isaacscript-common 87.9.7 → 87.9.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (563) hide show
  1. package/dist/cachedEnumValues.js +29 -32
  2. package/dist/callbackClasses.js +142 -289
  3. package/dist/callbacks.js +147 -183
  4. package/dist/classes/DefaultMap.js +4 -8
  5. package/dist/classes/ModFeature.js +21 -25
  6. package/dist/classes/ModUpgraded.js +43 -47
  7. package/dist/classes/callbacks/EntityTakeDmgFilter.js +6 -10
  8. package/dist/classes/callbacks/EntityTakeDmgPlayer.js +7 -11
  9. package/dist/classes/callbacks/InputActionFilter.js +4 -8
  10. package/dist/classes/callbacks/InputActionPlayer.js +4 -8
  11. package/dist/classes/callbacks/PostAmbushFinished.js +10 -14
  12. package/dist/classes/callbacks/PostAmbushStarted.js +10 -14
  13. package/dist/classes/callbacks/PostBombExploded.js +8 -12
  14. package/dist/classes/callbacks/PostBombInitFilter.js +6 -10
  15. package/dist/classes/callbacks/PostBombInitLate.js +6 -10
  16. package/dist/classes/callbacks/PostBombRenderFilter.js +6 -10
  17. package/dist/classes/callbacks/PostBombUpdateFilter.js +6 -10
  18. package/dist/classes/callbacks/PostBoneSwing.js +7 -11
  19. package/dist/classes/callbacks/PostCollectibleEmpty.js +6 -10
  20. package/dist/classes/callbacks/PostCursedTeleport.js +30 -34
  21. package/dist/classes/callbacks/PostCustomRevive.js +4 -8
  22. package/dist/classes/callbacks/PostDiceRoomActivated.js +9 -13
  23. package/dist/classes/callbacks/PostDoorRender.js +8 -12
  24. package/dist/classes/callbacks/PostDoorUpdate.js +8 -12
  25. package/dist/classes/callbacks/PostEffectInitFilter.js +6 -10
  26. package/dist/classes/callbacks/PostEffectInitLate.js +6 -10
  27. package/dist/classes/callbacks/PostEffectRenderFilter.js +6 -10
  28. package/dist/classes/callbacks/PostEffectStateChanged.js +8 -12
  29. package/dist/classes/callbacks/PostEffectUpdateFilter.js +6 -10
  30. package/dist/classes/callbacks/PostEntityKillFilter.js +6 -10
  31. package/dist/classes/callbacks/PostEntityRemoveFilter.js +6 -10
  32. package/dist/classes/callbacks/PostEsauJr.js +4 -8
  33. package/dist/classes/callbacks/PostFamiliarInitFilter.js +6 -10
  34. package/dist/classes/callbacks/PostFamiliarInitLate.js +6 -10
  35. package/dist/classes/callbacks/PostFamiliarRenderFilter.js +6 -10
  36. package/dist/classes/callbacks/PostFamiliarStateChanged.js +8 -12
  37. package/dist/classes/callbacks/PostFamiliarUpdateFilter.js +6 -10
  38. package/dist/classes/callbacks/PostFirstEsauJr.js +4 -8
  39. package/dist/classes/callbacks/PostFirstFlip.js +4 -8
  40. package/dist/classes/callbacks/PostFlip.js +4 -8
  41. package/dist/classes/callbacks/PostGameEndFilter.js +6 -10
  42. package/dist/classes/callbacks/PostGameStartedReordered.js +6 -10
  43. package/dist/classes/callbacks/PostGameStartedReorderedLast.js +6 -10
  44. package/dist/classes/callbacks/PostGreedModeWave.js +7 -11
  45. package/dist/classes/callbacks/PostGridEntityBroken.js +6 -10
  46. package/dist/classes/callbacks/PostGridEntityCollision.js +4 -8
  47. package/dist/classes/callbacks/PostGridEntityCustomBroken.js +6 -10
  48. package/dist/classes/callbacks/PostGridEntityCustomCollision.js +4 -8
  49. package/dist/classes/callbacks/PostGridEntityCustomInit.js +6 -10
  50. package/dist/classes/callbacks/PostGridEntityCustomRemove.js +4 -8
  51. package/dist/classes/callbacks/PostGridEntityCustomRender.js +6 -10
  52. package/dist/classes/callbacks/PostGridEntityCustomStateChanged.js +6 -10
  53. package/dist/classes/callbacks/PostGridEntityCustomUpdate.js +6 -10
  54. package/dist/classes/callbacks/PostGridEntityInit.js +6 -10
  55. package/dist/classes/callbacks/PostGridEntityRemove.js +4 -8
  56. package/dist/classes/callbacks/PostGridEntityRender.js +6 -10
  57. package/dist/classes/callbacks/PostGridEntityStateChanged.js +6 -10
  58. package/dist/classes/callbacks/PostGridEntityUpdate.js +6 -10
  59. package/dist/classes/callbacks/PostHolyMantleRemoved.js +15 -19
  60. package/dist/classes/callbacks/PostItemDischarge.js +23 -27
  61. package/dist/classes/callbacks/PostItemPickup.js +6 -10
  62. package/dist/classes/callbacks/PostKeyboardChanged.js +9 -13
  63. package/dist/classes/callbacks/PostKnifeInitFilter.js +6 -10
  64. package/dist/classes/callbacks/PostKnifeInitLate.js +6 -10
  65. package/dist/classes/callbacks/PostKnifeRenderFilter.js +6 -10
  66. package/dist/classes/callbacks/PostKnifeUpdateFilter.js +6 -10
  67. package/dist/classes/callbacks/PostLaserInitFilter.js +6 -10
  68. package/dist/classes/callbacks/PostLaserInitLate.js +6 -10
  69. package/dist/classes/callbacks/PostLaserRenderFilter.js +6 -10
  70. package/dist/classes/callbacks/PostLaserUpdateFilter.js +6 -10
  71. package/dist/classes/callbacks/PostNPCDeathFilter.js +6 -10
  72. package/dist/classes/callbacks/PostNPCInitFilter.js +6 -10
  73. package/dist/classes/callbacks/PostNPCInitLate.js +6 -10
  74. package/dist/classes/callbacks/PostNPCRenderFilter.js +6 -10
  75. package/dist/classes/callbacks/PostNPCStateChanged.js +8 -12
  76. package/dist/classes/callbacks/PostNPCUpdateFilter.js +6 -10
  77. package/dist/classes/callbacks/PostNewLevelReordered.js +6 -10
  78. package/dist/classes/callbacks/PostNewRoomEarly.js +17 -21
  79. package/dist/classes/callbacks/PostNewRoomReordered.js +6 -10
  80. package/dist/classes/callbacks/PostPEffectUpdateReordered.js +6 -10
  81. package/dist/classes/callbacks/PostPickupChanged.js +6 -10
  82. package/dist/classes/callbacks/PostPickupCollect.js +8 -12
  83. package/dist/classes/callbacks/PostPickupInitFilter.js +6 -10
  84. package/dist/classes/callbacks/PostPickupInitFirst.js +10 -14
  85. package/dist/classes/callbacks/PostPickupInitLate.js +6 -10
  86. package/dist/classes/callbacks/PostPickupRenderFilter.js +6 -10
  87. package/dist/classes/callbacks/PostPickupSelectionFilter.js +4 -8
  88. package/dist/classes/callbacks/PostPickupStateChanged.js +8 -12
  89. package/dist/classes/callbacks/PostPickupUpdateFilter.js +6 -10
  90. package/dist/classes/callbacks/PostPitRender.js +8 -12
  91. package/dist/classes/callbacks/PostPitUpdate.js +8 -12
  92. package/dist/classes/callbacks/PostPlayerChangeHealth.js +14 -18
  93. package/dist/classes/callbacks/PostPlayerChangeStat.js +26 -30
  94. package/dist/classes/callbacks/PostPlayerChangeType.js +11 -15
  95. package/dist/classes/callbacks/PostPlayerCollectibleAdded.js +6 -10
  96. package/dist/classes/callbacks/PostPlayerCollectibleRemoved.js +6 -10
  97. package/dist/classes/callbacks/PostPlayerFatalDamage.js +24 -28
  98. package/dist/classes/callbacks/PostPlayerInitFirst.js +12 -16
  99. package/dist/classes/callbacks/PostPlayerInitLate.js +9 -13
  100. package/dist/classes/callbacks/PostPlayerRenderReordered.js +6 -10
  101. package/dist/classes/callbacks/PostPlayerUpdateReordered.js +6 -10
  102. package/dist/classes/callbacks/PostPoopRender.js +8 -12
  103. package/dist/classes/callbacks/PostPoopUpdate.js +8 -12
  104. package/dist/classes/callbacks/PostPressurePlateRender.js +8 -12
  105. package/dist/classes/callbacks/PostPressurePlateUpdate.js +8 -12
  106. package/dist/classes/callbacks/PostProjectileInitFilter.js +6 -10
  107. package/dist/classes/callbacks/PostProjectileInitLate.js +6 -10
  108. package/dist/classes/callbacks/PostProjectileKill.js +8 -12
  109. package/dist/classes/callbacks/PostProjectileRenderFilter.js +6 -10
  110. package/dist/classes/callbacks/PostProjectileUpdateFilter.js +6 -10
  111. package/dist/classes/callbacks/PostPurchase.js +21 -25
  112. package/dist/classes/callbacks/PostRockRender.js +8 -12
  113. package/dist/classes/callbacks/PostRockUpdate.js +8 -12
  114. package/dist/classes/callbacks/PostRoomClearChanged.js +9 -13
  115. package/dist/classes/callbacks/PostSacrifice.js +12 -16
  116. package/dist/classes/callbacks/PostSlotAnimationChanged.js +6 -10
  117. package/dist/classes/callbacks/PostSlotCollision.js +8 -12
  118. package/dist/classes/callbacks/PostSlotDestroyed.js +6 -10
  119. package/dist/classes/callbacks/PostSlotInit.js +6 -10
  120. package/dist/classes/callbacks/PostSlotRender.js +6 -10
  121. package/dist/classes/callbacks/PostSlotUpdate.js +6 -10
  122. package/dist/classes/callbacks/PostSpikesRender.js +8 -12
  123. package/dist/classes/callbacks/PostSpikesUpdate.js +8 -12
  124. package/dist/classes/callbacks/PostTNTRender.js +8 -12
  125. package/dist/classes/callbacks/PostTNTUpdate.js +8 -12
  126. package/dist/classes/callbacks/PostTearInitFilter.js +6 -10
  127. package/dist/classes/callbacks/PostTearInitLate.js +6 -10
  128. package/dist/classes/callbacks/PostTearInitVeryLate.js +6 -10
  129. package/dist/classes/callbacks/PostTearKill.js +8 -12
  130. package/dist/classes/callbacks/PostTearRenderFilter.js +6 -10
  131. package/dist/classes/callbacks/PostTearUpdateFilter.js +6 -10
  132. package/dist/classes/callbacks/PostTransformation.js +10 -14
  133. package/dist/classes/callbacks/PostTrinketBreak.js +16 -20
  134. package/dist/classes/callbacks/PostUsePillFilter.js +18 -22
  135. package/dist/classes/callbacks/PreBerserkDeath.js +14 -18
  136. package/dist/classes/callbacks/PreBombCollisionFilter.js +6 -10
  137. package/dist/classes/callbacks/PreCustomRevive.js +6 -10
  138. package/dist/classes/callbacks/PreEntitySpawnFilter.js +4 -8
  139. package/dist/classes/callbacks/PreFamiliarCollisionFilter.js +6 -10
  140. package/dist/classes/callbacks/PreGetPedestal.js +8 -12
  141. package/dist/classes/callbacks/PreItemPickup.js +6 -10
  142. package/dist/classes/callbacks/PreKnifeCollisionFilter.js +6 -10
  143. package/dist/classes/callbacks/PreNPCCollisionFilter.js +6 -10
  144. package/dist/classes/callbacks/PreNPCUpdateFilter.js +6 -10
  145. package/dist/classes/callbacks/PreNewLevel.js +10 -14
  146. package/dist/classes/callbacks/PreProjectileCollisionFilter.js +6 -10
  147. package/dist/classes/callbacks/PreRoomEntitySpawnFilter.js +4 -8
  148. package/dist/classes/callbacks/PreTearCollisionFilter.js +6 -10
  149. package/dist/classes/features/callbackLogic/CustomGridEntities.js +46 -50
  150. package/dist/classes/features/callbackLogic/CustomRevive.js +28 -32
  151. package/dist/classes/features/callbackLogic/EsauJrDetection.js +11 -15
  152. package/dist/classes/features/callbackLogic/FlipDetection.js +11 -15
  153. package/dist/classes/features/callbackLogic/GameReorderedCallbacks.js +26 -30
  154. package/dist/classes/features/callbackLogic/GridEntityCollisionDetection.js +10 -14
  155. package/dist/classes/features/callbackLogic/GridEntityRenderDetection.js +6 -10
  156. package/dist/classes/features/callbackLogic/GridEntityUpdateDetection.js +12 -16
  157. package/dist/classes/features/callbackLogic/ItemPickupDetection.js +17 -21
  158. package/dist/classes/features/callbackLogic/PickupChangeDetection.js +6 -10
  159. package/dist/classes/features/callbackLogic/PlayerCollectibleDetection.js +39 -43
  160. package/dist/classes/features/callbackLogic/PlayerReorderedCallbacks.js +18 -22
  161. package/dist/classes/features/callbackLogic/SlotDestroyedDetection.js +17 -21
  162. package/dist/classes/features/callbackLogic/SlotRenderDetection.js +8 -12
  163. package/dist/classes/features/callbackLogic/SlotUpdateDetection.js +9 -13
  164. package/dist/classes/features/other/CharacterHealthConversion.js +13 -17
  165. package/dist/classes/features/other/CharacterStats.js +9 -13
  166. package/dist/classes/features/other/CollectibleItemPoolType.js +17 -21
  167. package/dist/classes/features/other/CustomHotkeys.js +15 -19
  168. package/dist/classes/features/other/CustomItemPools.js +20 -24
  169. package/dist/classes/features/other/CustomPickups.js +15 -19
  170. package/dist/classes/features/other/CustomStages.js +116 -153
  171. package/dist/classes/features/other/CustomTrapdoors.js +119 -123
  172. package/dist/classes/features/other/DebugDisplay.js +77 -81
  173. package/dist/classes/features/other/DeployJSONRoom.js +65 -69
  174. package/dist/classes/features/other/DisableAllSound.js +14 -18
  175. package/dist/classes/features/other/DisableInputs.js +24 -28
  176. package/dist/classes/features/other/EdenStartingStatsHealth.js +36 -40
  177. package/dist/classes/features/other/ExtraConsoleCommands.js +65 -102
  178. package/dist/classes/features/other/FadeInRemover.js +9 -13
  179. package/dist/classes/features/other/FastReset.js +18 -22
  180. package/dist/classes/features/other/FlyingDetection.js +10 -14
  181. package/dist/classes/features/other/ForgottenSwitch.js +8 -12
  182. package/dist/classes/features/other/ItemPoolDetection.js +35 -39
  183. package/dist/classes/features/other/ModdedElementDetection.js +43 -47
  184. package/dist/classes/features/other/ModdedElementSets.js +135 -139
  185. package/dist/classes/features/other/NoSirenSteal.js +7 -11
  186. package/dist/classes/features/other/Pause.js +48 -52
  187. package/dist/classes/features/other/PersistentEntities.js +16 -20
  188. package/dist/classes/features/other/PickupIndexCreation.js +31 -35
  189. package/dist/classes/features/other/PlayerCollectibleTracking.js +18 -22
  190. package/dist/classes/features/other/PonyDetection.js +22 -26
  191. package/dist/classes/features/other/PressInput.js +10 -14
  192. package/dist/classes/features/other/PreventChildEntities.js +6 -10
  193. package/dist/classes/features/other/PreventGridEntityRespawn.js +34 -38
  194. package/dist/classes/features/other/RerunDetection.js +11 -15
  195. package/dist/classes/features/other/RoomClearFrame.js +11 -15
  196. package/dist/classes/features/other/RoomHistory.js +30 -34
  197. package/dist/classes/features/other/RunInNFrames.js +24 -28
  198. package/dist/classes/features/other/RunNextRoom.js +8 -12
  199. package/dist/classes/features/other/RunNextRun.js +8 -12
  200. package/dist/classes/features/other/SaveDataManager.js +61 -65
  201. package/dist/classes/features/other/SpawnRockAltRewards.js +115 -119
  202. package/dist/classes/features/other/StageHistory.js +76 -80
  203. package/dist/classes/features/other/StartAmbush.js +12 -16
  204. package/dist/classes/features/other/TaintedLazarusPlayers.js +10 -14
  205. package/dist/classes/features/other/UnlockAchievementsDetection.js +10 -14
  206. package/dist/classes/features/other/customStages/backdrop.js +68 -71
  207. package/dist/classes/features/other/customStages/constants.js +7 -10
  208. package/dist/classes/features/other/customStages/gridEntities.js +23 -30
  209. package/dist/classes/features/other/customStages/shadows.js +27 -30
  210. package/dist/classes/features/other/customStages/streakText.js +55 -60
  211. package/dist/classes/features/other/customStages/utils.js +13 -17
  212. package/dist/classes/features/other/customStages/v.js +4 -7
  213. package/dist/classes/features/other/customStages/versusScreen.js +46 -50
  214. package/dist/classes/features/other/debugDisplay/DebugDisplayBomb.js +8 -12
  215. package/dist/classes/features/other/debugDisplay/DebugDisplayDoor.js +8 -12
  216. package/dist/classes/features/other/debugDisplay/DebugDisplayEffect.js +8 -12
  217. package/dist/classes/features/other/debugDisplay/DebugDisplayFamiliar.js +8 -12
  218. package/dist/classes/features/other/debugDisplay/DebugDisplayKnife.js +8 -12
  219. package/dist/classes/features/other/debugDisplay/DebugDisplayLaser.js +8 -12
  220. package/dist/classes/features/other/debugDisplay/DebugDisplayNPC.js +8 -12
  221. package/dist/classes/features/other/debugDisplay/DebugDisplayPickup.js +8 -12
  222. package/dist/classes/features/other/debugDisplay/DebugDisplayPit.js +8 -12
  223. package/dist/classes/features/other/debugDisplay/DebugDisplayPlayer.js +8 -12
  224. package/dist/classes/features/other/debugDisplay/DebugDisplayPoop.js +8 -12
  225. package/dist/classes/features/other/debugDisplay/DebugDisplayPressurePlate.js +8 -12
  226. package/dist/classes/features/other/debugDisplay/DebugDisplayProjectile.js +8 -12
  227. package/dist/classes/features/other/debugDisplay/DebugDisplayRock.js +8 -12
  228. package/dist/classes/features/other/debugDisplay/DebugDisplaySlot.js +8 -12
  229. package/dist/classes/features/other/debugDisplay/DebugDisplaySpikes.js +8 -12
  230. package/dist/classes/features/other/debugDisplay/DebugDisplayTNT.js +8 -12
  231. package/dist/classes/features/other/debugDisplay/DebugDisplayTear.js +8 -12
  232. package/dist/classes/features/other/debugDisplay/utils.js +6 -10
  233. package/dist/classes/features/other/extraConsoleCommands/commands.js +411 -557
  234. package/dist/classes/features/other/extraConsoleCommands/subroutines.js +47 -57
  235. package/dist/classes/features/other/extraConsoleCommands/v.js +1 -4
  236. package/dist/classes/features/other/saveDataManager/constants.js +1 -4
  237. package/dist/classes/features/other/saveDataManager/glowingHourGlass.js +17 -21
  238. package/dist/classes/features/other/saveDataManager/loadFromDisk.js +19 -22
  239. package/dist/classes/features/other/saveDataManager/restoreDefaults.js +20 -25
  240. package/dist/classes/features/other/saveDataManager/saveToDisk.js +13 -16
  241. package/dist/classes/private/CustomCallback.js +4 -8
  242. package/dist/classes/private/Feature.js +1 -5
  243. package/dist/core/cachedClasses.js +12 -15
  244. package/dist/core/constants.js +126 -130
  245. package/dist/core/constantsFirstLast.js +22 -25
  246. package/dist/core/constantsVanilla.js +25 -28
  247. package/dist/core/upgradeMod.js +7 -10
  248. package/dist/decorators.js +6 -10
  249. package/dist/enums/AmbushType.js +2 -5
  250. package/dist/enums/CornerType.js +2 -5
  251. package/dist/enums/HealthType.js +2 -5
  252. package/dist/enums/ISCFeature.js +2 -5
  253. package/dist/enums/LadderSubTypeCustom.js +2 -5
  254. package/dist/enums/ModCallbackCustom.js +2 -5
  255. package/dist/enums/MysteriousPaperEffect.js +2 -5
  256. package/dist/enums/PlayerStat.js +2 -5
  257. package/dist/enums/PocketItemType.js +2 -5
  258. package/dist/enums/RockAltType.js +2 -5
  259. package/dist/enums/SaveDataKey.js +2 -5
  260. package/dist/enums/SerializationType.js +2 -5
  261. package/dist/enums/SlotDestructionType.js +2 -5
  262. package/dist/enums/private/GridEntityTypeCustom.js +1 -4
  263. package/dist/enums/private/SerializationBrand.js +2 -5
  264. package/dist/enums/private/StageTravelState.js +2 -5
  265. package/dist/enums/private/TrapdoorAnimation.js +2 -5
  266. package/dist/enums/private/UIStreakAnimation.js +2 -5
  267. package/dist/features.js +138 -141
  268. package/dist/functions/ambush.js +9 -12
  269. package/dist/functions/array.js +45 -76
  270. package/dist/functions/arrayLua.js +7 -16
  271. package/dist/functions/benchmark.js +4 -7
  272. package/dist/functions/bitSet128.js +19 -26
  273. package/dist/functions/bitwise.js +14 -23
  274. package/dist/functions/bombs.js +1 -4
  275. package/dist/functions/bosses.js +68 -85
  276. package/dist/functions/cards.js +44 -62
  277. package/dist/functions/challenges.js +28 -39
  278. package/dist/functions/characters.js +68 -87
  279. package/dist/functions/charge.js +41 -52
  280. package/dist/functions/chargeBar.js +2 -6
  281. package/dist/functions/collectibleTag.js +9 -13
  282. package/dist/functions/collectibles.js +133 -172
  283. package/dist/functions/color.js +29 -38
  284. package/dist/functions/console.js +4 -8
  285. package/dist/functions/curses.js +6 -10
  286. package/dist/functions/debugFunctions.js +7 -14
  287. package/dist/functions/decorators.js +13 -19
  288. package/dist/functions/deepCopy.js +96 -99
  289. package/dist/functions/deepCopyTests.js +56 -59
  290. package/dist/functions/dimensions.js +10 -14
  291. package/dist/functions/direction.js +22 -30
  292. package/dist/functions/doors.js +104 -154
  293. package/dist/functions/easing.js +30 -62
  294. package/dist/functions/effects.js +6 -10
  295. package/dist/functions/emptyRoom.js +30 -34
  296. package/dist/functions/entities.js +88 -115
  297. package/dist/functions/entitiesSpecific.js +83 -125
  298. package/dist/functions/entityTypes.js +3 -6
  299. package/dist/functions/enums.js +27 -41
  300. package/dist/functions/external.js +4 -8
  301. package/dist/functions/familiars.js +17 -25
  302. package/dist/functions/flag.js +10 -19
  303. package/dist/functions/frames.js +31 -51
  304. package/dist/functions/globals.js +26 -66
  305. package/dist/functions/gridEntities.js +231 -269
  306. package/dist/functions/gridEntitiesSpecific.js +86 -126
  307. package/dist/functions/gridIndex.js +8 -11
  308. package/dist/functions/hash.js +1 -4
  309. package/dist/functions/hex.js +7 -11
  310. package/dist/functions/input.js +65 -88
  311. package/dist/functions/isaacAPIClass.js +28 -53
  312. package/dist/functions/itemPool.js +39 -48
  313. package/dist/functions/jsonHelpers.js +5 -42
  314. package/dist/functions/jsonRoom.js +39 -46
  315. package/dist/functions/kColor.js +30 -39
  316. package/dist/functions/language.js +3 -6
  317. package/dist/functions/level.js +20 -26
  318. package/dist/functions/levelGrid.js +81 -108
  319. package/dist/functions/log.js +6 -12
  320. package/dist/functions/logEntities.js +49 -59
  321. package/dist/functions/logMisc.js +183 -214
  322. package/dist/functions/map.js +10 -20
  323. package/dist/functions/math.js +16 -31
  324. package/dist/functions/merge.js +48 -51
  325. package/dist/functions/mergeTests.js +34 -37
  326. package/dist/functions/minimap.js +34 -46
  327. package/dist/functions/modFeatures.js +1 -4
  328. package/dist/functions/newArray.js +5 -8
  329. package/dist/functions/nextStage.js +63 -67
  330. package/dist/functions/npcDataStructures.js +9 -20
  331. package/dist/functions/npcs.js +37 -45
  332. package/dist/functions/pickupVariants.js +26 -39
  333. package/dist/functions/pickups.js +43 -59
  334. package/dist/functions/pickupsSpecific.js +76 -118
  335. package/dist/functions/pills.js +52 -72
  336. package/dist/functions/playerCenter.js +13 -16
  337. package/dist/functions/playerCollectibles.js +59 -79
  338. package/dist/functions/playerDataStructures.js +18 -29
  339. package/dist/functions/playerEffects.js +12 -19
  340. package/dist/functions/playerHealth.js +91 -113
  341. package/dist/functions/playerIndex.js +22 -33
  342. package/dist/functions/playerTrinkets.js +31 -43
  343. package/dist/functions/players.js +87 -126
  344. package/dist/functions/pocketItems.js +33 -43
  345. package/dist/functions/positionVelocity.js +23 -32
  346. package/dist/functions/pressurePlate.js +7 -10
  347. package/dist/functions/projectiles.js +11 -15
  348. package/dist/functions/random.js +8 -13
  349. package/dist/functions/readOnly.js +3 -8
  350. package/dist/functions/render.js +7 -12
  351. package/dist/functions/revive.js +38 -45
  352. package/dist/functions/rng.js +31 -44
  353. package/dist/functions/rockAlt.js +18 -22
  354. package/dist/functions/roomData.js +24 -40
  355. package/dist/functions/roomGrid.js +17 -25
  356. package/dist/functions/roomShape.js +39 -55
  357. package/dist/functions/roomShapeWalls.js +67 -71
  358. package/dist/functions/roomTransition.js +13 -17
  359. package/dist/functions/rooms.js +181 -244
  360. package/dist/functions/run.js +29 -39
  361. package/dist/functions/seeds.js +6 -10
  362. package/dist/functions/serialization.js +27 -34
  363. package/dist/functions/set.js +24 -40
  364. package/dist/functions/slots.js +18 -22
  365. package/dist/functions/sort.js +9 -15
  366. package/dist/functions/sound.js +12 -16
  367. package/dist/functions/spawnCollectible.js +21 -26
  368. package/dist/functions/sprites.js +16 -24
  369. package/dist/functions/stage.js +122 -164
  370. package/dist/functions/stats.js +37 -43
  371. package/dist/functions/storyBosses.js +36 -40
  372. package/dist/functions/string.js +19 -33
  373. package/dist/functions/table.js +21 -31
  374. package/dist/functions/tears.js +6 -14
  375. package/dist/functions/transformations.js +35 -42
  376. package/dist/functions/trinketGive.js +29 -36
  377. package/dist/functions/trinkets.js +45 -60
  378. package/dist/functions/tstlClass.js +11 -20
  379. package/dist/functions/types.js +22 -46
  380. package/dist/functions/ui.js +25 -40
  381. package/dist/functions/utils.js +22 -36
  382. package/dist/functions/vector.js +33 -46
  383. package/dist/functions/versusScreen.js +12 -18
  384. package/dist/functions/weighted.js +8 -12
  385. package/dist/index.js +150 -166
  386. package/dist/indexLua.js +151 -167
  387. package/dist/interfaces/ChargeBarSprites.js +1 -2
  388. package/dist/interfaces/Corner.js +1 -2
  389. package/dist/interfaces/CustomStageTSConfig.js +1 -2
  390. package/dist/interfaces/GridEntityCustomData.js +1 -2
  391. package/dist/interfaces/JSONRoomsFile.js +1 -2
  392. package/dist/interfaces/PlayerHealth.js +1 -2
  393. package/dist/interfaces/PlayerStats.js +2 -4
  394. package/dist/interfaces/PocketItemDescription.js +1 -2
  395. package/dist/interfaces/RoomDescription.js +1 -2
  396. package/dist/interfaces/SaveData.js +1 -2
  397. package/dist/interfaces/StageHistoryEntry.js +1 -2
  398. package/dist/interfaces/TSTLClassMetatable.js +1 -2
  399. package/dist/interfaces/TrinketSituation.js +1 -2
  400. package/dist/interfaces/private/AddCallbackParametersCustom.js +2 -4
  401. package/dist/interfaces/private/CustomStage.js +1 -2
  402. package/dist/interfaces/private/CustomTrapdoorDescription.js +1 -2
  403. package/dist/interfaces/private/ModUpgradedInterface.js +1 -2
  404. package/dist/isaacscript-common.lua +1 -1
  405. package/dist/maps/PHDPillConversionsMap.js +19 -22
  406. package/dist/maps/cardNameToTypeMap.js +205 -208
  407. package/dist/maps/characterNameToTypeMap.js +85 -88
  408. package/dist/maps/collectibleNameToTypeMap.js +5 -8
  409. package/dist/maps/defaultPlayerStatMap.js +10 -13
  410. package/dist/maps/entityTypeVariantToBossIDMap.js +3 -6
  411. package/dist/maps/falsePHDPillConversionsMap.js +33 -36
  412. package/dist/maps/gridEntityTypeToBrokenStateMap.js +15 -18
  413. package/dist/maps/gridEntityXMLMap.js +52 -55
  414. package/dist/maps/itemPoolTypeToItemPoolName.js +33 -36
  415. package/dist/maps/keyboardToStringMap.js +66 -69
  416. package/dist/maps/pillNameToEffectMap.js +83 -86
  417. package/dist/maps/roomNameToTypeMap.js +38 -41
  418. package/dist/maps/roomShapeToTopLeftWallGridIndexMap.js +9 -12
  419. package/dist/maps/transformationNameToPlayerFormMap.js +30 -33
  420. package/dist/maps/trinketNameToTypeMap.js +5 -8
  421. package/dist/objects/LRoomShapeToRectangles.js +22 -25
  422. package/dist/objects/backdropTypeToRockAltType.js +65 -68
  423. package/dist/objects/batteryNames.js +8 -11
  424. package/dist/objects/bombNames.js +11 -14
  425. package/dist/objects/bossIDToEntityTypeVariant.js +116 -119
  426. package/dist/objects/bossNamePNGFileNames.js +104 -107
  427. package/dist/objects/bossNames.js +105 -108
  428. package/dist/objects/bossPortraitPNGFileNames.js +104 -107
  429. package/dist/objects/cardDescriptions.js +101 -104
  430. package/dist/objects/cardNames.js +101 -104
  431. package/dist/objects/challengeBosses.js +49 -52
  432. package/dist/objects/challengeCharacters.js +49 -52
  433. package/dist/objects/challengeCollectibleTypes.js +160 -163
  434. package/dist/objects/challengeNames.js +49 -52
  435. package/dist/objects/challengeTrinketType.js +48 -51
  436. package/dist/objects/characterDamageMultipliers.js +44 -47
  437. package/dist/objects/characterNames.js +44 -47
  438. package/dist/objects/characterSpritePNGFileNames.js +44 -47
  439. package/dist/objects/characterStartingCollectibleTypes.js +49 -52
  440. package/dist/objects/characterStartingTrinketTypes.js +44 -47
  441. package/dist/objects/chestNames.js +15 -18
  442. package/dist/objects/coinNames.js +11 -14
  443. package/dist/objects/coinSubTypeToValue.js +11 -14
  444. package/dist/objects/collectibleDescriptions.js +725 -728
  445. package/dist/objects/collectibleNames.js +725 -728
  446. package/dist/objects/colors.js +1 -4
  447. package/dist/objects/directionNames.js +7 -10
  448. package/dist/objects/directionToDegrees.js +7 -10
  449. package/dist/objects/directionToMoveAction.js +7 -10
  450. package/dist/objects/directionToShootAction.js +7 -10
  451. package/dist/objects/directionToVector.js +9 -12
  452. package/dist/objects/doorSlotFlagToDoorSlot.js +11 -14
  453. package/dist/objects/doorSlotToDirection.js +11 -14
  454. package/dist/objects/doorSlotToDoorSlotFlag.js +11 -14
  455. package/dist/objects/gridEntityTypeToANM2Name.js +30 -33
  456. package/dist/objects/heartNames.js +16 -19
  457. package/dist/objects/isaacAPIClassTypeToBrand.js +8 -11
  458. package/dist/objects/isaacAPIClassTypeToFunctions.js +37 -40
  459. package/dist/objects/itemPoolTypeToCollectibleTypesSet.js +9 -45
  460. package/dist/objects/kColors.js +1 -4
  461. package/dist/objects/keyNames.js +8 -11
  462. package/dist/objects/languageNames.js +9 -12
  463. package/dist/objects/oppositeDoorSlots.js +11 -14
  464. package/dist/objects/pillEffectClasses.js +53 -56
  465. package/dist/objects/pillEffectNames.js +53 -56
  466. package/dist/objects/pillEffectTypeToPillEffects.js +11 -14
  467. package/dist/objects/pillEffectTypes.js +53 -56
  468. package/dist/objects/playerNamePNGFileNames.js +44 -47
  469. package/dist/objects/playerPortraitPNGFileNames.js +44 -47
  470. package/dist/objects/roomShapeBounds.js +23 -26
  471. package/dist/objects/roomShapeCorners.js +128 -131
  472. package/dist/objects/roomShapeLayoutSizes.js +23 -26
  473. package/dist/objects/roomShapeToBottomRightPosition.js +17 -20
  474. package/dist/objects/roomShapeToDoorSlotCoordinates.js +78 -81
  475. package/dist/objects/roomShapeToDoorSlots.js +48 -51
  476. package/dist/objects/roomShapeToDoorSlotsToGridIndexDelta.js +82 -85
  477. package/dist/objects/roomShapeToGridWidth.js +14 -17
  478. package/dist/objects/roomShapeToTopLeftPosition.js +18 -21
  479. package/dist/objects/roomShapeVolumes.js +21 -24
  480. package/dist/objects/roomTypeNames.js +32 -35
  481. package/dist/objects/roomTypeSpecialGotoPrefixes.js +32 -35
  482. package/dist/objects/sackNames.js +6 -9
  483. package/dist/objects/slotNames.js +21 -24
  484. package/dist/objects/stageIDNames.js +33 -36
  485. package/dist/objects/stageToMusic.js +69 -72
  486. package/dist/objects/stageToStageID.js +90 -93
  487. package/dist/objects/stageTypeSuffixes.js +8 -11
  488. package/dist/objects/transformationNames.js +16 -19
  489. package/dist/objects/trinketDescriptions.js +192 -195
  490. package/dist/objects/trinketNames.js +192 -195
  491. package/dist/objects/versusScreenBackgroundColors.js +39 -42
  492. package/dist/objects/versusScreenDirtSpotColors.js +39 -42
  493. package/dist/patchErrorFunctions.js +4 -7
  494. package/dist/serialization.js +6 -9
  495. package/dist/sets/LRoomShapesSet.js +7 -10
  496. package/dist/sets/bigRoomShapesSet.js +10 -13
  497. package/dist/sets/bossSets.js +261 -264
  498. package/dist/sets/charactersThatStartWithAnActiveItemSet.js +14 -17
  499. package/dist/sets/charactersWithBlackHeartFromEternalHeartSet.js +5 -8
  500. package/dist/sets/charactersWithFreeDevilDealsSet.js +3 -6
  501. package/dist/sets/charactersWithNoRedHeartsSet.js +11 -14
  502. package/dist/sets/charactersWithNoSoulHeartsSet.js +8 -11
  503. package/dist/sets/consoleCommandsSet.js +2 -5
  504. package/dist/sets/entitiesWithArmorSet.js +44 -47
  505. package/dist/sets/familiarsThatShootPlayerTearsSet.js +11 -14
  506. package/dist/sets/itemConfigCardTypesForCards.js +7 -10
  507. package/dist/sets/lostStyleCharactersSet.js +8 -11
  508. package/dist/sets/mineShaftRoomSubTypesSet.js +8 -11
  509. package/dist/sets/narrowRoomShapesSet.js +7 -10
  510. package/dist/sets/poopGridEntityXMLTypesSet.js +12 -15
  511. package/dist/sets/redHeartSubTypesSet.js +6 -9
  512. package/dist/sets/repentanceBossIDsSet.js +26 -29
  513. package/dist/sets/sinEntityTypesSet.js +10 -13
  514. package/dist/sets/singleUseActiveCollectibleTypesSet.js +11 -14
  515. package/dist/shaderCrashFix.js +4 -7
  516. package/dist/shouldFire.js +28 -58
  517. package/dist/types/AddSubtract.js +1 -2
  518. package/dist/types/AllButFirst.js +1 -2
  519. package/dist/types/AllButLast.js +1 -2
  520. package/dist/types/AnyClass.js +1 -2
  521. package/dist/types/AnyEntity.js +1 -2
  522. package/dist/types/AnyFunction.js +1 -2
  523. package/dist/types/AnyGridEntity.js +1 -2
  524. package/dist/types/CompositionTypeSatisfiesEnum.js +1 -2
  525. package/dist/types/ConversionHeartSubType.js +1 -2
  526. package/dist/types/Decrement.js +1 -2
  527. package/dist/types/ERange.js +1 -2
  528. package/dist/types/EntityID.js +1 -2
  529. package/dist/types/FunctionTuple.js +1 -2
  530. package/dist/types/GridEntityID.js +1 -2
  531. package/dist/types/HasFunction.js +1 -2
  532. package/dist/types/IRange.js +1 -2
  533. package/dist/types/Immutable.js +1 -2
  534. package/dist/types/Increment.js +1 -2
  535. package/dist/types/LowercaseKeys.js +1 -2
  536. package/dist/types/NaturalNumbersLessThan.js +1 -2
  537. package/dist/types/NaturalNumbersLessThanOrEqualTo.js +1 -2
  538. package/dist/types/ObjectValues.js +1 -2
  539. package/dist/types/PickingUpItem.js +15 -22
  540. package/dist/types/PickupIndex.js +1 -2
  541. package/dist/types/PlayerIndex.js +1 -2
  542. package/dist/types/PossibleStatType.js +1 -2
  543. package/dist/types/PublicInterface.js +1 -2
  544. package/dist/types/ReadonlyMap.js +1 -4
  545. package/dist/types/ReadonlyRecord.js +1 -2
  546. package/dist/types/ReadonlySet.js +1 -4
  547. package/dist/types/StartsWithLowercase.js +1 -2
  548. package/dist/types/StartsWithUppercase.js +1 -2
  549. package/dist/types/TSTLClass.js +1 -2
  550. package/dist/types/Tuple.js +1 -2
  551. package/dist/types/TupleKeys.js +1 -2
  552. package/dist/types/TupleToIntersection.js +1 -2
  553. package/dist/types/TupleToUnion.js +1 -2
  554. package/dist/types/TupleWithLengthBetween.js +1 -2
  555. package/dist/types/TupleWithMaxLength.js +1 -2
  556. package/dist/types/UnionToIntersection.js +1 -2
  557. package/dist/types/UppercaseKeys.js +1 -2
  558. package/dist/types/WeightedArray.js +1 -2
  559. package/dist/types/WidenLiteral.js +1 -2
  560. package/dist/types/Writable.js +1 -2
  561. package/dist/types/private/CallbackTuple.js +1 -2
  562. package/dist/types/private/ModUpgradedWithFeatures.js +1 -2
  563. package/package.json +3 -3
@@ -1,21 +1,18 @@
1
- "use strict";
2
1
  var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
3
2
  var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
4
3
  if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
5
4
  else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
6
5
  return c > 3 && r && Object.defineProperty(target, key, r), r;
7
6
  };
8
- Object.defineProperty(exports, "__esModule", { value: true });
9
- exports.NoSirenSteal = void 0;
10
- const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
11
- const decorators_1 = require("../../../decorators");
12
- const Feature_1 = require("../../private/Feature");
7
+ import { EntityType, ModCallback } from "isaac-typescript-definitions";
8
+ import { Exported } from "../../../decorators";
9
+ import { Feature } from "../../private/Feature";
13
10
  const v = {
14
11
  run: {
15
12
  familiarBlacklist: [],
16
13
  },
17
14
  };
18
- class NoSirenSteal extends Feature_1.Feature {
15
+ export class NoSirenSteal extends Feature {
19
16
  // ModCallback.POST_NPC_INIT (27)
20
17
  // EntityType.SIREN_HELPER (966)
21
18
  postNPCInitSirenHelper = (npc) => {
@@ -29,9 +26,9 @@ class NoSirenSteal extends Feature_1.Feature {
29
26
  this.callbacksUsed = [
30
27
  // 27
31
28
  [
32
- isaac_typescript_definitions_1.ModCallback.POST_NPC_INIT,
29
+ ModCallback.POST_NPC_INIT,
33
30
  this.postNPCInitSirenHelper,
34
- [isaac_typescript_definitions_1.EntityType.SIREN_HELPER],
31
+ [EntityType.SIREN_HELPER],
35
32
  ],
36
33
  ];
37
34
  }
@@ -82,7 +79,6 @@ class NoSirenSteal extends Feature_1.Feature {
82
79
  v.run.familiarBlacklist.push([familiarVariant, familiarSubType]);
83
80
  }
84
81
  }
85
- exports.NoSirenSteal = NoSirenSteal;
86
82
  __decorate([
87
- decorators_1.Exported
83
+ Exported
88
84
  ], NoSirenSteal.prototype, "setFamiliarNoSirenSteal", null);
@@ -1,25 +1,22 @@
1
- "use strict";
2
1
  var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
3
2
  var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
4
3
  if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
5
4
  else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
6
5
  return c > 3 && r && Object.defineProperty(target, key, r), r;
7
6
  };
8
- Object.defineProperty(exports, "__esModule", { value: true });
9
- exports.Pause = void 0;
10
- const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
11
- const cachedClasses_1 = require("../../../core/cachedClasses");
12
- const constants_1 = require("../../../core/constants");
13
- const decorators_1 = require("../../../decorators");
14
- const entitiesSpecific_1 = require("../../../functions/entitiesSpecific");
15
- const isaacAPIClass_1 = require("../../../functions/isaacAPIClass");
16
- const log_1 = require("../../../functions/log");
17
- const playerCollectibles_1 = require("../../../functions/playerCollectibles");
18
- const playerIndex_1 = require("../../../functions/playerIndex");
19
- const tstlClass_1 = require("../../../functions/tstlClass");
20
- const utils_1 = require("../../../functions/utils");
21
- const ReadonlySet_1 = require("../../../types/ReadonlySet");
22
- const Feature_1 = require("../../private/Feature");
7
+ import { ButtonAction, CollectibleType, InputHook, ModCallback, SoundEffect, } from "isaac-typescript-definitions";
8
+ import { sfxManager } from "../../../core/cachedClasses";
9
+ import { VectorZero } from "../../../core/constants";
10
+ import { Exported } from "../../../decorators";
11
+ import { getProjectiles, getTears, removeAllProjectiles, removeAllTears, } from "../../../functions/entitiesSpecific";
12
+ import { isTear } from "../../../functions/isaacAPIClass";
13
+ import { logError } from "../../../functions/log";
14
+ import { useActiveItemTemp } from "../../../functions/playerCollectibles";
15
+ import { getAllPlayers } from "../../../functions/playerIndex";
16
+ import { getTSTLClassName } from "../../../functions/tstlClass";
17
+ import { assertDefined, isRepentancePlus } from "../../../functions/utils";
18
+ import { ReadonlySet } from "../../../types/ReadonlySet";
19
+ import { Feature } from "../../private/Feature";
23
20
  const v = {
24
21
  run: {
25
22
  isPseudoPaused: false,
@@ -27,7 +24,7 @@ const v = {
27
24
  initialDescriptions: new Map(),
28
25
  },
29
26
  };
30
- class Pause extends Feature_1.Feature {
27
+ export class Pause extends Feature {
31
28
  disableInputs;
32
29
  // ModCallback.POST_UPDATE (1)
33
30
  postUpdate = () => {
@@ -35,16 +32,16 @@ class Pause extends Feature_1.Feature {
35
32
  return;
36
33
  }
37
34
  const firstPlayer = Isaac.GetPlayer();
38
- (0, playerCollectibles_1.useActiveItemTemp)(firstPlayer, isaac_typescript_definitions_1.CollectibleType.PAUSE);
39
- if ((0, utils_1.isRepentancePlus)()) {
40
- cachedClasses_1.sfxManager.Stop(isaac_typescript_definitions_1.SoundEffect.PAUSE_FREEZE);
35
+ useActiveItemTemp(firstPlayer, CollectibleType.PAUSE);
36
+ if (isRepentancePlus()) {
37
+ sfxManager.Stop(SoundEffect.PAUSE_FREEZE);
41
38
  }
42
39
  this.stopTearsAndProjectilesFromMoving();
43
40
  };
44
41
  // ModCallback.INPUT_ACTION (13)
45
42
  // InputHook.GET_ACTION_VALUE (2)
46
43
  inputActionGetActionValue = (_entity, _inputHook, buttonAction) => {
47
- if (buttonAction !== isaac_typescript_definitions_1.ButtonAction.SHOOT_RIGHT) {
44
+ if (buttonAction !== ButtonAction.SHOOT_RIGHT) {
48
45
  return undefined;
49
46
  }
50
47
  if (!v.run.shouldUnpause) {
@@ -62,18 +59,18 @@ class Pause extends Feature_1.Feature {
62
59
  super();
63
60
  this.callbacksUsed = [
64
61
  // 1
65
- [isaac_typescript_definitions_1.ModCallback.POST_UPDATE, this.postUpdate],
62
+ [ModCallback.POST_UPDATE, this.postUpdate],
66
63
  // 13
67
64
  [
68
- isaac_typescript_definitions_1.ModCallback.INPUT_ACTION,
65
+ ModCallback.INPUT_ACTION,
69
66
  this.inputActionGetActionValue,
70
- [isaac_typescript_definitions_1.InputHook.GET_ACTION_VALUE],
67
+ [InputHook.GET_ACTION_VALUE],
71
68
  ],
72
69
  ];
73
70
  this.disableInputs = disableInputs;
74
71
  }
75
72
  stopTearsAndProjectilesFromMoving() {
76
- const tearsAndProjectiles = [...(0, entitiesSpecific_1.getTears)(), ...(0, entitiesSpecific_1.getProjectiles)()];
73
+ const tearsAndProjectiles = [...getTears(), ...getProjectiles()];
77
74
  for (const tearOrProjectile of tearsAndProjectiles) {
78
75
  const ptrHash = GetPtrHash(tearOrProjectile);
79
76
  const initialDescription = v.run.initialDescriptions.get(ptrHash);
@@ -82,10 +79,10 @@ class Pause extends Feature_1.Feature {
82
79
  }
83
80
  tearOrProjectile.Position = initialDescription.position;
84
81
  tearOrProjectile.PositionOffset = initialDescription.positionOffset;
85
- tearOrProjectile.Velocity = constants_1.VectorZero;
82
+ tearOrProjectile.Velocity = VectorZero;
86
83
  tearOrProjectile.Height = initialDescription.height;
87
84
  tearOrProjectile.FallingSpeed = 0;
88
- if ((0, isaacAPIClass_1.isTear)(tearOrProjectile)) {
85
+ if (isTear(tearOrProjectile)) {
89
86
  tearOrProjectile.FallingAcceleration =
90
87
  initialDescription.fallingAcceleration;
91
88
  }
@@ -118,7 +115,7 @@ class Pause extends Feature_1.Feature {
118
115
  */
119
116
  pause() {
120
117
  if (v.run.isPseudoPaused) {
121
- (0, log_1.logError)("Failed to pseudo-pause the game, since it was already pseudo-paused.");
118
+ logError("Failed to pseudo-pause the game, since it was already pseudo-paused.");
122
119
  return;
123
120
  }
124
121
  v.run.isPseudoPaused = true;
@@ -126,7 +123,7 @@ class Pause extends Feature_1.Feature {
126
123
  // collectible is active. Thus, we manually reset the initial positions and heights on every
127
124
  // frame.
128
125
  v.run.initialDescriptions.clear();
129
- const tearsAndProjectiles = [...(0, entitiesSpecific_1.getTears)(), ...(0, entitiesSpecific_1.getProjectiles)()];
126
+ const tearsAndProjectiles = [...getTears(), ...getProjectiles()];
130
127
  for (const tearOrProjectile of tearsAndProjectiles) {
131
128
  const ptrHash = GetPtrHash(tearOrProjectile);
132
129
  const initialDescription = {
@@ -135,34 +132,34 @@ class Pause extends Feature_1.Feature {
135
132
  velocity: tearOrProjectile.Velocity,
136
133
  height: tearOrProjectile.Height,
137
134
  fallingSpeed: tearOrProjectile.FallingSpeed,
138
- fallingAcceleration: (0, isaacAPIClass_1.isTear)(tearOrProjectile)
135
+ fallingAcceleration: isTear(tearOrProjectile)
139
136
  ? tearOrProjectile.FallingAcceleration
140
137
  : tearOrProjectile.FallingAccel,
141
138
  };
142
139
  v.run.initialDescriptions.set(ptrHash, initialDescription);
143
140
  }
144
141
  const firstPlayer = Isaac.GetPlayer();
145
- (0, playerCollectibles_1.useActiveItemTemp)(firstPlayer, isaac_typescript_definitions_1.CollectibleType.PAUSE);
146
- if ((0, utils_1.isRepentancePlus)()) {
147
- cachedClasses_1.sfxManager.Stop(isaac_typescript_definitions_1.SoundEffect.PAUSE_FREEZE);
142
+ useActiveItemTemp(firstPlayer, CollectibleType.PAUSE);
143
+ if (isRepentancePlus()) {
144
+ sfxManager.Stop(SoundEffect.PAUSE_FREEZE);
148
145
  }
149
- const tstlClassName = (0, tstlClass_1.getTSTLClassName)(this);
150
- (0, utils_1.assertDefined)(tstlClassName, "Failed to get the class name for the pause feature.");
151
- const buttonActionConsole = (0, utils_1.isRepentancePlus)()
152
- ? isaac_typescript_definitions_1.ButtonAction.CONSOLE_REPENTANCE_PLUS
153
- : isaac_typescript_definitions_1.ButtonAction.CONSOLE_REPENTANCE;
154
- const whitelist = new ReadonlySet_1.ReadonlySet([
155
- isaac_typescript_definitions_1.ButtonAction.MENU_CONFIRM,
146
+ const tstlClassName = getTSTLClassName(this);
147
+ assertDefined(tstlClassName, "Failed to get the class name for the pause feature.");
148
+ const buttonActionConsole = isRepentancePlus()
149
+ ? ButtonAction.CONSOLE_REPENTANCE_PLUS
150
+ : ButtonAction.CONSOLE_REPENTANCE;
151
+ const whitelist = new ReadonlySet([
152
+ ButtonAction.MENU_CONFIRM,
156
153
  buttonActionConsole,
157
154
  ]);
158
155
  this.disableInputs.disableAllInputsExceptFor(tstlClassName, whitelist);
159
- for (const player of (0, playerIndex_1.getAllPlayers)()) {
156
+ for (const player of getAllPlayers()) {
160
157
  // Disable the controls to prevent the players from moving, shooting, and so on. (We also
161
158
  // disable the inputs in the `INPUT_ACTION` callback, but that does not prevent mouse inputs.)
162
159
  player.ControlsEnabled = false;
163
160
  // Prevent the players from leaving the room. (If we don't reset the velocity, they can
164
161
  // continue to move towards a door.)
165
- player.Velocity = constants_1.VectorZero;
162
+ player.Velocity = VectorZero;
166
163
  }
167
164
  this.stopTearsAndProjectilesFromMoving();
168
165
  }
@@ -175,15 +172,15 @@ class Pause extends Feature_1.Feature {
175
172
  */
176
173
  unpause() {
177
174
  if (!v.run.isPseudoPaused) {
178
- (0, log_1.logError)("Failed to pseudo-unpause the game, since it was not already pseudo-paused.");
175
+ logError("Failed to pseudo-unpause the game, since it was not already pseudo-paused.");
179
176
  return;
180
177
  }
181
178
  v.run.isPseudoPaused = false;
182
179
  v.run.shouldUnpause = true;
183
- const tstlClassName = (0, tstlClass_1.getTSTLClassName)(this);
184
- (0, utils_1.assertDefined)(tstlClassName, "Failed to find get the class name for the pause feature.");
180
+ const tstlClassName = getTSTLClassName(this);
181
+ assertDefined(tstlClassName, "Failed to find get the class name for the pause feature.");
185
182
  this.disableInputs.enableAllInputs(tstlClassName);
186
- for (const player of (0, playerIndex_1.getAllPlayers)()) {
183
+ for (const player of getAllPlayers()) {
187
184
  player.ControlsEnabled = true;
188
185
  }
189
186
  // After a vanilla pause, the tears will not resume their normal velocity and will "stick" to
@@ -191,17 +188,16 @@ class Pause extends Feature_1.Feature {
191
188
  // velocity-related variables to their initial values, this will not make a difference. Thus,
192
189
  // revert to removing all of the tears and projectiles in the room. (If a Ludovico tear is
193
190
  // removed, it will automatically be respawned on the next frame.)
194
- (0, entitiesSpecific_1.removeAllTears)();
195
- (0, entitiesSpecific_1.removeAllProjectiles)();
191
+ removeAllTears();
192
+ removeAllProjectiles();
196
193
  }
197
194
  }
198
- exports.Pause = Pause;
199
195
  __decorate([
200
- decorators_1.Exported
196
+ Exported
201
197
  ], Pause.prototype, "isPaused", null);
202
198
  __decorate([
203
- decorators_1.Exported
199
+ Exported
204
200
  ], Pause.prototype, "pause", null);
205
201
  __decorate([
206
- decorators_1.Exported
202
+ Exported
207
203
  ], Pause.prototype, "unpause", null);
@@ -1,19 +1,16 @@
1
- "use strict";
2
1
  var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
3
2
  var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
4
3
  if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
5
4
  else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
6
5
  return c > 3 && r && Object.defineProperty(target, key, r), r;
7
6
  };
8
- Object.defineProperty(exports, "__esModule", { value: true });
9
- exports.PersistentEntities = void 0;
10
- const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
11
- const decorators_1 = require("../../../decorators");
12
- const ISCFeature_1 = require("../../../enums/ISCFeature");
13
- const ModCallbackCustom_1 = require("../../../enums/ModCallbackCustom");
14
- const entities_1 = require("../../../functions/entities");
15
- const roomData_1 = require("../../../functions/roomData");
16
- const Feature_1 = require("../../private/Feature");
7
+ import { EntityFlag, ModCallback } from "isaac-typescript-definitions";
8
+ import { Exported } from "../../../decorators";
9
+ import { ISCFeature } from "../../../enums/ISCFeature";
10
+ import { ModCallbackCustom } from "../../../enums/ModCallbackCustom";
11
+ import { spawn } from "../../../functions/entities";
12
+ import { getRoomListIndex } from "../../../functions/roomData";
13
+ import { Feature } from "../../private/Feature";
17
14
  const v = {
18
15
  run: {
19
16
  /** Iterates upward as new persistent entities are created. */
@@ -32,7 +29,7 @@ const v = {
32
29
  spawnedPersistentEntities: new Map(),
33
30
  },
34
31
  };
35
- class PersistentEntities extends Feature_1.Feature {
32
+ export class PersistentEntities extends Feature {
36
33
  roomHistory;
37
34
  // ModCallback.POST_ENTITY_REMOVE (67)
38
35
  postEntityRemove = (entity) => {
@@ -53,7 +50,7 @@ class PersistentEntities extends Feature_1.Feature {
53
50
  };
54
51
  // ModCallbackCustom.POST_NEW_ROOM_REORDERED
55
52
  postNewRoomReordered = () => {
56
- const roomListIndex = (0, roomData_1.getRoomListIndex)();
53
+ const roomListIndex = getRoomListIndex();
57
54
  const persistentEntities = [...v.level.persistentEntities];
58
55
  const persistentEntitiesInThisRoom = persistentEntities.filter(([_index, description]) => roomListIndex === description.roomListIndex);
59
56
  for (const [index, description] of persistentEntitiesInThisRoom) {
@@ -66,13 +63,13 @@ class PersistentEntities extends Feature_1.Feature {
66
63
  /** @internal */
67
64
  constructor(roomHistory) {
68
65
  super();
69
- this.featuresUsed = [ISCFeature_1.ISCFeature.ROOM_HISTORY];
66
+ this.featuresUsed = [ISCFeature.ROOM_HISTORY];
70
67
  this.callbacksUsed = [
71
68
  // 67
72
- [isaac_typescript_definitions_1.ModCallback.POST_ENTITY_REMOVE, this.postEntityRemove],
69
+ [ModCallback.POST_ENTITY_REMOVE, this.postEntityRemove],
73
70
  ];
74
71
  this.customCallbacksUsed = [
75
- [ModCallbackCustom_1.ModCallbackCustom.POST_NEW_ROOM_REORDERED, this.postNewRoomReordered],
72
+ [ModCallbackCustom.POST_NEW_ROOM_REORDERED, this.postNewRoomReordered],
76
73
  ];
77
74
  this.roomHistory = roomHistory;
78
75
  }
@@ -98,9 +95,9 @@ class PersistentEntities extends Feature_1.Feature {
98
95
  v.level.persistentEntities.set(index, persistentEntityDescription);
99
96
  }
100
97
  spawnAndTrack(entityType, variant, subType, position, index, respawning = false) {
101
- const entity = (0, entities_1.spawn)(entityType, variant, subType, position);
98
+ const entity = spawn(entityType, variant, subType, position);
102
99
  if (respawning) {
103
- entity.ClearEntityFlags(isaac_typescript_definitions_1.EntityFlag.APPEAR);
100
+ entity.ClearEntityFlags(EntityFlag.APPEAR);
104
101
  }
105
102
  const ptrHash = GetPtrHash(entity);
106
103
  // Keep track that we spawned it so that we can respawn it if the player re-enters the room.
@@ -162,10 +159,9 @@ class PersistentEntities extends Feature_1.Feature {
162
159
  };
163
160
  }
164
161
  }
165
- exports.PersistentEntities = PersistentEntities;
166
162
  __decorate([
167
- decorators_1.Exported
163
+ Exported
168
164
  ], PersistentEntities.prototype, "removePersistentEntity", null);
169
165
  __decorate([
170
- decorators_1.Exported
166
+ Exported
171
167
  ], PersistentEntities.prototype, "spawnPersistentEntity", null);
@@ -1,23 +1,20 @@
1
- "use strict";
2
1
  var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
3
2
  var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
4
3
  if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
5
4
  else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
6
5
  return c > 3 && r && Object.defineProperty(target, key, r), r;
7
6
  };
8
- Object.defineProperty(exports, "__esModule", { value: true });
9
- exports.PickupIndexCreation = void 0;
10
- const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
11
- const cachedClasses_1 = require("../../../core/cachedClasses");
12
- const decorators_1 = require("../../../decorators");
13
- const ISCFeature_1 = require("../../../enums/ISCFeature");
14
- const entities_1 = require("../../../functions/entities");
15
- const frames_1 = require("../../../functions/frames");
16
- const roomData_1 = require("../../../functions/roomData");
17
- const stage_1 = require("../../../functions/stage");
18
- const vector_1 = require("../../../functions/vector");
19
- const DefaultMap_1 = require("../../DefaultMap");
20
- const Feature_1 = require("../../private/Feature");
7
+ import { EntityType, ModCallback, RoomType, } from "isaac-typescript-definitions";
8
+ import { game } from "../../../core/cachedClasses";
9
+ import { Exported } from "../../../decorators";
10
+ import { ISCFeature } from "../../../enums/ISCFeature";
11
+ import { getEntityID } from "../../../functions/entities";
12
+ import { onOrBeforeRoomFrame } from "../../../functions/frames";
13
+ import { getRoomListIndex } from "../../../functions/roomData";
14
+ import { onAscent } from "../../../functions/stage";
15
+ import { vectorEquals } from "../../../functions/vector";
16
+ import { DefaultMap } from "../../DefaultMap";
17
+ import { Feature } from "../../private/Feature";
21
18
  const v = {
22
19
  run: {
23
20
  /** Is incremented before assignment. Thus, the first pickup will have an index of 1. */
@@ -27,13 +24,13 @@ const v = {
27
24
  },
28
25
  level: {
29
26
  /** Indexed by room list index. */
30
- pickupData: new DefaultMap_1.DefaultMap(() => new Map()),
27
+ pickupData: new DefaultMap(() => new Map()),
31
28
  },
32
29
  room: {
33
30
  pickupIndexes: new Map(),
34
31
  },
35
32
  };
36
- class PickupIndexCreation extends Feature_1.Feature {
33
+ export class PickupIndexCreation extends Feature {
37
34
  roomHistory;
38
35
  saveDataManager;
39
36
  // ModCallback.POST_PICKUP_INIT (34)
@@ -50,15 +47,15 @@ class PickupIndexCreation extends Feature_1.Feature {
50
47
  /** @internal */
51
48
  constructor(roomHistory, saveDataManager) {
52
49
  super();
53
- this.featuresUsed = [ISCFeature_1.ISCFeature.ROOM_HISTORY, ISCFeature_1.ISCFeature.SAVE_DATA_MANAGER];
50
+ this.featuresUsed = [ISCFeature.ROOM_HISTORY, ISCFeature.SAVE_DATA_MANAGER];
54
51
  this.callbacksUsed = [
55
52
  // 34
56
- [isaac_typescript_definitions_1.ModCallback.POST_PICKUP_INIT, this.postPickupInit],
53
+ [ModCallback.POST_PICKUP_INIT, this.postPickupInit],
57
54
  // 67
58
55
  [
59
- isaac_typescript_definitions_1.ModCallback.POST_ENTITY_REMOVE,
56
+ ModCallback.POST_ENTITY_REMOVE,
60
57
  this.postEntityRemovePickup,
61
- [isaac_typescript_definitions_1.EntityType.PICKUP],
58
+ [EntityType.PICKUP],
62
59
  ],
63
60
  ];
64
61
  this.roomHistory = roomHistory;
@@ -76,11 +73,11 @@ class PickupIndexCreation extends Feature_1.Feature {
76
73
  // First, handle the special case of re-entering a room with a previously tracked pickup. If we
77
74
  // find a match in the level pickup data, we will use the pickup index from the match.
78
75
  const pickupIndexFromLevelData = this.getPickupIndexFromPreviousData(pickup);
79
- const room = cachedClasses_1.game.GetRoom();
76
+ const room = game.GetRoom();
80
77
  const isFirstVisit = room.IsFirstVisit();
81
78
  if (pickupIndexFromLevelData !== undefined
82
79
  && !isFirstVisit
83
- && (0, frames_1.onOrBeforeRoomFrame)(0)) {
80
+ && onOrBeforeRoomFrame(0)) {
84
81
  v.room.pickupIndexes.set(ptrHash, pickupIndexFromLevelData);
85
82
  return;
86
83
  }
@@ -89,7 +86,7 @@ class PickupIndexCreation extends Feature_1.Feature {
89
86
  v.room.pickupIndexes.set(ptrHash, v.run.pickupCounter);
90
87
  }
91
88
  getPickupIndexFromPreviousData(pickup) {
92
- const roomListIndex = (0, roomData_1.getRoomListIndex)();
89
+ const roomListIndex = getRoomListIndex();
93
90
  const pickupDescriptions = v.level.pickupData.getAndSetDefault(roomListIndex);
94
91
  let pickupIndex = getStoredPickupIndex(pickup, pickupDescriptions);
95
92
  pickupIndex ??= this.getPostAscentPickupIndex(pickup);
@@ -141,16 +138,16 @@ class PickupIndexCreation extends Feature_1.Feature {
141
138
  */
142
139
  // eslint-disable-next-line complete/no-mutable-return
143
140
  getPickupDataMapForCurrentRoom() {
144
- if ((0, stage_1.onAscent)()) {
141
+ if (onAscent()) {
145
142
  return undefined;
146
143
  }
147
- const room = cachedClasses_1.game.GetRoom();
144
+ const room = game.GetRoom();
148
145
  const roomType = room.GetType();
149
146
  switch (roomType) {
150
- case isaac_typescript_definitions_1.RoomType.TREASURE: {
147
+ case RoomType.TREASURE: {
151
148
  return v.run.pickupDataTreasureRooms;
152
149
  }
153
- case isaac_typescript_definitions_1.RoomType.BOSS: {
150
+ case RoomType.BOSS: {
154
151
  return v.run.pickupDataBossRooms;
155
152
  }
156
153
  default: {
@@ -161,16 +158,16 @@ class PickupIndexCreation extends Feature_1.Feature {
161
158
  getPostAscentPickupIndex(pickup) {
162
159
  // If we have not found the pickup index yet, we might be re-entering a post-Ascent Treasure
163
160
  // Room or Boss Room.
164
- if (!(0, stage_1.onAscent)()) {
161
+ if (!onAscent()) {
165
162
  return undefined;
166
163
  }
167
- const room = cachedClasses_1.game.GetRoom();
164
+ const room = game.GetRoom();
168
165
  const roomType = room.GetType();
169
166
  switch (roomType) {
170
- case isaac_typescript_definitions_1.RoomType.TREASURE: {
167
+ case RoomType.TREASURE: {
171
168
  return getStoredPickupIndex(pickup, v.run.pickupDataTreasureRooms);
172
169
  }
173
- case isaac_typescript_definitions_1.RoomType.BOSS: {
170
+ case RoomType.BOSS: {
174
171
  return getStoredPickupIndex(pickup, v.run.pickupDataBossRooms);
175
172
  }
176
173
  default: {
@@ -209,17 +206,16 @@ class PickupIndexCreation extends Feature_1.Feature {
209
206
  if (pickupIndex !== undefined) {
210
207
  return pickupIndex;
211
208
  }
212
- const entityID = (0, entities_1.getEntityID)(pickup);
209
+ const entityID = getEntityID(pickup);
213
210
  error(`Failed to generate a new pickup index for pickup: ${entityID}`);
214
211
  }
215
212
  }
216
- exports.PickupIndexCreation = PickupIndexCreation;
217
213
  __decorate([
218
- decorators_1.Exported
214
+ Exported
219
215
  ], PickupIndexCreation.prototype, "getPickupIndex", null);
220
216
  function getStoredPickupIndex(pickup, pickupDescriptions) {
221
217
  for (const [pickupIndex, pickupDescription] of pickupDescriptions) {
222
- if ((0, vector_1.vectorEquals)(pickupDescription.position, pickup.Position)
218
+ if (vectorEquals(pickupDescription.position, pickup.Position)
223
219
  && pickupDescription.initSeed === pickup.InitSeed) {
224
220
  return pickupIndex;
225
221
  }
@@ -1,34 +1,31 @@
1
- "use strict";
2
1
  var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
3
2
  var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
4
3
  if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
5
4
  else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
6
5
  return c > 3 && r && Object.defineProperty(target, key, r), r;
7
6
  };
8
- Object.defineProperty(exports, "__esModule", { value: true });
9
- exports.PlayerCollectibleTracking = void 0;
10
- const decorators_1 = require("../../../decorators");
11
- const ModCallbackCustom_1 = require("../../../enums/ModCallbackCustom");
12
- const array_1 = require("../../../functions/array");
13
- const collectibles_1 = require("../../../functions/collectibles");
14
- const playerDataStructures_1 = require("../../../functions/playerDataStructures");
15
- const DefaultMap_1 = require("../../DefaultMap");
16
- const Feature_1 = require("../../private/Feature");
7
+ import { Exported } from "../../../decorators";
8
+ import { ModCallbackCustom } from "../../../enums/ModCallbackCustom";
9
+ import { arrayRemoveInPlace } from "../../../functions/array";
10
+ import { isActiveCollectible } from "../../../functions/collectibles";
11
+ import { defaultMapGetPlayer } from "../../../functions/playerDataStructures";
12
+ import { DefaultMap } from "../../DefaultMap";
13
+ import { Feature } from "../../private/Feature";
17
14
  const v = {
18
15
  run: {
19
- playersCollectibleTypes: new DefaultMap_1.DefaultMap(() => []),
16
+ playersCollectibleTypes: new DefaultMap(() => []),
20
17
  },
21
18
  };
22
- class PlayerCollectibleTracking extends Feature_1.Feature {
19
+ export class PlayerCollectibleTracking extends Feature {
23
20
  // ModCallbackCustom.POST_PLAYER_COLLECTIBLE_ADDED
24
21
  postPlayerCollectibleAdded = (player, collectibleType) => {
25
- const collectibleTypes = (0, playerDataStructures_1.defaultMapGetPlayer)(v.run.playersCollectibleTypes, player, player);
22
+ const collectibleTypes = defaultMapGetPlayer(v.run.playersCollectibleTypes, player, player);
26
23
  collectibleTypes.push(collectibleType);
27
24
  };
28
25
  // ModCallbackCustom.POST_PLAYER_COLLECTIBLE_REMOVED
29
26
  postPlayerCollectibleRemoved = (player, collectibleType) => {
30
- const collectibleTypes = (0, playerDataStructures_1.defaultMapGetPlayer)(v.run.playersCollectibleTypes, player, player);
31
- (0, array_1.arrayRemoveInPlace)(collectibleTypes, collectibleType);
27
+ const collectibleTypes = defaultMapGetPlayer(v.run.playersCollectibleTypes, player, player);
28
+ arrayRemoveInPlace(collectibleTypes, collectibleType);
32
29
  };
33
30
  /** @internal */
34
31
  v = v;
@@ -37,11 +34,11 @@ class PlayerCollectibleTracking extends Feature_1.Feature {
37
34
  super();
38
35
  this.customCallbacksUsed = [
39
36
  [
40
- ModCallbackCustom_1.ModCallbackCustom.POST_PLAYER_COLLECTIBLE_ADDED,
37
+ ModCallbackCustom.POST_PLAYER_COLLECTIBLE_ADDED,
41
38
  this.postPlayerCollectibleAdded,
42
39
  ],
43
40
  [
44
- ModCallbackCustom_1.ModCallbackCustom.POST_PLAYER_COLLECTIBLE_REMOVED,
41
+ ModCallbackCustom.POST_PLAYER_COLLECTIBLE_REMOVED,
45
42
  this.postPlayerCollectibleRemoved,
46
43
  ],
47
44
  ];
@@ -71,11 +68,11 @@ class PlayerCollectibleTracking extends Feature_1.Feature {
71
68
  * @public
72
69
  */
73
70
  getPlayerCollectibleTypes(player, includeActiveCollectibles = true) {
74
- const collectibleTypes = (0, playerDataStructures_1.defaultMapGetPlayer)(v.run.playersCollectibleTypes, player, player);
71
+ const collectibleTypes = defaultMapGetPlayer(v.run.playersCollectibleTypes, player, player);
75
72
  if (includeActiveCollectibles) {
76
73
  return collectibleTypes;
77
74
  }
78
- return collectibleTypes.filter((collectibleType) => !(0, collectibles_1.isActiveCollectible)(collectibleType));
75
+ return collectibleTypes.filter((collectibleType) => !isActiveCollectible(collectibleType));
79
76
  }
80
77
  /**
81
78
  * Helper function to get the last passive collectible type that the player picked up. In most
@@ -93,10 +90,9 @@ class PlayerCollectibleTracking extends Feature_1.Feature {
93
90
  return collectibleTypes.at(-1);
94
91
  }
95
92
  }
96
- exports.PlayerCollectibleTracking = PlayerCollectibleTracking;
97
93
  __decorate([
98
- decorators_1.Exported
94
+ Exported
99
95
  ], PlayerCollectibleTracking.prototype, "getPlayerCollectibleTypes", null);
100
96
  __decorate([
101
- decorators_1.Exported
97
+ Exported
102
98
  ], PlayerCollectibleTracking.prototype, "getPlayerLastPassiveCollectibleType", null);