isaacscript-common 87.9.7 → 87.9.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (563) hide show
  1. package/dist/cachedEnumValues.js +29 -32
  2. package/dist/callbackClasses.js +142 -289
  3. package/dist/callbacks.js +147 -183
  4. package/dist/classes/DefaultMap.js +4 -8
  5. package/dist/classes/ModFeature.js +21 -25
  6. package/dist/classes/ModUpgraded.js +43 -47
  7. package/dist/classes/callbacks/EntityTakeDmgFilter.js +6 -10
  8. package/dist/classes/callbacks/EntityTakeDmgPlayer.js +7 -11
  9. package/dist/classes/callbacks/InputActionFilter.js +4 -8
  10. package/dist/classes/callbacks/InputActionPlayer.js +4 -8
  11. package/dist/classes/callbacks/PostAmbushFinished.js +10 -14
  12. package/dist/classes/callbacks/PostAmbushStarted.js +10 -14
  13. package/dist/classes/callbacks/PostBombExploded.js +8 -12
  14. package/dist/classes/callbacks/PostBombInitFilter.js +6 -10
  15. package/dist/classes/callbacks/PostBombInitLate.js +6 -10
  16. package/dist/classes/callbacks/PostBombRenderFilter.js +6 -10
  17. package/dist/classes/callbacks/PostBombUpdateFilter.js +6 -10
  18. package/dist/classes/callbacks/PostBoneSwing.js +7 -11
  19. package/dist/classes/callbacks/PostCollectibleEmpty.js +6 -10
  20. package/dist/classes/callbacks/PostCursedTeleport.js +30 -34
  21. package/dist/classes/callbacks/PostCustomRevive.js +4 -8
  22. package/dist/classes/callbacks/PostDiceRoomActivated.js +9 -13
  23. package/dist/classes/callbacks/PostDoorRender.js +8 -12
  24. package/dist/classes/callbacks/PostDoorUpdate.js +8 -12
  25. package/dist/classes/callbacks/PostEffectInitFilter.js +6 -10
  26. package/dist/classes/callbacks/PostEffectInitLate.js +6 -10
  27. package/dist/classes/callbacks/PostEffectRenderFilter.js +6 -10
  28. package/dist/classes/callbacks/PostEffectStateChanged.js +8 -12
  29. package/dist/classes/callbacks/PostEffectUpdateFilter.js +6 -10
  30. package/dist/classes/callbacks/PostEntityKillFilter.js +6 -10
  31. package/dist/classes/callbacks/PostEntityRemoveFilter.js +6 -10
  32. package/dist/classes/callbacks/PostEsauJr.js +4 -8
  33. package/dist/classes/callbacks/PostFamiliarInitFilter.js +6 -10
  34. package/dist/classes/callbacks/PostFamiliarInitLate.js +6 -10
  35. package/dist/classes/callbacks/PostFamiliarRenderFilter.js +6 -10
  36. package/dist/classes/callbacks/PostFamiliarStateChanged.js +8 -12
  37. package/dist/classes/callbacks/PostFamiliarUpdateFilter.js +6 -10
  38. package/dist/classes/callbacks/PostFirstEsauJr.js +4 -8
  39. package/dist/classes/callbacks/PostFirstFlip.js +4 -8
  40. package/dist/classes/callbacks/PostFlip.js +4 -8
  41. package/dist/classes/callbacks/PostGameEndFilter.js +6 -10
  42. package/dist/classes/callbacks/PostGameStartedReordered.js +6 -10
  43. package/dist/classes/callbacks/PostGameStartedReorderedLast.js +6 -10
  44. package/dist/classes/callbacks/PostGreedModeWave.js +7 -11
  45. package/dist/classes/callbacks/PostGridEntityBroken.js +6 -10
  46. package/dist/classes/callbacks/PostGridEntityCollision.js +4 -8
  47. package/dist/classes/callbacks/PostGridEntityCustomBroken.js +6 -10
  48. package/dist/classes/callbacks/PostGridEntityCustomCollision.js +4 -8
  49. package/dist/classes/callbacks/PostGridEntityCustomInit.js +6 -10
  50. package/dist/classes/callbacks/PostGridEntityCustomRemove.js +4 -8
  51. package/dist/classes/callbacks/PostGridEntityCustomRender.js +6 -10
  52. package/dist/classes/callbacks/PostGridEntityCustomStateChanged.js +6 -10
  53. package/dist/classes/callbacks/PostGridEntityCustomUpdate.js +6 -10
  54. package/dist/classes/callbacks/PostGridEntityInit.js +6 -10
  55. package/dist/classes/callbacks/PostGridEntityRemove.js +4 -8
  56. package/dist/classes/callbacks/PostGridEntityRender.js +6 -10
  57. package/dist/classes/callbacks/PostGridEntityStateChanged.js +6 -10
  58. package/dist/classes/callbacks/PostGridEntityUpdate.js +6 -10
  59. package/dist/classes/callbacks/PostHolyMantleRemoved.js +15 -19
  60. package/dist/classes/callbacks/PostItemDischarge.js +23 -27
  61. package/dist/classes/callbacks/PostItemPickup.js +6 -10
  62. package/dist/classes/callbacks/PostKeyboardChanged.js +9 -13
  63. package/dist/classes/callbacks/PostKnifeInitFilter.js +6 -10
  64. package/dist/classes/callbacks/PostKnifeInitLate.js +6 -10
  65. package/dist/classes/callbacks/PostKnifeRenderFilter.js +6 -10
  66. package/dist/classes/callbacks/PostKnifeUpdateFilter.js +6 -10
  67. package/dist/classes/callbacks/PostLaserInitFilter.js +6 -10
  68. package/dist/classes/callbacks/PostLaserInitLate.js +6 -10
  69. package/dist/classes/callbacks/PostLaserRenderFilter.js +6 -10
  70. package/dist/classes/callbacks/PostLaserUpdateFilter.js +6 -10
  71. package/dist/classes/callbacks/PostNPCDeathFilter.js +6 -10
  72. package/dist/classes/callbacks/PostNPCInitFilter.js +6 -10
  73. package/dist/classes/callbacks/PostNPCInitLate.js +6 -10
  74. package/dist/classes/callbacks/PostNPCRenderFilter.js +6 -10
  75. package/dist/classes/callbacks/PostNPCStateChanged.js +8 -12
  76. package/dist/classes/callbacks/PostNPCUpdateFilter.js +6 -10
  77. package/dist/classes/callbacks/PostNewLevelReordered.js +6 -10
  78. package/dist/classes/callbacks/PostNewRoomEarly.js +17 -21
  79. package/dist/classes/callbacks/PostNewRoomReordered.js +6 -10
  80. package/dist/classes/callbacks/PostPEffectUpdateReordered.js +6 -10
  81. package/dist/classes/callbacks/PostPickupChanged.js +6 -10
  82. package/dist/classes/callbacks/PostPickupCollect.js +8 -12
  83. package/dist/classes/callbacks/PostPickupInitFilter.js +6 -10
  84. package/dist/classes/callbacks/PostPickupInitFirst.js +10 -14
  85. package/dist/classes/callbacks/PostPickupInitLate.js +6 -10
  86. package/dist/classes/callbacks/PostPickupRenderFilter.js +6 -10
  87. package/dist/classes/callbacks/PostPickupSelectionFilter.js +4 -8
  88. package/dist/classes/callbacks/PostPickupStateChanged.js +8 -12
  89. package/dist/classes/callbacks/PostPickupUpdateFilter.js +6 -10
  90. package/dist/classes/callbacks/PostPitRender.js +8 -12
  91. package/dist/classes/callbacks/PostPitUpdate.js +8 -12
  92. package/dist/classes/callbacks/PostPlayerChangeHealth.js +14 -18
  93. package/dist/classes/callbacks/PostPlayerChangeStat.js +26 -30
  94. package/dist/classes/callbacks/PostPlayerChangeType.js +11 -15
  95. package/dist/classes/callbacks/PostPlayerCollectibleAdded.js +6 -10
  96. package/dist/classes/callbacks/PostPlayerCollectibleRemoved.js +6 -10
  97. package/dist/classes/callbacks/PostPlayerFatalDamage.js +24 -28
  98. package/dist/classes/callbacks/PostPlayerInitFirst.js +12 -16
  99. package/dist/classes/callbacks/PostPlayerInitLate.js +9 -13
  100. package/dist/classes/callbacks/PostPlayerRenderReordered.js +6 -10
  101. package/dist/classes/callbacks/PostPlayerUpdateReordered.js +6 -10
  102. package/dist/classes/callbacks/PostPoopRender.js +8 -12
  103. package/dist/classes/callbacks/PostPoopUpdate.js +8 -12
  104. package/dist/classes/callbacks/PostPressurePlateRender.js +8 -12
  105. package/dist/classes/callbacks/PostPressurePlateUpdate.js +8 -12
  106. package/dist/classes/callbacks/PostProjectileInitFilter.js +6 -10
  107. package/dist/classes/callbacks/PostProjectileInitLate.js +6 -10
  108. package/dist/classes/callbacks/PostProjectileKill.js +8 -12
  109. package/dist/classes/callbacks/PostProjectileRenderFilter.js +6 -10
  110. package/dist/classes/callbacks/PostProjectileUpdateFilter.js +6 -10
  111. package/dist/classes/callbacks/PostPurchase.js +21 -25
  112. package/dist/classes/callbacks/PostRockRender.js +8 -12
  113. package/dist/classes/callbacks/PostRockUpdate.js +8 -12
  114. package/dist/classes/callbacks/PostRoomClearChanged.js +9 -13
  115. package/dist/classes/callbacks/PostSacrifice.js +12 -16
  116. package/dist/classes/callbacks/PostSlotAnimationChanged.js +6 -10
  117. package/dist/classes/callbacks/PostSlotCollision.js +8 -12
  118. package/dist/classes/callbacks/PostSlotDestroyed.js +6 -10
  119. package/dist/classes/callbacks/PostSlotInit.js +6 -10
  120. package/dist/classes/callbacks/PostSlotRender.js +6 -10
  121. package/dist/classes/callbacks/PostSlotUpdate.js +6 -10
  122. package/dist/classes/callbacks/PostSpikesRender.js +8 -12
  123. package/dist/classes/callbacks/PostSpikesUpdate.js +8 -12
  124. package/dist/classes/callbacks/PostTNTRender.js +8 -12
  125. package/dist/classes/callbacks/PostTNTUpdate.js +8 -12
  126. package/dist/classes/callbacks/PostTearInitFilter.js +6 -10
  127. package/dist/classes/callbacks/PostTearInitLate.js +6 -10
  128. package/dist/classes/callbacks/PostTearInitVeryLate.js +6 -10
  129. package/dist/classes/callbacks/PostTearKill.js +8 -12
  130. package/dist/classes/callbacks/PostTearRenderFilter.js +6 -10
  131. package/dist/classes/callbacks/PostTearUpdateFilter.js +6 -10
  132. package/dist/classes/callbacks/PostTransformation.js +10 -14
  133. package/dist/classes/callbacks/PostTrinketBreak.js +16 -20
  134. package/dist/classes/callbacks/PostUsePillFilter.js +18 -22
  135. package/dist/classes/callbacks/PreBerserkDeath.js +14 -18
  136. package/dist/classes/callbacks/PreBombCollisionFilter.js +6 -10
  137. package/dist/classes/callbacks/PreCustomRevive.js +6 -10
  138. package/dist/classes/callbacks/PreEntitySpawnFilter.js +4 -8
  139. package/dist/classes/callbacks/PreFamiliarCollisionFilter.js +6 -10
  140. package/dist/classes/callbacks/PreGetPedestal.js +8 -12
  141. package/dist/classes/callbacks/PreItemPickup.js +6 -10
  142. package/dist/classes/callbacks/PreKnifeCollisionFilter.js +6 -10
  143. package/dist/classes/callbacks/PreNPCCollisionFilter.js +6 -10
  144. package/dist/classes/callbacks/PreNPCUpdateFilter.js +6 -10
  145. package/dist/classes/callbacks/PreNewLevel.js +10 -14
  146. package/dist/classes/callbacks/PreProjectileCollisionFilter.js +6 -10
  147. package/dist/classes/callbacks/PreRoomEntitySpawnFilter.js +4 -8
  148. package/dist/classes/callbacks/PreTearCollisionFilter.js +6 -10
  149. package/dist/classes/features/callbackLogic/CustomGridEntities.js +46 -50
  150. package/dist/classes/features/callbackLogic/CustomRevive.js +28 -32
  151. package/dist/classes/features/callbackLogic/EsauJrDetection.js +11 -15
  152. package/dist/classes/features/callbackLogic/FlipDetection.js +11 -15
  153. package/dist/classes/features/callbackLogic/GameReorderedCallbacks.js +26 -30
  154. package/dist/classes/features/callbackLogic/GridEntityCollisionDetection.js +10 -14
  155. package/dist/classes/features/callbackLogic/GridEntityRenderDetection.js +6 -10
  156. package/dist/classes/features/callbackLogic/GridEntityUpdateDetection.js +12 -16
  157. package/dist/classes/features/callbackLogic/ItemPickupDetection.js +17 -21
  158. package/dist/classes/features/callbackLogic/PickupChangeDetection.js +6 -10
  159. package/dist/classes/features/callbackLogic/PlayerCollectibleDetection.js +39 -43
  160. package/dist/classes/features/callbackLogic/PlayerReorderedCallbacks.js +18 -22
  161. package/dist/classes/features/callbackLogic/SlotDestroyedDetection.js +17 -21
  162. package/dist/classes/features/callbackLogic/SlotRenderDetection.js +8 -12
  163. package/dist/classes/features/callbackLogic/SlotUpdateDetection.js +9 -13
  164. package/dist/classes/features/other/CharacterHealthConversion.js +13 -17
  165. package/dist/classes/features/other/CharacterStats.js +9 -13
  166. package/dist/classes/features/other/CollectibleItemPoolType.js +17 -21
  167. package/dist/classes/features/other/CustomHotkeys.js +15 -19
  168. package/dist/classes/features/other/CustomItemPools.js +20 -24
  169. package/dist/classes/features/other/CustomPickups.js +15 -19
  170. package/dist/classes/features/other/CustomStages.js +116 -153
  171. package/dist/classes/features/other/CustomTrapdoors.js +119 -123
  172. package/dist/classes/features/other/DebugDisplay.js +77 -81
  173. package/dist/classes/features/other/DeployJSONRoom.js +65 -69
  174. package/dist/classes/features/other/DisableAllSound.js +14 -18
  175. package/dist/classes/features/other/DisableInputs.js +24 -28
  176. package/dist/classes/features/other/EdenStartingStatsHealth.js +36 -40
  177. package/dist/classes/features/other/ExtraConsoleCommands.js +65 -102
  178. package/dist/classes/features/other/FadeInRemover.js +9 -13
  179. package/dist/classes/features/other/FastReset.js +18 -22
  180. package/dist/classes/features/other/FlyingDetection.js +10 -14
  181. package/dist/classes/features/other/ForgottenSwitch.js +8 -12
  182. package/dist/classes/features/other/ItemPoolDetection.js +35 -39
  183. package/dist/classes/features/other/ModdedElementDetection.js +43 -47
  184. package/dist/classes/features/other/ModdedElementSets.js +135 -139
  185. package/dist/classes/features/other/NoSirenSteal.js +7 -11
  186. package/dist/classes/features/other/Pause.js +48 -52
  187. package/dist/classes/features/other/PersistentEntities.js +16 -20
  188. package/dist/classes/features/other/PickupIndexCreation.js +31 -35
  189. package/dist/classes/features/other/PlayerCollectibleTracking.js +18 -22
  190. package/dist/classes/features/other/PonyDetection.js +22 -26
  191. package/dist/classes/features/other/PressInput.js +10 -14
  192. package/dist/classes/features/other/PreventChildEntities.js +6 -10
  193. package/dist/classes/features/other/PreventGridEntityRespawn.js +34 -38
  194. package/dist/classes/features/other/RerunDetection.js +11 -15
  195. package/dist/classes/features/other/RoomClearFrame.js +11 -15
  196. package/dist/classes/features/other/RoomHistory.js +30 -34
  197. package/dist/classes/features/other/RunInNFrames.js +24 -28
  198. package/dist/classes/features/other/RunNextRoom.js +8 -12
  199. package/dist/classes/features/other/RunNextRun.js +8 -12
  200. package/dist/classes/features/other/SaveDataManager.js +61 -65
  201. package/dist/classes/features/other/SpawnRockAltRewards.js +115 -119
  202. package/dist/classes/features/other/StageHistory.js +76 -80
  203. package/dist/classes/features/other/StartAmbush.js +12 -16
  204. package/dist/classes/features/other/TaintedLazarusPlayers.js +10 -14
  205. package/dist/classes/features/other/UnlockAchievementsDetection.js +10 -14
  206. package/dist/classes/features/other/customStages/backdrop.js +68 -71
  207. package/dist/classes/features/other/customStages/constants.js +7 -10
  208. package/dist/classes/features/other/customStages/gridEntities.js +23 -30
  209. package/dist/classes/features/other/customStages/shadows.js +27 -30
  210. package/dist/classes/features/other/customStages/streakText.js +55 -60
  211. package/dist/classes/features/other/customStages/utils.js +13 -17
  212. package/dist/classes/features/other/customStages/v.js +4 -7
  213. package/dist/classes/features/other/customStages/versusScreen.js +46 -50
  214. package/dist/classes/features/other/debugDisplay/DebugDisplayBomb.js +8 -12
  215. package/dist/classes/features/other/debugDisplay/DebugDisplayDoor.js +8 -12
  216. package/dist/classes/features/other/debugDisplay/DebugDisplayEffect.js +8 -12
  217. package/dist/classes/features/other/debugDisplay/DebugDisplayFamiliar.js +8 -12
  218. package/dist/classes/features/other/debugDisplay/DebugDisplayKnife.js +8 -12
  219. package/dist/classes/features/other/debugDisplay/DebugDisplayLaser.js +8 -12
  220. package/dist/classes/features/other/debugDisplay/DebugDisplayNPC.js +8 -12
  221. package/dist/classes/features/other/debugDisplay/DebugDisplayPickup.js +8 -12
  222. package/dist/classes/features/other/debugDisplay/DebugDisplayPit.js +8 -12
  223. package/dist/classes/features/other/debugDisplay/DebugDisplayPlayer.js +8 -12
  224. package/dist/classes/features/other/debugDisplay/DebugDisplayPoop.js +8 -12
  225. package/dist/classes/features/other/debugDisplay/DebugDisplayPressurePlate.js +8 -12
  226. package/dist/classes/features/other/debugDisplay/DebugDisplayProjectile.js +8 -12
  227. package/dist/classes/features/other/debugDisplay/DebugDisplayRock.js +8 -12
  228. package/dist/classes/features/other/debugDisplay/DebugDisplaySlot.js +8 -12
  229. package/dist/classes/features/other/debugDisplay/DebugDisplaySpikes.js +8 -12
  230. package/dist/classes/features/other/debugDisplay/DebugDisplayTNT.js +8 -12
  231. package/dist/classes/features/other/debugDisplay/DebugDisplayTear.js +8 -12
  232. package/dist/classes/features/other/debugDisplay/utils.js +6 -10
  233. package/dist/classes/features/other/extraConsoleCommands/commands.js +411 -557
  234. package/dist/classes/features/other/extraConsoleCommands/subroutines.js +47 -57
  235. package/dist/classes/features/other/extraConsoleCommands/v.js +1 -4
  236. package/dist/classes/features/other/saveDataManager/constants.js +1 -4
  237. package/dist/classes/features/other/saveDataManager/glowingHourGlass.js +17 -21
  238. package/dist/classes/features/other/saveDataManager/loadFromDisk.js +19 -22
  239. package/dist/classes/features/other/saveDataManager/restoreDefaults.js +20 -25
  240. package/dist/classes/features/other/saveDataManager/saveToDisk.js +13 -16
  241. package/dist/classes/private/CustomCallback.js +4 -8
  242. package/dist/classes/private/Feature.js +1 -5
  243. package/dist/core/cachedClasses.js +12 -15
  244. package/dist/core/constants.js +126 -130
  245. package/dist/core/constantsFirstLast.js +22 -25
  246. package/dist/core/constantsVanilla.js +25 -28
  247. package/dist/core/upgradeMod.js +7 -10
  248. package/dist/decorators.js +6 -10
  249. package/dist/enums/AmbushType.js +2 -5
  250. package/dist/enums/CornerType.js +2 -5
  251. package/dist/enums/HealthType.js +2 -5
  252. package/dist/enums/ISCFeature.js +2 -5
  253. package/dist/enums/LadderSubTypeCustom.js +2 -5
  254. package/dist/enums/ModCallbackCustom.js +2 -5
  255. package/dist/enums/MysteriousPaperEffect.js +2 -5
  256. package/dist/enums/PlayerStat.js +2 -5
  257. package/dist/enums/PocketItemType.js +2 -5
  258. package/dist/enums/RockAltType.js +2 -5
  259. package/dist/enums/SaveDataKey.js +2 -5
  260. package/dist/enums/SerializationType.js +2 -5
  261. package/dist/enums/SlotDestructionType.js +2 -5
  262. package/dist/enums/private/GridEntityTypeCustom.js +1 -4
  263. package/dist/enums/private/SerializationBrand.js +2 -5
  264. package/dist/enums/private/StageTravelState.js +2 -5
  265. package/dist/enums/private/TrapdoorAnimation.js +2 -5
  266. package/dist/enums/private/UIStreakAnimation.js +2 -5
  267. package/dist/features.js +138 -141
  268. package/dist/functions/ambush.js +9 -12
  269. package/dist/functions/array.js +45 -76
  270. package/dist/functions/arrayLua.js +7 -16
  271. package/dist/functions/benchmark.js +4 -7
  272. package/dist/functions/bitSet128.js +19 -26
  273. package/dist/functions/bitwise.js +14 -23
  274. package/dist/functions/bombs.js +1 -4
  275. package/dist/functions/bosses.js +68 -85
  276. package/dist/functions/cards.js +44 -62
  277. package/dist/functions/challenges.js +28 -39
  278. package/dist/functions/characters.js +68 -87
  279. package/dist/functions/charge.js +41 -52
  280. package/dist/functions/chargeBar.js +2 -6
  281. package/dist/functions/collectibleTag.js +9 -13
  282. package/dist/functions/collectibles.js +133 -172
  283. package/dist/functions/color.js +29 -38
  284. package/dist/functions/console.js +4 -8
  285. package/dist/functions/curses.js +6 -10
  286. package/dist/functions/debugFunctions.js +7 -14
  287. package/dist/functions/decorators.js +13 -19
  288. package/dist/functions/deepCopy.js +96 -99
  289. package/dist/functions/deepCopyTests.js +56 -59
  290. package/dist/functions/dimensions.js +10 -14
  291. package/dist/functions/direction.js +22 -30
  292. package/dist/functions/doors.js +104 -154
  293. package/dist/functions/easing.js +30 -62
  294. package/dist/functions/effects.js +6 -10
  295. package/dist/functions/emptyRoom.js +30 -34
  296. package/dist/functions/entities.js +88 -115
  297. package/dist/functions/entitiesSpecific.js +83 -125
  298. package/dist/functions/entityTypes.js +3 -6
  299. package/dist/functions/enums.js +27 -41
  300. package/dist/functions/external.js +4 -8
  301. package/dist/functions/familiars.js +17 -25
  302. package/dist/functions/flag.js +10 -19
  303. package/dist/functions/frames.js +31 -51
  304. package/dist/functions/globals.js +26 -66
  305. package/dist/functions/gridEntities.js +231 -269
  306. package/dist/functions/gridEntitiesSpecific.js +86 -126
  307. package/dist/functions/gridIndex.js +8 -11
  308. package/dist/functions/hash.js +1 -4
  309. package/dist/functions/hex.js +7 -11
  310. package/dist/functions/input.js +65 -88
  311. package/dist/functions/isaacAPIClass.js +28 -53
  312. package/dist/functions/itemPool.js +39 -48
  313. package/dist/functions/jsonHelpers.js +5 -42
  314. package/dist/functions/jsonRoom.js +39 -46
  315. package/dist/functions/kColor.js +30 -39
  316. package/dist/functions/language.js +3 -6
  317. package/dist/functions/level.js +20 -26
  318. package/dist/functions/levelGrid.js +81 -108
  319. package/dist/functions/log.js +6 -12
  320. package/dist/functions/logEntities.js +49 -59
  321. package/dist/functions/logMisc.js +183 -214
  322. package/dist/functions/map.js +10 -20
  323. package/dist/functions/math.js +16 -31
  324. package/dist/functions/merge.js +48 -51
  325. package/dist/functions/mergeTests.js +34 -37
  326. package/dist/functions/minimap.js +34 -46
  327. package/dist/functions/modFeatures.js +1 -4
  328. package/dist/functions/newArray.js +5 -8
  329. package/dist/functions/nextStage.js +63 -67
  330. package/dist/functions/npcDataStructures.js +9 -20
  331. package/dist/functions/npcs.js +37 -45
  332. package/dist/functions/pickupVariants.js +26 -39
  333. package/dist/functions/pickups.js +43 -59
  334. package/dist/functions/pickupsSpecific.js +76 -118
  335. package/dist/functions/pills.js +52 -72
  336. package/dist/functions/playerCenter.js +13 -16
  337. package/dist/functions/playerCollectibles.js +59 -79
  338. package/dist/functions/playerDataStructures.js +18 -29
  339. package/dist/functions/playerEffects.js +12 -19
  340. package/dist/functions/playerHealth.js +91 -113
  341. package/dist/functions/playerIndex.js +22 -33
  342. package/dist/functions/playerTrinkets.js +31 -43
  343. package/dist/functions/players.js +87 -126
  344. package/dist/functions/pocketItems.js +33 -43
  345. package/dist/functions/positionVelocity.js +23 -32
  346. package/dist/functions/pressurePlate.js +7 -10
  347. package/dist/functions/projectiles.js +11 -15
  348. package/dist/functions/random.js +8 -13
  349. package/dist/functions/readOnly.js +3 -8
  350. package/dist/functions/render.js +7 -12
  351. package/dist/functions/revive.js +38 -45
  352. package/dist/functions/rng.js +31 -44
  353. package/dist/functions/rockAlt.js +18 -22
  354. package/dist/functions/roomData.js +24 -40
  355. package/dist/functions/roomGrid.js +17 -25
  356. package/dist/functions/roomShape.js +39 -55
  357. package/dist/functions/roomShapeWalls.js +67 -71
  358. package/dist/functions/roomTransition.js +13 -17
  359. package/dist/functions/rooms.js +181 -244
  360. package/dist/functions/run.js +29 -39
  361. package/dist/functions/seeds.js +6 -10
  362. package/dist/functions/serialization.js +27 -34
  363. package/dist/functions/set.js +24 -40
  364. package/dist/functions/slots.js +18 -22
  365. package/dist/functions/sort.js +9 -15
  366. package/dist/functions/sound.js +12 -16
  367. package/dist/functions/spawnCollectible.js +21 -26
  368. package/dist/functions/sprites.js +16 -24
  369. package/dist/functions/stage.js +122 -164
  370. package/dist/functions/stats.js +37 -43
  371. package/dist/functions/storyBosses.js +36 -40
  372. package/dist/functions/string.js +19 -33
  373. package/dist/functions/table.js +21 -31
  374. package/dist/functions/tears.js +6 -14
  375. package/dist/functions/transformations.js +35 -42
  376. package/dist/functions/trinketGive.js +29 -36
  377. package/dist/functions/trinkets.js +45 -60
  378. package/dist/functions/tstlClass.js +11 -20
  379. package/dist/functions/types.js +22 -46
  380. package/dist/functions/ui.js +25 -40
  381. package/dist/functions/utils.js +22 -36
  382. package/dist/functions/vector.js +33 -46
  383. package/dist/functions/versusScreen.js +12 -18
  384. package/dist/functions/weighted.js +8 -12
  385. package/dist/index.js +150 -166
  386. package/dist/indexLua.js +151 -167
  387. package/dist/interfaces/ChargeBarSprites.js +1 -2
  388. package/dist/interfaces/Corner.js +1 -2
  389. package/dist/interfaces/CustomStageTSConfig.js +1 -2
  390. package/dist/interfaces/GridEntityCustomData.js +1 -2
  391. package/dist/interfaces/JSONRoomsFile.js +1 -2
  392. package/dist/interfaces/PlayerHealth.js +1 -2
  393. package/dist/interfaces/PlayerStats.js +2 -4
  394. package/dist/interfaces/PocketItemDescription.js +1 -2
  395. package/dist/interfaces/RoomDescription.js +1 -2
  396. package/dist/interfaces/SaveData.js +1 -2
  397. package/dist/interfaces/StageHistoryEntry.js +1 -2
  398. package/dist/interfaces/TSTLClassMetatable.js +1 -2
  399. package/dist/interfaces/TrinketSituation.js +1 -2
  400. package/dist/interfaces/private/AddCallbackParametersCustom.js +2 -4
  401. package/dist/interfaces/private/CustomStage.js +1 -2
  402. package/dist/interfaces/private/CustomTrapdoorDescription.js +1 -2
  403. package/dist/interfaces/private/ModUpgradedInterface.js +1 -2
  404. package/dist/isaacscript-common.lua +1 -1
  405. package/dist/maps/PHDPillConversionsMap.js +19 -22
  406. package/dist/maps/cardNameToTypeMap.js +205 -208
  407. package/dist/maps/characterNameToTypeMap.js +85 -88
  408. package/dist/maps/collectibleNameToTypeMap.js +5 -8
  409. package/dist/maps/defaultPlayerStatMap.js +10 -13
  410. package/dist/maps/entityTypeVariantToBossIDMap.js +3 -6
  411. package/dist/maps/falsePHDPillConversionsMap.js +33 -36
  412. package/dist/maps/gridEntityTypeToBrokenStateMap.js +15 -18
  413. package/dist/maps/gridEntityXMLMap.js +52 -55
  414. package/dist/maps/itemPoolTypeToItemPoolName.js +33 -36
  415. package/dist/maps/keyboardToStringMap.js +66 -69
  416. package/dist/maps/pillNameToEffectMap.js +83 -86
  417. package/dist/maps/roomNameToTypeMap.js +38 -41
  418. package/dist/maps/roomShapeToTopLeftWallGridIndexMap.js +9 -12
  419. package/dist/maps/transformationNameToPlayerFormMap.js +30 -33
  420. package/dist/maps/trinketNameToTypeMap.js +5 -8
  421. package/dist/objects/LRoomShapeToRectangles.js +22 -25
  422. package/dist/objects/backdropTypeToRockAltType.js +65 -68
  423. package/dist/objects/batteryNames.js +8 -11
  424. package/dist/objects/bombNames.js +11 -14
  425. package/dist/objects/bossIDToEntityTypeVariant.js +116 -119
  426. package/dist/objects/bossNamePNGFileNames.js +104 -107
  427. package/dist/objects/bossNames.js +105 -108
  428. package/dist/objects/bossPortraitPNGFileNames.js +104 -107
  429. package/dist/objects/cardDescriptions.js +101 -104
  430. package/dist/objects/cardNames.js +101 -104
  431. package/dist/objects/challengeBosses.js +49 -52
  432. package/dist/objects/challengeCharacters.js +49 -52
  433. package/dist/objects/challengeCollectibleTypes.js +160 -163
  434. package/dist/objects/challengeNames.js +49 -52
  435. package/dist/objects/challengeTrinketType.js +48 -51
  436. package/dist/objects/characterDamageMultipliers.js +44 -47
  437. package/dist/objects/characterNames.js +44 -47
  438. package/dist/objects/characterSpritePNGFileNames.js +44 -47
  439. package/dist/objects/characterStartingCollectibleTypes.js +49 -52
  440. package/dist/objects/characterStartingTrinketTypes.js +44 -47
  441. package/dist/objects/chestNames.js +15 -18
  442. package/dist/objects/coinNames.js +11 -14
  443. package/dist/objects/coinSubTypeToValue.js +11 -14
  444. package/dist/objects/collectibleDescriptions.js +725 -728
  445. package/dist/objects/collectibleNames.js +725 -728
  446. package/dist/objects/colors.js +1 -4
  447. package/dist/objects/directionNames.js +7 -10
  448. package/dist/objects/directionToDegrees.js +7 -10
  449. package/dist/objects/directionToMoveAction.js +7 -10
  450. package/dist/objects/directionToShootAction.js +7 -10
  451. package/dist/objects/directionToVector.js +9 -12
  452. package/dist/objects/doorSlotFlagToDoorSlot.js +11 -14
  453. package/dist/objects/doorSlotToDirection.js +11 -14
  454. package/dist/objects/doorSlotToDoorSlotFlag.js +11 -14
  455. package/dist/objects/gridEntityTypeToANM2Name.js +30 -33
  456. package/dist/objects/heartNames.js +16 -19
  457. package/dist/objects/isaacAPIClassTypeToBrand.js +8 -11
  458. package/dist/objects/isaacAPIClassTypeToFunctions.js +37 -40
  459. package/dist/objects/itemPoolTypeToCollectibleTypesSet.js +9 -45
  460. package/dist/objects/kColors.js +1 -4
  461. package/dist/objects/keyNames.js +8 -11
  462. package/dist/objects/languageNames.js +9 -12
  463. package/dist/objects/oppositeDoorSlots.js +11 -14
  464. package/dist/objects/pillEffectClasses.js +53 -56
  465. package/dist/objects/pillEffectNames.js +53 -56
  466. package/dist/objects/pillEffectTypeToPillEffects.js +11 -14
  467. package/dist/objects/pillEffectTypes.js +53 -56
  468. package/dist/objects/playerNamePNGFileNames.js +44 -47
  469. package/dist/objects/playerPortraitPNGFileNames.js +44 -47
  470. package/dist/objects/roomShapeBounds.js +23 -26
  471. package/dist/objects/roomShapeCorners.js +128 -131
  472. package/dist/objects/roomShapeLayoutSizes.js +23 -26
  473. package/dist/objects/roomShapeToBottomRightPosition.js +17 -20
  474. package/dist/objects/roomShapeToDoorSlotCoordinates.js +78 -81
  475. package/dist/objects/roomShapeToDoorSlots.js +48 -51
  476. package/dist/objects/roomShapeToDoorSlotsToGridIndexDelta.js +82 -85
  477. package/dist/objects/roomShapeToGridWidth.js +14 -17
  478. package/dist/objects/roomShapeToTopLeftPosition.js +18 -21
  479. package/dist/objects/roomShapeVolumes.js +21 -24
  480. package/dist/objects/roomTypeNames.js +32 -35
  481. package/dist/objects/roomTypeSpecialGotoPrefixes.js +32 -35
  482. package/dist/objects/sackNames.js +6 -9
  483. package/dist/objects/slotNames.js +21 -24
  484. package/dist/objects/stageIDNames.js +33 -36
  485. package/dist/objects/stageToMusic.js +69 -72
  486. package/dist/objects/stageToStageID.js +90 -93
  487. package/dist/objects/stageTypeSuffixes.js +8 -11
  488. package/dist/objects/transformationNames.js +16 -19
  489. package/dist/objects/trinketDescriptions.js +192 -195
  490. package/dist/objects/trinketNames.js +192 -195
  491. package/dist/objects/versusScreenBackgroundColors.js +39 -42
  492. package/dist/objects/versusScreenDirtSpotColors.js +39 -42
  493. package/dist/patchErrorFunctions.js +4 -7
  494. package/dist/serialization.js +6 -9
  495. package/dist/sets/LRoomShapesSet.js +7 -10
  496. package/dist/sets/bigRoomShapesSet.js +10 -13
  497. package/dist/sets/bossSets.js +261 -264
  498. package/dist/sets/charactersThatStartWithAnActiveItemSet.js +14 -17
  499. package/dist/sets/charactersWithBlackHeartFromEternalHeartSet.js +5 -8
  500. package/dist/sets/charactersWithFreeDevilDealsSet.js +3 -6
  501. package/dist/sets/charactersWithNoRedHeartsSet.js +11 -14
  502. package/dist/sets/charactersWithNoSoulHeartsSet.js +8 -11
  503. package/dist/sets/consoleCommandsSet.js +2 -5
  504. package/dist/sets/entitiesWithArmorSet.js +44 -47
  505. package/dist/sets/familiarsThatShootPlayerTearsSet.js +11 -14
  506. package/dist/sets/itemConfigCardTypesForCards.js +7 -10
  507. package/dist/sets/lostStyleCharactersSet.js +8 -11
  508. package/dist/sets/mineShaftRoomSubTypesSet.js +8 -11
  509. package/dist/sets/narrowRoomShapesSet.js +7 -10
  510. package/dist/sets/poopGridEntityXMLTypesSet.js +12 -15
  511. package/dist/sets/redHeartSubTypesSet.js +6 -9
  512. package/dist/sets/repentanceBossIDsSet.js +26 -29
  513. package/dist/sets/sinEntityTypesSet.js +10 -13
  514. package/dist/sets/singleUseActiveCollectibleTypesSet.js +11 -14
  515. package/dist/shaderCrashFix.js +4 -7
  516. package/dist/shouldFire.js +28 -58
  517. package/dist/types/AddSubtract.js +1 -2
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  526. package/dist/types/Decrement.js +1 -2
  527. package/dist/types/ERange.js +1 -2
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  529. package/dist/types/FunctionTuple.js +1 -2
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  531. package/dist/types/HasFunction.js +1 -2
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  535. package/dist/types/LowercaseKeys.js +1 -2
  536. package/dist/types/NaturalNumbersLessThan.js +1 -2
  537. package/dist/types/NaturalNumbersLessThanOrEqualTo.js +1 -2
  538. package/dist/types/ObjectValues.js +1 -2
  539. package/dist/types/PickingUpItem.js +15 -22
  540. package/dist/types/PickupIndex.js +1 -2
  541. package/dist/types/PlayerIndex.js +1 -2
  542. package/dist/types/PossibleStatType.js +1 -2
  543. package/dist/types/PublicInterface.js +1 -2
  544. package/dist/types/ReadonlyMap.js +1 -4
  545. package/dist/types/ReadonlyRecord.js +1 -2
  546. package/dist/types/ReadonlySet.js +1 -4
  547. package/dist/types/StartsWithLowercase.js +1 -2
  548. package/dist/types/StartsWithUppercase.js +1 -2
  549. package/dist/types/TSTLClass.js +1 -2
  550. package/dist/types/Tuple.js +1 -2
  551. package/dist/types/TupleKeys.js +1 -2
  552. package/dist/types/TupleToIntersection.js +1 -2
  553. package/dist/types/TupleToUnion.js +1 -2
  554. package/dist/types/TupleWithLengthBetween.js +1 -2
  555. package/dist/types/TupleWithMaxLength.js +1 -2
  556. package/dist/types/UnionToIntersection.js +1 -2
  557. package/dist/types/UppercaseKeys.js +1 -2
  558. package/dist/types/WeightedArray.js +1 -2
  559. package/dist/types/WidenLiteral.js +1 -2
  560. package/dist/types/Writable.js +1 -2
  561. package/dist/types/private/CallbackTuple.js +1 -2
  562. package/dist/types/private/ModUpgradedWithFeatures.js +1 -2
  563. package/package.json +3 -3
@@ -1,53 +1,50 @@
1
- "use strict";
2
1
  var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
3
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  var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
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  if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
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  else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
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  return c > 3 && r && Object.defineProperty(target, key, r), r;
7
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  };
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- Object.defineProperty(exports, "__esModule", { value: true });
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- exports.DebugDisplay = void 0;
10
- const decorators_1 = require("../../../decorators");
11
- const console_1 = require("../../../functions/console");
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- const Feature_1 = require("../../private/Feature");
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- const DebugDisplayBomb_1 = require("./debugDisplay/DebugDisplayBomb");
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- const DebugDisplayDoor_1 = require("./debugDisplay/DebugDisplayDoor");
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- const DebugDisplayEffect_1 = require("./debugDisplay/DebugDisplayEffect");
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- const DebugDisplayFamiliar_1 = require("./debugDisplay/DebugDisplayFamiliar");
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- const DebugDisplayKnife_1 = require("./debugDisplay/DebugDisplayKnife");
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- const DebugDisplayLaser_1 = require("./debugDisplay/DebugDisplayLaser");
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- const DebugDisplayNPC_1 = require("./debugDisplay/DebugDisplayNPC");
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- const DebugDisplayPickup_1 = require("./debugDisplay/DebugDisplayPickup");
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- const DebugDisplayPit_1 = require("./debugDisplay/DebugDisplayPit");
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- const DebugDisplayPlayer_1 = require("./debugDisplay/DebugDisplayPlayer");
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- const DebugDisplayPoop_1 = require("./debugDisplay/DebugDisplayPoop");
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- const DebugDisplayPressurePlate_1 = require("./debugDisplay/DebugDisplayPressurePlate");
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- const DebugDisplayProjectile_1 = require("./debugDisplay/DebugDisplayProjectile");
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- const DebugDisplayRock_1 = require("./debugDisplay/DebugDisplayRock");
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- const DebugDisplaySlot_1 = require("./debugDisplay/DebugDisplaySlot");
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- const DebugDisplaySpikes_1 = require("./debugDisplay/DebugDisplaySpikes");
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- const DebugDisplayTear_1 = require("./debugDisplay/DebugDisplayTear");
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- const DebugDisplayTNT_1 = require("./debugDisplay/DebugDisplayTNT");
31
- class DebugDisplay extends Feature_1.Feature {
7
+ import { Exported } from "../../../decorators";
8
+ import { printEnabled } from "../../../functions/console";
9
+ import { Feature } from "../../private/Feature";
10
+ import { DebugDisplayBomb } from "./debugDisplay/DebugDisplayBomb";
11
+ import { DebugDisplayDoor } from "./debugDisplay/DebugDisplayDoor";
12
+ import { DebugDisplayEffect } from "./debugDisplay/DebugDisplayEffect";
13
+ import { DebugDisplayFamiliar } from "./debugDisplay/DebugDisplayFamiliar";
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+ import { DebugDisplayKnife } from "./debugDisplay/DebugDisplayKnife";
15
+ import { DebugDisplayLaser } from "./debugDisplay/DebugDisplayLaser";
16
+ import { DebugDisplayNPC } from "./debugDisplay/DebugDisplayNPC";
17
+ import { DebugDisplayPickup } from "./debugDisplay/DebugDisplayPickup";
18
+ import { DebugDisplayPit } from "./debugDisplay/DebugDisplayPit";
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+ import { DebugDisplayPlayer } from "./debugDisplay/DebugDisplayPlayer";
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+ import { DebugDisplayPoop } from "./debugDisplay/DebugDisplayPoop";
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+ import { DebugDisplayPressurePlate } from "./debugDisplay/DebugDisplayPressurePlate";
22
+ import { DebugDisplayProjectile } from "./debugDisplay/DebugDisplayProjectile";
23
+ import { DebugDisplayRock } from "./debugDisplay/DebugDisplayRock";
24
+ import { DebugDisplaySlot } from "./debugDisplay/DebugDisplaySlot";
25
+ import { DebugDisplaySpikes } from "./debugDisplay/DebugDisplaySpikes";
26
+ import { DebugDisplayTear } from "./debugDisplay/DebugDisplayTear";
27
+ import { DebugDisplayTNT } from "./debugDisplay/DebugDisplayTNT";
28
+ export class DebugDisplay extends Feature {
32
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  mod;
33
- player = new DebugDisplayPlayer_1.DebugDisplayPlayer(); // 1
34
- tear = new DebugDisplayTear_1.DebugDisplayTear(); // 2
35
- familiar = new DebugDisplayFamiliar_1.DebugDisplayFamiliar(); // 3
36
- bomb = new DebugDisplayBomb_1.DebugDisplayBomb(); // 4
37
- pickup = new DebugDisplayPickup_1.DebugDisplayPickup(); // 5
38
- slot = new DebugDisplaySlot_1.DebugDisplaySlot(); // 6
39
- laser = new DebugDisplayLaser_1.DebugDisplayLaser(); // 7
40
- knife = new DebugDisplayKnife_1.DebugDisplayKnife(); // 8
41
- projectile = new DebugDisplayProjectile_1.DebugDisplayProjectile(); // 9
42
- effect = new DebugDisplayEffect_1.DebugDisplayEffect(); // 1000
43
- npc = new DebugDisplayNPC_1.DebugDisplayNPC();
44
- rock = new DebugDisplayRock_1.DebugDisplayRock(); // 2, 3, 4, 5, 6, 22, 24, 25, 26, 27
45
- pit = new DebugDisplayPit_1.DebugDisplayPit(); // 7
46
- spikes = new DebugDisplaySpikes_1.DebugDisplaySpikes(); // 8, 9
47
- tnt = new DebugDisplayTNT_1.DebugDisplayTNT(); // 12
48
- poop = new DebugDisplayPoop_1.DebugDisplayPoop(); // 14
49
- door = new DebugDisplayDoor_1.DebugDisplayDoor(); // 16
50
- pressurePlate = new DebugDisplayPressurePlate_1.DebugDisplayPressurePlate(); // 20
30
+ player = new DebugDisplayPlayer(); // 1
31
+ tear = new DebugDisplayTear(); // 2
32
+ familiar = new DebugDisplayFamiliar(); // 3
33
+ bomb = new DebugDisplayBomb(); // 4
34
+ pickup = new DebugDisplayPickup(); // 5
35
+ slot = new DebugDisplaySlot(); // 6
36
+ laser = new DebugDisplayLaser(); // 7
37
+ knife = new DebugDisplayKnife(); // 8
38
+ projectile = new DebugDisplayProjectile(); // 9
39
+ effect = new DebugDisplayEffect(); // 1000
40
+ npc = new DebugDisplayNPC();
41
+ rock = new DebugDisplayRock(); // 2, 3, 4, 5, 6, 22, 24, 25, 26, 27
42
+ pit = new DebugDisplayPit(); // 7
43
+ spikes = new DebugDisplaySpikes(); // 8, 9
44
+ tnt = new DebugDisplayTNT(); // 12
45
+ poop = new DebugDisplayPoop(); // 14
46
+ door = new DebugDisplayDoor(); // 16
47
+ pressurePlate = new DebugDisplayPressurePlate(); // 20
51
48
  /** @internal */
52
49
  constructor(mod) {
53
50
  super();
@@ -64,7 +61,7 @@ class DebugDisplay extends Feature_1.Feature {
64
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  else {
65
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  this.mod.uninitFeature(feature);
66
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  }
67
- (0, console_1.printEnabled)(feature.initialized, `${featureName} display`);
64
+ printEnabled(feature.initialized, `${featureName} display`);
68
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  }
69
66
  // -------------
70
67
  // Set Functions
@@ -585,112 +582,111 @@ class DebugDisplay extends Feature_1.Feature {
585
582
  this.toggleFeature(this.pressurePlate, "pressure plate", force);
586
583
  }
587
584
  }
588
- exports.DebugDisplay = DebugDisplay;
589
585
  __decorate([
590
- decorators_1.Exported
586
+ Exported
591
587
  ], DebugDisplay.prototype, "setPlayerDisplay", null);
592
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  __decorate([
593
- decorators_1.Exported
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+ Exported
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590
  ], DebugDisplay.prototype, "setTearDisplay", null);
595
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  __decorate([
596
- decorators_1.Exported
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+ Exported
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593
  ], DebugDisplay.prototype, "setFamiliarDisplay", null);
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  __decorate([
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- decorators_1.Exported
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+ Exported
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  ], DebugDisplay.prototype, "setBombDisplay", null);
601
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  __decorate([
602
- decorators_1.Exported
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+ Exported
603
599
  ], DebugDisplay.prototype, "setPickupDisplay", null);
604
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  __decorate([
605
- decorators_1.Exported
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+ Exported
606
602
  ], DebugDisplay.prototype, "setSlotDisplay", null);
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  __decorate([
608
- decorators_1.Exported
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+ Exported
609
605
  ], DebugDisplay.prototype, "setLaserDisplay", null);
610
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  __decorate([
611
- decorators_1.Exported
607
+ Exported
612
608
  ], DebugDisplay.prototype, "setKnifeDisplay", null);
613
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  __decorate([
614
- decorators_1.Exported
610
+ Exported
615
611
  ], DebugDisplay.prototype, "setProjectileDisplay", null);
616
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  __decorate([
617
- decorators_1.Exported
613
+ Exported
618
614
  ], DebugDisplay.prototype, "setEffectDisplay", null);
619
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  __decorate([
620
- decorators_1.Exported
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+ Exported
621
617
  ], DebugDisplay.prototype, "setNPCDisplay", null);
622
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  __decorate([
623
- decorators_1.Exported
619
+ Exported
624
620
  ], DebugDisplay.prototype, "setRockDisplay", null);
625
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  __decorate([
626
- decorators_1.Exported
622
+ Exported
627
623
  ], DebugDisplay.prototype, "setPitDisplay", null);
628
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  __decorate([
629
- decorators_1.Exported
625
+ Exported
630
626
  ], DebugDisplay.prototype, "setSpikesDisplay", null);
631
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  __decorate([
632
- decorators_1.Exported
628
+ Exported
633
629
  ], DebugDisplay.prototype, "setTNTDisplay", null);
634
630
  __decorate([
635
- decorators_1.Exported
631
+ Exported
636
632
  ], DebugDisplay.prototype, "setPoopDisplay", null);
637
633
  __decorate([
638
- decorators_1.Exported
634
+ Exported
639
635
  ], DebugDisplay.prototype, "setDoorDisplay", null);
640
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  __decorate([
641
- decorators_1.Exported
637
+ Exported
642
638
  ], DebugDisplay.prototype, "setPressurePlateDisplay", null);
643
639
  __decorate([
644
- decorators_1.Exported
640
+ Exported
645
641
  ], DebugDisplay.prototype, "togglePlayerDisplay", null);
646
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  __decorate([
647
- decorators_1.Exported
643
+ Exported
648
644
  ], DebugDisplay.prototype, "toggleTearDisplay", null);
649
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  __decorate([
650
- decorators_1.Exported
646
+ Exported
651
647
  ], DebugDisplay.prototype, "toggleFamiliarDisplay", null);
652
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  __decorate([
653
- decorators_1.Exported
649
+ Exported
654
650
  ], DebugDisplay.prototype, "toggleBombDisplay", null);
655
651
  __decorate([
656
- decorators_1.Exported
652
+ Exported
657
653
  ], DebugDisplay.prototype, "togglePickupDisplay", null);
658
654
  __decorate([
659
- decorators_1.Exported
655
+ Exported
660
656
  ], DebugDisplay.prototype, "toggleSlotDisplay", null);
661
657
  __decorate([
662
- decorators_1.Exported
658
+ Exported
663
659
  ], DebugDisplay.prototype, "toggleLaserDisplay", null);
664
660
  __decorate([
665
- decorators_1.Exported
661
+ Exported
666
662
  ], DebugDisplay.prototype, "toggleKnifeDisplay", null);
667
663
  __decorate([
668
- decorators_1.Exported
664
+ Exported
669
665
  ], DebugDisplay.prototype, "toggleProjectileDisplay", null);
670
666
  __decorate([
671
- decorators_1.Exported
667
+ Exported
672
668
  ], DebugDisplay.prototype, "toggleEffectDisplay", null);
673
669
  __decorate([
674
- decorators_1.Exported
670
+ Exported
675
671
  ], DebugDisplay.prototype, "toggleNPCDisplay", null);
676
672
  __decorate([
677
- decorators_1.Exported
673
+ Exported
678
674
  ], DebugDisplay.prototype, "toggleRockDisplay", null);
679
675
  __decorate([
680
- decorators_1.Exported
676
+ Exported
681
677
  ], DebugDisplay.prototype, "togglePitDisplay", null);
682
678
  __decorate([
683
- decorators_1.Exported
679
+ Exported
684
680
  ], DebugDisplay.prototype, "toggleSpikesDisplay", null);
685
681
  __decorate([
686
- decorators_1.Exported
682
+ Exported
687
683
  ], DebugDisplay.prototype, "toggleTNTDisplay", null);
688
684
  __decorate([
689
- decorators_1.Exported
685
+ Exported
690
686
  ], DebugDisplay.prototype, "togglePoopDisplay", null);
691
687
  __decorate([
692
- decorators_1.Exported
688
+ Exported
693
689
  ], DebugDisplay.prototype, "toggleDoorDisplay", null);
694
690
  __decorate([
695
- decorators_1.Exported
691
+ Exported
696
692
  ], DebugDisplay.prototype, "togglePressurePlateDisplay", null);
@@ -1,58 +1,55 @@
1
- "use strict";
2
1
  var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
3
2
  var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
4
3
  if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
5
4
  else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
6
5
  return c > 3 && r && Object.defineProperty(target, key, r), r;
7
6
  };
8
- Object.defineProperty(exports, "__esModule", { value: true });
9
- exports.DeployJSONRoom = void 0;
10
- const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
11
- const cachedEnumValues_1 = require("../../../cachedEnumValues");
12
- const cachedClasses_1 = require("../../../core/cachedClasses");
13
- const decorators_1 = require("../../../decorators");
14
- const ISCFeature_1 = require("../../../enums/ISCFeature");
15
- const emptyRoom_1 = require("../../../functions/emptyRoom");
16
- const entities_1 = require("../../../functions/entities");
17
- const gridEntities_1 = require("../../../functions/gridEntities");
18
- const jsonRoom_1 = require("../../../functions/jsonRoom");
19
- const log_1 = require("../../../functions/log");
20
- const rng_1 = require("../../../functions/rng");
21
- const roomGrid_1 = require("../../../functions/roomGrid");
22
- const rooms_1 = require("../../../functions/rooms");
23
- const spawnCollectible_1 = require("../../../functions/spawnCollectible");
24
- const types_1 = require("../../../functions/types");
25
- const utils_1 = require("../../../functions/utils");
26
- const ReadonlySet_1 = require("../../../types/ReadonlySet");
27
- const Feature_1 = require("../../private/Feature");
28
- const GRID_ENTITY_XML_TYPE_SET = new ReadonlySet_1.ReadonlySet(cachedEnumValues_1.GRID_ENTITY_XML_TYPE_VALUES);
29
- class DeployJSONRoom extends Feature_1.Feature {
7
+ import { EntityCollisionClass, EntityGridCollisionClass, EntityType, GridEntityType, PickupVariant, PitfallVariant, RoomType, } from "isaac-typescript-definitions";
8
+ import { GRID_ENTITY_XML_TYPE_VALUES } from "../../../cachedEnumValues";
9
+ import { game } from "../../../core/cachedClasses";
10
+ import { Exported } from "../../../decorators";
11
+ import { ISCFeature } from "../../../enums/ISCFeature";
12
+ import { emptyRoom } from "../../../functions/emptyRoom";
13
+ import { getEntityIDFromConstituents, spawnWithSeed, } from "../../../functions/entities";
14
+ import { convertXMLGridEntityType, getGridEntities, spawnGridEntityWithVariant, } from "../../../functions/gridEntities";
15
+ import { getRandomJSONEntity } from "../../../functions/jsonRoom";
16
+ import { log } from "../../../functions/log";
17
+ import { isRNG, newRNG } from "../../../functions/rng";
18
+ import { gridCoordinatesToWorldPosition } from "../../../functions/roomGrid";
19
+ import { setRoomCleared, setRoomUncleared } from "../../../functions/rooms";
20
+ import { spawnCollectible } from "../../../functions/spawnCollectible";
21
+ import { asCollectibleType, parseIntSafe } from "../../../functions/types";
22
+ import { assertDefined } from "../../../functions/utils";
23
+ import { ReadonlySet } from "../../../types/ReadonlySet";
24
+ import { Feature } from "../../private/Feature";
25
+ const GRID_ENTITY_XML_TYPE_SET = new ReadonlySet(GRID_ENTITY_XML_TYPE_VALUES);
26
+ export class DeployJSONRoom extends Feature {
30
27
  preventGridEntityRespawn;
31
28
  /** @internal */
32
29
  constructor(preventGridEntityRespawn) {
33
30
  super();
34
- this.featuresUsed = [ISCFeature_1.ISCFeature.PREVENT_GRID_ENTITY_RESPAWN];
31
+ this.featuresUsed = [ISCFeature.PREVENT_GRID_ENTITY_RESPAWN];
35
32
  this.preventGridEntityRespawn = preventGridEntityRespawn;
36
33
  }
37
34
  spawnAllEntities(jsonRoom, rng, verbose = false) {
38
35
  let shouldUnclearRoom = false;
39
36
  for (const jsonSpawn of jsonRoom.spawn) {
40
37
  const xString = jsonSpawn.$.x;
41
- const x = (0, types_1.parseIntSafe)(xString);
42
- (0, utils_1.assertDefined)(x, `Failed to convert the following x coordinate to an integer (for a spawn): ${xString}`);
38
+ const x = parseIntSafe(xString);
39
+ assertDefined(x, `Failed to convert the following x coordinate to an integer (for a spawn): ${xString}`);
43
40
  const yString = jsonSpawn.$.y;
44
- const y = (0, types_1.parseIntSafe)(yString);
45
- (0, utils_1.assertDefined)(y, `Failed to convert the following y coordinate to an integer (for a spawn): ${yString}`);
46
- const jsonEntity = (0, jsonRoom_1.getRandomJSONEntity)(jsonSpawn.entity, rng);
41
+ const y = parseIntSafe(yString);
42
+ assertDefined(y, `Failed to convert the following y coordinate to an integer (for a spawn): ${yString}`);
43
+ const jsonEntity = getRandomJSONEntity(jsonSpawn.entity, rng);
47
44
  const entityTypeString = jsonEntity.$.type;
48
- const entityTypeNumber = (0, types_1.parseIntSafe)(entityTypeString);
49
- (0, utils_1.assertDefined)(entityTypeNumber, `Failed to convert the entity type to an integer: ${entityTypeString}`);
45
+ const entityTypeNumber = parseIntSafe(entityTypeString);
46
+ assertDefined(entityTypeNumber, `Failed to convert the entity type to an integer: ${entityTypeString}`);
50
47
  const variantString = jsonEntity.$.variant;
51
- const variant = (0, types_1.parseIntSafe)(variantString);
52
- (0, utils_1.assertDefined)(variant, `Failed to convert the entity variant to an integer: ${variant}`);
48
+ const variant = parseIntSafe(variantString);
49
+ assertDefined(variant, `Failed to convert the entity variant to an integer: ${variant}`);
53
50
  const subTypeString = jsonEntity.$.subtype;
54
- const subType = (0, types_1.parseIntSafe)(subTypeString);
55
- (0, utils_1.assertDefined)(subType, `Failed to convert the entity sub-type to an integer: ${subType}`);
51
+ const subType = parseIntSafe(subTypeString);
52
+ assertDefined(subType, `Failed to convert the entity sub-type to an integer: ${subType}`);
56
53
  const isGridEntity = GRID_ENTITY_XML_TYPE_SET.has(
57
54
  // eslint-disable-next-line @typescript-eslint/no-unnecessary-type-assertion
58
55
  entityTypeNumber);
@@ -60,7 +57,7 @@ class DeployJSONRoom extends Feature_1.Feature {
60
57
  // eslint-disable-next-line @typescript-eslint/no-unnecessary-type-assertion
61
58
  const gridEntityXMLType = entityTypeNumber;
62
59
  if (verbose) {
63
- (0, log_1.log)(`Spawning grid entity ${gridEntityXMLType}.${variant} at: (${x}, ${y})`);
60
+ log(`Spawning grid entity ${gridEntityXMLType}.${variant} at: (${x}, ${y})`);
64
61
  }
65
62
  spawnGridEntityForJSONRoom(gridEntityXMLType, variant, x, y);
66
63
  }
@@ -68,8 +65,8 @@ class DeployJSONRoom extends Feature_1.Feature {
68
65
  // eslint-disable-next-line @typescript-eslint/no-unnecessary-type-assertion
69
66
  const entityType = entityTypeNumber;
70
67
  if (verbose) {
71
- const entityID = (0, entities_1.getEntityIDFromConstituents)(entityType, variant, subType);
72
- (0, log_1.log)(`Spawning normal entity ${entityID} at: (${x}, ${y})`);
68
+ const entityID = getEntityIDFromConstituents(entityType, variant, subType);
69
+ log(`Spawning normal entity ${entityID} at: (${x}, ${y})`);
73
70
  }
74
71
  const entity = this.spawnNormalEntityForJSONRoom(entityType, variant, subType, x, y, rng);
75
72
  const npc = entity.ToNPC();
@@ -82,36 +79,36 @@ class DeployJSONRoom extends Feature_1.Feature {
82
79
  // an battle NPC, then we need to reset the clear state and close the doors again.
83
80
  if (shouldUnclearRoom) {
84
81
  if (verbose) {
85
- (0, log_1.log)("Setting the room to be uncleared since there were one or more battle NPCs spawned.");
82
+ log("Setting the room to be uncleared since there were one or more battle NPCs spawned.");
86
83
  }
87
- (0, rooms_1.setRoomUncleared)();
84
+ setRoomUncleared();
88
85
  }
89
86
  else if (verbose) {
90
- (0, log_1.log)("Leaving the room cleared since there were no battle NPCs spawned.");
87
+ log("Leaving the room cleared since there were no battle NPCs spawned.");
91
88
  }
92
89
  }
93
90
  spawnNormalEntityForJSONRoom(entityType, variant, subType, x, y, rng) {
94
- const room = cachedClasses_1.game.GetRoom();
91
+ const room = game.GetRoom();
95
92
  const roomType = room.GetType();
96
- const position = (0, roomGrid_1.gridCoordinatesToWorldPosition)(x, y);
93
+ const position = gridCoordinatesToWorldPosition(x, y);
97
94
  const seed = rng.Next();
98
95
  let entity;
99
- if (entityType === isaac_typescript_definitions_1.EntityType.PICKUP
96
+ if (entityType === EntityType.PICKUP
100
97
  // eslint-disable-next-line @typescript-eslint/no-unsafe-enum-comparison
101
- && variant === isaac_typescript_definitions_1.PickupVariant.COLLECTIBLE) {
102
- const collectibleType = (0, types_1.asCollectibleType)(subType);
103
- const options = roomType === isaac_typescript_definitions_1.RoomType.ANGEL;
104
- entity = (0, spawnCollectible_1.spawnCollectible)(collectibleType, position, seed, options);
98
+ && variant === PickupVariant.COLLECTIBLE) {
99
+ const collectibleType = asCollectibleType(subType);
100
+ const options = roomType === RoomType.ANGEL;
101
+ entity = spawnCollectible(collectibleType, position, seed, options);
105
102
  }
106
103
  else {
107
- entity = (0, entities_1.spawnWithSeed)(entityType, variant, subType, position, seed);
104
+ entity = spawnWithSeed(entityType, variant, subType, position, seed);
108
105
  }
109
106
  // For some reason, Pitfalls do not spawn with the correct collision classes.
110
- if (entityType === isaac_typescript_definitions_1.EntityType.PITFALL
107
+ if (entityType === EntityType.PITFALL
111
108
  // eslint-disable-next-line @typescript-eslint/no-unsafe-enum-comparison
112
- && variant === isaac_typescript_definitions_1.PitfallVariant.PITFALL) {
113
- entity.EntityCollisionClass = isaac_typescript_definitions_1.EntityCollisionClass.ENEMIES;
114
- entity.GridCollisionClass = isaac_typescript_definitions_1.EntityGridCollisionClass.WALLS;
109
+ && variant === PitfallVariant.PITFALL) {
110
+ entity.EntityCollisionClass = EntityCollisionClass.ENEMIES;
111
+ entity.GridCollisionClass = EntityGridCollisionClass.WALLS;
115
112
  }
116
113
  return entity;
117
114
  }
@@ -153,46 +150,45 @@ class DeployJSONRoom extends Feature_1.Feature {
153
150
  * @public
154
151
  */
155
152
  deployJSONRoom(jsonRoom, seedOrRNG, verbose = false) {
156
- const rng = (0, rng_1.isRNG)(seedOrRNG) ? seedOrRNG : (0, rng_1.newRNG)(seedOrRNG);
153
+ const rng = isRNG(seedOrRNG) ? seedOrRNG : newRNG(seedOrRNG);
157
154
  if (verbose) {
158
- (0, log_1.log)("Starting to empty the room of entities and grid entities.");
155
+ log("Starting to empty the room of entities and grid entities.");
159
156
  }
160
- (0, emptyRoom_1.emptyRoom)();
157
+ emptyRoom();
161
158
  if (verbose) {
162
- (0, log_1.log)("Finished emptying the room of entities and grid entities.");
159
+ log("Finished emptying the room of entities and grid entities.");
163
160
  }
164
- (0, rooms_1.setRoomCleared)();
161
+ setRoomCleared();
165
162
  if (verbose) {
166
- (0, log_1.log)("Starting to spawn all of the new entities and grid entities.");
163
+ log("Starting to spawn all of the new entities and grid entities.");
167
164
  }
168
165
  this.spawnAllEntities(jsonRoom, rng, verbose);
169
166
  if (verbose) {
170
- (0, log_1.log)("Finished spawning all of the new entities and grid entities.");
167
+ log("Finished spawning all of the new entities and grid entities.");
171
168
  }
172
169
  fixPitGraphics();
173
170
  this.preventGridEntityRespawn.preventGridEntityRespawn();
174
171
  }
175
172
  }
176
- exports.DeployJSONRoom = DeployJSONRoom;
177
173
  __decorate([
178
- decorators_1.Exported
174
+ Exported
179
175
  ], DeployJSONRoom.prototype, "deployJSONRoom", null);
180
176
  function spawnGridEntityForJSONRoom(gridEntityXMLType, gridEntityXMLVariant, x, y) {
181
- const room = cachedClasses_1.game.GetRoom();
182
- const gridEntityTuple = (0, gridEntities_1.convertXMLGridEntityType)(gridEntityXMLType, gridEntityXMLVariant);
177
+ const room = game.GetRoom();
178
+ const gridEntityTuple = convertXMLGridEntityType(gridEntityXMLType, gridEntityXMLVariant);
183
179
  if (gridEntityTuple === undefined) {
184
180
  return undefined;
185
181
  }
186
182
  const [gridEntityType, variant] = gridEntityTuple;
187
- const position = (0, roomGrid_1.gridCoordinatesToWorldPosition)(x, y);
183
+ const position = gridCoordinatesToWorldPosition(x, y);
188
184
  const gridIndex = room.GetGridIndex(position);
189
- const gridEntity = (0, gridEntities_1.spawnGridEntityWithVariant)(gridEntityType, variant, gridIndex);
185
+ const gridEntity = spawnGridEntityWithVariant(gridEntityType, variant, gridIndex);
190
186
  if (gridEntity === undefined) {
191
187
  return gridEntity;
192
188
  }
193
189
  // Prevent poops from playing an appear animation, since that is not supposed to normally happen
194
190
  // when entering a new room.
195
- if (gridEntityType === isaac_typescript_definitions_1.GridEntityType.POOP) {
191
+ if (gridEntityType === GridEntityType.POOP) {
196
192
  const sprite = gridEntity.GetSprite();
197
193
  sprite.Play("State1", true);
198
194
  sprite.SetLastFrame();
@@ -205,7 +201,7 @@ function spawnGridEntityForJSONRoom(gridEntityXMLType, gridEntityXMLVariant, x,
205
201
  * pits in the room and manually fix their sprites, if necessary.
206
202
  */
207
203
  function fixPitGraphics() {
208
- const room = cachedClasses_1.game.GetRoom();
204
+ const room = game.GetRoom();
209
205
  const gridWidth = room.GetGridWidth();
210
206
  const pitMap = getPitMap();
211
207
  for (const [gridIndex, gridEntity] of pitMap) {
@@ -232,7 +228,7 @@ function fixPitGraphics() {
232
228
  }
233
229
  function getPitMap() {
234
230
  const pitMap = new Map();
235
- for (const gridEntity of (0, gridEntities_1.getGridEntities)(isaac_typescript_definitions_1.GridEntityType.PIT)) {
231
+ for (const gridEntity of getGridEntities(GridEntityType.PIT)) {
236
232
  const gridIndex = gridEntity.GetGridIndex();
237
233
  pitMap.set(gridIndex, gridEntity);
238
234
  }
@@ -1,30 +1,27 @@
1
- "use strict";
2
1
  var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
3
2
  var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
4
3
  if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
5
4
  else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
6
5
  return c > 3 && r && Object.defineProperty(target, key, r), r;
7
6
  };
8
- Object.defineProperty(exports, "__esModule", { value: true });
9
- exports.DisableAllSound = void 0;
10
- const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
11
- const cachedClasses_1 = require("../../../core/cachedClasses");
12
- const decorators_1 = require("../../../decorators");
13
- const sound_1 = require("../../../functions/sound");
14
- const Feature_1 = require("../../private/Feature");
7
+ import { ModCallback } from "isaac-typescript-definitions";
8
+ import { musicManager } from "../../../core/cachedClasses";
9
+ import { Exported } from "../../../decorators";
10
+ import { stopAllSoundEffects } from "../../../functions/sound";
11
+ import { Feature } from "../../private/Feature";
15
12
  const v = {
16
13
  run: {
17
14
  disableSoundSet: new Set(),
18
15
  },
19
16
  };
20
- class DisableAllSound extends Feature_1.Feature {
17
+ export class DisableAllSound extends Feature {
21
18
  musicWasEnabled = false;
22
19
  // ModCallback.POST_RENDER (2)
23
20
  postRender = () => {
24
21
  if (v.run.disableSoundSet.size === 0) {
25
22
  return;
26
23
  }
27
- (0, sound_1.stopAllSoundEffects)();
24
+ stopAllSoundEffects();
28
25
  };
29
26
  /** @internal */
30
27
  v = v;
@@ -33,7 +30,7 @@ class DisableAllSound extends Feature_1.Feature {
33
30
  super();
34
31
  this.callbacksUsed = [
35
32
  // 2
36
- [isaac_typescript_definitions_1.ModCallback.POST_RENDER, this.postRender],
33
+ [ModCallback.POST_RENDER, this.postRender],
37
34
  ];
38
35
  }
39
36
  /**
@@ -54,11 +51,11 @@ class DisableAllSound extends Feature_1.Feature {
54
51
  }
55
52
  v.run.disableSoundSet.delete(key);
56
53
  if (v.run.disableSoundSet.size === 0 && this.musicWasEnabled) {
57
- cachedClasses_1.musicManager.Enable();
54
+ musicManager.Enable();
58
55
  }
59
56
  // Stop all sound effects that were initialized prior to enabling sounds (in case there was a
60
57
  // sound played played previously on this render frame).
61
- (0, sound_1.stopAllSoundEffects)();
58
+ stopAllSoundEffects();
62
59
  }
63
60
  /**
64
61
  * Helper function to disable all sound effects and music (by constantly musting them).
@@ -74,17 +71,16 @@ class DisableAllSound extends Feature_1.Feature {
74
71
  */
75
72
  disableAllSound(key) {
76
73
  if (v.run.disableSoundSet.size === 0) {
77
- this.musicWasEnabled = cachedClasses_1.musicManager.IsEnabled();
74
+ this.musicWasEnabled = musicManager.IsEnabled();
78
75
  }
79
76
  v.run.disableSoundSet.add(key);
80
77
  // Stop all sound effects that were initialized prior to disabling sounds.
81
- (0, sound_1.stopAllSoundEffects)();
78
+ stopAllSoundEffects();
82
79
  }
83
80
  }
84
- exports.DisableAllSound = DisableAllSound;
85
81
  __decorate([
86
- decorators_1.Exported
82
+ Exported
87
83
  ], DisableAllSound.prototype, "enableAllSound", null);
88
84
  __decorate([
89
- decorators_1.Exported
85
+ Exported
90
86
  ], DisableAllSound.prototype, "disableAllSound", null);