isaacscript-common 9.13.4 → 9.13.5-dev.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1261) hide show
  1. package/dist/callbacks/customRevive.d.ts +1 -0
  2. package/dist/callbacks/customRevive.d.ts.map +1 -1
  3. package/dist/callbacks/customRevive.lua +39 -45
  4. package/dist/callbacks/itemPickup.d.ts +1 -0
  5. package/dist/callbacks/itemPickup.d.ts.map +1 -1
  6. package/dist/callbacks/itemPickup.lua +16 -16
  7. package/dist/callbacks/postAmbush.d.ts +1 -0
  8. package/dist/callbacks/postAmbush.d.ts.map +1 -1
  9. package/dist/callbacks/postAmbush.lua +12 -12
  10. package/dist/callbacks/postBombExploded.d.ts +1 -0
  11. package/dist/callbacks/postBombExploded.d.ts.map +1 -1
  12. package/dist/callbacks/postBombExploded.lua +6 -6
  13. package/dist/callbacks/postBombInitLate.d.ts +1 -0
  14. package/dist/callbacks/postBombInitLate.d.ts.map +1 -1
  15. package/dist/callbacks/postBombInitLate.lua +7 -7
  16. package/dist/callbacks/postBoneSwing.d.ts +1 -0
  17. package/dist/callbacks/postBoneSwing.d.ts.map +1 -1
  18. package/dist/callbacks/postBoneSwing.lua +11 -11
  19. package/dist/callbacks/postCollectibleEmpty.d.ts +1 -0
  20. package/dist/callbacks/postCollectibleEmpty.d.ts.map +1 -1
  21. package/dist/callbacks/postCollectibleEmpty.lua +6 -6
  22. package/dist/callbacks/postCollectibleInitFirst.d.ts +1 -0
  23. package/dist/callbacks/postCollectibleInitFirst.d.ts.map +1 -1
  24. package/dist/callbacks/postCollectibleInitFirst.lua +7 -7
  25. package/dist/callbacks/postCursedTeleport.d.ts +1 -0
  26. package/dist/callbacks/postCursedTeleport.d.ts.map +1 -1
  27. package/dist/callbacks/postCursedTeleport.lua +24 -24
  28. package/dist/callbacks/postCustomDoorEnter.d.ts +1 -0
  29. package/dist/callbacks/postCustomDoorEnter.d.ts.map +1 -1
  30. package/dist/callbacks/postCustomDoorEnter.lua +28 -34
  31. package/dist/callbacks/postDiceRoomActivated.d.ts +1 -0
  32. package/dist/callbacks/postDiceRoomActivated.d.ts.map +1 -1
  33. package/dist/callbacks/postDiceRoomActivated.lua +9 -9
  34. package/dist/callbacks/postDoorRender.d.ts +1 -0
  35. package/dist/callbacks/postDoorRender.d.ts.map +1 -1
  36. package/dist/callbacks/postDoorRender.lua +7 -7
  37. package/dist/callbacks/postDoorUpdate.d.ts +1 -0
  38. package/dist/callbacks/postDoorUpdate.d.ts.map +1 -1
  39. package/dist/callbacks/postDoorUpdate.lua +7 -7
  40. package/dist/callbacks/postEffectInitLate.d.ts +1 -0
  41. package/dist/callbacks/postEffectInitLate.d.ts.map +1 -1
  42. package/dist/callbacks/postEffectInitLate.lua +7 -7
  43. package/dist/callbacks/postEffectStateChanged.d.ts +1 -0
  44. package/dist/callbacks/postEffectStateChanged.d.ts.map +1 -1
  45. package/dist/callbacks/postEffectStateChanged.lua +8 -8
  46. package/dist/callbacks/postEsauJr.d.ts +1 -0
  47. package/dist/callbacks/postEsauJr.d.ts.map +1 -1
  48. package/dist/callbacks/postEsauJr.lua +11 -11
  49. package/dist/callbacks/postFamiliarInitLate.d.ts +1 -0
  50. package/dist/callbacks/postFamiliarInitLate.d.ts.map +1 -1
  51. package/dist/callbacks/postFamiliarInitLate.lua +7 -7
  52. package/dist/callbacks/postFamiliarStateChanged.d.ts +1 -0
  53. package/dist/callbacks/postFamiliarStateChanged.d.ts.map +1 -1
  54. package/dist/callbacks/postFamiliarStateChanged.lua +8 -8
  55. package/dist/callbacks/postFlip.d.ts +1 -0
  56. package/dist/callbacks/postFlip.d.ts.map +1 -1
  57. package/dist/callbacks/postFlip.lua +12 -12
  58. package/dist/callbacks/postGreedModeWave.d.ts +1 -0
  59. package/dist/callbacks/postGreedModeWave.d.ts.map +1 -1
  60. package/dist/callbacks/postGreedModeWave.lua +7 -7
  61. package/dist/callbacks/postGridEntity.d.ts +1 -0
  62. package/dist/callbacks/postGridEntity.d.ts.map +1 -1
  63. package/dist/callbacks/postGridEntity.lua +35 -41
  64. package/dist/callbacks/postGridEntityCollision.d.ts +1 -0
  65. package/dist/callbacks/postGridEntityCollision.d.ts.map +1 -1
  66. package/dist/callbacks/postGridEntityCollision.lua +9 -9
  67. package/dist/callbacks/postGridEntityCustomCollision.d.ts +1 -0
  68. package/dist/callbacks/postGridEntityCustomCollision.d.ts.map +1 -1
  69. package/dist/callbacks/postGridEntityCustomCollision.lua +9 -9
  70. package/dist/callbacks/postGridEntityCustomRender.d.ts +1 -0
  71. package/dist/callbacks/postGridEntityCustomRender.d.ts.map +1 -1
  72. package/dist/callbacks/postGridEntityCustomRender.lua +7 -7
  73. package/dist/callbacks/postGridEntityCustomUpdate.d.ts +1 -0
  74. package/dist/callbacks/postGridEntityCustomUpdate.d.ts.map +1 -1
  75. package/dist/callbacks/postGridEntityCustomUpdate.lua +7 -7
  76. package/dist/callbacks/postGridEntityRender.d.ts +1 -0
  77. package/dist/callbacks/postGridEntityRender.d.ts.map +1 -1
  78. package/dist/callbacks/postGridEntityRender.lua +7 -7
  79. package/dist/callbacks/postHolyMantleRemoved.d.ts +1 -0
  80. package/dist/callbacks/postHolyMantleRemoved.d.ts.map +1 -1
  81. package/dist/callbacks/postHolyMantleRemoved.lua +9 -9
  82. package/dist/callbacks/postItemDischarged.d.ts +1 -0
  83. package/dist/callbacks/postItemDischarged.d.ts.map +1 -1
  84. package/dist/callbacks/postItemDischarged.lua +18 -18
  85. package/dist/callbacks/postKnifeInitLate.d.ts +1 -0
  86. package/dist/callbacks/postKnifeInitLate.d.ts.map +1 -1
  87. package/dist/callbacks/postKnifeInitLate.lua +7 -7
  88. package/dist/callbacks/postLaserInitLate.d.ts +1 -0
  89. package/dist/callbacks/postLaserInitLate.d.ts.map +1 -1
  90. package/dist/callbacks/postLaserInitLate.lua +7 -7
  91. package/dist/callbacks/postNPCInitLate.d.ts +1 -0
  92. package/dist/callbacks/postNPCInitLate.d.ts.map +1 -1
  93. package/dist/callbacks/postNPCInitLate.lua +7 -7
  94. package/dist/callbacks/postNPCStateChanged.d.ts +1 -0
  95. package/dist/callbacks/postNPCStateChanged.d.ts.map +1 -1
  96. package/dist/callbacks/postNPCStateChanged.lua +8 -8
  97. package/dist/callbacks/postNewRoomEarly.d.ts +1 -0
  98. package/dist/callbacks/postNewRoomEarly.d.ts.map +1 -1
  99. package/dist/callbacks/postNewRoomEarly.lua +16 -16
  100. package/dist/callbacks/postPickupCollect.d.ts +1 -0
  101. package/dist/callbacks/postPickupCollect.d.ts.map +1 -1
  102. package/dist/callbacks/postPickupCollect.lua +8 -8
  103. package/dist/callbacks/postPickupInitFirst.d.ts +1 -0
  104. package/dist/callbacks/postPickupInitFirst.d.ts.map +1 -1
  105. package/dist/callbacks/postPickupInitFirst.lua +8 -8
  106. package/dist/callbacks/postPickupInitLate.d.ts +1 -0
  107. package/dist/callbacks/postPickupInitLate.d.ts.map +1 -1
  108. package/dist/callbacks/postPickupInitLate.lua +7 -7
  109. package/dist/callbacks/postPickupStateChanged.d.ts +1 -0
  110. package/dist/callbacks/postPickupStateChanged.d.ts.map +1 -1
  111. package/dist/callbacks/postPickupStateChanged.lua +8 -8
  112. package/dist/callbacks/postPitRender.d.ts +1 -0
  113. package/dist/callbacks/postPitRender.d.ts.map +1 -1
  114. package/dist/callbacks/postPitRender.lua +7 -7
  115. package/dist/callbacks/postPitUpdate.d.ts +1 -0
  116. package/dist/callbacks/postPitUpdate.d.ts.map +1 -1
  117. package/dist/callbacks/postPitUpdate.lua +7 -7
  118. package/dist/callbacks/postPlayerChangeHealth.d.ts +1 -0
  119. package/dist/callbacks/postPlayerChangeHealth.d.ts.map +1 -1
  120. package/dist/callbacks/postPlayerChangeHealth.lua +9 -10
  121. package/dist/callbacks/postPlayerChangeStat.d.ts +1 -0
  122. package/dist/callbacks/postPlayerChangeStat.d.ts.map +1 -1
  123. package/dist/callbacks/postPlayerChangeStat.lua +19 -20
  124. package/dist/callbacks/postPlayerChangeType.d.ts +1 -0
  125. package/dist/callbacks/postPlayerChangeType.d.ts.map +1 -1
  126. package/dist/callbacks/postPlayerChangeType.lua +10 -10
  127. package/dist/callbacks/postPlayerCollectible.d.ts +1 -0
  128. package/dist/callbacks/postPlayerCollectible.d.ts.map +1 -1
  129. package/dist/callbacks/postPlayerCollectible.lua +36 -40
  130. package/dist/callbacks/postPlayerFatalDamage.d.ts +1 -0
  131. package/dist/callbacks/postPlayerFatalDamage.d.ts.map +1 -1
  132. package/dist/callbacks/postPlayerFatalDamage.lua +14 -22
  133. package/dist/callbacks/postPlayerInitFirst.d.ts +1 -0
  134. package/dist/callbacks/postPlayerInitFirst.d.ts.map +1 -1
  135. package/dist/callbacks/postPlayerInitFirst.lua +12 -12
  136. package/dist/callbacks/postPlayerInitLate.d.ts +1 -0
  137. package/dist/callbacks/postPlayerInitLate.d.ts.map +1 -1
  138. package/dist/callbacks/postPlayerInitLate.lua +9 -9
  139. package/dist/callbacks/postPlayerReorderedCallbacks.d.ts +1 -0
  140. package/dist/callbacks/postPlayerReorderedCallbacks.d.ts.map +1 -1
  141. package/dist/callbacks/postPlayerReorderedCallbacks.lua +25 -25
  142. package/dist/callbacks/postPoopRender.d.ts +1 -0
  143. package/dist/callbacks/postPoopRender.d.ts.map +1 -1
  144. package/dist/callbacks/postPoopRender.lua +7 -7
  145. package/dist/callbacks/postPoopUpdate.d.ts +1 -0
  146. package/dist/callbacks/postPoopUpdate.d.ts.map +1 -1
  147. package/dist/callbacks/postPoopUpdate.lua +7 -7
  148. package/dist/callbacks/postPressurePlateRender.d.ts +1 -0
  149. package/dist/callbacks/postPressurePlateRender.d.ts.map +1 -1
  150. package/dist/callbacks/postPressurePlateRender.lua +7 -7
  151. package/dist/callbacks/postPressurePlateUpdate.d.ts +1 -0
  152. package/dist/callbacks/postPressurePlateUpdate.d.ts.map +1 -1
  153. package/dist/callbacks/postPressurePlateUpdate.lua +7 -7
  154. package/dist/callbacks/postProjectileInitLate.d.ts +1 -0
  155. package/dist/callbacks/postProjectileInitLate.d.ts.map +1 -1
  156. package/dist/callbacks/postProjectileInitLate.lua +7 -7
  157. package/dist/callbacks/postPurchase.d.ts +1 -0
  158. package/dist/callbacks/postPurchase.d.ts.map +1 -1
  159. package/dist/callbacks/postPurchase.lua +12 -12
  160. package/dist/callbacks/postRockRender.d.ts +1 -0
  161. package/dist/callbacks/postRockRender.d.ts.map +1 -1
  162. package/dist/callbacks/postRockRender.lua +7 -7
  163. package/dist/callbacks/postRockUpdate.d.ts +1 -0
  164. package/dist/callbacks/postRockUpdate.d.ts.map +1 -1
  165. package/dist/callbacks/postRockUpdate.lua +7 -7
  166. package/dist/callbacks/postRoomClearChanged.d.ts +1 -0
  167. package/dist/callbacks/postRoomClearChanged.d.ts.map +1 -1
  168. package/dist/callbacks/postRoomClearChanged.lua +9 -9
  169. package/dist/callbacks/postSacrifice.d.ts +1 -0
  170. package/dist/callbacks/postSacrifice.d.ts.map +1 -1
  171. package/dist/callbacks/postSacrifice.lua +8 -8
  172. package/dist/callbacks/postSlotCollision.d.ts +1 -0
  173. package/dist/callbacks/postSlotCollision.d.ts.map +1 -1
  174. package/dist/callbacks/postSlotCollision.lua +7 -7
  175. package/dist/callbacks/postSlotDestroyed.d.ts +1 -0
  176. package/dist/callbacks/postSlotDestroyed.d.ts.map +1 -1
  177. package/dist/callbacks/postSlotDestroyed.lua +8 -8
  178. package/dist/callbacks/postSlotInitUpdate.d.ts +1 -0
  179. package/dist/callbacks/postSlotInitUpdate.d.ts.map +1 -1
  180. package/dist/callbacks/postSlotInitUpdate.lua +15 -15
  181. package/dist/callbacks/postSlotRender.d.ts +1 -0
  182. package/dist/callbacks/postSlotRender.d.ts.map +1 -1
  183. package/dist/callbacks/postSlotRender.lua +12 -12
  184. package/dist/callbacks/postSpikesRender.d.ts +1 -0
  185. package/dist/callbacks/postSpikesRender.d.ts.map +1 -1
  186. package/dist/callbacks/postSpikesRender.lua +7 -7
  187. package/dist/callbacks/postSpikesUpdate.d.ts +1 -0
  188. package/dist/callbacks/postSpikesUpdate.d.ts.map +1 -1
  189. package/dist/callbacks/postSpikesUpdate.lua +7 -7
  190. package/dist/callbacks/postTNTRender.d.ts +1 -0
  191. package/dist/callbacks/postTNTRender.d.ts.map +1 -1
  192. package/dist/callbacks/postTNTRender.lua +7 -7
  193. package/dist/callbacks/postTNTUpdate.d.ts +1 -0
  194. package/dist/callbacks/postTNTUpdate.d.ts.map +1 -1
  195. package/dist/callbacks/postTNTUpdate.lua +7 -7
  196. package/dist/callbacks/postTearInitLate.d.ts +1 -0
  197. package/dist/callbacks/postTearInitLate.d.ts.map +1 -1
  198. package/dist/callbacks/postTearInitLate.lua +7 -7
  199. package/dist/callbacks/postTearInitVeryLate.d.ts +1 -0
  200. package/dist/callbacks/postTearInitVeryLate.d.ts.map +1 -1
  201. package/dist/callbacks/postTearInitVeryLate.lua +7 -7
  202. package/dist/callbacks/postTransformation.d.ts +1 -0
  203. package/dist/callbacks/postTransformation.d.ts.map +1 -1
  204. package/dist/callbacks/postTransformation.lua +9 -9
  205. package/dist/callbacks/postTrinketBreak.d.ts +1 -0
  206. package/dist/callbacks/postTrinketBreak.d.ts.map +1 -1
  207. package/dist/callbacks/postTrinketBreak.lua +11 -11
  208. package/dist/callbacks/preBerserkDeath.d.ts +1 -0
  209. package/dist/callbacks/preBerserkDeath.d.ts.map +1 -1
  210. package/dist/callbacks/preBerserkDeath.lua +9 -9
  211. package/dist/callbacks/preNewLevel.d.ts +1 -0
  212. package/dist/callbacks/preNewLevel.d.ts.map +1 -1
  213. package/dist/callbacks/preNewLevel.lua +8 -8
  214. package/dist/callbacks/reorderedCallbacks.d.ts +1 -0
  215. package/dist/callbacks/reorderedCallbacks.d.ts.map +1 -1
  216. package/dist/callbacks/reorderedCallbacks.lua +26 -26
  217. package/dist/callbacks/subscriptions/postAmbushFinished.d.ts +1 -0
  218. package/dist/callbacks/subscriptions/postAmbushFinished.d.ts.map +1 -1
  219. package/dist/callbacks/subscriptions/postAmbushFinished.lua +4 -4
  220. package/dist/callbacks/subscriptions/postAmbushStarted.d.ts +1 -0
  221. package/dist/callbacks/subscriptions/postAmbushStarted.d.ts.map +1 -1
  222. package/dist/callbacks/subscriptions/postAmbushStarted.lua +4 -4
  223. package/dist/callbacks/subscriptions/postBombInitLate.d.ts +1 -0
  224. package/dist/callbacks/subscriptions/postBombInitLate.d.ts.map +1 -1
  225. package/dist/callbacks/subscriptions/postBombInitLate.lua +4 -4
  226. package/dist/callbacks/subscriptions/postBoneExploded.d.ts +1 -0
  227. package/dist/callbacks/subscriptions/postBoneExploded.d.ts.map +1 -1
  228. package/dist/callbacks/subscriptions/postBoneExploded.lua +4 -4
  229. package/dist/callbacks/subscriptions/postBoneSwing.d.ts +1 -0
  230. package/dist/callbacks/subscriptions/postBoneSwing.d.ts.map +1 -1
  231. package/dist/callbacks/subscriptions/postBoneSwing.lua +4 -4
  232. package/dist/callbacks/subscriptions/postCollectibleEmpty.d.ts +1 -0
  233. package/dist/callbacks/subscriptions/postCollectibleEmpty.d.ts.map +1 -1
  234. package/dist/callbacks/subscriptions/postCollectibleEmpty.lua +4 -4
  235. package/dist/callbacks/subscriptions/postCollectibleInitFirst.d.ts +1 -0
  236. package/dist/callbacks/subscriptions/postCollectibleInitFirst.d.ts.map +1 -1
  237. package/dist/callbacks/subscriptions/postCollectibleInitFirst.lua +4 -4
  238. package/dist/callbacks/subscriptions/postCursedTeleport.d.ts +1 -0
  239. package/dist/callbacks/subscriptions/postCursedTeleport.d.ts.map +1 -1
  240. package/dist/callbacks/subscriptions/postCursedTeleport.lua +4 -4
  241. package/dist/callbacks/subscriptions/postCustomDoorEnter.d.ts +1 -0
  242. package/dist/callbacks/subscriptions/postCustomDoorEnter.d.ts.map +1 -1
  243. package/dist/callbacks/subscriptions/postCustomDoorEnter.lua +4 -10
  244. package/dist/callbacks/subscriptions/postCustomRevive.d.ts +1 -0
  245. package/dist/callbacks/subscriptions/postCustomRevive.d.ts.map +1 -1
  246. package/dist/callbacks/subscriptions/postCustomRevive.lua +4 -4
  247. package/dist/callbacks/subscriptions/postDiceRoomActivated.d.ts +1 -0
  248. package/dist/callbacks/subscriptions/postDiceRoomActivated.d.ts.map +1 -1
  249. package/dist/callbacks/subscriptions/postDiceRoomActivated.lua +4 -4
  250. package/dist/callbacks/subscriptions/postDoorRender.d.ts +1 -0
  251. package/dist/callbacks/subscriptions/postDoorRender.d.ts.map +1 -1
  252. package/dist/callbacks/subscriptions/postDoorRender.lua +4 -4
  253. package/dist/callbacks/subscriptions/postDoorUpdate.d.ts +1 -0
  254. package/dist/callbacks/subscriptions/postDoorUpdate.d.ts.map +1 -1
  255. package/dist/callbacks/subscriptions/postDoorUpdate.lua +4 -4
  256. package/dist/callbacks/subscriptions/postEffectInitLate.d.ts +1 -0
  257. package/dist/callbacks/subscriptions/postEffectInitLate.d.ts.map +1 -1
  258. package/dist/callbacks/subscriptions/postEffectInitLate.lua +4 -4
  259. package/dist/callbacks/subscriptions/postEffectStateChanged.d.ts +1 -0
  260. package/dist/callbacks/subscriptions/postEffectStateChanged.d.ts.map +1 -1
  261. package/dist/callbacks/subscriptions/postEffectStateChanged.lua +4 -4
  262. package/dist/callbacks/subscriptions/postEsauJr.d.ts +1 -0
  263. package/dist/callbacks/subscriptions/postEsauJr.d.ts.map +1 -1
  264. package/dist/callbacks/subscriptions/postEsauJr.lua +4 -4
  265. package/dist/callbacks/subscriptions/postFamiliarInitLate.d.ts +1 -0
  266. package/dist/callbacks/subscriptions/postFamiliarInitLate.d.ts.map +1 -1
  267. package/dist/callbacks/subscriptions/postFamiliarInitLate.lua +4 -4
  268. package/dist/callbacks/subscriptions/postFamiliarStateChanged.d.ts +1 -0
  269. package/dist/callbacks/subscriptions/postFamiliarStateChanged.d.ts.map +1 -1
  270. package/dist/callbacks/subscriptions/postFamiliarStateChanged.lua +4 -4
  271. package/dist/callbacks/subscriptions/postFirstEsauJr.d.ts +1 -0
  272. package/dist/callbacks/subscriptions/postFirstEsauJr.d.ts.map +1 -1
  273. package/dist/callbacks/subscriptions/postFirstEsauJr.lua +4 -4
  274. package/dist/callbacks/subscriptions/postFirstFlip.d.ts +1 -0
  275. package/dist/callbacks/subscriptions/postFirstFlip.d.ts.map +1 -1
  276. package/dist/callbacks/subscriptions/postFirstFlip.lua +4 -4
  277. package/dist/callbacks/subscriptions/postFlip.d.ts +1 -0
  278. package/dist/callbacks/subscriptions/postFlip.d.ts.map +1 -1
  279. package/dist/callbacks/subscriptions/postFlip.lua +4 -4
  280. package/dist/callbacks/subscriptions/postGameStartedReordered.d.ts +1 -0
  281. package/dist/callbacks/subscriptions/postGameStartedReordered.d.ts.map +1 -1
  282. package/dist/callbacks/subscriptions/postGameStartedReordered.lua +4 -4
  283. package/dist/callbacks/subscriptions/postGameStartedReorderedLast.d.ts +1 -0
  284. package/dist/callbacks/subscriptions/postGameStartedReorderedLast.d.ts.map +1 -1
  285. package/dist/callbacks/subscriptions/postGameStartedReorderedLast.lua +4 -4
  286. package/dist/callbacks/subscriptions/postGreedModeWave.d.ts +1 -0
  287. package/dist/callbacks/subscriptions/postGreedModeWave.d.ts.map +1 -1
  288. package/dist/callbacks/subscriptions/postGreedModeWave.lua +4 -4
  289. package/dist/callbacks/subscriptions/postGridEntityBroken.d.ts +1 -0
  290. package/dist/callbacks/subscriptions/postGridEntityBroken.d.ts.map +1 -1
  291. package/dist/callbacks/subscriptions/postGridEntityBroken.lua +4 -4
  292. package/dist/callbacks/subscriptions/postGridEntityCollision.d.ts +1 -0
  293. package/dist/callbacks/subscriptions/postGridEntityCollision.d.ts.map +1 -1
  294. package/dist/callbacks/subscriptions/postGridEntityCollision.lua +4 -4
  295. package/dist/callbacks/subscriptions/postGridEntityCustomBroken.d.ts +1 -0
  296. package/dist/callbacks/subscriptions/postGridEntityCustomBroken.d.ts.map +1 -1
  297. package/dist/callbacks/subscriptions/postGridEntityCustomBroken.lua +4 -4
  298. package/dist/callbacks/subscriptions/postGridEntityCustomCollision.d.ts +1 -0
  299. package/dist/callbacks/subscriptions/postGridEntityCustomCollision.d.ts.map +1 -1
  300. package/dist/callbacks/subscriptions/postGridEntityCustomCollision.lua +4 -4
  301. package/dist/callbacks/subscriptions/postGridEntityCustomInit.d.ts +1 -0
  302. package/dist/callbacks/subscriptions/postGridEntityCustomInit.d.ts.map +1 -1
  303. package/dist/callbacks/subscriptions/postGridEntityCustomInit.lua +4 -4
  304. package/dist/callbacks/subscriptions/postGridEntityCustomRemove.d.ts +1 -0
  305. package/dist/callbacks/subscriptions/postGridEntityCustomRemove.d.ts.map +1 -1
  306. package/dist/callbacks/subscriptions/postGridEntityCustomRemove.lua +4 -4
  307. package/dist/callbacks/subscriptions/postGridEntityCustomRender.d.ts +1 -0
  308. package/dist/callbacks/subscriptions/postGridEntityCustomRender.d.ts.map +1 -1
  309. package/dist/callbacks/subscriptions/postGridEntityCustomRender.lua +4 -4
  310. package/dist/callbacks/subscriptions/postGridEntityCustomStateChanged.d.ts +1 -0
  311. package/dist/callbacks/subscriptions/postGridEntityCustomStateChanged.d.ts.map +1 -1
  312. package/dist/callbacks/subscriptions/postGridEntityCustomStateChanged.lua +4 -10
  313. package/dist/callbacks/subscriptions/postGridEntityCustomUpdate.d.ts +1 -0
  314. package/dist/callbacks/subscriptions/postGridEntityCustomUpdate.d.ts.map +1 -1
  315. package/dist/callbacks/subscriptions/postGridEntityCustomUpdate.lua +4 -4
  316. package/dist/callbacks/subscriptions/postGridEntityInit.d.ts +1 -0
  317. package/dist/callbacks/subscriptions/postGridEntityInit.d.ts.map +1 -1
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  1001. package/dist/functions/table.d.ts.map +1 -1
  1002. package/dist/functions/table.lua +16 -16
  1003. package/dist/functions/tears.d.ts +1 -0
  1004. package/dist/functions/tears.d.ts.map +1 -1
  1005. package/dist/functions/tears.lua +5 -5
  1006. package/dist/functions/transformations.d.ts +1 -0
  1007. package/dist/functions/transformations.d.ts.map +1 -1
  1008. package/dist/functions/transformations.lua +13 -14
  1009. package/dist/functions/trinketCacheFlag.d.ts +1 -0
  1010. package/dist/functions/trinketCacheFlag.d.ts.map +1 -1
  1011. package/dist/functions/trinketCacheFlag.lua +10 -10
  1012. package/dist/functions/trinketGive.d.ts +1 -0
  1013. package/dist/functions/trinketGive.d.ts.map +1 -1
  1014. package/dist/functions/trinketGive.lua +12 -14
  1015. package/dist/functions/trinketSet.d.ts +1 -0
  1016. package/dist/functions/trinketSet.d.ts.map +1 -1
  1017. package/dist/functions/trinketSet.lua +17 -17
  1018. package/dist/functions/trinkets.d.ts +1 -0
  1019. package/dist/functions/trinkets.d.ts.map +1 -1
  1020. package/dist/functions/trinkets.lua +22 -22
  1021. package/dist/functions/tstlClass.d.ts +1 -0
  1022. package/dist/functions/tstlClass.d.ts.map +1 -1
  1023. package/dist/functions/tstlClass.lua +19 -19
  1024. package/dist/functions/types.d.ts +1 -0
  1025. package/dist/functions/types.d.ts.map +1 -1
  1026. package/dist/functions/types.lua +17 -17
  1027. package/dist/functions/ui.d.ts +1 -0
  1028. package/dist/functions/ui.d.ts.map +1 -1
  1029. package/dist/functions/ui.lua +19 -19
  1030. package/dist/functions/utils.d.ts +1 -0
  1031. package/dist/functions/utils.d.ts.map +1 -1
  1032. package/dist/functions/utils.lua +12 -12
  1033. package/dist/functions/vector.d.ts +1 -0
  1034. package/dist/functions/vector.d.ts.map +1 -1
  1035. package/dist/functions/vector.lua +21 -23
  1036. package/dist/index.d.ts +11988 -11905
  1037. package/dist/index.d.ts.map +1 -1
  1038. package/dist/initCustomCallbacks.d.ts +1 -0
  1039. package/dist/initCustomCallbacks.d.ts.map +1 -1
  1040. package/dist/initCustomCallbacks.lua +72 -72
  1041. package/dist/initFeatures.d.ts +1 -0
  1042. package/dist/initFeatures.d.ts.map +1 -1
  1043. package/dist/initFeatures.lua +34 -34
  1044. package/dist/interfaces/ChargeBarSprites.d.ts +1 -0
  1045. package/dist/interfaces/ChargeBarSprites.d.ts.map +1 -1
  1046. package/dist/interfaces/Corner.d.ts +1 -0
  1047. package/dist/interfaces/Corner.d.ts.map +1 -1
  1048. package/dist/interfaces/CustomStageTSConfig.d.ts +1 -11
  1049. package/dist/interfaces/CustomStageTSConfig.d.ts.map +1 -1
  1050. package/dist/interfaces/GridEntityCustomData.d.ts +1 -0
  1051. package/dist/interfaces/GridEntityCustomData.d.ts.map +1 -1
  1052. package/dist/interfaces/JSONRoomsFile.d.ts +1 -0
  1053. package/dist/interfaces/JSONRoomsFile.d.ts.map +1 -1
  1054. package/dist/interfaces/PlayerHealth.d.ts +1 -0
  1055. package/dist/interfaces/PlayerHealth.d.ts.map +1 -1
  1056. package/dist/interfaces/PocketItemDescription.d.ts +1 -0
  1057. package/dist/interfaces/PocketItemDescription.d.ts.map +1 -1
  1058. package/dist/interfaces/RoomDescription.d.ts +1 -0
  1059. package/dist/interfaces/RoomDescription.d.ts.map +1 -1
  1060. package/dist/interfaces/SaveData.d.ts +1 -0
  1061. package/dist/interfaces/SaveData.d.ts.map +1 -1
  1062. package/dist/interfaces/SaveData.lua +10 -10
  1063. package/dist/interfaces/StatTypeType.d.ts +1 -0
  1064. package/dist/interfaces/StatTypeType.d.ts.map +1 -1
  1065. package/dist/interfaces/TrinketSituation.d.ts +1 -0
  1066. package/dist/interfaces/TrinketSituation.d.ts.map +1 -1
  1067. package/dist/interfaces/private/AddCallbackParameterCustom.d.ts +1 -0
  1068. package/dist/interfaces/private/AddCallbackParameterCustom.d.ts.map +1 -1
  1069. package/dist/interfaces/private/CustomStage.d.ts +1 -0
  1070. package/dist/interfaces/private/CustomStage.d.ts.map +1 -1
  1071. package/dist/interfaces/private/CustomTrapdoorDescription.d.ts +1 -0
  1072. package/dist/interfaces/private/CustomTrapdoorDescription.d.ts.map +1 -1
  1073. package/dist/interfaces/private/CustomTrapdoorDestination.d.ts +1 -0
  1074. package/dist/interfaces/private/CustomTrapdoorDestination.d.ts.map +1 -1
  1075. package/dist/interfaces/private/TSTLClassMetatable.d.ts +1 -0
  1076. package/dist/interfaces/private/TSTLClassMetatable.d.ts.map +1 -1
  1077. package/dist/maps/PHDPillConversions.d.ts +1 -0
  1078. package/dist/maps/PHDPillConversions.d.ts.map +1 -1
  1079. package/dist/maps/cardMap.d.ts +1 -0
  1080. package/dist/maps/cardMap.d.ts.map +1 -1
  1081. package/dist/maps/characterMap.d.ts +1 -0
  1082. package/dist/maps/characterMap.d.ts.map +1 -1
  1083. package/dist/maps/collectibleDescriptionMap.d.ts +1 -0
  1084. package/dist/maps/collectibleDescriptionMap.d.ts.map +1 -1
  1085. package/dist/maps/collectibleNameMap.d.ts +1 -0
  1086. package/dist/maps/collectibleNameMap.d.ts.map +1 -1
  1087. package/dist/maps/defaultPlayerStatMap.d.ts +1 -0
  1088. package/dist/maps/defaultPlayerStatMap.d.ts.map +1 -1
  1089. package/dist/maps/defaultPlayerStatMap.lua +1 -1
  1090. package/dist/maps/falsePHDPillConversions.d.ts +1 -0
  1091. package/dist/maps/falsePHDPillConversions.d.ts.map +1 -1
  1092. package/dist/maps/gridEntityTypeToBrokenStateMap.d.ts +1 -0
  1093. package/dist/maps/gridEntityTypeToBrokenStateMap.d.ts.map +1 -1
  1094. package/dist/maps/gridEntityXMLMap.d.ts +1 -0
  1095. package/dist/maps/gridEntityXMLMap.d.ts.map +1 -1
  1096. package/dist/maps/keyboardToString.d.ts +1 -0
  1097. package/dist/maps/keyboardToString.d.ts.map +1 -1
  1098. package/dist/maps/pillEffectMap.d.ts +1 -0
  1099. package/dist/maps/pillEffectMap.d.ts.map +1 -1
  1100. package/dist/maps/roomShapeToTopLeftWallGridIndexMap.d.ts +1 -0
  1101. package/dist/maps/roomShapeToTopLeftWallGridIndexMap.d.ts.map +1 -1
  1102. package/dist/maps/roomTypeMap.d.ts +1 -0
  1103. package/dist/maps/roomTypeMap.d.ts.map +1 -1
  1104. package/dist/maps/trinketDescriptionMap.d.ts +1 -0
  1105. package/dist/maps/trinketDescriptionMap.d.ts.map +1 -1
  1106. package/dist/maps/trinketNameMap.d.ts +1 -0
  1107. package/dist/maps/trinketNameMap.d.ts.map +1 -1
  1108. package/dist/objects/LRoomShapeToRectangles.d.ts +1 -0
  1109. package/dist/objects/LRoomShapeToRectangles.d.ts.map +1 -1
  1110. package/dist/objects/backdropTypeToRockAltType.d.ts +1 -0
  1111. package/dist/objects/backdropTypeToRockAltType.d.ts.map +1 -1
  1112. package/dist/objects/bossNamePNGFileNames.d.ts +1 -0
  1113. package/dist/objects/bossNamePNGFileNames.d.ts.map +1 -1
  1114. package/dist/objects/bossPortraitPNGFileNames.d.ts +1 -0
  1115. package/dist/objects/bossPortraitPNGFileNames.d.ts.map +1 -1
  1116. package/dist/objects/callbackRegisterFunctions.d.ts +1 -0
  1117. package/dist/objects/callbackRegisterFunctions.d.ts.map +1 -1
  1118. package/dist/objects/cardDescriptions.d.ts +1 -0
  1119. package/dist/objects/cardDescriptions.d.ts.map +1 -1
  1120. package/dist/objects/cardNames.d.ts +1 -0
  1121. package/dist/objects/cardNames.d.ts.map +1 -1
  1122. package/dist/objects/cardTypeToItemConfigCardType.d.ts +1 -0
  1123. package/dist/objects/cardTypeToItemConfigCardType.d.ts.map +1 -1
  1124. package/dist/objects/challengeNames.d.ts +1 -0
  1125. package/dist/objects/challengeNames.d.ts.map +1 -1
  1126. package/dist/objects/characterDamageMultipliers.d.ts +1 -0
  1127. package/dist/objects/characterDamageMultipliers.d.ts.map +1 -1
  1128. package/dist/objects/characterNames.d.ts +1 -0
  1129. package/dist/objects/characterNames.d.ts.map +1 -1
  1130. package/dist/objects/coinSubTypeToValue.d.ts +1 -0
  1131. package/dist/objects/coinSubTypeToValue.d.ts.map +1 -1
  1132. package/dist/objects/colors.d.ts +1 -0
  1133. package/dist/objects/colors.d.ts.map +1 -1
  1134. package/dist/objects/directionNames.d.ts +1 -0
  1135. package/dist/objects/directionNames.d.ts.map +1 -1
  1136. package/dist/objects/directionToDegrees.d.ts +1 -0
  1137. package/dist/objects/directionToDegrees.d.ts.map +1 -1
  1138. package/dist/objects/directionToVector.d.ts +1 -0
  1139. package/dist/objects/directionToVector.d.ts.map +1 -1
  1140. package/dist/objects/doorSlotFlagToDoorSlot.d.ts +1 -0
  1141. package/dist/objects/doorSlotFlagToDoorSlot.d.ts.map +1 -1
  1142. package/dist/objects/doorSlotToDirection.d.ts +1 -0
  1143. package/dist/objects/doorSlotToDirection.d.ts.map +1 -1
  1144. package/dist/objects/doorSlotToDoorSlotFlag.d.ts +1 -0
  1145. package/dist/objects/doorSlotToDoorSlotFlag.d.ts.map +1 -1
  1146. package/dist/objects/isaacAPIClassTypeToBrand.d.ts +1 -0
  1147. package/dist/objects/isaacAPIClassTypeToBrand.d.ts.map +1 -1
  1148. package/dist/objects/isaacAPIClassTypeToFunctions.d.ts +1 -0
  1149. package/dist/objects/isaacAPIClassTypeToFunctions.d.ts.map +1 -1
  1150. package/dist/objects/languageNames.d.ts +1 -0
  1151. package/dist/objects/languageNames.d.ts.map +1 -1
  1152. package/dist/objects/oppositeDoorSlots.d.ts +1 -0
  1153. package/dist/objects/oppositeDoorSlots.d.ts.map +1 -1
  1154. package/dist/objects/pillEffectClasses.d.ts +1 -0
  1155. package/dist/objects/pillEffectClasses.d.ts.map +1 -1
  1156. package/dist/objects/pillEffectNames.d.ts +1 -0
  1157. package/dist/objects/pillEffectNames.d.ts.map +1 -1
  1158. package/dist/objects/pillEffectTypes.d.ts +1 -0
  1159. package/dist/objects/pillEffectTypes.d.ts.map +1 -1
  1160. package/dist/objects/playerNamePNGFileNames.d.ts +1 -0
  1161. package/dist/objects/playerNamePNGFileNames.d.ts.map +1 -1
  1162. package/dist/objects/playerPortraitPNGFileNames.d.ts +1 -0
  1163. package/dist/objects/playerPortraitPNGFileNames.d.ts.map +1 -1
  1164. package/dist/objects/roomShapeBounds.d.ts +1 -0
  1165. package/dist/objects/roomShapeBounds.d.ts.map +1 -1
  1166. package/dist/objects/roomShapeCorners.d.ts +1 -0
  1167. package/dist/objects/roomShapeCorners.d.ts.map +1 -1
  1168. package/dist/objects/roomShapeLayoutSizes.d.ts +1 -0
  1169. package/dist/objects/roomShapeLayoutSizes.d.ts.map +1 -1
  1170. package/dist/objects/roomShapeToBottomRightPosition.d.ts +1 -0
  1171. package/dist/objects/roomShapeToBottomRightPosition.d.ts.map +1 -1
  1172. package/dist/objects/roomShapeToDoorSlotCoordinates.d.ts +1 -0
  1173. package/dist/objects/roomShapeToDoorSlotCoordinates.d.ts.map +1 -1
  1174. package/dist/objects/roomShapeToDoorSlots.d.ts +1 -0
  1175. package/dist/objects/roomShapeToDoorSlots.d.ts.map +1 -1
  1176. package/dist/objects/roomShapeToDoorSlotsToGridIndexDelta.d.ts +1 -0
  1177. package/dist/objects/roomShapeToDoorSlotsToGridIndexDelta.d.ts.map +1 -1
  1178. package/dist/objects/roomShapeToGridWidth.d.ts +1 -0
  1179. package/dist/objects/roomShapeToGridWidth.d.ts.map +1 -1
  1180. package/dist/objects/roomShapeToTopLeftPosition.d.ts +1 -0
  1181. package/dist/objects/roomShapeToTopLeftPosition.d.ts.map +1 -1
  1182. package/dist/objects/roomShapeVolumes.d.ts +1 -0
  1183. package/dist/objects/roomShapeVolumes.d.ts.map +1 -1
  1184. package/dist/objects/roomTypeGotoPrefixes.d.ts +1 -0
  1185. package/dist/objects/roomTypeGotoPrefixes.d.ts.map +1 -1
  1186. package/dist/objects/roomTypeNames.d.ts +1 -0
  1187. package/dist/objects/roomTypeNames.d.ts.map +1 -1
  1188. package/dist/objects/stageTypeSuffixes.d.ts +1 -0
  1189. package/dist/objects/stageTypeSuffixes.d.ts.map +1 -1
  1190. package/dist/objects/stageTypeToLetter.d.ts +1 -0
  1191. package/dist/objects/stageTypeToLetter.d.ts.map +1 -1
  1192. package/dist/objects/transformationNames.d.ts +1 -0
  1193. package/dist/objects/transformationNames.d.ts.map +1 -1
  1194. package/dist/objects/versusScreenBackgroundColors.d.ts +1 -0
  1195. package/dist/objects/versusScreenBackgroundColors.d.ts.map +1 -1
  1196. package/dist/objects/versusScreenDirtSpotColors.d.ts +1 -0
  1197. package/dist/objects/versusScreenDirtSpotColors.d.ts.map +1 -1
  1198. package/dist/patchErrorFunctions.d.ts +1 -0
  1199. package/dist/patchErrorFunctions.d.ts.map +1 -1
  1200. package/dist/patchErrorFunctions.lua +7 -7
  1201. package/dist/sets/LRoomShapesSet.d.ts +1 -0
  1202. package/dist/sets/LRoomShapesSet.d.ts.map +1 -1
  1203. package/dist/sets/bossSets.d.ts +1 -0
  1204. package/dist/sets/bossSets.d.ts.map +1 -1
  1205. package/dist/sets/bossSets.lua +4 -4
  1206. package/dist/sets/charactersThatStartWithAnActiveItemSet.d.ts +1 -0
  1207. package/dist/sets/charactersThatStartWithAnActiveItemSet.d.ts.map +1 -1
  1208. package/dist/sets/charactersWithBlackHeartFromEternalHeartSet.d.ts +1 -0
  1209. package/dist/sets/charactersWithBlackHeartFromEternalHeartSet.d.ts.map +1 -1
  1210. package/dist/sets/charactersWithFreeDevilDealsSet.d.ts +1 -0
  1211. package/dist/sets/charactersWithFreeDevilDealsSet.d.ts.map +1 -1
  1212. package/dist/sets/charactersWithNoRedHeartsSet.d.ts +1 -0
  1213. package/dist/sets/charactersWithNoRedHeartsSet.d.ts.map +1 -1
  1214. package/dist/sets/charactersWithNoSoulHeartsSet.d.ts +1 -0
  1215. package/dist/sets/charactersWithNoSoulHeartsSet.d.ts.map +1 -1
  1216. package/dist/sets/chestPickupVariantsSet.d.ts +1 -0
  1217. package/dist/sets/chestPickupVariantsSet.d.ts.map +1 -1
  1218. package/dist/sets/consoleCommandsSet.d.ts +1 -0
  1219. package/dist/sets/consoleCommandsSet.d.ts.map +1 -1
  1220. package/dist/sets/familiarsThatShootPlayerTearsSet.d.ts +1 -0
  1221. package/dist/sets/familiarsThatShootPlayerTearsSet.d.ts.map +1 -1
  1222. package/dist/sets/lostStyleCharactersSet.d.ts +1 -0
  1223. package/dist/sets/lostStyleCharactersSet.d.ts.map +1 -1
  1224. package/dist/sets/mineShaftRoomSubTypesSet.d.ts +1 -0
  1225. package/dist/sets/mineShaftRoomSubTypesSet.d.ts.map +1 -1
  1226. package/dist/sets/narrowRoomShapesSet.d.ts +1 -0
  1227. package/dist/sets/narrowRoomShapesSet.d.ts.map +1 -1
  1228. package/dist/sets/redHeartSubTypesSet.d.ts +1 -0
  1229. package/dist/sets/redHeartSubTypesSet.d.ts.map +1 -1
  1230. package/dist/sets/sinEntityTypesSet.d.ts +1 -0
  1231. package/dist/sets/sinEntityTypesSet.d.ts.map +1 -1
  1232. package/dist/sets/singleUseActiveCollectibleTypesSet.d.ts +1 -0
  1233. package/dist/sets/singleUseActiveCollectibleTypesSet.d.ts.map +1 -1
  1234. package/dist/sets/storyBossesSet.d.ts +1 -0
  1235. package/dist/sets/storyBossesSet.d.ts.map +1 -1
  1236. package/dist/shaderCrashFix.d.ts +1 -0
  1237. package/dist/shaderCrashFix.d.ts.map +1 -1
  1238. package/dist/shaderCrashFix.lua +2 -2
  1239. package/dist/types/AnyEntity.d.ts +1 -0
  1240. package/dist/types/AnyEntity.d.ts.map +1 -1
  1241. package/dist/types/AnyGridEntity.d.ts +1 -0
  1242. package/dist/types/AnyGridEntity.d.ts.map +1 -1
  1243. package/dist/types/CollectibleIndex.d.ts +1 -0
  1244. package/dist/types/CollectibleIndex.d.ts.map +1 -1
  1245. package/dist/types/Immutable.d.ts +1 -0
  1246. package/dist/types/Immutable.d.ts.map +1 -1
  1247. package/dist/types/PickingUpItem.d.ts +1 -0
  1248. package/dist/types/PickingUpItem.d.ts.map +1 -1
  1249. package/dist/types/PickingUpItem.lua +5 -5
  1250. package/dist/types/PickupIndex.d.ts +1 -0
  1251. package/dist/types/PickupIndex.d.ts.map +1 -1
  1252. package/dist/types/PlayerIndex.d.ts +1 -0
  1253. package/dist/types/PlayerIndex.d.ts.map +1 -1
  1254. package/dist/types/PossibleStatType.d.ts +1 -0
  1255. package/dist/types/PossibleStatType.d.ts.map +1 -1
  1256. package/dist/types/SerializedIsaacAPIClass.d.ts +1 -0
  1257. package/dist/types/SerializedIsaacAPIClass.d.ts.map +1 -1
  1258. package/dist/types/TSTLClass.d.ts +1 -0
  1259. package/dist/types/TSTLClass.d.ts.map +1 -1
  1260. package/package.json +1 -1
  1261. package/src/features/customPickup.ts +3 -3
@@ -44,9 +44,9 @@ local ____utils = require("functions.utils")
44
44
  local ____repeat = ____utils["repeat"]
45
45
  local ____vector = require("functions.vector")
46
46
  local getRandomVector = ____vector.getRandomVector
47
- function spawnRockAltRewardUrn(self, position, rng)
47
+ function spawnRockAltRewardUrn(position, rng)
48
48
  local room = game:GetRoom()
49
- local chance = getRandom(nil, rng)
49
+ local chance = getRandom(rng)
50
50
  local totalChance = 0
51
51
  totalChance = totalChance + ROCK_ALT_CHANCES.NOTHING
52
52
  if chance < totalChance then
@@ -54,43 +54,35 @@ function spawnRockAltRewardUrn(self, position, rng)
54
54
  end
55
55
  totalChance = totalChance + ROCK_ALT_CHANCES.BASIC_DROP
56
56
  if chance < totalChance then
57
- local numCoinsChance = getRandom(nil, rng)
57
+ local numCoinsChance = getRandom(rng)
58
58
  local numCoins = numCoinsChance < 0.5 and 1 or 2
59
59
  ____repeat(
60
- nil,
61
60
  numCoins,
62
61
  function()
63
- local randomVector = getRandomVector(nil, rng)
62
+ local randomVector = getRandomVector(rng)
64
63
  local velocity = randomVector * COIN_VELOCITY_MULTIPLIER
65
- spawnCoinWithSeed(
66
- nil,
67
- CoinSubType.NULL,
68
- position,
69
- rng,
70
- velocity
71
- )
64
+ spawnCoinWithSeed(CoinSubType.NULL, position, rng, velocity)
72
65
  end
73
66
  )
74
67
  return true
75
68
  end
76
69
  totalChance = totalChance + ROCK_ALT_CHANCES.TRINKET
77
70
  if chance < totalChance then
78
- spawnTrinketWithSeed(nil, TrinketType.SWALLOWED_PENNY, position, rng)
71
+ spawnTrinketWithSeed(TrinketType.SWALLOWED_PENNY, position, rng)
79
72
  return true
80
73
  end
81
74
  totalChance = totalChance + ROCK_ALT_CHANCES.COLLECTIBLE
82
75
  if chance < totalChance then
83
- local stillInPools = isCollectibleInItemPool(nil, CollectibleType.QUARTER, ItemPoolType.DEVIL)
76
+ local stillInPools = isCollectibleInItemPool(CollectibleType.QUARTER, ItemPoolType.DEVIL)
84
77
  if stillInPools then
85
- spawnCollectible(nil, CollectibleType.QUARTER, position, rng)
78
+ spawnCollectible(CollectibleType.QUARTER, position, rng)
86
79
  return true
87
80
  end
88
81
  return false
89
82
  end
90
- local numEnemiesChance = getRandom(nil, rng)
83
+ local numEnemiesChance = getRandom(rng)
91
84
  local numEnemies = numEnemiesChance < 0.5 and 1 or 2
92
85
  ____repeat(
93
- nil,
94
86
  numEnemies,
95
87
  function()
96
88
  local targetPos = room:FindFreePickupSpawnPosition(position, FIND_FREE_INITIAL_STEP)
@@ -105,10 +97,10 @@ function spawnRockAltRewardUrn(self, position, rng)
105
97
  )
106
98
  return true
107
99
  end
108
- function spawnRockAltRewardMushroom(self, position, rng)
100
+ function spawnRockAltRewardMushroom(position, rng)
109
101
  local room = game:GetRoom()
110
102
  local roomType = room:GetType()
111
- local chance = getRandom(nil, rng)
103
+ local chance = getRandom(rng)
112
104
  local totalChance = 0
113
105
  totalChance = totalChance + ROCK_ALT_CHANCES.NOTHING
114
106
  if chance < totalChance then
@@ -116,40 +108,40 @@ function spawnRockAltRewardMushroom(self, position, rng)
116
108
  end
117
109
  totalChance = totalChance + ROCK_ALT_CHANCES.BASIC_DROP
118
110
  if chance < totalChance then
119
- spawnPillWithSeed(nil, PillColor.NULL, position, rng)
111
+ spawnPillWithSeed(PillColor.NULL, position, rng)
120
112
  return true
121
113
  end
122
114
  totalChance = totalChance + ROCK_ALT_CHANCES.TRINKET
123
115
  if chance < totalChance then
124
- spawnTrinketWithSeed(nil, TrinketType.LIBERTY_CAP, position, rng)
116
+ spawnTrinketWithSeed(TrinketType.LIBERTY_CAP, position, rng)
125
117
  return true
126
118
  end
127
119
  totalChance = totalChance + ROCK_ALT_CHANCES.COLLECTIBLE
128
120
  if chance < totalChance then
129
121
  if roomType == RoomType.SECRET then
130
- local wavyCapChance = getRandom(nil, rng)
122
+ local wavyCapChance = getRandom(rng)
131
123
  if wavyCapChance < 0.0272 then
132
- local stillInPools = isCollectibleInItemPool(nil, CollectibleType.WAVY_CAP, ItemPoolType.SECRET)
124
+ local stillInPools = isCollectibleInItemPool(CollectibleType.WAVY_CAP, ItemPoolType.SECRET)
133
125
  if stillInPools then
134
- spawnCollectible(nil, CollectibleType.WAVY_CAP, position, rng)
126
+ spawnCollectible(CollectibleType.WAVY_CAP, position, rng)
135
127
  return true
136
128
  end
137
129
  end
138
130
  end
139
- local magicMushroomStillInPools = isCollectibleInItemPool(nil, CollectibleType.MAGIC_MUSHROOM, ItemPoolType.TREASURE)
140
- local miniMushStillInPools = isCollectibleInItemPool(nil, CollectibleType.MINI_MUSH, ItemPoolType.TREASURE)
131
+ local magicMushroomStillInPools = isCollectibleInItemPool(CollectibleType.MAGIC_MUSHROOM, ItemPoolType.TREASURE)
132
+ local miniMushStillInPools = isCollectibleInItemPool(CollectibleType.MINI_MUSH, ItemPoolType.TREASURE)
141
133
  if magicMushroomStillInPools and miniMushStillInPools then
142
- local collectibleChance = getRandom(nil, rng)
134
+ local collectibleChance = getRandom(rng)
143
135
  local collectibleType = collectibleChance < 0.5 and CollectibleType.MAGIC_MUSHROOM or CollectibleType.MINI_MUSH
144
- spawnCollectible(nil, collectibleType, position, rng)
136
+ spawnCollectible(collectibleType, position, rng)
145
137
  return true
146
138
  end
147
139
  if magicMushroomStillInPools then
148
- spawnCollectible(nil, CollectibleType.MINI_MUSH, position, rng)
140
+ spawnCollectible(CollectibleType.MINI_MUSH, position, rng)
149
141
  return true
150
142
  end
151
143
  if miniMushStillInPools then
152
- spawnCollectible(nil, CollectibleType.MAGIC_MUSHROOM, position, rng)
144
+ spawnCollectible(CollectibleType.MAGIC_MUSHROOM, position, rng)
153
145
  return true
154
146
  end
155
147
  return false
@@ -158,8 +150,8 @@ function spawnRockAltRewardMushroom(self, position, rng)
158
150
  game:ButterBeanFart(position, FART_RADIUS, nil)
159
151
  return true
160
152
  end
161
- function spawnRockAltRewardSkull(self, position, rng)
162
- local chance = getRandom(nil, rng)
153
+ function spawnRockAltRewardSkull(position, rng)
154
+ local chance = getRandom(rng)
163
155
  local totalChance = 0
164
156
  totalChance = totalChance + ROCK_ALT_CHANCES.NOTHING
165
157
  if chance < totalChance then
@@ -167,36 +159,35 @@ function spawnRockAltRewardSkull(self, position, rng)
167
159
  end
168
160
  totalChance = totalChance + ROCK_ALT_CHANCES.BASIC_DROP
169
161
  if chance < totalChance then
170
- spawnCardWithSeed(nil, CardType.NULL, position, rng)
162
+ spawnCardWithSeed(CardType.NULL, position, rng)
171
163
  return true
172
164
  end
173
165
  totalChance = totalChance + ROCK_ALT_CHANCES.TRINKET
174
166
  if chance < totalChance then
175
- spawnHeartWithSeed(nil, HeartSubType.BLACK, position, rng)
167
+ spawnHeartWithSeed(HeartSubType.BLACK, position, rng)
176
168
  return true
177
169
  end
178
170
  totalChance = totalChance + ROCK_ALT_CHANCES.COLLECTIBLE
179
171
  if chance < totalChance then
180
- local ghostBabyStillInPools = isCollectibleInItemPool(nil, CollectibleType.GHOST_BABY, ItemPoolType.TREASURE)
181
- local dryBabyStillInPools = isCollectibleInItemPool(nil, CollectibleType.DRY_BABY, ItemPoolType.TREASURE)
172
+ local ghostBabyStillInPools = isCollectibleInItemPool(CollectibleType.GHOST_BABY, ItemPoolType.TREASURE)
173
+ local dryBabyStillInPools = isCollectibleInItemPool(CollectibleType.DRY_BABY, ItemPoolType.TREASURE)
182
174
  if ghostBabyStillInPools and dryBabyStillInPools then
183
- local collectibleChance = getRandom(nil, rng)
175
+ local collectibleChance = getRandom(rng)
184
176
  local collectibleType = collectibleChance < 0.5 and CollectibleType.GHOST_BABY or CollectibleType.DRY_BABY
185
- spawnCollectible(nil, collectibleType, position, rng)
177
+ spawnCollectible(collectibleType, position, rng)
186
178
  return true
187
179
  end
188
180
  if ghostBabyStillInPools then
189
- spawnCollectible(nil, CollectibleType.DRY_BABY, position, rng)
181
+ spawnCollectible(CollectibleType.DRY_BABY, position, rng)
190
182
  return true
191
183
  end
192
184
  if dryBabyStillInPools then
193
- spawnCollectible(nil, CollectibleType.GHOST_BABY, position, rng)
185
+ spawnCollectible(CollectibleType.GHOST_BABY, position, rng)
194
186
  return true
195
187
  end
196
188
  return false
197
189
  end
198
190
  spawnNPCWithSeed(
199
- nil,
200
191
  EntityType.HOST,
201
192
  0,
202
193
  0,
@@ -205,8 +196,8 @@ function spawnRockAltRewardSkull(self, position, rng)
205
196
  )
206
197
  return true
207
198
  end
208
- function spawnRockAltRewardPolyp(self, position, rng)
209
- local chance = getRandom(nil, rng)
199
+ function spawnRockAltRewardPolyp(position, rng)
200
+ local chance = getRandom(rng)
210
201
  local totalChance = 0
211
202
  totalChance = totalChance + ROCK_ALT_CHANCES.NOTHING
212
203
  if chance < totalChance then
@@ -214,53 +205,41 @@ function spawnRockAltRewardPolyp(self, position, rng)
214
205
  end
215
206
  totalChance = totalChance + ROCK_ALT_CHANCES.BASIC_DROP
216
207
  if chance < totalChance then
217
- spawnHeartWithSeed(nil, HeartSubType.NULL, position, rng)
208
+ spawnHeartWithSeed(HeartSubType.NULL, position, rng)
218
209
  return true
219
210
  end
220
211
  totalChance = totalChance + ROCK_ALT_CHANCES.TRINKET
221
212
  if chance < totalChance then
222
- spawnTrinketWithSeed(nil, TrinketType.UMBILICAL_CORD, position, rng)
213
+ spawnTrinketWithSeed(TrinketType.UMBILICAL_CORD, position, rng)
223
214
  return true
224
215
  end
225
216
  totalChance = totalChance + ROCK_ALT_CHANCES.COLLECTIBLE
226
217
  if chance < totalChance then
227
- local placentaStillInPools = isCollectibleInItemPool(nil, CollectibleType.PLACENTA, ItemPoolType.BOSS)
228
- local bloodClotStillInPools = isCollectibleInItemPool(nil, CollectibleType.BLOOD_CLOT, ItemPoolType.BOSS)
218
+ local placentaStillInPools = isCollectibleInItemPool(CollectibleType.PLACENTA, ItemPoolType.BOSS)
219
+ local bloodClotStillInPools = isCollectibleInItemPool(CollectibleType.BLOOD_CLOT, ItemPoolType.BOSS)
229
220
  if bloodClotStillInPools and placentaStillInPools then
230
- local collectibleChance = getRandom(nil, rng)
221
+ local collectibleChance = getRandom(rng)
231
222
  local collectibleType = collectibleChance < 0.5 and CollectibleType.PLACENTA or CollectibleType.BLOOD_CLOT
232
- spawnCollectible(nil, collectibleType, position, rng)
223
+ spawnCollectible(collectibleType, position, rng)
233
224
  return true
234
225
  end
235
226
  if bloodClotStillInPools then
236
- spawnCollectible(nil, CollectibleType.MINI_MUSH, position, rng)
227
+ spawnCollectible(CollectibleType.MINI_MUSH, position, rng)
237
228
  return true
238
229
  end
239
230
  if placentaStillInPools then
240
- spawnCollectible(nil, CollectibleType.MAGIC_MUSHROOM, position, rng)
231
+ spawnCollectible(CollectibleType.MAGIC_MUSHROOM, position, rng)
241
232
  return true
242
233
  end
243
234
  return false
244
235
  end
245
- spawnEffectWithSeed(
246
- nil,
247
- EffectVariant.CREEP_RED,
248
- 0,
249
- position,
250
- rng
251
- )
252
- fireProjectilesInCircle(
253
- nil,
254
- nil,
255
- position,
256
- POLYP_PROJECTILE_SPEED,
257
- POLYP_NUM_PROJECTILES
258
- )
236
+ spawnEffectWithSeed(EffectVariant.CREEP_RED, 0, position, rng)
237
+ fireProjectilesInCircle(nil, position, POLYP_PROJECTILE_SPEED, POLYP_NUM_PROJECTILES)
259
238
  return true
260
239
  end
261
- function spawnRockAltRewardBucketDownpour(self, position, rng)
240
+ function spawnRockAltRewardBucketDownpour(position, rng)
262
241
  local room = game:GetRoom()
263
- local chance = getRandom(nil, rng)
242
+ local chance = getRandom(rng)
264
243
  local totalChance = 0
265
244
  totalChance = totalChance + ROCK_ALT_CHANCES.NOTHING
266
245
  if chance < totalChance then
@@ -268,45 +247,37 @@ function spawnRockAltRewardBucketDownpour(self, position, rng)
268
247
  end
269
248
  totalChance = totalChance + ROCK_ALT_CHANCES.BASIC_DROP
270
249
  if chance < totalChance then
271
- local numCoinsChance = getRandom(nil, rng)
250
+ local numCoinsChance = getRandom(rng)
272
251
  local numCoins = numCoinsChance < 0.5 and 1 or 2
273
252
  ____repeat(
274
- nil,
275
253
  numCoins,
276
254
  function()
277
- local randomVector = getRandomVector(nil, rng)
255
+ local randomVector = getRandomVector(rng)
278
256
  local velocity = randomVector * COIN_VELOCITY_MULTIPLIER
279
- spawnCoinWithSeed(
280
- nil,
281
- CoinSubType.NULL,
282
- position,
283
- rng,
284
- velocity
285
- )
257
+ spawnCoinWithSeed(CoinSubType.NULL, position, rng, velocity)
286
258
  end
287
259
  )
288
260
  return true
289
261
  end
290
262
  totalChance = totalChance + ROCK_ALT_CHANCES.TRINKET
291
263
  if chance < totalChance then
292
- spawnTrinketWithSeed(nil, TrinketType.SWALLOWED_PENNY, position, rng)
264
+ spawnTrinketWithSeed(TrinketType.SWALLOWED_PENNY, position, rng)
293
265
  return true
294
266
  end
295
267
  totalChance = totalChance + ROCK_ALT_CHANCES.COLLECTIBLE
296
268
  if chance < totalChance then
297
- local stillInPools = isCollectibleInItemPool(nil, CollectibleType.LEECH, ItemPoolType.TREASURE)
269
+ local stillInPools = isCollectibleInItemPool(CollectibleType.LEECH, ItemPoolType.TREASURE)
298
270
  if stillInPools then
299
- spawnCollectible(nil, CollectibleType.LEECH, position, rng)
271
+ spawnCollectible(CollectibleType.LEECH, position, rng)
300
272
  return true
301
273
  end
302
274
  return false
303
275
  end
304
- local enemiesChance = getRandom(nil, rng)
276
+ local enemiesChance = getRandom(rng)
305
277
  local entityType = enemiesChance < 0.5 and EntityType.SPIDER or EntityType.SMALL_LEECH
306
- local numEnemiesChance = getRandom(nil, rng)
278
+ local numEnemiesChance = getRandom(rng)
307
279
  local numEnemies = numEnemiesChance < 0.5 and 1 or 2
308
280
  ____repeat(
309
- nil,
310
281
  numEnemies,
311
282
  function()
312
283
  local targetPos = room:FindFreePickupSpawnPosition(position, FIND_FREE_INITIAL_STEP)
@@ -324,9 +295,9 @@ function spawnRockAltRewardBucketDownpour(self, position, rng)
324
295
  )
325
296
  return true
326
297
  end
327
- function spawnRockAltRewardBucketDross(self, position, rng)
298
+ function spawnRockAltRewardBucketDross(position, rng)
328
299
  local room = game:GetRoom()
329
- local chance = getRandom(nil, rng)
300
+ local chance = getRandom(rng)
330
301
  local totalChance = 0
331
302
  totalChance = totalChance + ROCK_ALT_CHANCES.NOTHING
332
303
  if chance < totalChance then
@@ -334,45 +305,37 @@ function spawnRockAltRewardBucketDross(self, position, rng)
334
305
  end
335
306
  totalChance = totalChance + ROCK_ALT_CHANCES.BASIC_DROP
336
307
  if chance < totalChance then
337
- local numCoinsChance = getRandom(nil, rng)
308
+ local numCoinsChance = getRandom(rng)
338
309
  local numCoins = numCoinsChance < 0.5 and 1 or 2
339
310
  ____repeat(
340
- nil,
341
311
  numCoins,
342
312
  function()
343
- local randomVector = getRandomVector(nil, rng)
313
+ local randomVector = getRandomVector(rng)
344
314
  local velocity = randomVector * COIN_VELOCITY_MULTIPLIER
345
- spawnCoinWithSeed(
346
- nil,
347
- CoinSubType.NULL,
348
- position,
349
- rng,
350
- velocity
351
- )
315
+ spawnCoinWithSeed(CoinSubType.NULL, position, rng, velocity)
352
316
  end
353
317
  )
354
318
  return true
355
319
  end
356
320
  totalChance = totalChance + ROCK_ALT_CHANCES.TRINKET
357
321
  if chance < totalChance then
358
- spawnTrinketWithSeed(nil, TrinketType.BUTT_PENNY, position, rng)
322
+ spawnTrinketWithSeed(TrinketType.BUTT_PENNY, position, rng)
359
323
  return true
360
324
  end
361
325
  totalChance = totalChance + ROCK_ALT_CHANCES.COLLECTIBLE
362
326
  if chance < totalChance then
363
- local stillInPools = isCollectibleInItemPool(nil, CollectibleType.POOP, ItemPoolType.TREASURE)
327
+ local stillInPools = isCollectibleInItemPool(CollectibleType.POOP, ItemPoolType.TREASURE)
364
328
  if stillInPools then
365
- spawnCollectible(nil, CollectibleType.POOP, position, rng)
329
+ spawnCollectible(CollectibleType.POOP, position, rng)
366
330
  return true
367
331
  end
368
332
  return false
369
333
  end
370
- local enemiesChance = getRandom(nil, rng)
334
+ local enemiesChance = getRandom(rng)
371
335
  local entityType = enemiesChance < 0.5 and EntityType.DRIP or EntityType.SMALL_LEECH
372
- local numEnemiesChance = getRandom(nil, rng)
336
+ local numEnemiesChance = getRandom(rng)
373
337
  local numEnemies = numEnemiesChance < 0.5 and 1 or 2
374
338
  ____repeat(
375
- nil,
376
339
  numEnemies,
377
340
  function()
378
341
  local targetPos = room:FindFreePickupSpawnPosition(position, FIND_FREE_INITIAL_STEP)
@@ -406,7 +369,7 @@ POLYP_NUM_PROJECTILES = 6
406
369
  -- On the other hand, if an urn is spawned first before the backdrop is changed to
407
370
  -- `BackdropType.CAVES`, the graphic of the urn will not switch to a mushroom. However, when
408
371
  -- destroyed, the urn will still generate mushroom-appropriate rewards.
409
- function ____exports.getRockAltType(self)
372
+ function ____exports.getRockAltType()
410
373
  local room = game:GetRoom()
411
374
  local backdropType = room:GetBackdropType()
412
375
  return BACKDROP_TYPE_TO_ROCK_ALT_TYPE[backdropType]
@@ -437,47 +400,47 @@ end
437
400
  -- `RNG.Next` method will be called. Default is `getRandomSeed()`. Normally, you
438
401
  -- should pass the `InitSeed` of the grid entity that was broken.
439
402
  -- @returns Whether or not this function spawned something.
440
- function ____exports.spawnRockAltReward(self, position, rockAltType, seedOrRNG)
403
+ function ____exports.spawnRockAltReward(position, rockAltType, seedOrRNG)
441
404
  if seedOrRNG == nil then
442
- seedOrRNG = getRandomSeed(nil)
405
+ seedOrRNG = getRandomSeed()
443
406
  end
444
- local rng = isRNG(nil, seedOrRNG) and seedOrRNG or newRNG(nil, seedOrRNG)
407
+ local rng = isRNG(seedOrRNG) and seedOrRNG or newRNG(seedOrRNG)
445
408
  repeat
446
409
  local ____switch4 = rockAltType
447
410
  local ____cond4 = ____switch4 == RockAltType.URN
448
411
  if ____cond4 then
449
412
  do
450
- return spawnRockAltRewardUrn(nil, position, rng)
413
+ return spawnRockAltRewardUrn(position, rng)
451
414
  end
452
415
  end
453
416
  ____cond4 = ____cond4 or ____switch4 == RockAltType.MUSHROOM
454
417
  if ____cond4 then
455
418
  do
456
- return spawnRockAltRewardMushroom(nil, position, rng)
419
+ return spawnRockAltRewardMushroom(position, rng)
457
420
  end
458
421
  end
459
422
  ____cond4 = ____cond4 or ____switch4 == RockAltType.SKULL
460
423
  if ____cond4 then
461
424
  do
462
- return spawnRockAltRewardSkull(nil, position, rng)
425
+ return spawnRockAltRewardSkull(position, rng)
463
426
  end
464
427
  end
465
428
  ____cond4 = ____cond4 or ____switch4 == RockAltType.POLYP
466
429
  if ____cond4 then
467
430
  do
468
- return spawnRockAltRewardPolyp(nil, position, rng)
431
+ return spawnRockAltRewardPolyp(position, rng)
469
432
  end
470
433
  end
471
434
  ____cond4 = ____cond4 or ____switch4 == RockAltType.BUCKET_DOWNPOUR
472
435
  if ____cond4 then
473
436
  do
474
- return spawnRockAltRewardBucketDownpour(nil, position, rng)
437
+ return spawnRockAltRewardBucketDownpour(position, rng)
475
438
  end
476
439
  end
477
440
  ____cond4 = ____cond4 or ____switch4 == RockAltType.BUCKET_DROSS
478
441
  if ____cond4 then
479
442
  do
480
- return spawnRockAltRewardBucketDross(nil, position, rng)
443
+ return spawnRockAltRewardBucketDross(position, rng)
481
444
  end
482
445
  end
483
446
  until true
@@ -1,3 +1,4 @@
1
+ /** @noSelfInFile */
1
2
  import { DoorSlot, RoomShape, RoomType, StageID } from "isaac-typescript-definitions";
2
3
  /**
3
4
  * Helper function to get the set of allowed door slots for the room at the supplied grid index.
@@ -1 +1 @@
1
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1
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@@ -15,23 +15,23 @@ local hasFlag = ____flag.hasFlag
15
15
  --- Helper function to get the room data for the provided room.
16
16
  --
17
17
  -- @param roomGridIndex Optional. Default is the current room index.
18
- function ____exports.getRoomData(self, roomGridIndex)
19
- local roomDescriptor = ____exports.getRoomDescriptor(nil, roomGridIndex)
18
+ function ____exports.getRoomData(roomGridIndex)
19
+ local roomDescriptor = ____exports.getRoomDescriptor(roomGridIndex)
20
20
  return roomDescriptor.Data
21
21
  end
22
22
  --- Helper function to get the descriptor for a room.
23
23
  --
24
24
  -- @param roomGridIndex Optional. Default is the current room index.
25
- function ____exports.getRoomDescriptor(self, roomGridIndex)
25
+ function ____exports.getRoomDescriptor(roomGridIndex)
26
26
  local level = game:GetLevel()
27
27
  if roomGridIndex == nil then
28
- roomGridIndex = ____exports.getRoomGridIndex(nil)
28
+ roomGridIndex = ____exports.getRoomGridIndex()
29
29
  end
30
30
  return level:GetRoomByIdx(roomGridIndex)
31
31
  end
32
32
  --- Alias for the `Level.GetCurrentRoomDesc` method. Use this to make it more clear what type of
33
33
  -- `RoomDescriptor` object that you are retrieving.
34
- function ____exports.getRoomDescriptorReadOnly(self)
34
+ function ____exports.getRoomDescriptorReadOnly()
35
35
  local level = game:GetLevel()
36
36
  return level:GetCurrentRoomDesc()
37
37
  end
@@ -49,27 +49,27 @@ end
49
49
  --
50
50
  -- Data structures that store data per room should use the room's `ListIndex` instead of
51
51
  -- `SafeGridIndex`, since the former is unique across different dimensions.
52
- function ____exports.getRoomGridIndex(self)
52
+ function ____exports.getRoomGridIndex()
53
53
  local level = game:GetLevel()
54
54
  local currentRoomIndex = level:GetCurrentRoomIndex()
55
55
  if currentRoomIndex < 0 then
56
56
  return currentRoomIndex
57
57
  end
58
- local roomDescriptor = ____exports.getRoomDescriptorReadOnly(nil)
58
+ local roomDescriptor = ____exports.getRoomDescriptorReadOnly()
59
59
  return roomDescriptor.SafeGridIndex
60
60
  end
61
61
  --- Helper function to get the set of allowed door slots for the room at the supplied grid index.
62
62
  -- This corresponds to the doors that are enabled in the STB/XML file for the room.
63
- function ____exports.getRoomAllowedDoors(self, roomGridIndex)
63
+ function ____exports.getRoomAllowedDoors(roomGridIndex)
64
64
  local allowedDoors = __TS__New(Set)
65
- local roomData = ____exports.getRoomData(nil, roomGridIndex)
65
+ local roomData = ____exports.getRoomData(roomGridIndex)
66
66
  if roomData == nil then
67
67
  return allowedDoors
68
68
  end
69
- local doorSlotFlags = getEnumValues(nil, DoorSlotFlag)
69
+ local doorSlotFlags = getEnumValues(DoorSlotFlag)
70
70
  for ____, doorSlotFlag in ipairs(doorSlotFlags) do
71
- if hasFlag(nil, roomData.Doors, doorSlotFlag) then
72
- local doorSlot = doorSlotFlagToDoorSlot(nil, doorSlotFlag)
71
+ if hasFlag(roomData.Doors, doorSlotFlag) then
72
+ local doorSlot = doorSlotFlagToDoorSlot(doorSlotFlag)
73
73
  allowedDoors:add(doorSlot)
74
74
  end
75
75
  end
@@ -83,24 +83,24 @@ end
83
83
  -- different dimensions.
84
84
  --
85
85
  -- @param roomGridIndex Optional. Default is the current room index.
86
- function ____exports.getRoomListIndex(self, roomGridIndex)
87
- local roomDescriptor = ____exports.getRoomDescriptor(nil, roomGridIndex)
86
+ function ____exports.getRoomListIndex(roomGridIndex)
87
+ local roomDescriptor = ____exports.getRoomDescriptor(roomGridIndex)
88
88
  return roomDescriptor.ListIndex
89
89
  end
90
90
  --- Helper function to get the name of the room as it appears in the STB/XML data.
91
91
  --
92
92
  -- @param roomGridIndex Optional. Default is the current room index.
93
93
  -- @returns The room name. Returns "Unknown" if the type was not found.
94
- function ____exports.getRoomName(self, roomGridIndex)
95
- local roomData = ____exports.getRoomData(nil, roomGridIndex)
94
+ function ____exports.getRoomName(roomGridIndex)
95
+ local roomData = ____exports.getRoomData(roomGridIndex)
96
96
  return roomData == nil and "Unknown" or roomData.Name
97
97
  end
98
98
  --- Helper function to get the name of the room as it appears in the STB/XML data.
99
99
  --
100
100
  -- @param roomGridIndex Optional. Default is the current room index.
101
101
  -- @returns The room name. Returns "Unknown" if the type was not found.
102
- function ____exports.getRoomShape(self, roomGridIndex)
103
- local roomData = ____exports.getRoomData(nil, roomGridIndex)
102
+ function ____exports.getRoomShape(roomGridIndex)
103
+ local roomData = ____exports.getRoomData(roomGridIndex)
104
104
  local ____temp_0
105
105
  if roomData == nil then
106
106
  ____temp_0 = nil
@@ -115,8 +115,8 @@ end
115
115
  --
116
116
  -- @param roomGridIndex Optional. Default is the current room index.
117
117
  -- @returns The room stage ID. Returns -1 if the stage ID was not found.
118
- function ____exports.getRoomStageID(self, roomGridIndex)
119
- local roomData = ____exports.getRoomData(nil, roomGridIndex)
118
+ function ____exports.getRoomStageID(roomGridIndex)
119
+ local roomData = ____exports.getRoomData(roomGridIndex)
120
120
  return roomData == nil and -1 or roomData.StageID
121
121
  end
122
122
  --- Helper function to get the sub-type for a room from the XML/STB data. The room sub-type will
@@ -126,16 +126,16 @@ end
126
126
  --
127
127
  -- @param roomGridIndex Optional. Default is the current room index.
128
128
  -- @returns The room sub-type. Returns -1 if the sub-type was not found.
129
- function ____exports.getRoomSubType(self, roomGridIndex)
130
- local roomData = ____exports.getRoomData(nil, roomGridIndex)
129
+ function ____exports.getRoomSubType(roomGridIndex)
130
+ local roomData = ____exports.getRoomData(roomGridIndex)
131
131
  return roomData == nil and -1 or roomData.Subtype
132
132
  end
133
133
  --- Helper function for getting the type of the room with the given grid index.
134
134
  --
135
135
  -- @param roomGridIndex Optional. Default is the current room index.
136
136
  -- @returns The room data type. Returns -1 if the type was not found.
137
- function ____exports.getRoomType(self, roomGridIndex)
138
- local roomData = ____exports.getRoomData(nil, roomGridIndex)
137
+ function ____exports.getRoomType(roomGridIndex)
138
+ local roomData = ____exports.getRoomData(roomGridIndex)
139
139
  return roomData == nil and -1 or roomData.Type
140
140
  end
141
141
  --- Helper function to get the variant for a room from the XML/STB data. You can think of a room
@@ -144,8 +144,8 @@ end
144
144
  --
145
145
  -- @param roomGridIndex Optional. Default is the current room index.
146
146
  -- @returns The room variant. Returns -1 if the variant was not found.
147
- function ____exports.getRoomVariant(self, roomGridIndex)
148
- local roomData = ____exports.getRoomData(nil, roomGridIndex)
147
+ function ____exports.getRoomVariant(roomGridIndex)
148
+ local roomData = ____exports.getRoomData(roomGridIndex)
149
149
  return roomData == nil and -1 or roomData.Variant
150
150
  end
151
151
  --- Note that the room visited count will be inaccurate during the period before the `POST_NEW_ROOM`
@@ -154,14 +154,14 @@ end
154
154
  -- fires.
155
155
  --
156
156
  -- @param roomGridIndex Optional. Default is the current room index.
157
- function ____exports.getRoomVisitedCount(self, roomGridIndex)
158
- local roomDescriptor = ____exports.getRoomDescriptor(nil, roomGridIndex)
157
+ function ____exports.getRoomVisitedCount(roomGridIndex)
158
+ local roomDescriptor = ____exports.getRoomDescriptor(roomGridIndex)
159
159
  return roomDescriptor.VisitedCount
160
160
  end
161
161
  --- Helper function to set the data for a given room. This will change the room type, contents, and
162
162
  -- so on.
163
- function ____exports.setRoomData(self, roomGridIndex, roomData)
164
- local roomDescriptor = ____exports.getRoomDescriptor(nil, roomGridIndex)
163
+ function ____exports.setRoomData(roomGridIndex, roomData)
164
+ local roomDescriptor = ____exports.getRoomDescriptor(roomGridIndex)
165
165
  roomDescriptor.Data = roomData
166
166
  end
167
167
  return ____exports
@@ -1,3 +1,4 @@
1
+ /** @noSelfInFile */
1
2
  /**
2
3
  * These functions have to do with the grid index inside of a room (i.e. the grid index that grid
3
4
  * entities use).
@@ -1 +1 @@
1
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