jp.ms.common.engine 1.0.3 → 1.0.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/base/base-game-state.type.d.ts +8 -0
- package/dist/base/base-game-state.type.d.ts.map +1 -0
- package/dist/base/base-game-state.type.js +3 -0
- package/dist/base/base-game-state.type.js.map +1 -0
- package/dist/base/game-control-player-turn.d.ts +4 -4
- package/dist/base/game-control-player-turn.d.ts.map +1 -1
- package/dist/base/game-control-player-turn.js.map +1 -1
- package/dist/base/game-master.d.ts +27 -21
- package/dist/base/game-master.d.ts.map +1 -1
- package/dist/base/game-master.js +17 -2
- package/dist/base/game-master.js.map +1 -1
- package/dist/base/game-player-connections-helper.d.ts +22 -0
- package/dist/base/game-player-connections-helper.d.ts.map +1 -0
- package/dist/base/game-player-connections-helper.js +37 -0
- package/dist/base/game-player-connections-helper.js.map +1 -0
- package/dist/base/game-player.d.ts +4 -1
- package/dist/base/game-player.d.ts.map +1 -1
- package/dist/base/game-player.js +8 -1
- package/dist/base/game-player.js.map +1 -1
- package/dist/base/game-room.d.ts +15 -17
- package/dist/base/game-room.d.ts.map +1 -1
- package/dist/base/game-room.js +16 -17
- package/dist/base/game-room.js.map +1 -1
- package/dist/base/game-round.d.ts +8 -10
- package/dist/base/game-round.d.ts.map +1 -1
- package/dist/base/game-round.js +5 -4
- package/dist/base/game-round.js.map +1 -1
- package/dist/base/game-state-machine.d.ts +4 -4
- package/dist/base/game-state-machine.d.ts.map +1 -1
- package/dist/base/game-state-machine.js.map +1 -1
- package/dist/base/game-summary-result.d.ts +3 -0
- package/dist/base/game-summary-result.d.ts.map +1 -0
- package/dist/base/game-summary-result.js +7 -0
- package/dist/base/game-summary-result.js.map +1 -0
- package/dist/base/game-table-seat.d.ts +3 -3
- package/dist/base/game-table-seat.d.ts.map +1 -1
- package/dist/base/game-table-seat.js.map +1 -1
- package/dist/base/game-table-seats.d.ts +12 -12
- package/dist/base/game-table-seats.d.ts.map +1 -1
- package/dist/base/game-table-seats.js.map +1 -1
- package/dist/base/game-table.d.ts +26 -51
- package/dist/base/game-table.d.ts.map +1 -1
- package/dist/base/game-table.js +7 -0
- package/dist/base/game-table.js.map +1 -1
- package/dist/base/index.d.ts +3 -1
- package/dist/base/index.d.ts.map +1 -1
- package/dist/base/index.js +3 -1
- package/dist/base/index.js.map +1 -1
- package/dist/base/standard-game-state.d.ts +2 -2
- package/dist/base/standard-game-state.d.ts.map +1 -1
- package/dist/base/standard-game-state.js +1 -1
- package/dist/base/standard-game-state.js.map +1 -1
- package/dist/base-rooms/fast-tournament-room.d.ts +0 -13
- package/dist/base-rooms/fast-tournament-room.d.ts.map +1 -1
- package/dist/base-rooms/fast-tournament-room.js +59 -51
- package/dist/base-rooms/fast-tournament-room.js.map +1 -1
- package/dist/base-rooms/index.d.ts +1 -5
- package/dist/base-rooms/index.d.ts.map +1 -1
- package/dist/base-rooms/index.js +3 -9
- package/dist/base-rooms/index.js.map +1 -1
- package/dist/base-rooms/scheduled-tournament-room.d.ts +0 -27
- package/dist/base-rooms/scheduled-tournament-room.d.ts.map +1 -1
- package/dist/base-rooms/scheduled-tournament-room.js +181 -164
- package/dist/base-rooms/scheduled-tournament-room.js.map +1 -1
- package/dist/base-rooms/simple-room.d.ts +5 -4
- package/dist/base-rooms/simple-room.d.ts.map +1 -1
- package/dist/base-rooms/simple-room.js +16 -0
- package/dist/base-rooms/simple-room.js.map +1 -1
- package/dist/base-rooms/tournament-room.d.ts +0 -46
- package/dist/base-rooms/tournament-room.d.ts.map +1 -1
- package/dist/base-rooms/tournament-room.js +169 -109
- package/dist/base-rooms/tournament-room.js.map +1 -1
- package/dist/base-rooms/tournament-state.d.ts +2 -2
- package/dist/base-rooms/tournament-state.d.ts.map +1 -1
- package/dist/base-rooms/tournament-state.js +2 -2
- package/dist/base-rooms/tournament-state.js.map +1 -1
- package/dist/board-game/base/board-cell.d.ts +0 -15
- package/dist/board-game/base/board-cell.d.ts.map +1 -1
- package/dist/board-game/base/board-cell.js +50 -40
- package/dist/board-game/base/board-cell.js.map +1 -1
- package/dist/board-game/base/board-figure.d.ts +0 -15
- package/dist/board-game/base/board-figure.d.ts.map +1 -1
- package/dist/board-game/base/board-figure.js +49 -36
- package/dist/board-game/base/board-figure.js.map +1 -1
- package/dist/board-game/base/board-game-master.d.ts +0 -18
- package/dist/board-game/base/board-game-master.d.ts.map +1 -1
- package/dist/board-game/base/board-game-master.js +56 -34
- package/dist/board-game/base/board-game-master.js.map +1 -1
- package/dist/board-game/base/board-player-move.d.ts +0 -10
- package/dist/board-game/base/board-player-move.d.ts.map +1 -1
- package/dist/board-game/base/board-player-move.js +29 -28
- package/dist/board-game/base/board-player-move.js.map +1 -1
- package/dist/board-game/base/board-player.d.ts +0 -12
- package/dist/board-game/base/board-player.d.ts.map +1 -1
- package/dist/board-game/base/board-player.js +43 -29
- package/dist/board-game/base/board-player.js.map +1 -1
- package/dist/board-game/base/board-table.d.ts +0 -16
- package/dist/board-game/base/board-table.d.ts.map +1 -1
- package/dist/board-game/base/board-table.js +52 -33
- package/dist/board-game/base/board-table.js.map +1 -1
- package/dist/board-game/d1-board-game/d1-board-table.d.ts +0 -18
- package/dist/board-game/d1-board-game/d1-board-table.d.ts.map +1 -1
- package/dist/board-game/d1-board-game/d1-board-table.js +56 -39
- package/dist/board-game/d1-board-game/d1-board-table.js.map +1 -1
- package/dist/board-game/d2-board-game/d2-board-cell.d.ts +0 -11
- package/dist/board-game/d2-board-game/d2-board-cell.d.ts.map +1 -1
- package/dist/board-game/d2-board-game/d2-board-cell.js +30 -24
- package/dist/board-game/d2-board-game/d2-board-cell.js.map +1 -1
- package/dist/board-game/d2-board-game/d2-board-pattern-move-figure.d.ts +0 -28
- package/dist/board-game/d2-board-game/d2-board-pattern-move-figure.d.ts.map +1 -1
- package/dist/board-game/d2-board-game/d2-board-pattern-move-figure.js +79 -49
- package/dist/board-game/d2-board-game/d2-board-pattern-move-figure.js.map +1 -1
- package/dist/board-game/d2-board-game/d2-board-table.d.ts +0 -48
- package/dist/board-game/d2-board-game/d2-board-table.d.ts.map +1 -1
- package/dist/board-game/d2-board-game/d2-board-table.js +262 -182
- package/dist/board-game/d2-board-game/d2-board-table.js.map +1 -1
- package/dist/board-game/d2-board-game/types.d.ts +0 -4
- package/dist/board-game/d2-board-game/types.d.ts.map +1 -1
- package/dist/board-game/d2-board-game/types.js +4 -1
- package/dist/board-game/d2-board-game/types.js.map +1 -1
- package/dist/board-game/dice.js +2 -2
- package/dist/board-game/dice.js.map +1 -1
- package/dist/board-game/index.d.ts +0 -12
- package/dist/board-game/index.d.ts.map +1 -1
- package/dist/board-game/index.js +28 -24
- package/dist/board-game/index.js.map +1 -1
- package/dist/cards-game/cards-game-master.d.ts +7 -8
- package/dist/cards-game/cards-game-master.d.ts.map +1 -1
- package/dist/cards-game/cards-game-master.js +14 -10
- package/dist/cards-game/cards-game-master.js.map +1 -1
- package/dist/cards-game/cards-player.d.ts.map +1 -1
- package/dist/cards-game/cards-player.js +1 -1
- package/dist/cards-game/cards-player.js.map +1 -1
- package/dist/cards-game/index.d.ts +1 -2
- package/dist/cards-game/index.d.ts.map +1 -1
- package/dist/cards-game/index.js +1 -3
- package/dist/cards-game/index.js.map +1 -1
- package/dist/index.d.ts +0 -1
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +1 -1
- package/dist/index.js.map +1 -1
- package/dist/tests/just-black-jack/domain/black-jack-dealer.d.ts +6 -0
- package/dist/tests/just-black-jack/domain/black-jack-dealer.d.ts.map +1 -0
- package/dist/tests/just-black-jack/domain/black-jack-dealer.js +14 -0
- package/dist/tests/just-black-jack/domain/black-jack-dealer.js.map +1 -0
- package/dist/tests/just-black-jack/domain/black-jack-game-master.d.ts +28 -0
- package/dist/tests/just-black-jack/domain/black-jack-game-master.d.ts.map +1 -0
- package/dist/tests/just-black-jack/domain/black-jack-game-master.js +89 -0
- package/dist/tests/just-black-jack/domain/black-jack-game-master.js.map +1 -0
- package/dist/tests/just-black-jack/domain/black-jack-player.d.ts +9 -0
- package/dist/tests/just-black-jack/domain/black-jack-player.d.ts.map +1 -0
- package/dist/tests/just-black-jack/domain/black-jack-player.js +21 -0
- package/dist/tests/just-black-jack/domain/black-jack-player.js.map +1 -0
- package/dist/tests/just-black-jack/helpers/calculate-result.d.ts +3 -0
- package/dist/tests/just-black-jack/helpers/calculate-result.d.ts.map +1 -0
- package/dist/tests/just-black-jack/helpers/calculate-result.js +30 -0
- package/dist/tests/just-black-jack/helpers/calculate-result.js.map +1 -0
- package/dist/tests/just-black-jack/helpers/calculate-result.test.d.ts +2 -0
- package/dist/tests/just-black-jack/helpers/calculate-result.test.d.ts.map +1 -0
- package/dist/tests/just-black-jack/helpers/calculate-result.test.js +34 -0
- package/dist/tests/just-black-jack/helpers/calculate-result.test.js.map +1 -0
- package/dist/tests/just-black-jack/rooms/black-jack-simple-room.d.ts +6 -0
- package/dist/tests/just-black-jack/rooms/black-jack-simple-room.d.ts.map +1 -0
- package/dist/tests/just-black-jack/rooms/black-jack-simple-room.js +13 -0
- package/dist/tests/just-black-jack/rooms/black-jack-simple-room.js.map +1 -0
- package/dist/tests/just-black-jack/tests/black-jack-simple-room.test.d.ts +2 -0
- package/dist/tests/just-black-jack/tests/black-jack-simple-room.test.d.ts.map +1 -0
- package/dist/tests/just-black-jack/tests/black-jack-simple-room.test.js +58 -0
- package/dist/tests/just-black-jack/tests/black-jack-simple-room.test.js.map +1 -0
- package/dist/tests/just-black-jack/tests/common.d.ts +11 -0
- package/dist/tests/just-black-jack/tests/common.d.ts.map +1 -0
- package/dist/tests/just-black-jack/tests/common.js +51 -0
- package/dist/tests/just-black-jack/tests/common.js.map +1 -0
- package/package.json +2 -1
- package/src/base/base-game-state.type.ts +7 -0
- package/src/base/game-control-player-turn.ts +5 -5
- package/src/base/game-master.ts +38 -19
- package/src/base/game-player-connections-helper.ts +45 -0
- package/src/base/game-player.ts +11 -2
- package/src/base/game-room.ts +26 -30
- package/src/base/game-round.ts +13 -15
- package/src/base/game-state-machine.ts +7 -7
- package/src/base/game-summary-result.ts +3 -0
- package/src/base/game-table-seat.ts +3 -3
- package/src/base/game-table-seats.ts +13 -13
- package/src/base/game-table.ts +36 -79
- package/src/base/index.ts +4 -0
- package/src/base/standard-game-state.ts +2 -2
- package/src/base-rooms/fast-tournament-room.ts +59 -59
- package/src/base-rooms/index.ts +9 -9
- package/src/base-rooms/scheduled-tournament-room.ts +181 -181
- package/src/base-rooms/simple-room.ts +15 -4
- package/src/base-rooms/tournament-room.ts +169 -169
- package/src/base-rooms/tournament-state.ts +2 -2
- package/src/board-game/base/board-cell.ts +50 -50
- package/src/board-game/base/board-figure.ts +49 -49
- package/src/board-game/base/board-game-master.ts +56 -56
- package/src/board-game/base/board-player-move.ts +29 -29
- package/src/board-game/base/board-player.ts +43 -43
- package/src/board-game/base/board-table.ts +52 -52
- package/src/board-game/d1-board-game/d1-board-table.ts +56 -56
- package/src/board-game/d2-board-game/d2-board-cell.ts +30 -30
- package/src/board-game/d2-board-game/d2-board-pattern-move-figure.ts +79 -79
- package/src/board-game/d2-board-game/d2-board-table.ts +262 -262
- package/src/board-game/d2-board-game/types.ts +4 -4
- package/src/board-game/dice.ts +1 -1
- package/src/board-game/index.ts +28 -28
- package/src/cards-game/cards-game-master.ts +20 -16
- package/src/cards-game/cards-player.ts +2 -1
- package/src/cards-game/index.ts +0 -2
- package/src/index.ts +1 -1
- package/src/tests/just-black-jack/domain/black-jack-dealer.ts +15 -0
- package/src/tests/just-black-jack/domain/black-jack-game-master.ts +102 -0
- package/src/tests/just-black-jack/domain/black-jack-player.ts +27 -0
- package/src/tests/just-black-jack/helpers/calculate-result.test.ts +49 -0
- package/src/tests/just-black-jack/helpers/calculate-result.ts +34 -0
- package/src/tests/just-black-jack/rooms/black-jack-simple-room.ts +10 -0
- package/src/tests/just-black-jack/tests/black-jack-simple-room.test.ts +75 -0
- package/src/tests/just-black-jack/tests/common.ts +63 -0
- package/dist/cards-game/cards-table.d.ts +0 -11
- package/dist/cards-game/cards-table.d.ts.map +0 -1
- package/dist/cards-game/cards-table.js +0 -20
- package/dist/cards-game/cards-table.js.map +0 -1
- package/src/cards-game/cards-table.ts +0 -28
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// import { IGameTable } from '../base/game-table';
|
|
8
|
+
//
|
|
9
|
+
// import { TournamentRoom, TournamentRoomConfig } from './tournament-room';
|
|
10
|
+
//
|
|
11
|
+
// export abstract class ScheduledTournamentRoom<
|
|
12
|
+
// GT extends IGameTable<GP>,
|
|
13
|
+
// GP extends GamePlayer,
|
|
14
|
+
// > extends TournamentRoom<GT, GP> {
|
|
15
|
+
// private readonly startDate: Date | null;
|
|
16
|
+
// private readonly minUserForMergeTables: number;
|
|
17
|
+
// private readonly startJob: Promise<schedule.Job> | null;
|
|
18
|
+
//
|
|
19
|
+
// constructor (config: TournamentRoomConfig, minUserForMergeTables, startDate: Date | null) {
|
|
20
|
+
// super(config);
|
|
21
|
+
// this.minUserForMergeTables = minUserForMergeTables;
|
|
22
|
+
// this.startDate = startDate;
|
|
23
|
+
// if (startDate) {
|
|
24
|
+
// this.startJob = this.scheduleTournament();
|
|
25
|
+
// }
|
|
26
|
+
// }
|
|
27
|
+
//
|
|
28
|
+
// handleJoinTournament (player: GP) {
|
|
29
|
+
// if (this.getState().isWaiting()) {
|
|
30
|
+
// this.addUserRoomToQueue(player);
|
|
31
|
+
// } else if (this.getState().isInProgress()) {
|
|
32
|
+
// if (this.isParticipant(player.getId())) {
|
|
33
|
+
// // redirect to table
|
|
34
|
+
// } else {
|
|
35
|
+
// // redirect
|
|
36
|
+
// }
|
|
37
|
+
// } else {
|
|
38
|
+
// // redirect to status
|
|
39
|
+
// }
|
|
40
|
+
// }
|
|
41
|
+
//
|
|
42
|
+
// handleLeaveTournament (player: GP) {
|
|
43
|
+
// if (this.getState().isWaiting()) {
|
|
44
|
+
// this.removeUserFromQueue(player);
|
|
45
|
+
// } else if (this.getState().isInProgress()) {
|
|
46
|
+
//
|
|
47
|
+
// }
|
|
48
|
+
// }
|
|
49
|
+
//
|
|
50
|
+
// handleFinishRound () {
|
|
51
|
+
// }
|
|
52
|
+
//
|
|
53
|
+
// handleRestartRound = (table: GT) => {
|
|
54
|
+
// if (this.isTournamentFinish()) {
|
|
55
|
+
// this.finishTournament();
|
|
56
|
+
// } else if (this.isTableFinish(table)) {
|
|
57
|
+
// const lastPlayer = table.getLastPlayer();
|
|
58
|
+
// if (lastPlayer) {
|
|
59
|
+
// table.removePlayerFromSeat(lastPlayer);
|
|
60
|
+
// this.removeTable(table);
|
|
61
|
+
// this.processAloneUser(lastPlayer, table);
|
|
62
|
+
// }
|
|
63
|
+
// } else if (this.isMergeTables(table)) {
|
|
64
|
+
// this.mergeTables(table);
|
|
65
|
+
// } else {
|
|
66
|
+
//
|
|
67
|
+
// }
|
|
68
|
+
// };
|
|
69
|
+
//
|
|
70
|
+
// handleStartTournament = () => {
|
|
71
|
+
// this.startTournament();
|
|
72
|
+
// };
|
|
73
|
+
//
|
|
74
|
+
// startTournament () {
|
|
75
|
+
// const onlineQueuers = this.getOnlineQueuers();
|
|
76
|
+
// if (onlineQueuers.length > 1) {
|
|
77
|
+
// this.initTables(onlineQueuers);
|
|
78
|
+
// this.getTables().forEach((table) => table.startNewRound());
|
|
79
|
+
// this.getState().toStart();
|
|
80
|
+
// } else {
|
|
81
|
+
// this.getState().toCancel();
|
|
82
|
+
// }
|
|
83
|
+
// }
|
|
84
|
+
//
|
|
85
|
+
// finishTournament () {
|
|
86
|
+
// this.getState().toFinish();
|
|
87
|
+
// this.calculateWinners();
|
|
88
|
+
// }
|
|
89
|
+
//
|
|
90
|
+
// async scheduleTournament (): Promise<schedule.Job> {
|
|
91
|
+
// if (this.getState().isWaiting() && dayjs().isBefore(this.startDate)) {
|
|
92
|
+
// return schedule.scheduleJob(this.startDate ?? 0, this.handleStartTournament);
|
|
93
|
+
// }
|
|
94
|
+
// }
|
|
95
|
+
//
|
|
96
|
+
// isTournamentFinish (): boolean {
|
|
97
|
+
// return this.remainOneTable() && this.getTables()[0].remainOnePlayer();
|
|
98
|
+
// }
|
|
99
|
+
//
|
|
100
|
+
// isTableFinish (table: GT): boolean {
|
|
101
|
+
// return !this.remainOneTable() && table.remainOnePlayer();
|
|
102
|
+
// }
|
|
103
|
+
//
|
|
104
|
+
// isMergeTables (table: GT) {
|
|
105
|
+
// const otherTables = this.getTables().filter((item) => item.getId() !== table.getId());
|
|
106
|
+
// const totalSeats = this.getMaxPlayers() * otherTables.length;
|
|
107
|
+
// const playersOnSeats = sumBy(otherTables, (item) => item.getPlayersWithQueue().length);
|
|
108
|
+
// const freeSeats = totalSeats - playersOnSeats;
|
|
109
|
+
//
|
|
110
|
+
// return freeSeats >= table.getPlayers().length && table.getPlayers().length <= this.minUserForMergeTables;
|
|
111
|
+
// }
|
|
112
|
+
//
|
|
113
|
+
// initTables (players: Array<GP>): Array<GT> {
|
|
114
|
+
// const newTables: Array<GT> = [];
|
|
115
|
+
// const tablesDividedOnTables = chunk<GP>(players, this.getMaxPlayers());
|
|
116
|
+
// tablesDividedOnTables.forEach((tablePlayers) => {
|
|
117
|
+
// if (tablePlayers.length > 1) {
|
|
118
|
+
// const newTable = this.createTable();
|
|
119
|
+
// tablePlayers.forEach((player) => this.movePlayerToAnotherTable(player, null, newTable));
|
|
120
|
+
// } else {
|
|
121
|
+
// this.processAloneUser(tablePlayers[0], null);
|
|
122
|
+
// }
|
|
123
|
+
// });
|
|
124
|
+
//
|
|
125
|
+
// return newTables;
|
|
126
|
+
// }
|
|
127
|
+
//
|
|
128
|
+
// mergeTables (table: GT) {
|
|
129
|
+
// this.removeTable(table);
|
|
130
|
+
//
|
|
131
|
+
// const movingUsers = table.getPlayers();
|
|
132
|
+
// movingUsers.forEach((movingPlayer) => {
|
|
133
|
+
// const freeTable = this.getTableWithFreeSeats();
|
|
134
|
+
// if (freeTable) {
|
|
135
|
+
// table.removePlayerFromSeat(movingPlayer);
|
|
136
|
+
// this.movePlayerToAnotherTable(movingPlayer, table, freeTable);
|
|
137
|
+
// }
|
|
138
|
+
// });
|
|
139
|
+
// }
|
|
140
|
+
//
|
|
141
|
+
// movePlayerToAnotherTable (player: GP, fromTable: GT | null, toTable: GT) {
|
|
142
|
+
// if (toTable.isFull()) {
|
|
143
|
+
// toTable.addPlayerToQueue(player);
|
|
144
|
+
// } else {
|
|
145
|
+
// toTable.addPlayerToSeat(player);
|
|
146
|
+
// }
|
|
147
|
+
// }
|
|
148
|
+
//
|
|
149
|
+
// processAloneUser (aloneUser: GP, fromTable: GT | null) {
|
|
150
|
+
// const freeTable = this.getTableWithFreeSeats();
|
|
151
|
+
// const redundantPlayers = this.getRedundantPlayers();
|
|
152
|
+
// const firstTable = this.getFirstTable();
|
|
153
|
+
// aloneUser.flush();
|
|
154
|
+
//
|
|
155
|
+
// if (freeTable) {
|
|
156
|
+
// this.movePlayerToAnotherTable(aloneUser, fromTable, freeTable);
|
|
157
|
+
// } else if (redundantPlayers.length > 0) {
|
|
158
|
+
// redundantPlayers.forEach((user) => user.flush());
|
|
159
|
+
// this.initTables([...redundantPlayers, aloneUser]);
|
|
160
|
+
// } else if (firstTable) {
|
|
161
|
+
// this.movePlayerToAnotherTable(aloneUser, fromTable, firstTable);
|
|
162
|
+
// }
|
|
163
|
+
// }
|
|
164
|
+
//
|
|
165
|
+
// getRedundantPlayers (): Array<GP> {
|
|
166
|
+
// const table = this.getFirstTable();
|
|
167
|
+
// if (table) {
|
|
168
|
+
// const redundantQueuers = table.getRedundantQueuers();
|
|
169
|
+
// redundantQueuers.forEach((user) => {
|
|
170
|
+
// table.removePlayerFromQueue(user);
|
|
171
|
+
// });
|
|
172
|
+
//
|
|
173
|
+
// return redundantQueuers;
|
|
174
|
+
// }
|
|
175
|
+
//
|
|
176
|
+
// return [];
|
|
177
|
+
// }
|
|
178
|
+
//
|
|
179
|
+
// async cancelJob () {
|
|
180
|
+
// return (await this.startJob)?.cancel();
|
|
181
|
+
// }
|
|
182
|
+
// }
|
|
166
183
|
//# sourceMappingURL=scheduled-tournament-room.js.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"scheduled-tournament-room.js","sourceRoot":"","sources":["../../src/base-rooms/scheduled-tournament-room.ts"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"scheduled-tournament-room.js","sourceRoot":"","sources":["../../src/base-rooms/scheduled-tournament-room.ts"],"names":[],"mappings":";AAAA,wCAAwC;AACxC,6BAA6B;AAC7B,yCAAyC;AACzC,EAAE;AACF,wCAAwC;AACxC,mDAAmD;AACnD,EAAE;AACF,4EAA4E;AAC5E,EAAE;AACF,iDAAiD;AACjD,iCAAiC;AACjC,6BAA6B;AAC7B,qCAAqC;AACrC,+CAA+C;AAC/C,sDAAsD;AACtD,+DAA+D;AAC/D,EAAE;AACF,kGAAkG;AAClG,yBAAyB;AACzB,8DAA8D;AAC9D,sCAAsC;AACtC,2BAA2B;AAC3B,yDAAyD;AACzD,YAAY;AACZ,QAAQ;AACR,EAAE;AACF,0CAA0C;AAC1C,6CAA6C;AAC7C,+CAA+C;AAC/C,uDAAuD;AACvD,wDAAwD;AACxD,uCAAuC;AACvC,uBAAuB;AACvB,8BAA8B;AAC9B,gBAAgB;AAChB,mBAAmB;AACnB,oCAAoC;AACpC,YAAY;AACZ,QAAQ;AACR,EAAE;AACF,2CAA2C;AAC3C,6CAA6C;AAC7C,gDAAgD;AAChD,uDAAuD;AACvD,EAAE;AACF,YAAY;AACZ,QAAQ;AACR,EAAE;AACF,6BAA6B;AAC7B,QAAQ;AACR,EAAE;AACF,4CAA4C;AAC5C,2CAA2C;AAC3C,uCAAuC;AACvC,kDAAkD;AAClD,wDAAwD;AACxD,gCAAgC;AAChC,0DAA0D;AAC1D,2CAA2C;AAC3C,4DAA4D;AAC5D,gBAAgB;AAChB,kDAAkD;AAClD,uCAAuC;AACvC,mBAAmB;AACnB,EAAE;AACF,YAAY;AACZ,SAAS;AACT,EAAE;AACF,sCAAsC;AACtC,kCAAkC;AAClC,SAAS;AACT,EAAE;AACF,2BAA2B;AAC3B,yDAAyD;AACzD,0CAA0C;AAC1C,8CAA8C;AAC9C,0EAA0E;AAC1E,yCAAyC;AACzC,mBAAmB;AACnB,0CAA0C;AAC1C,YAAY;AACZ,QAAQ;AACR,EAAE;AACF,4BAA4B;AAC5B,sCAAsC;AACtC,mCAAmC;AACnC,QAAQ;AACR,EAAE;AACF,2DAA2D;AAC3D,iFAAiF;AACjF,4FAA4F;AAC5F,YAAY;AACZ,QAAQ;AACR,EAAE;AACF,uCAAuC;AACvC,iFAAiF;AACjF,QAAQ;AACR,EAAE;AACF,2CAA2C;AAC3C,oEAAoE;AACpE,QAAQ;AACR,EAAE;AACF,kCAAkC;AAClC,iGAAiG;AACjG,wEAAwE;AACxE,kGAAkG;AAClG,yDAAyD;AACzD,EAAE;AACF,oHAAoH;AACpH,QAAQ;AACR,EAAE;AACF,mDAAmD;AACnD,2CAA2C;AAC3C,kFAAkF;AAClF,4DAA4D;AAC5D,6CAA6C;AAC7C,uDAAuD;AACvD,2GAA2G;AAC3G,uBAAuB;AACvB,gEAAgE;AAChE,gBAAgB;AAChB,cAAc;AACd,EAAE;AACF,4BAA4B;AAC5B,QAAQ;AACR,EAAE;AACF,gCAAgC;AAChC,mCAAmC;AACnC,EAAE;AACF,kDAAkD;AAClD,kDAAkD;AAClD,8DAA8D;AAC9D,+BAA+B;AAC/B,4DAA4D;AAC5D,iFAAiF;AACjF,gBAAgB;AAChB,cAAc;AACd,QAAQ;AACR,EAAE;AACF,iFAAiF;AACjF,kCAAkC;AAClC,gDAAgD;AAChD,mBAAmB;AACnB,+CAA+C;AAC/C,YAAY;AACZ,QAAQ;AACR,EAAE;AACF,+DAA+D;AAC/D,0DAA0D;AAC1D,+DAA+D;AAC/D,mDAAmD;AACnD,6BAA6B;AAC7B,EAAE;AACF,2BAA2B;AAC3B,8EAA8E;AAC9E,oDAAoD;AACpD,gEAAgE;AAChE,iEAAiE;AACjE,mCAAmC;AACnC,+EAA+E;AAC/E,YAAY;AACZ,QAAQ;AACR,EAAE;AACF,0CAA0C;AAC1C,8CAA8C;AAC9C,uBAAuB;AACvB,oEAAoE;AACpE,mDAAmD;AACnD,qDAAqD;AACrD,kBAAkB;AAClB,EAAE;AACF,uCAAuC;AACvC,YAAY;AACZ,EAAE;AACF,qBAAqB;AACrB,QAAQ;AACR,EAAE;AACF,2BAA2B;AAC3B,kDAAkD;AAClD,QAAQ;AACR,IAAI"}
|
|
@@ -1,8 +1,9 @@
|
|
|
1
1
|
import { GamePlayer, GameRoom } from '../base';
|
|
2
|
-
|
|
3
|
-
|
|
4
|
-
|
|
5
|
-
|
|
2
|
+
export declare abstract class SimpleRoom extends GameRoom {
|
|
3
|
+
handleWatchTheTable(player: GamePlayer, masterId: string): void;
|
|
4
|
+
handleEnterTheTable(player: GamePlayer, masterId: string): void;
|
|
5
|
+
handleExitTheTable(player: GamePlayer, masterId: string): void;
|
|
6
|
+
handleMoveOnTheTable(player: GamePlayer, masterId: string): void;
|
|
6
7
|
handleFinishRound(): void;
|
|
7
8
|
handleRestartRound(): void;
|
|
8
9
|
}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"simple-room.d.ts","sourceRoot":"","sources":["../../src/base-rooms/simple-room.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,QAAQ,EAAE,MAAM,SAAS,CAAC;
|
|
1
|
+
{"version":3,"file":"simple-room.d.ts","sourceRoot":"","sources":["../../src/base-rooms/simple-room.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,QAAQ,EAAE,MAAM,SAAS,CAAC;AAE/C,8BAAsB,UAAW,SAAQ,QAAQ;IAC/C,mBAAmB,CAAE,MAAM,EAAE,UAAU,EAAE,QAAQ,EAAE,MAAM;IAIzD,mBAAmB,CAAE,MAAM,EAAE,UAAU,EAAE,QAAQ,EAAE,MAAM;IAIzD,kBAAkB,CAAE,MAAM,EAAE,UAAU,EAAE,QAAQ,EAAE,MAAM;IAIxD,oBAAoB,CAAE,MAAM,EAAE,UAAU,EAAE,QAAQ,EAAE,MAAM;IAI1D,iBAAiB;IAIjB,kBAAkB;CAEnB"}
|
|
@@ -3,6 +3,22 @@ Object.defineProperty(exports, "__esModule", { value: true });
|
|
|
3
3
|
exports.SimpleRoom = void 0;
|
|
4
4
|
const base_1 = require("../base");
|
|
5
5
|
class SimpleRoom extends base_1.GameRoom {
|
|
6
|
+
handleWatchTheTable(player, masterId) {
|
|
7
|
+
var _a;
|
|
8
|
+
(_a = this.getMasterById(masterId)) === null || _a === void 0 ? void 0 : _a.watchTheTable(player);
|
|
9
|
+
}
|
|
10
|
+
handleEnterTheTable(player, masterId) {
|
|
11
|
+
var _a;
|
|
12
|
+
(_a = this.getMasterById(masterId)) === null || _a === void 0 ? void 0 : _a.enterTheTable(player);
|
|
13
|
+
}
|
|
14
|
+
handleExitTheTable(player, masterId) {
|
|
15
|
+
var _a;
|
|
16
|
+
(_a = this.getMasterById(masterId)) === null || _a === void 0 ? void 0 : _a.exitTheTable(player);
|
|
17
|
+
}
|
|
18
|
+
handleMoveOnTheTable(player, masterId) {
|
|
19
|
+
var _a;
|
|
20
|
+
(_a = this.getMasterById(masterId)) === null || _a === void 0 ? void 0 : _a.onHandleMove(player);
|
|
21
|
+
}
|
|
6
22
|
handleFinishRound() {
|
|
7
23
|
// save users balances
|
|
8
24
|
}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"simple-room.js","sourceRoot":"","sources":["../../src/base-rooms/simple-room.ts"],"names":[],"mappings":";;;AAAA,kCAA+C;
|
|
1
|
+
{"version":3,"file":"simple-room.js","sourceRoot":"","sources":["../../src/base-rooms/simple-room.ts"],"names":[],"mappings":";;;AAAA,kCAA+C;AAE/C,MAAsB,UAAW,SAAQ,eAAQ;IAC/C,mBAAmB,CAAE,MAAkB,EAAE,QAAgB;;QACvD,MAAA,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,0CAAE,aAAa,CAAC,MAAM,CAAC,CAAC;IACtD,CAAC;IAED,mBAAmB,CAAE,MAAkB,EAAE,QAAgB;;QACvD,MAAA,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,0CAAE,aAAa,CAAC,MAAM,CAAC,CAAC;IACtD,CAAC;IAED,kBAAkB,CAAE,MAAkB,EAAE,QAAgB;;QACtD,MAAA,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,0CAAE,YAAY,CAAC,MAAM,CAAC,CAAC;IACrD,CAAC;IAED,oBAAoB,CAAE,MAAkB,EAAE,QAAgB;;QACxD,MAAA,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,0CAAE,YAAY,CAAC,MAAM,CAAC,CAAC;IACrD,CAAC;IAED,iBAAiB;QACf,sBAAsB;IACxB,CAAC;IAED,kBAAkB;IAClB,CAAC;CACF;AAvBD,gCAuBC"}
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@@ -1,47 +1 @@
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import { GamePlayer, GameRoom } from '../base';
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import { IGameTable } from '../base/game-table';
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import { GameRoomConfig } from '../base/game-room';
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import { TournamentState } from './tournament-state';
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import { ITournamentWinner } from './tournament-winner';
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import { ITournamentParticipant } from './tournament-participant';
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import { TournamentPrizes } from './tournament-prize';
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export type TournamentRoomConfig = {
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ticketPrice: number;
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prizeTable: TournamentPrizes;
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} & GameRoomConfig;
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export declare abstract class TournamentRoom<GT extends IGameTable<GP>, GP extends GamePlayer> extends GameRoom<GT, GP> {
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private readonly state;
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private readonly prizeTable;
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private queue;
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private readonly userRating;
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private winners;
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private readonly participants;
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private readonly ticketPrice;
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constructor(config: TournamentRoomConfig);
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abstract handleJoinTournament(player: GP): any;
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abstract handleLeaveTournament(player: GP): any;
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abstract startTournament(): any;
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abstract finishTournament(): any;
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abstract isTournamentFinish(): boolean;
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getParticipants(): ITournamentParticipant[];
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addParticipant(participant: GP): number;
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getParticipant(userId: string): ITournamentParticipant;
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isParticipant(userId: string): boolean;
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getQueue(): GP[];
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getOnlineQueuers(): GP[];
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addUserRoomToQueue(player: GP): void;
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removeUserFromQueue(player: GP): void;
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clearQueue(): void;
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getRatingList(): ITournamentWinner[];
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addPlayerToRating(player: GP): void;
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getWinner(): ITournamentWinner | undefined;
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getWinners(): ITournamentWinner[];
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setWinners(winners: Array<ITournamentWinner>): void;
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getState(): TournamentState;
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isTournament(): boolean;
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calculateWinners(): void;
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getSortedRatingList(): Array<ITournamentWinner>;
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getTournamentFund(): number;
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getPrize(rank: number): number;
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}
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//# sourceMappingURL=tournament-room.d.ts.map
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{"version":3,"file":"tournament-room.d.ts","sourceRoot":"","sources":["../../src/base-rooms/tournament-room.ts"],"names":[],"mappings":"
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{"version":3,"file":"tournament-room.d.ts","sourceRoot":"","sources":["../../src/base-rooms/tournament-room.ts"],"names":[],"mappings":""}
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