isaacscript-common 9.13.4 → 9.13.5-dev.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1261) hide show
  1. package/dist/callbacks/customRevive.d.ts +1 -0
  2. package/dist/callbacks/customRevive.d.ts.map +1 -1
  3. package/dist/callbacks/customRevive.lua +39 -45
  4. package/dist/callbacks/itemPickup.d.ts +1 -0
  5. package/dist/callbacks/itemPickup.d.ts.map +1 -1
  6. package/dist/callbacks/itemPickup.lua +16 -16
  7. package/dist/callbacks/postAmbush.d.ts +1 -0
  8. package/dist/callbacks/postAmbush.d.ts.map +1 -1
  9. package/dist/callbacks/postAmbush.lua +12 -12
  10. package/dist/callbacks/postBombExploded.d.ts +1 -0
  11. package/dist/callbacks/postBombExploded.d.ts.map +1 -1
  12. package/dist/callbacks/postBombExploded.lua +6 -6
  13. package/dist/callbacks/postBombInitLate.d.ts +1 -0
  14. package/dist/callbacks/postBombInitLate.d.ts.map +1 -1
  15. package/dist/callbacks/postBombInitLate.lua +7 -7
  16. package/dist/callbacks/postBoneSwing.d.ts +1 -0
  17. package/dist/callbacks/postBoneSwing.d.ts.map +1 -1
  18. package/dist/callbacks/postBoneSwing.lua +11 -11
  19. package/dist/callbacks/postCollectibleEmpty.d.ts +1 -0
  20. package/dist/callbacks/postCollectibleEmpty.d.ts.map +1 -1
  21. package/dist/callbacks/postCollectibleEmpty.lua +6 -6
  22. package/dist/callbacks/postCollectibleInitFirst.d.ts +1 -0
  23. package/dist/callbacks/postCollectibleInitFirst.d.ts.map +1 -1
  24. package/dist/callbacks/postCollectibleInitFirst.lua +7 -7
  25. package/dist/callbacks/postCursedTeleport.d.ts +1 -0
  26. package/dist/callbacks/postCursedTeleport.d.ts.map +1 -1
  27. package/dist/callbacks/postCursedTeleport.lua +24 -24
  28. package/dist/callbacks/postCustomDoorEnter.d.ts +1 -0
  29. package/dist/callbacks/postCustomDoorEnter.d.ts.map +1 -1
  30. package/dist/callbacks/postCustomDoorEnter.lua +28 -34
  31. package/dist/callbacks/postDiceRoomActivated.d.ts +1 -0
  32. package/dist/callbacks/postDiceRoomActivated.d.ts.map +1 -1
  33. package/dist/callbacks/postDiceRoomActivated.lua +9 -9
  34. package/dist/callbacks/postDoorRender.d.ts +1 -0
  35. package/dist/callbacks/postDoorRender.d.ts.map +1 -1
  36. package/dist/callbacks/postDoorRender.lua +7 -7
  37. package/dist/callbacks/postDoorUpdate.d.ts +1 -0
  38. package/dist/callbacks/postDoorUpdate.d.ts.map +1 -1
  39. package/dist/callbacks/postDoorUpdate.lua +7 -7
  40. package/dist/callbacks/postEffectInitLate.d.ts +1 -0
  41. package/dist/callbacks/postEffectInitLate.d.ts.map +1 -1
  42. package/dist/callbacks/postEffectInitLate.lua +7 -7
  43. package/dist/callbacks/postEffectStateChanged.d.ts +1 -0
  44. package/dist/callbacks/postEffectStateChanged.d.ts.map +1 -1
  45. package/dist/callbacks/postEffectStateChanged.lua +8 -8
  46. package/dist/callbacks/postEsauJr.d.ts +1 -0
  47. package/dist/callbacks/postEsauJr.d.ts.map +1 -1
  48. package/dist/callbacks/postEsauJr.lua +11 -11
  49. package/dist/callbacks/postFamiliarInitLate.d.ts +1 -0
  50. package/dist/callbacks/postFamiliarInitLate.d.ts.map +1 -1
  51. package/dist/callbacks/postFamiliarInitLate.lua +7 -7
  52. package/dist/callbacks/postFamiliarStateChanged.d.ts +1 -0
  53. package/dist/callbacks/postFamiliarStateChanged.d.ts.map +1 -1
  54. package/dist/callbacks/postFamiliarStateChanged.lua +8 -8
  55. package/dist/callbacks/postFlip.d.ts +1 -0
  56. package/dist/callbacks/postFlip.d.ts.map +1 -1
  57. package/dist/callbacks/postFlip.lua +12 -12
  58. package/dist/callbacks/postGreedModeWave.d.ts +1 -0
  59. package/dist/callbacks/postGreedModeWave.d.ts.map +1 -1
  60. package/dist/callbacks/postGreedModeWave.lua +7 -7
  61. package/dist/callbacks/postGridEntity.d.ts +1 -0
  62. package/dist/callbacks/postGridEntity.d.ts.map +1 -1
  63. package/dist/callbacks/postGridEntity.lua +35 -41
  64. package/dist/callbacks/postGridEntityCollision.d.ts +1 -0
  65. package/dist/callbacks/postGridEntityCollision.d.ts.map +1 -1
  66. package/dist/callbacks/postGridEntityCollision.lua +9 -9
  67. package/dist/callbacks/postGridEntityCustomCollision.d.ts +1 -0
  68. package/dist/callbacks/postGridEntityCustomCollision.d.ts.map +1 -1
  69. package/dist/callbacks/postGridEntityCustomCollision.lua +9 -9
  70. package/dist/callbacks/postGridEntityCustomRender.d.ts +1 -0
  71. package/dist/callbacks/postGridEntityCustomRender.d.ts.map +1 -1
  72. package/dist/callbacks/postGridEntityCustomRender.lua +7 -7
  73. package/dist/callbacks/postGridEntityCustomUpdate.d.ts +1 -0
  74. package/dist/callbacks/postGridEntityCustomUpdate.d.ts.map +1 -1
  75. package/dist/callbacks/postGridEntityCustomUpdate.lua +7 -7
  76. package/dist/callbacks/postGridEntityRender.d.ts +1 -0
  77. package/dist/callbacks/postGridEntityRender.d.ts.map +1 -1
  78. package/dist/callbacks/postGridEntityRender.lua +7 -7
  79. package/dist/callbacks/postHolyMantleRemoved.d.ts +1 -0
  80. package/dist/callbacks/postHolyMantleRemoved.d.ts.map +1 -1
  81. package/dist/callbacks/postHolyMantleRemoved.lua +9 -9
  82. package/dist/callbacks/postItemDischarged.d.ts +1 -0
  83. package/dist/callbacks/postItemDischarged.d.ts.map +1 -1
  84. package/dist/callbacks/postItemDischarged.lua +18 -18
  85. package/dist/callbacks/postKnifeInitLate.d.ts +1 -0
  86. package/dist/callbacks/postKnifeInitLate.d.ts.map +1 -1
  87. package/dist/callbacks/postKnifeInitLate.lua +7 -7
  88. package/dist/callbacks/postLaserInitLate.d.ts +1 -0
  89. package/dist/callbacks/postLaserInitLate.d.ts.map +1 -1
  90. package/dist/callbacks/postLaserInitLate.lua +7 -7
  91. package/dist/callbacks/postNPCInitLate.d.ts +1 -0
  92. package/dist/callbacks/postNPCInitLate.d.ts.map +1 -1
  93. package/dist/callbacks/postNPCInitLate.lua +7 -7
  94. package/dist/callbacks/postNPCStateChanged.d.ts +1 -0
  95. package/dist/callbacks/postNPCStateChanged.d.ts.map +1 -1
  96. package/dist/callbacks/postNPCStateChanged.lua +8 -8
  97. package/dist/callbacks/postNewRoomEarly.d.ts +1 -0
  98. package/dist/callbacks/postNewRoomEarly.d.ts.map +1 -1
  99. package/dist/callbacks/postNewRoomEarly.lua +16 -16
  100. package/dist/callbacks/postPickupCollect.d.ts +1 -0
  101. package/dist/callbacks/postPickupCollect.d.ts.map +1 -1
  102. package/dist/callbacks/postPickupCollect.lua +8 -8
  103. package/dist/callbacks/postPickupInitFirst.d.ts +1 -0
  104. package/dist/callbacks/postPickupInitFirst.d.ts.map +1 -1
  105. package/dist/callbacks/postPickupInitFirst.lua +8 -8
  106. package/dist/callbacks/postPickupInitLate.d.ts +1 -0
  107. package/dist/callbacks/postPickupInitLate.d.ts.map +1 -1
  108. package/dist/callbacks/postPickupInitLate.lua +7 -7
  109. package/dist/callbacks/postPickupStateChanged.d.ts +1 -0
  110. package/dist/callbacks/postPickupStateChanged.d.ts.map +1 -1
  111. package/dist/callbacks/postPickupStateChanged.lua +8 -8
  112. package/dist/callbacks/postPitRender.d.ts +1 -0
  113. package/dist/callbacks/postPitRender.d.ts.map +1 -1
  114. package/dist/callbacks/postPitRender.lua +7 -7
  115. package/dist/callbacks/postPitUpdate.d.ts +1 -0
  116. package/dist/callbacks/postPitUpdate.d.ts.map +1 -1
  117. package/dist/callbacks/postPitUpdate.lua +7 -7
  118. package/dist/callbacks/postPlayerChangeHealth.d.ts +1 -0
  119. package/dist/callbacks/postPlayerChangeHealth.d.ts.map +1 -1
  120. package/dist/callbacks/postPlayerChangeHealth.lua +9 -10
  121. package/dist/callbacks/postPlayerChangeStat.d.ts +1 -0
  122. package/dist/callbacks/postPlayerChangeStat.d.ts.map +1 -1
  123. package/dist/callbacks/postPlayerChangeStat.lua +19 -20
  124. package/dist/callbacks/postPlayerChangeType.d.ts +1 -0
  125. package/dist/callbacks/postPlayerChangeType.d.ts.map +1 -1
  126. package/dist/callbacks/postPlayerChangeType.lua +10 -10
  127. package/dist/callbacks/postPlayerCollectible.d.ts +1 -0
  128. package/dist/callbacks/postPlayerCollectible.d.ts.map +1 -1
  129. package/dist/callbacks/postPlayerCollectible.lua +36 -40
  130. package/dist/callbacks/postPlayerFatalDamage.d.ts +1 -0
  131. package/dist/callbacks/postPlayerFatalDamage.d.ts.map +1 -1
  132. package/dist/callbacks/postPlayerFatalDamage.lua +14 -22
  133. package/dist/callbacks/postPlayerInitFirst.d.ts +1 -0
  134. package/dist/callbacks/postPlayerInitFirst.d.ts.map +1 -1
  135. package/dist/callbacks/postPlayerInitFirst.lua +12 -12
  136. package/dist/callbacks/postPlayerInitLate.d.ts +1 -0
  137. package/dist/callbacks/postPlayerInitLate.d.ts.map +1 -1
  138. package/dist/callbacks/postPlayerInitLate.lua +9 -9
  139. package/dist/callbacks/postPlayerReorderedCallbacks.d.ts +1 -0
  140. package/dist/callbacks/postPlayerReorderedCallbacks.d.ts.map +1 -1
  141. package/dist/callbacks/postPlayerReorderedCallbacks.lua +25 -25
  142. package/dist/callbacks/postPoopRender.d.ts +1 -0
  143. package/dist/callbacks/postPoopRender.d.ts.map +1 -1
  144. package/dist/callbacks/postPoopRender.lua +7 -7
  145. package/dist/callbacks/postPoopUpdate.d.ts +1 -0
  146. package/dist/callbacks/postPoopUpdate.d.ts.map +1 -1
  147. package/dist/callbacks/postPoopUpdate.lua +7 -7
  148. package/dist/callbacks/postPressurePlateRender.d.ts +1 -0
  149. package/dist/callbacks/postPressurePlateRender.d.ts.map +1 -1
  150. package/dist/callbacks/postPressurePlateRender.lua +7 -7
  151. package/dist/callbacks/postPressurePlateUpdate.d.ts +1 -0
  152. package/dist/callbacks/postPressurePlateUpdate.d.ts.map +1 -1
  153. package/dist/callbacks/postPressurePlateUpdate.lua +7 -7
  154. package/dist/callbacks/postProjectileInitLate.d.ts +1 -0
  155. package/dist/callbacks/postProjectileInitLate.d.ts.map +1 -1
  156. package/dist/callbacks/postProjectileInitLate.lua +7 -7
  157. package/dist/callbacks/postPurchase.d.ts +1 -0
  158. package/dist/callbacks/postPurchase.d.ts.map +1 -1
  159. package/dist/callbacks/postPurchase.lua +12 -12
  160. package/dist/callbacks/postRockRender.d.ts +1 -0
  161. package/dist/callbacks/postRockRender.d.ts.map +1 -1
  162. package/dist/callbacks/postRockRender.lua +7 -7
  163. package/dist/callbacks/postRockUpdate.d.ts +1 -0
  164. package/dist/callbacks/postRockUpdate.d.ts.map +1 -1
  165. package/dist/callbacks/postRockUpdate.lua +7 -7
  166. package/dist/callbacks/postRoomClearChanged.d.ts +1 -0
  167. package/dist/callbacks/postRoomClearChanged.d.ts.map +1 -1
  168. package/dist/callbacks/postRoomClearChanged.lua +9 -9
  169. package/dist/callbacks/postSacrifice.d.ts +1 -0
  170. package/dist/callbacks/postSacrifice.d.ts.map +1 -1
  171. package/dist/callbacks/postSacrifice.lua +8 -8
  172. package/dist/callbacks/postSlotCollision.d.ts +1 -0
  173. package/dist/callbacks/postSlotCollision.d.ts.map +1 -1
  174. package/dist/callbacks/postSlotCollision.lua +7 -7
  175. package/dist/callbacks/postSlotDestroyed.d.ts +1 -0
  176. package/dist/callbacks/postSlotDestroyed.d.ts.map +1 -1
  177. package/dist/callbacks/postSlotDestroyed.lua +8 -8
  178. package/dist/callbacks/postSlotInitUpdate.d.ts +1 -0
  179. package/dist/callbacks/postSlotInitUpdate.d.ts.map +1 -1
  180. package/dist/callbacks/postSlotInitUpdate.lua +15 -15
  181. package/dist/callbacks/postSlotRender.d.ts +1 -0
  182. package/dist/callbacks/postSlotRender.d.ts.map +1 -1
  183. package/dist/callbacks/postSlotRender.lua +12 -12
  184. package/dist/callbacks/postSpikesRender.d.ts +1 -0
  185. package/dist/callbacks/postSpikesRender.d.ts.map +1 -1
  186. package/dist/callbacks/postSpikesRender.lua +7 -7
  187. package/dist/callbacks/postSpikesUpdate.d.ts +1 -0
  188. package/dist/callbacks/postSpikesUpdate.d.ts.map +1 -1
  189. package/dist/callbacks/postSpikesUpdate.lua +7 -7
  190. package/dist/callbacks/postTNTRender.d.ts +1 -0
  191. package/dist/callbacks/postTNTRender.d.ts.map +1 -1
  192. package/dist/callbacks/postTNTRender.lua +7 -7
  193. package/dist/callbacks/postTNTUpdate.d.ts +1 -0
  194. package/dist/callbacks/postTNTUpdate.d.ts.map +1 -1
  195. package/dist/callbacks/postTNTUpdate.lua +7 -7
  196. package/dist/callbacks/postTearInitLate.d.ts +1 -0
  197. package/dist/callbacks/postTearInitLate.d.ts.map +1 -1
  198. package/dist/callbacks/postTearInitLate.lua +7 -7
  199. package/dist/callbacks/postTearInitVeryLate.d.ts +1 -0
  200. package/dist/callbacks/postTearInitVeryLate.d.ts.map +1 -1
  201. package/dist/callbacks/postTearInitVeryLate.lua +7 -7
  202. package/dist/callbacks/postTransformation.d.ts +1 -0
  203. package/dist/callbacks/postTransformation.d.ts.map +1 -1
  204. package/dist/callbacks/postTransformation.lua +9 -9
  205. package/dist/callbacks/postTrinketBreak.d.ts +1 -0
  206. package/dist/callbacks/postTrinketBreak.d.ts.map +1 -1
  207. package/dist/callbacks/postTrinketBreak.lua +11 -11
  208. package/dist/callbacks/preBerserkDeath.d.ts +1 -0
  209. package/dist/callbacks/preBerserkDeath.d.ts.map +1 -1
  210. package/dist/callbacks/preBerserkDeath.lua +9 -9
  211. package/dist/callbacks/preNewLevel.d.ts +1 -0
  212. package/dist/callbacks/preNewLevel.d.ts.map +1 -1
  213. package/dist/callbacks/preNewLevel.lua +8 -8
  214. package/dist/callbacks/reorderedCallbacks.d.ts +1 -0
  215. package/dist/callbacks/reorderedCallbacks.d.ts.map +1 -1
  216. package/dist/callbacks/reorderedCallbacks.lua +26 -26
  217. package/dist/callbacks/subscriptions/postAmbushFinished.d.ts +1 -0
  218. package/dist/callbacks/subscriptions/postAmbushFinished.d.ts.map +1 -1
  219. package/dist/callbacks/subscriptions/postAmbushFinished.lua +4 -4
  220. package/dist/callbacks/subscriptions/postAmbushStarted.d.ts +1 -0
  221. package/dist/callbacks/subscriptions/postAmbushStarted.d.ts.map +1 -1
  222. package/dist/callbacks/subscriptions/postAmbushStarted.lua +4 -4
  223. package/dist/callbacks/subscriptions/postBombInitLate.d.ts +1 -0
  224. package/dist/callbacks/subscriptions/postBombInitLate.d.ts.map +1 -1
  225. package/dist/callbacks/subscriptions/postBombInitLate.lua +4 -4
  226. package/dist/callbacks/subscriptions/postBoneExploded.d.ts +1 -0
  227. package/dist/callbacks/subscriptions/postBoneExploded.d.ts.map +1 -1
  228. package/dist/callbacks/subscriptions/postBoneExploded.lua +4 -4
  229. package/dist/callbacks/subscriptions/postBoneSwing.d.ts +1 -0
  230. package/dist/callbacks/subscriptions/postBoneSwing.d.ts.map +1 -1
  231. package/dist/callbacks/subscriptions/postBoneSwing.lua +4 -4
  232. package/dist/callbacks/subscriptions/postCollectibleEmpty.d.ts +1 -0
  233. package/dist/callbacks/subscriptions/postCollectibleEmpty.d.ts.map +1 -1
  234. package/dist/callbacks/subscriptions/postCollectibleEmpty.lua +4 -4
  235. package/dist/callbacks/subscriptions/postCollectibleInitFirst.d.ts +1 -0
  236. package/dist/callbacks/subscriptions/postCollectibleInitFirst.d.ts.map +1 -1
  237. package/dist/callbacks/subscriptions/postCollectibleInitFirst.lua +4 -4
  238. package/dist/callbacks/subscriptions/postCursedTeleport.d.ts +1 -0
  239. package/dist/callbacks/subscriptions/postCursedTeleport.d.ts.map +1 -1
  240. package/dist/callbacks/subscriptions/postCursedTeleport.lua +4 -4
  241. package/dist/callbacks/subscriptions/postCustomDoorEnter.d.ts +1 -0
  242. package/dist/callbacks/subscriptions/postCustomDoorEnter.d.ts.map +1 -1
  243. package/dist/callbacks/subscriptions/postCustomDoorEnter.lua +4 -10
  244. package/dist/callbacks/subscriptions/postCustomRevive.d.ts +1 -0
  245. package/dist/callbacks/subscriptions/postCustomRevive.d.ts.map +1 -1
  246. package/dist/callbacks/subscriptions/postCustomRevive.lua +4 -4
  247. package/dist/callbacks/subscriptions/postDiceRoomActivated.d.ts +1 -0
  248. package/dist/callbacks/subscriptions/postDiceRoomActivated.d.ts.map +1 -1
  249. package/dist/callbacks/subscriptions/postDiceRoomActivated.lua +4 -4
  250. package/dist/callbacks/subscriptions/postDoorRender.d.ts +1 -0
  251. package/dist/callbacks/subscriptions/postDoorRender.d.ts.map +1 -1
  252. package/dist/callbacks/subscriptions/postDoorRender.lua +4 -4
  253. package/dist/callbacks/subscriptions/postDoorUpdate.d.ts +1 -0
  254. package/dist/callbacks/subscriptions/postDoorUpdate.d.ts.map +1 -1
  255. package/dist/callbacks/subscriptions/postDoorUpdate.lua +4 -4
  256. package/dist/callbacks/subscriptions/postEffectInitLate.d.ts +1 -0
  257. package/dist/callbacks/subscriptions/postEffectInitLate.d.ts.map +1 -1
  258. package/dist/callbacks/subscriptions/postEffectInitLate.lua +4 -4
  259. package/dist/callbacks/subscriptions/postEffectStateChanged.d.ts +1 -0
  260. package/dist/callbacks/subscriptions/postEffectStateChanged.d.ts.map +1 -1
  261. package/dist/callbacks/subscriptions/postEffectStateChanged.lua +4 -4
  262. package/dist/callbacks/subscriptions/postEsauJr.d.ts +1 -0
  263. package/dist/callbacks/subscriptions/postEsauJr.d.ts.map +1 -1
  264. package/dist/callbacks/subscriptions/postEsauJr.lua +4 -4
  265. package/dist/callbacks/subscriptions/postFamiliarInitLate.d.ts +1 -0
  266. package/dist/callbacks/subscriptions/postFamiliarInitLate.d.ts.map +1 -1
  267. package/dist/callbacks/subscriptions/postFamiliarInitLate.lua +4 -4
  268. package/dist/callbacks/subscriptions/postFamiliarStateChanged.d.ts +1 -0
  269. package/dist/callbacks/subscriptions/postFamiliarStateChanged.d.ts.map +1 -1
  270. package/dist/callbacks/subscriptions/postFamiliarStateChanged.lua +4 -4
  271. package/dist/callbacks/subscriptions/postFirstEsauJr.d.ts +1 -0
  272. package/dist/callbacks/subscriptions/postFirstEsauJr.d.ts.map +1 -1
  273. package/dist/callbacks/subscriptions/postFirstEsauJr.lua +4 -4
  274. package/dist/callbacks/subscriptions/postFirstFlip.d.ts +1 -0
  275. package/dist/callbacks/subscriptions/postFirstFlip.d.ts.map +1 -1
  276. package/dist/callbacks/subscriptions/postFirstFlip.lua +4 -4
  277. package/dist/callbacks/subscriptions/postFlip.d.ts +1 -0
  278. package/dist/callbacks/subscriptions/postFlip.d.ts.map +1 -1
  279. package/dist/callbacks/subscriptions/postFlip.lua +4 -4
  280. package/dist/callbacks/subscriptions/postGameStartedReordered.d.ts +1 -0
  281. package/dist/callbacks/subscriptions/postGameStartedReordered.d.ts.map +1 -1
  282. package/dist/callbacks/subscriptions/postGameStartedReordered.lua +4 -4
  283. package/dist/callbacks/subscriptions/postGameStartedReorderedLast.d.ts +1 -0
  284. package/dist/callbacks/subscriptions/postGameStartedReorderedLast.d.ts.map +1 -1
  285. package/dist/callbacks/subscriptions/postGameStartedReorderedLast.lua +4 -4
  286. package/dist/callbacks/subscriptions/postGreedModeWave.d.ts +1 -0
  287. package/dist/callbacks/subscriptions/postGreedModeWave.d.ts.map +1 -1
  288. package/dist/callbacks/subscriptions/postGreedModeWave.lua +4 -4
  289. package/dist/callbacks/subscriptions/postGridEntityBroken.d.ts +1 -0
  290. package/dist/callbacks/subscriptions/postGridEntityBroken.d.ts.map +1 -1
  291. package/dist/callbacks/subscriptions/postGridEntityBroken.lua +4 -4
  292. package/dist/callbacks/subscriptions/postGridEntityCollision.d.ts +1 -0
  293. package/dist/callbacks/subscriptions/postGridEntityCollision.d.ts.map +1 -1
  294. package/dist/callbacks/subscriptions/postGridEntityCollision.lua +4 -4
  295. package/dist/callbacks/subscriptions/postGridEntityCustomBroken.d.ts +1 -0
  296. package/dist/callbacks/subscriptions/postGridEntityCustomBroken.d.ts.map +1 -1
  297. package/dist/callbacks/subscriptions/postGridEntityCustomBroken.lua +4 -4
  298. package/dist/callbacks/subscriptions/postGridEntityCustomCollision.d.ts +1 -0
  299. package/dist/callbacks/subscriptions/postGridEntityCustomCollision.d.ts.map +1 -1
  300. package/dist/callbacks/subscriptions/postGridEntityCustomCollision.lua +4 -4
  301. package/dist/callbacks/subscriptions/postGridEntityCustomInit.d.ts +1 -0
  302. package/dist/callbacks/subscriptions/postGridEntityCustomInit.d.ts.map +1 -1
  303. package/dist/callbacks/subscriptions/postGridEntityCustomInit.lua +4 -4
  304. package/dist/callbacks/subscriptions/postGridEntityCustomRemove.d.ts +1 -0
  305. package/dist/callbacks/subscriptions/postGridEntityCustomRemove.d.ts.map +1 -1
  306. package/dist/callbacks/subscriptions/postGridEntityCustomRemove.lua +4 -4
  307. package/dist/callbacks/subscriptions/postGridEntityCustomRender.d.ts +1 -0
  308. package/dist/callbacks/subscriptions/postGridEntityCustomRender.d.ts.map +1 -1
  309. package/dist/callbacks/subscriptions/postGridEntityCustomRender.lua +4 -4
  310. package/dist/callbacks/subscriptions/postGridEntityCustomStateChanged.d.ts +1 -0
  311. package/dist/callbacks/subscriptions/postGridEntityCustomStateChanged.d.ts.map +1 -1
  312. package/dist/callbacks/subscriptions/postGridEntityCustomStateChanged.lua +4 -10
  313. package/dist/callbacks/subscriptions/postGridEntityCustomUpdate.d.ts +1 -0
  314. package/dist/callbacks/subscriptions/postGridEntityCustomUpdate.d.ts.map +1 -1
  315. package/dist/callbacks/subscriptions/postGridEntityCustomUpdate.lua +4 -4
  316. package/dist/callbacks/subscriptions/postGridEntityInit.d.ts +1 -0
  317. package/dist/callbacks/subscriptions/postGridEntityInit.d.ts.map +1 -1
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  1048. package/dist/interfaces/CustomStageTSConfig.d.ts +1 -11
  1049. package/dist/interfaces/CustomStageTSConfig.d.ts.map +1 -1
  1050. package/dist/interfaces/GridEntityCustomData.d.ts +1 -0
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  1052. package/dist/interfaces/JSONRoomsFile.d.ts +1 -0
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  1069. package/dist/interfaces/private/CustomStage.d.ts +1 -0
  1070. package/dist/interfaces/private/CustomStage.d.ts.map +1 -1
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  1073. package/dist/interfaces/private/CustomTrapdoorDestination.d.ts +1 -0
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  1075. package/dist/interfaces/private/TSTLClassMetatable.d.ts +1 -0
  1076. package/dist/interfaces/private/TSTLClassMetatable.d.ts.map +1 -1
  1077. package/dist/maps/PHDPillConversions.d.ts +1 -0
  1078. package/dist/maps/PHDPillConversions.d.ts.map +1 -1
  1079. package/dist/maps/cardMap.d.ts +1 -0
  1080. package/dist/maps/cardMap.d.ts.map +1 -1
  1081. package/dist/maps/characterMap.d.ts +1 -0
  1082. package/dist/maps/characterMap.d.ts.map +1 -1
  1083. package/dist/maps/collectibleDescriptionMap.d.ts +1 -0
  1084. package/dist/maps/collectibleDescriptionMap.d.ts.map +1 -1
  1085. package/dist/maps/collectibleNameMap.d.ts +1 -0
  1086. package/dist/maps/collectibleNameMap.d.ts.map +1 -1
  1087. package/dist/maps/defaultPlayerStatMap.d.ts +1 -0
  1088. package/dist/maps/defaultPlayerStatMap.d.ts.map +1 -1
  1089. package/dist/maps/defaultPlayerStatMap.lua +1 -1
  1090. package/dist/maps/falsePHDPillConversions.d.ts +1 -0
  1091. package/dist/maps/falsePHDPillConversions.d.ts.map +1 -1
  1092. package/dist/maps/gridEntityTypeToBrokenStateMap.d.ts +1 -0
  1093. package/dist/maps/gridEntityTypeToBrokenStateMap.d.ts.map +1 -1
  1094. package/dist/maps/gridEntityXMLMap.d.ts +1 -0
  1095. package/dist/maps/gridEntityXMLMap.d.ts.map +1 -1
  1096. package/dist/maps/keyboardToString.d.ts +1 -0
  1097. package/dist/maps/keyboardToString.d.ts.map +1 -1
  1098. package/dist/maps/pillEffectMap.d.ts +1 -0
  1099. package/dist/maps/pillEffectMap.d.ts.map +1 -1
  1100. package/dist/maps/roomShapeToTopLeftWallGridIndexMap.d.ts +1 -0
  1101. package/dist/maps/roomShapeToTopLeftWallGridIndexMap.d.ts.map +1 -1
  1102. package/dist/maps/roomTypeMap.d.ts +1 -0
  1103. package/dist/maps/roomTypeMap.d.ts.map +1 -1
  1104. package/dist/maps/trinketDescriptionMap.d.ts +1 -0
  1105. package/dist/maps/trinketDescriptionMap.d.ts.map +1 -1
  1106. package/dist/maps/trinketNameMap.d.ts +1 -0
  1107. package/dist/maps/trinketNameMap.d.ts.map +1 -1
  1108. package/dist/objects/LRoomShapeToRectangles.d.ts +1 -0
  1109. package/dist/objects/LRoomShapeToRectangles.d.ts.map +1 -1
  1110. package/dist/objects/backdropTypeToRockAltType.d.ts +1 -0
  1111. package/dist/objects/backdropTypeToRockAltType.d.ts.map +1 -1
  1112. package/dist/objects/bossNamePNGFileNames.d.ts +1 -0
  1113. package/dist/objects/bossNamePNGFileNames.d.ts.map +1 -1
  1114. package/dist/objects/bossPortraitPNGFileNames.d.ts +1 -0
  1115. package/dist/objects/bossPortraitPNGFileNames.d.ts.map +1 -1
  1116. package/dist/objects/callbackRegisterFunctions.d.ts +1 -0
  1117. package/dist/objects/callbackRegisterFunctions.d.ts.map +1 -1
  1118. package/dist/objects/cardDescriptions.d.ts +1 -0
  1119. package/dist/objects/cardDescriptions.d.ts.map +1 -1
  1120. package/dist/objects/cardNames.d.ts +1 -0
  1121. package/dist/objects/cardNames.d.ts.map +1 -1
  1122. package/dist/objects/cardTypeToItemConfigCardType.d.ts +1 -0
  1123. package/dist/objects/cardTypeToItemConfigCardType.d.ts.map +1 -1
  1124. package/dist/objects/challengeNames.d.ts +1 -0
  1125. package/dist/objects/challengeNames.d.ts.map +1 -1
  1126. package/dist/objects/characterDamageMultipliers.d.ts +1 -0
  1127. package/dist/objects/characterDamageMultipliers.d.ts.map +1 -1
  1128. package/dist/objects/characterNames.d.ts +1 -0
  1129. package/dist/objects/characterNames.d.ts.map +1 -1
  1130. package/dist/objects/coinSubTypeToValue.d.ts +1 -0
  1131. package/dist/objects/coinSubTypeToValue.d.ts.map +1 -1
  1132. package/dist/objects/colors.d.ts +1 -0
  1133. package/dist/objects/colors.d.ts.map +1 -1
  1134. package/dist/objects/directionNames.d.ts +1 -0
  1135. package/dist/objects/directionNames.d.ts.map +1 -1
  1136. package/dist/objects/directionToDegrees.d.ts +1 -0
  1137. package/dist/objects/directionToDegrees.d.ts.map +1 -1
  1138. package/dist/objects/directionToVector.d.ts +1 -0
  1139. package/dist/objects/directionToVector.d.ts.map +1 -1
  1140. package/dist/objects/doorSlotFlagToDoorSlot.d.ts +1 -0
  1141. package/dist/objects/doorSlotFlagToDoorSlot.d.ts.map +1 -1
  1142. package/dist/objects/doorSlotToDirection.d.ts +1 -0
  1143. package/dist/objects/doorSlotToDirection.d.ts.map +1 -1
  1144. package/dist/objects/doorSlotToDoorSlotFlag.d.ts +1 -0
  1145. package/dist/objects/doorSlotToDoorSlotFlag.d.ts.map +1 -1
  1146. package/dist/objects/isaacAPIClassTypeToBrand.d.ts +1 -0
  1147. package/dist/objects/isaacAPIClassTypeToBrand.d.ts.map +1 -1
  1148. package/dist/objects/isaacAPIClassTypeToFunctions.d.ts +1 -0
  1149. package/dist/objects/isaacAPIClassTypeToFunctions.d.ts.map +1 -1
  1150. package/dist/objects/languageNames.d.ts +1 -0
  1151. package/dist/objects/languageNames.d.ts.map +1 -1
  1152. package/dist/objects/oppositeDoorSlots.d.ts +1 -0
  1153. package/dist/objects/oppositeDoorSlots.d.ts.map +1 -1
  1154. package/dist/objects/pillEffectClasses.d.ts +1 -0
  1155. package/dist/objects/pillEffectClasses.d.ts.map +1 -1
  1156. package/dist/objects/pillEffectNames.d.ts +1 -0
  1157. package/dist/objects/pillEffectNames.d.ts.map +1 -1
  1158. package/dist/objects/pillEffectTypes.d.ts +1 -0
  1159. package/dist/objects/pillEffectTypes.d.ts.map +1 -1
  1160. package/dist/objects/playerNamePNGFileNames.d.ts +1 -0
  1161. package/dist/objects/playerNamePNGFileNames.d.ts.map +1 -1
  1162. package/dist/objects/playerPortraitPNGFileNames.d.ts +1 -0
  1163. package/dist/objects/playerPortraitPNGFileNames.d.ts.map +1 -1
  1164. package/dist/objects/roomShapeBounds.d.ts +1 -0
  1165. package/dist/objects/roomShapeBounds.d.ts.map +1 -1
  1166. package/dist/objects/roomShapeCorners.d.ts +1 -0
  1167. package/dist/objects/roomShapeCorners.d.ts.map +1 -1
  1168. package/dist/objects/roomShapeLayoutSizes.d.ts +1 -0
  1169. package/dist/objects/roomShapeLayoutSizes.d.ts.map +1 -1
  1170. package/dist/objects/roomShapeToBottomRightPosition.d.ts +1 -0
  1171. package/dist/objects/roomShapeToBottomRightPosition.d.ts.map +1 -1
  1172. package/dist/objects/roomShapeToDoorSlotCoordinates.d.ts +1 -0
  1173. package/dist/objects/roomShapeToDoorSlotCoordinates.d.ts.map +1 -1
  1174. package/dist/objects/roomShapeToDoorSlots.d.ts +1 -0
  1175. package/dist/objects/roomShapeToDoorSlots.d.ts.map +1 -1
  1176. package/dist/objects/roomShapeToDoorSlotsToGridIndexDelta.d.ts +1 -0
  1177. package/dist/objects/roomShapeToDoorSlotsToGridIndexDelta.d.ts.map +1 -1
  1178. package/dist/objects/roomShapeToGridWidth.d.ts +1 -0
  1179. package/dist/objects/roomShapeToGridWidth.d.ts.map +1 -1
  1180. package/dist/objects/roomShapeToTopLeftPosition.d.ts +1 -0
  1181. package/dist/objects/roomShapeToTopLeftPosition.d.ts.map +1 -1
  1182. package/dist/objects/roomShapeVolumes.d.ts +1 -0
  1183. package/dist/objects/roomShapeVolumes.d.ts.map +1 -1
  1184. package/dist/objects/roomTypeGotoPrefixes.d.ts +1 -0
  1185. package/dist/objects/roomTypeGotoPrefixes.d.ts.map +1 -1
  1186. package/dist/objects/roomTypeNames.d.ts +1 -0
  1187. package/dist/objects/roomTypeNames.d.ts.map +1 -1
  1188. package/dist/objects/stageTypeSuffixes.d.ts +1 -0
  1189. package/dist/objects/stageTypeSuffixes.d.ts.map +1 -1
  1190. package/dist/objects/stageTypeToLetter.d.ts +1 -0
  1191. package/dist/objects/stageTypeToLetter.d.ts.map +1 -1
  1192. package/dist/objects/transformationNames.d.ts +1 -0
  1193. package/dist/objects/transformationNames.d.ts.map +1 -1
  1194. package/dist/objects/versusScreenBackgroundColors.d.ts +1 -0
  1195. package/dist/objects/versusScreenBackgroundColors.d.ts.map +1 -1
  1196. package/dist/objects/versusScreenDirtSpotColors.d.ts +1 -0
  1197. package/dist/objects/versusScreenDirtSpotColors.d.ts.map +1 -1
  1198. package/dist/patchErrorFunctions.d.ts +1 -0
  1199. package/dist/patchErrorFunctions.d.ts.map +1 -1
  1200. package/dist/patchErrorFunctions.lua +7 -7
  1201. package/dist/sets/LRoomShapesSet.d.ts +1 -0
  1202. package/dist/sets/LRoomShapesSet.d.ts.map +1 -1
  1203. package/dist/sets/bossSets.d.ts +1 -0
  1204. package/dist/sets/bossSets.d.ts.map +1 -1
  1205. package/dist/sets/bossSets.lua +4 -4
  1206. package/dist/sets/charactersThatStartWithAnActiveItemSet.d.ts +1 -0
  1207. package/dist/sets/charactersThatStartWithAnActiveItemSet.d.ts.map +1 -1
  1208. package/dist/sets/charactersWithBlackHeartFromEternalHeartSet.d.ts +1 -0
  1209. package/dist/sets/charactersWithBlackHeartFromEternalHeartSet.d.ts.map +1 -1
  1210. package/dist/sets/charactersWithFreeDevilDealsSet.d.ts +1 -0
  1211. package/dist/sets/charactersWithFreeDevilDealsSet.d.ts.map +1 -1
  1212. package/dist/sets/charactersWithNoRedHeartsSet.d.ts +1 -0
  1213. package/dist/sets/charactersWithNoRedHeartsSet.d.ts.map +1 -1
  1214. package/dist/sets/charactersWithNoSoulHeartsSet.d.ts +1 -0
  1215. package/dist/sets/charactersWithNoSoulHeartsSet.d.ts.map +1 -1
  1216. package/dist/sets/chestPickupVariantsSet.d.ts +1 -0
  1217. package/dist/sets/chestPickupVariantsSet.d.ts.map +1 -1
  1218. package/dist/sets/consoleCommandsSet.d.ts +1 -0
  1219. package/dist/sets/consoleCommandsSet.d.ts.map +1 -1
  1220. package/dist/sets/familiarsThatShootPlayerTearsSet.d.ts +1 -0
  1221. package/dist/sets/familiarsThatShootPlayerTearsSet.d.ts.map +1 -1
  1222. package/dist/sets/lostStyleCharactersSet.d.ts +1 -0
  1223. package/dist/sets/lostStyleCharactersSet.d.ts.map +1 -1
  1224. package/dist/sets/mineShaftRoomSubTypesSet.d.ts +1 -0
  1225. package/dist/sets/mineShaftRoomSubTypesSet.d.ts.map +1 -1
  1226. package/dist/sets/narrowRoomShapesSet.d.ts +1 -0
  1227. package/dist/sets/narrowRoomShapesSet.d.ts.map +1 -1
  1228. package/dist/sets/redHeartSubTypesSet.d.ts +1 -0
  1229. package/dist/sets/redHeartSubTypesSet.d.ts.map +1 -1
  1230. package/dist/sets/sinEntityTypesSet.d.ts +1 -0
  1231. package/dist/sets/sinEntityTypesSet.d.ts.map +1 -1
  1232. package/dist/sets/singleUseActiveCollectibleTypesSet.d.ts +1 -0
  1233. package/dist/sets/singleUseActiveCollectibleTypesSet.d.ts.map +1 -1
  1234. package/dist/sets/storyBossesSet.d.ts +1 -0
  1235. package/dist/sets/storyBossesSet.d.ts.map +1 -1
  1236. package/dist/shaderCrashFix.d.ts +1 -0
  1237. package/dist/shaderCrashFix.d.ts.map +1 -1
  1238. package/dist/shaderCrashFix.lua +2 -2
  1239. package/dist/types/AnyEntity.d.ts +1 -0
  1240. package/dist/types/AnyEntity.d.ts.map +1 -1
  1241. package/dist/types/AnyGridEntity.d.ts +1 -0
  1242. package/dist/types/AnyGridEntity.d.ts.map +1 -1
  1243. package/dist/types/CollectibleIndex.d.ts +1 -0
  1244. package/dist/types/CollectibleIndex.d.ts.map +1 -1
  1245. package/dist/types/Immutable.d.ts +1 -0
  1246. package/dist/types/Immutable.d.ts.map +1 -1
  1247. package/dist/types/PickingUpItem.d.ts +1 -0
  1248. package/dist/types/PickingUpItem.d.ts.map +1 -1
  1249. package/dist/types/PickingUpItem.lua +5 -5
  1250. package/dist/types/PickupIndex.d.ts +1 -0
  1251. package/dist/types/PickupIndex.d.ts.map +1 -1
  1252. package/dist/types/PlayerIndex.d.ts +1 -0
  1253. package/dist/types/PlayerIndex.d.ts.map +1 -1
  1254. package/dist/types/PossibleStatType.d.ts +1 -0
  1255. package/dist/types/PossibleStatType.d.ts.map +1 -1
  1256. package/dist/types/SerializedIsaacAPIClass.d.ts +1 -0
  1257. package/dist/types/SerializedIsaacAPIClass.d.ts.map +1 -1
  1258. package/dist/types/TSTLClass.d.ts +1 -0
  1259. package/dist/types/TSTLClass.d.ts.map +1 -1
  1260. package/package.json +1 -1
  1261. package/src/features/customPickup.ts +3 -3
@@ -27,7 +27,7 @@ local ____types = require("functions.types")
27
27
  local asNumber = ____types.asNumber
28
28
  local ____utils = require("functions.utils")
29
29
  local ____repeat = ____utils["repeat"]
30
- function getNumBossSegments(self, entityType, variant, numSegments)
30
+ function getNumBossSegments(entityType, variant, numSegments)
31
31
  if numSegments ~= nil then
32
32
  return numSegments
33
33
  end
@@ -42,7 +42,7 @@ function getNumBossSegments(self, entityType, variant, numSegments)
42
42
  ____cond18 = ____cond18 or ____switch18 == EntityType.LOKI
43
43
  if ____cond18 then
44
44
  do
45
- return variant == asNumber(nil, LokiVariant.LOKII) and 2 or 1
45
+ return variant == asNumber(LokiVariant.LOKII) and 2 or 1
46
46
  end
47
47
  end
48
48
  ____cond18 = ____cond18 or ____switch18 == EntityType.GURGLING
@@ -78,7 +78,7 @@ DEFAULT_BOSS_MULTI_SEGMENTS = 4
78
78
  -- @param subType Optional. If specified, will only get the bosses that match the sub-type. Default
79
79
  -- is -1, which matches every sub-type.
80
80
  -- @param ignoreFriendly Optional. Default is false.
81
- function ____exports.getAliveBosses(self, entityType, variant, subType, ignoreFriendly)
81
+ function ____exports.getAliveBosses(entityType, variant, subType, ignoreFriendly)
82
82
  if entityType == nil then
83
83
  entityType = -1
84
84
  end
@@ -91,13 +91,7 @@ function ____exports.getAliveBosses(self, entityType, variant, subType, ignoreFr
91
91
  if ignoreFriendly == nil then
92
92
  ignoreFriendly = false
93
93
  end
94
- local aliveNPCs = getAliveNPCs(
95
- nil,
96
- entityType,
97
- variant,
98
- subType,
99
- ignoreFriendly
100
- )
94
+ local aliveNPCs = getAliveNPCs(entityType, variant, subType, ignoreFriendly)
101
95
  return __TS__ArrayFilter(
102
96
  aliveNPCs,
103
97
  function(____, aliveNPC) return aliveNPC:IsBoss() end
@@ -114,7 +108,7 @@ end
114
108
  --
115
109
  -- @param includeStoryBosses Optional. Whether to include "story" bosses like Mom and It Lives!
116
110
  -- Default is true.
117
- function ____exports.getAllBossesSet(self, includeStoryBosses)
111
+ function ____exports.getAllBossesSet(includeStoryBosses)
118
112
  if includeStoryBosses == nil then
119
113
  includeStoryBosses = true
120
114
  end
@@ -126,7 +120,7 @@ end
126
120
  -- The set contains strings with the entity type and variant, separated by a period.
127
121
  --
128
122
  -- Also see the `getAllBossesSet` and `getCombinedBossSet` functions.
129
- function ____exports.getBossSet(self, stage, stageType)
123
+ function ____exports.getBossSet(stage, stageType)
130
124
  local stageTypeMap = STAGE_TO_STAGE_TYPE_TO_BOSS_SET_MAP:get(stage)
131
125
  if stageTypeMap == nil then
132
126
  return nil
@@ -146,17 +140,11 @@ end
146
140
  -- @param subType Optional. If specified, will only get the bosses that match the sub-type. Default
147
141
  -- is -1, which matches every sub-type.
148
142
  -- @param ignoreFriendly Optional. Default is false.
149
- function ____exports.getBosses(self, entityType, variant, subType, ignoreFriendly)
143
+ function ____exports.getBosses(entityType, variant, subType, ignoreFriendly)
150
144
  if ignoreFriendly == nil then
151
145
  ignoreFriendly = false
152
146
  end
153
- local npcs = getNPCs(
154
- nil,
155
- entityType,
156
- variant,
157
- subType,
158
- ignoreFriendly
159
- )
147
+ local npcs = getNPCs(entityType, variant, subType, ignoreFriendly)
160
148
  return __TS__ArrayFilter(
161
149
  npcs,
162
150
  function(____, npc) return npc:IsBoss() end
@@ -169,7 +157,7 @@ end
169
157
  -- The set contains strings with the entity type and variant, separated by a period.
170
158
  --
171
159
  -- Also see the `getAllBossesSet` and `getBossSet` functions.
172
- function ____exports.getCombinedBossSet(self, stage)
160
+ function ____exports.getCombinedBossSet(stage)
173
161
  local bossSet = STAGE_TO_COMBINED_BOSS_SET_MAP:get(stage)
174
162
  if bossSet == nil then
175
163
  return nil
@@ -177,7 +165,7 @@ function ____exports.getCombinedBossSet(self, stage)
177
165
  return bossSet
178
166
  end
179
167
  --- Helper function to check if the provided NPC is a Sin miniboss, such as Sloth or Lust.
180
- function ____exports.isSin(self, npc)
168
+ function ____exports.isSin(npc)
181
169
  return SIN_ENTITY_TYPES_SET:has(npc.Type)
182
170
  end
183
171
  --- Helper function to spawn a boss.
@@ -188,7 +176,7 @@ end
188
176
  -- By default, this will spawn Chub (and his variants) with 3 segments, Lokii with 2 copies,
189
177
  -- Gurglings/Turdlings with 2 copies, and other multi-segment bosses with 4 segments. You can
190
178
  -- customize this via the "numSegments" argument.
191
- function ____exports.spawnBoss(self, entityType, variant, subType, position, velocity, spawner, seedOrRNG, numSegments)
179
+ function ____exports.spawnBoss(entityType, variant, subType, position, velocity, spawner, seedOrRNG, numSegments)
192
180
  if velocity == nil then
193
181
  velocity = VectorZero
194
182
  end
@@ -198,9 +186,8 @@ function ____exports.spawnBoss(self, entityType, variant, subType, position, vel
198
186
  if seedOrRNG == nil then
199
187
  seedOrRNG = nil
200
188
  end
201
- local seed = isRNG(nil, seedOrRNG) and seedOrRNG:Next() or seedOrRNG
189
+ local seed = isRNG(seedOrRNG) and seedOrRNG:Next() or seedOrRNG
202
190
  local npc = spawnNPC(
203
- nil,
204
191
  entityType,
205
192
  variant,
206
193
  subType,
@@ -210,14 +197,12 @@ function ____exports.spawnBoss(self, entityType, variant, subType, position, vel
210
197
  seed
211
198
  )
212
199
  if BOSSES_THAT_REQUIRE_MULTIPLE_SPAWNS:has(entityType) then
213
- local numBossSegments = getNumBossSegments(nil, entityType, variant, numSegments)
200
+ local numBossSegments = getNumBossSegments(entityType, variant, numSegments)
214
201
  local remainingSegmentsToSpawn = numBossSegments - 1
215
202
  ____repeat(
216
- nil,
217
203
  remainingSegmentsToSpawn,
218
204
  function()
219
205
  spawnNPC(
220
- nil,
221
206
  entityType,
222
207
  variant,
223
208
  subType,
@@ -234,16 +219,15 @@ end
234
219
  --- Helper function to spawn a boss with a specific seed.
235
220
  --
236
221
  -- For more information, see the documentation for the `spawnBoss` function.
237
- function ____exports.spawnBossWithSeed(self, entityType, variant, subType, position, seedOrRNG, velocity, spawner, numSegments)
222
+ function ____exports.spawnBossWithSeed(entityType, variant, subType, position, seedOrRNG, velocity, spawner, numSegments)
238
223
  if velocity == nil then
239
224
  velocity = VectorZero
240
225
  end
241
226
  if spawner == nil then
242
227
  spawner = nil
243
228
  end
244
- local seed = isRNG(nil, seedOrRNG) and seedOrRNG:Next() or seedOrRNG
229
+ local seed = isRNG(seedOrRNG) and seedOrRNG:Next() or seedOrRNG
245
230
  return ____exports.spawnBoss(
246
- nil,
247
231
  entityType,
248
232
  variant,
249
233
  subType,
@@ -1,3 +1,4 @@
1
+ /** @noSelfInFile */
1
2
  import { CardType, ItemConfigCardType } from "isaac-typescript-definitions";
2
3
  /**
3
4
  * Helper function to get a card description from a Card enum value.
@@ -1 +1 @@
1
- {"version":3,"file":"cards.d.ts","sourceRoot":"","sources":["../../src/functions/cards.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAE,kBAAkB,EAAE,MAAM,8BAA8B,CAAC;AAkE5E;;;;GAIG;AACH,wBAAgB,kBAAkB,CAAC,QAAQ,EAAE,QAAQ,GAAG,MAAM,CAgB7D;AAED;;;;GAIG;AACH,wBAAgB,WAAW,CAAC,QAAQ,EAAE,QAAQ,GAAG,MAAM,CAgBtD;AAED;;;;;GAKG;AACH,wBAAgB,kBAAkB,CAChC,GAAG,mBAAmB,EAAE,kBAAkB,EAAE,GAC3C,GAAG,CAAC,QAAQ,CAAC,CAqBf;AAED,wBAAgB,qBAAqB,CAAC,QAAQ,EAAE,QAAQ,GAAG,kBAAkB,CAQ5E;AAED;;;;;;;;;;;;GAYG;AACH,wBAAgB,aAAa,CAC3B,SAAS,GAAE,IAAI,GAAG,GAAqB,EACvC,UAAU,GAAE,QAAQ,EAAO,GAC1B,QAAQ,CAEV;AAED;;;;;;GAMG;AACH,wBAAgB,uBAAuB,CACrC,kBAAkB,EAAE,kBAAkB,EACtC,SAAS,GAAE,IAAI,GAAG,GAAqB,EACvC,UAAU,GAAE,QAAQ,EAAO,GAC1B,QAAQ,CAGV;AAED;;;;;;;GAOG;AACH,wBAAgB,aAAa,CAC3B,SAAS,GAAE,IAAI,GAAG,GAAqB,EACvC,UAAU,GAAE,QAAQ,EAAO,GAC1B,QAAQ,CAIV;AAED,8EAA8E;AAC9E,wBAAgB,mBAAmB,IAAI,QAAQ,EAAE,CAEhD;AAED;;;;;;GAMG;AACH,wBAAgB,MAAM,CAAC,QAAQ,EAAE,QAAQ,GAAG,OAAO,CAElD;AAED,8FAA8F;AAC9F,wBAAgB,UAAU,CACxB,QAAQ,EAAE,QAAQ,EAClB,kBAAkB,EAAE,kBAAkB,GACrC,OAAO,CAET;AAED,wDAAwD;AACxD,wBAAgB,gBAAgB,CAAC,QAAQ,EAAE,QAAQ,GAAG,OAAO,CAE5D;AAED,4EAA4E;AAC5E,wBAAgB,kBAAkB,CAAC,QAAQ,EAAE,QAAQ,GAAG,OAAO,CAE9D;AAED,2EAA2E;AAC3E,wBAAgB,kBAAkB,CAAC,QAAQ,EAAE,QAAQ,GAAG,OAAO,CAE9D;AAED,wDAAwD;AACxD,wBAAgB,MAAM,CAAC,QAAQ,EAAE,QAAQ,GAAG,OAAO,CAElD;AAED,2DAA2D;AAC3D,wBAAgB,aAAa,CAAC,QAAQ,EAAE,QAAQ,GAAG,OAAO,CAEzD;AAED,wDAAwD;AACxD,wBAAgB,UAAU,CAAC,QAAQ,EAAE,QAAQ,GAAG,OAAO,CAEtD;AAED,yDAAyD;AACzD,wBAAgB,WAAW,CAAC,QAAQ,EAAE,QAAQ,GAAG,OAAO,CAEvD;AAED,iDAAiD;AACjD,wBAAgB,iBAAiB,CAAC,QAAQ,EAAE,QAAQ,GAAG,OAAO,CAE7D"}
1
+ {"version":3,"file":"cards.d.ts","sourceRoot":"","sources":["../../src/functions/cards.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,QAAQ,EAAE,kBAAkB,EAAE,MAAM,8BAA8B,CAAC;AAkE5E;;;;GAIG;AACH,wBAAgB,kBAAkB,CAAC,QAAQ,EAAE,QAAQ,GAAG,MAAM,CAgB7D;AAED;;;;GAIG;AACH,wBAAgB,WAAW,CAAC,QAAQ,EAAE,QAAQ,GAAG,MAAM,CAgBtD;AAED;;;;;GAKG;AACH,wBAAgB,kBAAkB,CAChC,GAAG,mBAAmB,EAAE,kBAAkB,EAAE,GAC3C,GAAG,CAAC,QAAQ,CAAC,CAqBf;AAED,wBAAgB,qBAAqB,CAAC,QAAQ,EAAE,QAAQ,GAAG,kBAAkB,CAQ5E;AAED;;;;;;;;;;;;GAYG;AACH,wBAAgB,aAAa,CAC3B,SAAS,GAAE,IAAI,GAAG,GAAqB,EACvC,UAAU,GAAE,QAAQ,EAAO,GAC1B,QAAQ,CAEV;AAED;;;;;;GAMG;AACH,wBAAgB,uBAAuB,CACrC,kBAAkB,EAAE,kBAAkB,EACtC,SAAS,GAAE,IAAI,GAAG,GAAqB,EACvC,UAAU,GAAE,QAAQ,EAAO,GAC1B,QAAQ,CAGV;AAED;;;;;;;GAOG;AACH,wBAAgB,aAAa,CAC3B,SAAS,GAAE,IAAI,GAAG,GAAqB,EACvC,UAAU,GAAE,QAAQ,EAAO,GAC1B,QAAQ,CAIV;AAED,8EAA8E;AAC9E,wBAAgB,mBAAmB,IAAI,QAAQ,EAAE,CAEhD;AAED;;;;;;GAMG;AACH,wBAAgB,MAAM,CAAC,QAAQ,EAAE,QAAQ,GAAG,OAAO,CAElD;AAED,8FAA8F;AAC9F,wBAAgB,UAAU,CACxB,QAAQ,EAAE,QAAQ,EAClB,kBAAkB,EAAE,kBAAkB,GACrC,OAAO,CAET;AAED,wDAAwD;AACxD,wBAAgB,gBAAgB,CAAC,QAAQ,EAAE,QAAQ,GAAG,OAAO,CAE5D;AAED,4EAA4E;AAC5E,wBAAgB,kBAAkB,CAAC,QAAQ,EAAE,QAAQ,GAAG,OAAO,CAE9D;AAED,2EAA2E;AAC3E,wBAAgB,kBAAkB,CAAC,QAAQ,EAAE,QAAQ,GAAG,OAAO,CAE9D;AAED,wDAAwD;AACxD,wBAAgB,MAAM,CAAC,QAAQ,EAAE,QAAQ,GAAG,OAAO,CAElD;AAED,2DAA2D;AAC3D,wBAAgB,aAAa,CAAC,QAAQ,EAAE,QAAQ,GAAG,OAAO,CAEzD;AAED,wDAAwD;AACxD,wBAAgB,UAAU,CAAC,QAAQ,EAAE,QAAQ,GAAG,OAAO,CAEtD;AAED,yDAAyD;AACzD,wBAAgB,WAAW,CAAC,QAAQ,EAAE,QAAQ,GAAG,OAAO,CAEvD;AAED,iDAAiD;AACjD,wBAAgB,iBAAiB,CAAC,QAAQ,EAAE,QAAQ,GAAG,OAAO,CAE7D"}
@@ -31,38 +31,32 @@ local addSetsToSet = ____set.addSetsToSet
31
31
  local getRandomSetElement = ____set.getRandomSetElement
32
32
  local ____utils = require("functions.utils")
33
33
  local irange = ____utils.irange
34
- function lazyInitCardMapsSets(self)
35
- for ____, cardType in ipairs(getEnumValues(nil, ItemConfigCardType)) do
34
+ function lazyInitCardMapsSets()
35
+ for ____, cardType in ipairs(getEnumValues(ItemConfigCardType)) do
36
36
  ITEM_CONFIG_CARD_TYPE_TO_CARD_TYPE_MAP:set(
37
37
  cardType,
38
38
  __TS__New(Set)
39
39
  )
40
40
  end
41
- for ____, card in ipairs(____exports.getVanillaCardTypes(nil)) do
42
- local itemConfigCardType = ____exports.getItemConfigCardType(nil, card)
41
+ for ____, card in ipairs(____exports.getVanillaCardTypes()) do
42
+ local itemConfigCardType = ____exports.getItemConfigCardType(card)
43
43
  local cardTypeSet = ITEM_CONFIG_CARD_TYPE_TO_CARD_TYPE_MAP:get(itemConfigCardType)
44
44
  if cardTypeSet == nil then
45
45
  error("Failed to get the card set for item config card type: " .. tostring(itemConfigCardType))
46
46
  end
47
47
  cardTypeSet:add(card)
48
48
  end
49
- local cards = ____exports.getCardTypesOfType(
50
- nil,
51
- ItemConfigCardType.TAROT,
52
- ItemConfigCardType.SUIT,
53
- ItemConfigCardType.SPECIAL,
54
- ItemConfigCardType.TAROT_REVERSE
55
- )
56
- addSetsToSet(nil, CARD_SET, cards)
49
+ local cards = ____exports.getCardTypesOfType(ItemConfigCardType.TAROT, ItemConfigCardType.SUIT, ItemConfigCardType.SPECIAL, ItemConfigCardType.TAROT_REVERSE)
50
+ addSetsToSet(CARD_SET, cards)
57
51
  end
58
52
  --- Helper function to get a set of card types matching the `ItemConfigCardType`.
59
53
  --
60
54
  -- This function is variadic, meaning that you can you can specify N card types to get a set
61
55
  -- containing cards that match any of the specified types.
62
- function ____exports.getCardTypesOfType(self, ...)
56
+ function ____exports.getCardTypesOfType(...)
63
57
  local itemConfigCardTypes = {...}
64
58
  if ITEM_CONFIG_CARD_TYPE_TO_CARD_TYPE_MAP.size == 0 then
65
- lazyInitCardMapsSets(nil)
59
+ lazyInitCardMapsSets()
66
60
  end
67
61
  local matchingCardTypes = __TS__New(Set)
68
62
  for ____, itemConfigCardType in ipairs(itemConfigCardTypes) do
@@ -76,16 +70,16 @@ function ____exports.getCardTypesOfType(self, ...)
76
70
  end
77
71
  return matchingCardTypes
78
72
  end
79
- function ____exports.getItemConfigCardType(self, cardType)
73
+ function ____exports.getItemConfigCardType(cardType)
80
74
  local itemConfigCardType = CARD_TYPE_TO_ITEM_CONFIG_CARD_TYPE[cardType]
81
75
  return itemConfigCardType == nil and DEFAULT_CARD_TYPE or itemConfigCardType
82
76
  end
83
77
  --- Helper function to get an array with every valid vanilla card sub-type.
84
- function ____exports.getVanillaCardTypes(self)
85
- return irange(nil, FIRST_CARD_TYPE, LAST_VANILLA_CARD_TYPE)
78
+ function ____exports.getVanillaCardTypes()
79
+ return irange(FIRST_CARD_TYPE, LAST_VANILLA_CARD_TYPE)
86
80
  end
87
81
  --- Returns true for any vanilla card or rune.
88
- function ____exports.isVanillaCardType(self, cardType)
82
+ function ____exports.isVanillaCardType(cardType)
89
83
  return cardType <= LAST_VANILLA_CARD_TYPE
90
84
  end
91
85
  ITEM_CONFIG_CARD_TYPE_TO_CARD_TYPE_MAP = __TS__New(Map)
@@ -93,7 +87,7 @@ CARD_SET = __TS__New(Set)
93
87
  --- Helper function to get a card description from a Card enum value.
94
88
  --
95
89
  -- For example, `getCardDescription(card)` returns "Where journey begins".
96
- function ____exports.getCardDescription(self, cardType)
90
+ function ____exports.getCardDescription(cardType)
97
91
  local cardDescription = CARD_DESCRIPTIONS[cardType]
98
92
  if cardDescription ~= nil then
99
93
  return cardDescription
@@ -107,7 +101,7 @@ end
107
101
  --- Helper function to get a card name from a Card.
108
102
  --
109
103
  -- For example, `getCardName(Card.FOOL)` would return "0 - The Fool".
110
- function ____exports.getCardName(self, cardType)
104
+ function ____exports.getCardName(cardType)
111
105
  local cardName = CARD_NAMES[cardType]
112
106
  if cardName ~= nil then
113
107
  return cardName
@@ -129,14 +123,14 @@ end
129
123
  -- @param seedOrRNG Optional. The `Seed` or `RNG` object to use. If an `RNG` object is provided, the
130
124
  -- `RNG.Next` method will be called. Default is `getRandomSeed()`.
131
125
  -- @param exceptions Optional. An array of cards to not select.
132
- function ____exports.getRandomCard(self, seedOrRNG, exceptions)
126
+ function ____exports.getRandomCard(seedOrRNG, exceptions)
133
127
  if seedOrRNG == nil then
134
- seedOrRNG = getRandomSeed(nil)
128
+ seedOrRNG = getRandomSeed()
135
129
  end
136
130
  if exceptions == nil then
137
131
  exceptions = {}
138
132
  end
139
- return getRandomSetElement(nil, CARD_SET, seedOrRNG, exceptions)
133
+ return getRandomSetElement(CARD_SET, seedOrRNG, exceptions)
140
134
  end
141
135
  ---
142
136
  -- @param itemConfigCardType The item config card type that represents the pool of cards to select
@@ -144,15 +138,15 @@ end
144
138
  -- @param seedOrRNG Optional. The `Seed` or `RNG` object to use. If an `RNG` object is provided, the
145
139
  -- `RNG.Next` method will be called. Default is `getRandomSeed()`.
146
140
  -- @param exceptions Optional. An array of cards to not select.
147
- function ____exports.getRandomCardTypeOfType(self, itemConfigCardType, seedOrRNG, exceptions)
141
+ function ____exports.getRandomCardTypeOfType(itemConfigCardType, seedOrRNG, exceptions)
148
142
  if seedOrRNG == nil then
149
- seedOrRNG = getRandomSeed(nil)
143
+ seedOrRNG = getRandomSeed()
150
144
  end
151
145
  if exceptions == nil then
152
146
  exceptions = {}
153
147
  end
154
- local cardTypeSet = ____exports.getCardTypesOfType(nil, itemConfigCardType)
155
- return getRandomSetElement(nil, cardTypeSet, seedOrRNG, exceptions)
148
+ local cardTypeSet = ____exports.getCardTypesOfType(itemConfigCardType)
149
+ return getRandomSetElement(cardTypeSet, seedOrRNG, exceptions)
156
150
  end
157
151
  --- Has an equal chance of returning any rune (e.g. Rune of Hagalaz, Blank Rune, Black Rune, Soul of
158
152
  -- Isaac, etc.). This will never return a Rune Shard.
@@ -160,55 +154,55 @@ end
160
154
  -- @param seedOrRNG Optional. The `Seed` or `RNG` object to use. If an `RNG` object is provided, the
161
155
  -- `RNG.Next` method will be called. Default is `getRandomSeed()`.
162
156
  -- @param exceptions Optional. An array of runes to not select.
163
- function ____exports.getRandomRune(self, seedOrRNG, exceptions)
157
+ function ____exports.getRandomRune(seedOrRNG, exceptions)
164
158
  if seedOrRNG == nil then
165
- seedOrRNG = getRandomSeed(nil)
159
+ seedOrRNG = getRandomSeed()
166
160
  end
167
161
  if exceptions == nil then
168
162
  exceptions = {}
169
163
  end
170
- local runesSet = ____exports.getCardTypesOfType(nil, ItemConfigCardType.RUNE)
164
+ local runesSet = ____exports.getCardTypesOfType(ItemConfigCardType.RUNE)
171
165
  runesSet:delete(CardType.RUNE_SHARD)
172
- return getRandomSetElement(nil, runesSet, seedOrRNG, exceptions)
166
+ return getRandomSetElement(runesSet, seedOrRNG, exceptions)
173
167
  end
174
168
  --- Returns true for cards that have the following card type:
175
169
  -- - CardType.TAROT
176
170
  -- - CardType.SUIT
177
171
  -- - CardType.SPECIAL
178
172
  -- - CardType.TAROT_REVERSE
179
- function ____exports.isCard(self, cardType)
173
+ function ____exports.isCard(cardType)
180
174
  return CARD_SET:has(cardType)
181
175
  end
182
176
  --- Returns whether or not the given card type matches the specified item config card type.
183
- function ____exports.isCardType(self, cardType, itemConfigCardType)
184
- return itemConfigCardType == ____exports.getItemConfigCardType(nil, cardType)
177
+ function ____exports.isCardType(cardType, itemConfigCardType)
178
+ return itemConfigCardType == ____exports.getItemConfigCardType(cardType)
185
179
  end
186
180
  --- Returns true for any card or rune added by a mod.
187
- function ____exports.isModdedCardType(self, cardType)
188
- return not ____exports.isVanillaCardType(nil, cardType)
181
+ function ____exports.isModdedCardType(cardType)
182
+ return not ____exports.isVanillaCardType(cardType)
189
183
  end
190
184
  --- Returns true for cards that have `ItemConfigCardType.SPECIAL_OBJECT`.
191
- function ____exports.isPocketItemObject(self, cardType)
192
- return ____exports.isCardType(nil, cardType, ItemConfigCardType.SPECIAL_OBJECT)
185
+ function ____exports.isPocketItemObject(cardType)
186
+ return ____exports.isCardType(cardType, ItemConfigCardType.SPECIAL_OBJECT)
193
187
  end
194
188
  --- Returns true for cards that have `ItemConfigCardType.TAROT_REVERSE`.
195
- function ____exports.isReverseTarotCard(self, cardType)
196
- return ____exports.isCardType(nil, cardType, ItemConfigCardType.TAROT_REVERSE)
189
+ function ____exports.isReverseTarotCard(cardType)
190
+ return ____exports.isCardType(cardType, ItemConfigCardType.TAROT_REVERSE)
197
191
  end
198
192
  --- Returns true for cards that have `CardType.RUNE`.
199
- function ____exports.isRune(self, cardType)
200
- return ____exports.isCardType(nil, cardType, ItemConfigCardType.RUNE)
193
+ function ____exports.isRune(cardType)
194
+ return ____exports.isCardType(cardType, ItemConfigCardType.RUNE)
201
195
  end
202
196
  --- Returns true for cards that have `CardType.SPECIAL`.
203
- function ____exports.isSpecialCard(self, cardType)
204
- return ____exports.isCardType(nil, cardType, ItemConfigCardType.SPECIAL)
197
+ function ____exports.isSpecialCard(cardType)
198
+ return ____exports.isCardType(cardType, ItemConfigCardType.SPECIAL)
205
199
  end
206
200
  --- Returns true for cards that have `CardType.SUIT`.
207
- function ____exports.isSuitCard(self, cardType)
208
- return ____exports.isCardType(nil, cardType, ItemConfigCardType.SUIT)
201
+ function ____exports.isSuitCard(cardType)
202
+ return ____exports.isCardType(cardType, ItemConfigCardType.SUIT)
209
203
  end
210
204
  --- Returns true for cards that have `CardType.TAROT`.
211
- function ____exports.isTarotCard(self, cardType)
212
- return ____exports.isCardType(nil, cardType, ItemConfigCardType.TAROT)
205
+ function ____exports.isTarotCard(cardType)
206
+ return ____exports.isCardType(cardType, ItemConfigCardType.TAROT)
213
207
  end
214
208
  return ____exports
@@ -1,3 +1,4 @@
1
+ /** @noSelfInFile */
1
2
  import { Challenge } from "isaac-typescript-definitions";
2
3
  /** Get the proper name for a `Challenge` enum. This will only work for vanilla challenges. */
3
4
  export declare function getChallengeName(challenge: Challenge): string;
@@ -1 +1 @@
1
- {"version":3,"file":"challenges.d.ts","sourceRoot":"","sources":["../../src/functions/challenges.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,8BAA8B,CAAC;AAMzD,8FAA8F;AAC9F,wBAAgB,gBAAgB,CAAC,SAAS,EAAE,SAAS,GAAG,MAAM,CAK7D"}
1
+ {"version":3,"file":"challenges.d.ts","sourceRoot":"","sources":["../../src/functions/challenges.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,8BAA8B,CAAC;AAMzD,8FAA8F;AAC9F,wBAAgB,gBAAgB,CAAC,SAAS,EAAE,SAAS,GAAG,MAAM,CAK7D"}
@@ -3,7 +3,7 @@ local ____challengeNames = require("objects.challengeNames")
3
3
  local CHALLENGE_NAMES = ____challengeNames.CHALLENGE_NAMES
4
4
  local DEFAULT_CHALLENGE_NAME = ____challengeNames.DEFAULT_CHALLENGE_NAME
5
5
  --- Get the proper name for a `Challenge` enum. This will only work for vanilla challenges.
6
- function ____exports.getChallengeName(self, challenge)
6
+ function ____exports.getChallengeName(challenge)
7
7
  local challengeName = CHALLENGE_NAMES[challenge]
8
8
  return challengeName == nil and DEFAULT_CHALLENGE_NAME or challengeName
9
9
  end
@@ -1,3 +1,4 @@
1
+ /** @noSelfInFile */
1
2
  import { PlayerType } from "isaac-typescript-definitions";
2
3
  /**
3
4
  * Helper function to determine if the given character can have red heart containers. Returns true
@@ -1 +1 @@
1
- {"version":3,"file":"characters.d.ts","sourceRoot":"","sources":["../../src/functions/characters.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,8BAA8B,CAAC;AAW1D;;;;;GAKG;AACH,wBAAgB,yBAAyB,CAAC,SAAS,EAAE,UAAU,GAAG,OAAO,CAExE;AAED;;;;GAIG;AACH,wBAAgB,0BAA0B,CAAC,SAAS,EAAE,UAAU,GAAG,OAAO,CAEzE;AAED;;;GAGG;AACH,wBAAgB,8BAA8B,CAAC,SAAS,EAAE,UAAU,GAAG,OAAO,CAE7E;AAED;;;;GAIG;AACH,wBAAgB,uCAAuC,CACrD,SAAS,EAAE,UAAU,GACpB,OAAO,CAET;AAED;;;;;GAKG;AACH,wBAAgB,6BAA6B,CAAC,SAAS,EAAE,UAAU,GAAG,OAAO,CAE5E;AAED,8EAA8E;AAC9E,wBAAgB,4BAA4B,CAC1C,SAAS,EAAE,UAAU,EACrB,iBAAiB,UAAQ,GACxB,KAAK,CAMP;AAED;;;;GAIG;AACH,wBAAgB,8BAA8B,CAAC,SAAS,EAAE,UAAU,GAAG,MAAM,CAU5E;AAED;;;;GAIG;AACH,wBAAgB,8BAA8B,CAAC,SAAS,EAAE,UAAU,GAAG,GAAG,CAsBzE;AAED,+FAA+F;AAC/F,wBAAgB,gBAAgB,CAAC,SAAS,EAAE,UAAU,GAAG,MAAM,CAM9D;AAED,wBAAgB,iBAAiB,CAAC,SAAS,EAAE,UAAU,GAAG,OAAO,CAEhE;AAED,wBAAgB,kBAAkB,CAAC,SAAS,EAAE,UAAU,GAAG,OAAO,CAEjE"}
1
+ {"version":3,"file":"characters.d.ts","sourceRoot":"","sources":["../../src/functions/characters.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,8BAA8B,CAAC;AAW1D;;;;;GAKG;AACH,wBAAgB,yBAAyB,CAAC,SAAS,EAAE,UAAU,GAAG,OAAO,CAExE;AAED;;;;GAIG;AACH,wBAAgB,0BAA0B,CAAC,SAAS,EAAE,UAAU,GAAG,OAAO,CAEzE;AAED;;;GAGG;AACH,wBAAgB,8BAA8B,CAAC,SAAS,EAAE,UAAU,GAAG,OAAO,CAE7E;AAED;;;;GAIG;AACH,wBAAgB,uCAAuC,CACrD,SAAS,EAAE,UAAU,GACpB,OAAO,CAET;AAED;;;;;GAKG;AACH,wBAAgB,6BAA6B,CAAC,SAAS,EAAE,UAAU,GAAG,OAAO,CAE5E;AAED,8EAA8E;AAC9E,wBAAgB,4BAA4B,CAC1C,SAAS,EAAE,UAAU,EACrB,iBAAiB,UAAQ,GACxB,KAAK,CAMP;AAED;;;;GAIG;AACH,wBAAgB,8BAA8B,CAAC,SAAS,EAAE,UAAU,GAAG,MAAM,CAU5E;AAED;;;;GAIG;AACH,wBAAgB,8BAA8B,CAAC,SAAS,EAAE,UAAU,GAAG,GAAG,CAsBzE;AAED,+FAA+F;AAC/F,wBAAgB,gBAAgB,CAAC,SAAS,EAAE,UAAU,GAAG,MAAM,CAM9D;AAED,wBAAgB,iBAAiB,CAAC,SAAS,EAAE,UAAU,GAAG,OAAO,CAEhE;AAED,wBAAgB,kBAAkB,CAAC,SAAS,EAAE,UAAU,GAAG,OAAO,CAEjE"}
@@ -19,45 +19,45 @@ local ____charactersWithNoSoulHeartsSet = require("sets.charactersWithNoSoulHear
19
19
  local CHARACTERS_WITH_NO_SOUL_HEARTS_SET = ____charactersWithNoSoulHeartsSet.CHARACTERS_WITH_NO_SOUL_HEARTS_SET
20
20
  local ____lostStyleCharactersSet = require("sets.lostStyleCharactersSet")
21
21
  local LOST_STYLE_CHARACTERS_SET = ____lostStyleCharactersSet.LOST_STYLE_CHARACTERS_SET
22
- function ____exports.isModdedCharacter(self, character)
23
- return not ____exports.isVanillaCharacter(nil, character)
22
+ function ____exports.isModdedCharacter(character)
23
+ return not ____exports.isVanillaCharacter(character)
24
24
  end
25
- function ____exports.isVanillaCharacter(self, character)
25
+ function ____exports.isVanillaCharacter(character)
26
26
  return character <= LAST_VANILLA_CHARACTER
27
27
  end
28
28
  --- Helper function to determine if the given character can have red heart containers. Returns true
29
29
  -- for characters like Isaac, Magdalene, or Cain. Returns true for Keeper and Tainted Keeper, even
30
30
  -- though coin containers are not technically the same as red heart containers. Returns false for
31
31
  -- characters like Blue Baby. Returns false for The Lost and Tainted Lost.
32
- function ____exports.characterCanHaveRedHearts(self, character)
32
+ function ____exports.characterCanHaveRedHearts(character)
33
33
  return not CHARACTERS_WITH_NO_RED_HEARTS_SET:has(character)
34
34
  end
35
35
  --- Helper function to determine if the given character can have soul hearts. Returns true for
36
36
  -- characters like Isaac, Magdalene, or Cain. Returns false for characters like Bethany. Returns
37
37
  -- false for The Lost and Tainted Lost.
38
- function ____exports.characterCanHaveSoulHearts(self, character)
38
+ function ____exports.characterCanHaveSoulHearts(character)
39
39
  return not CHARACTERS_WITH_NO_SOUL_HEARTS_SET:has(character)
40
40
  end
41
41
  --- Helper function for determining whether the given character can take free Devil Deals. (e.g. The
42
42
  -- Lost, Tainted Lost, etc.)
43
- function ____exports.characterCanTakeFreeDevilDeals(self, character)
43
+ function ____exports.characterCanTakeFreeDevilDeals(character)
44
44
  return CHARACTERS_WITH_FREE_DEVIL_DEALS_SET:has(character)
45
45
  end
46
46
  --- Normally, characters get a red heart container upon reaching a new floor with an eternal heart,
47
47
  -- but some characters grant a black heart instead. Returns true for Dark Judas and Tainted Judas.
48
48
  -- Otherwise, returns false.
49
- function ____exports.characterGetsBlackHeartFromEternalHeart(self, character)
49
+ function ____exports.characterGetsBlackHeartFromEternalHeart(character)
50
50
  return CHARACTERS_WITH_BLACK_HEART_FROM_ETERNAL_HEART_SET:has(character)
51
51
  end
52
52
  --- Helper function to determine if the specified character starts with an active item.
53
53
  --
54
54
  -- For the purposes of this function, the save file is considered to be fully unlocked (e.g. Isaac
55
55
  -- is considered to starts with the D6, but this is not the case on a brand new save file).
56
- function ____exports.characterStartsWithActiveItem(self, character)
56
+ function ____exports.characterStartsWithActiveItem(character)
57
57
  return CHARACTERS_THAT_START_WITH_AN_ACTIVE_ITEM_SET:has(character)
58
58
  end
59
59
  --- Helper function to get the numerical damage multiplier for a character.
60
- function ____exports.getCharacterDamageMultiplier(self, character, hasWhoreOfBabylon)
60
+ function ____exports.getCharacterDamageMultiplier(character, hasWhoreOfBabylon)
61
61
  if hasWhoreOfBabylon == nil then
62
62
  hasWhoreOfBabylon = false
63
63
  end
@@ -69,7 +69,7 @@ end
69
69
  --- - Most characters have a 56 frame death animation (i.e. the "Death" animation).
70
70
  -- - The Lost and Tainted Lost have a 38 frame death animation (i.e. the "LostDeath" animation).
71
71
  -- - Tainted Forgotten have a 20 frame death animation (i.e. the "ForgottenDeath" animation).
72
- function ____exports.getCharacterDeathAnimationName(self, character)
72
+ function ____exports.getCharacterDeathAnimationName(character)
73
73
  if LOST_STYLE_CHARACTERS_SET:has(character) then
74
74
  return "LostDeath"
75
75
  end
@@ -81,7 +81,7 @@ end
81
81
  --- Returns the maximum heart containers that the provided character can have. Normally, this is 12,
82
82
  -- but with Keeper it is 3, and with Tainted Keeper it is 2. This does not account for Birthright or
83
83
  -- Mother's Kiss; use the `getPlayerMaxHeartContainers` helper function for that.
84
- function ____exports.getCharacterMaxHeartContainers(self, character)
84
+ function ____exports.getCharacterMaxHeartContainers(character)
85
85
  if character == PlayerType.KEEPER then
86
86
  return 3
87
87
  end
@@ -97,8 +97,8 @@ function ____exports.getCharacterMaxHeartContainers(self, character)
97
97
  return 12
98
98
  end
99
99
  --- Helper function to get the name of a character. Returns "Unknown" for modded characters.
100
- function ____exports.getCharacterName(self, character)
101
- if ____exports.isModdedCharacter(nil, character) then
100
+ function ____exports.getCharacterName(character)
101
+ if ____exports.isModdedCharacter(character) then
102
102
  return "Unknown"
103
103
  end
104
104
  return CHARACTER_NAMES[character]
@@ -1,3 +1,4 @@
1
+ /** @noSelfInFile */
1
2
  import { ActiveSlot } from "isaac-typescript-definitions";
2
3
  /**
3
4
  * Helper function to add a charge to the player's active item. Will flash the HUD and play the
@@ -1 +1 @@
1
- {"version":3,"file":"charge.d.ts","sourceRoot":"","sources":["../../src/functions/charge.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,UAAU,EAIX,MAAM,8BAA8B,CAAC;AAMtC;;;;;;;;;;;;;;;;;;GAkBG;AACH,wBAAgB,SAAS,CACvB,MAAM,EAAE,YAAY,EACpB,UAAU,EAAE,UAAU,EACtB,UAAU,SAAI,EACd,eAAe,UAAO,GACrB,GAAG,CA2BL;AAED;;;;;;;;;;;;;;GAcG;AACH,wBAAgB,kBAAkB,CAChC,MAAM,EAAE,YAAY,EACpB,mBAAmB,UAAO,EAC1B,eAAe,UAAO,GACrB,IAAI,CAaN;AAED;;;;;;;;;;;;;;;GAeG;AACH,wBAAgB,wBAAwB,CACtC,MAAM,EAAE,YAAY,EACpB,UAAU,EAAE,UAAU,EACtB,mBAAmB,UAAO,EAC1B,eAAe,UAAO,GACrB,IAAI,CAMN;AAuED;;;;;;;;;;;;GAYG;AACH,wBAAgB,mBAAmB,CAAC,mBAAmB,UAAO,GAAG,IAAI,CAIpE;AAED;;;;GAIG;AACH,wBAAgB,cAAc,CAC5B,MAAM,EAAE,YAAY,EACpB,UAAU,EAAE,UAAU,GACrB,GAAG,CAKL;AAED,wBAAgB,yBAAyB,CACvC,MAAM,EAAE,YAAY,EACpB,UAAU,EAAE,UAAU,GACrB,OAAO,CAMT;AAED,wBAAgB,qBAAqB,CACnC,MAAM,EAAE,YAAY,EACpB,UAAU,EAAE,UAAU,GACrB,IAAI,CAYN"}
1
+ {"version":3,"file":"charge.d.ts","sourceRoot":"","sources":["../../src/functions/charge.ts"],"names":[],"mappings":";AAAA,OAAO,EACL,UAAU,EAIX,MAAM,8BAA8B,CAAC;AAMtC;;;;;;;;;;;;;;;;;;GAkBG;AACH,wBAAgB,SAAS,CACvB,MAAM,EAAE,YAAY,EACpB,UAAU,EAAE,UAAU,EACtB,UAAU,SAAI,EACd,eAAe,UAAO,GACrB,GAAG,CA2BL;AAED;;;;;;;;;;;;;;GAcG;AACH,wBAAgB,kBAAkB,CAChC,MAAM,EAAE,YAAY,EACpB,mBAAmB,UAAO,EAC1B,eAAe,UAAO,GACrB,IAAI,CAaN;AAED;;;;;;;;;;;;;;;GAeG;AACH,wBAAgB,wBAAwB,CACtC,MAAM,EAAE,YAAY,EACpB,UAAU,EAAE,UAAU,EACtB,mBAAmB,UAAO,EAC1B,eAAe,UAAO,GACrB,IAAI,CAMN;AAuED;;;;;;;;;;;;GAYG;AACH,wBAAgB,mBAAmB,CAAC,mBAAmB,UAAO,GAAG,IAAI,CAIpE;AAED;;;;GAIG;AACH,wBAAgB,cAAc,CAC5B,MAAM,EAAE,YAAY,EACpB,UAAU,EAAE,UAAU,GACrB,GAAG,CAKL;AAED,wBAAgB,yBAAyB,CACvC,MAAM,EAAE,YAAY,EACpB,UAAU,EAAE,UAAU,GACrB,OAAO,CAMT;AAED,wBAAgB,qBAAqB,CACnC,MAAM,EAAE,YAAY,EACpB,UAAU,EAAE,UAAU,GACrB,IAAI,CAYN"}
@@ -31,7 +31,7 @@ local getRoomShapeCharges = ____roomShape.getRoomShapeCharges
31
31
  -- @returns The amount of charges that were actually granted. For example, if the active item was
32
32
  -- only one away from a full charge, but the `numCharges` provided to this function was 2,
33
33
  -- then this function would return 1.
34
- function ____exports.addCharge(self, player, activeSlot, numCharges, playSoundEffect)
34
+ function ____exports.addCharge(player, activeSlot, numCharges, playSoundEffect)
35
35
  if numCharges == nil then
36
36
  numCharges = 1
37
37
  end
@@ -39,9 +39,9 @@ function ____exports.addCharge(self, player, activeSlot, numCharges, playSoundEf
39
39
  playSoundEffect = true
40
40
  end
41
41
  local hud = game:GetHUD()
42
- local chargesToAdd = getClampedChargesToAdd(nil, player, activeSlot, numCharges)
43
- local modifiedChargesToAdd = getChargesToAddWithAAAModifier(nil, player, activeSlot, chargesToAdd)
44
- local totalCharge = ____exports.getTotalCharge(nil, player, activeSlot)
42
+ local chargesToAdd = getClampedChargesToAdd(player, activeSlot, numCharges)
43
+ local modifiedChargesToAdd = getChargesToAddWithAAAModifier(player, activeSlot, chargesToAdd)
44
+ local totalCharge = ____exports.getTotalCharge(player, activeSlot)
45
45
  local newCharge = totalCharge + modifiedChargesToAdd
46
46
  if newCharge == totalCharge then
47
47
  return 0
@@ -49,7 +49,7 @@ function ____exports.addCharge(self, player, activeSlot, numCharges, playSoundEf
49
49
  player:SetActiveCharge(newCharge, activeSlot)
50
50
  hud:FlashChargeBar(player, activeSlot)
51
51
  if playSoundEffect then
52
- ____exports.playChargeSoundEffect(nil, player, activeSlot)
52
+ ____exports.playChargeSoundEffect(player, activeSlot)
53
53
  end
54
54
  return modifiedChargesToAdd
55
55
  end
@@ -67,7 +67,7 @@ end
67
67
  -- room for the purposes of calculating how much charge to grant. Default
68
68
  -- is true.
69
69
  -- @param playSoundEffect Optional. Whether to play a charge-related sound effect. Default is true.
70
- function ____exports.addRoomClearChargeToSlot(self, player, activeSlot, bigRoomDoubleCharge, playSoundEffect)
70
+ function ____exports.addRoomClearChargeToSlot(player, activeSlot, bigRoomDoubleCharge, playSoundEffect)
71
71
  if bigRoomDoubleCharge == nil then
72
72
  bigRoomDoubleCharge = true
73
73
  end
@@ -76,21 +76,15 @@ function ____exports.addRoomClearChargeToSlot(self, player, activeSlot, bigRoomD
76
76
  end
77
77
  local room = game:GetRoom()
78
78
  local roomShape = room:GetRoomShape()
79
- local numCharges = bigRoomDoubleCharge and getRoomShapeCharges(nil, roomShape) or 1
80
- ____exports.addCharge(
81
- nil,
82
- player,
83
- activeSlot,
84
- numCharges,
85
- playSoundEffect
86
- )
79
+ local numCharges = bigRoomDoubleCharge and getRoomShapeCharges(roomShape) or 1
80
+ ____exports.addCharge(player, activeSlot, numCharges, playSoundEffect)
87
81
  end
88
- function getClampedChargesToAdd(self, player, activeSlot, numCharges)
82
+ function getClampedChargesToAdd(player, activeSlot, numCharges)
89
83
  local activeItem = player:GetActiveItem(activeSlot)
90
84
  local activeCharge = player:GetActiveCharge(activeSlot)
91
85
  local batteryCharge = player:GetBatteryCharge(activeSlot)
92
86
  local hasBattery = player:HasCollectible(CollectibleType.BATTERY)
93
- local maxCharges = getCollectibleMaxCharges(nil, activeItem)
87
+ local maxCharges = getCollectibleMaxCharges(activeItem)
94
88
  if not hasBattery and activeCharge == maxCharges then
95
89
  return 0
96
90
  end
@@ -105,13 +99,13 @@ function getClampedChargesToAdd(self, player, activeSlot, numCharges)
105
99
  end
106
100
  return numCharges
107
101
  end
108
- function getChargesToAddWithAAAModifier(self, player, activeSlot, chargesToAdd)
102
+ function getChargesToAddWithAAAModifier(player, activeSlot, chargesToAdd)
109
103
  local activeItem = player:GetActiveItem(activeSlot)
110
104
  local activeCharge = player:GetActiveCharge(activeSlot)
111
105
  local batteryCharge = player:GetBatteryCharge(activeSlot)
112
106
  local hasBattery = player:HasCollectible(CollectibleType.BATTERY)
113
107
  local hasAAABattery = player:HasTrinket(TrinketType.AAA_BATTERY)
114
- local maxCharges = getCollectibleMaxCharges(nil, activeItem)
108
+ local maxCharges = getCollectibleMaxCharges(activeItem)
115
109
  if not hasAAABattery then
116
110
  return chargesToAdd
117
111
  end
@@ -126,24 +120,24 @@ end
126
120
  --- Helper function to get the combined normal charge and the battery charge for the player's active
127
121
  -- item. This is useful because you have to add these two values together when setting the active
128
122
  -- charge.
129
- function ____exports.getTotalCharge(self, player, activeSlot)
123
+ function ____exports.getTotalCharge(player, activeSlot)
130
124
  local activeCharge = player:GetActiveCharge(activeSlot)
131
125
  local batteryCharge = player:GetBatteryCharge(activeSlot)
132
126
  return activeCharge + batteryCharge
133
127
  end
134
- function ____exports.playChargeSoundEffect(self, player, activeSlot)
128
+ function ____exports.playChargeSoundEffect(player, activeSlot)
135
129
  for ____, soundEffect in ipairs({SoundEffect.BATTERY_CHARGE, SoundEffect.BEEP}) do
136
130
  sfxManager:Stop(soundEffect)
137
131
  end
138
- local chargeSoundEffect = shouldPlayFullRechargeSound(nil, player, activeSlot) and SoundEffect.BATTERY_CHARGE or SoundEffect.BEEP
132
+ local chargeSoundEffect = shouldPlayFullRechargeSound(player, activeSlot) and SoundEffect.BATTERY_CHARGE or SoundEffect.BEEP
139
133
  sfxManager:Play(chargeSoundEffect)
140
134
  end
141
- function shouldPlayFullRechargeSound(self, player, activeSlot)
135
+ function shouldPlayFullRechargeSound(player, activeSlot)
142
136
  local activeItem = player:GetActiveItem(activeSlot)
143
137
  local activeCharge = player:GetActiveCharge(activeSlot)
144
138
  local batteryCharge = player:GetBatteryCharge(activeSlot)
145
139
  local hasBattery = player:HasCollectible(CollectibleType.BATTERY)
146
- local maxCharges = getCollectibleMaxCharges(nil, activeItem)
140
+ local maxCharges = getCollectibleMaxCharges(activeItem)
147
141
  if not hasBattery then
148
142
  return activeCharge == maxCharges
149
143
  end
@@ -162,7 +156,7 @@ end
162
156
  -- room for the purposes of calculating how much charge to grant. Default
163
157
  -- is true.
164
158
  -- @param playSoundEffect Optional. Whether to play a charge-related sound effect. Default is true.
165
- function ____exports.addRoomClearCharge(self, player, bigRoomDoubleCharge, playSoundEffect)
159
+ function ____exports.addRoomClearCharge(player, bigRoomDoubleCharge, playSoundEffect)
166
160
  if bigRoomDoubleCharge == nil then
167
161
  bigRoomDoubleCharge = true
168
162
  end
@@ -170,13 +164,7 @@ function ____exports.addRoomClearCharge(self, player, bigRoomDoubleCharge, playS
170
164
  playSoundEffect = true
171
165
  end
172
166
  for ____, activeSlot in ipairs({ActiveSlot.PRIMARY, ActiveSlot.SECONDARY, ActiveSlot.POCKET}) do
173
- ____exports.addRoomClearChargeToSlot(
174
- nil,
175
- player,
176
- activeSlot,
177
- bigRoomDoubleCharge,
178
- playSoundEffect
179
- )
167
+ ____exports.addRoomClearChargeToSlot(player, activeSlot, bigRoomDoubleCharge, playSoundEffect)
180
168
  end
181
169
  end
182
170
  --- Helper function to add a charge to every player's active item, emulating what happens when a room
@@ -190,18 +178,18 @@ end
190
178
  -- @param bigRoomDoubleCharge Optional. If set to false, it will treat the current room as a 1x1
191
179
  -- room for the purposes of calculating how much charge to grant. Default
192
180
  -- is true.
193
- function ____exports.addRoomClearCharges(self, bigRoomDoubleCharge)
181
+ function ____exports.addRoomClearCharges(bigRoomDoubleCharge)
194
182
  if bigRoomDoubleCharge == nil then
195
183
  bigRoomDoubleCharge = true
196
184
  end
197
- for ____, player in ipairs(getPlayers(nil)) do
198
- ____exports.addRoomClearCharge(nil, player, bigRoomDoubleCharge)
185
+ for ____, player in ipairs(getPlayers()) do
186
+ ____exports.addRoomClearCharge(player, bigRoomDoubleCharge)
199
187
  end
200
188
  end
201
- function ____exports.isActiveSlotDoubleCharged(self, player, activeSlot)
189
+ function ____exports.isActiveSlotDoubleCharged(player, activeSlot)
202
190
  local collectibleType = player:GetActiveItem(activeSlot)
203
191
  local batteryCharge = player:GetBatteryCharge(activeSlot)
204
- local maxCharges = getCollectibleMaxCharges(nil, collectibleType)
192
+ local maxCharges = getCollectibleMaxCharges(collectibleType)
205
193
  return batteryCharge >= maxCharges
206
194
  end
207
195
  return ____exports