
349
+ y: height / 2 - itemAltitude * scale
350
+ },
351
+ text: (0, _math.formatNumber)(itemAltitude, _constants.DECIMAL_PLACES_2),
352
+ space: rulerSpace + left_count * lineSpace
353
+ });
354
+ rulerLines.push({
355
+ v0: {
356
+ x: -width / 2 + distLine * scale,
357
+ y: height / 2 - itemAltitude * scale
358
+ },
359
+ v1: {
360
+ x: -width / 2 + distLine * scale,
361
+ y: height / 2 - (itemAltitude + _itemHeight) * scale
362
+ },
363
+ text: (0, _math.formatNumber)(_itemHeight, _constants.DECIMAL_PLACES_2),
364
+ space: rulerSpace + +distLine * scale + left_count * lineSpace
365
+ });
366
+ if (ceilHeight - (itemAltitude + _itemHeight) > (0, _convertUnits["default"])(_constants.DELTA).from(toler_unit).to(layer.unit)) {
367
+ rulerLines.push({
368
+ v0: {
369
+ x: -width / 2,
370
+ y: height / 2 - (itemAltitude + _itemHeight) * scale
371
+ },
372
+ v1: {
373
+ x: -width / 2,
374
+ y: -height / 2
375
+ },
376
+ text: (0, _math.formatNumber)(ceilHeight - (itemAltitude + _itemHeight), _constants.DECIMAL_PLACES_2),
377
+ space: rulerSpace + left_count * lineSpace
378
+ });
379
+ }
380
+ left_count++;
381
+ } else {
382
+ if (isSnapped(item.rect[3], item.rect[2])) {
383
+ distLine = (0, _convertUnits["default"])(getLength(item.rect[2], v1)).from(scene.unit).to(layer.unit);
384
+ } else if (isSnapped(item.rect[2], item.rect[1])) {
385
+ distLine = (0, _convertUnits["default"])(getLength(item.rect[1], v1)).from(scene.unit).to(layer.unit);
386
+ }
387
+ rulerLines.push({
388
+ v0: {
389
+ x: width / 2,
390
+ y: -height / 2
391
+ },
392
+ v1: {
393
+ x: width / 2,
394
+ y: height / 2 - itemHeight * scale
395
+ },
396
+ text: (0, _math.formatNumber)(ceilHeight - itemHeight, _constants.DECIMAL_PLACES_2),
397
+ space: rulerSpace + right_count * lineSpace
398
+ });
399
+ rulerLines.push({
400
+ v0: {
401
+ x: width / 2 - distLine * scale,
402
+ y: height / 2 - itemHeight * scale
403
+ },
404
+ v1: {
405
+ x: width / 2 - distLine * scale,
406
+ y: height / 2
407
+ },
408
+ text: (0, _math.formatNumber)(itemHeight, _constants.DECIMAL_PLACES_2),
409
+ space: rulerSpace + distLine * scale + right_count * lineSpace
410
+ });
411
+ right_count++;
412
+ }
413
+ }
414
+ });
415
+
416
+ // To display wall line dimensions, set rulerLines
417
+ rulerLines.push({
418
+ v0: {
419
+ x: width / 2,
420
+ y: -height / 2
421
+ },
422
+ v1: {
423
+ x: width / 2,
424
+ y: height / 2
425
+ },
426
+ text: ceilHeight,
427
+ space: rulerSpace + lineSpace * right_count
428
+ });
429
+ rulerLines.push({
430
+ v0: {
431
+ x: -width / 2,
432
+ y: height / 2
433
+ },
434
+ v1: {
435
+ x: -width / 2,
436
+ y: -height / 2
437
+ },
438
+ text: ceilHeight,
439
+ space: rulerSpace + lineSpace * left_count
440
+ });
441
+ rulerLines.push({
442
+ v0: {
443
+ x: width / 2,
444
+ y: height / 2
445
+ },
446
+ v1: {
447
+ x: -width / 2,
448
+ y: height / 2
449
+ },
450
+ text: (0, _math.formatNumber)(lineLength, _constants.DECIMAL_PLACES_2),
451
+ space: rulerSpace + (baseItems.length ? lineSpace : 0)
452
+ });
453
+ rulerLines.push({
454
+ v0: {
455
+ x: -width / 2,
456
+ y: -height / 2
457
+ },
458
+ v1: {
459
+ x: width / 2,
460
+ y: -height / 2
461
+ },
462
+ text: (0, _math.formatNumber)(lineLength, _constants.DECIMAL_PLACES_2),
463
+ space: rulerSpace + (wallItems.length ? lineSpace : 0)
464
+ });
465
+
466
+ // To display wallItems dimensions, set rulerLines with wallPosArray
467
+ if (wallItems.length) {
468
+ for (var i = 0; i < wallPosArray.length - 1; i++) {
469
+ var dist = getLength(wallPosArray[i], wallPosArray[i + 1]) / scale;
470
+ rulerLines.push({
471
+ v0: wallPosArray[i],
472
+ v1: wallPosArray[i + 1],
473
+ space: rulerSpace,
474
+ text: (0, _math.formatNumber)(dist, _constants.DECIMAL_PLACES_2)
475
+ });
476
+ }
477
+ }
478
+
479
+ // To display baseItems dimensions, set rulerLines with basePosArray
480
+ if (baseItems.length) {
481
+ for (var j = 0; j < basePosArray.length - 1; j++) {
482
+ var _dist = getLength(basePosArray[j], basePosArray[j + 1]) / scale;
483
+ rulerLines.push({
484
+ v0: basePosArray[j],
485
+ v1: basePosArray[j + 1],
486
+ space: rulerSpace,
487
+ text: (0, _math.formatNumber)(_dist, _constants.DECIMAL_PLACES_2)
488
+ });
489
+ }
490
+ }
491
+ rulerLines.forEach(function (line) {
492
+ if ((0, _math.isNonZeroText)(line.text)) rulerData.push(/*#__PURE__*/_react["default"].createElement(_ruler3D["default"], {
493
+ line: line,
494
+ layer: layer,
495
+ viewScale: viewScale,
496
+ downloadFlag: downloadFlag
497
+ }));
498
+ });
499
+ return /*#__PURE__*/_react["default"].createElement("g", {
500
+ opacity: layer.opacity
501
+ }, rulerData);
502
+ }