jp.ms.common.engine 1.0.3 → 1.0.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (224) hide show
  1. package/dist/base/base-game-state.type.d.ts +8 -0
  2. package/dist/base/base-game-state.type.d.ts.map +1 -0
  3. package/dist/base/base-game-state.type.js +3 -0
  4. package/dist/base/base-game-state.type.js.map +1 -0
  5. package/dist/base/game-control-player-turn.d.ts +4 -4
  6. package/dist/base/game-control-player-turn.d.ts.map +1 -1
  7. package/dist/base/game-control-player-turn.js.map +1 -1
  8. package/dist/base/game-master.d.ts +27 -21
  9. package/dist/base/game-master.d.ts.map +1 -1
  10. package/dist/base/game-master.js +17 -2
  11. package/dist/base/game-master.js.map +1 -1
  12. package/dist/base/game-player-connections-helper.d.ts +22 -0
  13. package/dist/base/game-player-connections-helper.d.ts.map +1 -0
  14. package/dist/base/game-player-connections-helper.js +37 -0
  15. package/dist/base/game-player-connections-helper.js.map +1 -0
  16. package/dist/base/game-player.d.ts +4 -1
  17. package/dist/base/game-player.d.ts.map +1 -1
  18. package/dist/base/game-player.js +8 -1
  19. package/dist/base/game-player.js.map +1 -1
  20. package/dist/base/game-room.d.ts +15 -17
  21. package/dist/base/game-room.d.ts.map +1 -1
  22. package/dist/base/game-room.js +16 -17
  23. package/dist/base/game-room.js.map +1 -1
  24. package/dist/base/game-round.d.ts +8 -10
  25. package/dist/base/game-round.d.ts.map +1 -1
  26. package/dist/base/game-round.js +5 -4
  27. package/dist/base/game-round.js.map +1 -1
  28. package/dist/base/game-state-machine.d.ts +4 -4
  29. package/dist/base/game-state-machine.d.ts.map +1 -1
  30. package/dist/base/game-state-machine.js.map +1 -1
  31. package/dist/base/game-summary-result.d.ts +3 -0
  32. package/dist/base/game-summary-result.d.ts.map +1 -0
  33. package/dist/base/game-summary-result.js +7 -0
  34. package/dist/base/game-summary-result.js.map +1 -0
  35. package/dist/base/game-table-seat.d.ts +3 -3
  36. package/dist/base/game-table-seat.d.ts.map +1 -1
  37. package/dist/base/game-table-seat.js.map +1 -1
  38. package/dist/base/game-table-seats.d.ts +12 -12
  39. package/dist/base/game-table-seats.d.ts.map +1 -1
  40. package/dist/base/game-table-seats.js.map +1 -1
  41. package/dist/base/game-table.d.ts +26 -51
  42. package/dist/base/game-table.d.ts.map +1 -1
  43. package/dist/base/game-table.js +7 -0
  44. package/dist/base/game-table.js.map +1 -1
  45. package/dist/base/index.d.ts +3 -1
  46. package/dist/base/index.d.ts.map +1 -1
  47. package/dist/base/index.js +3 -1
  48. package/dist/base/index.js.map +1 -1
  49. package/dist/base/standard-game-state.d.ts +2 -2
  50. package/dist/base/standard-game-state.d.ts.map +1 -1
  51. package/dist/base/standard-game-state.js +1 -1
  52. package/dist/base/standard-game-state.js.map +1 -1
  53. package/dist/base-rooms/fast-tournament-room.d.ts +0 -13
  54. package/dist/base-rooms/fast-tournament-room.d.ts.map +1 -1
  55. package/dist/base-rooms/fast-tournament-room.js +59 -51
  56. package/dist/base-rooms/fast-tournament-room.js.map +1 -1
  57. package/dist/base-rooms/index.d.ts +1 -5
  58. package/dist/base-rooms/index.d.ts.map +1 -1
  59. package/dist/base-rooms/index.js +3 -9
  60. package/dist/base-rooms/index.js.map +1 -1
  61. package/dist/base-rooms/scheduled-tournament-room.d.ts +0 -27
  62. package/dist/base-rooms/scheduled-tournament-room.d.ts.map +1 -1
  63. package/dist/base-rooms/scheduled-tournament-room.js +181 -164
  64. package/dist/base-rooms/scheduled-tournament-room.js.map +1 -1
  65. package/dist/base-rooms/simple-room.d.ts +5 -4
  66. package/dist/base-rooms/simple-room.d.ts.map +1 -1
  67. package/dist/base-rooms/simple-room.js +16 -0
  68. package/dist/base-rooms/simple-room.js.map +1 -1
  69. package/dist/base-rooms/tournament-room.d.ts +0 -46
  70. package/dist/base-rooms/tournament-room.d.ts.map +1 -1
  71. package/dist/base-rooms/tournament-room.js +169 -109
  72. package/dist/base-rooms/tournament-room.js.map +1 -1
  73. package/dist/base-rooms/tournament-state.d.ts +2 -2
  74. package/dist/base-rooms/tournament-state.d.ts.map +1 -1
  75. package/dist/base-rooms/tournament-state.js +2 -2
  76. package/dist/base-rooms/tournament-state.js.map +1 -1
  77. package/dist/board-game/base/board-cell.d.ts +0 -15
  78. package/dist/board-game/base/board-cell.d.ts.map +1 -1
  79. package/dist/board-game/base/board-cell.js +50 -40
  80. package/dist/board-game/base/board-cell.js.map +1 -1
  81. package/dist/board-game/base/board-figure.d.ts +0 -15
  82. package/dist/board-game/base/board-figure.d.ts.map +1 -1
  83. package/dist/board-game/base/board-figure.js +49 -36
  84. package/dist/board-game/base/board-figure.js.map +1 -1
  85. package/dist/board-game/base/board-game-master.d.ts +0 -18
  86. package/dist/board-game/base/board-game-master.d.ts.map +1 -1
  87. package/dist/board-game/base/board-game-master.js +56 -34
  88. package/dist/board-game/base/board-game-master.js.map +1 -1
  89. package/dist/board-game/base/board-player-move.d.ts +0 -10
  90. package/dist/board-game/base/board-player-move.d.ts.map +1 -1
  91. package/dist/board-game/base/board-player-move.js +29 -28
  92. package/dist/board-game/base/board-player-move.js.map +1 -1
  93. package/dist/board-game/base/board-player.d.ts +0 -12
  94. package/dist/board-game/base/board-player.d.ts.map +1 -1
  95. package/dist/board-game/base/board-player.js +43 -29
  96. package/dist/board-game/base/board-player.js.map +1 -1
  97. package/dist/board-game/base/board-table.d.ts +0 -16
  98. package/dist/board-game/base/board-table.d.ts.map +1 -1
  99. package/dist/board-game/base/board-table.js +52 -33
  100. package/dist/board-game/base/board-table.js.map +1 -1
  101. package/dist/board-game/d1-board-game/d1-board-table.d.ts +0 -18
  102. package/dist/board-game/d1-board-game/d1-board-table.d.ts.map +1 -1
  103. package/dist/board-game/d1-board-game/d1-board-table.js +56 -39
  104. package/dist/board-game/d1-board-game/d1-board-table.js.map +1 -1
  105. package/dist/board-game/d2-board-game/d2-board-cell.d.ts +0 -11
  106. package/dist/board-game/d2-board-game/d2-board-cell.d.ts.map +1 -1
  107. package/dist/board-game/d2-board-game/d2-board-cell.js +30 -24
  108. package/dist/board-game/d2-board-game/d2-board-cell.js.map +1 -1
  109. package/dist/board-game/d2-board-game/d2-board-pattern-move-figure.d.ts +0 -28
  110. package/dist/board-game/d2-board-game/d2-board-pattern-move-figure.d.ts.map +1 -1
  111. package/dist/board-game/d2-board-game/d2-board-pattern-move-figure.js +79 -49
  112. package/dist/board-game/d2-board-game/d2-board-pattern-move-figure.js.map +1 -1
  113. package/dist/board-game/d2-board-game/d2-board-table.d.ts +0 -48
  114. package/dist/board-game/d2-board-game/d2-board-table.d.ts.map +1 -1
  115. package/dist/board-game/d2-board-game/d2-board-table.js +262 -182
  116. package/dist/board-game/d2-board-game/d2-board-table.js.map +1 -1
  117. package/dist/board-game/d2-board-game/types.d.ts +0 -4
  118. package/dist/board-game/d2-board-game/types.d.ts.map +1 -1
  119. package/dist/board-game/d2-board-game/types.js +4 -1
  120. package/dist/board-game/d2-board-game/types.js.map +1 -1
  121. package/dist/board-game/dice.js +2 -2
  122. package/dist/board-game/dice.js.map +1 -1
  123. package/dist/board-game/index.d.ts +0 -12
  124. package/dist/board-game/index.d.ts.map +1 -1
  125. package/dist/board-game/index.js +28 -24
  126. package/dist/board-game/index.js.map +1 -1
  127. package/dist/cards-game/cards-game-master.d.ts +7 -8
  128. package/dist/cards-game/cards-game-master.d.ts.map +1 -1
  129. package/dist/cards-game/cards-game-master.js +14 -10
  130. package/dist/cards-game/cards-game-master.js.map +1 -1
  131. package/dist/cards-game/cards-player.d.ts.map +1 -1
  132. package/dist/cards-game/cards-player.js +1 -1
  133. package/dist/cards-game/cards-player.js.map +1 -1
  134. package/dist/cards-game/index.d.ts +1 -2
  135. package/dist/cards-game/index.d.ts.map +1 -1
  136. package/dist/cards-game/index.js +1 -3
  137. package/dist/cards-game/index.js.map +1 -1
  138. package/dist/index.d.ts +0 -1
  139. package/dist/index.d.ts.map +1 -1
  140. package/dist/index.js +1 -1
  141. package/dist/index.js.map +1 -1
  142. package/dist/tests/just-black-jack/domain/black-jack-dealer.d.ts +6 -0
  143. package/dist/tests/just-black-jack/domain/black-jack-dealer.d.ts.map +1 -0
  144. package/dist/tests/just-black-jack/domain/black-jack-dealer.js +14 -0
  145. package/dist/tests/just-black-jack/domain/black-jack-dealer.js.map +1 -0
  146. package/dist/tests/just-black-jack/domain/black-jack-game-master.d.ts +28 -0
  147. package/dist/tests/just-black-jack/domain/black-jack-game-master.d.ts.map +1 -0
  148. package/dist/tests/just-black-jack/domain/black-jack-game-master.js +89 -0
  149. package/dist/tests/just-black-jack/domain/black-jack-game-master.js.map +1 -0
  150. package/dist/tests/just-black-jack/domain/black-jack-player.d.ts +9 -0
  151. package/dist/tests/just-black-jack/domain/black-jack-player.d.ts.map +1 -0
  152. package/dist/tests/just-black-jack/domain/black-jack-player.js +21 -0
  153. package/dist/tests/just-black-jack/domain/black-jack-player.js.map +1 -0
  154. package/dist/tests/just-black-jack/helpers/calculate-result.d.ts +3 -0
  155. package/dist/tests/just-black-jack/helpers/calculate-result.d.ts.map +1 -0
  156. package/dist/tests/just-black-jack/helpers/calculate-result.js +30 -0
  157. package/dist/tests/just-black-jack/helpers/calculate-result.js.map +1 -0
  158. package/dist/tests/just-black-jack/helpers/calculate-result.test.d.ts +2 -0
  159. package/dist/tests/just-black-jack/helpers/calculate-result.test.d.ts.map +1 -0
  160. package/dist/tests/just-black-jack/helpers/calculate-result.test.js +34 -0
  161. package/dist/tests/just-black-jack/helpers/calculate-result.test.js.map +1 -0
  162. package/dist/tests/just-black-jack/rooms/black-jack-simple-room.d.ts +6 -0
  163. package/dist/tests/just-black-jack/rooms/black-jack-simple-room.d.ts.map +1 -0
  164. package/dist/tests/just-black-jack/rooms/black-jack-simple-room.js +13 -0
  165. package/dist/tests/just-black-jack/rooms/black-jack-simple-room.js.map +1 -0
  166. package/dist/tests/just-black-jack/tests/black-jack-simple-room.test.d.ts +2 -0
  167. package/dist/tests/just-black-jack/tests/black-jack-simple-room.test.d.ts.map +1 -0
  168. package/dist/tests/just-black-jack/tests/black-jack-simple-room.test.js +58 -0
  169. package/dist/tests/just-black-jack/tests/black-jack-simple-room.test.js.map +1 -0
  170. package/dist/tests/just-black-jack/tests/common.d.ts +11 -0
  171. package/dist/tests/just-black-jack/tests/common.d.ts.map +1 -0
  172. package/dist/tests/just-black-jack/tests/common.js +51 -0
  173. package/dist/tests/just-black-jack/tests/common.js.map +1 -0
  174. package/package.json +2 -1
  175. package/src/base/base-game-state.type.ts +7 -0
  176. package/src/base/game-control-player-turn.ts +5 -5
  177. package/src/base/game-master.ts +38 -19
  178. package/src/base/game-player-connections-helper.ts +45 -0
  179. package/src/base/game-player.ts +11 -2
  180. package/src/base/game-room.ts +26 -30
  181. package/src/base/game-round.ts +13 -15
  182. package/src/base/game-state-machine.ts +7 -7
  183. package/src/base/game-summary-result.ts +3 -0
  184. package/src/base/game-table-seat.ts +3 -3
  185. package/src/base/game-table-seats.ts +13 -13
  186. package/src/base/game-table.ts +36 -79
  187. package/src/base/index.ts +4 -0
  188. package/src/base/standard-game-state.ts +2 -2
  189. package/src/base-rooms/fast-tournament-room.ts +59 -59
  190. package/src/base-rooms/index.ts +9 -9
  191. package/src/base-rooms/scheduled-tournament-room.ts +181 -181
  192. package/src/base-rooms/simple-room.ts +15 -4
  193. package/src/base-rooms/tournament-room.ts +169 -169
  194. package/src/base-rooms/tournament-state.ts +2 -2
  195. package/src/board-game/base/board-cell.ts +50 -50
  196. package/src/board-game/base/board-figure.ts +49 -49
  197. package/src/board-game/base/board-game-master.ts +56 -56
  198. package/src/board-game/base/board-player-move.ts +29 -29
  199. package/src/board-game/base/board-player.ts +43 -43
  200. package/src/board-game/base/board-table.ts +52 -52
  201. package/src/board-game/d1-board-game/d1-board-table.ts +56 -56
  202. package/src/board-game/d2-board-game/d2-board-cell.ts +30 -30
  203. package/src/board-game/d2-board-game/d2-board-pattern-move-figure.ts +79 -79
  204. package/src/board-game/d2-board-game/d2-board-table.ts +262 -262
  205. package/src/board-game/d2-board-game/types.ts +4 -4
  206. package/src/board-game/dice.ts +1 -1
  207. package/src/board-game/index.ts +28 -28
  208. package/src/cards-game/cards-game-master.ts +20 -16
  209. package/src/cards-game/cards-player.ts +2 -1
  210. package/src/cards-game/index.ts +0 -2
  211. package/src/index.ts +1 -1
  212. package/src/tests/just-black-jack/domain/black-jack-dealer.ts +15 -0
  213. package/src/tests/just-black-jack/domain/black-jack-game-master.ts +102 -0
  214. package/src/tests/just-black-jack/domain/black-jack-player.ts +27 -0
  215. package/src/tests/just-black-jack/helpers/calculate-result.test.ts +49 -0
  216. package/src/tests/just-black-jack/helpers/calculate-result.ts +34 -0
  217. package/src/tests/just-black-jack/rooms/black-jack-simple-room.ts +10 -0
  218. package/src/tests/just-black-jack/tests/black-jack-simple-room.test.ts +75 -0
  219. package/src/tests/just-black-jack/tests/common.ts +63 -0
  220. package/dist/cards-game/cards-table.d.ts +0 -11
  221. package/dist/cards-game/cards-table.d.ts.map +0 -1
  222. package/dist/cards-game/cards-table.js +0 -20
  223. package/dist/cards-game/cards-table.js.map +0 -1
  224. package/src/cards-game/cards-table.ts +0 -28
@@ -1 +1 @@
1
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+ {"version":3,"file":"board-game-master.d.ts","sourceRoot":"","sources":["../../../src/board-game/base/board-game-master.ts"],"names":[],"mappings":""}
@@ -1,36 +1,58 @@
1
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  "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.BoardGameMaster = void 0;
4
- const base_1 = require("../../base");
5
- class BoardGameMaster extends base_1.GameMaster {
6
- constructor() {
7
- super(...arguments);
8
- this.figuresCount = 0;
9
- }
10
- setFiguresStartPositions(figures) {
11
- this.figuresStartPositions = figures;
12
- }
13
- findPath(possibleMoves, movingFigureId, movingFigureNewPosition) {
14
- const foundMove = possibleMoves.find((item) => item.figureId === movingFigureId);
15
- if (foundMove) {
16
- return foundMove.paths.find((path) => path.targetCells.find((targetCell) => targetCell === movingFigureNewPosition));
17
- }
18
- }
19
- killFigure(cell) {
20
- var _a, _b;
21
- const killedFigure = cell === null || cell === void 0 ? void 0 : cell.popFigure();
22
- const rival = this.table.getPlayerByColor((_a = killedFigure === null || killedFigure === void 0 ? void 0 : killedFigure.getColor()) !== null && _a !== void 0 ? _a : 0);
23
- rival === null || rival === void 0 ? void 0 : rival.popFigure((_b = killedFigure === null || killedFigure === void 0 ? void 0 : killedFigure.getId()) !== null && _b !== void 0 ? _b : 0);
24
- }
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- isFinish() {
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- return this.table.getPlayers().filter((item) => item.hasNoFigures()).length > 0;
27
- }
28
- getFiguresCount() {
29
- return this.figuresCount;
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- }
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- increaseFiguresCount() {
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- this.figuresCount += 1;
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- }
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- }
35
- exports.BoardGameMaster = BoardGameMaster;
2
+ // import { GameMaster } from '../../base';
3
+ // import { IGameRound } from '../../base/game-round';
4
+ // import { BoardPlayer } from './board-player';
5
+ // import { IGameTable } from '../../base/game-table';
6
+ //
7
+ // import { KillingMove, KillingMoveResult } from '../d2-board-game/d2-board-pattern-move-figure';
8
+ // import { BoardCell } from './board-cell';
9
+ // import { BoardFigure } from './board-figure';
10
+ //
11
+ // export abstract class BoardGameMaster<
12
+ // GT extends IGameTable<GP>,
13
+ // GR extends IGameRound<GP>,
14
+ // GP extends BoardPlayer,
15
+ // GSR,
16
+ // > extends GameMaster<GT, GR, GP, GSR> {
17
+ // private figuresCount: number = 0;
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+ //
19
+ // abstract initStartFigures ();
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+ //
21
+ // abstract figuresStartPositions: Array<Array<number>>;
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+ //
23
+ // setFiguresStartPositions (figures: Array<Array<number>>) {
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+ // this.figuresStartPositions = figures;
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+ // }
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+ //
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+ // findPath (
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+ // possibleMoves: Array<KillingMoveResult>,
29
+ // movingFigureId: number | undefined,
30
+ // movingFigureNewPosition: number | undefined,
31
+ // ): KillingMove | undefined {
32
+ // const foundMove = possibleMoves.find((item) => item.figureId === movingFigureId);
33
+ //
34
+ // if (foundMove) {
35
+ // return foundMove.paths.find((path) => path.targetCells.find((targetCell) => targetCell === movingFigureNewPosition));
36
+ // }
37
+ // }
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+ //
39
+ // killFigure (cell: BoardCell<BoardFigure> | null) {
40
+ // const killedFigure = cell?.popFigure();
41
+ // const rival = this.table.getPlayerByColor(killedFigure?.getColor() ?? 0);
42
+ // rival?.popFigure(killedFigure?.getId() ?? 0);
43
+ // }
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+ //
45
+ // isFinish () {
46
+ // return this.table.getPlayers().filter((item) => item.hasNoFigures()).length > 0;
47
+ // }
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+ //
49
+ // getFiguresCount () {
50
+ // return this.figuresCount;
51
+ // }
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+ //
53
+ // increaseFiguresCount () {
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+ // this.figuresCount += 1;
55
+ // }
56
+ // }
57
+ //
36
58
  //# sourceMappingURL=board-game-master.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"board-game-master.js","sourceRoot":"","sources":["../../../src/board-game/base/board-game-master.ts"],"names":[],"mappings":";;;AAAA,qCAAwC;AASxC,MAAsB,eAKpB,SAAQ,iBAA2B;IALrC;;QAMY,iBAAY,GAAW,CAAC,CAAC;IAuCrC,CAAC;IAjCG,wBAAwB,CAAE,OAA6B;QACnD,IAAI,CAAC,qBAAqB,GAAG,OAAO,CAAC;IACzC,CAAC;IAED,QAAQ,CACJ,aAAuC,EACvC,cAAkC,EAClC,uBAA2C;QAE3C,MAAM,SAAS,GAAG,aAAa,CAAC,IAAI,CAAC,CAAC,IAAI,EAAE,EAAE,CAAC,IAAI,CAAC,QAAQ,KAAK,cAAc,CAAC,CAAC;QAEjF,IAAI,SAAS,EAAE,CAAC;YACZ,OAAO,SAAS,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,IAAI,EAAE,EAAE,CAAC,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC,UAAU,EAAE,EAAE,CAAC,UAAU,KAAK,uBAAuB,CAAC,CAAC,CAAC;QACzH,CAAC;IACL,CAAC;IAED,UAAU,CAAE,IAAmC;;QAC3C,MAAM,YAAY,GAAG,IAAI,aAAJ,IAAI,uBAAJ,IAAI,CAAE,SAAS,EAAE,CAAC;QACvC,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,MAAA,YAAY,aAAZ,YAAY,uBAAZ,YAAY,CAAE,QAAQ,EAAE,mCAAI,CAAC,CAAC,CAAC;QACzE,KAAK,aAAL,KAAK,uBAAL,KAAK,CAAE,SAAS,CAAC,MAAA,YAAY,aAAZ,YAAY,uBAAZ,YAAY,CAAE,KAAK,EAAE,mCAAI,CAAC,CAAC,CAAC;IACjD,CAAC;IAED,QAAQ;QACJ,OAAO,IAAI,CAAC,KAAK,CAAC,UAAU,EAAE,CAAC,MAAM,CAAC,CAAC,IAAI,EAAE,EAAE,CAAC,IAAI,CAAC,YAAY,EAAE,CAAC,CAAC,MAAM,GAAG,CAAC,CAAC;IACpF,CAAC;IAED,eAAe;QACX,OAAO,IAAI,CAAC,YAAY,CAAC;IAC7B,CAAC;IAED,oBAAoB;QAChB,IAAI,CAAC,YAAY,IAAI,CAAC,CAAC;IAC3B,CAAC;CACJ;AA7CD,0CA6CC"}
1
+ {"version":3,"file":"board-game-master.js","sourceRoot":"","sources":["../../../src/board-game/base/board-game-master.ts"],"names":[],"mappings":";AAAA,2CAA2C;AAC3C,sDAAsD;AACtD,gDAAgD;AAChD,sDAAsD;AACtD,EAAE;AACF,kGAAkG;AAClG,4CAA4C;AAC5C,gDAAgD;AAChD,EAAE;AACF,yCAAyC;AACzC,iCAAiC;AACjC,iCAAiC;AACjC,8BAA8B;AAC9B,WAAW;AACX,0CAA0C;AAC1C,wCAAwC;AACxC,EAAE;AACF,oCAAoC;AACpC,EAAE;AACF,4DAA4D;AAC5D,EAAE;AACF,iEAAiE;AACjE,gDAAgD;AAChD,QAAQ;AACR,EAAE;AACF,iBAAiB;AACjB,mDAAmD;AACnD,8CAA8C;AAC9C,uDAAuD;AACvD,mCAAmC;AACnC,4FAA4F;AAC5F,EAAE;AACF,2BAA2B;AAC3B,oIAAoI;AACpI,YAAY;AACZ,QAAQ;AACR,EAAE;AACF,yDAAyD;AACzD,kDAAkD;AAClD,oFAAoF;AACpF,wDAAwD;AACxD,QAAQ;AACR,EAAE;AACF,oBAAoB;AACpB,2FAA2F;AAC3F,QAAQ;AACR,EAAE;AACF,2BAA2B;AAC3B,oCAAoC;AACpC,QAAQ;AACR,EAAE;AACF,gCAAgC;AAChC,kCAAkC;AAClC,QAAQ;AACR,IAAI;AACJ,EAAE"}
@@ -1,11 +1 @@
1
- import { GamePlayerMove } from '../../base/game-player-move';
2
- export declare class BoardPlayerMove {
3
- private readonly move?;
4
- constructor(move: GamePlayerMove | undefined);
5
- getRoomId(): string;
6
- getTableId(): string;
7
- getAction(): string;
8
- getFigureId(): number | undefined;
9
- getFigureNewPosition(): number | undefined;
10
- }
11
1
  //# sourceMappingURL=board-player-move.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"board-player-move.d.ts","sourceRoot":"","sources":["../../../src/board-game/base/board-player-move.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,cAAc,EAAE,MAAM,6BAA6B,CAAC;AAE7D,qBAAa,eAAe;IACxB,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAiB;gBAE1B,IAAI,EAAE,cAAc,GAAG,SAAS;IAI7C,SAAS;IAIT,UAAU;IAIV,SAAS;IAIT,WAAW,IAAK,MAAM,GAAG,SAAS;IAIlC,oBAAoB,IAAK,MAAM,GAAG,SAAS;CAG9C"}
1
+ {"version":3,"file":"board-player-move.d.ts","sourceRoot":"","sources":["../../../src/board-game/base/board-player-move.ts"],"names":[],"mappings":""}
@@ -1,30 +1,31 @@
1
1
  "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.BoardPlayerMove = void 0;
4
- class BoardPlayerMove {
5
- constructor(move) {
6
- this.move = move;
7
- }
8
- getRoomId() {
9
- var _a;
10
- return (_a = this.move) === null || _a === void 0 ? void 0 : _a.getRoomId();
11
- }
12
- getTableId() {
13
- var _a;
14
- return (_a = this.move) === null || _a === void 0 ? void 0 : _a.getTableId();
15
- }
16
- getAction() {
17
- var _a;
18
- return (_a = this.move) === null || _a === void 0 ? void 0 : _a.getAction();
19
- }
20
- getFigureId() {
21
- var _a, _b;
22
- return parseInt((_b = (_a = this.move) === null || _a === void 0 ? void 0 : _a.getAttr('figureId')) !== null && _b !== void 0 ? _b : '', 10);
23
- }
24
- getFigureNewPosition() {
25
- var _a, _b;
26
- return parseInt((_b = (_a = this.move) === null || _a === void 0 ? void 0 : _a.getAttr('figureNewPosition')) !== null && _b !== void 0 ? _b : '', 10);
27
- }
28
- }
29
- exports.BoardPlayerMove = BoardPlayerMove;
2
+ // import { GamePlayerMove } from '../../base/game-player-move';
3
+ //
4
+ // export class BoardPlayerMove {
5
+ // private readonly move?: GamePlayerMove;
6
+ //
7
+ // constructor (move: GamePlayerMove | undefined) {
8
+ // this.move = move;
9
+ // }
10
+ //
11
+ // getRoomId () {
12
+ // return this.move?.getRoomId();
13
+ // }
14
+ //
15
+ // getTableId () {
16
+ // return this.move?.getTableId();
17
+ // }
18
+ //
19
+ // getAction () {
20
+ // return this.move?.getAction();
21
+ // }
22
+ //
23
+ // getFigureId (): number | undefined {
24
+ // return parseInt(this.move?.getAttr('figureId') ?? '', 10);
25
+ // }
26
+ //
27
+ // getFigureNewPosition (): number | undefined {
28
+ // return parseInt(this.move?.getAttr('figureNewPosition') ?? '', 10);
29
+ // }
30
+ // }
30
31
  //# sourceMappingURL=board-player-move.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"board-player-move.js","sourceRoot":"","sources":["../../../src/board-game/base/board-player-move.ts"],"names":[],"mappings":";;;AAEA,MAAa,eAAe;IAGxB,YAAa,IAAgC;QACzC,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;IACrB,CAAC;IAED,SAAS;;QACL,OAAO,MAAA,IAAI,CAAC,IAAI,0CAAE,SAAS,EAAE,CAAC;IAClC,CAAC;IAED,UAAU;;QACN,OAAO,MAAA,IAAI,CAAC,IAAI,0CAAE,UAAU,EAAE,CAAC;IACnC,CAAC;IAED,SAAS;;QACL,OAAO,MAAA,IAAI,CAAC,IAAI,0CAAE,SAAS,EAAE,CAAC;IAClC,CAAC;IAED,WAAW;;QACP,OAAO,QAAQ,CAAC,MAAA,MAAA,IAAI,CAAC,IAAI,0CAAE,OAAO,CAAC,UAAU,CAAC,mCAAI,EAAE,EAAE,EAAE,CAAC,CAAC;IAC9D,CAAC;IAED,oBAAoB;;QAChB,OAAO,QAAQ,CAAC,MAAA,MAAA,IAAI,CAAC,IAAI,0CAAE,OAAO,CAAC,mBAAmB,CAAC,mCAAI,EAAE,EAAE,EAAE,CAAC,CAAC;IACvE,CAAC;CACJ;AA1BD,0CA0BC"}
1
+ {"version":3,"file":"board-player-move.js","sourceRoot":"","sources":["../../../src/board-game/base/board-player-move.ts"],"names":[],"mappings":";AAAA,gEAAgE;AAChE,EAAE;AACF,iCAAiC;AACjC,8CAA8C;AAC9C,EAAE;AACF,uDAAuD;AACvD,4BAA4B;AAC5B,QAAQ;AACR,EAAE;AACF,qBAAqB;AACrB,yCAAyC;AACzC,QAAQ;AACR,EAAE;AACF,sBAAsB;AACtB,0CAA0C;AAC1C,QAAQ;AACR,EAAE;AACF,qBAAqB;AACrB,yCAAyC;AACzC,QAAQ;AACR,EAAE;AACF,2CAA2C;AAC3C,qEAAqE;AACrE,QAAQ;AACR,EAAE;AACF,oDAAoD;AACpD,8EAA8E;AAC9E,QAAQ;AACR,IAAI"}
@@ -1,13 +1 @@
1
- import { GamePlayer } from '../../base';
2
- import { BoardFigure } from './board-figure';
3
- export declare abstract class BoardPlayer extends GamePlayer {
4
- private readonly figures;
5
- constructor(id: string, fullName: string, avatarUrl: string, balance: number, color: number);
6
- getFigures(): Array<BoardFigure>;
7
- hasNoFigures(): boolean;
8
- addFigure(figure: BoardFigure): void;
9
- popFigure(figureId: number): void;
10
- findFigure(figureId: number): BoardFigure;
11
- hasFigure(figureId: number): boolean;
12
- }
13
1
  //# sourceMappingURL=board-player.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"board-player.d.ts","sourceRoot":"","sources":["../../../src/board-game/base/board-player.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,UAAU,EAAE,MAAM,YAAY,CAAC;AACxC,OAAO,EAAE,WAAW,EAAE,MAAM,gBAAgB,CAAC;AAE7C,8BAAsB,WAAY,SAAQ,UAAU;IAChD,OAAO,CAAC,QAAQ,CAAC,OAAO,CAAqB;gBAGzC,EAAE,EAAE,MAAM,EACV,QAAQ,EAAE,MAAM,EAChB,SAAS,EAAE,MAAM,EACjB,OAAO,EAAE,MAAM,EACf,KAAK,EAAE,MAAM;IAMjB,UAAU,IAAK,KAAK,CAAC,WAAW,CAAC;IAIjC,YAAY,IAAK,OAAO;IAIxB,SAAS,CAAE,MAAM,EAAE,WAAW,GAAG,IAAI;IAIrC,SAAS,CAAE,QAAQ,EAAE,MAAM;IAI3B,UAAU,CAAE,QAAQ,EAAE,MAAM;IAI5B,SAAS,CAAE,QAAQ,EAAE,MAAM;CAG9B"}
1
+ {"version":3,"file":"board-player.d.ts","sourceRoot":"","sources":["../../../src/board-game/base/board-player.ts"],"names":[],"mappings":""}
@@ -1,31 +1,45 @@
1
1
  "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.BoardPlayer = void 0;
4
- const lodash_1 = require("lodash");
5
- const base_1 = require("../../base");
6
- class BoardPlayer extends base_1.GamePlayer {
7
- constructor(id, fullName, avatarUrl, balance, color) {
8
- super(id, fullName, avatarUrl, balance, color);
9
- this.figures = [];
10
- }
11
- getFigures() {
12
- return this.figures;
13
- }
14
- hasNoFigures() {
15
- return this.figures.length === 0;
16
- }
17
- addFigure(figure) {
18
- this.figures.push(figure);
19
- }
20
- popFigure(figureId) {
21
- (0, lodash_1.remove)(this.figures, (item) => item.getId() === figureId);
22
- }
23
- findFigure(figureId) {
24
- return this.figures.find((item) => item.getId() === figureId);
25
- }
26
- hasFigure(figureId) {
27
- return !!this.findFigure(figureId);
28
- }
29
- }
30
- exports.BoardPlayer = BoardPlayer;
2
+ // import { remove } from 'lodash';
3
+ //
4
+ // import { GamePlayer } from '../../base';
5
+ // import { BoardFigure } from './board-figure';
6
+ //
7
+ // export abstract class BoardPlayer extends GamePlayer {
8
+ // private readonly figures: Array<BoardFigure>;
9
+ //
10
+ // constructor (
11
+ // id: string,
12
+ // fullName: string,
13
+ // avatarUrl: string,
14
+ // balance: number,
15
+ // color: number,
16
+ // ) {
17
+ // super(id, fullName, avatarUrl, balance, color);
18
+ // this.figures = [];
19
+ // }
20
+ //
21
+ // getFigures (): Array<BoardFigure> {
22
+ // return this.figures;
23
+ // }
24
+ //
25
+ // hasNoFigures (): boolean {
26
+ // return this.figures.length === 0;
27
+ // }
28
+ //
29
+ // addFigure (figure: BoardFigure): void {
30
+ // this.figures.push(figure);
31
+ // }
32
+ //
33
+ // popFigure (figureId: number) {
34
+ // remove(this.figures, (item) => item.getId() === figureId);
35
+ // }
36
+ //
37
+ // findFigure (figureId: number) {
38
+ // return this.figures.find((item) => item.getId() === figureId);
39
+ // }
40
+ //
41
+ // hasFigure (figureId: number) {
42
+ // return !!this.findFigure(figureId);
43
+ // }
44
+ // }
31
45
  //# sourceMappingURL=board-player.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"board-player.js","sourceRoot":"","sources":["../../../src/board-game/base/board-player.ts"],"names":[],"mappings":";;;AAAA,mCAAgC;AAEhC,qCAAwC;AAGxC,MAAsB,WAAY,SAAQ,iBAAU;IAGhD,YACI,EAAU,EACV,QAAgB,EAChB,SAAiB,EACjB,OAAe,EACf,KAAa;QAEb,KAAK,CAAC,EAAE,EAAE,QAAQ,EAAE,SAAS,EAAE,OAAO,EAAE,KAAK,CAAC,CAAC;QAC/C,IAAI,CAAC,OAAO,GAAG,EAAE,CAAC;IACtB,CAAC;IAED,UAAU;QACN,OAAO,IAAI,CAAC,OAAO,CAAC;IACxB,CAAC;IAED,YAAY;QACR,OAAO,IAAI,CAAC,OAAO,CAAC,MAAM,KAAK,CAAC,CAAC;IACrC,CAAC;IAED,SAAS,CAAE,MAAmB;QAC1B,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;IAC9B,CAAC;IAED,SAAS,CAAE,QAAgB;QACvB,IAAA,eAAM,EAAC,IAAI,CAAC,OAAO,EAAE,CAAC,IAAI,EAAE,EAAE,CAAC,IAAI,CAAC,KAAK,EAAE,KAAK,QAAQ,CAAC,CAAC;IAC9D,CAAC;IAED,UAAU,CAAE,QAAgB;QACxB,OAAO,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC,IAAI,EAAE,EAAE,CAAC,IAAI,CAAC,KAAK,EAAE,KAAK,QAAQ,CAAC,CAAC;IAClE,CAAC;IAED,SAAS,CAAE,QAAgB;QACvB,OAAO,CAAC,CAAC,IAAI,CAAC,UAAU,CAAC,QAAQ,CAAC,CAAC;IACvC,CAAC;CACJ;AArCD,kCAqCC"}
1
+ {"version":3,"file":"board-player.js","sourceRoot":"","sources":["../../../src/board-game/base/board-player.ts"],"names":[],"mappings":";AAAA,mCAAmC;AACnC,EAAE;AACF,2CAA2C;AAC3C,gDAAgD;AAChD,EAAE;AACF,yDAAyD;AACzD,oDAAoD;AACpD,EAAE;AACF,oBAAoB;AACpB,sBAAsB;AACtB,4BAA4B;AAC5B,6BAA6B;AAC7B,2BAA2B;AAC3B,yBAAyB;AACzB,UAAU;AACV,0DAA0D;AAC1D,6BAA6B;AAC7B,QAAQ;AACR,EAAE;AACF,0CAA0C;AAC1C,+BAA+B;AAC/B,QAAQ;AACR,EAAE;AACF,iCAAiC;AACjC,4CAA4C;AAC5C,QAAQ;AACR,EAAE;AACF,8CAA8C;AAC9C,qCAAqC;AACrC,QAAQ;AACR,EAAE;AACF,qCAAqC;AACrC,qEAAqE;AACrE,QAAQ;AACR,EAAE;AACF,sCAAsC;AACtC,yEAAyE;AACzE,QAAQ;AACR,EAAE;AACF,qCAAqC;AACrC,8CAA8C;AAC9C,QAAQ;AACR,IAAI"}
@@ -1,17 +1 @@
1
- import { GamePlayer, GameTable } from '../../base';
2
- import { GameTableConfig } from '../../base/game-table';
3
- import { BoardFigure } from './board-figure';
4
- import { BoardCell } from './board-cell';
5
- export declare abstract class BoardTable<GP extends GamePlayer, GM, GSR, BF extends BoardFigure, BC extends BoardCell<BF>> extends GameTable<GP, GM, GSR> {
6
- private readonly bar;
7
- constructor(config: GameTableConfig<GP>);
8
- abstract initCells(): any;
9
- abstract getCell(id: number): BC | null;
10
- abstract getCellsArray(): Array<BC>;
11
- getCellsWithFigures(color: number): BC[];
12
- moveFigure(fromCellId: number, toCellId: number): void;
13
- getBar(): BoardFigure[];
14
- getFiguresAtBar(color: number): BoardFigure[];
15
- moveFigureToBar(fromCellId: number): void;
16
- }
17
1
  //# sourceMappingURL=board-table.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"board-table.d.ts","sourceRoot":"","sources":["../../../src/board-game/base/board-table.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,SAAS,EAAE,MAAM,YAAY,CAAC;AACnD,OAAO,EAAE,eAAe,EAAE,MAAM,uBAAuB,CAAC;AAExD,OAAO,EAAE,WAAW,EAAE,MAAM,gBAAgB,CAAC;AAC7C,OAAO,EAAE,SAAS,EAAE,MAAM,cAAc,CAAC;AAEzC,8BAAsB,UAAU,CAC5B,EAAE,SAAS,UAAU,EACrB,EAAE,EACF,GAAG,EACH,EAAE,SAAS,WAAW,EACtB,EAAE,SAAS,SAAS,CAAC,EAAE,CAAC,CAC1B,SAAQ,SAAS,CAAC,EAAE,EAAE,EAAE,EAAE,GAAG,CAAC;IAC5B,OAAO,CAAC,QAAQ,CAAC,GAAG,CAAqB;gBAE5B,MAAM,EAAE,eAAe,CAAC,EAAE,CAAC;IAKxC,QAAQ,CAAC,SAAS;IAElB,QAAQ,CAAC,OAAO,CAAE,EAAE,EAAE,MAAM,GAAG,EAAE,GAAG,IAAI;IAExC,QAAQ,CAAC,aAAa,IAAK,KAAK,CAAC,EAAE,CAAC;IAEpC,mBAAmB,CAAE,KAAK,EAAE,MAAM;IAIlC,UAAU,CAAE,UAAU,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM;IAOhD,MAAM;IAIN,eAAe,CAAE,KAAK,EAAE,MAAM;IAI9B,eAAe,CAAE,UAAU,EAAE,MAAM;CAMtC"}
1
+ {"version":3,"file":"board-table.d.ts","sourceRoot":"","sources":["../../../src/board-game/base/board-table.ts"],"names":[],"mappings":""}
@@ -1,35 +1,54 @@
1
1
  "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.BoardTable = void 0;
4
- const base_1 = require("../../base");
5
- class BoardTable extends base_1.GameTable {
6
- constructor(config) {
7
- super(config);
8
- this.bar = [];
9
- }
10
- getCellsWithFigures(color) {
11
- return this.getCellsArray().filter((item) => item.hasYoursFigure(color));
12
- }
13
- moveFigure(fromCellId, toCellId) {
14
- var _a, _b;
15
- const movingFigure = (_a = this.getCell(fromCellId)) === null || _a === void 0 ? void 0 : _a.popFigure();
16
- if (movingFigure) {
17
- (_b = this.getCell(toCellId)) === null || _b === void 0 ? void 0 : _b.addFigure(movingFigure);
18
- }
19
- }
20
- getBar() {
21
- return this.bar;
22
- }
23
- getFiguresAtBar(color) {
24
- return this.bar.filter((item) => item.getColor() === color);
25
- }
26
- moveFigureToBar(fromCellId) {
27
- var _a;
28
- const movingFigure = (_a = this.getCell(fromCellId)) === null || _a === void 0 ? void 0 : _a.popFigure();
29
- if (movingFigure) {
30
- this.bar.push(movingFigure);
31
- }
32
- }
33
- }
34
- exports.BoardTable = BoardTable;
2
+ // import { GamePlayer, GameTable } from '../../base';
3
+ // import { GameTableConfig } from '../../base/game-table';
4
+ //
5
+ // import { BoardFigure } from './board-figure';
6
+ // import { BoardCell } from './board-cell';
7
+ //
8
+ // export abstract class BoardTable<
9
+ // GP extends GamePlayer,
10
+ // GM,
11
+ // GSR,
12
+ // BF extends BoardFigure,
13
+ // BC extends BoardCell<BF>,
14
+ // > extends GameTable<GP, GM, GSR> {
15
+ // private readonly bar: Array<BoardFigure>;
16
+ //
17
+ // constructor (config: GameTableConfig<GP>) {
18
+ // super(config);
19
+ // this.bar = [];
20
+ // }
21
+ //
22
+ // abstract initCells ();
23
+ //
24
+ // abstract getCell (id: number): BC | null;
25
+ //
26
+ // abstract getCellsArray (): Array<BC>;
27
+ //
28
+ // getCellsWithFigures (color: number) {
29
+ // return this.getCellsArray().filter((item) => item.hasYoursFigure(color));
30
+ // }
31
+ //
32
+ // moveFigure (fromCellId: number, toCellId: number) {
33
+ // const movingFigure = this.getCell(fromCellId)?.popFigure();
34
+ // if (movingFigure) {
35
+ // this.getCell(toCellId)?.addFigure(movingFigure);
36
+ // }
37
+ // }
38
+ //
39
+ // getBar () {
40
+ // return this.bar;
41
+ // }
42
+ //
43
+ // getFiguresAtBar (color: number) {
44
+ // return this.bar.filter((item) => item.getColor() === color);
45
+ // }
46
+ //
47
+ // moveFigureToBar (fromCellId: number) {
48
+ // const movingFigure = this.getCell(fromCellId)?.popFigure();
49
+ // if (movingFigure) {
50
+ // this.bar.push(movingFigure);
51
+ // }
52
+ // }
53
+ // }
35
54
  //# sourceMappingURL=board-table.js.map
@@ -1 +1 @@
1
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+ {"version":3,"file":"board-table.js","sourceRoot":"","sources":["../../../src/board-game/base/board-table.ts"],"names":[],"mappings":";AAAA,sDAAsD;AACtD,2DAA2D;AAC3D,EAAE;AACF,gDAAgD;AAChD,4CAA4C;AAC5C,EAAE;AACF,oCAAoC;AACpC,6BAA6B;AAC7B,UAAU;AACV,WAAW;AACX,8BAA8B;AAC9B,gCAAgC;AAChC,qCAAqC;AACrC,gDAAgD;AAChD,EAAE;AACF,kDAAkD;AAClD,yBAAyB;AACzB,yBAAyB;AACzB,QAAQ;AACR,EAAE;AACF,6BAA6B;AAC7B,EAAE;AACF,gDAAgD;AAChD,EAAE;AACF,4CAA4C;AAC5C,EAAE;AACF,4CAA4C;AAC5C,oFAAoF;AACpF,QAAQ;AACR,EAAE;AACF,0DAA0D;AAC1D,sEAAsE;AACtE,8BAA8B;AAC9B,+DAA+D;AAC/D,YAAY;AACZ,QAAQ;AACR,EAAE;AACF,kBAAkB;AAClB,2BAA2B;AAC3B,QAAQ;AACR,EAAE;AACF,wCAAwC;AACxC,uEAAuE;AACvE,QAAQ;AACR,EAAE;AACF,6CAA6C;AAC7C,sEAAsE;AACtE,8BAA8B;AAC9B,2CAA2C;AAC3C,YAAY;AACZ,QAAQ;AACR,IAAI"}
@@ -1,19 +1 @@
1
- import { BoardFigure } from '../base/board-figure';
2
- import { CircleList } from '../../utils/circle-list';
3
- import { GameTableConfig } from '../../base/game-table';
4
- import { BoardCell } from '../base/board-cell';
5
- import { BoardTable } from '../base/board-table';
6
- import { BoardPlayer } from '../base/board-player';
7
- export declare abstract class D1BoardTable<GP extends BoardPlayer, GM, GSR, BF extends BoardFigure> extends BoardTable<GP, GM, GSR, BF, BoardCell<BF>> {
8
- private cells;
9
- private readonly boardSize;
10
- protected constructor(config: GameTableConfig<GP>, boardSize: number);
11
- initCells(): void;
12
- getBoardSize(): number;
13
- getCell(id: number): BoardCell<BF> | null;
14
- getCells(): CircleList<BoardCell<BF>>;
15
- getCellsArray(): Array<BoardCell<BF>>;
16
- getCellsChain(id: number): Array<BoardCell<BF>>;
17
- getCellSlice(start: number, end?: number): Array<BoardCell<BF>>;
18
- }
19
1
  //# sourceMappingURL=d1-board-table.d.ts.map
@@ -1 +1 @@
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1
+ {"version":3,"file":"d1-board-table.d.ts","sourceRoot":"","sources":["../../../src/board-game/d1-board-game/d1-board-table.ts"],"names":[],"mappings":""}
@@ -1,41 +1,58 @@
1
1
  "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.D1BoardTable = void 0;
4
- const circle_list_1 = require("../../utils/circle-list");
5
- const board_cell_1 = require("../base/board-cell");
6
- const board_table_1 = require("../base/board-table");
7
- class D1BoardTable extends board_table_1.BoardTable {
8
- constructor(config, boardSize) {
9
- super(config);
10
- this.boardSize = boardSize;
11
- this.initCells();
12
- }
13
- initCells() {
14
- const circleList = new circle_list_1.CircleList();
15
- for (let i = 0; i < this.getBoardSize(); i += 1) {
16
- circleList.push(new board_cell_1.BoardCell(i));
17
- }
18
- this.cells = circleList;
19
- }
20
- getBoardSize() {
21
- return this.boardSize;
22
- }
23
- getCell(id) {
24
- var _a;
25
- return (_a = this.cells.getData(id)) !== null && _a !== void 0 ? _a : null;
26
- }
27
- getCells() {
28
- return this.cells;
29
- }
30
- getCellsArray() {
31
- return this.cells.toArray();
32
- }
33
- getCellsChain(id) {
34
- return this.cells.getNextChain(id);
35
- }
36
- getCellSlice(start, end) {
37
- return this.cells.getSlice(start, end);
38
- }
39
- }
40
- exports.D1BoardTable = D1BoardTable;
2
+ // import { BoardFigure } from '../base/board-figure';
3
+ // import { CircleList } from '../../utils/circle-list';
4
+ // import { GameTableConfig } from '../../base/game-table';
5
+ // import { BoardCell } from '../base/board-cell';
6
+ // import { BoardTable } from '../base/board-table';
7
+ // import { BoardPlayer } from '../base/board-player';
8
+ //
9
+ // export abstract class D1BoardTable<
10
+ // GP extends BoardPlayer,
11
+ // GM,
12
+ // GSR,
13
+ // BF extends BoardFigure,
14
+ // > extends BoardTable<GP, GM, GSR, BF, BoardCell<BF>> {
15
+ // private cells: CircleList<BoardCell<BF>>;
16
+ // private readonly boardSize: number;
17
+ //
18
+ // protected constructor (config: GameTableConfig<GP>, boardSize: number) {
19
+ // super(config);
20
+ // this.boardSize = boardSize;
21
+ // this.initCells();
22
+ // }
23
+ //
24
+ // initCells () {
25
+ // const circleList: CircleList<BoardCell<BF>> = new CircleList<BoardCell<BF>>();
26
+ //
27
+ // for (let i = 0; i < this.getBoardSize(); i += 1) {
28
+ // circleList.push(new BoardCell(i));
29
+ // }
30
+ //
31
+ // this.cells = circleList;
32
+ // }
33
+ //
34
+ // getBoardSize (): number {
35
+ // return this.boardSize;
36
+ // }
37
+ //
38
+ // getCell (id: number): BoardCell<BF> | null {
39
+ // return this.cells.getData(id) ?? null;
40
+ // }
41
+ //
42
+ // getCells (): CircleList<BoardCell<BF>> {
43
+ // return this.cells;
44
+ // }
45
+ //
46
+ // getCellsArray (): Array<BoardCell<BF>> {
47
+ // return this.cells.toArray();
48
+ // }
49
+ //
50
+ // getCellsChain (id: number): Array<BoardCell<BF>> {
51
+ // return this.cells.getNextChain(id);
52
+ // }
53
+ //
54
+ // getCellSlice (start: number, end?: number): Array<BoardCell<BF>> {
55
+ // return this.cells.getSlice(start, end);
56
+ // }
57
+ // }
41
58
  //# sourceMappingURL=d1-board-table.js.map
@@ -1 +1 @@
1
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+ {"version":3,"file":"d1-board-table.js","sourceRoot":"","sources":["../../../src/board-game/d1-board-game/d1-board-table.ts"],"names":[],"mappings":";AAAA,sDAAsD;AACtD,wDAAwD;AACxD,2DAA2D;AAC3D,kDAAkD;AAClD,oDAAoD;AACpD,sDAAsD;AACtD,EAAE;AACF,sCAAsC;AACtC,8BAA8B;AAC9B,UAAU;AACV,WAAW;AACX,8BAA8B;AAC9B,yDAAyD;AACzD,gDAAgD;AAChD,0CAA0C;AAC1C,EAAE;AACF,+EAA+E;AAC/E,yBAAyB;AACzB,sCAAsC;AACtC,4BAA4B;AAC5B,QAAQ;AACR,EAAE;AACF,qBAAqB;AACrB,yFAAyF;AACzF,EAAE;AACF,6DAA6D;AAC7D,iDAAiD;AACjD,YAAY;AACZ,EAAE;AACF,mCAAmC;AACnC,QAAQ;AACR,EAAE;AACF,gCAAgC;AAChC,iCAAiC;AACjC,QAAQ;AACR,EAAE;AACF,mDAAmD;AACnD,iDAAiD;AACjD,QAAQ;AACR,EAAE;AACF,+CAA+C;AAC/C,6BAA6B;AAC7B,QAAQ;AACR,EAAE;AACF,+CAA+C;AAC/C,uCAAuC;AACvC,QAAQ;AACR,EAAE;AACF,yDAAyD;AACzD,8CAA8C;AAC9C,QAAQ;AACR,EAAE;AACF,yEAAyE;AACzE,kDAAkD;AAClD,QAAQ;AACR,IAAI"}
@@ -1,12 +1 @@
1
- import { BoardCell } from '../base/board-cell';
2
- import { BoardFigure } from '../base/board-figure';
3
- import { Coordinate } from './types';
4
- export declare class D2BoardCell<BF extends BoardFigure> extends BoardCell<BF> {
5
- private readonly col;
6
- private readonly row;
7
- constructor(id: number, col: number, row: number);
8
- getRow(): number;
9
- getCol(): number;
10
- getCoordinate(): Coordinate;
11
- }
12
1
  //# sourceMappingURL=d2-board-cell.d.ts.map
@@ -1 +1 @@
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1
+ {"version":3,"file":"d2-board-cell.d.ts","sourceRoot":"","sources":["../../../src/board-game/d2-board-game/d2-board-cell.ts"],"names":[],"mappings":""}