isaacscript-common 4.0.0 → 4.0.1-dev.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (387) hide show
  1. package/cachedClasses.ts +39 -0
  2. package/callbacks/customRevive.lua +2 -1
  3. package/callbacks/customRevive.ts +215 -0
  4. package/callbacks/itemPickup.ts +101 -0
  5. package/callbacks/postAmbush.ts +73 -0
  6. package/callbacks/postBombExploded.ts +26 -0
  7. package/callbacks/postBombInitLate.ts +36 -0
  8. package/callbacks/postBoneSwing.ts +64 -0
  9. package/callbacks/postCollectibleInitFirst.ts +40 -0
  10. package/callbacks/postCursedTeleport.ts +183 -0
  11. package/callbacks/postCustomDoorEnter.lua +0 -7
  12. package/callbacks/postCustomDoorEnter.ts +292 -0
  13. package/callbacks/postDiceRoomActivated.ts +60 -0
  14. package/callbacks/postDoorRender.ts +26 -0
  15. package/callbacks/postDoorUpdate.ts +26 -0
  16. package/callbacks/postEffectInitLate.ts +36 -0
  17. package/callbacks/postEffectStateChanged.ts +43 -0
  18. package/callbacks/postEsauJr.ts +107 -0
  19. package/callbacks/postFamiliarInitLate.ts +36 -0
  20. package/callbacks/postFamiliarStateChanged.ts +43 -0
  21. package/callbacks/postFlip.ts +88 -0
  22. package/callbacks/postGreedModeWave.ts +41 -0
  23. package/callbacks/postGridEntity.ts +164 -0
  24. package/callbacks/postGridEntityCollision.ts +69 -0
  25. package/callbacks/postGridEntityRender.ts +26 -0
  26. package/callbacks/postHolyMantleRemoved.ts +55 -0
  27. package/callbacks/postItemDischarged.ts +149 -0
  28. package/callbacks/postKnifeInitLate.ts +36 -0
  29. package/callbacks/postLaserInitLate.ts +36 -0
  30. package/callbacks/postNPCInitLate.ts +36 -0
  31. package/callbacks/postNPCStateChanged.ts +42 -0
  32. package/callbacks/postNewRoomEarly.ts +90 -0
  33. package/callbacks/postPickupCollect.ts +48 -0
  34. package/callbacks/postPickupInitFirst.ts +70 -0
  35. package/callbacks/postPickupInitLate.ts +36 -0
  36. package/callbacks/postPickupStateChanged.ts +43 -0
  37. package/callbacks/postPitRender.ts +26 -0
  38. package/callbacks/postPitUpdate.ts +26 -0
  39. package/callbacks/postPlayerChangeHealth.ts +62 -0
  40. package/callbacks/postPlayerChangeType.ts +56 -0
  41. package/callbacks/postPlayerCollectible.ts +113 -0
  42. package/callbacks/postPlayerFatalDamage.ts +141 -0
  43. package/callbacks/postPlayerInitLate.ts +37 -0
  44. package/callbacks/postPlayerReordered.ts +142 -0
  45. package/callbacks/postPoopRender.ts +26 -0
  46. package/callbacks/postPoopUpdate.ts +26 -0
  47. package/callbacks/postPressurePlateRender.ts +26 -0
  48. package/callbacks/postPressurePlateUpdate.ts +26 -0
  49. package/callbacks/postProjectileInitLate.ts +36 -0
  50. package/callbacks/postPurchase.ts +64 -0
  51. package/callbacks/postRockRender.ts +26 -0
  52. package/callbacks/postRockUpdate.ts +26 -0
  53. package/callbacks/postRoomClearChanged.ts +57 -0
  54. package/callbacks/postSacrifice.ts +62 -0
  55. package/callbacks/postSlotDestroyed.ts +92 -0
  56. package/callbacks/postSlotInitUpdate.ts +68 -0
  57. package/callbacks/postSlotRender.ts +69 -0
  58. package/callbacks/postSpikesRender.ts +26 -0
  59. package/callbacks/postSpikesUpdate.ts +26 -0
  60. package/callbacks/postTNTRender.ts +26 -0
  61. package/callbacks/postTNTUpdate.ts +26 -0
  62. package/callbacks/postTearInitLate.ts +36 -0
  63. package/callbacks/postTearInitVeryLate.ts +41 -0
  64. package/callbacks/postTransformation.ts +59 -0
  65. package/callbacks/postTrinketBreak.ts +110 -0
  66. package/callbacks/preBerserkDeath.ts +49 -0
  67. package/callbacks/preNewLevel.ts +55 -0
  68. package/callbacks/reorderedCallbacks.ts +166 -0
  69. package/callbacks/subscriptions/postAmbushFinished.ts +32 -0
  70. package/callbacks/subscriptions/postAmbushStarted.ts +32 -0
  71. package/callbacks/subscriptions/postBombInitLate.ts +32 -0
  72. package/callbacks/subscriptions/postBoneExploded.ts +32 -0
  73. package/callbacks/subscriptions/postBoneSwing.ts +24 -0
  74. package/callbacks/subscriptions/postCollectibleInitFirst.ts +37 -0
  75. package/callbacks/subscriptions/postCursedTeleport.ts +24 -0
  76. package/callbacks/subscriptions/postCustomDoorEnter.ts +45 -0
  77. package/callbacks/subscriptions/postCustomRevive.ts +36 -0
  78. package/callbacks/subscriptions/postDiceRoomActivated.ts +38 -0
  79. package/callbacks/subscriptions/postDoorRender.ts +35 -0
  80. package/callbacks/subscriptions/postDoorUpdate.ts +35 -0
  81. package/callbacks/subscriptions/postEffectInitLate.ts +32 -0
  82. package/callbacks/subscriptions/postEffectStateChanged.ts +40 -0
  83. package/callbacks/subscriptions/postEsauJr.ts +24 -0
  84. package/callbacks/subscriptions/postFamiliarInitLate.ts +32 -0
  85. package/callbacks/subscriptions/postFamiliarStateChanged.ts +40 -0
  86. package/callbacks/subscriptions/postFirstEsauJr.ts +24 -0
  87. package/callbacks/subscriptions/postFirstFlip.ts +24 -0
  88. package/callbacks/subscriptions/postFlip.ts +22 -0
  89. package/callbacks/subscriptions/postGameStartedReordered.ts +24 -0
  90. package/callbacks/subscriptions/postGreedModeWave.ts +24 -0
  91. package/callbacks/subscriptions/postGridEntityBroken.ts +51 -0
  92. package/callbacks/subscriptions/postGridEntityCollision.ts +54 -0
  93. package/callbacks/subscriptions/postGridEntityInit.ts +51 -0
  94. package/callbacks/subscriptions/postGridEntityRemove.ts +52 -0
  95. package/callbacks/subscriptions/postGridEntityRender.ts +51 -0
  96. package/callbacks/subscriptions/postGridEntityStateChanged.ts +55 -0
  97. package/callbacks/subscriptions/postGridEntityUpdate.ts +51 -0
  98. package/callbacks/subscriptions/postHolyMantleRemoved.ts +48 -0
  99. package/callbacks/subscriptions/postItemDischarged.ts +43 -0
  100. package/callbacks/subscriptions/postItemPickup.ts +64 -0
  101. package/callbacks/subscriptions/postKnifeInitLate.ts +32 -0
  102. package/callbacks/subscriptions/postLaserInitLate.ts +32 -0
  103. package/callbacks/subscriptions/postNPCInitLate.ts +32 -0
  104. package/callbacks/subscriptions/postNPCStateChanged.ts +42 -0
  105. package/callbacks/subscriptions/postNewLevelReordered.ts +22 -0
  106. package/callbacks/subscriptions/postNewRoomEarly.ts +22 -0
  107. package/callbacks/subscriptions/postNewRoomReordered.ts +22 -0
  108. package/callbacks/subscriptions/postPEffectUpdateReordered.ts +40 -0
  109. package/callbacks/subscriptions/postPickupCollect.ts +35 -0
  110. package/callbacks/subscriptions/postPickupInitFirst.ts +32 -0
  111. package/callbacks/subscriptions/postPickupInitLate.ts +32 -0
  112. package/callbacks/subscriptions/postPickupStateChanged.ts +40 -0
  113. package/callbacks/subscriptions/postPitRender.ts +35 -0
  114. package/callbacks/subscriptions/postPitUpdate.ts +35 -0
  115. package/callbacks/subscriptions/postPlayerChangeHealth.ts +49 -0
  116. package/callbacks/subscriptions/postPlayerChangeType.ts +40 -0
  117. package/callbacks/subscriptions/postPlayerCollectibleAdded.ts +38 -0
  118. package/callbacks/subscriptions/postPlayerCollectibleRemoved.ts +38 -0
  119. package/callbacks/subscriptions/postPlayerFatalDamage.d.ts +1 -1
  120. package/callbacks/subscriptions/postPlayerFatalDamage.ts +68 -0
  121. package/callbacks/subscriptions/postPlayerInitLate.ts +40 -0
  122. package/callbacks/subscriptions/postPlayerInitReordered.ts +40 -0
  123. package/callbacks/subscriptions/postPlayerRenderReordered.ts +40 -0
  124. package/callbacks/subscriptions/postPlayerUpdateReordered.ts +40 -0
  125. package/callbacks/subscriptions/postPoopRender.ts +35 -0
  126. package/callbacks/subscriptions/postPoopUpdate.ts +35 -0
  127. package/callbacks/subscriptions/postPressurePlateRender.ts +37 -0
  128. package/callbacks/subscriptions/postPressurePlateUpdate.ts +37 -0
  129. package/callbacks/subscriptions/postProjectileInitLate.ts +35 -0
  130. package/callbacks/subscriptions/postPurchase.ts +31 -0
  131. package/callbacks/subscriptions/postRockRender.ts +35 -0
  132. package/callbacks/subscriptions/postRockUpdate.ts +35 -0
  133. package/callbacks/subscriptions/postRoomClearChanged.ts +30 -0
  134. package/callbacks/subscriptions/postSacrifice.ts +43 -0
  135. package/callbacks/subscriptions/postSlotAnimationChanged.ts +40 -0
  136. package/callbacks/subscriptions/postSlotDestroyed.ts +55 -0
  137. package/callbacks/subscriptions/postSlotInit.ts +32 -0
  138. package/callbacks/subscriptions/postSlotRender.ts +32 -0
  139. package/callbacks/subscriptions/postSlotUpdate.ts +32 -0
  140. package/callbacks/subscriptions/postSpikesRender.ts +35 -0
  141. package/callbacks/subscriptions/postSpikesUpdate.ts +35 -0
  142. package/callbacks/subscriptions/postTNTRender.ts +35 -0
  143. package/callbacks/subscriptions/postTNTUpdate.ts +35 -0
  144. package/callbacks/subscriptions/postTearInitLate.ts +32 -0
  145. package/callbacks/subscriptions/postTearInitVeryLate.ts +32 -0
  146. package/callbacks/subscriptions/postTransformation.ts +40 -0
  147. package/callbacks/subscriptions/postTrinketBreak.ts +38 -0
  148. package/callbacks/subscriptions/preBerserkDeath.ts +42 -0
  149. package/callbacks/subscriptions/preCustomRevive.d.ts +1 -1
  150. package/callbacks/subscriptions/preCustomRevive.ts +46 -0
  151. package/callbacks/subscriptions/preItemPickup.ts +64 -0
  152. package/callbacks/subscriptions/preNewLevel.ts +24 -0
  153. package/classes/DefaultMap.ts +174 -0
  154. package/classes/ModUpgraded.ts +77 -0
  155. package/constants.ts +162 -0
  156. package/constantsFirstLast.ts +217 -0
  157. package/enums/AmbushType.ts +4 -0
  158. package/enums/HealthType.ts +16 -0
  159. package/enums/ModCallbackCustom.d.ts +2 -2
  160. package/enums/ModCallbackCustom.ts +1278 -0
  161. package/enums/PocketItemType.ts +8 -0
  162. package/enums/SerializationType.ts +5 -0
  163. package/enums/SlotDestructionType.ts +4 -0
  164. package/enums/private/CopyableIsaacAPIClassType.ts +7 -0
  165. package/enums/private/SaveDataKey.ts +14 -0
  166. package/enums/private/SerializationBrand.ts +42 -0
  167. package/features/characterHealthConversion.lua +2 -9
  168. package/features/characterHealthConversion.ts +111 -0
  169. package/features/characterStats.ts +61 -0
  170. package/features/debugDisplay/debugDisplay.ts +221 -0
  171. package/features/debugDisplay/exports.ts +368 -0
  172. package/features/debugDisplay/v.ts +65 -0
  173. package/features/deployJSONRoom.ts +743 -0
  174. package/features/disableInputs.ts +193 -0
  175. package/features/disableSound.ts +77 -0
  176. package/features/extraConsoleCommands/commandsDisplay.ts +290 -0
  177. package/features/extraConsoleCommands/commandsSubroutines.ts +139 -0
  178. package/features/extraConsoleCommands/init.ts +334 -0
  179. package/features/extraConsoleCommands/listCommands.ts +1299 -0
  180. package/features/extraConsoleCommands/v.ts +14 -0
  181. package/features/fadeInRemover.ts +60 -0
  182. package/features/fastReset.ts +75 -0
  183. package/features/forgottenSwitch.ts +50 -0
  184. package/features/getCollectibleItemPoolType.ts +66 -0
  185. package/features/persistentEntities.ts +183 -0
  186. package/features/playerInventory.ts +133 -0
  187. package/features/ponyDetection.ts +74 -0
  188. package/features/preventCollectibleRotation.ts +115 -0
  189. package/features/runInNFrames.ts +148 -0
  190. package/features/saveDataManager/constants.ts +4 -0
  191. package/features/saveDataManager/exports.ts +229 -0
  192. package/features/saveDataManager/load.ts +99 -0
  193. package/features/saveDataManager/main.ts +195 -0
  194. package/features/saveDataManager/maps.ts +13 -0
  195. package/features/saveDataManager/merge.ts +194 -0
  196. package/features/saveDataManager/save.ts +74 -0
  197. package/features/saveDataManager/serializationBrand.ts +16 -0
  198. package/features/sirenHelpers.ts +129 -0
  199. package/features/taintedLazarusPlayers.ts +113 -0
  200. package/featuresInitialized.ts +20 -0
  201. package/functions/ambush.ts +47 -0
  202. package/functions/array.ts +410 -0
  203. package/functions/benchmark.ts +36 -0
  204. package/functions/bitwise.ts +24 -0
  205. package/functions/bombs.ts +12 -0
  206. package/functions/boss.ts +227 -0
  207. package/functions/cacheFlag.ts +12 -0
  208. package/functions/cards.ts +271 -0
  209. package/functions/challenges.ts +13 -0
  210. package/functions/character.ts +126 -0
  211. package/functions/charge.ts +237 -0
  212. package/functions/chargeBar.ts +67 -0
  213. package/functions/collectibleCacheFlag.ts +90 -0
  214. package/functions/collectibleSet.ts +56 -0
  215. package/functions/collectibleTag.ts +89 -0
  216. package/functions/collectibles.ts +659 -0
  217. package/functions/color.lua +0 -7
  218. package/functions/color.ts +128 -0
  219. package/functions/debug.ts +68 -0
  220. package/functions/deepCopy.lua +46 -51
  221. package/functions/deepCopy.ts +535 -0
  222. package/functions/deepCopyTests.ts +386 -0
  223. package/functions/direction.ts +49 -0
  224. package/functions/doors.ts +347 -0
  225. package/functions/easing.ts +182 -0
  226. package/functions/eden.ts +47 -0
  227. package/functions/effects.ts +20 -0
  228. package/functions/entity.ts +439 -0
  229. package/functions/entitySpecific.ts +889 -0
  230. package/functions/entityTypes.ts +6 -0
  231. package/functions/enums.ts +146 -0
  232. package/functions/familiars.ts +106 -0
  233. package/functions/flag.ts +165 -0
  234. package/functions/flying.ts +117 -0
  235. package/functions/globals.ts +242 -0
  236. package/functions/gridEntity.ts +511 -0
  237. package/functions/gridEntitySpecific.ts +112 -0
  238. package/functions/input.ts +139 -0
  239. package/functions/isaacAPIClass.ts +67 -0
  240. package/functions/jsonHelpers.ts +45 -0
  241. package/functions/jsonRoom.ts +100 -0
  242. package/functions/kColor.lua +0 -7
  243. package/functions/kColor.ts +129 -0
  244. package/functions/language.ts +13 -0
  245. package/functions/level.ts +31 -0
  246. package/functions/log.ts +720 -0
  247. package/functions/map.ts +56 -0
  248. package/functions/math.ts +149 -0
  249. package/functions/mergeTests.ts +288 -0
  250. package/functions/npc.ts +148 -0
  251. package/functions/pickupVariants.ts +60 -0
  252. package/functions/pickups.ts +499 -0
  253. package/functions/pills.ts +205 -0
  254. package/functions/player.lua +0 -6
  255. package/functions/player.ts +1060 -0
  256. package/functions/playerDataStructures.ts +150 -0
  257. package/functions/playerHealth.lua +28 -39
  258. package/functions/playerHealth.ts +382 -0
  259. package/functions/playerIndex.ts +195 -0
  260. package/functions/pocketItems.ts +149 -0
  261. package/functions/positionVelocity.ts +188 -0
  262. package/functions/random.ts +77 -0
  263. package/functions/revive.ts +201 -0
  264. package/functions/rng.lua +0 -7
  265. package/functions/rng.ts +172 -0
  266. package/functions/roomData.ts +199 -0
  267. package/functions/roomGrid.ts +109 -0
  268. package/functions/roomShape.ts +80 -0
  269. package/functions/rooms.ts +648 -0
  270. package/functions/run.ts +36 -0
  271. package/functions/saveFile.ts +128 -0
  272. package/functions/seeds.ts +19 -0
  273. package/functions/serialization.ts +91 -0
  274. package/functions/set.ts +95 -0
  275. package/functions/sound.ts +9 -0
  276. package/functions/spawnCollectible.ts +104 -0
  277. package/functions/sprite.ts +107 -0
  278. package/functions/stage.ts +125 -0
  279. package/functions/string.ts +47 -0
  280. package/functions/table.ts +189 -0
  281. package/functions/tears.ts +32 -0
  282. package/functions/transformations.ts +131 -0
  283. package/functions/trinketCacheFlag.ts +60 -0
  284. package/functions/trinketGive.ts +157 -0
  285. package/functions/trinkets.ts +215 -0
  286. package/functions/tstlClass.ts +157 -0
  287. package/functions/types.ts +36 -0
  288. package/functions/ui.ts +138 -0
  289. package/functions/utils.d.ts +0 -37
  290. package/functions/utils.lua +0 -35
  291. package/functions/utils.ts +189 -0
  292. package/functions/vector.lua +0 -7
  293. package/functions/vector.ts +126 -0
  294. package/index.ts +172 -0
  295. package/initCustomCallbacks.ts +132 -0
  296. package/initFeatures.ts +39 -0
  297. package/interfaces/AddCallbackParameterCustom.ts +188 -0
  298. package/interfaces/ChargeBarSprites.ts +12 -0
  299. package/interfaces/JSONDoor.d.ts +3 -3
  300. package/interfaces/JSONDoor.ts +13 -0
  301. package/interfaces/JSONEntity.d.ts +4 -4
  302. package/interfaces/JSONEntity.ts +16 -0
  303. package/interfaces/JSONRoom.d.ts +8 -8
  304. package/interfaces/JSONRoom.ts +36 -0
  305. package/interfaces/JSONRooms.ts +12 -0
  306. package/interfaces/JSONSpawn.d.ts +2 -2
  307. package/interfaces/JSONSpawn.ts +14 -0
  308. package/interfaces/PlayerHealth.ts +16 -0
  309. package/interfaces/PocketItemDescription.ts +9 -0
  310. package/interfaces/SaveData.ts +29 -0
  311. package/interfaces/TrinketSituation.ts +9 -0
  312. package/interfaces/private/TSTLClassMetatable.ts +8 -0
  313. package/maps/PHDPillConversions.ts +21 -0
  314. package/maps/cardMap.ts +209 -0
  315. package/maps/characterMap.ts +87 -0
  316. package/maps/collectibleDescriptionMap.ts +732 -0
  317. package/maps/collectibleNameMap.ts +731 -0
  318. package/maps/defaultPlayerStatMap.ts +17 -0
  319. package/maps/falsePHDPillConversions.ts +35 -0
  320. package/maps/gridEntityTypeToBrokenStateMap.ts +50 -0
  321. package/maps/gridEntityXMLMap.ts +176 -0
  322. package/maps/pillEffectMap.ts +88 -0
  323. package/maps/roomShapeToTopLeftWallGridIndexMap.ts +18 -0
  324. package/maps/roomTypeMap.ts +40 -0
  325. package/maps/trinketDescriptionMap.ts +200 -0
  326. package/maps/trinketNameMap.ts +198 -0
  327. package/objects/LRoomShapeToRectangles.ts +44 -0
  328. package/objects/callbackRegisterFunctions.ts +187 -0
  329. package/objects/cardDescriptions.ts +105 -0
  330. package/objects/cardNames.ts +105 -0
  331. package/objects/cardTypes.ts +104 -0
  332. package/objects/challengeNames.ts +52 -0
  333. package/objects/characterNames.ts +48 -0
  334. package/objects/coinSubTypeToValue.ts +14 -0
  335. package/objects/colors.ts +16 -0
  336. package/objects/directionNames.ts +11 -0
  337. package/objects/directionToDegrees.ts +11 -0
  338. package/objects/directionToVector.ts +12 -0
  339. package/objects/doorSlotFlagToDoorSlot.ts +16 -0
  340. package/objects/doorSlotToDirection.ts +14 -0
  341. package/objects/isaacAPIClassTypeToBrand.ts +11 -0
  342. package/objects/isaacAPIClassTypeToCopyFunction.ts +18 -0
  343. package/objects/languageNames.ts +13 -0
  344. package/objects/oppositeDoorSlots.ts +15 -0
  345. package/objects/pillEffectClasses.ts +63 -0
  346. package/objects/pillEffectNames.ts +57 -0
  347. package/objects/pillEffectTypes.ts +62 -0
  348. package/objects/roomShapeBounds.ts +71 -0
  349. package/objects/roomShapeLayoutSizes.ts +45 -0
  350. package/objects/roomShapeToBottomRightPosition.ts +25 -0
  351. package/objects/roomShapeToDoorSlots.ts +83 -0
  352. package/objects/roomShapeToDoorSlotsToGridIndexDelta.ts +127 -0
  353. package/objects/roomShapeToGridWidth.ts +21 -0
  354. package/objects/roomShapeToTopLeftPosition.ts +26 -0
  355. package/objects/roomShapeVolumes.ts +38 -0
  356. package/objects/roomTypeNames.ts +36 -0
  357. package/objects/serializedIsaacAPIClassTypeToIdentityFunction.ts +14 -0
  358. package/objects/stageTypeToLetter.ts +15 -0
  359. package/objects/transformationNames.d.ts +0 -1
  360. package/objects/transformationNames.lua +0 -1
  361. package/objects/transformationNames.ts +18 -0
  362. package/package.json +1 -1
  363. package/patchErrorFunctions.ts +92 -0
  364. package/sets/LRoomShapesSet.ts +8 -0
  365. package/sets/bossSets.ts +470 -0
  366. package/sets/charactersThatStartWithAnActiveItemSet.ts +16 -0
  367. package/sets/charactersWithBlackHeartFromEternalHeartSet.ts +7 -0
  368. package/sets/charactersWithFreeDevilDealsSet.ts +4 -0
  369. package/sets/charactersWithNoRedHeartsSet.ts +17 -0
  370. package/sets/charactersWithNoSoulHeartsSet.ts +14 -0
  371. package/sets/chestPickupVariantsSet.ts +16 -0
  372. package/sets/familiarsThatShootPlayerTearsSet.ts +13 -0
  373. package/sets/lostStyleCharactersSet.ts +13 -0
  374. package/sets/mineShaftRoomSubTypesSet.ts +10 -0
  375. package/sets/redHeartSubTypesSet.ts +7 -0
  376. package/sets/sinEntityTypesSet.ts +11 -0
  377. package/sets/singleUseActiveCollectibleTypesSet.ts +13 -0
  378. package/sets/storyBossesSet.ts +17 -0
  379. package/types/AnyEntity.ts +12 -0
  380. package/types/AwaitingTextInput.d.ts +2 -0
  381. package/types/CollectibleIndex.ts +16 -0
  382. package/types/PickingUpItem.ts +89 -0
  383. package/types/PlayerIndex.ts +13 -0
  384. package/types/private/IsaacAPIClass.ts +3 -0
  385. package/types/private/SerializedIsaacAPIClass.ts +3 -0
  386. package/types/private/TSTLClass.ts +3 -0
  387. package/upgradeMod.ts +55 -0
@@ -0,0 +1,64 @@
1
+ import { DefaultMap } from "../classes/DefaultMap";
2
+ import { ModUpgraded } from "../classes/ModUpgraded";
3
+ import { ModCallbackCustom } from "../enums/ModCallbackCustom";
4
+ import { saveDataManager } from "../features/saveDataManager/exports";
5
+ import { getPickups } from "../functions/entitySpecific";
6
+ import {
7
+ defaultMapGetPlayer,
8
+ mapSetPlayer,
9
+ } from "../functions/playerDataStructures";
10
+ import { PlayerIndex } from "../types/PlayerIndex";
11
+ import {
12
+ postPurchaseFire,
13
+ postPurchaseHasSubscriptions,
14
+ } from "./subscriptions/postPurchase";
15
+
16
+ const v = {
17
+ room: {
18
+ playersHoldingItemOnLastFrameMap: new DefaultMap<PlayerIndex, boolean>(
19
+ false,
20
+ ),
21
+ },
22
+ };
23
+
24
+ /** @internal */
25
+ export function postPurchaseInit(mod: ModUpgraded): void {
26
+ saveDataManager("postPurchase", v, hasSubscriptions);
27
+
28
+ mod.AddCallbackCustom(
29
+ ModCallbackCustom.POST_PEFFECT_UPDATE_REORDERED,
30
+ postPEffectUpdateReordered,
31
+ );
32
+ }
33
+
34
+ function hasSubscriptions() {
35
+ return postPurchaseHasSubscriptions();
36
+ }
37
+
38
+ // ModCallbackCustom.POST_PEFFECT_UPDATE_REORDERED
39
+ function postPEffectUpdateReordered(player: EntityPlayer) {
40
+ if (!hasSubscriptions()) {
41
+ return;
42
+ }
43
+
44
+ const isHoldingItem = player.IsHoldingItem();
45
+ const wasHoldingItemOnLastFrame = defaultMapGetPlayer(
46
+ v.room.playersHoldingItemOnLastFrameMap,
47
+ player,
48
+ );
49
+ mapSetPlayer(v.room.playersHoldingItemOnLastFrameMap, player, isHoldingItem);
50
+
51
+ if (!wasHoldingItemOnLastFrame && isHoldingItem) {
52
+ playerPickedUpNewItem(player);
53
+ }
54
+ }
55
+
56
+ function playerPickedUpNewItem(player: EntityPlayer) {
57
+ const pickups = getPickups();
58
+ const disappearingPickup = pickups.find(
59
+ (pickup) => !pickup.Exists() && pickup.Price !== 0,
60
+ );
61
+ if (disappearingPickup !== undefined) {
62
+ postPurchaseFire(player, disappearingPickup);
63
+ }
64
+ }
@@ -0,0 +1,26 @@
1
+ import { ModCallback } from "isaac-typescript-definitions";
2
+ import { getRocks } from "../functions/gridEntitySpecific";
3
+ import {
4
+ postRockRenderFire,
5
+ postRockRenderHasSubscriptions,
6
+ } from "./subscriptions/postRockRender";
7
+
8
+ /** @internal */
9
+ export function postRockRenderInit(mod: Mod): void {
10
+ mod.AddCallback(ModCallback.POST_RENDER, postRender); // 2
11
+ }
12
+
13
+ function hasSubscriptions() {
14
+ return postRockRenderHasSubscriptions();
15
+ }
16
+
17
+ // ModCallback.POST_RENDER (2)
18
+ function postRender() {
19
+ if (!hasSubscriptions()) {
20
+ return;
21
+ }
22
+
23
+ for (const rock of getRocks()) {
24
+ postRockRenderFire(rock);
25
+ }
26
+ }
@@ -0,0 +1,26 @@
1
+ import { ModCallback } from "isaac-typescript-definitions";
2
+ import { getRocks } from "../functions/gridEntitySpecific";
3
+ import {
4
+ postRockUpdateFire,
5
+ postRockUpdateHasSubscriptions,
6
+ } from "./subscriptions/postRockUpdate";
7
+
8
+ /** @internal */
9
+ export function postRockUpdateInit(mod: Mod): void {
10
+ mod.AddCallback(ModCallback.POST_UPDATE, postUpdate); // 1
11
+ }
12
+
13
+ function hasSubscriptions() {
14
+ return postRockUpdateHasSubscriptions();
15
+ }
16
+
17
+ // ModCallback.POST_UPDATE (1)
18
+ function postUpdate() {
19
+ if (!hasSubscriptions()) {
20
+ return;
21
+ }
22
+
23
+ for (const rock of getRocks()) {
24
+ postRockUpdateFire(rock);
25
+ }
26
+ }
@@ -0,0 +1,57 @@
1
+ import { ModCallback } from "isaac-typescript-definitions";
2
+ import { game } from "../cachedClasses";
3
+ import { ModUpgraded } from "../classes/ModUpgraded";
4
+ import { ModCallbackCustom } from "../enums/ModCallbackCustom";
5
+ import { saveDataManager } from "../features/saveDataManager/exports";
6
+ import {
7
+ postRoomClearChangedFire,
8
+ postRoomClearChangedHasSubscriptions,
9
+ } from "./subscriptions/postRoomClearChanged";
10
+
11
+ const v = {
12
+ room: {
13
+ cleared: false,
14
+ },
15
+ };
16
+
17
+ /** @internal */
18
+ export function postRoomClearChangedInit(mod: ModUpgraded): void {
19
+ saveDataManager("postRoomClearChanged", v, hasSubscriptions);
20
+
21
+ mod.AddCallback(ModCallback.POST_UPDATE, postUpdate); // 1
22
+ mod.AddCallbackCustom(
23
+ ModCallbackCustom.POST_NEW_ROOM_REORDERED,
24
+ postNewRoomReordered,
25
+ );
26
+ }
27
+
28
+ function hasSubscriptions() {
29
+ return postRoomClearChangedHasSubscriptions();
30
+ }
31
+
32
+ // ModCallback.POST_UPDATE (1)
33
+ function postUpdate() {
34
+ if (!hasSubscriptions()) {
35
+ return;
36
+ }
37
+
38
+ const room = game.GetRoom();
39
+ const roomClear = room.IsClear();
40
+
41
+ if (roomClear !== v.room.cleared) {
42
+ v.room.cleared = roomClear;
43
+ postRoomClearChangedFire(roomClear);
44
+ }
45
+ }
46
+
47
+ // ModCallbackCustom.POST_NEW_ROOM_REORDERED
48
+ function postNewRoomReordered() {
49
+ if (!hasSubscriptions()) {
50
+ return;
51
+ }
52
+
53
+ const room = game.GetRoom();
54
+ const roomClear = room.IsClear();
55
+
56
+ v.room.cleared = roomClear;
57
+ }
@@ -0,0 +1,62 @@
1
+ import {
2
+ DamageFlag,
3
+ EntityType,
4
+ ModCallback,
5
+ RoomType,
6
+ } from "isaac-typescript-definitions";
7
+ import { game } from "../cachedClasses";
8
+ import { saveDataManager } from "../features/saveDataManager/exports";
9
+ import { hasFlag } from "../functions/flag";
10
+ import {
11
+ postSacrificeFire,
12
+ postSacrificeHasSubscriptions,
13
+ } from "./subscriptions/postSacrifice";
14
+
15
+ const v = {
16
+ level: {
17
+ numSacrifices: 0,
18
+ },
19
+ };
20
+
21
+ /** @internal */
22
+ export function postSacrificeInit(mod: Mod): void {
23
+ saveDataManager("postSacrifice", v, hasSubscriptions);
24
+
25
+ mod.AddCallback(
26
+ ModCallback.ENTITY_TAKE_DMG,
27
+ entityTakeDmgPlayer,
28
+ EntityType.PLAYER,
29
+ ); // 11
30
+ }
31
+
32
+ function hasSubscriptions() {
33
+ return postSacrificeHasSubscriptions();
34
+ }
35
+
36
+ // ModCallback.ENTITY_TAKE_DMG (11)
37
+ // EntityType.PLAYER (1)
38
+ function entityTakeDmgPlayer(
39
+ tookDamage: Entity,
40
+ _damageAmount: float,
41
+ damageFlags: BitFlags<DamageFlag>,
42
+ _damageSource: EntityRef,
43
+ _damageCountdownFrames: int,
44
+ ) {
45
+ if (!hasSubscriptions()) {
46
+ return;
47
+ }
48
+
49
+ const player = tookDamage.ToPlayer();
50
+ if (player === undefined) {
51
+ return;
52
+ }
53
+
54
+ const room = game.GetRoom();
55
+ const roomType = room.GetType();
56
+ const isSpikeDamage = hasFlag(damageFlags, DamageFlag.SPIKES);
57
+
58
+ if (roomType === RoomType.SACRIFICE && isSpikeDamage) {
59
+ v.level.numSacrifices += 1;
60
+ postSacrificeFire(player, v.level.numSacrifices);
61
+ }
62
+ }
@@ -0,0 +1,92 @@
1
+ // Normally, when a slot is destroyed, the grid collision class changes to
2
+ // `EntityGridCollisionClass.GROUND` and sticks around in the room. Thus, checking for this case is
3
+ // simple.
4
+
5
+ // The special case is when a slot pays out with a collectible item. In this case, it will not stay
6
+ // in the room. Instead, it will play the "Prize" animation for 3 game frames, and then despawn (to
7
+ // be replaced by a collectible entity). Subsequently, we handle this case by assuming that if the
8
+ // slot disappeared 3 frames after it changed to a prize animation, it was a destruction pay-out.
9
+
10
+ import {
11
+ EntityGridCollisionClass,
12
+ EntityType,
13
+ ModCallback,
14
+ } from "isaac-typescript-definitions";
15
+ import { game } from "../cachedClasses";
16
+ import { ModUpgraded } from "../classes/ModUpgraded";
17
+ import { ModCallbackCustom } from "../enums/ModCallbackCustom";
18
+ import { SlotDestructionType } from "../enums/SlotDestructionType";
19
+ import { saveDataManager } from "../features/saveDataManager/exports";
20
+ import {
21
+ postSlotDestroyedFire,
22
+ postSlotDestroyedHasSubscriptions,
23
+ } from "./subscriptions/postSlotDestroyed";
24
+
25
+ const PRIZE_GAME_FRAME_DELAY_UNTIL_REMOVAL = 3;
26
+
27
+ const v = {
28
+ room: {
29
+ brokenSlots: new Set<PtrHash>(),
30
+ slotPrizeAnimationGameFrame: new Map<PtrHash, int>(),
31
+ },
32
+ };
33
+
34
+ /** @internal */
35
+ export function postSlotDestroyedInit(mod: ModUpgraded): void {
36
+ saveDataManager("postSlotDestroyed", v, hasSubscriptions);
37
+
38
+ mod.AddCallback(
39
+ ModCallback.POST_ENTITY_REMOVE,
40
+ postEntityRemove,
41
+ EntityType.SLOT,
42
+ ); // 67
43
+
44
+ mod.AddCallbackCustom(
45
+ ModCallbackCustom.POST_SLOT_ANIMATION_CHANGED,
46
+ postSlotAnimationChanged,
47
+ );
48
+ }
49
+
50
+ function hasSubscriptions() {
51
+ return postSlotDestroyedHasSubscriptions();
52
+ }
53
+
54
+ // ModCallback.POST_ENTITY_REMOVE (67)
55
+ function postEntityRemove(entity: Entity) {
56
+ const slot = entity as EntitySlot;
57
+ const ptrHash = GetPtrHash(slot);
58
+ const gameFrameCount = game.GetFrameCount();
59
+
60
+ const prizeFrame = v.room.slotPrizeAnimationGameFrame.get(ptrHash);
61
+ if (prizeFrame === undefined) {
62
+ return;
63
+ }
64
+
65
+ if (prizeFrame + PRIZE_GAME_FRAME_DELAY_UNTIL_REMOVAL === gameFrameCount) {
66
+ postSlotDestroyedFire(slot, SlotDestructionType.COLLECTIBLE_PAYOUT);
67
+ }
68
+ }
69
+
70
+ // ModCallbackCustom.POST_SLOT_ANIMATION_CHANGED
71
+ function postSlotAnimationChanged(slot: EntitySlot) {
72
+ const ptrHash = GetPtrHash(slot);
73
+ const gameFrameCount = game.GetFrameCount();
74
+
75
+ const alreadyBroken = v.room.brokenSlots.has(ptrHash);
76
+ if (alreadyBroken) {
77
+ return;
78
+ }
79
+
80
+ if (slot.GridCollisionClass === EntityGridCollisionClass.GROUND) {
81
+ v.room.brokenSlots.add(ptrHash);
82
+ postSlotDestroyedFire(slot, SlotDestructionType.NORMAL);
83
+ }
84
+
85
+ const sprite = slot.GetSprite();
86
+ const animation = sprite.GetAnimation();
87
+ if (animation === "Prize") {
88
+ v.room.slotPrizeAnimationGameFrame.set(ptrHash, gameFrameCount);
89
+ } else {
90
+ v.room.slotPrizeAnimationGameFrame.delete(ptrHash);
91
+ }
92
+ }
@@ -0,0 +1,68 @@
1
+ // This provides the logic for the PostSlotInit and PostSlotUpdate callbacks. (The other slot
2
+ // callbacks are handled in a different file.)
3
+
4
+ import { ModCallback } from "isaac-typescript-definitions";
5
+ import { ModUpgraded } from "../classes/ModUpgraded";
6
+ import { ModCallbackCustom } from "../enums/ModCallbackCustom";
7
+ import { saveDataManager } from "../features/saveDataManager/exports";
8
+ import { getSlots } from "../functions/entitySpecific";
9
+ import {
10
+ postSlotInitFire,
11
+ postSlotInitHasSubscriptions,
12
+ } from "./subscriptions/postSlotInit";
13
+ import {
14
+ postSlotUpdateFire,
15
+ postSlotUpdateHasSubscriptions,
16
+ } from "./subscriptions/postSlotUpdate";
17
+
18
+ const v = {
19
+ room: {
20
+ initializedSlots: new Set<PtrHash>(),
21
+ },
22
+ };
23
+
24
+ /** @internal */
25
+ export function postSlotInitUpdateCallbacksInit(mod: ModUpgraded): void {
26
+ saveDataManager("postSlotInitUpdate", v, hasSubscriptions);
27
+
28
+ mod.AddCallback(ModCallback.POST_UPDATE, postUpdate); // 1
29
+ mod.AddCallbackCustom(
30
+ ModCallbackCustom.POST_NEW_ROOM_REORDERED,
31
+ postNewRoomReordered,
32
+ );
33
+ }
34
+
35
+ function hasSubscriptions() {
36
+ return postSlotInitHasSubscriptions() || postSlotUpdateHasSubscriptions();
37
+ }
38
+
39
+ // ModCallback.POST_UPDATE (1)
40
+ function postUpdate() {
41
+ if (!hasSubscriptions()) {
42
+ return;
43
+ }
44
+
45
+ for (const slot of getSlots()) {
46
+ checkNewEntity(slot);
47
+ postSlotUpdateFire(slot);
48
+ }
49
+ }
50
+
51
+ // ModCallbackCustom.POST_NEW_ROOM_REORDERED
52
+ function postNewRoomReordered() {
53
+ if (!hasSubscriptions()) {
54
+ return;
55
+ }
56
+
57
+ for (const slot of getSlots()) {
58
+ checkNewEntity(slot);
59
+ }
60
+ }
61
+
62
+ function checkNewEntity(slot: EntitySlot) {
63
+ const ptrHash = GetPtrHash(slot);
64
+ if (!v.room.initializedSlots.has(ptrHash)) {
65
+ v.room.initializedSlots.add(ptrHash);
66
+ postSlotInitFire(slot);
67
+ }
68
+ }
@@ -0,0 +1,69 @@
1
+ // This provides the logic for the following callbacks:
2
+ // - PostSlotRender
3
+ // - PostSlotAnimationChanged
4
+
5
+ import { ModCallback } from "isaac-typescript-definitions";
6
+ import { DefaultMap } from "../classes/DefaultMap";
7
+ import { saveDataManager } from "../features/saveDataManager/exports";
8
+ import { getSlots } from "../functions/entitySpecific";
9
+ import {
10
+ postSlotAnimationChangedFire,
11
+ postSlotAnimationChangedHasSubscriptions,
12
+ } from "./subscriptions/postSlotAnimationChanged";
13
+ import {
14
+ postSlotRenderFire,
15
+ postSlotRenderHasSubscriptions,
16
+ } from "./subscriptions/postSlotRender";
17
+
18
+ const v = {
19
+ room: {
20
+ slotAnimations: new DefaultMap<PtrHash, string, [slot: Entity]>(
21
+ (slot: Entity) => {
22
+ const sprite = slot.GetSprite();
23
+ return sprite.GetAnimation();
24
+ },
25
+ ),
26
+ brokenSlots: new Set<PtrHash>(),
27
+ },
28
+ };
29
+
30
+ /** @internal */
31
+ export function postSlotRenderCallbacksInit(mod: Mod): void {
32
+ saveDataManager("postSlotRender", v, hasSubscriptions);
33
+
34
+ mod.AddCallback(ModCallback.POST_RENDER, postRender); // 2
35
+ }
36
+
37
+ function hasSubscriptions() {
38
+ return (
39
+ postSlotRenderHasSubscriptions() ||
40
+ postSlotAnimationChangedHasSubscriptions()
41
+ );
42
+ }
43
+
44
+ // ModCallback.POST_UPDATE (1)
45
+ function postRender() {
46
+ if (!hasSubscriptions()) {
47
+ return;
48
+ }
49
+
50
+ for (const slot of getSlots()) {
51
+ postSlotRenderFire(slot);
52
+ checkSlotAnimationChanged(slot);
53
+ }
54
+ }
55
+
56
+ function checkSlotAnimationChanged(slot: EntitySlot) {
57
+ const sprite = slot.GetSprite();
58
+ const currentAnimation = sprite.GetAnimation();
59
+ const ptrHash = GetPtrHash(slot);
60
+ const previousAnimation = v.room.slotAnimations.getAndSetDefault(
61
+ ptrHash,
62
+ slot,
63
+ );
64
+ v.room.slotAnimations.set(ptrHash, currentAnimation);
65
+
66
+ if (currentAnimation !== previousAnimation) {
67
+ postSlotAnimationChangedFire(slot, previousAnimation, currentAnimation);
68
+ }
69
+ }
@@ -0,0 +1,26 @@
1
+ import { ModCallback } from "isaac-typescript-definitions";
2
+ import { getSpikes } from "../functions/gridEntitySpecific";
3
+ import {
4
+ postSpikesRenderFire,
5
+ postSpikesRenderHasSubscriptions,
6
+ } from "./subscriptions/postSpikesRender";
7
+
8
+ /** @internal */
9
+ export function postSpikesRenderInit(mod: Mod): void {
10
+ mod.AddCallback(ModCallback.POST_RENDER, postRender); // 2
11
+ }
12
+
13
+ function hasSubscriptions() {
14
+ return postSpikesRenderHasSubscriptions();
15
+ }
16
+
17
+ // ModCallback.POST_RENDER (2)
18
+ function postRender() {
19
+ if (!hasSubscriptions()) {
20
+ return;
21
+ }
22
+
23
+ for (const spikes of getSpikes()) {
24
+ postSpikesRenderFire(spikes);
25
+ }
26
+ }
@@ -0,0 +1,26 @@
1
+ import { ModCallback } from "isaac-typescript-definitions";
2
+ import { getSpikes } from "../functions/gridEntitySpecific";
3
+ import {
4
+ postSpikesUpdateFire,
5
+ postSpikesUpdateHasSubscriptions,
6
+ } from "./subscriptions/postSpikesUpdate";
7
+
8
+ /** @internal */
9
+ export function postSpikesUpdateInit(mod: Mod): void {
10
+ mod.AddCallback(ModCallback.POST_UPDATE, postUpdate); // 1
11
+ }
12
+
13
+ function hasSubscriptions() {
14
+ return postSpikesUpdateHasSubscriptions();
15
+ }
16
+
17
+ // ModCallback.POST_UPDATE (1)
18
+ function postUpdate() {
19
+ if (!hasSubscriptions()) {
20
+ return;
21
+ }
22
+
23
+ for (const spikes of getSpikes()) {
24
+ postSpikesUpdateFire(spikes);
25
+ }
26
+ }
@@ -0,0 +1,26 @@
1
+ import { ModCallback } from "isaac-typescript-definitions";
2
+ import { getTNT } from "../functions/gridEntitySpecific";
3
+ import {
4
+ postTNTRenderFire,
5
+ postTNTRenderHasSubscriptions,
6
+ } from "./subscriptions/postTNTRender";
7
+
8
+ /** @internal */
9
+ export function postTNTRenderInit(mod: Mod): void {
10
+ mod.AddCallback(ModCallback.POST_RENDER, postRender); // 2
11
+ }
12
+
13
+ function hasSubscriptions() {
14
+ return postTNTRenderHasSubscriptions();
15
+ }
16
+
17
+ // ModCallback.POST_RENDER (2)
18
+ function postRender() {
19
+ if (!hasSubscriptions()) {
20
+ return;
21
+ }
22
+
23
+ for (const tnt of getTNT()) {
24
+ postTNTRenderFire(tnt);
25
+ }
26
+ }
@@ -0,0 +1,26 @@
1
+ import { ModCallback } from "isaac-typescript-definitions";
2
+ import { getTNT } from "../functions/gridEntitySpecific";
3
+ import {
4
+ postTNTUpdateFire,
5
+ postTNTUpdateHasSubscriptions,
6
+ } from "./subscriptions/postTNTUpdate";
7
+
8
+ /** @internal */
9
+ export function postTNTUpdateInit(mod: Mod): void {
10
+ mod.AddCallback(ModCallback.POST_UPDATE, postUpdate); // 1
11
+ }
12
+
13
+ function hasSubscriptions() {
14
+ return postTNTUpdateHasSubscriptions();
15
+ }
16
+
17
+ // ModCallback.POST_UPDATE (1)
18
+ function postUpdate() {
19
+ if (!hasSubscriptions()) {
20
+ return;
21
+ }
22
+
23
+ for (const tnt of getTNT()) {
24
+ postTNTUpdateFire(tnt);
25
+ }
26
+ }
@@ -0,0 +1,36 @@
1
+ import { ModCallback } from "isaac-typescript-definitions";
2
+ import { saveDataManager } from "../features/saveDataManager/exports";
3
+ import {
4
+ postTearInitLateFire,
5
+ postTearInitLateHasSubscriptions,
6
+ } from "./subscriptions/postTearInitLate";
7
+
8
+ const v = {
9
+ room: {
10
+ firedSet: new Set<PtrHash>(),
11
+ },
12
+ };
13
+
14
+ /** @internal */
15
+ export function postTearInitLateInit(mod: Mod): void {
16
+ saveDataManager("postTearInitLate", v, hasSubscriptions);
17
+
18
+ mod.AddCallback(ModCallback.POST_TEAR_UPDATE, postTearUpdate); // 40
19
+ }
20
+
21
+ function hasSubscriptions() {
22
+ return postTearInitLateHasSubscriptions();
23
+ }
24
+
25
+ // ModCallback.POST_TEAR_UPDATE (40)
26
+ function postTearUpdate(tear: EntityTear) {
27
+ if (!hasSubscriptions()) {
28
+ return;
29
+ }
30
+
31
+ const index = GetPtrHash(tear);
32
+ if (!v.room.firedSet.has(index)) {
33
+ v.room.firedSet.add(index);
34
+ postTearInitLateFire(tear);
35
+ }
36
+ }
@@ -0,0 +1,41 @@
1
+ import { ModCallback } from "isaac-typescript-definitions";
2
+ import { saveDataManager } from "../features/saveDataManager/exports";
3
+ import {
4
+ postTearInitVeryLateFire,
5
+ postTearInitVeryLateHasSubscriptions,
6
+ } from "./subscriptions/postTearInitVeryLate";
7
+
8
+ const v = {
9
+ room: {
10
+ firedSet: new Set<PtrHash>(),
11
+ },
12
+ };
13
+
14
+ /** @internal */
15
+ export function postTearInitVeryLateInit(mod: Mod): void {
16
+ saveDataManager("postTearInitVeryLate", v, hasSubscriptions);
17
+
18
+ mod.AddCallback(ModCallback.POST_TEAR_UPDATE, postTearUpdate); // 40
19
+ }
20
+
21
+ function hasSubscriptions() {
22
+ return postTearInitVeryLateHasSubscriptions();
23
+ }
24
+
25
+ // ModCallback.POST_TEAR_UPDATE (40)
26
+ function postTearUpdate(tear: EntityTear) {
27
+ if (!hasSubscriptions()) {
28
+ return;
29
+ }
30
+
31
+ // This callback fires on frame 1.
32
+ if (tear.FrameCount === 0) {
33
+ return;
34
+ }
35
+
36
+ const index = GetPtrHash(tear);
37
+ if (!v.room.firedSet.has(index)) {
38
+ v.room.firedSet.add(index);
39
+ postTearInitVeryLateFire(tear);
40
+ }
41
+ }