isaacscript-common 76.2.0 → 77.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/features/callbackLogic/CustomGridEntities.d.ts +8 -0
- package/dist/classes/features/callbackLogic/CustomGridEntities.d.ts.map +1 -1
- package/dist/classes/features/callbackLogic/GameReorderedCallbacks.d.ts +6 -0
- package/dist/classes/features/callbackLogic/GameReorderedCallbacks.d.ts.map +1 -1
- package/dist/classes/features/other/CharacterHealthConversion.d.ts +2 -0
- package/dist/classes/features/other/CharacterHealthConversion.d.ts.map +1 -1
- package/dist/classes/features/other/CharacterStats.d.ts +2 -0
- package/dist/classes/features/other/CharacterStats.d.ts.map +1 -1
- package/dist/classes/features/other/CollectibleItemPoolType.d.ts +2 -0
- package/dist/classes/features/other/CollectibleItemPoolType.d.ts.map +1 -1
- package/dist/classes/features/other/CustomHotkeys.d.ts +4 -0
- package/dist/classes/features/other/CustomHotkeys.d.ts.map +1 -1
- package/dist/classes/features/other/CustomItemPools.d.ts +2 -0
- package/dist/classes/features/other/CustomItemPools.d.ts.map +1 -1
- package/dist/classes/features/other/CustomPickups.d.ts +1 -0
- package/dist/classes/features/other/CustomPickups.d.ts.map +1 -1
- package/dist/classes/features/other/CustomStages.d.ts +3 -0
- package/dist/classes/features/other/CustomStages.d.ts.map +1 -1
- package/dist/classes/features/other/DebugDisplay.d.ts +54 -0
- package/dist/classes/features/other/DebugDisplay.d.ts.map +1 -1
- package/dist/classes/features/other/DeployJSONRoom.d.ts +1 -0
- package/dist/classes/features/other/DeployJSONRoom.d.ts.map +1 -1
- package/dist/classes/features/other/DisableInputs.d.ts +9 -0
- package/dist/classes/features/other/DisableInputs.d.ts.map +1 -1
- package/dist/classes/features/other/EdenStartingStatsHealth.d.ts +6 -0
- package/dist/classes/features/other/EdenStartingStatsHealth.d.ts.map +1 -1
- package/dist/classes/features/other/ExtraConsoleCommands.d.ts +6 -0
- package/dist/classes/features/other/ExtraConsoleCommands.d.ts.map +1 -1
- package/dist/classes/features/other/FadeInRemover.d.ts +4 -0
- package/dist/classes/features/other/FadeInRemover.d.ts.map +1 -1
- package/dist/classes/features/other/FastReset.d.ts +4 -0
- package/dist/classes/features/other/FastReset.d.ts.map +1 -1
- package/dist/classes/features/other/FlyingDetection.d.ts +2 -0
- package/dist/classes/features/other/FlyingDetection.d.ts.map +1 -1
- package/dist/classes/features/other/FlyingDetection.lua +2 -3
- package/dist/classes/features/other/ForgottenSwitch.d.ts +2 -0
- package/dist/classes/features/other/ForgottenSwitch.d.ts.map +1 -1
- package/dist/classes/features/other/ItemPoolDetection.d.ts +7 -1
- package/dist/classes/features/other/ItemPoolDetection.d.ts.map +1 -1
- package/dist/classes/features/other/ModdedElementDetection.d.ts +32 -0
- package/dist/classes/features/other/ModdedElementDetection.d.ts.map +1 -1
- package/dist/classes/features/other/ModdedElementSets.d.ts +88 -20
- package/dist/classes/features/other/ModdedElementSets.d.ts.map +1 -1
- package/dist/classes/features/other/ModdedElementSets.lua +75 -86
- package/dist/classes/features/other/NoSirenSteal.d.ts +1 -0
- package/dist/classes/features/other/NoSirenSteal.d.ts.map +1 -1
- package/dist/classes/features/other/Pause.d.ts +10 -0
- package/dist/classes/features/other/Pause.d.ts.map +1 -1
- package/dist/classes/features/other/PersistentEntities.d.ts +2 -0
- package/dist/classes/features/other/PersistentEntities.d.ts.map +1 -1
- package/dist/classes/features/other/PlayerCollectibleTracking.d.ts +3 -0
- package/dist/classes/features/other/PlayerCollectibleTracking.d.ts.map +1 -1
- package/dist/classes/features/other/PonyDetection.d.ts +4 -0
- package/dist/classes/features/other/PonyDetection.d.ts.map +1 -1
- package/dist/classes/features/other/PreventChildEntities.d.ts +2 -0
- package/dist/classes/features/other/PreventChildEntities.d.ts.map +1 -1
- package/dist/classes/features/other/RoomClearFrame.d.ts +19 -0
- package/dist/classes/features/other/RoomClearFrame.d.ts.map +1 -1
- package/dist/classes/features/other/RoomClearFrame.lua +8 -2
- package/dist/classes/features/other/RoomHistory.d.ts +17 -1
- package/dist/classes/features/other/RoomHistory.d.ts.map +1 -1
- package/dist/classes/features/other/RunInNFrames.d.ts +9 -2
- package/dist/classes/features/other/RunInNFrames.d.ts.map +1 -1
- package/dist/classes/features/other/RunNextRun.d.ts +2 -0
- package/dist/classes/features/other/RunNextRun.d.ts.map +1 -1
- package/dist/classes/features/other/SaveDataManager.d.ts +21 -0
- package/dist/classes/features/other/SaveDataManager.d.ts.map +1 -1
- package/dist/classes/features/other/SpawnRockAltRewards.d.ts +1 -0
- package/dist/classes/features/other/SpawnRockAltRewards.d.ts.map +1 -1
- package/dist/classes/features/other/StageHistory.d.ts +3 -0
- package/dist/classes/features/other/StageHistory.d.ts.map +1 -1
- package/dist/classes/features/other/StartAmbush.d.ts +2 -0
- package/dist/classes/features/other/StartAmbush.d.ts.map +1 -1
- package/dist/classes/features/other/TaintedLazarusPlayers.d.ts +2 -0
- package/dist/classes/features/other/TaintedLazarusPlayers.d.ts.map +1 -1
- package/dist/classes/features/other/UnlockAchievementsDetection.d.ts +2 -0
- package/dist/classes/features/other/UnlockAchievementsDetection.d.ts.map +1 -1
- package/dist/classes/private/CustomCallback.d.ts +0 -1
- package/dist/classes/private/CustomCallback.d.ts.map +1 -1
- package/dist/classes/private/CustomCallback.lua +0 -19
- package/dist/functions/array.d.ts +3 -3
- package/dist/functions/array.d.ts.map +1 -1
- package/dist/functions/array.lua +34 -28
- package/dist/functions/cards.lua +3 -3
- package/dist/functions/collectibles.d.ts +2 -2
- package/dist/functions/collectibles.d.ts.map +1 -1
- package/dist/functions/collectibles.lua +4 -5
- package/dist/functions/pills.d.ts +3 -3
- package/dist/functions/pills.d.ts.map +1 -1
- package/dist/functions/playerTrinkets.d.ts +1 -1
- package/dist/functions/playerTrinkets.d.ts.map +1 -1
- package/dist/functions/players.d.ts.map +1 -1
- package/dist/functions/players.lua +7 -7
- package/dist/index.rollup.d.ts +354 -34
- package/dist/isaacscript-common.lua +490 -510
- package/dist/sets/{itemConfigCardTypesForCardsSet.d.ts → itemConfigCardTypesForCards.d.ts} +2 -2
- package/dist/sets/itemConfigCardTypesForCards.d.ts.map +1 -0
- package/dist/sets/{itemConfigCardTypesForCardsSet.lua → itemConfigCardTypesForCards.lua} +1 -1
- package/package.json +1 -1
- package/src/classes/features/callbackLogic/CustomGridEntities.ts +8 -0
- package/src/classes/features/callbackLogic/GameReorderedCallbacks.ts +6 -0
- package/src/classes/features/other/CharacterHealthConversion.ts +2 -0
- package/src/classes/features/other/CharacterStats.ts +2 -0
- package/src/classes/features/other/CollectibleItemPoolType.ts +2 -0
- package/src/classes/features/other/CustomHotkeys.ts +4 -0
- package/src/classes/features/other/CustomItemPools.ts +2 -0
- package/src/classes/features/other/CustomPickups.ts +1 -0
- package/src/classes/features/other/CustomStages.ts +3 -0
- package/src/classes/features/other/DebugDisplay.ts +54 -0
- package/src/classes/features/other/DeployJSONRoom.ts +1 -0
- package/src/classes/features/other/DisableInputs.ts +9 -0
- package/src/classes/features/other/EdenStartingStatsHealth.ts +6 -0
- package/src/classes/features/other/ExtraConsoleCommands.ts +6 -0
- package/src/classes/features/other/FadeInRemover.ts +4 -0
- package/src/classes/features/other/FastReset.ts +4 -0
- package/src/classes/features/other/FlyingDetection.ts +2 -0
- package/src/classes/features/other/ForgottenSwitch.ts +2 -0
- package/src/classes/features/other/ItemPoolDetection.ts +7 -1
- package/src/classes/features/other/ModdedElementDetection.ts +32 -0
- package/src/classes/features/other/ModdedElementSets.ts +174 -121
- package/src/classes/features/other/NoSirenSteal.ts +1 -0
- package/src/classes/features/other/Pause.ts +10 -0
- package/src/classes/features/other/PersistentEntities.ts +2 -0
- package/src/classes/features/other/PlayerCollectibleTracking.ts +3 -0
- package/src/classes/features/other/PonyDetection.ts +4 -0
- package/src/classes/features/other/PreventChildEntities.ts +2 -0
- package/src/classes/features/other/RoomClearFrame.ts +27 -1
- package/src/classes/features/other/RoomHistory.ts +17 -1
- package/src/classes/features/other/RunInNFrames.ts +9 -2
- package/src/classes/features/other/RunNextRun.ts +2 -0
- package/src/classes/features/other/SaveDataManager.ts +21 -0
- package/src/classes/features/other/SpawnRockAltRewards.ts +1 -0
- package/src/classes/features/other/StageHistory.ts +3 -0
- package/src/classes/features/other/StartAmbush.ts +2 -0
- package/src/classes/features/other/TaintedLazarusPlayers.ts +2 -0
- package/src/classes/features/other/UnlockAchievementsDetection.ts +2 -0
- package/src/classes/private/CustomCallback.ts +0 -15
- package/src/functions/array.ts +12 -5
- package/src/functions/cards.ts +2 -2
- package/src/functions/collectibles.ts +7 -7
- package/src/functions/pills.ts +3 -3
- package/src/functions/playerTrinkets.ts +3 -1
- package/src/sets/{itemConfigCardTypesForCardsSet.ts → itemConfigCardTypesForCards.ts} +3 -1
- package/dist/sets/itemConfigCardTypesForCardsSet.d.ts.map +0 -1
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@@ -4,7 +4,6 @@ local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local Set = ____lualib.Set
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local Map = ____lualib.Map
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-
local __TS__Iterator = ____lualib.__TS__Iterator
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local __TS__DecorateLegacy = ____lualib.__TS__DecorateLegacy
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local ____exports = {}
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local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
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@@ -33,6 +32,9 @@ local ____decorators = require("decorators")
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local Exported = ____decorators.Exported
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local ____ISCFeature = require("enums.ISCFeature")
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local ISCFeature = ____ISCFeature.ISCFeature
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local ____array = require("functions.array")
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local arrayRemove = ____array.arrayRemove
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local getRandomArrayElement = ____array.getRandomArrayElement
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local ____cards = require("functions.cards")
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local getItemConfigCardType = ____cards.getItemConfigCardType
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local ____collectibleTag = require("functions.collectibleTag")
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@@ -46,10 +48,7 @@ local isPassiveOrFamiliarCollectible = ____collectibles.isPassiveOrFamiliarColle
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local ____flag = require("functions.flag")
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local getFlagName = ____flag.getFlagName
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local ____set = require("functions.set")
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local copySet = ____set.copySet
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local deleteSetsFromSet = ____set.deleteSetsFromSet
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local getRandomSetElement = ____set.getRandomSetElement
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local getSortedSetValues = ____set.getSortedSetValues
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local ____trinkets = require("functions.trinkets")
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local trinketHasCacheFlag = ____trinkets.trinketHasCacheFlag
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local ____types = require("functions.types")
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local assertDefined = ____utils.assertDefined
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local iRange = ____utils.iRange
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local ____repeat = ____utils["repeat"]
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local
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local
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local ____itemConfigCardTypesForCards = require("sets.itemConfigCardTypesForCards")
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local ITEM_CONFIG_CARD_TYPES_FOR_CARDS = ____itemConfigCardTypesForCards.ITEM_CONFIG_CARD_TYPES_FOR_CARDS
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local ____ReadonlyMap = require("types.ReadonlyMap")
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local ReadonlyMap = ____ReadonlyMap.ReadonlyMap
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local ____ReadonlySet = require("types.ReadonlySet")
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local ReadonlySet = ____ReadonlySet.ReadonlySet
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local ____Feature = require("classes.private.Feature")
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local Feature = ____Feature.Feature
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local CONDITIONAL_FLYING_COLLECTIBLE_TYPES = {CollectibleType.BIBLE, CollectibleType.EMPTY_VESSEL, CollectibleType.ASTRAL_PROJECTION, CollectibleType.RECALL}
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self.moddedPillEffectsSet = __TS__New(Set)
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self.cacheFlagToCollectibleTypesMap = __TS__New(Map)
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self.cacheFlagToTrinketTypesMap = __TS__New(Map)
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self.
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self.flyingCollectibleTypes = {}
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self.permanentFlyingCollectibleTypes = {}
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self.flyingTrinketTypes = {}
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self.tagToCollectibleTypesMap = __TS__New(Map)
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self.edenActiveCollectibleTypesSet = __TS__New(Set)
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self.edenPassiveCollectibleTypesSet = __TS__New(Set)
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self.qualityToCollectibleTypesMap = __TS__New(Map)
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self.itemConfigCardTypeToCardTypeMap = __TS__New(Map)
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self.
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self.cardTypeCardArray = {}
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self.featuresUsed = {ISCFeature.MODDED_ELEMENT_DETECTION}
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self.moddedElementDetection = moddedElementDetection
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end
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end
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function ModdedElementSets.prototype.lazyInitTagToCollectibleTypesMap(self)
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for ____, itemConfigTag in ipairs(ITEM_CONFIG_TAG_VALUES) do
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self.tagToCollectibleTypesMap:set(
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itemConfigTag,
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__TS__New(Set)
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self.tagToCollectibleTypesMap:set(itemConfigTag, {})
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end
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for ____, collectibleType in ipairs(self:getCollectibleTypes()) do
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for ____, itemConfigTag in ipairs(ITEM_CONFIG_TAG_VALUES) do
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if not collectibleHasTag(nil, collectibleType, itemConfigTag) then
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goto __continue37
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end
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if
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local collectibleTypes = self.tagToCollectibleTypesMap:get(itemConfigTag)
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error("Failed to get the collectible types for item tag: " .. tostring(flagName))
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end
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end
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function ModdedElementSets.prototype.lazyInitCacheFlagToCollectibleTypesMap(self)
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for ____, cacheFlag in ipairs(CACHE_FLAG_VALUES) do
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local
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local collectibleTypes = {}
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for ____, collectibleType in ipairs(self:getCollectibleTypes()) do
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self.cacheFlagToCollectibleTypesMap:set(cacheFlag,
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self.cacheFlagToCollectibleTypesMap:set(cacheFlag, collectibleTypes)
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function ModdedElementSets.prototype.lazyInitCacheFlagToTrinketTypesMap(self)
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for ____, cacheFlag in ipairs(CACHE_FLAG_VALUES) do
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end
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self.cacheFlagToTrinketTypesMap:set(cacheFlag,
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self.cacheFlagToTrinketTypesMap:set(cacheFlag, trinketTypes)
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end
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function ModdedElementSets.prototype.lazyInitFlyingCollectibleTypesSet(self)
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local collectibleTypesWithFlyingCacheFlag = self:getCollectibleTypesWithCacheFlag(CacheFlag.FLYING)
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local collectibleTypesWithAllCacheFlag = self:getCollectibleTypesWithCacheFlag(CacheFlag.ALL)
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self.flyingCollectibleTypes = arrayRemove(
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end
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function ModdedElementSets.prototype.lazyInitFlyingTrinketTypesSet(self)
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self.flyingTrinketTypesSet = copySet(
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end
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function ModdedElementSets.prototype.lazyInitFlyingTrinketTypesSet(self)
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local trinketTypesWithFlyingCacheFlag = self:getTrinketsTypesWithCacheFlag(CacheFlag.FLYING)
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local trinketTypesWithAllCacheFlag = self:getTrinketsTypesWithCacheFlag(CacheFlag.ALL)
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local trinketTypesWithAllCacheFlagThatDontGrantFlying = arrayRemove(nil, trinketTypesWithAllCacheFlag, TrinketType.AZAZELS_STUMP)
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self.flyingTrinketTypes = arrayRemove(
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trinketTypesWithFlyingCacheFlag,
|
|
309
|
+
table.unpack(trinketTypesWithAllCacheFlagThatDontGrantFlying)
|
|
317
310
|
)
|
|
318
|
-
trinketsWithAllCacheFlag:delete(TrinketType.AZAZELS_STUMP)
|
|
319
|
-
deleteSetsFromSet(nil, self.flyingTrinketTypesSet, trinketsWithAllCacheFlag)
|
|
320
311
|
end
|
|
321
312
|
function ModdedElementSets.prototype.lazyInitEdenCollectibleTypesSet(self)
|
|
322
313
|
for ____, collectibleType in ipairs(self:getCollectibleTypes()) do
|
|
323
314
|
do
|
|
324
315
|
if isHiddenCollectible(nil, collectibleType) or collectibleHasTag(nil, collectibleType, ItemConfigTag.NO_EDEN) then
|
|
325
|
-
goto
|
|
316
|
+
goto __continue57
|
|
326
317
|
end
|
|
327
318
|
if isActiveCollectible(nil, collectibleType) then
|
|
328
319
|
self.edenActiveCollectibleTypesSet:add(collectibleType)
|
|
@@ -331,40 +322,38 @@ function ModdedElementSets.prototype.lazyInitEdenCollectibleTypesSet(self)
|
|
|
331
322
|
self.edenPassiveCollectibleTypesSet:add(collectibleType)
|
|
332
323
|
end
|
|
333
324
|
end
|
|
334
|
-
::
|
|
325
|
+
::__continue57::
|
|
335
326
|
end
|
|
336
327
|
end
|
|
337
328
|
function ModdedElementSets.prototype.lazyInitQualityToCollectibleTypesMap(self)
|
|
338
329
|
for ____, quality in ipairs(QUALITIES) do
|
|
339
|
-
local
|
|
330
|
+
local collectibleTypes = {}
|
|
340
331
|
for ____, collectibleType in ipairs(self:getCollectibleTypes()) do
|
|
341
332
|
local collectibleTypeQuality = getCollectibleQuality(nil, collectibleType)
|
|
342
333
|
if collectibleTypeQuality == quality then
|
|
343
|
-
|
|
334
|
+
collectibleTypes[#collectibleTypes + 1] = collectibleType
|
|
344
335
|
end
|
|
345
336
|
end
|
|
346
|
-
self.qualityToCollectibleTypesMap:set(quality,
|
|
337
|
+
self.qualityToCollectibleTypesMap:set(quality, collectibleTypes)
|
|
347
338
|
end
|
|
348
339
|
end
|
|
349
340
|
function ModdedElementSets.prototype.lazyInitCardTypes(self)
|
|
350
341
|
for ____, itemConfigCardType in ipairs(ITEM_CONFIG_CARD_TYPE_VALUES) do
|
|
351
|
-
self.itemConfigCardTypeToCardTypeMap:set(
|
|
352
|
-
itemConfigCardType,
|
|
353
|
-
__TS__New(Set)
|
|
354
|
-
)
|
|
342
|
+
self.itemConfigCardTypeToCardTypeMap:set(itemConfigCardType, {})
|
|
355
343
|
end
|
|
356
344
|
for ____, cardType in ipairs(self:getCardTypes()) do
|
|
357
345
|
local itemConfigCardType = getItemConfigCardType(nil, cardType)
|
|
358
346
|
if itemConfigCardType ~= nil then
|
|
359
|
-
local
|
|
347
|
+
local cardTypes = self.itemConfigCardTypeToCardTypeMap:get(itemConfigCardType)
|
|
360
348
|
assertDefined(
|
|
361
349
|
nil,
|
|
362
|
-
|
|
363
|
-
"Failed to get the card
|
|
350
|
+
cardTypes,
|
|
351
|
+
"Failed to get the card types for item config card type: " .. tostring(itemConfigCardType)
|
|
364
352
|
)
|
|
365
|
-
|
|
366
|
-
if
|
|
367
|
-
self.
|
|
353
|
+
cardTypes[#cardTypes + 1] = cardType
|
|
354
|
+
if ITEM_CONFIG_CARD_TYPES_FOR_CARDS:has(itemConfigCardType) then
|
|
355
|
+
local ____self_cardTypeCardArray_12 = self.cardTypeCardArray
|
|
356
|
+
____self_cardTypeCardArray_12[#____self_cardTypeCardArray_12 + 1] = cardType
|
|
368
357
|
end
|
|
369
358
|
end
|
|
370
359
|
end
|
|
@@ -481,24 +470,24 @@ function ModdedElementSets.prototype.getCollectibleTypesWithCacheFlag(self, cach
|
|
|
481
470
|
self:lazyInit()
|
|
482
471
|
local collectiblesSet = self.cacheFlagToCollectibleTypesMap:get(cacheFlag)
|
|
483
472
|
if collectiblesSet == nil then
|
|
484
|
-
return
|
|
473
|
+
return {}
|
|
485
474
|
end
|
|
486
475
|
return collectiblesSet
|
|
487
476
|
end
|
|
488
477
|
__TS__DecorateLegacy({Exported}, ModdedElementSets.prototype, "getCollectibleTypesWithCacheFlag", true)
|
|
489
478
|
function ModdedElementSets.prototype.getTrinketsTypesWithCacheFlag(self, cacheFlag)
|
|
490
479
|
self:lazyInit()
|
|
491
|
-
local
|
|
492
|
-
if
|
|
493
|
-
return
|
|
480
|
+
local trinketTypes = self.cacheFlagToTrinketTypesMap:get(cacheFlag)
|
|
481
|
+
if trinketTypes == nil then
|
|
482
|
+
return {}
|
|
494
483
|
end
|
|
495
|
-
return
|
|
484
|
+
return trinketTypes
|
|
496
485
|
end
|
|
497
486
|
__TS__DecorateLegacy({Exported}, ModdedElementSets.prototype, "getTrinketsTypesWithCacheFlag", true)
|
|
498
487
|
function ModdedElementSets.prototype.getPlayerCollectiblesWithCacheFlag(self, player, cacheFlag)
|
|
499
488
|
local collectiblesWithCacheFlag = self:getCollectibleTypesWithCacheFlag(cacheFlag)
|
|
500
489
|
local playerCollectibles = {}
|
|
501
|
-
for ____, collectibleType in ipairs(
|
|
490
|
+
for ____, collectibleType in ipairs(collectiblesWithCacheFlag) do
|
|
502
491
|
local numCollectibles = player:GetCollectibleNum(collectibleType, true)
|
|
503
492
|
____repeat(
|
|
504
493
|
nil,
|
|
@@ -514,7 +503,7 @@ __TS__DecorateLegacy({Exported}, ModdedElementSets.prototype, "getPlayerCollecti
|
|
|
514
503
|
function ModdedElementSets.prototype.getPlayerTrinketsWithCacheFlag(self, player, cacheFlag)
|
|
515
504
|
local trinketTypesWithCacheFlag = self:getTrinketsTypesWithCacheFlag(cacheFlag)
|
|
516
505
|
local playerTrinkets = __TS__New(Map)
|
|
517
|
-
for ____, trinketType in
|
|
506
|
+
for ____, trinketType in ipairs(trinketTypesWithCacheFlag) do
|
|
518
507
|
local trinketMultiplier = player:GetTrinketMultiplier(trinketType)
|
|
519
508
|
if trinketMultiplier > 0 then
|
|
520
509
|
playerTrinkets:set(trinketType, trinketMultiplier)
|
|
@@ -525,12 +514,12 @@ end
|
|
|
525
514
|
__TS__DecorateLegacy({Exported}, ModdedElementSets.prototype, "getPlayerTrinketsWithCacheFlag", true)
|
|
526
515
|
function ModdedElementSets.prototype.getFlyingCollectibleTypes(self, includeConditionalItems)
|
|
527
516
|
self:lazyInit()
|
|
528
|
-
return includeConditionalItems and self.
|
|
517
|
+
return includeConditionalItems and self.flyingCollectibleTypes or self.permanentFlyingCollectibleTypes
|
|
529
518
|
end
|
|
530
519
|
__TS__DecorateLegacy({Exported}, ModdedElementSets.prototype, "getFlyingCollectibleTypes", true)
|
|
531
520
|
function ModdedElementSets.prototype.getFlyingTrinketTypes(self)
|
|
532
521
|
self:lazyInit()
|
|
533
|
-
return self.
|
|
522
|
+
return self.flyingTrinketTypes
|
|
534
523
|
end
|
|
535
524
|
__TS__DecorateLegacy({Exported}, ModdedElementSets.prototype, "getFlyingTrinketTypes", true)
|
|
536
525
|
function ModdedElementSets.prototype.getCollectibleTypesWithTag(self, itemConfigTag)
|
|
@@ -547,7 +536,7 @@ __TS__DecorateLegacy({Exported}, ModdedElementSets.prototype, "getCollectibleTyp
|
|
|
547
536
|
function ModdedElementSets.prototype.getPlayerCollectiblesWithTag(self, player, itemConfigTag)
|
|
548
537
|
local collectibleTypesWithTag = self:getCollectibleTypesWithTag(itemConfigTag)
|
|
549
538
|
local playerCollectibles = {}
|
|
550
|
-
for ____, collectibleType in ipairs(
|
|
539
|
+
for ____, collectibleType in ipairs(collectibleTypesWithTag) do
|
|
551
540
|
local numCollectibles = player:GetCollectibleNum(collectibleType, true)
|
|
552
541
|
____repeat(
|
|
553
542
|
nil,
|
|
@@ -573,7 +562,7 @@ __TS__DecorateLegacy({Exported}, ModdedElementSets.prototype, "getCollectibleTyp
|
|
|
573
562
|
function ModdedElementSets.prototype.getPlayerCollectiblesForTransformation(self, player, playerForm)
|
|
574
563
|
local collectibleForTransformation = self:getCollectibleTypesForTransformation(playerForm)
|
|
575
564
|
local playerCollectibles = {}
|
|
576
|
-
for ____, collectibleType in ipairs(
|
|
565
|
+
for ____, collectibleType in ipairs(collectibleForTransformation) do
|
|
577
566
|
local numCollectibles = player:GetCollectibleNum(collectibleType, true)
|
|
578
567
|
____repeat(
|
|
579
568
|
nil,
|
|
@@ -625,33 +614,33 @@ end
|
|
|
625
614
|
__TS__DecorateLegacy({Exported}, ModdedElementSets.prototype, "getCollectibleTypesOfQuality", true)
|
|
626
615
|
function ModdedElementSets.prototype.getPlayerCollectiblesOfQuality(self, player, quality)
|
|
627
616
|
local collectibleTypesOfQuality = self:getCollectibleTypesOfQuality(quality)
|
|
628
|
-
local
|
|
629
|
-
for ____, collectibleType in ipairs(
|
|
617
|
+
local playerCollectibleTypes = {}
|
|
618
|
+
for ____, collectibleType in ipairs(collectibleTypesOfQuality) do
|
|
630
619
|
local numCollectibles = player:GetCollectibleNum(collectibleType, true)
|
|
631
620
|
____repeat(
|
|
632
621
|
nil,
|
|
633
622
|
numCollectibles,
|
|
634
623
|
function()
|
|
635
|
-
|
|
624
|
+
playerCollectibleTypes[#playerCollectibleTypes + 1] = collectibleType
|
|
636
625
|
end
|
|
637
626
|
)
|
|
638
627
|
end
|
|
639
|
-
return
|
|
628
|
+
return playerCollectibleTypes
|
|
640
629
|
end
|
|
641
630
|
__TS__DecorateLegacy({Exported}, ModdedElementSets.prototype, "getPlayerCollectiblesOfQuality", true)
|
|
642
631
|
function ModdedElementSets.prototype.getCardTypesOfType(self, ...)
|
|
643
632
|
local itemConfigCardTypes = {...}
|
|
644
633
|
self:lazyInit()
|
|
645
|
-
local matchingCardTypes =
|
|
634
|
+
local matchingCardTypes = {}
|
|
646
635
|
for ____, itemConfigCardType in ipairs(itemConfigCardTypes) do
|
|
647
|
-
local
|
|
636
|
+
local cardTypes = self.itemConfigCardTypeToCardTypeMap:get(itemConfigCardType)
|
|
648
637
|
assertDefined(
|
|
649
638
|
nil,
|
|
650
|
-
|
|
651
|
-
"Failed to get the card
|
|
639
|
+
cardTypes,
|
|
640
|
+
"Failed to get the card types for item config type: " .. tostring(itemConfigCardType)
|
|
652
641
|
)
|
|
653
|
-
for ____, cardType in
|
|
654
|
-
matchingCardTypes
|
|
642
|
+
for ____, cardType in ipairs(cardTypes) do
|
|
643
|
+
matchingCardTypes[#matchingCardTypes + 1] = cardType
|
|
655
644
|
end
|
|
656
645
|
end
|
|
657
646
|
return matchingCardTypes
|
|
@@ -661,8 +650,8 @@ function ModdedElementSets.prototype.getRandomCardTypeOfType(self, itemConfigCar
|
|
|
661
650
|
if exceptions == nil then
|
|
662
651
|
exceptions = {}
|
|
663
652
|
end
|
|
664
|
-
local
|
|
665
|
-
return
|
|
653
|
+
local cardTypes = self:getCardTypesOfType(itemConfigCardType)
|
|
654
|
+
return getRandomArrayElement(nil, cardTypes, seedOrRNG, exceptions)
|
|
666
655
|
end
|
|
667
656
|
__TS__DecorateLegacy({Exported}, ModdedElementSets.prototype, "getRandomCardTypeOfType", true)
|
|
668
657
|
function ModdedElementSets.prototype.getRandomCard(self, seedOrRNG, exceptions)
|
|
@@ -670,16 +659,16 @@ function ModdedElementSets.prototype.getRandomCard(self, seedOrRNG, exceptions)
|
|
|
670
659
|
exceptions = {}
|
|
671
660
|
end
|
|
672
661
|
self:lazyInit()
|
|
673
|
-
return
|
|
662
|
+
return getRandomArrayElement(nil, self.cardTypeCardArray, seedOrRNG, exceptions)
|
|
674
663
|
end
|
|
675
664
|
__TS__DecorateLegacy({Exported}, ModdedElementSets.prototype, "getRandomCard", true)
|
|
676
665
|
function ModdedElementSets.prototype.getRandomRune(self, seedOrRNG, exceptions)
|
|
677
666
|
if exceptions == nil then
|
|
678
667
|
exceptions = {}
|
|
679
668
|
end
|
|
680
|
-
local
|
|
681
|
-
|
|
682
|
-
return
|
|
669
|
+
local runeCardTypes = self:getCardTypesOfType(ItemConfigCardType.RUNE)
|
|
670
|
+
exceptions[#exceptions + 1] = CardType.RUNE_SHARD
|
|
671
|
+
return getRandomArrayElement(nil, runeCardTypes, seedOrRNG, exceptions)
|
|
683
672
|
end
|
|
684
673
|
__TS__DecorateLegacy({Exported}, ModdedElementSets.prototype, "getRandomRune", true)
|
|
685
674
|
return ____exports
|
|
@@ -13,6 +13,7 @@ export declare class NoSirenSteal extends Feature {
|
|
|
13
13
|
* @param familiarVariant The familiar variant to blacklist.
|
|
14
14
|
* @param familiarSubType The sub-type to blacklist. Optional. The default is to blacklist all
|
|
15
15
|
* sub-types of the given variant.
|
|
16
|
+
* @public
|
|
16
17
|
*/
|
|
17
18
|
setFamiliarNoSirenSteal(familiarVariant: FamiliarVariant, familiarSubType?: int): void;
|
|
18
19
|
}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"NoSirenSteal.d.ts","sourceRoot":"","sources":["../../../../src/classes/features/other/NoSirenSteal.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,eAAe,EAAE,MAAM,8BAA8B,CAAC;AAGpE,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAUhD,qBAAa,YAAa,SAAQ,OAAO;IAoBvC,OAAO,CAAC,QAAQ,CAAC,sBAAsB,CAErC;IAEF,OAAO,CAAC,2BAA2B;IAgBnC,OAAO,CAAC,oBAAoB;IA2B5B
|
|
1
|
+
{"version":3,"file":"NoSirenSteal.d.ts","sourceRoot":"","sources":["../../../../src/classes/features/other/NoSirenSteal.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,eAAe,EAAE,MAAM,8BAA8B,CAAC;AAGpE,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAUhD,qBAAa,YAAa,SAAQ,OAAO;IAoBvC,OAAO,CAAC,QAAQ,CAAC,sBAAsB,CAErC;IAEF,OAAO,CAAC,2BAA2B;IAgBnC,OAAO,CAAC,oBAAoB;IA2B5B;;;;;;;;;;OAUG;IAEI,uBAAuB,CAC5B,eAAe,EAAE,eAAe,EAChC,eAAe,CAAC,EAAE,GAAG,GACpB,IAAI;CAOR"}
|
|
@@ -4,6 +4,12 @@ export declare class Pause extends Feature {
|
|
|
4
4
|
private readonly postUpdate;
|
|
5
5
|
private stopTearsAndProjectilesFromMoving;
|
|
6
6
|
private readonly inputActionGetActionValue;
|
|
7
|
+
/**
|
|
8
|
+
* Helper function to check if the pause feature from `isaacscript-common` is currently
|
|
9
|
+
* pseudo-pausing the game.
|
|
10
|
+
*
|
|
11
|
+
* @public
|
|
12
|
+
*/
|
|
7
13
|
isPaused(): boolean;
|
|
8
14
|
/**
|
|
9
15
|
* Helper function to emulate what happens when the player pauses the game. Use the `unpause`
|
|
@@ -15,12 +21,16 @@ export declare class Pause extends Feature {
|
|
|
15
21
|
* `ButtonAction.CONSOLE`)
|
|
16
22
|
*
|
|
17
23
|
* In order to use this function, you must upgrade your mod with `ISCFeature.PAUSE`.
|
|
24
|
+
*
|
|
25
|
+
* @public
|
|
18
26
|
*/
|
|
19
27
|
pause(): void;
|
|
20
28
|
/**
|
|
21
29
|
* Helper function to put things back to normal after the `pause` function was used.
|
|
22
30
|
*
|
|
23
31
|
* In order to use this function, you must upgrade your mod with `ISCFeature.PAUSE`.
|
|
32
|
+
*
|
|
33
|
+
* @public
|
|
24
34
|
*/
|
|
25
35
|
unpause(): void;
|
|
26
36
|
}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"Pause.d.ts","sourceRoot":"","sources":["../../../../src/classes/features/other/Pause.ts"],"names":[],"mappings":"AAqBA,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAoBhD,qBAAa,KAAM,SAAQ,OAAO;IAIhC,OAAO,CAAC,QAAQ,CAAC,aAAa,CAAgB;IAsB9C,OAAO,CAAC,QAAQ,CAAC,UAAU,CASzB;IAEF,OAAO,CAAC,iCAAiC;IA0BzC,OAAO,CAAC,QAAQ,CAAC,yBAAyB,CAiBxC;
|
|
1
|
+
{"version":3,"file":"Pause.d.ts","sourceRoot":"","sources":["../../../../src/classes/features/other/Pause.ts"],"names":[],"mappings":"AAqBA,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAoBhD,qBAAa,KAAM,SAAQ,OAAO;IAIhC,OAAO,CAAC,QAAQ,CAAC,aAAa,CAAgB;IAsB9C,OAAO,CAAC,QAAQ,CAAC,UAAU,CASzB;IAEF,OAAO,CAAC,iCAAiC;IA0BzC,OAAO,CAAC,QAAQ,CAAC,yBAAyB,CAiBxC;IAEF;;;;;OAKG;IAEI,QAAQ,IAAI,OAAO;IAI1B;;;;;;;;;;;;OAYG;IAEI,KAAK,IAAI,IAAI;IAyDpB;;;;;;OAMG;IAEI,OAAO,IAAI,IAAI;CA6BvB"}
|
|
@@ -21,6 +21,7 @@ export declare class PersistentEntities extends Feature {
|
|
|
21
21
|
* @param removeEntity Optional. True by default. Set to false if you want to stop an entity from
|
|
22
22
|
* being persistent but you don't want to actually remove the
|
|
23
23
|
* currently-spawned entity from the room.
|
|
24
|
+
* @public
|
|
24
25
|
*/
|
|
25
26
|
removePersistentEntity(persistentEntityIndex: int, removeEntity?: boolean): void;
|
|
26
27
|
/**
|
|
@@ -40,6 +41,7 @@ export declare class PersistentEntities extends Feature {
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*
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* @returns An object containing the entity and the persistent entity index. You can use the index
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* with the `removePersistentEntity` function.
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* @public
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*/
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spawnPersistentEntity(entityType: EntityType, variant: int, subType: int, position: Vector): {
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entity: Entity;
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"PersistentEntities.d.ts","sourceRoot":"","sources":["../../../../src/classes/features/other/PersistentEntities.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAa,UAAU,EAAE,MAAM,8BAA8B,CAAC;AAO1E,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAmChD,qBAAa,kBAAmB,SAAQ,OAAO;IAI7C,OAAO,CAAC,QAAQ,CAAC,WAAW,CAAc;IAqB1C,OAAO,CAAC,QAAQ,CAAC,gBAAgB,CAgB/B;IAEF;;;OAGG;IACH,OAAO,CAAC,6BAA6B;IAoBrC,OAAO,CAAC,QAAQ,CAAC,oBAAoB,CAkBnC;IAEF,OAAO,CAAC,aAAa;IAsBrB
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1
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+
{"version":3,"file":"PersistentEntities.d.ts","sourceRoot":"","sources":["../../../../src/classes/features/other/PersistentEntities.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAa,UAAU,EAAE,MAAM,8BAA8B,CAAC;AAO1E,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAmChD,qBAAa,kBAAmB,SAAQ,OAAO;IAI7C,OAAO,CAAC,QAAQ,CAAC,WAAW,CAAc;IAqB1C,OAAO,CAAC,QAAQ,CAAC,gBAAgB,CAgB/B;IAEF;;;OAGG;IACH,OAAO,CAAC,6BAA6B;IAoBrC,OAAO,CAAC,QAAQ,CAAC,oBAAoB,CAkBnC;IAEF,OAAO,CAAC,aAAa;IAsBrB;;;;;;;;;;;;OAYG;IAEI,sBAAsB,CAC3B,qBAAqB,EAAE,GAAG,EAC1B,YAAY,UAAO,GAClB,IAAI;IAiBP;;;;;;;;;;;;;;;;;;OAkBG;IAEI,qBAAqB,CAC1B,UAAU,EAAE,UAAU,EACtB,OAAO,EAAE,GAAG,EACZ,OAAO,EAAE,GAAG,EACZ,QAAQ,EAAE,MAAM,GACf;QAAE,MAAM,EAAE,MAAM,CAAC;QAAC,eAAe,EAAE,GAAG,CAAA;KAAE;CAa5C"}
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@@ -25,6 +25,7 @@ export declare class PlayerCollectibleTracking extends Feature {
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* @param player The player to get the collectible types for.
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* @param includeActiveCollectibles Optional. If true, will include all active collectibles.
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* Default is true.
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+
* @public
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*/
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getPlayerCollectibleTypes(player: EntityPlayer, includeActiveCollectibles?: boolean): readonly CollectibleType[];
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/**
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@@ -35,6 +36,8 @@ export declare class PlayerCollectibleTracking extends Feature {
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*
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* In order to use this function, you must upgrade your mod with
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* `ISCFeature.PLAYER_COLLECTIBLE_TRACKING`.
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+
*
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+
* @public
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*/
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getPlayerLastPassiveCollectibleType(player: EntityPlayer): CollectibleType | undefined;
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}
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"PlayerCollectibleTracking.d.ts","sourceRoot":"","sources":["../../../../src/classes/features/other/PlayerCollectibleTracking.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,eAAe,EAAE,MAAM,8BAA8B,CAAC;AAQpE,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAYhD,qBAAa,yBAA0B,SAAQ,OAAO;IAqBpD,OAAO,CAAC,QAAQ,CAAC,0BAA0B,CAUzC;IAGF,OAAO,CAAC,QAAQ,CAAC,4BAA4B,CAU3C;IAEF
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1
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+
{"version":3,"file":"PlayerCollectibleTracking.d.ts","sourceRoot":"","sources":["../../../../src/classes/features/other/PlayerCollectibleTracking.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,eAAe,EAAE,MAAM,8BAA8B,CAAC;AAQpE,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAYhD,qBAAa,yBAA0B,SAAQ,OAAO;IAqBpD,OAAO,CAAC,QAAQ,CAAC,0BAA0B,CAUzC;IAGF,OAAO,CAAC,QAAQ,CAAC,4BAA4B,CAU3C;IAEF;;;;;;;;;;;;;;;;;;;;;;;OAuBG;IAEI,yBAAyB,CAC9B,MAAM,EAAE,YAAY,EACpB,yBAAyB,UAAO,GAC/B,SAAS,eAAe,EAAE;IAgB7B;;;;;;;;;;OAUG;IAEI,mCAAmC,CACxC,MAAM,EAAE,YAAY,GACnB,eAAe,GAAG,SAAS;CAI/B"}
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@@ -7,6 +7,8 @@ export declare class PonyDetection extends Feature {
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7
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* Detecting this is difficult, as the temporary effect will disappear upon entering a new room.
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*
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* In order to use this function, you must upgrade your mod with `ISCFeature.PONY_DETECTION`.
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+
*
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+
* @public
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*/
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isPlayerUsingPony(player: EntityPlayer): boolean;
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/**
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@@ -14,6 +16,8 @@ export declare class PonyDetection extends Feature {
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* Detecting this is difficult, as the temporary effect will disappear upon entering a new room.
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*
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* In order to use this function, you must upgrade your mod with `ISCFeature.PONY_DETECTION`.
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+
*
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+
* @public
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*/
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anyPlayerUsingPony(): boolean;
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}
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"PonyDetection.d.ts","sourceRoot":"","sources":["../../../../src/classes/features/other/PonyDetection.ts"],"names":[],"mappings":";AAWA,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAchD,qBAAa,aAAc,SAAQ,OAAO;IAiBxC,OAAO,CAAC,QAAQ,CAAC,0BAA0B,CAmBzC;IAEF
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1
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+
{"version":3,"file":"PonyDetection.d.ts","sourceRoot":"","sources":["../../../../src/classes/features/other/PonyDetection.ts"],"names":[],"mappings":";AAWA,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAchD,qBAAa,aAAc,SAAQ,OAAO;IAiBxC,OAAO,CAAC,QAAQ,CAAC,0BAA0B,CAmBzC;IAEF;;;;;;;OAOG;IAEI,iBAAiB,CAAC,MAAM,EAAE,YAAY,GAAG,OAAO;IAIvD;;;;;;;OAOG;IAEI,kBAAkB,IAAI,OAAO;CAIrC"}
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"PreventChildEntities.d.ts","sourceRoot":"","sources":["../../../../src/classes/features/other/PreventChildEntities.ts"],"names":[],"mappings":";AAEA,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAQhD,qBAAa,oBAAqB,SAAQ,OAAO;IAe/C,OAAO,CAAC,QAAQ,CAAC,WAAW,CAY1B;IAEF
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1
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+
{"version":3,"file":"PreventChildEntities.d.ts","sourceRoot":"","sources":["../../../../src/classes/features/other/PreventChildEntities.ts"],"names":[],"mappings":";AAEA,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAQhD,qBAAa,oBAAqB,SAAQ,OAAO;IAe/C,OAAO,CAAC,QAAQ,CAAC,WAAW,CAY1B;IAEF;;;;;;;;;;;;OAYG;IAEI,oBAAoB,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI;CAIlD"}
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@@ -6,14 +6,33 @@ export declare class RoomClearFrame extends Feature {
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6
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* Helper function to get the game frame (i.e. `Game.GetFrameCount`) of the last time that this
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* room was cleared. Returns undefined if the room has never been cleared.
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8
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*
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+
* Note that if the room is left, all room clear tracking for it will be discarded.
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*
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* In order to use this function, you must upgrade your mod with `ISCFeature.ROOM_CLEAR_FRAME`.
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+
*
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+
* @public
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10
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*/
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getRoomClearGameFrame(): int | undefined;
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+
/**
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+
* Helper function to get the render frame (i.e. `Isaac.GetFrameCount`) of the last time that this
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+
* room was cleared. Returns undefined if the room has never been cleared.
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*
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* Note that if the room is left, all room clear tracking for it will be discarded.
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+
*
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* In order to use this function, you must upgrade your mod with `ISCFeature.ROOM_CLEAR_FRAME`.
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+
*
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* @public
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+
*/
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+
getRoomClearRenderFrame(): int | undefined;
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/**
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* Helper function to get the room frame (i.e. `Room.GetFrameCount`) of the last time that this
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* room was cleared. Returns undefined if the room has never been cleared.
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15
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*
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+
* Note that if the room is left, all room clear tracking for it will be discarded.
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+
*
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16
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* In order to use this function, you must upgrade your mod with `ISCFeature.ROOM_CLEAR_FRAME`.
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+
*
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35
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+
* @public
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17
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*/
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18
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getRoomClearRoomFrame(): int | undefined;
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}
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"RoomClearFrame.d.ts","sourceRoot":"","sources":["../../../../src/classes/features/other/RoomClearFrame.ts"],"names":[],"mappings":";AAGA,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;
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1
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+
{"version":3,"file":"RoomClearFrame.d.ts","sourceRoot":"","sources":["../../../../src/classes/features/other/RoomClearFrame.ts"],"names":[],"mappings":";AAGA,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAUhD,qBAAa,cAAe,SAAQ,OAAO;IAkBzC,OAAO,CAAC,QAAQ,CAAC,wBAAwB,CASvC;IAEF;;;;;;;;;OASG;IAEI,qBAAqB,IAAI,GAAG,GAAG,SAAS;IAI/C;;;;;;;;;OASG;IAEI,uBAAuB,IAAI,GAAG,GAAG,SAAS;IAIjD;;;;;;;;;OASG;IAEI,qBAAqB,IAAI,GAAG,GAAG,SAAS;CAGhD"}
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@@ -11,7 +11,7 @@ local ____ModCallbackCustom = require("enums.ModCallbackCustom")
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11
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local ModCallbackCustom = ____ModCallbackCustom.ModCallbackCustom
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local ____Feature = require("classes.private.Feature")
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13
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local Feature = ____Feature.Feature
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14
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-
local v = {room = {roomClearGameFrame = nil, roomClearRoomFrame = nil}}
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14
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+
local v = {room = {roomClearGameFrame = nil, roomClearRenderFrame = nil, roomClearRoomFrame = nil}}
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15
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____exports.RoomClearFrame = __TS__Class()
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local RoomClearFrame = ____exports.RoomClearFrame
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RoomClearFrame.name = "RoomClearFrame"
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@@ -23,7 +23,9 @@ function RoomClearFrame.prototype.____constructor(self)
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23
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local gameFrameCount = game:GetFrameCount()
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|
local room = game:GetRoom()
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25
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|
local roomFrameCount = room:GetFrameCount()
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|
+
local renderFrameCount = Isaac.GetFrameCount()
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26
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|
v.room.roomClearGameFrame = gameFrameCount
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28
|
+
v.room.roomClearRenderFrame = renderFrameCount
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v.room.roomClearRoomFrame = roomFrameCount
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|
end
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self.customCallbacksUsed = {{ModCallbackCustom.POST_ROOM_CLEAR_CHANGED, self.postRoomClearChangedTrue}}
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@@ -32,8 +34,12 @@ function RoomClearFrame.prototype.getRoomClearGameFrame(self)
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return v.room.roomClearGameFrame
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33
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|
end
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__TS__DecorateLegacy({Exported}, RoomClearFrame.prototype, "getRoomClearGameFrame", true)
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|
+
function RoomClearFrame.prototype.getRoomClearRenderFrame(self)
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38
|
+
return v.room.roomClearRenderFrame
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39
|
+
end
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+
__TS__DecorateLegacy({Exported}, RoomClearFrame.prototype, "getRoomClearRenderFrame", true)
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35
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|
function RoomClearFrame.prototype.getRoomClearRoomFrame(self)
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36
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-
return v.room.
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42
|
+
return v.room.roomClearRoomFrame
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37
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|
end
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38
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__TS__DecorateLegacy({Exported}, RoomClearFrame.prototype, "getRoomClearRoomFrame", true)
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|
return ____exports
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@@ -7,6 +7,8 @@ export declare class RoomHistory extends Feature {
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7
7
|
* Helper function to manually delete the last room description from the internal array. This is
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8
8
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* useful if a mod needs to send the player to a room temporarily and the room should not count as
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9
9
|
* the player having traveled to that room.
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+
*
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11
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+
* @public
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10
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|
*/
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11
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deleteLastRoomDescription(): void;
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12
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/**
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@@ -14,6 +16,8 @@ export declare class RoomHistory extends Feature {
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14
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* run. (Re-entering the same room will increment the number returned.)
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*
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16
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* In order to use this function, you must upgrade your mod with `ISCFeature.ROOM_HISTORY`.
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+
*
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20
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+
* @public
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17
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*/
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18
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getNumRoomsEntered(): int;
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/**
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@@ -21,6 +25,8 @@ export declare class RoomHistory extends Feature {
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* this run.
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|
*
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|
* In order to use this function, you must upgrade your mod with `ISCFeature.ROOM_HISTORY`.
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+
*
|
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29
|
+
* @public
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24
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*/
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25
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|
getRoomHistory(): ReadonlyArray<Readonly<RoomDescription>>;
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26
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/**
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@@ -30,6 +36,8 @@ export declare class RoomHistory extends Feature {
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|
30
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|
* the run), the starting room will be returned.
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|
*
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32
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|
* In order to use this function, you must upgrade your mod with `ISCFeature.ROOM_HISTORY`.
|
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39
|
+
*
|
|
40
|
+
* @public
|
|
33
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|
*/
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34
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|
getPreviousRoomDescription(): Readonly<RoomDescription>;
|
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35
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/**
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@@ -42,9 +50,15 @@ export declare class RoomHistory extends Feature {
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|
42
50
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* of the run.
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43
51
|
*
|
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44
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|
* In order to use this function, you must upgrade your mod with `ISCFeature.ROOM_HISTORY`.
|
|
53
|
+
*
|
|
54
|
+
* @public
|
|
45
55
|
*/
|
|
46
56
|
getLatestRoomDescription(): Readonly<RoomDescription> | undefined;
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|
47
|
-
/**
|
|
57
|
+
/**
|
|
58
|
+
* Helper function to detect if the player is on the first room of the room.
|
|
59
|
+
*
|
|
60
|
+
* @public
|
|
61
|
+
*/
|
|
48
62
|
inFirstRoom(): boolean;
|
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49
63
|
/**
|
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50
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|
* Helper function to detect if the game is in the state where the room index has changed to a new
|
|
@@ -56,6 +70,8 @@ export declare class RoomHistory extends Feature {
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56
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* entity is despawning.
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57
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*
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58
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|
* In order to use this function, you must upgrade your mod with `ISCFeature.ROOM_HISTORY`.
|
|
73
|
+
*
|
|
74
|
+
* @public
|
|
59
75
|
*/
|
|
60
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|
isLeavingRoom(): boolean;
|
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61
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|
}
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