isaacscript-common 87.9.7 → 87.9.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (563) hide show
  1. package/dist/cachedEnumValues.js +29 -32
  2. package/dist/callbackClasses.js +142 -289
  3. package/dist/callbacks.js +147 -183
  4. package/dist/classes/DefaultMap.js +4 -8
  5. package/dist/classes/ModFeature.js +21 -25
  6. package/dist/classes/ModUpgraded.js +43 -47
  7. package/dist/classes/callbacks/EntityTakeDmgFilter.js +6 -10
  8. package/dist/classes/callbacks/EntityTakeDmgPlayer.js +7 -11
  9. package/dist/classes/callbacks/InputActionFilter.js +4 -8
  10. package/dist/classes/callbacks/InputActionPlayer.js +4 -8
  11. package/dist/classes/callbacks/PostAmbushFinished.js +10 -14
  12. package/dist/classes/callbacks/PostAmbushStarted.js +10 -14
  13. package/dist/classes/callbacks/PostBombExploded.js +8 -12
  14. package/dist/classes/callbacks/PostBombInitFilter.js +6 -10
  15. package/dist/classes/callbacks/PostBombInitLate.js +6 -10
  16. package/dist/classes/callbacks/PostBombRenderFilter.js +6 -10
  17. package/dist/classes/callbacks/PostBombUpdateFilter.js +6 -10
  18. package/dist/classes/callbacks/PostBoneSwing.js +7 -11
  19. package/dist/classes/callbacks/PostCollectibleEmpty.js +6 -10
  20. package/dist/classes/callbacks/PostCursedTeleport.js +30 -34
  21. package/dist/classes/callbacks/PostCustomRevive.js +4 -8
  22. package/dist/classes/callbacks/PostDiceRoomActivated.js +9 -13
  23. package/dist/classes/callbacks/PostDoorRender.js +8 -12
  24. package/dist/classes/callbacks/PostDoorUpdate.js +8 -12
  25. package/dist/classes/callbacks/PostEffectInitFilter.js +6 -10
  26. package/dist/classes/callbacks/PostEffectInitLate.js +6 -10
  27. package/dist/classes/callbacks/PostEffectRenderFilter.js +6 -10
  28. package/dist/classes/callbacks/PostEffectStateChanged.js +8 -12
  29. package/dist/classes/callbacks/PostEffectUpdateFilter.js +6 -10
  30. package/dist/classes/callbacks/PostEntityKillFilter.js +6 -10
  31. package/dist/classes/callbacks/PostEntityRemoveFilter.js +6 -10
  32. package/dist/classes/callbacks/PostEsauJr.js +4 -8
  33. package/dist/classes/callbacks/PostFamiliarInitFilter.js +6 -10
  34. package/dist/classes/callbacks/PostFamiliarInitLate.js +6 -10
  35. package/dist/classes/callbacks/PostFamiliarRenderFilter.js +6 -10
  36. package/dist/classes/callbacks/PostFamiliarStateChanged.js +8 -12
  37. package/dist/classes/callbacks/PostFamiliarUpdateFilter.js +6 -10
  38. package/dist/classes/callbacks/PostFirstEsauJr.js +4 -8
  39. package/dist/classes/callbacks/PostFirstFlip.js +4 -8
  40. package/dist/classes/callbacks/PostFlip.js +4 -8
  41. package/dist/classes/callbacks/PostGameEndFilter.js +6 -10
  42. package/dist/classes/callbacks/PostGameStartedReordered.js +6 -10
  43. package/dist/classes/callbacks/PostGameStartedReorderedLast.js +6 -10
  44. package/dist/classes/callbacks/PostGreedModeWave.js +7 -11
  45. package/dist/classes/callbacks/PostGridEntityBroken.js +6 -10
  46. package/dist/classes/callbacks/PostGridEntityCollision.js +4 -8
  47. package/dist/classes/callbacks/PostGridEntityCustomBroken.js +6 -10
  48. package/dist/classes/callbacks/PostGridEntityCustomCollision.js +4 -8
  49. package/dist/classes/callbacks/PostGridEntityCustomInit.js +6 -10
  50. package/dist/classes/callbacks/PostGridEntityCustomRemove.js +4 -8
  51. package/dist/classes/callbacks/PostGridEntityCustomRender.js +6 -10
  52. package/dist/classes/callbacks/PostGridEntityCustomStateChanged.js +6 -10
  53. package/dist/classes/callbacks/PostGridEntityCustomUpdate.js +6 -10
  54. package/dist/classes/callbacks/PostGridEntityInit.js +6 -10
  55. package/dist/classes/callbacks/PostGridEntityRemove.js +4 -8
  56. package/dist/classes/callbacks/PostGridEntityRender.js +6 -10
  57. package/dist/classes/callbacks/PostGridEntityStateChanged.js +6 -10
  58. package/dist/classes/callbacks/PostGridEntityUpdate.js +6 -10
  59. package/dist/classes/callbacks/PostHolyMantleRemoved.js +15 -19
  60. package/dist/classes/callbacks/PostItemDischarge.js +23 -27
  61. package/dist/classes/callbacks/PostItemPickup.js +6 -10
  62. package/dist/classes/callbacks/PostKeyboardChanged.js +9 -13
  63. package/dist/classes/callbacks/PostKnifeInitFilter.js +6 -10
  64. package/dist/classes/callbacks/PostKnifeInitLate.js +6 -10
  65. package/dist/classes/callbacks/PostKnifeRenderFilter.js +6 -10
  66. package/dist/classes/callbacks/PostKnifeUpdateFilter.js +6 -10
  67. package/dist/classes/callbacks/PostLaserInitFilter.js +6 -10
  68. package/dist/classes/callbacks/PostLaserInitLate.js +6 -10
  69. package/dist/classes/callbacks/PostLaserRenderFilter.js +6 -10
  70. package/dist/classes/callbacks/PostLaserUpdateFilter.js +6 -10
  71. package/dist/classes/callbacks/PostNPCDeathFilter.js +6 -10
  72. package/dist/classes/callbacks/PostNPCInitFilter.js +6 -10
  73. package/dist/classes/callbacks/PostNPCInitLate.js +6 -10
  74. package/dist/classes/callbacks/PostNPCRenderFilter.js +6 -10
  75. package/dist/classes/callbacks/PostNPCStateChanged.js +8 -12
  76. package/dist/classes/callbacks/PostNPCUpdateFilter.js +6 -10
  77. package/dist/classes/callbacks/PostNewLevelReordered.js +6 -10
  78. package/dist/classes/callbacks/PostNewRoomEarly.js +17 -21
  79. package/dist/classes/callbacks/PostNewRoomReordered.js +6 -10
  80. package/dist/classes/callbacks/PostPEffectUpdateReordered.js +6 -10
  81. package/dist/classes/callbacks/PostPickupChanged.js +6 -10
  82. package/dist/classes/callbacks/PostPickupCollect.js +8 -12
  83. package/dist/classes/callbacks/PostPickupInitFilter.js +6 -10
  84. package/dist/classes/callbacks/PostPickupInitFirst.js +10 -14
  85. package/dist/classes/callbacks/PostPickupInitLate.js +6 -10
  86. package/dist/classes/callbacks/PostPickupRenderFilter.js +6 -10
  87. package/dist/classes/callbacks/PostPickupSelectionFilter.js +4 -8
  88. package/dist/classes/callbacks/PostPickupStateChanged.js +8 -12
  89. package/dist/classes/callbacks/PostPickupUpdateFilter.js +6 -10
  90. package/dist/classes/callbacks/PostPitRender.js +8 -12
  91. package/dist/classes/callbacks/PostPitUpdate.js +8 -12
  92. package/dist/classes/callbacks/PostPlayerChangeHealth.js +14 -18
  93. package/dist/classes/callbacks/PostPlayerChangeStat.js +26 -30
  94. package/dist/classes/callbacks/PostPlayerChangeType.js +11 -15
  95. package/dist/classes/callbacks/PostPlayerCollectibleAdded.js +6 -10
  96. package/dist/classes/callbacks/PostPlayerCollectibleRemoved.js +6 -10
  97. package/dist/classes/callbacks/PostPlayerFatalDamage.js +24 -28
  98. package/dist/classes/callbacks/PostPlayerInitFirst.js +12 -16
  99. package/dist/classes/callbacks/PostPlayerInitLate.js +9 -13
  100. package/dist/classes/callbacks/PostPlayerRenderReordered.js +6 -10
  101. package/dist/classes/callbacks/PostPlayerUpdateReordered.js +6 -10
  102. package/dist/classes/callbacks/PostPoopRender.js +8 -12
  103. package/dist/classes/callbacks/PostPoopUpdate.js +8 -12
  104. package/dist/classes/callbacks/PostPressurePlateRender.js +8 -12
  105. package/dist/classes/callbacks/PostPressurePlateUpdate.js +8 -12
  106. package/dist/classes/callbacks/PostProjectileInitFilter.js +6 -10
  107. package/dist/classes/callbacks/PostProjectileInitLate.js +6 -10
  108. package/dist/classes/callbacks/PostProjectileKill.js +8 -12
  109. package/dist/classes/callbacks/PostProjectileRenderFilter.js +6 -10
  110. package/dist/classes/callbacks/PostProjectileUpdateFilter.js +6 -10
  111. package/dist/classes/callbacks/PostPurchase.js +21 -25
  112. package/dist/classes/callbacks/PostRockRender.js +8 -12
  113. package/dist/classes/callbacks/PostRockUpdate.js +8 -12
  114. package/dist/classes/callbacks/PostRoomClearChanged.js +9 -13
  115. package/dist/classes/callbacks/PostSacrifice.js +12 -16
  116. package/dist/classes/callbacks/PostSlotAnimationChanged.js +6 -10
  117. package/dist/classes/callbacks/PostSlotCollision.js +8 -12
  118. package/dist/classes/callbacks/PostSlotDestroyed.js +6 -10
  119. package/dist/classes/callbacks/PostSlotInit.js +6 -10
  120. package/dist/classes/callbacks/PostSlotRender.js +6 -10
  121. package/dist/classes/callbacks/PostSlotUpdate.js +6 -10
  122. package/dist/classes/callbacks/PostSpikesRender.js +8 -12
  123. package/dist/classes/callbacks/PostSpikesUpdate.js +8 -12
  124. package/dist/classes/callbacks/PostTNTRender.js +8 -12
  125. package/dist/classes/callbacks/PostTNTUpdate.js +8 -12
  126. package/dist/classes/callbacks/PostTearInitFilter.js +6 -10
  127. package/dist/classes/callbacks/PostTearInitLate.js +6 -10
  128. package/dist/classes/callbacks/PostTearInitVeryLate.js +6 -10
  129. package/dist/classes/callbacks/PostTearKill.js +8 -12
  130. package/dist/classes/callbacks/PostTearRenderFilter.js +6 -10
  131. package/dist/classes/callbacks/PostTearUpdateFilter.js +6 -10
  132. package/dist/classes/callbacks/PostTransformation.js +10 -14
  133. package/dist/classes/callbacks/PostTrinketBreak.js +16 -20
  134. package/dist/classes/callbacks/PostUsePillFilter.js +18 -22
  135. package/dist/classes/callbacks/PreBerserkDeath.js +14 -18
  136. package/dist/classes/callbacks/PreBombCollisionFilter.js +6 -10
  137. package/dist/classes/callbacks/PreCustomRevive.js +6 -10
  138. package/dist/classes/callbacks/PreEntitySpawnFilter.js +4 -8
  139. package/dist/classes/callbacks/PreFamiliarCollisionFilter.js +6 -10
  140. package/dist/classes/callbacks/PreGetPedestal.js +8 -12
  141. package/dist/classes/callbacks/PreItemPickup.js +6 -10
  142. package/dist/classes/callbacks/PreKnifeCollisionFilter.js +6 -10
  143. package/dist/classes/callbacks/PreNPCCollisionFilter.js +6 -10
  144. package/dist/classes/callbacks/PreNPCUpdateFilter.js +6 -10
  145. package/dist/classes/callbacks/PreNewLevel.js +10 -14
  146. package/dist/classes/callbacks/PreProjectileCollisionFilter.js +6 -10
  147. package/dist/classes/callbacks/PreRoomEntitySpawnFilter.js +4 -8
  148. package/dist/classes/callbacks/PreTearCollisionFilter.js +6 -10
  149. package/dist/classes/features/callbackLogic/CustomGridEntities.js +46 -50
  150. package/dist/classes/features/callbackLogic/CustomRevive.js +28 -32
  151. package/dist/classes/features/callbackLogic/EsauJrDetection.js +11 -15
  152. package/dist/classes/features/callbackLogic/FlipDetection.js +11 -15
  153. package/dist/classes/features/callbackLogic/GameReorderedCallbacks.js +26 -30
  154. package/dist/classes/features/callbackLogic/GridEntityCollisionDetection.js +10 -14
  155. package/dist/classes/features/callbackLogic/GridEntityRenderDetection.js +6 -10
  156. package/dist/classes/features/callbackLogic/GridEntityUpdateDetection.js +12 -16
  157. package/dist/classes/features/callbackLogic/ItemPickupDetection.js +17 -21
  158. package/dist/classes/features/callbackLogic/PickupChangeDetection.js +6 -10
  159. package/dist/classes/features/callbackLogic/PlayerCollectibleDetection.js +39 -43
  160. package/dist/classes/features/callbackLogic/PlayerReorderedCallbacks.js +18 -22
  161. package/dist/classes/features/callbackLogic/SlotDestroyedDetection.js +17 -21
  162. package/dist/classes/features/callbackLogic/SlotRenderDetection.js +8 -12
  163. package/dist/classes/features/callbackLogic/SlotUpdateDetection.js +9 -13
  164. package/dist/classes/features/other/CharacterHealthConversion.js +13 -17
  165. package/dist/classes/features/other/CharacterStats.js +9 -13
  166. package/dist/classes/features/other/CollectibleItemPoolType.js +17 -21
  167. package/dist/classes/features/other/CustomHotkeys.js +15 -19
  168. package/dist/classes/features/other/CustomItemPools.js +20 -24
  169. package/dist/classes/features/other/CustomPickups.js +15 -19
  170. package/dist/classes/features/other/CustomStages.js +116 -153
  171. package/dist/classes/features/other/CustomTrapdoors.js +119 -123
  172. package/dist/classes/features/other/DebugDisplay.js +77 -81
  173. package/dist/classes/features/other/DeployJSONRoom.js +65 -69
  174. package/dist/classes/features/other/DisableAllSound.js +14 -18
  175. package/dist/classes/features/other/DisableInputs.js +24 -28
  176. package/dist/classes/features/other/EdenStartingStatsHealth.js +36 -40
  177. package/dist/classes/features/other/ExtraConsoleCommands.js +65 -102
  178. package/dist/classes/features/other/FadeInRemover.js +9 -13
  179. package/dist/classes/features/other/FastReset.js +18 -22
  180. package/dist/classes/features/other/FlyingDetection.js +10 -14
  181. package/dist/classes/features/other/ForgottenSwitch.js +8 -12
  182. package/dist/classes/features/other/ItemPoolDetection.js +35 -39
  183. package/dist/classes/features/other/ModdedElementDetection.js +43 -47
  184. package/dist/classes/features/other/ModdedElementSets.js +135 -139
  185. package/dist/classes/features/other/NoSirenSteal.js +7 -11
  186. package/dist/classes/features/other/Pause.js +48 -52
  187. package/dist/classes/features/other/PersistentEntities.js +16 -20
  188. package/dist/classes/features/other/PickupIndexCreation.js +31 -35
  189. package/dist/classes/features/other/PlayerCollectibleTracking.js +18 -22
  190. package/dist/classes/features/other/PonyDetection.js +22 -26
  191. package/dist/classes/features/other/PressInput.js +10 -14
  192. package/dist/classes/features/other/PreventChildEntities.js +6 -10
  193. package/dist/classes/features/other/PreventGridEntityRespawn.js +34 -38
  194. package/dist/classes/features/other/RerunDetection.js +11 -15
  195. package/dist/classes/features/other/RoomClearFrame.js +11 -15
  196. package/dist/classes/features/other/RoomHistory.js +30 -34
  197. package/dist/classes/features/other/RunInNFrames.js +24 -28
  198. package/dist/classes/features/other/RunNextRoom.js +8 -12
  199. package/dist/classes/features/other/RunNextRun.js +8 -12
  200. package/dist/classes/features/other/SaveDataManager.js +61 -65
  201. package/dist/classes/features/other/SpawnRockAltRewards.js +115 -119
  202. package/dist/classes/features/other/StageHistory.js +76 -80
  203. package/dist/classes/features/other/StartAmbush.js +12 -16
  204. package/dist/classes/features/other/TaintedLazarusPlayers.js +10 -14
  205. package/dist/classes/features/other/UnlockAchievementsDetection.js +10 -14
  206. package/dist/classes/features/other/customStages/backdrop.js +68 -71
  207. package/dist/classes/features/other/customStages/constants.js +7 -10
  208. package/dist/classes/features/other/customStages/gridEntities.js +23 -30
  209. package/dist/classes/features/other/customStages/shadows.js +27 -30
  210. package/dist/classes/features/other/customStages/streakText.js +55 -60
  211. package/dist/classes/features/other/customStages/utils.js +13 -17
  212. package/dist/classes/features/other/customStages/v.js +4 -7
  213. package/dist/classes/features/other/customStages/versusScreen.js +46 -50
  214. package/dist/classes/features/other/debugDisplay/DebugDisplayBomb.js +8 -12
  215. package/dist/classes/features/other/debugDisplay/DebugDisplayDoor.js +8 -12
  216. package/dist/classes/features/other/debugDisplay/DebugDisplayEffect.js +8 -12
  217. package/dist/classes/features/other/debugDisplay/DebugDisplayFamiliar.js +8 -12
  218. package/dist/classes/features/other/debugDisplay/DebugDisplayKnife.js +8 -12
  219. package/dist/classes/features/other/debugDisplay/DebugDisplayLaser.js +8 -12
  220. package/dist/classes/features/other/debugDisplay/DebugDisplayNPC.js +8 -12
  221. package/dist/classes/features/other/debugDisplay/DebugDisplayPickup.js +8 -12
  222. package/dist/classes/features/other/debugDisplay/DebugDisplayPit.js +8 -12
  223. package/dist/classes/features/other/debugDisplay/DebugDisplayPlayer.js +8 -12
  224. package/dist/classes/features/other/debugDisplay/DebugDisplayPoop.js +8 -12
  225. package/dist/classes/features/other/debugDisplay/DebugDisplayPressurePlate.js +8 -12
  226. package/dist/classes/features/other/debugDisplay/DebugDisplayProjectile.js +8 -12
  227. package/dist/classes/features/other/debugDisplay/DebugDisplayRock.js +8 -12
  228. package/dist/classes/features/other/debugDisplay/DebugDisplaySlot.js +8 -12
  229. package/dist/classes/features/other/debugDisplay/DebugDisplaySpikes.js +8 -12
  230. package/dist/classes/features/other/debugDisplay/DebugDisplayTNT.js +8 -12
  231. package/dist/classes/features/other/debugDisplay/DebugDisplayTear.js +8 -12
  232. package/dist/classes/features/other/debugDisplay/utils.js +6 -10
  233. package/dist/classes/features/other/extraConsoleCommands/commands.js +411 -557
  234. package/dist/classes/features/other/extraConsoleCommands/subroutines.js +47 -57
  235. package/dist/classes/features/other/extraConsoleCommands/v.js +1 -4
  236. package/dist/classes/features/other/saveDataManager/constants.js +1 -4
  237. package/dist/classes/features/other/saveDataManager/glowingHourGlass.js +17 -21
  238. package/dist/classes/features/other/saveDataManager/loadFromDisk.js +19 -22
  239. package/dist/classes/features/other/saveDataManager/restoreDefaults.js +20 -25
  240. package/dist/classes/features/other/saveDataManager/saveToDisk.js +13 -16
  241. package/dist/classes/private/CustomCallback.js +4 -8
  242. package/dist/classes/private/Feature.js +1 -5
  243. package/dist/core/cachedClasses.js +12 -15
  244. package/dist/core/constants.js +126 -130
  245. package/dist/core/constantsFirstLast.js +22 -25
  246. package/dist/core/constantsVanilla.js +25 -28
  247. package/dist/core/upgradeMod.js +7 -10
  248. package/dist/decorators.js +6 -10
  249. package/dist/enums/AmbushType.js +2 -5
  250. package/dist/enums/CornerType.js +2 -5
  251. package/dist/enums/HealthType.js +2 -5
  252. package/dist/enums/ISCFeature.js +2 -5
  253. package/dist/enums/LadderSubTypeCustom.js +2 -5
  254. package/dist/enums/ModCallbackCustom.js +2 -5
  255. package/dist/enums/MysteriousPaperEffect.js +2 -5
  256. package/dist/enums/PlayerStat.js +2 -5
  257. package/dist/enums/PocketItemType.js +2 -5
  258. package/dist/enums/RockAltType.js +2 -5
  259. package/dist/enums/SaveDataKey.js +2 -5
  260. package/dist/enums/SerializationType.js +2 -5
  261. package/dist/enums/SlotDestructionType.js +2 -5
  262. package/dist/enums/private/GridEntityTypeCustom.js +1 -4
  263. package/dist/enums/private/SerializationBrand.js +2 -5
  264. package/dist/enums/private/StageTravelState.js +2 -5
  265. package/dist/enums/private/TrapdoorAnimation.js +2 -5
  266. package/dist/enums/private/UIStreakAnimation.js +2 -5
  267. package/dist/features.js +138 -141
  268. package/dist/functions/ambush.js +9 -12
  269. package/dist/functions/array.js +45 -76
  270. package/dist/functions/arrayLua.js +7 -16
  271. package/dist/functions/benchmark.js +4 -7
  272. package/dist/functions/bitSet128.js +19 -26
  273. package/dist/functions/bitwise.js +14 -23
  274. package/dist/functions/bombs.js +1 -4
  275. package/dist/functions/bosses.js +68 -85
  276. package/dist/functions/cards.js +44 -62
  277. package/dist/functions/challenges.js +28 -39
  278. package/dist/functions/characters.js +68 -87
  279. package/dist/functions/charge.js +41 -52
  280. package/dist/functions/chargeBar.js +2 -6
  281. package/dist/functions/collectibleTag.js +9 -13
  282. package/dist/functions/collectibles.js +133 -172
  283. package/dist/functions/color.js +29 -38
  284. package/dist/functions/console.js +4 -8
  285. package/dist/functions/curses.js +6 -10
  286. package/dist/functions/debugFunctions.js +7 -14
  287. package/dist/functions/decorators.js +13 -19
  288. package/dist/functions/deepCopy.js +96 -99
  289. package/dist/functions/deepCopyTests.js +56 -59
  290. package/dist/functions/dimensions.js +10 -14
  291. package/dist/functions/direction.js +22 -30
  292. package/dist/functions/doors.js +104 -154
  293. package/dist/functions/easing.js +30 -62
  294. package/dist/functions/effects.js +6 -10
  295. package/dist/functions/emptyRoom.js +30 -34
  296. package/dist/functions/entities.js +88 -115
  297. package/dist/functions/entitiesSpecific.js +83 -125
  298. package/dist/functions/entityTypes.js +3 -6
  299. package/dist/functions/enums.js +27 -41
  300. package/dist/functions/external.js +4 -8
  301. package/dist/functions/familiars.js +17 -25
  302. package/dist/functions/flag.js +10 -19
  303. package/dist/functions/frames.js +31 -51
  304. package/dist/functions/globals.js +26 -66
  305. package/dist/functions/gridEntities.js +231 -269
  306. package/dist/functions/gridEntitiesSpecific.js +86 -126
  307. package/dist/functions/gridIndex.js +8 -11
  308. package/dist/functions/hash.js +1 -4
  309. package/dist/functions/hex.js +7 -11
  310. package/dist/functions/input.js +65 -88
  311. package/dist/functions/isaacAPIClass.js +28 -53
  312. package/dist/functions/itemPool.js +39 -48
  313. package/dist/functions/jsonHelpers.js +5 -42
  314. package/dist/functions/jsonRoom.js +39 -46
  315. package/dist/functions/kColor.js +30 -39
  316. package/dist/functions/language.js +3 -6
  317. package/dist/functions/level.js +20 -26
  318. package/dist/functions/levelGrid.js +81 -108
  319. package/dist/functions/log.js +6 -12
  320. package/dist/functions/logEntities.js +49 -59
  321. package/dist/functions/logMisc.js +183 -214
  322. package/dist/functions/map.js +10 -20
  323. package/dist/functions/math.js +16 -31
  324. package/dist/functions/merge.js +48 -51
  325. package/dist/functions/mergeTests.js +34 -37
  326. package/dist/functions/minimap.js +34 -46
  327. package/dist/functions/modFeatures.js +1 -4
  328. package/dist/functions/newArray.js +5 -8
  329. package/dist/functions/nextStage.js +63 -67
  330. package/dist/functions/npcDataStructures.js +9 -20
  331. package/dist/functions/npcs.js +37 -45
  332. package/dist/functions/pickupVariants.js +26 -39
  333. package/dist/functions/pickups.js +43 -59
  334. package/dist/functions/pickupsSpecific.js +76 -118
  335. package/dist/functions/pills.js +52 -72
  336. package/dist/functions/playerCenter.js +13 -16
  337. package/dist/functions/playerCollectibles.js +59 -79
  338. package/dist/functions/playerDataStructures.js +18 -29
  339. package/dist/functions/playerEffects.js +12 -19
  340. package/dist/functions/playerHealth.js +91 -113
  341. package/dist/functions/playerIndex.js +22 -33
  342. package/dist/functions/playerTrinkets.js +31 -43
  343. package/dist/functions/players.js +87 -126
  344. package/dist/functions/pocketItems.js +33 -43
  345. package/dist/functions/positionVelocity.js +23 -32
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  429. package/dist/objects/cardDescriptions.js +101 -104
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  435. package/dist/objects/challengeTrinketType.js +48 -51
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  437. package/dist/objects/characterNames.js +44 -47
  438. package/dist/objects/characterSpritePNGFileNames.js +44 -47
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  440. package/dist/objects/characterStartingTrinketTypes.js +44 -47
  441. package/dist/objects/chestNames.js +15 -18
  442. package/dist/objects/coinNames.js +11 -14
  443. package/dist/objects/coinSubTypeToValue.js +11 -14
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  445. package/dist/objects/collectibleNames.js +725 -728
  446. package/dist/objects/colors.js +1 -4
  447. package/dist/objects/directionNames.js +7 -10
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  449. package/dist/objects/directionToMoveAction.js +7 -10
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  452. package/dist/objects/doorSlotFlagToDoorSlot.js +11 -14
  453. package/dist/objects/doorSlotToDirection.js +11 -14
  454. package/dist/objects/doorSlotToDoorSlotFlag.js +11 -14
  455. package/dist/objects/gridEntityTypeToANM2Name.js +30 -33
  456. package/dist/objects/heartNames.js +16 -19
  457. package/dist/objects/isaacAPIClassTypeToBrand.js +8 -11
  458. package/dist/objects/isaacAPIClassTypeToFunctions.js +37 -40
  459. package/dist/objects/itemPoolTypeToCollectibleTypesSet.js +9 -45
  460. package/dist/objects/kColors.js +1 -4
  461. package/dist/objects/keyNames.js +8 -11
  462. package/dist/objects/languageNames.js +9 -12
  463. package/dist/objects/oppositeDoorSlots.js +11 -14
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  465. package/dist/objects/pillEffectNames.js +53 -56
  466. package/dist/objects/pillEffectTypeToPillEffects.js +11 -14
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  468. package/dist/objects/playerNamePNGFileNames.js +44 -47
  469. package/dist/objects/playerPortraitPNGFileNames.js +44 -47
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  473. package/dist/objects/roomShapeToBottomRightPosition.js +17 -20
  474. package/dist/objects/roomShapeToDoorSlotCoordinates.js +78 -81
  475. package/dist/objects/roomShapeToDoorSlots.js +48 -51
  476. package/dist/objects/roomShapeToDoorSlotsToGridIndexDelta.js +82 -85
  477. package/dist/objects/roomShapeToGridWidth.js +14 -17
  478. package/dist/objects/roomShapeToTopLeftPosition.js +18 -21
  479. package/dist/objects/roomShapeVolumes.js +21 -24
  480. package/dist/objects/roomTypeNames.js +32 -35
  481. package/dist/objects/roomTypeSpecialGotoPrefixes.js +32 -35
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  483. package/dist/objects/slotNames.js +21 -24
  484. package/dist/objects/stageIDNames.js +33 -36
  485. package/dist/objects/stageToMusic.js +69 -72
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  487. package/dist/objects/stageTypeSuffixes.js +8 -11
  488. package/dist/objects/transformationNames.js +16 -19
  489. package/dist/objects/trinketDescriptions.js +192 -195
  490. package/dist/objects/trinketNames.js +192 -195
  491. package/dist/objects/versusScreenBackgroundColors.js +39 -42
  492. package/dist/objects/versusScreenDirtSpotColors.js +39 -42
  493. package/dist/patchErrorFunctions.js +4 -7
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  495. package/dist/sets/LRoomShapesSet.js +7 -10
  496. package/dist/sets/bigRoomShapesSet.js +10 -13
  497. package/dist/sets/bossSets.js +261 -264
  498. package/dist/sets/charactersThatStartWithAnActiveItemSet.js +14 -17
  499. package/dist/sets/charactersWithBlackHeartFromEternalHeartSet.js +5 -8
  500. package/dist/sets/charactersWithFreeDevilDealsSet.js +3 -6
  501. package/dist/sets/charactersWithNoRedHeartsSet.js +11 -14
  502. package/dist/sets/charactersWithNoSoulHeartsSet.js +8 -11
  503. package/dist/sets/consoleCommandsSet.js +2 -5
  504. package/dist/sets/entitiesWithArmorSet.js +44 -47
  505. package/dist/sets/familiarsThatShootPlayerTearsSet.js +11 -14
  506. package/dist/sets/itemConfigCardTypesForCards.js +7 -10
  507. package/dist/sets/lostStyleCharactersSet.js +8 -11
  508. package/dist/sets/mineShaftRoomSubTypesSet.js +8 -11
  509. package/dist/sets/narrowRoomShapesSet.js +7 -10
  510. package/dist/sets/poopGridEntityXMLTypesSet.js +12 -15
  511. package/dist/sets/redHeartSubTypesSet.js +6 -9
  512. package/dist/sets/repentanceBossIDsSet.js +26 -29
  513. package/dist/sets/sinEntityTypesSet.js +10 -13
  514. package/dist/sets/singleUseActiveCollectibleTypesSet.js +11 -14
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  527. package/dist/types/ERange.js +1 -2
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  531. package/dist/types/HasFunction.js +1 -2
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  533. package/dist/types/Immutable.js +1 -2
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  537. package/dist/types/NaturalNumbersLessThanOrEqualTo.js +1 -2
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  551. package/dist/types/TupleKeys.js +1 -2
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  553. package/dist/types/TupleToUnion.js +1 -2
  554. package/dist/types/TupleWithLengthBetween.js +1 -2
  555. package/dist/types/TupleWithMaxLength.js +1 -2
  556. package/dist/types/UnionToIntersection.js +1 -2
  557. package/dist/types/UppercaseKeys.js +1 -2
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  559. package/dist/types/WidenLiteral.js +1 -2
  560. package/dist/types/Writable.js +1 -2
  561. package/dist/types/private/CallbackTuple.js +1 -2
  562. package/dist/types/private/ModUpgradedWithFeatures.js +1 -2
  563. package/package.json +3 -3
@@ -1,44 +1,41 @@
1
- "use strict";
2
1
  var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
3
2
  var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
4
3
  if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
5
4
  else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
6
5
  return c > 3 && r && Object.defineProperty(target, key, r), r;
7
6
  };
8
- Object.defineProperty(exports, "__esModule", { value: true });
9
- exports.PonyDetection = void 0;
10
- const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
11
- const decorators_1 = require("../../../decorators");
12
- const ModCallbackCustom_1 = require("../../../enums/ModCallbackCustom");
13
- const flag_1 = require("../../../functions/flag");
14
- const playerDataStructures_1 = require("../../../functions/playerDataStructures");
15
- const playerIndex_1 = require("../../../functions/playerIndex");
16
- const Feature_1 = require("../../private/Feature");
7
+ import { CollectibleType, EntityFlag } from "isaac-typescript-definitions";
8
+ import { Exported } from "../../../decorators";
9
+ import { ModCallbackCustom } from "../../../enums/ModCallbackCustom";
10
+ import { hasFlag } from "../../../functions/flag";
11
+ import { setAddPlayer, setDeletePlayer, setHasPlayer, } from "../../../functions/playerDataStructures";
12
+ import { getPlayers } from "../../../functions/playerIndex";
13
+ import { Feature } from "../../private/Feature";
17
14
  const FLAGS_WHEN_PONY_IS_ACTIVE = [
18
- isaac_typescript_definitions_1.EntityFlag.NO_KNOCKBACK, // 1 << 26
19
- isaac_typescript_definitions_1.EntityFlag.NO_PHYSICS_KNOCKBACK, // 1 << 30
20
- isaac_typescript_definitions_1.EntityFlag.NO_DAMAGE_BLINK, // 1 << 36
15
+ EntityFlag.NO_KNOCKBACK, // 1 << 26
16
+ EntityFlag.NO_PHYSICS_KNOCKBACK, // 1 << 30
17
+ EntityFlag.NO_DAMAGE_BLINK, // 1 << 36
21
18
  ];
22
19
  const v = {
23
20
  run: {
24
21
  playersIsPonyActive: new Set(),
25
22
  },
26
23
  };
27
- class PonyDetection extends Feature_1.Feature {
24
+ export class PonyDetection extends Feature {
28
25
  // ModCallbackCustom.POST_PEFFECT_UPDATE_REORDERED
29
26
  postPEffectUpdateReordered = (player) => {
30
27
  const effects = player.GetEffects();
31
28
  const entityFlags = player.GetEntityFlags();
32
- const hasPonyCollectibleEffect = effects.HasCollectibleEffect(isaac_typescript_definitions_1.CollectibleType.PONY)
33
- || effects.HasCollectibleEffect(isaac_typescript_definitions_1.CollectibleType.WHITE_PONY);
34
- const isPonyActiveOnPreviousFrame = (0, playerDataStructures_1.setHasPlayer)(v.run.playersIsPonyActive, player);
35
- const hasPonyFlags = (0, flag_1.hasFlag)(entityFlags, ...FLAGS_WHEN_PONY_IS_ACTIVE);
29
+ const hasPonyCollectibleEffect = effects.HasCollectibleEffect(CollectibleType.PONY)
30
+ || effects.HasCollectibleEffect(CollectibleType.WHITE_PONY);
31
+ const isPonyActiveOnPreviousFrame = setHasPlayer(v.run.playersIsPonyActive, player);
32
+ const hasPonyFlags = hasFlag(entityFlags, ...FLAGS_WHEN_PONY_IS_ACTIVE);
36
33
  const isPonyActiveNow = hasPonyCollectibleEffect || (isPonyActiveOnPreviousFrame && hasPonyFlags);
37
34
  if (isPonyActiveNow) {
38
- (0, playerDataStructures_1.setAddPlayer)(v.run.playersIsPonyActive, player);
35
+ setAddPlayer(v.run.playersIsPonyActive, player);
39
36
  }
40
37
  else {
41
- (0, playerDataStructures_1.setDeletePlayer)(v.run.playersIsPonyActive, player);
38
+ setDeletePlayer(v.run.playersIsPonyActive, player);
42
39
  }
43
40
  };
44
41
  /** @internal */
@@ -48,7 +45,7 @@ class PonyDetection extends Feature_1.Feature {
48
45
  super();
49
46
  this.customCallbacksUsed = [
50
47
  [
51
- ModCallbackCustom_1.ModCallbackCustom.POST_PEFFECT_UPDATE_REORDERED,
48
+ ModCallbackCustom.POST_PEFFECT_UPDATE_REORDERED,
52
49
  this.postPEffectUpdateReordered,
53
50
  ],
54
51
  ];
@@ -62,7 +59,7 @@ class PonyDetection extends Feature_1.Feature {
62
59
  * @public
63
60
  */
64
61
  isPlayerUsingPony(player) {
65
- return (0, playerDataStructures_1.setHasPlayer)(v.run.playersIsPonyActive, player);
62
+ return setHasPlayer(v.run.playersIsPonyActive, player);
66
63
  }
67
64
  /**
68
65
  * Helper function to see if any player is under the effects of A Pony or White Pony charge.
@@ -73,14 +70,13 @@ class PonyDetection extends Feature_1.Feature {
73
70
  * @public
74
71
  */
75
72
  anyPlayerUsingPony() {
76
- const players = (0, playerIndex_1.getPlayers)();
73
+ const players = getPlayers();
77
74
  return players.some((player) => this.isPlayerUsingPony(player));
78
75
  }
79
76
  }
80
- exports.PonyDetection = PonyDetection;
81
77
  __decorate([
82
- decorators_1.Exported
78
+ Exported
83
79
  ], PonyDetection.prototype, "isPlayerUsingPony", null);
84
80
  __decorate([
85
- decorators_1.Exported
81
+ Exported
86
82
  ], PonyDetection.prototype, "anyPlayerUsingPony", null);
@@ -1,22 +1,19 @@
1
- "use strict";
2
1
  var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
3
2
  var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
4
3
  if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
5
4
  else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
6
5
  return c > 3 && r && Object.defineProperty(target, key, r), r;
7
6
  };
8
- Object.defineProperty(exports, "__esModule", { value: true });
9
- exports.PressInput = void 0;
10
- const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
11
- const decorators_1 = require("../../../decorators");
12
- const playerIndex_1 = require("../../../functions/playerIndex");
13
- const Feature_1 = require("../../private/Feature");
7
+ import { InputHook, ModCallback } from "isaac-typescript-definitions";
8
+ import { Exported } from "../../../decorators";
9
+ import { getPlayerIndex } from "../../../functions/playerIndex";
10
+ import { Feature } from "../../private/Feature";
14
11
  const v = {
15
12
  run: {
16
13
  buttonActionPairs: [],
17
14
  },
18
15
  };
19
- class PressInput extends Feature_1.Feature {
16
+ export class PressInput extends Feature {
20
17
  // ModCallback.INPUT_ACTION (13)
21
18
  // InputHook.IS_ACTION_TRIGGERED (1)
22
19
  isActionTriggered = (entity, _inputHook, buttonAction) => {
@@ -27,7 +24,7 @@ class PressInput extends Feature_1.Feature {
27
24
  if (player === undefined) {
28
25
  return undefined;
29
26
  }
30
- const playerIndex = (0, playerIndex_1.getPlayerIndex)(player);
27
+ const playerIndex = getPlayerIndex(player);
31
28
  for (let i = v.run.buttonActionPairs.length - 1; i >= 0; i--) {
32
29
  // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
33
30
  const pair = v.run.buttonActionPairs[i];
@@ -47,9 +44,9 @@ class PressInput extends Feature_1.Feature {
47
44
  this.callbacksUsed = [
48
45
  // 13
49
46
  [
50
- isaac_typescript_definitions_1.ModCallback.INPUT_ACTION,
47
+ ModCallback.INPUT_ACTION,
51
48
  this.isActionTriggered,
52
- [isaac_typescript_definitions_1.InputHook.IS_ACTION_TRIGGERED],
49
+ [InputHook.IS_ACTION_TRIGGERED],
53
50
  ],
54
51
  ];
55
52
  }
@@ -61,14 +58,13 @@ class PressInput extends Feature_1.Feature {
61
58
  * In order to use this function, you must upgrade your mod with `ISCFeature.PRESS_INPUT`.
62
59
  */
63
60
  pressInput(player, buttonAction) {
64
- const playerIndex = (0, playerIndex_1.getPlayerIndex)(player);
61
+ const playerIndex = getPlayerIndex(player);
65
62
  v.run.buttonActionPairs.push({
66
63
  playerIndex,
67
64
  buttonAction,
68
65
  });
69
66
  }
70
67
  }
71
- exports.PressInput = PressInput;
72
68
  __decorate([
73
- decorators_1.Exported
69
+ Exported
74
70
  ], PressInput.prototype, "pressInput", null);
@@ -1,21 +1,18 @@
1
- "use strict";
2
1
  var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
3
2
  var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
4
3
  if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
5
4
  else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
6
5
  return c > 3 && r && Object.defineProperty(target, key, r), r;
7
6
  };
8
- Object.defineProperty(exports, "__esModule", { value: true });
9
- exports.PreventChildEntities = void 0;
10
- const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
11
- const decorators_1 = require("../../../decorators");
12
- const Feature_1 = require("../../private/Feature");
7
+ import { ModCallback } from "isaac-typescript-definitions";
8
+ import { Exported } from "../../../decorators";
9
+ import { Feature } from "../../private/Feature";
13
10
  const v = {
14
11
  room: {
15
12
  preventingEntities: new Set(),
16
13
  },
17
14
  };
18
- class PreventChildEntities extends Feature_1.Feature {
15
+ export class PreventChildEntities extends Feature {
19
16
  // ModCallback.POST_NPC_INIT (27)
20
17
  postNPCInit = (npc) => {
21
18
  const spawnerEntityMatch = npc.SpawnerEntity !== undefined
@@ -33,7 +30,7 @@ class PreventChildEntities extends Feature_1.Feature {
33
30
  super();
34
31
  this.callbacksUsed = [
35
32
  // 27
36
- [isaac_typescript_definitions_1.ModCallback.POST_NPC_INIT, this.postNPCInit],
33
+ [ModCallback.POST_NPC_INIT, this.postNPCInit],
37
34
  ];
38
35
  }
39
36
  /**
@@ -54,7 +51,6 @@ class PreventChildEntities extends Feature_1.Feature {
54
51
  v.room.preventingEntities.add(ptrHash);
55
52
  }
56
53
  }
57
- exports.PreventChildEntities = PreventChildEntities;
58
54
  __decorate([
59
- decorators_1.Exported
55
+ Exported
60
56
  ], PreventChildEntities.prototype, "preventChildEntities", null);
@@ -1,32 +1,29 @@
1
- "use strict";
2
1
  var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
3
2
  var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
4
3
  if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
5
4
  else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
6
5
  return c > 3 && r && Object.defineProperty(target, key, r), r;
7
6
  };
8
- Object.defineProperty(exports, "__esModule", { value: true });
9
- exports.PreventGridEntityRespawn = void 0;
10
- const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
11
- const cachedClasses_1 = require("../../../core/cachedClasses");
12
- const decorators_1 = require("../../../decorators");
13
- const ISCFeature_1 = require("../../../enums/ISCFeature");
14
- const ModCallbackCustom_1 = require("../../../enums/ModCallbackCustom");
15
- const array_1 = require("../../../functions/array");
16
- const gridEntities_1 = require("../../../functions/gridEntities");
17
- const players_1 = require("../../../functions/players");
18
- const roomData_1 = require("../../../functions/roomData");
19
- const DefaultMap_1 = require("../../DefaultMap");
20
- const Feature_1 = require("../../private/Feature");
7
+ import { CollectibleType, GridEntityType, ModCallback, } from "isaac-typescript-definitions";
8
+ import { game } from "../../../core/cachedClasses";
9
+ import { Exported } from "../../../decorators";
10
+ import { ISCFeature } from "../../../enums/ISCFeature";
11
+ import { ModCallbackCustom } from "../../../enums/ModCallbackCustom";
12
+ import { emptyArray } from "../../../functions/array";
13
+ import { getAllGridIndexes, getGridEntities, removeGridEntity, setGridEntityInvisible, spawnGridEntity, } from "../../../functions/gridEntities";
14
+ import { getPlayerFromPtr } from "../../../functions/players";
15
+ import { getRoomListIndex } from "../../../functions/roomData";
16
+ import { DefaultMap } from "../../DefaultMap";
17
+ import { Feature } from "../../private/Feature";
21
18
  const v = {
22
19
  level: {
23
- roomListIndexToDecorationGridIndexes: new DefaultMap_1.DefaultMap(() => []),
20
+ roomListIndexToDecorationGridIndexes: new DefaultMap(() => []),
24
21
  },
25
22
  room: {
26
23
  manuallyUsingShovel: false,
27
24
  },
28
25
  };
29
- class PreventGridEntityRespawn extends Feature_1.Feature {
26
+ export class PreventGridEntityRespawn extends Feature {
30
27
  runInNFrames;
31
28
  // ModCallback.PRE_USE_ITEM (23)
32
29
  // CollectibleType.WE_NEED_TO_GO_DEEPER (84)
@@ -34,7 +31,7 @@ class PreventGridEntityRespawn extends Feature_1.Feature {
34
31
  if (v.room.manuallyUsingShovel) {
35
32
  return undefined;
36
33
  }
37
- const roomListIndex = (0, roomData_1.getRoomListIndex)();
34
+ const roomListIndex = getRoomListIndex();
38
35
  if (!v.level.roomListIndexToDecorationGridIndexes.has(roomListIndex)) {
39
36
  return undefined;
40
37
  }
@@ -43,25 +40,25 @@ class PreventGridEntityRespawn extends Feature_1.Feature {
43
40
  // shovel functionality, we cancel the shovel use, remove all the decorations, wait a frame,
44
41
  // manually use the shovel again, and then respawn the decorations. (We can't do it all on this
45
42
  // frame because updating the room causes two invocations of the shovel to happen.)
46
- const decorations = (0, gridEntities_1.getGridEntities)(isaac_typescript_definitions_1.GridEntityType.DECORATION);
43
+ const decorations = getGridEntities(GridEntityType.DECORATION);
47
44
  for (const decoration of decorations) {
48
- (0, gridEntities_1.removeGridEntity)(decoration, false);
45
+ removeGridEntity(decoration, false);
49
46
  }
50
47
  const entityPtr = EntityPtr(player);
51
48
  this.runInNFrames.runNextGameFrame(() => {
52
- const futurePlayer = (0, players_1.getPlayerFromPtr)(entityPtr);
49
+ const futurePlayer = getPlayerFromPtr(entityPtr);
53
50
  if (futurePlayer === undefined) {
54
51
  return;
55
52
  }
56
- const futureRoomListIndex = (0, roomData_1.getRoomListIndex)();
53
+ const futureRoomListIndex = getRoomListIndex();
57
54
  if (futureRoomListIndex !== roomListIndex) {
58
55
  return;
59
56
  }
60
57
  v.room.manuallyUsingShovel = true;
61
- futurePlayer.UseActiveItem(isaac_typescript_definitions_1.CollectibleType.WE_NEED_TO_GO_DEEPER);
58
+ futurePlayer.UseActiveItem(CollectibleType.WE_NEED_TO_GO_DEEPER);
62
59
  v.room.manuallyUsingShovel = false;
63
60
  const decorationGridIndexes = v.level.roomListIndexToDecorationGridIndexes.getAndSetDefault(roomListIndex);
64
- (0, array_1.emptyArray)(decorationGridIndexes);
61
+ emptyArray(decorationGridIndexes);
65
62
  this.preventGridEntityRespawn();
66
63
  });
67
64
  // Cancel the original effect.
@@ -76,17 +73,17 @@ class PreventGridEntityRespawn extends Feature_1.Feature {
76
73
  /** @internal */
77
74
  constructor(runInNFrames) {
78
75
  super();
79
- this.featuresUsed = [ISCFeature_1.ISCFeature.RUN_IN_N_FRAMES];
76
+ this.featuresUsed = [ISCFeature.RUN_IN_N_FRAMES];
80
77
  this.callbacksUsed = [
81
78
  // 23
82
79
  [
83
- isaac_typescript_definitions_1.ModCallback.PRE_USE_ITEM,
80
+ ModCallback.PRE_USE_ITEM,
84
81
  this.preUseItemWeNeedToGoDeeper,
85
- [isaac_typescript_definitions_1.CollectibleType.WE_NEED_TO_GO_DEEPER],
82
+ [CollectibleType.WE_NEED_TO_GO_DEEPER],
86
83
  ],
87
84
  ];
88
85
  this.customCallbacksUsed = [
89
- [ModCallbackCustom_1.ModCallbackCustom.POST_NEW_ROOM_REORDERED, this.postNewRoomReordered],
86
+ [ModCallbackCustom.POST_NEW_ROOM_REORDERED, this.postNewRoomReordered],
90
87
  ];
91
88
  this.runInNFrames = runInNFrames;
92
89
  }
@@ -95,8 +92,8 @@ class PreventGridEntityRespawn extends Feature_1.Feature {
95
92
  * have to remove them again.
96
93
  */
97
94
  setDecorationsInvisible() {
98
- const room = cachedClasses_1.game.GetRoom();
99
- const roomListIndex = (0, roomData_1.getRoomListIndex)();
95
+ const room = game.GetRoom();
96
+ const roomListIndex = getRoomListIndex();
100
97
  const decorationGridIndexes = v.level.roomListIndexToDecorationGridIndexes.get(roomListIndex);
101
98
  if (decorationGridIndexes === undefined) {
102
99
  return;
@@ -107,8 +104,8 @@ class PreventGridEntityRespawn extends Feature_1.Feature {
107
104
  // Other grid entities may have spawned, like trapdoors or crawl spaces. Thus, only make
108
105
  // decorations invisible.
109
106
  const gridEntityType = gridEntity.GetType();
110
- if (gridEntityType === isaac_typescript_definitions_1.GridEntityType.DECORATION) {
111
- (0, gridEntities_1.setGridEntityInvisible)(gridEntity);
107
+ if (gridEntityType === GridEntityType.DECORATION) {
108
+ setGridEntityInvisible(gridEntity);
112
109
  }
113
110
  }
114
111
  }
@@ -137,23 +134,22 @@ class PreventGridEntityRespawn extends Feature_1.Feature {
137
134
  * `ISCFeature.PREVENT_GRID_ENTITY_RESPAWN`.
138
135
  */
139
136
  preventGridEntityRespawn() {
140
- const room = cachedClasses_1.game.GetRoom();
141
- const roomListIndex = (0, roomData_1.getRoomListIndex)();
137
+ const room = game.GetRoom();
138
+ const roomListIndex = getRoomListIndex();
142
139
  const decorationGridIndexes = v.level.roomListIndexToDecorationGridIndexes.getAndSetDefault(roomListIndex);
143
- for (const gridIndex of (0, gridEntities_1.getAllGridIndexes)()) {
140
+ for (const gridIndex of getAllGridIndexes()) {
144
141
  const existingGridEntity = room.GetGridEntity(gridIndex);
145
142
  if (existingGridEntity !== undefined) {
146
143
  continue;
147
144
  }
148
- const decoration = (0, gridEntities_1.spawnGridEntity)(isaac_typescript_definitions_1.GridEntityType.DECORATION, gridIndex);
145
+ const decoration = spawnGridEntity(GridEntityType.DECORATION, gridIndex);
149
146
  if (decoration !== undefined) {
150
- (0, gridEntities_1.setGridEntityInvisible)(decoration);
147
+ setGridEntityInvisible(decoration);
151
148
  }
152
149
  decorationGridIndexes.push(gridIndex);
153
150
  }
154
151
  }
155
152
  }
156
- exports.PreventGridEntityRespawn = PreventGridEntityRespawn;
157
153
  __decorate([
158
- decorators_1.Exported
154
+ Exported
159
155
  ], PreventGridEntityRespawn.prototype, "preventGridEntityRespawn", null);
@@ -1,17 +1,14 @@
1
- "use strict";
2
1
  var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
3
2
  var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
4
3
  if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
5
4
  else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
6
5
  return c > 3 && r && Object.defineProperty(target, key, r), r;
7
6
  };
8
- Object.defineProperty(exports, "__esModule", { value: true });
9
- exports.RerunDetection = void 0;
10
- const decorators_1 = require("../../../decorators");
11
- const ModCallbackCustom_1 = require("../../../enums/ModCallbackCustom");
12
- const rooms_1 = require("../../../functions/rooms");
13
- const stage_1 = require("../../../functions/stage");
14
- const Feature_1 = require("../../private/Feature");
7
+ import { Exported } from "../../../decorators";
8
+ import { ModCallbackCustom } from "../../../enums/ModCallbackCustom";
9
+ import { inStartingRoom } from "../../../functions/rooms";
10
+ import { onFirstFloor } from "../../../functions/stage";
11
+ import { Feature } from "../../private/Feature";
15
12
  const v = {
16
13
  // We cannot use a "run" object since the variables would be reset when a rerun starts.
17
14
  persistent: {
@@ -19,11 +16,11 @@ const v = {
19
16
  onRerun: false,
20
17
  },
21
18
  };
22
- class RerunDetection extends Feature_1.Feature {
19
+ export class RerunDetection extends Feature {
23
20
  // ModCallbackCustom.POST_GAME_STARTED_REORDERED
24
21
  postGameStartedReordered = (isContinued) => {
25
22
  if (isContinued) {
26
- if ((0, stage_1.onFirstFloor)() && (0, rooms_1.inStartingRoom)() && v.persistent.pastFirstFloor) {
23
+ if (onFirstFloor() && inStartingRoom() && v.persistent.pastFirstFloor) {
27
24
  v.persistent.onRerun = true;
28
25
  }
29
26
  }
@@ -33,7 +30,7 @@ class RerunDetection extends Feature_1.Feature {
33
30
  };
34
31
  // ModCallbackCustom.POST_NEW_LEVEL_REORDERED
35
32
  postNewLevelReordered = () => {
36
- v.persistent.pastFirstFloor = !(0, stage_1.onFirstFloor)();
33
+ v.persistent.pastFirstFloor = !onFirstFloor();
37
34
  };
38
35
  /** @internal */
39
36
  v = v;
@@ -42,10 +39,10 @@ class RerunDetection extends Feature_1.Feature {
42
39
  super();
43
40
  this.customCallbacksUsed = [
44
41
  [
45
- ModCallbackCustom_1.ModCallbackCustom.POST_GAME_STARTED_REORDERED,
42
+ ModCallbackCustom.POST_GAME_STARTED_REORDERED,
46
43
  this.postGameStartedReordered,
47
44
  ],
48
- [ModCallbackCustom_1.ModCallbackCustom.POST_NEW_LEVEL_REORDERED, this.postNewLevelReordered],
45
+ [ModCallbackCustom.POST_NEW_LEVEL_REORDERED, this.postNewLevelReordered],
49
46
  ];
50
47
  }
51
48
  /**
@@ -63,7 +60,6 @@ class RerunDetection extends Feature_1.Feature {
63
60
  return v.persistent.onRerun;
64
61
  }
65
62
  }
66
- exports.RerunDetection = RerunDetection;
67
63
  __decorate([
68
- decorators_1.Exported
64
+ Exported
69
65
  ], RerunDetection.prototype, "onRerun", null);
@@ -1,16 +1,13 @@
1
- "use strict";
2
1
  var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
3
2
  var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
4
3
  if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
5
4
  else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
6
5
  return c > 3 && r && Object.defineProperty(target, key, r), r;
7
6
  };
8
- Object.defineProperty(exports, "__esModule", { value: true });
9
- exports.RoomClearFrame = void 0;
10
- const cachedClasses_1 = require("../../../core/cachedClasses");
11
- const decorators_1 = require("../../../decorators");
12
- const ModCallbackCustom_1 = require("../../../enums/ModCallbackCustom");
13
- const Feature_1 = require("../../private/Feature");
7
+ import { game } from "../../../core/cachedClasses";
8
+ import { Exported } from "../../../decorators";
9
+ import { ModCallbackCustom } from "../../../enums/ModCallbackCustom";
10
+ import { Feature } from "../../private/Feature";
14
11
  const v = {
15
12
  room: {
16
13
  roomClearGameFrame: undefined,
@@ -18,12 +15,12 @@ const v = {
18
15
  roomClearRoomFrame: undefined,
19
16
  },
20
17
  };
21
- class RoomClearFrame extends Feature_1.Feature {
18
+ export class RoomClearFrame extends Feature {
22
19
  // ModCallbackCustom.POST_ROOM_CLEAR_CHANGED
23
20
  // true
24
21
  postRoomClearChangedTrue = () => {
25
- const gameFrameCount = cachedClasses_1.game.GetFrameCount();
26
- const room = cachedClasses_1.game.GetRoom();
22
+ const gameFrameCount = game.GetFrameCount();
23
+ const room = game.GetRoom();
27
24
  const roomFrameCount = room.GetFrameCount();
28
25
  const renderFrameCount = Isaac.GetFrameCount();
29
26
  v.room.roomClearGameFrame = gameFrameCount;
@@ -37,7 +34,7 @@ class RoomClearFrame extends Feature_1.Feature {
37
34
  super();
38
35
  this.customCallbacksUsed = [
39
36
  [
40
- ModCallbackCustom_1.ModCallbackCustom.POST_ROOM_CLEAR_CHANGED,
37
+ ModCallbackCustom.POST_ROOM_CLEAR_CHANGED,
41
38
  this.postRoomClearChangedTrue,
42
39
  ],
43
40
  ];
@@ -82,13 +79,12 @@ class RoomClearFrame extends Feature_1.Feature {
82
79
  return v.room.roomClearRoomFrame;
83
80
  }
84
81
  }
85
- exports.RoomClearFrame = RoomClearFrame;
86
82
  __decorate([
87
- decorators_1.Exported
83
+ Exported
88
84
  ], RoomClearFrame.prototype, "getRoomClearGameFrame", null);
89
85
  __decorate([
90
- decorators_1.Exported
86
+ Exported
91
87
  ], RoomClearFrame.prototype, "getRoomClearRenderFrame", null);
92
88
  __decorate([
93
- decorators_1.Exported
89
+ Exported
94
90
  ], RoomClearFrame.prototype, "getRoomClearRoomFrame", null);
@@ -1,41 +1,38 @@
1
- "use strict";
2
1
  var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
3
2
  var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
4
3
  if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
5
4
  else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
6
5
  return c > 3 && r && Object.defineProperty(target, key, r), r;
7
6
  };
8
- Object.defineProperty(exports, "__esModule", { value: true });
9
- exports.RoomHistory = void 0;
10
- const cachedClasses_1 = require("../../../core/cachedClasses");
11
- const decorators_1 = require("../../../decorators");
12
- const ModCallbackCustom_1 = require("../../../enums/ModCallbackCustom");
13
- const dimensions_1 = require("../../../functions/dimensions");
14
- const roomData_1 = require("../../../functions/roomData");
15
- const Feature_1 = require("../../private/Feature");
7
+ import { game } from "../../../core/cachedClasses";
8
+ import { Exported } from "../../../decorators";
9
+ import { ModCallbackCustom } from "../../../enums/ModCallbackCustom";
10
+ import { getDimension } from "../../../functions/dimensions";
11
+ import { getRoomGridIndex, getRoomListIndex, getRoomName, getRoomStageID, getRoomSubType, getRoomVariant, getRoomVisitedCount, } from "../../../functions/roomData";
12
+ import { Feature } from "../../private/Feature";
16
13
  const v = {
17
14
  run: {
18
15
  roomHistory: [],
19
16
  },
20
17
  };
21
- class RoomHistory extends Feature_1.Feature {
18
+ export class RoomHistory extends Feature {
22
19
  // ModCallbackCustom.POST_NEW_ROOM_EARLY
23
20
  postNewRoomEarly = () => {
24
- const level = cachedClasses_1.game.GetLevel();
21
+ const level = game.GetLevel();
25
22
  const stage = level.GetStage();
26
23
  const stageType = level.GetStageType();
27
- const room = cachedClasses_1.game.GetRoom();
24
+ const room = game.GetRoom();
28
25
  const roomType = room.GetType();
29
- const seeds = cachedClasses_1.game.GetSeeds();
26
+ const seeds = game.GetSeeds();
30
27
  const startSeedString = seeds.GetStartSeedString();
31
- const stageID = (0, roomData_1.getRoomStageID)();
32
- const dimension = (0, dimensions_1.getDimension)();
33
- const roomVariant = (0, roomData_1.getRoomVariant)();
34
- const roomSubType = (0, roomData_1.getRoomSubType)();
35
- const roomName = (0, roomData_1.getRoomName)();
36
- const roomGridIndex = (0, roomData_1.getRoomGridIndex)();
37
- const roomListIndex = (0, roomData_1.getRoomListIndex)();
38
- const roomVisitedCount = (0, roomData_1.getRoomVisitedCount)();
28
+ const stageID = getRoomStageID();
29
+ const dimension = getDimension();
30
+ const roomVariant = getRoomVariant();
31
+ const roomSubType = getRoomSubType();
32
+ const roomName = getRoomName();
33
+ const roomGridIndex = getRoomGridIndex();
34
+ const roomListIndex = getRoomListIndex();
35
+ const roomVisitedCount = getRoomVisitedCount();
39
36
  const roomDescription = {
40
37
  startSeedString,
41
38
  stage,
@@ -58,7 +55,7 @@ class RoomHistory extends Feature_1.Feature {
58
55
  constructor() {
59
56
  super();
60
57
  this.customCallbacksUsed = [
61
- [ModCallbackCustom_1.ModCallbackCustom.POST_NEW_ROOM_EARLY, this.postNewRoomEarly],
58
+ [ModCallbackCustom.POST_NEW_ROOM_EARLY, this.postNewRoomEarly],
62
59
  ];
63
60
  }
64
61
  /**
@@ -152,13 +149,13 @@ class RoomHistory extends Feature_1.Feature {
152
149
  * @public
153
150
  */
154
151
  isLeavingRoom() {
155
- const level = cachedClasses_1.game.GetLevel();
152
+ const level = game.GetLevel();
156
153
  const stage = level.GetStage();
157
154
  const stageType = level.GetStageType();
158
- const seeds = cachedClasses_1.game.GetSeeds();
155
+ const seeds = game.GetSeeds();
159
156
  const startSeedString = seeds.GetStartSeedString();
160
- const roomListIndex = (0, roomData_1.getRoomListIndex)();
161
- const roomVisitedCount = (0, roomData_1.getRoomVisitedCount)();
157
+ const roomListIndex = getRoomListIndex();
158
+ const roomVisitedCount = getRoomVisitedCount();
162
159
  const latestRoomDescription = this.getLatestRoomDescription();
163
160
  // Sometimes, this function can be called in situations where entities from the previous run are
164
161
  // being despawned. If this is the case, then the room history will currently be empty.
@@ -172,25 +169,24 @@ class RoomHistory extends Feature_1.Feature {
172
169
  || roomVisitedCount !== latestRoomDescription.roomVisitedCount);
173
170
  }
174
171
  }
175
- exports.RoomHistory = RoomHistory;
176
172
  __decorate([
177
- decorators_1.Exported
173
+ Exported
178
174
  ], RoomHistory.prototype, "deleteLastRoomDescription", null);
179
175
  __decorate([
180
- decorators_1.Exported
176
+ Exported
181
177
  ], RoomHistory.prototype, "getNumRoomsEntered", null);
182
178
  __decorate([
183
- decorators_1.Exported
179
+ Exported
184
180
  ], RoomHistory.prototype, "getRoomHistory", null);
185
181
  __decorate([
186
- decorators_1.Exported
182
+ Exported
187
183
  ], RoomHistory.prototype, "getPreviousRoomDescription", null);
188
184
  __decorate([
189
- decorators_1.Exported
185
+ Exported
190
186
  ], RoomHistory.prototype, "getLatestRoomDescription", null);
191
187
  __decorate([
192
- decorators_1.Exported
188
+ Exported
193
189
  ], RoomHistory.prototype, "inFirstRoom", null);
194
190
  __decorate([
195
- decorators_1.Exported
191
+ Exported
196
192
  ], RoomHistory.prototype, "isLeavingRoom", null);