jp.ms.common.engine 1.0.2 → 1.0.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/base/game-control-player-turn.d.ts +4 -4
- package/dist/base/game-control-player-turn.d.ts.map +1 -1
- package/dist/base/game-control-player-turn.js.map +1 -1
- package/dist/base/game-master.d.ts +24 -21
- package/dist/base/game-master.d.ts.map +1 -1
- package/dist/base/game-master.js +6 -2
- package/dist/base/game-master.js.map +1 -1
- package/dist/base/game-player-connections-helper.d.ts +15 -0
- package/dist/base/game-player-connections-helper.d.ts.map +1 -0
- package/dist/base/game-player-connections-helper.js +33 -0
- package/dist/base/game-player-connections-helper.js.map +1 -0
- package/dist/base/game-player.d.ts +3 -1
- package/dist/base/game-player.d.ts.map +1 -1
- package/dist/base/game-player.js +3 -1
- package/dist/base/game-player.js.map +1 -1
- package/dist/base/game-room.d.ts +15 -17
- package/dist/base/game-room.d.ts.map +1 -1
- package/dist/base/game-room.js +16 -17
- package/dist/base/game-room.js.map +1 -1
- package/dist/base/game-round.d.ts +7 -10
- package/dist/base/game-round.d.ts.map +1 -1
- package/dist/base/game-round.js +2 -4
- package/dist/base/game-round.js.map +1 -1
- package/dist/base/game-state-machine.d.ts +4 -4
- package/dist/base/game-state-machine.d.ts.map +1 -1
- package/dist/base/game-state-machine.js.map +1 -1
- package/dist/base/game-summary-result.d.ts +3 -0
- package/dist/base/game-summary-result.d.ts.map +1 -0
- package/dist/base/game-summary-result.js +7 -0
- package/dist/base/game-summary-result.js.map +1 -0
- package/dist/base/game-table-seat.d.ts +3 -3
- package/dist/base/game-table-seat.d.ts.map +1 -1
- package/dist/base/game-table-seat.js.map +1 -1
- package/dist/base/game-table-seats.d.ts +12 -12
- package/dist/base/game-table-seats.d.ts.map +1 -1
- package/dist/base/game-table-seats.js.map +1 -1
- package/dist/base/game-table.d.ts +25 -51
- package/dist/base/game-table.d.ts.map +1 -1
- package/dist/base/game-table.js.map +1 -1
- package/dist/base/index.d.ts +2 -1
- package/dist/base/index.d.ts.map +1 -1
- package/dist/base/index.js +3 -1
- package/dist/base/index.js.map +1 -1
- package/dist/base/standard-game-state.d.ts +2 -2
- package/dist/base/standard-game-state.d.ts.map +1 -1
- package/dist/base/standard-game-state.js +1 -1
- package/dist/base/standard-game-state.js.map +1 -1
- package/dist/base-rooms/fast-tournament-room.d.ts +0 -13
- package/dist/base-rooms/fast-tournament-room.d.ts.map +1 -1
- package/dist/base-rooms/fast-tournament-room.js +59 -51
- package/dist/base-rooms/fast-tournament-room.js.map +1 -1
- package/dist/base-rooms/index.d.ts +1 -5
- package/dist/base-rooms/index.d.ts.map +1 -1
- package/dist/base-rooms/index.js +3 -9
- package/dist/base-rooms/index.js.map +1 -1
- package/dist/base-rooms/scheduled-tournament-room.d.ts +0 -27
- package/dist/base-rooms/scheduled-tournament-room.d.ts.map +1 -1
- package/dist/base-rooms/scheduled-tournament-room.js +181 -164
- package/dist/base-rooms/scheduled-tournament-room.js.map +1 -1
- package/dist/base-rooms/simple-room.d.ts +5 -4
- package/dist/base-rooms/simple-room.d.ts.map +1 -1
- package/dist/base-rooms/simple-room.js +16 -0
- package/dist/base-rooms/simple-room.js.map +1 -1
- package/dist/base-rooms/tournament-room.d.ts +0 -46
- package/dist/base-rooms/tournament-room.d.ts.map +1 -1
- package/dist/base-rooms/tournament-room.js +169 -109
- package/dist/base-rooms/tournament-room.js.map +1 -1
- package/dist/base-rooms/tournament-state.d.ts +2 -2
- package/dist/base-rooms/tournament-state.d.ts.map +1 -1
- package/dist/base-rooms/tournament-state.js +2 -2
- package/dist/base-rooms/tournament-state.js.map +1 -1
- package/dist/board-game/base/board-cell.d.ts +0 -15
- package/dist/board-game/base/board-cell.d.ts.map +1 -1
- package/dist/board-game/base/board-cell.js +50 -40
- package/dist/board-game/base/board-cell.js.map +1 -1
- package/dist/board-game/base/board-figure.d.ts +0 -15
- package/dist/board-game/base/board-figure.d.ts.map +1 -1
- package/dist/board-game/base/board-figure.js +49 -36
- package/dist/board-game/base/board-figure.js.map +1 -1
- package/dist/board-game/base/board-game-master.d.ts +0 -18
- package/dist/board-game/base/board-game-master.d.ts.map +1 -1
- package/dist/board-game/base/board-game-master.js +56 -34
- package/dist/board-game/base/board-game-master.js.map +1 -1
- package/dist/board-game/base/board-player-move.d.ts +0 -10
- package/dist/board-game/base/board-player-move.d.ts.map +1 -1
- package/dist/board-game/base/board-player-move.js +29 -28
- package/dist/board-game/base/board-player-move.js.map +1 -1
- package/dist/board-game/base/board-player.d.ts +0 -12
- package/dist/board-game/base/board-player.d.ts.map +1 -1
- package/dist/board-game/base/board-player.js +43 -29
- package/dist/board-game/base/board-player.js.map +1 -1
- package/dist/board-game/base/board-table.d.ts +0 -16
- package/dist/board-game/base/board-table.d.ts.map +1 -1
- package/dist/board-game/base/board-table.js +52 -33
- package/dist/board-game/base/board-table.js.map +1 -1
- package/dist/board-game/d1-board-game/d1-board-table.d.ts +0 -18
- package/dist/board-game/d1-board-game/d1-board-table.d.ts.map +1 -1
- package/dist/board-game/d1-board-game/d1-board-table.js +56 -39
- package/dist/board-game/d1-board-game/d1-board-table.js.map +1 -1
- package/dist/board-game/d2-board-game/d2-board-cell.d.ts +0 -11
- package/dist/board-game/d2-board-game/d2-board-cell.d.ts.map +1 -1
- package/dist/board-game/d2-board-game/d2-board-cell.js +30 -24
- package/dist/board-game/d2-board-game/d2-board-cell.js.map +1 -1
- package/dist/board-game/d2-board-game/d2-board-pattern-move-figure.d.ts +0 -28
- package/dist/board-game/d2-board-game/d2-board-pattern-move-figure.d.ts.map +1 -1
- package/dist/board-game/d2-board-game/d2-board-pattern-move-figure.js +79 -49
- package/dist/board-game/d2-board-game/d2-board-pattern-move-figure.js.map +1 -1
- package/dist/board-game/d2-board-game/d2-board-table.d.ts +0 -48
- package/dist/board-game/d2-board-game/d2-board-table.d.ts.map +1 -1
- package/dist/board-game/d2-board-game/d2-board-table.js +262 -182
- package/dist/board-game/d2-board-game/d2-board-table.js.map +1 -1
- package/dist/board-game/d2-board-game/types.d.ts +0 -4
- package/dist/board-game/d2-board-game/types.d.ts.map +1 -1
- package/dist/board-game/d2-board-game/types.js +4 -1
- package/dist/board-game/d2-board-game/types.js.map +1 -1
- package/dist/board-game/dice.js +2 -2
- package/dist/board-game/dice.js.map +1 -1
- package/dist/board-game/index.d.ts +0 -12
- package/dist/board-game/index.d.ts.map +1 -1
- package/dist/board-game/index.js +28 -24
- package/dist/board-game/index.js.map +1 -1
- package/dist/cards-game/cards-game-master.d.ts +7 -8
- package/dist/cards-game/cards-game-master.d.ts.map +1 -1
- package/dist/cards-game/cards-game-master.js +13 -10
- package/dist/cards-game/cards-game-master.js.map +1 -1
- package/dist/cards-game/cards-player.d.ts.map +1 -1
- package/dist/cards-game/cards-player.js +1 -1
- package/dist/cards-game/cards-player.js.map +1 -1
- package/dist/cards-game/index.d.ts +1 -2
- package/dist/cards-game/index.d.ts.map +1 -1
- package/dist/cards-game/index.js +1 -3
- package/dist/cards-game/index.js.map +1 -1
- package/dist/index.d.ts +0 -1
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +1 -1
- package/dist/index.js.map +1 -1
- package/dist/tests/just-black-jack/domain/black-jack-dealer.d.ts +6 -0
- package/dist/tests/just-black-jack/domain/black-jack-dealer.d.ts.map +1 -0
- package/dist/tests/just-black-jack/domain/black-jack-dealer.js +14 -0
- package/dist/tests/just-black-jack/domain/black-jack-dealer.js.map +1 -0
- package/dist/tests/just-black-jack/domain/black-jack-game-master.d.ts +28 -0
- package/dist/tests/just-black-jack/domain/black-jack-game-master.d.ts.map +1 -0
- package/dist/tests/just-black-jack/domain/black-jack-game-master.js +90 -0
- package/dist/tests/just-black-jack/domain/black-jack-game-master.js.map +1 -0
- package/dist/tests/just-black-jack/domain/black-jack-player.d.ts +9 -0
- package/dist/tests/just-black-jack/domain/black-jack-player.d.ts.map +1 -0
- package/dist/tests/just-black-jack/domain/black-jack-player.js +21 -0
- package/dist/tests/just-black-jack/domain/black-jack-player.js.map +1 -0
- package/dist/tests/just-black-jack/helpers/calculate-result.d.ts +3 -0
- package/dist/tests/just-black-jack/helpers/calculate-result.d.ts.map +1 -0
- package/dist/tests/just-black-jack/helpers/calculate-result.js +30 -0
- package/dist/tests/just-black-jack/helpers/calculate-result.js.map +1 -0
- package/dist/tests/just-black-jack/helpers/calculate-result.test.d.ts +2 -0
- package/dist/tests/just-black-jack/helpers/calculate-result.test.d.ts.map +1 -0
- package/dist/tests/just-black-jack/helpers/calculate-result.test.js +34 -0
- package/dist/tests/just-black-jack/helpers/calculate-result.test.js.map +1 -0
- package/dist/tests/just-black-jack/rooms/black-jack-simple-room.d.ts +6 -0
- package/dist/tests/just-black-jack/rooms/black-jack-simple-room.d.ts.map +1 -0
- package/dist/tests/just-black-jack/rooms/black-jack-simple-room.js +13 -0
- package/dist/tests/just-black-jack/rooms/black-jack-simple-room.js.map +1 -0
- package/dist/tests/just-black-jack/tests/black-jack-simple-room.test.d.ts +2 -0
- package/dist/tests/just-black-jack/tests/black-jack-simple-room.test.d.ts.map +1 -0
- package/dist/tests/just-black-jack/tests/black-jack-simple-room.test.js +58 -0
- package/dist/tests/just-black-jack/tests/black-jack-simple-room.test.js.map +1 -0
- package/dist/tests/just-black-jack/tests/common.d.ts +11 -0
- package/dist/tests/just-black-jack/tests/common.d.ts.map +1 -0
- package/dist/tests/just-black-jack/tests/common.js +51 -0
- package/dist/tests/just-black-jack/tests/common.js.map +1 -0
- package/package.json +3 -2
- package/src/base/game-control-player-turn.ts +5 -5
- package/src/base/game-master.ts +25 -19
- package/src/base/game-player-connections-helper.ts +40 -0
- package/src/base/game-player.ts +5 -2
- package/src/base/game-room.ts +26 -30
- package/src/base/game-round.ts +10 -16
- package/src/base/game-state-machine.ts +7 -7
- package/src/base/game-summary-result.ts +3 -0
- package/src/base/game-table-seat.ts +3 -3
- package/src/base/game-table-seats.ts +13 -13
- package/src/base/game-table.ts +28 -79
- package/src/base/index.ts +2 -0
- package/src/base/standard-game-state.ts +2 -2
- package/src/base-rooms/fast-tournament-room.ts +59 -59
- package/src/base-rooms/index.ts +9 -8
- package/src/base-rooms/scheduled-tournament-room.ts +181 -181
- package/src/base-rooms/simple-room.ts +15 -4
- package/src/base-rooms/tournament-room.ts +169 -169
- package/src/base-rooms/tournament-state.ts +2 -2
- package/src/board-game/base/board-cell.ts +50 -50
- package/src/board-game/base/board-figure.ts +49 -49
- package/src/board-game/base/board-game-master.ts +56 -56
- package/src/board-game/base/board-player-move.ts +29 -29
- package/src/board-game/base/board-player.ts +43 -43
- package/src/board-game/base/board-table.ts +52 -52
- package/src/board-game/d1-board-game/d1-board-table.ts +56 -56
- package/src/board-game/d2-board-game/d2-board-cell.ts +30 -30
- package/src/board-game/d2-board-game/d2-board-pattern-move-figure.ts +79 -79
- package/src/board-game/d2-board-game/d2-board-table.ts +262 -262
- package/src/board-game/d2-board-game/types.ts +4 -4
- package/src/board-game/dice.ts +1 -1
- package/src/board-game/index.ts +28 -28
- package/src/cards-game/cards-game-master.ts +19 -16
- package/src/cards-game/cards-player.ts +2 -1
- package/src/cards-game/index.ts +0 -2
- package/src/index.ts +1 -1
- package/src/tests/just-black-jack/domain/black-jack-dealer.ts +15 -0
- package/src/tests/just-black-jack/domain/black-jack-game-master.ts +103 -0
- package/src/tests/just-black-jack/domain/black-jack-player.ts +27 -0
- package/src/tests/just-black-jack/helpers/calculate-result.test.ts +49 -0
- package/src/tests/just-black-jack/helpers/calculate-result.ts +34 -0
- package/src/tests/just-black-jack/rooms/black-jack-simple-room.ts +10 -0
- package/src/tests/just-black-jack/tests/black-jack-simple-room.test.ts +75 -0
- package/src/tests/just-black-jack/tests/common.ts +63 -0
- package/dist/cards-game/cards-table.d.ts +0 -11
- package/dist/cards-game/cards-table.d.ts.map +0 -1
- package/dist/cards-game/cards-table.js +0 -20
- package/dist/cards-game/cards-table.js.map +0 -1
- package/src/cards-game/cards-table.ts +0 -28
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// import { GameMaster } from '../../base';
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// import { IGameRound } from '../../base/game-round';
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// import { BoardPlayer } from './board-player';
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// import { IGameTable } from '../../base/game-table';
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//
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// export abstract class BoardGameMaster<
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// GT extends IGameTable<GP>,
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// GR extends IGameRound<GP>,
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// GP extends BoardPlayer,
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// > extends GameMaster<GT, GR, GP, GSR> {
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//
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// }
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//
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// return foundMove.paths.find((path) => path.targetCells.find((targetCell) => targetCell === movingFigureNewPosition));
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// }
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// }
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// }
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{"version":3,"file":"board-game-master.js","sourceRoot":"","sources":["../../../src/board-game/base/board-game-master.ts"],"names":[],"mappings":"
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{"version":3,"file":"board-game-master.js","sourceRoot":"","sources":["../../../src/board-game/base/board-game-master.ts"],"names":[],"mappings":";AAAA,2CAA2C;AAC3C,sDAAsD;AACtD,gDAAgD;AAChD,sDAAsD;AACtD,EAAE;AACF,kGAAkG;AAClG,4CAA4C;AAC5C,gDAAgD;AAChD,EAAE;AACF,yCAAyC;AACzC,iCAAiC;AACjC,iCAAiC;AACjC,8BAA8B;AAC9B,WAAW;AACX,0CAA0C;AAC1C,wCAAwC;AACxC,EAAE;AACF,oCAAoC;AACpC,EAAE;AACF,4DAA4D;AAC5D,EAAE;AACF,iEAAiE;AACjE,gDAAgD;AAChD,QAAQ;AACR,EAAE;AACF,iBAAiB;AACjB,mDAAmD;AACnD,8CAA8C;AAC9C,uDAAuD;AACvD,mCAAmC;AACnC,4FAA4F;AAC5F,EAAE;AACF,2BAA2B;AAC3B,oIAAoI;AACpI,YAAY;AACZ,QAAQ;AACR,EAAE;AACF,yDAAyD;AACzD,kDAAkD;AAClD,oFAAoF;AACpF,wDAAwD;AACxD,QAAQ;AACR,EAAE;AACF,oBAAoB;AACpB,2FAA2F;AAC3F,QAAQ;AACR,EAAE;AACF,2BAA2B;AAC3B,oCAAoC;AACpC,QAAQ;AACR,EAAE;AACF,gCAAgC;AAChC,kCAAkC;AAClC,QAAQ;AACR,IAAI;AACJ,EAAE"}
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{"version":3,"file":"board-player-move.js","sourceRoot":"","sources":["../../../src/board-game/base/board-player-move.ts"],"names":[],"mappings":";AAAA,gEAAgE;AAChE,EAAE;AACF,iCAAiC;AACjC,8CAA8C;AAC9C,EAAE;AACF,uDAAuD;AACvD,4BAA4B;AAC5B,QAAQ;AACR,EAAE;AACF,qBAAqB;AACrB,yCAAyC;AACzC,QAAQ;AACR,EAAE;AACF,sBAAsB;AACtB,0CAA0C;AAC1C,QAAQ;AACR,EAAE;AACF,qBAAqB;AACrB,yCAAyC;AACzC,QAAQ;AACR,EAAE;AACF,2CAA2C;AAC3C,qEAAqE;AACrE,QAAQ;AACR,EAAE;AACF,oDAAoD;AACpD,8EAA8E;AAC9E,QAAQ;AACR,IAAI"}
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import { GamePlayer } from '../../base';
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constructor(id: string, fullName: string, avatarUrl: string, balance: number, color: number);
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getFigures(): Array<BoardFigure>;
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hasNoFigures(): boolean;
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addFigure(figure: BoardFigure): void;
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popFigure(figureId: number): void;
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findFigure(figureId: number): BoardFigure;
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}
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{"version":3,"file":"board-player.d.ts","sourceRoot":"","sources":["../../../src/board-game/base/board-player.ts"],"names":[],"mappings":""}
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|
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|
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// constructor (
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|
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//
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// findFigure (figureId: number) {
|
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|
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|
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{"version":3,"file":"board-player.js","sourceRoot":"","sources":["../../../src/board-game/base/board-player.ts"],"names":[],"mappings":";AAAA,mCAAmC;AACnC,EAAE;AACF,2CAA2C;AAC3C,gDAAgD;AAChD,EAAE;AACF,yDAAyD;AACzD,oDAAoD;AACpD,EAAE;AACF,oBAAoB;AACpB,sBAAsB;AACtB,4BAA4B;AAC5B,6BAA6B;AAC7B,2BAA2B;AAC3B,yBAAyB;AACzB,UAAU;AACV,0DAA0D;AAC1D,6BAA6B;AAC7B,QAAQ;AACR,EAAE;AACF,0CAA0C;AAC1C,+BAA+B;AAC/B,QAAQ;AACR,EAAE;AACF,iCAAiC;AACjC,4CAA4C;AAC5C,QAAQ;AACR,EAAE;AACF,8CAA8C;AAC9C,qCAAqC;AACrC,QAAQ;AACR,EAAE;AACF,qCAAqC;AACrC,qEAAqE;AACrE,QAAQ;AACR,EAAE;AACF,sCAAsC;AACtC,yEAAyE;AACzE,QAAQ;AACR,EAAE;AACF,qCAAqC;AACrC,8CAA8C;AAC9C,QAAQ;AACR,IAAI"}
|
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@@ -1,17 +1 @@
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|
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import { GamePlayer, GameTable } from '../../base';
|
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|
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import { GameTableConfig } from '../../base/game-table';
|
|
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|
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|
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|
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import { BoardCell } from './board-cell';
|
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|
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export declare abstract class BoardTable<GP extends GamePlayer, GM, GSR, BF extends BoardFigure, BC extends BoardCell<BF>> extends GameTable<GP, GM, GSR> {
|
|
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|
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|
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|
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constructor(config: GameTableConfig<GP>);
|
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|
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abstract initCells(): any;
|
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|
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abstract getCell(id: number): BC | null;
|
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|
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abstract getCellsArray(): Array<BC>;
|
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|
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getCellsWithFigures(color: number): BC[];
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|
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moveFigure(fromCellId: number, toCellId: number): void;
|
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|
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getBar(): BoardFigure[];
|
|
14
|
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getFiguresAtBar(color: number): BoardFigure[];
|
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|
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moveFigureToBar(fromCellId: number): void;
|
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}
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// import { GamePlayer, GameTable } from '../../base';
|
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|
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// import { GameTableConfig } from '../../base/game-table';
|
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4
|
+
//
|
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5
|
+
// import { BoardFigure } from './board-figure';
|
|
6
|
+
// import { BoardCell } from './board-cell';
|
|
7
|
+
//
|
|
8
|
+
// export abstract class BoardTable<
|
|
9
|
+
// GP extends GamePlayer,
|
|
10
|
+
// GM,
|
|
11
|
+
// GSR,
|
|
12
|
+
// BF extends BoardFigure,
|
|
13
|
+
// BC extends BoardCell<BF>,
|
|
14
|
+
// > extends GameTable<GP, GM, GSR> {
|
|
15
|
+
// private readonly bar: Array<BoardFigure>;
|
|
16
|
+
//
|
|
17
|
+
// constructor (config: GameTableConfig<GP>) {
|
|
18
|
+
// super(config);
|
|
19
|
+
// this.bar = [];
|
|
20
|
+
// }
|
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21
|
+
//
|
|
22
|
+
// abstract initCells ();
|
|
23
|
+
//
|
|
24
|
+
// abstract getCell (id: number): BC | null;
|
|
25
|
+
//
|
|
26
|
+
// abstract getCellsArray (): Array<BC>;
|
|
27
|
+
//
|
|
28
|
+
// getCellsWithFigures (color: number) {
|
|
29
|
+
// return this.getCellsArray().filter((item) => item.hasYoursFigure(color));
|
|
30
|
+
// }
|
|
31
|
+
//
|
|
32
|
+
// moveFigure (fromCellId: number, toCellId: number) {
|
|
33
|
+
// const movingFigure = this.getCell(fromCellId)?.popFigure();
|
|
34
|
+
// if (movingFigure) {
|
|
35
|
+
// this.getCell(toCellId)?.addFigure(movingFigure);
|
|
36
|
+
// }
|
|
37
|
+
// }
|
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38
|
+
//
|
|
39
|
+
// getBar () {
|
|
40
|
+
// return this.bar;
|
|
41
|
+
// }
|
|
42
|
+
//
|
|
43
|
+
// getFiguresAtBar (color: number) {
|
|
44
|
+
// return this.bar.filter((item) => item.getColor() === color);
|
|
45
|
+
// }
|
|
46
|
+
//
|
|
47
|
+
// moveFigureToBar (fromCellId: number) {
|
|
48
|
+
// const movingFigure = this.getCell(fromCellId)?.popFigure();
|
|
49
|
+
// if (movingFigure) {
|
|
50
|
+
// this.bar.push(movingFigure);
|
|
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|
+
// }
|
|
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|
+
// }
|
|
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|
+
// }
|
|
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|
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|
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|
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|
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{"version":3,"file":"board-table.js","sourceRoot":"","sources":["../../../src/board-game/base/board-table.ts"],"names":[],"mappings":";AAAA,sDAAsD;AACtD,2DAA2D;AAC3D,EAAE;AACF,gDAAgD;AAChD,4CAA4C;AAC5C,EAAE;AACF,oCAAoC;AACpC,6BAA6B;AAC7B,UAAU;AACV,WAAW;AACX,8BAA8B;AAC9B,gCAAgC;AAChC,qCAAqC;AACrC,gDAAgD;AAChD,EAAE;AACF,kDAAkD;AAClD,yBAAyB;AACzB,yBAAyB;AACzB,QAAQ;AACR,EAAE;AACF,6BAA6B;AAC7B,EAAE;AACF,gDAAgD;AAChD,EAAE;AACF,4CAA4C;AAC5C,EAAE;AACF,4CAA4C;AAC5C,oFAAoF;AACpF,QAAQ;AACR,EAAE;AACF,0DAA0D;AAC1D,sEAAsE;AACtE,8BAA8B;AAC9B,+DAA+D;AAC/D,YAAY;AACZ,QAAQ;AACR,EAAE;AACF,kBAAkB;AAClB,2BAA2B;AAC3B,QAAQ;AACR,EAAE;AACF,wCAAwC;AACxC,uEAAuE;AACvE,QAAQ;AACR,EAAE;AACF,6CAA6C;AAC7C,sEAAsE;AACtE,8BAA8B;AAC9B,2CAA2C;AAC3C,YAAY;AACZ,QAAQ;AACR,IAAI"}
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import { BoardFigure } from '../base/board-figure';
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import { CircleList } from '../../utils/circle-list';
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import { GameTableConfig } from '../../base/game-table';
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import { BoardCell } from '../base/board-cell';
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import { BoardTable } from '../base/board-table';
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import { BoardPlayer } from '../base/board-player';
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export declare abstract class D1BoardTable<GP extends BoardPlayer, GM, GSR, BF extends BoardFigure> extends BoardTable<GP, GM, GSR, BF, BoardCell<BF>> {
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private cells;
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private readonly boardSize;
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protected constructor(config: GameTableConfig<GP>, boardSize: number);
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initCells(): void;
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getBoardSize(): number;
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getCell(id: number): BoardCell<BF> | null;
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getCells(): CircleList<BoardCell<BF>>;
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getCellsArray(): Array<BoardCell<BF>>;
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getCellsChain(id: number): Array<BoardCell<BF>>;
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getCellSlice(start: number, end?: number): Array<BoardCell<BF>>;
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}
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{"version":3,"file":"d1-board-table.d.ts","sourceRoot":"","sources":["../../../src/board-game/d1-board-game/d1-board-table.ts"],"names":[],"mappings":"
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{"version":3,"file":"d1-board-table.d.ts","sourceRoot":"","sources":["../../../src/board-game/d1-board-game/d1-board-table.ts"],"names":[],"mappings":""}
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// import { BoardFigure } from '../base/board-figure';
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// import { CircleList } from '../../utils/circle-list';
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// import { GameTableConfig } from '../../base/game-table';
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// import { BoardCell } from '../base/board-cell';
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// import { BoardTable } from '../base/board-table';
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// import { BoardPlayer } from '../base/board-player';
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//
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// export abstract class D1BoardTable<
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// GP extends BoardPlayer,
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// GM,
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// GSR,
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// BF extends BoardFigure,
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// > extends BoardTable<GP, GM, GSR, BF, BoardCell<BF>> {
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// private cells: CircleList<BoardCell<BF>>;
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// private readonly boardSize: number;
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//
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// protected constructor (config: GameTableConfig<GP>, boardSize: number) {
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// }
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//
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// initCells () {
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//
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// }
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// }
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//
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// getCell (id: number): BoardCell<BF> | null {
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// }
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//
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// getCells (): CircleList<BoardCell<BF>> {
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// return this.cells;
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// }
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//
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// getCellsArray (): Array<BoardCell<BF>> {
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// return this.cells.toArray();
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// }
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//
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// getCellsChain (id: number): Array<BoardCell<BF>> {
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// return this.cells.getNextChain(id);
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// }
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//
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// getCellSlice (start: number, end?: number): Array<BoardCell<BF>> {
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// return this.cells.getSlice(start, end);
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// }
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// }
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{"version":3,"file":"d1-board-table.js","sourceRoot":"","sources":["../../../src/board-game/d1-board-game/d1-board-table.ts"],"names":[],"mappings":"
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{"version":3,"file":"d1-board-table.js","sourceRoot":"","sources":["../../../src/board-game/d1-board-game/d1-board-table.ts"],"names":[],"mappings":";AAAA,sDAAsD;AACtD,wDAAwD;AACxD,2DAA2D;AAC3D,kDAAkD;AAClD,oDAAoD;AACpD,sDAAsD;AACtD,EAAE;AACF,sCAAsC;AACtC,8BAA8B;AAC9B,UAAU;AACV,WAAW;AACX,8BAA8B;AAC9B,yDAAyD;AACzD,gDAAgD;AAChD,0CAA0C;AAC1C,EAAE;AACF,+EAA+E;AAC/E,yBAAyB;AACzB,sCAAsC;AACtC,4BAA4B;AAC5B,QAAQ;AACR,EAAE;AACF,qBAAqB;AACrB,yFAAyF;AACzF,EAAE;AACF,6DAA6D;AAC7D,iDAAiD;AACjD,YAAY;AACZ,EAAE;AACF,mCAAmC;AACnC,QAAQ;AACR,EAAE;AACF,gCAAgC;AAChC,iCAAiC;AACjC,QAAQ;AACR,EAAE;AACF,mDAAmD;AACnD,iDAAiD;AACjD,QAAQ;AACR,EAAE;AACF,+CAA+C;AAC/C,6BAA6B;AAC7B,QAAQ;AACR,EAAE;AACF,+CAA+C;AAC/C,uCAAuC;AACvC,QAAQ;AACR,EAAE;AACF,yDAAyD;AACzD,8CAA8C;AAC9C,QAAQ;AACR,EAAE;AACF,yEAAyE;AACzE,kDAAkD;AAClD,QAAQ;AACR,IAAI"}
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@@ -1,12 +1 @@
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import { BoardCell } from '../base/board-cell';
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import { BoardFigure } from '../base/board-figure';
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import { Coordinate } from './types';
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export declare class D2BoardCell<BF extends BoardFigure> extends BoardCell<BF> {
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private readonly col;
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private readonly row;
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constructor(id: number, col: number, row: number);
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getRow(): number;
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getCol(): number;
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getCoordinate(): Coordinate;
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}
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{"version":3,"file":"d2-board-cell.d.ts","sourceRoot":"","sources":["../../../src/board-game/d2-board-game/d2-board-cell.ts"],"names":[],"mappings":"
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{"version":3,"file":"d2-board-cell.d.ts","sourceRoot":"","sources":["../../../src/board-game/d2-board-game/d2-board-cell.ts"],"names":[],"mappings":""}
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