isaacscript-common 4.0.0 → 4.0.1-dev.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (387) hide show
  1. package/cachedClasses.ts +39 -0
  2. package/callbacks/customRevive.lua +2 -1
  3. package/callbacks/customRevive.ts +215 -0
  4. package/callbacks/itemPickup.ts +101 -0
  5. package/callbacks/postAmbush.ts +73 -0
  6. package/callbacks/postBombExploded.ts +26 -0
  7. package/callbacks/postBombInitLate.ts +36 -0
  8. package/callbacks/postBoneSwing.ts +64 -0
  9. package/callbacks/postCollectibleInitFirst.ts +40 -0
  10. package/callbacks/postCursedTeleport.ts +183 -0
  11. package/callbacks/postCustomDoorEnter.lua +0 -7
  12. package/callbacks/postCustomDoorEnter.ts +292 -0
  13. package/callbacks/postDiceRoomActivated.ts +60 -0
  14. package/callbacks/postDoorRender.ts +26 -0
  15. package/callbacks/postDoorUpdate.ts +26 -0
  16. package/callbacks/postEffectInitLate.ts +36 -0
  17. package/callbacks/postEffectStateChanged.ts +43 -0
  18. package/callbacks/postEsauJr.ts +107 -0
  19. package/callbacks/postFamiliarInitLate.ts +36 -0
  20. package/callbacks/postFamiliarStateChanged.ts +43 -0
  21. package/callbacks/postFlip.ts +88 -0
  22. package/callbacks/postGreedModeWave.ts +41 -0
  23. package/callbacks/postGridEntity.ts +164 -0
  24. package/callbacks/postGridEntityCollision.ts +69 -0
  25. package/callbacks/postGridEntityRender.ts +26 -0
  26. package/callbacks/postHolyMantleRemoved.ts +55 -0
  27. package/callbacks/postItemDischarged.ts +149 -0
  28. package/callbacks/postKnifeInitLate.ts +36 -0
  29. package/callbacks/postLaserInitLate.ts +36 -0
  30. package/callbacks/postNPCInitLate.ts +36 -0
  31. package/callbacks/postNPCStateChanged.ts +42 -0
  32. package/callbacks/postNewRoomEarly.ts +90 -0
  33. package/callbacks/postPickupCollect.ts +48 -0
  34. package/callbacks/postPickupInitFirst.ts +70 -0
  35. package/callbacks/postPickupInitLate.ts +36 -0
  36. package/callbacks/postPickupStateChanged.ts +43 -0
  37. package/callbacks/postPitRender.ts +26 -0
  38. package/callbacks/postPitUpdate.ts +26 -0
  39. package/callbacks/postPlayerChangeHealth.ts +62 -0
  40. package/callbacks/postPlayerChangeType.ts +56 -0
  41. package/callbacks/postPlayerCollectible.ts +113 -0
  42. package/callbacks/postPlayerFatalDamage.ts +141 -0
  43. package/callbacks/postPlayerInitLate.ts +37 -0
  44. package/callbacks/postPlayerReordered.ts +142 -0
  45. package/callbacks/postPoopRender.ts +26 -0
  46. package/callbacks/postPoopUpdate.ts +26 -0
  47. package/callbacks/postPressurePlateRender.ts +26 -0
  48. package/callbacks/postPressurePlateUpdate.ts +26 -0
  49. package/callbacks/postProjectileInitLate.ts +36 -0
  50. package/callbacks/postPurchase.ts +64 -0
  51. package/callbacks/postRockRender.ts +26 -0
  52. package/callbacks/postRockUpdate.ts +26 -0
  53. package/callbacks/postRoomClearChanged.ts +57 -0
  54. package/callbacks/postSacrifice.ts +62 -0
  55. package/callbacks/postSlotDestroyed.ts +92 -0
  56. package/callbacks/postSlotInitUpdate.ts +68 -0
  57. package/callbacks/postSlotRender.ts +69 -0
  58. package/callbacks/postSpikesRender.ts +26 -0
  59. package/callbacks/postSpikesUpdate.ts +26 -0
  60. package/callbacks/postTNTRender.ts +26 -0
  61. package/callbacks/postTNTUpdate.ts +26 -0
  62. package/callbacks/postTearInitLate.ts +36 -0
  63. package/callbacks/postTearInitVeryLate.ts +41 -0
  64. package/callbacks/postTransformation.ts +59 -0
  65. package/callbacks/postTrinketBreak.ts +110 -0
  66. package/callbacks/preBerserkDeath.ts +49 -0
  67. package/callbacks/preNewLevel.ts +55 -0
  68. package/callbacks/reorderedCallbacks.ts +166 -0
  69. package/callbacks/subscriptions/postAmbushFinished.ts +32 -0
  70. package/callbacks/subscriptions/postAmbushStarted.ts +32 -0
  71. package/callbacks/subscriptions/postBombInitLate.ts +32 -0
  72. package/callbacks/subscriptions/postBoneExploded.ts +32 -0
  73. package/callbacks/subscriptions/postBoneSwing.ts +24 -0
  74. package/callbacks/subscriptions/postCollectibleInitFirst.ts +37 -0
  75. package/callbacks/subscriptions/postCursedTeleport.ts +24 -0
  76. package/callbacks/subscriptions/postCustomDoorEnter.ts +45 -0
  77. package/callbacks/subscriptions/postCustomRevive.ts +36 -0
  78. package/callbacks/subscriptions/postDiceRoomActivated.ts +38 -0
  79. package/callbacks/subscriptions/postDoorRender.ts +35 -0
  80. package/callbacks/subscriptions/postDoorUpdate.ts +35 -0
  81. package/callbacks/subscriptions/postEffectInitLate.ts +32 -0
  82. package/callbacks/subscriptions/postEffectStateChanged.ts +40 -0
  83. package/callbacks/subscriptions/postEsauJr.ts +24 -0
  84. package/callbacks/subscriptions/postFamiliarInitLate.ts +32 -0
  85. package/callbacks/subscriptions/postFamiliarStateChanged.ts +40 -0
  86. package/callbacks/subscriptions/postFirstEsauJr.ts +24 -0
  87. package/callbacks/subscriptions/postFirstFlip.ts +24 -0
  88. package/callbacks/subscriptions/postFlip.ts +22 -0
  89. package/callbacks/subscriptions/postGameStartedReordered.ts +24 -0
  90. package/callbacks/subscriptions/postGreedModeWave.ts +24 -0
  91. package/callbacks/subscriptions/postGridEntityBroken.ts +51 -0
  92. package/callbacks/subscriptions/postGridEntityCollision.ts +54 -0
  93. package/callbacks/subscriptions/postGridEntityInit.ts +51 -0
  94. package/callbacks/subscriptions/postGridEntityRemove.ts +52 -0
  95. package/callbacks/subscriptions/postGridEntityRender.ts +51 -0
  96. package/callbacks/subscriptions/postGridEntityStateChanged.ts +55 -0
  97. package/callbacks/subscriptions/postGridEntityUpdate.ts +51 -0
  98. package/callbacks/subscriptions/postHolyMantleRemoved.ts +48 -0
  99. package/callbacks/subscriptions/postItemDischarged.ts +43 -0
  100. package/callbacks/subscriptions/postItemPickup.ts +64 -0
  101. package/callbacks/subscriptions/postKnifeInitLate.ts +32 -0
  102. package/callbacks/subscriptions/postLaserInitLate.ts +32 -0
  103. package/callbacks/subscriptions/postNPCInitLate.ts +32 -0
  104. package/callbacks/subscriptions/postNPCStateChanged.ts +42 -0
  105. package/callbacks/subscriptions/postNewLevelReordered.ts +22 -0
  106. package/callbacks/subscriptions/postNewRoomEarly.ts +22 -0
  107. package/callbacks/subscriptions/postNewRoomReordered.ts +22 -0
  108. package/callbacks/subscriptions/postPEffectUpdateReordered.ts +40 -0
  109. package/callbacks/subscriptions/postPickupCollect.ts +35 -0
  110. package/callbacks/subscriptions/postPickupInitFirst.ts +32 -0
  111. package/callbacks/subscriptions/postPickupInitLate.ts +32 -0
  112. package/callbacks/subscriptions/postPickupStateChanged.ts +40 -0
  113. package/callbacks/subscriptions/postPitRender.ts +35 -0
  114. package/callbacks/subscriptions/postPitUpdate.ts +35 -0
  115. package/callbacks/subscriptions/postPlayerChangeHealth.ts +49 -0
  116. package/callbacks/subscriptions/postPlayerChangeType.ts +40 -0
  117. package/callbacks/subscriptions/postPlayerCollectibleAdded.ts +38 -0
  118. package/callbacks/subscriptions/postPlayerCollectibleRemoved.ts +38 -0
  119. package/callbacks/subscriptions/postPlayerFatalDamage.d.ts +1 -1
  120. package/callbacks/subscriptions/postPlayerFatalDamage.ts +68 -0
  121. package/callbacks/subscriptions/postPlayerInitLate.ts +40 -0
  122. package/callbacks/subscriptions/postPlayerInitReordered.ts +40 -0
  123. package/callbacks/subscriptions/postPlayerRenderReordered.ts +40 -0
  124. package/callbacks/subscriptions/postPlayerUpdateReordered.ts +40 -0
  125. package/callbacks/subscriptions/postPoopRender.ts +35 -0
  126. package/callbacks/subscriptions/postPoopUpdate.ts +35 -0
  127. package/callbacks/subscriptions/postPressurePlateRender.ts +37 -0
  128. package/callbacks/subscriptions/postPressurePlateUpdate.ts +37 -0
  129. package/callbacks/subscriptions/postProjectileInitLate.ts +35 -0
  130. package/callbacks/subscriptions/postPurchase.ts +31 -0
  131. package/callbacks/subscriptions/postRockRender.ts +35 -0
  132. package/callbacks/subscriptions/postRockUpdate.ts +35 -0
  133. package/callbacks/subscriptions/postRoomClearChanged.ts +30 -0
  134. package/callbacks/subscriptions/postSacrifice.ts +43 -0
  135. package/callbacks/subscriptions/postSlotAnimationChanged.ts +40 -0
  136. package/callbacks/subscriptions/postSlotDestroyed.ts +55 -0
  137. package/callbacks/subscriptions/postSlotInit.ts +32 -0
  138. package/callbacks/subscriptions/postSlotRender.ts +32 -0
  139. package/callbacks/subscriptions/postSlotUpdate.ts +32 -0
  140. package/callbacks/subscriptions/postSpikesRender.ts +35 -0
  141. package/callbacks/subscriptions/postSpikesUpdate.ts +35 -0
  142. package/callbacks/subscriptions/postTNTRender.ts +35 -0
  143. package/callbacks/subscriptions/postTNTUpdate.ts +35 -0
  144. package/callbacks/subscriptions/postTearInitLate.ts +32 -0
  145. package/callbacks/subscriptions/postTearInitVeryLate.ts +32 -0
  146. package/callbacks/subscriptions/postTransformation.ts +40 -0
  147. package/callbacks/subscriptions/postTrinketBreak.ts +38 -0
  148. package/callbacks/subscriptions/preBerserkDeath.ts +42 -0
  149. package/callbacks/subscriptions/preCustomRevive.d.ts +1 -1
  150. package/callbacks/subscriptions/preCustomRevive.ts +46 -0
  151. package/callbacks/subscriptions/preItemPickup.ts +64 -0
  152. package/callbacks/subscriptions/preNewLevel.ts +24 -0
  153. package/classes/DefaultMap.ts +174 -0
  154. package/classes/ModUpgraded.ts +77 -0
  155. package/constants.ts +162 -0
  156. package/constantsFirstLast.ts +217 -0
  157. package/enums/AmbushType.ts +4 -0
  158. package/enums/HealthType.ts +16 -0
  159. package/enums/ModCallbackCustom.d.ts +2 -2
  160. package/enums/ModCallbackCustom.ts +1278 -0
  161. package/enums/PocketItemType.ts +8 -0
  162. package/enums/SerializationType.ts +5 -0
  163. package/enums/SlotDestructionType.ts +4 -0
  164. package/enums/private/CopyableIsaacAPIClassType.ts +7 -0
  165. package/enums/private/SaveDataKey.ts +14 -0
  166. package/enums/private/SerializationBrand.ts +42 -0
  167. package/features/characterHealthConversion.lua +2 -9
  168. package/features/characterHealthConversion.ts +111 -0
  169. package/features/characterStats.ts +61 -0
  170. package/features/debugDisplay/debugDisplay.ts +221 -0
  171. package/features/debugDisplay/exports.ts +368 -0
  172. package/features/debugDisplay/v.ts +65 -0
  173. package/features/deployJSONRoom.ts +743 -0
  174. package/features/disableInputs.ts +193 -0
  175. package/features/disableSound.ts +77 -0
  176. package/features/extraConsoleCommands/commandsDisplay.ts +290 -0
  177. package/features/extraConsoleCommands/commandsSubroutines.ts +139 -0
  178. package/features/extraConsoleCommands/init.ts +334 -0
  179. package/features/extraConsoleCommands/listCommands.ts +1299 -0
  180. package/features/extraConsoleCommands/v.ts +14 -0
  181. package/features/fadeInRemover.ts +60 -0
  182. package/features/fastReset.ts +75 -0
  183. package/features/forgottenSwitch.ts +50 -0
  184. package/features/getCollectibleItemPoolType.ts +66 -0
  185. package/features/persistentEntities.ts +183 -0
  186. package/features/playerInventory.ts +133 -0
  187. package/features/ponyDetection.ts +74 -0
  188. package/features/preventCollectibleRotation.ts +115 -0
  189. package/features/runInNFrames.ts +148 -0
  190. package/features/saveDataManager/constants.ts +4 -0
  191. package/features/saveDataManager/exports.ts +229 -0
  192. package/features/saveDataManager/load.ts +99 -0
  193. package/features/saveDataManager/main.ts +195 -0
  194. package/features/saveDataManager/maps.ts +13 -0
  195. package/features/saveDataManager/merge.ts +194 -0
  196. package/features/saveDataManager/save.ts +74 -0
  197. package/features/saveDataManager/serializationBrand.ts +16 -0
  198. package/features/sirenHelpers.ts +129 -0
  199. package/features/taintedLazarusPlayers.ts +113 -0
  200. package/featuresInitialized.ts +20 -0
  201. package/functions/ambush.ts +47 -0
  202. package/functions/array.ts +410 -0
  203. package/functions/benchmark.ts +36 -0
  204. package/functions/bitwise.ts +24 -0
  205. package/functions/bombs.ts +12 -0
  206. package/functions/boss.ts +227 -0
  207. package/functions/cacheFlag.ts +12 -0
  208. package/functions/cards.ts +271 -0
  209. package/functions/challenges.ts +13 -0
  210. package/functions/character.ts +126 -0
  211. package/functions/charge.ts +237 -0
  212. package/functions/chargeBar.ts +67 -0
  213. package/functions/collectibleCacheFlag.ts +90 -0
  214. package/functions/collectibleSet.ts +56 -0
  215. package/functions/collectibleTag.ts +89 -0
  216. package/functions/collectibles.ts +659 -0
  217. package/functions/color.lua +0 -7
  218. package/functions/color.ts +128 -0
  219. package/functions/debug.ts +68 -0
  220. package/functions/deepCopy.lua +46 -51
  221. package/functions/deepCopy.ts +535 -0
  222. package/functions/deepCopyTests.ts +386 -0
  223. package/functions/direction.ts +49 -0
  224. package/functions/doors.ts +347 -0
  225. package/functions/easing.ts +182 -0
  226. package/functions/eden.ts +47 -0
  227. package/functions/effects.ts +20 -0
  228. package/functions/entity.ts +439 -0
  229. package/functions/entitySpecific.ts +889 -0
  230. package/functions/entityTypes.ts +6 -0
  231. package/functions/enums.ts +146 -0
  232. package/functions/familiars.ts +106 -0
  233. package/functions/flag.ts +165 -0
  234. package/functions/flying.ts +117 -0
  235. package/functions/globals.ts +242 -0
  236. package/functions/gridEntity.ts +511 -0
  237. package/functions/gridEntitySpecific.ts +112 -0
  238. package/functions/input.ts +139 -0
  239. package/functions/isaacAPIClass.ts +67 -0
  240. package/functions/jsonHelpers.ts +45 -0
  241. package/functions/jsonRoom.ts +100 -0
  242. package/functions/kColor.lua +0 -7
  243. package/functions/kColor.ts +129 -0
  244. package/functions/language.ts +13 -0
  245. package/functions/level.ts +31 -0
  246. package/functions/log.ts +720 -0
  247. package/functions/map.ts +56 -0
  248. package/functions/math.ts +149 -0
  249. package/functions/mergeTests.ts +288 -0
  250. package/functions/npc.ts +148 -0
  251. package/functions/pickupVariants.ts +60 -0
  252. package/functions/pickups.ts +499 -0
  253. package/functions/pills.ts +205 -0
  254. package/functions/player.lua +0 -6
  255. package/functions/player.ts +1060 -0
  256. package/functions/playerDataStructures.ts +150 -0
  257. package/functions/playerHealth.lua +28 -39
  258. package/functions/playerHealth.ts +382 -0
  259. package/functions/playerIndex.ts +195 -0
  260. package/functions/pocketItems.ts +149 -0
  261. package/functions/positionVelocity.ts +188 -0
  262. package/functions/random.ts +77 -0
  263. package/functions/revive.ts +201 -0
  264. package/functions/rng.lua +0 -7
  265. package/functions/rng.ts +172 -0
  266. package/functions/roomData.ts +199 -0
  267. package/functions/roomGrid.ts +109 -0
  268. package/functions/roomShape.ts +80 -0
  269. package/functions/rooms.ts +648 -0
  270. package/functions/run.ts +36 -0
  271. package/functions/saveFile.ts +128 -0
  272. package/functions/seeds.ts +19 -0
  273. package/functions/serialization.ts +91 -0
  274. package/functions/set.ts +95 -0
  275. package/functions/sound.ts +9 -0
  276. package/functions/spawnCollectible.ts +104 -0
  277. package/functions/sprite.ts +107 -0
  278. package/functions/stage.ts +125 -0
  279. package/functions/string.ts +47 -0
  280. package/functions/table.ts +189 -0
  281. package/functions/tears.ts +32 -0
  282. package/functions/transformations.ts +131 -0
  283. package/functions/trinketCacheFlag.ts +60 -0
  284. package/functions/trinketGive.ts +157 -0
  285. package/functions/trinkets.ts +215 -0
  286. package/functions/tstlClass.ts +157 -0
  287. package/functions/types.ts +36 -0
  288. package/functions/ui.ts +138 -0
  289. package/functions/utils.d.ts +0 -37
  290. package/functions/utils.lua +0 -35
  291. package/functions/utils.ts +189 -0
  292. package/functions/vector.lua +0 -7
  293. package/functions/vector.ts +126 -0
  294. package/index.ts +172 -0
  295. package/initCustomCallbacks.ts +132 -0
  296. package/initFeatures.ts +39 -0
  297. package/interfaces/AddCallbackParameterCustom.ts +188 -0
  298. package/interfaces/ChargeBarSprites.ts +12 -0
  299. package/interfaces/JSONDoor.d.ts +3 -3
  300. package/interfaces/JSONDoor.ts +13 -0
  301. package/interfaces/JSONEntity.d.ts +4 -4
  302. package/interfaces/JSONEntity.ts +16 -0
  303. package/interfaces/JSONRoom.d.ts +8 -8
  304. package/interfaces/JSONRoom.ts +36 -0
  305. package/interfaces/JSONRooms.ts +12 -0
  306. package/interfaces/JSONSpawn.d.ts +2 -2
  307. package/interfaces/JSONSpawn.ts +14 -0
  308. package/interfaces/PlayerHealth.ts +16 -0
  309. package/interfaces/PocketItemDescription.ts +9 -0
  310. package/interfaces/SaveData.ts +29 -0
  311. package/interfaces/TrinketSituation.ts +9 -0
  312. package/interfaces/private/TSTLClassMetatable.ts +8 -0
  313. package/maps/PHDPillConversions.ts +21 -0
  314. package/maps/cardMap.ts +209 -0
  315. package/maps/characterMap.ts +87 -0
  316. package/maps/collectibleDescriptionMap.ts +732 -0
  317. package/maps/collectibleNameMap.ts +731 -0
  318. package/maps/defaultPlayerStatMap.ts +17 -0
  319. package/maps/falsePHDPillConversions.ts +35 -0
  320. package/maps/gridEntityTypeToBrokenStateMap.ts +50 -0
  321. package/maps/gridEntityXMLMap.ts +176 -0
  322. package/maps/pillEffectMap.ts +88 -0
  323. package/maps/roomShapeToTopLeftWallGridIndexMap.ts +18 -0
  324. package/maps/roomTypeMap.ts +40 -0
  325. package/maps/trinketDescriptionMap.ts +200 -0
  326. package/maps/trinketNameMap.ts +198 -0
  327. package/objects/LRoomShapeToRectangles.ts +44 -0
  328. package/objects/callbackRegisterFunctions.ts +187 -0
  329. package/objects/cardDescriptions.ts +105 -0
  330. package/objects/cardNames.ts +105 -0
  331. package/objects/cardTypes.ts +104 -0
  332. package/objects/challengeNames.ts +52 -0
  333. package/objects/characterNames.ts +48 -0
  334. package/objects/coinSubTypeToValue.ts +14 -0
  335. package/objects/colors.ts +16 -0
  336. package/objects/directionNames.ts +11 -0
  337. package/objects/directionToDegrees.ts +11 -0
  338. package/objects/directionToVector.ts +12 -0
  339. package/objects/doorSlotFlagToDoorSlot.ts +16 -0
  340. package/objects/doorSlotToDirection.ts +14 -0
  341. package/objects/isaacAPIClassTypeToBrand.ts +11 -0
  342. package/objects/isaacAPIClassTypeToCopyFunction.ts +18 -0
  343. package/objects/languageNames.ts +13 -0
  344. package/objects/oppositeDoorSlots.ts +15 -0
  345. package/objects/pillEffectClasses.ts +63 -0
  346. package/objects/pillEffectNames.ts +57 -0
  347. package/objects/pillEffectTypes.ts +62 -0
  348. package/objects/roomShapeBounds.ts +71 -0
  349. package/objects/roomShapeLayoutSizes.ts +45 -0
  350. package/objects/roomShapeToBottomRightPosition.ts +25 -0
  351. package/objects/roomShapeToDoorSlots.ts +83 -0
  352. package/objects/roomShapeToDoorSlotsToGridIndexDelta.ts +127 -0
  353. package/objects/roomShapeToGridWidth.ts +21 -0
  354. package/objects/roomShapeToTopLeftPosition.ts +26 -0
  355. package/objects/roomShapeVolumes.ts +38 -0
  356. package/objects/roomTypeNames.ts +36 -0
  357. package/objects/serializedIsaacAPIClassTypeToIdentityFunction.ts +14 -0
  358. package/objects/stageTypeToLetter.ts +15 -0
  359. package/objects/transformationNames.d.ts +0 -1
  360. package/objects/transformationNames.lua +0 -1
  361. package/objects/transformationNames.ts +18 -0
  362. package/package.json +1 -1
  363. package/patchErrorFunctions.ts +92 -0
  364. package/sets/LRoomShapesSet.ts +8 -0
  365. package/sets/bossSets.ts +470 -0
  366. package/sets/charactersThatStartWithAnActiveItemSet.ts +16 -0
  367. package/sets/charactersWithBlackHeartFromEternalHeartSet.ts +7 -0
  368. package/sets/charactersWithFreeDevilDealsSet.ts +4 -0
  369. package/sets/charactersWithNoRedHeartsSet.ts +17 -0
  370. package/sets/charactersWithNoSoulHeartsSet.ts +14 -0
  371. package/sets/chestPickupVariantsSet.ts +16 -0
  372. package/sets/familiarsThatShootPlayerTearsSet.ts +13 -0
  373. package/sets/lostStyleCharactersSet.ts +13 -0
  374. package/sets/mineShaftRoomSubTypesSet.ts +10 -0
  375. package/sets/redHeartSubTypesSet.ts +7 -0
  376. package/sets/sinEntityTypesSet.ts +11 -0
  377. package/sets/singleUseActiveCollectibleTypesSet.ts +13 -0
  378. package/sets/storyBossesSet.ts +17 -0
  379. package/types/AnyEntity.ts +12 -0
  380. package/types/AwaitingTextInput.d.ts +2 -0
  381. package/types/CollectibleIndex.ts +16 -0
  382. package/types/PickingUpItem.ts +89 -0
  383. package/types/PlayerIndex.ts +13 -0
  384. package/types/private/IsaacAPIClass.ts +3 -0
  385. package/types/private/SerializedIsaacAPIClass.ts +3 -0
  386. package/types/private/TSTLClass.ts +3 -0
  387. package/upgradeMod.ts +55 -0
@@ -0,0 +1,189 @@
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+ import { RenderMode } from "isaac-typescript-definitions";
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+ import { game } from "../cachedClasses";
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+
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+ const HEX_STRING_LENGTH = 6;
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+
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+ /**
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+ * Helper function to return an array with the elements from start to end. It is inclusive at the
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+ * start and exclusive at the end. (The "e" stands for exclusive.)
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+ *
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+ * For example, `erange(1, 3)` will return `[1, 2]`.
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+ *
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+ * If only one argument is specified, then it will assume that the start is 0.
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+ */
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+ export function erange(start: int, end?: int): int[] {
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+ if (end === undefined) {
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+ end = start;
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+ start = 0;
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+ }
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+
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+ const array: int[] = [];
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+ for (let i = start; i < end; i++) {
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+ array.push(i);
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+ }
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+
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+ return array;
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+ }
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+
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+ /**
29
+ * Helper function to log what is happening in functions that recursively move through nested data
30
+ * structures.
31
+ */
32
+ export function getTraversalDescription(
33
+ key: unknown,
34
+ traversalDescription: string,
35
+ ): string {
36
+ if (traversalDescription !== "") {
37
+ traversalDescription += " --> ";
38
+ }
39
+
40
+ traversalDescription += tostring(key);
41
+
42
+ return traversalDescription;
43
+ }
44
+
45
+ /**
46
+ * Converts a hex string like "#33aa33" to a KColor object.
47
+ *
48
+ * @param hexString A hex string like "#ffffff" or "ffffff". (The "#" character is optional.)
49
+ */
50
+ export function hexToKColor(hexString: string, alpha: float): KColor {
51
+ hexString = hexString.replace("#", "");
52
+ if (hexString.length !== HEX_STRING_LENGTH) {
53
+ error(`Hex strings must be of length ${HEX_STRING_LENGTH}.`);
54
+ }
55
+
56
+ const rString = hexString.substr(0, 2);
57
+ const R = tonumber(`0x${rString}`);
58
+ if (R === undefined) {
59
+ error(`Failed to convert \`0x${rString}\` to a number.`);
60
+ }
61
+
62
+ const gString = hexString.substr(2, 2);
63
+ const G = tonumber(`0x${gString}`);
64
+ if (G === undefined) {
65
+ error(`Failed to convert \`0x${gString}\` to a number.`);
66
+ }
67
+
68
+ const bString = hexString.substr(4, 2);
69
+ const B = tonumber(`0x${bString}`);
70
+ if (B === undefined) {
71
+ error(`Failed to convert \`0x${bString}\` to a number.`);
72
+ }
73
+
74
+ // KColor values should be between 0 and 1.
75
+ const base = 255;
76
+ return KColor(R / base, G / base, B / base, alpha);
77
+ }
78
+
79
+ /**
80
+ * Helper function to return an array with the elements from start to end, inclusive. (The "i"
81
+ * stands for inclusive.)
82
+ *
83
+ * For example, `irange(1, 3)` will return `[1, 2, 3]`.
84
+ *
85
+ * If only one argument is specified, then it will assume that the start is 0.
86
+ */
87
+ export function irange(start: int, end?: int): int[] {
88
+ if (end === undefined) {
89
+ end = start;
90
+ start = 0;
91
+ }
92
+
93
+ const array: int[] = [];
94
+ for (let i = start; i <= end; i++) {
95
+ array.push(i);
96
+ }
97
+
98
+ return array;
99
+ }
100
+
101
+ /**
102
+ * Since this is a UI element, we do not want to draw it in water reflections. `renderOffset` will
103
+ * be a non-zero value in reflections.
104
+ */
105
+ export function isReflectionRender(): boolean {
106
+ const room = game.GetRoom();
107
+ const renderMode = room.GetRenderMode();
108
+ return renderMode === RenderMode.WATER_REFLECT;
109
+ }
110
+
111
+ /**
112
+ * Helper function to print something to the in-game console. Use this instead of invoking the
113
+ * `Isaac.ConsoleOutput` method directly because it will automatically insert a newline at the end
114
+ * of the message (which `Isaac.ConsoleOutput` does not do by default).
115
+ */
116
+ export function printConsole(msg: string): void {
117
+ Isaac.ConsoleOutput(`${msg}\n`);
118
+ }
119
+
120
+ /** Helper function to print whether something was enabled or disabled to the in-game console. */
121
+ export function printEnabled(enabled: boolean, description: string): void {
122
+ const enabledText = enabled ? "Enabled" : "Disabled";
123
+ printConsole(`${enabledText} ${description}.`);
124
+ }
125
+
126
+ /**
127
+ * Helper function to repeat code N times. This is faster to type and cleaner than using a for loop.
128
+ *
129
+ * For example:
130
+ *
131
+ * ```ts
132
+ * const player = Isaac.GetPlayer();
133
+ * repeat(10, () => {
134
+ * player.AddCollectible(CollectibleType.STEVEN);
135
+ * });
136
+ * ```
137
+ *
138
+ * The repeated function is passed the index of the iteration, if needed:
139
+ *
140
+ * ```ts
141
+ * repeat(3, (i) => {
142
+ * print(i); // Prints "0", "1", "2"
143
+ * });
144
+ * ```
145
+ */
146
+ export function repeat(n: int, func: (i: int) => void): void {
147
+ for (let i = 0; i < n; i++) {
148
+ func(i);
149
+ }
150
+ }
151
+
152
+ /**
153
+ * Helper function to signify that the enclosing code block is not yet complete. Using this function
154
+ * is similar to writing a "TODO" comment, but it has the benefit of preventing ESLint errors due to
155
+ * early returns.
156
+ *
157
+ * When you see this function, it simply means that the programmer intends to add in more code to
158
+ * this spot later.
159
+ *
160
+ * This function does not actually do anything. (It is an "empty" function.)
161
+ */
162
+ export function todo(): void {}
163
+
164
+ /**
165
+ * Helper function to sort a two-dimensional array by the first element.
166
+ *
167
+ * For example:
168
+ *
169
+ * ```ts
170
+ * const myArray = [[1, 2], [2, 3], [3, 4]];
171
+ * myArray.sort(twoDimensionalSort);
172
+ * ```
173
+ *
174
+ * From:
175
+ * https://stackoverflow.com/questions/16096872/how-to-sort-2-dimensional-array-by-column-value
176
+ */
177
+ export function twoDimensionalSort<T>(a: T[], b: T[]): -1 | 0 | 1 {
178
+ if (a[0] === undefined || b[0] === undefined) {
179
+ error(
180
+ "Failed to two-dimensional sort since the first element of the array was undefined.",
181
+ );
182
+ }
183
+
184
+ if (a[0] === b[0]) {
185
+ return 0;
186
+ }
187
+
188
+ return a[0] < b[0] ? -1 : 1;
189
+ }
@@ -15,8 +15,6 @@ local getNumbersFromTable = ____table.getNumbersFromTable
15
15
  local tableHasKeys = ____table.tableHasKeys
16
16
  local ____types = require("functions.types")
17
17
  local isTable = ____types.isTable
18
- local ____utils = require("functions.utils")
19
- local ensureAllCases = ____utils.ensureAllCases
20
18
  --- Helper function to check if something is an instantiated Vector object.
21
19
  function ____exports.isVector(self, object)
22
20
  return isIsaacAPIClassOfType(nil, object, OBJECT_NAME)
@@ -76,11 +74,6 @@ function ____exports.copyVector(self, vector, serializationType)
76
74
  return Vector(x, y)
77
75
  end
78
76
  end
79
- do
80
- do
81
- return ensureAllCases(nil, serializationType)
82
- end
83
- end
84
77
  until true
85
78
  end
86
79
  --- Used to determine is the given table is a serialized `Vector` object created by the save data
@@ -0,0 +1,126 @@
1
+ import { Direction } from "isaac-typescript-definitions";
2
+ import { SerializationBrand } from "../enums/private/SerializationBrand";
3
+ import { SerializationType } from "../enums/SerializationType";
4
+ import { angleToDirection } from "./direction";
5
+ import { isaacAPIClassEquals, isIsaacAPIClassOfType } from "./isaacAPIClass";
6
+ import { copyValuesToTable, getNumbersFromTable, tableHasKeys } from "./table";
7
+ import { isTable } from "./types";
8
+
9
+ type SerializedVector = LuaTable<string, unknown> & {
10
+ readonly __serializedVectorBrand: unique symbol;
11
+ };
12
+
13
+ interface CopyVectorReturn {
14
+ [SerializationType.NONE]: Vector;
15
+ [SerializationType.SERIALIZE]: SerializedVector;
16
+ [SerializationType.DESERIALIZE]: Vector;
17
+ }
18
+
19
+ const KEYS = ["X", "Y"];
20
+ const OBJECT_NAME = "Vector";
21
+
22
+ /**
23
+ * Helper function to copy a `Vector` object.
24
+ *
25
+ * @param vector The vector to copy. In the case of deserialization, this will actually be a Lua
26
+ * table instead of an instantiated Vector class.
27
+ * @param serializationType Default is `SerializationType.NONE`.
28
+ */
29
+ export function copyVector<
30
+ V extends Vector | SerializedVector,
31
+ S extends SerializationType,
32
+ >(vector: V, serializationType: S): CopyVectorReturn[S];
33
+ export function copyVector<V extends Vector | SerializedVector>(
34
+ vector: V,
35
+ ): CopyVectorReturn[SerializationType.NONE];
36
+ export function copyVector(
37
+ vector: Vector | SerializedVector,
38
+ serializationType = SerializationType.NONE,
39
+ ): CopyVectorReturn[keyof CopyVectorReturn] {
40
+ switch (serializationType) {
41
+ case SerializationType.NONE: {
42
+ if (!isVector(vector)) {
43
+ error(
44
+ `Failed to copy a ${OBJECT_NAME} object since the provided object was not a userdata ${OBJECT_NAME} class.`,
45
+ );
46
+ }
47
+
48
+ return Vector(vector.X, vector.Y);
49
+ }
50
+
51
+ case SerializationType.SERIALIZE: {
52
+ if (!isVector(vector)) {
53
+ error(
54
+ `Failed to serialize a ${OBJECT_NAME} object since the provided object was not a userdata ${OBJECT_NAME} class.`,
55
+ );
56
+ }
57
+
58
+ const vectorTable = new LuaTable<string, unknown>();
59
+ copyValuesToTable(vector, KEYS, vectorTable);
60
+ vectorTable.set(SerializationBrand.VECTOR, "");
61
+ return vectorTable as SerializedVector;
62
+ }
63
+
64
+ case SerializationType.DESERIALIZE: {
65
+ if (!isTable(vector)) {
66
+ error(
67
+ `Failed to deserialize a ${OBJECT_NAME} object since the provided object was not a Lua table.`,
68
+ );
69
+ }
70
+
71
+ const [x, y] = getNumbersFromTable(
72
+ vector as LuaTable<string, unknown>,
73
+ OBJECT_NAME,
74
+ ...KEYS,
75
+ );
76
+
77
+ if (x === undefined) {
78
+ error(
79
+ `Failed to deserialize a ${OBJECT_NAME} object since the provided object did not have a value for: x`,
80
+ );
81
+ }
82
+ if (y === undefined) {
83
+ error(
84
+ `Failed to deserialize a ${OBJECT_NAME} object since the provided object did not have a value for: y`,
85
+ );
86
+ }
87
+
88
+ return Vector(x, y);
89
+ }
90
+ }
91
+ }
92
+
93
+ /**
94
+ * Used to determine is the given table is a serialized `Vector` object created by the save data
95
+ * manager and/or the `deepCopy` function.
96
+ */
97
+ export function isSerializedVector(
98
+ object: unknown,
99
+ ): object is SerializedVector {
100
+ if (!isTable(object)) {
101
+ return false;
102
+ }
103
+
104
+ return tableHasKeys(object, ...KEYS) && object.has(SerializationBrand.VECTOR);
105
+ }
106
+
107
+ /** Helper function to check if something is an instantiated Vector object. */
108
+ export function isVector(object: unknown): object is Vector {
109
+ return isIsaacAPIClassOfType(object, OBJECT_NAME);
110
+ }
111
+
112
+ export function vectorEquals(vector1: Vector, vector2: Vector): boolean {
113
+ return isaacAPIClassEquals(vector1, vector2, KEYS);
114
+ }
115
+
116
+ /** Helper function for finding out which way a vector is pointing. */
117
+ export function vectorToDirection(vector: Vector): Direction {
118
+ const angleDegrees = vector.GetAngleDegrees();
119
+ return angleToDirection(angleDegrees);
120
+ }
121
+
122
+ export function vectorToString(vector: Vector, round = false): string {
123
+ const x = round ? Math.round(vector.X) : vector.X;
124
+ const y = round ? Math.round(vector.Y) : vector.Y;
125
+ return `(${x}, ${y})`;
126
+ }
package/index.ts ADDED
@@ -0,0 +1,172 @@
1
+ /* eslint-disable sort-exports/sort-exports */
2
+
3
+ export * from "./cachedClasses";
4
+ export {
5
+ initCustomDoor,
6
+ spawnCustomDoor,
7
+ } from "./callbacks/postCustomDoorEnter";
8
+ export {
9
+ forceNewLevelCallback,
10
+ forceNewRoomCallback,
11
+ } from "./callbacks/reorderedCallbacks";
12
+ export * from "./classes/DefaultMap";
13
+ export * from "./classes/ModUpgraded";
14
+ export * from "./constants";
15
+ export * from "./constantsFirstLast";
16
+ export * from "./enums/HealthType";
17
+ export * from "./enums/ModCallbackCustom";
18
+ export * from "./enums/PocketItemType";
19
+ export * from "./enums/SerializationType";
20
+ export {
21
+ ConversionHeartSubType,
22
+ registerCharacterHealthConversion,
23
+ } from "./features/characterHealthConversion";
24
+ export { registerCharacterStats } from "./features/characterStats";
25
+ export * from "./features/debugDisplay/exports";
26
+ export {
27
+ deployJSONRoom,
28
+ deployRandomJSONRoom,
29
+ emptyRoom,
30
+ } from "./features/deployJSONRoom";
31
+ export {
32
+ disableAllInputs,
33
+ disableAllInputsExceptFor,
34
+ disableMovementInputs,
35
+ disableShootingInputs,
36
+ enableAllInputs,
37
+ enableAllInputsExceptFor,
38
+ } from "./features/disableInputs";
39
+ export { disableAllSound, enableAllSound } from "./features/disableSound";
40
+ export {
41
+ addConsoleCommand,
42
+ enableExtraConsoleCommands,
43
+ removeConsoleCommand,
44
+ } from "./features/extraConsoleCommands/init";
45
+ export { removeFadeIn, restoreFadeIn } from "./features/fadeInRemover";
46
+ export { disableFastReset, enableFastReset } from "./features/fastReset";
47
+ export { forgottenSwitch } from "./features/forgottenSwitch";
48
+ export { getCollectibleItemPoolType } from "./features/getCollectibleItemPoolType";
49
+ export {
50
+ removePersistentEntity,
51
+ spawnPersistentEntity,
52
+ } from "./features/persistentEntities";
53
+ export { getPlayerInventory } from "./features/playerInventory";
54
+ export * from "./features/ponyDetection";
55
+ export { preventCollectibleRotation } from "./features/preventCollectibleRotation";
56
+ export {
57
+ runInNGameFrames,
58
+ runInNRenderFrames,
59
+ runNextGameFrame,
60
+ runNextRenderFrame,
61
+ } from "./features/runInNFrames";
62
+ export * from "./features/saveDataManager/exports";
63
+ export {
64
+ hasSirenStolenFamiliar,
65
+ setFamiliarNoSirenSteal,
66
+ } from "./features/sirenHelpers";
67
+ export { getTaintedLazarusSubPlayer } from "./features/taintedLazarusPlayers";
68
+ export * from "./functions/ambush";
69
+ export * from "./functions/array";
70
+ export * from "./functions/benchmark";
71
+ export * from "./functions/bitwise";
72
+ export * from "./functions/bombs";
73
+ export * from "./functions/boss";
74
+ export * from "./functions/cacheFlag";
75
+ export * from "./functions/cards";
76
+ export * from "./functions/challenges";
77
+ export * from "./functions/character";
78
+ export * from "./functions/charge";
79
+ export * from "./functions/chargeBar";
80
+ export * from "./functions/collectibleCacheFlag";
81
+ export * from "./functions/collectibles";
82
+ export * from "./functions/collectibleSet";
83
+ export * from "./functions/collectibleTag";
84
+ export * from "./functions/color";
85
+ export * from "./functions/debug";
86
+ export { deepCopy } from "./functions/deepCopy";
87
+ export { deepCopyTests } from "./functions/deepCopyTests";
88
+ export * from "./functions/direction";
89
+ export * from "./functions/doors";
90
+ export * from "./functions/easing";
91
+ export * from "./functions/eden";
92
+ export * from "./functions/effects";
93
+ export * from "./functions/entity";
94
+ export * from "./functions/entitySpecific";
95
+ export * from "./functions/entityTypes";
96
+ export * from "./functions/enums";
97
+ export * from "./functions/familiars";
98
+ export * from "./functions/flag";
99
+ export * from "./functions/flying";
100
+ export * from "./functions/globals";
101
+ export * from "./functions/gridEntity";
102
+ export * from "./functions/gridEntitySpecific";
103
+ export * from "./functions/input";
104
+ export * from "./functions/isaacAPIClass";
105
+ export * from "./functions/jsonHelpers";
106
+ export * from "./functions/jsonRoom";
107
+ export * from "./functions/kColor";
108
+ export * from "./functions/language";
109
+ export * from "./functions/level";
110
+ export * from "./functions/log";
111
+ export * from "./functions/map";
112
+ export * from "./functions/math";
113
+ export { mergeTests } from "./functions/mergeTests";
114
+ export * from "./functions/npc";
115
+ export * from "./functions/pickups";
116
+ export * from "./functions/pickupVariants";
117
+ export * from "./functions/pills";
118
+ export * from "./functions/player";
119
+ export * from "./functions/playerDataStructures";
120
+ export * from "./functions/playerHealth";
121
+ export * from "./functions/playerIndex";
122
+ export * from "./functions/pocketItems";
123
+ export * from "./functions/positionVelocity";
124
+ export * from "./functions/random";
125
+ export * from "./functions/revive";
126
+ export * from "./functions/rng";
127
+ export * from "./functions/roomData";
128
+ export * from "./functions/roomGrid";
129
+ export * from "./functions/rooms";
130
+ export * from "./functions/roomShape";
131
+ export * from "./functions/run";
132
+ export * from "./functions/saveFile";
133
+ export * from "./functions/seeds";
134
+ export * from "./functions/serialization";
135
+ export * from "./functions/set";
136
+ export * from "./functions/sound";
137
+ export * from "./functions/spawnCollectible";
138
+ export * from "./functions/sprite";
139
+ export * from "./functions/stage";
140
+ export * from "./functions/string";
141
+ export * from "./functions/table";
142
+ export * from "./functions/tears";
143
+ export * from "./functions/transformations";
144
+ export * from "./functions/trinketCacheFlag";
145
+ export * from "./functions/trinketGive";
146
+ export * from "./functions/trinkets";
147
+ export * from "./functions/tstlClass";
148
+ export * from "./functions/types";
149
+ export * from "./functions/ui";
150
+ export * from "./functions/utils";
151
+ export * from "./functions/vector";
152
+ export * from "./interfaces/AddCallbackParameterCustom";
153
+ export * from "./interfaces/ChargeBarSprites";
154
+ export * from "./interfaces/JSONDoor";
155
+ export * from "./interfaces/JSONEntity";
156
+ export * from "./interfaces/JSONRoom";
157
+ export * from "./interfaces/JSONRooms";
158
+ export * from "./interfaces/JSONSpawn";
159
+ export * from "./interfaces/PlayerHealth";
160
+ export * from "./interfaces/PocketItemDescription";
161
+ export * from "./interfaces/SaveData";
162
+ export * from "./interfaces/TrinketSituation";
163
+ export * from "./maps/cardMap";
164
+ export * from "./maps/characterMap";
165
+ export * from "./maps/pillEffectMap";
166
+ export * from "./maps/roomTypeMap";
167
+ export * from "./objects/colors";
168
+ export * from "./types/AnyEntity";
169
+ export * from "./types/CollectibleIndex";
170
+ export * from "./types/PickingUpItem";
171
+ export * from "./types/PlayerIndex";
172
+ export * from "./upgradeMod";
@@ -0,0 +1,132 @@
1
+ import { customReviveCallbacksInit } from "./callbacks/customRevive";
2
+ import { itemPickupCallbacksInit } from "./callbacks/itemPickup";
3
+ import { postAmbushCallbacksInit } from "./callbacks/postAmbush";
4
+ import { postBombExplodedInit } from "./callbacks/postBombExploded";
5
+ import { postBombInitLateInit } from "./callbacks/postBombInitLate";
6
+ import { postBoneSwingInit } from "./callbacks/postBoneSwing";
7
+ import { postCollectibleInitFirstInit } from "./callbacks/postCollectibleInitFirst";
8
+ import { postCursedTeleportInit } from "./callbacks/postCursedTeleport";
9
+ import { postCustomDoorEnterInit } from "./callbacks/postCustomDoorEnter";
10
+ import { postDiceRoomActivatedInit } from "./callbacks/postDiceRoomActivated";
11
+ import { postDoorRenderInit } from "./callbacks/postDoorRender";
12
+ import { postDoorUpdateInit } from "./callbacks/postDoorUpdate";
13
+ import { postEffectInitLateInit } from "./callbacks/postEffectInitLate";
14
+ import { postEffectStateChangedInit } from "./callbacks/postEffectStateChanged";
15
+ import { postEsauJrCallbacksInit } from "./callbacks/postEsauJr";
16
+ import { postFamiliarInitLateInit } from "./callbacks/postFamiliarInitLate";
17
+ import { postFamiliarStateChangedInit } from "./callbacks/postFamiliarStateChanged";
18
+ import { postFlipCallbacksInit } from "./callbacks/postFlip";
19
+ import { postGreedModeWaveInit } from "./callbacks/postGreedModeWave";
20
+ import { postGridEntityCallbacksInit } from "./callbacks/postGridEntity";
21
+ import { postGridEntityCollisionInit } from "./callbacks/postGridEntityCollision";
22
+ import { postGridEntityRenderInit } from "./callbacks/postGridEntityRender";
23
+ import { postHolyMantleRemovedInit } from "./callbacks/postHolyMantleRemoved";
24
+ import { postItemDischargeInit } from "./callbacks/postItemDischarged";
25
+ import { postKnifeInitLateInit } from "./callbacks/postKnifeInitLate";
26
+ import { postLaserInitLateInit } from "./callbacks/postLaserInitLate";
27
+ import { postNPCInitLateInit } from "./callbacks/postNPCInitLate";
28
+ import { postNPCStateChangedInit } from "./callbacks/postNPCStateChanged";
29
+ import { postPickupCollectInit } from "./callbacks/postPickupCollect";
30
+ import { postPickupInitFirstInit } from "./callbacks/postPickupInitFirst";
31
+ import { postPickupInitLateInit } from "./callbacks/postPickupInitLate";
32
+ import { postPickupStateChangedInit } from "./callbacks/postPickupStateChanged";
33
+ import { postPitRenderInit } from "./callbacks/postPitRender";
34
+ import { postPitUpdateInit } from "./callbacks/postPitUpdate";
35
+ import { postPlayerChangeHealthInit } from "./callbacks/postPlayerChangeHealth";
36
+ import { postPlayerChangeTypeInit } from "./callbacks/postPlayerChangeType";
37
+ import { postPlayerCollectibleCallbacksInit } from "./callbacks/postPlayerCollectible";
38
+ import { postPlayerFatalDamageInit } from "./callbacks/postPlayerFatalDamage";
39
+ import { postPlayerInitLateInit } from "./callbacks/postPlayerInitLate";
40
+ import { postPlayerReorderedCallbacksInit } from "./callbacks/postPlayerReordered";
41
+ import { postPoopRenderInit } from "./callbacks/postPoopRender";
42
+ import { postPoopUpdateInit } from "./callbacks/postPoopUpdate";
43
+ import { postPressurePlateRenderInit } from "./callbacks/postPressurePlateRender";
44
+ import { postPressurePlateUpdateInit } from "./callbacks/postPressurePlateUpdate";
45
+ import { postProjectileInitLateInit } from "./callbacks/postProjectileInitLate";
46
+ import { postPurchaseInit } from "./callbacks/postPurchase";
47
+ import { postRockRenderInit } from "./callbacks/postRockRender";
48
+ import { postRockUpdateInit } from "./callbacks/postRockUpdate";
49
+ import { postRoomClearChangedInit } from "./callbacks/postRoomClearChanged";
50
+ import { postSacrificeInit } from "./callbacks/postSacrifice";
51
+ import { postSlotDestroyedInit } from "./callbacks/postSlotDestroyed";
52
+ import { postSlotInitUpdateCallbacksInit } from "./callbacks/postSlotInitUpdate";
53
+ import { postSlotRenderCallbacksInit } from "./callbacks/postSlotRender";
54
+ import { postSpikesRenderInit } from "./callbacks/postSpikesRender";
55
+ import { postSpikesUpdateInit } from "./callbacks/postSpikesUpdate";
56
+ import { postTearInitLateInit } from "./callbacks/postTearInitLate";
57
+ import { postTearInitVeryLateInit } from "./callbacks/postTearInitVeryLate";
58
+ import { postTNTRenderInit } from "./callbacks/postTNTRender";
59
+ import { postTNTUpdateInit } from "./callbacks/postTNTUpdate";
60
+ import { postTransformationInit } from "./callbacks/postTransformation";
61
+ import { postTrinketBreakInit } from "./callbacks/postTrinketBreak";
62
+ import { preBerserkDeathInit } from "./callbacks/preBerserkDeath";
63
+ import { preNewLevelInit } from "./callbacks/preNewLevel";
64
+ import { reorderedCallbacksInit } from "./callbacks/reorderedCallbacks";
65
+ import { ModUpgraded } from "./classes/ModUpgraded";
66
+
67
+ export function initCustomCallbacks(mod: ModUpgraded): void {
68
+ customReviveCallbacksInit(mod);
69
+ itemPickupCallbacksInit(mod);
70
+ postAmbushCallbacksInit(mod);
71
+ postBombExplodedInit(mod);
72
+ postBombInitLateInit(mod);
73
+ postBoneSwingInit(mod);
74
+ postCollectibleInitFirstInit(mod);
75
+ postCursedTeleportInit(mod);
76
+ postCustomDoorEnterInit();
77
+ postDiceRoomActivatedInit(mod);
78
+ postDoorRenderInit(mod);
79
+ postDoorUpdateInit(mod);
80
+ postEffectInitLateInit(mod);
81
+ postEffectStateChangedInit(mod);
82
+ postEsauJrCallbacksInit(mod);
83
+ postFamiliarInitLateInit(mod);
84
+ postFamiliarStateChangedInit(mod);
85
+ postFlipCallbacksInit(mod);
86
+ postGreedModeWaveInit(mod);
87
+ postGridEntityCallbacksInit(mod);
88
+ postGridEntityCollisionInit(mod);
89
+ postGridEntityRenderInit(mod);
90
+ postHolyMantleRemovedInit(mod);
91
+ postItemDischargeInit(mod);
92
+ postLaserInitLateInit(mod);
93
+ postKnifeInitLateInit(mod);
94
+ postNPCInitLateInit(mod);
95
+ postNPCStateChangedInit(mod);
96
+ postPickupCollectInit(mod);
97
+ postPickupInitFirstInit(mod);
98
+ postPickupInitLateInit(mod);
99
+ postPickupStateChangedInit(mod);
100
+ postPitRenderInit(mod);
101
+ postPitUpdateInit(mod);
102
+ postPlayerChangeHealthInit(mod);
103
+ postPlayerChangeTypeInit(mod);
104
+ postPlayerCollectibleCallbacksInit(mod);
105
+ postPlayerFatalDamageInit(mod);
106
+ postPlayerInitLateInit(mod);
107
+ postPlayerReorderedCallbacksInit(mod);
108
+ postPoopRenderInit(mod);
109
+ postPoopUpdateInit(mod);
110
+ postPressurePlateRenderInit(mod);
111
+ postPressurePlateUpdateInit(mod);
112
+ postProjectileInitLateInit(mod);
113
+ postPurchaseInit(mod);
114
+ postRockRenderInit(mod);
115
+ postRockUpdateInit(mod);
116
+ postRoomClearChangedInit(mod);
117
+ postSacrificeInit(mod);
118
+ postSlotDestroyedInit(mod);
119
+ postSlotInitUpdateCallbacksInit(mod);
120
+ postSlotRenderCallbacksInit(mod);
121
+ postSpikesRenderInit(mod);
122
+ postSpikesUpdateInit(mod);
123
+ postTearInitLateInit(mod);
124
+ postTearInitVeryLateInit(mod);
125
+ postTNTRenderInit(mod);
126
+ postTNTUpdateInit(mod);
127
+ postTransformationInit(mod);
128
+ postTrinketBreakInit(mod);
129
+ preBerserkDeathInit(mod);
130
+ preNewLevelInit(mod);
131
+ reorderedCallbacksInit(mod);
132
+ }
@@ -0,0 +1,39 @@
1
+ import { ModUpgraded } from "./classes/ModUpgraded";
2
+ import { characterHealthConversionInit } from "./features/characterHealthConversion";
3
+ import { characterStatsInit } from "./features/characterStats";
4
+ import { deployJSONRoomInit } from "./features/deployJSONRoom";
5
+ import { disableInputsInit } from "./features/disableInputs";
6
+ import { disableSoundsInit } from "./features/disableSound";
7
+ import { fadeInRemoverInit } from "./features/fadeInRemover";
8
+ import { fastResetInit } from "./features/fastReset";
9
+ import { forgottenSwitchInit } from "./features/forgottenSwitch";
10
+ import { getCollectibleItemPoolTypeInit } from "./features/getCollectibleItemPoolType";
11
+ import { persistentEntitiesInit } from "./features/persistentEntities";
12
+ import { playerInventoryInit } from "./features/playerInventory";
13
+ import { ponyDetectionInit } from "./features/ponyDetection";
14
+ import { preventCollectibleRotationInit } from "./features/preventCollectibleRotation";
15
+ import { runInNFramesInit } from "./features/runInNFrames";
16
+ import { sirenHelpersInit } from "./features/sirenHelpers";
17
+ import { taintedLazarusPlayersInit } from "./features/taintedLazarusPlayers";
18
+
19
+ export function initFeaturesMajor(mod: ModUpgraded): void {
20
+ deployJSONRoomInit(mod);
21
+ runInNFramesInit(mod);
22
+ characterStatsInit(mod);
23
+ characterHealthConversionInit(mod);
24
+ }
25
+
26
+ export function initFeaturesMinor(mod: ModUpgraded): void {
27
+ disableInputsInit(mod);
28
+ disableSoundsInit(mod);
29
+ fadeInRemoverInit(mod);
30
+ fastResetInit(mod);
31
+ forgottenSwitchInit(mod);
32
+ getCollectibleItemPoolTypeInit(mod);
33
+ persistentEntitiesInit(mod);
34
+ playerInventoryInit(mod);
35
+ ponyDetectionInit(mod);
36
+ preventCollectibleRotationInit(mod);
37
+ sirenHelpersInit(mod);
38
+ taintedLazarusPlayersInit(mod);
39
+ }