isaacscript-common 9.13.4 → 9.13.5-dev.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1261) hide show
  1. package/dist/callbacks/customRevive.d.ts +1 -0
  2. package/dist/callbacks/customRevive.d.ts.map +1 -1
  3. package/dist/callbacks/customRevive.lua +39 -45
  4. package/dist/callbacks/itemPickup.d.ts +1 -0
  5. package/dist/callbacks/itemPickup.d.ts.map +1 -1
  6. package/dist/callbacks/itemPickup.lua +16 -16
  7. package/dist/callbacks/postAmbush.d.ts +1 -0
  8. package/dist/callbacks/postAmbush.d.ts.map +1 -1
  9. package/dist/callbacks/postAmbush.lua +12 -12
  10. package/dist/callbacks/postBombExploded.d.ts +1 -0
  11. package/dist/callbacks/postBombExploded.d.ts.map +1 -1
  12. package/dist/callbacks/postBombExploded.lua +6 -6
  13. package/dist/callbacks/postBombInitLate.d.ts +1 -0
  14. package/dist/callbacks/postBombInitLate.d.ts.map +1 -1
  15. package/dist/callbacks/postBombInitLate.lua +7 -7
  16. package/dist/callbacks/postBoneSwing.d.ts +1 -0
  17. package/dist/callbacks/postBoneSwing.d.ts.map +1 -1
  18. package/dist/callbacks/postBoneSwing.lua +11 -11
  19. package/dist/callbacks/postCollectibleEmpty.d.ts +1 -0
  20. package/dist/callbacks/postCollectibleEmpty.d.ts.map +1 -1
  21. package/dist/callbacks/postCollectibleEmpty.lua +6 -6
  22. package/dist/callbacks/postCollectibleInitFirst.d.ts +1 -0
  23. package/dist/callbacks/postCollectibleInitFirst.d.ts.map +1 -1
  24. package/dist/callbacks/postCollectibleInitFirst.lua +7 -7
  25. package/dist/callbacks/postCursedTeleport.d.ts +1 -0
  26. package/dist/callbacks/postCursedTeleport.d.ts.map +1 -1
  27. package/dist/callbacks/postCursedTeleport.lua +24 -24
  28. package/dist/callbacks/postCustomDoorEnter.d.ts +1 -0
  29. package/dist/callbacks/postCustomDoorEnter.d.ts.map +1 -1
  30. package/dist/callbacks/postCustomDoorEnter.lua +28 -34
  31. package/dist/callbacks/postDiceRoomActivated.d.ts +1 -0
  32. package/dist/callbacks/postDiceRoomActivated.d.ts.map +1 -1
  33. package/dist/callbacks/postDiceRoomActivated.lua +9 -9
  34. package/dist/callbacks/postDoorRender.d.ts +1 -0
  35. package/dist/callbacks/postDoorRender.d.ts.map +1 -1
  36. package/dist/callbacks/postDoorRender.lua +7 -7
  37. package/dist/callbacks/postDoorUpdate.d.ts +1 -0
  38. package/dist/callbacks/postDoorUpdate.d.ts.map +1 -1
  39. package/dist/callbacks/postDoorUpdate.lua +7 -7
  40. package/dist/callbacks/postEffectInitLate.d.ts +1 -0
  41. package/dist/callbacks/postEffectInitLate.d.ts.map +1 -1
  42. package/dist/callbacks/postEffectInitLate.lua +7 -7
  43. package/dist/callbacks/postEffectStateChanged.d.ts +1 -0
  44. package/dist/callbacks/postEffectStateChanged.d.ts.map +1 -1
  45. package/dist/callbacks/postEffectStateChanged.lua +8 -8
  46. package/dist/callbacks/postEsauJr.d.ts +1 -0
  47. package/dist/callbacks/postEsauJr.d.ts.map +1 -1
  48. package/dist/callbacks/postEsauJr.lua +11 -11
  49. package/dist/callbacks/postFamiliarInitLate.d.ts +1 -0
  50. package/dist/callbacks/postFamiliarInitLate.d.ts.map +1 -1
  51. package/dist/callbacks/postFamiliarInitLate.lua +7 -7
  52. package/dist/callbacks/postFamiliarStateChanged.d.ts +1 -0
  53. package/dist/callbacks/postFamiliarStateChanged.d.ts.map +1 -1
  54. package/dist/callbacks/postFamiliarStateChanged.lua +8 -8
  55. package/dist/callbacks/postFlip.d.ts +1 -0
  56. package/dist/callbacks/postFlip.d.ts.map +1 -1
  57. package/dist/callbacks/postFlip.lua +12 -12
  58. package/dist/callbacks/postGreedModeWave.d.ts +1 -0
  59. package/dist/callbacks/postGreedModeWave.d.ts.map +1 -1
  60. package/dist/callbacks/postGreedModeWave.lua +7 -7
  61. package/dist/callbacks/postGridEntity.d.ts +1 -0
  62. package/dist/callbacks/postGridEntity.d.ts.map +1 -1
  63. package/dist/callbacks/postGridEntity.lua +35 -41
  64. package/dist/callbacks/postGridEntityCollision.d.ts +1 -0
  65. package/dist/callbacks/postGridEntityCollision.d.ts.map +1 -1
  66. package/dist/callbacks/postGridEntityCollision.lua +9 -9
  67. package/dist/callbacks/postGridEntityCustomCollision.d.ts +1 -0
  68. package/dist/callbacks/postGridEntityCustomCollision.d.ts.map +1 -1
  69. package/dist/callbacks/postGridEntityCustomCollision.lua +9 -9
  70. package/dist/callbacks/postGridEntityCustomRender.d.ts +1 -0
  71. package/dist/callbacks/postGridEntityCustomRender.d.ts.map +1 -1
  72. package/dist/callbacks/postGridEntityCustomRender.lua +7 -7
  73. package/dist/callbacks/postGridEntityCustomUpdate.d.ts +1 -0
  74. package/dist/callbacks/postGridEntityCustomUpdate.d.ts.map +1 -1
  75. package/dist/callbacks/postGridEntityCustomUpdate.lua +7 -7
  76. package/dist/callbacks/postGridEntityRender.d.ts +1 -0
  77. package/dist/callbacks/postGridEntityRender.d.ts.map +1 -1
  78. package/dist/callbacks/postGridEntityRender.lua +7 -7
  79. package/dist/callbacks/postHolyMantleRemoved.d.ts +1 -0
  80. package/dist/callbacks/postHolyMantleRemoved.d.ts.map +1 -1
  81. package/dist/callbacks/postHolyMantleRemoved.lua +9 -9
  82. package/dist/callbacks/postItemDischarged.d.ts +1 -0
  83. package/dist/callbacks/postItemDischarged.d.ts.map +1 -1
  84. package/dist/callbacks/postItemDischarged.lua +18 -18
  85. package/dist/callbacks/postKnifeInitLate.d.ts +1 -0
  86. package/dist/callbacks/postKnifeInitLate.d.ts.map +1 -1
  87. package/dist/callbacks/postKnifeInitLate.lua +7 -7
  88. package/dist/callbacks/postLaserInitLate.d.ts +1 -0
  89. package/dist/callbacks/postLaserInitLate.d.ts.map +1 -1
  90. package/dist/callbacks/postLaserInitLate.lua +7 -7
  91. package/dist/callbacks/postNPCInitLate.d.ts +1 -0
  92. package/dist/callbacks/postNPCInitLate.d.ts.map +1 -1
  93. package/dist/callbacks/postNPCInitLate.lua +7 -7
  94. package/dist/callbacks/postNPCStateChanged.d.ts +1 -0
  95. package/dist/callbacks/postNPCStateChanged.d.ts.map +1 -1
  96. package/dist/callbacks/postNPCStateChanged.lua +8 -8
  97. package/dist/callbacks/postNewRoomEarly.d.ts +1 -0
  98. package/dist/callbacks/postNewRoomEarly.d.ts.map +1 -1
  99. package/dist/callbacks/postNewRoomEarly.lua +16 -16
  100. package/dist/callbacks/postPickupCollect.d.ts +1 -0
  101. package/dist/callbacks/postPickupCollect.d.ts.map +1 -1
  102. package/dist/callbacks/postPickupCollect.lua +8 -8
  103. package/dist/callbacks/postPickupInitFirst.d.ts +1 -0
  104. package/dist/callbacks/postPickupInitFirst.d.ts.map +1 -1
  105. package/dist/callbacks/postPickupInitFirst.lua +8 -8
  106. package/dist/callbacks/postPickupInitLate.d.ts +1 -0
  107. package/dist/callbacks/postPickupInitLate.d.ts.map +1 -1
  108. package/dist/callbacks/postPickupInitLate.lua +7 -7
  109. package/dist/callbacks/postPickupStateChanged.d.ts +1 -0
  110. package/dist/callbacks/postPickupStateChanged.d.ts.map +1 -1
  111. package/dist/callbacks/postPickupStateChanged.lua +8 -8
  112. package/dist/callbacks/postPitRender.d.ts +1 -0
  113. package/dist/callbacks/postPitRender.d.ts.map +1 -1
  114. package/dist/callbacks/postPitRender.lua +7 -7
  115. package/dist/callbacks/postPitUpdate.d.ts +1 -0
  116. package/dist/callbacks/postPitUpdate.d.ts.map +1 -1
  117. package/dist/callbacks/postPitUpdate.lua +7 -7
  118. package/dist/callbacks/postPlayerChangeHealth.d.ts +1 -0
  119. package/dist/callbacks/postPlayerChangeHealth.d.ts.map +1 -1
  120. package/dist/callbacks/postPlayerChangeHealth.lua +9 -10
  121. package/dist/callbacks/postPlayerChangeStat.d.ts +1 -0
  122. package/dist/callbacks/postPlayerChangeStat.d.ts.map +1 -1
  123. package/dist/callbacks/postPlayerChangeStat.lua +19 -20
  124. package/dist/callbacks/postPlayerChangeType.d.ts +1 -0
  125. package/dist/callbacks/postPlayerChangeType.d.ts.map +1 -1
  126. package/dist/callbacks/postPlayerChangeType.lua +10 -10
  127. package/dist/callbacks/postPlayerCollectible.d.ts +1 -0
  128. package/dist/callbacks/postPlayerCollectible.d.ts.map +1 -1
  129. package/dist/callbacks/postPlayerCollectible.lua +36 -40
  130. package/dist/callbacks/postPlayerFatalDamage.d.ts +1 -0
  131. package/dist/callbacks/postPlayerFatalDamage.d.ts.map +1 -1
  132. package/dist/callbacks/postPlayerFatalDamage.lua +14 -22
  133. package/dist/callbacks/postPlayerInitFirst.d.ts +1 -0
  134. package/dist/callbacks/postPlayerInitFirst.d.ts.map +1 -1
  135. package/dist/callbacks/postPlayerInitFirst.lua +12 -12
  136. package/dist/callbacks/postPlayerInitLate.d.ts +1 -0
  137. package/dist/callbacks/postPlayerInitLate.d.ts.map +1 -1
  138. package/dist/callbacks/postPlayerInitLate.lua +9 -9
  139. package/dist/callbacks/postPlayerReorderedCallbacks.d.ts +1 -0
  140. package/dist/callbacks/postPlayerReorderedCallbacks.d.ts.map +1 -1
  141. package/dist/callbacks/postPlayerReorderedCallbacks.lua +25 -25
  142. package/dist/callbacks/postPoopRender.d.ts +1 -0
  143. package/dist/callbacks/postPoopRender.d.ts.map +1 -1
  144. package/dist/callbacks/postPoopRender.lua +7 -7
  145. package/dist/callbacks/postPoopUpdate.d.ts +1 -0
  146. package/dist/callbacks/postPoopUpdate.d.ts.map +1 -1
  147. package/dist/callbacks/postPoopUpdate.lua +7 -7
  148. package/dist/callbacks/postPressurePlateRender.d.ts +1 -0
  149. package/dist/callbacks/postPressurePlateRender.d.ts.map +1 -1
  150. package/dist/callbacks/postPressurePlateRender.lua +7 -7
  151. package/dist/callbacks/postPressurePlateUpdate.d.ts +1 -0
  152. package/dist/callbacks/postPressurePlateUpdate.d.ts.map +1 -1
  153. package/dist/callbacks/postPressurePlateUpdate.lua +7 -7
  154. package/dist/callbacks/postProjectileInitLate.d.ts +1 -0
  155. package/dist/callbacks/postProjectileInitLate.d.ts.map +1 -1
  156. package/dist/callbacks/postProjectileInitLate.lua +7 -7
  157. package/dist/callbacks/postPurchase.d.ts +1 -0
  158. package/dist/callbacks/postPurchase.d.ts.map +1 -1
  159. package/dist/callbacks/postPurchase.lua +12 -12
  160. package/dist/callbacks/postRockRender.d.ts +1 -0
  161. package/dist/callbacks/postRockRender.d.ts.map +1 -1
  162. package/dist/callbacks/postRockRender.lua +7 -7
  163. package/dist/callbacks/postRockUpdate.d.ts +1 -0
  164. package/dist/callbacks/postRockUpdate.d.ts.map +1 -1
  165. package/dist/callbacks/postRockUpdate.lua +7 -7
  166. package/dist/callbacks/postRoomClearChanged.d.ts +1 -0
  167. package/dist/callbacks/postRoomClearChanged.d.ts.map +1 -1
  168. package/dist/callbacks/postRoomClearChanged.lua +9 -9
  169. package/dist/callbacks/postSacrifice.d.ts +1 -0
  170. package/dist/callbacks/postSacrifice.d.ts.map +1 -1
  171. package/dist/callbacks/postSacrifice.lua +8 -8
  172. package/dist/callbacks/postSlotCollision.d.ts +1 -0
  173. package/dist/callbacks/postSlotCollision.d.ts.map +1 -1
  174. package/dist/callbacks/postSlotCollision.lua +7 -7
  175. package/dist/callbacks/postSlotDestroyed.d.ts +1 -0
  176. package/dist/callbacks/postSlotDestroyed.d.ts.map +1 -1
  177. package/dist/callbacks/postSlotDestroyed.lua +8 -8
  178. package/dist/callbacks/postSlotInitUpdate.d.ts +1 -0
  179. package/dist/callbacks/postSlotInitUpdate.d.ts.map +1 -1
  180. package/dist/callbacks/postSlotInitUpdate.lua +15 -15
  181. package/dist/callbacks/postSlotRender.d.ts +1 -0
  182. package/dist/callbacks/postSlotRender.d.ts.map +1 -1
  183. package/dist/callbacks/postSlotRender.lua +12 -12
  184. package/dist/callbacks/postSpikesRender.d.ts +1 -0
  185. package/dist/callbacks/postSpikesRender.d.ts.map +1 -1
  186. package/dist/callbacks/postSpikesRender.lua +7 -7
  187. package/dist/callbacks/postSpikesUpdate.d.ts +1 -0
  188. package/dist/callbacks/postSpikesUpdate.d.ts.map +1 -1
  189. package/dist/callbacks/postSpikesUpdate.lua +7 -7
  190. package/dist/callbacks/postTNTRender.d.ts +1 -0
  191. package/dist/callbacks/postTNTRender.d.ts.map +1 -1
  192. package/dist/callbacks/postTNTRender.lua +7 -7
  193. package/dist/callbacks/postTNTUpdate.d.ts +1 -0
  194. package/dist/callbacks/postTNTUpdate.d.ts.map +1 -1
  195. package/dist/callbacks/postTNTUpdate.lua +7 -7
  196. package/dist/callbacks/postTearInitLate.d.ts +1 -0
  197. package/dist/callbacks/postTearInitLate.d.ts.map +1 -1
  198. package/dist/callbacks/postTearInitLate.lua +7 -7
  199. package/dist/callbacks/postTearInitVeryLate.d.ts +1 -0
  200. package/dist/callbacks/postTearInitVeryLate.d.ts.map +1 -1
  201. package/dist/callbacks/postTearInitVeryLate.lua +7 -7
  202. package/dist/callbacks/postTransformation.d.ts +1 -0
  203. package/dist/callbacks/postTransformation.d.ts.map +1 -1
  204. package/dist/callbacks/postTransformation.lua +9 -9
  205. package/dist/callbacks/postTrinketBreak.d.ts +1 -0
  206. package/dist/callbacks/postTrinketBreak.d.ts.map +1 -1
  207. package/dist/callbacks/postTrinketBreak.lua +11 -11
  208. package/dist/callbacks/preBerserkDeath.d.ts +1 -0
  209. package/dist/callbacks/preBerserkDeath.d.ts.map +1 -1
  210. package/dist/callbacks/preBerserkDeath.lua +9 -9
  211. package/dist/callbacks/preNewLevel.d.ts +1 -0
  212. package/dist/callbacks/preNewLevel.d.ts.map +1 -1
  213. package/dist/callbacks/preNewLevel.lua +8 -8
  214. package/dist/callbacks/reorderedCallbacks.d.ts +1 -0
  215. package/dist/callbacks/reorderedCallbacks.d.ts.map +1 -1
  216. package/dist/callbacks/reorderedCallbacks.lua +26 -26
  217. package/dist/callbacks/subscriptions/postAmbushFinished.d.ts +1 -0
  218. package/dist/callbacks/subscriptions/postAmbushFinished.d.ts.map +1 -1
  219. package/dist/callbacks/subscriptions/postAmbushFinished.lua +4 -4
  220. package/dist/callbacks/subscriptions/postAmbushStarted.d.ts +1 -0
  221. package/dist/callbacks/subscriptions/postAmbushStarted.d.ts.map +1 -1
  222. package/dist/callbacks/subscriptions/postAmbushStarted.lua +4 -4
  223. package/dist/callbacks/subscriptions/postBombInitLate.d.ts +1 -0
  224. package/dist/callbacks/subscriptions/postBombInitLate.d.ts.map +1 -1
  225. package/dist/callbacks/subscriptions/postBombInitLate.lua +4 -4
  226. package/dist/callbacks/subscriptions/postBoneExploded.d.ts +1 -0
  227. package/dist/callbacks/subscriptions/postBoneExploded.d.ts.map +1 -1
  228. package/dist/callbacks/subscriptions/postBoneExploded.lua +4 -4
  229. package/dist/callbacks/subscriptions/postBoneSwing.d.ts +1 -0
  230. package/dist/callbacks/subscriptions/postBoneSwing.d.ts.map +1 -1
  231. package/dist/callbacks/subscriptions/postBoneSwing.lua +4 -4
  232. package/dist/callbacks/subscriptions/postCollectibleEmpty.d.ts +1 -0
  233. package/dist/callbacks/subscriptions/postCollectibleEmpty.d.ts.map +1 -1
  234. package/dist/callbacks/subscriptions/postCollectibleEmpty.lua +4 -4
  235. package/dist/callbacks/subscriptions/postCollectibleInitFirst.d.ts +1 -0
  236. package/dist/callbacks/subscriptions/postCollectibleInitFirst.d.ts.map +1 -1
  237. package/dist/callbacks/subscriptions/postCollectibleInitFirst.lua +4 -4
  238. package/dist/callbacks/subscriptions/postCursedTeleport.d.ts +1 -0
  239. package/dist/callbacks/subscriptions/postCursedTeleport.d.ts.map +1 -1
  240. package/dist/callbacks/subscriptions/postCursedTeleport.lua +4 -4
  241. package/dist/callbacks/subscriptions/postCustomDoorEnter.d.ts +1 -0
  242. package/dist/callbacks/subscriptions/postCustomDoorEnter.d.ts.map +1 -1
  243. package/dist/callbacks/subscriptions/postCustomDoorEnter.lua +4 -10
  244. package/dist/callbacks/subscriptions/postCustomRevive.d.ts +1 -0
  245. package/dist/callbacks/subscriptions/postCustomRevive.d.ts.map +1 -1
  246. package/dist/callbacks/subscriptions/postCustomRevive.lua +4 -4
  247. package/dist/callbacks/subscriptions/postDiceRoomActivated.d.ts +1 -0
  248. package/dist/callbacks/subscriptions/postDiceRoomActivated.d.ts.map +1 -1
  249. package/dist/callbacks/subscriptions/postDiceRoomActivated.lua +4 -4
  250. package/dist/callbacks/subscriptions/postDoorRender.d.ts +1 -0
  251. package/dist/callbacks/subscriptions/postDoorRender.d.ts.map +1 -1
  252. package/dist/callbacks/subscriptions/postDoorRender.lua +4 -4
  253. package/dist/callbacks/subscriptions/postDoorUpdate.d.ts +1 -0
  254. package/dist/callbacks/subscriptions/postDoorUpdate.d.ts.map +1 -1
  255. package/dist/callbacks/subscriptions/postDoorUpdate.lua +4 -4
  256. package/dist/callbacks/subscriptions/postEffectInitLate.d.ts +1 -0
  257. package/dist/callbacks/subscriptions/postEffectInitLate.d.ts.map +1 -1
  258. package/dist/callbacks/subscriptions/postEffectInitLate.lua +4 -4
  259. package/dist/callbacks/subscriptions/postEffectStateChanged.d.ts +1 -0
  260. package/dist/callbacks/subscriptions/postEffectStateChanged.d.ts.map +1 -1
  261. package/dist/callbacks/subscriptions/postEffectStateChanged.lua +4 -4
  262. package/dist/callbacks/subscriptions/postEsauJr.d.ts +1 -0
  263. package/dist/callbacks/subscriptions/postEsauJr.d.ts.map +1 -1
  264. package/dist/callbacks/subscriptions/postEsauJr.lua +4 -4
  265. package/dist/callbacks/subscriptions/postFamiliarInitLate.d.ts +1 -0
  266. package/dist/callbacks/subscriptions/postFamiliarInitLate.d.ts.map +1 -1
  267. package/dist/callbacks/subscriptions/postFamiliarInitLate.lua +4 -4
  268. package/dist/callbacks/subscriptions/postFamiliarStateChanged.d.ts +1 -0
  269. package/dist/callbacks/subscriptions/postFamiliarStateChanged.d.ts.map +1 -1
  270. package/dist/callbacks/subscriptions/postFamiliarStateChanged.lua +4 -4
  271. package/dist/callbacks/subscriptions/postFirstEsauJr.d.ts +1 -0
  272. package/dist/callbacks/subscriptions/postFirstEsauJr.d.ts.map +1 -1
  273. package/dist/callbacks/subscriptions/postFirstEsauJr.lua +4 -4
  274. package/dist/callbacks/subscriptions/postFirstFlip.d.ts +1 -0
  275. package/dist/callbacks/subscriptions/postFirstFlip.d.ts.map +1 -1
  276. package/dist/callbacks/subscriptions/postFirstFlip.lua +4 -4
  277. package/dist/callbacks/subscriptions/postFlip.d.ts +1 -0
  278. package/dist/callbacks/subscriptions/postFlip.d.ts.map +1 -1
  279. package/dist/callbacks/subscriptions/postFlip.lua +4 -4
  280. package/dist/callbacks/subscriptions/postGameStartedReordered.d.ts +1 -0
  281. package/dist/callbacks/subscriptions/postGameStartedReordered.d.ts.map +1 -1
  282. package/dist/callbacks/subscriptions/postGameStartedReordered.lua +4 -4
  283. package/dist/callbacks/subscriptions/postGameStartedReorderedLast.d.ts +1 -0
  284. package/dist/callbacks/subscriptions/postGameStartedReorderedLast.d.ts.map +1 -1
  285. package/dist/callbacks/subscriptions/postGameStartedReorderedLast.lua +4 -4
  286. package/dist/callbacks/subscriptions/postGreedModeWave.d.ts +1 -0
  287. package/dist/callbacks/subscriptions/postGreedModeWave.d.ts.map +1 -1
  288. package/dist/callbacks/subscriptions/postGreedModeWave.lua +4 -4
  289. package/dist/callbacks/subscriptions/postGridEntityBroken.d.ts +1 -0
  290. package/dist/callbacks/subscriptions/postGridEntityBroken.d.ts.map +1 -1
  291. package/dist/callbacks/subscriptions/postGridEntityBroken.lua +4 -4
  292. package/dist/callbacks/subscriptions/postGridEntityCollision.d.ts +1 -0
  293. package/dist/callbacks/subscriptions/postGridEntityCollision.d.ts.map +1 -1
  294. package/dist/callbacks/subscriptions/postGridEntityCollision.lua +4 -4
  295. package/dist/callbacks/subscriptions/postGridEntityCustomBroken.d.ts +1 -0
  296. package/dist/callbacks/subscriptions/postGridEntityCustomBroken.d.ts.map +1 -1
  297. package/dist/callbacks/subscriptions/postGridEntityCustomBroken.lua +4 -4
  298. package/dist/callbacks/subscriptions/postGridEntityCustomCollision.d.ts +1 -0
  299. package/dist/callbacks/subscriptions/postGridEntityCustomCollision.d.ts.map +1 -1
  300. package/dist/callbacks/subscriptions/postGridEntityCustomCollision.lua +4 -4
  301. package/dist/callbacks/subscriptions/postGridEntityCustomInit.d.ts +1 -0
  302. package/dist/callbacks/subscriptions/postGridEntityCustomInit.d.ts.map +1 -1
  303. package/dist/callbacks/subscriptions/postGridEntityCustomInit.lua +4 -4
  304. package/dist/callbacks/subscriptions/postGridEntityCustomRemove.d.ts +1 -0
  305. package/dist/callbacks/subscriptions/postGridEntityCustomRemove.d.ts.map +1 -1
  306. package/dist/callbacks/subscriptions/postGridEntityCustomRemove.lua +4 -4
  307. package/dist/callbacks/subscriptions/postGridEntityCustomRender.d.ts +1 -0
  308. package/dist/callbacks/subscriptions/postGridEntityCustomRender.d.ts.map +1 -1
  309. package/dist/callbacks/subscriptions/postGridEntityCustomRender.lua +4 -4
  310. package/dist/callbacks/subscriptions/postGridEntityCustomStateChanged.d.ts +1 -0
  311. package/dist/callbacks/subscriptions/postGridEntityCustomStateChanged.d.ts.map +1 -1
  312. package/dist/callbacks/subscriptions/postGridEntityCustomStateChanged.lua +4 -10
  313. package/dist/callbacks/subscriptions/postGridEntityCustomUpdate.d.ts +1 -0
  314. package/dist/callbacks/subscriptions/postGridEntityCustomUpdate.d.ts.map +1 -1
  315. package/dist/callbacks/subscriptions/postGridEntityCustomUpdate.lua +4 -4
  316. package/dist/callbacks/subscriptions/postGridEntityInit.d.ts +1 -0
  317. package/dist/callbacks/subscriptions/postGridEntityInit.d.ts.map +1 -1
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  1088. package/dist/maps/defaultPlayerStatMap.d.ts.map +1 -1
  1089. package/dist/maps/defaultPlayerStatMap.lua +1 -1
  1090. package/dist/maps/falsePHDPillConversions.d.ts +1 -0
  1091. package/dist/maps/falsePHDPillConversions.d.ts.map +1 -1
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  1093. package/dist/maps/gridEntityTypeToBrokenStateMap.d.ts.map +1 -1
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  1096. package/dist/maps/keyboardToString.d.ts +1 -0
  1097. package/dist/maps/keyboardToString.d.ts.map +1 -1
  1098. package/dist/maps/pillEffectMap.d.ts +1 -0
  1099. package/dist/maps/pillEffectMap.d.ts.map +1 -1
  1100. package/dist/maps/roomShapeToTopLeftWallGridIndexMap.d.ts +1 -0
  1101. package/dist/maps/roomShapeToTopLeftWallGridIndexMap.d.ts.map +1 -1
  1102. package/dist/maps/roomTypeMap.d.ts +1 -0
  1103. package/dist/maps/roomTypeMap.d.ts.map +1 -1
  1104. package/dist/maps/trinketDescriptionMap.d.ts +1 -0
  1105. package/dist/maps/trinketDescriptionMap.d.ts.map +1 -1
  1106. package/dist/maps/trinketNameMap.d.ts +1 -0
  1107. package/dist/maps/trinketNameMap.d.ts.map +1 -1
  1108. package/dist/objects/LRoomShapeToRectangles.d.ts +1 -0
  1109. package/dist/objects/LRoomShapeToRectangles.d.ts.map +1 -1
  1110. package/dist/objects/backdropTypeToRockAltType.d.ts +1 -0
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  1112. package/dist/objects/bossNamePNGFileNames.d.ts +1 -0
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  1114. package/dist/objects/bossPortraitPNGFileNames.d.ts +1 -0
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  1116. package/dist/objects/callbackRegisterFunctions.d.ts +1 -0
  1117. package/dist/objects/callbackRegisterFunctions.d.ts.map +1 -1
  1118. package/dist/objects/cardDescriptions.d.ts +1 -0
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  1120. package/dist/objects/cardNames.d.ts +1 -0
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  1123. package/dist/objects/cardTypeToItemConfigCardType.d.ts.map +1 -1
  1124. package/dist/objects/challengeNames.d.ts +1 -0
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  1128. package/dist/objects/characterNames.d.ts +1 -0
  1129. package/dist/objects/characterNames.d.ts.map +1 -1
  1130. package/dist/objects/coinSubTypeToValue.d.ts +1 -0
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  1132. package/dist/objects/colors.d.ts +1 -0
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  1134. package/dist/objects/directionNames.d.ts +1 -0
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  1136. package/dist/objects/directionToDegrees.d.ts +1 -0
  1137. package/dist/objects/directionToDegrees.d.ts.map +1 -1
  1138. package/dist/objects/directionToVector.d.ts +1 -0
  1139. package/dist/objects/directionToVector.d.ts.map +1 -1
  1140. package/dist/objects/doorSlotFlagToDoorSlot.d.ts +1 -0
  1141. package/dist/objects/doorSlotFlagToDoorSlot.d.ts.map +1 -1
  1142. package/dist/objects/doorSlotToDirection.d.ts +1 -0
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  1144. package/dist/objects/doorSlotToDoorSlotFlag.d.ts +1 -0
  1145. package/dist/objects/doorSlotToDoorSlotFlag.d.ts.map +1 -1
  1146. package/dist/objects/isaacAPIClassTypeToBrand.d.ts +1 -0
  1147. package/dist/objects/isaacAPIClassTypeToBrand.d.ts.map +1 -1
  1148. package/dist/objects/isaacAPIClassTypeToFunctions.d.ts +1 -0
  1149. package/dist/objects/isaacAPIClassTypeToFunctions.d.ts.map +1 -1
  1150. package/dist/objects/languageNames.d.ts +1 -0
  1151. package/dist/objects/languageNames.d.ts.map +1 -1
  1152. package/dist/objects/oppositeDoorSlots.d.ts +1 -0
  1153. package/dist/objects/oppositeDoorSlots.d.ts.map +1 -1
  1154. package/dist/objects/pillEffectClasses.d.ts +1 -0
  1155. package/dist/objects/pillEffectClasses.d.ts.map +1 -1
  1156. package/dist/objects/pillEffectNames.d.ts +1 -0
  1157. package/dist/objects/pillEffectNames.d.ts.map +1 -1
  1158. package/dist/objects/pillEffectTypes.d.ts +1 -0
  1159. package/dist/objects/pillEffectTypes.d.ts.map +1 -1
  1160. package/dist/objects/playerNamePNGFileNames.d.ts +1 -0
  1161. package/dist/objects/playerNamePNGFileNames.d.ts.map +1 -1
  1162. package/dist/objects/playerPortraitPNGFileNames.d.ts +1 -0
  1163. package/dist/objects/playerPortraitPNGFileNames.d.ts.map +1 -1
  1164. package/dist/objects/roomShapeBounds.d.ts +1 -0
  1165. package/dist/objects/roomShapeBounds.d.ts.map +1 -1
  1166. package/dist/objects/roomShapeCorners.d.ts +1 -0
  1167. package/dist/objects/roomShapeCorners.d.ts.map +1 -1
  1168. package/dist/objects/roomShapeLayoutSizes.d.ts +1 -0
  1169. package/dist/objects/roomShapeLayoutSizes.d.ts.map +1 -1
  1170. package/dist/objects/roomShapeToBottomRightPosition.d.ts +1 -0
  1171. package/dist/objects/roomShapeToBottomRightPosition.d.ts.map +1 -1
  1172. package/dist/objects/roomShapeToDoorSlotCoordinates.d.ts +1 -0
  1173. package/dist/objects/roomShapeToDoorSlotCoordinates.d.ts.map +1 -1
  1174. package/dist/objects/roomShapeToDoorSlots.d.ts +1 -0
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  1176. package/dist/objects/roomShapeToDoorSlotsToGridIndexDelta.d.ts +1 -0
  1177. package/dist/objects/roomShapeToDoorSlotsToGridIndexDelta.d.ts.map +1 -1
  1178. package/dist/objects/roomShapeToGridWidth.d.ts +1 -0
  1179. package/dist/objects/roomShapeToGridWidth.d.ts.map +1 -1
  1180. package/dist/objects/roomShapeToTopLeftPosition.d.ts +1 -0
  1181. package/dist/objects/roomShapeToTopLeftPosition.d.ts.map +1 -1
  1182. package/dist/objects/roomShapeVolumes.d.ts +1 -0
  1183. package/dist/objects/roomShapeVolumes.d.ts.map +1 -1
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  1186. package/dist/objects/roomTypeNames.d.ts +1 -0
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  1188. package/dist/objects/stageTypeSuffixes.d.ts +1 -0
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  1190. package/dist/objects/stageTypeToLetter.d.ts +1 -0
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  1192. package/dist/objects/transformationNames.d.ts +1 -0
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  1194. package/dist/objects/versusScreenBackgroundColors.d.ts +1 -0
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  1196. package/dist/objects/versusScreenDirtSpotColors.d.ts +1 -0
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  1198. package/dist/patchErrorFunctions.d.ts +1 -0
  1199. package/dist/patchErrorFunctions.d.ts.map +1 -1
  1200. package/dist/patchErrorFunctions.lua +7 -7
  1201. package/dist/sets/LRoomShapesSet.d.ts +1 -0
  1202. package/dist/sets/LRoomShapesSet.d.ts.map +1 -1
  1203. package/dist/sets/bossSets.d.ts +1 -0
  1204. package/dist/sets/bossSets.d.ts.map +1 -1
  1205. package/dist/sets/bossSets.lua +4 -4
  1206. package/dist/sets/charactersThatStartWithAnActiveItemSet.d.ts +1 -0
  1207. package/dist/sets/charactersThatStartWithAnActiveItemSet.d.ts.map +1 -1
  1208. package/dist/sets/charactersWithBlackHeartFromEternalHeartSet.d.ts +1 -0
  1209. package/dist/sets/charactersWithBlackHeartFromEternalHeartSet.d.ts.map +1 -1
  1210. package/dist/sets/charactersWithFreeDevilDealsSet.d.ts +1 -0
  1211. package/dist/sets/charactersWithFreeDevilDealsSet.d.ts.map +1 -1
  1212. package/dist/sets/charactersWithNoRedHeartsSet.d.ts +1 -0
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  1214. package/dist/sets/charactersWithNoSoulHeartsSet.d.ts +1 -0
  1215. package/dist/sets/charactersWithNoSoulHeartsSet.d.ts.map +1 -1
  1216. package/dist/sets/chestPickupVariantsSet.d.ts +1 -0
  1217. package/dist/sets/chestPickupVariantsSet.d.ts.map +1 -1
  1218. package/dist/sets/consoleCommandsSet.d.ts +1 -0
  1219. package/dist/sets/consoleCommandsSet.d.ts.map +1 -1
  1220. package/dist/sets/familiarsThatShootPlayerTearsSet.d.ts +1 -0
  1221. package/dist/sets/familiarsThatShootPlayerTearsSet.d.ts.map +1 -1
  1222. package/dist/sets/lostStyleCharactersSet.d.ts +1 -0
  1223. package/dist/sets/lostStyleCharactersSet.d.ts.map +1 -1
  1224. package/dist/sets/mineShaftRoomSubTypesSet.d.ts +1 -0
  1225. package/dist/sets/mineShaftRoomSubTypesSet.d.ts.map +1 -1
  1226. package/dist/sets/narrowRoomShapesSet.d.ts +1 -0
  1227. package/dist/sets/narrowRoomShapesSet.d.ts.map +1 -1
  1228. package/dist/sets/redHeartSubTypesSet.d.ts +1 -0
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  1230. package/dist/sets/sinEntityTypesSet.d.ts +1 -0
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  1232. package/dist/sets/singleUseActiveCollectibleTypesSet.d.ts +1 -0
  1233. package/dist/sets/singleUseActiveCollectibleTypesSet.d.ts.map +1 -1
  1234. package/dist/sets/storyBossesSet.d.ts +1 -0
  1235. package/dist/sets/storyBossesSet.d.ts.map +1 -1
  1236. package/dist/shaderCrashFix.d.ts +1 -0
  1237. package/dist/shaderCrashFix.d.ts.map +1 -1
  1238. package/dist/shaderCrashFix.lua +2 -2
  1239. package/dist/types/AnyEntity.d.ts +1 -0
  1240. package/dist/types/AnyEntity.d.ts.map +1 -1
  1241. package/dist/types/AnyGridEntity.d.ts +1 -0
  1242. package/dist/types/AnyGridEntity.d.ts.map +1 -1
  1243. package/dist/types/CollectibleIndex.d.ts +1 -0
  1244. package/dist/types/CollectibleIndex.d.ts.map +1 -1
  1245. package/dist/types/Immutable.d.ts +1 -0
  1246. package/dist/types/Immutable.d.ts.map +1 -1
  1247. package/dist/types/PickingUpItem.d.ts +1 -0
  1248. package/dist/types/PickingUpItem.d.ts.map +1 -1
  1249. package/dist/types/PickingUpItem.lua +5 -5
  1250. package/dist/types/PickupIndex.d.ts +1 -0
  1251. package/dist/types/PickupIndex.d.ts.map +1 -1
  1252. package/dist/types/PlayerIndex.d.ts +1 -0
  1253. package/dist/types/PlayerIndex.d.ts.map +1 -1
  1254. package/dist/types/PossibleStatType.d.ts +1 -0
  1255. package/dist/types/PossibleStatType.d.ts.map +1 -1
  1256. package/dist/types/SerializedIsaacAPIClass.d.ts +1 -0
  1257. package/dist/types/SerializedIsaacAPIClass.d.ts.map +1 -1
  1258. package/dist/types/TSTLClass.d.ts +1 -0
  1259. package/dist/types/TSTLClass.d.ts.map +1 -1
  1260. package/package.json +1 -1
  1261. package/src/features/customPickup.ts +3 -3
@@ -44,15 +44,15 @@ local vectorEquals = ____vector.vectorEquals
44
44
  --- Helper function to get every legal grid index for the current room.
45
45
  --
46
46
  -- Under the hood, this uses the `Room.GetGridSize` method.
47
- function ____exports.getAllGridIndexes(self)
47
+ function ____exports.getAllGridIndexes()
48
48
  local room = game:GetRoom()
49
49
  local gridSize = room:GetGridSize()
50
- return erange(nil, gridSize)
50
+ return erange(gridSize)
51
51
  end
52
- function getAllGridEntities(self)
52
+ function getAllGridEntities()
53
53
  local room = game:GetRoom()
54
54
  local gridEntities = {}
55
- for ____, gridIndex in ipairs(____exports.getAllGridIndexes(nil)) do
55
+ for ____, gridIndex in ipairs(____exports.getAllGridIndexes()) do
56
56
  local gridEntity = room:GetGridEntity(gridIndex)
57
57
  if gridEntity ~= nil then
58
58
  gridEntities[#gridEntities + 1] = gridEntity
@@ -62,7 +62,7 @@ function getAllGridEntities(self)
62
62
  end
63
63
  --- Helper function to get the grid index of the top left wall. (This will depend on what the current
64
64
  -- room shape is.)
65
- function ____exports.getTopLeftWallGridIndex(self)
65
+ function ____exports.getTopLeftWallGridIndex()
66
66
  local room = game:GetRoom()
67
67
  local roomShape = room:GetRoomShape()
68
68
  local topLeftWallGridIndex = ROOM_SHAPE_TO_TOP_LEFT_WALL_GRID_INDEX_MAP:get(roomShape)
@@ -80,10 +80,10 @@ end
80
80
  -- spawn another grid entity on the same tile until a frame has passed. However,
81
81
  -- doing this is expensive, since it involves a call to `Isaac.GetRoomEntities`,
82
82
  -- so set this to false if you need to run this function multiple times.
83
- function ____exports.removeGridEntity(self, gridEntityOrGridIndex, updateRoom)
83
+ function ____exports.removeGridEntity(gridEntityOrGridIndex, updateRoom)
84
84
  local room = game:GetRoom()
85
85
  local ____isNumber_result_0
86
- if isNumber(nil, gridEntityOrGridIndex) then
86
+ if isNumber(gridEntityOrGridIndex) then
87
87
  ____isNumber_result_0 = room:GetGridEntity(gridEntityOrGridIndex)
88
88
  else
89
89
  ____isNumber_result_0 = gridEntityOrGridIndex
@@ -95,19 +95,19 @@ function ____exports.removeGridEntity(self, gridEntityOrGridIndex, updateRoom)
95
95
  local gridEntityType = gridEntity:GetType()
96
96
  local variant = gridEntity:GetVariant()
97
97
  local position = gridEntity.Position
98
- local gridIndex = isNumber(nil, gridEntityOrGridIndex) and gridEntityOrGridIndex or gridEntityOrGridIndex:GetGridIndex()
98
+ local gridIndex = isNumber(gridEntityOrGridIndex) and gridEntityOrGridIndex or gridEntityOrGridIndex:GetGridIndex()
99
99
  room:RemoveGridEntity(gridIndex, 0, false)
100
100
  if updateRoom then
101
- roomUpdateSafe(nil)
101
+ roomUpdateSafe()
102
102
  end
103
103
  if gridEntityType == GridEntityType.STATUE then
104
- local effectVariant = variant == asNumber(nil, StatueVariant.DEVIL) and EffectVariant.DEVIL or EffectVariant.ANGEL
105
- local effects = getEffects(nil, effectVariant)
104
+ local effectVariant = variant == asNumber(StatueVariant.DEVIL) and EffectVariant.DEVIL or EffectVariant.ANGEL
105
+ local effects = getEffects(effectVariant)
106
106
  local effectsOnTile = __TS__ArrayFilter(
107
107
  effects,
108
- function(____, effect) return vectorEquals(nil, effect.Position, position) end
108
+ function(____, effect) return vectorEquals(effect.Position, position) end
109
109
  )
110
- removeEntities(nil, effectsOnTile)
110
+ removeEntities(effectsOnTile)
111
111
  end
112
112
  end
113
113
  --- Helper function to spawn a grid entity with a specific variant.
@@ -116,19 +116,19 @@ end
116
116
  -- - handles giving pits collision
117
117
  -- - removes existing grid entities on the same tile, if any
118
118
  -- - allows you to specify the grid index or the position
119
- function ____exports.spawnGridEntityWithVariant(self, gridEntityType, variant, gridIndexOrPosition)
119
+ function ____exports.spawnGridEntityWithVariant(gridEntityType, variant, gridIndexOrPosition)
120
120
  local room = game:GetRoom()
121
121
  local ____isVector_result_1
122
- if isVector(nil, gridIndexOrPosition) then
122
+ if isVector(gridIndexOrPosition) then
123
123
  ____isVector_result_1 = room:GetGridEntityFromPos(gridIndexOrPosition)
124
124
  else
125
125
  ____isVector_result_1 = room:GetGridEntity(gridIndexOrPosition)
126
126
  end
127
127
  local existingGridEntity = ____isVector_result_1
128
128
  if existingGridEntity ~= nil then
129
- ____exports.removeGridEntity(nil, existingGridEntity, true)
129
+ ____exports.removeGridEntity(existingGridEntity, true)
130
130
  end
131
- local position = isVector(nil, gridIndexOrPosition) and gridIndexOrPosition or room:GetGridPosition(gridIndexOrPosition)
131
+ local position = isVector(gridIndexOrPosition) and gridIndexOrPosition or room:GetGridPosition(gridIndexOrPosition)
132
132
  local gridEntity = Isaac.GridSpawn(gridEntityType, variant, position)
133
133
  if gridEntity == nil then
134
134
  return gridEntity
@@ -163,7 +163,7 @@ local BREAKABLE_GRID_ENTITY_TYPES_VARIANTS_BY_EXPLOSIONS = __TS__New(
163
163
  --- Helper function to convert the grid entity type found in a room XML file to the corresponding
164
164
  -- grid entity type and variant normally used by the game. For example, a rock is represented as
165
165
  -- 1000.0 in a room XML file, but `GridEntityType.ROCK` is equal to 2.
166
- function ____exports.convertXMLGridEntityType(self, gridEntityXMLType, gridEntityXMLVariant)
166
+ function ____exports.convertXMLGridEntityType(gridEntityXMLType, gridEntityXMLVariant)
167
167
  local gridEntityArray = GRID_ENTITY_XML_MAP:get(gridEntityXMLType)
168
168
  if gridEntityArray == nil then
169
169
  error("Failed to find an entry in the grid entity map for XML entity type: " .. tostring(gridEntityXMLType))
@@ -180,19 +180,13 @@ end
180
180
  --
181
181
  -- Note that this function will not work properly in the `POST_NEW_ROOM` callback, since entities do
182
182
  -- not have collision yet in that callback.
183
- function ____exports.getCollidingEntitiesWithGridEntity(self, gridEntity)
183
+ function ____exports.getCollidingEntitiesWithGridEntity(gridEntity)
184
184
  local gridEntityCollisionTopLeft = Vector(gridEntity.Position.X - DISTANCE_OF_GRID_TILE / 2, gridEntity.Position.Y - DISTANCE_OF_GRID_TILE / 2)
185
185
  local gridEntityCollisionBottomRight = Vector(gridEntity.Position.X + DISTANCE_OF_GRID_TILE / 2, gridEntity.Position.Y + DISTANCE_OF_GRID_TILE / 2)
186
186
  local closeEntities = Isaac.FindInRadius(gridEntity.Position, DISTANCE_OF_GRID_TILE * 2)
187
187
  return __TS__ArrayFilter(
188
188
  closeEntities,
189
- function(____, entity) return entity:CollidesWithGrid() and isCircleIntersectingRectangle(
190
- nil,
191
- entity.Position,
192
- entity.Size + 0.1,
193
- gridEntityCollisionTopLeft,
194
- gridEntityCollisionBottomRight
195
- ) end
189
+ function(____, entity) return entity:CollidesWithGrid() and isCircleIntersectingRectangle(entity.Position, entity.Size + 0.1, gridEntityCollisionTopLeft, gridEntityCollisionBottomRight) end
196
190
  )
197
191
  end
198
192
  --- Helper function to get every grid entity in the current room.
@@ -217,9 +211,9 @@ end
217
211
  -- GridEntityType.ROCK_TINTED,
218
212
  -- );
219
213
  -- ```
220
- function ____exports.getGridEntities(self, ...)
214
+ function ____exports.getGridEntities(...)
221
215
  local gridEntityTypes = {...}
222
- local gridEntities = getAllGridEntities(nil)
216
+ local gridEntities = getAllGridEntities()
223
217
  if #gridEntityTypes == 0 then
224
218
  return gridEntities
225
219
  end
@@ -236,9 +230,9 @@ end
236
230
  --
237
231
  -- This function is variadic, meaning that you can specify as many grid entity types as you want to
238
232
  -- exclude.
239
- function ____exports.getGridEntitiesExcept(self, ...)
233
+ function ____exports.getGridEntitiesExcept(...)
240
234
  local gridEntityTypes = {...}
241
- local gridEntities = getAllGridEntities(nil)
235
+ local gridEntities = getAllGridEntities()
242
236
  if #gridEntityTypes == 0 then
243
237
  return gridEntities
244
238
  end
@@ -256,8 +250,8 @@ end
256
250
  --
257
251
  -- Use this function with no arguments to get every grid entity, or specify a variadic amount of
258
252
  -- arguments to match specific grid entity types.
259
- function ____exports.getGridEntitiesMap(self, ...)
260
- local gridEntities = ____exports.getGridEntities(nil, ...)
253
+ function ____exports.getGridEntitiesMap(...)
254
+ local gridEntities = ____exports.getGridEntities(...)
261
255
  local gridEntityMap = __TS__New(Map)
262
256
  for ____, gridEntity in ipairs(gridEntities) do
263
257
  local gridIndex = gridEntity:GetGridIndex()
@@ -266,28 +260,28 @@ function ____exports.getGridEntitiesMap(self, ...)
266
260
  return gridEntityMap
267
261
  end
268
262
  --- Helper function to get a string containing the grid entity's type and variant.
269
- function ____exports.getGridEntityID(self, gridEntity)
263
+ function ____exports.getGridEntityID(gridEntity)
270
264
  local gridEntityType = gridEntity:GetType()
271
265
  local variant = gridEntity:GetVariant()
272
266
  return (tostring(gridEntityType) .. ".") .. tostring(variant)
273
267
  end
274
268
  --- Helper function to get a formatted string in the format returned by the `getGridEntityID`
275
269
  -- function.
276
- function ____exports.getGridEntityIDFromConstituents(self, gridEntityType, variant)
270
+ function ____exports.getGridEntityIDFromConstituents(gridEntityType, variant)
277
271
  return (tostring(gridEntityType) .. ".") .. tostring(variant)
278
272
  end
279
273
  --- Helper function to get all of the grid entities in the room that specifically match the type and
280
274
  -- variant provided.
281
275
  --
282
276
  -- If you want to match every variant, use the `getGridEntities` function instead.
283
- function ____exports.getMatchingGridEntities(self, gridEntityType, variant)
284
- local gridEntities = ____exports.getGridEntities(nil, gridEntityType)
277
+ function ____exports.getMatchingGridEntities(gridEntityType, variant)
278
+ local gridEntities = ____exports.getGridEntities(gridEntityType)
285
279
  return __TS__ArrayFilter(
286
280
  gridEntities,
287
281
  function(____, gridEntity) return gridEntity:GetVariant() == variant end
288
282
  )
289
283
  end
290
- function ____exports.getSurroundingGridEntities(self, gridEntity)
284
+ function ____exports.getSurroundingGridEntities(gridEntity)
291
285
  local room = game:GetRoom()
292
286
  local gridWidth = room:GetGridWidth()
293
287
  local gridIndex = gridEntity:GetGridIndex()
@@ -310,9 +304,9 @@ function ____exports.getSurroundingGridEntities(self, gridEntity)
310
304
  end
311
305
  return surroundingGridEntities
312
306
  end
313
- function ____exports.getTopLeftWall(self)
307
+ function ____exports.getTopLeftWall()
314
308
  local room = game:GetRoom()
315
- local topLeftWallGridIndex = ____exports.getTopLeftWallGridIndex(nil)
309
+ local topLeftWallGridIndex = ____exports.getTopLeftWallGridIndex()
316
310
  return room:GetGridEntity(topLeftWallGridIndex)
317
311
  end
318
312
  --- Helper function to see if the provided gridEntity is in its respective broken state. See the
@@ -320,7 +314,7 @@ end
320
314
  --
321
315
  -- Note that in the case of `GridEntityType.LOCK` (11), the state will turn to being broken before
322
316
  -- the actual collision for the entity is removed.
323
- function ____exports.isGridEntityBreakableByExplosion(self, gridEntity)
317
+ function ____exports.isGridEntityBreakableByExplosion(gridEntity)
324
318
  local gridEntityType = gridEntity:GetType()
325
319
  local gridEntityVariant = gridEntity:GetVariant()
326
320
  local gridEntityTypeVariant = (tostring(gridEntityType) .. ".") .. tostring(gridEntityVariant)
@@ -329,14 +323,14 @@ end
329
323
  --- Helper function to detect whether a given Void Portal is one that randomly spawns after a boss is
330
324
  -- defeated or is one that naturally spawns in the room after Hush. (This is determined by looking
331
325
  -- at the VarData of the entity.)
332
- function ____exports.isGridEntityBroken(self, gridEntity)
326
+ function ____exports.isGridEntityBroken(gridEntity)
333
327
  local gridEntityType = gridEntity:GetType()
334
328
  local brokenState = GRID_ENTITY_TYPE_TO_BROKEN_STATE_MAP:get(gridEntityType)
335
329
  return gridEntity.State == brokenState
336
330
  end
337
331
  --- Helper function to determine if all of the pressure plates in the current room are pushed.
338
332
  -- Returns true if there are no pressure plates in the room.
339
- function ____exports.isPostBossVoidPortal(self, gridEntity)
333
+ function ____exports.isPostBossVoidPortal(gridEntity)
340
334
  local saveState = gridEntity:GetSaveState()
341
335
  return saveState.VarData == 1
342
336
  end
@@ -356,20 +350,20 @@ end
356
350
  -- ```
357
351
  --
358
352
  -- @returns The grid entities that were removed.
359
- function ____exports.removeAllGridEntitiesExcept(self, ...)
353
+ function ____exports.removeAllGridEntitiesExcept(...)
360
354
  local gridEntityTypes = {...}
361
355
  local gridEntityTypeExceptions = __TS__New(Set, gridEntityTypes)
362
- local gridEntities = ____exports.getGridEntities(nil)
356
+ local gridEntities = ____exports.getGridEntities()
363
357
  local removedGridEntities = {}
364
358
  for ____, gridEntity in ipairs(gridEntities) do
365
359
  local gridEntityType = gridEntity:GetType()
366
360
  if not gridEntityTypeExceptions:has(gridEntityType) then
367
- ____exports.removeGridEntity(nil, gridEntity, false)
361
+ ____exports.removeGridEntity(gridEntity, false)
368
362
  removedGridEntities[#removedGridEntities + 1] = gridEntity
369
363
  end
370
364
  end
371
365
  if #removedGridEntities > 0 then
372
- roomUpdateSafe(nil)
366
+ roomUpdateSafe()
373
367
  end
374
368
  return removedGridEntities
375
369
  end
@@ -390,15 +384,15 @@ end
390
384
  -- ```
391
385
  --
392
386
  -- @returns An array of the grid entities removed.
393
- function ____exports.removeAllMatchingGridEntities(self, ...)
394
- local gridEntities = ____exports.getGridEntities(nil, ...)
387
+ function ____exports.removeAllMatchingGridEntities(...)
388
+ local gridEntities = ____exports.getGridEntities(...)
395
389
  if #gridEntities == 0 then
396
390
  return {}
397
391
  end
398
392
  for ____, gridEntity in ipairs(gridEntities) do
399
- ____exports.removeGridEntity(nil, gridEntity, false)
393
+ ____exports.removeGridEntity(gridEntity, false)
400
394
  end
401
- roomUpdateSafe(nil)
395
+ roomUpdateSafe()
402
396
  return gridEntities
403
397
  end
404
398
  --- Helper function to remove all of the grid entities in the supplied array.
@@ -411,20 +405,20 @@ end
411
405
  -- so set this to false if you need to run this function multiple times.
412
406
  -- @param cap Optional. If specified, will only remove the given amount of entities.
413
407
  -- @returns An array of the entities that were removed.
414
- function ____exports.removeGridEntities(self, gridEntities, updateRoom, cap)
408
+ function ____exports.removeGridEntities(gridEntities, updateRoom, cap)
415
409
  if #gridEntities == 0 then
416
410
  return {}
417
411
  end
418
412
  local gridEntitiesRemoved = {}
419
413
  for ____, gridEntity in ipairs(gridEntities) do
420
- ____exports.removeGridEntity(nil, gridEntity, false)
414
+ ____exports.removeGridEntity(gridEntity, false)
421
415
  gridEntitiesRemoved[#gridEntitiesRemoved + 1] = gridEntity
422
416
  if cap ~= nil and #gridEntitiesRemoved >= cap then
423
417
  break
424
418
  end
425
419
  end
426
420
  if updateRoom then
427
- roomUpdateSafe(nil)
421
+ roomUpdateSafe()
428
422
  end
429
423
  return gridEntitiesRemoved
430
424
  end
@@ -432,22 +426,22 @@ end
432
426
  -- empty/missing PNG file.
433
427
  --
434
428
  -- For more information, see the documentation for the `clearSprite` helper function.
435
- function ____exports.setGridEntityInvisible(self, gridEntity)
429
+ function ____exports.setGridEntityInvisible(gridEntity)
436
430
  local sprite = gridEntity:GetSprite()
437
- clearSprite(nil, sprite)
431
+ clearSprite(sprite)
438
432
  end
439
433
  --- Helper function to spawn a giant poop. This is performed by spawning each of the four quadrant
440
434
  -- grid entities in the appropriate positions.
441
- function ____exports.spawnGiantPoop(self, topLeftGridIndex)
435
+ function ____exports.spawnGiantPoop(topLeftGridIndex)
442
436
  local room = game:GetRoom()
443
437
  local gridWidth = room:GetGridWidth()
444
438
  local topRightGridIndex = topLeftGridIndex + 1
445
439
  local bottomLeftGridIndex = topLeftGridIndex + gridWidth
446
440
  local bottomRightGridIndex = bottomLeftGridIndex + 1
447
- ____exports.spawnGridEntityWithVariant(nil, GridEntityType.POOP, PoopGridEntityVariant.GIGA_TOP_LEFT, topLeftGridIndex)
448
- ____exports.spawnGridEntityWithVariant(nil, GridEntityType.POOP, PoopGridEntityVariant.GIGA_TOP_RIGHT, topRightGridIndex)
449
- ____exports.spawnGridEntityWithVariant(nil, GridEntityType.POOP, PoopGridEntityVariant.GIGA_BOTTOM_LEFT, bottomLeftGridIndex)
450
- ____exports.spawnGridEntityWithVariant(nil, GridEntityType.POOP, PoopGridEntityVariant.GIGA_BOTTOM_RIGHT, bottomRightGridIndex)
441
+ ____exports.spawnGridEntityWithVariant(GridEntityType.POOP, PoopGridEntityVariant.GIGA_TOP_LEFT, topLeftGridIndex)
442
+ ____exports.spawnGridEntityWithVariant(GridEntityType.POOP, PoopGridEntityVariant.GIGA_TOP_RIGHT, topRightGridIndex)
443
+ ____exports.spawnGridEntityWithVariant(GridEntityType.POOP, PoopGridEntityVariant.GIGA_BOTTOM_LEFT, bottomLeftGridIndex)
444
+ ____exports.spawnGridEntityWithVariant(GridEntityType.POOP, PoopGridEntityVariant.GIGA_BOTTOM_RIGHT, bottomRightGridIndex)
451
445
  end
452
446
  --- Helper function to spawn a grid entity.
453
447
  --
@@ -458,13 +452,13 @@ end
458
452
  -- - handles giving pits collision
459
453
  -- - removes existing grid entities on the same tile, if any
460
454
  -- - allows you to specify either the grid index or the position
461
- function ____exports.spawnGridEntity(self, gridEntityType, gridIndexOrPosition)
462
- return ____exports.spawnGridEntityWithVariant(nil, gridEntityType, 0, gridIndexOrPosition)
455
+ function ____exports.spawnGridEntity(gridEntityType, gridIndexOrPosition)
456
+ return ____exports.spawnGridEntityWithVariant(gridEntityType, 0, gridIndexOrPosition)
463
457
  end
464
458
  --- Helper function to spawn a Void Portal. This is more complicated than simply spawning a trapdoor
465
459
  -- with the appropriate variant, as the game does not give it the correct sprite automatically.
466
- function ____exports.spawnVoidPortal(self, gridIndex)
467
- local voidPortal = ____exports.spawnGridEntityWithVariant(nil, GridEntityType.TRAPDOOR, TrapdoorVariant.VOID_PORTAL, gridIndex)
460
+ function ____exports.spawnVoidPortal(gridIndex)
461
+ local voidPortal = ____exports.spawnGridEntityWithVariant(GridEntityType.TRAPDOOR, TrapdoorVariant.VOID_PORTAL, gridIndex)
468
462
  if voidPortal == nil then
469
463
  return voidPortal
470
464
  end
@@ -1,3 +1,4 @@
1
+ /** @noSelfInFile */
1
2
  import { CrawlSpaceVariant, DoorVariant, PitVariant, PoopGridEntityVariant, PressurePlateVariant, RockVariant, TrapdoorVariant } from "isaac-typescript-definitions";
2
3
  /**
3
4
  * Helper function to get all of the grid entities of type `GridEntityType.CRAWL_SPACE` (18) in the
@@ -1 +1 @@
1
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