jp.ms.common.engine 1.0.3 → 1.0.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (224) hide show
  1. package/dist/base/base-game-state.type.d.ts +8 -0
  2. package/dist/base/base-game-state.type.d.ts.map +1 -0
  3. package/dist/base/base-game-state.type.js +3 -0
  4. package/dist/base/base-game-state.type.js.map +1 -0
  5. package/dist/base/game-control-player-turn.d.ts +4 -4
  6. package/dist/base/game-control-player-turn.d.ts.map +1 -1
  7. package/dist/base/game-control-player-turn.js.map +1 -1
  8. package/dist/base/game-master.d.ts +27 -21
  9. package/dist/base/game-master.d.ts.map +1 -1
  10. package/dist/base/game-master.js +17 -2
  11. package/dist/base/game-master.js.map +1 -1
  12. package/dist/base/game-player-connections-helper.d.ts +22 -0
  13. package/dist/base/game-player-connections-helper.d.ts.map +1 -0
  14. package/dist/base/game-player-connections-helper.js +37 -0
  15. package/dist/base/game-player-connections-helper.js.map +1 -0
  16. package/dist/base/game-player.d.ts +4 -1
  17. package/dist/base/game-player.d.ts.map +1 -1
  18. package/dist/base/game-player.js +8 -1
  19. package/dist/base/game-player.js.map +1 -1
  20. package/dist/base/game-room.d.ts +15 -17
  21. package/dist/base/game-room.d.ts.map +1 -1
  22. package/dist/base/game-room.js +16 -17
  23. package/dist/base/game-room.js.map +1 -1
  24. package/dist/base/game-round.d.ts +8 -10
  25. package/dist/base/game-round.d.ts.map +1 -1
  26. package/dist/base/game-round.js +5 -4
  27. package/dist/base/game-round.js.map +1 -1
  28. package/dist/base/game-state-machine.d.ts +4 -4
  29. package/dist/base/game-state-machine.d.ts.map +1 -1
  30. package/dist/base/game-state-machine.js.map +1 -1
  31. package/dist/base/game-summary-result.d.ts +3 -0
  32. package/dist/base/game-summary-result.d.ts.map +1 -0
  33. package/dist/base/game-summary-result.js +7 -0
  34. package/dist/base/game-summary-result.js.map +1 -0
  35. package/dist/base/game-table-seat.d.ts +3 -3
  36. package/dist/base/game-table-seat.d.ts.map +1 -1
  37. package/dist/base/game-table-seat.js.map +1 -1
  38. package/dist/base/game-table-seats.d.ts +12 -12
  39. package/dist/base/game-table-seats.d.ts.map +1 -1
  40. package/dist/base/game-table-seats.js.map +1 -1
  41. package/dist/base/game-table.d.ts +26 -51
  42. package/dist/base/game-table.d.ts.map +1 -1
  43. package/dist/base/game-table.js +7 -0
  44. package/dist/base/game-table.js.map +1 -1
  45. package/dist/base/index.d.ts +3 -1
  46. package/dist/base/index.d.ts.map +1 -1
  47. package/dist/base/index.js +3 -1
  48. package/dist/base/index.js.map +1 -1
  49. package/dist/base/standard-game-state.d.ts +2 -2
  50. package/dist/base/standard-game-state.d.ts.map +1 -1
  51. package/dist/base/standard-game-state.js +1 -1
  52. package/dist/base/standard-game-state.js.map +1 -1
  53. package/dist/base-rooms/fast-tournament-room.d.ts +0 -13
  54. package/dist/base-rooms/fast-tournament-room.d.ts.map +1 -1
  55. package/dist/base-rooms/fast-tournament-room.js +59 -51
  56. package/dist/base-rooms/fast-tournament-room.js.map +1 -1
  57. package/dist/base-rooms/index.d.ts +1 -5
  58. package/dist/base-rooms/index.d.ts.map +1 -1
  59. package/dist/base-rooms/index.js +3 -9
  60. package/dist/base-rooms/index.js.map +1 -1
  61. package/dist/base-rooms/scheduled-tournament-room.d.ts +0 -27
  62. package/dist/base-rooms/scheduled-tournament-room.d.ts.map +1 -1
  63. package/dist/base-rooms/scheduled-tournament-room.js +181 -164
  64. package/dist/base-rooms/scheduled-tournament-room.js.map +1 -1
  65. package/dist/base-rooms/simple-room.d.ts +5 -4
  66. package/dist/base-rooms/simple-room.d.ts.map +1 -1
  67. package/dist/base-rooms/simple-room.js +16 -0
  68. package/dist/base-rooms/simple-room.js.map +1 -1
  69. package/dist/base-rooms/tournament-room.d.ts +0 -46
  70. package/dist/base-rooms/tournament-room.d.ts.map +1 -1
  71. package/dist/base-rooms/tournament-room.js +169 -109
  72. package/dist/base-rooms/tournament-room.js.map +1 -1
  73. package/dist/base-rooms/tournament-state.d.ts +2 -2
  74. package/dist/base-rooms/tournament-state.d.ts.map +1 -1
  75. package/dist/base-rooms/tournament-state.js +2 -2
  76. package/dist/base-rooms/tournament-state.js.map +1 -1
  77. package/dist/board-game/base/board-cell.d.ts +0 -15
  78. package/dist/board-game/base/board-cell.d.ts.map +1 -1
  79. package/dist/board-game/base/board-cell.js +50 -40
  80. package/dist/board-game/base/board-cell.js.map +1 -1
  81. package/dist/board-game/base/board-figure.d.ts +0 -15
  82. package/dist/board-game/base/board-figure.d.ts.map +1 -1
  83. package/dist/board-game/base/board-figure.js +49 -36
  84. package/dist/board-game/base/board-figure.js.map +1 -1
  85. package/dist/board-game/base/board-game-master.d.ts +0 -18
  86. package/dist/board-game/base/board-game-master.d.ts.map +1 -1
  87. package/dist/board-game/base/board-game-master.js +56 -34
  88. package/dist/board-game/base/board-game-master.js.map +1 -1
  89. package/dist/board-game/base/board-player-move.d.ts +0 -10
  90. package/dist/board-game/base/board-player-move.d.ts.map +1 -1
  91. package/dist/board-game/base/board-player-move.js +29 -28
  92. package/dist/board-game/base/board-player-move.js.map +1 -1
  93. package/dist/board-game/base/board-player.d.ts +0 -12
  94. package/dist/board-game/base/board-player.d.ts.map +1 -1
  95. package/dist/board-game/base/board-player.js +43 -29
  96. package/dist/board-game/base/board-player.js.map +1 -1
  97. package/dist/board-game/base/board-table.d.ts +0 -16
  98. package/dist/board-game/base/board-table.d.ts.map +1 -1
  99. package/dist/board-game/base/board-table.js +52 -33
  100. package/dist/board-game/base/board-table.js.map +1 -1
  101. package/dist/board-game/d1-board-game/d1-board-table.d.ts +0 -18
  102. package/dist/board-game/d1-board-game/d1-board-table.d.ts.map +1 -1
  103. package/dist/board-game/d1-board-game/d1-board-table.js +56 -39
  104. package/dist/board-game/d1-board-game/d1-board-table.js.map +1 -1
  105. package/dist/board-game/d2-board-game/d2-board-cell.d.ts +0 -11
  106. package/dist/board-game/d2-board-game/d2-board-cell.d.ts.map +1 -1
  107. package/dist/board-game/d2-board-game/d2-board-cell.js +30 -24
  108. package/dist/board-game/d2-board-game/d2-board-cell.js.map +1 -1
  109. package/dist/board-game/d2-board-game/d2-board-pattern-move-figure.d.ts +0 -28
  110. package/dist/board-game/d2-board-game/d2-board-pattern-move-figure.d.ts.map +1 -1
  111. package/dist/board-game/d2-board-game/d2-board-pattern-move-figure.js +79 -49
  112. package/dist/board-game/d2-board-game/d2-board-pattern-move-figure.js.map +1 -1
  113. package/dist/board-game/d2-board-game/d2-board-table.d.ts +0 -48
  114. package/dist/board-game/d2-board-game/d2-board-table.d.ts.map +1 -1
  115. package/dist/board-game/d2-board-game/d2-board-table.js +262 -182
  116. package/dist/board-game/d2-board-game/d2-board-table.js.map +1 -1
  117. package/dist/board-game/d2-board-game/types.d.ts +0 -4
  118. package/dist/board-game/d2-board-game/types.d.ts.map +1 -1
  119. package/dist/board-game/d2-board-game/types.js +4 -1
  120. package/dist/board-game/d2-board-game/types.js.map +1 -1
  121. package/dist/board-game/dice.js +2 -2
  122. package/dist/board-game/dice.js.map +1 -1
  123. package/dist/board-game/index.d.ts +0 -12
  124. package/dist/board-game/index.d.ts.map +1 -1
  125. package/dist/board-game/index.js +28 -24
  126. package/dist/board-game/index.js.map +1 -1
  127. package/dist/cards-game/cards-game-master.d.ts +7 -8
  128. package/dist/cards-game/cards-game-master.d.ts.map +1 -1
  129. package/dist/cards-game/cards-game-master.js +14 -10
  130. package/dist/cards-game/cards-game-master.js.map +1 -1
  131. package/dist/cards-game/cards-player.d.ts.map +1 -1
  132. package/dist/cards-game/cards-player.js +1 -1
  133. package/dist/cards-game/cards-player.js.map +1 -1
  134. package/dist/cards-game/index.d.ts +1 -2
  135. package/dist/cards-game/index.d.ts.map +1 -1
  136. package/dist/cards-game/index.js +1 -3
  137. package/dist/cards-game/index.js.map +1 -1
  138. package/dist/index.d.ts +0 -1
  139. package/dist/index.d.ts.map +1 -1
  140. package/dist/index.js +1 -1
  141. package/dist/index.js.map +1 -1
  142. package/dist/tests/just-black-jack/domain/black-jack-dealer.d.ts +6 -0
  143. package/dist/tests/just-black-jack/domain/black-jack-dealer.d.ts.map +1 -0
  144. package/dist/tests/just-black-jack/domain/black-jack-dealer.js +14 -0
  145. package/dist/tests/just-black-jack/domain/black-jack-dealer.js.map +1 -0
  146. package/dist/tests/just-black-jack/domain/black-jack-game-master.d.ts +28 -0
  147. package/dist/tests/just-black-jack/domain/black-jack-game-master.d.ts.map +1 -0
  148. package/dist/tests/just-black-jack/domain/black-jack-game-master.js +89 -0
  149. package/dist/tests/just-black-jack/domain/black-jack-game-master.js.map +1 -0
  150. package/dist/tests/just-black-jack/domain/black-jack-player.d.ts +9 -0
  151. package/dist/tests/just-black-jack/domain/black-jack-player.d.ts.map +1 -0
  152. package/dist/tests/just-black-jack/domain/black-jack-player.js +21 -0
  153. package/dist/tests/just-black-jack/domain/black-jack-player.js.map +1 -0
  154. package/dist/tests/just-black-jack/helpers/calculate-result.d.ts +3 -0
  155. package/dist/tests/just-black-jack/helpers/calculate-result.d.ts.map +1 -0
  156. package/dist/tests/just-black-jack/helpers/calculate-result.js +30 -0
  157. package/dist/tests/just-black-jack/helpers/calculate-result.js.map +1 -0
  158. package/dist/tests/just-black-jack/helpers/calculate-result.test.d.ts +2 -0
  159. package/dist/tests/just-black-jack/helpers/calculate-result.test.d.ts.map +1 -0
  160. package/dist/tests/just-black-jack/helpers/calculate-result.test.js +34 -0
  161. package/dist/tests/just-black-jack/helpers/calculate-result.test.js.map +1 -0
  162. package/dist/tests/just-black-jack/rooms/black-jack-simple-room.d.ts +6 -0
  163. package/dist/tests/just-black-jack/rooms/black-jack-simple-room.d.ts.map +1 -0
  164. package/dist/tests/just-black-jack/rooms/black-jack-simple-room.js +13 -0
  165. package/dist/tests/just-black-jack/rooms/black-jack-simple-room.js.map +1 -0
  166. package/dist/tests/just-black-jack/tests/black-jack-simple-room.test.d.ts +2 -0
  167. package/dist/tests/just-black-jack/tests/black-jack-simple-room.test.d.ts.map +1 -0
  168. package/dist/tests/just-black-jack/tests/black-jack-simple-room.test.js +58 -0
  169. package/dist/tests/just-black-jack/tests/black-jack-simple-room.test.js.map +1 -0
  170. package/dist/tests/just-black-jack/tests/common.d.ts +11 -0
  171. package/dist/tests/just-black-jack/tests/common.d.ts.map +1 -0
  172. package/dist/tests/just-black-jack/tests/common.js +51 -0
  173. package/dist/tests/just-black-jack/tests/common.js.map +1 -0
  174. package/package.json +2 -1
  175. package/src/base/base-game-state.type.ts +7 -0
  176. package/src/base/game-control-player-turn.ts +5 -5
  177. package/src/base/game-master.ts +38 -19
  178. package/src/base/game-player-connections-helper.ts +45 -0
  179. package/src/base/game-player.ts +11 -2
  180. package/src/base/game-room.ts +26 -30
  181. package/src/base/game-round.ts +13 -15
  182. package/src/base/game-state-machine.ts +7 -7
  183. package/src/base/game-summary-result.ts +3 -0
  184. package/src/base/game-table-seat.ts +3 -3
  185. package/src/base/game-table-seats.ts +13 -13
  186. package/src/base/game-table.ts +36 -79
  187. package/src/base/index.ts +4 -0
  188. package/src/base/standard-game-state.ts +2 -2
  189. package/src/base-rooms/fast-tournament-room.ts +59 -59
  190. package/src/base-rooms/index.ts +9 -9
  191. package/src/base-rooms/scheduled-tournament-room.ts +181 -181
  192. package/src/base-rooms/simple-room.ts +15 -4
  193. package/src/base-rooms/tournament-room.ts +169 -169
  194. package/src/base-rooms/tournament-state.ts +2 -2
  195. package/src/board-game/base/board-cell.ts +50 -50
  196. package/src/board-game/base/board-figure.ts +49 -49
  197. package/src/board-game/base/board-game-master.ts +56 -56
  198. package/src/board-game/base/board-player-move.ts +29 -29
  199. package/src/board-game/base/board-player.ts +43 -43
  200. package/src/board-game/base/board-table.ts +52 -52
  201. package/src/board-game/d1-board-game/d1-board-table.ts +56 -56
  202. package/src/board-game/d2-board-game/d2-board-cell.ts +30 -30
  203. package/src/board-game/d2-board-game/d2-board-pattern-move-figure.ts +79 -79
  204. package/src/board-game/d2-board-game/d2-board-table.ts +262 -262
  205. package/src/board-game/d2-board-game/types.ts +4 -4
  206. package/src/board-game/dice.ts +1 -1
  207. package/src/board-game/index.ts +28 -28
  208. package/src/cards-game/cards-game-master.ts +20 -16
  209. package/src/cards-game/cards-player.ts +2 -1
  210. package/src/cards-game/index.ts +0 -2
  211. package/src/index.ts +1 -1
  212. package/src/tests/just-black-jack/domain/black-jack-dealer.ts +15 -0
  213. package/src/tests/just-black-jack/domain/black-jack-game-master.ts +102 -0
  214. package/src/tests/just-black-jack/domain/black-jack-player.ts +27 -0
  215. package/src/tests/just-black-jack/helpers/calculate-result.test.ts +49 -0
  216. package/src/tests/just-black-jack/helpers/calculate-result.ts +34 -0
  217. package/src/tests/just-black-jack/rooms/black-jack-simple-room.ts +10 -0
  218. package/src/tests/just-black-jack/tests/black-jack-simple-room.test.ts +75 -0
  219. package/src/tests/just-black-jack/tests/common.ts +63 -0
  220. package/dist/cards-game/cards-table.d.ts +0 -11
  221. package/dist/cards-game/cards-table.d.ts.map +0 -1
  222. package/dist/cards-game/cards-table.js +0 -20
  223. package/dist/cards-game/cards-table.js.map +0 -1
  224. package/src/cards-game/cards-table.ts +0 -28
@@ -1,26 +1,32 @@
1
1
  "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.D2BoardCell = void 0;
4
- const board_cell_1 = require("../base/board-cell");
5
- class D2BoardCell extends board_cell_1.BoardCell {
6
- constructor(id, col, row) {
7
- super(id);
8
- this.col = col;
9
- this.row = row;
10
- }
11
- getRow() {
12
- return this.row;
13
- }
14
- getCol() {
15
- return this.col;
16
- }
17
- getCoordinate() {
18
- var _a, _b;
19
- return {
20
- y: (_a = this.row) !== null && _a !== void 0 ? _a : 0,
21
- x: (_b = this.col) !== null && _b !== void 0 ? _b : 0,
22
- };
23
- }
24
- }
25
- exports.D2BoardCell = D2BoardCell;
2
+ // import { BoardCell } from '../base/board-cell';
3
+ // import { BoardFigure } from '../base/board-figure';
4
+ //
5
+ // import { Coordinate } from './types';
6
+ //
7
+ // export class D2BoardCell<BF extends BoardFigure> extends BoardCell<BF> {
8
+ // private readonly col: number;
9
+ // private readonly row: number;
10
+ //
11
+ // constructor (id: number, col: number, row: number) {
12
+ // super(id);
13
+ // this.col = col;
14
+ // this.row = row;
15
+ // }
16
+ //
17
+ // getRow (): number {
18
+ // return this.row;
19
+ // }
20
+ //
21
+ // getCol (): number {
22
+ // return this.col;
23
+ // }
24
+ //
25
+ // getCoordinate (): Coordinate {
26
+ // return {
27
+ // y: this.row ?? 0,
28
+ // x: this.col ?? 0,
29
+ // };
30
+ // }
31
+ // }
26
32
  //# sourceMappingURL=d2-board-cell.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"d2-board-cell.js","sourceRoot":"","sources":["../../../src/board-game/d2-board-game/d2-board-cell.ts"],"names":[],"mappings":";;;AAAA,mDAA+C;AAK/C,MAAa,WAAoC,SAAQ,sBAAa;IAIlE,YAAa,EAAU,EAAE,GAAW,EAAE,GAAW;QAC7C,KAAK,CAAC,EAAE,CAAC,CAAC;QACV,IAAI,CAAC,GAAG,GAAG,GAAG,CAAC;QACf,IAAI,CAAC,GAAG,GAAG,GAAG,CAAC;IACnB,CAAC;IAED,MAAM;QACF,OAAO,IAAI,CAAC,GAAG,CAAC;IACpB,CAAC;IAED,MAAM;QACF,OAAO,IAAI,CAAC,GAAG,CAAC;IACpB,CAAC;IAED,aAAa;;QACT,OAAO;YACH,CAAC,EAAE,MAAA,IAAI,CAAC,GAAG,mCAAI,CAAC;YAChB,CAAC,EAAE,MAAA,IAAI,CAAC,GAAG,mCAAI,CAAC;SACnB,CAAC;IACN,CAAC;CACJ;AAxBD,kCAwBC"}
1
+ {"version":3,"file":"d2-board-cell.js","sourceRoot":"","sources":["../../../src/board-game/d2-board-game/d2-board-cell.ts"],"names":[],"mappings":";AAAA,kDAAkD;AAClD,sDAAsD;AACtD,EAAE;AACF,wCAAwC;AACxC,EAAE;AACF,2EAA2E;AAC3E,oCAAoC;AACpC,oCAAoC;AACpC,EAAE;AACF,2DAA2D;AAC3D,qBAAqB;AACrB,0BAA0B;AAC1B,0BAA0B;AAC1B,QAAQ;AACR,EAAE;AACF,0BAA0B;AAC1B,2BAA2B;AAC3B,QAAQ;AACR,EAAE;AACF,0BAA0B;AAC1B,2BAA2B;AAC3B,QAAQ;AACR,EAAE;AACF,qCAAqC;AACrC,mBAAmB;AACnB,gCAAgC;AAChC,gCAAgC;AAChC,aAAa;AACb,QAAQ;AACR,IAAI"}
@@ -1,29 +1 @@
1
- import { BoardFigure } from '../base/board-figure';
2
- import { BoardCell } from '../base/board-cell';
3
- import { Coordinate } from './types';
4
- import { ID2BoardTable } from './d2-board-table';
5
- export type KillingMove = {
6
- cellId: number;
7
- figureId: number;
8
- killingCellId?: number;
9
- killingFigureId?: number;
10
- targetCells: Array<number>;
11
- };
12
- export type KillingMoveResult = {
13
- cellId: number;
14
- figureId: number;
15
- paths: Array<KillingMove>;
16
- };
17
- export declare abstract class D2BoardPatternMoveFigure extends BoardFigure {
18
- abstract getMovePatterns(table: ID2BoardTable<BoardFigure>, center: Coordinate): Array<Array<BoardCell<D2BoardPatternMoveFigure>>>;
19
- abstract getMove(path: Array<BoardCell<D2BoardPatternMoveFigure>>): KillingMove | null;
20
- abstract getKill(path: Array<BoardCell<D2BoardPatternMoveFigure>>): KillingMove | null;
21
- private getMovePaths;
22
- getResultMoves(table: ID2BoardTable<BoardFigure>, center: Coordinate): KillingMoveResult | null;
23
- getMoves(table: ID2BoardTable<BoardFigure>, center: Coordinate): Array<KillingMove>;
24
- getKillPatterns(table: ID2BoardTable<BoardFigure>, center: Coordinate): Array<Array<BoardCell<D2BoardPatternMoveFigure>>>;
25
- getKillPaths(table: ID2BoardTable<BoardFigure>, center: Coordinate): Array<KillingMove>;
26
- getKillMoves(table: ID2BoardTable<BoardFigure>, center: Coordinate): Array<KillingMove>;
27
- protected toResult(list: Array<KillingMove>): KillingMoveResult | null;
28
- }
29
1
  //# sourceMappingURL=d2-board-pattern-move-figure.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"d2-board-pattern-move-figure.d.ts","sourceRoot":"","sources":["../../../src/board-game/d2-board-game/d2-board-pattern-move-figure.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,WAAW,EAAE,MAAM,sBAAsB,CAAC;AACnD,OAAO,EAAE,SAAS,EAAE,MAAM,oBAAoB,CAAC;AAE/C,OAAO,EAAE,UAAU,EAAE,MAAM,SAAS,CAAC;AACrC,OAAO,EAAE,aAAa,EAAE,MAAM,kBAAkB,CAAC;AAEjD,MAAM,MAAM,WAAW,GAAG;IACtB,MAAM,EAAE,MAAM,CAAC;IACf,QAAQ,EAAE,MAAM,CAAC;IACjB,aAAa,CAAC,EAAE,MAAM,CAAC;IACvB,eAAe,CAAC,EAAE,MAAM,CAAC;IACzB,WAAW,EAAE,KAAK,CAAC,MAAM,CAAC,CAAC;CAC9B,CAAA;AAED,MAAM,MAAM,iBAAiB,GAAG;IAC5B,MAAM,EAAE,MAAM,CAAC;IACf,QAAQ,EAAE,MAAM,CAAC;IACjB,KAAK,EAAE,KAAK,CAAC,WAAW,CAAC,CAAC;CAC7B,CAAA;AAED,8BAAsB,wBAAyB,SAAQ,WAAW;IAC9D,QAAQ,CAAC,eAAe,CAAE,KAAK,EAAE,aAAa,CAAC,WAAW,CAAC,EAAE,MAAM,EAAE,UAAU,GAAG,KAAK,CAAC,KAAK,CAAC,SAAS,CAAC,wBAAwB,CAAC,CAAC,CAAC;IAEnI,QAAQ,CAAC,OAAO,CAAE,IAAI,EAAE,KAAK,CAAC,SAAS,CAAC,wBAAwB,CAAC,CAAC,GAAG,WAAW,GAAG,IAAI;IAEvF,QAAQ,CAAC,OAAO,CAAE,IAAI,EAAE,KAAK,CAAC,SAAS,CAAC,wBAAwB,CAAC,CAAC,GAAG,WAAW,GAAG,IAAI;IAEvF,OAAO,CAAC,YAAY;IAYpB,cAAc,CAAE,KAAK,EAAE,aAAa,CAAC,WAAW,CAAC,EAAE,MAAM,EAAE,UAAU,GAAG,iBAAiB,GAAG,IAAI;IAIhG,QAAQ,CAAE,KAAK,EAAE,aAAa,CAAC,WAAW,CAAC,EAAE,MAAM,EAAE,UAAU,GAAG,KAAK,CAAC,WAAW,CAAC;IAIpF,eAAe,CAAE,KAAK,EAAE,aAAa,CAAC,WAAW,CAAC,EAAE,MAAM,EAAE,UAAU,GAAG,KAAK,CAAC,KAAK,CAAC,SAAS,CAAC,wBAAwB,CAAC,CAAC,CAAC;IAI1H,YAAY,CAAE,KAAK,EAAE,aAAa,CAAC,WAAW,CAAC,EAAE,MAAM,EAAE,UAAU,GAAG,KAAK,CAAC,WAAW,CAAC;IAYxF,YAAY,CAAE,KAAK,EAAE,aAAa,CAAC,WAAW,CAAC,EAAE,MAAM,EAAE,UAAU,GAAG,KAAK,CAAC,WAAW,CAAC;IAIxF,SAAS,CAAC,QAAQ,CAAE,IAAI,EAAE,KAAK,CAAC,WAAW,CAAC,GAAG,iBAAiB,GAAG,IAAI;CAW1E"}
1
+ {"version":3,"file":"d2-board-pattern-move-figure.d.ts","sourceRoot":"","sources":["../../../src/board-game/d2-board-game/d2-board-pattern-move-figure.ts"],"names":[],"mappings":""}
@@ -1,51 +1,81 @@
1
1
  "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.D2BoardPatternMoveFigure = void 0;
4
- const board_figure_1 = require("../base/board-figure");
5
- class D2BoardPatternMoveFigure extends board_figure_1.BoardFigure {
6
- getMovePaths(table, center) {
7
- const list = [];
8
- this.getMovePatterns(table, center).forEach((path) => {
9
- const move = this.getMove(path);
10
- if (this.getMove(path) && move) {
11
- list.push(move);
12
- }
13
- });
14
- return list;
15
- }
16
- getResultMoves(table, center) {
17
- return this.toResult(this.getMoves(table, center));
18
- }
19
- getMoves(table, center) {
20
- return this.getMovePaths(table, center);
21
- }
22
- getKillPatterns(table, center) {
23
- return this.getMovePatterns(table, center);
24
- }
25
- getKillPaths(table, center) {
26
- const list = [];
27
- this.getKillPatterns(table, center).forEach((path) => {
28
- const kill = this.getKill(path);
29
- if (this.getKill(path) && kill) {
30
- list.push(kill);
31
- }
32
- });
33
- return list;
34
- }
35
- getKillMoves(table, center) {
36
- return this.getKillPaths(table, center);
37
- }
38
- toResult(list) {
39
- var _a, _b;
40
- if (list.length > 0) {
41
- return {
42
- cellId: (_a = list[0].cellId) !== null && _a !== void 0 ? _a : 0,
43
- figureId: (_b = list[0].figureId) !== null && _b !== void 0 ? _b : 0,
44
- paths: list,
45
- };
46
- }
47
- return null;
48
- }
49
- }
50
- exports.D2BoardPatternMoveFigure = D2BoardPatternMoveFigure;
2
+ // import { BoardFigure } from '../base/board-figure';
3
+ // import { BoardCell } from '../base/board-cell';
4
+ //
5
+ // import { Coordinate } from './types';
6
+ // import { ID2BoardTable } from './d2-board-table';
7
+ //
8
+ // export type KillingMove = {
9
+ // cellId: number;
10
+ // figureId: number;
11
+ // killingCellId?: number;
12
+ // killingFigureId?: number;
13
+ // targetCells: Array<number>;
14
+ // }
15
+ //
16
+ // export type KillingMoveResult = {
17
+ // cellId: number;
18
+ // figureId: number;
19
+ // paths: Array<KillingMove>;
20
+ // }
21
+ //
22
+ // export abstract class D2BoardPatternMoveFigure extends BoardFigure {
23
+ // abstract getMovePatterns (table: ID2BoardTable<BoardFigure>, center: Coordinate): Array<Array<BoardCell<D2BoardPatternMoveFigure>>>;
24
+ //
25
+ // abstract getMove (path: Array<BoardCell<D2BoardPatternMoveFigure>>): KillingMove | null;
26
+ //
27
+ // abstract getKill (path: Array<BoardCell<D2BoardPatternMoveFigure>>): KillingMove | null;
28
+ //
29
+ // private getMovePaths (table: ID2BoardTable<BoardFigure>, center: Coordinate): Array<KillingMove> {
30
+ // const list: Array<KillingMove> = [];
31
+ // this.getMovePatterns(table, center).forEach((path) => {
32
+ // const move = this.getMove(path);
33
+ // if (this.getMove(path) && move) {
34
+ // list.push(move);
35
+ // }
36
+ // });
37
+ //
38
+ // return list;
39
+ // }
40
+ //
41
+ // getResultMoves (table: ID2BoardTable<BoardFigure>, center: Coordinate): KillingMoveResult | null {
42
+ // return this.toResult(this.getMoves(table, center));
43
+ // }
44
+ //
45
+ // getMoves (table: ID2BoardTable<BoardFigure>, center: Coordinate): Array<KillingMove> {
46
+ // return this.getMovePaths(table, center);
47
+ // }
48
+ //
49
+ // getKillPatterns (table: ID2BoardTable<BoardFigure>, center: Coordinate): Array<Array<BoardCell<D2BoardPatternMoveFigure>>> {
50
+ // return this.getMovePatterns(table, center);
51
+ // }
52
+ //
53
+ // getKillPaths (table: ID2BoardTable<BoardFigure>, center: Coordinate): Array<KillingMove> {
54
+ // const list: Array<KillingMove> = [];
55
+ // this.getKillPatterns(table, center).forEach((path) => {
56
+ // const kill = this.getKill(path);
57
+ // if (this.getKill(path) && kill) {
58
+ // list.push(kill);
59
+ // }
60
+ // });
61
+ //
62
+ // return list;
63
+ // }
64
+ //
65
+ // getKillMoves (table: ID2BoardTable<BoardFigure>, center: Coordinate): Array<KillingMove> {
66
+ // return this.getKillPaths(table, center);
67
+ // }
68
+ //
69
+ // protected toResult (list: Array<KillingMove>): KillingMoveResult | null {
70
+ // if (list.length > 0) {
71
+ // return {
72
+ // cellId: list[0].cellId ?? 0,
73
+ // figureId: list[0].figureId ?? 0,
74
+ // paths: list,
75
+ // }
76
+ // }
77
+ //
78
+ // return null;
79
+ // }
80
+ // }
51
81
  //# sourceMappingURL=d2-board-pattern-move-figure.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"d2-board-pattern-move-figure.js","sourceRoot":"","sources":["../../../src/board-game/d2-board-game/d2-board-pattern-move-figure.ts"],"names":[],"mappings":";;;AAAA,uDAAmD;AAoBnD,MAAsB,wBAAyB,SAAQ,0BAAW;IAOtD,YAAY,CAAE,KAAiC,EAAE,MAAkB;QACvE,MAAM,IAAI,GAAuB,EAAE,CAAC;QACpC,IAAI,CAAC,eAAe,CAAC,KAAK,EAAE,MAAM,CAAC,CAAC,OAAO,CAAC,CAAC,IAAI,EAAE,EAAE;YACjD,MAAM,IAAI,GAAG,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;YAChC,IAAI,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,IAAI,IAAI,EAAE,CAAC;gBAC7B,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;YACpB,CAAC;QACL,CAAC,CAAC,CAAC;QAEH,OAAO,IAAI,CAAC;IAChB,CAAC;IAED,cAAc,CAAE,KAAiC,EAAE,MAAkB;QACjE,OAAO,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC,CAAC,CAAC;IACvD,CAAC;IAED,QAAQ,CAAE,KAAiC,EAAE,MAAkB;QAC3D,OAAO,IAAI,CAAC,YAAY,CAAC,KAAK,EAAE,MAAM,CAAC,CAAC;IAC5C,CAAC;IAED,eAAe,CAAE,KAAiC,EAAE,MAAkB;QAClE,OAAO,IAAI,CAAC,eAAe,CAAC,KAAK,EAAE,MAAM,CAAC,CAAC;IAC/C,CAAC;IAED,YAAY,CAAE,KAAiC,EAAE,MAAkB;QAC/D,MAAM,IAAI,GAAuB,EAAE,CAAC;QACpC,IAAI,CAAC,eAAe,CAAC,KAAK,EAAE,MAAM,CAAC,CAAC,OAAO,CAAC,CAAC,IAAI,EAAE,EAAE;YACjD,MAAM,IAAI,GAAG,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;YAChC,IAAI,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,IAAI,IAAI,EAAE,CAAC;gBAC7B,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;YACpB,CAAC;QACL,CAAC,CAAC,CAAC;QAEH,OAAO,IAAI,CAAC;IAChB,CAAC;IAED,YAAY,CAAE,KAAiC,EAAE,MAAkB;QAC/D,OAAO,IAAI,CAAC,YAAY,CAAC,KAAK,EAAE,MAAM,CAAC,CAAC;IAC5C,CAAC;IAES,QAAQ,CAAE,IAAwB;;QACxC,IAAI,IAAI,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC;YAClB,OAAO;gBACH,MAAM,EAAE,MAAA,IAAI,CAAC,CAAC,CAAC,CAAC,MAAM,mCAAI,CAAC;gBAC3B,QAAQ,EAAE,MAAA,IAAI,CAAC,CAAC,CAAC,CAAC,QAAQ,mCAAI,CAAC;gBAC/B,KAAK,EAAE,IAAI;aACd,CAAA;QACL,CAAC;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;CACJ;AA1DD,4DA0DC"}
1
+ {"version":3,"file":"d2-board-pattern-move-figure.js","sourceRoot":"","sources":["../../../src/board-game/d2-board-game/d2-board-pattern-move-figure.ts"],"names":[],"mappings":";AAAA,sDAAsD;AACtD,kDAAkD;AAClD,EAAE;AACF,wCAAwC;AACxC,oDAAoD;AACpD,EAAE;AACF,8BAA8B;AAC9B,sBAAsB;AACtB,wBAAwB;AACxB,8BAA8B;AAC9B,gCAAgC;AAChC,kCAAkC;AAClC,IAAI;AACJ,EAAE;AACF,oCAAoC;AACpC,sBAAsB;AACtB,wBAAwB;AACxB,iCAAiC;AACjC,IAAI;AACJ,EAAE;AACF,uEAAuE;AACvE,2IAA2I;AAC3I,EAAE;AACF,+FAA+F;AAC/F,EAAE;AACF,+FAA+F;AAC/F,EAAE;AACF,yGAAyG;AACzG,+CAA+C;AAC/C,kEAAkE;AAClE,+CAA+C;AAC/C,gDAAgD;AAChD,mCAAmC;AACnC,gBAAgB;AAChB,cAAc;AACd,EAAE;AACF,uBAAuB;AACvB,QAAQ;AACR,EAAE;AACF,yGAAyG;AACzG,8DAA8D;AAC9D,QAAQ;AACR,EAAE;AACF,6FAA6F;AAC7F,mDAAmD;AACnD,QAAQ;AACR,EAAE;AACF,mIAAmI;AACnI,sDAAsD;AACtD,QAAQ;AACR,EAAE;AACF,iGAAiG;AACjG,+CAA+C;AAC/C,kEAAkE;AAClE,+CAA+C;AAC/C,gDAAgD;AAChD,mCAAmC;AACnC,gBAAgB;AAChB,cAAc;AACd,EAAE;AACF,uBAAuB;AACvB,QAAQ;AACR,EAAE;AACF,iGAAiG;AACjG,mDAAmD;AACnD,QAAQ;AACR,EAAE;AACF,gFAAgF;AAChF,iCAAiC;AACjC,uBAAuB;AACvB,+CAA+C;AAC/C,mDAAmD;AACnD,+BAA+B;AAC/B,gBAAgB;AAChB,YAAY;AACZ,EAAE;AACF,uBAAuB;AACvB,QAAQ;AACR,IAAI"}
@@ -1,49 +1 @@
1
- import { GamePlayer } from '../../base';
2
- import { GameTableConfig } from '../../base/game-table';
3
- import { BoardFigure } from '../base/board-figure';
4
- import { BoardTable } from '../base/board-table';
5
- import { D2BoardCell } from './d2-board-cell';
6
- import { Coordinate } from './types';
7
- export interface ID2BoardTable<BF extends BoardFigure> {
8
- getUpLeftDiagonal(center: Coordinate): Array<D2BoardCell<BF>>;
9
- getUpRightDiagonal(center: Coordinate): Array<D2BoardCell<BF>>;
10
- getDownLeftDiagonal(center: Coordinate): Array<D2BoardCell<BF>>;
11
- getDownRightDiagonal(center: Coordinate): Array<D2BoardCell<BF>>;
12
- getUpVertical(center: Coordinate): Array<D2BoardCell<BF>>;
13
- getDownVertical(center: Coordinate): Array<D2BoardCell<BF>>;
14
- getLeftHorizontal(center: Coordinate): Array<D2BoardCell<BF>>;
15
- getRightHorizontal(center: Coordinate): Array<D2BoardCell<BF>>;
16
- }
17
- export declare abstract class D2BoardTable<GP extends GamePlayer, GM, GSR, BF extends BoardFigure> extends BoardTable<GP, GM, GSR, BF, D2BoardCell<BF>> implements ID2BoardTable<BF> {
18
- cells: Array<Array<D2BoardCell<BF>>>;
19
- readonly height: number;
20
- readonly width: number;
21
- protected constructor(config: GameTableConfig<GP>, height: number, width: number);
22
- initCells(): void;
23
- getHeight(): number;
24
- getWidth(): number;
25
- getCell(id: number): D2BoardCell<BF> | null;
26
- getCellByCoordinate(y: number, x: number): D2BoardCell<BF> | null;
27
- getCells(): Array<Array<D2BoardCell<BF>>>;
28
- getCellsArray(): Array<D2BoardCell<BF>>;
29
- getUpLeftDiagonal(center: Coordinate): Array<D2BoardCell<BF>>;
30
- getUpRightDiagonal(center: Coordinate): Array<D2BoardCell<BF>>;
31
- getDownLeftDiagonal(center: Coordinate): D2BoardCell<BF>[];
32
- getDownRightDiagonal(center: Coordinate): D2BoardCell<BF>[];
33
- getUpVertical(center: Coordinate): Array<D2BoardCell<BF>>;
34
- getDownVertical(center: Coordinate): Array<D2BoardCell<BF>>;
35
- getLeftHorizontal(center: Coordinate): Array<D2BoardCell<BF>>;
36
- getRightHorizontal(center: Coordinate): Array<D2BoardCell<BF>>;
37
- getEdgedCells(center: Coordinate): Array<D2BoardCell<BF>>;
38
- getEdgedRectangleCells(list: Array<Coordinate>): Array<D2BoardCell<BF>>;
39
- getPistolUpVerticalLeftCells(center: Coordinate): Array<D2BoardCell<BF>>;
40
- getPistolUpVerticalRightCells(center: Coordinate): Array<D2BoardCell<BF>>;
41
- getPistolDownVerticalLeftCells(center: Coordinate): Array<D2BoardCell<BF>>;
42
- getPistolDownVerticalRightCells(center: Coordinate): Array<D2BoardCell<BF>>;
43
- getPistolLeftHorizontalUpCells(center: Coordinate): Array<D2BoardCell<BF>>;
44
- getPistolLeftHorizontalDownCells(center: Coordinate): Array<D2BoardCell<BF>>;
45
- getPistolRightHorizontalUpCells(center: Coordinate): Array<D2BoardCell<BF>>;
46
- getPistolRightHorizontalDownCells(center: Coordinate): Array<D2BoardCell<BF>>;
47
- private getPistolCells;
48
- }
49
1
  //# sourceMappingURL=d2-board-table.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"d2-board-table.d.ts","sourceRoot":"","sources":["../../../src/board-game/d2-board-game/d2-board-table.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,UAAU,EAAE,MAAM,YAAY,CAAC;AACxC,OAAO,EAAE,eAAe,EAAE,MAAM,uBAAuB,CAAC;AACxD,OAAO,EAAE,WAAW,EAAE,MAAM,sBAAsB,CAAC;AACnD,OAAO,EAAE,UAAU,EAAE,MAAM,qBAAqB,CAAC;AAEjD,OAAO,EAAE,WAAW,EAAE,MAAM,iBAAiB,CAAC;AAC9C,OAAO,EAAE,UAAU,EAAE,MAAM,SAAS,CAAC;AAErC,MAAM,WAAW,aAAa,CAAC,EAAE,SAAS,WAAW;IACjD,iBAAiB,CAAE,MAAM,EAAE,UAAU,GAAG,KAAK,CAAC,WAAW,CAAC,EAAE,CAAC,CAAC,CAAC;IAE/D,kBAAkB,CAAE,MAAM,EAAE,UAAU,GAAG,KAAK,CAAC,WAAW,CAAC,EAAE,CAAC,CAAC,CAAC;IAEhE,mBAAmB,CAAE,MAAM,EAAE,UAAU,GAAG,KAAK,CAAC,WAAW,CAAC,EAAE,CAAC,CAAC,CAAC;IAEjE,oBAAoB,CAAE,MAAM,EAAE,UAAU,GAAG,KAAK,CAAC,WAAW,CAAC,EAAE,CAAC,CAAC,CAAC;IAElE,aAAa,CAAE,MAAM,EAAE,UAAU,GAAG,KAAK,CAAC,WAAW,CAAC,EAAE,CAAC,CAAC,CAAC;IAE3D,eAAe,CAAE,MAAM,EAAE,UAAU,GAAG,KAAK,CAAC,WAAW,CAAC,EAAE,CAAC,CAAC,CAAC;IAE7D,iBAAiB,CAAE,MAAM,EAAE,UAAU,GAAG,KAAK,CAAC,WAAW,CAAC,EAAE,CAAC,CAAC,CAAC;IAE/D,kBAAkB,CAAE,MAAM,EAAE,UAAU,GAAG,KAAK,CAAC,WAAW,CAAC,EAAE,CAAC,CAAC,CAAC;CACnE;AAED,8BAAsB,YAAY,CAC9B,EAAE,SAAS,UAAU,EACrB,EAAE,EACF,GAAG,EACH,EAAE,SAAS,WAAW,CACxB,SAAQ,UAAU,CAAC,EAAE,EAAE,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,WAAW,CAAC,EAAE,CAAC,CAAE,YAAW,aAAa,CAAC,EAAE,CAAC;IAC/E,KAAK,EAAE,KAAK,CAAC,KAAK,CAAC,WAAW,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;IACrC,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAC;IACxB,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;IAEvB,SAAS,aAAc,MAAM,EAAE,eAAe,CAAC,EAAE,CAAC,EAAE,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM;IAOjF,SAAS;IAcT,SAAS;IAIT,QAAQ;IAIR,OAAO,CAAE,EAAE,EAAE,MAAM,GAAG,WAAW,CAAC,EAAE,CAAC,GAAG,IAAI;IAI5C,mBAAmB,CAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,GAAG,WAAW,CAAC,EAAE,CAAC,GAAG,IAAI;IAIlE,QAAQ,IAAK,KAAK,CAAC,KAAK,CAAC,WAAW,CAAC,EAAE,CAAC,CAAC,CAAC;IAI1C,aAAa,IAAK,KAAK,CAAC,WAAW,CAAC,EAAE,CAAC,CAAC;IAIxC,iBAAiB,CAAE,MAAM,EAAE,UAAU,GAAG,KAAK,CAAC,WAAW,CAAC,EAAE,CAAC,CAAC;IAa9D,kBAAkB,CAAE,MAAM,EAAE,UAAU,GAAG,KAAK,CAAC,WAAW,CAAC,EAAE,CAAC,CAAC;IAa/D,mBAAmB,CAAE,MAAM,EAAE,UAAU;IAavC,oBAAoB,CAAE,MAAM,EAAE,UAAU;IAaxC,aAAa,CAAE,MAAM,EAAE,UAAU,GAAG,KAAK,CAAC,WAAW,CAAC,EAAE,CAAC,CAAC;IAa1D,eAAe,CAAE,MAAM,EAAE,UAAU,GAAG,KAAK,CAAC,WAAW,CAAC,EAAE,CAAC,CAAC;IAa5D,iBAAiB,CAAE,MAAM,EAAE,UAAU,GAAG,KAAK,CAAC,WAAW,CAAC,EAAE,CAAC,CAAC;IAa9D,kBAAkB,CAAE,MAAM,EAAE,UAAU,GAAG,KAAK,CAAC,WAAW,CAAC,EAAE,CAAC,CAAC;IAa/D,aAAa,CAAE,MAAM,EAAE,UAAU,GAAG,KAAK,CAAC,WAAW,CAAC,EAAE,CAAC,CAAC;IAmB1D,sBAAsB,CAAE,IAAI,EAAE,KAAK,CAAC,UAAU,CAAC,GAAG,KAAK,CAAC,WAAW,CAAC,EAAE,CAAC,CAAC;IAUxE,4BAA4B,CAAE,MAAM,EAAE,UAAU,GAAG,KAAK,CAAC,WAAW,CAAC,EAAE,CAAC,CAAC;IAIzE,6BAA6B,CAAE,MAAM,EAAE,UAAU,GAAG,KAAK,CAAC,WAAW,CAAC,EAAE,CAAC,CAAC;IAI1E,8BAA8B,CAAE,MAAM,EAAE,UAAU,GAAG,KAAK,CAAC,WAAW,CAAC,EAAE,CAAC,CAAC;IAI3E,+BAA+B,CAAE,MAAM,EAAE,UAAU,GAAG,KAAK,CAAC,WAAW,CAAC,EAAE,CAAC,CAAC;IAI5E,8BAA8B,CAAE,MAAM,EAAE,UAAU,GAAG,KAAK,CAAC,WAAW,CAAC,EAAE,CAAC,CAAC;IAI3E,gCAAgC,CAAE,MAAM,EAAE,UAAU,GAAG,KAAK,CAAC,WAAW,CAAC,EAAE,CAAC,CAAC;IAI7E,+BAA+B,CAAE,MAAM,EAAE,UAAU,GAAG,KAAK,CAAC,WAAW,CAAC,EAAE,CAAC,CAAC;IAI5E,iCAAiC,CAAE,MAAM,EAAE,UAAU,GAAG,KAAK,CAAC,WAAW,CAAC,EAAE,CAAC,CAAC;IAI9E,OAAO,CAAC,cAAc;CAazB"}
1
+ {"version":3,"file":"d2-board-table.d.ts","sourceRoot":"","sources":["../../../src/board-game/d2-board-game/d2-board-table.ts"],"names":[],"mappings":""}