isaacscript-common 87.9.7 → 87.9.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (563) hide show
  1. package/dist/cachedEnumValues.js +29 -32
  2. package/dist/callbackClasses.js +142 -289
  3. package/dist/callbacks.js +147 -183
  4. package/dist/classes/DefaultMap.js +4 -8
  5. package/dist/classes/ModFeature.js +21 -25
  6. package/dist/classes/ModUpgraded.js +43 -47
  7. package/dist/classes/callbacks/EntityTakeDmgFilter.js +6 -10
  8. package/dist/classes/callbacks/EntityTakeDmgPlayer.js +7 -11
  9. package/dist/classes/callbacks/InputActionFilter.js +4 -8
  10. package/dist/classes/callbacks/InputActionPlayer.js +4 -8
  11. package/dist/classes/callbacks/PostAmbushFinished.js +10 -14
  12. package/dist/classes/callbacks/PostAmbushStarted.js +10 -14
  13. package/dist/classes/callbacks/PostBombExploded.js +8 -12
  14. package/dist/classes/callbacks/PostBombInitFilter.js +6 -10
  15. package/dist/classes/callbacks/PostBombInitLate.js +6 -10
  16. package/dist/classes/callbacks/PostBombRenderFilter.js +6 -10
  17. package/dist/classes/callbacks/PostBombUpdateFilter.js +6 -10
  18. package/dist/classes/callbacks/PostBoneSwing.js +7 -11
  19. package/dist/classes/callbacks/PostCollectibleEmpty.js +6 -10
  20. package/dist/classes/callbacks/PostCursedTeleport.js +30 -34
  21. package/dist/classes/callbacks/PostCustomRevive.js +4 -8
  22. package/dist/classes/callbacks/PostDiceRoomActivated.js +9 -13
  23. package/dist/classes/callbacks/PostDoorRender.js +8 -12
  24. package/dist/classes/callbacks/PostDoorUpdate.js +8 -12
  25. package/dist/classes/callbacks/PostEffectInitFilter.js +6 -10
  26. package/dist/classes/callbacks/PostEffectInitLate.js +6 -10
  27. package/dist/classes/callbacks/PostEffectRenderFilter.js +6 -10
  28. package/dist/classes/callbacks/PostEffectStateChanged.js +8 -12
  29. package/dist/classes/callbacks/PostEffectUpdateFilter.js +6 -10
  30. package/dist/classes/callbacks/PostEntityKillFilter.js +6 -10
  31. package/dist/classes/callbacks/PostEntityRemoveFilter.js +6 -10
  32. package/dist/classes/callbacks/PostEsauJr.js +4 -8
  33. package/dist/classes/callbacks/PostFamiliarInitFilter.js +6 -10
  34. package/dist/classes/callbacks/PostFamiliarInitLate.js +6 -10
  35. package/dist/classes/callbacks/PostFamiliarRenderFilter.js +6 -10
  36. package/dist/classes/callbacks/PostFamiliarStateChanged.js +8 -12
  37. package/dist/classes/callbacks/PostFamiliarUpdateFilter.js +6 -10
  38. package/dist/classes/callbacks/PostFirstEsauJr.js +4 -8
  39. package/dist/classes/callbacks/PostFirstFlip.js +4 -8
  40. package/dist/classes/callbacks/PostFlip.js +4 -8
  41. package/dist/classes/callbacks/PostGameEndFilter.js +6 -10
  42. package/dist/classes/callbacks/PostGameStartedReordered.js +6 -10
  43. package/dist/classes/callbacks/PostGameStartedReorderedLast.js +6 -10
  44. package/dist/classes/callbacks/PostGreedModeWave.js +7 -11
  45. package/dist/classes/callbacks/PostGridEntityBroken.js +6 -10
  46. package/dist/classes/callbacks/PostGridEntityCollision.js +4 -8
  47. package/dist/classes/callbacks/PostGridEntityCustomBroken.js +6 -10
  48. package/dist/classes/callbacks/PostGridEntityCustomCollision.js +4 -8
  49. package/dist/classes/callbacks/PostGridEntityCustomInit.js +6 -10
  50. package/dist/classes/callbacks/PostGridEntityCustomRemove.js +4 -8
  51. package/dist/classes/callbacks/PostGridEntityCustomRender.js +6 -10
  52. package/dist/classes/callbacks/PostGridEntityCustomStateChanged.js +6 -10
  53. package/dist/classes/callbacks/PostGridEntityCustomUpdate.js +6 -10
  54. package/dist/classes/callbacks/PostGridEntityInit.js +6 -10
  55. package/dist/classes/callbacks/PostGridEntityRemove.js +4 -8
  56. package/dist/classes/callbacks/PostGridEntityRender.js +6 -10
  57. package/dist/classes/callbacks/PostGridEntityStateChanged.js +6 -10
  58. package/dist/classes/callbacks/PostGridEntityUpdate.js +6 -10
  59. package/dist/classes/callbacks/PostHolyMantleRemoved.js +15 -19
  60. package/dist/classes/callbacks/PostItemDischarge.js +23 -27
  61. package/dist/classes/callbacks/PostItemPickup.js +6 -10
  62. package/dist/classes/callbacks/PostKeyboardChanged.js +9 -13
  63. package/dist/classes/callbacks/PostKnifeInitFilter.js +6 -10
  64. package/dist/classes/callbacks/PostKnifeInitLate.js +6 -10
  65. package/dist/classes/callbacks/PostKnifeRenderFilter.js +6 -10
  66. package/dist/classes/callbacks/PostKnifeUpdateFilter.js +6 -10
  67. package/dist/classes/callbacks/PostLaserInitFilter.js +6 -10
  68. package/dist/classes/callbacks/PostLaserInitLate.js +6 -10
  69. package/dist/classes/callbacks/PostLaserRenderFilter.js +6 -10
  70. package/dist/classes/callbacks/PostLaserUpdateFilter.js +6 -10
  71. package/dist/classes/callbacks/PostNPCDeathFilter.js +6 -10
  72. package/dist/classes/callbacks/PostNPCInitFilter.js +6 -10
  73. package/dist/classes/callbacks/PostNPCInitLate.js +6 -10
  74. package/dist/classes/callbacks/PostNPCRenderFilter.js +6 -10
  75. package/dist/classes/callbacks/PostNPCStateChanged.js +8 -12
  76. package/dist/classes/callbacks/PostNPCUpdateFilter.js +6 -10
  77. package/dist/classes/callbacks/PostNewLevelReordered.js +6 -10
  78. package/dist/classes/callbacks/PostNewRoomEarly.js +17 -21
  79. package/dist/classes/callbacks/PostNewRoomReordered.js +6 -10
  80. package/dist/classes/callbacks/PostPEffectUpdateReordered.js +6 -10
  81. package/dist/classes/callbacks/PostPickupChanged.js +6 -10
  82. package/dist/classes/callbacks/PostPickupCollect.js +8 -12
  83. package/dist/classes/callbacks/PostPickupInitFilter.js +6 -10
  84. package/dist/classes/callbacks/PostPickupInitFirst.js +10 -14
  85. package/dist/classes/callbacks/PostPickupInitLate.js +6 -10
  86. package/dist/classes/callbacks/PostPickupRenderFilter.js +6 -10
  87. package/dist/classes/callbacks/PostPickupSelectionFilter.js +4 -8
  88. package/dist/classes/callbacks/PostPickupStateChanged.js +8 -12
  89. package/dist/classes/callbacks/PostPickupUpdateFilter.js +6 -10
  90. package/dist/classes/callbacks/PostPitRender.js +8 -12
  91. package/dist/classes/callbacks/PostPitUpdate.js +8 -12
  92. package/dist/classes/callbacks/PostPlayerChangeHealth.js +14 -18
  93. package/dist/classes/callbacks/PostPlayerChangeStat.js +26 -30
  94. package/dist/classes/callbacks/PostPlayerChangeType.js +11 -15
  95. package/dist/classes/callbacks/PostPlayerCollectibleAdded.js +6 -10
  96. package/dist/classes/callbacks/PostPlayerCollectibleRemoved.js +6 -10
  97. package/dist/classes/callbacks/PostPlayerFatalDamage.js +24 -28
  98. package/dist/classes/callbacks/PostPlayerInitFirst.js +12 -16
  99. package/dist/classes/callbacks/PostPlayerInitLate.js +9 -13
  100. package/dist/classes/callbacks/PostPlayerRenderReordered.js +6 -10
  101. package/dist/classes/callbacks/PostPlayerUpdateReordered.js +6 -10
  102. package/dist/classes/callbacks/PostPoopRender.js +8 -12
  103. package/dist/classes/callbacks/PostPoopUpdate.js +8 -12
  104. package/dist/classes/callbacks/PostPressurePlateRender.js +8 -12
  105. package/dist/classes/callbacks/PostPressurePlateUpdate.js +8 -12
  106. package/dist/classes/callbacks/PostProjectileInitFilter.js +6 -10
  107. package/dist/classes/callbacks/PostProjectileInitLate.js +6 -10
  108. package/dist/classes/callbacks/PostProjectileKill.js +8 -12
  109. package/dist/classes/callbacks/PostProjectileRenderFilter.js +6 -10
  110. package/dist/classes/callbacks/PostProjectileUpdateFilter.js +6 -10
  111. package/dist/classes/callbacks/PostPurchase.js +21 -25
  112. package/dist/classes/callbacks/PostRockRender.js +8 -12
  113. package/dist/classes/callbacks/PostRockUpdate.js +8 -12
  114. package/dist/classes/callbacks/PostRoomClearChanged.js +9 -13
  115. package/dist/classes/callbacks/PostSacrifice.js +12 -16
  116. package/dist/classes/callbacks/PostSlotAnimationChanged.js +6 -10
  117. package/dist/classes/callbacks/PostSlotCollision.js +8 -12
  118. package/dist/classes/callbacks/PostSlotDestroyed.js +6 -10
  119. package/dist/classes/callbacks/PostSlotInit.js +6 -10
  120. package/dist/classes/callbacks/PostSlotRender.js +6 -10
  121. package/dist/classes/callbacks/PostSlotUpdate.js +6 -10
  122. package/dist/classes/callbacks/PostSpikesRender.js +8 -12
  123. package/dist/classes/callbacks/PostSpikesUpdate.js +8 -12
  124. package/dist/classes/callbacks/PostTNTRender.js +8 -12
  125. package/dist/classes/callbacks/PostTNTUpdate.js +8 -12
  126. package/dist/classes/callbacks/PostTearInitFilter.js +6 -10
  127. package/dist/classes/callbacks/PostTearInitLate.js +6 -10
  128. package/dist/classes/callbacks/PostTearInitVeryLate.js +6 -10
  129. package/dist/classes/callbacks/PostTearKill.js +8 -12
  130. package/dist/classes/callbacks/PostTearRenderFilter.js +6 -10
  131. package/dist/classes/callbacks/PostTearUpdateFilter.js +6 -10
  132. package/dist/classes/callbacks/PostTransformation.js +10 -14
  133. package/dist/classes/callbacks/PostTrinketBreak.js +16 -20
  134. package/dist/classes/callbacks/PostUsePillFilter.js +18 -22
  135. package/dist/classes/callbacks/PreBerserkDeath.js +14 -18
  136. package/dist/classes/callbacks/PreBombCollisionFilter.js +6 -10
  137. package/dist/classes/callbacks/PreCustomRevive.js +6 -10
  138. package/dist/classes/callbacks/PreEntitySpawnFilter.js +4 -8
  139. package/dist/classes/callbacks/PreFamiliarCollisionFilter.js +6 -10
  140. package/dist/classes/callbacks/PreGetPedestal.js +8 -12
  141. package/dist/classes/callbacks/PreItemPickup.js +6 -10
  142. package/dist/classes/callbacks/PreKnifeCollisionFilter.js +6 -10
  143. package/dist/classes/callbacks/PreNPCCollisionFilter.js +6 -10
  144. package/dist/classes/callbacks/PreNPCUpdateFilter.js +6 -10
  145. package/dist/classes/callbacks/PreNewLevel.js +10 -14
  146. package/dist/classes/callbacks/PreProjectileCollisionFilter.js +6 -10
  147. package/dist/classes/callbacks/PreRoomEntitySpawnFilter.js +4 -8
  148. package/dist/classes/callbacks/PreTearCollisionFilter.js +6 -10
  149. package/dist/classes/features/callbackLogic/CustomGridEntities.js +46 -50
  150. package/dist/classes/features/callbackLogic/CustomRevive.js +28 -32
  151. package/dist/classes/features/callbackLogic/EsauJrDetection.js +11 -15
  152. package/dist/classes/features/callbackLogic/FlipDetection.js +11 -15
  153. package/dist/classes/features/callbackLogic/GameReorderedCallbacks.js +26 -30
  154. package/dist/classes/features/callbackLogic/GridEntityCollisionDetection.js +10 -14
  155. package/dist/classes/features/callbackLogic/GridEntityRenderDetection.js +6 -10
  156. package/dist/classes/features/callbackLogic/GridEntityUpdateDetection.js +12 -16
  157. package/dist/classes/features/callbackLogic/ItemPickupDetection.js +17 -21
  158. package/dist/classes/features/callbackLogic/PickupChangeDetection.js +6 -10
  159. package/dist/classes/features/callbackLogic/PlayerCollectibleDetection.js +39 -43
  160. package/dist/classes/features/callbackLogic/PlayerReorderedCallbacks.js +18 -22
  161. package/dist/classes/features/callbackLogic/SlotDestroyedDetection.js +17 -21
  162. package/dist/classes/features/callbackLogic/SlotRenderDetection.js +8 -12
  163. package/dist/classes/features/callbackLogic/SlotUpdateDetection.js +9 -13
  164. package/dist/classes/features/other/CharacterHealthConversion.js +13 -17
  165. package/dist/classes/features/other/CharacterStats.js +9 -13
  166. package/dist/classes/features/other/CollectibleItemPoolType.js +17 -21
  167. package/dist/classes/features/other/CustomHotkeys.js +15 -19
  168. package/dist/classes/features/other/CustomItemPools.js +20 -24
  169. package/dist/classes/features/other/CustomPickups.js +15 -19
  170. package/dist/classes/features/other/CustomStages.js +116 -153
  171. package/dist/classes/features/other/CustomTrapdoors.js +119 -123
  172. package/dist/classes/features/other/DebugDisplay.js +77 -81
  173. package/dist/classes/features/other/DeployJSONRoom.js +65 -69
  174. package/dist/classes/features/other/DisableAllSound.js +14 -18
  175. package/dist/classes/features/other/DisableInputs.js +24 -28
  176. package/dist/classes/features/other/EdenStartingStatsHealth.js +36 -40
  177. package/dist/classes/features/other/ExtraConsoleCommands.js +65 -102
  178. package/dist/classes/features/other/FadeInRemover.js +9 -13
  179. package/dist/classes/features/other/FastReset.js +18 -22
  180. package/dist/classes/features/other/FlyingDetection.js +10 -14
  181. package/dist/classes/features/other/ForgottenSwitch.js +8 -12
  182. package/dist/classes/features/other/ItemPoolDetection.js +35 -39
  183. package/dist/classes/features/other/ModdedElementDetection.js +43 -47
  184. package/dist/classes/features/other/ModdedElementSets.js +135 -139
  185. package/dist/classes/features/other/NoSirenSteal.js +7 -11
  186. package/dist/classes/features/other/Pause.js +48 -52
  187. package/dist/classes/features/other/PersistentEntities.js +16 -20
  188. package/dist/classes/features/other/PickupIndexCreation.js +31 -35
  189. package/dist/classes/features/other/PlayerCollectibleTracking.js +18 -22
  190. package/dist/classes/features/other/PonyDetection.js +22 -26
  191. package/dist/classes/features/other/PressInput.js +10 -14
  192. package/dist/classes/features/other/PreventChildEntities.js +6 -10
  193. package/dist/classes/features/other/PreventGridEntityRespawn.js +34 -38
  194. package/dist/classes/features/other/RerunDetection.js +11 -15
  195. package/dist/classes/features/other/RoomClearFrame.js +11 -15
  196. package/dist/classes/features/other/RoomHistory.js +30 -34
  197. package/dist/classes/features/other/RunInNFrames.js +24 -28
  198. package/dist/classes/features/other/RunNextRoom.js +8 -12
  199. package/dist/classes/features/other/RunNextRun.js +8 -12
  200. package/dist/classes/features/other/SaveDataManager.js +61 -65
  201. package/dist/classes/features/other/SpawnRockAltRewards.js +115 -119
  202. package/dist/classes/features/other/StageHistory.js +76 -80
  203. package/dist/classes/features/other/StartAmbush.js +12 -16
  204. package/dist/classes/features/other/TaintedLazarusPlayers.js +10 -14
  205. package/dist/classes/features/other/UnlockAchievementsDetection.js +10 -14
  206. package/dist/classes/features/other/customStages/backdrop.js +68 -71
  207. package/dist/classes/features/other/customStages/constants.js +7 -10
  208. package/dist/classes/features/other/customStages/gridEntities.js +23 -30
  209. package/dist/classes/features/other/customStages/shadows.js +27 -30
  210. package/dist/classes/features/other/customStages/streakText.js +55 -60
  211. package/dist/classes/features/other/customStages/utils.js +13 -17
  212. package/dist/classes/features/other/customStages/v.js +4 -7
  213. package/dist/classes/features/other/customStages/versusScreen.js +46 -50
  214. package/dist/classes/features/other/debugDisplay/DebugDisplayBomb.js +8 -12
  215. package/dist/classes/features/other/debugDisplay/DebugDisplayDoor.js +8 -12
  216. package/dist/classes/features/other/debugDisplay/DebugDisplayEffect.js +8 -12
  217. package/dist/classes/features/other/debugDisplay/DebugDisplayFamiliar.js +8 -12
  218. package/dist/classes/features/other/debugDisplay/DebugDisplayKnife.js +8 -12
  219. package/dist/classes/features/other/debugDisplay/DebugDisplayLaser.js +8 -12
  220. package/dist/classes/features/other/debugDisplay/DebugDisplayNPC.js +8 -12
  221. package/dist/classes/features/other/debugDisplay/DebugDisplayPickup.js +8 -12
  222. package/dist/classes/features/other/debugDisplay/DebugDisplayPit.js +8 -12
  223. package/dist/classes/features/other/debugDisplay/DebugDisplayPlayer.js +8 -12
  224. package/dist/classes/features/other/debugDisplay/DebugDisplayPoop.js +8 -12
  225. package/dist/classes/features/other/debugDisplay/DebugDisplayPressurePlate.js +8 -12
  226. package/dist/classes/features/other/debugDisplay/DebugDisplayProjectile.js +8 -12
  227. package/dist/classes/features/other/debugDisplay/DebugDisplayRock.js +8 -12
  228. package/dist/classes/features/other/debugDisplay/DebugDisplaySlot.js +8 -12
  229. package/dist/classes/features/other/debugDisplay/DebugDisplaySpikes.js +8 -12
  230. package/dist/classes/features/other/debugDisplay/DebugDisplayTNT.js +8 -12
  231. package/dist/classes/features/other/debugDisplay/DebugDisplayTear.js +8 -12
  232. package/dist/classes/features/other/debugDisplay/utils.js +6 -10
  233. package/dist/classes/features/other/extraConsoleCommands/commands.js +411 -557
  234. package/dist/classes/features/other/extraConsoleCommands/subroutines.js +47 -57
  235. package/dist/classes/features/other/extraConsoleCommands/v.js +1 -4
  236. package/dist/classes/features/other/saveDataManager/constants.js +1 -4
  237. package/dist/classes/features/other/saveDataManager/glowingHourGlass.js +17 -21
  238. package/dist/classes/features/other/saveDataManager/loadFromDisk.js +19 -22
  239. package/dist/classes/features/other/saveDataManager/restoreDefaults.js +20 -25
  240. package/dist/classes/features/other/saveDataManager/saveToDisk.js +13 -16
  241. package/dist/classes/private/CustomCallback.js +4 -8
  242. package/dist/classes/private/Feature.js +1 -5
  243. package/dist/core/cachedClasses.js +12 -15
  244. package/dist/core/constants.js +126 -130
  245. package/dist/core/constantsFirstLast.js +22 -25
  246. package/dist/core/constantsVanilla.js +25 -28
  247. package/dist/core/upgradeMod.js +7 -10
  248. package/dist/decorators.js +6 -10
  249. package/dist/enums/AmbushType.js +2 -5
  250. package/dist/enums/CornerType.js +2 -5
  251. package/dist/enums/HealthType.js +2 -5
  252. package/dist/enums/ISCFeature.js +2 -5
  253. package/dist/enums/LadderSubTypeCustom.js +2 -5
  254. package/dist/enums/ModCallbackCustom.js +2 -5
  255. package/dist/enums/MysteriousPaperEffect.js +2 -5
  256. package/dist/enums/PlayerStat.js +2 -5
  257. package/dist/enums/PocketItemType.js +2 -5
  258. package/dist/enums/RockAltType.js +2 -5
  259. package/dist/enums/SaveDataKey.js +2 -5
  260. package/dist/enums/SerializationType.js +2 -5
  261. package/dist/enums/SlotDestructionType.js +2 -5
  262. package/dist/enums/private/GridEntityTypeCustom.js +1 -4
  263. package/dist/enums/private/SerializationBrand.js +2 -5
  264. package/dist/enums/private/StageTravelState.js +2 -5
  265. package/dist/enums/private/TrapdoorAnimation.js +2 -5
  266. package/dist/enums/private/UIStreakAnimation.js +2 -5
  267. package/dist/features.js +138 -141
  268. package/dist/functions/ambush.js +9 -12
  269. package/dist/functions/array.js +45 -76
  270. package/dist/functions/arrayLua.js +7 -16
  271. package/dist/functions/benchmark.js +4 -7
  272. package/dist/functions/bitSet128.js +19 -26
  273. package/dist/functions/bitwise.js +14 -23
  274. package/dist/functions/bombs.js +1 -4
  275. package/dist/functions/bosses.js +68 -85
  276. package/dist/functions/cards.js +44 -62
  277. package/dist/functions/challenges.js +28 -39
  278. package/dist/functions/characters.js +68 -87
  279. package/dist/functions/charge.js +41 -52
  280. package/dist/functions/chargeBar.js +2 -6
  281. package/dist/functions/collectibleTag.js +9 -13
  282. package/dist/functions/collectibles.js +133 -172
  283. package/dist/functions/color.js +29 -38
  284. package/dist/functions/console.js +4 -8
  285. package/dist/functions/curses.js +6 -10
  286. package/dist/functions/debugFunctions.js +7 -14
  287. package/dist/functions/decorators.js +13 -19
  288. package/dist/functions/deepCopy.js +96 -99
  289. package/dist/functions/deepCopyTests.js +56 -59
  290. package/dist/functions/dimensions.js +10 -14
  291. package/dist/functions/direction.js +22 -30
  292. package/dist/functions/doors.js +104 -154
  293. package/dist/functions/easing.js +30 -62
  294. package/dist/functions/effects.js +6 -10
  295. package/dist/functions/emptyRoom.js +30 -34
  296. package/dist/functions/entities.js +88 -115
  297. package/dist/functions/entitiesSpecific.js +83 -125
  298. package/dist/functions/entityTypes.js +3 -6
  299. package/dist/functions/enums.js +27 -41
  300. package/dist/functions/external.js +4 -8
  301. package/dist/functions/familiars.js +17 -25
  302. package/dist/functions/flag.js +10 -19
  303. package/dist/functions/frames.js +31 -51
  304. package/dist/functions/globals.js +26 -66
  305. package/dist/functions/gridEntities.js +231 -269
  306. package/dist/functions/gridEntitiesSpecific.js +86 -126
  307. package/dist/functions/gridIndex.js +8 -11
  308. package/dist/functions/hash.js +1 -4
  309. package/dist/functions/hex.js +7 -11
  310. package/dist/functions/input.js +65 -88
  311. package/dist/functions/isaacAPIClass.js +28 -53
  312. package/dist/functions/itemPool.js +39 -48
  313. package/dist/functions/jsonHelpers.js +5 -42
  314. package/dist/functions/jsonRoom.js +39 -46
  315. package/dist/functions/kColor.js +30 -39
  316. package/dist/functions/language.js +3 -6
  317. package/dist/functions/level.js +20 -26
  318. package/dist/functions/levelGrid.js +81 -108
  319. package/dist/functions/log.js +6 -12
  320. package/dist/functions/logEntities.js +49 -59
  321. package/dist/functions/logMisc.js +183 -214
  322. package/dist/functions/map.js +10 -20
  323. package/dist/functions/math.js +16 -31
  324. package/dist/functions/merge.js +48 -51
  325. package/dist/functions/mergeTests.js +34 -37
  326. package/dist/functions/minimap.js +34 -46
  327. package/dist/functions/modFeatures.js +1 -4
  328. package/dist/functions/newArray.js +5 -8
  329. package/dist/functions/nextStage.js +63 -67
  330. package/dist/functions/npcDataStructures.js +9 -20
  331. package/dist/functions/npcs.js +37 -45
  332. package/dist/functions/pickupVariants.js +26 -39
  333. package/dist/functions/pickups.js +43 -59
  334. package/dist/functions/pickupsSpecific.js +76 -118
  335. package/dist/functions/pills.js +52 -72
  336. package/dist/functions/playerCenter.js +13 -16
  337. package/dist/functions/playerCollectibles.js +59 -79
  338. package/dist/functions/playerDataStructures.js +18 -29
  339. package/dist/functions/playerEffects.js +12 -19
  340. package/dist/functions/playerHealth.js +91 -113
  341. package/dist/functions/playerIndex.js +22 -33
  342. package/dist/functions/playerTrinkets.js +31 -43
  343. package/dist/functions/players.js +87 -126
  344. package/dist/functions/pocketItems.js +33 -43
  345. package/dist/functions/positionVelocity.js +23 -32
  346. package/dist/functions/pressurePlate.js +7 -10
  347. package/dist/functions/projectiles.js +11 -15
  348. package/dist/functions/random.js +8 -13
  349. package/dist/functions/readOnly.js +3 -8
  350. package/dist/functions/render.js +7 -12
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  353. package/dist/functions/rockAlt.js +18 -22
  354. package/dist/functions/roomData.js +24 -40
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  356. package/dist/functions/roomShape.js +39 -55
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  369. package/dist/functions/stage.js +122 -164
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  392. package/dist/interfaces/PlayerHealth.js +1 -2
  393. package/dist/interfaces/PlayerStats.js +2 -4
  394. package/dist/interfaces/PocketItemDescription.js +1 -2
  395. package/dist/interfaces/RoomDescription.js +1 -2
  396. package/dist/interfaces/SaveData.js +1 -2
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  404. package/dist/isaacscript-common.lua +1 -1
  405. package/dist/maps/PHDPillConversionsMap.js +19 -22
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  419. package/dist/maps/transformationNameToPlayerFormMap.js +30 -33
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  452. package/dist/objects/doorSlotFlagToDoorSlot.js +11 -14
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  455. package/dist/objects/gridEntityTypeToANM2Name.js +30 -33
  456. package/dist/objects/heartNames.js +16 -19
  457. package/dist/objects/isaacAPIClassTypeToBrand.js +8 -11
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  462. package/dist/objects/languageNames.js +9 -12
  463. package/dist/objects/oppositeDoorSlots.js +11 -14
  464. package/dist/objects/pillEffectClasses.js +53 -56
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  468. package/dist/objects/playerNamePNGFileNames.js +44 -47
  469. package/dist/objects/playerPortraitPNGFileNames.js +44 -47
  470. package/dist/objects/roomShapeBounds.js +23 -26
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  472. package/dist/objects/roomShapeLayoutSizes.js +23 -26
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  474. package/dist/objects/roomShapeToDoorSlotCoordinates.js +78 -81
  475. package/dist/objects/roomShapeToDoorSlots.js +48 -51
  476. package/dist/objects/roomShapeToDoorSlotsToGridIndexDelta.js +82 -85
  477. package/dist/objects/roomShapeToGridWidth.js +14 -17
  478. package/dist/objects/roomShapeToTopLeftPosition.js +18 -21
  479. package/dist/objects/roomShapeVolumes.js +21 -24
  480. package/dist/objects/roomTypeNames.js +32 -35
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  506. package/dist/sets/itemConfigCardTypesForCards.js +7 -10
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  511. package/dist/sets/redHeartSubTypesSet.js +6 -9
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  563. package/package.json +3 -3
@@ -1,20 +1,17 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.ROOM_SHAPE_TO_GRID_WIDTH = void 0;
4
- const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
1
+ import { RoomShape } from "isaac-typescript-definitions";
5
2
  const ONE_BY_ONE_WIDTH = 15;
6
3
  const TWO_BY_ONE_WIDTH = 28;
7
- exports.ROOM_SHAPE_TO_GRID_WIDTH = {
8
- [isaac_typescript_definitions_1.RoomShape.SHAPE_1x1]: ONE_BY_ONE_WIDTH, // 1
9
- [isaac_typescript_definitions_1.RoomShape.IH]: ONE_BY_ONE_WIDTH, // 2
10
- [isaac_typescript_definitions_1.RoomShape.IV]: ONE_BY_ONE_WIDTH, // 3
11
- [isaac_typescript_definitions_1.RoomShape.SHAPE_1x2]: ONE_BY_ONE_WIDTH, // 4
12
- [isaac_typescript_definitions_1.RoomShape.IIV]: ONE_BY_ONE_WIDTH, // 5
13
- [isaac_typescript_definitions_1.RoomShape.SHAPE_2x1]: TWO_BY_ONE_WIDTH, // 6
14
- [isaac_typescript_definitions_1.RoomShape.IIH]: TWO_BY_ONE_WIDTH, // 7
15
- [isaac_typescript_definitions_1.RoomShape.SHAPE_2x2]: TWO_BY_ONE_WIDTH, // 8
16
- [isaac_typescript_definitions_1.RoomShape.LTL]: TWO_BY_ONE_WIDTH, // 9
17
- [isaac_typescript_definitions_1.RoomShape.LTR]: TWO_BY_ONE_WIDTH, // 10
18
- [isaac_typescript_definitions_1.RoomShape.LBL]: TWO_BY_ONE_WIDTH, // 11
19
- [isaac_typescript_definitions_1.RoomShape.LBR]: TWO_BY_ONE_WIDTH, // 12
4
+ export const ROOM_SHAPE_TO_GRID_WIDTH = {
5
+ [RoomShape.SHAPE_1x1]: ONE_BY_ONE_WIDTH, // 1
6
+ [RoomShape.IH]: ONE_BY_ONE_WIDTH, // 2
7
+ [RoomShape.IV]: ONE_BY_ONE_WIDTH, // 3
8
+ [RoomShape.SHAPE_1x2]: ONE_BY_ONE_WIDTH, // 4
9
+ [RoomShape.IIV]: ONE_BY_ONE_WIDTH, // 5
10
+ [RoomShape.SHAPE_2x1]: TWO_BY_ONE_WIDTH, // 6
11
+ [RoomShape.IIH]: TWO_BY_ONE_WIDTH, // 7
12
+ [RoomShape.SHAPE_2x2]: TWO_BY_ONE_WIDTH, // 8
13
+ [RoomShape.LTL]: TWO_BY_ONE_WIDTH, // 9
14
+ [RoomShape.LTR]: TWO_BY_ONE_WIDTH, // 10
15
+ [RoomShape.LBL]: TWO_BY_ONE_WIDTH, // 11
16
+ [RoomShape.LBR]: TWO_BY_ONE_WIDTH, // 12
20
17
  };
@@ -1,26 +1,23 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.ROOM_SHAPE_TO_TOP_LEFT_POSITION = void 0;
4
- const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
5
- const constants_1 = require("../core/constants");
6
- const readOnly_1 = require("../functions/readOnly");
7
- const NARROW_HORIZONTAL_TOP_LEFT_POSITION = (0, readOnly_1.newReadonlyVector)(0, 2);
8
- const NARROW_VERTICAL_TOP_LEFT_POSITION = (0, readOnly_1.newReadonlyVector)(4, 0);
1
+ import { RoomShape } from "isaac-typescript-definitions";
2
+ import { VectorZero } from "../core/constants";
3
+ import { newReadonlyVector } from "../functions/readOnly";
4
+ const NARROW_HORIZONTAL_TOP_LEFT_POSITION = newReadonlyVector(0, 2);
5
+ const NARROW_VERTICAL_TOP_LEFT_POSITION = newReadonlyVector(4, 0);
9
6
  /**
10
7
  * "Vector(0, 0)" corresponds to the top left tile of a room, not including the walls. (The top-left
11
8
  * wall would be at "Vector(-1, -1)".)
12
9
  */
13
- exports.ROOM_SHAPE_TO_TOP_LEFT_POSITION = {
14
- [isaac_typescript_definitions_1.RoomShape.SHAPE_1x1]: constants_1.VectorZero, // 1
15
- [isaac_typescript_definitions_1.RoomShape.IH]: NARROW_HORIZONTAL_TOP_LEFT_POSITION, // 2
16
- [isaac_typescript_definitions_1.RoomShape.IV]: NARROW_VERTICAL_TOP_LEFT_POSITION, // 3
17
- [isaac_typescript_definitions_1.RoomShape.SHAPE_1x2]: constants_1.VectorZero, // 4
18
- [isaac_typescript_definitions_1.RoomShape.IIV]: NARROW_VERTICAL_TOP_LEFT_POSITION, // 5
19
- [isaac_typescript_definitions_1.RoomShape.SHAPE_2x1]: constants_1.VectorZero, // 6
20
- [isaac_typescript_definitions_1.RoomShape.IIH]: NARROW_HORIZONTAL_TOP_LEFT_POSITION, // 7
21
- [isaac_typescript_definitions_1.RoomShape.SHAPE_2x2]: constants_1.VectorZero, // 8
22
- [isaac_typescript_definitions_1.RoomShape.LTL]: (0, readOnly_1.newReadonlyVector)(13, 0), // 9
23
- [isaac_typescript_definitions_1.RoomShape.LTR]: constants_1.VectorZero, // 10
24
- [isaac_typescript_definitions_1.RoomShape.LBL]: constants_1.VectorZero, // 11
25
- [isaac_typescript_definitions_1.RoomShape.LBR]: constants_1.VectorZero, // 12
10
+ export const ROOM_SHAPE_TO_TOP_LEFT_POSITION = {
11
+ [RoomShape.SHAPE_1x1]: VectorZero, // 1
12
+ [RoomShape.IH]: NARROW_HORIZONTAL_TOP_LEFT_POSITION, // 2
13
+ [RoomShape.IV]: NARROW_VERTICAL_TOP_LEFT_POSITION, // 3
14
+ [RoomShape.SHAPE_1x2]: VectorZero, // 4
15
+ [RoomShape.IIV]: NARROW_VERTICAL_TOP_LEFT_POSITION, // 5
16
+ [RoomShape.SHAPE_2x1]: VectorZero, // 6
17
+ [RoomShape.IIH]: NARROW_HORIZONTAL_TOP_LEFT_POSITION, // 7
18
+ [RoomShape.SHAPE_2x2]: VectorZero, // 8
19
+ [RoomShape.LTL]: newReadonlyVector(13, 0), // 9
20
+ [RoomShape.LTR]: VectorZero, // 10
21
+ [RoomShape.LBL]: VectorZero, // 11
22
+ [RoomShape.LBR]: VectorZero, // 12
26
23
  };
@@ -1,14 +1,11 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.ROOM_SHAPE_VOLUMES = exports.NARROW_CONTENTS_HEIGHT = exports.NARROW_CONTENTS_WIDTH = exports.ONE_BY_ONE_CONTENTS_HEIGHT = exports.ONE_BY_ONE_CONTENTS_WIDTH = void 0;
4
- const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
5
- exports.ONE_BY_ONE_CONTENTS_WIDTH = 13;
6
- exports.ONE_BY_ONE_CONTENTS_HEIGHT = 7;
7
- const ONE_BY_ONE_VOLUME = exports.ONE_BY_ONE_CONTENTS_HEIGHT * exports.ONE_BY_ONE_CONTENTS_WIDTH;
8
- exports.NARROW_CONTENTS_WIDTH = 5;
9
- exports.NARROW_CONTENTS_HEIGHT = 3;
10
- const NARROW_HORIZONTAL_VOLUME = exports.ONE_BY_ONE_CONTENTS_WIDTH * exports.NARROW_CONTENTS_HEIGHT;
11
- const NARROW_VERTICAL_VOLUME = exports.NARROW_CONTENTS_WIDTH * exports.ONE_BY_ONE_CONTENTS_HEIGHT;
1
+ import { RoomShape } from "isaac-typescript-definitions";
2
+ export const ONE_BY_ONE_CONTENTS_WIDTH = 13;
3
+ export const ONE_BY_ONE_CONTENTS_HEIGHT = 7;
4
+ const ONE_BY_ONE_VOLUME = ONE_BY_ONE_CONTENTS_HEIGHT * ONE_BY_ONE_CONTENTS_WIDTH;
5
+ export const NARROW_CONTENTS_WIDTH = 5;
6
+ export const NARROW_CONTENTS_HEIGHT = 3;
7
+ const NARROW_HORIZONTAL_VOLUME = ONE_BY_ONE_CONTENTS_WIDTH * NARROW_CONTENTS_HEIGHT;
8
+ const NARROW_VERTICAL_VOLUME = NARROW_CONTENTS_WIDTH * ONE_BY_ONE_CONTENTS_HEIGHT;
12
9
  const ONE_BY_TWO_VOLUME = ONE_BY_ONE_VOLUME * 2;
13
10
  const L_ROOM_VOLUME = ONE_BY_ONE_VOLUME * 3;
14
11
  /**
@@ -16,17 +13,17 @@ const L_ROOM_VOLUME = ONE_BY_ONE_VOLUME * 3;
16
13
  *
17
14
  * (This cannot be directly calculated from the bounds since L rooms are a special case.)
18
15
  */
19
- exports.ROOM_SHAPE_VOLUMES = {
20
- [isaac_typescript_definitions_1.RoomShape.SHAPE_1x1]: ONE_BY_ONE_VOLUME, // 1
21
- [isaac_typescript_definitions_1.RoomShape.IH]: NARROW_HORIZONTAL_VOLUME, // 2
22
- [isaac_typescript_definitions_1.RoomShape.IV]: NARROW_VERTICAL_VOLUME, // 3
23
- [isaac_typescript_definitions_1.RoomShape.SHAPE_1x2]: ONE_BY_TWO_VOLUME, // 4
24
- [isaac_typescript_definitions_1.RoomShape.IIV]: NARROW_VERTICAL_VOLUME * 2, // 5
25
- [isaac_typescript_definitions_1.RoomShape.SHAPE_2x1]: ONE_BY_TWO_VOLUME, // 6
26
- [isaac_typescript_definitions_1.RoomShape.IIH]: NARROW_HORIZONTAL_VOLUME * 2, // 7
27
- [isaac_typescript_definitions_1.RoomShape.SHAPE_2x2]: ONE_BY_ONE_VOLUME * 4, // 8
28
- [isaac_typescript_definitions_1.RoomShape.LTL]: L_ROOM_VOLUME, // 9
29
- [isaac_typescript_definitions_1.RoomShape.LTR]: L_ROOM_VOLUME, // 10
30
- [isaac_typescript_definitions_1.RoomShape.LBL]: L_ROOM_VOLUME, // 11
31
- [isaac_typescript_definitions_1.RoomShape.LBR]: L_ROOM_VOLUME, // 12
16
+ export const ROOM_SHAPE_VOLUMES = {
17
+ [RoomShape.SHAPE_1x1]: ONE_BY_ONE_VOLUME, // 1
18
+ [RoomShape.IH]: NARROW_HORIZONTAL_VOLUME, // 2
19
+ [RoomShape.IV]: NARROW_VERTICAL_VOLUME, // 3
20
+ [RoomShape.SHAPE_1x2]: ONE_BY_TWO_VOLUME, // 4
21
+ [RoomShape.IIV]: NARROW_VERTICAL_VOLUME * 2, // 5
22
+ [RoomShape.SHAPE_2x1]: ONE_BY_TWO_VOLUME, // 6
23
+ [RoomShape.IIH]: NARROW_HORIZONTAL_VOLUME * 2, // 7
24
+ [RoomShape.SHAPE_2x2]: ONE_BY_ONE_VOLUME * 4, // 8
25
+ [RoomShape.LTL]: L_ROOM_VOLUME, // 9
26
+ [RoomShape.LTR]: L_ROOM_VOLUME, // 10
27
+ [RoomShape.LBL]: L_ROOM_VOLUME, // 11
28
+ [RoomShape.LBR]: L_ROOM_VOLUME, // 12
32
29
  };
@@ -1,36 +1,33 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.ROOM_TYPE_NAMES = void 0;
4
- const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
5
- exports.ROOM_TYPE_NAMES = {
6
- [isaac_typescript_definitions_1.RoomType.DEFAULT]: "Default Room", // 1
7
- [isaac_typescript_definitions_1.RoomType.SHOP]: "Shop", // 2
8
- [isaac_typescript_definitions_1.RoomType.ERROR]: "I AM ERROR Room", // 3
9
- [isaac_typescript_definitions_1.RoomType.TREASURE]: "Treasure Room", // 4
10
- [isaac_typescript_definitions_1.RoomType.BOSS]: "Boss Room", // 5
11
- [isaac_typescript_definitions_1.RoomType.MINI_BOSS]: "Miniboss Room", // 6
12
- [isaac_typescript_definitions_1.RoomType.SECRET]: "Secret Room", // 7
13
- [isaac_typescript_definitions_1.RoomType.SUPER_SECRET]: "Super Secret Room", // 8
14
- [isaac_typescript_definitions_1.RoomType.ARCADE]: "Arcade", // 9
15
- [isaac_typescript_definitions_1.RoomType.CURSE]: "Curse Room", // 10
16
- [isaac_typescript_definitions_1.RoomType.CHALLENGE]: "Challenge Room", // 11
17
- [isaac_typescript_definitions_1.RoomType.LIBRARY]: "Library", // 12
18
- [isaac_typescript_definitions_1.RoomType.SACRIFICE]: "Sacrifice Room", // 13
19
- [isaac_typescript_definitions_1.RoomType.DEVIL]: "Devil Room", // 14
20
- [isaac_typescript_definitions_1.RoomType.ANGEL]: "Angel Room", // 15
21
- [isaac_typescript_definitions_1.RoomType.DUNGEON]: "Crawl Space", // 16
22
- [isaac_typescript_definitions_1.RoomType.BOSS_RUSH]: "Boss Rush", // 17
23
- [isaac_typescript_definitions_1.RoomType.CLEAN_BEDROOM]: "Clean Bedroom", // 18
24
- [isaac_typescript_definitions_1.RoomType.DIRTY_BEDROOM]: "Dirty Bedroom", // 19
25
- [isaac_typescript_definitions_1.RoomType.VAULT]: "Vault", // 20
26
- [isaac_typescript_definitions_1.RoomType.DICE]: "Dice Room", // 21
27
- [isaac_typescript_definitions_1.RoomType.BLACK_MARKET]: "Black Market", // 22
28
- [isaac_typescript_definitions_1.RoomType.GREED_EXIT]: "Greed Exit Room", // 23
29
- [isaac_typescript_definitions_1.RoomType.PLANETARIUM]: "Planetarium", // 24
30
- [isaac_typescript_definitions_1.RoomType.TELEPORTER]: "Teleporter Room", // 25
31
- [isaac_typescript_definitions_1.RoomType.TELEPORTER_EXIT]: "Teleporter Exit Room", // 26
32
- [isaac_typescript_definitions_1.RoomType.SECRET_EXIT]: "Secret Exit", // 27
33
- [isaac_typescript_definitions_1.RoomType.BLUE]: "Blue Room", // 28
34
- [isaac_typescript_definitions_1.RoomType.ULTRA_SECRET]: "Ultra Secret Room", // 29
35
- [isaac_typescript_definitions_1.RoomType.DEATHMATCH]: "Deathmatch", // 30
1
+ import { RoomType } from "isaac-typescript-definitions";
2
+ export const ROOM_TYPE_NAMES = {
3
+ [RoomType.DEFAULT]: "Default Room", // 1
4
+ [RoomType.SHOP]: "Shop", // 2
5
+ [RoomType.ERROR]: "I AM ERROR Room", // 3
6
+ [RoomType.TREASURE]: "Treasure Room", // 4
7
+ [RoomType.BOSS]: "Boss Room", // 5
8
+ [RoomType.MINI_BOSS]: "Miniboss Room", // 6
9
+ [RoomType.SECRET]: "Secret Room", // 7
10
+ [RoomType.SUPER_SECRET]: "Super Secret Room", // 8
11
+ [RoomType.ARCADE]: "Arcade", // 9
12
+ [RoomType.CURSE]: "Curse Room", // 10
13
+ [RoomType.CHALLENGE]: "Challenge Room", // 11
14
+ [RoomType.LIBRARY]: "Library", // 12
15
+ [RoomType.SACRIFICE]: "Sacrifice Room", // 13
16
+ [RoomType.DEVIL]: "Devil Room", // 14
17
+ [RoomType.ANGEL]: "Angel Room", // 15
18
+ [RoomType.DUNGEON]: "Crawl Space", // 16
19
+ [RoomType.BOSS_RUSH]: "Boss Rush", // 17
20
+ [RoomType.CLEAN_BEDROOM]: "Clean Bedroom", // 18
21
+ [RoomType.DIRTY_BEDROOM]: "Dirty Bedroom", // 19
22
+ [RoomType.VAULT]: "Vault", // 20
23
+ [RoomType.DICE]: "Dice Room", // 21
24
+ [RoomType.BLACK_MARKET]: "Black Market", // 22
25
+ [RoomType.GREED_EXIT]: "Greed Exit Room", // 23
26
+ [RoomType.PLANETARIUM]: "Planetarium", // 24
27
+ [RoomType.TELEPORTER]: "Teleporter Room", // 25
28
+ [RoomType.TELEPORTER_EXIT]: "Teleporter Exit Room", // 26
29
+ [RoomType.SECRET_EXIT]: "Secret Exit", // 27
30
+ [RoomType.BLUE]: "Blue Room", // 28
31
+ [RoomType.ULTRA_SECRET]: "Ultra Secret Room", // 29
32
+ [RoomType.DEATHMATCH]: "Deathmatch", // 30
36
33
  };
@@ -1,36 +1,33 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.ROOM_TYPE_SPECIAL_GOTO_PREFIXES = void 0;
4
- const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
5
- exports.ROOM_TYPE_SPECIAL_GOTO_PREFIXES = {
6
- [isaac_typescript_definitions_1.RoomType.DEFAULT]: "default", // 1
7
- [isaac_typescript_definitions_1.RoomType.SHOP]: "shop", // 2
8
- [isaac_typescript_definitions_1.RoomType.ERROR]: "error", // 3
9
- [isaac_typescript_definitions_1.RoomType.TREASURE]: "treasure", // 4
10
- [isaac_typescript_definitions_1.RoomType.BOSS]: "boss", // 5
11
- [isaac_typescript_definitions_1.RoomType.MINI_BOSS]: "miniboss", // 6
12
- [isaac_typescript_definitions_1.RoomType.SECRET]: "secret", // 7
13
- [isaac_typescript_definitions_1.RoomType.SUPER_SECRET]: "supersecret", // 8
14
- [isaac_typescript_definitions_1.RoomType.ARCADE]: "arcade", // 9
15
- [isaac_typescript_definitions_1.RoomType.CURSE]: "curse", // 10
16
- [isaac_typescript_definitions_1.RoomType.CHALLENGE]: "challenge", // 11
17
- [isaac_typescript_definitions_1.RoomType.LIBRARY]: "library", // 12
18
- [isaac_typescript_definitions_1.RoomType.SACRIFICE]: "sacrifice", // 13
19
- [isaac_typescript_definitions_1.RoomType.DEVIL]: "devil", // 14
20
- [isaac_typescript_definitions_1.RoomType.ANGEL]: "angel", // 15
21
- [isaac_typescript_definitions_1.RoomType.DUNGEON]: "itemdungeon", // 16
22
- [isaac_typescript_definitions_1.RoomType.BOSS_RUSH]: "bossrush", // 17
23
- [isaac_typescript_definitions_1.RoomType.CLEAN_BEDROOM]: "isaacs", // 18
24
- [isaac_typescript_definitions_1.RoomType.DIRTY_BEDROOM]: "barren", // 19
25
- [isaac_typescript_definitions_1.RoomType.VAULT]: "chest", // 20
26
- [isaac_typescript_definitions_1.RoomType.DICE]: "dice", // 21
27
- [isaac_typescript_definitions_1.RoomType.BLACK_MARKET]: "blackmarket", // 22
28
- [isaac_typescript_definitions_1.RoomType.GREED_EXIT]: "greedexit", // 23
29
- [isaac_typescript_definitions_1.RoomType.PLANETARIUM]: "planetarium", // 24
30
- [isaac_typescript_definitions_1.RoomType.TELEPORTER]: "teleporter", // 25
31
- [isaac_typescript_definitions_1.RoomType.TELEPORTER_EXIT]: "teleporterexit", // 26
32
- [isaac_typescript_definitions_1.RoomType.SECRET_EXIT]: "secretexit", // 27
33
- [isaac_typescript_definitions_1.RoomType.BLUE]: "blue", // 28
34
- [isaac_typescript_definitions_1.RoomType.ULTRA_SECRET]: "ultrasecret", // 29
35
- [isaac_typescript_definitions_1.RoomType.DEATHMATCH]: "deathmatch", // 30
1
+ import { RoomType } from "isaac-typescript-definitions";
2
+ export const ROOM_TYPE_SPECIAL_GOTO_PREFIXES = {
3
+ [RoomType.DEFAULT]: "default", // 1
4
+ [RoomType.SHOP]: "shop", // 2
5
+ [RoomType.ERROR]: "error", // 3
6
+ [RoomType.TREASURE]: "treasure", // 4
7
+ [RoomType.BOSS]: "boss", // 5
8
+ [RoomType.MINI_BOSS]: "miniboss", // 6
9
+ [RoomType.SECRET]: "secret", // 7
10
+ [RoomType.SUPER_SECRET]: "supersecret", // 8
11
+ [RoomType.ARCADE]: "arcade", // 9
12
+ [RoomType.CURSE]: "curse", // 10
13
+ [RoomType.CHALLENGE]: "challenge", // 11
14
+ [RoomType.LIBRARY]: "library", // 12
15
+ [RoomType.SACRIFICE]: "sacrifice", // 13
16
+ [RoomType.DEVIL]: "devil", // 14
17
+ [RoomType.ANGEL]: "angel", // 15
18
+ [RoomType.DUNGEON]: "itemdungeon", // 16
19
+ [RoomType.BOSS_RUSH]: "bossrush", // 17
20
+ [RoomType.CLEAN_BEDROOM]: "isaacs", // 18
21
+ [RoomType.DIRTY_BEDROOM]: "barren", // 19
22
+ [RoomType.VAULT]: "chest", // 20
23
+ [RoomType.DICE]: "dice", // 21
24
+ [RoomType.BLACK_MARKET]: "blackmarket", // 22
25
+ [RoomType.GREED_EXIT]: "greedexit", // 23
26
+ [RoomType.PLANETARIUM]: "planetarium", // 24
27
+ [RoomType.TELEPORTER]: "teleporter", // 25
28
+ [RoomType.TELEPORTER_EXIT]: "teleporterexit", // 26
29
+ [RoomType.SECRET_EXIT]: "secretexit", // 27
30
+ [RoomType.BLUE]: "blue", // 28
31
+ [RoomType.ULTRA_SECRET]: "ultrasecret", // 29
32
+ [RoomType.DEATHMATCH]: "deathmatch", // 30
36
33
  };
@@ -1,11 +1,8 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.SACK_NAMES = exports.DEFAULT_SACK_NAME = void 0;
4
- const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
5
- exports.DEFAULT_SACK_NAME = "Unknown";
1
+ import { SackSubType } from "isaac-typescript-definitions";
2
+ export const DEFAULT_SACK_NAME = "Unknown";
6
3
  /** Taken from "entities2.xml". */
7
- exports.SACK_NAMES = {
8
- [isaac_typescript_definitions_1.SackSubType.NULL]: exports.DEFAULT_SACK_NAME, // 0
9
- [isaac_typescript_definitions_1.SackSubType.NORMAL]: "Grab Bag", // 1
10
- [isaac_typescript_definitions_1.SackSubType.BLACK]: "Black Sack", // 2
4
+ export const SACK_NAMES = {
5
+ [SackSubType.NULL]: DEFAULT_SACK_NAME, // 0
6
+ [SackSubType.NORMAL]: "Grab Bag", // 1
7
+ [SackSubType.BLACK]: "Black Sack", // 2
11
8
  };
@@ -1,26 +1,23 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.SLOT_NAMES = exports.DEFAULT_SLOT_NAME = void 0;
4
- const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
5
- exports.DEFAULT_SLOT_NAME = "Unknown";
1
+ import { SlotVariant } from "isaac-typescript-definitions";
2
+ export const DEFAULT_SLOT_NAME = "Unknown";
6
3
  /** Taken from "entities2.xml". */
7
- exports.SLOT_NAMES = {
8
- [isaac_typescript_definitions_1.SlotVariant.SLOT_MACHINE]: "Slot Machine", // 1
9
- [isaac_typescript_definitions_1.SlotVariant.BLOOD_DONATION_MACHINE]: "Blood Donation Machine", // 2
10
- [isaac_typescript_definitions_1.SlotVariant.FORTUNE_TELLING_MACHINE]: "Fortune Telling Machine", // 3
11
- [isaac_typescript_definitions_1.SlotVariant.BEGGAR]: "Beggar", // 4
12
- [isaac_typescript_definitions_1.SlotVariant.DEVIL_BEGGAR]: "Devil Beggar", // 5
13
- [isaac_typescript_definitions_1.SlotVariant.SHELL_GAME]: "Shell Game", // 6
14
- [isaac_typescript_definitions_1.SlotVariant.KEY_MASTER]: "Key Master", // 7
15
- [isaac_typescript_definitions_1.SlotVariant.DONATION_MACHINE]: "Donation Machine", // 8
16
- [isaac_typescript_definitions_1.SlotVariant.BOMB_BUM]: "Bomb Bum", // 9
17
- [isaac_typescript_definitions_1.SlotVariant.SHOP_RESTOCK_MACHINE]: "Shop Restock Machine", // 10
18
- [isaac_typescript_definitions_1.SlotVariant.GREED_DONATION_MACHINE]: "Greed Donation Machine", // 11
19
- [isaac_typescript_definitions_1.SlotVariant.MOMS_DRESSING_TABLE]: "Mom's Dressing Table", // 12
20
- [isaac_typescript_definitions_1.SlotVariant.BATTERY_BUM]: "Battery Bum", // 13
21
- [isaac_typescript_definitions_1.SlotVariant.ISAAC_SECRET]: "Isaac (secret)", // 14
22
- [isaac_typescript_definitions_1.SlotVariant.HELL_GAME]: "Hell Game", // 15
23
- [isaac_typescript_definitions_1.SlotVariant.CRANE_GAME]: "Crane Game", // 16
24
- [isaac_typescript_definitions_1.SlotVariant.CONFESSIONAL]: "Confessional", // 17
25
- [isaac_typescript_definitions_1.SlotVariant.ROTTEN_BEGGAR]: "Rotten Beggar", // 18
4
+ export const SLOT_NAMES = {
5
+ [SlotVariant.SLOT_MACHINE]: "Slot Machine", // 1
6
+ [SlotVariant.BLOOD_DONATION_MACHINE]: "Blood Donation Machine", // 2
7
+ [SlotVariant.FORTUNE_TELLING_MACHINE]: "Fortune Telling Machine", // 3
8
+ [SlotVariant.BEGGAR]: "Beggar", // 4
9
+ [SlotVariant.DEVIL_BEGGAR]: "Devil Beggar", // 5
10
+ [SlotVariant.SHELL_GAME]: "Shell Game", // 6
11
+ [SlotVariant.KEY_MASTER]: "Key Master", // 7
12
+ [SlotVariant.DONATION_MACHINE]: "Donation Machine", // 8
13
+ [SlotVariant.BOMB_BUM]: "Bomb Bum", // 9
14
+ [SlotVariant.SHOP_RESTOCK_MACHINE]: "Shop Restock Machine", // 10
15
+ [SlotVariant.GREED_DONATION_MACHINE]: "Greed Donation Machine", // 11
16
+ [SlotVariant.MOMS_DRESSING_TABLE]: "Mom's Dressing Table", // 12
17
+ [SlotVariant.BATTERY_BUM]: "Battery Bum", // 13
18
+ [SlotVariant.ISAAC_SECRET]: "Isaac (secret)", // 14
19
+ [SlotVariant.HELL_GAME]: "Hell Game", // 15
20
+ [SlotVariant.CRANE_GAME]: "Crane Game", // 16
21
+ [SlotVariant.CONFESSIONAL]: "Confessional", // 17
22
+ [SlotVariant.ROTTEN_BEGGAR]: "Rotten Beggar", // 18
26
23
  };
@@ -1,43 +1,40 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.STAGE_ID_NAMES = void 0;
4
- const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
1
+ import { StageID } from "isaac-typescript-definitions";
5
2
  /**
6
3
  * Derived from "stages.xml". Note that unlike "stages.xml":
7
4
  *
8
5
  * - `StageID.BLUE_WOMB` (13) is specified with a name of "Blue Womb" instead of "???".
9
6
  * - `StageID.StageID.BACKWARDS` (36) is specified with a name of "The Ascent" instead of "???".
10
7
  */
11
- exports.STAGE_ID_NAMES = {
12
- [isaac_typescript_definitions_1.StageID.SPECIAL_ROOMS]: "Special Rooms", // 0
13
- [isaac_typescript_definitions_1.StageID.BASEMENT]: "Basement", // 1
14
- [isaac_typescript_definitions_1.StageID.CELLAR]: "Cellar", // 2
15
- [isaac_typescript_definitions_1.StageID.BURNING_BASEMENT]: "Burning Basement", // 3
16
- [isaac_typescript_definitions_1.StageID.CAVES]: "Caves", // 4
17
- [isaac_typescript_definitions_1.StageID.CATACOMBS]: "Catacombs", // 5
18
- [isaac_typescript_definitions_1.StageID.FLOODED_CAVES]: "Flooded Caves", // 6
19
- [isaac_typescript_definitions_1.StageID.DEPTHS]: "Depths", // 7
20
- [isaac_typescript_definitions_1.StageID.NECROPOLIS]: "Necropolis", // 8
21
- [isaac_typescript_definitions_1.StageID.DANK_DEPTHS]: "Dank Depths", // 9
22
- [isaac_typescript_definitions_1.StageID.WOMB]: "Womb", // 10
23
- [isaac_typescript_definitions_1.StageID.UTERO]: "Utero", // 11
24
- [isaac_typescript_definitions_1.StageID.SCARRED_WOMB]: "Scarred Womb", // 12
25
- [isaac_typescript_definitions_1.StageID.BLUE_WOMB]: "Blue Womb", // 13
26
- [isaac_typescript_definitions_1.StageID.SHEOL]: "Sheol", // 14
27
- [isaac_typescript_definitions_1.StageID.CATHEDRAL]: "Cathedral", // 15
28
- [isaac_typescript_definitions_1.StageID.DARK_ROOM]: "Dark Room", // 16
29
- [isaac_typescript_definitions_1.StageID.CHEST]: "Chest", // 17
30
- [isaac_typescript_definitions_1.StageID.SHOP]: "The Shop", // 24
31
- [isaac_typescript_definitions_1.StageID.ULTRA_GREED]: "Ultra Greed", // 25
32
- [isaac_typescript_definitions_1.StageID.VOID]: "The Void", // 26
33
- [isaac_typescript_definitions_1.StageID.DOWNPOUR]: "Downpour", // 27
34
- [isaac_typescript_definitions_1.StageID.DROSS]: "Dross", // 28
35
- [isaac_typescript_definitions_1.StageID.MINES]: "Mines", // 29
36
- [isaac_typescript_definitions_1.StageID.ASHPIT]: "Ashpit", // 30
37
- [isaac_typescript_definitions_1.StageID.MAUSOLEUM]: "Mausoleum", // 31
38
- [isaac_typescript_definitions_1.StageID.GEHENNA]: "Gehenna", // 32
39
- [isaac_typescript_definitions_1.StageID.CORPSE]: "Corpse", // 33
40
- [isaac_typescript_definitions_1.StageID.MORTIS]: "Mortis", // 34
41
- [isaac_typescript_definitions_1.StageID.HOME]: "Home", // 35
42
- [isaac_typescript_definitions_1.StageID.BACKWARDS]: "The Ascent", // 36
8
+ export const STAGE_ID_NAMES = {
9
+ [StageID.SPECIAL_ROOMS]: "Special Rooms", // 0
10
+ [StageID.BASEMENT]: "Basement", // 1
11
+ [StageID.CELLAR]: "Cellar", // 2
12
+ [StageID.BURNING_BASEMENT]: "Burning Basement", // 3
13
+ [StageID.CAVES]: "Caves", // 4
14
+ [StageID.CATACOMBS]: "Catacombs", // 5
15
+ [StageID.FLOODED_CAVES]: "Flooded Caves", // 6
16
+ [StageID.DEPTHS]: "Depths", // 7
17
+ [StageID.NECROPOLIS]: "Necropolis", // 8
18
+ [StageID.DANK_DEPTHS]: "Dank Depths", // 9
19
+ [StageID.WOMB]: "Womb", // 10
20
+ [StageID.UTERO]: "Utero", // 11
21
+ [StageID.SCARRED_WOMB]: "Scarred Womb", // 12
22
+ [StageID.BLUE_WOMB]: "Blue Womb", // 13
23
+ [StageID.SHEOL]: "Sheol", // 14
24
+ [StageID.CATHEDRAL]: "Cathedral", // 15
25
+ [StageID.DARK_ROOM]: "Dark Room", // 16
26
+ [StageID.CHEST]: "Chest", // 17
27
+ [StageID.SHOP]: "The Shop", // 24
28
+ [StageID.ULTRA_GREED]: "Ultra Greed", // 25
29
+ [StageID.VOID]: "The Void", // 26
30
+ [StageID.DOWNPOUR]: "Downpour", // 27
31
+ [StageID.DROSS]: "Dross", // 28
32
+ [StageID.MINES]: "Mines", // 29
33
+ [StageID.ASHPIT]: "Ashpit", // 30
34
+ [StageID.MAUSOLEUM]: "Mausoleum", // 31
35
+ [StageID.GEHENNA]: "Gehenna", // 32
36
+ [StageID.CORPSE]: "Corpse", // 33
37
+ [StageID.MORTIS]: "Mortis", // 34
38
+ [StageID.HOME]: "Home", // 35
39
+ [StageID.BACKWARDS]: "The Ascent", // 36
43
40
  };
@@ -1,91 +1,88 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.STAGE_TO_MUSIC = void 0;
4
- const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
1
+ import { LevelStage, Music, StageType } from "isaac-typescript-definitions";
5
2
  const BASEMENT_TO_MUSIC = {
6
- [isaac_typescript_definitions_1.StageType.ORIGINAL]: isaac_typescript_definitions_1.Music.BASEMENT, // 0
7
- [isaac_typescript_definitions_1.StageType.WRATH_OF_THE_LAMB]: isaac_typescript_definitions_1.Music.CELLAR, // 1
8
- [isaac_typescript_definitions_1.StageType.AFTERBIRTH]: isaac_typescript_definitions_1.Music.BURNING_BASEMENT, // 2
9
- [isaac_typescript_definitions_1.StageType.GREED_MODE]: isaac_typescript_definitions_1.Music.BASEMENT, // 3
10
- [isaac_typescript_definitions_1.StageType.REPENTANCE]: isaac_typescript_definitions_1.Music.DOWNPOUR, // 4
11
- [isaac_typescript_definitions_1.StageType.REPENTANCE_B]: isaac_typescript_definitions_1.Music.DROSS, // 5
3
+ [StageType.ORIGINAL]: Music.BASEMENT, // 0
4
+ [StageType.WRATH_OF_THE_LAMB]: Music.CELLAR, // 1
5
+ [StageType.AFTERBIRTH]: Music.BURNING_BASEMENT, // 2
6
+ [StageType.GREED_MODE]: Music.BASEMENT, // 3
7
+ [StageType.REPENTANCE]: Music.DOWNPOUR, // 4
8
+ [StageType.REPENTANCE_B]: Music.DROSS, // 5
12
9
  };
13
10
  const CAVES_TO_MUSIC = {
14
- [isaac_typescript_definitions_1.StageType.ORIGINAL]: isaac_typescript_definitions_1.Music.CAVES, // 0
15
- [isaac_typescript_definitions_1.StageType.WRATH_OF_THE_LAMB]: isaac_typescript_definitions_1.Music.CATACOMBS, // 1
16
- [isaac_typescript_definitions_1.StageType.AFTERBIRTH]: isaac_typescript_definitions_1.Music.FLOODED_CAVES, // 2
17
- [isaac_typescript_definitions_1.StageType.GREED_MODE]: isaac_typescript_definitions_1.Music.CAVES, // 3
18
- [isaac_typescript_definitions_1.StageType.REPENTANCE]: isaac_typescript_definitions_1.Music.MINES, // 4
19
- [isaac_typescript_definitions_1.StageType.REPENTANCE_B]: isaac_typescript_definitions_1.Music.ASHPIT, // 5
11
+ [StageType.ORIGINAL]: Music.CAVES, // 0
12
+ [StageType.WRATH_OF_THE_LAMB]: Music.CATACOMBS, // 1
13
+ [StageType.AFTERBIRTH]: Music.FLOODED_CAVES, // 2
14
+ [StageType.GREED_MODE]: Music.CAVES, // 3
15
+ [StageType.REPENTANCE]: Music.MINES, // 4
16
+ [StageType.REPENTANCE_B]: Music.ASHPIT, // 5
20
17
  };
21
18
  const DEPTHS_TO_MUSIC = {
22
- [isaac_typescript_definitions_1.StageType.ORIGINAL]: isaac_typescript_definitions_1.Music.DEPTHS, // 0
23
- [isaac_typescript_definitions_1.StageType.WRATH_OF_THE_LAMB]: isaac_typescript_definitions_1.Music.NECROPOLIS, // 1
24
- [isaac_typescript_definitions_1.StageType.AFTERBIRTH]: isaac_typescript_definitions_1.Music.DANK_DEPTHS, // 2
25
- [isaac_typescript_definitions_1.StageType.GREED_MODE]: isaac_typescript_definitions_1.Music.DEPTHS, // 3
26
- [isaac_typescript_definitions_1.StageType.REPENTANCE]: isaac_typescript_definitions_1.Music.MAUSOLEUM, // 4
27
- [isaac_typescript_definitions_1.StageType.REPENTANCE_B]: isaac_typescript_definitions_1.Music.GEHENNA, // 5
19
+ [StageType.ORIGINAL]: Music.DEPTHS, // 0
20
+ [StageType.WRATH_OF_THE_LAMB]: Music.NECROPOLIS, // 1
21
+ [StageType.AFTERBIRTH]: Music.DANK_DEPTHS, // 2
22
+ [StageType.GREED_MODE]: Music.DEPTHS, // 3
23
+ [StageType.REPENTANCE]: Music.MAUSOLEUM, // 4
24
+ [StageType.REPENTANCE_B]: Music.GEHENNA, // 5
28
25
  };
29
26
  const WOMB_TO_MUSIC = {
30
- [isaac_typescript_definitions_1.StageType.ORIGINAL]: isaac_typescript_definitions_1.Music.WOMB, // 0
31
- [isaac_typescript_definitions_1.StageType.WRATH_OF_THE_LAMB]: isaac_typescript_definitions_1.Music.UTERO, // 1
32
- [isaac_typescript_definitions_1.StageType.AFTERBIRTH]: isaac_typescript_definitions_1.Music.SCARRED_WOMB, // 2
33
- [isaac_typescript_definitions_1.StageType.GREED_MODE]: isaac_typescript_definitions_1.Music.WOMB, // 3
34
- [isaac_typescript_definitions_1.StageType.REPENTANCE]: isaac_typescript_definitions_1.Music.CORPSE, // 4
35
- [isaac_typescript_definitions_1.StageType.REPENTANCE_B]: isaac_typescript_definitions_1.Music.MORTIS, // 5
27
+ [StageType.ORIGINAL]: Music.WOMB, // 0
28
+ [StageType.WRATH_OF_THE_LAMB]: Music.UTERO, // 1
29
+ [StageType.AFTERBIRTH]: Music.SCARRED_WOMB, // 2
30
+ [StageType.GREED_MODE]: Music.WOMB, // 3
31
+ [StageType.REPENTANCE]: Music.CORPSE, // 4
32
+ [StageType.REPENTANCE_B]: Music.MORTIS, // 5
36
33
  };
37
34
  const BLUE_WOMB_TO_MUSIC = {
38
- [isaac_typescript_definitions_1.StageType.ORIGINAL]: isaac_typescript_definitions_1.Music.BLUE_WOMB, // 0
39
- [isaac_typescript_definitions_1.StageType.WRATH_OF_THE_LAMB]: isaac_typescript_definitions_1.Music.BLUE_WOMB, // 1
40
- [isaac_typescript_definitions_1.StageType.AFTERBIRTH]: isaac_typescript_definitions_1.Music.BLUE_WOMB, // 2
41
- [isaac_typescript_definitions_1.StageType.GREED_MODE]: isaac_typescript_definitions_1.Music.BLUE_WOMB, // 3
42
- [isaac_typescript_definitions_1.StageType.REPENTANCE]: isaac_typescript_definitions_1.Music.BLUE_WOMB, // 4
43
- [isaac_typescript_definitions_1.StageType.REPENTANCE_B]: isaac_typescript_definitions_1.Music.BLUE_WOMB, // 5
35
+ [StageType.ORIGINAL]: Music.BLUE_WOMB, // 0
36
+ [StageType.WRATH_OF_THE_LAMB]: Music.BLUE_WOMB, // 1
37
+ [StageType.AFTERBIRTH]: Music.BLUE_WOMB, // 2
38
+ [StageType.GREED_MODE]: Music.BLUE_WOMB, // 3
39
+ [StageType.REPENTANCE]: Music.BLUE_WOMB, // 4
40
+ [StageType.REPENTANCE_B]: Music.BLUE_WOMB, // 5
44
41
  };
45
42
  const SHEOL_CATHEDRAL_TO_MUSIC = {
46
- [isaac_typescript_definitions_1.StageType.ORIGINAL]: isaac_typescript_definitions_1.Music.SHEOL, // 0
47
- [isaac_typescript_definitions_1.StageType.WRATH_OF_THE_LAMB]: isaac_typescript_definitions_1.Music.CATHEDRAL, // 1
48
- [isaac_typescript_definitions_1.StageType.AFTERBIRTH]: isaac_typescript_definitions_1.Music.SHEOL, // 2
49
- [isaac_typescript_definitions_1.StageType.GREED_MODE]: isaac_typescript_definitions_1.Music.SHEOL, // 3
50
- [isaac_typescript_definitions_1.StageType.REPENTANCE]: isaac_typescript_definitions_1.Music.SHEOL, // 4
51
- [isaac_typescript_definitions_1.StageType.REPENTANCE_B]: isaac_typescript_definitions_1.Music.SHEOL, // 5
43
+ [StageType.ORIGINAL]: Music.SHEOL, // 0
44
+ [StageType.WRATH_OF_THE_LAMB]: Music.CATHEDRAL, // 1
45
+ [StageType.AFTERBIRTH]: Music.SHEOL, // 2
46
+ [StageType.GREED_MODE]: Music.SHEOL, // 3
47
+ [StageType.REPENTANCE]: Music.SHEOL, // 4
48
+ [StageType.REPENTANCE_B]: Music.SHEOL, // 5
52
49
  };
53
50
  const DARK_ROOM_CHEST_TO_MUSIC = {
54
- [isaac_typescript_definitions_1.StageType.ORIGINAL]: isaac_typescript_definitions_1.Music.DARK_ROOM, // 0
55
- [isaac_typescript_definitions_1.StageType.WRATH_OF_THE_LAMB]: isaac_typescript_definitions_1.Music.CHEST, // 1
56
- [isaac_typescript_definitions_1.StageType.AFTERBIRTH]: isaac_typescript_definitions_1.Music.DARK_ROOM, // 2
57
- [isaac_typescript_definitions_1.StageType.GREED_MODE]: isaac_typescript_definitions_1.Music.DARK_ROOM, // 3
58
- [isaac_typescript_definitions_1.StageType.REPENTANCE]: isaac_typescript_definitions_1.Music.DARK_ROOM, // 4
59
- [isaac_typescript_definitions_1.StageType.REPENTANCE_B]: isaac_typescript_definitions_1.Music.DARK_ROOM, // 5
51
+ [StageType.ORIGINAL]: Music.DARK_ROOM, // 0
52
+ [StageType.WRATH_OF_THE_LAMB]: Music.CHEST, // 1
53
+ [StageType.AFTERBIRTH]: Music.DARK_ROOM, // 2
54
+ [StageType.GREED_MODE]: Music.DARK_ROOM, // 3
55
+ [StageType.REPENTANCE]: Music.DARK_ROOM, // 4
56
+ [StageType.REPENTANCE_B]: Music.DARK_ROOM, // 5
60
57
  };
61
58
  const VOID_TO_MUSIC = {
62
- [isaac_typescript_definitions_1.StageType.ORIGINAL]: isaac_typescript_definitions_1.Music.VOID, // 0
63
- [isaac_typescript_definitions_1.StageType.WRATH_OF_THE_LAMB]: isaac_typescript_definitions_1.Music.VOID, // 1
64
- [isaac_typescript_definitions_1.StageType.AFTERBIRTH]: isaac_typescript_definitions_1.Music.VOID, // 2
65
- [isaac_typescript_definitions_1.StageType.GREED_MODE]: isaac_typescript_definitions_1.Music.VOID, // 3
66
- [isaac_typescript_definitions_1.StageType.REPENTANCE]: isaac_typescript_definitions_1.Music.VOID, // 4
67
- [isaac_typescript_definitions_1.StageType.REPENTANCE_B]: isaac_typescript_definitions_1.Music.VOID, // 5
59
+ [StageType.ORIGINAL]: Music.VOID, // 0
60
+ [StageType.WRATH_OF_THE_LAMB]: Music.VOID, // 1
61
+ [StageType.AFTERBIRTH]: Music.VOID, // 2
62
+ [StageType.GREED_MODE]: Music.VOID, // 3
63
+ [StageType.REPENTANCE]: Music.VOID, // 4
64
+ [StageType.REPENTANCE_B]: Music.VOID, // 5
68
65
  };
69
66
  const HOME_TO_MUSIC = {
70
- [isaac_typescript_definitions_1.StageType.ORIGINAL]: isaac_typescript_definitions_1.Music.ISAACS_HOUSE, // 0
71
- [isaac_typescript_definitions_1.StageType.WRATH_OF_THE_LAMB]: isaac_typescript_definitions_1.Music.ISAACS_HOUSE, // 1
72
- [isaac_typescript_definitions_1.StageType.AFTERBIRTH]: isaac_typescript_definitions_1.Music.ISAACS_HOUSE, // 2
73
- [isaac_typescript_definitions_1.StageType.GREED_MODE]: isaac_typescript_definitions_1.Music.ISAACS_HOUSE, // 3
74
- [isaac_typescript_definitions_1.StageType.REPENTANCE]: isaac_typescript_definitions_1.Music.ISAACS_HOUSE, // 4
75
- [isaac_typescript_definitions_1.StageType.REPENTANCE_B]: isaac_typescript_definitions_1.Music.ISAACS_HOUSE, // 5
67
+ [StageType.ORIGINAL]: Music.ISAACS_HOUSE, // 0
68
+ [StageType.WRATH_OF_THE_LAMB]: Music.ISAACS_HOUSE, // 1
69
+ [StageType.AFTERBIRTH]: Music.ISAACS_HOUSE, // 2
70
+ [StageType.GREED_MODE]: Music.ISAACS_HOUSE, // 3
71
+ [StageType.REPENTANCE]: Music.ISAACS_HOUSE, // 4
72
+ [StageType.REPENTANCE_B]: Music.ISAACS_HOUSE, // 5
76
73
  };
77
- exports.STAGE_TO_MUSIC = {
78
- [isaac_typescript_definitions_1.LevelStage.BASEMENT_1]: BASEMENT_TO_MUSIC, // 1
79
- [isaac_typescript_definitions_1.LevelStage.BASEMENT_2]: BASEMENT_TO_MUSIC, // 2
80
- [isaac_typescript_definitions_1.LevelStage.CAVES_1]: CAVES_TO_MUSIC, // 3
81
- [isaac_typescript_definitions_1.LevelStage.CAVES_2]: CAVES_TO_MUSIC, // 4
82
- [isaac_typescript_definitions_1.LevelStage.DEPTHS_1]: DEPTHS_TO_MUSIC, // 5
83
- [isaac_typescript_definitions_1.LevelStage.DEPTHS_2]: DEPTHS_TO_MUSIC, // 6
84
- [isaac_typescript_definitions_1.LevelStage.WOMB_1]: WOMB_TO_MUSIC, // 7
85
- [isaac_typescript_definitions_1.LevelStage.WOMB_2]: WOMB_TO_MUSIC, // 8
86
- [isaac_typescript_definitions_1.LevelStage.BLUE_WOMB]: BLUE_WOMB_TO_MUSIC, // 9
87
- [isaac_typescript_definitions_1.LevelStage.SHEOL_CATHEDRAL]: SHEOL_CATHEDRAL_TO_MUSIC, // 10
88
- [isaac_typescript_definitions_1.LevelStage.DARK_ROOM_CHEST]: DARK_ROOM_CHEST_TO_MUSIC, // 11
89
- [isaac_typescript_definitions_1.LevelStage.VOID]: VOID_TO_MUSIC, // 12
90
- [isaac_typescript_definitions_1.LevelStage.HOME]: HOME_TO_MUSIC, // 13
74
+ export const STAGE_TO_MUSIC = {
75
+ [LevelStage.BASEMENT_1]: BASEMENT_TO_MUSIC, // 1
76
+ [LevelStage.BASEMENT_2]: BASEMENT_TO_MUSIC, // 2
77
+ [LevelStage.CAVES_1]: CAVES_TO_MUSIC, // 3
78
+ [LevelStage.CAVES_2]: CAVES_TO_MUSIC, // 4
79
+ [LevelStage.DEPTHS_1]: DEPTHS_TO_MUSIC, // 5
80
+ [LevelStage.DEPTHS_2]: DEPTHS_TO_MUSIC, // 6
81
+ [LevelStage.WOMB_1]: WOMB_TO_MUSIC, // 7
82
+ [LevelStage.WOMB_2]: WOMB_TO_MUSIC, // 8
83
+ [LevelStage.BLUE_WOMB]: BLUE_WOMB_TO_MUSIC, // 9
84
+ [LevelStage.SHEOL_CATHEDRAL]: SHEOL_CATHEDRAL_TO_MUSIC, // 10
85
+ [LevelStage.DARK_ROOM_CHEST]: DARK_ROOM_CHEST_TO_MUSIC, // 11
86
+ [LevelStage.VOID]: VOID_TO_MUSIC, // 12
87
+ [LevelStage.HOME]: HOME_TO_MUSIC, // 13
91
88
  };