kitchen-simulator 1.1.1-test.49 → 1.1.1-test.50

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (358) hide show
  1. package/es/@history.js +2 -0
  2. package/es/AppContext.js +3 -0
  3. package/es/KitchenConfigurator.js +645 -0
  4. package/es/KitchenConfiguratorApp.js +480 -0
  5. package/es/actions/area-actions.js +14 -0
  6. package/es/actions/export.js +23 -0
  7. package/es/actions/groups-actions.js +89 -0
  8. package/es/actions/holes-actions.js +119 -0
  9. package/es/actions/items-actions.js +313 -0
  10. package/es/actions/lines-actions.js +81 -0
  11. package/es/actions/project-actions.js +281 -0
  12. package/es/actions/scene-actions.js +33 -0
  13. package/es/actions/vertices-actions.js +27 -0
  14. package/es/actions/viewer2d-actions.js +58 -0
  15. package/es/actions/viewer3d-actions.js +23 -0
  16. package/es/catalog/areas/area/planner-element.js +40 -0
  17. package/es/catalog/areas/area/textures/ceramic-tile.jpg +0 -0
  18. package/es/catalog/areas/area/textures/grass.jpg +0 -0
  19. package/es/catalog/areas/area/textures/parquet.jpg +0 -0
  20. package/es/catalog/areas/area/textures/strand-porcelain.jpg +0 -0
  21. package/es/catalog/areas/area/textures/tile1.jpg +0 -0
  22. package/es/catalog/catalog.js +277 -0
  23. package/es/catalog/envMap/nx.hdr +0 -0
  24. package/es/catalog/envMap/ny.hdr +0 -0
  25. package/es/catalog/envMap/nz.hdr +0 -0
  26. package/es/catalog/envMap/px.hdr +0 -0
  27. package/es/catalog/envMap/py.hdr +0 -0
  28. package/es/catalog/envMap/pz.hdr +0 -0
  29. package/es/catalog/factories/area-factory-3d.js +181 -0
  30. package/es/catalog/factories/area-factory.js +81 -0
  31. package/es/catalog/factories/export.js +7 -0
  32. package/es/catalog/factories/wall-factory-3d.js +202 -0
  33. package/es/catalog/factories/wall-factory.js +268 -0
  34. package/es/catalog/holes/door-closet/planner-element.js +222 -0
  35. package/es/catalog/holes/door-double/door_double.png +0 -0
  36. package/es/catalog/holes/door-double/planner-element.js +315 -0
  37. package/es/catalog/holes/door-exterior/planner-element.js +215 -0
  38. package/es/catalog/holes/door-interior/planner-element.js +227 -0
  39. package/es/catalog/holes/door-panic/panicDoor.png +0 -0
  40. package/es/catalog/holes/door-panic/planner-element.js +503 -0
  41. package/es/catalog/holes/door-panic-double/panicDoorDouble.png +0 -0
  42. package/es/catalog/holes/door-panic-double/planner-element.js +463 -0
  43. package/es/catalog/holes/door-sliding/planner-element.js +225 -0
  44. package/es/catalog/holes/doorway-framed/planner-element.js +145 -0
  45. package/es/catalog/holes/doorway-frameless/planner-element.js +104 -0
  46. package/es/catalog/holes/export.js +13 -0
  47. package/es/catalog/holes/gate/gate.jpg +0 -0
  48. package/es/catalog/holes/window-clear/planner-element.js +166 -0
  49. package/es/catalog/holes/window-clear/texture.png +0 -0
  50. package/es/catalog/holes/window-cross/planner-element.js +165 -0
  51. package/es/catalog/holes/window-cross/texture.png +0 -0
  52. package/es/catalog/holes/window-double-hung/planner-element.js +303 -0
  53. package/es/catalog/holes/window-double-hung/texture.png +0 -0
  54. package/es/catalog/holes/window-vertical/planner-element.js +276 -0
  55. package/es/catalog/holes/window-vertical/texture.png +0 -0
  56. package/es/catalog/lines/wall/planner-element.js +70 -0
  57. package/es/catalog/lines/wall/textures/bricks-normal.jpg +0 -0
  58. package/es/catalog/lines/wall/textures/bricks-normal2.jpg +0 -0
  59. package/es/catalog/lines/wall/textures/bricks.jpg +0 -0
  60. package/es/catalog/lines/wall/textures/bricks2.jpg +0 -0
  61. package/es/catalog/lines/wall/textures/bricks3.jpg +0 -0
  62. package/es/catalog/lines/wall/textures/morden-normal.jpg +0 -0
  63. package/es/catalog/lines/wall/textures/morden.jpg +0 -0
  64. package/es/catalog/lines/wall/textures/painted-normal.jpg +0 -0
  65. package/es/catalog/lines/wall/textures/painted.jpg +0 -0
  66. package/es/catalog/lines/wall/textures/plaster-normal.jpg +0 -0
  67. package/es/catalog/lines/wall/textures/plaster.jpg +0 -0
  68. package/es/catalog/lines/wall/wall.png +0 -0
  69. package/es/catalog/molding/molding-dcm/planner-element.js +28 -0
  70. package/es/catalog/molding/molding-dcm/texture.png +0 -0
  71. package/es/catalog/molding/molding-fbm/planner-element.js +28 -0
  72. package/es/catalog/molding/molding-fbm/texture.png +0 -0
  73. package/es/catalog/molding/molding-lrm/planner-element.js +28 -0
  74. package/es/catalog/molding/molding-lrm/texture.png +0 -0
  75. package/es/catalog/properties/export.js +21 -0
  76. package/es/catalog/properties/property-checkbox.js +116 -0
  77. package/es/catalog/properties/property-color.js +39 -0
  78. package/es/catalog/properties/property-enum.js +97 -0
  79. package/es/catalog/properties/property-hidden.js +19 -0
  80. package/es/catalog/properties/property-lenght-measure.js +101 -0
  81. package/es/catalog/properties/property-length-measure.js +134 -0
  82. package/es/catalog/properties/property-length-measure_hole.js +101 -0
  83. package/es/catalog/properties/property-number.js +48 -0
  84. package/es/catalog/properties/property-read-only.js +26 -0
  85. package/es/catalog/properties/property-string.js +48 -0
  86. package/es/catalog/properties/property-toggle.js +39 -0
  87. package/es/catalog/properties/shared-property-style.js +14 -0
  88. package/es/catalog/utils/FuseUtils.js +82 -0
  89. package/es/catalog/utils/exporter.js +148 -0
  90. package/es/catalog/utils/geom-utils.js +189 -0
  91. package/es/catalog/utils/item-loader.js +1521 -0
  92. package/es/catalog/utils/load-obj.js +91 -0
  93. package/es/catalog/utils/mtl-loader.js +358 -0
  94. package/es/catalog/utils/obj-loader.js +477 -0
  95. package/es/class/FuseUtils.js +82 -0
  96. package/es/class/area.js +145 -0
  97. package/es/class/export.js +24 -0
  98. package/es/class/group.js +440 -0
  99. package/es/class/guide.js +62 -0
  100. package/es/class/hole.js +929 -0
  101. package/es/class/item.js +1883 -0
  102. package/es/class/layer.js +667 -0
  103. package/es/class/line.js +1180 -0
  104. package/es/class/project.js +793 -0
  105. package/es/class/vertex.js +202 -0
  106. package/es/components/content.js +107 -0
  107. package/es/components/disclaimer/disclaimer.js +97 -0
  108. package/es/components/export.js +9 -0
  109. package/es/components/style/button.js +113 -0
  110. package/es/components/style/cancel-button.js +22 -0
  111. package/es/components/style/content-container.js +33 -0
  112. package/es/components/style/content-title.js +29 -0
  113. package/es/components/style/delete-button.js +25 -0
  114. package/es/components/style/export.js +31 -0
  115. package/es/components/style/form-block.js +24 -0
  116. package/es/components/style/form-color-input.js +27 -0
  117. package/es/components/style/form-label.js +26 -0
  118. package/es/components/style/form-number-input.js +213 -0
  119. package/es/components/style/form-number-input_2.js +206 -0
  120. package/es/components/style/form-select.js +68 -0
  121. package/es/components/style/form-slider.js +61 -0
  122. package/es/components/style/form-submit-button.js +26 -0
  123. package/es/components/style/form-text-input.js +95 -0
  124. package/es/components/viewer2d/area.js +81 -0
  125. package/es/components/viewer2d/export.js +31 -0
  126. package/es/components/viewer2d/grids/grid-horizontal-streak.js +37 -0
  127. package/es/components/viewer2d/grids/grid-streak.js +37 -0
  128. package/es/components/viewer2d/grids/grid-vertical-streak.js +37 -0
  129. package/es/components/viewer2d/grids/grids.js +35 -0
  130. package/es/components/viewer2d/group.js +53 -0
  131. package/es/components/viewer2d/item.js +513 -0
  132. package/es/components/viewer2d/layer.js +164 -0
  133. package/es/components/viewer2d/line.js +882 -0
  134. package/es/components/viewer2d/ruler.js +100 -0
  135. package/es/components/viewer2d/rulerDist.js +146 -0
  136. package/es/components/viewer2d/rulerX.js +151 -0
  137. package/es/components/viewer2d/rulerY.js +153 -0
  138. package/es/components/viewer2d/scene.js +140 -0
  139. package/es/components/viewer2d/snap.js +74 -0
  140. package/es/components/viewer2d/state.js +78 -0
  141. package/es/components/viewer2d/utils.js +198 -0
  142. package/es/components/viewer2d/vertex.js +65 -0
  143. package/es/components/viewer2d/viewer2d.js +1398 -0
  144. package/es/components/viewer3d/camera-controls-module/camera-controls.module.js +2592 -0
  145. package/es/components/viewer3d/dcm.js +401 -0
  146. package/es/components/viewer3d/fbm.js +414 -0
  147. package/es/components/viewer3d/front3D.js +66 -0
  148. package/es/components/viewer3d/grid-creator.js +25 -0
  149. package/es/components/viewer3d/grids/grid-horizontal-streak.js +36 -0
  150. package/es/components/viewer3d/grids/grid-streak.js +27 -0
  151. package/es/components/viewer3d/grids/grid-vertical-streak.js +36 -0
  152. package/es/components/viewer3d/libs/first-person-controls.js +67 -0
  153. package/es/components/viewer3d/libs/helvetiker_regular.typeface.js +1281 -0
  154. package/es/components/viewer3d/libs/mtl-loader.js +357 -0
  155. package/es/components/viewer3d/libs/obj-loader.js +462 -0
  156. package/es/components/viewer3d/libs/orbit-controls.js +699 -0
  157. package/es/components/viewer3d/libs/pointer-lock-controls.js +46 -0
  158. package/es/components/viewer3d/lrm.js +305 -0
  159. package/es/components/viewer3d/model.js +708 -0
  160. package/es/components/viewer3d/pointer-lock-navigation.js +115 -0
  161. package/es/components/viewer3d/ruler-utils/itemRect.js +61 -0
  162. package/es/components/viewer3d/ruler-utils/layer3D.js +495 -0
  163. package/es/components/viewer3d/ruler-utils/ruler3D.js +227 -0
  164. package/es/components/viewer3d/ruler-utils/scene3D.js +60 -0
  165. package/es/components/viewer3d/ruler-utils/state3D.js +18 -0
  166. package/es/components/viewer3d/scene-creator.js +3608 -0
  167. package/es/components/viewer3d/three-memory-cleaner.js +51 -0
  168. package/es/components/viewer3d/viewer3d-first-person.js +315 -0
  169. package/es/components/viewer3d/viewer3d.js +2527 -0
  170. package/es/constants.js +636 -0
  171. package/es/index.js +16 -0
  172. package/es/models.js +510 -0
  173. package/es/plugins/SVGLoader.js +1412 -0
  174. package/es/plugins/autosave.js +33 -0
  175. package/es/plugins/console-debugger.js +37 -0
  176. package/es/plugins/export.js +9 -0
  177. package/es/plugins/keyboard.js +101 -0
  178. package/es/reducers/areas-reducer.js +12 -0
  179. package/es/reducers/export.js +25 -0
  180. package/es/reducers/groups-reducer.js +38 -0
  181. package/es/reducers/holes-reducer.js +62 -0
  182. package/es/reducers/items-reducer.js +140 -0
  183. package/es/reducers/lines-reducer.js +45 -0
  184. package/es/reducers/project-reducer.js +129 -0
  185. package/es/reducers/reducer.js +19 -0
  186. package/es/reducers/scene-reducer.js +28 -0
  187. package/es/reducers/user-reducer.js +40 -0
  188. package/es/reducers/vertices-reducer.js +19 -0
  189. package/es/reducers/viewer2d-reducer.js +75 -0
  190. package/es/reducers/viewer3d-reducer.js +56 -0
  191. package/es/shared-style.js +66 -0
  192. package/es/styles/export.js +5 -0
  193. package/es/styles/tabs.css +40 -0
  194. package/es/translator/en.js +104 -0
  195. package/es/translator/it.js +79 -0
  196. package/es/translator/ru.js +79 -0
  197. package/es/translator/translator.js +84 -0
  198. package/es/utils/browser.js +33 -0
  199. package/es/utils/email-validator.js +4 -0
  200. package/es/utils/export.js +25 -0
  201. package/es/utils/geometry.js +2420 -0
  202. package/es/utils/get-edges-of-subgraphs.js +27 -0
  203. package/es/utils/graph-cycles.js +237 -0
  204. package/es/utils/graph-inner-cycles.js +46 -0
  205. package/es/utils/graph.js +150 -0
  206. package/es/utils/helper.js +268 -0
  207. package/es/utils/history.js +29 -0
  208. package/es/utils/id-broker.js +19 -0
  209. package/es/utils/logger.js +8 -0
  210. package/es/utils/math.js +50 -0
  211. package/es/utils/molding.js +871 -0
  212. package/es/utils/name-generator.js +18 -0
  213. package/es/utils/objects-utils.js +50 -0
  214. package/es/utils/phone-validator.js +4 -0
  215. package/es/utils/process-black-list.js +18 -0
  216. package/es/utils/react-if.js +18 -0
  217. package/es/utils/snap-scene.js +99 -0
  218. package/es/utils/snap.js +237 -0
  219. package/es/utils/summarizeCart.js +24 -0
  220. package/es/utils/threeCSG.es6.js +498 -0
  221. package/es/version.js +2 -0
  222. package/lib/catalog/properties/property-string.js +55 -0
  223. package/lib/catalog/properties/property-toggle.js +46 -0
  224. package/lib/catalog/properties/shared-property-style.js +20 -0
  225. package/lib/catalog/utils/FuseUtils.js +88 -0
  226. package/lib/catalog/utils/exporter.js +155 -0
  227. package/lib/catalog/utils/geom-utils.js +205 -0
  228. package/lib/catalog/utils/item-loader.js +1533 -0
  229. package/lib/catalog/utils/load-obj.js +99 -0
  230. package/lib/catalog/utils/mtl-loader.js +363 -0
  231. package/lib/catalog/utils/obj-loader.js +482 -0
  232. package/lib/class/FuseUtils.js +88 -0
  233. package/lib/class/area.js +150 -0
  234. package/lib/class/export.js +96 -0
  235. package/lib/class/group.js +445 -0
  236. package/lib/class/guide.js +67 -0
  237. package/lib/class/hole.js +934 -0
  238. package/lib/class/item.js +1889 -0
  239. package/lib/class/layer.js +672 -0
  240. package/lib/class/line.js +1186 -0
  241. package/lib/class/project.js +799 -0
  242. package/lib/class/vertex.js +207 -0
  243. package/lib/components/content.js +116 -0
  244. package/lib/components/disclaimer/disclaimer.js +105 -0
  245. package/lib/components/export.js +33 -0
  246. package/lib/components/style/button.js +120 -0
  247. package/lib/components/style/cancel-button.js +29 -0
  248. package/lib/components/style/content-container.js +40 -0
  249. package/lib/components/style/content-title.js +37 -0
  250. package/lib/components/style/delete-button.js +34 -0
  251. package/lib/components/style/export.js +121 -0
  252. package/lib/components/style/form-block.js +31 -0
  253. package/lib/components/style/form-color-input.js +34 -0
  254. package/lib/components/style/form-label.js +33 -0
  255. package/lib/components/style/form-number-input.js +220 -0
  256. package/lib/components/style/form-number-input_2.js +213 -0
  257. package/lib/components/style/form-select.js +75 -0
  258. package/lib/components/style/form-slider.js +68 -0
  259. package/lib/components/style/form-submit-button.js +35 -0
  260. package/lib/components/style/form-text-input.js +101 -0
  261. package/lib/components/viewer2d/area.js +88 -0
  262. package/lib/components/viewer2d/export.js +121 -0
  263. package/lib/components/viewer2d/grids/grid-horizontal-streak.js +44 -0
  264. package/lib/components/viewer2d/grids/grid-streak.js +44 -0
  265. package/lib/components/viewer2d/grids/grid-vertical-streak.js +44 -0
  266. package/lib/components/viewer2d/grids/grids.js +44 -0
  267. package/lib/components/viewer2d/group.js +62 -0
  268. package/lib/components/viewer2d/item.js +521 -0
  269. package/lib/components/viewer2d/layer.js +171 -0
  270. package/lib/components/viewer2d/line.js +892 -0
  271. package/lib/components/viewer2d/ruler.js +107 -0
  272. package/lib/components/viewer2d/rulerDist.js +153 -0
  273. package/lib/components/viewer2d/rulerX.js +158 -0
  274. package/lib/components/viewer2d/rulerY.js +160 -0
  275. package/lib/components/viewer2d/scene.js +147 -0
  276. package/lib/components/viewer2d/snap.js +83 -0
  277. package/lib/components/viewer2d/state.js +87 -0
  278. package/lib/components/viewer2d/utils.js +210 -0
  279. package/lib/components/viewer2d/vertex.js +74 -0
  280. package/lib/components/viewer2d/viewer2d.js +1405 -0
  281. package/lib/components/viewer3d/camera-controls-module/camera-controls.module.js +2597 -0
  282. package/lib/components/viewer3d/dcm.js +407 -0
  283. package/lib/components/viewer3d/fbm.js +420 -0
  284. package/lib/components/viewer3d/front3D.js +75 -0
  285. package/lib/components/viewer3d/grid-creator.js +34 -0
  286. package/lib/components/viewer3d/grids/grid-horizontal-streak.js +44 -0
  287. package/lib/components/viewer3d/grids/grid-streak.js +35 -0
  288. package/lib/components/viewer3d/grids/grid-vertical-streak.js +44 -0
  289. package/lib/components/viewer3d/libs/first-person-controls.js +74 -0
  290. package/lib/components/viewer3d/libs/helvetiker_regular.typeface.js +1287 -0
  291. package/lib/components/viewer3d/libs/mtl-loader.js +363 -0
  292. package/lib/components/viewer3d/libs/obj-loader.js +468 -0
  293. package/lib/components/viewer3d/libs/orbit-controls.js +705 -0
  294. package/lib/components/viewer3d/libs/pointer-lock-controls.js +52 -0
  295. package/lib/components/viewer3d/lrm.js +311 -0
  296. package/lib/components/viewer3d/model.js +714 -0
  297. package/lib/components/viewer3d/pointer-lock-navigation.js +122 -0
  298. package/lib/components/viewer3d/ruler-utils/itemRect.js +68 -0
  299. package/lib/components/viewer3d/ruler-utils/layer3D.js +502 -0
  300. package/lib/components/viewer3d/ruler-utils/ruler3D.js +234 -0
  301. package/lib/components/viewer3d/ruler-utils/scene3D.js +68 -0
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  303. package/lib/components/viewer3d/scene-creator.js +3642 -0
  304. package/lib/components/viewer3d/three-memory-cleaner.js +60 -0
  305. package/lib/components/viewer3d/viewer3d-first-person.js +320 -0
  306. package/lib/components/viewer3d/viewer3d.js +2532 -0
  307. package/lib/constants.js +645 -0
  308. package/lib/index.js +96 -0
  309. package/lib/models.js +517 -0
  310. package/lib/plugins/SVGLoader.js +1417 -0
  311. package/lib/plugins/autosave.js +39 -0
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  313. package/lib/plugins/export.js +33 -0
  314. package/lib/plugins/keyboard.js +107 -0
  315. package/lib/reducers/areas-reducer.js +18 -0
  316. package/lib/reducers/export.js +97 -0
  317. package/lib/reducers/groups-reducer.js +44 -0
  318. package/lib/reducers/holes-reducer.js +68 -0
  319. package/lib/reducers/items-reducer.js +146 -0
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  321. package/lib/reducers/project-reducer.js +135 -0
  322. package/lib/reducers/reducer.js +26 -0
  323. package/lib/reducers/scene-reducer.js +34 -0
  324. package/lib/reducers/user-reducer.js +46 -0
  325. package/lib/reducers/vertices-reducer.js +25 -0
  326. package/lib/reducers/viewer2d-reducer.js +82 -0
  327. package/lib/reducers/viewer3d-reducer.js +63 -0
  328. package/lib/shared-style.js +72 -0
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  336. package/lib/utils/export.js +56 -0
  337. package/lib/utils/geometry.js +2516 -0
  338. package/lib/utils/get-edges-of-subgraphs.js +34 -0
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  341. package/lib/utils/graph.js +157 -0
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  343. package/lib/utils/history.js +36 -0
  344. package/lib/utils/id-broker.js +25 -0
  345. package/lib/utils/logger.js +14 -0
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  347. package/lib/utils/molding.js +895 -0
  348. package/lib/utils/name-generator.js +23 -0
  349. package/lib/utils/objects-utils.js +60 -0
  350. package/lib/utils/phone-validator.js +10 -0
  351. package/lib/utils/process-black-list.js +24 -0
  352. package/lib/utils/react-if.js +24 -0
  353. package/lib/utils/snap-scene.js +105 -0
  354. package/lib/utils/snap.js +249 -0
  355. package/lib/utils/summarizeCart.js +30 -0
  356. package/lib/utils/threeCSG.es6.js +503 -0
  357. package/lib/version.js +8 -0
  358. package/package.json +3 -3
@@ -0,0 +1,115 @@
1
+ import PointerLockControls from "./libs/pointer-lock-controls";
2
+ export function initPointerLock(camera, rendererElement) {
3
+ var havePointerLock = 'pointerLockElement' in document || 'mozPointerLockElement' in document || 'webkitPointerLockElement' in document;
4
+ var pointerlockchange = function pointerlockchange(event) {
5
+ controls.enabled = !controls.enabled;
6
+ };
7
+ var requestPointerLockEvent = function requestPointerLockEvent(event) {
8
+ document.body.requestPointerLock = document.body.requestPointerLock || document.body.mozRequestPointerLock || document.body.webkitRequestPointerLock;
9
+ document.body.requestPointerLock();
10
+ };
11
+ if (havePointerLock) {
12
+ document.addEventListener('pointerlockchange', pointerlockchange, false);
13
+ document.addEventListener('mozpointerlockchange', pointerlockchange, false);
14
+ document.addEventListener('webkitpointerlockchange', pointerlockchange, false);
15
+ rendererElement.addEventListener('click', requestPointerLockEvent);
16
+ } else {
17
+ console.log("Your browser doesn't seem to support Pointer Lock API");
18
+ }
19
+ var controls = new PointerLockControls(camera);
20
+ return {
21
+ controls: controls,
22
+ pointerlockChangeEvent: pointerlockchange,
23
+ requestPointerLockEvent: requestPointerLockEvent
24
+ };
25
+ }
26
+
27
+ /* Funzione per il calcolo delle collisioni con gli oggetti contenuti all'interno di un array.
28
+ * L'idea è quella di utilizzare il ray casting. Per tenere conto del fatto che ci possiamo
29
+ * muovere nelle quattro direzioni, applico una matrice di rotazione alla direzione verso la
30
+ * quale l'oggetto del pointer lock è orientato. */
31
+
32
+ function collision(controls, collisionArray) {
33
+ var rotationMatrix;
34
+ var cameraDirection = controls.getDirection(new THREE.Vector3(0, 0, 0)).clone();
35
+ if (controls.moveForward()) {
36
+ // Nothing to do!
37
+ } else if (controls.moveBackward()) {
38
+ rotationMatrix = new THREE.Matrix4();
39
+ rotationMatrix.makeRotationY(180 * Math.PI / 180);
40
+ } else if (controls.moveLeft()) {
41
+ rotationMatrix = new THREE.Matrix4();
42
+ rotationMatrix.makeRotationY(90 * Math.PI / 180);
43
+ } else if (controls.moveRight()) {
44
+ rotationMatrix = new THREE.Matrix4();
45
+ rotationMatrix.makeRotationY((360 - 90) * Math.PI / 180);
46
+ } else return;
47
+ if (rotationMatrix !== undefined) {
48
+ cameraDirection.applyMatrix4(rotationMatrix);
49
+ }
50
+ var rayCaster = new THREE.Raycaster(controls.getObject().position, cameraDirection.normalize());
51
+ var intersects = rayCaster.intersectObjects(collisionArray, true);
52
+ if (intersects.length > 0 && intersects[0].distance < 10) {
53
+ return true;
54
+ }
55
+ return false;
56
+ }
57
+
58
+ /* Funzione meno raffinata per il calcolo delle collisioni.
59
+ * In pratica viene definita una bounding geometry (in questo caso la skymap) e poi vengono fatti
60
+ * partire una serie di raggi dall'object del controller fino ai vertici di questa geometria. Se uno di questi interseca
61
+ * uno degli oggetti dei quali vogliamo controllare la collisione, allora la funzione restituirà il valore true */
62
+ /*
63
+ function collision(object, boundingGeometry, collisionArray ) {
64
+
65
+ for (let vertexIndex = 0; vertexIndex < boundingGeometry.geometry.vertices.length; vertexIndex++) {
66
+ let localVertex = boundingGeometry.geometry.vertices[vertexIndex].clone();
67
+ let globalVertex = localVertex.applyMatrix4( object.matrix );
68
+ let directionVector = globalVertex.sub( object.position );
69
+
70
+ let ray = new THREE.Raycaster(object.position, directionVector.clone().normalize());
71
+ let collisionResults = ray.intersectObjects(collisionArray, true);
72
+ if (collisionResults.length > 0 && collisionResults[0].distance < directionVector.length() - 1293) {
73
+ console.log("collisione: ",collisionResults[0].distance," ",directionVector.length()-1293);
74
+ return true;
75
+ }
76
+ }
77
+ return false;
78
+ }
79
+ */
80
+
81
+ /* Questa funzione si occupa di determinare se il controllo si trova su un oggetto, in caso negativo cade verso il basso
82
+ * (vedi esempio pointer lock) */
83
+
84
+ function translateY(controls, ray, objects) {
85
+ controls.isOnObject(false);
86
+ ray.ray.origin.copy(controls.getObject().position);
87
+ ray.ray.origin.y -= 10;
88
+ var intersections = ray.intersectObjects(objects, true);
89
+ if (intersections.length > 0) {
90
+ var distance = intersections[0].distance;
91
+ if (distance > 0 && distance < 10) {
92
+ controls.isOnObject(true);
93
+ }
94
+ }
95
+ }
96
+
97
+ /* Queste funzioni bloccano o sbloccano il movimento del controller (utili in caso di collisione) */
98
+
99
+ function lockDirection(controls) {
100
+ if (controls.moveForward()) {
101
+ controls.lockMoveForward(true);
102
+ } else if (controls.moveBackward()) {
103
+ controls.lockMoveBackward(true);
104
+ } else if (controls.moveLeft()) {
105
+ controls.lockMoveLeft(true);
106
+ } else if (controls.moveRight()) {
107
+ controls.lockMoveRight(true);
108
+ }
109
+ }
110
+ function unlockAllDirection(controls) {
111
+ controls.lockMoveForward(false);
112
+ controls.lockMoveBackward(false);
113
+ controls.lockMoveLeft(false);
114
+ controls.lockMoveRight(false);
115
+ }
@@ -0,0 +1,61 @@
1
+ import React from 'react';
2
+ import { MODE_BACK_ELEVATION_VIEW, MODE_FRONT_ELEVATION_VIEW, MODE_LEFT_ELEVATION_VIEW, MODE_RIGHT_ELEVATION_VIEW } from "../../../constants";
3
+ import convert from 'convert-units';
4
+ export default function ItemRect(_ref) {
5
+ var scene = _ref.scene,
6
+ layer = _ref.layer,
7
+ calcrect = _ref.calcrect,
8
+ v0 = _ref.v0,
9
+ v1 = _ref.v1,
10
+ mode = _ref.mode,
11
+ frontRect = _ref.frontRect,
12
+ scale = _ref.scale,
13
+ sideFlag = _ref.sideFlag;
14
+ var rect = calcrect.rect;
15
+ var x0 = v0.x,
16
+ y0 = v0.y;
17
+ var x1 = v1.x,
18
+ y1 = v1.y;
19
+ var translateY = frontRect.height / 2 - convert(Math.abs(calcrect.itemInfo.properties.altitude._length)).from(calcrect.itemInfo.properties.altitude._unit).to(layer.unit) * scale;
20
+ var translateX = -frontRect.width / 2;
21
+ var itemWidth = convert(calcrect.size.width).from(scene.unit).to(layer.unit) * scale;
22
+ var itemDepth = convert(calcrect.size.depth).from(scene.unit).to(layer.unit) * scale;
23
+ var itemHeight = convert(calcrect.size.height).from(scene.unit).to(layer.unit) * scale;
24
+ switch (mode) {
25
+ case MODE_FRONT_ELEVATION_VIEW:
26
+ case MODE_BACK_ELEVATION_VIEW:
27
+ translateX += convert(Math.abs(rect[3].x - x0)).from(scene.unit).to(layer.unit) * scale;
28
+ break;
29
+ case MODE_RIGHT_ELEVATION_VIEW:
30
+ case MODE_LEFT_ELEVATION_VIEW:
31
+ translateX += convert(Math.abs(rect[3].y - y1)).from(scene.unit).to(layer.unit) * scale;
32
+ break;
33
+ }
34
+ var dimension;
35
+ switch (sideFlag) {
36
+ case 0:
37
+ dimension = /*#__PURE__*/React.createElement("polygon", {
38
+ points: "0,0 0,-".concat(itemHeight, " ").concat(itemWidth, ",-").concat(itemHeight, " ").concat(itemWidth, ",0"),
39
+ fill: "none",
40
+ stroke: "black"
41
+ });
42
+ break;
43
+ case 1:
44
+ dimension = /*#__PURE__*/React.createElement("polygon", {
45
+ points: "0,0 0,-".concat(itemHeight, " ").concat(itemDepth, ",-").concat(itemHeight, " ").concat(itemDepth, ",0"),
46
+ fill: "none",
47
+ stroke: "black"
48
+ });
49
+ break;
50
+ case 2:
51
+ dimension = /*#__PURE__*/React.createElement("polygon", {
52
+ points: "0,0 0,-".concat(itemHeight, " -").concat(itemDepth, ",-").concat(itemHeight, " -").concat(itemDepth, ",0"),
53
+ fill: "none",
54
+ stroke: "black"
55
+ });
56
+ break;
57
+ }
58
+ return /*#__PURE__*/React.createElement("g", {
59
+ transform: "translate(".concat(translateX, ", ").concat(translateY, ")")
60
+ }, dimension);
61
+ }
@@ -0,0 +1,495 @@
1
+ import React from 'react';
2
+ import Ruler3D from "./ruler3D";
3
+ import convert from 'convert-units';
4
+ import { GeometryUtils } from "../../../utils/export";
5
+ import { returnReplaceableDeepSearchType } from "../../../components/viewer2d/utils";
6
+ import { DELTA, DISTANCE_EPSILON, DECIMAL_PLACES_2 } from "../../../constants";
7
+ import { formatNumber, isNonZeroText } from "../../../utils/math";
8
+ export default function Layer3D(_ref) {
9
+ var layer = _ref.layer,
10
+ frontRect = _ref.frontRect,
11
+ lineLength = _ref.lineLength,
12
+ ceilHeight = _ref.ceilHeight,
13
+ catalog = _ref.catalog,
14
+ scene = _ref.scene,
15
+ scale = _ref.scale,
16
+ mode = _ref.mode,
17
+ line = _ref.line,
18
+ viewScale = _ref.viewScale,
19
+ downloadFlag = _ref.downloadFlag;
20
+ var width = frontRect.width,
21
+ height = frontRect.height;
22
+ var v0 = layer.vertices.get(line.vertices.get(0));
23
+ var v1 = layer.vertices.get(line.vertices.get(1));
24
+ var l0 = {
25
+ x: v0.x,
26
+ y: v0.y
27
+ };
28
+ var l1 = {
29
+ x: v1.x,
30
+ y: v1.y
31
+ };
32
+ var rulerSpace = 50 * viewScale;
33
+ var lineSpace = 25 * viewScale;
34
+ var rulerLines = [],
35
+ rulerData = [],
36
+ baseItems = [],
37
+ wallItems = [],
38
+ basePosArray = [{
39
+ x: width / 2,
40
+ y: height / 2
41
+ }, {
42
+ x: -width / 2,
43
+ y: height / 2
44
+ }],
45
+ wallPosArray = [{
46
+ x: -width / 2,
47
+ y: -height / 2
48
+ }, {
49
+ x: width / 2,
50
+ y: -height / 2
51
+ }],
52
+ left_count = 0,
53
+ right_count = 0,
54
+ leftBaseItems = [],
55
+ rightBaseItems = [],
56
+ leftWallItems = [],
57
+ rightWallItems = [],
58
+ toler_unit = 'mm';
59
+
60
+ // get length between 2 points
61
+ var getLength = function getLength(vertex0, vertex1) {
62
+ return Math.sqrt(Math.pow(vertex0.x - vertex1.x, 2) + Math.pow(vertex0.y - vertex1.y, 2));
63
+ };
64
+
65
+ // determin if this line(vertex0, vertex1) is snapped into wall
66
+ var isSnapped = function isSnapped(vertex0, vertex1) {
67
+ var itemSnapped = false;
68
+ var delta = GeometryUtils.distancePointFromLineSegment(l0, l1, (vertex0.x + vertex1.x) / 2, (vertex0.y + vertex1.y) / 2);
69
+ if (delta < DISTANCE_EPSILON) {
70
+ itemSnapped = true;
71
+ }
72
+ return itemSnapped;
73
+ };
74
+
75
+ // get array of wallItem and baseITem in layer
76
+ layer.items.forEach(function (item) {
77
+ var val = {
78
+ pos: {
79
+ x: item.x,
80
+ y: item.y
81
+ },
82
+ rotRad: item.rotation / 180 * Math.PI
83
+ };
84
+ var catid = item.type;
85
+ var cat = catalog.elements[catid];
86
+ if (!cat) cat = catalog.elements[returnReplaceableDeepSearchType(catid)];
87
+ var width = convert(item.properties.getIn(['width', '_length'])).from(item.properties.getIn(['width', '_unit'])).to(scene.unit);
88
+ var height = convert(item.properties.getIn(['height', '_length'])).from(item.properties.getIn(['height', '_unit'])).to(scene.unit);
89
+ var depth = convert(item.properties.getIn(['depth', '_length'])).from(item.properties.getIn(['depth', '_unit'])).to(scene.unit);
90
+ var altitude = convert(item.properties.getIn(['altitude', '_length'])).from(item.properties.getIn(['altitude', '_unit'])).to(scene.unit);
91
+ val.size = {
92
+ width: width,
93
+ height: height,
94
+ depth: depth,
95
+ altitude: altitude
96
+ };
97
+ val.layoutpos = cat && cat.info.layoutpos;
98
+ val.is_corner = cat && cat.info.is_corner;
99
+ val.item = item.toJS();
100
+ var calcrect = GeometryUtils.getCalcRectFromItem3D(val);
101
+ if (isSnapped(calcrect.rect[3], calcrect.rect[2]) || isSnapped(calcrect.rect[2], calcrect.rect[1]) || isSnapped(calcrect.rect[0], calcrect.rect[3])) {
102
+ if (calcrect.itemInfo.properties.altitude.length) {
103
+ wallItems.push(calcrect);
104
+ } else {
105
+ baseItems.push(calcrect);
106
+ }
107
+ }
108
+ });
109
+
110
+ // sort function
111
+ var sortFunc = function sortFunc(a, b) {
112
+ return a.pos.x - b.pos.x;
113
+ };
114
+ var negSortFunc = function negSortFunc(a, b) {
115
+ return -sortFunc(a, b);
116
+ };
117
+
118
+ // get item's pos array about baseItem, then sort - baseItems' order is right: (width/2) -> left: (-width/2)
119
+ if (baseItems.length) {
120
+ baseItems.forEach(function (item) {
121
+ var vertex0, vertex1;
122
+ if (isSnapped(item.rect[3], item.rect[2])) {
123
+ vertex0 = {
124
+ x: -frontRect.width / 2 + convert(getLength(item.rect[3], v0)).from('cm').to(layer.unit) * scale,
125
+ y: height / 2
126
+ };
127
+ vertex1 = {
128
+ x: -frontRect.width / 2 + convert(getLength(item.rect[2], v0)).from('cm').to(layer.unit) * scale,
129
+ y: height / 2
130
+ };
131
+ } else if (isSnapped(item.rect[2], item.rect[1])) {
132
+ vertex0 = {
133
+ x: -frontRect.width / 2 + convert(getLength(item.rect[2], v0)).from('cm').to(layer.unit) * scale,
134
+ y: height / 2
135
+ };
136
+ vertex1 = {
137
+ x: -frontRect.width / 2 + convert(getLength(item.rect[1], v0)).from('cm').to(layer.unit) * scale,
138
+ y: height / 2
139
+ };
140
+ } else if (isSnapped(item.rect[0], item.rect[3])) {
141
+ vertex0 = {
142
+ x: -frontRect.width / 2 + convert(getLength(item.rect[0], v0)).from('cm').to(layer.unit) * scale,
143
+ y: height / 2
144
+ };
145
+ vertex1 = {
146
+ x: -frontRect.width / 2 + convert(getLength(item.rect[3], v0)).from('cm').to(layer.unit) * scale,
147
+ y: height / 2
148
+ };
149
+ }
150
+ basePosArray.push(vertex0);
151
+ basePosArray.push(vertex1);
152
+
153
+ // determin which side(left or right) item is closer to. If item is closer to left side, it will be included in leftBaseITems
154
+ var distLeft = getLength(item.pos, v0);
155
+ var distRight = getLength(item.pos, v1);
156
+ if (distLeft < distRight) {
157
+ leftBaseItems.push(item);
158
+ } else {
159
+ rightBaseItems.push(item);
160
+ }
161
+ });
162
+ }
163
+ basePosArray.sort(function (a, b) {
164
+ return b.x - a.x;
165
+ });
166
+
167
+ // get item's pos array about wallItem, then sort - wallItems' order is left: (-width/2) -> right: (width/2)
168
+ if (wallItems.length) {
169
+ wallItems.forEach(function (item) {
170
+ var vertex0, vertex1;
171
+ if (isSnapped(item.rect[3], item.rect[2])) {
172
+ vertex0 = {
173
+ x: -frontRect.width / 2 + convert(getLength(item.rect[3], v0)).from('cm').to(layer.unit) * scale,
174
+ y: -height / 2
175
+ };
176
+ vertex1 = {
177
+ x: -frontRect.width / 2 + convert(getLength(item.rect[2], v0)).from('cm').to(layer.unit) * scale,
178
+ y: -height / 2
179
+ };
180
+ } else if (isSnapped(item.rect[2], item.rect[1])) {
181
+ vertex0 = {
182
+ x: -frontRect.width / 2 + convert(getLength(item.rect[2], v0)).from('cm').to(layer.unit) * scale,
183
+ y: -height / 2
184
+ };
185
+ vertex1 = {
186
+ x: -frontRect.width / 2 + convert(getLength(item.rect[1], v0)).from('cm').to(layer.unit) * scale,
187
+ y: -height / 2
188
+ };
189
+ } else if (isSnapped(item.rect[0], item.rect[3])) {
190
+ vertex0 = {
191
+ x: -frontRect.width / 2 + convert(getLength(item.rect[0], v0)).from('cm').to(layer.unit) * scale,
192
+ y: -height / 2
193
+ };
194
+ vertex1 = {
195
+ x: -frontRect.width / 2 + convert(getLength(item.rect[3], v0)).from('cm').to(layer.unit) * scale,
196
+ y: -height / 2
197
+ };
198
+ }
199
+ wallPosArray.push(vertex0);
200
+ wallPosArray.push(vertex1);
201
+
202
+ // determin which side(left or right) item is closer to. If item is closer to left side, it will be included in leftBaseITems
203
+ var distLeft = getLength(item.pos, v0);
204
+ var distRight = getLength(item.pos, v1);
205
+ if (distLeft < distRight) {
206
+ rightWallItems.push(item);
207
+ } else {
208
+ leftWallItems.push(item);
209
+ }
210
+ });
211
+ }
212
+ wallPosArray.sort(function (a, b) {
213
+ return a.x - b.x;
214
+ });
215
+
216
+ // leftItems = leftBaseItems + inverted leftWallItems : Here, it's different between BaseItem's order and WallItem's order
217
+ leftBaseItems.sort(sortFunc);
218
+ leftWallItems.sort(negSortFunc);
219
+ rightBaseItems.sort(negSortFunc);
220
+ rightWallItems.sort(sortFunc);
221
+ var leftItems = leftBaseItems.concat(leftWallItems);
222
+ var rightItems = rightBaseItems.concat(rightWallItems);
223
+
224
+ // To display side dimensions, set rulerLines about leftItems
225
+ leftItems.forEach(function (item, idx) {
226
+ var forwardItems = [];
227
+ var distLine = 0;
228
+ var itemHeight = convert(item.size.height).from(scene.unit).to(layer.unit);
229
+ for (var i = 0; i < idx; i++) {
230
+ forwardItems.push(leftItems[i]);
231
+ }
232
+ if (!forwardItems.filter(function (it) {
233
+ return it.itemInfo.properties.altitude._length === item.itemInfo.properties.altitude._length && it.itemInfo.properties.height._length === item.itemInfo.properties.height._length;
234
+ }).length) {
235
+ if (item.itemInfo.properties.altitude._length) {
236
+ if (isSnapped(item.rect[3], item.rect[2])) {
237
+ distLine = convert(getLength(item.rect[2], v1)).from(scene.unit).to(layer.unit);
238
+ } else if (isSnapped(item.rect[2], item.rect[1])) {
239
+ distLine = convert(getLength(item.rect[1], v1)).from(scene.unit).to(layer.unit);
240
+ }
241
+ var itemAltitude = convert(item.size.altitude).from(scene.unit).to(layer.unit);
242
+ if (ceilHeight - (itemAltitude + itemHeight) > convert(DELTA).from(toler_unit).to(layer.unit)) {
243
+ rulerLines.push({
244
+ v0: {
245
+ x: width / 2,
246
+ y: -height / 2
247
+ },
248
+ v1: {
249
+ x: width / 2,
250
+ y: height / 2 - (itemHeight + itemAltitude) * scale
251
+ },
252
+ text: formatNumber(ceilHeight - (itemAltitude + itemHeight), DECIMAL_PLACES_2),
253
+ space: rulerSpace + right_count * lineSpace
254
+ });
255
+ }
256
+ rulerLines.push({
257
+ v0: {
258
+ x: width / 2 - distLine * scale,
259
+ y: height / 2 - (itemHeight + itemAltitude) * scale
260
+ },
261
+ v1: {
262
+ x: width / 2 - distLine * scale,
263
+ y: height / 2 - itemAltitude * scale
264
+ },
265
+ text: formatNumber(itemHeight, DECIMAL_PLACES_2),
266
+ space: rulerSpace + distLine * scale + right_count * lineSpace
267
+ });
268
+ rulerLines.push({
269
+ v0: {
270
+ x: width / 2,
271
+ y: height / 2 - itemAltitude * scale
272
+ },
273
+ v1: {
274
+ x: width / 2,
275
+ y: height / 2
276
+ },
277
+ text: formatNumber(itemAltitude, DECIMAL_PLACES_2),
278
+ space: rulerSpace + right_count * lineSpace
279
+ });
280
+ right_count++;
281
+ } else {
282
+ if (isSnapped(item.rect[3], item.rect[2])) {
283
+ distLine = convert(getLength(item.rect[3], v0)).from(scene.unit).to(layer.unit);
284
+ } else if (isSnapped(item.rect[2], item.rect[1])) {
285
+ distLine = convert(getLength(item.rect[2], v0)).from(scene.unit).to(layer.unit);
286
+ }
287
+ rulerLines.push({
288
+ v0: {
289
+ x: -width / 2 + distLine * scale,
290
+ y: height / 2
291
+ },
292
+ v1: {
293
+ x: -width / 2 + distLine * scale,
294
+ y: height / 2 - itemHeight * scale
295
+ },
296
+ text: formatNumber(itemHeight, DECIMAL_PLACES_2),
297
+ space: rulerSpace + distLine * scale + left_count * lineSpace
298
+ });
299
+ rulerLines.push({
300
+ v0: {
301
+ x: -width / 2,
302
+ y: height / 2 - itemHeight * scale
303
+ },
304
+ v1: {
305
+ x: -width / 2,
306
+ y: -height / 2
307
+ },
308
+ text: formatNumber(ceilHeight - itemHeight, DECIMAL_PLACES_2),
309
+ space: rulerSpace + left_count * lineSpace
310
+ });
311
+ left_count++;
312
+ }
313
+ }
314
+ });
315
+
316
+ // To display side dimensions, set rulerLines about rightItems
317
+ rightItems.forEach(function (item, idx) {
318
+ var forwardItems = [];
319
+ var distLine = 0;
320
+ var itemHeight = convert(item.size.height).from(scene.unit).to(layer.unit);
321
+ for (var i = 0; i < idx; i++) {
322
+ forwardItems.push(rightItems[i]);
323
+ }
324
+ if (!forwardItems.filter(function (it) {
325
+ return it.itemInfo.properties.altitude._length === item.itemInfo.properties.altitude._length && it.itemInfo.properties.height._length === item.itemInfo.properties.height._length;
326
+ }).length) {
327
+ if (item.itemInfo.properties.altitude._length) {
328
+ if (isSnapped(item.rect[3], item.rect[2])) {
329
+ distLine = convert(getLength(item.rect[3], v0)).from(scene.unit).to(layer.unit);
330
+ } else if (isSnapped(item.rect[2], item.rect[1])) {
331
+ distLine = convert(getLength(item.rect[2], v0)).from(scene.unit).to(layer.unit);
332
+ }
333
+ var _itemHeight = convert(item.size.height).from(scene.unit).to(layer.unit);
334
+ var itemAltitude = convert(item.size.altitude).from(scene.unit).to(layer.unit);
335
+ rulerLines.push({
336
+ v0: {
337
+ x: -width / 2,
338
+ y: height / 2
339
+ },
340
+ v1: {
341
+ x: -width / 2,
342
+ y: height / 2 - itemAltitude * scale
343
+ },
344
+ text: formatNumber(itemAltitude, DECIMAL_PLACES_2),
345
+ space: rulerSpace + left_count * lineSpace
346
+ });
347
+ rulerLines.push({
348
+ v0: {
349
+ x: -width / 2 + distLine * scale,
350
+ y: height / 2 - itemAltitude * scale
351
+ },
352
+ v1: {
353
+ x: -width / 2 + distLine * scale,
354
+ y: height / 2 - (itemAltitude + _itemHeight) * scale
355
+ },
356
+ text: formatNumber(_itemHeight, DECIMAL_PLACES_2),
357
+ space: rulerSpace + +distLine * scale + left_count * lineSpace
358
+ });
359
+ if (ceilHeight - (itemAltitude + _itemHeight) > convert(DELTA).from(toler_unit).to(layer.unit)) {
360
+ rulerLines.push({
361
+ v0: {
362
+ x: -width / 2,
363
+ y: height / 2 - (itemAltitude + _itemHeight) * scale
364
+ },
365
+ v1: {
366
+ x: -width / 2,
367
+ y: -height / 2
368
+ },
369
+ text: formatNumber(ceilHeight - (itemAltitude + _itemHeight), DECIMAL_PLACES_2),
370
+ space: rulerSpace + left_count * lineSpace
371
+ });
372
+ }
373
+ left_count++;
374
+ } else {
375
+ if (isSnapped(item.rect[3], item.rect[2])) {
376
+ distLine = convert(getLength(item.rect[2], v1)).from(scene.unit).to(layer.unit);
377
+ } else if (isSnapped(item.rect[2], item.rect[1])) {
378
+ distLine = convert(getLength(item.rect[1], v1)).from(scene.unit).to(layer.unit);
379
+ }
380
+ rulerLines.push({
381
+ v0: {
382
+ x: width / 2,
383
+ y: -height / 2
384
+ },
385
+ v1: {
386
+ x: width / 2,
387
+ y: height / 2 - itemHeight * scale
388
+ },
389
+ text: formatNumber(ceilHeight - itemHeight, DECIMAL_PLACES_2),
390
+ space: rulerSpace + right_count * lineSpace
391
+ });
392
+ rulerLines.push({
393
+ v0: {
394
+ x: width / 2 - distLine * scale,
395
+ y: height / 2 - itemHeight * scale
396
+ },
397
+ v1: {
398
+ x: width / 2 - distLine * scale,
399
+ y: height / 2
400
+ },
401
+ text: formatNumber(itemHeight, DECIMAL_PLACES_2),
402
+ space: rulerSpace + distLine * scale + right_count * lineSpace
403
+ });
404
+ right_count++;
405
+ }
406
+ }
407
+ });
408
+
409
+ // To display wall line dimensions, set rulerLines
410
+ rulerLines.push({
411
+ v0: {
412
+ x: width / 2,
413
+ y: -height / 2
414
+ },
415
+ v1: {
416
+ x: width / 2,
417
+ y: height / 2
418
+ },
419
+ text: ceilHeight,
420
+ space: rulerSpace + lineSpace * right_count
421
+ });
422
+ rulerLines.push({
423
+ v0: {
424
+ x: -width / 2,
425
+ y: height / 2
426
+ },
427
+ v1: {
428
+ x: -width / 2,
429
+ y: -height / 2
430
+ },
431
+ text: ceilHeight,
432
+ space: rulerSpace + lineSpace * left_count
433
+ });
434
+ rulerLines.push({
435
+ v0: {
436
+ x: width / 2,
437
+ y: height / 2
438
+ },
439
+ v1: {
440
+ x: -width / 2,
441
+ y: height / 2
442
+ },
443
+ text: formatNumber(lineLength, DECIMAL_PLACES_2),
444
+ space: rulerSpace + (baseItems.length ? lineSpace : 0)
445
+ });
446
+ rulerLines.push({
447
+ v0: {
448
+ x: -width / 2,
449
+ y: -height / 2
450
+ },
451
+ v1: {
452
+ x: width / 2,
453
+ y: -height / 2
454
+ },
455
+ text: formatNumber(lineLength, DECIMAL_PLACES_2),
456
+ space: rulerSpace + (wallItems.length ? lineSpace : 0)
457
+ });
458
+
459
+ // To display wallItems dimensions, set rulerLines with wallPosArray
460
+ if (wallItems.length) {
461
+ for (var i = 0; i < wallPosArray.length - 1; i++) {
462
+ var dist = getLength(wallPosArray[i], wallPosArray[i + 1]) / scale;
463
+ rulerLines.push({
464
+ v0: wallPosArray[i],
465
+ v1: wallPosArray[i + 1],
466
+ space: rulerSpace,
467
+ text: formatNumber(dist, DECIMAL_PLACES_2)
468
+ });
469
+ }
470
+ }
471
+
472
+ // To display baseItems dimensions, set rulerLines with basePosArray
473
+ if (baseItems.length) {
474
+ for (var j = 0; j < basePosArray.length - 1; j++) {
475
+ var _dist = getLength(basePosArray[j], basePosArray[j + 1]) / scale;
476
+ rulerLines.push({
477
+ v0: basePosArray[j],
478
+ v1: basePosArray[j + 1],
479
+ space: rulerSpace,
480
+ text: formatNumber(_dist, DECIMAL_PLACES_2)
481
+ });
482
+ }
483
+ }
484
+ rulerLines.forEach(function (line) {
485
+ if (isNonZeroText(line.text)) rulerData.push(/*#__PURE__*/React.createElement(Ruler3D, {
486
+ line: line,
487
+ layer: layer,
488
+ viewScale: viewScale,
489
+ downloadFlag: downloadFlag
490
+ }));
491
+ });
492
+ return /*#__PURE__*/React.createElement("g", {
493
+ opacity: layer.opacity
494
+ }, rulerData);
495
+ }