isaacscript-common 76.2.0 → 77.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/features/callbackLogic/CustomGridEntities.d.ts +8 -0
- package/dist/classes/features/callbackLogic/CustomGridEntities.d.ts.map +1 -1
- package/dist/classes/features/callbackLogic/GameReorderedCallbacks.d.ts +6 -0
- package/dist/classes/features/callbackLogic/GameReorderedCallbacks.d.ts.map +1 -1
- package/dist/classes/features/other/CharacterHealthConversion.d.ts +2 -0
- package/dist/classes/features/other/CharacterHealthConversion.d.ts.map +1 -1
- package/dist/classes/features/other/CharacterStats.d.ts +2 -0
- package/dist/classes/features/other/CharacterStats.d.ts.map +1 -1
- package/dist/classes/features/other/CollectibleItemPoolType.d.ts +2 -0
- package/dist/classes/features/other/CollectibleItemPoolType.d.ts.map +1 -1
- package/dist/classes/features/other/CustomHotkeys.d.ts +4 -0
- package/dist/classes/features/other/CustomHotkeys.d.ts.map +1 -1
- package/dist/classes/features/other/CustomItemPools.d.ts +2 -0
- package/dist/classes/features/other/CustomItemPools.d.ts.map +1 -1
- package/dist/classes/features/other/CustomPickups.d.ts +1 -0
- package/dist/classes/features/other/CustomPickups.d.ts.map +1 -1
- package/dist/classes/features/other/CustomStages.d.ts +3 -0
- package/dist/classes/features/other/CustomStages.d.ts.map +1 -1
- package/dist/classes/features/other/DebugDisplay.d.ts +54 -0
- package/dist/classes/features/other/DebugDisplay.d.ts.map +1 -1
- package/dist/classes/features/other/DeployJSONRoom.d.ts +1 -0
- package/dist/classes/features/other/DeployJSONRoom.d.ts.map +1 -1
- package/dist/classes/features/other/DisableInputs.d.ts +9 -0
- package/dist/classes/features/other/DisableInputs.d.ts.map +1 -1
- package/dist/classes/features/other/EdenStartingStatsHealth.d.ts +6 -0
- package/dist/classes/features/other/EdenStartingStatsHealth.d.ts.map +1 -1
- package/dist/classes/features/other/ExtraConsoleCommands.d.ts +6 -0
- package/dist/classes/features/other/ExtraConsoleCommands.d.ts.map +1 -1
- package/dist/classes/features/other/FadeInRemover.d.ts +4 -0
- package/dist/classes/features/other/FadeInRemover.d.ts.map +1 -1
- package/dist/classes/features/other/FastReset.d.ts +4 -0
- package/dist/classes/features/other/FastReset.d.ts.map +1 -1
- package/dist/classes/features/other/FlyingDetection.d.ts +2 -0
- package/dist/classes/features/other/FlyingDetection.d.ts.map +1 -1
- package/dist/classes/features/other/FlyingDetection.lua +2 -3
- package/dist/classes/features/other/ForgottenSwitch.d.ts +2 -0
- package/dist/classes/features/other/ForgottenSwitch.d.ts.map +1 -1
- package/dist/classes/features/other/ItemPoolDetection.d.ts +7 -1
- package/dist/classes/features/other/ItemPoolDetection.d.ts.map +1 -1
- package/dist/classes/features/other/ModdedElementDetection.d.ts +32 -0
- package/dist/classes/features/other/ModdedElementDetection.d.ts.map +1 -1
- package/dist/classes/features/other/ModdedElementSets.d.ts +88 -20
- package/dist/classes/features/other/ModdedElementSets.d.ts.map +1 -1
- package/dist/classes/features/other/ModdedElementSets.lua +75 -86
- package/dist/classes/features/other/NoSirenSteal.d.ts +1 -0
- package/dist/classes/features/other/NoSirenSteal.d.ts.map +1 -1
- package/dist/classes/features/other/Pause.d.ts +10 -0
- package/dist/classes/features/other/Pause.d.ts.map +1 -1
- package/dist/classes/features/other/PersistentEntities.d.ts +2 -0
- package/dist/classes/features/other/PersistentEntities.d.ts.map +1 -1
- package/dist/classes/features/other/PlayerCollectibleTracking.d.ts +3 -0
- package/dist/classes/features/other/PlayerCollectibleTracking.d.ts.map +1 -1
- package/dist/classes/features/other/PonyDetection.d.ts +4 -0
- package/dist/classes/features/other/PonyDetection.d.ts.map +1 -1
- package/dist/classes/features/other/PreventChildEntities.d.ts +2 -0
- package/dist/classes/features/other/PreventChildEntities.d.ts.map +1 -1
- package/dist/classes/features/other/RoomClearFrame.d.ts +19 -0
- package/dist/classes/features/other/RoomClearFrame.d.ts.map +1 -1
- package/dist/classes/features/other/RoomClearFrame.lua +8 -2
- package/dist/classes/features/other/RoomHistory.d.ts +17 -1
- package/dist/classes/features/other/RoomHistory.d.ts.map +1 -1
- package/dist/classes/features/other/RunInNFrames.d.ts +9 -2
- package/dist/classes/features/other/RunInNFrames.d.ts.map +1 -1
- package/dist/classes/features/other/RunNextRun.d.ts +2 -0
- package/dist/classes/features/other/RunNextRun.d.ts.map +1 -1
- package/dist/classes/features/other/SaveDataManager.d.ts +21 -0
- package/dist/classes/features/other/SaveDataManager.d.ts.map +1 -1
- package/dist/classes/features/other/SpawnRockAltRewards.d.ts +1 -0
- package/dist/classes/features/other/SpawnRockAltRewards.d.ts.map +1 -1
- package/dist/classes/features/other/StageHistory.d.ts +3 -0
- package/dist/classes/features/other/StageHistory.d.ts.map +1 -1
- package/dist/classes/features/other/StartAmbush.d.ts +2 -0
- package/dist/classes/features/other/StartAmbush.d.ts.map +1 -1
- package/dist/classes/features/other/TaintedLazarusPlayers.d.ts +2 -0
- package/dist/classes/features/other/TaintedLazarusPlayers.d.ts.map +1 -1
- package/dist/classes/features/other/UnlockAchievementsDetection.d.ts +2 -0
- package/dist/classes/features/other/UnlockAchievementsDetection.d.ts.map +1 -1
- package/dist/classes/private/CustomCallback.d.ts +0 -1
- package/dist/classes/private/CustomCallback.d.ts.map +1 -1
- package/dist/classes/private/CustomCallback.lua +0 -19
- package/dist/functions/array.d.ts +3 -3
- package/dist/functions/array.d.ts.map +1 -1
- package/dist/functions/array.lua +34 -28
- package/dist/functions/cards.lua +3 -3
- package/dist/functions/collectibles.d.ts +2 -2
- package/dist/functions/collectibles.d.ts.map +1 -1
- package/dist/functions/collectibles.lua +4 -5
- package/dist/functions/pills.d.ts +3 -3
- package/dist/functions/pills.d.ts.map +1 -1
- package/dist/functions/playerTrinkets.d.ts +1 -1
- package/dist/functions/playerTrinkets.d.ts.map +1 -1
- package/dist/functions/players.d.ts.map +1 -1
- package/dist/functions/players.lua +7 -7
- package/dist/index.rollup.d.ts +354 -34
- package/dist/isaacscript-common.lua +490 -510
- package/dist/sets/{itemConfigCardTypesForCardsSet.d.ts → itemConfigCardTypesForCards.d.ts} +2 -2
- package/dist/sets/itemConfigCardTypesForCards.d.ts.map +1 -0
- package/dist/sets/{itemConfigCardTypesForCardsSet.lua → itemConfigCardTypesForCards.lua} +1 -1
- package/package.json +1 -1
- package/src/classes/features/callbackLogic/CustomGridEntities.ts +8 -0
- package/src/classes/features/callbackLogic/GameReorderedCallbacks.ts +6 -0
- package/src/classes/features/other/CharacterHealthConversion.ts +2 -0
- package/src/classes/features/other/CharacterStats.ts +2 -0
- package/src/classes/features/other/CollectibleItemPoolType.ts +2 -0
- package/src/classes/features/other/CustomHotkeys.ts +4 -0
- package/src/classes/features/other/CustomItemPools.ts +2 -0
- package/src/classes/features/other/CustomPickups.ts +1 -0
- package/src/classes/features/other/CustomStages.ts +3 -0
- package/src/classes/features/other/DebugDisplay.ts +54 -0
- package/src/classes/features/other/DeployJSONRoom.ts +1 -0
- package/src/classes/features/other/DisableInputs.ts +9 -0
- package/src/classes/features/other/EdenStartingStatsHealth.ts +6 -0
- package/src/classes/features/other/ExtraConsoleCommands.ts +6 -0
- package/src/classes/features/other/FadeInRemover.ts +4 -0
- package/src/classes/features/other/FastReset.ts +4 -0
- package/src/classes/features/other/FlyingDetection.ts +2 -0
- package/src/classes/features/other/ForgottenSwitch.ts +2 -0
- package/src/classes/features/other/ItemPoolDetection.ts +7 -1
- package/src/classes/features/other/ModdedElementDetection.ts +32 -0
- package/src/classes/features/other/ModdedElementSets.ts +174 -121
- package/src/classes/features/other/NoSirenSteal.ts +1 -0
- package/src/classes/features/other/Pause.ts +10 -0
- package/src/classes/features/other/PersistentEntities.ts +2 -0
- package/src/classes/features/other/PlayerCollectibleTracking.ts +3 -0
- package/src/classes/features/other/PonyDetection.ts +4 -0
- package/src/classes/features/other/PreventChildEntities.ts +2 -0
- package/src/classes/features/other/RoomClearFrame.ts +27 -1
- package/src/classes/features/other/RoomHistory.ts +17 -1
- package/src/classes/features/other/RunInNFrames.ts +9 -2
- package/src/classes/features/other/RunNextRun.ts +2 -0
- package/src/classes/features/other/SaveDataManager.ts +21 -0
- package/src/classes/features/other/SpawnRockAltRewards.ts +1 -0
- package/src/classes/features/other/StageHistory.ts +3 -0
- package/src/classes/features/other/StartAmbush.ts +2 -0
- package/src/classes/features/other/TaintedLazarusPlayers.ts +2 -0
- package/src/classes/features/other/UnlockAchievementsDetection.ts +2 -0
- package/src/classes/private/CustomCallback.ts +0 -15
- package/src/functions/array.ts +12 -5
- package/src/functions/cards.ts +2 -2
- package/src/functions/collectibles.ts +7 -7
- package/src/functions/pills.ts +3 -3
- package/src/functions/playerTrinkets.ts +3 -1
- package/src/sets/{itemConfigCardTypesForCardsSet.ts → itemConfigCardTypesForCards.ts} +3 -1
- package/dist/sets/itemConfigCardTypesForCardsSet.d.ts.map +0 -1
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import { ItemConfigCardType } from "isaac-typescript-definitions";
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/** The set of all `ItemConfigCardType` values that are not a rune or special object. */
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export declare const
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//# sourceMappingURL=
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export declare const ITEM_CONFIG_CARD_TYPES_FOR_CARDS: ReadonlySet<ItemConfigCardType>;
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//# sourceMappingURL=itemConfigCardTypesForCards.d.ts.map
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{"version":3,"file":"itemConfigCardTypesForCards.d.ts","sourceRoot":"","sources":["../../src/sets/itemConfigCardTypesForCards.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,kBAAkB,EAAE,MAAM,8BAA8B,CAAC;AAGlE,wFAAwF;AACxF,eAAO,MAAM,gCAAgC,iCAQzC,CAAC"}
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@@ -6,5 +6,5 @@ local ItemConfigCardType = ____isaac_2Dtypescript_2Ddefinitions.ItemConfigCardTy
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local ____ReadonlySet = require("types.ReadonlySet")
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local ReadonlySet = ____ReadonlySet.ReadonlySet
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--- The set of all `ItemConfigCardType` values that are not a rune or special object.
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____exports.
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____exports.ITEM_CONFIG_CARD_TYPES_FOR_CARDS = __TS__New(ReadonlySet, {ItemConfigCardType.TAROT, ItemConfigCardType.SUIT, ItemConfigCardType.SPECIAL, ItemConfigCardType.TAROT_REVERSE})
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return ____exports
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package/package.json
CHANGED
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@@ -224,6 +224,7 @@ export class CustomGridEntities extends Feature {
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* custom grid entity. Default is `GridEntityType.DECORATION`.
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* @param baseGridEntityVariant Optional. The variant of the grid entity to use as a "base" for
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* this custom grid entity. Default is 0.
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* @public
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*/
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@Exported
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public spawnCustomGridEntity(
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* function multiple times.
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* @returns The grid entity that was removed. Returns undefined if no grid entity was found at the
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* given location or if the given grid entity was not a custom grid entity.
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* @public
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*/
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@Exported
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public removeCustomGridEntity(
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*
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* `ISCFeature.CUSTOM_GRID_ENTITIES`.
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*
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* @public
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*/
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public getCustomGridEntities(): Array<{
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*
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* `ISCFeature.CUSTOM_GRID_ENTITIES`.
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*
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*/
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public getCustomGridEntityType(
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*
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*
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*/
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public isCustomGridEntity(gridEntityOrGridIndex: GridEntity | int): boolean {
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*
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*
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*/
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public forceNewLevelCallback(): void {
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*
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*
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public forceNewRoomCallback(): void {
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*
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*
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*/
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public reorderedCallbacksSetStage(
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*
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public getCollectibleItemPoolType(collectible: EntityPickup): ItemPoolType {
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* @param getKeyFunc The function that returns the key that will trigger the hotkey.
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public setConditionalHotkey(
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public setHotkey(keyboard: Keyboard, triggerFunc: () => void): void {
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*/
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public unsetConditionalHotkey(getKeyFunc: () => Keyboard | undefined): void {
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public registerCustomItemPool(
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public getCustomItemPoolCollectible(
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public registerCustomPickup(
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* announces the name of the level. Default is true.
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* @param verbose Optional. Whether to log additional information about the rooms that are chosen.
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public setCustomStage(
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* ```
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public setPlayerDisplay(
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|
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public togglePickupDisplay(force?: boolean): void {
|
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@@ -449,6 +490,7 @@ export class DebugDisplay extends Feature {
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* example, you can specify true to always make the display turn on, regardless of
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* @public
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@Exported
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public toggleSlotDisplay(force?: boolean): void {
|
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|
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public toggleLaserDisplay(force?: boolean): void {
|
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|
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|
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* example, you can specify true to always make the display turn on, regardless of
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public toggleKnifeDisplay(force?: boolean): void {
|
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@@ -492,6 +536,7 @@ export class DebugDisplay extends Feature {
|
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* example, you can specify true to always make the display turn on, regardless of
|
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* @public
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public toggleProjectileDisplay(force?: boolean): void {
|
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@@ -506,6 +551,7 @@ export class DebugDisplay extends Feature {
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* example, you can specify true to always make the display turn on, regardless of
|
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* @public
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public toggleEffectDisplay(force?: boolean): void {
|
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* example, you can specify true to always make the display turn on, regardless of
|
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* whether it is already on.
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* @public
|
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public toggleNPCDisplay(force?: boolean): void {
|
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@@ -534,6 +581,7 @@ export class DebugDisplay extends Feature {
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* @public
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public toggleRockDisplay(force?: boolean): void {
|
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@@ -548,6 +596,7 @@ export class DebugDisplay extends Feature {
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* example, you can specify true to always make the display turn on, regardless of
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* @public
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public togglePitDisplay(force?: boolean): void {
|
|
@@ -562,6 +611,7 @@ export class DebugDisplay extends Feature {
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* example, you can specify true to always make the display turn on, regardless of
|
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* @public
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public toggleSpikesDisplay(force?: boolean): void {
|
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@@ -576,6 +626,7 @@ export class DebugDisplay extends Feature {
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|
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|
* example, you can specify true to always make the display turn on, regardless of
|
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* whether it is already on.
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* @public
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|
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public toggleTNTDisplay(force?: boolean): void {
|
|
@@ -590,6 +641,7 @@ export class DebugDisplay extends Feature {
|
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|
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|
* example, you can specify true to always make the display turn on, regardless of
|
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* whether it is already on.
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* @public
|
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public togglePoopDisplay(force?: boolean): void {
|
|
@@ -604,6 +656,7 @@ export class DebugDisplay extends Feature {
|
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|
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|
* example, you can specify true to always make the display turn on, regardless of
|
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* @public
|
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public toggleDoorDisplay(force?: boolean): void {
|
|
@@ -619,6 +672,7 @@ export class DebugDisplay extends Feature {
|
|
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* @param force Optional. A boolean that represents the value to force the display to. For
|
|
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|
* example, you can specify true to always make the display turn on, regardless of
|
|
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|
* whether it is already on.
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|
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* @public
|
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public togglePressurePlateDisplay(force?: boolean): void {
|
|
@@ -222,6 +222,7 @@ export class DeployJSONRoom extends Feature {
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|
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public deployJSONRoom(
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|
@@ -116,6 +116,8 @@ export class DisableInputs extends Feature {
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|
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|
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public areInputsEnabled(): boolean {
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public disableInputs(key: string, ...buttonActions: ButtonAction[]): void {
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public disableAllInputs(key: string): void {
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public enableAllInputsExceptFor(
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public disableAllInputsExceptFor(
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public disableMovementInputs(key: string): void {
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public disableShootingInputs(key: string): void {
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*
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public getEdenStartingHealth(
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public getEdenStartingStat<T extends PlayerStat>(
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public getEdenStartingStats(
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public addConsoleCommand(
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public removeConsoleCommand(commandName: string): void {
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* `ISCFeature.EXTRA_CONSOLE_COMMANDS`.
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*
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public removeAllConsoleCommands(): void {
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@@ -37,6 +37,8 @@ export class FadeInRemover extends Feature {
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* You can restore the vanilla behavior with the `restoreFadeIn` function.
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*
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* In order to use this function, you must upgrade your mod with `ISCFeature.FADE_IN_REMOVER`.
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*
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* @public
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*/
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public removeFadeIn(): void {
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@@ -48,6 +50,8 @@ export class FadeInRemover extends Feature {
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* function.
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*
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* In order to use this function, you must upgrade your mod with `ISCFeature.FADE_IN_REMOVER`.
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+
*
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* @public
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*/
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public restoreFadeIn(): void {
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@@ -42,6 +42,8 @@ export class FastReset extends Feature {
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* You can disable the fast-reset feature with the `disableFastReset` function.
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*
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* In order to use this function, you must upgrade your mod with `ISCFeature.FAST_RESET`.
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*
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+
* @public
|
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*/
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public enableFastReset(): void {
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@@ -53,6 +55,8 @@ export class FastReset extends Feature {
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* `enableFastReset` function.
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*
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* In order to use this function, you must upgrade your mod with `ISCFeature.FAST_RESET`.
|
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+
*
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+
* @public
|
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@Exported
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public disableFastReset(): void {
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|
@@ -27,6 +27,8 @@ export class FlyingDetection extends Feature {
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* Hanged Man, Bat Wing, and so on.
|
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*
|
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|
* In order to use this function, you must upgrade your mod with `ISCFeature.FLYING_DETECTION`.
|
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+
*
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+
* @public
|
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*/
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@Exported
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|
public hasFlyingTemporaryEffect(player: EntityPlayer): boolean {
|