isaacscript-common 9.13.4 → 9.13.5-dev.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1261) hide show
  1. package/dist/callbacks/customRevive.d.ts +1 -0
  2. package/dist/callbacks/customRevive.d.ts.map +1 -1
  3. package/dist/callbacks/customRevive.lua +39 -45
  4. package/dist/callbacks/itemPickup.d.ts +1 -0
  5. package/dist/callbacks/itemPickup.d.ts.map +1 -1
  6. package/dist/callbacks/itemPickup.lua +16 -16
  7. package/dist/callbacks/postAmbush.d.ts +1 -0
  8. package/dist/callbacks/postAmbush.d.ts.map +1 -1
  9. package/dist/callbacks/postAmbush.lua +12 -12
  10. package/dist/callbacks/postBombExploded.d.ts +1 -0
  11. package/dist/callbacks/postBombExploded.d.ts.map +1 -1
  12. package/dist/callbacks/postBombExploded.lua +6 -6
  13. package/dist/callbacks/postBombInitLate.d.ts +1 -0
  14. package/dist/callbacks/postBombInitLate.d.ts.map +1 -1
  15. package/dist/callbacks/postBombInitLate.lua +7 -7
  16. package/dist/callbacks/postBoneSwing.d.ts +1 -0
  17. package/dist/callbacks/postBoneSwing.d.ts.map +1 -1
  18. package/dist/callbacks/postBoneSwing.lua +11 -11
  19. package/dist/callbacks/postCollectibleEmpty.d.ts +1 -0
  20. package/dist/callbacks/postCollectibleEmpty.d.ts.map +1 -1
  21. package/dist/callbacks/postCollectibleEmpty.lua +6 -6
  22. package/dist/callbacks/postCollectibleInitFirst.d.ts +1 -0
  23. package/dist/callbacks/postCollectibleInitFirst.d.ts.map +1 -1
  24. package/dist/callbacks/postCollectibleInitFirst.lua +7 -7
  25. package/dist/callbacks/postCursedTeleport.d.ts +1 -0
  26. package/dist/callbacks/postCursedTeleport.d.ts.map +1 -1
  27. package/dist/callbacks/postCursedTeleport.lua +24 -24
  28. package/dist/callbacks/postCustomDoorEnter.d.ts +1 -0
  29. package/dist/callbacks/postCustomDoorEnter.d.ts.map +1 -1
  30. package/dist/callbacks/postCustomDoorEnter.lua +28 -34
  31. package/dist/callbacks/postDiceRoomActivated.d.ts +1 -0
  32. package/dist/callbacks/postDiceRoomActivated.d.ts.map +1 -1
  33. package/dist/callbacks/postDiceRoomActivated.lua +9 -9
  34. package/dist/callbacks/postDoorRender.d.ts +1 -0
  35. package/dist/callbacks/postDoorRender.d.ts.map +1 -1
  36. package/dist/callbacks/postDoorRender.lua +7 -7
  37. package/dist/callbacks/postDoorUpdate.d.ts +1 -0
  38. package/dist/callbacks/postDoorUpdate.d.ts.map +1 -1
  39. package/dist/callbacks/postDoorUpdate.lua +7 -7
  40. package/dist/callbacks/postEffectInitLate.d.ts +1 -0
  41. package/dist/callbacks/postEffectInitLate.d.ts.map +1 -1
  42. package/dist/callbacks/postEffectInitLate.lua +7 -7
  43. package/dist/callbacks/postEffectStateChanged.d.ts +1 -0
  44. package/dist/callbacks/postEffectStateChanged.d.ts.map +1 -1
  45. package/dist/callbacks/postEffectStateChanged.lua +8 -8
  46. package/dist/callbacks/postEsauJr.d.ts +1 -0
  47. package/dist/callbacks/postEsauJr.d.ts.map +1 -1
  48. package/dist/callbacks/postEsauJr.lua +11 -11
  49. package/dist/callbacks/postFamiliarInitLate.d.ts +1 -0
  50. package/dist/callbacks/postFamiliarInitLate.d.ts.map +1 -1
  51. package/dist/callbacks/postFamiliarInitLate.lua +7 -7
  52. package/dist/callbacks/postFamiliarStateChanged.d.ts +1 -0
  53. package/dist/callbacks/postFamiliarStateChanged.d.ts.map +1 -1
  54. package/dist/callbacks/postFamiliarStateChanged.lua +8 -8
  55. package/dist/callbacks/postFlip.d.ts +1 -0
  56. package/dist/callbacks/postFlip.d.ts.map +1 -1
  57. package/dist/callbacks/postFlip.lua +12 -12
  58. package/dist/callbacks/postGreedModeWave.d.ts +1 -0
  59. package/dist/callbacks/postGreedModeWave.d.ts.map +1 -1
  60. package/dist/callbacks/postGreedModeWave.lua +7 -7
  61. package/dist/callbacks/postGridEntity.d.ts +1 -0
  62. package/dist/callbacks/postGridEntity.d.ts.map +1 -1
  63. package/dist/callbacks/postGridEntity.lua +35 -41
  64. package/dist/callbacks/postGridEntityCollision.d.ts +1 -0
  65. package/dist/callbacks/postGridEntityCollision.d.ts.map +1 -1
  66. package/dist/callbacks/postGridEntityCollision.lua +9 -9
  67. package/dist/callbacks/postGridEntityCustomCollision.d.ts +1 -0
  68. package/dist/callbacks/postGridEntityCustomCollision.d.ts.map +1 -1
  69. package/dist/callbacks/postGridEntityCustomCollision.lua +9 -9
  70. package/dist/callbacks/postGridEntityCustomRender.d.ts +1 -0
  71. package/dist/callbacks/postGridEntityCustomRender.d.ts.map +1 -1
  72. package/dist/callbacks/postGridEntityCustomRender.lua +7 -7
  73. package/dist/callbacks/postGridEntityCustomUpdate.d.ts +1 -0
  74. package/dist/callbacks/postGridEntityCustomUpdate.d.ts.map +1 -1
  75. package/dist/callbacks/postGridEntityCustomUpdate.lua +7 -7
  76. package/dist/callbacks/postGridEntityRender.d.ts +1 -0
  77. package/dist/callbacks/postGridEntityRender.d.ts.map +1 -1
  78. package/dist/callbacks/postGridEntityRender.lua +7 -7
  79. package/dist/callbacks/postHolyMantleRemoved.d.ts +1 -0
  80. package/dist/callbacks/postHolyMantleRemoved.d.ts.map +1 -1
  81. package/dist/callbacks/postHolyMantleRemoved.lua +9 -9
  82. package/dist/callbacks/postItemDischarged.d.ts +1 -0
  83. package/dist/callbacks/postItemDischarged.d.ts.map +1 -1
  84. package/dist/callbacks/postItemDischarged.lua +18 -18
  85. package/dist/callbacks/postKnifeInitLate.d.ts +1 -0
  86. package/dist/callbacks/postKnifeInitLate.d.ts.map +1 -1
  87. package/dist/callbacks/postKnifeInitLate.lua +7 -7
  88. package/dist/callbacks/postLaserInitLate.d.ts +1 -0
  89. package/dist/callbacks/postLaserInitLate.d.ts.map +1 -1
  90. package/dist/callbacks/postLaserInitLate.lua +7 -7
  91. package/dist/callbacks/postNPCInitLate.d.ts +1 -0
  92. package/dist/callbacks/postNPCInitLate.d.ts.map +1 -1
  93. package/dist/callbacks/postNPCInitLate.lua +7 -7
  94. package/dist/callbacks/postNPCStateChanged.d.ts +1 -0
  95. package/dist/callbacks/postNPCStateChanged.d.ts.map +1 -1
  96. package/dist/callbacks/postNPCStateChanged.lua +8 -8
  97. package/dist/callbacks/postNewRoomEarly.d.ts +1 -0
  98. package/dist/callbacks/postNewRoomEarly.d.ts.map +1 -1
  99. package/dist/callbacks/postNewRoomEarly.lua +16 -16
  100. package/dist/callbacks/postPickupCollect.d.ts +1 -0
  101. package/dist/callbacks/postPickupCollect.d.ts.map +1 -1
  102. package/dist/callbacks/postPickupCollect.lua +8 -8
  103. package/dist/callbacks/postPickupInitFirst.d.ts +1 -0
  104. package/dist/callbacks/postPickupInitFirst.d.ts.map +1 -1
  105. package/dist/callbacks/postPickupInitFirst.lua +8 -8
  106. package/dist/callbacks/postPickupInitLate.d.ts +1 -0
  107. package/dist/callbacks/postPickupInitLate.d.ts.map +1 -1
  108. package/dist/callbacks/postPickupInitLate.lua +7 -7
  109. package/dist/callbacks/postPickupStateChanged.d.ts +1 -0
  110. package/dist/callbacks/postPickupStateChanged.d.ts.map +1 -1
  111. package/dist/callbacks/postPickupStateChanged.lua +8 -8
  112. package/dist/callbacks/postPitRender.d.ts +1 -0
  113. package/dist/callbacks/postPitRender.d.ts.map +1 -1
  114. package/dist/callbacks/postPitRender.lua +7 -7
  115. package/dist/callbacks/postPitUpdate.d.ts +1 -0
  116. package/dist/callbacks/postPitUpdate.d.ts.map +1 -1
  117. package/dist/callbacks/postPitUpdate.lua +7 -7
  118. package/dist/callbacks/postPlayerChangeHealth.d.ts +1 -0
  119. package/dist/callbacks/postPlayerChangeHealth.d.ts.map +1 -1
  120. package/dist/callbacks/postPlayerChangeHealth.lua +9 -10
  121. package/dist/callbacks/postPlayerChangeStat.d.ts +1 -0
  122. package/dist/callbacks/postPlayerChangeStat.d.ts.map +1 -1
  123. package/dist/callbacks/postPlayerChangeStat.lua +19 -20
  124. package/dist/callbacks/postPlayerChangeType.d.ts +1 -0
  125. package/dist/callbacks/postPlayerChangeType.d.ts.map +1 -1
  126. package/dist/callbacks/postPlayerChangeType.lua +10 -10
  127. package/dist/callbacks/postPlayerCollectible.d.ts +1 -0
  128. package/dist/callbacks/postPlayerCollectible.d.ts.map +1 -1
  129. package/dist/callbacks/postPlayerCollectible.lua +36 -40
  130. package/dist/callbacks/postPlayerFatalDamage.d.ts +1 -0
  131. package/dist/callbacks/postPlayerFatalDamage.d.ts.map +1 -1
  132. package/dist/callbacks/postPlayerFatalDamage.lua +14 -22
  133. package/dist/callbacks/postPlayerInitFirst.d.ts +1 -0
  134. package/dist/callbacks/postPlayerInitFirst.d.ts.map +1 -1
  135. package/dist/callbacks/postPlayerInitFirst.lua +12 -12
  136. package/dist/callbacks/postPlayerInitLate.d.ts +1 -0
  137. package/dist/callbacks/postPlayerInitLate.d.ts.map +1 -1
  138. package/dist/callbacks/postPlayerInitLate.lua +9 -9
  139. package/dist/callbacks/postPlayerReorderedCallbacks.d.ts +1 -0
  140. package/dist/callbacks/postPlayerReorderedCallbacks.d.ts.map +1 -1
  141. package/dist/callbacks/postPlayerReorderedCallbacks.lua +25 -25
  142. package/dist/callbacks/postPoopRender.d.ts +1 -0
  143. package/dist/callbacks/postPoopRender.d.ts.map +1 -1
  144. package/dist/callbacks/postPoopRender.lua +7 -7
  145. package/dist/callbacks/postPoopUpdate.d.ts +1 -0
  146. package/dist/callbacks/postPoopUpdate.d.ts.map +1 -1
  147. package/dist/callbacks/postPoopUpdate.lua +7 -7
  148. package/dist/callbacks/postPressurePlateRender.d.ts +1 -0
  149. package/dist/callbacks/postPressurePlateRender.d.ts.map +1 -1
  150. package/dist/callbacks/postPressurePlateRender.lua +7 -7
  151. package/dist/callbacks/postPressurePlateUpdate.d.ts +1 -0
  152. package/dist/callbacks/postPressurePlateUpdate.d.ts.map +1 -1
  153. package/dist/callbacks/postPressurePlateUpdate.lua +7 -7
  154. package/dist/callbacks/postProjectileInitLate.d.ts +1 -0
  155. package/dist/callbacks/postProjectileInitLate.d.ts.map +1 -1
  156. package/dist/callbacks/postProjectileInitLate.lua +7 -7
  157. package/dist/callbacks/postPurchase.d.ts +1 -0
  158. package/dist/callbacks/postPurchase.d.ts.map +1 -1
  159. package/dist/callbacks/postPurchase.lua +12 -12
  160. package/dist/callbacks/postRockRender.d.ts +1 -0
  161. package/dist/callbacks/postRockRender.d.ts.map +1 -1
  162. package/dist/callbacks/postRockRender.lua +7 -7
  163. package/dist/callbacks/postRockUpdate.d.ts +1 -0
  164. package/dist/callbacks/postRockUpdate.d.ts.map +1 -1
  165. package/dist/callbacks/postRockUpdate.lua +7 -7
  166. package/dist/callbacks/postRoomClearChanged.d.ts +1 -0
  167. package/dist/callbacks/postRoomClearChanged.d.ts.map +1 -1
  168. package/dist/callbacks/postRoomClearChanged.lua +9 -9
  169. package/dist/callbacks/postSacrifice.d.ts +1 -0
  170. package/dist/callbacks/postSacrifice.d.ts.map +1 -1
  171. package/dist/callbacks/postSacrifice.lua +8 -8
  172. package/dist/callbacks/postSlotCollision.d.ts +1 -0
  173. package/dist/callbacks/postSlotCollision.d.ts.map +1 -1
  174. package/dist/callbacks/postSlotCollision.lua +7 -7
  175. package/dist/callbacks/postSlotDestroyed.d.ts +1 -0
  176. package/dist/callbacks/postSlotDestroyed.d.ts.map +1 -1
  177. package/dist/callbacks/postSlotDestroyed.lua +8 -8
  178. package/dist/callbacks/postSlotInitUpdate.d.ts +1 -0
  179. package/dist/callbacks/postSlotInitUpdate.d.ts.map +1 -1
  180. package/dist/callbacks/postSlotInitUpdate.lua +15 -15
  181. package/dist/callbacks/postSlotRender.d.ts +1 -0
  182. package/dist/callbacks/postSlotRender.d.ts.map +1 -1
  183. package/dist/callbacks/postSlotRender.lua +12 -12
  184. package/dist/callbacks/postSpikesRender.d.ts +1 -0
  185. package/dist/callbacks/postSpikesRender.d.ts.map +1 -1
  186. package/dist/callbacks/postSpikesRender.lua +7 -7
  187. package/dist/callbacks/postSpikesUpdate.d.ts +1 -0
  188. package/dist/callbacks/postSpikesUpdate.d.ts.map +1 -1
  189. package/dist/callbacks/postSpikesUpdate.lua +7 -7
  190. package/dist/callbacks/postTNTRender.d.ts +1 -0
  191. package/dist/callbacks/postTNTRender.d.ts.map +1 -1
  192. package/dist/callbacks/postTNTRender.lua +7 -7
  193. package/dist/callbacks/postTNTUpdate.d.ts +1 -0
  194. package/dist/callbacks/postTNTUpdate.d.ts.map +1 -1
  195. package/dist/callbacks/postTNTUpdate.lua +7 -7
  196. package/dist/callbacks/postTearInitLate.d.ts +1 -0
  197. package/dist/callbacks/postTearInitLate.d.ts.map +1 -1
  198. package/dist/callbacks/postTearInitLate.lua +7 -7
  199. package/dist/callbacks/postTearInitVeryLate.d.ts +1 -0
  200. package/dist/callbacks/postTearInitVeryLate.d.ts.map +1 -1
  201. package/dist/callbacks/postTearInitVeryLate.lua +7 -7
  202. package/dist/callbacks/postTransformation.d.ts +1 -0
  203. package/dist/callbacks/postTransformation.d.ts.map +1 -1
  204. package/dist/callbacks/postTransformation.lua +9 -9
  205. package/dist/callbacks/postTrinketBreak.d.ts +1 -0
  206. package/dist/callbacks/postTrinketBreak.d.ts.map +1 -1
  207. package/dist/callbacks/postTrinketBreak.lua +11 -11
  208. package/dist/callbacks/preBerserkDeath.d.ts +1 -0
  209. package/dist/callbacks/preBerserkDeath.d.ts.map +1 -1
  210. package/dist/callbacks/preBerserkDeath.lua +9 -9
  211. package/dist/callbacks/preNewLevel.d.ts +1 -0
  212. package/dist/callbacks/preNewLevel.d.ts.map +1 -1
  213. package/dist/callbacks/preNewLevel.lua +8 -8
  214. package/dist/callbacks/reorderedCallbacks.d.ts +1 -0
  215. package/dist/callbacks/reorderedCallbacks.d.ts.map +1 -1
  216. package/dist/callbacks/reorderedCallbacks.lua +26 -26
  217. package/dist/callbacks/subscriptions/postAmbushFinished.d.ts +1 -0
  218. package/dist/callbacks/subscriptions/postAmbushFinished.d.ts.map +1 -1
  219. package/dist/callbacks/subscriptions/postAmbushFinished.lua +4 -4
  220. package/dist/callbacks/subscriptions/postAmbushStarted.d.ts +1 -0
  221. package/dist/callbacks/subscriptions/postAmbushStarted.d.ts.map +1 -1
  222. package/dist/callbacks/subscriptions/postAmbushStarted.lua +4 -4
  223. package/dist/callbacks/subscriptions/postBombInitLate.d.ts +1 -0
  224. package/dist/callbacks/subscriptions/postBombInitLate.d.ts.map +1 -1
  225. package/dist/callbacks/subscriptions/postBombInitLate.lua +4 -4
  226. package/dist/callbacks/subscriptions/postBoneExploded.d.ts +1 -0
  227. package/dist/callbacks/subscriptions/postBoneExploded.d.ts.map +1 -1
  228. package/dist/callbacks/subscriptions/postBoneExploded.lua +4 -4
  229. package/dist/callbacks/subscriptions/postBoneSwing.d.ts +1 -0
  230. package/dist/callbacks/subscriptions/postBoneSwing.d.ts.map +1 -1
  231. package/dist/callbacks/subscriptions/postBoneSwing.lua +4 -4
  232. package/dist/callbacks/subscriptions/postCollectibleEmpty.d.ts +1 -0
  233. package/dist/callbacks/subscriptions/postCollectibleEmpty.d.ts.map +1 -1
  234. package/dist/callbacks/subscriptions/postCollectibleEmpty.lua +4 -4
  235. package/dist/callbacks/subscriptions/postCollectibleInitFirst.d.ts +1 -0
  236. package/dist/callbacks/subscriptions/postCollectibleInitFirst.d.ts.map +1 -1
  237. package/dist/callbacks/subscriptions/postCollectibleInitFirst.lua +4 -4
  238. package/dist/callbacks/subscriptions/postCursedTeleport.d.ts +1 -0
  239. package/dist/callbacks/subscriptions/postCursedTeleport.d.ts.map +1 -1
  240. package/dist/callbacks/subscriptions/postCursedTeleport.lua +4 -4
  241. package/dist/callbacks/subscriptions/postCustomDoorEnter.d.ts +1 -0
  242. package/dist/callbacks/subscriptions/postCustomDoorEnter.d.ts.map +1 -1
  243. package/dist/callbacks/subscriptions/postCustomDoorEnter.lua +4 -10
  244. package/dist/callbacks/subscriptions/postCustomRevive.d.ts +1 -0
  245. package/dist/callbacks/subscriptions/postCustomRevive.d.ts.map +1 -1
  246. package/dist/callbacks/subscriptions/postCustomRevive.lua +4 -4
  247. package/dist/callbacks/subscriptions/postDiceRoomActivated.d.ts +1 -0
  248. package/dist/callbacks/subscriptions/postDiceRoomActivated.d.ts.map +1 -1
  249. package/dist/callbacks/subscriptions/postDiceRoomActivated.lua +4 -4
  250. package/dist/callbacks/subscriptions/postDoorRender.d.ts +1 -0
  251. package/dist/callbacks/subscriptions/postDoorRender.d.ts.map +1 -1
  252. package/dist/callbacks/subscriptions/postDoorRender.lua +4 -4
  253. package/dist/callbacks/subscriptions/postDoorUpdate.d.ts +1 -0
  254. package/dist/callbacks/subscriptions/postDoorUpdate.d.ts.map +1 -1
  255. package/dist/callbacks/subscriptions/postDoorUpdate.lua +4 -4
  256. package/dist/callbacks/subscriptions/postEffectInitLate.d.ts +1 -0
  257. package/dist/callbacks/subscriptions/postEffectInitLate.d.ts.map +1 -1
  258. package/dist/callbacks/subscriptions/postEffectInitLate.lua +4 -4
  259. package/dist/callbacks/subscriptions/postEffectStateChanged.d.ts +1 -0
  260. package/dist/callbacks/subscriptions/postEffectStateChanged.d.ts.map +1 -1
  261. package/dist/callbacks/subscriptions/postEffectStateChanged.lua +4 -4
  262. package/dist/callbacks/subscriptions/postEsauJr.d.ts +1 -0
  263. package/dist/callbacks/subscriptions/postEsauJr.d.ts.map +1 -1
  264. package/dist/callbacks/subscriptions/postEsauJr.lua +4 -4
  265. package/dist/callbacks/subscriptions/postFamiliarInitLate.d.ts +1 -0
  266. package/dist/callbacks/subscriptions/postFamiliarInitLate.d.ts.map +1 -1
  267. package/dist/callbacks/subscriptions/postFamiliarInitLate.lua +4 -4
  268. package/dist/callbacks/subscriptions/postFamiliarStateChanged.d.ts +1 -0
  269. package/dist/callbacks/subscriptions/postFamiliarStateChanged.d.ts.map +1 -1
  270. package/dist/callbacks/subscriptions/postFamiliarStateChanged.lua +4 -4
  271. package/dist/callbacks/subscriptions/postFirstEsauJr.d.ts +1 -0
  272. package/dist/callbacks/subscriptions/postFirstEsauJr.d.ts.map +1 -1
  273. package/dist/callbacks/subscriptions/postFirstEsauJr.lua +4 -4
  274. package/dist/callbacks/subscriptions/postFirstFlip.d.ts +1 -0
  275. package/dist/callbacks/subscriptions/postFirstFlip.d.ts.map +1 -1
  276. package/dist/callbacks/subscriptions/postFirstFlip.lua +4 -4
  277. package/dist/callbacks/subscriptions/postFlip.d.ts +1 -0
  278. package/dist/callbacks/subscriptions/postFlip.d.ts.map +1 -1
  279. package/dist/callbacks/subscriptions/postFlip.lua +4 -4
  280. package/dist/callbacks/subscriptions/postGameStartedReordered.d.ts +1 -0
  281. package/dist/callbacks/subscriptions/postGameStartedReordered.d.ts.map +1 -1
  282. package/dist/callbacks/subscriptions/postGameStartedReordered.lua +4 -4
  283. package/dist/callbacks/subscriptions/postGameStartedReorderedLast.d.ts +1 -0
  284. package/dist/callbacks/subscriptions/postGameStartedReorderedLast.d.ts.map +1 -1
  285. package/dist/callbacks/subscriptions/postGameStartedReorderedLast.lua +4 -4
  286. package/dist/callbacks/subscriptions/postGreedModeWave.d.ts +1 -0
  287. package/dist/callbacks/subscriptions/postGreedModeWave.d.ts.map +1 -1
  288. package/dist/callbacks/subscriptions/postGreedModeWave.lua +4 -4
  289. package/dist/callbacks/subscriptions/postGridEntityBroken.d.ts +1 -0
  290. package/dist/callbacks/subscriptions/postGridEntityBroken.d.ts.map +1 -1
  291. package/dist/callbacks/subscriptions/postGridEntityBroken.lua +4 -4
  292. package/dist/callbacks/subscriptions/postGridEntityCollision.d.ts +1 -0
  293. package/dist/callbacks/subscriptions/postGridEntityCollision.d.ts.map +1 -1
  294. package/dist/callbacks/subscriptions/postGridEntityCollision.lua +4 -4
  295. package/dist/callbacks/subscriptions/postGridEntityCustomBroken.d.ts +1 -0
  296. package/dist/callbacks/subscriptions/postGridEntityCustomBroken.d.ts.map +1 -1
  297. package/dist/callbacks/subscriptions/postGridEntityCustomBroken.lua +4 -4
  298. package/dist/callbacks/subscriptions/postGridEntityCustomCollision.d.ts +1 -0
  299. package/dist/callbacks/subscriptions/postGridEntityCustomCollision.d.ts.map +1 -1
  300. package/dist/callbacks/subscriptions/postGridEntityCustomCollision.lua +4 -4
  301. package/dist/callbacks/subscriptions/postGridEntityCustomInit.d.ts +1 -0
  302. package/dist/callbacks/subscriptions/postGridEntityCustomInit.d.ts.map +1 -1
  303. package/dist/callbacks/subscriptions/postGridEntityCustomInit.lua +4 -4
  304. package/dist/callbacks/subscriptions/postGridEntityCustomRemove.d.ts +1 -0
  305. package/dist/callbacks/subscriptions/postGridEntityCustomRemove.d.ts.map +1 -1
  306. package/dist/callbacks/subscriptions/postGridEntityCustomRemove.lua +4 -4
  307. package/dist/callbacks/subscriptions/postGridEntityCustomRender.d.ts +1 -0
  308. package/dist/callbacks/subscriptions/postGridEntityCustomRender.d.ts.map +1 -1
  309. package/dist/callbacks/subscriptions/postGridEntityCustomRender.lua +4 -4
  310. package/dist/callbacks/subscriptions/postGridEntityCustomStateChanged.d.ts +1 -0
  311. package/dist/callbacks/subscriptions/postGridEntityCustomStateChanged.d.ts.map +1 -1
  312. package/dist/callbacks/subscriptions/postGridEntityCustomStateChanged.lua +4 -10
  313. package/dist/callbacks/subscriptions/postGridEntityCustomUpdate.d.ts +1 -0
  314. package/dist/callbacks/subscriptions/postGridEntityCustomUpdate.d.ts.map +1 -1
  315. package/dist/callbacks/subscriptions/postGridEntityCustomUpdate.lua +4 -4
  316. package/dist/callbacks/subscriptions/postGridEntityInit.d.ts +1 -0
  317. package/dist/callbacks/subscriptions/postGridEntityInit.d.ts.map +1 -1
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  1085. package/dist/maps/collectibleNameMap.d.ts +1 -0
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  1089. package/dist/maps/defaultPlayerStatMap.lua +1 -1
  1090. package/dist/maps/falsePHDPillConversions.d.ts +1 -0
  1091. package/dist/maps/falsePHDPillConversions.d.ts.map +1 -1
  1092. package/dist/maps/gridEntityTypeToBrokenStateMap.d.ts +1 -0
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  1095. package/dist/maps/gridEntityXMLMap.d.ts.map +1 -1
  1096. package/dist/maps/keyboardToString.d.ts +1 -0
  1097. package/dist/maps/keyboardToString.d.ts.map +1 -1
  1098. package/dist/maps/pillEffectMap.d.ts +1 -0
  1099. package/dist/maps/pillEffectMap.d.ts.map +1 -1
  1100. package/dist/maps/roomShapeToTopLeftWallGridIndexMap.d.ts +1 -0
  1101. package/dist/maps/roomShapeToTopLeftWallGridIndexMap.d.ts.map +1 -1
  1102. package/dist/maps/roomTypeMap.d.ts +1 -0
  1103. package/dist/maps/roomTypeMap.d.ts.map +1 -1
  1104. package/dist/maps/trinketDescriptionMap.d.ts +1 -0
  1105. package/dist/maps/trinketDescriptionMap.d.ts.map +1 -1
  1106. package/dist/maps/trinketNameMap.d.ts +1 -0
  1107. package/dist/maps/trinketNameMap.d.ts.map +1 -1
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  1109. package/dist/objects/LRoomShapeToRectangles.d.ts.map +1 -1
  1110. package/dist/objects/backdropTypeToRockAltType.d.ts +1 -0
  1111. package/dist/objects/backdropTypeToRockAltType.d.ts.map +1 -1
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  1114. package/dist/objects/bossPortraitPNGFileNames.d.ts +1 -0
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  1116. package/dist/objects/callbackRegisterFunctions.d.ts +1 -0
  1117. package/dist/objects/callbackRegisterFunctions.d.ts.map +1 -1
  1118. package/dist/objects/cardDescriptions.d.ts +1 -0
  1119. package/dist/objects/cardDescriptions.d.ts.map +1 -1
  1120. package/dist/objects/cardNames.d.ts +1 -0
  1121. package/dist/objects/cardNames.d.ts.map +1 -1
  1122. package/dist/objects/cardTypeToItemConfigCardType.d.ts +1 -0
  1123. package/dist/objects/cardTypeToItemConfigCardType.d.ts.map +1 -1
  1124. package/dist/objects/challengeNames.d.ts +1 -0
  1125. package/dist/objects/challengeNames.d.ts.map +1 -1
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  1127. package/dist/objects/characterDamageMultipliers.d.ts.map +1 -1
  1128. package/dist/objects/characterNames.d.ts +1 -0
  1129. package/dist/objects/characterNames.d.ts.map +1 -1
  1130. package/dist/objects/coinSubTypeToValue.d.ts +1 -0
  1131. package/dist/objects/coinSubTypeToValue.d.ts.map +1 -1
  1132. package/dist/objects/colors.d.ts +1 -0
  1133. package/dist/objects/colors.d.ts.map +1 -1
  1134. package/dist/objects/directionNames.d.ts +1 -0
  1135. package/dist/objects/directionNames.d.ts.map +1 -1
  1136. package/dist/objects/directionToDegrees.d.ts +1 -0
  1137. package/dist/objects/directionToDegrees.d.ts.map +1 -1
  1138. package/dist/objects/directionToVector.d.ts +1 -0
  1139. package/dist/objects/directionToVector.d.ts.map +1 -1
  1140. package/dist/objects/doorSlotFlagToDoorSlot.d.ts +1 -0
  1141. package/dist/objects/doorSlotFlagToDoorSlot.d.ts.map +1 -1
  1142. package/dist/objects/doorSlotToDirection.d.ts +1 -0
  1143. package/dist/objects/doorSlotToDirection.d.ts.map +1 -1
  1144. package/dist/objects/doorSlotToDoorSlotFlag.d.ts +1 -0
  1145. package/dist/objects/doorSlotToDoorSlotFlag.d.ts.map +1 -1
  1146. package/dist/objects/isaacAPIClassTypeToBrand.d.ts +1 -0
  1147. package/dist/objects/isaacAPIClassTypeToBrand.d.ts.map +1 -1
  1148. package/dist/objects/isaacAPIClassTypeToFunctions.d.ts +1 -0
  1149. package/dist/objects/isaacAPIClassTypeToFunctions.d.ts.map +1 -1
  1150. package/dist/objects/languageNames.d.ts +1 -0
  1151. package/dist/objects/languageNames.d.ts.map +1 -1
  1152. package/dist/objects/oppositeDoorSlots.d.ts +1 -0
  1153. package/dist/objects/oppositeDoorSlots.d.ts.map +1 -1
  1154. package/dist/objects/pillEffectClasses.d.ts +1 -0
  1155. package/dist/objects/pillEffectClasses.d.ts.map +1 -1
  1156. package/dist/objects/pillEffectNames.d.ts +1 -0
  1157. package/dist/objects/pillEffectNames.d.ts.map +1 -1
  1158. package/dist/objects/pillEffectTypes.d.ts +1 -0
  1159. package/dist/objects/pillEffectTypes.d.ts.map +1 -1
  1160. package/dist/objects/playerNamePNGFileNames.d.ts +1 -0
  1161. package/dist/objects/playerNamePNGFileNames.d.ts.map +1 -1
  1162. package/dist/objects/playerPortraitPNGFileNames.d.ts +1 -0
  1163. package/dist/objects/playerPortraitPNGFileNames.d.ts.map +1 -1
  1164. package/dist/objects/roomShapeBounds.d.ts +1 -0
  1165. package/dist/objects/roomShapeBounds.d.ts.map +1 -1
  1166. package/dist/objects/roomShapeCorners.d.ts +1 -0
  1167. package/dist/objects/roomShapeCorners.d.ts.map +1 -1
  1168. package/dist/objects/roomShapeLayoutSizes.d.ts +1 -0
  1169. package/dist/objects/roomShapeLayoutSizes.d.ts.map +1 -1
  1170. package/dist/objects/roomShapeToBottomRightPosition.d.ts +1 -0
  1171. package/dist/objects/roomShapeToBottomRightPosition.d.ts.map +1 -1
  1172. package/dist/objects/roomShapeToDoorSlotCoordinates.d.ts +1 -0
  1173. package/dist/objects/roomShapeToDoorSlotCoordinates.d.ts.map +1 -1
  1174. package/dist/objects/roomShapeToDoorSlots.d.ts +1 -0
  1175. package/dist/objects/roomShapeToDoorSlots.d.ts.map +1 -1
  1176. package/dist/objects/roomShapeToDoorSlotsToGridIndexDelta.d.ts +1 -0
  1177. package/dist/objects/roomShapeToDoorSlotsToGridIndexDelta.d.ts.map +1 -1
  1178. package/dist/objects/roomShapeToGridWidth.d.ts +1 -0
  1179. package/dist/objects/roomShapeToGridWidth.d.ts.map +1 -1
  1180. package/dist/objects/roomShapeToTopLeftPosition.d.ts +1 -0
  1181. package/dist/objects/roomShapeToTopLeftPosition.d.ts.map +1 -1
  1182. package/dist/objects/roomShapeVolumes.d.ts +1 -0
  1183. package/dist/objects/roomShapeVolumes.d.ts.map +1 -1
  1184. package/dist/objects/roomTypeGotoPrefixes.d.ts +1 -0
  1185. package/dist/objects/roomTypeGotoPrefixes.d.ts.map +1 -1
  1186. package/dist/objects/roomTypeNames.d.ts +1 -0
  1187. package/dist/objects/roomTypeNames.d.ts.map +1 -1
  1188. package/dist/objects/stageTypeSuffixes.d.ts +1 -0
  1189. package/dist/objects/stageTypeSuffixes.d.ts.map +1 -1
  1190. package/dist/objects/stageTypeToLetter.d.ts +1 -0
  1191. package/dist/objects/stageTypeToLetter.d.ts.map +1 -1
  1192. package/dist/objects/transformationNames.d.ts +1 -0
  1193. package/dist/objects/transformationNames.d.ts.map +1 -1
  1194. package/dist/objects/versusScreenBackgroundColors.d.ts +1 -0
  1195. package/dist/objects/versusScreenBackgroundColors.d.ts.map +1 -1
  1196. package/dist/objects/versusScreenDirtSpotColors.d.ts +1 -0
  1197. package/dist/objects/versusScreenDirtSpotColors.d.ts.map +1 -1
  1198. package/dist/patchErrorFunctions.d.ts +1 -0
  1199. package/dist/patchErrorFunctions.d.ts.map +1 -1
  1200. package/dist/patchErrorFunctions.lua +7 -7
  1201. package/dist/sets/LRoomShapesSet.d.ts +1 -0
  1202. package/dist/sets/LRoomShapesSet.d.ts.map +1 -1
  1203. package/dist/sets/bossSets.d.ts +1 -0
  1204. package/dist/sets/bossSets.d.ts.map +1 -1
  1205. package/dist/sets/bossSets.lua +4 -4
  1206. package/dist/sets/charactersThatStartWithAnActiveItemSet.d.ts +1 -0
  1207. package/dist/sets/charactersThatStartWithAnActiveItemSet.d.ts.map +1 -1
  1208. package/dist/sets/charactersWithBlackHeartFromEternalHeartSet.d.ts +1 -0
  1209. package/dist/sets/charactersWithBlackHeartFromEternalHeartSet.d.ts.map +1 -1
  1210. package/dist/sets/charactersWithFreeDevilDealsSet.d.ts +1 -0
  1211. package/dist/sets/charactersWithFreeDevilDealsSet.d.ts.map +1 -1
  1212. package/dist/sets/charactersWithNoRedHeartsSet.d.ts +1 -0
  1213. package/dist/sets/charactersWithNoRedHeartsSet.d.ts.map +1 -1
  1214. package/dist/sets/charactersWithNoSoulHeartsSet.d.ts +1 -0
  1215. package/dist/sets/charactersWithNoSoulHeartsSet.d.ts.map +1 -1
  1216. package/dist/sets/chestPickupVariantsSet.d.ts +1 -0
  1217. package/dist/sets/chestPickupVariantsSet.d.ts.map +1 -1
  1218. package/dist/sets/consoleCommandsSet.d.ts +1 -0
  1219. package/dist/sets/consoleCommandsSet.d.ts.map +1 -1
  1220. package/dist/sets/familiarsThatShootPlayerTearsSet.d.ts +1 -0
  1221. package/dist/sets/familiarsThatShootPlayerTearsSet.d.ts.map +1 -1
  1222. package/dist/sets/lostStyleCharactersSet.d.ts +1 -0
  1223. package/dist/sets/lostStyleCharactersSet.d.ts.map +1 -1
  1224. package/dist/sets/mineShaftRoomSubTypesSet.d.ts +1 -0
  1225. package/dist/sets/mineShaftRoomSubTypesSet.d.ts.map +1 -1
  1226. package/dist/sets/narrowRoomShapesSet.d.ts +1 -0
  1227. package/dist/sets/narrowRoomShapesSet.d.ts.map +1 -1
  1228. package/dist/sets/redHeartSubTypesSet.d.ts +1 -0
  1229. package/dist/sets/redHeartSubTypesSet.d.ts.map +1 -1
  1230. package/dist/sets/sinEntityTypesSet.d.ts +1 -0
  1231. package/dist/sets/sinEntityTypesSet.d.ts.map +1 -1
  1232. package/dist/sets/singleUseActiveCollectibleTypesSet.d.ts +1 -0
  1233. package/dist/sets/singleUseActiveCollectibleTypesSet.d.ts.map +1 -1
  1234. package/dist/sets/storyBossesSet.d.ts +1 -0
  1235. package/dist/sets/storyBossesSet.d.ts.map +1 -1
  1236. package/dist/shaderCrashFix.d.ts +1 -0
  1237. package/dist/shaderCrashFix.d.ts.map +1 -1
  1238. package/dist/shaderCrashFix.lua +2 -2
  1239. package/dist/types/AnyEntity.d.ts +1 -0
  1240. package/dist/types/AnyEntity.d.ts.map +1 -1
  1241. package/dist/types/AnyGridEntity.d.ts +1 -0
  1242. package/dist/types/AnyGridEntity.d.ts.map +1 -1
  1243. package/dist/types/CollectibleIndex.d.ts +1 -0
  1244. package/dist/types/CollectibleIndex.d.ts.map +1 -1
  1245. package/dist/types/Immutable.d.ts +1 -0
  1246. package/dist/types/Immutable.d.ts.map +1 -1
  1247. package/dist/types/PickingUpItem.d.ts +1 -0
  1248. package/dist/types/PickingUpItem.d.ts.map +1 -1
  1249. package/dist/types/PickingUpItem.lua +5 -5
  1250. package/dist/types/PickupIndex.d.ts +1 -0
  1251. package/dist/types/PickupIndex.d.ts.map +1 -1
  1252. package/dist/types/PlayerIndex.d.ts +1 -0
  1253. package/dist/types/PlayerIndex.d.ts.map +1 -1
  1254. package/dist/types/PossibleStatType.d.ts +1 -0
  1255. package/dist/types/PossibleStatType.d.ts.map +1 -1
  1256. package/dist/types/SerializedIsaacAPIClass.d.ts +1 -0
  1257. package/dist/types/SerializedIsaacAPIClass.d.ts.map +1 -1
  1258. package/dist/types/TSTLClass.d.ts +1 -0
  1259. package/dist/types/TSTLClass.d.ts.map +1 -1
  1260. package/package.json +1 -1
  1261. package/src/features/customPickup.ts +3 -3
@@ -36,17 +36,17 @@ local clearSprite = ____sprites.clearSprite
36
36
  local spriteEquals = ____sprites.spriteEquals
37
37
  local ____utils = require("functions.utils")
38
38
  local irange = ____utils.irange
39
- function initQuestionMarkSprite(self)
39
+ function initQuestionMarkSprite()
40
40
  local sprite = Sprite()
41
41
  sprite:Load("gfx/005.100_collectible.anm2", false)
42
42
  sprite:ReplaceSpritesheet(1, "gfx/items/collectibles/questionmark.png")
43
43
  sprite:LoadGraphics()
44
44
  return sprite
45
45
  end
46
- function ____exports.clearCollectibleSprite(self, collectible)
47
- ____exports.setCollectibleSprite(nil, collectible, nil)
46
+ function ____exports.clearCollectibleSprite(collectible)
47
+ ____exports.setCollectibleSprite(collectible, nil)
48
48
  end
49
- function ____exports.isVanillaCollectibleType(self, collectibleType)
49
+ function ____exports.isVanillaCollectibleType(collectibleType)
50
50
  return collectibleType <= LAST_VANILLA_COLLECTIBLE_TYPE
51
51
  end
52
52
  --- Helper function to remove the collectible from a collectible pedestal and make it appear as if a
@@ -54,13 +54,13 @@ end
54
54
  -- `CollectibleType.NULL` and then setting the sprite to an empty/missing PNG file.
55
55
  --
56
56
  -- For more information, see the documentation for the "clearSprite" helper function.
57
- function ____exports.setCollectibleEmpty(self, collectible)
58
- if not isCollectible(nil, collectible) then
59
- local entityID = getEntityID(nil, collectible)
57
+ function ____exports.setCollectibleEmpty(collectible)
58
+ if not isCollectible(collectible) then
59
+ local entityID = getEntityID(collectible)
60
60
  error("The \"setCollectibleEmpty\" function was given a non-collectible: " .. entityID)
61
61
  end
62
62
  collectible.SubType = CollectibleType.NULL
63
- ____exports.clearCollectibleSprite(nil, collectible)
63
+ ____exports.clearCollectibleSprite(collectible)
64
64
  end
65
65
  --- Helper function to change the sprite of a collectible pedestal entity.
66
66
  --
@@ -72,14 +72,14 @@ end
72
72
  -- "gfx/items/collectibles/collectibles_001_thesadonion.png") or undefined. If
73
73
  -- undefined, the sprite will be removed, making it appear like the collectible has
74
74
  -- already been taken by the player.
75
- function ____exports.setCollectibleSprite(self, collectible, pngPath)
76
- if not isCollectible(nil, collectible) then
77
- local entityID = getEntityID(nil, collectible)
75
+ function ____exports.setCollectibleSprite(collectible, pngPath)
76
+ if not isCollectible(collectible) then
77
+ local entityID = getEntityID(collectible)
78
78
  error("The \"setCollectibleSprite\" function was given a non-collectible: " .. entityID)
79
79
  end
80
80
  local sprite = collectible:GetSprite()
81
81
  if pngPath == nil then
82
- clearSprite(nil, sprite, COLLECTIBLE_SPRITE_LAYER, COLLECTIBLE_SHADOW_LAYER)
82
+ clearSprite(sprite, COLLECTIBLE_SPRITE_LAYER, COLLECTIBLE_SHADOW_LAYER)
83
83
  else
84
84
  sprite:ReplaceSpritesheet(COLLECTIBLE_SPRITE_LAYER, pngPath)
85
85
  sprite:LoadGraphics()
@@ -87,13 +87,13 @@ function ____exports.setCollectibleSprite(self, collectible, pngPath)
87
87
  end
88
88
  --- Helper function to change the collectible on a pedestal. Simply updating the `SubType` field is
89
89
  -- not sufficient because the sprite will not change.
90
- function ____exports.setCollectibleSubType(self, collectible, newCollectibleType)
91
- if not isCollectible(nil, collectible) then
92
- local entityID = getEntityID(nil, collectible)
90
+ function ____exports.setCollectibleSubType(collectible, newCollectibleType)
91
+ if not isCollectible(collectible) then
92
+ local entityID = getEntityID(collectible)
93
93
  error("The \"setCollectibleSubType\" function was given a non-collectible: " .. entityID)
94
94
  end
95
95
  if newCollectibleType == CollectibleType.NULL then
96
- ____exports.setCollectibleEmpty(nil, collectible)
96
+ ____exports.setCollectibleEmpty(collectible)
97
97
  return
98
98
  end
99
99
  collectible:Morph(
@@ -109,9 +109,9 @@ local COLLECTIBLE_ANM2_PATH = "gfx/005.100_collectible.anm2"
109
109
  COLLECTIBLE_SPRITE_LAYER = 1
110
110
  COLLECTIBLE_SHADOW_LAYER = 4
111
111
  local GLITCHED_ITEM_THRESHOLD = 4000000000
112
- local questionMarkSprite = initQuestionMarkSprite(nil)
112
+ local questionMarkSprite = initQuestionMarkSprite()
113
113
  --- Helper function to check if two collectible sprites have the same sprite sheet loaded.
114
- function ____exports.collectibleSpriteEquals(self, sprite1, sprite2)
114
+ function ____exports.collectibleSpriteEquals(sprite1, sprite2)
115
115
  local xStart = -1
116
116
  local xFinish = 1
117
117
  local xIncrement = 1
@@ -119,7 +119,6 @@ function ____exports.collectibleSpriteEquals(self, sprite1, sprite2)
119
119
  local yFinish = 10
120
120
  local yIncrement = 3
121
121
  return spriteEquals(
122
- nil,
123
122
  sprite1,
124
123
  sprite2,
125
124
  COLLECTIBLE_SPRITE_LAYER,
@@ -133,7 +132,7 @@ function ____exports.collectibleSpriteEquals(self, sprite1, sprite2)
133
132
  end
134
133
  --- Helper function to get the in-game description for a collectible. Returns "Unknown" if the
135
134
  -- provided collectible type was not valid.
136
- function ____exports.getCollectibleDescription(self, collectibleType)
135
+ function ____exports.getCollectibleDescription(collectibleType)
137
136
  local collectibleDescription = COLLECTIBLE_DESCRIPTION_MAP:get(collectibleType)
138
137
  if collectibleDescription ~= nil then
139
138
  return collectibleDescription
@@ -146,7 +145,7 @@ function ____exports.getCollectibleDescription(self, collectibleType)
146
145
  end
147
146
  --- Helper function to get the coin cost that a collectible item would be if it were being offered in
148
147
  -- a Devil Room deal. Returns 0 if passed `CollectibleType.NULL`.
149
- function ____exports.getCollectibleDevilCoinPrice(self, collectibleType)
148
+ function ____exports.getCollectibleDevilCoinPrice(collectibleType)
150
149
  if collectibleType == CollectibleType.NULL then
151
150
  return 0
152
151
  end
@@ -159,7 +158,7 @@ function ____exports.getCollectibleDevilCoinPrice(self, collectibleType)
159
158
  end
160
159
  --- Helper function to get the heart cost that a collectible item would be if it were being offered
161
160
  -- in a Devil Room deal. Returns 0 if passed `CollectibleType.NULL`.
162
- function ____exports.getCollectibleDevilHeartPrice(self, collectibleType, player)
161
+ function ____exports.getCollectibleDevilHeartPrice(collectibleType, player)
163
162
  local maxHearts = player:GetMaxHearts()
164
163
  if collectibleType == CollectibleType.NULL then
165
164
  return 0
@@ -181,7 +180,7 @@ end
181
180
  -- Note that this does not return the file name, but the full path to the collectible's PNG file.
182
181
  -- The function is named "GfxFilename" to correspond to the associated `ItemConfigItem.GfxFileName`
183
182
  -- field.
184
- function ____exports.getCollectibleGfxFilename(self, collectibleType)
183
+ function ____exports.getCollectibleGfxFilename(collectibleType)
185
184
  local itemConfigItem = itemConfig:GetCollectible(collectibleType)
186
185
  if itemConfigItem == nil then
187
186
  return BLIND_ITEM_PNG_PATH
@@ -236,9 +235,9 @@ end
236
235
  -- suitable for this purpose, since both of these values can change in the post-Ascent rooms.)
237
236
  -- Even though Treasure Rooms and Boss Rooms are grouped together in this scheme, there probably
238
237
  -- will not be collectibles with the same grid index, SubType, and InitSeed.
239
- function ____exports.getCollectibleIndex(self, collectible)
240
- if not isCollectible(nil, collectible) then
241
- local entityID = getEntityID(nil, collectible)
238
+ function ____exports.getCollectibleIndex(collectible)
239
+ if not isCollectible(collectible) then
240
+ local entityID = getEntityID(collectible)
242
241
  error("The \"getCollectibleIndex\" function was given a non-collectible: " .. entityID)
243
242
  end
244
243
  local level = game:GetLevel()
@@ -247,7 +246,7 @@ function ____exports.getCollectibleIndex(self, collectible)
247
246
  local room = game:GetRoom()
248
247
  local roomType = room:GetType()
249
248
  local gridIndex = room:GetGridIndex(collectible.Position)
250
- local roomListIndex = getRoomListIndex(nil)
249
+ local roomListIndex = getRoomListIndex()
251
250
  if roomType == RoomType.TREASURE or roomType == RoomType.BOSS then
252
251
  return (((((((tostring(stage) .. ",") .. tostring(stageType)) .. ",") .. tostring(gridIndex)) .. ",") .. tostring(collectible.SubType)) .. ",") .. tostring(collectible.InitSeed)
253
252
  end
@@ -255,7 +254,7 @@ function ____exports.getCollectibleIndex(self, collectible)
255
254
  end
256
255
  --- Helper function to get the initial amount of charges that a collectible has. Returns 0 if the
257
256
  -- provided collectible type was not valid.
258
- function ____exports.getCollectibleInitCharge(self, collectibleType)
257
+ function ____exports.getCollectibleInitCharge(collectibleType)
259
258
  local itemConfigItem = itemConfig:GetCollectible(collectibleType)
260
259
  if itemConfigItem == nil then
261
260
  return 0
@@ -264,7 +263,7 @@ function ____exports.getCollectibleInitCharge(self, collectibleType)
264
263
  end
265
264
  --- Helper function to get the `ItemType` of a collectible. Returns `ItemType.ITEM_NULL` if the
266
265
  -- provided collectible type was not valid.
267
- function ____exports.getCollectibleItemType(self, collectibleType)
266
+ function ____exports.getCollectibleItemType(collectibleType)
268
267
  local itemConfigItem = itemConfig:GetCollectible(collectibleType)
269
268
  if itemConfigItem == nil then
270
269
  return ItemType.NULL
@@ -273,7 +272,7 @@ function ____exports.getCollectibleItemType(self, collectibleType)
273
272
  end
274
273
  --- Helper function to get the maximum amount of charges that a collectible has. Returns 0 if the
275
274
  -- provided collectible type was not valid.
276
- function ____exports.getCollectibleMaxCharges(self, collectibleType)
275
+ function ____exports.getCollectibleMaxCharges(collectibleType)
277
276
  local itemConfigItem = itemConfig:GetCollectible(collectibleType)
278
277
  if itemConfigItem == nil then
279
278
  return 0
@@ -284,7 +283,7 @@ end
284
283
  -- type is not valid.
285
284
  --
286
285
  -- For example, `getCollectibleName(CollectibleType.SAD_ONION)` would return "Sad Onion".
287
- function ____exports.getCollectibleName(self, collectibleType)
286
+ function ____exports.getCollectibleName(collectibleType)
288
287
  local collectibleName = COLLECTIBLE_NAME_MAP:get(collectibleType)
289
288
  if collectibleName ~= nil then
290
289
  return collectibleName
@@ -297,9 +296,9 @@ function ____exports.getCollectibleName(self, collectibleType)
297
296
  end
298
297
  --- Helper function to get the "pedestal type" of a collectible. For example, it might be sitting on
299
298
  -- top of a broken Blood Donation Machine, or it might be sitting on top of an opened Spiked Chest.
300
- function ____exports.getCollectiblePedestalType(self, collectible)
301
- if not isCollectible(nil, collectible) then
302
- local entityID = getEntityID(nil, collectible)
299
+ function ____exports.getCollectiblePedestalType(collectible)
300
+ if not isCollectible(collectible) then
301
+ local entityID = getEntityID(collectible)
303
302
  error("The \"getCollectiblePedestalType\" function was given a non-collectible: " .. entityID)
304
303
  end
305
304
  local sprite = collectible:GetSprite()
@@ -307,7 +306,7 @@ function ____exports.getCollectiblePedestalType(self, collectible)
307
306
  end
308
307
  --- Helper function to get a collectible's quality. For example, Mom's Knife has a quality of 4.
309
308
  -- Returns 0 if the provided collectible type was not valid.
310
- function ____exports.getCollectibleQuality(self, collectibleType)
309
+ function ____exports.getCollectibleQuality(collectibleType)
311
310
  local itemConfigItem = itemConfig:GetCollectible(collectibleType)
312
311
  if itemConfigItem == nil then
313
312
  return 0
@@ -323,7 +322,7 @@ end
323
322
  -- const collectibleType = CollectibleType.SAD_ONION;
324
323
  -- const itemConfigTags = getCollectibleTags(collectibleType); // itemConfigTags is "18350080"
325
324
  -- ```
326
- function ____exports.getCollectibleTags(self, collectibleType)
325
+ function ____exports.getCollectibleTags(collectibleType)
327
326
  local itemConfigItem = itemConfig:GetCollectible(collectibleType)
328
327
  return itemConfigItem == nil and ItemConfigTagZero or itemConfigItem.Tags
329
328
  end
@@ -334,65 +333,65 @@ end
334
333
  -- This function is only useful when building collectible type objects. For most purposes, you
335
334
  -- should use the `getVanillaCollectibleArray` or `getVanillaCollectibleSet` helper functions
336
335
  -- instead.
337
- function ____exports.getVanillaCollectibleTypeRange(self)
338
- return irange(nil, FIRST_COLLECTIBLE_TYPE, LAST_VANILLA_COLLECTIBLE_TYPE)
336
+ function ____exports.getVanillaCollectibleTypeRange()
337
+ return irange(FIRST_COLLECTIBLE_TYPE, LAST_VANILLA_COLLECTIBLE_TYPE)
339
338
  end
340
339
  --- Returns true if the item type in the item config is equal to `ItemType.ITEM_ACTIVE`.
341
- function ____exports.isActiveCollectible(self, collectibleType)
342
- local itemType = ____exports.getCollectibleItemType(nil, collectibleType)
340
+ function ____exports.isActiveCollectible(collectibleType)
341
+ local itemType = ____exports.getCollectibleItemType(collectibleType)
343
342
  return itemType == ItemType.ACTIVE
344
343
  end
345
344
  --- Returns true if the collectible has a red question mark sprite.
346
- function ____exports.isBlindCollectible(self, collectible)
347
- if not isCollectible(nil, collectible) then
348
- local entityID = getEntityID(nil, collectible)
345
+ function ____exports.isBlindCollectible(collectible)
346
+ if not isCollectible(collectible) then
347
+ local entityID = getEntityID(collectible)
349
348
  error("The \"isBlindCollectible\" function was given a non-collectible: " .. entityID)
350
349
  end
351
350
  local sprite = collectible:GetSprite()
352
351
  local animation = sprite:GetAnimation()
353
352
  local frame = sprite:GetFrame()
354
353
  questionMarkSprite:SetFrame(animation, frame)
355
- return ____exports.collectibleSpriteEquals(nil, sprite, questionMarkSprite)
354
+ return ____exports.collectibleSpriteEquals(sprite, questionMarkSprite)
356
355
  end
357
356
  --- Returns whether or not the given collectible is a "glitched" item. All items are replaced by
358
357
  -- glitched items once a player has TMTRAINER. However, glitched items can also "naturally" appear
359
358
  -- in secret rooms and I AM ERROR rooms if the "Corrupted Data" achievement is unlocked.
360
- function ____exports.isGlitchedCollectible(self, pickup)
359
+ function ____exports.isGlitchedCollectible(pickup)
361
360
  return pickup.Variant == PickupVariant.COLLECTIBLE and pickup.SubType > GLITCHED_ITEM_THRESHOLD
362
361
  end
363
362
  --- Returns true if the collectible has the "Hidden" attribute in the item config.
364
363
  --
365
364
  -- Hidden collectibles will not show up in any pools and Eden will not start with them.
366
- function ____exports.isHiddenCollectible(self, collectibleType)
365
+ function ____exports.isHiddenCollectible(collectibleType)
367
366
  local itemConfigItem = itemConfig:GetCollectible(collectibleType)
368
367
  return itemConfigItem ~= nil and itemConfigItem.Hidden
369
368
  end
370
- function ____exports.isModdedCollectibleType(self, collectibleType)
371
- return not ____exports.isVanillaCollectibleType(nil, collectibleType)
369
+ function ____exports.isModdedCollectibleType(collectibleType)
370
+ return not ____exports.isVanillaCollectibleType(collectibleType)
372
371
  end
373
372
  --- Returns true if the item type in the item config is equal to `ItemType.ITEM_PASSIVE` or
374
373
  -- `ItemType.ITEM_FAMILIAR`.
375
- function ____exports.isPassiveCollectible(self, collectibleType)
376
- local itemType = ____exports.getCollectibleItemType(nil, collectibleType)
374
+ function ____exports.isPassiveCollectible(collectibleType)
375
+ local itemType = ____exports.getCollectibleItemType(collectibleType)
377
376
  return itemType == ItemType.PASSIVE or itemType == ItemType.FAMILIAR
378
377
  end
379
378
  --- Helper function to determine if a particular collectible will disappear from the player's
380
379
  -- inventory upon use. Note that this will not work will modded items, as there is no way to
381
380
  -- dynamically know if a modded item will disappear.
382
- function ____exports.isSingleUseCollectible(self, collectibleType)
381
+ function ____exports.isSingleUseCollectible(collectibleType)
383
382
  return SINGLE_USE_ACTIVE_COLLECTIBLE_TYPES_SET:has(collectibleType)
384
383
  end
385
- function ____exports.isValidCollectibleType(self, collectibleType)
384
+ function ____exports.isValidCollectibleType(collectibleType)
386
385
  local itemConfigItem = itemConfig:GetCollectible(collectibleType)
387
386
  return itemConfigItem ~= nil
388
387
  end
389
388
  --- Helper function to generate a new sprite based on a collectible. If the provided collectible type
390
389
  -- is invalid, a sprite with a Curse of the Blind question mark will be returned.
391
- function ____exports.newCollectibleSprite(self, collectibleType)
390
+ function ____exports.newCollectibleSprite(collectibleType)
392
391
  local sprite = Sprite()
393
392
  sprite:Load(COLLECTIBLE_ANM2_PATH, false)
394
- clearSprite(nil, sprite)
395
- local gfxFileName = ____exports.getCollectibleGfxFilename(nil, collectibleType)
393
+ clearSprite(sprite)
394
+ local gfxFileName = ____exports.getCollectibleGfxFilename(collectibleType)
396
395
  sprite:ReplaceSpritesheet(COLLECTIBLE_SPRITE_LAYER, gfxFileName)
397
396
  sprite:LoadGraphics()
398
397
  return sprite
@@ -407,33 +406,33 @@ end
407
406
  -- this function is not necessary when removing items from players. For example, when you remove a
408
407
  -- collectible with the `EntityPlayer.RemoveCollectible` method, a proper message is sent to the log
409
408
  -- the item tracker will automatically remove it.
410
- function ____exports.removeCollectibleFromItemTracker(self, collectibleType)
411
- local collectibleName = ____exports.getCollectibleName(nil, collectibleType)
409
+ function ____exports.removeCollectibleFromItemTracker(collectibleType)
410
+ local collectibleName = ____exports.getCollectibleName(collectibleType)
412
411
  Isaac.DebugString(((("Removing collectible " .. tostring(collectibleType)) .. " (") .. collectibleName) .. ") on player 0 (Player)")
413
412
  end
414
413
  --- Helper function to remove all pickup delay on a collectible. By default, collectibles have a 20
415
414
  -- frame delay before they can be picked up by a player.
416
- function ____exports.removeCollectiblePickupDelay(self, collectible)
417
- if not isCollectible(nil, collectible) then
418
- local entityID = getEntityID(nil, collectible)
415
+ function ____exports.removeCollectiblePickupDelay(collectible)
416
+ if not isCollectible(collectible) then
417
+ local entityID = getEntityID(collectible)
419
418
  error("The \"removeCollectiblePickupDelay\" function was given a non-collectible: " .. entityID)
420
419
  end
421
420
  collectible.Wait = 0
422
421
  end
423
422
  --- Helper function to set a collectible sprite to a question mark (i.e. how collectibles look when
424
423
  -- the player has Curse of the Blind).
425
- function ____exports.setCollectibleBlind(self, collectible)
426
- if not isCollectible(nil, collectible) then
427
- local entityID = getEntityID(nil, collectible)
424
+ function ____exports.setCollectibleBlind(collectible)
425
+ if not isCollectible(collectible) then
426
+ local entityID = getEntityID(collectible)
428
427
  error("The \"setCollectibleBlind\" function was given a non-collectible: " .. entityID)
429
428
  end
430
- ____exports.setCollectibleSprite(nil, collectible, BLIND_ITEM_PNG_PATH)
429
+ ____exports.setCollectibleSprite(collectible, BLIND_ITEM_PNG_PATH)
431
430
  end
432
431
  --- Helper function to change a collectible into a "glitched" item (like the ones that appear when
433
432
  -- the player has TMTRAINER).
434
- function ____exports.setCollectibleGlitched(self, collectible)
435
- if not isCollectible(nil, collectible) then
436
- local entityID = getEntityID(nil, collectible)
433
+ function ____exports.setCollectibleGlitched(collectible)
434
+ if not isCollectible(collectible) then
435
+ local entityID = getEntityID(collectible)
437
436
  error("The \"setCollectibleGlitched\" function was given a non-collectible: " .. entityID)
438
437
  end
439
438
  local player = Isaac.GetPlayer()
@@ -443,14 +442,14 @@ function ____exports.setCollectibleGlitched(self, collectible)
443
442
  end
444
443
  local itemPool = game:GetItemPool()
445
444
  local collectibleType = itemPool:GetCollectible(DEFAULT_ITEM_POOL_TYPE)
446
- ____exports.setCollectibleSubType(nil, collectible, collectibleType)
445
+ ____exports.setCollectibleSubType(collectible, collectibleType)
447
446
  if not hasTMTRAINER then
448
447
  player:RemoveCollectible(CollectibleType.TMTRAINER)
449
448
  end
450
449
  end
451
450
  --- Helper function to put a message in the log.txt file to let the Rebirth Item Tracker know that
452
451
  -- the build has been rerolled.
453
- function ____exports.setCollectiblesRerolledForItemTracker(self)
452
+ function ____exports.setCollectiblesRerolledForItemTracker()
454
453
  Isaac.DebugString("Added 3 Collectibles")
455
454
  end
456
455
  return ____exports
@@ -2,6 +2,7 @@
2
2
  /// <reference types="isaac-typescript-definitions" />
3
3
  /// <reference types="isaac-typescript-definitions" />
4
4
  /// <reference types="isaac-typescript-definitions" />
5
+ /** @noSelfInFile */
5
6
  export declare type SerializedColor = LuaMap<string, unknown> & {
6
7
  readonly __serializedColorBrand: symbol;
7
8
  };
@@ -1 +1 @@
1
- {"version":3,"file":"color.d.ts","sourceRoot":"","sources":["../../src/functions/color.ts"],"names":[],"mappings":";;;;AAOA,oBAAY,eAAe,GAAG,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,GAAG;IACtD,QAAQ,CAAC,sBAAsB,EAAE,MAAM,CAAC;CACzC,CAAC;AAKF,wBAAgB,WAAW,CAAC,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,GAAG,OAAO,CAEjE;AAED,yDAAyD;AACzD,wBAAgB,SAAS,CAAC,KAAK,EAAE,KAAK,GAAG,KAAK,CAgB7C;AAED;;;GAGG;AACH,wBAAgB,gBAAgB,CAAC,KAAK,EAAE,eAAe,GAAG,KAAK,CA8B9D;AAED;;;;;;GAMG;AACH,wBAAgB,cAAc,CAC5B,SAAS,GAAE,IAAI,GAAG,GAAqB,EACvC,KAAK,SAAI,GACR,KAAK,CAQP;AAED,+EAA+E;AAC/E,wBAAgB,OAAO,CAAC,MAAM,EAAE,OAAO,GAAG,MAAM,IAAI,KAAK,CAExD;AAED;;;GAGG;AACH,wBAAgB,iBAAiB,CAAC,MAAM,EAAE,OAAO,GAAG,MAAM,IAAI,eAAe,CAM5E;AAED;;;GAGG;AACH,wBAAgB,cAAc,CAAC,KAAK,EAAE,KAAK,GAAG,eAAe,CAW5D"}
1
+ {"version":3,"file":"color.d.ts","sourceRoot":"","sources":["../../src/functions/color.ts"],"names":[],"mappings":";;;;;AAOA,oBAAY,eAAe,GAAG,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,GAAG;IACtD,QAAQ,CAAC,sBAAsB,EAAE,MAAM,CAAC;CACzC,CAAC;AAKF,wBAAgB,WAAW,CAAC,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,GAAG,OAAO,CAEjE;AAED,yDAAyD;AACzD,wBAAgB,SAAS,CAAC,KAAK,EAAE,KAAK,GAAG,KAAK,CAgB7C;AAED;;;GAGG;AACH,wBAAgB,gBAAgB,CAAC,KAAK,EAAE,eAAe,GAAG,KAAK,CA8B9D;AAED;;;;;;GAMG;AACH,wBAAgB,cAAc,CAC5B,SAAS,GAAE,IAAI,GAAG,GAAqB,EACvC,KAAK,SAAI,GACR,KAAK,CAQP;AAED,+EAA+E;AAC/E,wBAAgB,OAAO,CAAC,MAAM,EAAE,OAAO,GAAG,MAAM,IAAI,KAAK,CAExD;AAED;;;GAGG;AACH,wBAAgB,iBAAiB,CAAC,MAAM,EAAE,OAAO,GAAG,MAAM,IAAI,eAAe,CAM5E;AAED;;;GAGG;AACH,wBAAgB,cAAc,CAAC,KAAK,EAAE,KAAK,GAAG,eAAe,CAW5D"}
@@ -18,8 +18,8 @@ local tableHasKeys = ____table.tableHasKeys
18
18
  local ____types = require("functions.types")
19
19
  local isTable = ____types.isTable
20
20
  --- Helper function to check if something is an instantiated `Color` object.
21
- function ____exports.isColor(self, object)
22
- return isIsaacAPIClassOfType(nil, object, OBJECT_NAME)
21
+ function ____exports.isColor(object)
22
+ return isIsaacAPIClassOfType(object, OBJECT_NAME)
23
23
  end
24
24
  OBJECT_NAME = "Color"
25
25
  local KEYS = {
@@ -31,12 +31,12 @@ local KEYS = {
31
31
  "GO",
32
32
  "BO"
33
33
  }
34
- function ____exports.colorEquals(self, color1, color2)
35
- return isaacAPIClassEquals(nil, color1, color2, KEYS)
34
+ function ____exports.colorEquals(color1, color2)
35
+ return isaacAPIClassEquals(color1, color2, KEYS)
36
36
  end
37
37
  --- Helper function to copy a `Color` Isaac API class.
38
- function ____exports.copyColor(self, color)
39
- if not ____exports.isColor(nil, color) then
38
+ function ____exports.copyColor(color)
39
+ if not ____exports.isColor(color) then
40
40
  error(((("Failed to copy a " .. OBJECT_NAME) .. " object since the provided object was not a userdata ") .. OBJECT_NAME) .. " class.")
41
41
  end
42
42
  return Color(
@@ -51,12 +51,11 @@ function ____exports.copyColor(self, color)
51
51
  end
52
52
  --- Helper function to convert a `SerializedColor` object to a normal `Color` object. (This is used
53
53
  -- by the save data manager when reading data from the "save#.dat" file.)
54
- function ____exports.deserializeColor(self, color)
55
- if not isTable(nil, color) then
54
+ function ____exports.deserializeColor(color)
55
+ if not isTable(color) then
56
56
  error(("Failed to deserialize a " .. OBJECT_NAME) .. " object since the provided object was not a Lua table.")
57
57
  end
58
58
  local r, g, b, a, ro, go, bo = table.unpack(getNumbersFromTable(
59
- nil,
60
59
  color,
61
60
  OBJECT_NAME,
62
61
  table.unpack(KEYS)
@@ -85,39 +84,38 @@ end
85
84
  -- @param seedOrRNG Optional. The `Seed` or `RNG` object to use. If an `RNG` object is provided, the
86
85
  -- `RNG.Next` method will be called. Default is `getRandomSeed()`.
87
86
  -- @param alpha Optional. The alpha value to use. Default is 1.
88
- function ____exports.getRandomColor(self, seedOrRNG, alpha)
87
+ function ____exports.getRandomColor(seedOrRNG, alpha)
89
88
  if seedOrRNG == nil then
90
- seedOrRNG = getRandomSeed(nil)
89
+ seedOrRNG = getRandomSeed()
91
90
  end
92
91
  if alpha == nil then
93
92
  alpha = 1
94
93
  end
95
- local rng = isRNG(nil, seedOrRNG) and seedOrRNG or newRNG(nil, seedOrRNG)
96
- local r = getRandom(nil, rng)
97
- local g = getRandom(nil, rng)
98
- local b = getRandom(nil, rng)
94
+ local rng = isRNG(seedOrRNG) and seedOrRNG or newRNG(seedOrRNG)
95
+ local r = getRandom(rng)
96
+ local g = getRandom(rng)
97
+ local b = getRandom(rng)
99
98
  return Color(r, g, b, alpha)
100
99
  end
101
100
  --- Used to determine is the given table is a serialized `Color` object created by the save data
102
101
  -- manager and/or the `deepCopy` function.
103
- function ____exports.isSerializedColor(self, object)
104
- if not isTable(nil, object) then
102
+ function ____exports.isSerializedColor(object)
103
+ if not isTable(object) then
105
104
  return false
106
105
  end
107
106
  return tableHasKeys(
108
- nil,
109
107
  object,
110
108
  table.unpack(KEYS)
111
109
  ) and object[SerializationBrand.COLOR] ~= nil
112
110
  end
113
111
  --- Helper function to convert a `Color` object to a `SerializedColor` object. (This is used by the
114
112
  -- save data manager when writing data from the "save#.dat" file.)
115
- function ____exports.serializeColor(self, color)
116
- if not ____exports.isColor(nil, color) then
113
+ function ____exports.serializeColor(color)
114
+ if not ____exports.isColor(color) then
117
115
  error(((("Failed to serialize a " .. OBJECT_NAME) .. " object since the provided object was not a userdata ") .. OBJECT_NAME) .. " class.")
118
116
  end
119
117
  local colorTable = {}
120
- copyValuesToTable(nil, color, KEYS, colorTable)
118
+ copyValuesToTable(color, KEYS, colorTable)
121
119
  colorTable[SerializationBrand.COLOR] = ""
122
120
  return colorTable
123
121
  end
@@ -1,3 +1,4 @@
1
+ /** @noSelfInFile */
1
2
  import { LevelCurse } from "isaac-typescript-definitions";
2
3
  /**
3
4
  * Helper function to get the actual bit flag for modded curses.
@@ -1 +1 @@
1
- {"version":3,"file":"curses.d.ts","sourceRoot":"","sources":["../../src/functions/curses.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,8BAA8B,CAAC;AAI1D;;;;;;;GAOG;AACH,wBAAgB,gBAAgB,CAAC,IAAI,EAAE,MAAM,GAAG,UAAU,CAWzD;AAED,wBAAgB,QAAQ,CAAC,KAAK,EAAE,UAAU,GAAG,OAAO,CAInD"}
1
+ {"version":3,"file":"curses.d.ts","sourceRoot":"","sources":["../../src/functions/curses.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,8BAA8B,CAAC;AAI1D;;;;;;;GAOG;AACH,wBAAgB,gBAAgB,CAAC,IAAI,EAAE,MAAM,GAAG,UAAU,CAWzD;AAED,wBAAgB,QAAQ,CAAC,KAAK,EAAE,UAAU,GAAG,OAAO,CAInD"}
@@ -9,16 +9,16 @@ local hasFlag = ____flag.hasFlag
9
9
  --
10
10
  -- Use this over the `Isaac.GetCurseIdByName` method because that will return an integer instead of
11
11
  -- a bit flag.
12
- function ____exports.getCurseIDByName(self, name)
12
+ function ____exports.getCurseIDByName(name)
13
13
  local curseID = Isaac.GetCurseIdByName(name)
14
14
  if curseID == -1 then
15
15
  error(("Failed to get the curse ID corresponding to the curse name of \"" .. tostring(curseID)) .. "\". Does this name match what you put in the \"content/curses.xml\" file?")
16
16
  end
17
17
  return 1 << curseID - 1
18
18
  end
19
- function ____exports.hasCurse(self, curse)
19
+ function ____exports.hasCurse(curse)
20
20
  local level = game:GetLevel()
21
21
  local curses = level:GetCurses()
22
- return hasFlag(nil, curses, curse)
22
+ return hasFlag(curses, curse)
23
23
  end
24
24
  return ____exports
@@ -1,3 +1,4 @@
1
+ /** @noSelfInFile */
1
2
  import { ModUpgraded } from "../classes/ModUpgraded";
2
3
  /**
3
4
  * Helper function to enable some IsaacScript features that are useful when developing a mod. They
@@ -1 +1 @@
1
- {"version":3,"file":"debug.d.ts","sourceRoot":"","sources":["../../src/functions/debug.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,WAAW,EAAE,MAAM,wBAAwB,CAAC;AASrD;;;;;;;;;;;;;;;;GAgBG;AACH,wBAAgB,iBAAiB,CAAC,GAAG,EAAE,WAAW,GAAG,IAAI,CAMxD;AAED;;;;;GAKG;AACH,wBAAgB,YAAY,IAAI,MAAM,CAYrC;AAED;;;;;;;;;;GAUG;AACH,wBAAgB,iBAAiB,IAAI,OAAO,CAI3C;AAED;;;;GAIG;AACH,wBAAgB,qBAAqB,IAAI,IAAI,CAU5C;AAED;;;;;;GAMG;AACH,wBAAgB,SAAS,IAAI,IAAI,CAGhC"}
1
+ {"version":3,"file":"debug.d.ts","sourceRoot":"","sources":["../../src/functions/debug.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,WAAW,EAAE,MAAM,wBAAwB,CAAC;AASrD;;;;;;;;;;;;;;;;GAgBG;AACH,wBAAgB,iBAAiB,CAAC,GAAG,EAAE,WAAW,GAAG,IAAI,CAMxD;AAED;;;;;GAKG;AACH,wBAAgB,YAAY,IAAI,MAAM,CAYrC;AAED;;;;;;;;;;GAUG;AACH,wBAAgB,iBAAiB,IAAI,OAAO,CAI3C;AAED;;;;GAIG;AACH,wBAAgB,qBAAqB,IAAI,IAAI,CAU5C;AAED;;;;;;GAMG;AACH,wBAAgB,SAAS,IAAI,IAAI,CAGhC"}
@@ -16,7 +16,7 @@ local logEntitiesExports = require("functions.logEntities")
16
16
  --- Converts every `isaacscript-common` function that begins with "log" to a global function.
17
17
  --
18
18
  -- This is useful when printing out variables from the in-game debug console.
19
- function ____exports.setLogFunctionsGlobal(self)
19
+ function ____exports.setLogFunctionsGlobal()
20
20
  local globals = _G
21
21
  for ____, ____value in ipairs(__TS__ObjectEntries(logExports)) do
22
22
  local logFuncName = ____value[1]
@@ -44,18 +44,18 @@ end
44
44
  -- - `enableFastReset` - Makes it so that the r key resets the game instantaneously.
45
45
  -- - `removeFadeIn` - Removes the slow fade in that occurs at the beginning of the run, so that you
46
46
  -- can immediately start playing or testing.
47
- function ____exports.enableDevFeatures(self, mod)
48
- saveDataManagerSetGlobal(nil)
49
- ____exports.setLogFunctionsGlobal(nil)
50
- enableExtraConsoleCommands(nil, mod)
51
- enableFastReset(nil)
52
- removeFadeIn(nil)
47
+ function ____exports.enableDevFeatures(mod)
48
+ saveDataManagerSetGlobal()
49
+ ____exports.setLogFunctionsGlobal()
50
+ enableExtraConsoleCommands(mod)
51
+ enableFastReset()
52
+ removeFadeIn()
53
53
  end
54
54
  --- Helper function to get a stack trace.
55
55
  --
56
56
  -- This will only work if the `--luadebug` launch option is enabled or the Racing+ sandbox is
57
57
  -- enabled.
58
- function ____exports.getTraceback(self)
58
+ function ____exports.getTraceback()
59
59
  if debug ~= nil then
60
60
  return debug.traceback()
61
61
  end
@@ -73,7 +73,7 @@ end
73
73
  --
74
74
  -- This function uses the `package` global variable as a proxy to determine if the "--luadebug" flag
75
75
  -- is enabled or not.
76
- function ____exports.isLuaDebugEnabled(self)
76
+ function ____exports.isLuaDebugEnabled()
77
77
  return _G.package ~= nil
78
78
  end
79
79
  --- Helper function to print a stack trace to the "log.txt" file, similar to JavaScript's
@@ -81,11 +81,11 @@ end
81
81
  --
82
82
  -- This will only work if the `--luadebug` launch option is enabled or the Racing+ sandbox is
83
83
  -- enabled.
84
- function ____exports.traceback(self)
85
- local tracebackOutput = ____exports.getTraceback(nil)
86
- log(nil, tracebackOutput)
84
+ function ____exports.traceback()
85
+ local tracebackOutput = ____exports.getTraceback()
86
+ log(tracebackOutput)
87
87
  end
88
- local function setDebugFunctionsGlobal(self)
88
+ local function setDebugFunctionsGlobal()
89
89
  if _G.debug == nil and sandboxGetTraceback == nil then
90
90
  return
91
91
  end
@@ -93,7 +93,7 @@ local function setDebugFunctionsGlobal(self)
93
93
  globals.getTraceback = ____exports.getTraceback
94
94
  globals.traceback = ____exports.traceback
95
95
  end
96
- if ____exports.isLuaDebugEnabled(nil) or sandboxGetTraceback ~= nil then
97
- setDebugFunctionsGlobal(nil)
96
+ if ____exports.isLuaDebugEnabled() or sandboxGetTraceback ~= nil then
97
+ setDebugFunctionsGlobal()
98
98
  end
99
99
  return ____exports
@@ -1,3 +1,4 @@
1
+ /** @noSelfInFile */
1
2
  import { SerializationType } from "../enums/SerializationType";
2
3
  /**
3
4
  * `deepCopy` is a semi-generic deep cloner. It will recursively copy all of the values so that none
@@ -1 +1 @@
1
- {"version":3,"file":"deepCopy.d.ts","sourceRoot":"","sources":["../../src/functions/deepCopy.ts"],"names":[],"mappings":"AAGA,OAAO,EAAE,iBAAiB,EAAE,MAAM,4BAA4B,CAAC;AA6B/D;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAiCG;AACH,wBAAgB,QAAQ,CACtB,KAAK,EAAE,OAAO,EACd,iBAAiB,oBAAyB,EAC1C,oBAAoB,SAAK,EACzB,SAAS,UAAQ,GAChB,OAAO,CAkDT"}
1
+ {"version":3,"file":"deepCopy.d.ts","sourceRoot":"","sources":["../../src/functions/deepCopy.ts"],"names":[],"mappings":";AAGA,OAAO,EAAE,iBAAiB,EAAE,MAAM,4BAA4B,CAAC;AA6B/D;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAiCG;AACH,wBAAgB,QAAQ,CACtB,KAAK,EAAE,OAAO,EACd,iBAAiB,oBAAyB,EAC1C,oBAAoB,SAAK,EACzB,SAAS,UAAQ,GAChB,OAAO,CAkDT"}