isaacscript-common 9.13.4 → 9.13.5-dev.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/callbacks/customRevive.d.ts +1 -0
- package/dist/callbacks/customRevive.d.ts.map +1 -1
- package/dist/callbacks/customRevive.lua +39 -45
- package/dist/callbacks/itemPickup.d.ts +1 -0
- package/dist/callbacks/itemPickup.d.ts.map +1 -1
- package/dist/callbacks/itemPickup.lua +16 -16
- package/dist/callbacks/postAmbush.d.ts +1 -0
- package/dist/callbacks/postAmbush.d.ts.map +1 -1
- package/dist/callbacks/postAmbush.lua +12 -12
- package/dist/callbacks/postBombExploded.d.ts +1 -0
- package/dist/callbacks/postBombExploded.d.ts.map +1 -1
- package/dist/callbacks/postBombExploded.lua +6 -6
- package/dist/callbacks/postBombInitLate.d.ts +1 -0
- package/dist/callbacks/postBombInitLate.d.ts.map +1 -1
- package/dist/callbacks/postBombInitLate.lua +7 -7
- package/dist/callbacks/postBoneSwing.d.ts +1 -0
- package/dist/callbacks/postBoneSwing.d.ts.map +1 -1
- package/dist/callbacks/postBoneSwing.lua +11 -11
- package/dist/callbacks/postCollectibleEmpty.d.ts +1 -0
- package/dist/callbacks/postCollectibleEmpty.d.ts.map +1 -1
- package/dist/callbacks/postCollectibleEmpty.lua +6 -6
- package/dist/callbacks/postCollectibleInitFirst.d.ts +1 -0
- package/dist/callbacks/postCollectibleInitFirst.d.ts.map +1 -1
- package/dist/callbacks/postCollectibleInitFirst.lua +7 -7
- package/dist/callbacks/postCursedTeleport.d.ts +1 -0
- package/dist/callbacks/postCursedTeleport.d.ts.map +1 -1
- package/dist/callbacks/postCursedTeleport.lua +24 -24
- package/dist/callbacks/postCustomDoorEnter.d.ts +1 -0
- package/dist/callbacks/postCustomDoorEnter.d.ts.map +1 -1
- package/dist/callbacks/postCustomDoorEnter.lua +28 -34
- package/dist/callbacks/postDiceRoomActivated.d.ts +1 -0
- package/dist/callbacks/postDiceRoomActivated.d.ts.map +1 -1
- package/dist/callbacks/postDiceRoomActivated.lua +9 -9
- package/dist/callbacks/postDoorRender.d.ts +1 -0
- package/dist/callbacks/postDoorRender.d.ts.map +1 -1
- package/dist/callbacks/postDoorRender.lua +7 -7
- package/dist/callbacks/postDoorUpdate.d.ts +1 -0
- package/dist/callbacks/postDoorUpdate.d.ts.map +1 -1
- package/dist/callbacks/postDoorUpdate.lua +7 -7
- package/dist/callbacks/postEffectInitLate.d.ts +1 -0
- package/dist/callbacks/postEffectInitLate.d.ts.map +1 -1
- package/dist/callbacks/postEffectInitLate.lua +7 -7
- package/dist/callbacks/postEffectStateChanged.d.ts +1 -0
- package/dist/callbacks/postEffectStateChanged.d.ts.map +1 -1
- package/dist/callbacks/postEffectStateChanged.lua +8 -8
- package/dist/callbacks/postEsauJr.d.ts +1 -0
- package/dist/callbacks/postEsauJr.d.ts.map +1 -1
- package/dist/callbacks/postEsauJr.lua +11 -11
- package/dist/callbacks/postFamiliarInitLate.d.ts +1 -0
- package/dist/callbacks/postFamiliarInitLate.d.ts.map +1 -1
- package/dist/callbacks/postFamiliarInitLate.lua +7 -7
- package/dist/callbacks/postFamiliarStateChanged.d.ts +1 -0
- package/dist/callbacks/postFamiliarStateChanged.d.ts.map +1 -1
- package/dist/callbacks/postFamiliarStateChanged.lua +8 -8
- package/dist/callbacks/postFlip.d.ts +1 -0
- package/dist/callbacks/postFlip.d.ts.map +1 -1
- package/dist/callbacks/postFlip.lua +12 -12
- package/dist/callbacks/postGreedModeWave.d.ts +1 -0
- package/dist/callbacks/postGreedModeWave.d.ts.map +1 -1
- package/dist/callbacks/postGreedModeWave.lua +7 -7
- package/dist/callbacks/postGridEntity.d.ts +1 -0
- package/dist/callbacks/postGridEntity.d.ts.map +1 -1
- package/dist/callbacks/postGridEntity.lua +35 -41
- package/dist/callbacks/postGridEntityCollision.d.ts +1 -0
- package/dist/callbacks/postGridEntityCollision.d.ts.map +1 -1
- package/dist/callbacks/postGridEntityCollision.lua +9 -9
- package/dist/callbacks/postGridEntityCustomCollision.d.ts +1 -0
- package/dist/callbacks/postGridEntityCustomCollision.d.ts.map +1 -1
- package/dist/callbacks/postGridEntityCustomCollision.lua +9 -9
- package/dist/callbacks/postGridEntityCustomRender.d.ts +1 -0
- package/dist/callbacks/postGridEntityCustomRender.d.ts.map +1 -1
- package/dist/callbacks/postGridEntityCustomRender.lua +7 -7
- package/dist/callbacks/postGridEntityCustomUpdate.d.ts +1 -0
- package/dist/callbacks/postGridEntityCustomUpdate.d.ts.map +1 -1
- package/dist/callbacks/postGridEntityCustomUpdate.lua +7 -7
- package/dist/callbacks/postGridEntityRender.d.ts +1 -0
- package/dist/callbacks/postGridEntityRender.d.ts.map +1 -1
- package/dist/callbacks/postGridEntityRender.lua +7 -7
- package/dist/callbacks/postHolyMantleRemoved.d.ts +1 -0
- package/dist/callbacks/postHolyMantleRemoved.d.ts.map +1 -1
- package/dist/callbacks/postHolyMantleRemoved.lua +9 -9
- package/dist/callbacks/postItemDischarged.d.ts +1 -0
- package/dist/callbacks/postItemDischarged.d.ts.map +1 -1
- package/dist/callbacks/postItemDischarged.lua +18 -18
- package/dist/callbacks/postKnifeInitLate.d.ts +1 -0
- package/dist/callbacks/postKnifeInitLate.d.ts.map +1 -1
- package/dist/callbacks/postKnifeInitLate.lua +7 -7
- package/dist/callbacks/postLaserInitLate.d.ts +1 -0
- package/dist/callbacks/postLaserInitLate.d.ts.map +1 -1
- package/dist/callbacks/postLaserInitLate.lua +7 -7
- package/dist/callbacks/postNPCInitLate.d.ts +1 -0
- package/dist/callbacks/postNPCInitLate.d.ts.map +1 -1
- package/dist/callbacks/postNPCInitLate.lua +7 -7
- package/dist/callbacks/postNPCStateChanged.d.ts +1 -0
- package/dist/callbacks/postNPCStateChanged.d.ts.map +1 -1
- package/dist/callbacks/postNPCStateChanged.lua +8 -8
- package/dist/callbacks/postNewRoomEarly.d.ts +1 -0
- package/dist/callbacks/postNewRoomEarly.d.ts.map +1 -1
- package/dist/callbacks/postNewRoomEarly.lua +16 -16
- package/dist/callbacks/postPickupCollect.d.ts +1 -0
- package/dist/callbacks/postPickupCollect.d.ts.map +1 -1
- package/dist/callbacks/postPickupCollect.lua +8 -8
- package/dist/callbacks/postPickupInitFirst.d.ts +1 -0
- package/dist/callbacks/postPickupInitFirst.d.ts.map +1 -1
- package/dist/callbacks/postPickupInitFirst.lua +8 -8
- package/dist/callbacks/postPickupInitLate.d.ts +1 -0
- package/dist/callbacks/postPickupInitLate.d.ts.map +1 -1
- package/dist/callbacks/postPickupInitLate.lua +7 -7
- package/dist/callbacks/postPickupStateChanged.d.ts +1 -0
- package/dist/callbacks/postPickupStateChanged.d.ts.map +1 -1
- package/dist/callbacks/postPickupStateChanged.lua +8 -8
- package/dist/callbacks/postPitRender.d.ts +1 -0
- package/dist/callbacks/postPitRender.d.ts.map +1 -1
- package/dist/callbacks/postPitRender.lua +7 -7
- package/dist/callbacks/postPitUpdate.d.ts +1 -0
- package/dist/callbacks/postPitUpdate.d.ts.map +1 -1
- package/dist/callbacks/postPitUpdate.lua +7 -7
- package/dist/callbacks/postPlayerChangeHealth.d.ts +1 -0
- package/dist/callbacks/postPlayerChangeHealth.d.ts.map +1 -1
- package/dist/callbacks/postPlayerChangeHealth.lua +9 -10
- package/dist/callbacks/postPlayerChangeStat.d.ts +1 -0
- package/dist/callbacks/postPlayerChangeStat.d.ts.map +1 -1
- package/dist/callbacks/postPlayerChangeStat.lua +19 -20
- package/dist/callbacks/postPlayerChangeType.d.ts +1 -0
- package/dist/callbacks/postPlayerChangeType.d.ts.map +1 -1
- package/dist/callbacks/postPlayerChangeType.lua +10 -10
- package/dist/callbacks/postPlayerCollectible.d.ts +1 -0
- package/dist/callbacks/postPlayerCollectible.d.ts.map +1 -1
- package/dist/callbacks/postPlayerCollectible.lua +36 -40
- package/dist/callbacks/postPlayerFatalDamage.d.ts +1 -0
- package/dist/callbacks/postPlayerFatalDamage.d.ts.map +1 -1
- package/dist/callbacks/postPlayerFatalDamage.lua +14 -22
- package/dist/callbacks/postPlayerInitFirst.d.ts +1 -0
- package/dist/callbacks/postPlayerInitFirst.d.ts.map +1 -1
- package/dist/callbacks/postPlayerInitFirst.lua +12 -12
- package/dist/callbacks/postPlayerInitLate.d.ts +1 -0
- package/dist/callbacks/postPlayerInitLate.d.ts.map +1 -1
- package/dist/callbacks/postPlayerInitLate.lua +9 -9
- package/dist/callbacks/postPlayerReorderedCallbacks.d.ts +1 -0
- package/dist/callbacks/postPlayerReorderedCallbacks.d.ts.map +1 -1
- package/dist/callbacks/postPlayerReorderedCallbacks.lua +25 -25
- package/dist/callbacks/postPoopRender.d.ts +1 -0
- package/dist/callbacks/postPoopRender.d.ts.map +1 -1
- package/dist/callbacks/postPoopRender.lua +7 -7
- package/dist/callbacks/postPoopUpdate.d.ts +1 -0
- package/dist/callbacks/postPoopUpdate.d.ts.map +1 -1
- package/dist/callbacks/postPoopUpdate.lua +7 -7
- package/dist/callbacks/postPressurePlateRender.d.ts +1 -0
- package/dist/callbacks/postPressurePlateRender.d.ts.map +1 -1
- package/dist/callbacks/postPressurePlateRender.lua +7 -7
- package/dist/callbacks/postPressurePlateUpdate.d.ts +1 -0
- package/dist/callbacks/postPressurePlateUpdate.d.ts.map +1 -1
- package/dist/callbacks/postPressurePlateUpdate.lua +7 -7
- package/dist/callbacks/postProjectileInitLate.d.ts +1 -0
- package/dist/callbacks/postProjectileInitLate.d.ts.map +1 -1
- package/dist/callbacks/postProjectileInitLate.lua +7 -7
- package/dist/callbacks/postPurchase.d.ts +1 -0
- package/dist/callbacks/postPurchase.d.ts.map +1 -1
- package/dist/callbacks/postPurchase.lua +12 -12
- package/dist/callbacks/postRockRender.d.ts +1 -0
- package/dist/callbacks/postRockRender.d.ts.map +1 -1
- package/dist/callbacks/postRockRender.lua +7 -7
- package/dist/callbacks/postRockUpdate.d.ts +1 -0
- package/dist/callbacks/postRockUpdate.d.ts.map +1 -1
- package/dist/callbacks/postRockUpdate.lua +7 -7
- package/dist/callbacks/postRoomClearChanged.d.ts +1 -0
- package/dist/callbacks/postRoomClearChanged.d.ts.map +1 -1
- package/dist/callbacks/postRoomClearChanged.lua +9 -9
- package/dist/callbacks/postSacrifice.d.ts +1 -0
- package/dist/callbacks/postSacrifice.d.ts.map +1 -1
- package/dist/callbacks/postSacrifice.lua +8 -8
- package/dist/callbacks/postSlotCollision.d.ts +1 -0
- package/dist/callbacks/postSlotCollision.d.ts.map +1 -1
- package/dist/callbacks/postSlotCollision.lua +7 -7
- package/dist/callbacks/postSlotDestroyed.d.ts +1 -0
- package/dist/callbacks/postSlotDestroyed.d.ts.map +1 -1
- package/dist/callbacks/postSlotDestroyed.lua +8 -8
- package/dist/callbacks/postSlotInitUpdate.d.ts +1 -0
- package/dist/callbacks/postSlotInitUpdate.d.ts.map +1 -1
- package/dist/callbacks/postSlotInitUpdate.lua +15 -15
- package/dist/callbacks/postSlotRender.d.ts +1 -0
- package/dist/callbacks/postSlotRender.d.ts.map +1 -1
- package/dist/callbacks/postSlotRender.lua +12 -12
- package/dist/callbacks/postSpikesRender.d.ts +1 -0
- package/dist/callbacks/postSpikesRender.d.ts.map +1 -1
- package/dist/callbacks/postSpikesRender.lua +7 -7
- package/dist/callbacks/postSpikesUpdate.d.ts +1 -0
- package/dist/callbacks/postSpikesUpdate.d.ts.map +1 -1
- package/dist/callbacks/postSpikesUpdate.lua +7 -7
- package/dist/callbacks/postTNTRender.d.ts +1 -0
- package/dist/callbacks/postTNTRender.d.ts.map +1 -1
- package/dist/callbacks/postTNTRender.lua +7 -7
- package/dist/callbacks/postTNTUpdate.d.ts +1 -0
- package/dist/callbacks/postTNTUpdate.d.ts.map +1 -1
- package/dist/callbacks/postTNTUpdate.lua +7 -7
- package/dist/callbacks/postTearInitLate.d.ts +1 -0
- package/dist/callbacks/postTearInitLate.d.ts.map +1 -1
- package/dist/callbacks/postTearInitLate.lua +7 -7
- package/dist/callbacks/postTearInitVeryLate.d.ts +1 -0
- package/dist/callbacks/postTearInitVeryLate.d.ts.map +1 -1
- package/dist/callbacks/postTearInitVeryLate.lua +7 -7
- package/dist/callbacks/postTransformation.d.ts +1 -0
- package/dist/callbacks/postTransformation.d.ts.map +1 -1
- package/dist/callbacks/postTransformation.lua +9 -9
- package/dist/callbacks/postTrinketBreak.d.ts +1 -0
- package/dist/callbacks/postTrinketBreak.d.ts.map +1 -1
- package/dist/callbacks/postTrinketBreak.lua +11 -11
- package/dist/callbacks/preBerserkDeath.d.ts +1 -0
- package/dist/callbacks/preBerserkDeath.d.ts.map +1 -1
- package/dist/callbacks/preBerserkDeath.lua +9 -9
- package/dist/callbacks/preNewLevel.d.ts +1 -0
- package/dist/callbacks/preNewLevel.d.ts.map +1 -1
- package/dist/callbacks/preNewLevel.lua +8 -8
- package/dist/callbacks/reorderedCallbacks.d.ts +1 -0
- package/dist/callbacks/reorderedCallbacks.d.ts.map +1 -1
- package/dist/callbacks/reorderedCallbacks.lua +26 -26
- package/dist/callbacks/subscriptions/postAmbushFinished.d.ts +1 -0
- package/dist/callbacks/subscriptions/postAmbushFinished.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postAmbushFinished.lua +4 -4
- package/dist/callbacks/subscriptions/postAmbushStarted.d.ts +1 -0
- package/dist/callbacks/subscriptions/postAmbushStarted.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postAmbushStarted.lua +4 -4
- package/dist/callbacks/subscriptions/postBombInitLate.d.ts +1 -0
- package/dist/callbacks/subscriptions/postBombInitLate.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postBombInitLate.lua +4 -4
- package/dist/callbacks/subscriptions/postBoneExploded.d.ts +1 -0
- package/dist/callbacks/subscriptions/postBoneExploded.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postBoneExploded.lua +4 -4
- package/dist/callbacks/subscriptions/postBoneSwing.d.ts +1 -0
- package/dist/callbacks/subscriptions/postBoneSwing.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postBoneSwing.lua +4 -4
- package/dist/callbacks/subscriptions/postCollectibleEmpty.d.ts +1 -0
- package/dist/callbacks/subscriptions/postCollectibleEmpty.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postCollectibleEmpty.lua +4 -4
- package/dist/callbacks/subscriptions/postCollectibleInitFirst.d.ts +1 -0
- package/dist/callbacks/subscriptions/postCollectibleInitFirst.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postCollectibleInitFirst.lua +4 -4
- package/dist/callbacks/subscriptions/postCursedTeleport.d.ts +1 -0
- package/dist/callbacks/subscriptions/postCursedTeleport.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postCursedTeleport.lua +4 -4
- package/dist/callbacks/subscriptions/postCustomDoorEnter.d.ts +1 -0
- package/dist/callbacks/subscriptions/postCustomDoorEnter.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postCustomDoorEnter.lua +4 -10
- package/dist/callbacks/subscriptions/postCustomRevive.d.ts +1 -0
- package/dist/callbacks/subscriptions/postCustomRevive.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postCustomRevive.lua +4 -4
- package/dist/callbacks/subscriptions/postDiceRoomActivated.d.ts +1 -0
- package/dist/callbacks/subscriptions/postDiceRoomActivated.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postDiceRoomActivated.lua +4 -4
- package/dist/callbacks/subscriptions/postDoorRender.d.ts +1 -0
- package/dist/callbacks/subscriptions/postDoorRender.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postDoorRender.lua +4 -4
- package/dist/callbacks/subscriptions/postDoorUpdate.d.ts +1 -0
- package/dist/callbacks/subscriptions/postDoorUpdate.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postDoorUpdate.lua +4 -4
- package/dist/callbacks/subscriptions/postEffectInitLate.d.ts +1 -0
- package/dist/callbacks/subscriptions/postEffectInitLate.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postEffectInitLate.lua +4 -4
- package/dist/callbacks/subscriptions/postEffectStateChanged.d.ts +1 -0
- package/dist/callbacks/subscriptions/postEffectStateChanged.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postEffectStateChanged.lua +4 -4
- package/dist/callbacks/subscriptions/postEsauJr.d.ts +1 -0
- package/dist/callbacks/subscriptions/postEsauJr.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postEsauJr.lua +4 -4
- package/dist/callbacks/subscriptions/postFamiliarInitLate.d.ts +1 -0
- package/dist/callbacks/subscriptions/postFamiliarInitLate.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postFamiliarInitLate.lua +4 -4
- package/dist/callbacks/subscriptions/postFamiliarStateChanged.d.ts +1 -0
- package/dist/callbacks/subscriptions/postFamiliarStateChanged.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postFamiliarStateChanged.lua +4 -4
- package/dist/callbacks/subscriptions/postFirstEsauJr.d.ts +1 -0
- package/dist/callbacks/subscriptions/postFirstEsauJr.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postFirstEsauJr.lua +4 -4
- package/dist/callbacks/subscriptions/postFirstFlip.d.ts +1 -0
- package/dist/callbacks/subscriptions/postFirstFlip.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postFirstFlip.lua +4 -4
- package/dist/callbacks/subscriptions/postFlip.d.ts +1 -0
- package/dist/callbacks/subscriptions/postFlip.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postFlip.lua +4 -4
- package/dist/callbacks/subscriptions/postGameStartedReordered.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGameStartedReordered.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGameStartedReordered.lua +4 -4
- package/dist/callbacks/subscriptions/postGameStartedReorderedLast.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGameStartedReorderedLast.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGameStartedReorderedLast.lua +4 -4
- package/dist/callbacks/subscriptions/postGreedModeWave.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGreedModeWave.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGreedModeWave.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityBroken.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGridEntityBroken.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityBroken.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityCollision.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGridEntityCollision.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityCollision.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityCustomBroken.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGridEntityCustomBroken.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityCustomBroken.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityCustomCollision.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGridEntityCustomCollision.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityCustomCollision.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityCustomInit.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGridEntityCustomInit.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityCustomInit.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityCustomRemove.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGridEntityCustomRemove.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityCustomRemove.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityCustomRender.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGridEntityCustomRender.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityCustomRender.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityCustomStateChanged.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGridEntityCustomStateChanged.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityCustomStateChanged.lua +4 -10
- package/dist/callbacks/subscriptions/postGridEntityCustomUpdate.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGridEntityCustomUpdate.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityCustomUpdate.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityInit.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGridEntityInit.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityInit.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityRemove.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGridEntityRemove.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityRemove.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityRender.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGridEntityRender.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityRender.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityStateChanged.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGridEntityStateChanged.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityStateChanged.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityUpdate.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGridEntityUpdate.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityUpdate.lua +4 -4
- package/dist/callbacks/subscriptions/postHolyMantleRemoved.d.ts +1 -0
- package/dist/callbacks/subscriptions/postHolyMantleRemoved.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postHolyMantleRemoved.lua +4 -4
- package/dist/callbacks/subscriptions/postItemDischarged.d.ts +1 -0
- package/dist/callbacks/subscriptions/postItemDischarged.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postItemDischarged.lua +4 -4
- package/dist/callbacks/subscriptions/postItemPickup.d.ts +1 -0
- package/dist/callbacks/subscriptions/postItemPickup.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postItemPickup.lua +4 -4
- package/dist/callbacks/subscriptions/postKnifeInitLate.d.ts +1 -0
- package/dist/callbacks/subscriptions/postKnifeInitLate.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postKnifeInitLate.lua +4 -4
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- package/dist/maps/roomTypeMap.d.ts +1 -0
- package/dist/maps/roomTypeMap.d.ts.map +1 -1
- package/dist/maps/trinketDescriptionMap.d.ts +1 -0
- package/dist/maps/trinketDescriptionMap.d.ts.map +1 -1
- package/dist/maps/trinketNameMap.d.ts +1 -0
- package/dist/maps/trinketNameMap.d.ts.map +1 -1
- package/dist/objects/LRoomShapeToRectangles.d.ts +1 -0
- package/dist/objects/LRoomShapeToRectangles.d.ts.map +1 -1
- package/dist/objects/backdropTypeToRockAltType.d.ts +1 -0
- package/dist/objects/backdropTypeToRockAltType.d.ts.map +1 -1
- package/dist/objects/bossNamePNGFileNames.d.ts +1 -0
- package/dist/objects/bossNamePNGFileNames.d.ts.map +1 -1
- package/dist/objects/bossPortraitPNGFileNames.d.ts +1 -0
- package/dist/objects/bossPortraitPNGFileNames.d.ts.map +1 -1
- package/dist/objects/callbackRegisterFunctions.d.ts +1 -0
- package/dist/objects/callbackRegisterFunctions.d.ts.map +1 -1
- package/dist/objects/cardDescriptions.d.ts +1 -0
- package/dist/objects/cardDescriptions.d.ts.map +1 -1
- package/dist/objects/cardNames.d.ts +1 -0
- package/dist/objects/cardNames.d.ts.map +1 -1
- package/dist/objects/cardTypeToItemConfigCardType.d.ts +1 -0
- package/dist/objects/cardTypeToItemConfigCardType.d.ts.map +1 -1
- package/dist/objects/challengeNames.d.ts +1 -0
- package/dist/objects/challengeNames.d.ts.map +1 -1
- package/dist/objects/characterDamageMultipliers.d.ts +1 -0
- package/dist/objects/characterDamageMultipliers.d.ts.map +1 -1
- package/dist/objects/characterNames.d.ts +1 -0
- package/dist/objects/characterNames.d.ts.map +1 -1
- package/dist/objects/coinSubTypeToValue.d.ts +1 -0
- package/dist/objects/coinSubTypeToValue.d.ts.map +1 -1
- package/dist/objects/colors.d.ts +1 -0
- package/dist/objects/colors.d.ts.map +1 -1
- package/dist/objects/directionNames.d.ts +1 -0
- package/dist/objects/directionNames.d.ts.map +1 -1
- package/dist/objects/directionToDegrees.d.ts +1 -0
- package/dist/objects/directionToDegrees.d.ts.map +1 -1
- package/dist/objects/directionToVector.d.ts +1 -0
- package/dist/objects/directionToVector.d.ts.map +1 -1
- package/dist/objects/doorSlotFlagToDoorSlot.d.ts +1 -0
- package/dist/objects/doorSlotFlagToDoorSlot.d.ts.map +1 -1
- package/dist/objects/doorSlotToDirection.d.ts +1 -0
- package/dist/objects/doorSlotToDirection.d.ts.map +1 -1
- package/dist/objects/doorSlotToDoorSlotFlag.d.ts +1 -0
- package/dist/objects/doorSlotToDoorSlotFlag.d.ts.map +1 -1
- package/dist/objects/isaacAPIClassTypeToBrand.d.ts +1 -0
- package/dist/objects/isaacAPIClassTypeToBrand.d.ts.map +1 -1
- package/dist/objects/isaacAPIClassTypeToFunctions.d.ts +1 -0
- package/dist/objects/isaacAPIClassTypeToFunctions.d.ts.map +1 -1
- package/dist/objects/languageNames.d.ts +1 -0
- package/dist/objects/languageNames.d.ts.map +1 -1
- package/dist/objects/oppositeDoorSlots.d.ts +1 -0
- package/dist/objects/oppositeDoorSlots.d.ts.map +1 -1
- package/dist/objects/pillEffectClasses.d.ts +1 -0
- package/dist/objects/pillEffectClasses.d.ts.map +1 -1
- package/dist/objects/pillEffectNames.d.ts +1 -0
- package/dist/objects/pillEffectNames.d.ts.map +1 -1
- package/dist/objects/pillEffectTypes.d.ts +1 -0
- package/dist/objects/pillEffectTypes.d.ts.map +1 -1
- package/dist/objects/playerNamePNGFileNames.d.ts +1 -0
- package/dist/objects/playerNamePNGFileNames.d.ts.map +1 -1
- package/dist/objects/playerPortraitPNGFileNames.d.ts +1 -0
- package/dist/objects/playerPortraitPNGFileNames.d.ts.map +1 -1
- package/dist/objects/roomShapeBounds.d.ts +1 -0
- package/dist/objects/roomShapeBounds.d.ts.map +1 -1
- package/dist/objects/roomShapeCorners.d.ts +1 -0
- package/dist/objects/roomShapeCorners.d.ts.map +1 -1
- package/dist/objects/roomShapeLayoutSizes.d.ts +1 -0
- package/dist/objects/roomShapeLayoutSizes.d.ts.map +1 -1
- package/dist/objects/roomShapeToBottomRightPosition.d.ts +1 -0
- package/dist/objects/roomShapeToBottomRightPosition.d.ts.map +1 -1
- package/dist/objects/roomShapeToDoorSlotCoordinates.d.ts +1 -0
- package/dist/objects/roomShapeToDoorSlotCoordinates.d.ts.map +1 -1
- package/dist/objects/roomShapeToDoorSlots.d.ts +1 -0
- package/dist/objects/roomShapeToDoorSlots.d.ts.map +1 -1
- package/dist/objects/roomShapeToDoorSlotsToGridIndexDelta.d.ts +1 -0
- package/dist/objects/roomShapeToDoorSlotsToGridIndexDelta.d.ts.map +1 -1
- package/dist/objects/roomShapeToGridWidth.d.ts +1 -0
- package/dist/objects/roomShapeToGridWidth.d.ts.map +1 -1
- package/dist/objects/roomShapeToTopLeftPosition.d.ts +1 -0
- package/dist/objects/roomShapeToTopLeftPosition.d.ts.map +1 -1
- package/dist/objects/roomShapeVolumes.d.ts +1 -0
- package/dist/objects/roomShapeVolumes.d.ts.map +1 -1
- package/dist/objects/roomTypeGotoPrefixes.d.ts +1 -0
- package/dist/objects/roomTypeGotoPrefixes.d.ts.map +1 -1
- package/dist/objects/roomTypeNames.d.ts +1 -0
- package/dist/objects/roomTypeNames.d.ts.map +1 -1
- package/dist/objects/stageTypeSuffixes.d.ts +1 -0
- package/dist/objects/stageTypeSuffixes.d.ts.map +1 -1
- package/dist/objects/stageTypeToLetter.d.ts +1 -0
- package/dist/objects/stageTypeToLetter.d.ts.map +1 -1
- package/dist/objects/transformationNames.d.ts +1 -0
- package/dist/objects/transformationNames.d.ts.map +1 -1
- package/dist/objects/versusScreenBackgroundColors.d.ts +1 -0
- package/dist/objects/versusScreenBackgroundColors.d.ts.map +1 -1
- package/dist/objects/versusScreenDirtSpotColors.d.ts +1 -0
- package/dist/objects/versusScreenDirtSpotColors.d.ts.map +1 -1
- package/dist/patchErrorFunctions.d.ts +1 -0
- package/dist/patchErrorFunctions.d.ts.map +1 -1
- package/dist/patchErrorFunctions.lua +7 -7
- package/dist/sets/LRoomShapesSet.d.ts +1 -0
- package/dist/sets/LRoomShapesSet.d.ts.map +1 -1
- package/dist/sets/bossSets.d.ts +1 -0
- package/dist/sets/bossSets.d.ts.map +1 -1
- package/dist/sets/bossSets.lua +4 -4
- package/dist/sets/charactersThatStartWithAnActiveItemSet.d.ts +1 -0
- package/dist/sets/charactersThatStartWithAnActiveItemSet.d.ts.map +1 -1
- package/dist/sets/charactersWithBlackHeartFromEternalHeartSet.d.ts +1 -0
- package/dist/sets/charactersWithBlackHeartFromEternalHeartSet.d.ts.map +1 -1
- package/dist/sets/charactersWithFreeDevilDealsSet.d.ts +1 -0
- package/dist/sets/charactersWithFreeDevilDealsSet.d.ts.map +1 -1
- package/dist/sets/charactersWithNoRedHeartsSet.d.ts +1 -0
- package/dist/sets/charactersWithNoRedHeartsSet.d.ts.map +1 -1
- package/dist/sets/charactersWithNoSoulHeartsSet.d.ts +1 -0
- package/dist/sets/charactersWithNoSoulHeartsSet.d.ts.map +1 -1
- package/dist/sets/chestPickupVariantsSet.d.ts +1 -0
- package/dist/sets/chestPickupVariantsSet.d.ts.map +1 -1
- package/dist/sets/consoleCommandsSet.d.ts +1 -0
- package/dist/sets/consoleCommandsSet.d.ts.map +1 -1
- package/dist/sets/familiarsThatShootPlayerTearsSet.d.ts +1 -0
- package/dist/sets/familiarsThatShootPlayerTearsSet.d.ts.map +1 -1
- package/dist/sets/lostStyleCharactersSet.d.ts +1 -0
- package/dist/sets/lostStyleCharactersSet.d.ts.map +1 -1
- package/dist/sets/mineShaftRoomSubTypesSet.d.ts +1 -0
- package/dist/sets/mineShaftRoomSubTypesSet.d.ts.map +1 -1
- package/dist/sets/narrowRoomShapesSet.d.ts +1 -0
- package/dist/sets/narrowRoomShapesSet.d.ts.map +1 -1
- package/dist/sets/redHeartSubTypesSet.d.ts +1 -0
- package/dist/sets/redHeartSubTypesSet.d.ts.map +1 -1
- package/dist/sets/sinEntityTypesSet.d.ts +1 -0
- package/dist/sets/sinEntityTypesSet.d.ts.map +1 -1
- package/dist/sets/singleUseActiveCollectibleTypesSet.d.ts +1 -0
- package/dist/sets/singleUseActiveCollectibleTypesSet.d.ts.map +1 -1
- package/dist/sets/storyBossesSet.d.ts +1 -0
- package/dist/sets/storyBossesSet.d.ts.map +1 -1
- package/dist/shaderCrashFix.d.ts +1 -0
- package/dist/shaderCrashFix.d.ts.map +1 -1
- package/dist/shaderCrashFix.lua +2 -2
- package/dist/types/AnyEntity.d.ts +1 -0
- package/dist/types/AnyEntity.d.ts.map +1 -1
- package/dist/types/AnyGridEntity.d.ts +1 -0
- package/dist/types/AnyGridEntity.d.ts.map +1 -1
- package/dist/types/CollectibleIndex.d.ts +1 -0
- package/dist/types/CollectibleIndex.d.ts.map +1 -1
- package/dist/types/Immutable.d.ts +1 -0
- package/dist/types/Immutable.d.ts.map +1 -1
- package/dist/types/PickingUpItem.d.ts +1 -0
- package/dist/types/PickingUpItem.d.ts.map +1 -1
- package/dist/types/PickingUpItem.lua +5 -5
- package/dist/types/PickupIndex.d.ts +1 -0
- package/dist/types/PickupIndex.d.ts.map +1 -1
- package/dist/types/PlayerIndex.d.ts +1 -0
- package/dist/types/PlayerIndex.d.ts.map +1 -1
- package/dist/types/PossibleStatType.d.ts +1 -0
- package/dist/types/PossibleStatType.d.ts.map +1 -1
- package/dist/types/SerializedIsaacAPIClass.d.ts +1 -0
- package/dist/types/SerializedIsaacAPIClass.d.ts.map +1 -1
- package/dist/types/TSTLClass.d.ts +1 -0
- package/dist/types/TSTLClass.d.ts.map +1 -1
- package/package.json +1 -1
- package/src/features/customPickup.ts +3 -3
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--- Helper function to get every legal grid index for the current room.
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--
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-- Under the hood, this uses the `Room.GetGridSize` method.
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function ____exports.getAllGridIndexes(
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function ____exports.getAllGridIndexes()
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return erange(
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return erange(gridSize)
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end
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function getAllGridEntities(
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function getAllGridEntities()
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local gridEntities = {}
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for ____, gridIndex in ipairs(____exports.getAllGridIndexes(
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for ____, gridIndex in ipairs(____exports.getAllGridIndexes()) do
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local gridEntity = room:GetGridEntity(gridIndex)
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if gridEntity ~= nil then
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gridEntities[#gridEntities + 1] = gridEntity
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end
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--- Helper function to get the grid index of the top left wall. (This will depend on what the current
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-- room shape is.)
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function ____exports.getTopLeftWallGridIndex(
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function ____exports.getTopLeftWallGridIndex()
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local room = game:GetRoom()
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local roomShape = room:GetRoomShape()
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local topLeftWallGridIndex = ROOM_SHAPE_TO_TOP_LEFT_WALL_GRID_INDEX_MAP:get(roomShape)
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-- spawn another grid entity on the same tile until a frame has passed. However,
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-- so set this to false if you need to run this function multiple times.
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function ____exports.removeGridEntity(
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function ____exports.removeGridEntity(gridEntityOrGridIndex, updateRoom)
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local ____isNumber_result_0
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if isNumber(
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if isNumber(gridEntityOrGridIndex) then
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else
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@@ -95,19 +95,19 @@ function ____exports.removeGridEntity(self, gridEntityOrGridIndex, updateRoom)
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local position = gridEntity.Position
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local gridIndex = isNumber(
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roomUpdateSafe(
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roomUpdateSafe()
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end
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local effectVariant = variant == asNumber(
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local effects = getEffects(
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local effectVariant = variant == asNumber(StatueVariant.DEVIL) and EffectVariant.DEVIL or EffectVariant.ANGEL
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local effects = getEffects(effectVariant)
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effects,
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function(____, effect) return vectorEquals(
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function(____, effect) return vectorEquals(effect.Position, position) end
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)
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removeEntities(
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removeEntities(effectsOnTile)
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end
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end
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--- Helper function to spawn a grid entity with a specific variant.
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@@ -116,19 +116,19 @@ end
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-- - handles giving pits collision
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-- - removes existing grid entities on the same tile, if any
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-- - allows you to specify the grid index or the position
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function ____exports.spawnGridEntityWithVariant(
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function ____exports.spawnGridEntityWithVariant(gridEntityType, variant, gridIndexOrPosition)
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local room = game:GetRoom()
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local ____isVector_result_1
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if isVector(
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if isVector(gridIndexOrPosition) then
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____isVector_result_1 = room:GetGridEntityFromPos(gridIndexOrPosition)
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else
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____isVector_result_1 = room:GetGridEntity(gridIndexOrPosition)
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end
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local existingGridEntity = ____isVector_result_1
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if existingGridEntity ~= nil then
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____exports.removeGridEntity(
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____exports.removeGridEntity(existingGridEntity, true)
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end
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local position = isVector(
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local position = isVector(gridIndexOrPosition) and gridIndexOrPosition or room:GetGridPosition(gridIndexOrPosition)
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local gridEntity = Isaac.GridSpawn(gridEntityType, variant, position)
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if gridEntity == nil then
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return gridEntity
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@@ -163,7 +163,7 @@ local BREAKABLE_GRID_ENTITY_TYPES_VARIANTS_BY_EXPLOSIONS = __TS__New(
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--- Helper function to convert the grid entity type found in a room XML file to the corresponding
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-- grid entity type and variant normally used by the game. For example, a rock is represented as
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-- 1000.0 in a room XML file, but `GridEntityType.ROCK` is equal to 2.
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function ____exports.convertXMLGridEntityType(
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function ____exports.convertXMLGridEntityType(gridEntityXMLType, gridEntityXMLVariant)
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local gridEntityArray = GRID_ENTITY_XML_MAP:get(gridEntityXMLType)
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if gridEntityArray == nil then
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error("Failed to find an entry in the grid entity map for XML entity type: " .. tostring(gridEntityXMLType))
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@@ -180,19 +180,13 @@ end
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--
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-- Note that this function will not work properly in the `POST_NEW_ROOM` callback, since entities do
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-- not have collision yet in that callback.
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function ____exports.getCollidingEntitiesWithGridEntity(
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function ____exports.getCollidingEntitiesWithGridEntity(gridEntity)
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local gridEntityCollisionTopLeft = Vector(gridEntity.Position.X - DISTANCE_OF_GRID_TILE / 2, gridEntity.Position.Y - DISTANCE_OF_GRID_TILE / 2)
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local gridEntityCollisionBottomRight = Vector(gridEntity.Position.X + DISTANCE_OF_GRID_TILE / 2, gridEntity.Position.Y + DISTANCE_OF_GRID_TILE / 2)
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local closeEntities = Isaac.FindInRadius(gridEntity.Position, DISTANCE_OF_GRID_TILE * 2)
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return __TS__ArrayFilter(
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closeEntities,
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function(____, entity) return entity:CollidesWithGrid() and isCircleIntersectingRectangle(
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nil,
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entity.Position,
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entity.Size + 0.1,
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gridEntityCollisionTopLeft,
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gridEntityCollisionBottomRight
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-
) end
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function(____, entity) return entity:CollidesWithGrid() and isCircleIntersectingRectangle(entity.Position, entity.Size + 0.1, gridEntityCollisionTopLeft, gridEntityCollisionBottomRight) end
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)
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end
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--- Helper function to get every grid entity in the current room.
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@@ -217,9 +211,9 @@ end
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-- GridEntityType.ROCK_TINTED,
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-- );
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-- ```
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-
function ____exports.getGridEntities(
|
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+
function ____exports.getGridEntities(...)
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local gridEntityTypes = {...}
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-
local gridEntities = getAllGridEntities(
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local gridEntities = getAllGridEntities()
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if #gridEntityTypes == 0 then
|
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return gridEntities
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end
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@@ -236,9 +230,9 @@ end
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--
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-- This function is variadic, meaning that you can specify as many grid entity types as you want to
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-- exclude.
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|
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-
function ____exports.getGridEntitiesExcept(
|
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|
+
function ____exports.getGridEntitiesExcept(...)
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|
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234
|
local gridEntityTypes = {...}
|
|
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|
-
local gridEntities = getAllGridEntities(
|
|
235
|
+
local gridEntities = getAllGridEntities()
|
|
242
236
|
if #gridEntityTypes == 0 then
|
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|
return gridEntities
|
|
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end
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|
@@ -256,8 +250,8 @@ end
|
|
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--
|
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|
-- Use this function with no arguments to get every grid entity, or specify a variadic amount of
|
|
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252
|
-- arguments to match specific grid entity types.
|
|
259
|
-
function ____exports.getGridEntitiesMap(
|
|
260
|
-
local gridEntities = ____exports.getGridEntities(
|
|
253
|
+
function ____exports.getGridEntitiesMap(...)
|
|
254
|
+
local gridEntities = ____exports.getGridEntities(...)
|
|
261
255
|
local gridEntityMap = __TS__New(Map)
|
|
262
256
|
for ____, gridEntity in ipairs(gridEntities) do
|
|
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257
|
local gridIndex = gridEntity:GetGridIndex()
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@@ -266,28 +260,28 @@ function ____exports.getGridEntitiesMap(self, ...)
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return gridEntityMap
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end
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--- Helper function to get a string containing the grid entity's type and variant.
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-
function ____exports.getGridEntityID(
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+
function ____exports.getGridEntityID(gridEntity)
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local gridEntityType = gridEntity:GetType()
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local variant = gridEntity:GetVariant()
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return (tostring(gridEntityType) .. ".") .. tostring(variant)
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end
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--- Helper function to get a formatted string in the format returned by the `getGridEntityID`
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-- function.
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-
function ____exports.getGridEntityIDFromConstituents(
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function ____exports.getGridEntityIDFromConstituents(gridEntityType, variant)
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return (tostring(gridEntityType) .. ".") .. tostring(variant)
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end
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--- Helper function to get all of the grid entities in the room that specifically match the type and
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-- variant provided.
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--
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-- If you want to match every variant, use the `getGridEntities` function instead.
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-
function ____exports.getMatchingGridEntities(
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-
local gridEntities = ____exports.getGridEntities(
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function ____exports.getMatchingGridEntities(gridEntityType, variant)
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local gridEntities = ____exports.getGridEntities(gridEntityType)
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return __TS__ArrayFilter(
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gridEntities,
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function(____, gridEntity) return gridEntity:GetVariant() == variant end
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)
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end
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-
function ____exports.getSurroundingGridEntities(
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function ____exports.getSurroundingGridEntities(gridEntity)
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local room = game:GetRoom()
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local gridWidth = room:GetGridWidth()
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local gridIndex = gridEntity:GetGridIndex()
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@@ -310,9 +304,9 @@ function ____exports.getSurroundingGridEntities(self, gridEntity)
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end
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return surroundingGridEntities
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end
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-
function ____exports.getTopLeftWall(
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function ____exports.getTopLeftWall()
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local room = game:GetRoom()
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-
local topLeftWallGridIndex = ____exports.getTopLeftWallGridIndex(
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local topLeftWallGridIndex = ____exports.getTopLeftWallGridIndex()
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return room:GetGridEntity(topLeftWallGridIndex)
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end
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--- Helper function to see if the provided gridEntity is in its respective broken state. See the
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@@ -320,7 +314,7 @@ end
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--
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-- Note that in the case of `GridEntityType.LOCK` (11), the state will turn to being broken before
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-- the actual collision for the entity is removed.
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function ____exports.isGridEntityBreakableByExplosion(
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function ____exports.isGridEntityBreakableByExplosion(gridEntity)
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local gridEntityType = gridEntity:GetType()
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local gridEntityVariant = gridEntity:GetVariant()
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local gridEntityTypeVariant = (tostring(gridEntityType) .. ".") .. tostring(gridEntityVariant)
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@@ -329,14 +323,14 @@ end
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--- Helper function to detect whether a given Void Portal is one that randomly spawns after a boss is
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-- defeated or is one that naturally spawns in the room after Hush. (This is determined by looking
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-- at the VarData of the entity.)
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function ____exports.isGridEntityBroken(
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function ____exports.isGridEntityBroken(gridEntity)
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local gridEntityType = gridEntity:GetType()
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local brokenState = GRID_ENTITY_TYPE_TO_BROKEN_STATE_MAP:get(gridEntityType)
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return gridEntity.State == brokenState
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end
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--- Helper function to determine if all of the pressure plates in the current room are pushed.
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-- Returns true if there are no pressure plates in the room.
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-
function ____exports.isPostBossVoidPortal(
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function ____exports.isPostBossVoidPortal(gridEntity)
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local saveState = gridEntity:GetSaveState()
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return saveState.VarData == 1
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end
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@@ -356,20 +350,20 @@ end
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-- ```
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--
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-- @returns The grid entities that were removed.
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-
function ____exports.removeAllGridEntitiesExcept(
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function ____exports.removeAllGridEntitiesExcept(...)
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local gridEntityTypes = {...}
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local gridEntityTypeExceptions = __TS__New(Set, gridEntityTypes)
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-
local gridEntities = ____exports.getGridEntities(
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+
local gridEntities = ____exports.getGridEntities()
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local removedGridEntities = {}
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for ____, gridEntity in ipairs(gridEntities) do
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local gridEntityType = gridEntity:GetType()
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if not gridEntityTypeExceptions:has(gridEntityType) then
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-
____exports.removeGridEntity(
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+
____exports.removeGridEntity(gridEntity, false)
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removedGridEntities[#removedGridEntities + 1] = gridEntity
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end
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end
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if #removedGridEntities > 0 then
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-
roomUpdateSafe(
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roomUpdateSafe()
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end
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return removedGridEntities
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end
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@@ -390,15 +384,15 @@ end
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-- ```
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--
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-- @returns An array of the grid entities removed.
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-
function ____exports.removeAllMatchingGridEntities(
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-
local gridEntities = ____exports.getGridEntities(
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function ____exports.removeAllMatchingGridEntities(...)
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local gridEntities = ____exports.getGridEntities(...)
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if #gridEntities == 0 then
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return {}
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end
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for ____, gridEntity in ipairs(gridEntities) do
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-
____exports.removeGridEntity(
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+
____exports.removeGridEntity(gridEntity, false)
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end
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-
roomUpdateSafe(
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+
roomUpdateSafe()
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return gridEntities
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end
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--- Helper function to remove all of the grid entities in the supplied array.
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@@ -411,20 +405,20 @@ end
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-- so set this to false if you need to run this function multiple times.
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-- @param cap Optional. If specified, will only remove the given amount of entities.
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-- @returns An array of the entities that were removed.
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-
function ____exports.removeGridEntities(
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+
function ____exports.removeGridEntities(gridEntities, updateRoom, cap)
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if #gridEntities == 0 then
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return {}
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end
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local gridEntitiesRemoved = {}
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for ____, gridEntity in ipairs(gridEntities) do
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-
____exports.removeGridEntity(
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+
____exports.removeGridEntity(gridEntity, false)
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gridEntitiesRemoved[#gridEntitiesRemoved + 1] = gridEntity
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if cap ~= nil and #gridEntitiesRemoved >= cap then
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break
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end
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end
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if updateRoom then
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-
roomUpdateSafe(
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+
roomUpdateSafe()
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end
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return gridEntitiesRemoved
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end
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@@ -432,22 +426,22 @@ end
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-- empty/missing PNG file.
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--
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-- For more information, see the documentation for the `clearSprite` helper function.
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435
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-
function ____exports.setGridEntityInvisible(
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+
function ____exports.setGridEntityInvisible(gridEntity)
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436
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local sprite = gridEntity:GetSprite()
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437
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-
clearSprite(
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+
clearSprite(sprite)
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end
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--- Helper function to spawn a giant poop. This is performed by spawning each of the four quadrant
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440
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-- grid entities in the appropriate positions.
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441
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-
function ____exports.spawnGiantPoop(
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435
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+
function ____exports.spawnGiantPoop(topLeftGridIndex)
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local room = game:GetRoom()
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local gridWidth = room:GetGridWidth()
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local topRightGridIndex = topLeftGridIndex + 1
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local bottomLeftGridIndex = topLeftGridIndex + gridWidth
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local bottomRightGridIndex = bottomLeftGridIndex + 1
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447
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-
____exports.spawnGridEntityWithVariant(
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-
____exports.spawnGridEntityWithVariant(
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449
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-
____exports.spawnGridEntityWithVariant(
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450
|
-
____exports.spawnGridEntityWithVariant(
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441
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+
____exports.spawnGridEntityWithVariant(GridEntityType.POOP, PoopGridEntityVariant.GIGA_TOP_LEFT, topLeftGridIndex)
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442
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+
____exports.spawnGridEntityWithVariant(GridEntityType.POOP, PoopGridEntityVariant.GIGA_TOP_RIGHT, topRightGridIndex)
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+
____exports.spawnGridEntityWithVariant(GridEntityType.POOP, PoopGridEntityVariant.GIGA_BOTTOM_LEFT, bottomLeftGridIndex)
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444
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+
____exports.spawnGridEntityWithVariant(GridEntityType.POOP, PoopGridEntityVariant.GIGA_BOTTOM_RIGHT, bottomRightGridIndex)
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451
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end
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452
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--- Helper function to spawn a grid entity.
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--
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@@ -458,13 +452,13 @@ end
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-- - handles giving pits collision
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459
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-- - removes existing grid entities on the same tile, if any
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460
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-- - allows you to specify either the grid index or the position
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461
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-
function ____exports.spawnGridEntity(
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462
|
-
return ____exports.spawnGridEntityWithVariant(
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|
455
|
+
function ____exports.spawnGridEntity(gridEntityType, gridIndexOrPosition)
|
|
456
|
+
return ____exports.spawnGridEntityWithVariant(gridEntityType, 0, gridIndexOrPosition)
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|
463
457
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end
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|
464
458
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--- Helper function to spawn a Void Portal. This is more complicated than simply spawning a trapdoor
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465
459
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-- with the appropriate variant, as the game does not give it the correct sprite automatically.
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|
466
|
-
function ____exports.spawnVoidPortal(
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|
467
|
-
local voidPortal = ____exports.spawnGridEntityWithVariant(
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|
460
|
+
function ____exports.spawnVoidPortal(gridIndex)
|
|
461
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+
local voidPortal = ____exports.spawnGridEntityWithVariant(GridEntityType.TRAPDOOR, TrapdoorVariant.VOID_PORTAL, gridIndex)
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|
468
462
|
if voidPortal == nil then
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469
463
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return voidPortal
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|
470
464
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end
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@@ -1,3 +1,4 @@
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1
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+
/** @noSelfInFile */
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1
2
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import { CrawlSpaceVariant, DoorVariant, PitVariant, PoopGridEntityVariant, PressurePlateVariant, RockVariant, TrapdoorVariant } from "isaac-typescript-definitions";
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2
3
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/**
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3
4
|
* Helper function to get all of the grid entities of type `GridEntityType.CRAWL_SPACE` (18) in the
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@@ -1 +1 @@
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1
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-
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